1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/*****************************************************************************/ |
4 |
|
5 |
/* |
6 |
* This code is placed under the GNU General Public Licence (GPL) |
7 |
* |
8 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
9 |
* Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
10 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
13 |
* the Free Software Foundation; either version 2 of the License, or |
14 |
* (at your option) any later version. |
15 |
* |
16 |
* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
22 |
* along with this program; if not, write to the Free Software |
23 |
* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 |
*/ |
25 |
|
26 |
#include <EXTERN.h> |
27 |
#include <perl.h> |
28 |
#include <XSUB.h> |
29 |
|
30 |
#undef save_long // clashes with libproto.h |
31 |
|
32 |
#define PLUGIN_NAME "perl" |
33 |
#define PLUGIN_VERSION "cfperl 0.5" |
34 |
|
35 |
#ifndef __CEXTRACT__ |
36 |
#include <plugin.h> |
37 |
#endif |
38 |
|
39 |
#undef MODULEAPI |
40 |
#ifdef WIN32 |
41 |
#else |
42 |
#define MODULEAPI |
43 |
#endif |
44 |
|
45 |
#include <plugin_common.h> |
46 |
#include <sounds.h> |
47 |
#include <cstdarg> |
48 |
#include <sproto.h> |
49 |
|
50 |
#include "cfperl.h" |
51 |
#include "shstr.h" |
52 |
|
53 |
#include "perlxsi.c" |
54 |
|
55 |
extern sint64 *levels; // the experience table |
56 |
|
57 |
typedef object object_ornull; |
58 |
typedef mapstruct mapstruct_ornull; |
59 |
|
60 |
typedef double val64; |
61 |
#define newSVval64 newSVnv |
62 |
#define SvVAL64 SvNV |
63 |
|
64 |
static f_plug_api gethook = cfapi_get_hooks; |
65 |
static f_plug_api object_set_property = cfapi_object_set_property; |
66 |
static f_plug_api map_get_map = cfapi_map_get_map; |
67 |
static f_plug_api object_insert = cfapi_object_insert; |
68 |
|
69 |
/* this is a stupid way to do things, and awkward to use for plug-in authors */ |
70 |
typedef struct |
71 |
{ |
72 |
object* who; |
73 |
object* activator; |
74 |
object* third; |
75 |
object* event; |
76 |
mapstruct* map; |
77 |
char message[1024]; |
78 |
int fix; // seems to be python-only, and should not be part of the API |
79 |
int event_code; |
80 |
char extension[1024]; // name field, should invoke specific perl extension |
81 |
char options[1024]; // slaying field of event_connectors |
82 |
int returnvalue; |
83 |
} CFPContext; |
84 |
|
85 |
static HV *obj_cache; |
86 |
static PerlInterpreter *perl; |
87 |
|
88 |
static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; |
89 |
|
90 |
#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
91 |
#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
92 |
#define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
93 |
#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
94 |
#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
95 |
#define PUSH_PV PUSHcfapi_va(STRING, const char *) |
96 |
#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
97 |
|
98 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
99 |
|
100 |
static SV * |
101 |
newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) |
102 |
{ |
103 |
SV *sv; |
104 |
|
105 |
if (!ptr) |
106 |
return &PL_sv_undef; |
107 |
|
108 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
109 |
return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
110 |
} |
111 |
|
112 |
template<class attachable> |
113 |
SV * |
114 |
newSVattachable (attachable *obj, const char *klass) |
115 |
{ |
116 |
if (!obj) |
117 |
return &PL_sv_undef; |
118 |
|
119 |
if (!obj->self) |
120 |
obj->self = newSVptr (obj, klass); |
121 |
|
122 |
return newSVsv (static_cast<SV *>(obj->self)); |
123 |
} |
124 |
|
125 |
static void |
126 |
SVptr_cache_set (void *ptr, SV *sv) |
127 |
{ |
128 |
hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
129 |
} |
130 |
|
131 |
static SV * |
132 |
SVptr_cache_get (void *ptr) |
133 |
{ |
134 |
SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
135 |
|
136 |
return he ? *he : 0; |
137 |
} |
138 |
|
139 |
static SV * |
140 |
newSVptr_cached (void *ptr, const char *klass) |
141 |
{ |
142 |
SV *sv; |
143 |
|
144 |
if (!ptr) |
145 |
return &PL_sv_undef; |
146 |
|
147 |
sv = SVptr_cache_get (ptr); |
148 |
|
149 |
if (!sv) |
150 |
{ |
151 |
HV *hv = newHV (); |
152 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
153 |
sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
154 |
|
155 |
SVptr_cache_set (ptr, sv); |
156 |
} |
157 |
|
158 |
return newSVsv (sv); |
159 |
} |
160 |
|
161 |
static void |
162 |
clearSVptr (SV *sv) |
163 |
{ |
164 |
if (SvROK (sv)) |
165 |
sv = SvRV (sv); |
166 |
|
167 |
hv_clear ((HV *)sv); |
168 |
sv_unmagic (sv, PERL_MAGIC_ext); |
169 |
} |
170 |
|
171 |
static long |
172 |
SvPTR (SV *sv, const char *klass) |
173 |
{ |
174 |
if (!sv_derived_from (sv, klass)) |
175 |
croak ("object of type %s expected", klass); |
176 |
|
177 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
178 |
|
179 |
if (!mg) |
180 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
181 |
|
182 |
return (long)mg->mg_ptr; |
183 |
} |
184 |
|
185 |
static long |
186 |
SvPTR_ornull (SV *sv, const char *klass) |
187 |
{ |
188 |
if (SvOK (sv)) |
189 |
return SvPTR (sv, klass); |
190 |
else |
191 |
return 0; |
192 |
} |
193 |
|
194 |
static SV * |
195 |
newSVdt_va (va_list &ap, data_type type) |
196 |
{ |
197 |
SV *sv; |
198 |
|
199 |
switch (type) |
200 |
{ |
201 |
case DT_INT: |
202 |
sv = newSViv (va_arg (ap, int)); |
203 |
break; |
204 |
|
205 |
case DT_INT64: |
206 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
207 |
break; |
208 |
|
209 |
case DT_DOUBLE: |
210 |
sv = newSVnv (va_arg (ap, double)); |
211 |
break; |
212 |
|
213 |
case DT_STRING: |
214 |
{ |
215 |
char *str = (char *)va_arg (ap, const char *); |
216 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
217 |
} |
218 |
break; |
219 |
|
220 |
case DT_DATA: |
221 |
{ |
222 |
char *str = (char *)va_arg (ap, const void *); |
223 |
int len = va_arg (ap, int); |
224 |
sv = str ? newSVpv (str, len) : &PL_sv_undef; |
225 |
} |
226 |
break; |
227 |
|
228 |
case DT_OBJECT: |
229 |
{ |
230 |
object *obj = va_arg (ap, object *); |
231 |
sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); |
232 |
} |
233 |
break; |
234 |
|
235 |
case DT_MAP: |
236 |
// va_arg (object *) when void * is passed is an XSI extension |
237 |
sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); |
238 |
break; |
239 |
|
240 |
case DT_PLAYER: |
241 |
sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); |
242 |
break; |
243 |
|
244 |
case DT_ARCH: |
245 |
sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); |
246 |
break; |
247 |
|
248 |
case DT_PARTY: |
249 |
sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); |
250 |
break; |
251 |
|
252 |
case DT_REGION: |
253 |
sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); |
254 |
break; |
255 |
|
256 |
default: |
257 |
assert (("unhandled type in newSVdt_va", 0)); |
258 |
} |
259 |
|
260 |
return sv; |
261 |
} |
262 |
|
263 |
static SV * |
264 |
newSVdt (data_type type, ...) |
265 |
{ |
266 |
va_list ap; |
267 |
|
268 |
va_start (ap, type); |
269 |
SV *sv = newSVdt_va (ap, type); |
270 |
va_end (ap); |
271 |
|
272 |
return sv; |
273 |
} |
274 |
|
275 |
static SV * |
276 |
newSVcfapi (int type, ...) |
277 |
{ |
278 |
SV *sv; |
279 |
|
280 |
va_list ap; |
281 |
va_start (ap, type); |
282 |
|
283 |
switch (type) |
284 |
{ |
285 |
case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
286 |
case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
287 |
case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
288 |
case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
289 |
case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
290 |
case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
291 |
case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
292 |
case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
293 |
case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
294 |
case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
295 |
|
296 |
default: |
297 |
assert (("unhandled type in newSVcfapi", 0)); |
298 |
} |
299 |
|
300 |
va_end (ap); |
301 |
|
302 |
return sv; |
303 |
} |
304 |
|
305 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
306 |
|
307 |
SV * |
308 |
registry_of (attachable_base *ext) |
309 |
{ |
310 |
if (!ext->cb) |
311 |
ext->cb = newAV (); |
312 |
|
313 |
return newRV_inc ((SV *)ext->cb); |
314 |
} |
315 |
|
316 |
void attachable_base::clear () |
317 |
{ |
318 |
//if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D |
319 |
|
320 |
if (self) SvREFCNT_dec (self); |
321 |
if (cb) SvREFCNT_dec (cb); |
322 |
|
323 |
if (attach) free_string (attach); |
324 |
|
325 |
self = 0; |
326 |
cb = 0; |
327 |
attach = 0; |
328 |
} |
329 |
|
330 |
void attachable_base::optimise () |
331 |
{ |
332 |
if (!self) |
333 |
return; |
334 |
|
335 |
HV *hv = (HV *)SvRV ((SV *)self); |
336 |
|
337 |
if (SvREFCNT ((SV *)self) == 1 |
338 |
&& SvREFCNT ((SV *)hv) == 1 |
339 |
&& !HvKEYS (hv)) |
340 |
{ |
341 |
SvREFCNT_dec ((SV *)self); |
342 |
self = 0; |
343 |
} |
344 |
} |
345 |
|
346 |
void |
347 |
object::instantiate_ () |
348 |
{ |
349 |
dSP; |
350 |
ENTER; |
351 |
SAVETMPS; |
352 |
PUSHMARK (SP); |
353 |
EXTEND (SP, 2); |
354 |
PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this)))); |
355 |
PUSHs (sv_2mortal (newSVpv (attach, 0))); |
356 |
PUTBACK; |
357 |
call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL); |
358 |
FREETMPS; |
359 |
LEAVE; |
360 |
|
361 |
INVOKE_OBJECT (INSTANTIATE, this); |
362 |
} |
363 |
|
364 |
///////////////////////////////////////////////////////////////////////////// |
365 |
|
366 |
void reattach (data_type type, void *obj) |
367 |
{ |
368 |
dSP; |
369 |
ENTER; |
370 |
SAVETMPS; |
371 |
PUSHMARK (SP); |
372 |
XPUSHs (sv_2mortal (newSVdt (type, obj))); |
373 |
PUTBACK; |
374 |
call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL); |
375 |
FREETMPS; |
376 |
LEAVE; |
377 |
|
378 |
switch (type) |
379 |
{ |
380 |
case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; |
381 |
case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; |
382 |
case DT_MAP: INVOKE_MAP (REATTACH, obj); break; |
383 |
} |
384 |
} |
385 |
|
386 |
template<class subclass> |
387 |
void reattach (attachable<subclass> *obj) |
388 |
{ |
389 |
obj->optimise (); |
390 |
|
391 |
if (obj->self) |
392 |
reattach (subclass::get_dt (), (subclass *)obj); |
393 |
} |
394 |
|
395 |
object_freezer::object_freezer (const char *filename) |
396 |
{ |
397 |
this->filename = (SV *)newSVpv (filename, 0); |
398 |
|
399 |
char filename2 [4096]; |
400 |
snprintf (filename2, 4096, "%s~", filename); |
401 |
|
402 |
fp = fopen (filename2, "w"); |
403 |
|
404 |
if (!fp) |
405 |
LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno)); |
406 |
|
407 |
av = (AV *)newAV (); |
408 |
} |
409 |
|
410 |
object_freezer::~object_freezer () |
411 |
{ |
412 |
if (fp) |
413 |
{ |
414 |
fclose (fp); |
415 |
|
416 |
dSP; |
417 |
ENTER; |
418 |
SAVETMPS; |
419 |
PUSHMARK (SP); |
420 |
XPUSHs (sv_2mortal ((SV *)filename)); |
421 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)av))); |
422 |
PUTBACK; |
423 |
call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); |
424 |
FREETMPS; |
425 |
LEAVE; |
426 |
} |
427 |
else |
428 |
SvREFCNT_dec ((SV *)filename); |
429 |
} |
430 |
|
431 |
void object_freezer::put (attachable_base *ext) |
432 |
{ |
433 |
ext->optimise (); |
434 |
|
435 |
if (ext->self) |
436 |
{ |
437 |
int idx = AvFILLp ((AV *)av) + 1; |
438 |
av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); |
439 |
fprintf (fp, "oid %d\n", idx); |
440 |
} |
441 |
} |
442 |
|
443 |
object_thawer::object_thawer (FILE *fp, const char *filename) |
444 |
{ |
445 |
this->fp = fp; |
446 |
av = 0; |
447 |
|
448 |
if (!filename) |
449 |
return; |
450 |
|
451 |
dSP; |
452 |
ENTER; |
453 |
SAVETMPS; |
454 |
PUSHMARK (SP); |
455 |
XPUSHs (sv_2mortal (newSVpv (filename, 0))); |
456 |
PUTBACK; |
457 |
|
458 |
if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL)) |
459 |
{ |
460 |
SPAGAIN; |
461 |
SV *sv = POPs; |
462 |
if (SvROK (sv)) |
463 |
av = SvREFCNT_inc (SvRV (sv)); |
464 |
} |
465 |
|
466 |
FREETMPS; |
467 |
LEAVE; |
468 |
} |
469 |
|
470 |
void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) |
471 |
{ |
472 |
if (!av || oid < 0) // this is actually an error of sorts |
473 |
return; |
474 |
|
475 |
// we have to "re-instantiate"/reattach to an object, so nuke ext->attach |
476 |
ext->clear (); |
477 |
|
478 |
SV **svp = av_fetch ((AV *)av, oid, 0); |
479 |
|
480 |
if (!svp || !SvROK (*svp)) |
481 |
{ |
482 |
printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid); |
483 |
return; |
484 |
} |
485 |
|
486 |
ext->self = *svp; *svp = &PL_sv_undef; |
487 |
sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0); |
488 |
|
489 |
reattach (type, obj); |
490 |
} |
491 |
|
492 |
object_thawer::~object_thawer () |
493 |
{ |
494 |
if (av) SvREFCNT_dec ((AV *)av); |
495 |
} |
496 |
|
497 |
///////////////////////////////////////////////////////////////////////////// |
498 |
|
499 |
extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
500 |
{ |
501 |
return 0; |
502 |
} |
503 |
|
504 |
static CommArray_s rtn_cmd; |
505 |
|
506 |
static int |
507 |
runPluginCommand (object *obj, char *params) |
508 |
{ |
509 |
dSP; |
510 |
|
511 |
ENTER; |
512 |
SAVETMPS; |
513 |
|
514 |
PUSHMARK (SP); |
515 |
|
516 |
EXTEND (SP, 3); |
517 |
PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
518 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
519 |
|
520 |
if (params) |
521 |
PUSHs (sv_2mortal (newSVpv (params, 0))); |
522 |
|
523 |
PUTBACK; |
524 |
int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
525 |
SPAGAIN; |
526 |
|
527 |
if (SvTRUE (ERRSV)) |
528 |
LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
529 |
|
530 |
int returnvalue = count > 0 ? POPi : -1; |
531 |
|
532 |
PUTBACK; |
533 |
FREETMPS; |
534 |
LEAVE; |
535 |
|
536 |
return returnvalue; |
537 |
} |
538 |
|
539 |
extern "C" void *cfperl_getPluginProperty (int *type, ...) |
540 |
{ |
541 |
va_list args; |
542 |
char *propname; |
543 |
int i; |
544 |
va_start (args, type); |
545 |
propname = va_arg (args, char *); |
546 |
//printf ("Property name: %s\n", propname); |
547 |
|
548 |
if (!strcmp (propname, "command?")) |
549 |
{ |
550 |
if (!perl) |
551 |
return NULL; |
552 |
|
553 |
const char *cmdname = va_arg (args, const char *); |
554 |
HV *hv = get_hv ("cf::COMMAND", 1); |
555 |
SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
556 |
|
557 |
va_end (args); |
558 |
|
559 |
if (svp) |
560 |
{ |
561 |
// this is totaly broken, should stash it into %COMMAND |
562 |
rtn_cmd.name = cmdname; |
563 |
rtn_cmd.time = SvNV (*svp); |
564 |
rtn_cmd.func = runPluginCommand; |
565 |
|
566 |
return &rtn_cmd; |
567 |
} |
568 |
} |
569 |
else if (!strcmp (propname, "Identification")) |
570 |
{ |
571 |
va_end (args); |
572 |
return (void*) PLUGIN_NAME; |
573 |
} |
574 |
else if (!strcmp (propname, "FullName")) |
575 |
{ |
576 |
va_end (args); |
577 |
return (void*) PLUGIN_VERSION; |
578 |
} |
579 |
else |
580 |
va_end (args); |
581 |
|
582 |
return NULL; |
583 |
} |
584 |
|
585 |
extern "C" int cfperl_postInitPlugin () |
586 |
{ |
587 |
int hooktype = 1; |
588 |
int rtype = 0; |
589 |
|
590 |
cf_init_plugin (gethook); |
591 |
|
592 |
return 0; |
593 |
} |
594 |
|
595 |
extern "C" int cfperl_closePlugin () |
596 |
{ |
597 |
return 0; |
598 |
} |
599 |
|
600 |
void |
601 |
cfperl_init () |
602 |
{ |
603 |
char *argv[] = { |
604 |
"", |
605 |
"-e" |
606 |
"BEGIN {" |
607 |
" cf->bootstrap;" |
608 |
" unshift @INC, cf::datadir ();" |
609 |
"}" |
610 |
"" |
611 |
"use cf;" |
612 |
}; |
613 |
|
614 |
perl = perl_alloc (); |
615 |
perl_construct (perl); |
616 |
|
617 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
618 |
|
619 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
620 |
{ |
621 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
622 |
|
623 |
exit (EXIT_FAILURE); |
624 |
//perl_destruct (perl); |
625 |
//perl_free (perl); |
626 |
//perl = 0; |
627 |
//return; |
628 |
} |
629 |
|
630 |
obj_cache = newHV (); |
631 |
} |
632 |
|
633 |
void cfperl_main () |
634 |
{ |
635 |
dSP; |
636 |
|
637 |
PUSHMARK (SP); |
638 |
PUTBACK; |
639 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
640 |
} |
641 |
|
642 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
643 |
# define def(type,name) KLASS_ ## type, |
644 |
# include "eventinc.h" |
645 |
# undef def |
646 |
}; |
647 |
|
648 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
649 |
|
650 |
static void |
651 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
652 |
{ |
653 |
// event must be in array |
654 |
if (event >= 0 && event <= AvFILLp (registry)) |
655 |
{ |
656 |
SV *cbs_ = AvARRAY (registry)[event]; |
657 |
|
658 |
// element must be list of callback entries |
659 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
660 |
{ |
661 |
AV *cbs = (AV *)SvRV (cbs_); |
662 |
|
663 |
// no callback entries, no callbacks to call |
664 |
if (AvFILLp (cbs) >= 0) |
665 |
{ |
666 |
if (!callbacks) |
667 |
{ |
668 |
callbacks = newAV (); |
669 |
av_extend (callbacks, 16); |
670 |
} |
671 |
|
672 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
673 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
674 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
675 |
} |
676 |
} |
677 |
} |
678 |
} |
679 |
|
680 |
bool cfperl_invoke (event_type event, ...) |
681 |
{ |
682 |
data_type dt; |
683 |
va_list ap; |
684 |
|
685 |
va_start (ap, event); |
686 |
|
687 |
AV *callbacks = 0; |
688 |
|
689 |
object *op; |
690 |
player *pl; |
691 |
mapstruct *map; |
692 |
|
693 |
// callback call ordering is: |
694 |
// 1. per-object callback (NYI) |
695 |
// 2. per-class object |
696 |
// 2a. per-type callback |
697 |
// 4. global callbacks |
698 |
|
699 |
gather_callbacks (callbacks, cb_global, event); |
700 |
|
701 |
switch (KLASS_OF (event)) |
702 |
{ |
703 |
case KLASS_GLOBAL: |
704 |
break; |
705 |
|
706 |
case KLASS_OBJECT: |
707 |
dt = (data_type) va_arg (ap, int); |
708 |
assert (("first argument must be of type object", dt == DT_OBJECT)); |
709 |
op = va_arg (ap, object *); |
710 |
|
711 |
if (op->cb) |
712 |
gather_callbacks (callbacks, (AV *)op->cb, event); |
713 |
|
714 |
if (op->type) |
715 |
{ |
716 |
if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
717 |
{ |
718 |
SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES]; |
719 |
|
720 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
721 |
gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
722 |
} |
723 |
|
724 |
if (op->type <= AvFILLp (cb_type)) |
725 |
{ |
726 |
SV *registry = AvARRAY (cb_type)[op->type]; |
727 |
|
728 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
729 |
gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
730 |
} |
731 |
} |
732 |
|
733 |
gather_callbacks (callbacks, cb_object, event); |
734 |
|
735 |
break; |
736 |
|
737 |
case KLASS_PLAYER: |
738 |
dt = (data_type) va_arg (ap, int); |
739 |
assert (("first argument must be of type player", dt == DT_PLAYER)); |
740 |
pl = va_arg (ap, player *); |
741 |
|
742 |
if (pl->cb) |
743 |
gather_callbacks (callbacks, (AV *)pl->cb, event); |
744 |
|
745 |
gather_callbacks (callbacks, cb_player, event); |
746 |
break; |
747 |
|
748 |
case KLASS_MAP: |
749 |
dt = (data_type) va_arg (ap, int); |
750 |
assert (("first argument must be of type object", dt == DT_MAP)); |
751 |
map = va_arg (ap, mapstruct *); |
752 |
|
753 |
if (map->cb) |
754 |
gather_callbacks (callbacks, (AV *)map->cb, event); |
755 |
|
756 |
gather_callbacks (callbacks, cb_map, event); |
757 |
break; |
758 |
|
759 |
default: |
760 |
assert (("unsupported event klass in cfperl_invoke", 0)); |
761 |
} |
762 |
|
763 |
// short-circuit processing if no callbacks found/defined |
764 |
if (!callbacks) |
765 |
return 0; |
766 |
|
767 |
dSP; |
768 |
ENTER; |
769 |
SAVETMPS; |
770 |
|
771 |
PUSHMARK (SP); |
772 |
EXTEND (SP, 3); |
773 |
|
774 |
PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays |
775 |
PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); |
776 |
|
777 |
switch (KLASS_OF (event)) |
778 |
{ |
779 |
case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; |
780 |
case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; |
781 |
case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; |
782 |
} |
783 |
|
784 |
for (;;) |
785 |
{ |
786 |
dt = (data_type) va_arg (ap, int); |
787 |
|
788 |
if (dt == DT_END) |
789 |
break; |
790 |
|
791 |
if (dt == DT_AV) |
792 |
{ |
793 |
AV *av = va_arg (ap, AV *); |
794 |
|
795 |
for (int i = 0; i <= av_len (av); ++i) |
796 |
XPUSHs (*av_fetch (av, i, 1)); |
797 |
} |
798 |
else |
799 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
800 |
} |
801 |
|
802 |
va_end (ap); |
803 |
|
804 |
PUTBACK; |
805 |
int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL); |
806 |
SPAGAIN; |
807 |
|
808 |
count = count > 0 ? POPi : 0; |
809 |
|
810 |
FREETMPS; |
811 |
LEAVE; |
812 |
|
813 |
return count; |
814 |
} |
815 |
|
816 |
SV * |
817 |
cfperl_result (int idx) |
818 |
{ |
819 |
AV *av = get_av ("cfperl::invoke_results", 0); |
820 |
if (!av) |
821 |
return &PL_sv_undef; |
822 |
|
823 |
SV **sv = av_fetch (av, idx, 0); |
824 |
if (!sv) |
825 |
return &PL_sv_undef; |
826 |
|
827 |
return *sv; |
828 |
} |
829 |
|
830 |
int |
831 |
cfperl_result_INT (int idx) |
832 |
{ |
833 |
return SvIV (cfperl_result (idx)); |
834 |
} |
835 |
|
836 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
837 |
|
838 |
BOOT: |
839 |
{ |
840 |
HV *stash = gv_stashpv ("cf", 1); |
841 |
|
842 |
static const struct { |
843 |
const char *name; |
844 |
IV iv; |
845 |
} *civ, const_iv[] = { |
846 |
# define const_iv(name) { # name, (IV)name }, |
847 |
const_iv (llevError) |
848 |
const_iv (llevInfo) |
849 |
const_iv (llevDebug) |
850 |
const_iv (llevMonster) |
851 |
|
852 |
const_iv (MAX_TIME) |
853 |
const_iv (PLAYER) |
854 |
const_iv (TRANSPORT) |
855 |
const_iv (ROD) |
856 |
const_iv (TREASURE) |
857 |
const_iv (POTION) |
858 |
const_iv (FOOD) |
859 |
const_iv (POISON) |
860 |
const_iv (BOOK) |
861 |
const_iv (CLOCK) |
862 |
const_iv (LIGHTNING) |
863 |
const_iv (ARROW) |
864 |
const_iv (BOW) |
865 |
const_iv (WEAPON) |
866 |
const_iv (ARMOUR) |
867 |
const_iv (PEDESTAL) |
868 |
const_iv (ALTAR) |
869 |
const_iv (LOCKED_DOOR) |
870 |
const_iv (SPECIAL_KEY) |
871 |
const_iv (MAP) |
872 |
const_iv (DOOR) |
873 |
const_iv (KEY) |
874 |
const_iv (TIMED_GATE) |
875 |
const_iv (TRIGGER) |
876 |
const_iv (GRIMREAPER) |
877 |
const_iv (MAGIC_EAR) |
878 |
const_iv (TRIGGER_BUTTON) |
879 |
const_iv (TRIGGER_ALTAR) |
880 |
const_iv (TRIGGER_PEDESTAL) |
881 |
const_iv (SHIELD) |
882 |
const_iv (HELMET) |
883 |
const_iv (HORN) |
884 |
const_iv (MONEY) |
885 |
const_iv (CLASS) |
886 |
const_iv (GRAVESTONE) |
887 |
const_iv (AMULET) |
888 |
const_iv (PLAYERMOVER) |
889 |
const_iv (TELEPORTER) |
890 |
const_iv (CREATOR) |
891 |
const_iv (SKILL) |
892 |
const_iv (EXPERIENCE) |
893 |
const_iv (EARTHWALL) |
894 |
const_iv (GOLEM) |
895 |
const_iv (THROWN_OBJ) |
896 |
const_iv (BLINDNESS) |
897 |
const_iv (GOD) |
898 |
const_iv (DETECTOR) |
899 |
const_iv (TRIGGER_MARKER) |
900 |
const_iv (DEAD_OBJECT) |
901 |
const_iv (DRINK) |
902 |
const_iv (MARKER) |
903 |
const_iv (HOLY_ALTAR) |
904 |
const_iv (PLAYER_CHANGER) |
905 |
const_iv (BATTLEGROUND) |
906 |
const_iv (PEACEMAKER) |
907 |
const_iv (GEM) |
908 |
const_iv (FIREWALL) |
909 |
const_iv (ANVIL) |
910 |
const_iv (CHECK_INV) |
911 |
const_iv (MOOD_FLOOR) |
912 |
const_iv (EXIT) |
913 |
const_iv (ENCOUNTER) |
914 |
const_iv (SHOP_FLOOR) |
915 |
const_iv (SHOP_MAT) |
916 |
const_iv (RING) |
917 |
const_iv (FLOOR) |
918 |
const_iv (FLESH) |
919 |
const_iv (INORGANIC) |
920 |
const_iv (SKILL_TOOL) |
921 |
const_iv (LIGHTER) |
922 |
const_iv (TRAP_PART) |
923 |
const_iv (WALL) |
924 |
const_iv (LIGHT_SOURCE) |
925 |
const_iv (MISC_OBJECT) |
926 |
const_iv (MONSTER) |
927 |
const_iv (SPAWN_GENERATOR) |
928 |
const_iv (LAMP) |
929 |
const_iv (DUPLICATOR) |
930 |
const_iv (TOOL) |
931 |
const_iv (SPELLBOOK) |
932 |
const_iv (BUILDFAC) |
933 |
const_iv (CLOAK) |
934 |
const_iv (SPINNER) |
935 |
const_iv (GATE) |
936 |
const_iv (BUTTON) |
937 |
const_iv (CF_HANDLE) |
938 |
const_iv (HOLE) |
939 |
const_iv (TRAPDOOR) |
940 |
const_iv (SIGN) |
941 |
const_iv (BOOTS) |
942 |
const_iv (GLOVES) |
943 |
const_iv (SPELL) |
944 |
const_iv (SPELL_EFFECT) |
945 |
const_iv (CONVERTER) |
946 |
const_iv (BRACERS) |
947 |
const_iv (POISONING) |
948 |
const_iv (SAVEBED) |
949 |
const_iv (POISONCLOUD) |
950 |
const_iv (FIREHOLES) |
951 |
const_iv (WAND) |
952 |
const_iv (SCROLL) |
953 |
const_iv (DIRECTOR) |
954 |
const_iv (GIRDLE) |
955 |
const_iv (FORCE) |
956 |
const_iv (POTION_EFFECT) |
957 |
const_iv (EVENT_CONNECTOR) |
958 |
const_iv (CLOSE_CON) |
959 |
const_iv (CONTAINER) |
960 |
const_iv (ARMOUR_IMPROVER) |
961 |
const_iv (WEAPON_IMPROVER) |
962 |
const_iv (SKILLSCROLL) |
963 |
const_iv (DEEP_SWAMP) |
964 |
const_iv (IDENTIFY_ALTAR) |
965 |
const_iv (MENU) |
966 |
const_iv (RUNE) |
967 |
const_iv (TRAP) |
968 |
const_iv (POWER_CRYSTAL) |
969 |
const_iv (CORPSE) |
970 |
const_iv (DISEASE) |
971 |
const_iv (SYMPTOM) |
972 |
const_iv (BUILDER) |
973 |
const_iv (MATERIAL) |
974 |
const_iv (ITEM_TRANSFORMER) |
975 |
const_iv (QUEST) |
976 |
|
977 |
const_iv (NUM_SUBTYPES) |
978 |
|
979 |
const_iv (ST_BD_BUILD) |
980 |
const_iv (ST_BD_REMOVE) |
981 |
|
982 |
const_iv (ST_MAT_FLOOR) |
983 |
const_iv (ST_MAT_WALL) |
984 |
const_iv (ST_MAT_ITEM) |
985 |
|
986 |
const_iv (AT_PHYSICAL) |
987 |
const_iv (AT_MAGIC) |
988 |
const_iv (AT_FIRE) |
989 |
const_iv (AT_ELECTRICITY) |
990 |
const_iv (AT_COLD) |
991 |
const_iv (AT_CONFUSION) |
992 |
const_iv (AT_ACID) |
993 |
const_iv (AT_DRAIN) |
994 |
const_iv (AT_WEAPONMAGIC) |
995 |
const_iv (AT_GHOSTHIT) |
996 |
const_iv (AT_POISON) |
997 |
const_iv (AT_SLOW) |
998 |
const_iv (AT_PARALYZE) |
999 |
const_iv (AT_TURN_UNDEAD) |
1000 |
const_iv (AT_FEAR) |
1001 |
const_iv (AT_CANCELLATION) |
1002 |
const_iv (AT_DEPLETE) |
1003 |
const_iv (AT_DEATH) |
1004 |
const_iv (AT_CHAOS) |
1005 |
const_iv (AT_COUNTERSPELL) |
1006 |
const_iv (AT_GODPOWER) |
1007 |
const_iv (AT_HOLYWORD) |
1008 |
const_iv (AT_BLIND) |
1009 |
const_iv (AT_INTERNAL) |
1010 |
const_iv (AT_LIFE_STEALING) |
1011 |
const_iv (AT_DISEASE) |
1012 |
|
1013 |
const_iv (QUEST_IN_PROGRESS) |
1014 |
const_iv (QUEST_DONE_QUEST) |
1015 |
const_iv (QUEST_DONE_TASK) |
1016 |
const_iv (QUEST_START_QUEST) |
1017 |
const_iv (QUEST_END_QUEST) |
1018 |
const_iv (QUEST_START_TASK) |
1019 |
const_iv (QUEST_END_TASK) |
1020 |
const_iv (QUEST_OVERRIDE) |
1021 |
const_iv (QUEST_ON_ACTIVATE) |
1022 |
|
1023 |
const_iv (WEAP_HIT) |
1024 |
const_iv (WEAP_SLASH) |
1025 |
const_iv (WEAP_PIERCE) |
1026 |
const_iv (WEAP_CLEAVE) |
1027 |
const_iv (WEAP_SLICE) |
1028 |
const_iv (WEAP_STAB) |
1029 |
const_iv (WEAP_WHIP) |
1030 |
const_iv (WEAP_CRUSH) |
1031 |
const_iv (WEAP_BLUD) |
1032 |
|
1033 |
const_iv (FLAG_ALIVE) |
1034 |
const_iv (FLAG_WIZ) |
1035 |
const_iv (FLAG_REMOVED) |
1036 |
const_iv (FLAG_FREED) |
1037 |
const_iv (FLAG_WAS_WIZ) |
1038 |
const_iv (FLAG_APPLIED) |
1039 |
const_iv (FLAG_UNPAID) |
1040 |
const_iv (FLAG_USE_SHIELD) |
1041 |
const_iv (FLAG_NO_PICK) |
1042 |
const_iv (FLAG_ANIMATE) |
1043 |
const_iv (FLAG_MONSTER) |
1044 |
const_iv (FLAG_FRIENDLY) |
1045 |
const_iv (FLAG_GENERATOR) |
1046 |
const_iv (FLAG_IS_THROWN) |
1047 |
const_iv (FLAG_AUTO_APPLY) |
1048 |
const_iv (FLAG_TREASURE) |
1049 |
const_iv (FLAG_PLAYER_SOLD) |
1050 |
const_iv (FLAG_SEE_INVISIBLE) |
1051 |
const_iv (FLAG_CAN_ROLL) |
1052 |
const_iv (FLAG_OVERLAY_FLOOR) |
1053 |
const_iv (FLAG_IS_TURNABLE) |
1054 |
const_iv (FLAG_IS_USED_UP) |
1055 |
const_iv (FLAG_IDENTIFIED) |
1056 |
const_iv (FLAG_REFLECTING) |
1057 |
const_iv (FLAG_CHANGING) |
1058 |
const_iv (FLAG_SPLITTING) |
1059 |
const_iv (FLAG_HITBACK) |
1060 |
const_iv (FLAG_STARTEQUIP) |
1061 |
const_iv (FLAG_BLOCKSVIEW) |
1062 |
const_iv (FLAG_UNDEAD) |
1063 |
const_iv (FLAG_SCARED) |
1064 |
const_iv (FLAG_UNAGGRESSIVE) |
1065 |
const_iv (FLAG_REFL_MISSILE) |
1066 |
const_iv (FLAG_REFL_SPELL) |
1067 |
const_iv (FLAG_NO_MAGIC) |
1068 |
const_iv (FLAG_NO_FIX_PLAYER) |
1069 |
const_iv (FLAG_IS_LIGHTABLE) |
1070 |
const_iv (FLAG_TEAR_DOWN) |
1071 |
const_iv (FLAG_RUN_AWAY) |
1072 |
const_iv (FLAG_PICK_UP) |
1073 |
const_iv (FLAG_UNIQUE) |
1074 |
const_iv (FLAG_NO_DROP) |
1075 |
const_iv (FLAG_WIZCAST) |
1076 |
const_iv (FLAG_CAST_SPELL) |
1077 |
const_iv (FLAG_USE_SCROLL) |
1078 |
const_iv (FLAG_USE_RANGE) |
1079 |
const_iv (FLAG_USE_BOW) |
1080 |
const_iv (FLAG_USE_ARMOUR) |
1081 |
const_iv (FLAG_USE_WEAPON) |
1082 |
const_iv (FLAG_USE_RING) |
1083 |
const_iv (FLAG_READY_RANGE) |
1084 |
const_iv (FLAG_READY_BOW) |
1085 |
const_iv (FLAG_XRAYS) |
1086 |
const_iv (FLAG_NO_APPLY) |
1087 |
const_iv (FLAG_IS_FLOOR) |
1088 |
const_iv (FLAG_LIFESAVE) |
1089 |
const_iv (FLAG_NO_STRENGTH) |
1090 |
const_iv (FLAG_SLEEP) |
1091 |
const_iv (FLAG_STAND_STILL) |
1092 |
const_iv (FLAG_RANDOM_MOVE) |
1093 |
const_iv (FLAG_ONLY_ATTACK) |
1094 |
const_iv (FLAG_CONFUSED) |
1095 |
const_iv (FLAG_STEALTH) |
1096 |
const_iv (FLAG_WIZPASS) |
1097 |
const_iv (FLAG_IS_LINKED) |
1098 |
const_iv (FLAG_CURSED) |
1099 |
const_iv (FLAG_DAMNED) |
1100 |
const_iv (FLAG_SEE_ANYWHERE) |
1101 |
const_iv (FLAG_KNOWN_MAGICAL) |
1102 |
const_iv (FLAG_KNOWN_CURSED) |
1103 |
const_iv (FLAG_CAN_USE_SKILL) |
1104 |
const_iv (FLAG_BEEN_APPLIED) |
1105 |
const_iv (FLAG_READY_SCROLL) |
1106 |
const_iv (FLAG_USE_ROD) |
1107 |
const_iv (FLAG_USE_HORN) |
1108 |
const_iv (FLAG_MAKE_INVIS) |
1109 |
const_iv (FLAG_INV_LOCKED) |
1110 |
const_iv (FLAG_IS_WOODED) |
1111 |
const_iv (FLAG_IS_HILLY) |
1112 |
const_iv (FLAG_READY_SKILL) |
1113 |
const_iv (FLAG_READY_WEAPON) |
1114 |
const_iv (FLAG_NO_SKILL_IDENT) |
1115 |
const_iv (FLAG_BLIND) |
1116 |
const_iv (FLAG_SEE_IN_DARK) |
1117 |
const_iv (FLAG_IS_CAULDRON) |
1118 |
const_iv (FLAG_NO_STEAL) |
1119 |
const_iv (FLAG_ONE_HIT) |
1120 |
const_iv (FLAG_CLIENT_SENT) |
1121 |
const_iv (FLAG_BERSERK) |
1122 |
const_iv (FLAG_NEUTRAL) |
1123 |
const_iv (FLAG_NO_ATTACK) |
1124 |
const_iv (FLAG_NO_DAMAGE) |
1125 |
const_iv (FLAG_OBJ_ORIGINAL) |
1126 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
1127 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
1128 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
1129 |
const_iv (FLAG_IS_WATER) |
1130 |
const_iv (FLAG_CONTENT_ON_GEN) |
1131 |
const_iv (FLAG_IS_A_TEMPLATE) |
1132 |
const_iv (FLAG_IS_BUILDABLE) |
1133 |
const_iv (FLAG_AFK) |
1134 |
|
1135 |
const_iv (NDI_BLACK) |
1136 |
const_iv (NDI_WHITE) |
1137 |
const_iv (NDI_NAVY) |
1138 |
const_iv (NDI_RED) |
1139 |
const_iv (NDI_ORANGE) |
1140 |
const_iv (NDI_BLUE) |
1141 |
const_iv (NDI_DK_ORANGE) |
1142 |
const_iv (NDI_GREEN) |
1143 |
const_iv (NDI_LT_GREEN) |
1144 |
const_iv (NDI_GREY) |
1145 |
const_iv (NDI_BROWN) |
1146 |
const_iv (NDI_GOLD) |
1147 |
const_iv (NDI_TAN) |
1148 |
const_iv (NDI_MAX_COLOR) |
1149 |
const_iv (NDI_COLOR_MASK) |
1150 |
const_iv (NDI_UNIQUE) |
1151 |
const_iv (NDI_ALL) |
1152 |
|
1153 |
const_iv (F_APPLIED) |
1154 |
const_iv (F_LOCATION) |
1155 |
const_iv (F_UNPAID) |
1156 |
const_iv (F_MAGIC) |
1157 |
const_iv (F_CURSED) |
1158 |
const_iv (F_DAMNED) |
1159 |
const_iv (F_OPEN) |
1160 |
const_iv (F_NOPICK) |
1161 |
const_iv (F_LOCKED) |
1162 |
|
1163 |
const_iv (F_BUY) |
1164 |
const_iv (F_SHOP) |
1165 |
const_iv (F_SELL) |
1166 |
|
1167 |
const_iv (P_BLOCKSVIEW) |
1168 |
const_iv (P_NO_MAGIC) |
1169 |
const_iv (P_IS_ALIVE) |
1170 |
const_iv (P_NO_CLERIC) |
1171 |
const_iv (P_NEED_UPDATE) |
1172 |
const_iv (P_NO_ERROR) |
1173 |
const_iv (P_OUT_OF_MAP) |
1174 |
const_iv (P_NEW_MAP) |
1175 |
|
1176 |
const_iv (UP_OBJ_INSERT) |
1177 |
const_iv (UP_OBJ_REMOVE) |
1178 |
const_iv (UP_OBJ_CHANGE) |
1179 |
const_iv (UP_OBJ_FACE) |
1180 |
|
1181 |
const_iv (INS_NO_MERGE) |
1182 |
const_iv (INS_ABOVE_FLOOR_ONLY) |
1183 |
const_iv (INS_NO_WALK_ON) |
1184 |
const_iv (INS_ON_TOP) |
1185 |
const_iv (INS_BELOW_ORIGINATOR) |
1186 |
const_iv (INS_MAP_LOAD) |
1187 |
|
1188 |
const_iv (WILL_APPLY_HANDLE) |
1189 |
const_iv (WILL_APPLY_TREASURE) |
1190 |
const_iv (WILL_APPLY_EARTHWALL) |
1191 |
const_iv (WILL_APPLY_DOOR) |
1192 |
const_iv (WILL_APPLY_FOOD) |
1193 |
|
1194 |
const_iv (SAVE_MODE) |
1195 |
const_iv (SAVE_DIR_MODE) |
1196 |
|
1197 |
const_iv (M_PAPER) |
1198 |
const_iv (M_IRON) |
1199 |
const_iv (M_GLASS) |
1200 |
const_iv (M_LEATHER) |
1201 |
const_iv (M_WOOD) |
1202 |
const_iv (M_ORGANIC) |
1203 |
const_iv (M_STONE) |
1204 |
const_iv (M_CLOTH) |
1205 |
const_iv (M_ADAMANT) |
1206 |
const_iv (M_LIQUID) |
1207 |
const_iv (M_SOFT_METAL) |
1208 |
const_iv (M_BONE) |
1209 |
const_iv (M_ICE) |
1210 |
const_iv (M_SPECIAL) |
1211 |
|
1212 |
const_iv (SK_EXP_ADD_SKILL) |
1213 |
const_iv (SK_EXP_TOTAL) |
1214 |
const_iv (SK_EXP_NONE) |
1215 |
const_iv (SK_SUBTRACT_SKILL_EXP) |
1216 |
|
1217 |
const_iv (SK_LOCKPICKING) |
1218 |
const_iv (SK_HIDING) |
1219 |
const_iv (SK_SMITHERY) |
1220 |
const_iv (SK_BOWYER) |
1221 |
const_iv (SK_JEWELER) |
1222 |
const_iv (SK_ALCHEMY) |
1223 |
const_iv (SK_STEALING) |
1224 |
const_iv (SK_LITERACY) |
1225 |
const_iv (SK_BARGAINING) |
1226 |
const_iv (SK_JUMPING) |
1227 |
const_iv (SK_DET_MAGIC) |
1228 |
const_iv (SK_ORATORY) |
1229 |
const_iv (SK_SINGING) |
1230 |
const_iv (SK_DET_CURSE) |
1231 |
const_iv (SK_FIND_TRAPS) |
1232 |
const_iv (SK_MEDITATION) |
1233 |
const_iv (SK_PUNCHING) |
1234 |
const_iv (SK_FLAME_TOUCH) |
1235 |
const_iv (SK_KARATE) |
1236 |
const_iv (SK_CLIMBING) |
1237 |
const_iv (SK_WOODSMAN) |
1238 |
const_iv (SK_INSCRIPTION) |
1239 |
const_iv (SK_ONE_HANDED_WEAPON) |
1240 |
const_iv (SK_MISSILE_WEAPON) |
1241 |
const_iv (SK_THROWING) |
1242 |
const_iv (SK_USE_MAGIC_ITEM) |
1243 |
const_iv (SK_DISARM_TRAPS) |
1244 |
const_iv (SK_SET_TRAP) |
1245 |
const_iv (SK_THAUMATURGY) |
1246 |
const_iv (SK_PRAYING) |
1247 |
const_iv (SK_CLAWING) |
1248 |
const_iv (SK_LEVITATION) |
1249 |
const_iv (SK_SUMMONING) |
1250 |
const_iv (SK_PYROMANCY) |
1251 |
const_iv (SK_EVOCATION) |
1252 |
const_iv (SK_SORCERY) |
1253 |
const_iv (SK_TWO_HANDED_WEAPON) |
1254 |
const_iv (SK_SPARK_TOUCH) |
1255 |
const_iv (SK_SHIVER) |
1256 |
const_iv (SK_ACID_SPLASH) |
1257 |
const_iv (SK_POISON_NAIL) |
1258 |
|
1259 |
const_iv (SOUND_NEW_PLAYER) |
1260 |
const_iv (SOUND_FIRE_ARROW) |
1261 |
const_iv (SOUND_LEARN_SPELL) |
1262 |
const_iv (SOUND_FUMBLE_SPELL) |
1263 |
const_iv (SOUND_WAND_POOF) |
1264 |
const_iv (SOUND_OPEN_DOOR) |
1265 |
const_iv (SOUND_PUSH_PLAYER) |
1266 |
const_iv (SOUND_PLAYER_HITS1) |
1267 |
const_iv (SOUND_PLAYER_HITS2) |
1268 |
const_iv (SOUND_PLAYER_HITS3) |
1269 |
const_iv (SOUND_PLAYER_HITS4) |
1270 |
const_iv (SOUND_PLAYER_IS_HIT1) |
1271 |
const_iv (SOUND_PLAYER_IS_HIT2) |
1272 |
const_iv (SOUND_PLAYER_IS_HIT3) |
1273 |
const_iv (SOUND_PLAYER_KILLS) |
1274 |
const_iv (SOUND_PET_IS_KILLED) |
1275 |
const_iv (SOUND_PLAYER_DIES) |
1276 |
const_iv (SOUND_OB_EVAPORATE) |
1277 |
const_iv (SOUND_OB_EXPLODE) |
1278 |
const_iv (SOUND_CLOCK) |
1279 |
const_iv (SOUND_TURN_HANDLE) |
1280 |
const_iv (SOUND_FALL_HOLE) |
1281 |
const_iv (SOUND_DRINK_POISON) |
1282 |
const_iv (SOUND_CAST_SPELL_0) |
1283 |
|
1284 |
const_iv (PREFER_LOW) |
1285 |
const_iv (PREFER_HIGH) |
1286 |
|
1287 |
const_iv (ATNR_PHYSICAL) |
1288 |
const_iv (ATNR_MAGIC) |
1289 |
const_iv (ATNR_FIRE) |
1290 |
const_iv (ATNR_ELECTRICITY) |
1291 |
const_iv (ATNR_COLD) |
1292 |
const_iv (ATNR_CONFUSION) |
1293 |
const_iv (ATNR_ACID) |
1294 |
const_iv (ATNR_DRAIN) |
1295 |
const_iv (ATNR_WEAPONMAGIC) |
1296 |
const_iv (ATNR_GHOSTHIT) |
1297 |
const_iv (ATNR_POISON) |
1298 |
const_iv (ATNR_SLOW) |
1299 |
const_iv (ATNR_PARALYZE) |
1300 |
const_iv (ATNR_TURN_UNDEAD) |
1301 |
const_iv (ATNR_FEAR) |
1302 |
const_iv (ATNR_CANCELLATION) |
1303 |
const_iv (ATNR_DEPLETE) |
1304 |
const_iv (ATNR_DEATH) |
1305 |
const_iv (ATNR_CHAOS) |
1306 |
const_iv (ATNR_COUNTERSPELL) |
1307 |
const_iv (ATNR_GODPOWER) |
1308 |
const_iv (ATNR_HOLYWORD) |
1309 |
const_iv (ATNR_BLIND) |
1310 |
const_iv (ATNR_INTERNAL) |
1311 |
const_iv (ATNR_LIFE_STEALING) |
1312 |
const_iv (ATNR_DISEASE) |
1313 |
|
1314 |
const_iv (MAP_FLUSH) |
1315 |
const_iv (MAP_PLAYER_UNIQUE) |
1316 |
const_iv (MAP_BLOCK) |
1317 |
const_iv (MAP_STYLE) |
1318 |
const_iv (MAP_OVERLAY) |
1319 |
|
1320 |
const_iv (MAP_IN_MEMORY) |
1321 |
const_iv (MAP_SWAPPED) |
1322 |
const_iv (MAP_LOADING) |
1323 |
const_iv (MAP_SAVING) |
1324 |
|
1325 |
const_iv (KLASS_GLOBAL) |
1326 |
const_iv (KLASS_OBJECT) |
1327 |
const_iv (KLASS_PLAYER) |
1328 |
const_iv (KLASS_MAP) |
1329 |
}; |
1330 |
|
1331 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1332 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1333 |
|
1334 |
static const struct { |
1335 |
const char *name; |
1336 |
int skip; |
1337 |
IV klass; |
1338 |
IV iv; |
1339 |
} *eiv, event_iv[] = { |
1340 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1341 |
# include "eventinc.h" |
1342 |
# undef def |
1343 |
}; |
1344 |
|
1345 |
AV *av = get_av ("cf::EVENT", 1); |
1346 |
|
1347 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1348 |
{ |
1349 |
AV *event = newAV (); |
1350 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1351 |
av_push (event, newSViv (eiv->klass)); |
1352 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1353 |
newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); |
1354 |
} |
1355 |
|
1356 |
static const struct { |
1357 |
int dtype; |
1358 |
const char *name; |
1359 |
IV idx; |
1360 |
} *cprop, prop_table[] = { |
1361 |
# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
1362 |
prop (CFAPI_INT, MAP_PROP_FLAGS) |
1363 |
prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
1364 |
prop (CFAPI_STRING, MAP_PROP_PATH) |
1365 |
prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
1366 |
prop (CFAPI_STRING, MAP_PROP_NAME) |
1367 |
prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
1368 |
prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
1369 |
prop (CFAPI_INT, MAP_PROP_PLAYERS) |
1370 |
prop (CFAPI_INT, MAP_PROP_DARKNESS) |
1371 |
prop (CFAPI_INT, MAP_PROP_WIDTH) |
1372 |
prop (CFAPI_INT, MAP_PROP_HEIGHT) |
1373 |
prop (CFAPI_INT, MAP_PROP_ENTER_X) |
1374 |
prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
1375 |
prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
1376 |
prop (CFAPI_INT, MAP_PROP_PRESSURE) |
1377 |
prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
1378 |
prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
1379 |
prop (CFAPI_INT, MAP_PROP_WINDDIR) |
1380 |
prop (CFAPI_INT, MAP_PROP_SKY) |
1381 |
prop (CFAPI_INT, MAP_PROP_WPARTX) |
1382 |
prop (CFAPI_INT, MAP_PROP_WPARTY) |
1383 |
prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
1384 |
prop (CFAPI_PMAP, MAP_PROP_NEXT) |
1385 |
prop (CFAPI_PREGION, MAP_PROP_REGION) |
1386 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
1387 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
1388 |
prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
1389 |
prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
1390 |
prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
1391 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
1392 |
prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
1393 |
prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
1394 |
prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
1395 |
prop (CFAPI_INT, OBJECT_PROP_COUNT) |
1396 |
prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
1397 |
prop (CFAPI_STRING, OBJECT_PROP_NAME) |
1398 |
prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
1399 |
prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
1400 |
prop (CFAPI_STRING, OBJECT_PROP_RACE) |
1401 |
prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
1402 |
prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
1403 |
prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
1404 |
prop (CFAPI_STRING, OBJECT_PROP_LORE) |
1405 |
prop (CFAPI_INT, OBJECT_PROP_X) |
1406 |
prop (CFAPI_INT, OBJECT_PROP_Y) |
1407 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
1408 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
1409 |
prop (CFAPI_INT, OBJECT_PROP_NROF) |
1410 |
prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
1411 |
prop (CFAPI_INT, OBJECT_PROP_FACING) |
1412 |
prop (CFAPI_INT, OBJECT_PROP_TYPE) |
1413 |
prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
1414 |
prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
1415 |
prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
1416 |
prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
1417 |
prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
1418 |
prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
1419 |
prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
1420 |
prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
1421 |
prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
1422 |
prop (CFAPI_INT, OBJECT_PROP_VALUE) |
1423 |
prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
1424 |
prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
1425 |
prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
1426 |
prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
1427 |
prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
1428 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
1429 |
prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
1430 |
prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
1431 |
prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
1432 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
1433 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
1434 |
prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
1435 |
prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
1436 |
prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
1437 |
prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
1438 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
1439 |
prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
1440 |
prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
1441 |
prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
1442 |
prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
1443 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
1444 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
1445 |
prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
1446 |
prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
1447 |
prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
1448 |
prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
1449 |
prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
1450 |
prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
1451 |
prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
1452 |
prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
1453 |
prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
1454 |
prop (CFAPI_INT, OBJECT_PROP_LUCK) |
1455 |
prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
1456 |
prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
1457 |
prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
1458 |
prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
1459 |
prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
1460 |
prop (CFAPI_INT, OBJECT_PROP_STR) |
1461 |
prop (CFAPI_INT, OBJECT_PROP_DEX) |
1462 |
prop (CFAPI_INT, OBJECT_PROP_CON) |
1463 |
prop (CFAPI_INT, OBJECT_PROP_WIS) |
1464 |
prop (CFAPI_INT, OBJECT_PROP_INT) |
1465 |
prop (CFAPI_INT, OBJECT_PROP_POW) |
1466 |
prop (CFAPI_INT, OBJECT_PROP_CHA) |
1467 |
prop (CFAPI_INT, OBJECT_PROP_WC) |
1468 |
prop (CFAPI_INT, OBJECT_PROP_AC) |
1469 |
prop (CFAPI_INT, OBJECT_PROP_HP) |
1470 |
prop (CFAPI_INT, OBJECT_PROP_SP) |
1471 |
prop (CFAPI_INT, OBJECT_PROP_GP) |
1472 |
prop (CFAPI_INT, OBJECT_PROP_FP) |
1473 |
prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
1474 |
prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
1475 |
prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
1476 |
prop (CFAPI_INT, OBJECT_PROP_DAM) |
1477 |
prop (CFAPI_STRING, OBJECT_PROP_GOD) |
1478 |
prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
1479 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
1480 |
prop (CFAPI_INT, OBJECT_PROP_FACE) |
1481 |
}; |
1482 |
|
1483 |
HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
1484 |
HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
1485 |
|
1486 |
for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
1487 |
{ |
1488 |
hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
1489 |
hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
1490 |
} |
1491 |
|
1492 |
//I_EVENT_API (PACKAGE); |
1493 |
} |
1494 |
|
1495 |
void _reload_1 () |
1496 |
CODE: |
1497 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
1498 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
1499 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
1500 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
1501 |
cb_map = get_av ("cf::CB_MAP" , 1); |
1502 |
|
1503 |
void _reload_2 () |
1504 |
CODE: |
1505 |
{ |
1506 |
// reattach to all attachable objects in the game. |
1507 |
for (player *pl = first_player; pl; pl = pl->next) |
1508 |
reattach (pl); |
1509 |
|
1510 |
for (mapstruct *map = first_map; map; map = map->next) |
1511 |
reattach (map); |
1512 |
|
1513 |
for (object *op = objects; op; op = op->next) |
1514 |
reattach (op); |
1515 |
} |
1516 |
|
1517 |
NV floor (NV x) |
1518 |
|
1519 |
NV ceil (NV x) |
1520 |
|
1521 |
void server_tick () |
1522 |
|
1523 |
void |
1524 |
LOG (int level, char *msg) |
1525 |
PROTOTYPE: $$ |
1526 |
C_ARGS: (LogLevel)level, "%s", msg |
1527 |
|
1528 |
char *path_combine (char *base, char *path) |
1529 |
PROTOTYPE: $$ |
1530 |
|
1531 |
char *path_combine_and_normalize (char *base, char *path) |
1532 |
PROTOTYPE: $$ |
1533 |
|
1534 |
const char * |
1535 |
get_maps_directory (char *path) |
1536 |
PROTOTYPE: $ |
1537 |
ALIAS: maps_directory = 0 |
1538 |
CODE: |
1539 |
RETVAL = create_pathname (path); |
1540 |
OUTPUT: RETVAL |
1541 |
|
1542 |
void |
1543 |
sub_generation_inc () |
1544 |
CODE: |
1545 |
PL_sub_generation++; |
1546 |
|
1547 |
char * |
1548 |
mapdir () |
1549 |
PROTOTYPE: |
1550 |
ALIAS: |
1551 |
mapdir = 0 |
1552 |
uniquedir = 1 |
1553 |
tmpdir = 2 |
1554 |
confdir = 3 |
1555 |
localdir = 4 |
1556 |
playerdir = 5 |
1557 |
datadir = 6 |
1558 |
CODE: |
1559 |
switch (ix) |
1560 |
{ |
1561 |
case 0: RETVAL = settings.mapdir ; break; |
1562 |
case 1: RETVAL = settings.uniquedir; break; |
1563 |
case 2: RETVAL = settings.tmpdir ; break; |
1564 |
case 3: RETVAL = settings.confdir ; break; |
1565 |
case 4: RETVAL = settings.localdir ; break; |
1566 |
case 5: RETVAL = settings.playerdir; break; |
1567 |
case 6: RETVAL = settings.datadir ; break; |
1568 |
} |
1569 |
OUTPUT: RETVAL |
1570 |
|
1571 |
int |
1572 |
cf_find_animation (char *text) |
1573 |
PROTOTYPE: $ |
1574 |
|
1575 |
int random_roll(int min, int max, object *op, int goodbad); |
1576 |
|
1577 |
const char *cost_string_from_value(uint64 cost, int approx = 0) |
1578 |
|
1579 |
int invoke (int event, ...) |
1580 |
CODE: |
1581 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1582 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i)); |
1583 |
RETVAL = INVOKE_((event_type)event, ARG_AV (av)); |
1584 |
OUTPUT: RETVAL |
1585 |
|
1586 |
int |
1587 |
exp_to_level (val64 exp) |
1588 |
CODE: |
1589 |
{ |
1590 |
int i = 0; |
1591 |
|
1592 |
RETVAL = settings.max_level; |
1593 |
|
1594 |
for (i = 1; i <= settings.max_level; i++) |
1595 |
{ |
1596 |
if (levels[i] > exp) |
1597 |
{ |
1598 |
RETVAL = i - 1; |
1599 |
break; |
1600 |
} |
1601 |
} |
1602 |
} |
1603 |
OUTPUT: RETVAL |
1604 |
|
1605 |
val64 |
1606 |
level_to_min_exp (int level) |
1607 |
CODE: |
1608 |
if (level > settings.max_level) |
1609 |
RETVAL = levels[settings.max_level]; |
1610 |
else if (level < 1) |
1611 |
RETVAL = 0; |
1612 |
else |
1613 |
RETVAL = levels[level]; |
1614 |
OUTPUT: RETVAL |
1615 |
|
1616 |
SV * |
1617 |
resistance_to_string (int atnr) |
1618 |
CODE: |
1619 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1620 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1621 |
else |
1622 |
XSRETURN_UNDEF; |
1623 |
OUTPUT: RETVAL |
1624 |
|
1625 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1626 |
|
1627 |
int invoke (object *op, int event, ...) |
1628 |
CODE: |
1629 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1630 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); |
1631 |
RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); |
1632 |
OUTPUT: RETVAL |
1633 |
|
1634 |
SV *registry (object *op) |
1635 |
CODE: |
1636 |
RETVAL = registry_of (op); |
1637 |
OUTPUT: |
1638 |
RETVAL |
1639 |
|
1640 |
SV * |
1641 |
get_property (object *obj, int type, int idx) |
1642 |
CODE: |
1643 |
RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1644 |
OUTPUT: RETVAL |
1645 |
|
1646 |
SV * |
1647 |
set_property (object *obj, int type, int idx, SV *newval) |
1648 |
CODE: |
1649 |
switch (type) |
1650 |
{ |
1651 |
case CFAPI_INT: |
1652 |
cf_object_set_int_property (obj, idx, SvIV (newval)); |
1653 |
break; |
1654 |
case CFAPI_LONG: |
1655 |
cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); |
1656 |
break; |
1657 |
case CFAPI_DOUBLE: |
1658 |
{ |
1659 |
int unused_type; |
1660 |
object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
1661 |
} |
1662 |
break; |
1663 |
case CFAPI_STRING: |
1664 |
cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
1665 |
break; |
1666 |
case CFAPI_POBJECT: |
1667 |
{ |
1668 |
int unused_type; |
1669 |
object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
1670 |
} |
1671 |
break; |
1672 |
default: |
1673 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1674 |
} |
1675 |
|
1676 |
# missing properties |
1677 |
|
1678 |
void |
1679 |
set_attacktype (object *obj, U32 attacktype) |
1680 |
CODE: |
1681 |
obj->attacktype = attacktype; |
1682 |
|
1683 |
U32 |
1684 |
get_attacktype (object *obj) |
1685 |
ALIAS: |
1686 |
attacktype = 0 |
1687 |
CODE: |
1688 |
RETVAL = obj->attacktype; |
1689 |
OUTPUT: RETVAL |
1690 |
|
1691 |
# missing in plug-in api, of course |
1692 |
void |
1693 |
set_food (object *obj, int food) |
1694 |
CODE: |
1695 |
obj->stats.food = food; |
1696 |
|
1697 |
int |
1698 |
get_food (object *obj) |
1699 |
ALIAS: |
1700 |
food = 0 |
1701 |
CODE: |
1702 |
RETVAL = obj->stats.food; |
1703 |
OUTPUT: RETVAL |
1704 |
|
1705 |
void |
1706 |
inv (object *obj) |
1707 |
PROTOTYPE: $ |
1708 |
PPCODE: |
1709 |
{ |
1710 |
object *o; |
1711 |
for (o = obj->inv; o; o = o->below) |
1712 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1713 |
} |
1714 |
|
1715 |
int cf_object_get_resistance (object *op, int rtype) |
1716 |
ALIAS: resistance = 0 |
1717 |
|
1718 |
int cf_object_get_flag (object *op, int flag) |
1719 |
ALIAS: flag = 0 |
1720 |
|
1721 |
void cf_object_set_flag (object *op, int flag, int value) |
1722 |
|
1723 |
int need_identify (const object *obj); |
1724 |
|
1725 |
int apply_shop_mat (object *shop_mat, object *op); |
1726 |
|
1727 |
void cf_object_move (object *op, int dir, object *originator = op) |
1728 |
|
1729 |
void cf_object_apply (object *op, object *author, int flags = 0) |
1730 |
|
1731 |
void cf_object_apply_below (object *op) |
1732 |
|
1733 |
void cf_object_remove (object *op) |
1734 |
|
1735 |
void cf_object_free (object *op) |
1736 |
|
1737 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1738 |
|
1739 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1740 |
|
1741 |
int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1742 |
|
1743 |
object *cf_object_clone (object *op, int clonetype = 0) |
1744 |
|
1745 |
int cf_object_pay_item (object *op, object *buyer) |
1746 |
|
1747 |
int cf_object_pay_amount (object *op, uint64 amount) |
1748 |
|
1749 |
void pay_player (object *op, uint64 amount) |
1750 |
|
1751 |
val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1752 |
|
1753 |
int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1754 |
|
1755 |
int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1756 |
|
1757 |
void cf_object_learn_spell (object *op, object *sp) |
1758 |
|
1759 |
void cf_object_forget_spell (object *op, object *sp) |
1760 |
|
1761 |
object *cf_object_check_for_spell (object *op, char *spellname) |
1762 |
|
1763 |
int cf_object_query_money (object *op) |
1764 |
ALIAS: money = 0 |
1765 |
|
1766 |
int cf_object_query_cost (object *op, object *who, int flags) |
1767 |
ALIAS: cost = 0 |
1768 |
|
1769 |
void cf_object_activate_rune (object *op , object *victim) |
1770 |
|
1771 |
int cf_object_check_trigger (object *op, object *cause) |
1772 |
|
1773 |
int cf_object_out_of_map (object *op, int x, int y) |
1774 |
|
1775 |
void cf_object_drop (object *op, object *author) |
1776 |
|
1777 |
void cf_object_take (object *op, object *author) |
1778 |
|
1779 |
void cf_object_say (object *op, char *msg) |
1780 |
|
1781 |
void cf_object_speak (object *op, char *msg) |
1782 |
|
1783 |
object *cf_object_insert_object (object *op, object *container) |
1784 |
|
1785 |
const char *cf_object_get_msg (object *ob) |
1786 |
ALIAS: msg = 0 |
1787 |
|
1788 |
object *cf_object_insert_in_ob (object *ob, object *where) |
1789 |
|
1790 |
int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1791 |
|
1792 |
void cf_object_update (object *op, int flags) |
1793 |
|
1794 |
void cf_object_pickup (object *op, object *what) |
1795 |
|
1796 |
object *cf_create_object_by_name (const char *name) |
1797 |
|
1798 |
void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1799 |
|
1800 |
void player_lvl_adj (object *who, object *skill = 0) |
1801 |
|
1802 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1803 |
|
1804 |
int calc_skill_exp (object *who, object *op, object *skill); |
1805 |
|
1806 |
void push_button (object *op); |
1807 |
|
1808 |
void use_trigger (object *op); |
1809 |
|
1810 |
void add_button_link (object *button, mapstruct *map, int connected); |
1811 |
|
1812 |
void remove_button_link (object *op); |
1813 |
|
1814 |
void |
1815 |
cf_object_set_resistance (object *op, int rtype, int val) |
1816 |
CODE: |
1817 |
if (rtype >= 0 && rtype < NROFATTACKS) |
1818 |
op->resist[rtype] = val; |
1819 |
|
1820 |
|
1821 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1822 |
|
1823 |
void cf_fix_object (object *pl) |
1824 |
ALIAS: fix = 0 |
1825 |
|
1826 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1827 |
|
1828 |
# no clean way to get an object from an archetype - stupid idiotic |
1829 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1830 |
|
1831 |
object *new (const char *archetype = 0) |
1832 |
PROTOTYPE: ;$ |
1833 |
CODE: |
1834 |
RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1835 |
OUTPUT: |
1836 |
RETVAL |
1837 |
|
1838 |
object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
1839 |
PROTOTYPE: $$$$$$ |
1840 |
CODE: |
1841 |
{ |
1842 |
int unused_type; |
1843 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1844 |
} |
1845 |
|
1846 |
# syntatic sugar for easier use in event callbacks. |
1847 |
const char *options (object *op) |
1848 |
CODE: |
1849 |
RETVAL = op->name; |
1850 |
OUTPUT: |
1851 |
RETVAL |
1852 |
|
1853 |
player *contr (object *op) |
1854 |
CODE: |
1855 |
RETVAL = op->contr; |
1856 |
OUTPUT: RETVAL |
1857 |
|
1858 |
const char *get_ob_key_value (object *op, const char *key) |
1859 |
|
1860 |
bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1861 |
|
1862 |
object *get_nearest_player (object *ob) |
1863 |
ALIAS: nearest_player = 0 |
1864 |
PREINIT: |
1865 |
extern object *get_nearest_player (object *); |
1866 |
|
1867 |
void rangevector (object *ob, object *other, int flags = 0) |
1868 |
PROTOTYPE: $$;$ |
1869 |
PPCODE: |
1870 |
{ |
1871 |
rv_vector rv; |
1872 |
get_rangevector (ob, other, &rv, flags); |
1873 |
EXTEND (SP, 5); |
1874 |
PUSHs (newSVuv (rv.distance)); |
1875 |
PUSHs (newSViv (rv.distance_x)); |
1876 |
PUSHs (newSViv (rv.distance_y)); |
1877 |
PUSHs (newSViv (rv.direction)); |
1878 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
1879 |
} |
1880 |
|
1881 |
bool on_same_map_as (object *ob, object *other) |
1882 |
CODE: |
1883 |
RETVAL = on_same_map (ob, other); |
1884 |
OUTPUT: RETVAL |
1885 |
|
1886 |
char * |
1887 |
base_name (object *ob, int plural) |
1888 |
CODE: |
1889 |
RETVAL = cf_query_base_name (ob, plural); |
1890 |
OUTPUT: RETVAL |
1891 |
|
1892 |
living * |
1893 |
stats (object *ob) |
1894 |
CODE: |
1895 |
RETVAL = &ob->stats; |
1896 |
OUTPUT: RETVAL |
1897 |
|
1898 |
|
1899 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1900 |
|
1901 |
player *player (object *op) |
1902 |
CODE: |
1903 |
RETVAL = op->contr; |
1904 |
OUTPUT: RETVAL |
1905 |
|
1906 |
void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1907 |
|
1908 |
object *cf_player_send_inventory (object *op) |
1909 |
|
1910 |
char *cf_player_get_ip (object *op) |
1911 |
ALIAS: ip = 0 |
1912 |
|
1913 |
object *cf_player_get_marked_item (object *op) |
1914 |
ALIAS: marked_item = 0 |
1915 |
|
1916 |
void cf_player_set_marked_item (object *op, object *ob) |
1917 |
|
1918 |
partylist *cf_player_get_party (object *op) |
1919 |
ALIAS: party = 0 |
1920 |
|
1921 |
void cf_player_set_party (object *op, partylist *party) |
1922 |
|
1923 |
void kill_player (object *op) |
1924 |
|
1925 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1926 |
|
1927 |
int invoke (player *pl, int event, ...) |
1928 |
CODE: |
1929 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1930 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); |
1931 |
RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); |
1932 |
OUTPUT: RETVAL |
1933 |
|
1934 |
SV *registry (player *pl) |
1935 |
CODE: |
1936 |
RETVAL = registry_of (pl); |
1937 |
OUTPUT: |
1938 |
RETVAL |
1939 |
|
1940 |
player *cf_player_find (char *name) |
1941 |
PROTOTYPE: $ |
1942 |
|
1943 |
void cf_player_move (player *pl, int dir) |
1944 |
|
1945 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1946 |
|
1947 |
# nonstandard |
1948 |
object *ob (player *pl) |
1949 |
CODE: |
1950 |
RETVAL = pl->ob; |
1951 |
OUTPUT: RETVAL |
1952 |
|
1953 |
player *first () |
1954 |
CODE: |
1955 |
RETVAL = first_player; |
1956 |
OUTPUT: RETVAL |
1957 |
|
1958 |
player *next (player *pl) |
1959 |
CODE: |
1960 |
RETVAL = pl->next; |
1961 |
OUTPUT: RETVAL |
1962 |
|
1963 |
bool |
1964 |
cell_visible (player *pl, int dx, int dy) |
1965 |
CODE: |
1966 |
RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
1967 |
&& !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
1968 |
OUTPUT: |
1969 |
RETVAL |
1970 |
|
1971 |
char * |
1972 |
client (player *pl) |
1973 |
CODE: |
1974 |
RETVAL = pl->socket.client; |
1975 |
OUTPUT: |
1976 |
RETVAL |
1977 |
|
1978 |
char * |
1979 |
host (player *pl) |
1980 |
CODE: |
1981 |
RETVAL = pl->socket.host; |
1982 |
OUTPUT: |
1983 |
RETVAL |
1984 |
|
1985 |
char * |
1986 |
killer (player *pl, char *killer = 0) |
1987 |
CODE: |
1988 |
if (killer) |
1989 |
snprintf (pl->killer, sizeof (pl->killer), "%s", killer); |
1990 |
RETVAL = pl->killer; |
1991 |
OUTPUT: |
1992 |
RETVAL |
1993 |
|
1994 |
void |
1995 |
buggy_mapscroll (player *pl, int value = 1) |
1996 |
CODE: |
1997 |
pl->socket.buggy_mapscroll = value; |
1998 |
|
1999 |
void |
2000 |
send (player *pl, SV *packet) |
2001 |
CODE: |
2002 |
{ |
2003 |
STRLEN len; |
2004 |
char *buf = SvPVbyte (packet, len); |
2005 |
|
2006 |
Write_String_To_Socket (&pl->socket, buf, len); |
2007 |
} |
2008 |
|
2009 |
int |
2010 |
listening (player *pl, int new_value = -1) |
2011 |
CODE: |
2012 |
RETVAL = pl->listening; |
2013 |
if (new_value >= 0) |
2014 |
pl->listening = new_value; |
2015 |
OUTPUT: |
2016 |
RETVAL |
2017 |
|
2018 |
void get_savebed (player *pl) |
2019 |
ALIAS: |
2020 |
savebed = 0 |
2021 |
PPCODE: |
2022 |
EXTEND (SP, 3); |
2023 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2024 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2025 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2026 |
|
2027 |
void set_savebed (player *pl, char *map_path, int x, int y) |
2028 |
CODE: |
2029 |
strcpy (pl->savebed_map, map_path); |
2030 |
pl->bed_x = x; |
2031 |
pl->bed_y = y; |
2032 |
|
2033 |
void |
2034 |
list () |
2035 |
PPCODE: |
2036 |
{ |
2037 |
player *pl; |
2038 |
for (pl = first_player; pl; pl = pl->next) |
2039 |
XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
2040 |
} |
2041 |
|
2042 |
bool |
2043 |
peaceful (player *pl, bool new_setting = 0) |
2044 |
PROTOTYPE: $;$ |
2045 |
CODE: |
2046 |
RETVAL = pl->peaceful; |
2047 |
if (items > 1) |
2048 |
pl->peaceful = new_setting; |
2049 |
OUTPUT: |
2050 |
RETVAL |
2051 |
|
2052 |
living * |
2053 |
orig_stats (player *pl) |
2054 |
CODE: |
2055 |
RETVAL = &pl->orig_stats; |
2056 |
OUTPUT: RETVAL |
2057 |
|
2058 |
living * |
2059 |
last_stats (player *pl) |
2060 |
CODE: |
2061 |
RETVAL = &pl->last_stats; |
2062 |
OUTPUT: RETVAL |
2063 |
|
2064 |
|
2065 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2066 |
|
2067 |
int invoke (mapstruct *map, int event, ...) |
2068 |
CODE: |
2069 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2070 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); |
2071 |
RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); |
2072 |
OUTPUT: |
2073 |
RETVAL |
2074 |
|
2075 |
SV *registry (mapstruct *map) |
2076 |
CODE: |
2077 |
RETVAL = registry_of (map); |
2078 |
OUTPUT: |
2079 |
RETVAL |
2080 |
|
2081 |
SV * |
2082 |
get_property (mapstruct *obj, int type, int idx) |
2083 |
CODE: |
2084 |
RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
2085 |
OUTPUT: RETVAL |
2086 |
|
2087 |
SV * |
2088 |
set_property (mapstruct *obj, int type, int idx, SV *newval) |
2089 |
CODE: |
2090 |
switch (type) |
2091 |
{ |
2092 |
case CFAPI_INT: |
2093 |
cf_map_set_int_property (obj, idx, SvIV (newval)); |
2094 |
break; |
2095 |
default: |
2096 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
2097 |
} |
2098 |
|
2099 |
mapstruct *new (int width, int height) |
2100 |
PROTOTYPE: |
2101 |
CODE: |
2102 |
{ |
2103 |
int unused_type; |
2104 |
RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height); |
2105 |
} |
2106 |
OUTPUT: |
2107 |
RETVAL |
2108 |
|
2109 |
void delete_map (mapstruct *map) |
2110 |
|
2111 |
void clean_tmp_map (mapstruct *map) |
2112 |
|
2113 |
void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
2114 |
|
2115 |
mapstruct *tile_map (mapstruct *map, unsigned int dir) |
2116 |
CODE: |
2117 |
RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
2118 |
OUTPUT: |
2119 |
RETVAL |
2120 |
|
2121 |
char *tile_path (mapstruct *map, unsigned int dir) |
2122 |
CODE: |
2123 |
if (dir >= 4) |
2124 |
XSRETURN_UNDEF; |
2125 |
RETVAL = map->tile_path [dir]; |
2126 |
OUTPUT: |
2127 |
RETVAL |
2128 |
|
2129 |
mapstruct *cf_map_get_map (char *name) |
2130 |
PROTOTYPE: $ |
2131 |
ALIAS: map = 0 |
2132 |
|
2133 |
mapstruct *has_been_loaded (char *name) |
2134 |
PROTOTYPE: $ |
2135 |
|
2136 |
mapstruct *cf_map_get_first () |
2137 |
PROTOTYPE: |
2138 |
ALIAS: first = 0 |
2139 |
|
2140 |
# whoever "designed" the plug-in api should have wasted |
2141 |
# his/her time with staying away from the project - would have |
2142 |
# saved others a lot of time, without doubt. |
2143 |
void set_path (mapstruct *where, char *path) |
2144 |
CODE: |
2145 |
strcpy (where->path, path); |
2146 |
|
2147 |
int in_memory (mapstruct *map) |
2148 |
CODE: |
2149 |
RETVAL = map->in_memory; |
2150 |
OUTPUT: |
2151 |
RETVAL |
2152 |
|
2153 |
bool unique (mapstruct *map) |
2154 |
CODE: |
2155 |
RETVAL = map->unique; |
2156 |
OUTPUT: |
2157 |
RETVAL |
2158 |
|
2159 |
void set_unique (mapstruct *map, bool unique) |
2160 |
CODE: |
2161 |
map->unique = unique; |
2162 |
|
2163 |
object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
2164 |
|
2165 |
object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
2166 |
|
2167 |
object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
2168 |
C_ARGS: str, map, nx, ny |
2169 |
|
2170 |
void |
2171 |
cf_map_normalise (mapstruct *map, int x, int y) |
2172 |
PPCODE: |
2173 |
{ |
2174 |
mapstruct *nmap = 0; |
2175 |
I16 nx = 0, ny = 0; |
2176 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2177 |
|
2178 |
EXTEND (SP, 4); |
2179 |
PUSHs (sv_2mortal (newSViv (flags))); |
2180 |
|
2181 |
if (GIMME_V == G_ARRAY) |
2182 |
{ |
2183 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2184 |
PUSHs (sv_2mortal (newSViv (nx))); |
2185 |
PUSHs (sv_2mortal (newSViv (ny))); |
2186 |
} |
2187 |
} |
2188 |
|
2189 |
void |
2190 |
at (mapstruct *map, unsigned int x, unsigned int y) |
2191 |
PROTOTYPE: $$$ |
2192 |
PPCODE: |
2193 |
{ |
2194 |
object *o; |
2195 |
mapstruct *nmap = 0; |
2196 |
I16 nx, ny; |
2197 |
|
2198 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2199 |
|
2200 |
if (nmap) |
2201 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2202 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2203 |
} |
2204 |
|
2205 |
SV * |
2206 |
bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2207 |
PROTOTYPE: $$$ |
2208 |
ALIAS: |
2209 |
top_at = 1 |
2210 |
flags_at = 2 |
2211 |
light_at = 3 |
2212 |
move_block_at = 4 |
2213 |
move_slow_at = 5 |
2214 |
move_on_at = 6 |
2215 |
move_off_at = 7 |
2216 |
INIT: |
2217 |
if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2218 |
CODE: |
2219 |
switch (ix) |
2220 |
{ |
2221 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2222 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2223 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2224 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2225 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2226 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2227 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2228 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2229 |
} |
2230 |
OUTPUT: |
2231 |
RETVAL |
2232 |
|
2233 |
# "deserialise" perl map data into the map # TODO# compatibility cruft, remove |
2234 |
void |
2235 |
_set_obs (mapstruct *map, SV *sv) |
2236 |
CODE: |
2237 |
{ |
2238 |
object *o; |
2239 |
AV *av; |
2240 |
int x, y; |
2241 |
AV *obs = (AV *)SvRV (sv); |
2242 |
|
2243 |
for (y = 0; y < MAP_HEIGHT (map); y++) |
2244 |
for (x = 0; x < MAP_WIDTH (map); x++) |
2245 |
{ |
2246 |
sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); |
2247 |
|
2248 |
if (!SvROK (sv)) |
2249 |
continue; |
2250 |
|
2251 |
av = (AV *)SvRV (sv); |
2252 |
|
2253 |
for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
2254 |
{ |
2255 |
sv = av_shift (av); |
2256 |
|
2257 |
if (SvROK (sv)) |
2258 |
{ |
2259 |
sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); |
2260 |
SVptr_cache_set (o, sv); |
2261 |
} |
2262 |
} |
2263 |
} |
2264 |
} |
2265 |
|
2266 |
|
2267 |
MODULE = cf PACKAGE = cf::arch |
2268 |
|
2269 |
archetype *first() |
2270 |
PROTOTYPE: |
2271 |
CODE: |
2272 |
RETVAL = first_archetype; |
2273 |
OUTPUT: RETVAL |
2274 |
|
2275 |
archetype *next (archetype *arch) |
2276 |
CODE: |
2277 |
RETVAL = arch->next; |
2278 |
OUTPUT: RETVAL |
2279 |
|
2280 |
archetype *head (archetype *arch) |
2281 |
CODE: |
2282 |
RETVAL = arch->head; |
2283 |
OUTPUT: RETVAL |
2284 |
|
2285 |
archetype *more (archetype *arch) |
2286 |
CODE: |
2287 |
RETVAL = arch->more; |
2288 |
OUTPUT: RETVAL |
2289 |
|
2290 |
const char *name (archetype *arch) |
2291 |
CODE: |
2292 |
RETVAL = arch->name; |
2293 |
OUTPUT: RETVAL |
2294 |
|
2295 |
object *clone (archetype *arch) |
2296 |
CODE: |
2297 |
RETVAL = &arch->clone; |
2298 |
OUTPUT: RETVAL |
2299 |
|
2300 |
MODULE = cf PACKAGE = cf::party |
2301 |
|
2302 |
partylist *first () |
2303 |
PROTOTYPE: |
2304 |
CODE: |
2305 |
RETVAL = get_firstparty (); |
2306 |
OUTPUT: RETVAL |
2307 |
|
2308 |
partylist *next (partylist *party) |
2309 |
CODE: |
2310 |
RETVAL = party->next; |
2311 |
OUTPUT: RETVAL |
2312 |
|
2313 |
const char *name (partylist *party) |
2314 |
CODE: |
2315 |
RETVAL = party->partyname; |
2316 |
OUTPUT: RETVAL |
2317 |
|
2318 |
const char *password (partylist *party) |
2319 |
CODE: |
2320 |
RETVAL = party->passwd; |
2321 |
OUTPUT: RETVAL |
2322 |
|
2323 |
MODULE = cf PACKAGE = cf::region |
2324 |
|
2325 |
region *first () |
2326 |
PROTOTYPE: |
2327 |
CODE: |
2328 |
RETVAL = first_region; |
2329 |
OUTPUT: RETVAL |
2330 |
|
2331 |
region *next (region *reg) |
2332 |
CODE: |
2333 |
RETVAL = reg->next; |
2334 |
OUTPUT: RETVAL |
2335 |
|
2336 |
const char *name (region *reg) |
2337 |
CODE: |
2338 |
RETVAL = reg->name; |
2339 |
OUTPUT: RETVAL |
2340 |
|
2341 |
region *parent (region *reg) |
2342 |
CODE: |
2343 |
RETVAL = reg->parent; |
2344 |
OUTPUT: RETVAL |
2345 |
|
2346 |
const char *longname (region *reg) |
2347 |
CODE: |
2348 |
RETVAL = reg->longname; |
2349 |
OUTPUT: RETVAL |
2350 |
|
2351 |
const char *msg (region *reg) |
2352 |
CODE: |
2353 |
RETVAL = reg->msg; |
2354 |
OUTPUT: RETVAL |
2355 |
|
2356 |
MODULE = cf PACKAGE = cf::living |
2357 |
|
2358 |
val64 |
2359 |
exp (living *liv, val64 new_val = 0) |
2360 |
PROTOTYPE: $;$ |
2361 |
ALIAS: |
2362 |
Str = 1 |
2363 |
Dex = 2 |
2364 |
Con = 3 |
2365 |
Wis = 4 |
2366 |
Cha = 5 |
2367 |
Int = 6 |
2368 |
Pow = 7 |
2369 |
wc = 8 |
2370 |
ac = 9 |
2371 |
hp = 10 |
2372 |
maxhp = 11 |
2373 |
sp = 12 |
2374 |
maxsp = 13 |
2375 |
grace = 14 |
2376 |
maxgrace = 15 |
2377 |
food = 16 |
2378 |
dam = 17 |
2379 |
luck = 18 |
2380 |
CODE: |
2381 |
# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break |
2382 |
switch (ix) |
2383 |
{ |
2384 |
LIVING_ACC (exp , 0); |
2385 |
LIVING_ACC (Str , 1); |
2386 |
LIVING_ACC (Dex , 2); |
2387 |
LIVING_ACC (Con , 3); |
2388 |
LIVING_ACC (Wis , 4); |
2389 |
LIVING_ACC (Cha , 5); |
2390 |
LIVING_ACC (Int , 6); |
2391 |
LIVING_ACC (Pow , 7); |
2392 |
LIVING_ACC (wc , 8); |
2393 |
LIVING_ACC (ac , 9); |
2394 |
LIVING_ACC (hp , 10); |
2395 |
LIVING_ACC (maxhp , 11); |
2396 |
LIVING_ACC (sp , 12); |
2397 |
LIVING_ACC (maxsp , 13); |
2398 |
LIVING_ACC (grace , 14); |
2399 |
LIVING_ACC (maxgrace, 15); |
2400 |
LIVING_ACC (food , 16); |
2401 |
LIVING_ACC (dam , 17); |
2402 |
LIVING_ACC (luck , 18); |
2403 |
} |
2404 |
# undef LIVING_ACC |
2405 |
OUTPUT: |
2406 |
RETVAL |
2407 |
|