… | |
… | |
1063 | |
1063 | |
1064 | CALL_BEGIN (2); |
1064 | CALL_BEGIN (2); |
1065 | CALL_ARG (this); |
1065 | CALL_ARG (this); |
1066 | CALL_ARG (exit); |
1066 | CALL_ARG (exit); |
1067 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1067 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
|
|
1068 | CALL_END; |
|
|
1069 | } |
|
|
1070 | |
|
|
1071 | void |
|
|
1072 | object::player_goto (const char *path, int x, int y) |
|
|
1073 | { |
|
|
1074 | if (type != PLAYER) |
|
|
1075 | return; |
|
|
1076 | |
|
|
1077 | CALL_BEGIN (4); |
|
|
1078 | CALL_ARG (this); |
|
|
1079 | CALL_ARG (path); |
|
|
1080 | CALL_ARG (x); |
|
|
1081 | CALL_ARG (y); |
|
|
1082 | CALL_CALL ("cf::object::player::goto", G_VOID); |
1068 | CALL_END; |
1083 | CALL_END; |
1069 | } |
1084 | } |
1070 | |
1085 | |
1071 | const char * |
1086 | const char * |
1072 | object::ref () const |
1087 | object::ref () const |