1 |
/*****************************************************************************/ |
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/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/*****************************************************************************/ |
4 |
|
5 |
/* |
6 |
* This code is placed under the GNU General Public Licence (GPL) |
7 |
* |
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* Copyright (C) 2001-2005 by Chachkoff Yann |
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* Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 |
*/ |
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|
26 |
#define PLUGIN_NAME "perl" |
27 |
#define PLUGIN_VERSION "cfperl 0.5" |
28 |
|
29 |
#include <plugin_common.h> |
30 |
#include <sounds.h> |
31 |
#include <cstdarg> |
32 |
#include <sproto.h> |
33 |
|
34 |
#include "cfperl.h" |
35 |
#include "shstr.h" |
36 |
|
37 |
#include <EXTERN.h> |
38 |
#include <perl.h> |
39 |
#include <XSUB.h> |
40 |
|
41 |
#include "perlxsi.c" |
42 |
|
43 |
extern sint64 *levels; // the experience table |
44 |
|
45 |
typedef object object_ornull; |
46 |
typedef maptile maptile_ornull; |
47 |
|
48 |
#if IVSIZE >= 8 |
49 |
typedef IV val64; |
50 |
# define newSVval64 newSViv |
51 |
# define SvVAL64 SvIV |
52 |
#else |
53 |
typedef double val64; |
54 |
# define newSVval64 newSVnv |
55 |
# define SvVAL64 SvNV |
56 |
#endif |
57 |
|
58 |
static f_plug_api gethook = cfapi_get_hooks; |
59 |
static f_plug_api object_set_property = cfapi_object_set_property; |
60 |
static f_plug_api object_insert = cfapi_object_insert; |
61 |
|
62 |
static PerlInterpreter *perl; |
63 |
|
64 |
static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
65 |
|
66 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
67 |
|
68 |
static SV * |
69 |
newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
70 |
{ |
71 |
SV *sv; |
72 |
|
73 |
if (!ptr) |
74 |
return &PL_sv_undef; |
75 |
|
76 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
77 |
return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
78 |
} |
79 |
|
80 |
template<class attachable> |
81 |
SV * |
82 |
newSVattachable (attachable *obj, const char *klass) |
83 |
{ |
84 |
if (!obj) |
85 |
return &PL_sv_undef; |
86 |
|
87 |
if (!obj->self) |
88 |
obj->self = newSVptr (obj, klass); |
89 |
|
90 |
return newSVsv (obj->self); |
91 |
} |
92 |
|
93 |
static void |
94 |
clearSVptr (SV *sv) |
95 |
{ |
96 |
if (SvROK (sv)) |
97 |
sv = SvRV (sv); |
98 |
|
99 |
hv_clear ((HV *)sv); |
100 |
sv_unmagic (sv, PERL_MAGIC_ext); |
101 |
} |
102 |
|
103 |
static long |
104 |
SvPTR (SV *sv, const char *klass) |
105 |
{ |
106 |
if (!sv_derived_from (sv, klass)) |
107 |
croak ("object of type %s expected", klass); |
108 |
|
109 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
110 |
|
111 |
if (!mg) |
112 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
113 |
|
114 |
return (long)mg->mg_ptr; |
115 |
} |
116 |
|
117 |
static long |
118 |
SvPTR_ornull (SV *sv, const char *klass) |
119 |
{ |
120 |
if (SvOK (sv)) |
121 |
return SvPTR (sv, klass); |
122 |
else |
123 |
return 0; |
124 |
} |
125 |
|
126 |
inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
127 |
inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
128 |
inline SV *to_sv (bool v) { return newSViv (v); } |
129 |
inline SV *to_sv ( signed char v) { return newSViv (v); } |
130 |
inline SV *to_sv (unsigned char v) { return newSViv (v); } |
131 |
inline SV *to_sv ( signed short v) { return newSViv (v); } |
132 |
inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
133 |
inline SV *to_sv ( signed int v) { return newSViv (v); } |
134 |
inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
135 |
inline SV *to_sv ( signed long v) { return newSViv (v); } |
136 |
inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
137 |
inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
138 |
inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
139 |
inline SV *to_sv (float v) { return newSVnv (v); } |
140 |
inline SV *to_sv (double v) { return newSVnv (v); } |
141 |
inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } |
142 |
inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } |
143 |
inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } |
144 |
inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } |
145 |
inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } |
146 |
inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); } |
147 |
inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } |
148 |
|
149 |
inline SV *to_sv (object & v) { return to_sv (&v); } |
150 |
inline SV *to_sv (living & v) { return to_sv (&v); } |
151 |
|
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//TODO: |
153 |
inline SV *to_sv (New_Face * v) { return to_sv (v->name); } |
154 |
inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
155 |
|
156 |
inline SV *to_sv (UUID v) |
157 |
{ |
158 |
char buf[128]; |
159 |
snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
160 |
return newSVpv (buf, 0); |
161 |
} |
162 |
|
163 |
inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
164 |
inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
165 |
inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
166 |
inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
167 |
inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
168 |
inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
169 |
inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
170 |
inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
171 |
inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
172 |
inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
173 |
inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
174 |
inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
175 |
inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
176 |
inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
177 |
inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
178 |
inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } |
179 |
inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } |
180 |
inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } |
181 |
inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } |
182 |
inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
183 |
inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
184 |
inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
185 |
|
186 |
inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO |
187 |
inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO |
188 |
|
189 |
template<class T> |
190 |
inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
191 |
|
192 |
template<int N> |
193 |
inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
194 |
|
195 |
inline void sv_to (SV *sv, UUID &v) |
196 |
{ |
197 |
unsigned int version; |
198 |
|
199 |
if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
200 |
croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
201 |
} |
202 |
|
203 |
static SV * |
204 |
newSVdt_va (va_list &ap, data_type type) |
205 |
{ |
206 |
SV *sv; |
207 |
|
208 |
switch (type) |
209 |
{ |
210 |
case DT_INT: |
211 |
sv = newSViv (va_arg (ap, int)); |
212 |
break; |
213 |
|
214 |
case DT_INT64: |
215 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
216 |
break; |
217 |
|
218 |
case DT_DOUBLE: |
219 |
sv = newSVnv (va_arg (ap, double)); |
220 |
break; |
221 |
|
222 |
case DT_STRING: |
223 |
{ |
224 |
char *str = (char *)va_arg (ap, const char *); |
225 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
226 |
} |
227 |
break; |
228 |
|
229 |
case DT_DATA: |
230 |
{ |
231 |
char *str = (char *)va_arg (ap, const void *); |
232 |
int len = va_arg (ap, int); |
233 |
sv = str ? newSVpv (str, len) : &PL_sv_undef; |
234 |
} |
235 |
break; |
236 |
|
237 |
case DT_OBJECT: |
238 |
sv = to_sv (va_arg (ap, object *)); |
239 |
break; |
240 |
|
241 |
case DT_MAP: |
242 |
// va_arg (object *) when void * is passed is an XSI extension |
243 |
sv = to_sv (va_arg (ap, maptile *)); |
244 |
break; |
245 |
|
246 |
case DT_PLAYER: |
247 |
sv = to_sv (va_arg (ap, player *)); |
248 |
break; |
249 |
|
250 |
case DT_ARCH: |
251 |
sv = to_sv (va_arg (ap, archetype *)); |
252 |
break; |
253 |
|
254 |
case DT_PARTY: |
255 |
sv = to_sv (va_arg (ap, partylist *)); |
256 |
break; |
257 |
|
258 |
case DT_REGION: |
259 |
sv = to_sv (va_arg (ap, region *)); |
260 |
break; |
261 |
|
262 |
default: |
263 |
assert (("unhandled type in newSVdt_va", 0)); |
264 |
} |
265 |
|
266 |
return sv; |
267 |
} |
268 |
|
269 |
static SV * |
270 |
newSVdt (data_type type, ...) |
271 |
{ |
272 |
va_list ap; |
273 |
|
274 |
va_start (ap, type); |
275 |
SV *sv = newSVdt_va (ap, type); |
276 |
va_end (ap); |
277 |
|
278 |
return sv; |
279 |
} |
280 |
|
281 |
static SV * |
282 |
newSVcfapi (int type, ...) |
283 |
{ |
284 |
SV *sv; |
285 |
|
286 |
va_list ap; |
287 |
va_start (ap, type); |
288 |
|
289 |
switch (type) |
290 |
{ |
291 |
case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
292 |
case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
293 |
case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
294 |
case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
295 |
case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
296 |
case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
297 |
case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
298 |
case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
299 |
case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
300 |
case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
301 |
|
302 |
default: |
303 |
assert (("unhandled type in newSVcfapi", 0)); |
304 |
} |
305 |
|
306 |
va_end (ap); |
307 |
|
308 |
return sv; |
309 |
} |
310 |
|
311 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
312 |
|
313 |
SV * |
314 |
registry_of (attachable_base *ext) |
315 |
{ |
316 |
if (!ext->cb) |
317 |
ext->cb = newAV (); |
318 |
|
319 |
return newRV_inc ((SV *)ext->cb); |
320 |
} |
321 |
|
322 |
void attachable_base::clear () |
323 |
{ |
324 |
if (self) |
325 |
{ |
326 |
if (cb) |
327 |
if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) |
328 |
INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); |
329 |
else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) |
330 |
INVOKE_MAP (DESTROY, static_cast<maptile *>(this)); |
331 |
|
332 |
// disconnect Perl from C, to avoid crashes |
333 |
sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
334 |
|
335 |
// clear the perl hash, might or might not be a good idea |
336 |
hv_clear ((HV *)SvRV ((SV *)self)); |
337 |
|
338 |
SvREFCNT_dec (self); |
339 |
self = 0; |
340 |
} |
341 |
|
342 |
if (cb) |
343 |
{ |
344 |
SvREFCNT_dec (cb); |
345 |
cb = 0; |
346 |
} |
347 |
|
348 |
attach = 0; |
349 |
} |
350 |
|
351 |
void attachable_base::optimise () |
352 |
{ |
353 |
if (!self) |
354 |
return; |
355 |
|
356 |
HV *hv = (HV *)SvRV ((SV *)self); |
357 |
|
358 |
if (SvREFCNT ((SV *)self) == 1 |
359 |
&& SvREFCNT ((SV *)hv) == 1 |
360 |
&& !HvKEYS (hv)) |
361 |
{ |
362 |
SvREFCNT_dec ((SV *)self); |
363 |
self = 0; |
364 |
} |
365 |
} |
366 |
|
367 |
void attachable_base::instantiate (data_type type, void *obj) |
368 |
{ |
369 |
dSP; |
370 |
ENTER; |
371 |
SAVETMPS; |
372 |
PUSHMARK (SP); |
373 |
EXTEND (SP, 2); |
374 |
PUSHs (sv_2mortal (newSVdt (type, obj))); |
375 |
PUSHs (sv_2mortal (newSVpv (attach, 0))); |
376 |
|
377 |
attach = 0; |
378 |
|
379 |
PUTBACK; |
380 |
call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
381 |
FREETMPS; |
382 |
LEAVE; |
383 |
|
384 |
switch (type) |
385 |
{ |
386 |
case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break; |
387 |
case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break; |
388 |
} |
389 |
} |
390 |
|
391 |
///////////////////////////////////////////////////////////////////////////// |
392 |
|
393 |
void reattach (data_type type, void *obj) |
394 |
{ |
395 |
//TODO only do this when the object has _attachment's |
396 |
|
397 |
dSP; |
398 |
ENTER; |
399 |
SAVETMPS; |
400 |
PUSHMARK (SP); |
401 |
XPUSHs (sv_2mortal (newSVdt (type, obj))); |
402 |
PUTBACK; |
403 |
call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
404 |
FREETMPS; |
405 |
LEAVE; |
406 |
|
407 |
switch (type) |
408 |
{ |
409 |
case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
410 |
case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
411 |
case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
412 |
} |
413 |
} |
414 |
|
415 |
template<class subclass> |
416 |
void reattach (attachable<subclass> *obj) |
417 |
{ |
418 |
obj->optimise (); |
419 |
|
420 |
if (obj->self) |
421 |
reattach ((data_type) cftype<subclass>::dt, (subclass *)obj); |
422 |
} |
423 |
|
424 |
#include "kw_hash.h" |
425 |
|
426 |
object_freezer::object_freezer () |
427 |
: dynbuf (128 * 1024, 64 * 1024) |
428 |
{ |
429 |
av = newAV (); |
430 |
} |
431 |
|
432 |
object_freezer::~object_freezer () |
433 |
{ |
434 |
SvREFCNT_dec (av); |
435 |
} |
436 |
|
437 |
void object_freezer::put (attachable_base *ext) |
438 |
{ |
439 |
ext->optimise (); |
440 |
|
441 |
if (ext->self) |
442 |
{ |
443 |
int idx = AvFILLp ((AV *)av) + 1; |
444 |
av_store (av, idx, SvREFCNT_inc (ext->self)); |
445 |
|
446 |
add ((void *)"oid ", 4); |
447 |
add ((sint32)idx); |
448 |
add ('\n'); |
449 |
} |
450 |
} |
451 |
|
452 |
bool object_freezer::save (const char *filename) |
453 |
{ |
454 |
dSP; |
455 |
ENTER; |
456 |
SAVETMPS; |
457 |
PUSHMARK (SP); |
458 |
EXTEND (SP, 3); |
459 |
PUSHs (sv_2mortal (newSVpv (filename, 0))); |
460 |
PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ())))); |
461 |
PUSHs (sv_2mortal (newRV_inc ((SV *)av))); |
462 |
PUTBACK; |
463 |
call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
464 |
FREETMPS; |
465 |
LEAVE; |
466 |
} |
467 |
|
468 |
char *object_freezer::as_string () |
469 |
{ |
470 |
dSP; |
471 |
ENTER; |
472 |
SAVETMPS; |
473 |
PUSHMARK (SP); |
474 |
EXTEND (SP, 3); |
475 |
PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ())))); |
476 |
PUSHs (sv_2mortal (newRV_inc ((SV *)av))); |
477 |
PUTBACK; |
478 |
|
479 |
char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0 |
480 |
? strdup (SvPVbyte_nolen (POPs)) |
481 |
: strdup ("[fatal error]"); |
482 |
|
483 |
FREETMPS; |
484 |
LEAVE; |
485 |
|
486 |
return res; |
487 |
} |
488 |
|
489 |
int fprintf (object_freezer &freezer, const char *format, ...) |
490 |
{ |
491 |
va_list ap; |
492 |
|
493 |
va_start (ap, format); |
494 |
|
495 |
int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap); |
496 |
|
497 |
if (len >= 0) |
498 |
freezer.alloc (len); |
499 |
|
500 |
va_end (ap); |
501 |
} |
502 |
|
503 |
int fputs (const char *s, object_freezer &freezer) |
504 |
{ |
505 |
freezer.add (s); |
506 |
} |
507 |
|
508 |
static const char thawer_eof[] = "\n\n\n\0\0\0"; |
509 |
|
510 |
object_thawer::object_thawer (const char *filename) |
511 |
{ |
512 |
static const char eof[] = "\n\n\n\0\0\0"; |
513 |
|
514 |
av = 0; |
515 |
text = 0; |
516 |
line = 0; |
517 |
|
518 |
if (filename) |
519 |
{ |
520 |
dSP; |
521 |
ENTER; |
522 |
SAVETMPS; |
523 |
PUSHMARK (SP); |
524 |
XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
525 |
PUTBACK; |
526 |
|
527 |
if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL)) |
528 |
{ |
529 |
SPAGAIN; |
530 |
|
531 |
// second value - perl objects |
532 |
{ |
533 |
SV *sv = POPs; |
534 |
if (SvROK (sv)) |
535 |
av = (AV *)SvREFCNT_inc (SvRV (sv)); |
536 |
} |
537 |
|
538 |
// first value - text part, pad with 3 zeroes |
539 |
{ |
540 |
SV *sv = POPs; |
541 |
STRLEN len; |
542 |
char *sv_ = SvPVbyte (sv, len); |
543 |
text = newSV (len + sizeof (eof)); |
544 |
SvCUR_set (text, len); |
545 |
memcpy (SvPVX (text), sv_, len); |
546 |
memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure |
547 |
|
548 |
line = SvPVX (text); |
549 |
} |
550 |
} |
551 |
|
552 |
PUTBACK; |
553 |
FREETMPS; |
554 |
LEAVE; |
555 |
} |
556 |
} |
557 |
|
558 |
object_thawer::object_thawer (const char *data, AV *perlav) |
559 |
{ |
560 |
av = perlav; |
561 |
text = newSVpv (data, 0); |
562 |
sv_catpv (text, thawer_eof); |
563 |
line = SvPVbyte_nolen (text); |
564 |
} |
565 |
|
566 |
void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) |
567 |
{ |
568 |
if (!av || oid < 0) // this is actually an error of sorts |
569 |
return; |
570 |
|
571 |
// we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
572 |
ext->clear (); |
573 |
|
574 |
SV **svp = av_fetch ((AV *)av, oid, 0); |
575 |
|
576 |
if (!svp || !SvROK (*svp)) |
577 |
{ |
578 |
printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); |
579 |
return; |
580 |
} |
581 |
|
582 |
ext->self = *svp; *svp = &PL_sv_undef; |
583 |
sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
584 |
|
585 |
reattach (type, obj); |
586 |
} |
587 |
|
588 |
object_thawer::~object_thawer () |
589 |
{ |
590 |
if (text) SvREFCNT_dec (text); |
591 |
if (av) SvREFCNT_dec (av); |
592 |
} |
593 |
|
594 |
char *fgets (char *s, int n, object_thawer &thawer) |
595 |
{ |
596 |
char *p = thawer.line; |
597 |
char *q = s; |
598 |
|
599 |
if (!p) |
600 |
return 0; |
601 |
|
602 |
while (--n) |
603 |
{ |
604 |
if (!*p) |
605 |
break; |
606 |
|
607 |
*q++ = *p; |
608 |
|
609 |
if (*p++ == '\n') |
610 |
break; |
611 |
} |
612 |
|
613 |
*q = 0; |
614 |
thawer.line = p; |
615 |
|
616 |
return s == q ? 0 : s; |
617 |
} |
618 |
|
619 |
keyword object_thawer::get_kv () |
620 |
{ |
621 |
if (!line) |
622 |
return KW_EOF; |
623 |
|
624 |
for (;;) |
625 |
{ |
626 |
char *p = line; |
627 |
|
628 |
if (!*p) |
629 |
return KW_EOF; |
630 |
|
631 |
// parse keyword |
632 |
while (*p > ' ') |
633 |
p++; |
634 |
|
635 |
int klen = p - line; |
636 |
|
637 |
if (*p++ != '\n') |
638 |
{ |
639 |
// parse value |
640 |
while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 |
641 |
++p; |
642 |
|
643 |
last_value = p; |
644 |
|
645 |
while (*p != '\n') |
646 |
p++; |
647 |
|
648 |
*p++ = 0; |
649 |
} |
650 |
else |
651 |
last_value = 0; |
652 |
|
653 |
line [klen] = 0; |
654 |
keyword_idx *kw = kw_lex::match (line, klen); |
655 |
|
656 |
//printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D |
657 |
|
658 |
if (kw) |
659 |
{ |
660 |
line = p; |
661 |
return kw->index; |
662 |
} |
663 |
else if (!*line || *line == '#') |
664 |
{ |
665 |
// empty/comment line |
666 |
line = p; |
667 |
} |
668 |
else |
669 |
return KW_ERROR; |
670 |
} |
671 |
} |
672 |
|
673 |
void object_thawer::get (shstr &sh) const |
674 |
{ |
675 |
if (last_value) |
676 |
sh = last_value; |
677 |
else |
678 |
{ |
679 |
sh = "<value missing>"; |
680 |
LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename |
681 |
} |
682 |
} |
683 |
|
684 |
void object_thawer::get_ml (keyword kend, shstr &sh) |
685 |
{ |
686 |
char kw[128]; |
687 |
|
688 |
int klen = keyword_len [kend]; |
689 |
|
690 |
kw [0] = '\n'; |
691 |
memcpy (kw + 1, keyword_str [kend], klen); |
692 |
kw [klen + 1] = '\n'; |
693 |
kw [klen + 2] = 0; |
694 |
|
695 |
// first test for completely empty msg... "endXXX\n" |
696 |
if (!strncmp (line, kw + 1, klen + 1)) |
697 |
{ |
698 |
sh = 0; |
699 |
|
700 |
line += klen + 1; |
701 |
|
702 |
return; |
703 |
} |
704 |
else |
705 |
{ |
706 |
// multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL) |
707 |
|
708 |
char *end = strstr (line, kw); |
709 |
|
710 |
if (!end) |
711 |
{ |
712 |
sh = 0; |
713 |
return; |
714 |
} |
715 |
|
716 |
*end = 0; |
717 |
sh = line; |
718 |
|
719 |
line = end + keyword_len [kend] + 1; |
720 |
|
721 |
while (*line++ != '\n') |
722 |
; |
723 |
} |
724 |
} |
725 |
|
726 |
sint32 object_thawer::get_sint32 () const |
727 |
{ |
728 |
char *p = last_value; |
729 |
|
730 |
if (!p) |
731 |
return 0; |
732 |
|
733 |
sint32 val = 0; |
734 |
bool negate; |
735 |
|
736 |
if (*p == '-') |
737 |
{ |
738 |
negate = true; |
739 |
++p; |
740 |
} |
741 |
else |
742 |
negate = false; |
743 |
|
744 |
do |
745 |
{ |
746 |
val *= 10; |
747 |
val += *p++ - '0'; |
748 |
} |
749 |
while (*p); |
750 |
|
751 |
return negate ? -val : val; |
752 |
} |
753 |
|
754 |
sint64 object_thawer::get_sint64 () const |
755 |
{ |
756 |
return last_value ? atoll (last_value) : 0; |
757 |
} |
758 |
|
759 |
double object_thawer::get_double () const |
760 |
{ |
761 |
return last_value ? atof (last_value) : 0; |
762 |
} |
763 |
|
764 |
///////////////////////////////////////////////////////////////////////////// |
765 |
|
766 |
extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
767 |
{ |
768 |
return 0; |
769 |
} |
770 |
|
771 |
static CommArray_s rtn_cmd; |
772 |
|
773 |
static int |
774 |
runPluginCommand (object *obj, char *params) |
775 |
{ |
776 |
return -1; |
777 |
} |
778 |
|
779 |
extern "C" void *cfperl_getPluginProperty (int *type, ...) |
780 |
{ |
781 |
va_list args; |
782 |
char *propname; |
783 |
int i; |
784 |
va_start (args, type); |
785 |
propname = va_arg (args, char *); |
786 |
//printf ("Property name: %s\n", propname); |
787 |
|
788 |
if (!strcmp (propname, "command?")) |
789 |
return NULL; |
790 |
else if (!strcmp (propname, "Identification")) |
791 |
{ |
792 |
va_end (args); |
793 |
return (void *)PLUGIN_NAME; |
794 |
} |
795 |
else if (!strcmp (propname, "FullName")) |
796 |
{ |
797 |
va_end (args); |
798 |
return (void *)PLUGIN_VERSION; |
799 |
} |
800 |
else |
801 |
va_end (args); |
802 |
|
803 |
return NULL; |
804 |
} |
805 |
|
806 |
extern "C" int cfperl_postInitPlugin () |
807 |
{ |
808 |
int hooktype = 1; |
809 |
int rtype = 0; |
810 |
|
811 |
cf_init_plugin (gethook); |
812 |
|
813 |
return 0; |
814 |
} |
815 |
|
816 |
extern "C" int cfperl_closePlugin () |
817 |
{ |
818 |
return 0; |
819 |
} |
820 |
|
821 |
void |
822 |
cfperl_init () |
823 |
{ |
824 |
PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
825 |
perl = perl_alloc (); |
826 |
perl_construct (perl); |
827 |
|
828 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
829 |
|
830 |
char *argv[] = { |
831 |
"", |
832 |
"-e" |
833 |
"cf->bootstrap;" |
834 |
"unshift @INC, cf::datadir ();" |
835 |
"require cf;" |
836 |
}; |
837 |
|
838 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
839 |
{ |
840 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
841 |
exit (EXIT_FAILURE); |
842 |
} |
843 |
} |
844 |
|
845 |
void cfperl_main () |
846 |
{ |
847 |
dSP; |
848 |
|
849 |
PUSHMARK (SP); |
850 |
PUTBACK; |
851 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
852 |
} |
853 |
|
854 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
855 |
# define def(type,name) KLASS_ ## type, |
856 |
# include "eventinc.h" |
857 |
# undef def |
858 |
}; |
859 |
|
860 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
861 |
|
862 |
static void |
863 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
864 |
{ |
865 |
// event must be in array |
866 |
if (event >= 0 && event <= AvFILLp (registry)) |
867 |
{ |
868 |
SV *cbs_ = AvARRAY (registry)[event]; |
869 |
|
870 |
// element must be list of callback entries |
871 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
872 |
{ |
873 |
AV *cbs = (AV *)SvRV (cbs_); |
874 |
|
875 |
// no callback entries, no callbacks to call |
876 |
if (AvFILLp (cbs) >= 0) |
877 |
{ |
878 |
if (!callbacks) |
879 |
{ |
880 |
callbacks = newAV (); |
881 |
av_extend (callbacks, 16); |
882 |
} |
883 |
|
884 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
885 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
886 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
887 |
} |
888 |
} |
889 |
} |
890 |
} |
891 |
|
892 |
bool cfperl_invoke (event_type event, ...) |
893 |
{ |
894 |
data_type dt; |
895 |
va_list ap; |
896 |
|
897 |
va_start (ap, event); |
898 |
|
899 |
AV *callbacks = 0; |
900 |
|
901 |
object *op; |
902 |
player *pl; |
903 |
maptile *map; |
904 |
|
905 |
// callback call ordering is: |
906 |
// 1. per-object callback |
907 |
// 2. per-class object |
908 |
// 3. per-type callback |
909 |
// 4. global callbacks |
910 |
|
911 |
gather_callbacks (callbacks, cb_global, event); |
912 |
|
913 |
switch (KLASS_OF (event)) |
914 |
{ |
915 |
case KLASS_GLOBAL: |
916 |
break; |
917 |
|
918 |
case KLASS_OBJECT: |
919 |
dt = (data_type) va_arg (ap, int); |
920 |
assert (("first argument must be of type object", dt == DT_OBJECT)); |
921 |
op = va_arg (ap, object *); |
922 |
|
923 |
if (op->cb) |
924 |
gather_callbacks (callbacks, op->cb, event); |
925 |
|
926 |
if (op->type) |
927 |
{ |
928 |
if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
929 |
{ |
930 |
SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
931 |
|
932 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
933 |
gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
934 |
} |
935 |
|
936 |
if (op->type <= AvFILLp (cb_type)) |
937 |
{ |
938 |
SV *registry = AvARRAY (cb_type)[op->type]; |
939 |
|
940 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
941 |
gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
942 |
} |
943 |
} |
944 |
|
945 |
gather_callbacks (callbacks, cb_object, event); |
946 |
|
947 |
break; |
948 |
|
949 |
case KLASS_PLAYER: |
950 |
dt = (data_type) va_arg (ap, int); |
951 |
assert (("first argument must be of type player", dt == DT_PLAYER)); |
952 |
pl = va_arg (ap, player *); |
953 |
|
954 |
if (pl->cb) |
955 |
gather_callbacks (callbacks, pl->cb, event); |
956 |
|
957 |
gather_callbacks (callbacks, cb_player, event); |
958 |
break; |
959 |
|
960 |
case KLASS_MAP: |
961 |
dt = (data_type) va_arg (ap, int); |
962 |
assert (("first argument must be of type object", dt == DT_MAP)); |
963 |
map = va_arg (ap, maptile *); |
964 |
|
965 |
if (map->cb) |
966 |
gather_callbacks (callbacks, map->cb, event); |
967 |
|
968 |
gather_callbacks (callbacks, cb_map, event); |
969 |
break; |
970 |
|
971 |
default: |
972 |
assert (("unsupported event klass in cfperl_invoke", 0)); |
973 |
} |
974 |
|
975 |
// short-circuit processing if no callbacks found/defined |
976 |
if (!callbacks) |
977 |
return 0; |
978 |
|
979 |
dSP; |
980 |
ENTER; |
981 |
SAVETMPS; |
982 |
|
983 |
PUSHMARK (SP); |
984 |
EXTEND (SP, 3); |
985 |
|
986 |
PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
987 |
PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
988 |
|
989 |
switch (KLASS_OF (event)) |
990 |
{ |
991 |
case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
992 |
case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
993 |
case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
994 |
} |
995 |
|
996 |
for (;;) |
997 |
{ |
998 |
dt = (data_type) va_arg (ap, int); |
999 |
|
1000 |
if (dt == DT_END) |
1001 |
break; |
1002 |
|
1003 |
if (dt == DT_AV) |
1004 |
{ |
1005 |
AV *av = va_arg (ap, AV *); |
1006 |
|
1007 |
for (int i = 0; i <= av_len (av); ++i) |
1008 |
XPUSHs (*av_fetch (av, i, 1)); |
1009 |
} |
1010 |
else |
1011 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
1012 |
} |
1013 |
|
1014 |
va_end (ap); |
1015 |
|
1016 |
PUTBACK; |
1017 |
int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
1018 |
SPAGAIN; |
1019 |
|
1020 |
count = count > 0 ? POPi : 0; |
1021 |
|
1022 |
FREETMPS; |
1023 |
LEAVE; |
1024 |
|
1025 |
return count; |
1026 |
} |
1027 |
|
1028 |
SV * |
1029 |
cfperl_result (int idx) |
1030 |
{ |
1031 |
AV *av = get_av ("cfperl::invoke_results", 0); |
1032 |
if (!av) |
1033 |
return &PL_sv_undef; |
1034 |
|
1035 |
SV **sv = av_fetch (av, idx, 0); |
1036 |
if (!sv) |
1037 |
return &PL_sv_undef; |
1038 |
|
1039 |
return *sv; |
1040 |
} |
1041 |
|
1042 |
int |
1043 |
cfperl_result_INT (int idx) |
1044 |
{ |
1045 |
return SvIV (cfperl_result (idx)); |
1046 |
} |
1047 |
|
1048 |
int |
1049 |
cfperl_result_DOUBLE (int idx) |
1050 |
{ |
1051 |
return SvNV (cfperl_result (idx)); |
1052 |
} |
1053 |
|
1054 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
1055 |
|
1056 |
BOOT: |
1057 |
{ |
1058 |
HV *stash = gv_stashpv ("cf", 1); |
1059 |
|
1060 |
newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1061 |
|
1062 |
static const struct { |
1063 |
const char *name; |
1064 |
IV iv; |
1065 |
} *civ, const_iv[] = { |
1066 |
# define const_iv(name) { # name, (IV)name }, |
1067 |
const_iv (llevError) |
1068 |
const_iv (llevInfo) |
1069 |
const_iv (llevDebug) |
1070 |
const_iv (llevMonster) |
1071 |
|
1072 |
const_iv (MAX_TIME) |
1073 |
const_iv (PLAYER) |
1074 |
const_iv (TRANSPORT) |
1075 |
const_iv (ROD) |
1076 |
const_iv (TREASURE) |
1077 |
const_iv (POTION) |
1078 |
const_iv (FOOD) |
1079 |
const_iv (POISON) |
1080 |
const_iv (BOOK) |
1081 |
const_iv (CLOCK) |
1082 |
const_iv (LIGHTNING) |
1083 |
const_iv (ARROW) |
1084 |
const_iv (BOW) |
1085 |
const_iv (WEAPON) |
1086 |
const_iv (ARMOUR) |
1087 |
const_iv (PEDESTAL) |
1088 |
const_iv (ALTAR) |
1089 |
const_iv (LOCKED_DOOR) |
1090 |
const_iv (SPECIAL_KEY) |
1091 |
const_iv (MAP) |
1092 |
const_iv (DOOR) |
1093 |
const_iv (KEY) |
1094 |
const_iv (TIMED_GATE) |
1095 |
const_iv (TRIGGER) |
1096 |
const_iv (GRIMREAPER) |
1097 |
const_iv (MAGIC_EAR) |
1098 |
const_iv (TRIGGER_BUTTON) |
1099 |
const_iv (TRIGGER_ALTAR) |
1100 |
const_iv (TRIGGER_PEDESTAL) |
1101 |
const_iv (SHIELD) |
1102 |
const_iv (HELMET) |
1103 |
const_iv (HORN) |
1104 |
const_iv (MONEY) |
1105 |
const_iv (CLASS) |
1106 |
const_iv (GRAVESTONE) |
1107 |
const_iv (AMULET) |
1108 |
const_iv (PLAYERMOVER) |
1109 |
const_iv (TELEPORTER) |
1110 |
const_iv (CREATOR) |
1111 |
const_iv (SKILL) |
1112 |
const_iv (EXPERIENCE) |
1113 |
const_iv (EARTHWALL) |
1114 |
const_iv (GOLEM) |
1115 |
const_iv (THROWN_OBJ) |
1116 |
const_iv (BLINDNESS) |
1117 |
const_iv (GOD) |
1118 |
const_iv (DETECTOR) |
1119 |
const_iv (TRIGGER_MARKER) |
1120 |
const_iv (DEAD_OBJECT) |
1121 |
const_iv (DRINK) |
1122 |
const_iv (MARKER) |
1123 |
const_iv (HOLY_ALTAR) |
1124 |
const_iv (PLAYER_CHANGER) |
1125 |
const_iv (BATTLEGROUND) |
1126 |
const_iv (PEACEMAKER) |
1127 |
const_iv (GEM) |
1128 |
const_iv (FIREWALL) |
1129 |
const_iv (ANVIL) |
1130 |
const_iv (CHECK_INV) |
1131 |
const_iv (MOOD_FLOOR) |
1132 |
const_iv (EXIT) |
1133 |
const_iv (ENCOUNTER) |
1134 |
const_iv (SHOP_FLOOR) |
1135 |
const_iv (SHOP_MAT) |
1136 |
const_iv (RING) |
1137 |
const_iv (FLOOR) |
1138 |
const_iv (FLESH) |
1139 |
const_iv (INORGANIC) |
1140 |
const_iv (SKILL_TOOL) |
1141 |
const_iv (LIGHTER) |
1142 |
const_iv (TRAP_PART) |
1143 |
const_iv (WALL) |
1144 |
const_iv (LIGHT_SOURCE) |
1145 |
const_iv (MISC_OBJECT) |
1146 |
const_iv (MONSTER) |
1147 |
const_iv (SPAWN_GENERATOR) |
1148 |
const_iv (LAMP) |
1149 |
const_iv (DUPLICATOR) |
1150 |
const_iv (TOOL) |
1151 |
const_iv (SPELLBOOK) |
1152 |
const_iv (BUILDFAC) |
1153 |
const_iv (CLOAK) |
1154 |
const_iv (SPINNER) |
1155 |
const_iv (GATE) |
1156 |
const_iv (BUTTON) |
1157 |
const_iv (CF_HANDLE) |
1158 |
const_iv (HOLE) |
1159 |
const_iv (TRAPDOOR) |
1160 |
const_iv (SIGN) |
1161 |
const_iv (BOOTS) |
1162 |
const_iv (GLOVES) |
1163 |
const_iv (SPELL) |
1164 |
const_iv (SPELL_EFFECT) |
1165 |
const_iv (CONVERTER) |
1166 |
const_iv (BRACERS) |
1167 |
const_iv (POISONING) |
1168 |
const_iv (SAVEBED) |
1169 |
const_iv (POISONCLOUD) |
1170 |
const_iv (FIREHOLES) |
1171 |
const_iv (WAND) |
1172 |
const_iv (SCROLL) |
1173 |
const_iv (DIRECTOR) |
1174 |
const_iv (GIRDLE) |
1175 |
const_iv (FORCE) |
1176 |
const_iv (POTION_EFFECT) |
1177 |
const_iv (EVENT_CONNECTOR) |
1178 |
const_iv (CLOSE_CON) |
1179 |
const_iv (CONTAINER) |
1180 |
const_iv (ARMOUR_IMPROVER) |
1181 |
const_iv (WEAPON_IMPROVER) |
1182 |
const_iv (SKILLSCROLL) |
1183 |
const_iv (DEEP_SWAMP) |
1184 |
const_iv (IDENTIFY_ALTAR) |
1185 |
const_iv (MENU) |
1186 |
const_iv (RUNE) |
1187 |
const_iv (TRAP) |
1188 |
const_iv (POWER_CRYSTAL) |
1189 |
const_iv (CORPSE) |
1190 |
const_iv (DISEASE) |
1191 |
const_iv (SYMPTOM) |
1192 |
const_iv (BUILDER) |
1193 |
const_iv (MATERIAL) |
1194 |
const_iv (ITEM_TRANSFORMER) |
1195 |
const_iv (QUEST) |
1196 |
|
1197 |
const_iv (NUM_SUBTYPES) |
1198 |
|
1199 |
const_iv (ST_BD_BUILD) |
1200 |
const_iv (ST_BD_REMOVE) |
1201 |
|
1202 |
const_iv (ST_MAT_FLOOR) |
1203 |
const_iv (ST_MAT_WALL) |
1204 |
const_iv (ST_MAT_ITEM) |
1205 |
|
1206 |
const_iv (AT_PHYSICAL) |
1207 |
const_iv (AT_MAGIC) |
1208 |
const_iv (AT_FIRE) |
1209 |
const_iv (AT_ELECTRICITY) |
1210 |
const_iv (AT_COLD) |
1211 |
const_iv (AT_CONFUSION) |
1212 |
const_iv (AT_ACID) |
1213 |
const_iv (AT_DRAIN) |
1214 |
const_iv (AT_WEAPONMAGIC) |
1215 |
const_iv (AT_GHOSTHIT) |
1216 |
const_iv (AT_POISON) |
1217 |
const_iv (AT_SLOW) |
1218 |
const_iv (AT_PARALYZE) |
1219 |
const_iv (AT_TURN_UNDEAD) |
1220 |
const_iv (AT_FEAR) |
1221 |
const_iv (AT_CANCELLATION) |
1222 |
const_iv (AT_DEPLETE) |
1223 |
const_iv (AT_DEATH) |
1224 |
const_iv (AT_CHAOS) |
1225 |
const_iv (AT_COUNTERSPELL) |
1226 |
const_iv (AT_GODPOWER) |
1227 |
const_iv (AT_HOLYWORD) |
1228 |
const_iv (AT_BLIND) |
1229 |
const_iv (AT_INTERNAL) |
1230 |
const_iv (AT_LIFE_STEALING) |
1231 |
const_iv (AT_DISEASE) |
1232 |
|
1233 |
const_iv (WEAP_HIT) |
1234 |
const_iv (WEAP_SLASH) |
1235 |
const_iv (WEAP_PIERCE) |
1236 |
const_iv (WEAP_CLEAVE) |
1237 |
const_iv (WEAP_SLICE) |
1238 |
const_iv (WEAP_STAB) |
1239 |
const_iv (WEAP_WHIP) |
1240 |
const_iv (WEAP_CRUSH) |
1241 |
const_iv (WEAP_BLUD) |
1242 |
|
1243 |
const_iv (FLAG_ALIVE) |
1244 |
const_iv (FLAG_WIZ) |
1245 |
const_iv (FLAG_REMOVED) |
1246 |
const_iv (FLAG_FREED) |
1247 |
const_iv (FLAG_WAS_WIZ) |
1248 |
const_iv (FLAG_APPLIED) |
1249 |
const_iv (FLAG_UNPAID) |
1250 |
const_iv (FLAG_USE_SHIELD) |
1251 |
const_iv (FLAG_NO_PICK) |
1252 |
const_iv (FLAG_ANIMATE) |
1253 |
const_iv (FLAG_MONSTER) |
1254 |
const_iv (FLAG_FRIENDLY) |
1255 |
const_iv (FLAG_GENERATOR) |
1256 |
const_iv (FLAG_IS_THROWN) |
1257 |
const_iv (FLAG_AUTO_APPLY) |
1258 |
const_iv (FLAG_TREASURE) |
1259 |
const_iv (FLAG_PLAYER_SOLD) |
1260 |
const_iv (FLAG_SEE_INVISIBLE) |
1261 |
const_iv (FLAG_CAN_ROLL) |
1262 |
const_iv (FLAG_OVERLAY_FLOOR) |
1263 |
const_iv (FLAG_IS_TURNABLE) |
1264 |
const_iv (FLAG_IS_USED_UP) |
1265 |
const_iv (FLAG_IDENTIFIED) |
1266 |
const_iv (FLAG_REFLECTING) |
1267 |
const_iv (FLAG_CHANGING) |
1268 |
const_iv (FLAG_SPLITTING) |
1269 |
const_iv (FLAG_HITBACK) |
1270 |
const_iv (FLAG_STARTEQUIP) |
1271 |
const_iv (FLAG_BLOCKSVIEW) |
1272 |
const_iv (FLAG_UNDEAD) |
1273 |
const_iv (FLAG_SCARED) |
1274 |
const_iv (FLAG_UNAGGRESSIVE) |
1275 |
const_iv (FLAG_REFL_MISSILE) |
1276 |
const_iv (FLAG_REFL_SPELL) |
1277 |
const_iv (FLAG_NO_MAGIC) |
1278 |
const_iv (FLAG_NO_FIX_PLAYER) |
1279 |
const_iv (FLAG_IS_LIGHTABLE) |
1280 |
const_iv (FLAG_TEAR_DOWN) |
1281 |
const_iv (FLAG_RUN_AWAY) |
1282 |
const_iv (FLAG_PICK_UP) |
1283 |
const_iv (FLAG_UNIQUE) |
1284 |
const_iv (FLAG_NO_DROP) |
1285 |
const_iv (FLAG_WIZCAST) |
1286 |
const_iv (FLAG_CAST_SPELL) |
1287 |
const_iv (FLAG_USE_SCROLL) |
1288 |
const_iv (FLAG_USE_RANGE) |
1289 |
const_iv (FLAG_USE_BOW) |
1290 |
const_iv (FLAG_USE_ARMOUR) |
1291 |
const_iv (FLAG_USE_WEAPON) |
1292 |
const_iv (FLAG_USE_RING) |
1293 |
const_iv (FLAG_READY_RANGE) |
1294 |
const_iv (FLAG_READY_BOW) |
1295 |
const_iv (FLAG_XRAYS) |
1296 |
const_iv (FLAG_NO_APPLY) |
1297 |
const_iv (FLAG_IS_FLOOR) |
1298 |
const_iv (FLAG_LIFESAVE) |
1299 |
const_iv (FLAG_NO_STRENGTH) |
1300 |
const_iv (FLAG_SLEEP) |
1301 |
const_iv (FLAG_STAND_STILL) |
1302 |
const_iv (FLAG_RANDOM_MOVE) |
1303 |
const_iv (FLAG_ONLY_ATTACK) |
1304 |
const_iv (FLAG_CONFUSED) |
1305 |
const_iv (FLAG_STEALTH) |
1306 |
const_iv (FLAG_WIZPASS) |
1307 |
const_iv (FLAG_IS_LINKED) |
1308 |
const_iv (FLAG_CURSED) |
1309 |
const_iv (FLAG_DAMNED) |
1310 |
const_iv (FLAG_SEE_ANYWHERE) |
1311 |
const_iv (FLAG_KNOWN_MAGICAL) |
1312 |
const_iv (FLAG_KNOWN_CURSED) |
1313 |
const_iv (FLAG_CAN_USE_SKILL) |
1314 |
const_iv (FLAG_BEEN_APPLIED) |
1315 |
const_iv (FLAG_READY_SCROLL) |
1316 |
const_iv (FLAG_USE_ROD) |
1317 |
const_iv (FLAG_USE_HORN) |
1318 |
const_iv (FLAG_MAKE_INVIS) |
1319 |
const_iv (FLAG_INV_LOCKED) |
1320 |
const_iv (FLAG_IS_WOODED) |
1321 |
const_iv (FLAG_IS_HILLY) |
1322 |
const_iv (FLAG_READY_SKILL) |
1323 |
const_iv (FLAG_READY_WEAPON) |
1324 |
const_iv (FLAG_NO_SKILL_IDENT) |
1325 |
const_iv (FLAG_BLIND) |
1326 |
const_iv (FLAG_SEE_IN_DARK) |
1327 |
const_iv (FLAG_IS_CAULDRON) |
1328 |
const_iv (FLAG_NO_STEAL) |
1329 |
const_iv (FLAG_ONE_HIT) |
1330 |
const_iv (FLAG_CLIENT_SENT) |
1331 |
const_iv (FLAG_BERSERK) |
1332 |
const_iv (FLAG_NEUTRAL) |
1333 |
const_iv (FLAG_NO_ATTACK) |
1334 |
const_iv (FLAG_NO_DAMAGE) |
1335 |
const_iv (FLAG_OBJ_ORIGINAL) |
1336 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
1337 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
1338 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
1339 |
const_iv (FLAG_IS_WATER) |
1340 |
const_iv (FLAG_CONTENT_ON_GEN) |
1341 |
const_iv (FLAG_IS_A_TEMPLATE) |
1342 |
const_iv (FLAG_IS_BUILDABLE) |
1343 |
const_iv (FLAG_AFK) |
1344 |
|
1345 |
const_iv (NDI_BLACK) |
1346 |
const_iv (NDI_WHITE) |
1347 |
const_iv (NDI_NAVY) |
1348 |
const_iv (NDI_RED) |
1349 |
const_iv (NDI_ORANGE) |
1350 |
const_iv (NDI_BLUE) |
1351 |
const_iv (NDI_DK_ORANGE) |
1352 |
const_iv (NDI_GREEN) |
1353 |
const_iv (NDI_LT_GREEN) |
1354 |
const_iv (NDI_GREY) |
1355 |
const_iv (NDI_BROWN) |
1356 |
const_iv (NDI_GOLD) |
1357 |
const_iv (NDI_TAN) |
1358 |
const_iv (NDI_MAX_COLOR) |
1359 |
const_iv (NDI_COLOR_MASK) |
1360 |
const_iv (NDI_UNIQUE) |
1361 |
const_iv (NDI_ALL) |
1362 |
|
1363 |
const_iv (UPD_LOCATION) |
1364 |
const_iv (UPD_FLAGS) |
1365 |
const_iv (UPD_WEIGHT) |
1366 |
const_iv (UPD_FACE) |
1367 |
const_iv (UPD_NAME) |
1368 |
const_iv (UPD_ANIM) |
1369 |
const_iv (UPD_ANIMSPEED) |
1370 |
const_iv (UPD_NROF) |
1371 |
|
1372 |
const_iv (UPD_SP_MANA) |
1373 |
const_iv (UPD_SP_GRACE) |
1374 |
const_iv (UPD_SP_DAMAGE) |
1375 |
|
1376 |
const_iv (F_APPLIED) |
1377 |
const_iv (F_LOCATION) |
1378 |
const_iv (F_UNPAID) |
1379 |
const_iv (F_MAGIC) |
1380 |
const_iv (F_CURSED) |
1381 |
const_iv (F_DAMNED) |
1382 |
const_iv (F_OPEN) |
1383 |
const_iv (F_NOPICK) |
1384 |
const_iv (F_LOCKED) |
1385 |
|
1386 |
const_iv (F_BUY) |
1387 |
const_iv (F_SHOP) |
1388 |
const_iv (F_SELL) |
1389 |
|
1390 |
const_iv (P_BLOCKSVIEW) |
1391 |
const_iv (P_NO_MAGIC) |
1392 |
const_iv (P_IS_ALIVE) |
1393 |
const_iv (P_NO_CLERIC) |
1394 |
const_iv (P_NEED_UPDATE) |
1395 |
const_iv (P_NO_ERROR) |
1396 |
const_iv (P_OUT_OF_MAP) |
1397 |
const_iv (P_NEW_MAP) |
1398 |
|
1399 |
const_iv (UP_OBJ_INSERT) |
1400 |
const_iv (UP_OBJ_REMOVE) |
1401 |
const_iv (UP_OBJ_CHANGE) |
1402 |
const_iv (UP_OBJ_FACE) |
1403 |
|
1404 |
const_iv (INS_NO_MERGE) |
1405 |
const_iv (INS_ABOVE_FLOOR_ONLY) |
1406 |
const_iv (INS_NO_WALK_ON) |
1407 |
const_iv (INS_ON_TOP) |
1408 |
const_iv (INS_BELOW_ORIGINATOR) |
1409 |
const_iv (INS_MAP_LOAD) |
1410 |
|
1411 |
const_iv (WILL_APPLY_HANDLE) |
1412 |
const_iv (WILL_APPLY_TREASURE) |
1413 |
const_iv (WILL_APPLY_EARTHWALL) |
1414 |
const_iv (WILL_APPLY_DOOR) |
1415 |
const_iv (WILL_APPLY_FOOD) |
1416 |
|
1417 |
const_iv (SAVE_MODE) |
1418 |
const_iv (SAVE_DIR_MODE) |
1419 |
|
1420 |
const_iv (M_PAPER) |
1421 |
const_iv (M_IRON) |
1422 |
const_iv (M_GLASS) |
1423 |
const_iv (M_LEATHER) |
1424 |
const_iv (M_WOOD) |
1425 |
const_iv (M_ORGANIC) |
1426 |
const_iv (M_STONE) |
1427 |
const_iv (M_CLOTH) |
1428 |
const_iv (M_ADAMANT) |
1429 |
const_iv (M_LIQUID) |
1430 |
const_iv (M_SOFT_METAL) |
1431 |
const_iv (M_BONE) |
1432 |
const_iv (M_ICE) |
1433 |
const_iv (M_SPECIAL) |
1434 |
|
1435 |
const_iv (SK_EXP_ADD_SKILL) |
1436 |
const_iv (SK_EXP_TOTAL) |
1437 |
const_iv (SK_EXP_NONE) |
1438 |
const_iv (SK_SUBTRACT_SKILL_EXP) |
1439 |
const_iv (SK_EXP_SKILL_ONLY) |
1440 |
|
1441 |
const_iv (SK_LOCKPICKING) |
1442 |
const_iv (SK_HIDING) |
1443 |
const_iv (SK_SMITHERY) |
1444 |
const_iv (SK_BOWYER) |
1445 |
const_iv (SK_JEWELER) |
1446 |
const_iv (SK_ALCHEMY) |
1447 |
const_iv (SK_STEALING) |
1448 |
const_iv (SK_LITERACY) |
1449 |
const_iv (SK_BARGAINING) |
1450 |
const_iv (SK_JUMPING) |
1451 |
const_iv (SK_DET_MAGIC) |
1452 |
const_iv (SK_ORATORY) |
1453 |
const_iv (SK_SINGING) |
1454 |
const_iv (SK_DET_CURSE) |
1455 |
const_iv (SK_FIND_TRAPS) |
1456 |
const_iv (SK_MEDITATION) |
1457 |
const_iv (SK_PUNCHING) |
1458 |
const_iv (SK_FLAME_TOUCH) |
1459 |
const_iv (SK_KARATE) |
1460 |
const_iv (SK_CLIMBING) |
1461 |
const_iv (SK_WOODSMAN) |
1462 |
const_iv (SK_INSCRIPTION) |
1463 |
const_iv (SK_ONE_HANDED_WEAPON) |
1464 |
const_iv (SK_MISSILE_WEAPON) |
1465 |
const_iv (SK_THROWING) |
1466 |
const_iv (SK_USE_MAGIC_ITEM) |
1467 |
const_iv (SK_DISARM_TRAPS) |
1468 |
const_iv (SK_SET_TRAP) |
1469 |
const_iv (SK_THAUMATURGY) |
1470 |
const_iv (SK_PRAYING) |
1471 |
const_iv (SK_CLAWING) |
1472 |
const_iv (SK_LEVITATION) |
1473 |
const_iv (SK_SUMMONING) |
1474 |
const_iv (SK_PYROMANCY) |
1475 |
const_iv (SK_EVOCATION) |
1476 |
const_iv (SK_SORCERY) |
1477 |
const_iv (SK_TWO_HANDED_WEAPON) |
1478 |
const_iv (SK_SPARK_TOUCH) |
1479 |
const_iv (SK_SHIVER) |
1480 |
const_iv (SK_ACID_SPLASH) |
1481 |
const_iv (SK_POISON_NAIL) |
1482 |
|
1483 |
const_iv (SOUND_NEW_PLAYER) |
1484 |
const_iv (SOUND_FIRE_ARROW) |
1485 |
const_iv (SOUND_LEARN_SPELL) |
1486 |
const_iv (SOUND_FUMBLE_SPELL) |
1487 |
const_iv (SOUND_WAND_POOF) |
1488 |
const_iv (SOUND_OPEN_DOOR) |
1489 |
const_iv (SOUND_PUSH_PLAYER) |
1490 |
const_iv (SOUND_PLAYER_HITS1) |
1491 |
const_iv (SOUND_PLAYER_HITS2) |
1492 |
const_iv (SOUND_PLAYER_HITS3) |
1493 |
const_iv (SOUND_PLAYER_HITS4) |
1494 |
const_iv (SOUND_PLAYER_IS_HIT1) |
1495 |
const_iv (SOUND_PLAYER_IS_HIT2) |
1496 |
const_iv (SOUND_PLAYER_IS_HIT3) |
1497 |
const_iv (SOUND_PLAYER_KILLS) |
1498 |
const_iv (SOUND_PET_IS_KILLED) |
1499 |
const_iv (SOUND_PLAYER_DIES) |
1500 |
const_iv (SOUND_OB_EVAPORATE) |
1501 |
const_iv (SOUND_OB_EXPLODE) |
1502 |
const_iv (SOUND_CLOCK) |
1503 |
const_iv (SOUND_TURN_HANDLE) |
1504 |
const_iv (SOUND_FALL_HOLE) |
1505 |
const_iv (SOUND_DRINK_POISON) |
1506 |
const_iv (SOUND_CAST_SPELL_0) |
1507 |
|
1508 |
const_iv (PREFER_LOW) |
1509 |
const_iv (PREFER_HIGH) |
1510 |
|
1511 |
const_iv (ATNR_PHYSICAL) |
1512 |
const_iv (ATNR_MAGIC) |
1513 |
const_iv (ATNR_FIRE) |
1514 |
const_iv (ATNR_ELECTRICITY) |
1515 |
const_iv (ATNR_COLD) |
1516 |
const_iv (ATNR_CONFUSION) |
1517 |
const_iv (ATNR_ACID) |
1518 |
const_iv (ATNR_DRAIN) |
1519 |
const_iv (ATNR_WEAPONMAGIC) |
1520 |
const_iv (ATNR_GHOSTHIT) |
1521 |
const_iv (ATNR_POISON) |
1522 |
const_iv (ATNR_SLOW) |
1523 |
const_iv (ATNR_PARALYZE) |
1524 |
const_iv (ATNR_TURN_UNDEAD) |
1525 |
const_iv (ATNR_FEAR) |
1526 |
const_iv (ATNR_CANCELLATION) |
1527 |
const_iv (ATNR_DEPLETE) |
1528 |
const_iv (ATNR_DEATH) |
1529 |
const_iv (ATNR_CHAOS) |
1530 |
const_iv (ATNR_COUNTERSPELL) |
1531 |
const_iv (ATNR_GODPOWER) |
1532 |
const_iv (ATNR_HOLYWORD) |
1533 |
const_iv (ATNR_BLIND) |
1534 |
const_iv (ATNR_INTERNAL) |
1535 |
const_iv (ATNR_LIFE_STEALING) |
1536 |
const_iv (ATNR_DISEASE) |
1537 |
|
1538 |
const_iv (MAP_FLUSH) |
1539 |
const_iv (MAP_PLAYER_UNIQUE) |
1540 |
const_iv (MAP_BLOCK) |
1541 |
const_iv (MAP_STYLE) |
1542 |
const_iv (MAP_OVERLAY) |
1543 |
|
1544 |
const_iv (MAP_IN_MEMORY) |
1545 |
const_iv (MAP_SWAPPED) |
1546 |
const_iv (MAP_LOADING) |
1547 |
const_iv (MAP_SAVING) |
1548 |
|
1549 |
const_iv (KLASS_GLOBAL) |
1550 |
const_iv (KLASS_OBJECT) |
1551 |
const_iv (KLASS_PLAYER) |
1552 |
const_iv (KLASS_MAP) |
1553 |
}; |
1554 |
|
1555 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1556 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1557 |
|
1558 |
static const struct { |
1559 |
const char *name; |
1560 |
int skip; |
1561 |
IV klass; |
1562 |
IV iv; |
1563 |
} *eiv, event_iv[] = { |
1564 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1565 |
# include "eventinc.h" |
1566 |
# undef def |
1567 |
}; |
1568 |
|
1569 |
AV *av = get_av ("cf::EVENT", 1); |
1570 |
|
1571 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1572 |
{ |
1573 |
AV *event = newAV (); |
1574 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1575 |
av_push (event, newSViv (eiv->klass)); |
1576 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1577 |
newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1578 |
} |
1579 |
|
1580 |
//I_EVENT_API (PACKAGE); |
1581 |
} |
1582 |
|
1583 |
void _init_vars () |
1584 |
CODE: |
1585 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
1586 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
1587 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
1588 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
1589 |
cb_map = get_av ("cf::CB_MAP" , 1); |
1590 |
|
1591 |
void _global_reattach () |
1592 |
CODE: |
1593 |
{ |
1594 |
// reattach to all attachable objects in the game. |
1595 |
for (player *pl = first_player; pl; pl = pl->next) |
1596 |
reattach (pl); |
1597 |
|
1598 |
for (maptile *map = first_map; map; map = map->next) |
1599 |
reattach (map); |
1600 |
|
1601 |
for (object *op = object::first; op; op = op->next) |
1602 |
reattach (op); |
1603 |
} |
1604 |
|
1605 |
NV floor (NV x) |
1606 |
|
1607 |
NV ceil (NV x) |
1608 |
|
1609 |
void server_tick () |
1610 |
|
1611 |
void |
1612 |
LOG (int level, char *msg) |
1613 |
PROTOTYPE: $$ |
1614 |
C_ARGS: (LogLevel)level, "%s", msg |
1615 |
|
1616 |
char *path_combine (char *base, char *path) |
1617 |
PROTOTYPE: $$ |
1618 |
|
1619 |
char *path_combine_and_normalize (char *base, char *path) |
1620 |
PROTOTYPE: $$ |
1621 |
|
1622 |
const char * |
1623 |
get_maps_directory (char *path) |
1624 |
PROTOTYPE: $ |
1625 |
ALIAS: maps_directory = 0 |
1626 |
CODE: |
1627 |
RETVAL = create_pathname (path); |
1628 |
OUTPUT: RETVAL |
1629 |
|
1630 |
void |
1631 |
sub_generation_inc () |
1632 |
CODE: |
1633 |
PL_sub_generation++; |
1634 |
|
1635 |
char * |
1636 |
mapdir () |
1637 |
PROTOTYPE: |
1638 |
ALIAS: |
1639 |
mapdir = 0 |
1640 |
uniquedir = 1 |
1641 |
tmpdir = 2 |
1642 |
confdir = 3 |
1643 |
localdir = 4 |
1644 |
playerdir = 5 |
1645 |
datadir = 6 |
1646 |
CODE: |
1647 |
switch (ix) |
1648 |
{ |
1649 |
case 0: RETVAL = settings.mapdir ; break; |
1650 |
case 1: RETVAL = settings.uniquedir; break; |
1651 |
case 2: RETVAL = settings.tmpdir ; break; |
1652 |
case 3: RETVAL = settings.confdir ; break; |
1653 |
case 4: RETVAL = settings.localdir ; break; |
1654 |
case 5: RETVAL = settings.playerdir; break; |
1655 |
case 6: RETVAL = settings.datadir ; break; |
1656 |
} |
1657 |
OUTPUT: RETVAL |
1658 |
|
1659 |
void _exit (int status = 0) |
1660 |
|
1661 |
int cf_find_animation (char *text) |
1662 |
PROTOTYPE: $ |
1663 |
|
1664 |
int random_roll(int min, int max, object *op, int goodbad); |
1665 |
|
1666 |
const char *cost_string_from_value(uint64 cost, int approx = 0) |
1667 |
|
1668 |
int invoke (int event, ...) |
1669 |
CODE: |
1670 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1671 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1672 |
for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1673 |
RETVAL = INVOKE_((event_type)event, ARG_AV (av)); |
1674 |
OUTPUT: RETVAL |
1675 |
|
1676 |
int |
1677 |
exp_to_level (val64 exp) |
1678 |
CODE: |
1679 |
{ |
1680 |
int i = 0; |
1681 |
|
1682 |
RETVAL = settings.max_level; |
1683 |
|
1684 |
for (i = 1; i <= settings.max_level; i++) |
1685 |
{ |
1686 |
if (levels[i] > exp) |
1687 |
{ |
1688 |
RETVAL = i - 1; |
1689 |
break; |
1690 |
} |
1691 |
} |
1692 |
} |
1693 |
OUTPUT: RETVAL |
1694 |
|
1695 |
val64 |
1696 |
level_to_min_exp (int level) |
1697 |
CODE: |
1698 |
if (level > settings.max_level) |
1699 |
RETVAL = levels[settings.max_level]; |
1700 |
else if (level < 1) |
1701 |
RETVAL = 0; |
1702 |
else |
1703 |
RETVAL = levels[level]; |
1704 |
OUTPUT: RETVAL |
1705 |
|
1706 |
SV * |
1707 |
resistance_to_string (int atnr) |
1708 |
CODE: |
1709 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1710 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1711 |
else |
1712 |
XSRETURN_UNDEF; |
1713 |
OUTPUT: RETVAL |
1714 |
|
1715 |
int |
1716 |
_valid (SV *obj) |
1717 |
CODE: |
1718 |
RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1719 |
OUTPUT: |
1720 |
RETVAL |
1721 |
|
1722 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1723 |
|
1724 |
INCLUDE: $PERL genacc object ../include/object.h | |
1725 |
|
1726 |
int invoke (object *op, int event, ...) |
1727 |
CODE: |
1728 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1729 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1730 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1731 |
RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); |
1732 |
OUTPUT: RETVAL |
1733 |
|
1734 |
SV *registry (object *op) |
1735 |
CODE: |
1736 |
RETVAL = registry_of (op); |
1737 |
OUTPUT: |
1738 |
RETVAL |
1739 |
|
1740 |
void mortals () |
1741 |
PPCODE: |
1742 |
EXTEND (SP, object::mortals.size ()); |
1743 |
for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
1744 |
PUSHs (to_sv (*i)); |
1745 |
|
1746 |
object *first () |
1747 |
CODE: |
1748 |
RETVAL = object::first; |
1749 |
OUTPUT: RETVAL |
1750 |
|
1751 |
# missing properties |
1752 |
|
1753 |
int flag (object *op, int flag, int value = 1) |
1754 |
PROTOTYPE: $$;$ |
1755 |
CODE: |
1756 |
RETVAL = QUERY_FLAG (op, flag); |
1757 |
if (items >= 3) |
1758 |
if (value) |
1759 |
SET_FLAG (op, flag); |
1760 |
else |
1761 |
CLEAR_FLAG (op, flag); |
1762 |
OUTPUT: RETVAL |
1763 |
|
1764 |
object *head (object *op) |
1765 |
PROTOTYPE: $ |
1766 |
CODE: |
1767 |
RETVAL = op->head ? op->head : op; |
1768 |
OUTPUT: RETVAL |
1769 |
|
1770 |
int is_head (object *op) |
1771 |
PROTOTYPE: $ |
1772 |
CODE: |
1773 |
RETVAL = !op->head; |
1774 |
OUTPUT: RETVAL |
1775 |
|
1776 |
void |
1777 |
inv (object *obj) |
1778 |
PROTOTYPE: $ |
1779 |
PPCODE: |
1780 |
{ |
1781 |
object *o; |
1782 |
for (o = obj->inv; o; o = o->below) |
1783 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1784 |
} |
1785 |
|
1786 |
object *find_best_object_match (object *op, const char *match) |
1787 |
|
1788 |
object *find_marked_object (object *op) |
1789 |
|
1790 |
int cf_object_get_resistance (object *op, int rtype) |
1791 |
ALIAS: resistance = 0 |
1792 |
|
1793 |
int need_identify (const object *obj); |
1794 |
|
1795 |
int apply_shop_mat (object *shop_mat, object *op); |
1796 |
|
1797 |
int move (object *op, int dir, object *originator = op) |
1798 |
CODE: |
1799 |
RETVAL = move_ob (op, dir, originator); |
1800 |
OUTPUT: |
1801 |
RETVAL |
1802 |
|
1803 |
void cf_object_apply (object *op, object *author, int flags = 0) |
1804 |
|
1805 |
void cf_object_apply_below (object *op) |
1806 |
|
1807 |
void cf_object_remove (object *op) |
1808 |
|
1809 |
void cf_object_free (object *op) |
1810 |
|
1811 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1812 |
|
1813 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1814 |
|
1815 |
int cf_object_change_map (object *op, int x, int y, maptile *map) |
1816 |
|
1817 |
object *cf_object_clone (object *op, int clonetype = 0) |
1818 |
|
1819 |
int cf_object_pay_item (object *op, object *buyer) |
1820 |
|
1821 |
int cf_object_pay_amount (object *op, uint64 amount) |
1822 |
|
1823 |
void pay_player (object *op, uint64 amount) |
1824 |
|
1825 |
val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1826 |
|
1827 |
int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1828 |
|
1829 |
int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1830 |
|
1831 |
void cf_object_learn_spell (object *op, object *sp) |
1832 |
|
1833 |
void cf_object_forget_spell (object *op, object *sp) |
1834 |
|
1835 |
object *cf_object_check_for_spell (object *op, char *spellname) |
1836 |
|
1837 |
int cf_object_query_money (object *op) |
1838 |
ALIAS: money = 0 |
1839 |
|
1840 |
int cf_object_query_cost (object *op, object *who, int flags) |
1841 |
ALIAS: cost = 0 |
1842 |
|
1843 |
void cf_object_activate_rune (object *op , object *victim) |
1844 |
|
1845 |
int cf_object_check_trigger (object *op, object *cause) |
1846 |
|
1847 |
int cf_object_out_of_map (object *op, int x, int y) |
1848 |
|
1849 |
void cf_object_drop (object *op, object *author) |
1850 |
|
1851 |
void cf_object_take (object *op, object *author) |
1852 |
|
1853 |
object *cf_object_insert_object (object *op, object *container) |
1854 |
|
1855 |
object *cf_object_insert_in_ob (object *ob, object *where) |
1856 |
|
1857 |
int cf_object_teleport (object *op, maptile *map, int x, int y) |
1858 |
|
1859 |
void cf_object_update (object *op, int flags) |
1860 |
|
1861 |
void cf_object_pickup (object *op, object *what) |
1862 |
|
1863 |
object *cf_create_object_by_name (const char *name) |
1864 |
|
1865 |
void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1866 |
|
1867 |
void player_lvl_adj (object *who, object *skill = 0) |
1868 |
|
1869 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1870 |
|
1871 |
int calc_skill_exp (object *who, object *op, object *skill); |
1872 |
|
1873 |
void push_button (object *op); |
1874 |
|
1875 |
void use_trigger (object *op); |
1876 |
|
1877 |
void add_button_link (object *button, maptile *map, int connected); |
1878 |
|
1879 |
void remove_button_link (object *op); |
1880 |
|
1881 |
void |
1882 |
cf_object_set_resistance (object *op, int rtype, int val) |
1883 |
CODE: |
1884 |
if (rtype >= 0 && rtype < NROFATTACKS) |
1885 |
op->resist[rtype] = val; |
1886 |
|
1887 |
|
1888 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1889 |
|
1890 |
void cf_fix_object (object *pl) |
1891 |
ALIAS: fix = 0 |
1892 |
|
1893 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1894 |
|
1895 |
# no clean way to get an object from an archetype - stupid idiotic |
1896 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1897 |
|
1898 |
object *new (const char *archetype = 0) |
1899 |
PROTOTYPE: ;$ |
1900 |
CODE: |
1901 |
RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1902 |
OUTPUT: |
1903 |
RETVAL |
1904 |
|
1905 |
object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1906 |
PROTOTYPE: $$$$$$ |
1907 |
CODE: |
1908 |
{ |
1909 |
int unused_type; |
1910 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1911 |
} |
1912 |
|
1913 |
# syntatic sugar for easier use in event callbacks. |
1914 |
const char *options (object *op) |
1915 |
CODE: |
1916 |
RETVAL = op->name; |
1917 |
OUTPUT: |
1918 |
RETVAL |
1919 |
|
1920 |
player *contr (object *op) |
1921 |
CODE: |
1922 |
RETVAL = op->contr; |
1923 |
OUTPUT: RETVAL |
1924 |
|
1925 |
const char *get_ob_key_value (object *op, const char *key) |
1926 |
|
1927 |
bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1928 |
|
1929 |
object *get_nearest_player (object *ob) |
1930 |
ALIAS: nearest_player = 0 |
1931 |
PREINIT: |
1932 |
extern object *get_nearest_player (object *); |
1933 |
|
1934 |
void rangevector (object *ob, object *other, int flags = 0) |
1935 |
PROTOTYPE: $$;$ |
1936 |
PPCODE: |
1937 |
{ |
1938 |
rv_vector rv; |
1939 |
get_rangevector (ob, other, &rv, flags); |
1940 |
EXTEND (SP, 5); |
1941 |
PUSHs (newSVuv (rv.distance)); |
1942 |
PUSHs (newSViv (rv.distance_x)); |
1943 |
PUSHs (newSViv (rv.distance_y)); |
1944 |
PUSHs (newSViv (rv.direction)); |
1945 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
1946 |
} |
1947 |
|
1948 |
bool on_same_map_as (object *ob, object *other) |
1949 |
CODE: |
1950 |
RETVAL = on_same_map (ob, other); |
1951 |
OUTPUT: RETVAL |
1952 |
|
1953 |
const char * |
1954 |
base_name (object *op, int plural = op->nrof > 1) |
1955 |
CODE: |
1956 |
RETVAL = query_base_name (op, plural); |
1957 |
OUTPUT: RETVAL |
1958 |
|
1959 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1960 |
|
1961 |
player *player (object *op) |
1962 |
CODE: |
1963 |
RETVAL = op->contr; |
1964 |
OUTPUT: RETVAL |
1965 |
|
1966 |
void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1967 |
|
1968 |
object *cf_player_send_inventory (object *op) |
1969 |
|
1970 |
char *cf_player_get_ip (object *op) |
1971 |
ALIAS: ip = 0 |
1972 |
|
1973 |
object *cf_player_get_marked_item (object *op) |
1974 |
ALIAS: marked_item = 0 |
1975 |
|
1976 |
void cf_player_set_marked_item (object *op, object *ob) |
1977 |
|
1978 |
partylist *cf_player_get_party (object *op) |
1979 |
ALIAS: party = 0 |
1980 |
|
1981 |
void cf_player_set_party (object *op, partylist *party) |
1982 |
|
1983 |
void kill_player (object *op) |
1984 |
|
1985 |
void esrv_update_item (object *op, int what, object *item) |
1986 |
C_ARGS: what, op, item |
1987 |
|
1988 |
void clear_los (object *op) |
1989 |
|
1990 |
int command_reset (object *op, char *params) |
1991 |
|
1992 |
int command_teleport (object *op, char *params) |
1993 |
|
1994 |
int command_summon (object *op, char *params) |
1995 |
|
1996 |
int command_arrest (object *op, char *params) |
1997 |
|
1998 |
int command_kick (object *op, char *params) |
1999 |
|
2000 |
int command_banish (object *op, char *params) |
2001 |
|
2002 |
|
2003 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2004 |
|
2005 |
INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | |
2006 |
|
2007 |
char * |
2008 |
client (player *pl) |
2009 |
CODE: |
2010 |
RETVAL = pl->socket.client; |
2011 |
OUTPUT: |
2012 |
RETVAL |
2013 |
|
2014 |
char * |
2015 |
host (player *pl) |
2016 |
CODE: |
2017 |
RETVAL = pl->socket.host; |
2018 |
OUTPUT: |
2019 |
RETVAL |
2020 |
|
2021 |
int invoke (player *pl, int event, ...) |
2022 |
CODE: |
2023 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2024 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2025 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2026 |
RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); |
2027 |
OUTPUT: RETVAL |
2028 |
|
2029 |
SV *registry (player *pl) |
2030 |
CODE: |
2031 |
RETVAL = registry_of (pl); |
2032 |
OUTPUT: |
2033 |
RETVAL |
2034 |
|
2035 |
player *cf_player_find (char *name) |
2036 |
PROTOTYPE: $ |
2037 |
|
2038 |
void cf_player_move (player *pl, int dir) |
2039 |
|
2040 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2041 |
|
2042 |
player *first () |
2043 |
CODE: |
2044 |
RETVAL = first_player; |
2045 |
OUTPUT: RETVAL |
2046 |
|
2047 |
player *next (player *pl) |
2048 |
CODE: |
2049 |
RETVAL = pl->next; |
2050 |
OUTPUT: RETVAL |
2051 |
|
2052 |
bool |
2053 |
cell_visible (player *pl, int dx, int dy) |
2054 |
CODE: |
2055 |
RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
2056 |
&& !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
2057 |
OUTPUT: |
2058 |
RETVAL |
2059 |
|
2060 |
void |
2061 |
buggy_mapscroll (player *pl, int value = 1) |
2062 |
CODE: |
2063 |
pl->socket.buggy_mapscroll = value; |
2064 |
|
2065 |
void |
2066 |
send (player *pl, SV *packet) |
2067 |
CODE: |
2068 |
{ |
2069 |
STRLEN len; |
2070 |
char *buf = SvPVbyte (packet, len); |
2071 |
|
2072 |
Write_String_To_Socket (&pl->socket, buf, len); |
2073 |
} |
2074 |
|
2075 |
int |
2076 |
listening (player *pl, int new_value = -1) |
2077 |
CODE: |
2078 |
RETVAL = pl->listening; |
2079 |
if (new_value >= 0) |
2080 |
pl->listening = new_value; |
2081 |
OUTPUT: |
2082 |
RETVAL |
2083 |
|
2084 |
void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2085 |
PROTOTYPE: $;$$$ |
2086 |
PPCODE: |
2087 |
if (GIMME_V != G_VOID) |
2088 |
{ |
2089 |
EXTEND (SP, 3); |
2090 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2091 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2092 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2093 |
} |
2094 |
if (map_path) sv_to (map_path, pl->savebed_map); |
2095 |
if (x) sv_to (x, pl->bed_x); |
2096 |
if (y) sv_to (y, pl->bed_y); |
2097 |
|
2098 |
void |
2099 |
list () |
2100 |
PPCODE: |
2101 |
{ |
2102 |
player *pl; |
2103 |
for (pl = first_player; pl; pl = pl->next) |
2104 |
XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
2105 |
} |
2106 |
|
2107 |
bool |
2108 |
peaceful (player *pl, bool new_setting = 0) |
2109 |
PROTOTYPE: $;$ |
2110 |
CODE: |
2111 |
RETVAL = pl->peaceful; |
2112 |
if (items > 1) |
2113 |
pl->peaceful = new_setting; |
2114 |
OUTPUT: |
2115 |
RETVAL |
2116 |
|
2117 |
living * |
2118 |
orig_stats (player *pl) |
2119 |
CODE: |
2120 |
RETVAL = &pl->orig_stats; |
2121 |
OUTPUT: RETVAL |
2122 |
|
2123 |
living * |
2124 |
last_stats (player *pl) |
2125 |
CODE: |
2126 |
RETVAL = &pl->last_stats; |
2127 |
OUTPUT: RETVAL |
2128 |
|
2129 |
|
2130 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2131 |
|
2132 |
maptile *first () |
2133 |
PROTOTYPE: |
2134 |
CODE: |
2135 |
RETVAL = first_map; |
2136 |
OUTPUT: RETVAL |
2137 |
|
2138 |
int invoke (maptile *map, int event, ...) |
2139 |
CODE: |
2140 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2141 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2142 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2143 |
RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); |
2144 |
OUTPUT: RETVAL |
2145 |
|
2146 |
SV *registry (maptile *map) |
2147 |
CODE: |
2148 |
RETVAL = registry_of (map); |
2149 |
OUTPUT: |
2150 |
RETVAL |
2151 |
|
2152 |
INCLUDE: $PERL genacc maptile ../include/map.h | |
2153 |
|
2154 |
maptile *new (int width, int height) |
2155 |
PROTOTYPE: |
2156 |
CODE: |
2157 |
{ |
2158 |
RETVAL = get_empty_map (width, height); |
2159 |
} |
2160 |
OUTPUT: |
2161 |
RETVAL |
2162 |
|
2163 |
void delete_map (maptile *map) |
2164 |
|
2165 |
void clean_tmp_map (maptile *map) |
2166 |
|
2167 |
void play_sound_map (maptile *map, int x, int y, int sound_num) |
2168 |
|
2169 |
maptile *tile_map (maptile *map, unsigned int dir) |
2170 |
CODE: |
2171 |
RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
2172 |
OUTPUT: |
2173 |
RETVAL |
2174 |
|
2175 |
char *tile_path (maptile *map, unsigned int dir) |
2176 |
CODE: |
2177 |
if (dir >= 4) |
2178 |
XSRETURN_UNDEF; |
2179 |
RETVAL = map->tile_path [dir]; |
2180 |
OUTPUT: |
2181 |
RETVAL |
2182 |
|
2183 |
maptile *ready_map_name (char *name, int flags = 0) |
2184 |
PROTOTYPE: $;$ |
2185 |
ALIAS: |
2186 |
find = 0 |
2187 |
get_map = 1 |
2188 |
|
2189 |
maptile *has_been_loaded (char *name) |
2190 |
PROTOTYPE: $ |
2191 |
|
2192 |
int in_memory (maptile *map) |
2193 |
CODE: |
2194 |
RETVAL = map->in_memory; |
2195 |
OUTPUT: |
2196 |
RETVAL |
2197 |
|
2198 |
void |
2199 |
trigger (maptile *map, long connection, bool state = true) |
2200 |
CODE: |
2201 |
activate_connection (map, connection, state); |
2202 |
|
2203 |
void |
2204 |
get_connection (maptile *map, long connection) |
2205 |
PPCODE: |
2206 |
oblinkpt *obp = get_connection_links (map, connection); |
2207 |
if (obp) |
2208 |
for (objectlink *ol = obp->link; ol; ol = ol->next) |
2209 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2210 |
|
2211 |
object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2212 |
|
2213 |
object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2214 |
|
2215 |
object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2216 |
C_ARGS: str, map, nx, ny |
2217 |
|
2218 |
void |
2219 |
cf_map_normalise (maptile *map, int x, int y) |
2220 |
PPCODE: |
2221 |
{ |
2222 |
maptile *nmap = 0; |
2223 |
I16 nx = 0, ny = 0; |
2224 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2225 |
|
2226 |
EXTEND (SP, 4); |
2227 |
PUSHs (sv_2mortal (newSViv (flags))); |
2228 |
|
2229 |
if (GIMME_V == G_ARRAY) |
2230 |
{ |
2231 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2232 |
PUSHs (sv_2mortal (newSViv (nx))); |
2233 |
PUSHs (sv_2mortal (newSViv (ny))); |
2234 |
} |
2235 |
} |
2236 |
|
2237 |
void |
2238 |
at (maptile *map, unsigned int x, unsigned int y) |
2239 |
PROTOTYPE: $$$ |
2240 |
PPCODE: |
2241 |
{ |
2242 |
object *o; |
2243 |
maptile *nmap = 0; |
2244 |
I16 nx, ny; |
2245 |
|
2246 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2247 |
|
2248 |
if (nmap) |
2249 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2250 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2251 |
} |
2252 |
|
2253 |
SV * |
2254 |
bot_at (maptile *obj, unsigned int x, unsigned int y) |
2255 |
PROTOTYPE: $$$ |
2256 |
ALIAS: |
2257 |
top_at = 1 |
2258 |
flags_at = 2 |
2259 |
light_at = 3 |
2260 |
move_block_at = 4 |
2261 |
move_slow_at = 5 |
2262 |
move_on_at = 6 |
2263 |
move_off_at = 7 |
2264 |
INIT: |
2265 |
if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2266 |
CODE: |
2267 |
switch (ix) |
2268 |
{ |
2269 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2270 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2271 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2272 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2273 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2274 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2275 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2276 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2277 |
} |
2278 |
OUTPUT: |
2279 |
RETVAL |
2280 |
|
2281 |
void fix_walls (maptile *map, int x, int y) |
2282 |
|
2283 |
void fix_walls_around (maptile *map, int x, int y) |
2284 |
|
2285 |
MODULE = cf PACKAGE = cf::arch |
2286 |
|
2287 |
archetype *find (const char *name) |
2288 |
CODE: |
2289 |
RETVAL = archetype::find (name); |
2290 |
OUTPUT: |
2291 |
RETVAL |
2292 |
|
2293 |
archetype *first() |
2294 |
PROTOTYPE: |
2295 |
CODE: |
2296 |
RETVAL = first_archetype; |
2297 |
OUTPUT: RETVAL |
2298 |
|
2299 |
INCLUDE: $PERL genacc archetype ../include/object.h | |
2300 |
|
2301 |
MODULE = cf PACKAGE = cf::party |
2302 |
|
2303 |
partylist *first () |
2304 |
PROTOTYPE: |
2305 |
CODE: |
2306 |
RETVAL = get_firstparty (); |
2307 |
OUTPUT: RETVAL |
2308 |
|
2309 |
partylist *next (partylist *party) |
2310 |
CODE: |
2311 |
RETVAL = party->next; |
2312 |
OUTPUT: RETVAL |
2313 |
|
2314 |
const char *name (partylist *party) |
2315 |
CODE: |
2316 |
RETVAL = party->partyname; |
2317 |
OUTPUT: RETVAL |
2318 |
|
2319 |
const char *password (partylist *party) |
2320 |
CODE: |
2321 |
RETVAL = party->passwd; |
2322 |
OUTPUT: RETVAL |
2323 |
|
2324 |
MODULE = cf PACKAGE = cf::region |
2325 |
|
2326 |
region *first () |
2327 |
PROTOTYPE: |
2328 |
CODE: |
2329 |
RETVAL = first_region; |
2330 |
OUTPUT: RETVAL |
2331 |
|
2332 |
region *next (region *reg) |
2333 |
CODE: |
2334 |
RETVAL = reg->next; |
2335 |
OUTPUT: RETVAL |
2336 |
|
2337 |
const char *name (region *reg) |
2338 |
CODE: |
2339 |
RETVAL = reg->name; |
2340 |
OUTPUT: RETVAL |
2341 |
|
2342 |
region *parent (region *reg) |
2343 |
CODE: |
2344 |
RETVAL = reg->parent; |
2345 |
OUTPUT: RETVAL |
2346 |
|
2347 |
const char *longname (region *reg) |
2348 |
CODE: |
2349 |
RETVAL = reg->longname; |
2350 |
OUTPUT: RETVAL |
2351 |
|
2352 |
const char *msg (region *reg) |
2353 |
CODE: |
2354 |
RETVAL = reg->msg; |
2355 |
OUTPUT: RETVAL |
2356 |
|
2357 |
MODULE = cf PACKAGE = cf::living |
2358 |
|
2359 |
INCLUDE: $PERL genacc living ../include/living.h | |
2360 |
|