1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/*****************************************************************************/ |
4 |
|
5 |
/* |
6 |
* This code is placed under the GNU General Public Licence (GPL) |
7 |
* |
8 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
9 |
* Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
10 |
* |
11 |
* This program is free software; you can redistribute it and/or modify |
12 |
* it under the terms of the GNU General Public License as published by |
13 |
* the Free Software Foundation; either version 2 of the License, or |
14 |
* (at your option) any later version. |
15 |
* |
16 |
* This program is distributed in the hope that it will be useful, |
17 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 |
* GNU General Public License for more details. |
20 |
* |
21 |
* You should have received a copy of the GNU General Public License |
22 |
* along with this program; if not, write to the Free Software |
23 |
* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 |
*/ |
25 |
|
26 |
#define PLUGIN_NAME "perl" |
27 |
#define PLUGIN_VERSION "cfperl 0.5" |
28 |
|
29 |
#include <plugin_common.h> |
30 |
#include <sounds.h> |
31 |
#include <cstdarg> |
32 |
#include <sproto.h> |
33 |
|
34 |
#include "cfperl.h" |
35 |
#include "shstr.h" |
36 |
|
37 |
#include <unistd.h> |
38 |
#if _POSIX_MEMLOCK |
39 |
# include <sys/mman.h> |
40 |
#endif |
41 |
|
42 |
#include <EXTERN.h> |
43 |
#include <perl.h> |
44 |
#include <XSUB.h> |
45 |
|
46 |
#include "CoroAPI.h" |
47 |
#include "perlxsi.c" |
48 |
|
49 |
extern sint64 *levels; // the experience table |
50 |
|
51 |
typedef object object_ornull; |
52 |
typedef maptile maptile_ornull; |
53 |
|
54 |
#if IVSIZE >= 8 |
55 |
typedef IV val64; |
56 |
# define newSVval64 newSViv |
57 |
# define SvVAL64 SvIV |
58 |
#else |
59 |
typedef double val64; |
60 |
# define newSVval64 newSVnv |
61 |
# define SvVAL64 SvNV |
62 |
#endif |
63 |
|
64 |
static f_plug_api gethook = cfapi_get_hooks; |
65 |
static f_plug_api object_set_property = cfapi_object_set_property; |
66 |
static f_plug_api object_insert = cfapi_object_insert; |
67 |
|
68 |
static PerlInterpreter *perl; |
69 |
|
70 |
double runtime; |
71 |
|
72 |
global gbl_ev; |
73 |
static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
74 |
static SV *sv_runtime; |
75 |
|
76 |
static HV |
77 |
*stash_cf, |
78 |
*stash_cf_object_wrap, |
79 |
*stash_cf_object_player_wrap, |
80 |
*stash_cf_player_wrap, |
81 |
*stash_cf_map_wrap, |
82 |
*stash_cf_client_wrap, |
83 |
*stash_cf_arch_wrap, |
84 |
*stash_cf_party_wrap, |
85 |
*stash_cf_region_wrap, |
86 |
*stash_cf_living_wrap; |
87 |
|
88 |
// helper cast function, returns super class * or 0 |
89 |
template<class super> |
90 |
static super * |
91 |
is_a (attachable *at) |
92 |
{ |
93 |
//return dynamic_cast<super *>(at); // slower, safer |
94 |
if (typeid (*at) == typeid (super)) |
95 |
return static_cast<super *>(at); |
96 |
else |
97 |
return 0; |
98 |
} |
99 |
|
100 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
101 |
|
102 |
unordered_vector<attachable *> attachable::mortals; |
103 |
|
104 |
attachable::~attachable () |
105 |
{ |
106 |
assert (!self); |
107 |
assert (!cb); |
108 |
} |
109 |
|
110 |
int |
111 |
attachable::refcnt_cnt () const |
112 |
{ |
113 |
return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
114 |
} |
115 |
|
116 |
void |
117 |
attachable::optimise () |
118 |
{ |
119 |
if (self |
120 |
&& SvREFCNT (self) == 1 |
121 |
&& !HvTOTALKEYS (self)) |
122 |
{ |
123 |
SV *self = (SV *)this->self; |
124 |
|
125 |
SvREFCNT_inc (self); |
126 |
sv_unmagic (self, PERL_MAGIC_ext); |
127 |
SvREFCNT_dec (self); |
128 |
assert (!this->self); |
129 |
} |
130 |
} |
131 |
|
132 |
// check wether the object really is dead |
133 |
void |
134 |
attachable::do_check () |
135 |
{ |
136 |
if (refcnt_cnt () > 0) |
137 |
return; |
138 |
|
139 |
destroy (); |
140 |
} |
141 |
|
142 |
void |
143 |
attachable::do_destroy () |
144 |
{ |
145 |
invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
146 |
|
147 |
if (cb) |
148 |
{ |
149 |
SvREFCNT_dec (cb); |
150 |
cb = 0; |
151 |
} |
152 |
|
153 |
if (self) |
154 |
{ |
155 |
hv_clear (self); |
156 |
|
157 |
SV *self = (SV *)this->self; |
158 |
SvREFCNT_inc (self); |
159 |
sv_unmagic (self, PERL_MAGIC_ext); |
160 |
SvREFCNT_dec (self); |
161 |
// self is now 0 |
162 |
assert (!this->self);//D//TODO remove soon |
163 |
} |
164 |
|
165 |
mortals.push_back (this); |
166 |
} |
167 |
|
168 |
void |
169 |
attachable::destroy () |
170 |
{ |
171 |
if (destroyed ()) |
172 |
return; |
173 |
|
174 |
flags |= F_DESTROYED; |
175 |
do_destroy (); |
176 |
} |
177 |
|
178 |
void |
179 |
attachable::check_mortals () |
180 |
{ |
181 |
static int i = 0; |
182 |
|
183 |
for (;;) |
184 |
{ |
185 |
if (i >= mortals.size ()) |
186 |
{ |
187 |
i = 0; |
188 |
|
189 |
if (mortals.size () > 1000) |
190 |
fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
191 |
|
192 |
break; |
193 |
} |
194 |
|
195 |
attachable *obj = mortals [i]; |
196 |
|
197 |
obj->refcnt_chk (); // unborrow from perl, if necessary |
198 |
|
199 |
//if (obj->refcnt > 0 || obj->self) |
200 |
if (obj->refcnt || obj->self) |
201 |
{ |
202 |
//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
203 |
++i; // further delay freeing |
204 |
|
205 |
if (!(i & 0x3ff)) |
206 |
break; |
207 |
} |
208 |
else |
209 |
{ |
210 |
mortals.erase (i); |
211 |
delete obj; |
212 |
} |
213 |
} |
214 |
} |
215 |
|
216 |
attachable & |
217 |
attachable::operator =(const attachable &src) |
218 |
{ |
219 |
//if (self || cb) |
220 |
//INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
221 |
|
222 |
attach = src.attach; |
223 |
return *this; |
224 |
} |
225 |
|
226 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
227 |
|
228 |
static SV * |
229 |
newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
230 |
{ |
231 |
SV *sv; |
232 |
|
233 |
if (!ptr) |
234 |
return &PL_sv_undef; |
235 |
|
236 |
sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
237 |
return sv_bless (newRV_noinc ((SV *)hv), stash); |
238 |
} |
239 |
|
240 |
static int |
241 |
attachable_free (pTHX_ SV *sv, MAGIC *mg) |
242 |
{ |
243 |
attachable *at = (attachable *)mg->mg_ptr; |
244 |
|
245 |
//TODO: check if transaction behaviour is really required here |
246 |
if (SV *self = (SV *)at->self) |
247 |
{ |
248 |
at->self = 0; |
249 |
SvREFCNT_dec (self); |
250 |
} |
251 |
|
252 |
// next line makes sense, but most objects still have refcnt 0 by default |
253 |
//at->refcnt_chk (); |
254 |
return 0; |
255 |
} |
256 |
|
257 |
MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
258 |
|
259 |
static SV * |
260 |
newSVattachable (attachable *obj, HV *stash) |
261 |
{ |
262 |
if (!obj) |
263 |
return &PL_sv_undef; |
264 |
|
265 |
if (!obj->self) |
266 |
{ |
267 |
obj->self = newHV (); |
268 |
sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
269 |
|
270 |
// now bless the object _once_ |
271 |
return sv_bless (newRV_inc ((SV *)obj->self), stash); |
272 |
} |
273 |
else |
274 |
{ |
275 |
SV *sv = newRV_inc ((SV *)obj->self); |
276 |
|
277 |
if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
278 |
SvAMAGIC_on (sv); |
279 |
|
280 |
return sv; |
281 |
} |
282 |
} |
283 |
|
284 |
static void |
285 |
clearSVptr (SV *sv) |
286 |
{ |
287 |
if (SvROK (sv)) |
288 |
sv = SvRV (sv); |
289 |
|
290 |
hv_clear ((HV *)sv); |
291 |
sv_unmagic (sv, PERL_MAGIC_ext); |
292 |
} |
293 |
|
294 |
static long |
295 |
SvPTR (SV *sv, const char *klass) |
296 |
{ |
297 |
if (!sv_derived_from (sv, klass)) |
298 |
croak ("object of type %s expected", klass); |
299 |
|
300 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
301 |
|
302 |
if (!mg) |
303 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
304 |
|
305 |
return (long)mg->mg_ptr; |
306 |
} |
307 |
|
308 |
static long |
309 |
SvPTR_ornull (SV *sv, const char *klass) |
310 |
{ |
311 |
if (SvOK (sv)) |
312 |
return SvPTR (sv, klass); |
313 |
else |
314 |
return 0; |
315 |
} |
316 |
|
317 |
inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
318 |
inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
319 |
inline SV *to_sv (bool v) { return newSViv (v); } |
320 |
inline SV *to_sv ( signed char v) { return newSViv (v); } |
321 |
inline SV *to_sv (unsigned char v) { return newSViv (v); } |
322 |
inline SV *to_sv ( signed short v) { return newSViv (v); } |
323 |
inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
324 |
inline SV *to_sv ( signed int v) { return newSViv (v); } |
325 |
inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
326 |
inline SV *to_sv ( signed long v) { return newSViv (v); } |
327 |
inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
328 |
inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
329 |
inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
330 |
inline SV *to_sv (float v) { return newSVnv (v); } |
331 |
inline SV *to_sv (double v) { return newSVnv (v); } |
332 |
inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
333 |
inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
334 |
inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
335 |
inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
336 |
inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
337 |
inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
338 |
inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
339 |
inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
340 |
|
341 |
inline SV *to_sv (object & v) { return to_sv (&v); } |
342 |
inline SV *to_sv (living & v) { return to_sv (&v); } |
343 |
|
344 |
inline SV *to_sv (facetile * v) { return to_sv (v->name); } |
345 |
inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
346 |
|
347 |
inline SV *to_sv (UUID v) |
348 |
{ |
349 |
char buf[128]; |
350 |
snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
351 |
return newSVpv (buf, 0); |
352 |
} |
353 |
|
354 |
inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
355 |
inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
356 |
inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
357 |
inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
358 |
inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
359 |
inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
360 |
inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
361 |
inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
362 |
inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
363 |
inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
364 |
inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
365 |
inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
366 |
inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
367 |
inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
368 |
inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
369 |
inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
370 |
inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
371 |
inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
372 |
inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
373 |
inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
374 |
inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
375 |
inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
376 |
inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
377 |
inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
378 |
|
379 |
inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } |
380 |
inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } |
381 |
|
382 |
template<class T> |
383 |
inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
384 |
|
385 |
template<int N> |
386 |
inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
387 |
|
388 |
inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
389 |
inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
390 |
inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
391 |
inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
392 |
inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
393 |
|
394 |
inline void sv_to (SV *sv, UUID &v) |
395 |
{ |
396 |
unsigned int version; |
397 |
|
398 |
if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
399 |
croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
400 |
} |
401 |
|
402 |
inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
403 |
|
404 |
static SV * |
405 |
newSVdt_va (va_list &ap, data_type type) |
406 |
{ |
407 |
SV *sv; |
408 |
|
409 |
switch (type) |
410 |
{ |
411 |
case DT_INT: |
412 |
sv = newSViv (va_arg (ap, int)); |
413 |
break; |
414 |
|
415 |
case DT_INT64: |
416 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
417 |
break; |
418 |
|
419 |
case DT_DOUBLE: |
420 |
sv = newSVnv (va_arg (ap, double)); |
421 |
break; |
422 |
|
423 |
case DT_STRING: |
424 |
{ |
425 |
char *str = (char *)va_arg (ap, const char *); |
426 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
427 |
} |
428 |
break; |
429 |
|
430 |
case DT_DATA: |
431 |
{ |
432 |
char *str = (char *)va_arg (ap, const void *); |
433 |
int len = va_arg (ap, int); |
434 |
sv = str ? newSVpv (str, len) : &PL_sv_undef; |
435 |
} |
436 |
break; |
437 |
|
438 |
case DT_OBJECT: |
439 |
sv = to_sv (va_arg (ap, object *)); |
440 |
break; |
441 |
|
442 |
case DT_MAP: |
443 |
// va_arg (object *) when void * is passed is an XSI extension |
444 |
sv = to_sv (va_arg (ap, maptile *)); |
445 |
break; |
446 |
|
447 |
case DT_CLIENT: |
448 |
sv = to_sv (va_arg (ap, client *)); |
449 |
break; |
450 |
|
451 |
case DT_PLAYER: |
452 |
sv = to_sv (va_arg (ap, player *)); |
453 |
break; |
454 |
|
455 |
case DT_ARCH: |
456 |
sv = to_sv (va_arg (ap, archetype *)); |
457 |
break; |
458 |
|
459 |
case DT_PARTY: |
460 |
sv = to_sv (va_arg (ap, partylist *)); |
461 |
break; |
462 |
|
463 |
case DT_REGION: |
464 |
sv = to_sv (va_arg (ap, region *)); |
465 |
break; |
466 |
|
467 |
default: |
468 |
assert (("unhandled type in newSVdt_va", 0)); |
469 |
} |
470 |
|
471 |
return sv; |
472 |
} |
473 |
|
474 |
static SV * |
475 |
newSVdt (data_type type, ...) |
476 |
{ |
477 |
va_list ap; |
478 |
|
479 |
va_start (ap, type); |
480 |
SV *sv = newSVdt_va (ap, type); |
481 |
va_end (ap); |
482 |
|
483 |
return sv; |
484 |
} |
485 |
|
486 |
static SV * |
487 |
newSVcfapi (int type, ...) |
488 |
{ |
489 |
SV *sv; |
490 |
|
491 |
va_list ap; |
492 |
va_start (ap, type); |
493 |
|
494 |
switch (type) |
495 |
{ |
496 |
case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
497 |
case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
498 |
case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
499 |
case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
500 |
case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
501 |
case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
502 |
case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
503 |
case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
504 |
case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
505 |
case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
506 |
|
507 |
default: |
508 |
assert (("unhandled type in newSVcfapi", 0)); |
509 |
} |
510 |
|
511 |
va_end (ap); |
512 |
|
513 |
return sv; |
514 |
} |
515 |
|
516 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
517 |
|
518 |
SV * |
519 |
registry (attachable *ext) |
520 |
{ |
521 |
if (!ext->cb) |
522 |
ext->cb = newAV (); |
523 |
|
524 |
return newRV_inc ((SV *)ext->cb); |
525 |
} |
526 |
|
527 |
///////////////////////////////////////////////////////////////////////////// |
528 |
|
529 |
extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
530 |
{ |
531 |
return 0; |
532 |
} |
533 |
|
534 |
static CommArray_s rtn_cmd; |
535 |
|
536 |
static int |
537 |
runPluginCommand (object *obj, char *params) |
538 |
{ |
539 |
return -1; |
540 |
} |
541 |
|
542 |
extern "C" void *cfperl_getPluginProperty (int *type, ...) |
543 |
{ |
544 |
va_list args; |
545 |
char *propname; |
546 |
int i; |
547 |
va_start (args, type); |
548 |
propname = va_arg (args, char *); |
549 |
//printf ("Property name: %s\n", propname); |
550 |
|
551 |
if (!strcmp (propname, "command?")) |
552 |
return NULL; |
553 |
else if (!strcmp (propname, "Identification")) |
554 |
{ |
555 |
va_end (args); |
556 |
return (void *)PLUGIN_NAME; |
557 |
} |
558 |
else if (!strcmp (propname, "FullName")) |
559 |
{ |
560 |
va_end (args); |
561 |
return (void *)PLUGIN_VERSION; |
562 |
} |
563 |
else |
564 |
va_end (args); |
565 |
|
566 |
return NULL; |
567 |
} |
568 |
|
569 |
extern "C" int cfperl_postInitPlugin () |
570 |
{ |
571 |
int hooktype = 1; |
572 |
int rtype = 0; |
573 |
|
574 |
cf_init_plugin (gethook); |
575 |
|
576 |
return 0; |
577 |
} |
578 |
|
579 |
extern "C" int cfperl_closePlugin () |
580 |
{ |
581 |
return 0; |
582 |
} |
583 |
|
584 |
void |
585 |
cfperl_init () |
586 |
{ |
587 |
PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
588 |
perl = perl_alloc (); |
589 |
perl_construct (perl); |
590 |
|
591 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
592 |
|
593 |
char *argv[] = { |
594 |
"", |
595 |
"-e" |
596 |
"use Event; use Coro;" // required for bootstrap |
597 |
"cf->bootstrap;" // required for datadir :*> |
598 |
"unshift @INC, cf::datadir ();" |
599 |
"require cf;" |
600 |
}; |
601 |
|
602 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
603 |
{ |
604 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
605 |
exit (EXIT_FAILURE); |
606 |
} |
607 |
} |
608 |
|
609 |
void cfperl_main () |
610 |
{ |
611 |
dSP; |
612 |
|
613 |
PUSHMARK (SP); |
614 |
PUTBACK; |
615 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
616 |
} |
617 |
|
618 |
void |
619 |
attachable::instantiate () |
620 |
{ |
621 |
if (attach) |
622 |
{ |
623 |
invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
624 |
attach = 0; |
625 |
} |
626 |
} |
627 |
|
628 |
void |
629 |
attachable::reattach () |
630 |
{ |
631 |
optimise (); |
632 |
//TODO: check for _attachment's, very important for restarts |
633 |
invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
634 |
} |
635 |
|
636 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
637 |
# define def(type,name) KLASS_ ## type, |
638 |
# include "eventinc.h" |
639 |
# undef def |
640 |
}; |
641 |
|
642 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
643 |
|
644 |
static void |
645 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
646 |
{ |
647 |
// event must be in array |
648 |
if (event >= 0 && event <= AvFILLp (registry)) |
649 |
{ |
650 |
SV *cbs_ = AvARRAY (registry)[event]; |
651 |
|
652 |
// element must be list of callback entries |
653 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
654 |
{ |
655 |
AV *cbs = (AV *)SvRV (cbs_); |
656 |
|
657 |
// no callback entries, no callbacks to call |
658 |
if (AvFILLp (cbs) >= 0) |
659 |
{ |
660 |
if (!callbacks) |
661 |
{ |
662 |
callbacks = newAV (); |
663 |
av_extend (callbacks, 16); |
664 |
} |
665 |
|
666 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
667 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
668 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
669 |
} |
670 |
} |
671 |
} |
672 |
} |
673 |
|
674 |
void |
675 |
attachable::gather_callbacks (AV *&callbacks, event_type event) const |
676 |
{ |
677 |
::gather_callbacks (callbacks, cb_attachable, event); |
678 |
|
679 |
if (cb) |
680 |
::gather_callbacks (callbacks, cb, event); |
681 |
} |
682 |
|
683 |
void |
684 |
global::gather_callbacks (AV *&callbacks, event_type event) const |
685 |
{ |
686 |
::gather_callbacks (callbacks, cb_object, event); |
687 |
} |
688 |
|
689 |
void |
690 |
object::gather_callbacks (AV *&callbacks, event_type event) const |
691 |
{ |
692 |
if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
693 |
{ |
694 |
SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
695 |
|
696 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
697 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
698 |
} |
699 |
|
700 |
if (type <= AvFILLp (cb_type)) |
701 |
{ |
702 |
SV *registry = AvARRAY (cb_type)[type]; |
703 |
|
704 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
705 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
706 |
} |
707 |
|
708 |
attachable::gather_callbacks (callbacks, event); |
709 |
::gather_callbacks (callbacks, cb_object, event); |
710 |
} |
711 |
|
712 |
void |
713 |
archetype::gather_callbacks (AV *&callbacks, event_type event) const |
714 |
{ |
715 |
attachable::gather_callbacks (callbacks, event); |
716 |
//TODO//::gather_callbacks (callbacks, cb_archetype, event); |
717 |
} |
718 |
|
719 |
void |
720 |
client::gather_callbacks (AV *&callbacks, event_type event) const |
721 |
{ |
722 |
attachable::gather_callbacks (callbacks, event); |
723 |
::gather_callbacks (callbacks, cb_client, event); |
724 |
} |
725 |
|
726 |
void |
727 |
player::gather_callbacks (AV *&callbacks, event_type event) const |
728 |
{ |
729 |
attachable::gather_callbacks (callbacks, event); |
730 |
::gather_callbacks (callbacks, cb_player, event); |
731 |
} |
732 |
|
733 |
void |
734 |
maptile::gather_callbacks (AV *&callbacks, event_type event) const |
735 |
{ |
736 |
attachable::gather_callbacks (callbacks, event); |
737 |
::gather_callbacks (callbacks, cb_map, event); |
738 |
} |
739 |
|
740 |
bool |
741 |
attachable::invoke (event_type event, ...) |
742 |
{ |
743 |
data_type dt; |
744 |
va_list ap; |
745 |
|
746 |
va_start (ap, event); |
747 |
|
748 |
// callback call ordering should be: |
749 |
// 1. per-object callback |
750 |
// 2. per-class object |
751 |
// 3. per-type callback |
752 |
// 4. global callbacks |
753 |
|
754 |
AV *callbacks = 0; |
755 |
gather_callbacks (callbacks, event); |
756 |
|
757 |
// short-circuit processing if no callbacks found/defined |
758 |
if (!callbacks) |
759 |
return 0; |
760 |
|
761 |
CALL_BEGIN (3); |
762 |
CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
763 |
CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
764 |
|
765 |
//TODO: unhack |
766 |
if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
767 |
else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
768 |
else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
769 |
else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
770 |
else if (global *gl = is_a<global>(this)) /*nop*/; |
771 |
else |
772 |
abort (); //TODO |
773 |
|
774 |
for (;;) |
775 |
{ |
776 |
dt = (data_type) va_arg (ap, int); |
777 |
|
778 |
if (dt == DT_END) |
779 |
break; |
780 |
else if (dt == DT_AV) |
781 |
{ |
782 |
AV *av = va_arg (ap, AV *); |
783 |
|
784 |
for (int i = 0; i <= av_len (av); ++i) |
785 |
XPUSHs (*av_fetch (av, i, 1)); |
786 |
} |
787 |
else |
788 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
789 |
} |
790 |
|
791 |
va_end (ap); |
792 |
|
793 |
CALL_CALL ("cf::do_invoke", G_SCALAR); |
794 |
count = count > 0 ? POPi : 0; |
795 |
|
796 |
CALL_END; |
797 |
|
798 |
return count; |
799 |
} |
800 |
|
801 |
SV * |
802 |
cfperl_result (int idx) |
803 |
{ |
804 |
AV *av = get_av ("cfperl::invoke_results", 0); |
805 |
if (!av) |
806 |
return &PL_sv_undef; |
807 |
|
808 |
SV **sv = av_fetch (av, idx, 0); |
809 |
if (!sv) |
810 |
return &PL_sv_undef; |
811 |
|
812 |
return *sv; |
813 |
} |
814 |
|
815 |
int |
816 |
cfperl_result_INT (int idx) |
817 |
{ |
818 |
return SvIV (cfperl_result (idx)); |
819 |
} |
820 |
|
821 |
double |
822 |
cfperl_result_DOUBLE (int idx) |
823 |
{ |
824 |
return SvNV (cfperl_result (idx)); |
825 |
} |
826 |
|
827 |
///////////////////////////////////////////////////////////////////////////// |
828 |
|
829 |
void |
830 |
cfperl_emergency_save () |
831 |
{ |
832 |
CALL_BEGIN (0); |
833 |
CALL_CALL ("cf::emergency_save", G_VOID); |
834 |
CALL_END; |
835 |
} |
836 |
|
837 |
maptile * |
838 |
maptile::find_sync (const char *path, maptile *origin) |
839 |
{ |
840 |
CALL_BEGIN (2); |
841 |
CALL_ARG (path); |
842 |
CALL_ARG (origin); |
843 |
CALL_CALL ("cf::map::find_sync", G_SCALAR); |
844 |
|
845 |
maptile *retval; |
846 |
|
847 |
if (count) |
848 |
sv_to (POPs, retval); |
849 |
else |
850 |
retval = 0; |
851 |
|
852 |
CALL_END; |
853 |
|
854 |
return retval; |
855 |
} |
856 |
|
857 |
maptile * |
858 |
maptile::find_async (const char *path, maptile *origin) |
859 |
{ |
860 |
CALL_BEGIN (2); |
861 |
CALL_ARG (path); |
862 |
CALL_ARG (origin); |
863 |
CALL_CALL ("cf::map::find_async", G_SCALAR); |
864 |
|
865 |
maptile *retval; |
866 |
|
867 |
if (count) |
868 |
sv_to (POPs, retval); |
869 |
else |
870 |
retval = 0; |
871 |
|
872 |
CALL_END; |
873 |
|
874 |
return retval; |
875 |
} |
876 |
|
877 |
void |
878 |
maptile::do_load_sync () |
879 |
{ |
880 |
CALL_BEGIN (1); |
881 |
CALL_ARG (this); |
882 |
CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
883 |
CALL_END; |
884 |
} |
885 |
|
886 |
void |
887 |
maptile::change_all_map_light (int change) |
888 |
{ |
889 |
CALL_BEGIN (1); |
890 |
CALL_ARG (change); |
891 |
CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
892 |
CALL_END; |
893 |
} |
894 |
|
895 |
void |
896 |
object::enter_exit (object *exit) |
897 |
{ |
898 |
if (type != PLAYER) |
899 |
return; |
900 |
|
901 |
CALL_BEGIN (2); |
902 |
CALL_ARG (this); |
903 |
CALL_ARG (exit); |
904 |
CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
905 |
CALL_END; |
906 |
} |
907 |
|
908 |
///////////////////////////////////////////////////////////////////////////// |
909 |
|
910 |
struct EventAPI *watcher_base::GEventAPI; |
911 |
struct CoroAPI *coroapi::GCoroAPI; |
912 |
|
913 |
int coroapi::cede_counter; |
914 |
|
915 |
static void iw_dispatch (pe_event *ev) |
916 |
{ |
917 |
iw *w = (iw *)ev->ext_data; |
918 |
w->call (*w); |
919 |
} |
920 |
|
921 |
void |
922 |
iw::alloc () |
923 |
{ |
924 |
pe = GEventAPI->new_idle (0, 0); |
925 |
|
926 |
WaREENTRANT_off (pe); |
927 |
pe->base.callback = (void *)iw_dispatch; |
928 |
pe->base.ext_data = (void *)this; |
929 |
} |
930 |
|
931 |
static void iow_dispatch (pe_event *ev) |
932 |
{ |
933 |
iow *w = (iow *)ev->ext_data; |
934 |
w->call (*w, ((pe_ioevent *)ev)->got); |
935 |
} |
936 |
|
937 |
void |
938 |
iow::alloc () |
939 |
{ |
940 |
pe = GEventAPI->new_io (0, 0); |
941 |
|
942 |
WaREENTRANT_off (pe); |
943 |
pe->base.callback = (void *)iow_dispatch; |
944 |
pe->base.ext_data = (void *)this; |
945 |
|
946 |
pe->fd = -1; |
947 |
pe->poll = 0; |
948 |
} |
949 |
|
950 |
void |
951 |
iow::fd (int fd) |
952 |
{ |
953 |
pe->fd = fd; |
954 |
} |
955 |
|
956 |
int |
957 |
iow::poll () |
958 |
{ |
959 |
return pe->poll; |
960 |
} |
961 |
|
962 |
void |
963 |
iow::poll (int events) |
964 |
{ |
965 |
if (pe->poll != events) |
966 |
{ |
967 |
if (pe->poll) stop (); |
968 |
pe->poll = events; |
969 |
if (pe->poll) start (); |
970 |
} |
971 |
} |
972 |
|
973 |
void |
974 |
_connect_to_perl () |
975 |
{ |
976 |
stash_cf = gv_stashpv ("cf" , 1); |
977 |
|
978 |
stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
979 |
stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
980 |
stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
981 |
stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
982 |
stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
983 |
stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
984 |
stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
985 |
stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
986 |
stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
987 |
|
988 |
sv_runtime = get_sv ("cf::RUNTIME", 1); |
989 |
sv_upgrade (sv_runtime, SVt_NV); |
990 |
|
991 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
992 |
cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
993 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
994 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
995 |
cb_client = get_av ("cf::CB_CLIENT", 1); |
996 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
997 |
cb_map = get_av ("cf::CB_MAP" , 1); |
998 |
} |
999 |
|
1000 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
1001 |
|
1002 |
BOOT: |
1003 |
{ |
1004 |
_connect_to_perl (); |
1005 |
|
1006 |
I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1007 |
I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1008 |
|
1009 |
newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1010 |
|
1011 |
static const struct { |
1012 |
const char *name; |
1013 |
IV iv; |
1014 |
} *civ, const_iv[] = { |
1015 |
# define const_iv(name) { # name, (IV)name }, |
1016 |
const_iv (llevError) |
1017 |
const_iv (llevInfo) |
1018 |
const_iv (llevDebug) |
1019 |
const_iv (llevMonster) |
1020 |
|
1021 |
const_iv (MAX_TIME) |
1022 |
const_iv (PLAYER) |
1023 |
const_iv (TRANSPORT) |
1024 |
const_iv (ROD) |
1025 |
const_iv (TREASURE) |
1026 |
const_iv (POTION) |
1027 |
const_iv (FOOD) |
1028 |
const_iv (POISON) |
1029 |
const_iv (BOOK) |
1030 |
const_iv (CLOCK) |
1031 |
const_iv (ARROW) |
1032 |
const_iv (BOW) |
1033 |
const_iv (WEAPON) |
1034 |
const_iv (ARMOUR) |
1035 |
const_iv (PEDESTAL) |
1036 |
const_iv (ALTAR) |
1037 |
const_iv (LOCKED_DOOR) |
1038 |
const_iv (SPECIAL_KEY) |
1039 |
const_iv (MAP) |
1040 |
const_iv (DOOR) |
1041 |
const_iv (KEY) |
1042 |
const_iv (TIMED_GATE) |
1043 |
const_iv (TRIGGER) |
1044 |
const_iv (GRIMREAPER) |
1045 |
const_iv (MAGIC_EAR) |
1046 |
const_iv (TRIGGER_BUTTON) |
1047 |
const_iv (TRIGGER_ALTAR) |
1048 |
const_iv (TRIGGER_PEDESTAL) |
1049 |
const_iv (SHIELD) |
1050 |
const_iv (HELMET) |
1051 |
const_iv (HORN) |
1052 |
const_iv (MONEY) |
1053 |
const_iv (CLASS) |
1054 |
const_iv (GRAVESTONE) |
1055 |
const_iv (AMULET) |
1056 |
const_iv (PLAYERMOVER) |
1057 |
const_iv (TELEPORTER) |
1058 |
const_iv (CREATOR) |
1059 |
const_iv (SKILL) |
1060 |
const_iv (EARTHWALL) |
1061 |
const_iv (GOLEM) |
1062 |
const_iv (THROWN_OBJ) |
1063 |
const_iv (BLINDNESS) |
1064 |
const_iv (GOD) |
1065 |
const_iv (DETECTOR) |
1066 |
const_iv (TRIGGER_MARKER) |
1067 |
const_iv (DEAD_OBJECT) |
1068 |
const_iv (DRINK) |
1069 |
const_iv (MARKER) |
1070 |
const_iv (HOLY_ALTAR) |
1071 |
const_iv (PLAYER_CHANGER) |
1072 |
const_iv (BATTLEGROUND) |
1073 |
const_iv (PEACEMAKER) |
1074 |
const_iv (GEM) |
1075 |
const_iv (FIREWALL) |
1076 |
const_iv (ANVIL) |
1077 |
const_iv (CHECK_INV) |
1078 |
const_iv (MOOD_FLOOR) |
1079 |
const_iv (EXIT) |
1080 |
const_iv (ENCOUNTER) |
1081 |
const_iv (SHOP_FLOOR) |
1082 |
const_iv (SHOP_MAT) |
1083 |
const_iv (RING) |
1084 |
const_iv (FLOOR) |
1085 |
const_iv (FLESH) |
1086 |
const_iv (INORGANIC) |
1087 |
const_iv (SKILL_TOOL) |
1088 |
const_iv (LIGHTER) |
1089 |
const_iv (BUILDABLE_WALL) |
1090 |
const_iv (MISC_OBJECT) |
1091 |
const_iv (LAMP) |
1092 |
const_iv (DUPLICATOR) |
1093 |
const_iv (SPELLBOOK) |
1094 |
const_iv (CLOAK) |
1095 |
const_iv (SPINNER) |
1096 |
const_iv (GATE) |
1097 |
const_iv (BUTTON) |
1098 |
const_iv (CF_HANDLE) |
1099 |
const_iv (HOLE) |
1100 |
const_iv (TRAPDOOR) |
1101 |
const_iv (SIGN) |
1102 |
const_iv (BOOTS) |
1103 |
const_iv (GLOVES) |
1104 |
const_iv (SPELL) |
1105 |
const_iv (SPELL_EFFECT) |
1106 |
const_iv (CONVERTER) |
1107 |
const_iv (BRACERS) |
1108 |
const_iv (POISONING) |
1109 |
const_iv (SAVEBED) |
1110 |
const_iv (WAND) |
1111 |
const_iv (SCROLL) |
1112 |
const_iv (DIRECTOR) |
1113 |
const_iv (GIRDLE) |
1114 |
const_iv (FORCE) |
1115 |
const_iv (POTION_EFFECT) |
1116 |
const_iv (EVENT_CONNECTOR) |
1117 |
const_iv (CLOSE_CON) |
1118 |
const_iv (CONTAINER) |
1119 |
const_iv (ARMOUR_IMPROVER) |
1120 |
const_iv (WEAPON_IMPROVER) |
1121 |
const_iv (SKILLSCROLL) |
1122 |
const_iv (DEEP_SWAMP) |
1123 |
const_iv (IDENTIFY_ALTAR) |
1124 |
const_iv (MENU) |
1125 |
const_iv (RUNE) |
1126 |
const_iv (TRAP) |
1127 |
const_iv (POWER_CRYSTAL) |
1128 |
const_iv (CORPSE) |
1129 |
const_iv (DISEASE) |
1130 |
const_iv (SYMPTOM) |
1131 |
const_iv (BUILDER) |
1132 |
const_iv (MATERIAL) |
1133 |
const_iv (ITEM_TRANSFORMER) |
1134 |
|
1135 |
const_iv (NUM_SUBTYPES) |
1136 |
|
1137 |
const_iv (ST_BD_BUILD) |
1138 |
const_iv (ST_BD_REMOVE) |
1139 |
|
1140 |
const_iv (ST_MAT_FLOOR) |
1141 |
const_iv (ST_MAT_WALL) |
1142 |
const_iv (ST_MAT_ITEM) |
1143 |
|
1144 |
const_iv (AT_PHYSICAL) |
1145 |
const_iv (AT_MAGIC) |
1146 |
const_iv (AT_FIRE) |
1147 |
const_iv (AT_ELECTRICITY) |
1148 |
const_iv (AT_COLD) |
1149 |
const_iv (AT_CONFUSION) |
1150 |
const_iv (AT_ACID) |
1151 |
const_iv (AT_DRAIN) |
1152 |
const_iv (AT_WEAPONMAGIC) |
1153 |
const_iv (AT_GHOSTHIT) |
1154 |
const_iv (AT_POISON) |
1155 |
const_iv (AT_SLOW) |
1156 |
const_iv (AT_PARALYZE) |
1157 |
const_iv (AT_TURN_UNDEAD) |
1158 |
const_iv (AT_FEAR) |
1159 |
const_iv (AT_CANCELLATION) |
1160 |
const_iv (AT_DEPLETE) |
1161 |
const_iv (AT_DEATH) |
1162 |
const_iv (AT_CHAOS) |
1163 |
const_iv (AT_COUNTERSPELL) |
1164 |
const_iv (AT_GODPOWER) |
1165 |
const_iv (AT_HOLYWORD) |
1166 |
const_iv (AT_BLIND) |
1167 |
const_iv (AT_INTERNAL) |
1168 |
const_iv (AT_LIFE_STEALING) |
1169 |
const_iv (AT_DISEASE) |
1170 |
|
1171 |
const_iv (WEAP_HIT) |
1172 |
const_iv (WEAP_SLASH) |
1173 |
const_iv (WEAP_PIERCE) |
1174 |
const_iv (WEAP_CLEAVE) |
1175 |
const_iv (WEAP_SLICE) |
1176 |
const_iv (WEAP_STAB) |
1177 |
const_iv (WEAP_WHIP) |
1178 |
const_iv (WEAP_CRUSH) |
1179 |
const_iv (WEAP_BLUD) |
1180 |
|
1181 |
const_iv (FLAG_ALIVE) |
1182 |
const_iv (FLAG_WIZ) |
1183 |
const_iv (FLAG_REMOVED) |
1184 |
const_iv (FLAG_FREED) |
1185 |
const_iv (FLAG_WAS_WIZ) |
1186 |
const_iv (FLAG_APPLIED) |
1187 |
const_iv (FLAG_UNPAID) |
1188 |
const_iv (FLAG_USE_SHIELD) |
1189 |
const_iv (FLAG_NO_PICK) |
1190 |
const_iv (FLAG_ANIMATE) |
1191 |
const_iv (FLAG_MONSTER) |
1192 |
const_iv (FLAG_FRIENDLY) |
1193 |
const_iv (FLAG_GENERATOR) |
1194 |
const_iv (FLAG_IS_THROWN) |
1195 |
const_iv (FLAG_AUTO_APPLY) |
1196 |
const_iv (FLAG_PLAYER_SOLD) |
1197 |
const_iv (FLAG_SEE_INVISIBLE) |
1198 |
const_iv (FLAG_CAN_ROLL) |
1199 |
const_iv (FLAG_OVERLAY_FLOOR) |
1200 |
const_iv (FLAG_IS_TURNABLE) |
1201 |
const_iv (FLAG_IS_USED_UP) |
1202 |
const_iv (FLAG_IDENTIFIED) |
1203 |
const_iv (FLAG_REFLECTING) |
1204 |
const_iv (FLAG_CHANGING) |
1205 |
const_iv (FLAG_SPLITTING) |
1206 |
const_iv (FLAG_HITBACK) |
1207 |
const_iv (FLAG_STARTEQUIP) |
1208 |
const_iv (FLAG_BLOCKSVIEW) |
1209 |
const_iv (FLAG_UNDEAD) |
1210 |
const_iv (FLAG_SCARED) |
1211 |
const_iv (FLAG_UNAGGRESSIVE) |
1212 |
const_iv (FLAG_REFL_MISSILE) |
1213 |
const_iv (FLAG_REFL_SPELL) |
1214 |
const_iv (FLAG_NO_MAGIC) |
1215 |
const_iv (FLAG_NO_FIX_PLAYER) |
1216 |
const_iv (FLAG_IS_LIGHTABLE) |
1217 |
const_iv (FLAG_TEAR_DOWN) |
1218 |
const_iv (FLAG_RUN_AWAY) |
1219 |
const_iv (FLAG_PICK_UP) |
1220 |
const_iv (FLAG_UNIQUE) |
1221 |
const_iv (FLAG_NO_DROP) |
1222 |
const_iv (FLAG_WIZCAST) |
1223 |
const_iv (FLAG_CAST_SPELL) |
1224 |
const_iv (FLAG_USE_SCROLL) |
1225 |
const_iv (FLAG_USE_RANGE) |
1226 |
const_iv (FLAG_USE_BOW) |
1227 |
const_iv (FLAG_USE_ARMOUR) |
1228 |
const_iv (FLAG_USE_WEAPON) |
1229 |
const_iv (FLAG_USE_RING) |
1230 |
const_iv (FLAG_READY_RANGE) |
1231 |
const_iv (FLAG_READY_BOW) |
1232 |
const_iv (FLAG_XRAYS) |
1233 |
const_iv (FLAG_NO_APPLY) |
1234 |
const_iv (FLAG_IS_FLOOR) |
1235 |
const_iv (FLAG_LIFESAVE) |
1236 |
const_iv (FLAG_NO_STRENGTH) |
1237 |
const_iv (FLAG_SLEEP) |
1238 |
const_iv (FLAG_STAND_STILL) |
1239 |
const_iv (FLAG_RANDOM_MOVE) |
1240 |
const_iv (FLAG_ONLY_ATTACK) |
1241 |
const_iv (FLAG_CONFUSED) |
1242 |
const_iv (FLAG_STEALTH) |
1243 |
const_iv (FLAG_WIZPASS) |
1244 |
const_iv (FLAG_IS_LINKED) |
1245 |
const_iv (FLAG_CURSED) |
1246 |
const_iv (FLAG_DAMNED) |
1247 |
const_iv (FLAG_SEE_ANYWHERE) |
1248 |
const_iv (FLAG_KNOWN_MAGICAL) |
1249 |
const_iv (FLAG_KNOWN_CURSED) |
1250 |
const_iv (FLAG_CAN_USE_SKILL) |
1251 |
const_iv (FLAG_BEEN_APPLIED) |
1252 |
const_iv (FLAG_READY_SCROLL) |
1253 |
const_iv (FLAG_USE_ROD) |
1254 |
const_iv (FLAG_USE_HORN) |
1255 |
const_iv (FLAG_MAKE_INVIS) |
1256 |
const_iv (FLAG_INV_LOCKED) |
1257 |
const_iv (FLAG_IS_WOODED) |
1258 |
const_iv (FLAG_IS_HILLY) |
1259 |
const_iv (FLAG_READY_SKILL) |
1260 |
const_iv (FLAG_READY_WEAPON) |
1261 |
const_iv (FLAG_NO_SKILL_IDENT) |
1262 |
const_iv (FLAG_BLIND) |
1263 |
const_iv (FLAG_SEE_IN_DARK) |
1264 |
const_iv (FLAG_IS_CAULDRON) |
1265 |
const_iv (FLAG_NO_STEAL) |
1266 |
const_iv (FLAG_ONE_HIT) |
1267 |
const_iv (FLAG_CLIENT_SENT) |
1268 |
const_iv (FLAG_BERSERK) |
1269 |
const_iv (FLAG_NEUTRAL) |
1270 |
const_iv (FLAG_NO_ATTACK) |
1271 |
const_iv (FLAG_NO_DAMAGE) |
1272 |
const_iv (FLAG_OBJ_ORIGINAL) |
1273 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
1274 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
1275 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
1276 |
const_iv (FLAG_IS_WATER) |
1277 |
const_iv (FLAG_CONTENT_ON_GEN) |
1278 |
const_iv (FLAG_IS_A_TEMPLATE) |
1279 |
const_iv (FLAG_IS_BUILDABLE) |
1280 |
const_iv (FLAG_DESTROY_ON_DEATH) |
1281 |
const_iv (FLAG_NO_MAP_SAVE) |
1282 |
|
1283 |
const_iv (NDI_BLACK) |
1284 |
const_iv (NDI_WHITE) |
1285 |
const_iv (NDI_NAVY) |
1286 |
const_iv (NDI_RED) |
1287 |
const_iv (NDI_ORANGE) |
1288 |
const_iv (NDI_BLUE) |
1289 |
const_iv (NDI_DK_ORANGE) |
1290 |
const_iv (NDI_GREEN) |
1291 |
const_iv (NDI_LT_GREEN) |
1292 |
const_iv (NDI_GREY) |
1293 |
const_iv (NDI_BROWN) |
1294 |
const_iv (NDI_GOLD) |
1295 |
const_iv (NDI_TAN) |
1296 |
const_iv (NDI_MAX_COLOR) |
1297 |
const_iv (NDI_COLOR_MASK) |
1298 |
const_iv (NDI_UNIQUE) |
1299 |
const_iv (NDI_ALL) |
1300 |
|
1301 |
const_iv (UPD_LOCATION) |
1302 |
const_iv (UPD_FLAGS) |
1303 |
const_iv (UPD_WEIGHT) |
1304 |
const_iv (UPD_FACE) |
1305 |
const_iv (UPD_NAME) |
1306 |
const_iv (UPD_ANIM) |
1307 |
const_iv (UPD_ANIMSPEED) |
1308 |
const_iv (UPD_NROF) |
1309 |
|
1310 |
const_iv (UPD_SP_MANA) |
1311 |
const_iv (UPD_SP_GRACE) |
1312 |
const_iv (UPD_SP_DAMAGE) |
1313 |
|
1314 |
const_iv (F_APPLIED) |
1315 |
const_iv (F_LOCATION) |
1316 |
const_iv (F_UNPAID) |
1317 |
const_iv (F_MAGIC) |
1318 |
const_iv (F_CURSED) |
1319 |
const_iv (F_DAMNED) |
1320 |
const_iv (F_OPEN) |
1321 |
const_iv (F_NOPICK) |
1322 |
const_iv (F_LOCKED) |
1323 |
|
1324 |
const_iv (F_BUY) |
1325 |
const_iv (F_SHOP) |
1326 |
const_iv (F_SELL) |
1327 |
|
1328 |
const_iv (P_BLOCKSVIEW) |
1329 |
const_iv (P_PLAYER) |
1330 |
const_iv (P_NO_MAGIC) |
1331 |
const_iv (P_IS_ALIVE) |
1332 |
const_iv (P_NO_CLERIC) |
1333 |
const_iv (P_OUT_OF_MAP) |
1334 |
const_iv (P_NEW_MAP) |
1335 |
const_iv (P_UPTODATE) |
1336 |
|
1337 |
const_iv (UP_OBJ_INSERT) |
1338 |
const_iv (UP_OBJ_REMOVE) |
1339 |
const_iv (UP_OBJ_CHANGE) |
1340 |
const_iv (UP_OBJ_FACE) |
1341 |
|
1342 |
const_iv (INS_NO_MERGE) |
1343 |
const_iv (INS_ABOVE_FLOOR_ONLY) |
1344 |
const_iv (INS_NO_WALK_ON) |
1345 |
const_iv (INS_ON_TOP) |
1346 |
const_iv (INS_BELOW_ORIGINATOR) |
1347 |
const_iv (INS_MAP_LOAD) |
1348 |
|
1349 |
const_iv (WILL_APPLY_HANDLE) |
1350 |
const_iv (WILL_APPLY_TREASURE) |
1351 |
const_iv (WILL_APPLY_EARTHWALL) |
1352 |
const_iv (WILL_APPLY_DOOR) |
1353 |
const_iv (WILL_APPLY_FOOD) |
1354 |
|
1355 |
const_iv (SAVE_MODE) |
1356 |
const_iv (SAVE_DIR_MODE) |
1357 |
|
1358 |
const_iv (M_PAPER) |
1359 |
const_iv (M_IRON) |
1360 |
const_iv (M_GLASS) |
1361 |
const_iv (M_LEATHER) |
1362 |
const_iv (M_WOOD) |
1363 |
const_iv (M_ORGANIC) |
1364 |
const_iv (M_STONE) |
1365 |
const_iv (M_CLOTH) |
1366 |
const_iv (M_ADAMANT) |
1367 |
const_iv (M_LIQUID) |
1368 |
const_iv (M_SOFT_METAL) |
1369 |
const_iv (M_BONE) |
1370 |
const_iv (M_ICE) |
1371 |
const_iv (M_SPECIAL) |
1372 |
|
1373 |
const_iv (SK_EXP_ADD_SKILL) |
1374 |
const_iv (SK_EXP_TOTAL) |
1375 |
const_iv (SK_EXP_NONE) |
1376 |
const_iv (SK_SUBTRACT_SKILL_EXP) |
1377 |
const_iv (SK_EXP_SKILL_ONLY) |
1378 |
|
1379 |
const_iv (SK_LOCKPICKING) |
1380 |
const_iv (SK_HIDING) |
1381 |
const_iv (SK_SMITHERY) |
1382 |
const_iv (SK_BOWYER) |
1383 |
const_iv (SK_JEWELER) |
1384 |
const_iv (SK_ALCHEMY) |
1385 |
const_iv (SK_STEALING) |
1386 |
const_iv (SK_LITERACY) |
1387 |
const_iv (SK_BARGAINING) |
1388 |
const_iv (SK_JUMPING) |
1389 |
const_iv (SK_DET_MAGIC) |
1390 |
const_iv (SK_ORATORY) |
1391 |
const_iv (SK_SINGING) |
1392 |
const_iv (SK_DET_CURSE) |
1393 |
const_iv (SK_FIND_TRAPS) |
1394 |
const_iv (SK_MEDITATION) |
1395 |
const_iv (SK_PUNCHING) |
1396 |
const_iv (SK_FLAME_TOUCH) |
1397 |
const_iv (SK_KARATE) |
1398 |
const_iv (SK_CLIMBING) |
1399 |
const_iv (SK_WOODSMAN) |
1400 |
const_iv (SK_INSCRIPTION) |
1401 |
const_iv (SK_ONE_HANDED_WEAPON) |
1402 |
const_iv (SK_MISSILE_WEAPON) |
1403 |
const_iv (SK_THROWING) |
1404 |
const_iv (SK_USE_MAGIC_ITEM) |
1405 |
const_iv (SK_DISARM_TRAPS) |
1406 |
const_iv (SK_SET_TRAP) |
1407 |
const_iv (SK_THAUMATURGY) |
1408 |
const_iv (SK_PRAYING) |
1409 |
const_iv (SK_CLAWING) |
1410 |
const_iv (SK_LEVITATION) |
1411 |
const_iv (SK_SUMMONING) |
1412 |
const_iv (SK_PYROMANCY) |
1413 |
const_iv (SK_EVOCATION) |
1414 |
const_iv (SK_SORCERY) |
1415 |
const_iv (SK_TWO_HANDED_WEAPON) |
1416 |
const_iv (SK_SPARK_TOUCH) |
1417 |
const_iv (SK_SHIVER) |
1418 |
const_iv (SK_ACID_SPLASH) |
1419 |
const_iv (SK_POISON_NAIL) |
1420 |
|
1421 |
const_iv (SOUND_NEW_PLAYER) |
1422 |
const_iv (SOUND_FIRE_ARROW) |
1423 |
const_iv (SOUND_LEARN_SPELL) |
1424 |
const_iv (SOUND_FUMBLE_SPELL) |
1425 |
const_iv (SOUND_WAND_POOF) |
1426 |
const_iv (SOUND_OPEN_DOOR) |
1427 |
const_iv (SOUND_PUSH_PLAYER) |
1428 |
const_iv (SOUND_PLAYER_HITS1) |
1429 |
const_iv (SOUND_PLAYER_HITS2) |
1430 |
const_iv (SOUND_PLAYER_HITS3) |
1431 |
const_iv (SOUND_PLAYER_HITS4) |
1432 |
const_iv (SOUND_PLAYER_IS_HIT1) |
1433 |
const_iv (SOUND_PLAYER_IS_HIT2) |
1434 |
const_iv (SOUND_PLAYER_IS_HIT3) |
1435 |
const_iv (SOUND_PLAYER_KILLS) |
1436 |
const_iv (SOUND_PET_IS_KILLED) |
1437 |
const_iv (SOUND_PLAYER_DIES) |
1438 |
const_iv (SOUND_OB_EVAPORATE) |
1439 |
const_iv (SOUND_OB_EXPLODE) |
1440 |
const_iv (SOUND_CLOCK) |
1441 |
const_iv (SOUND_TURN_HANDLE) |
1442 |
const_iv (SOUND_FALL_HOLE) |
1443 |
const_iv (SOUND_DRINK_POISON) |
1444 |
const_iv (SOUND_CAST_SPELL_0) |
1445 |
|
1446 |
const_iv (PREFER_LOW) |
1447 |
const_iv (PREFER_HIGH) |
1448 |
|
1449 |
const_iv (ATNR_PHYSICAL) |
1450 |
const_iv (ATNR_MAGIC) |
1451 |
const_iv (ATNR_FIRE) |
1452 |
const_iv (ATNR_ELECTRICITY) |
1453 |
const_iv (ATNR_COLD) |
1454 |
const_iv (ATNR_CONFUSION) |
1455 |
const_iv (ATNR_ACID) |
1456 |
const_iv (ATNR_DRAIN) |
1457 |
const_iv (ATNR_WEAPONMAGIC) |
1458 |
const_iv (ATNR_GHOSTHIT) |
1459 |
const_iv (ATNR_POISON) |
1460 |
const_iv (ATNR_SLOW) |
1461 |
const_iv (ATNR_PARALYZE) |
1462 |
const_iv (ATNR_TURN_UNDEAD) |
1463 |
const_iv (ATNR_FEAR) |
1464 |
const_iv (ATNR_CANCELLATION) |
1465 |
const_iv (ATNR_DEPLETE) |
1466 |
const_iv (ATNR_DEATH) |
1467 |
const_iv (ATNR_CHAOS) |
1468 |
const_iv (ATNR_COUNTERSPELL) |
1469 |
const_iv (ATNR_GODPOWER) |
1470 |
const_iv (ATNR_HOLYWORD) |
1471 |
const_iv (ATNR_BLIND) |
1472 |
const_iv (ATNR_INTERNAL) |
1473 |
const_iv (ATNR_LIFE_STEALING) |
1474 |
const_iv (ATNR_DISEASE) |
1475 |
|
1476 |
const_iv (MAP_IN_MEMORY) |
1477 |
const_iv (MAP_SWAPPED) |
1478 |
const_iv (MAP_LOADING) |
1479 |
const_iv (MAP_SAVING) |
1480 |
|
1481 |
const_iv (KLASS_ATTACHABLE) |
1482 |
const_iv (KLASS_GLOBAL) |
1483 |
const_iv (KLASS_OBJECT) |
1484 |
const_iv (KLASS_CLIENT) |
1485 |
const_iv (KLASS_PLAYER) |
1486 |
const_iv (KLASS_MAP) |
1487 |
|
1488 |
const_iv (CS_QUERY_YESNO) |
1489 |
const_iv (CS_QUERY_SINGLECHAR) |
1490 |
const_iv (CS_QUERY_HIDEINPUT) |
1491 |
|
1492 |
const_iv (ST_DEAD) |
1493 |
const_iv (ST_SETUP) |
1494 |
const_iv (ST_PLAYING) |
1495 |
const_iv (ST_CUSTOM) |
1496 |
|
1497 |
const_iv (ST_CHANGE_CLASS) |
1498 |
|
1499 |
const_iv (IO_HEADER) |
1500 |
const_iv (IO_OBJECTS) |
1501 |
const_iv (IO_UNIQUES) |
1502 |
|
1503 |
// random map generator |
1504 |
const_iv (LAYOUT_NONE) |
1505 |
const_iv (LAYOUT_ONION) |
1506 |
const_iv (LAYOUT_MAZE) |
1507 |
const_iv (LAYOUT_SPIRAL) |
1508 |
const_iv (LAYOUT_ROGUELIKE) |
1509 |
const_iv (LAYOUT_SNAKE) |
1510 |
const_iv (LAYOUT_SQUARE_SPIRAL) |
1511 |
|
1512 |
const_iv (RMOPT_RANDOM) |
1513 |
const_iv (RMOPT_CENTERED) |
1514 |
const_iv (RMOPT_LINEAR) |
1515 |
const_iv (RMOPT_BOTTOM_C) |
1516 |
const_iv (RMOPT_BOTTOM_R) |
1517 |
const_iv (RMOPT_IRR_SPACE) |
1518 |
const_iv (RMOPT_WALL_OFF) |
1519 |
const_iv (RMOPT_WALLS_ONLY) |
1520 |
const_iv (RMOPT_NO_DOORS) |
1521 |
|
1522 |
const_iv (SYMMETRY_RANDOM) |
1523 |
const_iv (SYMMETRY_NONE) |
1524 |
const_iv (SYMMETRY_X) |
1525 |
const_iv (SYMMETRY_Y) |
1526 |
const_iv (SYMMETRY_XY) |
1527 |
}; |
1528 |
|
1529 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1530 |
newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1531 |
|
1532 |
static const struct { |
1533 |
const char *name; |
1534 |
int skip; |
1535 |
IV klass; |
1536 |
IV iv; |
1537 |
} *eiv, event_iv[] = { |
1538 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1539 |
# include "eventinc.h" |
1540 |
# undef def |
1541 |
}; |
1542 |
|
1543 |
AV *av = get_av ("cf::EVENT", 1); |
1544 |
|
1545 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1546 |
{ |
1547 |
AV *event = newAV (); |
1548 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1549 |
av_push (event, newSViv (eiv->klass)); |
1550 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1551 |
newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1552 |
} |
1553 |
} |
1554 |
|
1555 |
void _connect_to_perl () |
1556 |
|
1557 |
void _global_reattach () |
1558 |
CODE: |
1559 |
{ |
1560 |
// reattach to all attachable objects in the game. |
1561 |
for_all_clients (ns) |
1562 |
ns->reattach (); |
1563 |
|
1564 |
for_all_players (pl) |
1565 |
pl->reattach (); |
1566 |
|
1567 |
//TODO |
1568 |
//for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
1569 |
// i->second->reattach (); |
1570 |
|
1571 |
for_all_objects (op) |
1572 |
op->reattach (); |
1573 |
} |
1574 |
|
1575 |
NV floor (NV x) |
1576 |
|
1577 |
NV ceil (NV x) |
1578 |
|
1579 |
NV rndm (...) |
1580 |
CODE: |
1581 |
switch (items) |
1582 |
{ |
1583 |
case 0: RETVAL = rndm (); break; |
1584 |
case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1585 |
case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1586 |
default: croak ("cf::rndm requires none, one or two parameters."); break; |
1587 |
} |
1588 |
OUTPUT: |
1589 |
RETVAL |
1590 |
|
1591 |
void server_tick () |
1592 |
CODE: |
1593 |
runtime = SvNVx (sv_runtime); |
1594 |
server_tick (); |
1595 |
|
1596 |
void |
1597 |
LOG (int level, char *msg) |
1598 |
PROTOTYPE: $$ |
1599 |
C_ARGS: (LogLevel)level, "%s", msg |
1600 |
|
1601 |
char *path_combine (char *base, char *path) |
1602 |
PROTOTYPE: $$ |
1603 |
|
1604 |
char *path_combine_and_normalize (char *base, char *path) |
1605 |
PROTOTYPE: $$ |
1606 |
|
1607 |
const char * |
1608 |
get_maps_directory (char *path) |
1609 |
PROTOTYPE: $ |
1610 |
ALIAS: maps_directory = 0 |
1611 |
CODE: |
1612 |
RETVAL = create_pathname (path); |
1613 |
OUTPUT: RETVAL |
1614 |
|
1615 |
void |
1616 |
sub_generation_inc () |
1617 |
CODE: |
1618 |
PL_sub_generation++; |
1619 |
|
1620 |
char * |
1621 |
mapdir () |
1622 |
PROTOTYPE: |
1623 |
ALIAS: |
1624 |
mapdir = 0 |
1625 |
uniquedir = 1 |
1626 |
tmpdir = 2 |
1627 |
confdir = 3 |
1628 |
localdir = 4 |
1629 |
playerdir = 5 |
1630 |
datadir = 6 |
1631 |
CODE: |
1632 |
switch (ix) |
1633 |
{ |
1634 |
case 0: RETVAL = settings.mapdir ; break; |
1635 |
case 1: RETVAL = settings.uniquedir; break; |
1636 |
case 2: RETVAL = settings.tmpdir ; break; |
1637 |
case 3: RETVAL = settings.confdir ; break; |
1638 |
case 4: RETVAL = settings.localdir ; break; |
1639 |
case 5: RETVAL = settings.playerdir; break; |
1640 |
case 6: RETVAL = settings.datadir ; break; |
1641 |
} |
1642 |
OUTPUT: RETVAL |
1643 |
|
1644 |
void abort () |
1645 |
|
1646 |
void fork_abort (char *cause = "cf::fork_abort") |
1647 |
|
1648 |
void cleanup (const char *cause, bool make_core = false) |
1649 |
|
1650 |
void emergency_save () |
1651 |
|
1652 |
UV sv_2watcher (SV *w) |
1653 |
CODE: |
1654 |
RETVAL = (UV)GEventAPI->sv_2watcher (w); |
1655 |
OUTPUT: |
1656 |
RETVAL |
1657 |
|
1658 |
void _exit (int status = 0) |
1659 |
|
1660 |
#if _POSIX_MEMLOCK |
1661 |
|
1662 |
int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1663 |
|
1664 |
int munlockall () |
1665 |
|
1666 |
#endif |
1667 |
|
1668 |
int find_animation (char *text) |
1669 |
PROTOTYPE: $ |
1670 |
|
1671 |
int random_roll (int min, int max, object *op, int goodbad); |
1672 |
|
1673 |
const char *cost_string_from_value(uint64 cost, int approx = 0) |
1674 |
|
1675 |
int |
1676 |
exp_to_level (val64 exp) |
1677 |
CODE: |
1678 |
{ |
1679 |
int i = 0; |
1680 |
|
1681 |
RETVAL = settings.max_level; |
1682 |
|
1683 |
for (i = 1; i <= settings.max_level; i++) |
1684 |
{ |
1685 |
if (levels[i] > exp) |
1686 |
{ |
1687 |
RETVAL = i - 1; |
1688 |
break; |
1689 |
} |
1690 |
} |
1691 |
} |
1692 |
OUTPUT: RETVAL |
1693 |
|
1694 |
val64 |
1695 |
level_to_min_exp (int level) |
1696 |
CODE: |
1697 |
if (level > settings.max_level) |
1698 |
RETVAL = levels[settings.max_level]; |
1699 |
else if (level < 1) |
1700 |
RETVAL = 0; |
1701 |
else |
1702 |
RETVAL = levels[level]; |
1703 |
OUTPUT: RETVAL |
1704 |
|
1705 |
SV * |
1706 |
resistance_to_string (int atnr) |
1707 |
CODE: |
1708 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1709 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1710 |
else |
1711 |
XSRETURN_UNDEF; |
1712 |
OUTPUT: RETVAL |
1713 |
|
1714 |
MODULE = cf PACKAGE = cf::attachable |
1715 |
|
1716 |
int |
1717 |
valid (SV *obj) |
1718 |
CODE: |
1719 |
RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1720 |
OUTPUT: |
1721 |
RETVAL |
1722 |
|
1723 |
int mortals_size () |
1724 |
CODE: |
1725 |
RETVAL = attachable::mortals.size (); |
1726 |
OUTPUT: RETVAL |
1727 |
|
1728 |
#object *mortals (U32 index) |
1729 |
# CODE: |
1730 |
# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1731 |
# OUTPUT: RETVAL |
1732 |
|
1733 |
INCLUDE: $PERL genacc attachable ../include/cfperl.h | |
1734 |
|
1735 |
MODULE = cf PACKAGE = cf::global |
1736 |
|
1737 |
int invoke (SV *klass, int event, ...) |
1738 |
CODE: |
1739 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1740 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1741 |
for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1742 |
RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1743 |
OUTPUT: RETVAL |
1744 |
|
1745 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1746 |
|
1747 |
INCLUDE: $PERL genacc object ../include/object.h | |
1748 |
|
1749 |
int invoke (object *op, int event, ...) |
1750 |
CODE: |
1751 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1752 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1753 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1754 |
RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1755 |
OUTPUT: RETVAL |
1756 |
|
1757 |
SV *registry (object *op) |
1758 |
|
1759 |
int objects_size () |
1760 |
CODE: |
1761 |
RETVAL = objects.size (); |
1762 |
OUTPUT: RETVAL |
1763 |
|
1764 |
object *objects (U32 index) |
1765 |
CODE: |
1766 |
RETVAL = index < objects.size () ? objects [index] : 0; |
1767 |
OUTPUT: RETVAL |
1768 |
|
1769 |
int actives_size () |
1770 |
CODE: |
1771 |
RETVAL = actives.size (); |
1772 |
OUTPUT: RETVAL |
1773 |
|
1774 |
object *actives (U32 index) |
1775 |
CODE: |
1776 |
RETVAL = index < actives.size () ? actives [index] : 0; |
1777 |
OUTPUT: RETVAL |
1778 |
|
1779 |
# missing properties |
1780 |
|
1781 |
object *head (object *op) |
1782 |
PROTOTYPE: $ |
1783 |
CODE: |
1784 |
RETVAL = op->head_ (); |
1785 |
OUTPUT: RETVAL |
1786 |
|
1787 |
int is_head (object *op) |
1788 |
PROTOTYPE: $ |
1789 |
CODE: |
1790 |
RETVAL = op->head_ () == op; |
1791 |
OUTPUT: RETVAL |
1792 |
|
1793 |
void |
1794 |
inv (object *obj) |
1795 |
PROTOTYPE: $ |
1796 |
PPCODE: |
1797 |
{ |
1798 |
object *o; |
1799 |
for (o = obj->inv; o; o = o->below) |
1800 |
XPUSHs (sv_2mortal (to_sv (o))); |
1801 |
} |
1802 |
|
1803 |
void |
1804 |
set_animation (object *op, int idx) |
1805 |
CODE: |
1806 |
SET_ANIMATION (op, idx); |
1807 |
|
1808 |
object *find_best_object_match (object *op, const char *match) |
1809 |
|
1810 |
object *find_marked_object (object *op) |
1811 |
|
1812 |
int need_identify (object *obj); |
1813 |
|
1814 |
int apply_shop_mat (object *shop_mat, object *op); |
1815 |
|
1816 |
int move (object *op, int dir, object *originator = op) |
1817 |
CODE: |
1818 |
RETVAL = move_ob (op, dir, originator); |
1819 |
OUTPUT: |
1820 |
RETVAL |
1821 |
|
1822 |
void apply (object *applier, object *applied, int flags = 0) |
1823 |
CODE: |
1824 |
manual_apply (applied, applier, flags); |
1825 |
|
1826 |
void apply_below (object *op) |
1827 |
CODE: |
1828 |
player_apply_below (op); |
1829 |
|
1830 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1831 |
|
1832 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1833 |
|
1834 |
int cf_object_change_map (object *op, int x, int y, maptile *map) |
1835 |
|
1836 |
#//TODO |
1837 |
object *clone_ (object *op, int recursive = 0) |
1838 |
CODE: |
1839 |
if (recursive) |
1840 |
RETVAL = object_create_clone (op); |
1841 |
else |
1842 |
{ |
1843 |
RETVAL = object::create (); |
1844 |
op->copy_to (RETVAL); |
1845 |
} |
1846 |
OUTPUT: RETVAL |
1847 |
|
1848 |
int pay_item (object *op, object *buyer) |
1849 |
CODE: |
1850 |
RETVAL = pay_for_item (op, buyer); |
1851 |
OUTPUT: RETVAL |
1852 |
|
1853 |
int pay_amount (object *op, uint64 amount) |
1854 |
CODE: |
1855 |
RETVAL = pay_for_amount (amount, op); |
1856 |
OUTPUT: RETVAL |
1857 |
|
1858 |
void pay_player (object *op, uint64 amount) |
1859 |
|
1860 |
val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1861 |
|
1862 |
int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1863 |
|
1864 |
void learn_spell (object *op, object *sp, int special_prayer = 0) |
1865 |
CODE: |
1866 |
do_learn_spell (op, sp, special_prayer); |
1867 |
|
1868 |
void forget_spell (object *op, object *sp) |
1869 |
CODE: |
1870 |
do_forget_spell (op, query_name (sp)); |
1871 |
|
1872 |
object *check_for_spell (object *op, char *spellname) |
1873 |
CODE: |
1874 |
RETVAL = check_spell_known (op, spellname); |
1875 |
OUTPUT: RETVAL |
1876 |
|
1877 |
int query_money (object *op) |
1878 |
ALIAS: money = 0 |
1879 |
|
1880 |
val64 query_cost (object *op, object *who, int flags) |
1881 |
ALIAS: cost = 0 |
1882 |
|
1883 |
void spring_trap (object *op, object *victim) |
1884 |
|
1885 |
int check_trigger (object *op, object *cause) |
1886 |
|
1887 |
void drop (object *who, object *op) |
1888 |
|
1889 |
void pick_up (object *who, object *op) |
1890 |
|
1891 |
int cf_object_teleport (object *op, maptile *map, int x, int y) |
1892 |
|
1893 |
void update_object (object *op, int action) |
1894 |
|
1895 |
object *cf_create_object_by_name (const char *name) |
1896 |
|
1897 |
void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1898 |
|
1899 |
void player_lvl_adj (object *who, object *skill = 0) |
1900 |
|
1901 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1902 |
|
1903 |
int calc_skill_exp (object *who, object *op, object *skill); |
1904 |
|
1905 |
void push_button (object *op); |
1906 |
|
1907 |
void use_trigger (object *op); |
1908 |
|
1909 |
void add_button_link (object *button, maptile *map, int connected); |
1910 |
|
1911 |
void remove_button_link (object *op); |
1912 |
|
1913 |
|
1914 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1915 |
|
1916 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1917 |
|
1918 |
# no clean way to get an object from an archetype - stupid idiotic |
1919 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1920 |
|
1921 |
object *new (const char *archetype = 0) |
1922 |
PROTOTYPE: ;$ |
1923 |
CODE: |
1924 |
RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1925 |
OUTPUT: |
1926 |
RETVAL |
1927 |
|
1928 |
object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1929 |
PROTOTYPE: $$$$$$ |
1930 |
CODE: |
1931 |
{ |
1932 |
int unused_type; |
1933 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1934 |
} |
1935 |
|
1936 |
# syntatic sugar for easier use in event callbacks. |
1937 |
const char *options (object *op) |
1938 |
CODE: |
1939 |
RETVAL = op->name; |
1940 |
OUTPUT: |
1941 |
RETVAL |
1942 |
|
1943 |
player *contr (object *op) |
1944 |
CODE: |
1945 |
RETVAL = op->contr; |
1946 |
OUTPUT: RETVAL |
1947 |
|
1948 |
const char *get_ob_key_value (object *op, const char *key) |
1949 |
|
1950 |
bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1951 |
|
1952 |
object *get_nearest_player (object *ob) |
1953 |
ALIAS: nearest_player = 0 |
1954 |
PREINIT: |
1955 |
extern object *get_nearest_player (object *); |
1956 |
|
1957 |
void rangevector (object *ob, object *other, int flags = 0) |
1958 |
PROTOTYPE: $$;$ |
1959 |
PPCODE: |
1960 |
{ |
1961 |
rv_vector rv; |
1962 |
get_rangevector (ob, other, &rv, flags); |
1963 |
EXTEND (SP, 5); |
1964 |
PUSHs (newSVuv (rv.distance)); |
1965 |
PUSHs (newSViv (rv.distance_x)); |
1966 |
PUSHs (newSViv (rv.distance_y)); |
1967 |
PUSHs (newSViv (rv.direction)); |
1968 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
1969 |
} |
1970 |
|
1971 |
bool on_same_map_as (object *ob, object *other) |
1972 |
CODE: |
1973 |
RETVAL = on_same_map (ob, other); |
1974 |
OUTPUT: RETVAL |
1975 |
|
1976 |
const char * |
1977 |
base_name (object *op, int plural = op->nrof > 1) |
1978 |
CODE: |
1979 |
RETVAL = query_base_name (op, plural); |
1980 |
OUTPUT: RETVAL |
1981 |
|
1982 |
object *decrease_ob_nr (object *op, unsigned long i) |
1983 |
|
1984 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1985 |
|
1986 |
player *player (object *op) |
1987 |
CODE: |
1988 |
RETVAL = op->contr; |
1989 |
OUTPUT: RETVAL |
1990 |
|
1991 |
void check_score (object *op) |
1992 |
|
1993 |
void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1994 |
CODE: |
1995 |
new_draw_info (flags, 0, op, txt); |
1996 |
|
1997 |
object *cf_player_send_inventory (object *op) |
1998 |
|
1999 |
char *cf_player_get_ip (object *op) |
2000 |
ALIAS: ip = 0 |
2001 |
|
2002 |
object *cf_player_get_marked_item (object *op) |
2003 |
ALIAS: marked_item = 0 |
2004 |
|
2005 |
void cf_player_set_marked_item (object *op, object *ob) |
2006 |
|
2007 |
partylist *cf_player_get_party (object *op) |
2008 |
ALIAS: party = 0 |
2009 |
|
2010 |
void cf_player_set_party (object *op, partylist *party) |
2011 |
|
2012 |
void kill_player (object *op) |
2013 |
|
2014 |
void esrv_update_item (object *op, int what, object *item) |
2015 |
C_ARGS: what, op, item |
2016 |
|
2017 |
void clear_los (object *op) |
2018 |
|
2019 |
int command_summon (object *op, char *params) |
2020 |
|
2021 |
int command_arrest (object *op, char *params) |
2022 |
|
2023 |
int command_kick (object *op, char *params) |
2024 |
|
2025 |
int command_banish (object *op, char *params) |
2026 |
|
2027 |
|
2028 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2029 |
|
2030 |
INCLUDE: $PERL genacc player ../include/player.h | |
2031 |
|
2032 |
int invoke (player *pl, int event, ...) |
2033 |
CODE: |
2034 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2035 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2036 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2037 |
RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
2038 |
OUTPUT: RETVAL |
2039 |
|
2040 |
SV *registry (player *pl) |
2041 |
|
2042 |
void |
2043 |
save_stats (player *pl) |
2044 |
CODE: |
2045 |
pl->ob->stats.hp = pl->ob->stats.maxhp; |
2046 |
pl->ob->stats.sp = pl->ob->stats.maxsp; |
2047 |
pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2048 |
pl->orig_stats = pl->ob->stats; |
2049 |
|
2050 |
void cf_player_move (player *pl, int dir) |
2051 |
|
2052 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2053 |
|
2054 |
player *first () |
2055 |
CODE: |
2056 |
RETVAL = first_player; |
2057 |
OUTPUT: RETVAL |
2058 |
|
2059 |
bool |
2060 |
cell_visible (player *pl, int dx, int dy) |
2061 |
CODE: |
2062 |
RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2063 |
&& !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2064 |
OUTPUT: |
2065 |
RETVAL |
2066 |
|
2067 |
void |
2068 |
send (player *pl, SV *packet) |
2069 |
CODE: |
2070 |
{ |
2071 |
STRLEN len; |
2072 |
char *buf = SvPVbyte (packet, len); |
2073 |
|
2074 |
if (pl->ns) |
2075 |
pl->ns->send_packet (buf, len); |
2076 |
} |
2077 |
|
2078 |
int |
2079 |
listening (player *pl, int new_value = -1) |
2080 |
CODE: |
2081 |
RETVAL = pl->listening; |
2082 |
if (new_value >= 0) |
2083 |
pl->listening = new_value; |
2084 |
OUTPUT: |
2085 |
RETVAL |
2086 |
|
2087 |
void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2088 |
PROTOTYPE: $;$$$ |
2089 |
PPCODE: |
2090 |
if (GIMME_V != G_VOID) |
2091 |
{ |
2092 |
EXTEND (SP, 3); |
2093 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2094 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2095 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2096 |
} |
2097 |
if (map_path) sv_to (map_path, pl->savebed_map); |
2098 |
if (x) sv_to (x, pl->bed_x); |
2099 |
if (y) sv_to (y, pl->bed_y); |
2100 |
|
2101 |
void |
2102 |
list () |
2103 |
PPCODE: |
2104 |
for_all_players (pl) |
2105 |
XPUSHs (sv_2mortal (to_sv (pl))); |
2106 |
|
2107 |
|
2108 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2109 |
|
2110 |
int invoke (maptile *map, int event, ...) |
2111 |
CODE: |
2112 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2113 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2114 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2115 |
RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2116 |
OUTPUT: RETVAL |
2117 |
|
2118 |
SV *registry (maptile *map) |
2119 |
|
2120 |
INCLUDE: $PERL genacc maptile ../include/map.h | |
2121 |
|
2122 |
void |
2123 |
maptile::instantiate () |
2124 |
|
2125 |
maptile *new () |
2126 |
PROTOTYPE: |
2127 |
CODE: |
2128 |
RETVAL = new maptile; |
2129 |
OUTPUT: |
2130 |
RETVAL |
2131 |
|
2132 |
void |
2133 |
maptile::players () |
2134 |
PPCODE: |
2135 |
if (GIMME_V == G_SCALAR) |
2136 |
XPUSHs (sv_2mortal (to_sv (THIS->players))); |
2137 |
else if (GIMME_V == G_ARRAY) |
2138 |
{ |
2139 |
EXTEND (SP, THIS->players); |
2140 |
for_all_players (pl) |
2141 |
if (pl->ob && pl->ob->map == THIS) |
2142 |
PUSHs (sv_2mortal (to_sv (pl->ob))); |
2143 |
} |
2144 |
|
2145 |
void play_sound_map (maptile *map, int x, int y, int sound_num) |
2146 |
|
2147 |
int out_of_map (maptile *map, int x, int y) |
2148 |
|
2149 |
void |
2150 |
trigger (maptile *map, long connection, bool state = true) |
2151 |
CODE: |
2152 |
activate_connection (map, connection, state); |
2153 |
|
2154 |
void |
2155 |
get_connection (maptile *map, long connection) |
2156 |
PPCODE: |
2157 |
oblinkpt *obp = get_connection_links (map, connection); |
2158 |
if (obp) |
2159 |
for (objectlink *ol = obp->link; ol; ol = ol->next) |
2160 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2161 |
|
2162 |
object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2163 |
|
2164 |
object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2165 |
|
2166 |
object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2167 |
C_ARGS: str, map, nx, ny |
2168 |
|
2169 |
void |
2170 |
get_map_flags (maptile *map, int x, int y) |
2171 |
PPCODE: |
2172 |
{ |
2173 |
maptile *nmap = 0; |
2174 |
I16 nx = 0, ny = 0; |
2175 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2176 |
|
2177 |
EXTEND (SP, 4); |
2178 |
PUSHs (sv_2mortal (newSViv (flags))); |
2179 |
|
2180 |
if (GIMME_V == G_ARRAY) |
2181 |
{ |
2182 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2183 |
PUSHs (sv_2mortal (newSViv (nx))); |
2184 |
PUSHs (sv_2mortal (newSViv (ny))); |
2185 |
} |
2186 |
} |
2187 |
|
2188 |
void |
2189 |
at (maptile *map, unsigned int x, unsigned int y) |
2190 |
PROTOTYPE: $$$ |
2191 |
PPCODE: |
2192 |
{ |
2193 |
object *o; |
2194 |
maptile *nmap = 0; |
2195 |
I16 nx, ny; |
2196 |
|
2197 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2198 |
|
2199 |
if (nmap) |
2200 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2201 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2202 |
} |
2203 |
|
2204 |
SV * |
2205 |
bot_at (maptile *obj, unsigned int x, unsigned int y) |
2206 |
PROTOTYPE: $$$ |
2207 |
ALIAS: |
2208 |
top_at = 1 |
2209 |
flags_at = 2 |
2210 |
light_at = 3 |
2211 |
move_block_at = 4 |
2212 |
move_slow_at = 5 |
2213 |
move_on_at = 6 |
2214 |
move_off_at = 7 |
2215 |
INIT: |
2216 |
if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2217 |
CODE: |
2218 |
switch (ix) |
2219 |
{ |
2220 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2221 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2222 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2223 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2224 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2225 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2226 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2227 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2228 |
} |
2229 |
OUTPUT: RETVAL |
2230 |
|
2231 |
void fix_walls (maptile *map, int x, int y) |
2232 |
|
2233 |
void fix_walls_around (maptile *map, int x, int y) |
2234 |
|
2235 |
const char * |
2236 |
region_name (maptile *m) |
2237 |
CODE: |
2238 |
RETVAL = get_name_of_region_for_map (m); |
2239 |
OUTPUT: RETVAL |
2240 |
|
2241 |
# worst xs function of my life |
2242 |
bool |
2243 |
_create_random_map (\ |
2244 |
maptile *self,\ |
2245 |
char *wallstyle,\ |
2246 |
char *wall_name,\ |
2247 |
char *floorstyle,\ |
2248 |
char *monsterstyle,\ |
2249 |
char *treasurestyle,\ |
2250 |
char *layoutstyle,\ |
2251 |
char *doorstyle,\ |
2252 |
char *decorstyle,\ |
2253 |
char *origin_map,\ |
2254 |
char *final_map,\ |
2255 |
char *exitstyle,\ |
2256 |
char *this_map,\ |
2257 |
char *exit_on_final_map,\ |
2258 |
int xsize,\ |
2259 |
int ysize,\ |
2260 |
int expand2x,\ |
2261 |
int layoutoptions1,\ |
2262 |
int layoutoptions2,\ |
2263 |
int layoutoptions3,\ |
2264 |
int symmetry,\ |
2265 |
int difficulty,\ |
2266 |
int difficulty_given,\ |
2267 |
float difficulty_increase,\ |
2268 |
int dungeon_level,\ |
2269 |
int dungeon_depth,\ |
2270 |
int decoroptions,\ |
2271 |
int orientation,\ |
2272 |
int origin_y,\ |
2273 |
int origin_x,\ |
2274 |
U32 random_seed,\ |
2275 |
val64 total_map_hp,\ |
2276 |
int map_layout_style,\ |
2277 |
int treasureoptions,\ |
2278 |
int symmetry_used,\ |
2279 |
region *region,\ |
2280 |
char *custom\ |
2281 |
) |
2282 |
CODE: |
2283 |
{ |
2284 |
random_map_params rmp; |
2285 |
|
2286 |
assign (rmp.wallstyle , wallstyle); |
2287 |
assign (rmp.wall_name , wall_name); |
2288 |
assign (rmp.floorstyle , floorstyle); |
2289 |
assign (rmp.monsterstyle , monsterstyle); |
2290 |
assign (rmp.treasurestyle , treasurestyle); |
2291 |
assign (rmp.layoutstyle , layoutstyle); |
2292 |
assign (rmp.doorstyle , doorstyle); |
2293 |
assign (rmp.decorstyle , decorstyle); |
2294 |
assign (rmp.exitstyle , exitstyle); |
2295 |
assign (rmp.exit_on_final_map, exit_on_final_map); |
2296 |
|
2297 |
rmp.origin_map = origin_map; |
2298 |
rmp.final_map = final_map; |
2299 |
rmp.this_map = this_map; |
2300 |
rmp.xsize = xsize; |
2301 |
rmp.ysize = ysize; |
2302 |
rmp.expand2x = expand2x; |
2303 |
rmp.layoutoptions1 = layoutoptions1; |
2304 |
rmp.layoutoptions2 = layoutoptions2; |
2305 |
rmp.layoutoptions3 = layoutoptions3; |
2306 |
rmp.symmetry = symmetry; |
2307 |
rmp.difficulty = difficulty; |
2308 |
rmp.difficulty_given = difficulty_given; |
2309 |
rmp.difficulty_increase = difficulty_increase; |
2310 |
rmp.dungeon_level = dungeon_level; |
2311 |
rmp.dungeon_depth = dungeon_depth; |
2312 |
rmp.decoroptions = decoroptions; |
2313 |
rmp.orientation = orientation; |
2314 |
rmp.origin_y = origin_y; |
2315 |
rmp.origin_x = origin_x; |
2316 |
rmp.random_seed = random_seed; |
2317 |
rmp.total_map_hp = total_map_hp; |
2318 |
rmp.map_layout_style = map_layout_style; |
2319 |
rmp.treasureoptions = treasureoptions; |
2320 |
rmp.symmetry_used = symmetry_used; |
2321 |
rmp.region = region; |
2322 |
rmp.custom = custom; |
2323 |
|
2324 |
RETVAL = self->generate_random_map (&rmp); |
2325 |
} |
2326 |
OUTPUT: |
2327 |
RETVAL |
2328 |
|
2329 |
MODULE = cf PACKAGE = cf::arch |
2330 |
|
2331 |
archetype *find (const char *name) |
2332 |
CODE: |
2333 |
RETVAL = archetype::find (name); |
2334 |
OUTPUT: |
2335 |
RETVAL |
2336 |
|
2337 |
archetype *first() |
2338 |
PROTOTYPE: |
2339 |
CODE: |
2340 |
RETVAL = first_archetype; |
2341 |
OUTPUT: RETVAL |
2342 |
|
2343 |
INCLUDE: $PERL genacc archetype ../include/object.h | |
2344 |
|
2345 |
MODULE = cf PACKAGE = cf::party |
2346 |
|
2347 |
partylist *first () |
2348 |
PROTOTYPE: |
2349 |
CODE: |
2350 |
RETVAL = get_firstparty (); |
2351 |
OUTPUT: RETVAL |
2352 |
|
2353 |
INCLUDE: $PERL genacc partylist ../include/player.h | |
2354 |
|
2355 |
MODULE = cf PACKAGE = cf::region |
2356 |
|
2357 |
region *first () |
2358 |
PROTOTYPE: |
2359 |
CODE: |
2360 |
RETVAL = first_region; |
2361 |
OUTPUT: RETVAL |
2362 |
|
2363 |
region *find (char *name) |
2364 |
PROTOTYPE: $ |
2365 |
CODE: |
2366 |
RETVAL = get_region_by_name (name); |
2367 |
OUTPUT: RETVAL |
2368 |
|
2369 |
INCLUDE: $PERL genacc region ../include/map.h | |
2370 |
|
2371 |
MODULE = cf PACKAGE = cf::living |
2372 |
|
2373 |
INCLUDE: $PERL genacc living ../include/living.h | |
2374 |
|
2375 |
MODULE = cf PACKAGE = cf::settings |
2376 |
|
2377 |
INCLUDE: $PERL genacc Settings ../include/global.h | |
2378 |
|
2379 |
MODULE = cf PACKAGE = cf::client |
2380 |
|
2381 |
INCLUDE: $PERL genacc client ../include/client.h | |
2382 |
|
2383 |
int invoke (client *ns, int event, ...) |
2384 |
CODE: |
2385 |
if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2386 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2387 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2388 |
RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
2389 |
OUTPUT: RETVAL |
2390 |
|
2391 |
SV *registry (client *ns) |
2392 |
|
2393 |
void |
2394 |
list () |
2395 |
PPCODE: |
2396 |
EXTEND (SP, clients.size ()); |
2397 |
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2398 |
PUSHs (sv_2mortal (to_sv (*i))); |
2399 |
|
2400 |
void |
2401 |
client::send_packet (SV *packet) |
2402 |
CODE: |
2403 |
{ |
2404 |
STRLEN len; |
2405 |
char *buf = SvPVbyte (packet, len); |
2406 |
|
2407 |
THIS->send_packet (buf, len); |
2408 |
} |
2409 |
|