1 |
/* |
2 |
* This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 |
* |
4 |
* Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 |
* Copyright (©) 2001-2005,2007 by Chachkoff Yann |
6 |
* Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
7 |
* |
8 |
* Crossfire TRT is free software; you can redistribute it and/or modify it |
9 |
* under the terms of the GNU General Public License as published by the Free |
10 |
* Software Foundation; either version 2 of the License, or (at your option) |
11 |
* any later version. |
12 |
* |
13 |
* This program is distributed in the hope that it will be useful, but |
14 |
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
15 |
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
16 |
* for more details. |
17 |
* |
18 |
* You should have received a copy of the GNU General Public License along |
19 |
* with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
20 |
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
21 |
* |
22 |
* The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 |
*/ |
24 |
|
25 |
#include "autoconf.h" |
26 |
|
27 |
#define PLUGIN_NAME "perl" |
28 |
#define PLUGIN_VERSION "cfperl 0.5" |
29 |
|
30 |
#define CEDES_PER_TICK 5 |
31 |
|
32 |
#if HAVE_EXECINFO_H |
33 |
# include <execinfo.h> |
34 |
#endif |
35 |
|
36 |
#include <plugin_common.h> |
37 |
#include <sounds.h> |
38 |
#include <cstdarg> |
39 |
#include <sproto.h> |
40 |
|
41 |
#include "loader.h" |
42 |
#include "cfperl.h" |
43 |
#include "shstr.h" |
44 |
|
45 |
#include <unistd.h> |
46 |
#if _POSIX_MEMLOCK |
47 |
# include <sys/mman.h> |
48 |
#endif |
49 |
|
50 |
#include <EXTERN.h> |
51 |
#include <perl.h> |
52 |
#include <XSUB.h> |
53 |
|
54 |
#include "CoroAPI.h" |
55 |
#include "perlxsi.c" |
56 |
|
57 |
extern sint64 *levels; // the experience table |
58 |
|
59 |
typedef object object_ornull; |
60 |
typedef maptile maptile_ornull; |
61 |
|
62 |
typedef char *octet_string; |
63 |
typedef char *utf8_string; |
64 |
typedef const char *const_octet_string; |
65 |
typedef const char *const_utf8_string; |
66 |
|
67 |
typedef std::string std__string; |
68 |
|
69 |
#if IVSIZE >= 8 |
70 |
typedef IV val64; |
71 |
# define newSVval64 newSViv |
72 |
# define SvVAL64 SvIV |
73 |
#else |
74 |
typedef double val64; |
75 |
# define newSVval64 newSVnv |
76 |
# define SvVAL64 SvNV |
77 |
#endif |
78 |
|
79 |
static f_plug_api gethook = cfapi_get_hooks; |
80 |
static f_plug_api object_insert = cfapi_object_insert; |
81 |
|
82 |
static PerlInterpreter *perl; |
83 |
|
84 |
tstamp NOW, runtime; |
85 |
|
86 |
global gbl_ev; |
87 |
static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
88 |
static SV *sv_runtime, *sv_next_tick; |
89 |
|
90 |
bitset<NUM_EVENT_TYPES> ev_want_event; |
91 |
bitset<NUM_TYPES> ev_want_type; |
92 |
|
93 |
static HV |
94 |
*stash_cf, |
95 |
*stash_cf_object_wrap, |
96 |
*stash_cf_object_player_wrap, |
97 |
*stash_cf_player_wrap, |
98 |
*stash_cf_map_wrap, |
99 |
*stash_cf_client_wrap, |
100 |
*stash_cf_arch_wrap, |
101 |
*stash_cf_party_wrap, |
102 |
*stash_cf_region_wrap, |
103 |
*stash_cf_living_wrap; |
104 |
|
105 |
// helper cast function, returns super class * or 0 |
106 |
template<class super> |
107 |
static super * |
108 |
is_a (attachable *at) |
109 |
{ |
110 |
//return dynamic_cast<super *>(at); // slower, safer |
111 |
if (typeid (*at) == typeid (super)) |
112 |
return static_cast<super *>(at); |
113 |
else |
114 |
return 0; |
115 |
} |
116 |
|
117 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
118 |
|
119 |
unordered_vector<attachable *> attachable::mortals; |
120 |
|
121 |
attachable::~attachable () |
122 |
{ |
123 |
assert (!self); |
124 |
assert (!cb); |
125 |
} |
126 |
|
127 |
int |
128 |
attachable::refcnt_cnt () const |
129 |
{ |
130 |
return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
131 |
} |
132 |
|
133 |
void |
134 |
attachable::sever_self () |
135 |
{ |
136 |
if (HV *self = this->self) |
137 |
{ |
138 |
// keep a refcount because sv_unmagic might call attachable_free, |
139 |
// which might clear self, causing sv_unmagic to crash on a now |
140 |
// invalid object. |
141 |
SvREFCNT_inc (self); |
142 |
hv_clear (self); |
143 |
sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
144 |
SvREFCNT_dec (self); |
145 |
|
146 |
// self *must* be null now because thats sv_unmagic's job. |
147 |
assert (!this->self); |
148 |
} |
149 |
} |
150 |
|
151 |
void |
152 |
attachable::optimise () |
153 |
{ |
154 |
if (self |
155 |
&& SvREFCNT (self) == 1 |
156 |
&& !HvTOTALKEYS (self)) |
157 |
sever_self (); |
158 |
} |
159 |
|
160 |
// check wether the object really is dead |
161 |
void |
162 |
attachable::do_check () |
163 |
{ |
164 |
if (refcnt_cnt () > 0) |
165 |
return; |
166 |
|
167 |
destroy (); |
168 |
} |
169 |
|
170 |
void |
171 |
attachable::do_destroy () |
172 |
{ |
173 |
INVOKE_ATTACHABLE (DESTROY, this); |
174 |
|
175 |
if (cb) |
176 |
{ |
177 |
SvREFCNT_dec (cb); |
178 |
cb = 0; |
179 |
} |
180 |
|
181 |
mortals.push_back (this); |
182 |
} |
183 |
|
184 |
void |
185 |
attachable::destroy () |
186 |
{ |
187 |
if (destroyed ()) |
188 |
return; |
189 |
|
190 |
flags |= F_DESTROYED; |
191 |
do_destroy (); |
192 |
sever_self (); |
193 |
} |
194 |
|
195 |
void |
196 |
attachable::check_mortals () |
197 |
{ |
198 |
static int i = 0; |
199 |
|
200 |
for (;;) |
201 |
{ |
202 |
if (i >= mortals.size ()) |
203 |
{ |
204 |
i = 0; |
205 |
|
206 |
if (mortals.size () >= 512) |
207 |
{ |
208 |
static int last_mortalcount; |
209 |
if (mortals.size () != last_mortalcount) |
210 |
{ |
211 |
last_mortalcount = mortals.size (); |
212 |
LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
213 |
|
214 |
if (0) |
215 |
{ |
216 |
for (int j = 0; j < mortals.size (); ++j)//D |
217 |
fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
218 |
fprintf (stderr, "\n");//D |
219 |
} |
220 |
} |
221 |
} |
222 |
|
223 |
break; |
224 |
} |
225 |
|
226 |
attachable *obj = mortals [i]; |
227 |
|
228 |
#if 0 |
229 |
if (obj->self)//D make this an assert later |
230 |
{ |
231 |
LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
232 |
obj->sever_self (); |
233 |
} |
234 |
#endif |
235 |
|
236 |
if (obj->refcnt) |
237 |
{ |
238 |
++i; // further delay freeing |
239 |
|
240 |
if (!(i & 0x3ff)) |
241 |
break; |
242 |
} |
243 |
else |
244 |
{ |
245 |
mortals.erase (i); |
246 |
obj->sever_self (); |
247 |
delete obj; |
248 |
} |
249 |
} |
250 |
} |
251 |
|
252 |
attachable & |
253 |
attachable::operator =(const attachable &src) |
254 |
{ |
255 |
//if (self || cb) |
256 |
//INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
257 |
|
258 |
attach = src.attach; |
259 |
return *this; |
260 |
} |
261 |
|
262 |
template<typename T> |
263 |
static bool |
264 |
find_backref (void *ptr, T *obj) |
265 |
{ |
266 |
char *s = (char *)obj; |
267 |
while (s < (char *)obj + sizeof (T)) |
268 |
{ |
269 |
if (ptr == *(void **)s) |
270 |
return true; |
271 |
|
272 |
s += sizeof (void *); // assume natural alignment |
273 |
} |
274 |
|
275 |
return false; |
276 |
} |
277 |
|
278 |
// for debugging, find "live" objects containing this ptr |
279 |
void |
280 |
find_backref (void *ptr) |
281 |
{ |
282 |
for_all_objects (op) |
283 |
if (find_backref (ptr, op)) |
284 |
fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
285 |
|
286 |
for_all_players (pl) |
287 |
if (find_backref (ptr, pl)) |
288 |
fprintf (stderr, "P %p\n", pl); |
289 |
|
290 |
for_all_clients (ns) |
291 |
if (find_backref (ptr, ns)) |
292 |
fprintf (stderr, "C %p\n", ns); |
293 |
|
294 |
} |
295 |
|
296 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
297 |
|
298 |
static SV * |
299 |
newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
300 |
{ |
301 |
SV *sv; |
302 |
|
303 |
if (!ptr) |
304 |
return &PL_sv_undef; |
305 |
|
306 |
sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
307 |
return sv_bless (newRV_noinc ((SV *)hv), stash); |
308 |
} |
309 |
|
310 |
static int |
311 |
attachable_free (pTHX_ SV *sv, MAGIC *mg) |
312 |
{ |
313 |
attachable *at = (attachable *)mg->mg_ptr; |
314 |
|
315 |
//TODO: check if transaction behaviour is really required here |
316 |
if (SV *self = (SV *)at->self) |
317 |
{ |
318 |
at->self = 0; |
319 |
SvREFCNT_dec (self); |
320 |
} |
321 |
|
322 |
// next line makes sense, but most objects still have refcnt 0 by default |
323 |
//at->refcnt_chk (); |
324 |
return 0; |
325 |
} |
326 |
|
327 |
MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
328 |
|
329 |
static SV * |
330 |
newSVattachable (attachable *obj, HV *stash) |
331 |
{ |
332 |
if (!obj) |
333 |
return &PL_sv_undef; |
334 |
|
335 |
if (!obj->self) |
336 |
{ |
337 |
obj->self = newHV (); |
338 |
sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
339 |
|
340 |
// now bless the object _once_ |
341 |
return sv_bless (newRV_inc ((SV *)obj->self), stash); |
342 |
} |
343 |
else |
344 |
{ |
345 |
SV *sv = newRV_inc ((SV *)obj->self); |
346 |
|
347 |
if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
348 |
SvAMAGIC_on (sv); |
349 |
|
350 |
return sv; |
351 |
} |
352 |
} |
353 |
|
354 |
static void |
355 |
clearSVptr (SV *sv) |
356 |
{ |
357 |
if (SvROK (sv)) |
358 |
sv = SvRV (sv); |
359 |
|
360 |
hv_clear ((HV *)sv); |
361 |
sv_unmagic (sv, PERL_MAGIC_ext); |
362 |
} |
363 |
|
364 |
static long |
365 |
SvPTR (SV *sv, const char *klass) |
366 |
{ |
367 |
if (!sv_derived_from (sv, klass)) |
368 |
croak ("object of type %s expected", klass); |
369 |
|
370 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
371 |
|
372 |
if (!mg) |
373 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
374 |
|
375 |
return (long)mg->mg_ptr; |
376 |
} |
377 |
|
378 |
static long |
379 |
SvPTR_ornull (SV *sv, const char *klass) |
380 |
{ |
381 |
if (SvOK (sv)) |
382 |
return SvPTR (sv, klass); |
383 |
else |
384 |
return 0; |
385 |
} |
386 |
|
387 |
static inline SV * |
388 |
newSVpv_utf8 (const char *s) |
389 |
{ |
390 |
SV *sv = newSVpv (s, 0); |
391 |
SvUTF8_on (sv); |
392 |
return sv; |
393 |
} |
394 |
|
395 |
static inline SV * |
396 |
newSVpvn_utf8 (const char *s, STRLEN l) |
397 |
{ |
398 |
SV *sv = newSVpvn (s, l); |
399 |
SvUTF8_on (sv); |
400 |
return sv; |
401 |
} |
402 |
|
403 |
inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
404 |
inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
405 |
inline SV *to_sv (bool v) { return newSViv (v); } |
406 |
inline SV *to_sv ( signed char v) { return newSViv (v); } |
407 |
inline SV *to_sv (unsigned char v) { return newSViv (v); } |
408 |
inline SV *to_sv ( signed short v) { return newSViv (v); } |
409 |
inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
410 |
inline SV *to_sv ( signed int v) { return newSViv (v); } |
411 |
inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
412 |
inline SV *to_sv ( signed long v) { return newSViv (v); } |
413 |
inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
414 |
inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
415 |
inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
416 |
inline SV *to_sv (float v) { return newSVnv (v); } |
417 |
inline SV *to_sv (double v) { return newSVnv (v); } |
418 |
inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
419 |
inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
420 |
inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
421 |
inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
422 |
inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
423 |
inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
424 |
inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
425 |
inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
426 |
|
427 |
inline SV *to_sv (object & v) { return to_sv (&v); } |
428 |
inline SV *to_sv (living & v) { return to_sv (&v); } |
429 |
|
430 |
inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
431 |
inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
432 |
|
433 |
inline SV *to_sv (UUID v) |
434 |
{ |
435 |
char buf[128]; |
436 |
snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
437 |
return newSVpv (buf, 0); |
438 |
} |
439 |
|
440 |
inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
441 |
inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
442 |
inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
443 |
inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
444 |
inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
445 |
inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
446 |
inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
447 |
inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
448 |
inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
449 |
inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
450 |
inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
451 |
inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
452 |
inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
453 |
inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
454 |
inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
455 |
inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
456 |
inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
457 |
inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
458 |
inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
459 |
inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
460 |
inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
461 |
inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
462 |
inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
463 |
inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
464 |
|
465 |
//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
466 |
inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
467 |
|
468 |
template<class T> |
469 |
inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
470 |
|
471 |
template<int N> |
472 |
inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
473 |
|
474 |
inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
475 |
inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
476 |
inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
477 |
inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
478 |
|
479 |
inline void sv_to (SV *sv, std::string &v) |
480 |
{ |
481 |
STRLEN len; |
482 |
char *data = SvPVbyte (sv, len); |
483 |
v.assign (data, len); |
484 |
} |
485 |
|
486 |
inline void sv_to (SV *sv, UUID &v) |
487 |
{ |
488 |
unsigned int version; |
489 |
|
490 |
if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
491 |
croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
492 |
} |
493 |
|
494 |
inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
495 |
|
496 |
static SV * |
497 |
newSVdt_va (va_list &ap, data_type type) |
498 |
{ |
499 |
SV *sv; |
500 |
|
501 |
switch (type) |
502 |
{ |
503 |
case DT_INT: |
504 |
sv = newSViv (va_arg (ap, int)); |
505 |
break; |
506 |
|
507 |
case DT_INT64: |
508 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
509 |
break; |
510 |
|
511 |
case DT_DOUBLE: |
512 |
sv = newSVnv (va_arg (ap, double)); |
513 |
break; |
514 |
|
515 |
case DT_STRING: |
516 |
{ |
517 |
char *str = (char *)va_arg (ap, const char *); |
518 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
519 |
} |
520 |
break; |
521 |
|
522 |
case DT_DATA: |
523 |
{ |
524 |
char *str = (char *)va_arg (ap, const void *); |
525 |
int len = va_arg (ap, int); |
526 |
sv = str ? newSVpv (str, len) : &PL_sv_undef; |
527 |
} |
528 |
break; |
529 |
|
530 |
case DT_OBJECT: |
531 |
sv = to_sv (va_arg (ap, object *)); |
532 |
break; |
533 |
|
534 |
case DT_MAP: |
535 |
// va_arg (object *) when void * is passed is an XSI extension |
536 |
sv = to_sv (va_arg (ap, maptile *)); |
537 |
break; |
538 |
|
539 |
case DT_CLIENT: |
540 |
sv = to_sv (va_arg (ap, client *)); |
541 |
break; |
542 |
|
543 |
case DT_PLAYER: |
544 |
sv = to_sv (va_arg (ap, player *)); |
545 |
break; |
546 |
|
547 |
case DT_ARCH: |
548 |
sv = to_sv (va_arg (ap, archetype *)); |
549 |
break; |
550 |
|
551 |
case DT_PARTY: |
552 |
sv = to_sv (va_arg (ap, partylist *)); |
553 |
break; |
554 |
|
555 |
case DT_REGION: |
556 |
sv = to_sv (va_arg (ap, region *)); |
557 |
break; |
558 |
|
559 |
default: |
560 |
assert (("unhandled type in newSVdt_va", 0)); |
561 |
} |
562 |
|
563 |
return sv; |
564 |
} |
565 |
|
566 |
static SV * |
567 |
newSVdt (data_type type, ...) |
568 |
{ |
569 |
va_list ap; |
570 |
|
571 |
va_start (ap, type); |
572 |
SV *sv = newSVdt_va (ap, type); |
573 |
va_end (ap); |
574 |
|
575 |
return sv; |
576 |
} |
577 |
|
578 |
static SV * |
579 |
newSVcfapi (int type, ...) |
580 |
{ |
581 |
SV *sv; |
582 |
|
583 |
va_list ap; |
584 |
va_start (ap, type); |
585 |
|
586 |
switch (type) |
587 |
{ |
588 |
case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
589 |
case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
590 |
case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
591 |
case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
592 |
case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
593 |
case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
594 |
case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
595 |
case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
596 |
case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
597 |
case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
598 |
|
599 |
default: |
600 |
assert (("unhandled type in newSVcfapi", 0)); |
601 |
} |
602 |
|
603 |
va_end (ap); |
604 |
|
605 |
return sv; |
606 |
} |
607 |
|
608 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
609 |
|
610 |
SV * |
611 |
registry (attachable *ext) |
612 |
{ |
613 |
if (!ext->cb) |
614 |
ext->cb = newAV (); |
615 |
|
616 |
return newRV_inc ((SV *)ext->cb); |
617 |
} |
618 |
|
619 |
///////////////////////////////////////////////////////////////////////////// |
620 |
|
621 |
extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
622 |
{ |
623 |
return 0; |
624 |
} |
625 |
|
626 |
static CommArray_s rtn_cmd; |
627 |
|
628 |
static int |
629 |
runPluginCommand (object *obj, char *params) |
630 |
{ |
631 |
return -1; |
632 |
} |
633 |
|
634 |
extern "C" void *cfperl_getPluginProperty (int *type, ...) |
635 |
{ |
636 |
va_list args; |
637 |
char *propname; |
638 |
int i; |
639 |
va_start (args, type); |
640 |
propname = va_arg (args, char *); |
641 |
//printf ("Property name: %s\n", propname); |
642 |
|
643 |
if (!strcmp (propname, "command?")) |
644 |
return NULL; |
645 |
else if (!strcmp (propname, "Identification")) |
646 |
{ |
647 |
va_end (args); |
648 |
return (void *)PLUGIN_NAME; |
649 |
} |
650 |
else if (!strcmp (propname, "FullName")) |
651 |
{ |
652 |
va_end (args); |
653 |
return (void *)PLUGIN_VERSION; |
654 |
} |
655 |
else |
656 |
va_end (args); |
657 |
|
658 |
return NULL; |
659 |
} |
660 |
|
661 |
extern "C" int cfperl_postInitPlugin () |
662 |
{ |
663 |
int hooktype = 1; |
664 |
int rtype = 0; |
665 |
|
666 |
cf_init_plugin (gethook); |
667 |
|
668 |
return 0; |
669 |
} |
670 |
|
671 |
extern "C" int cfperl_closePlugin () |
672 |
{ |
673 |
return 0; |
674 |
} |
675 |
|
676 |
void |
677 |
cfperl_init () |
678 |
{ |
679 |
PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
680 |
perl = perl_alloc (); |
681 |
perl_construct (perl); |
682 |
|
683 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
684 |
|
685 |
const char *argv[] = { |
686 |
settings.argv [0], |
687 |
"-e" |
688 |
"use Event; use Coro;" // required for bootstrap |
689 |
"cf->bootstrap;" // required for datadir :*> |
690 |
"unshift @INC, cf::datadir ();" |
691 |
"require cf;" |
692 |
}; |
693 |
|
694 |
if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
695 |
|| perl_run (perl)) |
696 |
{ |
697 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
698 |
exit (EXIT_FAILURE); |
699 |
} |
700 |
|
701 |
{ |
702 |
dSP; |
703 |
|
704 |
PUSHMARK (SP); |
705 |
PUTBACK; |
706 |
call_pv ("cf::init", G_DISCARD | G_VOID); |
707 |
} |
708 |
} |
709 |
|
710 |
void cfperl_main () |
711 |
{ |
712 |
dSP; |
713 |
|
714 |
PUSHMARK (SP); |
715 |
PUTBACK; |
716 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
717 |
} |
718 |
|
719 |
void |
720 |
attachable::instantiate () |
721 |
{ |
722 |
if (attach) |
723 |
{ |
724 |
INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
725 |
attach = 0; |
726 |
} |
727 |
} |
728 |
|
729 |
void |
730 |
attachable::reattach () |
731 |
{ |
732 |
optimise (); |
733 |
//TODO: check for _attachment's, very important for restarts |
734 |
INVOKE_ATTACHABLE (REATTACH, this); |
735 |
} |
736 |
|
737 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
738 |
# define def(type,name) KLASS_ ## type, |
739 |
# include "eventinc.h" |
740 |
# undef def |
741 |
}; |
742 |
|
743 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
744 |
|
745 |
static void |
746 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
747 |
{ |
748 |
// event must be in array |
749 |
if (event >= 0 && event <= AvFILLp (registry)) |
750 |
{ |
751 |
SV *cbs_ = AvARRAY (registry)[event]; |
752 |
|
753 |
// element must be list of callback entries |
754 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
755 |
{ |
756 |
AV *cbs = (AV *)SvRV (cbs_); |
757 |
|
758 |
// no callback entries, no callbacks to call |
759 |
if (AvFILLp (cbs) >= 0) |
760 |
{ |
761 |
if (!callbacks) |
762 |
{ |
763 |
callbacks = newAV (); |
764 |
av_extend (callbacks, 16); |
765 |
} |
766 |
|
767 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
768 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
769 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
770 |
} |
771 |
} |
772 |
} |
773 |
} |
774 |
|
775 |
void |
776 |
attachable::gather_callbacks (AV *&callbacks, event_type event) const |
777 |
{ |
778 |
::gather_callbacks (callbacks, cb_attachable, event); |
779 |
|
780 |
if (cb) |
781 |
::gather_callbacks (callbacks, cb, event); |
782 |
} |
783 |
|
784 |
void |
785 |
global::gather_callbacks (AV *&callbacks, event_type event) const |
786 |
{ |
787 |
::gather_callbacks (callbacks, cb_global, event); |
788 |
} |
789 |
|
790 |
void |
791 |
object::gather_callbacks (AV *&callbacks, event_type event) const |
792 |
{ |
793 |
if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
794 |
{ |
795 |
SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
796 |
|
797 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
798 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
799 |
} |
800 |
|
801 |
if (type <= AvFILLp (cb_type)) |
802 |
{ |
803 |
SV *registry = AvARRAY (cb_type)[type]; |
804 |
|
805 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
806 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
807 |
} |
808 |
|
809 |
attachable::gather_callbacks (callbacks, event); |
810 |
::gather_callbacks (callbacks, cb_object, event); |
811 |
} |
812 |
|
813 |
void |
814 |
archetype::gather_callbacks (AV *&callbacks, event_type event) const |
815 |
{ |
816 |
attachable::gather_callbacks (callbacks, event); |
817 |
//TODO//::gather_callbacks (callbacks, cb_archetype, event); |
818 |
} |
819 |
|
820 |
void |
821 |
client::gather_callbacks (AV *&callbacks, event_type event) const |
822 |
{ |
823 |
attachable::gather_callbacks (callbacks, event); |
824 |
::gather_callbacks (callbacks, cb_client, event); |
825 |
} |
826 |
|
827 |
void |
828 |
player::gather_callbacks (AV *&callbacks, event_type event) const |
829 |
{ |
830 |
attachable::gather_callbacks (callbacks, event); |
831 |
::gather_callbacks (callbacks, cb_player, event); |
832 |
} |
833 |
|
834 |
void |
835 |
maptile::gather_callbacks (AV *&callbacks, event_type event) const |
836 |
{ |
837 |
attachable::gather_callbacks (callbacks, event); |
838 |
::gather_callbacks (callbacks, cb_map, event); |
839 |
} |
840 |
|
841 |
void |
842 |
_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
843 |
{ |
844 |
for (int event = 0; event <= AvFILLp (registry); ++event) |
845 |
{ |
846 |
SV *cbs_ = AvARRAY (registry)[event]; |
847 |
|
848 |
// element must be list of callback entries |
849 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
850 |
{ |
851 |
AV *cbs = (AV *)SvRV (cbs_); |
852 |
|
853 |
// no callback entries, no callbacks to call |
854 |
if (AvFILLp (cbs) >= 0) |
855 |
set.set (event); |
856 |
} |
857 |
} |
858 |
} |
859 |
|
860 |
// very slow and inefficient way to recalculate the global want bitsets |
861 |
void |
862 |
_recalc_want () |
863 |
{ |
864 |
ev_want_event.reset (); |
865 |
|
866 |
_recalc_want (ev_want_event, cb_global); |
867 |
_recalc_want (ev_want_event, cb_attachable); |
868 |
_recalc_want (ev_want_event, cb_object); |
869 |
_recalc_want (ev_want_event, cb_client); |
870 |
_recalc_want (ev_want_event, cb_player); |
871 |
_recalc_want (ev_want_event, cb_map); |
872 |
|
873 |
ev_want_type.reset (); |
874 |
|
875 |
for (int type = 0; type <= AvFILLp (cb_type); ++type) |
876 |
{ |
877 |
SV *cbs_ = AvARRAY (cb_type)[type]; |
878 |
|
879 |
// element must be list of callback entries |
880 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
881 |
{ |
882 |
AV *cbs = (AV *)SvRV (cbs_); |
883 |
|
884 |
// no callback entries, no callbacks to call |
885 |
if (AvFILLp (cbs) >= 0) |
886 |
ev_want_type.set (type % NUM_TYPES); |
887 |
} |
888 |
} |
889 |
} |
890 |
|
891 |
bool |
892 |
attachable::invoke (event_type event, ...) |
893 |
{ |
894 |
data_type dt; |
895 |
|
896 |
// callback call ordering should be: |
897 |
// 1. per-object callback |
898 |
// 2. per-class object |
899 |
// 3. per-type callback |
900 |
// 4. global callbacks |
901 |
|
902 |
AV *callbacks = 0; |
903 |
gather_callbacks (callbacks, event); |
904 |
|
905 |
// short-circuit processing if no callbacks found/defined |
906 |
if (!callbacks) |
907 |
return 0; |
908 |
|
909 |
va_list ap; |
910 |
va_start (ap, event); |
911 |
|
912 |
CALL_BEGIN (3); |
913 |
CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
914 |
CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
915 |
|
916 |
//TODO: unhack |
917 |
if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
918 |
else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
919 |
else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
920 |
else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
921 |
else if (global *gl = is_a<global>(this)) /*nop*/; |
922 |
else |
923 |
abort (); //TODO |
924 |
|
925 |
for (;;) |
926 |
{ |
927 |
dt = (data_type) va_arg (ap, int); |
928 |
|
929 |
if (dt == DT_END) |
930 |
break; |
931 |
else if (dt == DT_AV) |
932 |
{ |
933 |
AV *av = va_arg (ap, AV *); |
934 |
|
935 |
for (int i = 0; i <= av_len (av); ++i) |
936 |
XPUSHs (*av_fetch (av, i, 1)); |
937 |
} |
938 |
else |
939 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
940 |
} |
941 |
|
942 |
va_end (ap); |
943 |
|
944 |
CALL_CALL ("cf::do_invoke", G_SCALAR); |
945 |
count = count > 0 ? POPi : 0; |
946 |
|
947 |
CALL_END; |
948 |
|
949 |
return count; |
950 |
} |
951 |
|
952 |
SV * |
953 |
cfperl_result (int idx) |
954 |
{ |
955 |
AV *av = get_av ("cfperl::invoke_results", 0); |
956 |
if (!av) |
957 |
return &PL_sv_undef; |
958 |
|
959 |
SV **sv = av_fetch (av, idx, 0); |
960 |
if (!sv) |
961 |
return &PL_sv_undef; |
962 |
|
963 |
return *sv; |
964 |
} |
965 |
|
966 |
int |
967 |
cfperl_result_INT (int idx) |
968 |
{ |
969 |
return SvIV (cfperl_result (idx)); |
970 |
} |
971 |
|
972 |
double |
973 |
cfperl_result_DOUBLE (int idx) |
974 |
{ |
975 |
return SvNV (cfperl_result (idx)); |
976 |
} |
977 |
|
978 |
///////////////////////////////////////////////////////////////////////////// |
979 |
|
980 |
void |
981 |
cfperl_emergency_save () |
982 |
{ |
983 |
CALL_BEGIN (0); |
984 |
CALL_CALL ("cf::emergency_save", G_VOID); |
985 |
CALL_END; |
986 |
} |
987 |
|
988 |
void |
989 |
cfperl_cleanup (int make_core) |
990 |
{ |
991 |
CALL_BEGIN (1); |
992 |
CALL_ARG (make_core); |
993 |
CALL_CALL ("cf::post_cleanup", G_VOID); |
994 |
CALL_END; |
995 |
} |
996 |
|
997 |
void |
998 |
cfperl_make_book (object *book, int level) |
999 |
{ |
1000 |
CALL_BEGIN (2); |
1001 |
CALL_ARG (book); |
1002 |
CALL_ARG (level); |
1003 |
CALL_CALL ("ext::books::make_book", G_VOID); |
1004 |
CALL_END; |
1005 |
} |
1006 |
|
1007 |
void |
1008 |
cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
1009 |
{ |
1010 |
CALL_BEGIN (4); |
1011 |
CALL_ARG (ns); |
1012 |
CALL_ARG (color); |
1013 |
CALL_ARG (type); |
1014 |
CALL_ARG_SV (newSVpv_utf8 (msg)); |
1015 |
CALL_CALL ("cf::client::send_msg", G_VOID); |
1016 |
CALL_END; |
1017 |
} |
1018 |
|
1019 |
maptile * |
1020 |
maptile::find_sync (const char *path, maptile *origin) |
1021 |
{ |
1022 |
CALL_BEGIN (2); |
1023 |
CALL_ARG (path); |
1024 |
CALL_ARG (origin); |
1025 |
CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1026 |
|
1027 |
maptile *retval; |
1028 |
|
1029 |
if (count) |
1030 |
sv_to (POPs, retval); |
1031 |
else |
1032 |
retval = 0; |
1033 |
|
1034 |
CALL_END; |
1035 |
|
1036 |
return retval; |
1037 |
} |
1038 |
|
1039 |
maptile * |
1040 |
maptile::find_async (const char *path, maptile *origin) |
1041 |
{ |
1042 |
CALL_BEGIN (2); |
1043 |
CALL_ARG (path); |
1044 |
CALL_ARG (origin); |
1045 |
CALL_CALL ("cf::map::find_async", G_SCALAR); |
1046 |
|
1047 |
maptile *retval; |
1048 |
|
1049 |
if (count) |
1050 |
sv_to (POPs, retval); |
1051 |
else |
1052 |
retval = 0; |
1053 |
|
1054 |
CALL_END; |
1055 |
|
1056 |
return retval; |
1057 |
} |
1058 |
|
1059 |
void |
1060 |
maptile::do_load_sync () |
1061 |
{ |
1062 |
CALL_BEGIN (1); |
1063 |
CALL_ARG (this); |
1064 |
CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
1065 |
CALL_END; |
1066 |
} |
1067 |
|
1068 |
void |
1069 |
maptile::change_all_map_light (int change) |
1070 |
{ |
1071 |
CALL_BEGIN (1); |
1072 |
CALL_ARG (change); |
1073 |
CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
1074 |
CALL_END; |
1075 |
} |
1076 |
|
1077 |
void |
1078 |
object::enter_exit (object *exit) |
1079 |
{ |
1080 |
if (type != PLAYER) |
1081 |
return; |
1082 |
|
1083 |
CALL_BEGIN (2); |
1084 |
CALL_ARG (this); |
1085 |
CALL_ARG (exit); |
1086 |
CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1087 |
CALL_END; |
1088 |
} |
1089 |
|
1090 |
void |
1091 |
log_backtrace (const char *msg) |
1092 |
{ |
1093 |
#if HAVE_BACKTRACE |
1094 |
void *addr [20]; |
1095 |
int size = backtrace (addr, 20); |
1096 |
|
1097 |
CALL_BEGIN (size); |
1098 |
CALL_ARG (msg); |
1099 |
for (int i = 0; i < size; ++i) |
1100 |
CALL_ARG ((IV)addr [i]); |
1101 |
CALL_CALL ("cf::_log_backtrace", G_VOID); |
1102 |
CALL_END; |
1103 |
#endif |
1104 |
} |
1105 |
|
1106 |
///////////////////////////////////////////////////////////////////////////// |
1107 |
|
1108 |
struct EventAPI *watcher_base::GEventAPI; |
1109 |
struct CoroAPI *coroapi::GCoroAPI; |
1110 |
|
1111 |
int coroapi::cede_counter; |
1112 |
tstamp coroapi::next_cede; |
1113 |
|
1114 |
void coroapi::do_cede_to_tick () |
1115 |
{ |
1116 |
cede_counter = 0; |
1117 |
|
1118 |
cede (); |
1119 |
|
1120 |
next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
1121 |
if (next_cede > SvNV (sv_next_tick) - 0.02) |
1122 |
next_cede = SvNV (sv_next_tick); |
1123 |
} |
1124 |
|
1125 |
void coroapi::do_cede_every () |
1126 |
{ |
1127 |
cede_counter = 0; |
1128 |
|
1129 |
if (coroapi::nready ()) |
1130 |
coroapi::cede (); |
1131 |
} |
1132 |
|
1133 |
void coroapi::do_cede_to_tick_every () |
1134 |
{ |
1135 |
cede_counter = 0; |
1136 |
|
1137 |
cede_to_tick (); |
1138 |
} |
1139 |
|
1140 |
void |
1141 |
coroapi::wait_for_tick () |
1142 |
{ |
1143 |
CALL_BEGIN (0); |
1144 |
CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
1145 |
CALL_END; |
1146 |
} |
1147 |
|
1148 |
void |
1149 |
coroapi::wait_for_tick_begin () |
1150 |
{ |
1151 |
CALL_BEGIN (0); |
1152 |
CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
1153 |
CALL_END; |
1154 |
} |
1155 |
|
1156 |
static void |
1157 |
iw_dispatch (pe_event *ev) |
1158 |
{ |
1159 |
iw *w = (iw *)ev->ext_data; |
1160 |
w->call (*w); |
1161 |
} |
1162 |
|
1163 |
void |
1164 |
iw::alloc () |
1165 |
{ |
1166 |
pe = GEventAPI->new_idle (0, 0); |
1167 |
|
1168 |
WaREENTRANT_off (pe); |
1169 |
pe->base.callback = (void *)iw_dispatch; |
1170 |
pe->base.ext_data = (void *)this; |
1171 |
} |
1172 |
|
1173 |
static void iow_dispatch (pe_event *ev) |
1174 |
{ |
1175 |
iow *w = (iow *)ev->ext_data; |
1176 |
w->call (*w, ((pe_ioevent *)ev)->got); |
1177 |
} |
1178 |
|
1179 |
void |
1180 |
iow::alloc () |
1181 |
{ |
1182 |
pe = GEventAPI->new_io (0, 0); |
1183 |
|
1184 |
WaREENTRANT_off (pe); |
1185 |
pe->base.callback = (void *)iow_dispatch; |
1186 |
pe->base.ext_data = (void *)this; |
1187 |
|
1188 |
pe->fd = -1; |
1189 |
pe->poll = 0; |
1190 |
} |
1191 |
|
1192 |
void |
1193 |
iow::fd (int fd) |
1194 |
{ |
1195 |
pe->fd = fd; |
1196 |
} |
1197 |
|
1198 |
int |
1199 |
iow::poll () |
1200 |
{ |
1201 |
return pe->poll; |
1202 |
} |
1203 |
|
1204 |
void |
1205 |
iow::poll (int events) |
1206 |
{ |
1207 |
if (pe->poll != events) |
1208 |
{ |
1209 |
if (pe->poll) stop (); |
1210 |
pe->poll = events; |
1211 |
if (pe->poll) start (); |
1212 |
} |
1213 |
} |
1214 |
|
1215 |
void |
1216 |
_connect_to_perl () |
1217 |
{ |
1218 |
stash_cf = gv_stashpv ("cf" , 1); |
1219 |
|
1220 |
stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1221 |
stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1222 |
stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1223 |
stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1224 |
stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1225 |
stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1226 |
stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1227 |
stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1228 |
stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1229 |
|
1230 |
sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
1231 |
sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
1232 |
|
1233 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
1234 |
cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1235 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
1236 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
1237 |
cb_client = get_av ("cf::CB_CLIENT", 1); |
1238 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
1239 |
cb_map = get_av ("cf::CB_MAP" , 1); |
1240 |
} |
1241 |
|
1242 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
1243 |
|
1244 |
BOOT: |
1245 |
{ |
1246 |
I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1247 |
I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1248 |
|
1249 |
_connect_to_perl (); |
1250 |
|
1251 |
newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1252 |
|
1253 |
//{ |
1254 |
// require_pv ("Time::HiRes"); |
1255 |
// |
1256 |
// SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1257 |
// if (!svp) croak ("Time::HiRes is required"); |
1258 |
// if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1259 |
// coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1260 |
//} |
1261 |
|
1262 |
static const struct { |
1263 |
const char *name; |
1264 |
IV iv; |
1265 |
} *civ, const_iv[] = { |
1266 |
# define const_iv(name) { # name, (IV)name }, |
1267 |
const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1268 |
const_iv (logBacktrace) |
1269 |
|
1270 |
const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1271 |
|
1272 |
const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1273 |
|
1274 |
const_iv (MAX_TIME) |
1275 |
|
1276 |
const_iv (NUM_BODY_LOCATIONS) |
1277 |
const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1278 |
const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1279 |
const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1280 |
const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1281 |
const_iv (body_wrist) const_iv (body_waist) |
1282 |
|
1283 |
const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1284 |
const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1285 |
const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1286 |
const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1287 |
const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
1288 |
const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
1289 |
const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
1290 |
const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
1291 |
const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
1292 |
const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
1293 |
const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
1294 |
const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
1295 |
const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
1296 |
const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
1297 |
const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
1298 |
const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
1299 |
const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
1300 |
const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
1301 |
const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
1302 |
const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
1303 |
const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
1304 |
const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
1305 |
const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
1306 |
const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
1307 |
const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1308 |
const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1309 |
const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1310 |
const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1311 |
|
1312 |
const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1313 |
|
1314 |
const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1315 |
const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1316 |
|
1317 |
const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1318 |
const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1319 |
const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1320 |
const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1321 |
const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1322 |
const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1323 |
const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1324 |
|
1325 |
const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1326 |
const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1327 |
const_iv (WEAP_BLUD) |
1328 |
|
1329 |
const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1330 |
const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1331 |
const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1332 |
const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1333 |
const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1334 |
const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1335 |
const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1336 |
const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1337 |
const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1338 |
const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1339 |
const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1340 |
const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1341 |
const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1342 |
const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1343 |
const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1344 |
const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1345 |
const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1346 |
const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1347 |
const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1348 |
const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1349 |
const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1350 |
const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1351 |
const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1352 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1353 |
const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1354 |
const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1355 |
|
1356 |
const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1357 |
const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1358 |
const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1359 |
const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1360 |
const_iv (NDI_ALL) |
1361 |
|
1362 |
const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1363 |
const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1364 |
|
1365 |
const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1366 |
|
1367 |
const_iv (SP_RAISE_DEAD) |
1368 |
const_iv (SP_RUNE) |
1369 |
const_iv (SP_MAKE_MARK) |
1370 |
const_iv (SP_BOLT) |
1371 |
const_iv (SP_BULLET) |
1372 |
const_iv (SP_EXPLOSION) |
1373 |
const_iv (SP_CONE) |
1374 |
const_iv (SP_BOMB) |
1375 |
const_iv (SP_WONDER) |
1376 |
const_iv (SP_SMITE) |
1377 |
const_iv (SP_MAGIC_MISSILE) |
1378 |
const_iv (SP_SUMMON_GOLEM) |
1379 |
const_iv (SP_DIMENSION_DOOR) |
1380 |
const_iv (SP_MAGIC_MAPPING) |
1381 |
const_iv (SP_MAGIC_WALL) |
1382 |
const_iv (SP_DESTRUCTION) |
1383 |
const_iv (SP_PERCEIVE_SELF) |
1384 |
const_iv (SP_WORD_OF_RECALL) |
1385 |
const_iv (SP_INVISIBLE) |
1386 |
const_iv (SP_PROBE) |
1387 |
const_iv (SP_HEALING) |
1388 |
const_iv (SP_CREATE_FOOD) |
1389 |
const_iv (SP_EARTH_TO_DUST) |
1390 |
const_iv (SP_CHANGE_ABILITY) |
1391 |
const_iv (SP_BLESS) |
1392 |
const_iv (SP_CURSE) |
1393 |
const_iv (SP_SUMMON_MONSTER) |
1394 |
const_iv (SP_CHARGING) |
1395 |
const_iv (SP_POLYMORPH) |
1396 |
const_iv (SP_ALCHEMY) |
1397 |
const_iv (SP_REMOVE_CURSE) |
1398 |
const_iv (SP_IDENTIFY) |
1399 |
const_iv (SP_DETECTION) |
1400 |
const_iv (SP_MOOD_CHANGE) |
1401 |
const_iv (SP_MOVING_BALL) |
1402 |
const_iv (SP_SWARM) |
1403 |
const_iv (SP_CHANGE_MANA) |
1404 |
const_iv (SP_DISPEL_RUNE) |
1405 |
const_iv (SP_CREATE_MISSILE) |
1406 |
const_iv (SP_CONSECRATE) |
1407 |
const_iv (SP_ANIMATE_WEAPON) |
1408 |
const_iv (SP_LIGHT) |
1409 |
const_iv (SP_CHANGE_MAP_LIGHT) |
1410 |
const_iv (SP_FAERY_FIRE) |
1411 |
const_iv (SP_CAUSE_DISEASE) |
1412 |
const_iv (SP_AURA) |
1413 |
const_iv (SP_TOWN_PORTAL) |
1414 |
const_iv (SP_PARTY_SPELL) |
1415 |
|
1416 |
const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1417 |
const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1418 |
const_iv (F_LOCKED) |
1419 |
|
1420 |
const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1421 |
|
1422 |
const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1423 |
const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1424 |
|
1425 |
const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1426 |
|
1427 |
const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1428 |
const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1429 |
|
1430 |
const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1431 |
const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1432 |
|
1433 |
const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1434 |
|
1435 |
const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1436 |
const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1437 |
const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1438 |
const_iv (M_ICE) const_iv (M_SPECIAL) |
1439 |
|
1440 |
const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1441 |
const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1442 |
|
1443 |
const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1444 |
const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1445 |
const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1446 |
const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1447 |
const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1448 |
const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1449 |
const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1450 |
const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1451 |
const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1452 |
const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1453 |
const_iv (SK_POISON_NAIL) |
1454 |
|
1455 |
const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1456 |
const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1457 |
const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1458 |
const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1459 |
const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1460 |
const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1461 |
|
1462 |
const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1463 |
|
1464 |
const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1465 |
const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1466 |
const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1467 |
const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1468 |
const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1469 |
const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1470 |
const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1471 |
|
1472 |
const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1473 |
|
1474 |
const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1475 |
const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1476 |
|
1477 |
const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1478 |
|
1479 |
const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1480 |
|
1481 |
const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1482 |
|
1483 |
// random map generator |
1484 |
const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1485 |
const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1486 |
|
1487 |
const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1488 |
const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1489 |
const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1490 |
|
1491 |
const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1492 |
const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1493 |
|
1494 |
const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1495 |
const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
1496 |
const_iv (GT_MINIMAL) |
1497 |
}; |
1498 |
|
1499 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1500 |
newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1501 |
|
1502 |
static const struct { |
1503 |
const char *name; |
1504 |
int skip; |
1505 |
IV klass; |
1506 |
IV iv; |
1507 |
} *eiv, event_iv[] = { |
1508 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1509 |
# include "eventinc.h" |
1510 |
# undef def |
1511 |
}; |
1512 |
|
1513 |
AV *av = get_av ("cf::EVENT", 1); |
1514 |
|
1515 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1516 |
{ |
1517 |
AV *event = newAV (); |
1518 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1519 |
av_push (event, newSViv (eiv->klass)); |
1520 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1521 |
newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1522 |
} |
1523 |
} |
1524 |
|
1525 |
void _connect_to_perl () |
1526 |
|
1527 |
void _recalc_want () |
1528 |
|
1529 |
void _global_reattach () |
1530 |
CODE: |
1531 |
{ |
1532 |
// reattach to all attachable objects in the game. |
1533 |
for_all_clients (ns) |
1534 |
ns->reattach (); |
1535 |
|
1536 |
for_all_objects (op) |
1537 |
op->reattach (); |
1538 |
} |
1539 |
|
1540 |
void _post_tick () |
1541 |
CODE: |
1542 |
coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
1543 |
|
1544 |
# support function for map-world.ext |
1545 |
void _quantise (SV *data_sv, SV *plt_sv) |
1546 |
CODE: |
1547 |
{ |
1548 |
if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
1549 |
croak ("_quantise called with invalid agruments"); |
1550 |
|
1551 |
plt_sv = SvRV (plt_sv); |
1552 |
SV **plt = AvARRAY (plt_sv); |
1553 |
int plt_count = AvFILL (plt_sv) + 1; |
1554 |
|
1555 |
STRLEN len; |
1556 |
char *data = SvPVbyte (data_sv, len); |
1557 |
char *dst = data; |
1558 |
|
1559 |
while (len >= 3) |
1560 |
{ |
1561 |
for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
1562 |
{ |
1563 |
char *val = SvPVX (*val_sv); |
1564 |
|
1565 |
if (val [0] == data [0] |
1566 |
&& val [1] == data [1] |
1567 |
&& val [2] == data [2]) |
1568 |
{ |
1569 |
*dst++ = val [3]; |
1570 |
goto next; |
1571 |
} |
1572 |
} |
1573 |
|
1574 |
croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
1575 |
(uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
1576 |
dst - SvPVX (data_sv), len); |
1577 |
|
1578 |
next: |
1579 |
data += 3; |
1580 |
len -= 3; |
1581 |
} |
1582 |
|
1583 |
SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1584 |
} |
1585 |
|
1586 |
NV floor (NV x) |
1587 |
|
1588 |
NV ceil (NV x) |
1589 |
|
1590 |
NV rndm (...) |
1591 |
CODE: |
1592 |
switch (items) |
1593 |
{ |
1594 |
case 0: RETVAL = rndm (); break; |
1595 |
case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1596 |
case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1597 |
default: croak ("cf::rndm requires none, one or two parameters."); break; |
1598 |
} |
1599 |
OUTPUT: |
1600 |
RETVAL |
1601 |
|
1602 |
NV clamp (NV value, NV min_value, NV max_value) |
1603 |
CODE: |
1604 |
RETVAL = clamp (value, min_value, max_value); |
1605 |
OUTPUT: |
1606 |
RETVAL |
1607 |
|
1608 |
NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
1609 |
CODE: |
1610 |
RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
1611 |
OUTPUT: |
1612 |
RETVAL |
1613 |
|
1614 |
void cede_to_tick () |
1615 |
CODE: |
1616 |
coroapi::cede_to_tick (); |
1617 |
|
1618 |
void server_tick () |
1619 |
CODE: |
1620 |
NOW = now (); |
1621 |
runtime = SvNVx (sv_runtime); |
1622 |
server_tick (); |
1623 |
|
1624 |
void |
1625 |
log_backtrace (utf8_string msg) |
1626 |
|
1627 |
void |
1628 |
LOG (int flags, utf8_string msg) |
1629 |
PROTOTYPE: $$ |
1630 |
C_ARGS: flags, "%s", msg |
1631 |
|
1632 |
octet_string path_combine (octet_string base, octet_string path) |
1633 |
PROTOTYPE: $$ |
1634 |
|
1635 |
octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1636 |
PROTOTYPE: $$ |
1637 |
|
1638 |
const_octet_string |
1639 |
get_maps_directory (octet_string path) |
1640 |
PROTOTYPE: $ |
1641 |
ALIAS: maps_directory = 0 |
1642 |
CODE: |
1643 |
RETVAL = create_pathname (path); |
1644 |
OUTPUT: RETVAL |
1645 |
|
1646 |
void |
1647 |
sub_generation_inc () |
1648 |
CODE: |
1649 |
PL_sub_generation++; |
1650 |
|
1651 |
const_octet_string |
1652 |
mapdir () |
1653 |
PROTOTYPE: |
1654 |
ALIAS: |
1655 |
mapdir = 0 |
1656 |
uniquedir = 1 |
1657 |
tmpdir = 2 |
1658 |
confdir = 3 |
1659 |
localdir = 4 |
1660 |
playerdir = 5 |
1661 |
datadir = 6 |
1662 |
CODE: |
1663 |
switch (ix) |
1664 |
{ |
1665 |
case 0: RETVAL = settings.mapdir ; break; |
1666 |
case 1: RETVAL = settings.uniquedir; break; |
1667 |
case 2: RETVAL = settings.tmpdir ; break; |
1668 |
case 3: RETVAL = settings.confdir ; break; |
1669 |
case 4: RETVAL = settings.localdir ; break; |
1670 |
case 5: RETVAL = settings.playerdir; break; |
1671 |
case 6: RETVAL = settings.datadir ; break; |
1672 |
} |
1673 |
OUTPUT: RETVAL |
1674 |
|
1675 |
void abort () |
1676 |
|
1677 |
void reset_signals () |
1678 |
|
1679 |
void fork_abort (octet_string cause = "cf::fork_abort") |
1680 |
|
1681 |
void cleanup (octet_string cause, bool make_core = false) |
1682 |
|
1683 |
void emergency_save () |
1684 |
|
1685 |
void _exit (int status = EXIT_SUCCESS) |
1686 |
|
1687 |
UV sv_2watcher (SV *w) |
1688 |
CODE: |
1689 |
RETVAL = (UV)GEventAPI->sv_2watcher (w); |
1690 |
OUTPUT: |
1691 |
RETVAL |
1692 |
|
1693 |
#if _POSIX_MEMLOCK |
1694 |
|
1695 |
int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1696 |
|
1697 |
int munlockall () |
1698 |
|
1699 |
#endif |
1700 |
|
1701 |
int find_animation (utf8_string text) |
1702 |
PROTOTYPE: $ |
1703 |
|
1704 |
int random_roll (int min, int max, object *op, int goodbad); |
1705 |
|
1706 |
const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1707 |
|
1708 |
int |
1709 |
exp_to_level (val64 exp) |
1710 |
CODE: |
1711 |
{ |
1712 |
int i = 0; |
1713 |
|
1714 |
RETVAL = settings.max_level; |
1715 |
|
1716 |
for (i = 1; i <= settings.max_level; i++) |
1717 |
{ |
1718 |
if (levels[i] > exp) |
1719 |
{ |
1720 |
RETVAL = i - 1; |
1721 |
break; |
1722 |
} |
1723 |
} |
1724 |
} |
1725 |
OUTPUT: RETVAL |
1726 |
|
1727 |
val64 |
1728 |
level_to_min_exp (int level) |
1729 |
CODE: |
1730 |
if (level > settings.max_level) |
1731 |
RETVAL = levels[settings.max_level]; |
1732 |
else if (level < 1) |
1733 |
RETVAL = 0; |
1734 |
else |
1735 |
RETVAL = levels[level]; |
1736 |
OUTPUT: RETVAL |
1737 |
|
1738 |
SV * |
1739 |
resistance_to_string (int atnr) |
1740 |
CODE: |
1741 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1742 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1743 |
else |
1744 |
XSRETURN_UNDEF; |
1745 |
OUTPUT: RETVAL |
1746 |
|
1747 |
bool |
1748 |
load_resource_file (octet_string filename) |
1749 |
|
1750 |
MODULE = cf PACKAGE = cf::attachable |
1751 |
|
1752 |
int |
1753 |
valid (SV *obj) |
1754 |
CODE: |
1755 |
RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1756 |
OUTPUT: |
1757 |
RETVAL |
1758 |
|
1759 |
void |
1760 |
debug_trace (attachable *obj, bool on = true) |
1761 |
CODE: |
1762 |
obj->flags &= ~attachable::F_DEBUG_TRACE; |
1763 |
if (on) |
1764 |
obj->flags |= attachable::F_DEBUG_TRACE; |
1765 |
|
1766 |
int mortals_size () |
1767 |
CODE: |
1768 |
RETVAL = attachable::mortals.size (); |
1769 |
OUTPUT: RETVAL |
1770 |
|
1771 |
#object *mortals (U32 index) |
1772 |
# CODE: |
1773 |
# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1774 |
# OUTPUT: RETVAL |
1775 |
|
1776 |
INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1777 |
|
1778 |
MODULE = cf PACKAGE = cf::global |
1779 |
|
1780 |
int invoke (SV *klass, int event, ...) |
1781 |
CODE: |
1782 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1783 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1784 |
for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1785 |
RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1786 |
OUTPUT: RETVAL |
1787 |
|
1788 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1789 |
|
1790 |
INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1791 |
|
1792 |
int invoke (object *op, int event, ...) |
1793 |
CODE: |
1794 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1795 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1796 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1797 |
RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1798 |
OUTPUT: RETVAL |
1799 |
|
1800 |
SV *registry (object *op) |
1801 |
|
1802 |
int objects_size () |
1803 |
CODE: |
1804 |
RETVAL = objects.size (); |
1805 |
OUTPUT: RETVAL |
1806 |
|
1807 |
object *objects (U32 index) |
1808 |
CODE: |
1809 |
RETVAL = index < objects.size () ? objects [index] : 0; |
1810 |
OUTPUT: RETVAL |
1811 |
|
1812 |
int actives_size () |
1813 |
CODE: |
1814 |
RETVAL = actives.size (); |
1815 |
OUTPUT: RETVAL |
1816 |
|
1817 |
object *actives (U32 index) |
1818 |
CODE: |
1819 |
RETVAL = index < actives.size () ? actives [index] : 0; |
1820 |
OUTPUT: RETVAL |
1821 |
|
1822 |
const char *slot_use_name (U32 slot) |
1823 |
ALIAS: |
1824 |
slot_nonuse_name = 1 |
1825 |
CODE: |
1826 |
{ |
1827 |
if (slot >= NUM_BODY_LOCATIONS) |
1828 |
croak ("body slot index out of range"); |
1829 |
|
1830 |
switch (ix) |
1831 |
{ |
1832 |
case 0: RETVAL = body_locations[slot].use_name; break; |
1833 |
case 1: RETVAL = body_locations[slot].nonuse_name; break; |
1834 |
} |
1835 |
} |
1836 |
OUTPUT: |
1837 |
RETVAL |
1838 |
|
1839 |
# missing properties |
1840 |
|
1841 |
object *head (object *op) |
1842 |
PROTOTYPE: $ |
1843 |
CODE: |
1844 |
RETVAL = op->head_ (); |
1845 |
OUTPUT: RETVAL |
1846 |
|
1847 |
void |
1848 |
inv (object *obj) |
1849 |
PROTOTYPE: $ |
1850 |
PPCODE: |
1851 |
{ |
1852 |
object *o; |
1853 |
for (o = obj->inv; o; o = o->below) |
1854 |
XPUSHs (sv_2mortal (to_sv (o))); |
1855 |
} |
1856 |
|
1857 |
void |
1858 |
set_animation (object *op, int idx) |
1859 |
CODE: |
1860 |
SET_ANIMATION (op, idx); |
1861 |
|
1862 |
int |
1863 |
num_animations (object *op) |
1864 |
CODE: |
1865 |
RETVAL = NUM_ANIMATIONS (op); |
1866 |
OUTPUT: RETVAL |
1867 |
|
1868 |
int slot_info (object *op, UV slot, int value = 0) |
1869 |
ALIAS: |
1870 |
slot_used = 1 |
1871 |
CODE: |
1872 |
{ |
1873 |
if (slot >= NUM_BODY_LOCATIONS) |
1874 |
croak ("body slot index out of range"); |
1875 |
|
1876 |
RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
1877 |
|
1878 |
if (items > 2) |
1879 |
if (ix) |
1880 |
op->slot[slot].used = value; |
1881 |
else |
1882 |
op->slot[slot].info = value; |
1883 |
} |
1884 |
OUTPUT: |
1885 |
RETVAL |
1886 |
|
1887 |
object *find_best_object_match (object *op, utf8_string match) |
1888 |
|
1889 |
object *find_marked_object (object *op) |
1890 |
|
1891 |
int need_identify (object *obj); |
1892 |
|
1893 |
int apply_shop_mat (object *shop_mat, object *op); |
1894 |
|
1895 |
int move_player (object *op, int dir) |
1896 |
CODE: |
1897 |
RETVAL = move_player (op, dir); |
1898 |
OUTPUT: |
1899 |
RETVAL |
1900 |
|
1901 |
int move (object *op, int dir, object *originator = op) |
1902 |
CODE: |
1903 |
RETVAL = move_ob (op, dir, originator); |
1904 |
OUTPUT: |
1905 |
RETVAL |
1906 |
|
1907 |
void apply (object *applier, object *applied, int flags = 0) |
1908 |
CODE: |
1909 |
manual_apply (applied, applier, flags); |
1910 |
|
1911 |
void apply_below (object *op) |
1912 |
CODE: |
1913 |
player_apply_below (op); |
1914 |
|
1915 |
int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1916 |
|
1917 |
object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1918 |
|
1919 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1920 |
|
1921 |
int cf_object_change_map (object *op, int x, int y, maptile *map) |
1922 |
|
1923 |
#//TODO |
1924 |
object *clone_ (object *op, int recursive = 0) |
1925 |
CODE: |
1926 |
if (recursive) |
1927 |
RETVAL = object_create_clone (op); |
1928 |
else |
1929 |
{ |
1930 |
RETVAL = object::create (); |
1931 |
op->copy_to (RETVAL); |
1932 |
} |
1933 |
OUTPUT: RETVAL |
1934 |
|
1935 |
int pay_item (object *op, object *buyer) |
1936 |
CODE: |
1937 |
RETVAL = pay_for_item (op, buyer); |
1938 |
OUTPUT: RETVAL |
1939 |
|
1940 |
int pay_amount (object *op, uint64 amount) |
1941 |
CODE: |
1942 |
RETVAL = pay_for_amount (amount, op); |
1943 |
OUTPUT: RETVAL |
1944 |
|
1945 |
void pay_player (object *op, uint64 amount) |
1946 |
|
1947 |
val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1948 |
|
1949 |
int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1950 |
|
1951 |
void learn_spell (object *op, object *sp, int special_prayer = 0) |
1952 |
CODE: |
1953 |
do_learn_spell (op, sp, special_prayer); |
1954 |
|
1955 |
void forget_spell (object *op, object *sp) |
1956 |
CODE: |
1957 |
do_forget_spell (op, query_name (sp)); |
1958 |
|
1959 |
object *check_for_spell (object *op, utf8_string spellname) |
1960 |
CODE: |
1961 |
RETVAL = check_spell_known (op, spellname); |
1962 |
OUTPUT: RETVAL |
1963 |
|
1964 |
int query_money (object *op) |
1965 |
ALIAS: money = 0 |
1966 |
|
1967 |
val64 query_cost (object *op, object *who, int flags) |
1968 |
ALIAS: cost = 0 |
1969 |
|
1970 |
void spring_trap (object *op, object *victim) |
1971 |
|
1972 |
int check_trigger (object *op, object *cause) |
1973 |
|
1974 |
void drop (object *who, object *op) |
1975 |
|
1976 |
void pick_up (object *who, object *op) |
1977 |
|
1978 |
int cf_object_teleport (object *op, maptile *map, int x, int y) |
1979 |
|
1980 |
void update_object (object *op, int action) |
1981 |
|
1982 |
object *cf_create_object_by_name (utf8_string name) |
1983 |
|
1984 |
void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1985 |
|
1986 |
void player_lvl_adj (object *who, object *skill = 0) |
1987 |
|
1988 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1989 |
|
1990 |
int calc_skill_exp (object *who, object *op, object *skill); |
1991 |
|
1992 |
void push_button (object *op); |
1993 |
|
1994 |
void use_trigger (object *op); |
1995 |
|
1996 |
void add_button_link (object *button, maptile *map, int connected); |
1997 |
|
1998 |
void remove_button_link (object *op); |
1999 |
|
2000 |
|
2001 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
2002 |
|
2003 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
2004 |
|
2005 |
# no clean way to get an object from an archetype - stupid idiotic |
2006 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2007 |
|
2008 |
object *new (utf8_string archetype = 0) |
2009 |
PROTOTYPE: ;$ |
2010 |
CODE: |
2011 |
RETVAL = archetype ? get_archetype (archetype) : object::create (); |
2012 |
OUTPUT: |
2013 |
RETVAL |
2014 |
|
2015 |
# TODO: nuke |
2016 |
object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2017 |
PROTOTYPE: $$$$$$ |
2018 |
CODE: |
2019 |
{ |
2020 |
int unused_type; |
2021 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2022 |
} |
2023 |
|
2024 |
player *contr (object *op) |
2025 |
CODE: |
2026 |
RETVAL = op->contr; |
2027 |
OUTPUT: RETVAL |
2028 |
|
2029 |
const_utf8_string get_ob_key_value (object *op, utf8_string key) |
2030 |
|
2031 |
bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
2032 |
|
2033 |
object *get_nearest_player (object *ob) |
2034 |
ALIAS: nearest_player = 0 |
2035 |
PREINIT: |
2036 |
extern object *get_nearest_player (object *); |
2037 |
|
2038 |
void rangevector (object *ob, object *other, int flags = 0) |
2039 |
PROTOTYPE: $$;$ |
2040 |
PPCODE: |
2041 |
{ |
2042 |
rv_vector rv; |
2043 |
get_rangevector (ob, other, &rv, flags); |
2044 |
EXTEND (SP, 5); |
2045 |
PUSHs (newSVuv (rv.distance)); |
2046 |
PUSHs (newSViv (rv.distance_x)); |
2047 |
PUSHs (newSViv (rv.distance_y)); |
2048 |
PUSHs (newSViv (rv.direction)); |
2049 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
2050 |
} |
2051 |
|
2052 |
bool on_same_map_as (object *ob, object *other) |
2053 |
CODE: |
2054 |
RETVAL = on_same_map (ob, other); |
2055 |
OUTPUT: RETVAL |
2056 |
|
2057 |
const_utf8_string |
2058 |
base_name (object *op, int plural = op->nrof > 1) |
2059 |
CODE: |
2060 |
RETVAL = query_base_name (op, plural); |
2061 |
OUTPUT: RETVAL |
2062 |
|
2063 |
object *decrease_ob_nr (object *op, unsigned long i) |
2064 |
|
2065 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2066 |
|
2067 |
player *player (object *op) |
2068 |
CODE: |
2069 |
RETVAL = op->contr; |
2070 |
OUTPUT: RETVAL |
2071 |
|
2072 |
void check_score (object *op) |
2073 |
|
2074 |
void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2075 |
CODE: |
2076 |
new_draw_info (flags, 0, op, txt); |
2077 |
|
2078 |
void kill_player (object *op) |
2079 |
|
2080 |
void esrv_update_item (object *op, int what, object *item) |
2081 |
C_ARGS: what, op, item |
2082 |
|
2083 |
int command_summon (object *op, utf8_string params) |
2084 |
|
2085 |
int command_arrest (object *op, utf8_string params) |
2086 |
|
2087 |
|
2088 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2089 |
|
2090 |
INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
2091 |
|
2092 |
int invoke (player *pl, int event, ...) |
2093 |
CODE: |
2094 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2095 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2096 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2097 |
RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
2098 |
OUTPUT: RETVAL |
2099 |
|
2100 |
SV *registry (player *pl) |
2101 |
|
2102 |
void |
2103 |
save_stats (player *pl) |
2104 |
CODE: |
2105 |
pl->ob->stats.hp = pl->ob->stats.maxhp; |
2106 |
pl->ob->stats.sp = pl->ob->stats.maxsp; |
2107 |
pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2108 |
pl->orig_stats = pl->ob->stats; |
2109 |
|
2110 |
void clear_los (player *pl) |
2111 |
|
2112 |
void cf_player_move (player *pl, int dir) |
2113 |
|
2114 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2115 |
|
2116 |
bool |
2117 |
cell_visible (player *pl, int dx, int dy) |
2118 |
CODE: |
2119 |
RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2120 |
&& !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
2121 |
OUTPUT: |
2122 |
RETVAL |
2123 |
|
2124 |
void |
2125 |
send (player *pl, SV *packet) |
2126 |
CODE: |
2127 |
{ |
2128 |
STRLEN len; |
2129 |
char *buf = SvPVbyte (packet, len); |
2130 |
|
2131 |
if (pl->ns) |
2132 |
pl->ns->send_packet (buf, len); |
2133 |
} |
2134 |
|
2135 |
int |
2136 |
listening (player *pl, int new_value = -1) |
2137 |
CODE: |
2138 |
RETVAL = pl->listening; |
2139 |
if (new_value >= 0) |
2140 |
pl->listening = new_value; |
2141 |
OUTPUT: |
2142 |
RETVAL |
2143 |
|
2144 |
void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
2145 |
PROTOTYPE: $;$$$ |
2146 |
PPCODE: |
2147 |
if (GIMME_V != G_VOID) |
2148 |
{ |
2149 |
EXTEND (SP, 3); |
2150 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
2151 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
2152 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
2153 |
} |
2154 |
if (map_path) sv_to (map_path, pl->savebed_map); |
2155 |
if (x) sv_to (x, pl->bed_x); |
2156 |
if (y) sv_to (y, pl->bed_y); |
2157 |
|
2158 |
void |
2159 |
list () |
2160 |
PPCODE: |
2161 |
for_all_players (pl) |
2162 |
XPUSHs (sv_2mortal (to_sv (pl))); |
2163 |
|
2164 |
|
2165 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2166 |
|
2167 |
int invoke (maptile *map, int event, ...) |
2168 |
CODE: |
2169 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
2170 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2171 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2172 |
RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2173 |
OUTPUT: RETVAL |
2174 |
|
2175 |
SV *registry (maptile *map) |
2176 |
|
2177 |
INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2178 |
|
2179 |
void |
2180 |
maptile::instantiate () |
2181 |
|
2182 |
maptile *new () |
2183 |
PROTOTYPE: |
2184 |
CODE: |
2185 |
RETVAL = new maptile; |
2186 |
OUTPUT: |
2187 |
RETVAL |
2188 |
|
2189 |
void |
2190 |
maptile::players () |
2191 |
PPCODE: |
2192 |
if (GIMME_V == G_SCALAR) |
2193 |
XPUSHs (sv_2mortal (to_sv (THIS->players))); |
2194 |
else if (GIMME_V == G_ARRAY) |
2195 |
{ |
2196 |
EXTEND (SP, THIS->players); |
2197 |
for_all_players (pl) |
2198 |
if (pl->ob && pl->ob->map == THIS) |
2199 |
PUSHs (sv_2mortal (to_sv (pl->ob))); |
2200 |
} |
2201 |
|
2202 |
void |
2203 |
maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
2204 |
CODE: |
2205 |
{ |
2206 |
if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2207 |
croak ("maptile::add_underlay: palette must be arrayref"); |
2208 |
|
2209 |
palette = SvRV (palette); |
2210 |
|
2211 |
STRLEN idxlen; |
2212 |
const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2213 |
|
2214 |
for (int x = 0; x < THIS->width; ++x) |
2215 |
for (int y = 0; y < THIS->height; ++y) |
2216 |
{ |
2217 |
for (object *op = THIS->at (x, y).bot; op; op = op->above) |
2218 |
if (op->flag [FLAG_IS_FLOOR]) |
2219 |
goto skip_space; |
2220 |
|
2221 |
{ |
2222 |
int offs = offset + y * stride + x; |
2223 |
if (IN_RANGE_EXC (offs, 0, idxlen)) |
2224 |
{ |
2225 |
if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
2226 |
{ |
2227 |
object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
2228 |
ob->flag [FLAG_NO_MAP_SAVE] = true; |
2229 |
THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
2230 |
|
2231 |
if (ob->randomitems) |
2232 |
{ |
2233 |
if (!ob->above) |
2234 |
{ |
2235 |
ob->create_treasure (ob->randomitems); |
2236 |
|
2237 |
for (object *op = ob->above; op; op = op->above) |
2238 |
op->flag [FLAG_NO_MAP_SAVE] = true; |
2239 |
} |
2240 |
|
2241 |
ob->randomitems = 0; |
2242 |
} |
2243 |
} |
2244 |
} |
2245 |
} |
2246 |
|
2247 |
skip_space: ; |
2248 |
} |
2249 |
} |
2250 |
|
2251 |
void |
2252 |
maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
2253 |
CODE: |
2254 |
{ |
2255 |
if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
2256 |
croak ("maptile::set_regiondata: palette must be arrayref"); |
2257 |
|
2258 |
palette = SvRV (palette); |
2259 |
|
2260 |
STRLEN idxlen; |
2261 |
const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
2262 |
|
2263 |
region **regionmap = (region **)malloc ( |
2264 |
(av_len ((AV *)palette) + 1) * sizeof (region *)); |
2265 |
uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2266 |
|
2267 |
for (int i = av_len ((AV *)palette) + 1; i--; ) |
2268 |
regionmap [i] = region::find ( |
2269 |
SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2270 |
|
2271 |
for (int y = 0; y < THIS->height; ++y) |
2272 |
memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2273 |
|
2274 |
sfree (THIS->regions, THIS->size ()); |
2275 |
free (THIS->regionmap); |
2276 |
|
2277 |
THIS->regions = regions; |
2278 |
THIS->regionmap = regionmap; |
2279 |
} |
2280 |
|
2281 |
void |
2282 |
maptile::create_region_treasure () |
2283 |
CODE: |
2284 |
{ |
2285 |
object *op = object::create (); |
2286 |
op->type = FLOOR; |
2287 |
op->map = THIS; |
2288 |
|
2289 |
for (int x = 0; x < THIS->width; ++x) |
2290 |
for (int y = 0; y < THIS->height; ++y) |
2291 |
{ |
2292 |
region *rgn = THIS->region (x, y); |
2293 |
|
2294 |
//fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2295 |
if (rgn->treasure && rndm () < rgn->treasure_density) |
2296 |
{ |
2297 |
op->x = x; |
2298 |
op->y = y; |
2299 |
create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2300 |
} |
2301 |
} |
2302 |
|
2303 |
op->destroy (); |
2304 |
} |
2305 |
|
2306 |
void play_sound_map (maptile *map, int x, int y, int sound_num) |
2307 |
|
2308 |
int out_of_map (maptile *map, int x, int y) |
2309 |
|
2310 |
void |
2311 |
trigger (maptile *map, long connection, bool state = true) |
2312 |
CODE: |
2313 |
activate_connection (map, connection, state); |
2314 |
|
2315 |
void |
2316 |
get_connection (maptile *map, long connection) |
2317 |
PPCODE: |
2318 |
oblinkpt *obp = get_connection_links (map, connection); |
2319 |
if (obp) |
2320 |
for (objectlink *ol = obp->link; ol; ol = ol->next) |
2321 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2322 |
|
2323 |
object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2324 |
|
2325 |
object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2326 |
|
2327 |
object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2328 |
C_ARGS: str, map, nx, ny |
2329 |
|
2330 |
void |
2331 |
get_map_flags (maptile *map, int x, int y) |
2332 |
PPCODE: |
2333 |
{ |
2334 |
maptile *nmap = 0; |
2335 |
I16 nx = 0, ny = 0; |
2336 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2337 |
|
2338 |
EXTEND (SP, 4); |
2339 |
PUSHs (sv_2mortal (newSViv (flags))); |
2340 |
|
2341 |
if (GIMME_V == G_ARRAY) |
2342 |
{ |
2343 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2344 |
PUSHs (sv_2mortal (newSViv (nx))); |
2345 |
PUSHs (sv_2mortal (newSViv (ny))); |
2346 |
} |
2347 |
} |
2348 |
|
2349 |
void |
2350 |
at (maptile *map, unsigned int x, unsigned int y) |
2351 |
PROTOTYPE: $$$ |
2352 |
PPCODE: |
2353 |
{ |
2354 |
object *o; |
2355 |
maptile *nmap = 0; |
2356 |
I16 nx, ny; |
2357 |
|
2358 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2359 |
|
2360 |
if (nmap) |
2361 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2362 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2363 |
} |
2364 |
|
2365 |
SV * |
2366 |
bot_at (maptile *obj, unsigned int x, unsigned int y) |
2367 |
PROTOTYPE: $$$ |
2368 |
ALIAS: |
2369 |
top_at = 1 |
2370 |
flags_at = 2 |
2371 |
light_at = 3 |
2372 |
move_block_at = 4 |
2373 |
move_slow_at = 5 |
2374 |
move_on_at = 6 |
2375 |
move_off_at = 7 |
2376 |
INIT: |
2377 |
if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2378 |
CODE: |
2379 |
switch (ix) |
2380 |
{ |
2381 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2382 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2383 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2384 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2385 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2386 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2387 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2388 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2389 |
} |
2390 |
OUTPUT: RETVAL |
2391 |
|
2392 |
void fix_walls (maptile *map, int x, int y) |
2393 |
|
2394 |
void fix_walls_around (maptile *map, int x, int y) |
2395 |
|
2396 |
# worst xs function of my life |
2397 |
bool |
2398 |
_create_random_map (\ |
2399 |
maptile *self,\ |
2400 |
utf8_string wallstyle,\ |
2401 |
utf8_string wall_name,\ |
2402 |
utf8_string floorstyle,\ |
2403 |
utf8_string monsterstyle,\ |
2404 |
utf8_string treasurestyle,\ |
2405 |
utf8_string layoutstyle,\ |
2406 |
utf8_string doorstyle,\ |
2407 |
utf8_string decorstyle,\ |
2408 |
utf8_string origin_map,\ |
2409 |
utf8_string final_map,\ |
2410 |
utf8_string exitstyle,\ |
2411 |
utf8_string this_map,\ |
2412 |
utf8_string exit_on_final_map,\ |
2413 |
int xsize,\ |
2414 |
int ysize,\ |
2415 |
int expand2x,\ |
2416 |
int layoutoptions1,\ |
2417 |
int layoutoptions2,\ |
2418 |
int layoutoptions3,\ |
2419 |
int symmetry,\ |
2420 |
int difficulty,\ |
2421 |
int difficulty_given,\ |
2422 |
float difficulty_increase,\ |
2423 |
int dungeon_level,\ |
2424 |
int dungeon_depth,\ |
2425 |
int decoroptions,\ |
2426 |
int orientation,\ |
2427 |
int origin_y,\ |
2428 |
int origin_x,\ |
2429 |
U32 random_seed,\ |
2430 |
val64 total_map_hp,\ |
2431 |
int map_layout_style,\ |
2432 |
int treasureoptions,\ |
2433 |
int symmetry_used,\ |
2434 |
region *region,\ |
2435 |
utf8_string custom\ |
2436 |
) |
2437 |
CODE: |
2438 |
{ |
2439 |
random_map_params rmp; |
2440 |
|
2441 |
assign (rmp.wallstyle , wallstyle); |
2442 |
assign (rmp.wall_name , wall_name); |
2443 |
assign (rmp.floorstyle , floorstyle); |
2444 |
assign (rmp.monsterstyle , monsterstyle); |
2445 |
assign (rmp.treasurestyle , treasurestyle); |
2446 |
assign (rmp.layoutstyle , layoutstyle); |
2447 |
assign (rmp.doorstyle , doorstyle); |
2448 |
assign (rmp.decorstyle , decorstyle); |
2449 |
assign (rmp.exitstyle , exitstyle); |
2450 |
assign (rmp.exit_on_final_map, exit_on_final_map); |
2451 |
|
2452 |
rmp.origin_map = origin_map; |
2453 |
rmp.final_map = final_map; |
2454 |
rmp.this_map = this_map; |
2455 |
rmp.xsize = xsize; |
2456 |
rmp.ysize = ysize; |
2457 |
rmp.expand2x = expand2x; |
2458 |
rmp.layoutoptions1 = layoutoptions1; |
2459 |
rmp.layoutoptions2 = layoutoptions2; |
2460 |
rmp.layoutoptions3 = layoutoptions3; |
2461 |
rmp.symmetry = symmetry; |
2462 |
rmp.difficulty = difficulty; |
2463 |
rmp.difficulty_given = difficulty_given; |
2464 |
rmp.difficulty_increase = difficulty_increase; |
2465 |
rmp.dungeon_level = dungeon_level; |
2466 |
rmp.dungeon_depth = dungeon_depth; |
2467 |
rmp.decoroptions = decoroptions; |
2468 |
rmp.orientation = orientation; |
2469 |
rmp.origin_y = origin_y; |
2470 |
rmp.origin_x = origin_x; |
2471 |
rmp.random_seed = random_seed; |
2472 |
rmp.total_map_hp = (uint64_t) total_map_hp; |
2473 |
rmp.map_layout_style = map_layout_style; |
2474 |
rmp.treasureoptions = treasureoptions; |
2475 |
rmp.symmetry_used = symmetry_used; |
2476 |
rmp.region = region; |
2477 |
rmp.custom = custom; |
2478 |
|
2479 |
RETVAL = self->generate_random_map (&rmp); |
2480 |
} |
2481 |
OUTPUT: |
2482 |
RETVAL |
2483 |
|
2484 |
MODULE = cf PACKAGE = cf::arch |
2485 |
|
2486 |
archetype *find (utf8_string name) |
2487 |
CODE: |
2488 |
RETVAL = archetype::find (name); |
2489 |
OUTPUT: |
2490 |
RETVAL |
2491 |
|
2492 |
int archetypes_size () |
2493 |
CODE: |
2494 |
RETVAL = archetypes.size (); |
2495 |
OUTPUT: RETVAL |
2496 |
|
2497 |
archetype *archetypes (U32 index) |
2498 |
CODE: |
2499 |
RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
2500 |
OUTPUT: RETVAL |
2501 |
|
2502 |
object *instantiate (archetype *arch) |
2503 |
CODE: |
2504 |
RETVAL = arch_to_object (arch); |
2505 |
OUTPUT: |
2506 |
RETVAL |
2507 |
|
2508 |
INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2509 |
|
2510 |
MODULE = cf PACKAGE = cf::party |
2511 |
|
2512 |
partylist *first () |
2513 |
PROTOTYPE: |
2514 |
CODE: |
2515 |
RETVAL = get_firstparty (); |
2516 |
OUTPUT: RETVAL |
2517 |
|
2518 |
INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2519 |
|
2520 |
MODULE = cf PACKAGE = cf::region |
2521 |
|
2522 |
void |
2523 |
list () |
2524 |
PPCODE: |
2525 |
for_all_regions (rgn) |
2526 |
XPUSHs (sv_2mortal (to_sv (rgn))); |
2527 |
|
2528 |
region *find (utf8_string name) |
2529 |
PROTOTYPE: $ |
2530 |
CODE: |
2531 |
RETVAL = region::find (name); |
2532 |
OUTPUT: RETVAL |
2533 |
|
2534 |
region *find_fuzzy (utf8_string name) |
2535 |
PROTOTYPE: $ |
2536 |
CODE: |
2537 |
RETVAL = region::find_fuzzy (name); |
2538 |
OUTPUT: RETVAL |
2539 |
|
2540 |
int specificity (region *rgn) |
2541 |
CODE: |
2542 |
RETVAL = 0; |
2543 |
while (rgn = rgn->parent) |
2544 |
RETVAL++; |
2545 |
OUTPUT: RETVAL |
2546 |
|
2547 |
INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2548 |
|
2549 |
MODULE = cf PACKAGE = cf::living |
2550 |
|
2551 |
INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2552 |
|
2553 |
MODULE = cf PACKAGE = cf::settings |
2554 |
|
2555 |
INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2556 |
|
2557 |
MODULE = cf PACKAGE = cf::client |
2558 |
|
2559 |
INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2560 |
|
2561 |
int invoke (client *ns, int event, ...) |
2562 |
CODE: |
2563 |
if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2564 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2565 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2566 |
RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
2567 |
OUTPUT: RETVAL |
2568 |
|
2569 |
SV *registry (client *ns) |
2570 |
|
2571 |
void |
2572 |
list () |
2573 |
PPCODE: |
2574 |
EXTEND (SP, clients.size ()); |
2575 |
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2576 |
PUSHs (sv_2mortal (to_sv (*i))); |
2577 |
|
2578 |
void |
2579 |
client::send_packet (SV *packet) |
2580 |
CODE: |
2581 |
{ |
2582 |
STRLEN len; |
2583 |
char *buf = SvPVbyte (packet, len); |
2584 |
|
2585 |
THIS->send_packet (buf, len); |
2586 |
} |
2587 |
|
2588 |
MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2589 |
|
2590 |
#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2591 |
|
2592 |
faceidx face_find (utf8_string name, faceidx defidx = 0) |
2593 |
|
2594 |
faceidx alloc (utf8_string name) |
2595 |
CODE: |
2596 |
{ |
2597 |
do |
2598 |
{ |
2599 |
RETVAL = faces.size (); |
2600 |
faces.resize (RETVAL + 1); |
2601 |
} |
2602 |
while (!RETVAL); // crude way to leave index 0 |
2603 |
|
2604 |
faces [RETVAL].name = name; |
2605 |
facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2606 |
|
2607 |
if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2608 |
if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2609 |
} |
2610 |
OUTPUT: RETVAL |
2611 |
|
2612 |
void set (faceidx idx, int visibility, int magicmap) |
2613 |
CODE: |
2614 |
faceinfo *f = face_info (idx); |
2615 |
assert (f); |
2616 |
f->visibility = visibility; |
2617 |
f->magicmap = magicmap; |
2618 |
|
2619 |
void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
2620 |
CODE: |
2621 |
faceinfo *f = face_info (idx); assert (f); |
2622 |
f->smooth = smooth; |
2623 |
f->smoothlevel = smoothlevel; |
2624 |
|
2625 |
void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2626 |
CODE: |
2627 |
{ |
2628 |
facedata *d = face_data (idx, faceset); |
2629 |
assert (d); |
2630 |
sv_to (data, d->data); |
2631 |
STRLEN clen; |
2632 |
char *cdata = SvPVbyte (chksum, clen); |
2633 |
clen = min (CHKSUM_SIZE, clen); |
2634 |
|
2635 |
if (memcmp (d->chksum, cdata, clen)) |
2636 |
{ |
2637 |
memcpy (d->chksum, cdata, clen); |
2638 |
|
2639 |
// invalidate existing client face info |
2640 |
for_all_clients (ns) |
2641 |
if (ns->faceset == faceset) |
2642 |
{ |
2643 |
ns->faces_sent [idx] = false; |
2644 |
ns->force_newmap = true; |
2645 |
} |
2646 |
} |
2647 |
} |
2648 |
|
2649 |
void invalidate (faceidx idx) |
2650 |
CODE: |
2651 |
for_all_clients (ns) |
2652 |
{ |
2653 |
ns->faces_sent [idx] = false; |
2654 |
ns->force_newmap = true; |
2655 |
} |
2656 |
|
2657 |
void invalidate_all () |
2658 |
CODE: |
2659 |
for_all_clients (ns) |
2660 |
{ |
2661 |
ns->faces_sent.reset (); |
2662 |
ns->force_newmap = true; |
2663 |
} |
2664 |
|
2665 |
MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2666 |
|
2667 |
#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2668 |
|
2669 |
animidx anim_find (utf8_string name) |
2670 |
CODE: |
2671 |
RETVAL = animation::find (name).number; |
2672 |
OUTPUT: RETVAL |
2673 |
|
2674 |
animidx set (utf8_string name, SV *frames, int facings = 1) |
2675 |
CODE: |
2676 |
{ |
2677 |
if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
2678 |
croak ("frames must be an arrayref"); |
2679 |
|
2680 |
AV *av = (AV *)SvRV (frames); |
2681 |
|
2682 |
animation *anim = &animation::find (name); |
2683 |
if (anim->number) |
2684 |
{ |
2685 |
anim->resize (av_len (av) + 1); |
2686 |
anim->facings = facings; |
2687 |
} |
2688 |
else |
2689 |
anim = &animation::create (name, av_len (av) + 1, facings); |
2690 |
|
2691 |
for (int i = 0; i < anim->num_animations; ++i) |
2692 |
anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2693 |
} |
2694 |
OUTPUT: RETVAL |
2695 |
|
2696 |
void invalidate_all () |
2697 |
CODE: |
2698 |
for_all_clients (ns) |
2699 |
ns->anims_sent.reset (); |
2700 |
|