ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
Revision: 1.429
Committed: Sat Nov 17 23:33:18 2018 UTC (5 years, 6 months ago) by root
Branch: MAIN
Changes since 1.428: +17 -14 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the Affero GNU General Public License
18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
23
24 #include "autoconf.h"
25
26 #define CFPERL 1
27
28 #if HAVE_EXECINFO_H
29 # include <execinfo.h>
30 #endif
31
32 #include <cstdarg>
33 #include <typeinfo>
34
35 #include "global.h"
36 #include "rmg.h"
37 #include "noise.h"
38 #include "evthread.h"
39 #include "sproto.h"
40
41 #include <unistd.h>
42 #if _POSIX_MEMLOCK
43 # include <sys/mman.h>
44 #endif
45
46 #if HAVE_MALLOC_H
47 # include <malloc.h>
48 #endif
49
50 #if !__GLIBC__
51 # define malloc_trim(pad) -1
52 #endif
53
54 #include <EXTERN.h>
55 #include <perl.h>
56 #include <XSUB.h>
57
58 #include "CoroAPI.h"
59 #include "perlxsi.c"
60
61 typedef object_thawer &object_thawer_ref;
62 typedef object_freezer &object_freezer_ref;
63
64 typedef std::string std__string;
65
66 static PerlInterpreter *perl;
67
68 tstamp NOW, runtime;
69
70 static int tick_inhibit;
71 static int tick_pending;
72
73 global gbl_ev;
74 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76 static AV *av_reflect;
77
78 bitset<NUM_EVENT_TYPES> ev_want_event;
79 bitset<NUM_TYPES> ev_want_type;
80
81 static HV
82 *stash_cf,
83 *stash_cf_object_wrap,
84 *stash_cf_object_player_wrap,
85 *stash_cf_player_wrap,
86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
88 *stash_cf_client_wrap,
89 *stash_cf_arch_wrap,
90 *stash_cf_party_wrap,
91 *stash_cf_region_wrap,
92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96 static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104 #ifndef newSVpv_utf8
105 static SV *
106 newSVpv_utf8 (const char *s)
107 {
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114 }
115 #endif
116
117 #ifndef newSVpvn_utf8
118 static SV *
119 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120 {
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130 }
131 #endif
132
133 ecb_noinline utf8_string
134 cfSvPVutf8_nolen (SV *sv)
135 {
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147 }
148
149 // helper cast function, returns super class * or 0
150 template<class super>
151 static super *
152 is_a (attachable *at)
153 {
154 //return dynamic_cast<super *>(at); // slower, safer
155 if (typeid (*at) == typeid (super))
156 return static_cast<super *>(at);
157 else
158 return 0;
159 }
160
161 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
162
163 unordered_vector<attachable *> attachable::mortals;
164
165 attachable::~attachable ()
166 {
167 assert (!self);
168 assert (!cb);
169 }
170
171 int
172 attachable::refcnt_cnt () const
173 {
174 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
175 }
176
177 void
178 attachable::sever_self ()
179 {
180 if (HV *self = this->self)
181 {
182 // keep a refcount because sv_unmagic might call attachable_free,
183 // which might clear self, causing sv_unmagic to crash on a now
184 // invalid object.
185 SvREFCNT_inc (self);
186 hv_clear (self);
187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
188 SvREFCNT_dec (self);
189
190 // self *must* be null now because that's sv_unmagic's job.
191 assert (!this->self);
192 }
193 }
194
195 void
196 attachable::optimise ()
197 {
198 if (self
199 && SvREFCNT (self) == 1
200 && !HvTOTALKEYS (self))
201 sever_self ();
202 }
203
204 // check wether the object really is dead
205 void
206 attachable::do_check ()
207 {
208 if (refcnt_cnt () > 0)
209 return;
210
211 destroy ();
212 }
213
214 void
215 attachable::do_destroy ()
216 {
217 INVOKE_ATTACHABLE (DESTROY, this);
218
219 if (cb)
220 {
221 SvREFCNT_dec (cb);
222 cb = 0;
223 }
224
225 mortals.push_back (this);
226 }
227
228 void
229 attachable::destroy ()
230 {
231 if (destroyed ())
232 return;
233
234 attachable_flags |= F_DESTROYED;
235 do_destroy ();
236 sever_self ();
237 }
238
239 void
240 attachable::do_delete ()
241 {
242 delete this;
243 }
244
245 void
246 attachable::check_mortals ()
247 {
248 static int i = 0;
249
250 for (;;)
251 {
252 if (i >= mortals.size ())
253 {
254 i = 0;
255
256 if (mortals.size () >= 512)
257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
276
277 break;
278 }
279
280 attachable *obj = mortals [i];
281
282 #if 0
283 if (obj->self)//D make this an assert later
284 {
285 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
286 obj->sever_self ();
287 }
288 #endif
289
290 if (obj->refcnt)
291 {
292 ++i; // further delay freeing
293
294 if (!(i & 0x3ff))
295 break;
296 }
297 else
298 {
299 mortals.erase (i);
300 obj->sever_self ();
301 obj->do_delete ();
302 }
303 }
304 }
305
306 void
307 attachable::set_key (const char *key, const char *value, bool is_utf8)
308 {
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316 }
317
318 attachable &
319 attachable::operator =(const attachable &src)
320 {
321 //if (self || cb)
322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
323
324 attach = src.attach;
325 return *this;
326 }
327
328 #if 0
329 template<typename T>
330 static bool
331 find_backref (void *ptr, T *obj)
332 {
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343 }
344
345 // for debugging, find "live" objects containing this ptr
346 static void
347 find_backref (void *ptr)
348 {
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360 }
361 #endif
362
363 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
364
365 static SV *
366 newSVptr (void *ptr, HV *stash, HV *hv)
367 {
368 if (!ptr)
369 return newSV (0);
370
371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
372 return sv_bless (newRV_noinc ((SV *)hv), stash);
373 }
374
375 ecb_noinline static SV *
376 newSVptr (void *ptr, HV *stash)
377 {
378 return newSVptr (ptr, stash, newHV ());
379 }
380
381 static int
382 attachable_free (pTHX_ SV *sv, MAGIC *mg)
383 {
384 attachable *at = (attachable *)mg->mg_ptr;
385
386 //TODO: check if transaction behaviour is really required here
387 if (SV *self = (SV *)at->self)
388 {
389 at->self = 0;
390 SvREFCNT_dec (self);
391 }
392
393 // next line makes sense, but most objects still have refcnt 0 by default
394 //at->refcnt_chk ();
395 return 0;
396 }
397
398 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
399
400 ecb_noinline static SV *
401 newSVattachable (attachable *obj, HV *stash)
402 {
403 if (!obj)
404 return newSV (0);
405
406 if (!obj->self)
407 obj->self = newHV ();
408
409 if (!SvOBJECT (obj->self))
410 {
411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
412
413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
416 }
417 else
418 {
419 SV *sv = newRV_inc ((SV *)obj->self);
420
421 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
422 SvAMAGIC_on (sv);
423
424 return sv;
425 }
426 }
427
428 #if 0 // unused
429 static void
430 clearSVptr (SV *sv)
431 {
432 if (SvROK (sv))
433 sv = SvRV (sv);
434
435 hv_clear ((HV *)sv);
436 sv_unmagic (sv, PERL_MAGIC_ext);
437 }
438 #endif
439
440 static long
441 SvPTR_nc (SV *sv)
442 {
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453 }
454
455 static long
456 SvPTR (SV *sv, const char *klass)
457 {
458 if (!sv_derived_from (sv, klass))
459 croak ("object of type %s expected", klass);
460
461 return SvPTR_nc (sv);
462 }
463
464 ecb_noinline static long
465 SvPTR_ornull (SV *sv, const char *klass)
466 {
467 if (expect_false (!SvOK (sv))) return 0;
468
469 return SvPTR (sv, klass);
470 }
471
472 ecb_noinline static long
473 SvPTR_ornull_client (SV *sv)
474 {
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483 }
484
485 ecb_noinline static long
486 SvPTR_ornull_object (SV *sv)
487 {
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498 }
499
500 ecb_noinline static long
501 SvPTR_ornull_maptile (SV *sv)
502 {
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512 }
513
514 ecb_noinline static long
515 SvPTR_ornull_player (SV *sv)
516 {
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525 }
526
527 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
528 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
529 static inline SV *to_sv (bool v) { return newSViv (v); }
530 static inline SV *to_sv ( signed char v) { return newSViv (v); }
531 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
532 static inline SV *to_sv ( signed short v) { return newSViv (v); }
533 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
534 static inline SV *to_sv ( signed int v) { return newSViv (v); }
535 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
536 static inline SV *to_sv ( signed long v) { return newSViv (v); }
537 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
538 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
539 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
540 static inline SV *to_sv (float v) { return newSVnv (v); }
541 static inline SV *to_sv (double v) { return newSVnv (v); }
542 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
543 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544 // gcc dislikes noinline on to_sv
545 ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
547 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
548 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
550 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
551 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
554
555 static inline SV *to_sv (object & v) { return to_sv (&v); }
556 static inline SV *to_sv (living & v) { return to_sv (&v); }
557
558 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
559 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
560
561 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
562
563 static inline SV *to_sv (dynbuf * v)
564 {
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575 }
576
577 static inline SV *to_sv (dynbuf_text * v)
578 {
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582 }
583
584 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
585 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
586 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
588 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
589 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
590 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
591 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
592 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
593 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
594 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
595 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
596 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
597 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
598 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
599 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
600 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
601 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
603 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
604 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
605 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
606 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
607 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
612
613 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
614 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
615
616 template<class T>
617 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
618
619 template<int N>
620 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
621
622 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
623 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
624 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
625 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
626
627 static inline void sv_to (SV *sv, std::string &v)
628 {
629 STRLEN len;
630 char *data = SvPVbyte (sv, len);
631 v.assign (data, len);
632 }
633
634 static inline void sv_to (SV *sv, refcnt_buf &v)
635 {
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640 }
641
642 static inline void sv_to (SV *sv, UUID &v)
643 {
644 if (!v.parse (SvPV_nolen (sv)))
645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
646 }
647
648 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
649
650 static SV *
651 newSVdt_va (va_list &ap, data_type type)
652 {
653 SV *sv;
654
655 switch (type)
656 {
657 case DT_INT:
658 sv = newSViv (va_arg (ap, int));
659 break;
660
661 case DT_INT64:
662 sv = newSVval64 ((val64)va_arg (ap, sint64));
663 break;
664
665 case DT_DOUBLE:
666 sv = newSVnv (va_arg (ap, double));
667 break;
668
669 case DT_STRING:
670 {
671 char *str = (char *)va_arg (ap, const char *);
672 sv = str ? newSVpv (str, 0) : newSV (0);
673 }
674 break;
675
676 case DT_DATA:
677 {
678 char *str = (char *)va_arg (ap, const void *);
679 int len = va_arg (ap, int);
680 sv = str ? newSVpv (str, len) : newSV (0);
681 }
682 break;
683
684 case DT_OBJECT:
685 sv = to_sv (va_arg (ap, object *));
686 break;
687
688 case DT_MAP:
689 // va_arg (object *) when void * is passed is an XSI extension
690 sv = to_sv (va_arg (ap, maptile *));
691 break;
692
693 case DT_CLIENT:
694 sv = to_sv (va_arg (ap, client *));
695 break;
696
697 case DT_PLAYER:
698 sv = to_sv (va_arg (ap, player *));
699 break;
700
701 case DT_ARCH:
702 sv = to_sv (va_arg (ap, archetype *));
703 break;
704
705 case DT_PARTY:
706 sv = to_sv (va_arg (ap, partylist *));
707 break;
708
709 case DT_REGION:
710 sv = to_sv (va_arg (ap, region *));
711 break;
712
713 default:
714 assert (("unhandled type in newSVdt_va", 0));
715 }
716
717 return sv;
718 }
719
720 static SV *
721 newSVdt (data_type type, ...)
722 {
723 va_list ap;
724
725 va_start (ap, type);
726 SV *sv = newSVdt_va (ap, type);
727 va_end (ap);
728
729 return sv;
730 }
731
732 // typemap support, mostly to avoid excessive inlining
733 template<class type>
734 ecb_noinline static void
735 cf_obj_to (SV *arg, type &var)
736 {
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740 }
741
742 template<class object>
743 ecb_noinline static void
744 cf_obj_ornull_to (SV *arg, object *&var)
745 {
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754 }
755
756 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
758 static SV *
759 registry (attachable *ext)
760 {
761 if (!ext->cb)
762 ext->cb = newAV ();
763
764 return newRV_inc ((SV *)ext->cb);
765 }
766
767 /////////////////////////////////////////////////////////////////////////////
768
769 void
770 cfperl_init ()
771 {
772 extern char **environ;
773
774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
775 perl = perl_alloc ();
776 perl_construct (perl);
777
778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
779
780 const char *argv[] = {
781 settings.argv [0],
782 "-e0"
783 };
784
785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
786 || perl_run (perl))
787 {
788 printf ("unable to initialize perl-interpreter, aborting.\n");
789 exit (EXIT_FAILURE);
790 }
791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
803 {
804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
805 exit (EXIT_FAILURE);
806 }
807 }
808
809 void
810 cfperl_main ()
811 {
812 dSP;
813
814 PUSHMARK (SP);
815 PUTBACK;
816 call_pv ("cf::main", G_DISCARD | G_VOID);
817 }
818
819 void
820 attachable::instantiate ()
821 {
822 if (attach)
823 {
824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
825 attach = 0;
826 }
827 }
828
829 void
830 attachable::reattach ()
831 {
832 optimise ();
833 //TODO: check for _attachment's, very important for restarts
834 INVOKE_ATTACHABLE (REATTACH, this);
835 }
836
837 static event_klass klass_of[NUM_EVENT_TYPES] = {
838 # define def(type,name) KLASS_ ## type,
839 # include "eventinc.h"
840 # undef def
841 };
842
843 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
844
845 ecb_noinline static void
846 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
847 {
848 // event must be in array
849 if (event >= 0 && event <= AvFILLp (registry))
850 {
851 SV *cbs_ = AvARRAY (registry)[event];
852
853 // element must be list of callback entries
854 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
855 {
856 AV *cbs = (AV *)SvRV (cbs_);
857
858 // no callback entries, no callbacks to call
859 if (AvFILLp (cbs) >= 0)
860 {
861 if (!callbacks)
862 {
863 callbacks = newAV ();
864 av_extend (callbacks, 16);
865 }
866
867 // never use SvREFCNT_inc to copy values, but its ok here :)
868 for (int i = 0; i <= AvFILLp (cbs); ++i)
869 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
870 }
871 }
872 }
873 }
874
875 void
876 attachable::gather_callbacks (AV *&callbacks, event_type event) const
877 {
878 ::gather_callbacks (callbacks, cb_attachable, event);
879
880 if (cb)
881 ::gather_callbacks (callbacks, cb, event);
882 }
883
884 void
885 global::gather_callbacks (AV *&callbacks, event_type event) const
886 {
887 ::gather_callbacks (callbacks, cb_global, event);
888 }
889
890 void
891 object::gather_callbacks (AV *&callbacks, event_type event) const
892 {
893 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
894 {
895 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
896
897 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
898 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
899 }
900
901 if (type <= AvFILLp (cb_type))
902 {
903 SV *registry = AvARRAY (cb_type)[type];
904
905 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
906 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
907 }
908
909 attachable::gather_callbacks (callbacks, event);
910 ::gather_callbacks (callbacks, cb_object, event);
911 }
912
913 void
914 archetype::gather_callbacks (AV *&callbacks, event_type event) const
915 {
916 attachable::gather_callbacks (callbacks, event);
917 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
918 }
919
920 void
921 client::gather_callbacks (AV *&callbacks, event_type event) const
922 {
923 attachable::gather_callbacks (callbacks, event);
924 ::gather_callbacks (callbacks, cb_client, event);
925 }
926
927 void
928 player::gather_callbacks (AV *&callbacks, event_type event) const
929 {
930 attachable::gather_callbacks (callbacks, event);
931 ::gather_callbacks (callbacks, cb_player, event);
932 }
933
934 void
935 maptile::gather_callbacks (AV *&callbacks, event_type event) const
936 {
937 attachable::gather_callbacks (callbacks, event);
938 ::gather_callbacks (callbacks, cb_map, event);
939 }
940
941 ecb_noinline static void
942 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
943 {
944 for (int event = 0; event <= AvFILLp (registry); ++event)
945 {
946 SV *cbs_ = AvARRAY (registry)[event];
947
948 // element must be list of callback entries
949 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
950 {
951 AV *cbs = (AV *)SvRV (cbs_);
952
953 // no callback entries, no callbacks to call
954 if (AvFILLp (cbs) >= 0)
955 set.set (event);
956 }
957 }
958 }
959
960 // very slow and inefficient way to recalculate the global want bitsets
961 static void
962 _recalc_want ()
963 {
964 ev_want_event.reset ();
965
966 _recalc_want (ev_want_event, cb_global);
967 _recalc_want (ev_want_event, cb_attachable);
968 _recalc_want (ev_want_event, cb_object);
969 _recalc_want (ev_want_event, cb_client);
970 _recalc_want (ev_want_event, cb_player);
971 _recalc_want (ev_want_event, cb_map);
972
973 ev_want_type.reset ();
974
975 for (int type = 0; type <= AvFILLp (cb_type); ++type)
976 {
977 SV *cbs_ = AvARRAY (cb_type)[type];
978
979 // element must be list of callback entries
980 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
981 {
982 AV *cbs = (AV *)SvRV (cbs_);
983
984 // no callback entries, no callbacks to call
985 if (AvFILLp (cbs) >= 0)
986 ev_want_type.set (type % NUM_TYPES);
987 }
988 }
989 }
990
991 bool
992 attachable::invoke (event_type event, ...)
993 {
994 data_type dt;
995
996 // callback call ordering should be:
997 // 1. per-object callback
998 // 2. per-class object
999 // 3. per-type callback
1000 // 4. global callbacks
1001
1002 AV *callbacks = 0;
1003 gather_callbacks (callbacks, event);
1004
1005 // short-circuit processing if no callbacks found/defined
1006 if (!callbacks)
1007 return 0;
1008
1009 va_list ap;
1010 va_start (ap, event);
1011
1012 CALL_BEGIN (3);
1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1015
1016 //TODO: unhack
1017 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1018 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1019 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1020 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1021 else if (global *gl = is_a<global>(this)) /*nop*/;
1022 else
1023 abort (); //TODO
1024
1025 for (;;)
1026 {
1027 dt = (data_type) va_arg (ap, int);
1028
1029 if (dt == DT_END)
1030 break;
1031 else if (dt == DT_AV)
1032 {
1033 AV *av = va_arg (ap, AV *);
1034
1035 for (int i = 0; i <= av_len (av); ++i)
1036 XPUSHs (*av_fetch (av, i, 1));
1037 }
1038 else
1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1040 }
1041
1042 va_end (ap);
1043
1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1045 count = count > 0 ? POPi : 0;
1046
1047 CALL_END;
1048
1049 return count;
1050 }
1051
1052 static SV *
1053 cfperl_result (int idx)
1054 {
1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1056 if (!av)
1057 return &PL_sv_undef;
1058
1059 SV **sv = av_fetch (av, idx, 0);
1060 if (!sv)
1061 return &PL_sv_undef;
1062
1063 return *sv;
1064 }
1065
1066 int
1067 cfperl_result_INT (int idx)
1068 {
1069 return SvIV (cfperl_result (idx));
1070 }
1071
1072 double
1073 cfperl_result_DOUBLE (int idx)
1074 {
1075 return SvNV (cfperl_result (idx));
1076 }
1077
1078 /////////////////////////////////////////////////////////////////////////////
1079 // various c++ => perl glue functions
1080
1081 void
1082 cfperl_tick ()
1083 {
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098 }
1099
1100 void
1101 cfperl_emergency_save ()
1102 {
1103 CALL_BEGIN (0);
1104 CALL_CALL ("cf::emergency_save", G_VOID);
1105 CALL_END;
1106 }
1107
1108 void
1109 cfperl_cleanup (int make_core)
1110 {
1111 CALL_BEGIN (1);
1112 CALL_ARG (make_core);
1113 CALL_CALL ("cf::post_cleanup", G_VOID);
1114 CALL_END;
1115 }
1116
1117 void
1118 cfperl_make_book (object *book, int level)
1119 {
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125 }
1126
1127 void
1128 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129 {
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137 }
1138
1139 int
1140 cfperl_can_merge (object *ob1, object *ob2)
1141 {
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152 }
1153
1154 void
1155 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156 {
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164 }
1165
1166 void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167 {
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175 }
1176
1177 player *
1178 player::find (const_utf8_string name)
1179 {
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190 }
1191
1192 maptile *
1193 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194 {
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208 }
1209
1210 maptile *
1211 maptile::find_sync (const_utf8_string path, maptile *origin)
1212 {
1213 CALL_BEGIN (2);
1214 CALL_ARG (path);
1215 CALL_ARG (origin);
1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1217
1218 maptile *retval = 0;
1219 if (count) sv_to (POPs, retval);
1220
1221 CALL_END;
1222
1223 return retval;
1224 }
1225
1226 maptile *
1227 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1228 {
1229 CALL_BEGIN (3);
1230 CALL_ARG (path);
1231 CALL_ARG (origin);
1232 CALL_ARG (load);
1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1234
1235 maptile *retval = 0;
1236 if (count) sv_to (POPs, retval);
1237
1238 CALL_END;
1239
1240 return retval;
1241 }
1242
1243 void
1244 maptile::do_load_sync ()
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (this);
1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1249 CALL_END;
1250 }
1251
1252 void
1253 object::enter_exit (object *exit)
1254 {
1255 if (type != PLAYER)
1256 return;
1257
1258 CALL_BEGIN (2);
1259 CALL_ARG (this);
1260 CALL_ARG (exit);
1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1262 CALL_END;
1263 }
1264
1265 void
1266 object::player_goto (const_utf8_string path, int x, int y)
1267 {
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278 }
1279
1280 const_utf8_string
1281 object::ref () const
1282 {
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288 }
1289
1290 object *
1291 object::deref (const_utf8_string ref)
1292 {
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308 }
1309
1310 void
1311 log_backtrace (const_utf8_string msg)
1312 {
1313 #if HAVE_BACKTRACE
1314 void *addr [20];
1315 int size = backtrace (addr, 20);
1316
1317 CALL_BEGIN (size);
1318 CALL_ARG (msg);
1319 for (int i = 0; i < size; ++i)
1320 CALL_ARG ((IV)addr [i]);
1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1322 CALL_END;
1323 #endif
1324 }
1325
1326 bool
1327 is_match_expr (const_utf8_string expr)
1328 {
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330 }
1331
1332 bool
1333 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334 {
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351 }
1352
1353 object *
1354 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355 {
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375 }
1376
1377 /////////////////////////////////////////////////////////////////////////////
1378
1379 struct EVAPI *evapi::GEVAPI;
1380 struct CoroAPI *coroapi::GCoroAPI;
1381
1382 void
1383 coroapi::do_cede_to_tick ()
1384 {
1385 cede_pending = 0;
1386 cede ();
1387 }
1388
1389 void
1390 coroapi::wait_for_tick ()
1391 {
1392 CALL_BEGIN (0);
1393 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1394 CALL_END;
1395 }
1396
1397 void
1398 coroapi::wait_for_tick_begin ()
1399 {
1400 CALL_BEGIN (0);
1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1402 CALL_END;
1403 }
1404
1405 void
1406 iow::poll (int events)
1407 {
1408 if (events != this->events)
1409 {
1410 int active = ev_is_active ((ev_io *)this);
1411 if (active) stop ();
1412 ev_io_set ((ev_io *)this, fd, events);
1413 if (active) start ();
1414 }
1415 }
1416
1417 static void
1418 _connect_to_perl_1 ()
1419 {
1420 stash_cf = gv_stashpv ("cf", 1);
1421
1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1434
1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1440
1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1443 cb_object = get_av ("cf::CB_OBJECT", 1);
1444 cb_player = get_av ("cf::CB_PLAYER", 1);
1445 cb_client = get_av ("cf::CB_CLIENT", 1);
1446 cb_type = get_av ("cf::CB_TYPE" , 1);
1447 cb_map = get_av ("cf::CB_MAP" , 1);
1448 }
1449
1450 static void
1451 _connect_to_perl_2 ()
1452 {
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459 }
1460
1461 MODULE = cf PACKAGE = cf PREFIX = cf_
1462
1463 BOOT:
1464 {
1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1467
1468 _connect_to_perl_1 ();
1469
1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1471
1472 static const struct {
1473 const char *name;
1474 IV iv;
1475 } *civ, const_iv[] = {
1476 # define const_iv(name) { # name, (IV)name },
1477 # include "const_iv.h"
1478 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1479 # include "attackinc.h"
1480 # undef def
1481 # define def(uc, flags) const_iv (SK_ ## uc)
1482 # include "skillinc.h"
1483 # undef def
1484 # define def(name, use, nonuse) const_iv (body_ ## name)
1485 # include "slotinc.h"
1486 # undef def
1487
1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1489
1490 const_iv (MAX_TIME)
1491 const_iv (MAXSOCKBUF)
1492
1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1495
1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1497
1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1500 const_iv (F_LOCKED)
1501
1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1504
1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1506
1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1509
1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1512
1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1514
1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1516 };
1517
1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1520
1521 static const struct {
1522 const char *name;
1523 int skip;
1524 IV klass;
1525 IV iv;
1526 } *eiv, event_iv[] = {
1527 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1528 # include "eventinc.h"
1529 # undef def
1530 };
1531
1532 AV *av = get_av ("cf::EVENT", 1);
1533
1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1535 {
1536 AV *event = newAV ();
1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1538 av_push (event, newSViv (eiv->klass));
1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1541 }
1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545 }
1546
1547 void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561 # undef f
1562
1563 void _connect_to_perl_1 ()
1564
1565 void _connect_to_perl_2 ()
1566
1567 void _recalc_want ()
1568
1569 # not used by default anymore
1570 void _global_reattach ()
1571 CODE:
1572 {
1573 // reattach to all attachable objects in the game.
1574 for_all_clients (ns)
1575 ns->reattach ();
1576
1577 for_all_objects (op)
1578 op->reattach ();
1579 }
1580
1581 void init_anim ()
1582
1583 void init_globals ()
1584
1585 void init_attackmess ()
1586
1587 void init_dynamic ()
1588
1589 void load_settings ()
1590
1591 void _reload_exp_table ()
1592
1593 void _reload_materials ()
1594
1595 void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599 void init_signals ()
1600
1601 void init_skills ()
1602
1603 void init_beforeplay ()
1604
1605 void evthread_start (int aiofd)
1606
1607 void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611 NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT: RETVAL
1615
1616 int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1620
1621 void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625 void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634 void one_tick ()
1635 CODE:
1636 {
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1654 }
1655
1656 NV floor (NV x)
1657
1658 NV ceil (NV x)
1659
1660 NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1663 CODE:
1664 {
1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1666 switch (items)
1667 {
1668 case 0: RETVAL = gen (); break;
1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1672 }
1673 }
1674 OUTPUT: RETVAL
1675
1676 NV clamp (NV value, NV min_value, NV max_value)
1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT: RETVAL
1680
1681 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT: RETVAL
1685
1686 const char *ordinal (int i)
1687
1688 void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694 void log_suspend ()
1695
1696 void log_resume ()
1697
1698 void log_backtrace (utf8_string msg)
1699
1700 void LOG (int flags, utf8_string msg)
1701 PROTOTYPE: $$
1702 C_ARGS: flags, "%s", msg
1703
1704 octet_string path_combine (octet_string base, octet_string path)
1705 PROTOTYPE: $$
1706
1707 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1708 PROTOTYPE: $$
1709
1710 void
1711 sub_generation_inc ()
1712 CODE:
1713 PL_sub_generation++;
1714
1715 const_octet_string
1716 mapdir ()
1717 PROTOTYPE:
1718 ALIAS:
1719 mapdir = 0
1720 uniquedir = 1
1721 tmpdir = 2
1722 confdir = 3
1723 localdir = 4
1724 playerdir = 5
1725 datadir = 6
1726 CODE:
1727 switch (ix)
1728 {
1729 case 0: RETVAL = settings.mapdir ; break;
1730 case 1: RETVAL = settings.uniquedir; break;
1731 case 2: RETVAL = settings.tmpdir ; break;
1732 case 3: RETVAL = settings.confdir ; break;
1733 case 4: RETVAL = settings.localdir ; break;
1734 case 5: RETVAL = settings.playerdir; break;
1735 case 6: RETVAL = settings.datadir ; break;
1736 }
1737 OUTPUT: RETVAL
1738
1739 void abort ()
1740
1741 void reset_signals ()
1742
1743 void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745 void cleanup (const_octet_string cause, bool make_core = false)
1746
1747 void emergency_save ()
1748
1749 void _exit (int status = EXIT_SUCCESS)
1750
1751 #if _POSIX_MEMLOCK
1752
1753 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755 #if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761 #endif
1762
1763 int munlockall ()
1764
1765 #endif
1766
1767 int
1768 malloc_trim (IV pad = 0)
1769
1770 void
1771 mallinfo ()
1772 PPCODE:
1773 {
1774 #if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787 #endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793 }
1794
1795 int random_roll (int min, int max, object *op, int goodbad);
1796
1797 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1798
1799 int exp_to_level (val64 exp)
1800
1801 val64 level_to_min_exp (int level)
1802
1803 const_utf8_string
1804 spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809 SV *
1810 attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817 SV *
1818 attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825 SV *
1826 resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833 SV *
1834 change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1840
1841 int
1842 skill_flags (int idx)
1843 CODE:
1844 if (idx < 0 || idx >= array_length (skill_flags))
1845 croak ("skill_flags: index out of bounds");
1846 RETVAL = skill_flags [idx];
1847 OUTPUT: RETVAL
1848
1849 UUID
1850 uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855 UUID
1856 uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1860
1861 val64
1862 uuid_seq (UUID uuid)
1863 CODE:
1864 RETVAL = uuid.seq;
1865 OUTPUT: RETVAL
1866
1867 UUID
1868 uuid_str (val64 seq)
1869 CODE:
1870 RETVAL.seq = seq;
1871 OUTPUT: RETVAL
1872
1873 void
1874 coin_names ()
1875 PPCODE:
1876 EXTEND (SP, NUM_COINS);
1877 for (int i = 0; i < NUM_COINS; ++i)
1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1879
1880 void
1881 coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1887 bool
1888 load_resource_file_ (octet_string filename)
1889
1890 void
1891 fix_weight ()
1892
1893 utf8_string
1894 expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1897
1898 MODULE = cf PACKAGE = cf::attachable
1899
1900 int
1901 valid (SV *obj)
1902 CODE:
1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1904 OUTPUT: RETVAL
1905
1906 bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911 void
1912 debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918 int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923 #object *mortals (U32 index)
1924 # CODE:
1925 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926 # OUTPUT: RETVAL
1927
1928 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1929
1930 MODULE = cf PACKAGE = cf::global
1931
1932 int invoke (SV *klass, int event, ...)
1933 CODE:
1934 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1936 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1938 OUTPUT: RETVAL
1939
1940 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1941
1942 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1943
1944 int invoke (object *op, int event, ...)
1945 CODE:
1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1948 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1950 OUTPUT: RETVAL
1951
1952 SV *registry (object *op)
1953
1954 int objects_size ()
1955 CODE:
1956 RETVAL = objects.size ();
1957 OUTPUT: RETVAL
1958
1959 object *objects (U32 index)
1960 CODE:
1961 RETVAL = index < objects.size () ? objects [index] : 0;
1962 OUTPUT: RETVAL
1963
1964 int actives_size ()
1965 CODE:
1966 RETVAL = actives.size ();
1967 OUTPUT: RETVAL
1968
1969 object *actives (U32 index)
1970 CODE:
1971 RETVAL = index < actives.size () ? actives [index] : 0;
1972 OUTPUT: RETVAL
1973
1974 int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979 const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985 {
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995 }
1996 OUTPUT: RETVAL
1997
1998 # missing properties
1999
2000 object *head (object *op)
2001 PROTOTYPE: $
2002 CODE:
2003 RETVAL = op->head_ ();
2004 OUTPUT: RETVAL
2005
2006 void
2007 inv (object *obj)
2008 PROTOTYPE: $
2009 PPCODE:
2010 {
2011 for (object *o = obj->inv; o; o = o->below)
2012 XPUSHs (sv_2mortal (to_sv (o)));
2013 }
2014
2015 void
2016 set_animation (object *op, int idx)
2017 CODE:
2018 SET_ANIMATION (op, idx);
2019
2020 int
2021 num_animations (object *op)
2022 CODE:
2023 RETVAL = NUM_ANIMATIONS (op);
2024 OUTPUT: RETVAL
2025
2026 int slot_info (object *op, UV slot, int value = 0)
2027 ALIAS:
2028 slot_used = 1
2029 CODE:
2030 {
2031 if (slot >= NUM_BODY_LOCATIONS)
2032 croak ("body slot index out of range");
2033
2034 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2035
2036 if (items > 2)
2037 if (ix)
2038 op->slot[slot].used = value;
2039 else
2040 op->slot[slot].info = value;
2041 }
2042 OUTPUT: RETVAL
2043
2044 object *find_best_object_match (object *op, utf8_string match)
2045
2046 int apply_shop_mat (object *shop_mat, object *op);
2047
2048 int move (object *op, int dir, object *originator = op)
2049 CODE:
2050 RETVAL = op->move (dir, originator);
2051 OUTPUT: RETVAL
2052
2053 void apply_below (object *op)
2054 CODE:
2055 player_apply_below (op);
2056
2057 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2058
2059 int casting_level (object *caster, object *spell)
2060
2061 int pay_item (object *op, object *buyer)
2062 CODE:
2063 RETVAL = pay_for_item (op, buyer);
2064 OUTPUT: RETVAL
2065
2066 int pay_amount (object *op, uint64 amount)
2067 CODE:
2068 RETVAL = pay_for_amount (amount, op);
2069 OUTPUT: RETVAL
2070
2071 void pay_player (object *op, uint64 amount)
2072
2073 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2074
2075 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2076
2077 void learn_spell (object *op, object *sp, int special_prayer = 0)
2078 CODE:
2079 do_learn_spell (op, sp, special_prayer);
2080
2081 void forget_spell (object *op, object *sp)
2082 CODE:
2083 do_forget_spell (op, query_name (sp));
2084
2085 object *check_for_spell (object *op, utf8_string spellname)
2086 CODE:
2087 RETVAL = check_spell_known (op, spellname);
2088 OUTPUT: RETVAL
2089
2090 int query_money (object *op)
2091 ALIAS: money = 0
2092
2093 val64 query_cost (object *op, object *who, int flags)
2094 ALIAS: cost = 0
2095
2096 void spring_trap (object *op, object *victim)
2097
2098 int check_trigger (object *op, object *cause)
2099
2100 void drop (object *who, object *op)
2101
2102 void pick_up (object *who, object *op)
2103
2104 void update_object (object *op, int action)
2105
2106 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2107
2108 void player_lvl_adj (object *who, object *skill = 0)
2109
2110 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2111
2112 int calc_skill_exp (object *who, object *op, object *skill)
2113
2114 void push_button (object *op, object *originator)
2115
2116 void use_trigger (object *op, object *originator)
2117
2118 void handle_apply_yield (object *op)
2119
2120 int convert_item (object *item, object *converter)
2121
2122 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2123
2124 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2125
2126 object *new (utf8_string archetype = 0)
2127 PROTOTYPE: ;$
2128 CODE:
2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
2132 OUTPUT: RETVAL
2133
2134 object *generate (utf8_string arch, object *creator)
2135 CODE:
2136 object *obj = archetype::get (arch);
2137 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2138 RETVAL = obj;
2139 OUTPUT: RETVAL
2140
2141 object *find_object (U32 tag)
2142
2143 object *find_object_uuid (UUID i)
2144
2145 # TODO: nuke
2146 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2147 PROTOTYPE: $$$$$$
2148 CODE:
2149 {
2150 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2151
2152 if (RETVAL->destroyed ())
2153 RETVAL = 0;
2154 }
2155 OUTPUT: RETVAL
2156
2157 shstr
2158 object::kv_get (shstr key)
2159 CODE:
2160 RETVAL = THIS->kv.get (key);
2161 OUTPUT: RETVAL
2162
2163 void
2164 object::kv_del (shstr key)
2165 CODE:
2166 THIS->kv.del (key);
2167
2168 void
2169 object::kv_set (shstr key, shstr value)
2170 CODE:
2171 THIS->kv.set (key, value);
2172
2173 object *get_nearest_player (object *ob)
2174 ALIAS: nearest_player = 0
2175 PREINIT:
2176 extern object *get_nearest_player (object *);
2177
2178 void rangevector (object *ob, object *other, int flags = 0)
2179 PROTOTYPE: $$;$
2180 PPCODE:
2181 {
2182 rv_vector rv;
2183
2184 get_rangevector (ob, other, &rv, flags);
2185
2186 EXTEND (SP, 5);
2187 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2188 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2189 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2190 PUSHs (sv_2mortal (newSViv (rv.direction)));
2191 PUSHs (sv_2mortal (to_sv (rv.part)));
2192 }
2193
2194 bool on_same_map_as (object *ob, object *other)
2195 CODE:
2196 RETVAL = on_same_map (ob, other);
2197 OUTPUT: RETVAL
2198
2199 const_utf8_string
2200 base_name (object *op, int plural = op->nrof > 1)
2201 CODE:
2202 RETVAL = query_base_name (op, plural);
2203 OUTPUT: RETVAL
2204
2205 # return the tail of an object, excluding itself
2206 void
2207 tail (object *op)
2208 PPCODE:
2209 while ((op = op->more))
2210 XPUSHs (sv_2mortal (to_sv (op)));
2211
2212 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2213
2214 player *player (object *op)
2215 CODE:
2216 RETVAL = op->contr;
2217 OUTPUT: RETVAL
2218
2219 bool move_player (object *op, int dir)
2220
2221 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2222 CODE:
2223 new_draw_info (flags, 0, op, txt);
2224
2225 void kill_player (object *op)
2226
2227 void esrv_send_item (object *pl, object *item)
2228
2229 void esrv_update_item (object *pl, int what, object *item)
2230 C_ARGS: what, pl, item
2231
2232 void esrv_del_item (object *pl, int tag)
2233 C_ARGS: pl->contr, tag
2234
2235 int command_summon (object *op, utf8_string params)
2236
2237 int command_arrest (object *op, utf8_string params)
2238
2239
2240 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2241
2242 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2243
2244 int invoke (player *pl, int event, ...)
2245 CODE:
2246 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2247 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2248 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2249 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2250 OUTPUT: RETVAL
2251
2252 SV *registry (player *pl)
2253
2254 void
2255 save_stats (player *pl)
2256 CODE:
2257 pl->ob->stats.hp = pl->ob->stats.maxhp;
2258 pl->ob->stats.sp = pl->ob->stats.maxsp;
2259 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2260 pl->orig_stats = pl->ob->stats;
2261
2262 # should only be temporary
2263 void esrv_new_player (player *pl)
2264
2265 #d# TODO: replace by blocked_los accessor, fix code using this
2266 bool
2267 cell_visible (player *pl, int dx, int dy)
2268 CODE:
2269 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2270 OUTPUT: RETVAL
2271
2272 void
2273 send (player *pl, SV *packet)
2274 CODE:
2275 {
2276 STRLEN len;
2277 char *buf = SvPVbyte (packet, len);
2278
2279 if (len > MAXSOCKBUF)
2280 pl->failmsg ("[packet too long for client]");
2281 else if (pl->ns)
2282 pl->ns->send_packet (buf, len);
2283 }
2284
2285 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2286 PROTOTYPE: $;$$$
2287 PPCODE:
2288 if (GIMME_V != G_VOID)
2289 {
2290 EXTEND (SP, 3);
2291 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2292 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2293 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2294 }
2295 if (map_path) sv_to (map_path, pl->savebed_map);
2296 if (x) sv_to (x, pl->bed_x);
2297 if (y) sv_to (y, pl->bed_y);
2298
2299 void
2300 list ()
2301 PPCODE:
2302 for_all_players (pl)
2303 XPUSHs (sv_2mortal (to_sv (pl)));
2304
2305
2306 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2307
2308 int invoke (maptile *map, int event, ...)
2309 CODE:
2310 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2311 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2312 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2313 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2314 OUTPUT: RETVAL
2315
2316 SV *registry (maptile *map)
2317
2318 void
2319 find_tagged_objects (maptile *map, utf8_string tag = 0)
2320 PPCODE:
2321 {
2322 if (!map->spaces)
2323 XSRETURN_EMPTY;
2324
2325 if (tag)
2326 {
2327 shstr_cmp tag_ (tag);
2328
2329 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2330 for (object *op = ms->bot; op; op = op->above)
2331 if (op->tag == tag_)
2332 XPUSHs (sv_2mortal (to_sv (op)));
2333 }
2334 else
2335 {
2336 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2337 for (object *op = ms->bot; op; op = op->above)
2338 if (op->tag)
2339 XPUSHs (sv_2mortal (to_sv (op)));
2340 }
2341 }
2342
2343 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2344
2345 void
2346 adjust_daylight ()
2347 CODE:
2348 maptile::adjust_daylight ();
2349
2350 int
2351 outdoor_darkness (int darkness = 0)
2352 CODE:
2353 RETVAL = maptile::outdoor_darkness;
2354 if (items)
2355 maptile::outdoor_darkness = darkness;
2356 OUTPUT: RETVAL
2357
2358 void
2359 maptile::instantiate ()
2360
2361 maptile *new ()
2362 PROTOTYPE:
2363 CODE:
2364 RETVAL = new maptile;
2365 OUTPUT: RETVAL
2366
2367 void
2368 maptile::players ()
2369 PPCODE:
2370 if (GIMME_V == G_SCALAR)
2371 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2372 else if (GIMME_V == G_ARRAY)
2373 {
2374 EXTEND (SP, THIS->players);
2375 for_all_players (pl)
2376 if (pl->ob && pl->ob->map == THIS)
2377 PUSHs (sv_2mortal (to_sv (pl->ob)));
2378 }
2379
2380 void
2381 maptile::gen_quadmap (int x, int y, int z)
2382 CODE:
2383 gen_quadmap (THIS, x * 50, y * 50, z);
2384
2385 void
2386 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2387 CODE:
2388 {
2389 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2390 croak ("maptile::add_underlay: palette must be arrayref");
2391
2392 palette = SvRV (palette);
2393
2394 STRLEN idxlen;
2395 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2396
2397 for (int x = 0; x < THIS->width; ++x)
2398 for (int y = 0; y < THIS->height; ++y)
2399 {
2400 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2401 if (op->flag [FLAG_IS_FLOOR])
2402 goto skip;
2403
2404 {
2405 int offs = offset + y * stride + x;
2406
2407 if (IN_RANGE_EXC (offs, 0, idxlen))
2408 {
2409 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2410 {
2411 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2412 ob->flag [FLAG_NO_MAP_SAVE] = true;
2413 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2414
2415 if (ob->randomitems && !ob->above)
2416 {
2417 ob->create_treasure (ob->randomitems);
2418
2419 for (object *op = ob->above; op; op = op->above)
2420 op->flag [FLAG_NO_MAP_SAVE] = true;
2421 // TODO: if this is a pickable object, then the item
2422 // will at a bit weird - saving inside the player
2423 // will clear the flag, but when the player drops
2424 // it without logging out, it keeps the flag.
2425 // nobody has reported this, but this can be rather
2426 // annoying on persistent maps.
2427 }
2428 }
2429 }
2430 }
2431 skip: ;
2432 }
2433 }
2434
2435 void
2436 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2437 CODE:
2438 {
2439 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2440 croak ("maptile::set_regiondata: palette must be arrayref");
2441
2442 palette = SvRV (palette);
2443
2444 STRLEN idxlen;
2445 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2446
2447 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2448 uint8 *regions = salloc<uint8_t> (THIS->size ());
2449
2450 for (int i = av_len ((AV *)palette) + 1; i--; )
2451 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2452
2453 for (int y = 0; y < THIS->height; ++y)
2454 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2455
2456 sfree (THIS->regions, THIS->size ());
2457 delete [] THIS->regionmap;
2458
2459 THIS->regions = regions;
2460 THIS->regionmap = regionmap;
2461 }
2462
2463 void
2464 maptile::create_region_treasure ()
2465 CODE:
2466 for (int x = 0; x < THIS->width; ++x)
2467 for (int y = 0; y < THIS->height; ++y)
2468 {
2469 region *rgn = THIS->region (x, y);
2470
2471 if (object *op = THIS->at (x, y).top)
2472 if (rgn->treasure && rndm () < rgn->treasure_density)
2473 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2474 }
2475
2476 int out_of_map (maptile *map, int x, int y)
2477
2478 void
2479 find_link (maptile *map, shstr_tmp connection)
2480 PPCODE:
2481 if (oblinkpt *obp = map->find_link (connection))
2482 for (objectlink *ol = obp->link; ol; ol = ol->next)
2483 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2484
2485 void
2486 xy_normalise (maptile *map, int x, int y, int dir = 0)
2487 PPCODE:
2488 {
2489 mapxy pos (map, x, y);
2490 if (!pos.move (dir).normalise ())
2491 XSRETURN_EMPTY;
2492
2493 EXTEND (SP, 3);
2494 PUSHs (sv_2mortal (to_sv (pos.m)));
2495 PUSHs (sv_2mortal (to_sv (pos.x)));
2496 PUSHs (sv_2mortal (to_sv (pos.y)));
2497 }
2498
2499 mapspace *
2500 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2501 PROTOTYPE: $$$;$
2502 CODE:
2503 {
2504 mapxy pos (map, x, y);
2505 if (!pos.move (dir).normalise ())
2506 XSRETURN_UNDEF;
2507
2508 RETVAL = &*pos;
2509 }
2510 OUTPUT: RETVAL
2511
2512 void
2513 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2514 PROTOTYPE: $$$;$
2515 PPCODE:
2516 mapxy pos (map, x, y);
2517 if (pos.move (dir).normalise ())
2518 for (object *o = pos->bot; o; o = o->above)
2519 XPUSHs (sv_2mortal (to_sv (o)));
2520
2521 SV *
2522 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2523 PROTOTYPE: $$$;$
2524 ALIAS:
2525 top_at = 1
2526 flags_at = 2
2527 light_at = 3
2528 move_block_at = 4
2529 move_slow_at = 5
2530 move_on_at = 6
2531 move_off_at = 7
2532 CODE:
2533 {
2534 mapxy pos (map, x, y);
2535 if (!pos.move (dir).normalise ())
2536 XSRETURN_UNDEF;
2537
2538 mapspace &ms = *pos;
2539
2540 ms.update ();
2541
2542 switch (ix)
2543 {
2544 case 0: RETVAL = to_sv (ms.bot ); break;
2545 case 1: RETVAL = to_sv (ms.top ); break;
2546 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2547 case 3: RETVAL = newSViv (ms.light ); break;
2548 case 4: RETVAL = newSVuv (ms.move_block); break;
2549 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2550 case 6: RETVAL = newSVuv (ms.move_on ); break;
2551 case 7: RETVAL = newSVuv (ms.move_off ); break;
2552 }
2553 }
2554 OUTPUT: RETVAL
2555
2556 # worst xs function of my life
2557 bool
2558 _create_random_map (maptile *self, SV *options)
2559 CODE:
2560 {
2561 random_map_params rmp ((HV *)SvRV (options));
2562 RETVAL = self->generate_random_map (&rmp);
2563 }
2564 OUTPUT: RETVAL
2565
2566 MODULE = cf PACKAGE = cf::mapspace
2567
2568 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2569
2570 MODULE = cf PACKAGE = cf::arch
2571
2572 int archetypes_size ()
2573 CODE:
2574 RETVAL = archetypes.size ();
2575 OUTPUT: RETVAL
2576
2577 archetype *archetypes (U32 index)
2578 CODE:
2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2580 OUTPUT: RETVAL
2581
2582 int skillvec_size ()
2583 CODE:
2584 RETVAL = skillvec.size ();
2585 OUTPUT: RETVAL
2586
2587 archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2592 void
2593 find_by_type (int type)
2594 PPCODE:
2595 for_all_archetypes (arch)
2596 if (arch->type == type)
2597 XPUSHs (sv_2mortal (to_sv (arch)));
2598
2599 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2600
2601 MODULE = cf PACKAGE = cf::party
2602
2603 partylist *first ()
2604 PROTOTYPE:
2605 CODE:
2606 RETVAL = get_firstparty ();
2607 OUTPUT: RETVAL
2608
2609 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2610
2611 MODULE = cf PACKAGE = cf::region
2612
2613 void
2614 list ()
2615 PPCODE:
2616 for_all_regions (rgn)
2617 XPUSHs (sv_2mortal (to_sv (rgn)));
2618
2619 int specificity (region *rgn)
2620 CODE:
2621 RETVAL = 0;
2622 while (rgn = rgn->parent)
2623 RETVAL++;
2624 OUTPUT: RETVAL
2625
2626 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2627
2628 MODULE = cf PACKAGE = cf::living
2629
2630 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2631
2632 MODULE = cf PACKAGE = cf::settings
2633
2634 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2635
2636 MODULE = cf PACKAGE = cf::client
2637
2638 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2639
2640 int invoke (client *ns, int event, ...)
2641 CODE:
2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2644 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2645 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2646 OUTPUT: RETVAL
2647
2648 SV *registry (client *ns)
2649
2650 void
2651 list ()
2652 PPCODE:
2653 EXTEND (SP, clients.size ());
2654 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2655 PUSHs (sv_2mortal (to_sv (*i)));
2656
2657 STRLEN
2658 client::inbuf_append (SV *data)
2659 CODE:
2660 {
2661 STRLEN len;
2662 char *ptr = SvPVbyte (data, len);
2663
2664 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2665 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2666 THIS->inbuf_len += len;
2667
2668 THIS->inbuf_handle ();
2669
2670 RETVAL = len;
2671 }
2672 OUTPUT: RETVAL
2673
2674 void
2675 client::send_packet (SV *packet)
2676 CODE:
2677 {
2678 STRLEN len;
2679 char *buf = SvPVbyte (packet, len);
2680
2681 if (len > MAXSOCKBUF)
2682 {
2683 // ugly
2684 if (THIS->pl)
2685 THIS->pl->failmsg ("[packet too long for client]");
2686 }
2687 else
2688 THIS->send_packet (buf, len);
2689 }
2690
2691 faceidx
2692 client::need_face (utf8_string name, int pri = 0)
2693 CODE:
2694 RETVAL = face_find (name, 0);
2695 if (RETVAL)
2696 {
2697 THIS->send_face (RETVAL, pri);
2698 THIS->flush_fx ();
2699 }
2700 OUTPUT: RETVAL
2701
2702 int
2703 client::fx_want (int idx, int value = -1)
2704 CODE:
2705 if (0 < idx && idx < FT_NUM)
2706 {
2707 RETVAL = THIS->fx_want [idx];
2708 if (items > 2)
2709 THIS->fx_want [idx] = value;
2710 }
2711 else
2712 RETVAL = 0;
2713 OUTPUT: RETVAL
2714
2715 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2716
2717 faceidx sound_find (utf8_string name)
2718
2719 void sound_set (utf8_string str, faceidx face)
2720
2721 # dire hack
2722 void old_sound_index (int idx, faceidx face)
2723 CODE:
2724 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2725 old_sound_index [idx] = face;
2726
2727 MODULE = cf PACKAGE = cf::face PREFIX = face_
2728
2729 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2730
2731 faceidx face_find (utf8_string name, faceidx defidx = 0)
2732
2733 faceidx alloc (utf8_string name)
2734 CODE:
2735 {
2736 RETVAL = face_alloc ();
2737
2738 faces [RETVAL].name = name;
2739 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2740
2741 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2742 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2743 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2744 }
2745 OUTPUT: RETVAL
2746
2747 faceidx faces_size ()
2748 CODE:
2749 RETVAL = faces.size ();
2750 OUTPUT: RETVAL
2751
2752 void set_type (faceidx idx, int value)
2753 ALIAS:
2754 set_type = 0
2755 set_visibility = 1
2756 set_magicmap = 2
2757 set_smooth = 3
2758 set_smoothlevel = 4
2759 CODE:
2760 faceinfo *f = face_info (idx); assert (f);
2761 switch (ix)
2762 {
2763 case 0: f->type = value; break;
2764 case 1: f->visibility = value; break;
2765 case 2: f->magicmap = value; break;
2766 case 3: f->smooth = value; break;
2767 case 4: f->smoothlevel = value; break;
2768 }
2769
2770 void set_csum (faceidx idx, int faceset, SV *chksum)
2771 CODE:
2772 {
2773 faceinfo *f = face_info (idx); assert (f);
2774 facedata *d = f->face + faceset;
2775 STRLEN clen;
2776 char *cdata = SvPVbyte (chksum, clen);
2777
2778 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2779 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2780
2781 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2782 {
2783 d->chksum_len = clen;
2784 memcpy (d->chksum, cdata, clen);
2785
2786 // invalidate existing client face info
2787 for_all_clients (ns)
2788 ns->invalidate_face (idx);
2789 }
2790 }
2791
2792 SV *mangle_csum (SV *chksum)
2793 CODE:
2794 STRLEN len;
2795 char *data = SvPVbyte (chksum, len);
2796 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2797 OUTPUT: RETVAL
2798
2799 SV *get_csum (faceidx idx, int faceset = 0)
2800 CODE:
2801 facedata *d = face_data (idx, faceset);
2802 if (!d) XSRETURN_UNDEF;
2803 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2804 OUTPUT: RETVAL
2805
2806 int get_type (faceidx idx)
2807 CODE:
2808 faceinfo *f = face_info (idx);
2809 if (!f) XSRETURN_UNDEF;
2810 RETVAL = f->type;
2811 OUTPUT: RETVAL
2812
2813 SV *get_name (faceidx idx)
2814 CODE:
2815 faceinfo *f = face_info (idx);
2816 if (!f) XSRETURN_UNDEF;
2817 RETVAL = to_sv (f->name);
2818 OUTPUT: RETVAL
2819
2820 void invalidate (faceidx idx)
2821 CODE:
2822 for_all_clients (ns)
2823 ns->invalidate_face (idx);
2824
2825 void invalidate_all ()
2826 CODE:
2827 for_all_clients (ns)
2828 ns->invalidate_all_faces ();
2829
2830 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2831
2832 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2833
2834 animidx anim_find (utf8_string name)
2835 CODE:
2836 RETVAL = animation::find (name).number;
2837 OUTPUT: RETVAL
2838
2839 animidx set (utf8_string name, SV *frames, int facings = 1)
2840 CODE:
2841 {
2842 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2843 croak ("frames must be an arrayref");
2844
2845 AV *av = (AV *)SvRV (frames);
2846
2847 animation *anim = &animation::find (name);
2848 if (anim->number)
2849 {
2850 anim->resize (av_len (av) + 1);
2851 anim->facings = facings;
2852 }
2853 else
2854 anim = &animation::create (name, av_len (av) + 1, facings);
2855
2856 for (int i = 0; i < anim->num_animations; ++i)
2857 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2858 }
2859 OUTPUT: RETVAL
2860
2861 void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 ns->anims_sent.reset ();
2865
2866 MODULE = cf PACKAGE = cf::object::freezer
2867
2868 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2869
2870 SV *
2871 new (char *klass)
2872 CODE:
2873 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2874 OUTPUT: RETVAL
2875
2876 void
2877 DESTROY (SV *sv)
2878 CODE:
2879 object_freezer *self;
2880 sv_to (sv, self);
2881 delete self;
2882
2883 MODULE = cf PACKAGE = cf::object::thawer
2884
2885 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887 bool
2888 errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT: RETVAL
2893
2894 SV *
2895 new_from_file (char *klass, octet_string path)
2896 CODE:
2897 object_thawer *f = new object_thawer (path);
2898 if (!*f)
2899 {
2900 delete f;
2901 XSRETURN_UNDEF;
2902 }
2903 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2904 OUTPUT: RETVAL
2905
2906 void
2907 DESTROY (SV *sv)
2908 CODE:
2909 object_thawer *self;
2910 sv_to (sv, self);
2911 delete self;
2912
2913 void
2914 extract_tags (object_thawer *self)
2915 PPCODE:
2916 while (self->kw != KW_EOF)
2917 {
2918 PUTBACK;
2919 coroapi::cede_to_tick ();
2920 SPAGAIN;
2921
2922 if (self->kw == KW_tag)
2923 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2924
2925 self->skip ();
2926 }
2927
2928 MODULE = cf PACKAGE = cf::treasurelist
2929
2930 # quick hack, because I didn't want to implement accessors for treasurelist.
2931 # this asks for even more autogen, actually.
2932
2933 void
2934 expand (treasurelist *list)
2935 PPCODE:
2936 EXTEND (SP, 3);
2937 PUSHs (sv_2mortal (to_sv (list->name)));
2938 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2939 AV *av = newAV ();
2940 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2941 for (treasure *item = list->items; item; item = item->next)
2942 {
2943 AV *iav = newAV ();
2944 av_push (av, newRV_noinc ((SV *)iav));
2945
2946 av_extend (iav, 7);
2947 av_push (iav, to_sv (item->item));
2948 av_push (iav, to_sv (item->name));
2949 av_push (iav, to_sv (item->change_arch.name));
2950 av_push (iav, to_sv (item->change_arch.title));
2951 av_push (iav, to_sv (item->change_arch.slaying));
2952 av_push (iav, to_sv (item->chance));
2953 av_push (iav, to_sv (item->nrof));
2954 av_push (iav, to_sv (item->magic));
2955 }
2956
2957 MODULE = cf PACKAGE = cf::layout
2958
2959 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2960