… | … | ||
---|---|---|---|
1586 | { | 1586 | { |
1587 | // reattach to all attachable objects in the game. | 1587 | // reattach to all attachable objects in the game. |
1588 | for_all_clients (ns) | 1588 | for_all_clients (ns) |
1589 | ns->reattach (); | 1589 | ns->reattach (); |
1590 | 1590 | ||
1591 | for_all_players (pl) | ||
1592 | pl->reattach (); | ||
1593 | |||
1594 | //TODO | ||
1595 | //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) | ||
1596 | // i->second->reattach (); | ||
1597 | |||
1598 | for_all_objects (op) | 1591 | for_all_objects (op) |
1599 | op->reattach (); | 1592 | op->reattach (); |
1600 | } | 1593 | } |
1601 | 1594 | ||
1602 | NV floor (NV x) | 1595 | NV floor (NV x) |
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+ | Added lines |
< | Changed lines |
> | Changed lines |