… | |
… | |
1595 | case 5: RETVAL = settings.playerdir; break; |
1595 | case 5: RETVAL = settings.playerdir; break; |
1596 | case 6: RETVAL = settings.datadir ; break; |
1596 | case 6: RETVAL = settings.datadir ; break; |
1597 | } |
1597 | } |
1598 | OUTPUT: RETVAL |
1598 | OUTPUT: RETVAL |
1599 | |
1599 | |
|
|
1600 | void abort () |
|
|
1601 | |
1600 | void emergency_save () |
1602 | void emergency_save () |
1601 | |
1603 | |
1602 | void _exit (int status = 0) |
1604 | void _exit (int status = 0) |
1603 | |
1605 | |
1604 | int find_animation (char *text) |
1606 | int find_animation (char *text) |
… | |
… | |
1913 | RETVAL = op->contr; |
1915 | RETVAL = op->contr; |
1914 | OUTPUT: RETVAL |
1916 | OUTPUT: RETVAL |
1915 | |
1917 | |
1916 | void check_score (object *op) |
1918 | void check_score (object *op) |
1917 | |
1919 | |
1918 | void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1920 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
|
|
1921 | CODE: |
|
|
1922 | new_draw_info (flags, 0, op, txt); |
1919 | |
1923 | |
1920 | object *cf_player_send_inventory (object *op) |
1924 | object *cf_player_send_inventory (object *op) |
1921 | |
1925 | |
1922 | char *cf_player_get_ip (object *op) |
1926 | char *cf_player_get_ip (object *op) |
1923 | ALIAS: ip = 0 |
1927 | ALIAS: ip = 0 |
… | |
… | |
2227 | region *region\ |
2231 | region *region\ |
2228 | ) |
2232 | ) |
2229 | CODE: |
2233 | CODE: |
2230 | { |
2234 | { |
2231 | random_map_params rmp; |
2235 | random_map_params rmp; |
|
|
2236 | memset (&rmp, 0, sizeof (rmp)); // just to be sure |
2232 | |
2237 | |
2233 | assign (rmp.wallstyle , wallstyle); |
2238 | assign (rmp.wallstyle , wallstyle); |
2234 | assign (rmp.wall_name , wall_name); |
2239 | assign (rmp.wall_name , wall_name); |
2235 | assign (rmp.floorstyle , floorstyle); |
2240 | assign (rmp.floorstyle , floorstyle); |
2236 | assign (rmp.monsterstyle , monsterstyle); |
2241 | assign (rmp.monsterstyle , monsterstyle); |