1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/*****************************************************************************/ |
4 |
|
5 |
/* |
6 |
* This code is placed under the GNU General Public Licence (GPL) |
7 |
* |
8 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
9 |
* Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
10 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
14 |
* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 |
*/ |
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|
26 |
#define PLUGIN_NAME "perl" |
27 |
#define PLUGIN_VERSION "cfperl 0.5" |
28 |
|
29 |
#include <plugin_common.h> |
30 |
#include <sounds.h> |
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#include <cstdarg> |
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#include <sproto.h> |
33 |
|
34 |
#include "cfperl.h" |
35 |
#include "shstr.h" |
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|
37 |
#include <unistd.h> |
38 |
#if _POSIX_MEMLOCK |
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# include <sys/mman.h> |
40 |
#endif |
41 |
|
42 |
#include <EXTERN.h> |
43 |
#include <perl.h> |
44 |
#include <XSUB.h> |
45 |
|
46 |
#include "CoroAPI.h" |
47 |
#include "perlxsi.c" |
48 |
|
49 |
extern sint64 *levels; // the experience table |
50 |
|
51 |
typedef object object_ornull; |
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typedef maptile maptile_ornull; |
53 |
|
54 |
#if IVSIZE >= 8 |
55 |
typedef IV val64; |
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# define newSVval64 newSViv |
57 |
# define SvVAL64 SvIV |
58 |
#else |
59 |
typedef double val64; |
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# define newSVval64 newSVnv |
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# define SvVAL64 SvNV |
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#endif |
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|
64 |
static f_plug_api gethook = cfapi_get_hooks; |
65 |
static f_plug_api object_set_property = cfapi_object_set_property; |
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static f_plug_api object_insert = cfapi_object_insert; |
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|
68 |
static PerlInterpreter *perl; |
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|
70 |
double runtime; |
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|
72 |
global gbl_ev; |
73 |
static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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static SV *sv_runtime; |
75 |
|
76 |
static HV |
77 |
*stash_cf, |
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*stash_cf_object_wrap, |
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*stash_cf_object_player_wrap, |
80 |
*stash_cf_player_wrap, |
81 |
*stash_cf_map_wrap, |
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*stash_cf_client_wrap, |
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*stash_cf_arch_wrap, |
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*stash_cf_party_wrap, |
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*stash_cf_region_wrap, |
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*stash_cf_living_wrap; |
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|
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// helper cast function, returns super class * or 0 |
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template<class super> |
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static super * |
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is_a (attachable *at) |
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{ |
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//return dynamic_cast<super *>(at); // slower, safer |
94 |
if (typeid (*at) == typeid (super)) |
95 |
return static_cast<super *>(at); |
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else |
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return 0; |
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} |
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|
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
101 |
|
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unordered_vector<attachable *> attachable::mortals; |
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|
104 |
attachable::~attachable () |
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{ |
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assert (!self); |
107 |
} |
108 |
|
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int |
110 |
attachable::refcnt_cnt () const |
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{ |
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return refcnt + (self ? SvREFCNT (self) : 0); |
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} |
114 |
|
115 |
void |
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attachable::optimise () |
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{ |
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if (self |
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&& SvREFCNT (self) == 1 |
120 |
&& !HvTOTALKEYS (self)) |
121 |
{ |
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refcnt_inc (); |
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SvREFCNT_dec ((SV *)self); |
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} |
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} |
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|
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// check wether the object really is dead |
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void |
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attachable::do_check () |
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{ |
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if (refcnt > 0 || refcnt_cnt () > 0) |
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return; |
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|
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destroy (); |
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|
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if (self) |
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{ |
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hv_clear (self); |
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sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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SvREFCNT_dec (self); |
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self = 0; |
142 |
} |
143 |
} |
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|
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void |
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attachable::do_destroy () |
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{ |
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invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
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|
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if (self) |
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hv_clear (self); |
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|
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mortals.push_back (this); |
154 |
} |
155 |
|
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void |
157 |
attachable::destroy () |
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{ |
159 |
if (destroyed ()) |
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return; |
161 |
|
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flags |= F_DESTROYED; |
163 |
do_destroy (); |
164 |
} |
165 |
|
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void |
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attachable::check_mortals () |
168 |
{ |
169 |
for (int i = 0; i < mortals.size (); ) |
170 |
{ |
171 |
attachable *obj = mortals [i]; |
172 |
|
173 |
obj->refcnt_chk (); // unborrow from perl, if necessary |
174 |
|
175 |
if (obj->refcnt || obj->self) |
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{ |
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#if 0 |
178 |
if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), |
179 |
obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D |
180 |
#endif |
181 |
|
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++i; // further delay freeing |
183 |
}//D |
184 |
else |
185 |
{ |
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//Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D |
187 |
mortals.erase (i); |
188 |
delete obj; |
189 |
} |
190 |
} |
191 |
} |
192 |
|
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attachable & |
194 |
attachable::operator =(const attachable &src) |
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{ |
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//if (self || cb) |
197 |
//INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
198 |
|
199 |
attach = src.attach; |
200 |
return *this; |
201 |
} |
202 |
|
203 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
204 |
|
205 |
static SV * |
206 |
newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
207 |
{ |
208 |
SV *sv; |
209 |
|
210 |
if (!ptr) |
211 |
return &PL_sv_undef; |
212 |
|
213 |
sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
214 |
return sv_bless (newRV_noinc ((SV *)hv), stash); |
215 |
} |
216 |
|
217 |
static int |
218 |
attachable_free (pTHX_ SV *sv, MAGIC *mg) |
219 |
{ |
220 |
attachable *at = (attachable *)mg->mg_ptr; |
221 |
at->self = 0; |
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// next line makes sense, but most objects still have refcnt 0 by default |
223 |
//at->refcnt_chk (); |
224 |
return 0; |
225 |
} |
226 |
|
227 |
MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
228 |
|
229 |
static SV * |
230 |
newSVattachable (attachable *obj, HV *stash) |
231 |
{ |
232 |
if (!obj) |
233 |
return &PL_sv_undef; |
234 |
|
235 |
if (!obj->self) |
236 |
{ |
237 |
obj->self = newHV (); |
238 |
sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
239 |
|
240 |
// borrow the refcnt from the object |
241 |
// it is important thta no refcnt_chk is being executed here |
242 |
obj->refcnt_dec (); |
243 |
|
244 |
// now bless the object _once_ |
245 |
return sv_bless (newRV_inc ((SV *)obj->self), stash); |
246 |
} |
247 |
else |
248 |
{ |
249 |
SV *sv = newRV_inc ((SV *)obj->self); |
250 |
|
251 |
if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
252 |
SvAMAGIC_on (sv); |
253 |
|
254 |
return sv; |
255 |
} |
256 |
} |
257 |
|
258 |
static void |
259 |
clearSVptr (SV *sv) |
260 |
{ |
261 |
if (SvROK (sv)) |
262 |
sv = SvRV (sv); |
263 |
|
264 |
hv_clear ((HV *)sv); |
265 |
sv_unmagic (sv, PERL_MAGIC_ext); |
266 |
} |
267 |
|
268 |
static long |
269 |
SvPTR (SV *sv, const char *klass) |
270 |
{ |
271 |
if (!sv_derived_from (sv, klass)) |
272 |
croak ("object of type %s expected", klass); |
273 |
|
274 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
275 |
|
276 |
if (!mg) |
277 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
278 |
|
279 |
return (long)mg->mg_ptr; |
280 |
} |
281 |
|
282 |
static long |
283 |
SvPTR_ornull (SV *sv, const char *klass) |
284 |
{ |
285 |
if (SvOK (sv)) |
286 |
return SvPTR (sv, klass); |
287 |
else |
288 |
return 0; |
289 |
} |
290 |
|
291 |
inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
292 |
inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
293 |
inline SV *to_sv (bool v) { return newSViv (v); } |
294 |
inline SV *to_sv ( signed char v) { return newSViv (v); } |
295 |
inline SV *to_sv (unsigned char v) { return newSViv (v); } |
296 |
inline SV *to_sv ( signed short v) { return newSViv (v); } |
297 |
inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
298 |
inline SV *to_sv ( signed int v) { return newSViv (v); } |
299 |
inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
300 |
inline SV *to_sv ( signed long v) { return newSViv (v); } |
301 |
inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
302 |
inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
303 |
inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
304 |
inline SV *to_sv (float v) { return newSVnv (v); } |
305 |
inline SV *to_sv (double v) { return newSVnv (v); } |
306 |
inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
307 |
inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
308 |
inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
309 |
inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
310 |
inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
311 |
inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
312 |
inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
313 |
inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
314 |
|
315 |
inline SV *to_sv (object & v) { return to_sv (&v); } |
316 |
inline SV *to_sv (living & v) { return to_sv (&v); } |
317 |
|
318 |
inline SV *to_sv (facetile * v) { return to_sv (v->name); } |
319 |
inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
320 |
|
321 |
inline SV *to_sv (UUID v) |
322 |
{ |
323 |
char buf[128]; |
324 |
snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
325 |
return newSVpv (buf, 0); |
326 |
} |
327 |
|
328 |
inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
329 |
inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
330 |
inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
331 |
inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
332 |
inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
333 |
inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
334 |
inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
335 |
inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
336 |
inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
337 |
inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
338 |
inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
339 |
inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
340 |
inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
341 |
inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
342 |
inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
343 |
inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
344 |
inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
345 |
inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
346 |
inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
347 |
inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
348 |
inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
349 |
inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
350 |
inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
351 |
inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
352 |
|
353 |
inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } |
354 |
inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
355 |
|
356 |
template<class T> |
357 |
inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
358 |
|
359 |
template<int N> |
360 |
inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
361 |
|
362 |
inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
363 |
inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
364 |
inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
365 |
inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
366 |
inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
367 |
|
368 |
inline void sv_to (SV *sv, UUID &v) |
369 |
{ |
370 |
unsigned int version; |
371 |
|
372 |
if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
373 |
croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
374 |
} |
375 |
|
376 |
inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
377 |
|
378 |
static SV * |
379 |
newSVdt_va (va_list &ap, data_type type) |
380 |
{ |
381 |
SV *sv; |
382 |
|
383 |
switch (type) |
384 |
{ |
385 |
case DT_INT: |
386 |
sv = newSViv (va_arg (ap, int)); |
387 |
break; |
388 |
|
389 |
case DT_INT64: |
390 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
391 |
break; |
392 |
|
393 |
case DT_DOUBLE: |
394 |
sv = newSVnv (va_arg (ap, double)); |
395 |
break; |
396 |
|
397 |
case DT_STRING: |
398 |
{ |
399 |
char *str = (char *)va_arg (ap, const char *); |
400 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
401 |
} |
402 |
break; |
403 |
|
404 |
case DT_DATA: |
405 |
{ |
406 |
char *str = (char *)va_arg (ap, const void *); |
407 |
int len = va_arg (ap, int); |
408 |
sv = str ? newSVpv (str, len) : &PL_sv_undef; |
409 |
} |
410 |
break; |
411 |
|
412 |
case DT_OBJECT: |
413 |
sv = to_sv (va_arg (ap, object *)); |
414 |
break; |
415 |
|
416 |
case DT_MAP: |
417 |
// va_arg (object *) when void * is passed is an XSI extension |
418 |
sv = to_sv (va_arg (ap, maptile *)); |
419 |
break; |
420 |
|
421 |
case DT_CLIENT: |
422 |
sv = to_sv (va_arg (ap, client *)); |
423 |
break; |
424 |
|
425 |
case DT_PLAYER: |
426 |
sv = to_sv (va_arg (ap, player *)); |
427 |
break; |
428 |
|
429 |
case DT_ARCH: |
430 |
sv = to_sv (va_arg (ap, archetype *)); |
431 |
break; |
432 |
|
433 |
case DT_PARTY: |
434 |
sv = to_sv (va_arg (ap, partylist *)); |
435 |
break; |
436 |
|
437 |
case DT_REGION: |
438 |
sv = to_sv (va_arg (ap, region *)); |
439 |
break; |
440 |
|
441 |
default: |
442 |
assert (("unhandled type in newSVdt_va", 0)); |
443 |
} |
444 |
|
445 |
return sv; |
446 |
} |
447 |
|
448 |
static SV * |
449 |
newSVdt (data_type type, ...) |
450 |
{ |
451 |
va_list ap; |
452 |
|
453 |
va_start (ap, type); |
454 |
SV *sv = newSVdt_va (ap, type); |
455 |
va_end (ap); |
456 |
|
457 |
return sv; |
458 |
} |
459 |
|
460 |
static SV * |
461 |
newSVcfapi (int type, ...) |
462 |
{ |
463 |
SV *sv; |
464 |
|
465 |
va_list ap; |
466 |
va_start (ap, type); |
467 |
|
468 |
switch (type) |
469 |
{ |
470 |
case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
471 |
case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
472 |
case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
473 |
case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
474 |
case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
475 |
case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
476 |
case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
477 |
case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
478 |
case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
479 |
case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
480 |
|
481 |
default: |
482 |
assert (("unhandled type in newSVcfapi", 0)); |
483 |
} |
484 |
|
485 |
va_end (ap); |
486 |
|
487 |
return sv; |
488 |
} |
489 |
|
490 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
491 |
|
492 |
SV * |
493 |
registry (attachable *ext) |
494 |
{ |
495 |
if (!ext->cb) |
496 |
ext->cb = newAV (); |
497 |
|
498 |
return newRV_inc ((SV *)ext->cb); |
499 |
} |
500 |
|
501 |
///////////////////////////////////////////////////////////////////////////// |
502 |
|
503 |
extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
504 |
{ |
505 |
return 0; |
506 |
} |
507 |
|
508 |
static CommArray_s rtn_cmd; |
509 |
|
510 |
static int |
511 |
runPluginCommand (object *obj, char *params) |
512 |
{ |
513 |
return -1; |
514 |
} |
515 |
|
516 |
extern "C" void *cfperl_getPluginProperty (int *type, ...) |
517 |
{ |
518 |
va_list args; |
519 |
char *propname; |
520 |
int i; |
521 |
va_start (args, type); |
522 |
propname = va_arg (args, char *); |
523 |
//printf ("Property name: %s\n", propname); |
524 |
|
525 |
if (!strcmp (propname, "command?")) |
526 |
return NULL; |
527 |
else if (!strcmp (propname, "Identification")) |
528 |
{ |
529 |
va_end (args); |
530 |
return (void *)PLUGIN_NAME; |
531 |
} |
532 |
else if (!strcmp (propname, "FullName")) |
533 |
{ |
534 |
va_end (args); |
535 |
return (void *)PLUGIN_VERSION; |
536 |
} |
537 |
else |
538 |
va_end (args); |
539 |
|
540 |
return NULL; |
541 |
} |
542 |
|
543 |
extern "C" int cfperl_postInitPlugin () |
544 |
{ |
545 |
int hooktype = 1; |
546 |
int rtype = 0; |
547 |
|
548 |
cf_init_plugin (gethook); |
549 |
|
550 |
return 0; |
551 |
} |
552 |
|
553 |
extern "C" int cfperl_closePlugin () |
554 |
{ |
555 |
return 0; |
556 |
} |
557 |
|
558 |
void |
559 |
cfperl_init () |
560 |
{ |
561 |
PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
562 |
perl = perl_alloc (); |
563 |
perl_construct (perl); |
564 |
|
565 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
566 |
|
567 |
char *argv[] = { |
568 |
"", |
569 |
"-e" |
570 |
"use Event; use Coro;" // required for bootstrap |
571 |
"cf->bootstrap;" // required for datadir :*> |
572 |
"unshift @INC, cf::datadir ();" |
573 |
"require cf;" |
574 |
}; |
575 |
|
576 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
577 |
{ |
578 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
579 |
exit (EXIT_FAILURE); |
580 |
} |
581 |
} |
582 |
|
583 |
void cfperl_main () |
584 |
{ |
585 |
dSP; |
586 |
|
587 |
PUSHMARK (SP); |
588 |
PUTBACK; |
589 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
590 |
} |
591 |
|
592 |
void |
593 |
attachable::instantiate () |
594 |
{ |
595 |
if (attach) |
596 |
{ |
597 |
invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
598 |
attach = 0; |
599 |
} |
600 |
} |
601 |
|
602 |
void |
603 |
attachable::reattach () |
604 |
{ |
605 |
optimise (); |
606 |
//TODO: check for _attachment's, very important for restarts |
607 |
invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
608 |
} |
609 |
|
610 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
611 |
# define def(type,name) KLASS_ ## type, |
612 |
# include "eventinc.h" |
613 |
# undef def |
614 |
}; |
615 |
|
616 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
617 |
|
618 |
static void |
619 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
620 |
{ |
621 |
// event must be in array |
622 |
if (event >= 0 && event <= AvFILLp (registry)) |
623 |
{ |
624 |
SV *cbs_ = AvARRAY (registry)[event]; |
625 |
|
626 |
// element must be list of callback entries |
627 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
628 |
{ |
629 |
AV *cbs = (AV *)SvRV (cbs_); |
630 |
|
631 |
// no callback entries, no callbacks to call |
632 |
if (AvFILLp (cbs) >= 0) |
633 |
{ |
634 |
if (!callbacks) |
635 |
{ |
636 |
callbacks = newAV (); |
637 |
av_extend (callbacks, 16); |
638 |
} |
639 |
|
640 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
641 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
642 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
643 |
} |
644 |
} |
645 |
} |
646 |
} |
647 |
|
648 |
void |
649 |
attachable::gather_callbacks (AV *&callbacks, event_type event) const |
650 |
{ |
651 |
::gather_callbacks (callbacks, cb_attachable, event); |
652 |
|
653 |
if (cb) |
654 |
::gather_callbacks (callbacks, cb, event); |
655 |
} |
656 |
|
657 |
void |
658 |
global::gather_callbacks (AV *&callbacks, event_type event) const |
659 |
{ |
660 |
::gather_callbacks (callbacks, cb_object, event); |
661 |
} |
662 |
|
663 |
void |
664 |
object::gather_callbacks (AV *&callbacks, event_type event) const |
665 |
{ |
666 |
if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
667 |
{ |
668 |
SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
669 |
|
670 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
671 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
672 |
} |
673 |
|
674 |
if (type <= AvFILLp (cb_type)) |
675 |
{ |
676 |
SV *registry = AvARRAY (cb_type)[type]; |
677 |
|
678 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
679 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
680 |
} |
681 |
|
682 |
attachable::gather_callbacks (callbacks, event); |
683 |
::gather_callbacks (callbacks, cb_object, event); |
684 |
} |
685 |
|
686 |
void |
687 |
archetype::gather_callbacks (AV *&callbacks, event_type event) const |
688 |
{ |
689 |
attachable::gather_callbacks (callbacks, event); |
690 |
//TODO//::gather_callbacks (callbacks, cb_archetype, event); |
691 |
} |
692 |
|
693 |
void |
694 |
client::gather_callbacks (AV *&callbacks, event_type event) const |
695 |
{ |
696 |
attachable::gather_callbacks (callbacks, event); |
697 |
::gather_callbacks (callbacks, cb_client, event); |
698 |
} |
699 |
|
700 |
void |
701 |
player::gather_callbacks (AV *&callbacks, event_type event) const |
702 |
{ |
703 |
attachable::gather_callbacks (callbacks, event); |
704 |
::gather_callbacks (callbacks, cb_player, event); |
705 |
} |
706 |
|
707 |
void |
708 |
maptile::gather_callbacks (AV *&callbacks, event_type event) const |
709 |
{ |
710 |
attachable::gather_callbacks (callbacks, event); |
711 |
::gather_callbacks (callbacks, cb_map, event); |
712 |
} |
713 |
|
714 |
bool |
715 |
attachable::invoke (event_type event, ...) |
716 |
{ |
717 |
data_type dt; |
718 |
va_list ap; |
719 |
|
720 |
va_start (ap, event); |
721 |
|
722 |
// callback call ordering should be: |
723 |
// 1. per-object callback |
724 |
// 2. per-class object |
725 |
// 3. per-type callback |
726 |
// 4. global callbacks |
727 |
|
728 |
AV *callbacks = 0; |
729 |
gather_callbacks (callbacks, event); |
730 |
|
731 |
// short-circuit processing if no callbacks found/defined |
732 |
if (!callbacks) |
733 |
return 0; |
734 |
|
735 |
CALL_BEGIN (3); |
736 |
CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
737 |
CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
738 |
|
739 |
//TODO: unhack |
740 |
if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
741 |
else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
742 |
else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
743 |
else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
744 |
else if (global *gl = is_a<global>(this)) /*nop*/; |
745 |
else |
746 |
abort (); //TODO |
747 |
|
748 |
for (;;) |
749 |
{ |
750 |
dt = (data_type) va_arg (ap, int); |
751 |
|
752 |
if (dt == DT_END) |
753 |
break; |
754 |
else if (dt == DT_AV) |
755 |
{ |
756 |
AV *av = va_arg (ap, AV *); |
757 |
|
758 |
for (int i = 0; i <= av_len (av); ++i) |
759 |
XPUSHs (*av_fetch (av, i, 1)); |
760 |
} |
761 |
else |
762 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
763 |
} |
764 |
|
765 |
va_end (ap); |
766 |
|
767 |
CALL_CALL ("cf::do_invoke", G_SCALAR); |
768 |
count = count > 0 ? POPi : 0; |
769 |
|
770 |
CALL_END; |
771 |
|
772 |
return count; |
773 |
} |
774 |
|
775 |
SV * |
776 |
cfperl_result (int idx) |
777 |
{ |
778 |
AV *av = get_av ("cfperl::invoke_results", 0); |
779 |
if (!av) |
780 |
return &PL_sv_undef; |
781 |
|
782 |
SV **sv = av_fetch (av, idx, 0); |
783 |
if (!sv) |
784 |
return &PL_sv_undef; |
785 |
|
786 |
return *sv; |
787 |
} |
788 |
|
789 |
int |
790 |
cfperl_result_INT (int idx) |
791 |
{ |
792 |
return SvIV (cfperl_result (idx)); |
793 |
} |
794 |
|
795 |
double |
796 |
cfperl_result_DOUBLE (int idx) |
797 |
{ |
798 |
return SvNV (cfperl_result (idx)); |
799 |
} |
800 |
|
801 |
///////////////////////////////////////////////////////////////////////////// |
802 |
|
803 |
void |
804 |
cfperl_emergency_save () |
805 |
{ |
806 |
CALL_BEGIN (0); |
807 |
CALL_CALL ("cf::emergency_save", G_VOID); |
808 |
CALL_END; |
809 |
} |
810 |
|
811 |
maptile * |
812 |
maptile::find_sync (const char *path, maptile *origin) |
813 |
{ |
814 |
CALL_BEGIN (2); |
815 |
CALL_ARG (path); |
816 |
CALL_ARG (origin); |
817 |
CALL_CALL ("cf::map::find_sync", G_SCALAR); |
818 |
|
819 |
maptile *retval; |
820 |
|
821 |
if (count) |
822 |
sv_to (POPs, retval); |
823 |
else |
824 |
retval = 0; |
825 |
|
826 |
CALL_END; |
827 |
|
828 |
return retval; |
829 |
} |
830 |
|
831 |
maptile * |
832 |
maptile::find_async (const char *path, maptile *origin) |
833 |
{ |
834 |
CALL_BEGIN (2); |
835 |
CALL_ARG (path); |
836 |
CALL_ARG (origin); |
837 |
CALL_CALL ("cf::map::find_async", G_SCALAR); |
838 |
|
839 |
maptile *retval; |
840 |
|
841 |
if (count) |
842 |
sv_to (POPs, retval); |
843 |
else |
844 |
retval = 0; |
845 |
|
846 |
CALL_END; |
847 |
|
848 |
return retval; |
849 |
} |
850 |
|
851 |
void |
852 |
maptile::do_load_sync () |
853 |
{ |
854 |
CALL_BEGIN (1); |
855 |
CALL_ARG (this); |
856 |
CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
857 |
CALL_END; |
858 |
} |
859 |
|
860 |
void |
861 |
maptile::change_all_map_light (int change) |
862 |
{ |
863 |
CALL_BEGIN (1); |
864 |
CALL_ARG (change); |
865 |
CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
866 |
CALL_END; |
867 |
} |
868 |
|
869 |
void |
870 |
object::enter_exit (object *exit) |
871 |
{ |
872 |
if (type != PLAYER) |
873 |
return; |
874 |
|
875 |
CALL_BEGIN (2); |
876 |
CALL_ARG (this); |
877 |
CALL_ARG (exit); |
878 |
CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
879 |
CALL_END; |
880 |
} |
881 |
|
882 |
///////////////////////////////////////////////////////////////////////////// |
883 |
|
884 |
struct EventAPI *watcher_base::GEventAPI; |
885 |
struct CoroAPI *coroapi::GCoroAPI; |
886 |
|
887 |
int coroapi::cede_counter; |
888 |
|
889 |
static void iw_dispatch (pe_event *ev) |
890 |
{ |
891 |
iw *w = (iw *)ev->ext_data; |
892 |
w->call (*w); |
893 |
} |
894 |
|
895 |
void |
896 |
iw::alloc () |
897 |
{ |
898 |
pe = GEventAPI->new_idle (0, 0); |
899 |
|
900 |
pe->base.callback = (void *)iw_dispatch; |
901 |
pe->base.ext_data = (void *)this; |
902 |
} |
903 |
|
904 |
static void iow_dispatch (pe_event *ev) |
905 |
{ |
906 |
iow *w = (iow *)ev->ext_data; |
907 |
w->call (*w, ((pe_ioevent *)ev)->got); |
908 |
} |
909 |
|
910 |
void |
911 |
iow::alloc () |
912 |
{ |
913 |
pe = GEventAPI->new_io (0, 0); |
914 |
|
915 |
pe->base.callback = (void *)iow_dispatch; |
916 |
pe->base.ext_data = (void *)this; |
917 |
|
918 |
pe->fd = -1; |
919 |
pe->poll = 0; |
920 |
} |
921 |
|
922 |
void |
923 |
iow::fd (int fd) |
924 |
{ |
925 |
pe->fd = fd; |
926 |
} |
927 |
|
928 |
int |
929 |
iow::poll () |
930 |
{ |
931 |
return pe->poll; |
932 |
} |
933 |
|
934 |
void |
935 |
iow::poll (int events) |
936 |
{ |
937 |
if (pe->poll != events) |
938 |
{ |
939 |
if (pe->poll) stop (); |
940 |
pe->poll = events; |
941 |
if (pe->poll) start (); |
942 |
} |
943 |
} |
944 |
|
945 |
void |
946 |
_connect_to_perl () |
947 |
{ |
948 |
stash_cf = gv_stashpv ("cf" , 1); |
949 |
|
950 |
stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
951 |
stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
952 |
stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
953 |
stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
954 |
stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
955 |
stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
956 |
stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
957 |
stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
958 |
stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
959 |
|
960 |
sv_runtime = get_sv ("cf::RUNTIME", 1); |
961 |
sv_upgrade (sv_runtime, SVt_NV); |
962 |
|
963 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
964 |
cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
965 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
966 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
967 |
cb_client = get_av ("cf::CB_CLIENT", 1); |
968 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
969 |
cb_map = get_av ("cf::CB_MAP" , 1); |
970 |
} |
971 |
|
972 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
973 |
|
974 |
BOOT: |
975 |
{ |
976 |
_connect_to_perl (); |
977 |
|
978 |
I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
979 |
I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
980 |
|
981 |
newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
982 |
|
983 |
static const struct { |
984 |
const char *name; |
985 |
IV iv; |
986 |
} *civ, const_iv[] = { |
987 |
# define const_iv(name) { # name, (IV)name }, |
988 |
const_iv (llevError) |
989 |
const_iv (llevInfo) |
990 |
const_iv (llevDebug) |
991 |
const_iv (llevMonster) |
992 |
|
993 |
const_iv (MAX_TIME) |
994 |
const_iv (PLAYER) |
995 |
const_iv (TRANSPORT) |
996 |
const_iv (ROD) |
997 |
const_iv (TREASURE) |
998 |
const_iv (POTION) |
999 |
const_iv (FOOD) |
1000 |
const_iv (POISON) |
1001 |
const_iv (BOOK) |
1002 |
const_iv (CLOCK) |
1003 |
const_iv (ARROW) |
1004 |
const_iv (BOW) |
1005 |
const_iv (WEAPON) |
1006 |
const_iv (ARMOUR) |
1007 |
const_iv (PEDESTAL) |
1008 |
const_iv (ALTAR) |
1009 |
const_iv (LOCKED_DOOR) |
1010 |
const_iv (SPECIAL_KEY) |
1011 |
const_iv (MAP) |
1012 |
const_iv (DOOR) |
1013 |
const_iv (KEY) |
1014 |
const_iv (TIMED_GATE) |
1015 |
const_iv (TRIGGER) |
1016 |
const_iv (GRIMREAPER) |
1017 |
const_iv (MAGIC_EAR) |
1018 |
const_iv (TRIGGER_BUTTON) |
1019 |
const_iv (TRIGGER_ALTAR) |
1020 |
const_iv (TRIGGER_PEDESTAL) |
1021 |
const_iv (SHIELD) |
1022 |
const_iv (HELMET) |
1023 |
const_iv (HORN) |
1024 |
const_iv (MONEY) |
1025 |
const_iv (CLASS) |
1026 |
const_iv (GRAVESTONE) |
1027 |
const_iv (AMULET) |
1028 |
const_iv (PLAYERMOVER) |
1029 |
const_iv (TELEPORTER) |
1030 |
const_iv (CREATOR) |
1031 |
const_iv (SKILL) |
1032 |
const_iv (EARTHWALL) |
1033 |
const_iv (GOLEM) |
1034 |
const_iv (THROWN_OBJ) |
1035 |
const_iv (BLINDNESS) |
1036 |
const_iv (GOD) |
1037 |
const_iv (DETECTOR) |
1038 |
const_iv (TRIGGER_MARKER) |
1039 |
const_iv (DEAD_OBJECT) |
1040 |
const_iv (DRINK) |
1041 |
const_iv (MARKER) |
1042 |
const_iv (HOLY_ALTAR) |
1043 |
const_iv (PLAYER_CHANGER) |
1044 |
const_iv (BATTLEGROUND) |
1045 |
const_iv (PEACEMAKER) |
1046 |
const_iv (GEM) |
1047 |
const_iv (FIREWALL) |
1048 |
const_iv (ANVIL) |
1049 |
const_iv (CHECK_INV) |
1050 |
const_iv (MOOD_FLOOR) |
1051 |
const_iv (EXIT) |
1052 |
const_iv (ENCOUNTER) |
1053 |
const_iv (SHOP_FLOOR) |
1054 |
const_iv (SHOP_MAT) |
1055 |
const_iv (RING) |
1056 |
const_iv (FLOOR) |
1057 |
const_iv (FLESH) |
1058 |
const_iv (INORGANIC) |
1059 |
const_iv (SKILL_TOOL) |
1060 |
const_iv (LIGHTER) |
1061 |
const_iv (BUILDABLE_WALL) |
1062 |
const_iv (MISC_OBJECT) |
1063 |
const_iv (LAMP) |
1064 |
const_iv (DUPLICATOR) |
1065 |
const_iv (SPELLBOOK) |
1066 |
const_iv (CLOAK) |
1067 |
const_iv (SPINNER) |
1068 |
const_iv (GATE) |
1069 |
const_iv (BUTTON) |
1070 |
const_iv (CF_HANDLE) |
1071 |
const_iv (HOLE) |
1072 |
const_iv (TRAPDOOR) |
1073 |
const_iv (SIGN) |
1074 |
const_iv (BOOTS) |
1075 |
const_iv (GLOVES) |
1076 |
const_iv (SPELL) |
1077 |
const_iv (SPELL_EFFECT) |
1078 |
const_iv (CONVERTER) |
1079 |
const_iv (BRACERS) |
1080 |
const_iv (POISONING) |
1081 |
const_iv (SAVEBED) |
1082 |
const_iv (WAND) |
1083 |
const_iv (SCROLL) |
1084 |
const_iv (DIRECTOR) |
1085 |
const_iv (GIRDLE) |
1086 |
const_iv (FORCE) |
1087 |
const_iv (POTION_EFFECT) |
1088 |
const_iv (EVENT_CONNECTOR) |
1089 |
const_iv (CLOSE_CON) |
1090 |
const_iv (CONTAINER) |
1091 |
const_iv (ARMOUR_IMPROVER) |
1092 |
const_iv (WEAPON_IMPROVER) |
1093 |
const_iv (SKILLSCROLL) |
1094 |
const_iv (DEEP_SWAMP) |
1095 |
const_iv (IDENTIFY_ALTAR) |
1096 |
const_iv (MENU) |
1097 |
const_iv (RUNE) |
1098 |
const_iv (TRAP) |
1099 |
const_iv (POWER_CRYSTAL) |
1100 |
const_iv (CORPSE) |
1101 |
const_iv (DISEASE) |
1102 |
const_iv (SYMPTOM) |
1103 |
const_iv (BUILDER) |
1104 |
const_iv (MATERIAL) |
1105 |
const_iv (ITEM_TRANSFORMER) |
1106 |
|
1107 |
const_iv (NUM_SUBTYPES) |
1108 |
|
1109 |
const_iv (ST_BD_BUILD) |
1110 |
const_iv (ST_BD_REMOVE) |
1111 |
|
1112 |
const_iv (ST_MAT_FLOOR) |
1113 |
const_iv (ST_MAT_WALL) |
1114 |
const_iv (ST_MAT_ITEM) |
1115 |
|
1116 |
const_iv (AT_PHYSICAL) |
1117 |
const_iv (AT_MAGIC) |
1118 |
const_iv (AT_FIRE) |
1119 |
const_iv (AT_ELECTRICITY) |
1120 |
const_iv (AT_COLD) |
1121 |
const_iv (AT_CONFUSION) |
1122 |
const_iv (AT_ACID) |
1123 |
const_iv (AT_DRAIN) |
1124 |
const_iv (AT_WEAPONMAGIC) |
1125 |
const_iv (AT_GHOSTHIT) |
1126 |
const_iv (AT_POISON) |
1127 |
const_iv (AT_SLOW) |
1128 |
const_iv (AT_PARALYZE) |
1129 |
const_iv (AT_TURN_UNDEAD) |
1130 |
const_iv (AT_FEAR) |
1131 |
const_iv (AT_CANCELLATION) |
1132 |
const_iv (AT_DEPLETE) |
1133 |
const_iv (AT_DEATH) |
1134 |
const_iv (AT_CHAOS) |
1135 |
const_iv (AT_COUNTERSPELL) |
1136 |
const_iv (AT_GODPOWER) |
1137 |
const_iv (AT_HOLYWORD) |
1138 |
const_iv (AT_BLIND) |
1139 |
const_iv (AT_INTERNAL) |
1140 |
const_iv (AT_LIFE_STEALING) |
1141 |
const_iv (AT_DISEASE) |
1142 |
|
1143 |
const_iv (WEAP_HIT) |
1144 |
const_iv (WEAP_SLASH) |
1145 |
const_iv (WEAP_PIERCE) |
1146 |
const_iv (WEAP_CLEAVE) |
1147 |
const_iv (WEAP_SLICE) |
1148 |
const_iv (WEAP_STAB) |
1149 |
const_iv (WEAP_WHIP) |
1150 |
const_iv (WEAP_CRUSH) |
1151 |
const_iv (WEAP_BLUD) |
1152 |
|
1153 |
const_iv (FLAG_ALIVE) |
1154 |
const_iv (FLAG_WIZ) |
1155 |
const_iv (FLAG_REMOVED) |
1156 |
const_iv (FLAG_FREED) |
1157 |
const_iv (FLAG_WAS_WIZ) |
1158 |
const_iv (FLAG_APPLIED) |
1159 |
const_iv (FLAG_UNPAID) |
1160 |
const_iv (FLAG_USE_SHIELD) |
1161 |
const_iv (FLAG_NO_PICK) |
1162 |
const_iv (FLAG_ANIMATE) |
1163 |
const_iv (FLAG_MONSTER) |
1164 |
const_iv (FLAG_FRIENDLY) |
1165 |
const_iv (FLAG_GENERATOR) |
1166 |
const_iv (FLAG_IS_THROWN) |
1167 |
const_iv (FLAG_AUTO_APPLY) |
1168 |
const_iv (FLAG_PLAYER_SOLD) |
1169 |
const_iv (FLAG_SEE_INVISIBLE) |
1170 |
const_iv (FLAG_CAN_ROLL) |
1171 |
const_iv (FLAG_OVERLAY_FLOOR) |
1172 |
const_iv (FLAG_IS_TURNABLE) |
1173 |
const_iv (FLAG_IS_USED_UP) |
1174 |
const_iv (FLAG_IDENTIFIED) |
1175 |
const_iv (FLAG_REFLECTING) |
1176 |
const_iv (FLAG_CHANGING) |
1177 |
const_iv (FLAG_SPLITTING) |
1178 |
const_iv (FLAG_HITBACK) |
1179 |
const_iv (FLAG_STARTEQUIP) |
1180 |
const_iv (FLAG_BLOCKSVIEW) |
1181 |
const_iv (FLAG_UNDEAD) |
1182 |
const_iv (FLAG_SCARED) |
1183 |
const_iv (FLAG_UNAGGRESSIVE) |
1184 |
const_iv (FLAG_REFL_MISSILE) |
1185 |
const_iv (FLAG_REFL_SPELL) |
1186 |
const_iv (FLAG_NO_MAGIC) |
1187 |
const_iv (FLAG_NO_FIX_PLAYER) |
1188 |
const_iv (FLAG_IS_LIGHTABLE) |
1189 |
const_iv (FLAG_TEAR_DOWN) |
1190 |
const_iv (FLAG_RUN_AWAY) |
1191 |
const_iv (FLAG_PICK_UP) |
1192 |
const_iv (FLAG_UNIQUE) |
1193 |
const_iv (FLAG_NO_DROP) |
1194 |
const_iv (FLAG_WIZCAST) |
1195 |
const_iv (FLAG_CAST_SPELL) |
1196 |
const_iv (FLAG_USE_SCROLL) |
1197 |
const_iv (FLAG_USE_RANGE) |
1198 |
const_iv (FLAG_USE_BOW) |
1199 |
const_iv (FLAG_USE_ARMOUR) |
1200 |
const_iv (FLAG_USE_WEAPON) |
1201 |
const_iv (FLAG_USE_RING) |
1202 |
const_iv (FLAG_READY_RANGE) |
1203 |
const_iv (FLAG_READY_BOW) |
1204 |
const_iv (FLAG_XRAYS) |
1205 |
const_iv (FLAG_NO_APPLY) |
1206 |
const_iv (FLAG_IS_FLOOR) |
1207 |
const_iv (FLAG_LIFESAVE) |
1208 |
const_iv (FLAG_NO_STRENGTH) |
1209 |
const_iv (FLAG_SLEEP) |
1210 |
const_iv (FLAG_STAND_STILL) |
1211 |
const_iv (FLAG_RANDOM_MOVE) |
1212 |
const_iv (FLAG_ONLY_ATTACK) |
1213 |
const_iv (FLAG_CONFUSED) |
1214 |
const_iv (FLAG_STEALTH) |
1215 |
const_iv (FLAG_WIZPASS) |
1216 |
const_iv (FLAG_IS_LINKED) |
1217 |
const_iv (FLAG_CURSED) |
1218 |
const_iv (FLAG_DAMNED) |
1219 |
const_iv (FLAG_SEE_ANYWHERE) |
1220 |
const_iv (FLAG_KNOWN_MAGICAL) |
1221 |
const_iv (FLAG_KNOWN_CURSED) |
1222 |
const_iv (FLAG_CAN_USE_SKILL) |
1223 |
const_iv (FLAG_BEEN_APPLIED) |
1224 |
const_iv (FLAG_READY_SCROLL) |
1225 |
const_iv (FLAG_USE_ROD) |
1226 |
const_iv (FLAG_USE_HORN) |
1227 |
const_iv (FLAG_MAKE_INVIS) |
1228 |
const_iv (FLAG_INV_LOCKED) |
1229 |
const_iv (FLAG_IS_WOODED) |
1230 |
const_iv (FLAG_IS_HILLY) |
1231 |
const_iv (FLAG_READY_SKILL) |
1232 |
const_iv (FLAG_READY_WEAPON) |
1233 |
const_iv (FLAG_NO_SKILL_IDENT) |
1234 |
const_iv (FLAG_BLIND) |
1235 |
const_iv (FLAG_SEE_IN_DARK) |
1236 |
const_iv (FLAG_IS_CAULDRON) |
1237 |
const_iv (FLAG_NO_STEAL) |
1238 |
const_iv (FLAG_ONE_HIT) |
1239 |
const_iv (FLAG_CLIENT_SENT) |
1240 |
const_iv (FLAG_BERSERK) |
1241 |
const_iv (FLAG_NEUTRAL) |
1242 |
const_iv (FLAG_NO_ATTACK) |
1243 |
const_iv (FLAG_NO_DAMAGE) |
1244 |
const_iv (FLAG_OBJ_ORIGINAL) |
1245 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
1246 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
1247 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
1248 |
const_iv (FLAG_IS_WATER) |
1249 |
const_iv (FLAG_CONTENT_ON_GEN) |
1250 |
const_iv (FLAG_IS_A_TEMPLATE) |
1251 |
const_iv (FLAG_IS_BUILDABLE) |
1252 |
const_iv (FLAG_DESTROY_ON_DEATH) |
1253 |
const_iv (FLAG_NO_MAP_SAVE) |
1254 |
|
1255 |
const_iv (NDI_BLACK) |
1256 |
const_iv (NDI_WHITE) |
1257 |
const_iv (NDI_NAVY) |
1258 |
const_iv (NDI_RED) |
1259 |
const_iv (NDI_ORANGE) |
1260 |
const_iv (NDI_BLUE) |
1261 |
const_iv (NDI_DK_ORANGE) |
1262 |
const_iv (NDI_GREEN) |
1263 |
const_iv (NDI_LT_GREEN) |
1264 |
const_iv (NDI_GREY) |
1265 |
const_iv (NDI_BROWN) |
1266 |
const_iv (NDI_GOLD) |
1267 |
const_iv (NDI_TAN) |
1268 |
const_iv (NDI_MAX_COLOR) |
1269 |
const_iv (NDI_COLOR_MASK) |
1270 |
const_iv (NDI_UNIQUE) |
1271 |
const_iv (NDI_ALL) |
1272 |
|
1273 |
const_iv (UPD_LOCATION) |
1274 |
const_iv (UPD_FLAGS) |
1275 |
const_iv (UPD_WEIGHT) |
1276 |
const_iv (UPD_FACE) |
1277 |
const_iv (UPD_NAME) |
1278 |
const_iv (UPD_ANIM) |
1279 |
const_iv (UPD_ANIMSPEED) |
1280 |
const_iv (UPD_NROF) |
1281 |
|
1282 |
const_iv (UPD_SP_MANA) |
1283 |
const_iv (UPD_SP_GRACE) |
1284 |
const_iv (UPD_SP_DAMAGE) |
1285 |
|
1286 |
const_iv (F_APPLIED) |
1287 |
const_iv (F_LOCATION) |
1288 |
const_iv (F_UNPAID) |
1289 |
const_iv (F_MAGIC) |
1290 |
const_iv (F_CURSED) |
1291 |
const_iv (F_DAMNED) |
1292 |
const_iv (F_OPEN) |
1293 |
const_iv (F_NOPICK) |
1294 |
const_iv (F_LOCKED) |
1295 |
|
1296 |
const_iv (F_BUY) |
1297 |
const_iv (F_SHOP) |
1298 |
const_iv (F_SELL) |
1299 |
|
1300 |
const_iv (P_BLOCKSVIEW) |
1301 |
const_iv (P_PLAYER) |
1302 |
const_iv (P_NO_MAGIC) |
1303 |
const_iv (P_IS_ALIVE) |
1304 |
const_iv (P_NO_CLERIC) |
1305 |
const_iv (P_OUT_OF_MAP) |
1306 |
const_iv (P_NEW_MAP) |
1307 |
const_iv (P_UPTODATE) |
1308 |
|
1309 |
const_iv (UP_OBJ_INSERT) |
1310 |
const_iv (UP_OBJ_REMOVE) |
1311 |
const_iv (UP_OBJ_CHANGE) |
1312 |
const_iv (UP_OBJ_FACE) |
1313 |
|
1314 |
const_iv (INS_NO_MERGE) |
1315 |
const_iv (INS_ABOVE_FLOOR_ONLY) |
1316 |
const_iv (INS_NO_WALK_ON) |
1317 |
const_iv (INS_ON_TOP) |
1318 |
const_iv (INS_BELOW_ORIGINATOR) |
1319 |
const_iv (INS_MAP_LOAD) |
1320 |
|
1321 |
const_iv (WILL_APPLY_HANDLE) |
1322 |
const_iv (WILL_APPLY_TREASURE) |
1323 |
const_iv (WILL_APPLY_EARTHWALL) |
1324 |
const_iv (WILL_APPLY_DOOR) |
1325 |
const_iv (WILL_APPLY_FOOD) |
1326 |
|
1327 |
const_iv (SAVE_MODE) |
1328 |
const_iv (SAVE_DIR_MODE) |
1329 |
|
1330 |
const_iv (M_PAPER) |
1331 |
const_iv (M_IRON) |
1332 |
const_iv (M_GLASS) |
1333 |
const_iv (M_LEATHER) |
1334 |
const_iv (M_WOOD) |
1335 |
const_iv (M_ORGANIC) |
1336 |
const_iv (M_STONE) |
1337 |
const_iv (M_CLOTH) |
1338 |
const_iv (M_ADAMANT) |
1339 |
const_iv (M_LIQUID) |
1340 |
const_iv (M_SOFT_METAL) |
1341 |
const_iv (M_BONE) |
1342 |
const_iv (M_ICE) |
1343 |
const_iv (M_SPECIAL) |
1344 |
|
1345 |
const_iv (SK_EXP_ADD_SKILL) |
1346 |
const_iv (SK_EXP_TOTAL) |
1347 |
const_iv (SK_EXP_NONE) |
1348 |
const_iv (SK_SUBTRACT_SKILL_EXP) |
1349 |
const_iv (SK_EXP_SKILL_ONLY) |
1350 |
|
1351 |
const_iv (SK_LOCKPICKING) |
1352 |
const_iv (SK_HIDING) |
1353 |
const_iv (SK_SMITHERY) |
1354 |
const_iv (SK_BOWYER) |
1355 |
const_iv (SK_JEWELER) |
1356 |
const_iv (SK_ALCHEMY) |
1357 |
const_iv (SK_STEALING) |
1358 |
const_iv (SK_LITERACY) |
1359 |
const_iv (SK_BARGAINING) |
1360 |
const_iv (SK_JUMPING) |
1361 |
const_iv (SK_DET_MAGIC) |
1362 |
const_iv (SK_ORATORY) |
1363 |
const_iv (SK_SINGING) |
1364 |
const_iv (SK_DET_CURSE) |
1365 |
const_iv (SK_FIND_TRAPS) |
1366 |
const_iv (SK_MEDITATION) |
1367 |
const_iv (SK_PUNCHING) |
1368 |
const_iv (SK_FLAME_TOUCH) |
1369 |
const_iv (SK_KARATE) |
1370 |
const_iv (SK_CLIMBING) |
1371 |
const_iv (SK_WOODSMAN) |
1372 |
const_iv (SK_INSCRIPTION) |
1373 |
const_iv (SK_ONE_HANDED_WEAPON) |
1374 |
const_iv (SK_MISSILE_WEAPON) |
1375 |
const_iv (SK_THROWING) |
1376 |
const_iv (SK_USE_MAGIC_ITEM) |
1377 |
const_iv (SK_DISARM_TRAPS) |
1378 |
const_iv (SK_SET_TRAP) |
1379 |
const_iv (SK_THAUMATURGY) |
1380 |
const_iv (SK_PRAYING) |
1381 |
const_iv (SK_CLAWING) |
1382 |
const_iv (SK_LEVITATION) |
1383 |
const_iv (SK_SUMMONING) |
1384 |
const_iv (SK_PYROMANCY) |
1385 |
const_iv (SK_EVOCATION) |
1386 |
const_iv (SK_SORCERY) |
1387 |
const_iv (SK_TWO_HANDED_WEAPON) |
1388 |
const_iv (SK_SPARK_TOUCH) |
1389 |
const_iv (SK_SHIVER) |
1390 |
const_iv (SK_ACID_SPLASH) |
1391 |
const_iv (SK_POISON_NAIL) |
1392 |
|
1393 |
const_iv (SOUND_NEW_PLAYER) |
1394 |
const_iv (SOUND_FIRE_ARROW) |
1395 |
const_iv (SOUND_LEARN_SPELL) |
1396 |
const_iv (SOUND_FUMBLE_SPELL) |
1397 |
const_iv (SOUND_WAND_POOF) |
1398 |
const_iv (SOUND_OPEN_DOOR) |
1399 |
const_iv (SOUND_PUSH_PLAYER) |
1400 |
const_iv (SOUND_PLAYER_HITS1) |
1401 |
const_iv (SOUND_PLAYER_HITS2) |
1402 |
const_iv (SOUND_PLAYER_HITS3) |
1403 |
const_iv (SOUND_PLAYER_HITS4) |
1404 |
const_iv (SOUND_PLAYER_IS_HIT1) |
1405 |
const_iv (SOUND_PLAYER_IS_HIT2) |
1406 |
const_iv (SOUND_PLAYER_IS_HIT3) |
1407 |
const_iv (SOUND_PLAYER_KILLS) |
1408 |
const_iv (SOUND_PET_IS_KILLED) |
1409 |
const_iv (SOUND_PLAYER_DIES) |
1410 |
const_iv (SOUND_OB_EVAPORATE) |
1411 |
const_iv (SOUND_OB_EXPLODE) |
1412 |
const_iv (SOUND_CLOCK) |
1413 |
const_iv (SOUND_TURN_HANDLE) |
1414 |
const_iv (SOUND_FALL_HOLE) |
1415 |
const_iv (SOUND_DRINK_POISON) |
1416 |
const_iv (SOUND_CAST_SPELL_0) |
1417 |
|
1418 |
const_iv (PREFER_LOW) |
1419 |
const_iv (PREFER_HIGH) |
1420 |
|
1421 |
const_iv (ATNR_PHYSICAL) |
1422 |
const_iv (ATNR_MAGIC) |
1423 |
const_iv (ATNR_FIRE) |
1424 |
const_iv (ATNR_ELECTRICITY) |
1425 |
const_iv (ATNR_COLD) |
1426 |
const_iv (ATNR_CONFUSION) |
1427 |
const_iv (ATNR_ACID) |
1428 |
const_iv (ATNR_DRAIN) |
1429 |
const_iv (ATNR_WEAPONMAGIC) |
1430 |
const_iv (ATNR_GHOSTHIT) |
1431 |
const_iv (ATNR_POISON) |
1432 |
const_iv (ATNR_SLOW) |
1433 |
const_iv (ATNR_PARALYZE) |
1434 |
const_iv (ATNR_TURN_UNDEAD) |
1435 |
const_iv (ATNR_FEAR) |
1436 |
const_iv (ATNR_CANCELLATION) |
1437 |
const_iv (ATNR_DEPLETE) |
1438 |
const_iv (ATNR_DEATH) |
1439 |
const_iv (ATNR_CHAOS) |
1440 |
const_iv (ATNR_COUNTERSPELL) |
1441 |
const_iv (ATNR_GODPOWER) |
1442 |
const_iv (ATNR_HOLYWORD) |
1443 |
const_iv (ATNR_BLIND) |
1444 |
const_iv (ATNR_INTERNAL) |
1445 |
const_iv (ATNR_LIFE_STEALING) |
1446 |
const_iv (ATNR_DISEASE) |
1447 |
|
1448 |
const_iv (MAP_IN_MEMORY) |
1449 |
const_iv (MAP_SWAPPED) |
1450 |
const_iv (MAP_LOADING) |
1451 |
const_iv (MAP_SAVING) |
1452 |
|
1453 |
const_iv (KLASS_ATTACHABLE) |
1454 |
const_iv (KLASS_GLOBAL) |
1455 |
const_iv (KLASS_OBJECT) |
1456 |
const_iv (KLASS_CLIENT) |
1457 |
const_iv (KLASS_PLAYER) |
1458 |
const_iv (KLASS_MAP) |
1459 |
|
1460 |
const_iv (CS_QUERY_YESNO) |
1461 |
const_iv (CS_QUERY_SINGLECHAR) |
1462 |
const_iv (CS_QUERY_HIDEINPUT) |
1463 |
|
1464 |
const_iv (ST_DEAD) |
1465 |
const_iv (ST_SETUP) |
1466 |
const_iv (ST_PLAYING) |
1467 |
const_iv (ST_CUSTOM) |
1468 |
|
1469 |
const_iv (ST_CHANGE_CLASS) |
1470 |
|
1471 |
const_iv (IO_HEADER) |
1472 |
const_iv (IO_OBJECTS) |
1473 |
const_iv (IO_UNIQUES) |
1474 |
|
1475 |
// random map generator |
1476 |
const_iv (LAYOUT_NONE) |
1477 |
const_iv (LAYOUT_ONION) |
1478 |
const_iv (LAYOUT_MAZE) |
1479 |
const_iv (LAYOUT_SPIRAL) |
1480 |
const_iv (LAYOUT_ROGUELIKE) |
1481 |
const_iv (LAYOUT_SNAKE) |
1482 |
const_iv (LAYOUT_SQUARE_SPIRAL) |
1483 |
|
1484 |
const_iv (RMOPT_RANDOM) |
1485 |
const_iv (RMOPT_CENTERED) |
1486 |
const_iv (RMOPT_LINEAR) |
1487 |
const_iv (RMOPT_BOTTOM_C) |
1488 |
const_iv (RMOPT_BOTTOM_R) |
1489 |
const_iv (RMOPT_IRR_SPACE) |
1490 |
const_iv (RMOPT_WALL_OFF) |
1491 |
const_iv (RMOPT_WALLS_ONLY) |
1492 |
const_iv (RMOPT_NO_DOORS) |
1493 |
|
1494 |
const_iv (SYMMETRY_RANDOM) |
1495 |
const_iv (SYMMETRY_NONE) |
1496 |
const_iv (SYMMETRY_X) |
1497 |
const_iv (SYMMETRY_Y) |
1498 |
const_iv (SYMMETRY_XY) |
1499 |
}; |
1500 |
|
1501 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1502 |
newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1503 |
|
1504 |
static const struct { |
1505 |
const char *name; |
1506 |
int skip; |
1507 |
IV klass; |
1508 |
IV iv; |
1509 |
} *eiv, event_iv[] = { |
1510 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1511 |
# include "eventinc.h" |
1512 |
# undef def |
1513 |
}; |
1514 |
|
1515 |
AV *av = get_av ("cf::EVENT", 1); |
1516 |
|
1517 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1518 |
{ |
1519 |
AV *event = newAV (); |
1520 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1521 |
av_push (event, newSViv (eiv->klass)); |
1522 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1523 |
newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1524 |
} |
1525 |
} |
1526 |
|
1527 |
void _connect_to_perl () |
1528 |
|
1529 |
void _global_reattach () |
1530 |
CODE: |
1531 |
{ |
1532 |
// reattach to all attachable objects in the game. |
1533 |
for_all_clients (ns) |
1534 |
ns->reattach (); |
1535 |
|
1536 |
for_all_players (pl) |
1537 |
pl->reattach (); |
1538 |
|
1539 |
//TODO |
1540 |
//for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
1541 |
// i->second->reattach (); |
1542 |
|
1543 |
for_all_objects (op) |
1544 |
op->reattach (); |
1545 |
} |
1546 |
|
1547 |
NV floor (NV x) |
1548 |
|
1549 |
NV ceil (NV x) |
1550 |
|
1551 |
NV rndm (...) |
1552 |
CODE: |
1553 |
switch (items) |
1554 |
{ |
1555 |
case 0: RETVAL = rndm (); break; |
1556 |
case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1557 |
case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1558 |
default: croak ("cf::rndm requires none, one or two parameters."); break; |
1559 |
} |
1560 |
OUTPUT: |
1561 |
RETVAL |
1562 |
|
1563 |
void server_tick () |
1564 |
CODE: |
1565 |
runtime = SvNVx (sv_runtime); |
1566 |
server_tick (); |
1567 |
|
1568 |
void |
1569 |
LOG (int level, char *msg) |
1570 |
PROTOTYPE: $$ |
1571 |
C_ARGS: (LogLevel)level, "%s", msg |
1572 |
|
1573 |
char *path_combine (char *base, char *path) |
1574 |
PROTOTYPE: $$ |
1575 |
|
1576 |
char *path_combine_and_normalize (char *base, char *path) |
1577 |
PROTOTYPE: $$ |
1578 |
|
1579 |
const char * |
1580 |
get_maps_directory (char *path) |
1581 |
PROTOTYPE: $ |
1582 |
ALIAS: maps_directory = 0 |
1583 |
CODE: |
1584 |
RETVAL = create_pathname (path); |
1585 |
OUTPUT: RETVAL |
1586 |
|
1587 |
void |
1588 |
sub_generation_inc () |
1589 |
CODE: |
1590 |
PL_sub_generation++; |
1591 |
|
1592 |
char * |
1593 |
mapdir () |
1594 |
PROTOTYPE: |
1595 |
ALIAS: |
1596 |
mapdir = 0 |
1597 |
uniquedir = 1 |
1598 |
tmpdir = 2 |
1599 |
confdir = 3 |
1600 |
localdir = 4 |
1601 |
playerdir = 5 |
1602 |
datadir = 6 |
1603 |
CODE: |
1604 |
switch (ix) |
1605 |
{ |
1606 |
case 0: RETVAL = settings.mapdir ; break; |
1607 |
case 1: RETVAL = settings.uniquedir; break; |
1608 |
case 2: RETVAL = settings.tmpdir ; break; |
1609 |
case 3: RETVAL = settings.confdir ; break; |
1610 |
case 4: RETVAL = settings.localdir ; break; |
1611 |
case 5: RETVAL = settings.playerdir; break; |
1612 |
case 6: RETVAL = settings.datadir ; break; |
1613 |
} |
1614 |
OUTPUT: RETVAL |
1615 |
|
1616 |
void abort () |
1617 |
|
1618 |
void fork_abort (char *cause = "cf::fork_abort") |
1619 |
|
1620 |
void cleanup (const char *cause, bool make_core = false) |
1621 |
|
1622 |
void emergency_save () |
1623 |
|
1624 |
UV sv_2watcher (SV *w) |
1625 |
CODE: |
1626 |
RETVAL = (UV)GEventAPI->sv_2watcher (w); |
1627 |
OUTPUT: |
1628 |
RETVAL |
1629 |
|
1630 |
void _exit (int status = 0) |
1631 |
|
1632 |
#if _POSIX_MEMLOCK |
1633 |
|
1634 |
int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1635 |
|
1636 |
int munlockall () |
1637 |
|
1638 |
#endif |
1639 |
|
1640 |
int find_animation (char *text) |
1641 |
PROTOTYPE: $ |
1642 |
|
1643 |
int random_roll (int min, int max, object *op, int goodbad); |
1644 |
|
1645 |
const char *cost_string_from_value(uint64 cost, int approx = 0) |
1646 |
|
1647 |
int |
1648 |
exp_to_level (val64 exp) |
1649 |
CODE: |
1650 |
{ |
1651 |
int i = 0; |
1652 |
|
1653 |
RETVAL = settings.max_level; |
1654 |
|
1655 |
for (i = 1; i <= settings.max_level; i++) |
1656 |
{ |
1657 |
if (levels[i] > exp) |
1658 |
{ |
1659 |
RETVAL = i - 1; |
1660 |
break; |
1661 |
} |
1662 |
} |
1663 |
} |
1664 |
OUTPUT: RETVAL |
1665 |
|
1666 |
val64 |
1667 |
level_to_min_exp (int level) |
1668 |
CODE: |
1669 |
if (level > settings.max_level) |
1670 |
RETVAL = levels[settings.max_level]; |
1671 |
else if (level < 1) |
1672 |
RETVAL = 0; |
1673 |
else |
1674 |
RETVAL = levels[level]; |
1675 |
OUTPUT: RETVAL |
1676 |
|
1677 |
SV * |
1678 |
resistance_to_string (int atnr) |
1679 |
CODE: |
1680 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1681 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1682 |
else |
1683 |
XSRETURN_UNDEF; |
1684 |
OUTPUT: RETVAL |
1685 |
|
1686 |
MODULE = cf PACKAGE = cf::attachable |
1687 |
|
1688 |
int |
1689 |
valid (SV *obj) |
1690 |
CODE: |
1691 |
RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1692 |
OUTPUT: |
1693 |
RETVAL |
1694 |
|
1695 |
INCLUDE: $PERL genacc attachable ../include/cfperl.h | |
1696 |
|
1697 |
MODULE = cf PACKAGE = cf::global |
1698 |
|
1699 |
int invoke (SV *klass, int event, ...) |
1700 |
CODE: |
1701 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1702 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1703 |
for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1704 |
RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1705 |
OUTPUT: RETVAL |
1706 |
|
1707 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1708 |
|
1709 |
INCLUDE: $PERL genacc object ../include/object.h | |
1710 |
|
1711 |
int invoke (object *op, int event, ...) |
1712 |
CODE: |
1713 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1714 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1715 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1716 |
RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1717 |
OUTPUT: RETVAL |
1718 |
|
1719 |
SV *registry (object *op) |
1720 |
|
1721 |
void mortals () |
1722 |
PPCODE: |
1723 |
EXTEND (SP, object::mortals.size ()); |
1724 |
for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
1725 |
PUSHs (to_sv (*i)); |
1726 |
|
1727 |
int objects_size () |
1728 |
CODE: |
1729 |
RETVAL = objects.size (); |
1730 |
OUTPUT: RETVAL |
1731 |
|
1732 |
object *objects (U32 index) |
1733 |
CODE: |
1734 |
RETVAL = index < objects.size () ? objects [index] : 0; |
1735 |
OUTPUT: RETVAL |
1736 |
|
1737 |
int actives_size () |
1738 |
CODE: |
1739 |
RETVAL = actives.size (); |
1740 |
OUTPUT: RETVAL |
1741 |
|
1742 |
object *actives (U32 index) |
1743 |
CODE: |
1744 |
RETVAL = index < actives.size () ? actives [index] : 0; |
1745 |
OUTPUT: RETVAL |
1746 |
|
1747 |
# missing properties |
1748 |
|
1749 |
object *head (object *op) |
1750 |
PROTOTYPE: $ |
1751 |
CODE: |
1752 |
RETVAL = op->head_ (); |
1753 |
OUTPUT: RETVAL |
1754 |
|
1755 |
int is_head (object *op) |
1756 |
PROTOTYPE: $ |
1757 |
CODE: |
1758 |
RETVAL = op->head_ () == op; |
1759 |
OUTPUT: RETVAL |
1760 |
|
1761 |
void |
1762 |
inv (object *obj) |
1763 |
PROTOTYPE: $ |
1764 |
PPCODE: |
1765 |
{ |
1766 |
object *o; |
1767 |
for (o = obj->inv; o; o = o->below) |
1768 |
XPUSHs (sv_2mortal (to_sv (o))); |
1769 |
} |
1770 |
|
1771 |
void |
1772 |
set_animation (object *op, int idx) |
1773 |
CODE: |
1774 |
SET_ANIMATION (op, idx); |
1775 |
|
1776 |
object *find_best_object_match (object *op, const char *match) |
1777 |
|
1778 |
object *find_marked_object (object *op) |
1779 |
|
1780 |
int need_identify (object *obj); |
1781 |
|
1782 |
int apply_shop_mat (object *shop_mat, object *op); |
1783 |
|
1784 |
int move (object *op, int dir, object *originator = op) |
1785 |
CODE: |
1786 |
RETVAL = move_ob (op, dir, originator); |
1787 |
OUTPUT: |
1788 |
RETVAL |
1789 |
|
1790 |
void apply (object *applier, object *applied, int flags = 0) |
1791 |
CODE: |
1792 |
manual_apply (applied, applier, flags); |
1793 |
|
1794 |
void apply_below (object *op) |
1795 |
CODE: |
1796 |
player_apply_below (op); |
1797 |
|
1798 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1799 |
|
1800 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1801 |
|
1802 |
int cf_object_change_map (object *op, int x, int y, maptile *map) |
1803 |
|
1804 |
#//TODO |
1805 |
object *clone_ (object *op, int recursive = 0) |
1806 |
CODE: |
1807 |
if (recursive) |
1808 |
RETVAL = object_create_clone (op); |
1809 |
else |
1810 |
{ |
1811 |
RETVAL = object::create (); |
1812 |
op->copy_to (RETVAL); |
1813 |
} |
1814 |
OUTPUT: RETVAL |
1815 |
|
1816 |
int pay_item (object *op, object *buyer) |
1817 |
CODE: |
1818 |
RETVAL = pay_for_item (op, buyer); |
1819 |
OUTPUT: RETVAL |
1820 |
|
1821 |
int pay_amount (object *op, uint64 amount) |
1822 |
CODE: |
1823 |
RETVAL = pay_for_amount (amount, op); |
1824 |
OUTPUT: RETVAL |
1825 |
|
1826 |
void pay_player (object *op, uint64 amount) |
1827 |
|
1828 |
val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1829 |
|
1830 |
int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1831 |
|
1832 |
void learn_spell (object *op, object *sp, int special_prayer = 0) |
1833 |
CODE: |
1834 |
do_learn_spell (op, sp, special_prayer); |
1835 |
|
1836 |
void forget_spell (object *op, object *sp) |
1837 |
CODE: |
1838 |
do_forget_spell (op, query_name (sp)); |
1839 |
|
1840 |
object *check_for_spell (object *op, char *spellname) |
1841 |
CODE: |
1842 |
RETVAL = check_spell_known (op, spellname); |
1843 |
OUTPUT: RETVAL |
1844 |
|
1845 |
int query_money (object *op) |
1846 |
ALIAS: money = 0 |
1847 |
|
1848 |
val64 query_cost (object *op, object *who, int flags) |
1849 |
ALIAS: cost = 0 |
1850 |
|
1851 |
void spring_trap (object *op, object *victim) |
1852 |
|
1853 |
int check_trigger (object *op, object *cause) |
1854 |
|
1855 |
void drop (object *who, object *op) |
1856 |
|
1857 |
void pick_up (object *who, object *op) |
1858 |
|
1859 |
int cf_object_teleport (object *op, maptile *map, int x, int y) |
1860 |
|
1861 |
void update_object (object *op, int action) |
1862 |
|
1863 |
object *cf_create_object_by_name (const char *name) |
1864 |
|
1865 |
void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1866 |
|
1867 |
void player_lvl_adj (object *who, object *skill = 0) |
1868 |
|
1869 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1870 |
|
1871 |
int calc_skill_exp (object *who, object *op, object *skill); |
1872 |
|
1873 |
void push_button (object *op); |
1874 |
|
1875 |
void use_trigger (object *op); |
1876 |
|
1877 |
void add_button_link (object *button, maptile *map, int connected); |
1878 |
|
1879 |
void remove_button_link (object *op); |
1880 |
|
1881 |
|
1882 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1883 |
|
1884 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1885 |
|
1886 |
# no clean way to get an object from an archetype - stupid idiotic |
1887 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1888 |
|
1889 |
object *new (const char *archetype = 0) |
1890 |
PROTOTYPE: ;$ |
1891 |
CODE: |
1892 |
RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1893 |
OUTPUT: |
1894 |
RETVAL |
1895 |
|
1896 |
object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1897 |
PROTOTYPE: $$$$$$ |
1898 |
CODE: |
1899 |
{ |
1900 |
int unused_type; |
1901 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1902 |
} |
1903 |
|
1904 |
# syntatic sugar for easier use in event callbacks. |
1905 |
const char *options (object *op) |
1906 |
CODE: |
1907 |
RETVAL = op->name; |
1908 |
OUTPUT: |
1909 |
RETVAL |
1910 |
|
1911 |
player *contr (object *op) |
1912 |
CODE: |
1913 |
RETVAL = op->contr; |
1914 |
OUTPUT: RETVAL |
1915 |
|
1916 |
const char *get_ob_key_value (object *op, const char *key) |
1917 |
|
1918 |
bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1919 |
|
1920 |
object *get_nearest_player (object *ob) |
1921 |
ALIAS: nearest_player = 0 |
1922 |
PREINIT: |
1923 |
extern object *get_nearest_player (object *); |
1924 |
|
1925 |
void rangevector (object *ob, object *other, int flags = 0) |
1926 |
PROTOTYPE: $$;$ |
1927 |
PPCODE: |
1928 |
{ |
1929 |
rv_vector rv; |
1930 |
get_rangevector (ob, other, &rv, flags); |
1931 |
EXTEND (SP, 5); |
1932 |
PUSHs (newSVuv (rv.distance)); |
1933 |
PUSHs (newSViv (rv.distance_x)); |
1934 |
PUSHs (newSViv (rv.distance_y)); |
1935 |
PUSHs (newSViv (rv.direction)); |
1936 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
1937 |
} |
1938 |
|
1939 |
bool on_same_map_as (object *ob, object *other) |
1940 |
CODE: |
1941 |
RETVAL = on_same_map (ob, other); |
1942 |
OUTPUT: RETVAL |
1943 |
|
1944 |
const char * |
1945 |
base_name (object *op, int plural = op->nrof > 1) |
1946 |
CODE: |
1947 |
RETVAL = query_base_name (op, plural); |
1948 |
OUTPUT: RETVAL |
1949 |
|
1950 |
object *decrease_ob_nr (object *op, unsigned long i) |
1951 |
|
1952 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1953 |
|
1954 |
player *player (object *op) |
1955 |
CODE: |
1956 |
RETVAL = op->contr; |
1957 |
OUTPUT: RETVAL |
1958 |
|
1959 |
void check_score (object *op) |
1960 |
|
1961 |
void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1962 |
CODE: |
1963 |
new_draw_info (flags, 0, op, txt); |
1964 |
|
1965 |
object *cf_player_send_inventory (object *op) |
1966 |
|
1967 |
char *cf_player_get_ip (object *op) |
1968 |
ALIAS: ip = 0 |
1969 |
|
1970 |
object *cf_player_get_marked_item (object *op) |
1971 |
ALIAS: marked_item = 0 |
1972 |
|
1973 |
void cf_player_set_marked_item (object *op, object *ob) |
1974 |
|
1975 |
partylist *cf_player_get_party (object *op) |
1976 |
ALIAS: party = 0 |
1977 |
|
1978 |
void cf_player_set_party (object *op, partylist *party) |
1979 |
|
1980 |
void kill_player (object *op) |
1981 |
|
1982 |
void esrv_update_item (object *op, int what, object *item) |
1983 |
C_ARGS: what, op, item |
1984 |
|
1985 |
void clear_los (object *op) |
1986 |
|
1987 |
int command_summon (object *op, char *params) |
1988 |
|
1989 |
int command_arrest (object *op, char *params) |
1990 |
|
1991 |
int command_kick (object *op, char *params) |
1992 |
|
1993 |
int command_banish (object *op, char *params) |
1994 |
|
1995 |
|
1996 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1997 |
|
1998 |
INCLUDE: $PERL genacc player ../include/player.h | |
1999 |
|
2000 |
int invoke (player *pl, int event, ...) |
2001 |
CODE: |
2002 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2003 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2004 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2005 |
RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
2006 |
OUTPUT: RETVAL |
2007 |
|
2008 |
SV *registry (player *pl) |
2009 |
|
2010 |
void |
2011 |
save_stats (player *pl) |
2012 |
CODE: |
2013 |
pl->ob->stats.hp = pl->ob->stats.maxhp; |
2014 |
pl->ob->stats.sp = pl->ob->stats.maxsp; |
2015 |
pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2016 |
pl->orig_stats = pl->ob->stats; |
2017 |
|
2018 |
void cf_player_move (player *pl, int dir) |
2019 |
|
2020 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2021 |
|
2022 |
player *first () |
2023 |
CODE: |
2024 |
RETVAL = first_player; |
2025 |
OUTPUT: RETVAL |
2026 |
|
2027 |
bool |
2028 |
cell_visible (player *pl, int dx, int dy) |
2029 |
CODE: |
2030 |
RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2031 |
&& !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2032 |
OUTPUT: |
2033 |
RETVAL |
2034 |
|
2035 |
void |
2036 |
send (player *pl, SV *packet) |
2037 |
CODE: |
2038 |
{ |
2039 |
STRLEN len; |
2040 |
char *buf = SvPVbyte (packet, len); |
2041 |
|
2042 |
if (pl->ns) |
2043 |
pl->ns->send_packet (buf, len); |
2044 |
} |
2045 |
|
2046 |
int |
2047 |
listening (player *pl, int new_value = -1) |
2048 |
CODE: |
2049 |
RETVAL = pl->listening; |
2050 |
if (new_value >= 0) |
2051 |
pl->listening = new_value; |
2052 |
OUTPUT: |
2053 |
RETVAL |
2054 |
|
2055 |
void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2056 |
PROTOTYPE: $;$$$ |
2057 |
PPCODE: |
2058 |
if (GIMME_V != G_VOID) |
2059 |
{ |
2060 |
EXTEND (SP, 3); |
2061 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2062 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2063 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2064 |
} |
2065 |
if (map_path) sv_to (map_path, pl->savebed_map); |
2066 |
if (x) sv_to (x, pl->bed_x); |
2067 |
if (y) sv_to (y, pl->bed_y); |
2068 |
|
2069 |
void |
2070 |
list () |
2071 |
PPCODE: |
2072 |
for_all_players (pl) |
2073 |
XPUSHs (sv_2mortal (to_sv (pl))); |
2074 |
|
2075 |
|
2076 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2077 |
|
2078 |
int invoke (maptile *map, int event, ...) |
2079 |
CODE: |
2080 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2081 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2082 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2083 |
RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2084 |
OUTPUT: RETVAL |
2085 |
|
2086 |
SV *registry (maptile *map) |
2087 |
|
2088 |
INCLUDE: $PERL genacc maptile ../include/map.h | |
2089 |
|
2090 |
void |
2091 |
maptile::instantiate () |
2092 |
|
2093 |
maptile *new () |
2094 |
PROTOTYPE: |
2095 |
CODE: |
2096 |
RETVAL = new maptile; |
2097 |
OUTPUT: |
2098 |
RETVAL |
2099 |
|
2100 |
void |
2101 |
maptile::players () |
2102 |
PPCODE: |
2103 |
if (GIMME_V == G_SCALAR) |
2104 |
XPUSHs (sv_2mortal (to_sv (THIS->players))); |
2105 |
else if (GIMME_V == G_ARRAY) |
2106 |
{ |
2107 |
EXTEND (SP, THIS->players); |
2108 |
for_all_players (pl) |
2109 |
if (pl->ob && pl->ob->map == THIS) |
2110 |
PUSHs (sv_2mortal (to_sv (pl->ob))); |
2111 |
} |
2112 |
|
2113 |
void play_sound_map (maptile *map, int x, int y, int sound_num) |
2114 |
|
2115 |
int out_of_map (maptile *map, int x, int y) |
2116 |
|
2117 |
void |
2118 |
trigger (maptile *map, long connection, bool state = true) |
2119 |
CODE: |
2120 |
activate_connection (map, connection, state); |
2121 |
|
2122 |
void |
2123 |
get_connection (maptile *map, long connection) |
2124 |
PPCODE: |
2125 |
oblinkpt *obp = get_connection_links (map, connection); |
2126 |
if (obp) |
2127 |
for (objectlink *ol = obp->link; ol; ol = ol->next) |
2128 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2129 |
|
2130 |
object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2131 |
|
2132 |
object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2133 |
|
2134 |
object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2135 |
C_ARGS: str, map, nx, ny |
2136 |
|
2137 |
void |
2138 |
get_map_flags (maptile *map, int x, int y) |
2139 |
PPCODE: |
2140 |
{ |
2141 |
maptile *nmap = 0; |
2142 |
I16 nx = 0, ny = 0; |
2143 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2144 |
|
2145 |
EXTEND (SP, 4); |
2146 |
PUSHs (sv_2mortal (newSViv (flags))); |
2147 |
|
2148 |
if (GIMME_V == G_ARRAY) |
2149 |
{ |
2150 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2151 |
PUSHs (sv_2mortal (newSViv (nx))); |
2152 |
PUSHs (sv_2mortal (newSViv (ny))); |
2153 |
} |
2154 |
} |
2155 |
|
2156 |
void |
2157 |
at (maptile *map, unsigned int x, unsigned int y) |
2158 |
PROTOTYPE: $$$ |
2159 |
PPCODE: |
2160 |
{ |
2161 |
object *o; |
2162 |
maptile *nmap = 0; |
2163 |
I16 nx, ny; |
2164 |
|
2165 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2166 |
|
2167 |
if (nmap) |
2168 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2169 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2170 |
} |
2171 |
|
2172 |
SV * |
2173 |
bot_at (maptile *obj, unsigned int x, unsigned int y) |
2174 |
PROTOTYPE: $$$ |
2175 |
ALIAS: |
2176 |
top_at = 1 |
2177 |
flags_at = 2 |
2178 |
light_at = 3 |
2179 |
move_block_at = 4 |
2180 |
move_slow_at = 5 |
2181 |
move_on_at = 6 |
2182 |
move_off_at = 7 |
2183 |
INIT: |
2184 |
if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2185 |
CODE: |
2186 |
switch (ix) |
2187 |
{ |
2188 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2189 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2190 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2191 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2192 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2193 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2194 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2195 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2196 |
} |
2197 |
OUTPUT: RETVAL |
2198 |
|
2199 |
void fix_walls (maptile *map, int x, int y) |
2200 |
|
2201 |
void fix_walls_around (maptile *map, int x, int y) |
2202 |
|
2203 |
const char * |
2204 |
region_name (maptile *m) |
2205 |
CODE: |
2206 |
RETVAL = get_name_of_region_for_map (m); |
2207 |
OUTPUT: RETVAL |
2208 |
|
2209 |
# worst xs function of my life |
2210 |
bool |
2211 |
_create_random_map (\ |
2212 |
maptile *self,\ |
2213 |
char *wallstyle,\ |
2214 |
char *wall_name,\ |
2215 |
char *floorstyle,\ |
2216 |
char *monsterstyle,\ |
2217 |
char *treasurestyle,\ |
2218 |
char *layoutstyle,\ |
2219 |
char *doorstyle,\ |
2220 |
char *decorstyle,\ |
2221 |
char *origin_map,\ |
2222 |
char *final_map,\ |
2223 |
char *exitstyle,\ |
2224 |
char *this_map,\ |
2225 |
char *exit_on_final_map,\ |
2226 |
int xsize,\ |
2227 |
int ysize,\ |
2228 |
int expand2x,\ |
2229 |
int layoutoptions1,\ |
2230 |
int layoutoptions2,\ |
2231 |
int layoutoptions3,\ |
2232 |
int symmetry,\ |
2233 |
int difficulty,\ |
2234 |
int difficulty_given,\ |
2235 |
float difficulty_increase,\ |
2236 |
int dungeon_level,\ |
2237 |
int dungeon_depth,\ |
2238 |
int decoroptions,\ |
2239 |
int orientation,\ |
2240 |
int origin_y,\ |
2241 |
int origin_x,\ |
2242 |
U32 random_seed,\ |
2243 |
val64 total_map_hp,\ |
2244 |
int map_layout_style,\ |
2245 |
int treasureoptions,\ |
2246 |
int symmetry_used,\ |
2247 |
region *region,\ |
2248 |
char *custom\ |
2249 |
) |
2250 |
CODE: |
2251 |
{ |
2252 |
random_map_params rmp; |
2253 |
|
2254 |
assign (rmp.wallstyle , wallstyle); |
2255 |
assign (rmp.wall_name , wall_name); |
2256 |
assign (rmp.floorstyle , floorstyle); |
2257 |
assign (rmp.monsterstyle , monsterstyle); |
2258 |
assign (rmp.treasurestyle , treasurestyle); |
2259 |
assign (rmp.layoutstyle , layoutstyle); |
2260 |
assign (rmp.doorstyle , doorstyle); |
2261 |
assign (rmp.decorstyle , decorstyle); |
2262 |
assign (rmp.exitstyle , exitstyle); |
2263 |
assign (rmp.exit_on_final_map, exit_on_final_map); |
2264 |
|
2265 |
rmp.origin_map = origin_map; |
2266 |
rmp.final_map = final_map; |
2267 |
rmp.this_map = this_map; |
2268 |
rmp.xsize = xsize; |
2269 |
rmp.ysize = ysize; |
2270 |
rmp.expand2x = expand2x; |
2271 |
rmp.layoutoptions1 = layoutoptions1; |
2272 |
rmp.layoutoptions2 = layoutoptions2; |
2273 |
rmp.layoutoptions3 = layoutoptions3; |
2274 |
rmp.symmetry = symmetry; |
2275 |
rmp.difficulty = difficulty; |
2276 |
rmp.difficulty_given = difficulty_given; |
2277 |
rmp.difficulty_increase = difficulty_increase; |
2278 |
rmp.dungeon_level = dungeon_level; |
2279 |
rmp.dungeon_depth = dungeon_depth; |
2280 |
rmp.decoroptions = decoroptions; |
2281 |
rmp.orientation = orientation; |
2282 |
rmp.origin_y = origin_y; |
2283 |
rmp.origin_x = origin_x; |
2284 |
rmp.random_seed = random_seed; |
2285 |
rmp.total_map_hp = total_map_hp; |
2286 |
rmp.map_layout_style = map_layout_style; |
2287 |
rmp.treasureoptions = treasureoptions; |
2288 |
rmp.symmetry_used = symmetry_used; |
2289 |
rmp.region = region; |
2290 |
rmp.custom = custom; |
2291 |
|
2292 |
RETVAL = self->generate_random_map (&rmp); |
2293 |
} |
2294 |
OUTPUT: |
2295 |
RETVAL |
2296 |
|
2297 |
MODULE = cf PACKAGE = cf::arch |
2298 |
|
2299 |
archetype *find (const char *name) |
2300 |
CODE: |
2301 |
RETVAL = archetype::find (name); |
2302 |
OUTPUT: |
2303 |
RETVAL |
2304 |
|
2305 |
archetype *first() |
2306 |
PROTOTYPE: |
2307 |
CODE: |
2308 |
RETVAL = first_archetype; |
2309 |
OUTPUT: RETVAL |
2310 |
|
2311 |
INCLUDE: $PERL genacc archetype ../include/object.h | |
2312 |
|
2313 |
MODULE = cf PACKAGE = cf::party |
2314 |
|
2315 |
partylist *first () |
2316 |
PROTOTYPE: |
2317 |
CODE: |
2318 |
RETVAL = get_firstparty (); |
2319 |
OUTPUT: RETVAL |
2320 |
|
2321 |
INCLUDE: $PERL genacc partylist ../include/player.h | |
2322 |
|
2323 |
MODULE = cf PACKAGE = cf::region |
2324 |
|
2325 |
region *first () |
2326 |
PROTOTYPE: |
2327 |
CODE: |
2328 |
RETVAL = first_region; |
2329 |
OUTPUT: RETVAL |
2330 |
|
2331 |
region *find (char *name) |
2332 |
PROTOTYPE: $ |
2333 |
CODE: |
2334 |
RETVAL = get_region_by_name (name); |
2335 |
OUTPUT: RETVAL |
2336 |
|
2337 |
INCLUDE: $PERL genacc region ../include/map.h | |
2338 |
|
2339 |
MODULE = cf PACKAGE = cf::living |
2340 |
|
2341 |
INCLUDE: $PERL genacc living ../include/living.h | |
2342 |
|
2343 |
MODULE = cf PACKAGE = cf::settings |
2344 |
|
2345 |
INCLUDE: $PERL genacc Settings ../include/global.h | |
2346 |
|
2347 |
MODULE = cf PACKAGE = cf::client |
2348 |
|
2349 |
INCLUDE: $PERL genacc client ../include/client.h | |
2350 |
|
2351 |
int invoke (client *ns, int event, ...) |
2352 |
CODE: |
2353 |
if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2354 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2355 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2356 |
RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
2357 |
OUTPUT: RETVAL |
2358 |
|
2359 |
SV *registry (client *ns) |
2360 |
|
2361 |
void |
2362 |
list () |
2363 |
PPCODE: |
2364 |
EXTEND (SP, clients.size ()); |
2365 |
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2366 |
PUSHs (sv_2mortal (to_sv (*i))); |
2367 |
|
2368 |
void |
2369 |
client::send_packet (SV *packet) |
2370 |
CODE: |
2371 |
{ |
2372 |
STRLEN len; |
2373 |
char *buf = SvPVbyte (packet, len); |
2374 |
|
2375 |
THIS->send_packet (buf, len); |
2376 |
} |
2377 |
|