1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/*****************************************************************************/ |
4 |
|
5 |
/* |
6 |
* This code is placed under the GNU General Public Licence (GPL) |
7 |
* |
8 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
9 |
* Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
14 |
* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 |
*/ |
25 |
|
26 |
#define PLUGIN_NAME "perl" |
27 |
#define PLUGIN_VERSION "cfperl 0.5" |
28 |
|
29 |
#define CEDES_PER_TICK 5 |
30 |
|
31 |
#include <plugin_common.h> |
32 |
#include <sounds.h> |
33 |
#include <cstdarg> |
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#include <sproto.h> |
35 |
|
36 |
#include "loader.h" |
37 |
#include "cfperl.h" |
38 |
#include "shstr.h" |
39 |
|
40 |
#include <unistd.h> |
41 |
#if _POSIX_MEMLOCK |
42 |
# include <sys/mman.h> |
43 |
#endif |
44 |
|
45 |
#include <EXTERN.h> |
46 |
#include <perl.h> |
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#include <XSUB.h> |
48 |
|
49 |
#include "CoroAPI.h" |
50 |
#include "perlxsi.c" |
51 |
|
52 |
extern sint64 *levels; // the experience table |
53 |
|
54 |
typedef object object_ornull; |
55 |
typedef maptile maptile_ornull; |
56 |
|
57 |
typedef char *octet_string; |
58 |
typedef char *utf8_string; |
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typedef const char *const_octet_string; |
60 |
typedef const char *const_utf8_string; |
61 |
|
62 |
typedef std::string std__string; |
63 |
|
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#if IVSIZE >= 8 |
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typedef IV val64; |
66 |
# define newSVval64 newSViv |
67 |
# define SvVAL64 SvIV |
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#else |
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typedef double val64; |
70 |
# define newSVval64 newSVnv |
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# define SvVAL64 SvNV |
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#endif |
73 |
|
74 |
static f_plug_api gethook = cfapi_get_hooks; |
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static f_plug_api object_set_property = cfapi_object_set_property; |
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static f_plug_api object_insert = cfapi_object_insert; |
77 |
|
78 |
static PerlInterpreter *perl; |
79 |
|
80 |
double runtime; |
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|
82 |
global gbl_ev; |
83 |
static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
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static SV *sv_runtime, *sv_next_tick; |
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|
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static HV |
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*stash_cf, |
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*stash_cf_object_wrap, |
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*stash_cf_object_player_wrap, |
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*stash_cf_player_wrap, |
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*stash_cf_map_wrap, |
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*stash_cf_client_wrap, |
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*stash_cf_arch_wrap, |
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*stash_cf_party_wrap, |
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*stash_cf_region_wrap, |
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*stash_cf_living_wrap; |
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|
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// helper cast function, returns super class * or 0 |
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template<class super> |
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static super * |
101 |
is_a (attachable *at) |
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{ |
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//return dynamic_cast<super *>(at); // slower, safer |
104 |
if (typeid (*at) == typeid (super)) |
105 |
return static_cast<super *>(at); |
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else |
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return 0; |
108 |
} |
109 |
|
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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|
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unordered_vector<attachable *> attachable::mortals; |
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|
114 |
attachable::~attachable () |
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{ |
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flags |=0x3300;//D |
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assert (!self); |
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assert (!cb); |
119 |
} |
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|
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int |
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attachable::refcnt_cnt () const |
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{ |
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return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
125 |
} |
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|
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void |
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attachable::sever_self () |
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{ |
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if (HV *self = this->self) |
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{ |
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// keep a refcount because sv_unmagic might call attachable_free, |
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// which might clear self, causing sv_unmagic to crash on a now |
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// invalid object. |
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SvREFCNT_inc (self); |
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hv_clear (self); |
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sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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SvREFCNT_dec (self); |
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|
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// self *must* be null now because thats sv_unmagic's job. |
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assert (!this->self); |
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flags |= 0x80; // severed //D |
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} |
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} |
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|
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void |
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attachable::optimise () |
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{ |
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if (self |
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&& SvREFCNT (self) == 1 |
151 |
&& !HvTOTALKEYS (self)) |
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flags |= 0x40,//D |
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sever_self (); |
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} |
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|
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// check wether the object really is dead |
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void |
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attachable::do_check () |
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{ |
160 |
if (refcnt_cnt () > 0) |
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return; |
162 |
|
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destroy (); |
164 |
} |
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|
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void |
167 |
attachable::do_destroy () |
168 |
{ |
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invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
170 |
|
171 |
if (cb) |
172 |
{ |
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SvREFCNT_dec (cb); |
174 |
cb = 0; |
175 |
} |
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|
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if (self) |
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sever_self (); |
179 |
|
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flags |= 0x20; //D |
181 |
mortals.push_back (this); |
182 |
} |
183 |
|
184 |
void |
185 |
attachable::destroy () |
186 |
{ |
187 |
if (destroyed ()) |
188 |
return; |
189 |
|
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flags |= F_DESTROYED; |
191 |
do_destroy (); |
192 |
} |
193 |
|
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void |
195 |
attachable::check_mortals () |
196 |
{ |
197 |
static int i = 0; |
198 |
|
199 |
for (;;) |
200 |
{ |
201 |
if (i >= mortals.size ()) |
202 |
{ |
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i = 0; |
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|
205 |
if (mortals.size () > 1000) |
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fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ()); |
207 |
|
208 |
break; |
209 |
} |
210 |
|
211 |
attachable *obj = mortals [i]; |
212 |
|
213 |
obj->refcnt_chk (); // unborrow from perl, if necessary |
214 |
|
215 |
//if (obj->refcnt > 0 || obj->self) |
216 |
if (obj->refcnt || obj->self) |
217 |
{ |
218 |
//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D |
219 |
++i; // further delay freeing |
220 |
|
221 |
if (!(i & 0x3ff)) |
222 |
break; |
223 |
} |
224 |
else |
225 |
{ |
226 |
mortals.erase (i); |
227 |
delete obj; |
228 |
} |
229 |
} |
230 |
} |
231 |
|
232 |
attachable & |
233 |
attachable::operator =(const attachable &src) |
234 |
{ |
235 |
//if (self || cb) |
236 |
//INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
237 |
|
238 |
attach = src.attach; |
239 |
return *this; |
240 |
} |
241 |
|
242 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
243 |
|
244 |
static SV * |
245 |
newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
246 |
{ |
247 |
SV *sv; |
248 |
|
249 |
if (!ptr) |
250 |
return &PL_sv_undef; |
251 |
|
252 |
sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); |
253 |
return sv_bless (newRV_noinc ((SV *)hv), stash); |
254 |
} |
255 |
|
256 |
static int |
257 |
attachable_free (pTHX_ SV *sv, MAGIC *mg) |
258 |
{ |
259 |
attachable *at = (attachable *)mg->mg_ptr; |
260 |
|
261 |
//TODO: check if transaction behaviour is really required here |
262 |
if (SV *self = (SV *)at->self) |
263 |
{ |
264 |
at->self = 0; |
265 |
SvREFCNT_dec (self); |
266 |
} |
267 |
|
268 |
// next line makes sense, but most objects still have refcnt 0 by default |
269 |
//at->refcnt_chk (); |
270 |
return 0; |
271 |
} |
272 |
|
273 |
MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; |
274 |
|
275 |
static SV * |
276 |
newSVattachable (attachable *obj, HV *stash) |
277 |
{ |
278 |
if (!obj) |
279 |
return &PL_sv_undef; |
280 |
|
281 |
if (!obj->self) |
282 |
{ |
283 |
obj->self = newHV (); |
284 |
sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
285 |
obj->flags |= (obj->flags & 0xc0) << 8; |
286 |
obj->flags &= ~0xc0;//D |
287 |
obj->flags |= 0x10;//D |
288 |
|
289 |
// now bless the object _once_ |
290 |
return sv_bless (newRV_inc ((SV *)obj->self), stash); |
291 |
} |
292 |
else |
293 |
{ |
294 |
SV *sv = newRV_inc ((SV *)obj->self); |
295 |
|
296 |
if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
297 |
SvAMAGIC_on (sv); |
298 |
|
299 |
return sv; |
300 |
} |
301 |
} |
302 |
|
303 |
static void |
304 |
clearSVptr (SV *sv) |
305 |
{ |
306 |
if (SvROK (sv)) |
307 |
sv = SvRV (sv); |
308 |
|
309 |
hv_clear ((HV *)sv); |
310 |
sv_unmagic (sv, PERL_MAGIC_ext); |
311 |
} |
312 |
|
313 |
static long |
314 |
SvPTR (SV *sv, const char *klass) |
315 |
{ |
316 |
if (!sv_derived_from (sv, klass)) |
317 |
croak ("object of type %s expected", klass); |
318 |
|
319 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
320 |
|
321 |
if (!mg) |
322 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
323 |
|
324 |
return (long)mg->mg_ptr; |
325 |
} |
326 |
|
327 |
static long |
328 |
SvPTR_ornull (SV *sv, const char *klass) |
329 |
{ |
330 |
if (SvOK (sv)) |
331 |
return SvPTR (sv, klass); |
332 |
else |
333 |
return 0; |
334 |
} |
335 |
|
336 |
inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
337 |
inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
338 |
inline SV *to_sv (bool v) { return newSViv (v); } |
339 |
inline SV *to_sv ( signed char v) { return newSViv (v); } |
340 |
inline SV *to_sv (unsigned char v) { return newSViv (v); } |
341 |
inline SV *to_sv ( signed short v) { return newSViv (v); } |
342 |
inline SV *to_sv (unsigned short v) { return newSVuv (v); } |
343 |
inline SV *to_sv ( signed int v) { return newSViv (v); } |
344 |
inline SV *to_sv (unsigned int v) { return newSVuv (v); } |
345 |
inline SV *to_sv ( signed long v) { return newSViv (v); } |
346 |
inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
347 |
inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
348 |
inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
349 |
inline SV *to_sv (float v) { return newSVnv (v); } |
350 |
inline SV *to_sv (double v) { return newSVnv (v); } |
351 |
inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
352 |
inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
353 |
inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
354 |
inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
355 |
inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
356 |
inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
357 |
inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
358 |
inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
359 |
|
360 |
inline SV *to_sv (object & v) { return to_sv (&v); } |
361 |
inline SV *to_sv (living & v) { return to_sv (&v); } |
362 |
|
363 |
inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
364 |
inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
365 |
|
366 |
inline SV *to_sv (UUID v) |
367 |
{ |
368 |
char buf[128]; |
369 |
snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
370 |
return newSVpv (buf, 0); |
371 |
} |
372 |
|
373 |
inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
374 |
inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
375 |
inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
376 |
inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
377 |
inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
378 |
inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
379 |
inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } |
380 |
inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } |
381 |
inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } |
382 |
inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } |
383 |
inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
384 |
inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
385 |
inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
386 |
inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
387 |
inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
388 |
inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
389 |
inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
390 |
inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
391 |
inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
392 |
inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
393 |
inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
394 |
inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
395 |
inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
396 |
inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
397 |
|
398 |
//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
399 |
inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
400 |
|
401 |
template<class T> |
402 |
inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
403 |
|
404 |
template<int N> |
405 |
inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
406 |
|
407 |
inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
408 |
inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
409 |
inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
410 |
inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
411 |
inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
412 |
|
413 |
inline void sv_to (SV *sv, std::string &v) |
414 |
{ |
415 |
STRLEN len; |
416 |
char *data = SvPVbyte (sv, len); |
417 |
v.assign (data, len); |
418 |
} |
419 |
|
420 |
inline void sv_to (SV *sv, UUID &v) |
421 |
{ |
422 |
unsigned int version; |
423 |
|
424 |
if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version) |
425 |
croak ("unparsable uuid: %s", SvPV_nolen (sv)); |
426 |
} |
427 |
|
428 |
inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } |
429 |
|
430 |
static SV * |
431 |
newSVdt_va (va_list &ap, data_type type) |
432 |
{ |
433 |
SV *sv; |
434 |
|
435 |
switch (type) |
436 |
{ |
437 |
case DT_INT: |
438 |
sv = newSViv (va_arg (ap, int)); |
439 |
break; |
440 |
|
441 |
case DT_INT64: |
442 |
sv = newSVval64 ((val64)va_arg (ap, sint64)); |
443 |
break; |
444 |
|
445 |
case DT_DOUBLE: |
446 |
sv = newSVnv (va_arg (ap, double)); |
447 |
break; |
448 |
|
449 |
case DT_STRING: |
450 |
{ |
451 |
char *str = (char *)va_arg (ap, const char *); |
452 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
453 |
} |
454 |
break; |
455 |
|
456 |
case DT_DATA: |
457 |
{ |
458 |
char *str = (char *)va_arg (ap, const void *); |
459 |
int len = va_arg (ap, int); |
460 |
sv = str ? newSVpv (str, len) : &PL_sv_undef; |
461 |
} |
462 |
break; |
463 |
|
464 |
case DT_OBJECT: |
465 |
sv = to_sv (va_arg (ap, object *)); |
466 |
break; |
467 |
|
468 |
case DT_MAP: |
469 |
// va_arg (object *) when void * is passed is an XSI extension |
470 |
sv = to_sv (va_arg (ap, maptile *)); |
471 |
break; |
472 |
|
473 |
case DT_CLIENT: |
474 |
sv = to_sv (va_arg (ap, client *)); |
475 |
break; |
476 |
|
477 |
case DT_PLAYER: |
478 |
sv = to_sv (va_arg (ap, player *)); |
479 |
break; |
480 |
|
481 |
case DT_ARCH: |
482 |
sv = to_sv (va_arg (ap, archetype *)); |
483 |
break; |
484 |
|
485 |
case DT_PARTY: |
486 |
sv = to_sv (va_arg (ap, partylist *)); |
487 |
break; |
488 |
|
489 |
case DT_REGION: |
490 |
sv = to_sv (va_arg (ap, region *)); |
491 |
break; |
492 |
|
493 |
default: |
494 |
assert (("unhandled type in newSVdt_va", 0)); |
495 |
} |
496 |
|
497 |
return sv; |
498 |
} |
499 |
|
500 |
static SV * |
501 |
newSVdt (data_type type, ...) |
502 |
{ |
503 |
va_list ap; |
504 |
|
505 |
va_start (ap, type); |
506 |
SV *sv = newSVdt_va (ap, type); |
507 |
va_end (ap); |
508 |
|
509 |
return sv; |
510 |
} |
511 |
|
512 |
static SV * |
513 |
newSVcfapi (int type, ...) |
514 |
{ |
515 |
SV *sv; |
516 |
|
517 |
va_list ap; |
518 |
va_start (ap, type); |
519 |
|
520 |
switch (type) |
521 |
{ |
522 |
case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break; |
523 |
case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break; |
524 |
case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break; |
525 |
case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; |
526 |
case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; |
527 |
case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; |
528 |
case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; |
529 |
case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; |
530 |
case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break; |
531 |
case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break; |
532 |
|
533 |
default: |
534 |
assert (("unhandled type in newSVcfapi", 0)); |
535 |
} |
536 |
|
537 |
va_end (ap); |
538 |
|
539 |
return sv; |
540 |
} |
541 |
|
542 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
543 |
|
544 |
SV * |
545 |
registry (attachable *ext) |
546 |
{ |
547 |
if (!ext->cb) |
548 |
ext->cb = newAV (); |
549 |
|
550 |
return newRV_inc ((SV *)ext->cb); |
551 |
} |
552 |
|
553 |
///////////////////////////////////////////////////////////////////////////// |
554 |
|
555 |
extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
556 |
{ |
557 |
return 0; |
558 |
} |
559 |
|
560 |
static CommArray_s rtn_cmd; |
561 |
|
562 |
static int |
563 |
runPluginCommand (object *obj, char *params) |
564 |
{ |
565 |
return -1; |
566 |
} |
567 |
|
568 |
extern "C" void *cfperl_getPluginProperty (int *type, ...) |
569 |
{ |
570 |
va_list args; |
571 |
char *propname; |
572 |
int i; |
573 |
va_start (args, type); |
574 |
propname = va_arg (args, char *); |
575 |
//printf ("Property name: %s\n", propname); |
576 |
|
577 |
if (!strcmp (propname, "command?")) |
578 |
return NULL; |
579 |
else if (!strcmp (propname, "Identification")) |
580 |
{ |
581 |
va_end (args); |
582 |
return (void *)PLUGIN_NAME; |
583 |
} |
584 |
else if (!strcmp (propname, "FullName")) |
585 |
{ |
586 |
va_end (args); |
587 |
return (void *)PLUGIN_VERSION; |
588 |
} |
589 |
else |
590 |
va_end (args); |
591 |
|
592 |
return NULL; |
593 |
} |
594 |
|
595 |
extern "C" int cfperl_postInitPlugin () |
596 |
{ |
597 |
int hooktype = 1; |
598 |
int rtype = 0; |
599 |
|
600 |
cf_init_plugin (gethook); |
601 |
|
602 |
return 0; |
603 |
} |
604 |
|
605 |
extern "C" int cfperl_closePlugin () |
606 |
{ |
607 |
return 0; |
608 |
} |
609 |
|
610 |
void |
611 |
cfperl_init () |
612 |
{ |
613 |
PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); |
614 |
perl = perl_alloc (); |
615 |
perl_construct (perl); |
616 |
|
617 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
618 |
|
619 |
const char *argv[] = { |
620 |
"", |
621 |
"-e" |
622 |
"use Event; use Coro;" // required for bootstrap |
623 |
"cf->bootstrap;" // required for datadir :*> |
624 |
"unshift @INC, cf::datadir ();" |
625 |
"require cf;" |
626 |
}; |
627 |
|
628 |
if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
629 |
|| perl_run (perl)) |
630 |
{ |
631 |
printf ("unable to initialize perl-interpreter, aborting.\n"); |
632 |
exit (EXIT_FAILURE); |
633 |
} |
634 |
|
635 |
{ |
636 |
dSP; |
637 |
|
638 |
PUSHMARK (SP); |
639 |
PUTBACK; |
640 |
call_pv ("cf::init", G_DISCARD | G_VOID); |
641 |
} |
642 |
} |
643 |
|
644 |
void cfperl_main () |
645 |
{ |
646 |
dSP; |
647 |
|
648 |
PUSHMARK (SP); |
649 |
PUTBACK; |
650 |
call_pv ("cf::main", G_DISCARD | G_VOID); |
651 |
} |
652 |
|
653 |
void |
654 |
attachable::instantiate () |
655 |
{ |
656 |
if (attach) |
657 |
{ |
658 |
invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
659 |
attach = 0; |
660 |
} |
661 |
} |
662 |
|
663 |
void |
664 |
attachable::reattach () |
665 |
{ |
666 |
optimise (); |
667 |
//TODO: check for _attachment's, very important for restarts |
668 |
invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
669 |
} |
670 |
|
671 |
static event_klass klass_of[NUM_EVENT_TYPES] = { |
672 |
# define def(type,name) KLASS_ ## type, |
673 |
# include "eventinc.h" |
674 |
# undef def |
675 |
}; |
676 |
|
677 |
#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) |
678 |
|
679 |
static void |
680 |
gather_callbacks (AV *&callbacks, AV *registry, event_type event) |
681 |
{ |
682 |
// event must be in array |
683 |
if (event >= 0 && event <= AvFILLp (registry)) |
684 |
{ |
685 |
SV *cbs_ = AvARRAY (registry)[event]; |
686 |
|
687 |
// element must be list of callback entries |
688 |
if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
689 |
{ |
690 |
AV *cbs = (AV *)SvRV (cbs_); |
691 |
|
692 |
// no callback entries, no callbacks to call |
693 |
if (AvFILLp (cbs) >= 0) |
694 |
{ |
695 |
if (!callbacks) |
696 |
{ |
697 |
callbacks = newAV (); |
698 |
av_extend (callbacks, 16); |
699 |
} |
700 |
|
701 |
// never use SvREFCNT_inc to copy values, but its ok here :) |
702 |
for (int i = 0; i <= AvFILLp (cbs); ++i) |
703 |
av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i])); |
704 |
} |
705 |
} |
706 |
} |
707 |
} |
708 |
|
709 |
void |
710 |
attachable::gather_callbacks (AV *&callbacks, event_type event) const |
711 |
{ |
712 |
::gather_callbacks (callbacks, cb_attachable, event); |
713 |
|
714 |
if (cb) |
715 |
::gather_callbacks (callbacks, cb, event); |
716 |
} |
717 |
|
718 |
void |
719 |
global::gather_callbacks (AV *&callbacks, event_type event) const |
720 |
{ |
721 |
::gather_callbacks (callbacks, cb_object, event); |
722 |
} |
723 |
|
724 |
void |
725 |
object::gather_callbacks (AV *&callbacks, event_type event) const |
726 |
{ |
727 |
if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
728 |
{ |
729 |
SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
730 |
|
731 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
732 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
733 |
} |
734 |
|
735 |
if (type <= AvFILLp (cb_type)) |
736 |
{ |
737 |
SV *registry = AvARRAY (cb_type)[type]; |
738 |
|
739 |
if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
740 |
::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
741 |
} |
742 |
|
743 |
attachable::gather_callbacks (callbacks, event); |
744 |
::gather_callbacks (callbacks, cb_object, event); |
745 |
} |
746 |
|
747 |
void |
748 |
archetype::gather_callbacks (AV *&callbacks, event_type event) const |
749 |
{ |
750 |
attachable::gather_callbacks (callbacks, event); |
751 |
//TODO//::gather_callbacks (callbacks, cb_archetype, event); |
752 |
} |
753 |
|
754 |
void |
755 |
client::gather_callbacks (AV *&callbacks, event_type event) const |
756 |
{ |
757 |
attachable::gather_callbacks (callbacks, event); |
758 |
::gather_callbacks (callbacks, cb_client, event); |
759 |
} |
760 |
|
761 |
void |
762 |
player::gather_callbacks (AV *&callbacks, event_type event) const |
763 |
{ |
764 |
attachable::gather_callbacks (callbacks, event); |
765 |
::gather_callbacks (callbacks, cb_player, event); |
766 |
} |
767 |
|
768 |
void |
769 |
maptile::gather_callbacks (AV *&callbacks, event_type event) const |
770 |
{ |
771 |
attachable::gather_callbacks (callbacks, event); |
772 |
::gather_callbacks (callbacks, cb_map, event); |
773 |
} |
774 |
|
775 |
bool |
776 |
attachable::invoke (event_type event, ...) |
777 |
{ |
778 |
data_type dt; |
779 |
va_list ap; |
780 |
|
781 |
va_start (ap, event); |
782 |
|
783 |
// callback call ordering should be: |
784 |
// 1. per-object callback |
785 |
// 2. per-class object |
786 |
// 3. per-type callback |
787 |
// 4. global callbacks |
788 |
|
789 |
AV *callbacks = 0; |
790 |
gather_callbacks (callbacks, event); |
791 |
|
792 |
// short-circuit processing if no callbacks found/defined |
793 |
if (!callbacks) |
794 |
return 0; |
795 |
|
796 |
CALL_BEGIN (3); |
797 |
CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
798 |
CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
799 |
|
800 |
//TODO: unhack |
801 |
if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op)); |
802 |
else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl)); |
803 |
else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns)); |
804 |
else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m)); |
805 |
else if (global *gl = is_a<global>(this)) /*nop*/; |
806 |
else |
807 |
abort (); //TODO |
808 |
|
809 |
for (;;) |
810 |
{ |
811 |
dt = (data_type) va_arg (ap, int); |
812 |
|
813 |
if (dt == DT_END) |
814 |
break; |
815 |
else if (dt == DT_AV) |
816 |
{ |
817 |
AV *av = va_arg (ap, AV *); |
818 |
|
819 |
for (int i = 0; i <= av_len (av); ++i) |
820 |
XPUSHs (*av_fetch (av, i, 1)); |
821 |
} |
822 |
else |
823 |
XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); |
824 |
} |
825 |
|
826 |
va_end (ap); |
827 |
|
828 |
CALL_CALL ("cf::do_invoke", G_SCALAR); |
829 |
count = count > 0 ? POPi : 0; |
830 |
|
831 |
CALL_END; |
832 |
|
833 |
return count; |
834 |
} |
835 |
|
836 |
SV * |
837 |
cfperl_result (int idx) |
838 |
{ |
839 |
AV *av = get_av ("cfperl::invoke_results", 0); |
840 |
if (!av) |
841 |
return &PL_sv_undef; |
842 |
|
843 |
SV **sv = av_fetch (av, idx, 0); |
844 |
if (!sv) |
845 |
return &PL_sv_undef; |
846 |
|
847 |
return *sv; |
848 |
} |
849 |
|
850 |
int |
851 |
cfperl_result_INT (int idx) |
852 |
{ |
853 |
return SvIV (cfperl_result (idx)); |
854 |
} |
855 |
|
856 |
double |
857 |
cfperl_result_DOUBLE (int idx) |
858 |
{ |
859 |
return SvNV (cfperl_result (idx)); |
860 |
} |
861 |
|
862 |
///////////////////////////////////////////////////////////////////////////// |
863 |
|
864 |
void |
865 |
cfperl_emergency_save () |
866 |
{ |
867 |
CALL_BEGIN (0); |
868 |
CALL_CALL ("cf::emergency_save", G_VOID); |
869 |
CALL_END; |
870 |
} |
871 |
|
872 |
void |
873 |
cfperl_cleanup (int make_core) |
874 |
{ |
875 |
CALL_BEGIN (1); |
876 |
CALL_ARG (make_core); |
877 |
CALL_CALL ("cf::post_cleanup", G_VOID); |
878 |
CALL_END; |
879 |
} |
880 |
|
881 |
maptile * |
882 |
maptile::find_sync (const char *path, maptile *origin) |
883 |
{ |
884 |
CALL_BEGIN (2); |
885 |
CALL_ARG (path); |
886 |
CALL_ARG (origin); |
887 |
CALL_CALL ("cf::map::find_sync", G_SCALAR); |
888 |
|
889 |
maptile *retval; |
890 |
|
891 |
if (count) |
892 |
sv_to (POPs, retval); |
893 |
else |
894 |
retval = 0; |
895 |
|
896 |
CALL_END; |
897 |
|
898 |
return retval; |
899 |
} |
900 |
|
901 |
maptile * |
902 |
maptile::find_async (const char *path, maptile *origin) |
903 |
{ |
904 |
CALL_BEGIN (2); |
905 |
CALL_ARG (path); |
906 |
CALL_ARG (origin); |
907 |
CALL_CALL ("cf::map::find_async", G_SCALAR); |
908 |
|
909 |
maptile *retval; |
910 |
|
911 |
if (count) |
912 |
sv_to (POPs, retval); |
913 |
else |
914 |
retval = 0; |
915 |
|
916 |
CALL_END; |
917 |
|
918 |
return retval; |
919 |
} |
920 |
|
921 |
void |
922 |
maptile::do_load_sync () |
923 |
{ |
924 |
CALL_BEGIN (1); |
925 |
CALL_ARG (this); |
926 |
CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
927 |
CALL_END; |
928 |
} |
929 |
|
930 |
void |
931 |
maptile::change_all_map_light (int change) |
932 |
{ |
933 |
CALL_BEGIN (1); |
934 |
CALL_ARG (change); |
935 |
CALL_CALL ("cf::map::change_all_map_light", G_VOID); |
936 |
CALL_END; |
937 |
} |
938 |
|
939 |
void |
940 |
object::enter_exit (object *exit) |
941 |
{ |
942 |
if (type != PLAYER) |
943 |
return; |
944 |
|
945 |
CALL_BEGIN (2); |
946 |
CALL_ARG (this); |
947 |
CALL_ARG (exit); |
948 |
CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
949 |
CALL_END; |
950 |
} |
951 |
|
952 |
///////////////////////////////////////////////////////////////////////////// |
953 |
|
954 |
struct EventAPI *watcher_base::GEventAPI; |
955 |
struct CoroAPI *coroapi::GCoroAPI; |
956 |
|
957 |
int coroapi::cede_counter; |
958 |
double (*coroapi::time)(); |
959 |
double coroapi::next_cede; |
960 |
|
961 |
void coroapi::do_cede_to_tick () |
962 |
{ |
963 |
cede_counter = 0; |
964 |
|
965 |
cede (); |
966 |
|
967 |
next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
968 |
if (next_cede > SvNV (sv_next_tick) - 0.02) |
969 |
next_cede = SvNV (sv_next_tick); |
970 |
} |
971 |
|
972 |
void coroapi::do_cede_every () |
973 |
{ |
974 |
cede_counter = 0; |
975 |
|
976 |
if (coroapi::nready ()) |
977 |
coroapi::cede (); |
978 |
} |
979 |
|
980 |
void coroapi::do_cede_to_tick_every () |
981 |
{ |
982 |
cede_counter = 0; |
983 |
|
984 |
cede_to_tick (); |
985 |
} |
986 |
|
987 |
void |
988 |
coroapi::wait_for_tick () |
989 |
{ |
990 |
CALL_BEGIN (0); |
991 |
CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
992 |
CALL_END; |
993 |
} |
994 |
|
995 |
void |
996 |
coroapi::wait_for_tick_begin () |
997 |
{ |
998 |
CALL_BEGIN (0); |
999 |
CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
1000 |
CALL_END; |
1001 |
} |
1002 |
|
1003 |
static void |
1004 |
iw_dispatch (pe_event *ev) |
1005 |
{ |
1006 |
iw *w = (iw *)ev->ext_data; |
1007 |
w->call (*w); |
1008 |
} |
1009 |
|
1010 |
void |
1011 |
iw::alloc () |
1012 |
{ |
1013 |
pe = GEventAPI->new_idle (0, 0); |
1014 |
|
1015 |
WaREENTRANT_off (pe); |
1016 |
pe->base.callback = (void *)iw_dispatch; |
1017 |
pe->base.ext_data = (void *)this; |
1018 |
} |
1019 |
|
1020 |
static void iow_dispatch (pe_event *ev) |
1021 |
{ |
1022 |
iow *w = (iow *)ev->ext_data; |
1023 |
w->call (*w, ((pe_ioevent *)ev)->got); |
1024 |
} |
1025 |
|
1026 |
void |
1027 |
iow::alloc () |
1028 |
{ |
1029 |
pe = GEventAPI->new_io (0, 0); |
1030 |
|
1031 |
WaREENTRANT_off (pe); |
1032 |
pe->base.callback = (void *)iow_dispatch; |
1033 |
pe->base.ext_data = (void *)this; |
1034 |
|
1035 |
pe->fd = -1; |
1036 |
pe->poll = 0; |
1037 |
} |
1038 |
|
1039 |
void |
1040 |
iow::fd (int fd) |
1041 |
{ |
1042 |
pe->fd = fd; |
1043 |
} |
1044 |
|
1045 |
int |
1046 |
iow::poll () |
1047 |
{ |
1048 |
return pe->poll; |
1049 |
} |
1050 |
|
1051 |
void |
1052 |
iow::poll (int events) |
1053 |
{ |
1054 |
if (pe->poll != events) |
1055 |
{ |
1056 |
if (pe->poll) stop (); |
1057 |
pe->poll = events; |
1058 |
if (pe->poll) start (); |
1059 |
} |
1060 |
} |
1061 |
|
1062 |
void |
1063 |
_connect_to_perl () |
1064 |
{ |
1065 |
stash_cf = gv_stashpv ("cf" , 1); |
1066 |
|
1067 |
stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); |
1068 |
stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); |
1069 |
stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); |
1070 |
stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); |
1071 |
stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); |
1072 |
stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1073 |
stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1074 |
stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1075 |
stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1076 |
|
1077 |
sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
1078 |
sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
1079 |
|
1080 |
cb_global = get_av ("cf::CB_GLOBAL", 1); |
1081 |
cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1082 |
cb_object = get_av ("cf::CB_OBJECT", 1); |
1083 |
cb_player = get_av ("cf::CB_PLAYER", 1); |
1084 |
cb_client = get_av ("cf::CB_CLIENT", 1); |
1085 |
cb_type = get_av ("cf::CB_TYPE" , 1); |
1086 |
cb_map = get_av ("cf::CB_MAP" , 1); |
1087 |
} |
1088 |
|
1089 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
1090 |
|
1091 |
BOOT: |
1092 |
{ |
1093 |
I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1094 |
I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1095 |
|
1096 |
_connect_to_perl (); |
1097 |
|
1098 |
newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1099 |
|
1100 |
{ |
1101 |
require_pv ("Time::HiRes"); |
1102 |
|
1103 |
SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
1104 |
if (!svp) croak ("Time::HiRes is required"); |
1105 |
if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
1106 |
coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
1107 |
} |
1108 |
|
1109 |
static const struct { |
1110 |
const char *name; |
1111 |
IV iv; |
1112 |
} *civ, const_iv[] = { |
1113 |
# define const_iv(name) { # name, (IV)name }, |
1114 |
const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
1115 |
|
1116 |
const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
1117 |
|
1118 |
const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
1119 |
|
1120 |
const_iv (MAX_TIME) |
1121 |
|
1122 |
const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
1123 |
const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
1124 |
const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
1125 |
const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
1126 |
const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
1127 |
const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
1128 |
const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
1129 |
const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
1130 |
const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
1131 |
const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
1132 |
const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
1133 |
const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
1134 |
const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
1135 |
const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
1136 |
const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
1137 |
const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
1138 |
const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
1139 |
const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
1140 |
const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
1141 |
const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
1142 |
const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
1143 |
const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
1144 |
const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
1145 |
const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
1146 |
const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
1147 |
const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
1148 |
const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
1149 |
const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1150 |
|
1151 |
const_iv (NUM_SUBTYPES) |
1152 |
|
1153 |
const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1154 |
const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1155 |
|
1156 |
const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1157 |
const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1158 |
const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1159 |
const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1160 |
const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1161 |
const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1162 |
const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1163 |
|
1164 |
const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1165 |
const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1166 |
const_iv (WEAP_BLUD) |
1167 |
|
1168 |
const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1169 |
const_iv (FLAG_WAS_WIZ) const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1170 |
const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1171 |
const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1172 |
const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1173 |
const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1174 |
const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1175 |
const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1176 |
const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1177 |
const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1178 |
const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1179 |
const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1180 |
const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1181 |
const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1182 |
const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1183 |
const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1184 |
const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1185 |
const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1186 |
const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1187 |
const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1188 |
const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1189 |
const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1190 |
const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1191 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1192 |
const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1193 |
const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1194 |
|
1195 |
const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1196 |
const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1197 |
const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1198 |
const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1199 |
const_iv (NDI_ALL) |
1200 |
|
1201 |
const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
1202 |
const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
1203 |
|
1204 |
const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
1205 |
|
1206 |
const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
1207 |
const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1208 |
const_iv (F_LOCKED) |
1209 |
|
1210 |
const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1211 |
|
1212 |
const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1213 |
const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1214 |
|
1215 |
const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1216 |
|
1217 |
const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1218 |
const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1219 |
|
1220 |
const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1221 |
const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1222 |
|
1223 |
const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1224 |
|
1225 |
const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1226 |
const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1227 |
const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1228 |
const_iv (M_ICE) const_iv (M_SPECIAL) |
1229 |
|
1230 |
const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1231 |
const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1232 |
|
1233 |
const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1234 |
const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1235 |
const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1236 |
const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1237 |
const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1238 |
const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1239 |
const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1240 |
const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1241 |
const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1242 |
const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1243 |
const_iv (SK_POISON_NAIL) |
1244 |
|
1245 |
const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1246 |
const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1247 |
const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1248 |
const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1249 |
const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1250 |
const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1251 |
|
1252 |
const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1253 |
|
1254 |
const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1255 |
const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1256 |
const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1257 |
const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1258 |
const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1259 |
const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1260 |
const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1261 |
|
1262 |
const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1263 |
|
1264 |
const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1265 |
const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1266 |
|
1267 |
const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1268 |
|
1269 |
const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1270 |
|
1271 |
const_iv (ST_CHANGE_CLASS) |
1272 |
|
1273 |
const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1274 |
|
1275 |
// random map generator |
1276 |
const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1277 |
const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1278 |
|
1279 |
const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1280 |
const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1281 |
const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1282 |
|
1283 |
const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1284 |
const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1285 |
}; |
1286 |
|
1287 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1288 |
newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1289 |
|
1290 |
static const struct { |
1291 |
const char *name; |
1292 |
int skip; |
1293 |
IV klass; |
1294 |
IV iv; |
1295 |
} *eiv, event_iv[] = { |
1296 |
# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, |
1297 |
# include "eventinc.h" |
1298 |
# undef def |
1299 |
}; |
1300 |
|
1301 |
AV *av = get_av ("cf::EVENT", 1); |
1302 |
|
1303 |
for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) |
1304 |
{ |
1305 |
AV *event = newAV (); |
1306 |
av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); |
1307 |
av_push (event, newSViv (eiv->klass)); |
1308 |
av_store (av, eiv->iv, newRV_noinc ((SV *)event)); |
1309 |
newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); |
1310 |
} |
1311 |
} |
1312 |
|
1313 |
void _connect_to_perl () |
1314 |
|
1315 |
void _global_reattach () |
1316 |
CODE: |
1317 |
{ |
1318 |
// reattach to all attachable objects in the game. |
1319 |
for_all_clients (ns) |
1320 |
ns->reattach (); |
1321 |
|
1322 |
for_all_objects (op) |
1323 |
op->reattach (); |
1324 |
} |
1325 |
|
1326 |
void _post_tick () |
1327 |
CODE: |
1328 |
coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
1329 |
|
1330 |
# support function for map-world.ext |
1331 |
void _quantise (SV *data_sv, SV *plt_sv) |
1332 |
CODE: |
1333 |
{ |
1334 |
if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
1335 |
croak ("_quantise called with invalid agruments"); |
1336 |
|
1337 |
plt_sv = SvRV (plt_sv); |
1338 |
SV **plt = AvARRAY (plt_sv); |
1339 |
int plt_count = AvFILL (plt_sv) + 1; |
1340 |
|
1341 |
STRLEN len; |
1342 |
char *data = SvPVbyte (data_sv, len); |
1343 |
char *dst = data; |
1344 |
|
1345 |
while (len >= 3) |
1346 |
{ |
1347 |
for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
1348 |
{ |
1349 |
char *val = SvPVX (*val_sv); |
1350 |
|
1351 |
if (val [0] == data [0] |
1352 |
&& val [1] == data [1] |
1353 |
&& val [2] == data [2]) |
1354 |
{ |
1355 |
*dst++ = val [3]; |
1356 |
goto next; |
1357 |
} |
1358 |
} |
1359 |
|
1360 |
croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
1361 |
(uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
1362 |
dst - SvPVX (data_sv), len); |
1363 |
|
1364 |
next: |
1365 |
data += 3; |
1366 |
len -= 3; |
1367 |
} |
1368 |
|
1369 |
SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
1370 |
} |
1371 |
|
1372 |
NV floor (NV x) |
1373 |
|
1374 |
NV ceil (NV x) |
1375 |
|
1376 |
NV rndm (...) |
1377 |
CODE: |
1378 |
switch (items) |
1379 |
{ |
1380 |
case 0: RETVAL = rndm (); break; |
1381 |
case 1: RETVAL = rndm (SvUV (ST (0))); break; |
1382 |
case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
1383 |
default: croak ("cf::rndm requires none, one or two parameters."); break; |
1384 |
} |
1385 |
OUTPUT: |
1386 |
RETVAL |
1387 |
|
1388 |
void server_tick () |
1389 |
CODE: |
1390 |
runtime = SvNVx (sv_runtime); |
1391 |
server_tick (); |
1392 |
|
1393 |
void |
1394 |
LOG (int level, utf8_string msg) |
1395 |
PROTOTYPE: $$ |
1396 |
C_ARGS: (LogLevel)level, "%s", msg |
1397 |
|
1398 |
octet_string path_combine (octet_string base, octet_string path) |
1399 |
PROTOTYPE: $$ |
1400 |
|
1401 |
octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1402 |
PROTOTYPE: $$ |
1403 |
|
1404 |
const_octet_string |
1405 |
get_maps_directory (octet_string path) |
1406 |
PROTOTYPE: $ |
1407 |
ALIAS: maps_directory = 0 |
1408 |
CODE: |
1409 |
RETVAL = create_pathname (path); |
1410 |
OUTPUT: RETVAL |
1411 |
|
1412 |
void |
1413 |
sub_generation_inc () |
1414 |
CODE: |
1415 |
PL_sub_generation++; |
1416 |
|
1417 |
const_octet_string |
1418 |
mapdir () |
1419 |
PROTOTYPE: |
1420 |
ALIAS: |
1421 |
mapdir = 0 |
1422 |
uniquedir = 1 |
1423 |
tmpdir = 2 |
1424 |
confdir = 3 |
1425 |
localdir = 4 |
1426 |
playerdir = 5 |
1427 |
datadir = 6 |
1428 |
CODE: |
1429 |
switch (ix) |
1430 |
{ |
1431 |
case 0: RETVAL = settings.mapdir ; break; |
1432 |
case 1: RETVAL = settings.uniquedir; break; |
1433 |
case 2: RETVAL = settings.tmpdir ; break; |
1434 |
case 3: RETVAL = settings.confdir ; break; |
1435 |
case 4: RETVAL = settings.localdir ; break; |
1436 |
case 5: RETVAL = settings.playerdir; break; |
1437 |
case 6: RETVAL = settings.datadir ; break; |
1438 |
} |
1439 |
OUTPUT: RETVAL |
1440 |
|
1441 |
void abort () |
1442 |
|
1443 |
void fork_abort (octet_string cause = "cf::fork_abort") |
1444 |
|
1445 |
void cleanup (octet_string cause, bool make_core = false) |
1446 |
|
1447 |
void emergency_save () |
1448 |
|
1449 |
void _exit (int status = EXIT_SUCCESS) |
1450 |
|
1451 |
UV sv_2watcher (SV *w) |
1452 |
CODE: |
1453 |
RETVAL = (UV)GEventAPI->sv_2watcher (w); |
1454 |
OUTPUT: |
1455 |
RETVAL |
1456 |
|
1457 |
#if _POSIX_MEMLOCK |
1458 |
|
1459 |
int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1460 |
|
1461 |
int munlockall () |
1462 |
|
1463 |
#endif |
1464 |
|
1465 |
int find_animation (utf8_string text) |
1466 |
PROTOTYPE: $ |
1467 |
|
1468 |
int random_roll (int min, int max, object *op, int goodbad); |
1469 |
|
1470 |
const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1471 |
|
1472 |
int |
1473 |
exp_to_level (val64 exp) |
1474 |
CODE: |
1475 |
{ |
1476 |
int i = 0; |
1477 |
|
1478 |
RETVAL = settings.max_level; |
1479 |
|
1480 |
for (i = 1; i <= settings.max_level; i++) |
1481 |
{ |
1482 |
if (levels[i] > exp) |
1483 |
{ |
1484 |
RETVAL = i - 1; |
1485 |
break; |
1486 |
} |
1487 |
} |
1488 |
} |
1489 |
OUTPUT: RETVAL |
1490 |
|
1491 |
val64 |
1492 |
level_to_min_exp (int level) |
1493 |
CODE: |
1494 |
if (level > settings.max_level) |
1495 |
RETVAL = levels[settings.max_level]; |
1496 |
else if (level < 1) |
1497 |
RETVAL = 0; |
1498 |
else |
1499 |
RETVAL = levels[level]; |
1500 |
OUTPUT: RETVAL |
1501 |
|
1502 |
SV * |
1503 |
resistance_to_string (int atnr) |
1504 |
CODE: |
1505 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1506 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1507 |
else |
1508 |
XSRETURN_UNDEF; |
1509 |
OUTPUT: RETVAL |
1510 |
|
1511 |
bool |
1512 |
load_resource_file (octet_string filename) |
1513 |
|
1514 |
MODULE = cf PACKAGE = cf::attachable |
1515 |
|
1516 |
int |
1517 |
valid (SV *obj) |
1518 |
CODE: |
1519 |
RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1520 |
OUTPUT: |
1521 |
RETVAL |
1522 |
|
1523 |
void |
1524 |
debug_trace (attachable *obj, bool on = true) |
1525 |
CODE: |
1526 |
obj->flags &= ~attachable::F_DEBUG_TRACE; |
1527 |
if (on) |
1528 |
obj->flags |= attachable::F_DEBUG_TRACE; |
1529 |
|
1530 |
int mortals_size () |
1531 |
CODE: |
1532 |
RETVAL = attachable::mortals.size (); |
1533 |
OUTPUT: RETVAL |
1534 |
|
1535 |
#object *mortals (U32 index) |
1536 |
# CODE: |
1537 |
# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
1538 |
# OUTPUT: RETVAL |
1539 |
|
1540 |
INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1541 |
|
1542 |
MODULE = cf PACKAGE = cf::global |
1543 |
|
1544 |
int invoke (SV *klass, int event, ...) |
1545 |
CODE: |
1546 |
if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); |
1547 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1548 |
for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1549 |
RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1550 |
OUTPUT: RETVAL |
1551 |
|
1552 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1553 |
|
1554 |
INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1555 |
|
1556 |
int invoke (object *op, int event, ...) |
1557 |
CODE: |
1558 |
if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1559 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1560 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1561 |
RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1562 |
OUTPUT: RETVAL |
1563 |
|
1564 |
SV *registry (object *op) |
1565 |
|
1566 |
int objects_size () |
1567 |
CODE: |
1568 |
RETVAL = objects.size (); |
1569 |
OUTPUT: RETVAL |
1570 |
|
1571 |
object *objects (U32 index) |
1572 |
CODE: |
1573 |
RETVAL = index < objects.size () ? objects [index] : 0; |
1574 |
OUTPUT: RETVAL |
1575 |
|
1576 |
int actives_size () |
1577 |
CODE: |
1578 |
RETVAL = actives.size (); |
1579 |
OUTPUT: RETVAL |
1580 |
|
1581 |
object *actives (U32 index) |
1582 |
CODE: |
1583 |
RETVAL = index < actives.size () ? actives [index] : 0; |
1584 |
OUTPUT: RETVAL |
1585 |
|
1586 |
# missing properties |
1587 |
|
1588 |
object *head (object *op) |
1589 |
PROTOTYPE: $ |
1590 |
CODE: |
1591 |
RETVAL = op->head_ (); |
1592 |
OUTPUT: RETVAL |
1593 |
|
1594 |
int is_head (object *op) |
1595 |
PROTOTYPE: $ |
1596 |
CODE: |
1597 |
RETVAL = op->head_ () == op; |
1598 |
OUTPUT: RETVAL |
1599 |
|
1600 |
void |
1601 |
inv (object *obj) |
1602 |
PROTOTYPE: $ |
1603 |
PPCODE: |
1604 |
{ |
1605 |
object *o; |
1606 |
for (o = obj->inv; o; o = o->below) |
1607 |
XPUSHs (sv_2mortal (to_sv (o))); |
1608 |
} |
1609 |
|
1610 |
void |
1611 |
set_animation (object *op, int idx) |
1612 |
CODE: |
1613 |
SET_ANIMATION (op, idx); |
1614 |
|
1615 |
int |
1616 |
num_animations (object *op) |
1617 |
CODE: |
1618 |
RETVAL = NUM_ANIMATIONS (op); |
1619 |
OUTPUT: RETVAL |
1620 |
|
1621 |
object *find_best_object_match (object *op, utf8_string match) |
1622 |
|
1623 |
object *find_marked_object (object *op) |
1624 |
|
1625 |
int need_identify (object *obj); |
1626 |
|
1627 |
int apply_shop_mat (object *shop_mat, object *op); |
1628 |
|
1629 |
int move_player (object *op, int dir) |
1630 |
CODE: |
1631 |
RETVAL = move_player (op, dir); |
1632 |
OUTPUT: |
1633 |
RETVAL |
1634 |
|
1635 |
int move (object *op, int dir, object *originator = op) |
1636 |
CODE: |
1637 |
RETVAL = move_ob (op, dir, originator); |
1638 |
OUTPUT: |
1639 |
RETVAL |
1640 |
|
1641 |
void apply (object *applier, object *applied, int flags = 0) |
1642 |
CODE: |
1643 |
manual_apply (applied, applier, flags); |
1644 |
|
1645 |
void apply_below (object *op) |
1646 |
CODE: |
1647 |
player_apply_below (op); |
1648 |
|
1649 |
int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
1650 |
|
1651 |
object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1652 |
|
1653 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1654 |
|
1655 |
int cf_object_change_map (object *op, int x, int y, maptile *map) |
1656 |
|
1657 |
#//TODO |
1658 |
object *clone_ (object *op, int recursive = 0) |
1659 |
CODE: |
1660 |
if (recursive) |
1661 |
RETVAL = object_create_clone (op); |
1662 |
else |
1663 |
{ |
1664 |
RETVAL = object::create (); |
1665 |
op->copy_to (RETVAL); |
1666 |
} |
1667 |
OUTPUT: RETVAL |
1668 |
|
1669 |
int pay_item (object *op, object *buyer) |
1670 |
CODE: |
1671 |
RETVAL = pay_for_item (op, buyer); |
1672 |
OUTPUT: RETVAL |
1673 |
|
1674 |
int pay_amount (object *op, uint64 amount) |
1675 |
CODE: |
1676 |
RETVAL = pay_for_amount (amount, op); |
1677 |
OUTPUT: RETVAL |
1678 |
|
1679 |
void pay_player (object *op, uint64 amount) |
1680 |
|
1681 |
val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1682 |
|
1683 |
int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1684 |
|
1685 |
void learn_spell (object *op, object *sp, int special_prayer = 0) |
1686 |
CODE: |
1687 |
do_learn_spell (op, sp, special_prayer); |
1688 |
|
1689 |
void forget_spell (object *op, object *sp) |
1690 |
CODE: |
1691 |
do_forget_spell (op, query_name (sp)); |
1692 |
|
1693 |
object *check_for_spell (object *op, utf8_string spellname) |
1694 |
CODE: |
1695 |
RETVAL = check_spell_known (op, spellname); |
1696 |
OUTPUT: RETVAL |
1697 |
|
1698 |
int query_money (object *op) |
1699 |
ALIAS: money = 0 |
1700 |
|
1701 |
val64 query_cost (object *op, object *who, int flags) |
1702 |
ALIAS: cost = 0 |
1703 |
|
1704 |
void spring_trap (object *op, object *victim) |
1705 |
|
1706 |
int check_trigger (object *op, object *cause) |
1707 |
|
1708 |
void drop (object *who, object *op) |
1709 |
|
1710 |
void pick_up (object *who, object *op) |
1711 |
|
1712 |
int cf_object_teleport (object *op, maptile *map, int x, int y) |
1713 |
|
1714 |
void update_object (object *op, int action) |
1715 |
|
1716 |
object *cf_create_object_by_name (utf8_string name) |
1717 |
|
1718 |
void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1719 |
|
1720 |
void player_lvl_adj (object *who, object *skill = 0) |
1721 |
|
1722 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1723 |
|
1724 |
int calc_skill_exp (object *who, object *op, object *skill); |
1725 |
|
1726 |
void push_button (object *op); |
1727 |
|
1728 |
void use_trigger (object *op); |
1729 |
|
1730 |
void add_button_link (object *button, maptile *map, int connected); |
1731 |
|
1732 |
void remove_button_link (object *op); |
1733 |
|
1734 |
|
1735 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1736 |
|
1737 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1738 |
|
1739 |
# no clean way to get an object from an archetype - stupid idiotic |
1740 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1741 |
|
1742 |
object *new (utf8_string archetype = 0) |
1743 |
PROTOTYPE: ;$ |
1744 |
CODE: |
1745 |
RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1746 |
OUTPUT: |
1747 |
RETVAL |
1748 |
|
1749 |
object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1750 |
PROTOTYPE: $$$$$$ |
1751 |
CODE: |
1752 |
{ |
1753 |
int unused_type; |
1754 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1755 |
} |
1756 |
|
1757 |
player *contr (object *op) |
1758 |
CODE: |
1759 |
RETVAL = op->contr; |
1760 |
OUTPUT: RETVAL |
1761 |
|
1762 |
const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1763 |
|
1764 |
bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1765 |
|
1766 |
object *get_nearest_player (object *ob) |
1767 |
ALIAS: nearest_player = 0 |
1768 |
PREINIT: |
1769 |
extern object *get_nearest_player (object *); |
1770 |
|
1771 |
void rangevector (object *ob, object *other, int flags = 0) |
1772 |
PROTOTYPE: $$;$ |
1773 |
PPCODE: |
1774 |
{ |
1775 |
rv_vector rv; |
1776 |
get_rangevector (ob, other, &rv, flags); |
1777 |
EXTEND (SP, 5); |
1778 |
PUSHs (newSVuv (rv.distance)); |
1779 |
PUSHs (newSViv (rv.distance_x)); |
1780 |
PUSHs (newSViv (rv.distance_y)); |
1781 |
PUSHs (newSViv (rv.direction)); |
1782 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
1783 |
} |
1784 |
|
1785 |
bool on_same_map_as (object *ob, object *other) |
1786 |
CODE: |
1787 |
RETVAL = on_same_map (ob, other); |
1788 |
OUTPUT: RETVAL |
1789 |
|
1790 |
const_utf8_string |
1791 |
base_name (object *op, int plural = op->nrof > 1) |
1792 |
CODE: |
1793 |
RETVAL = query_base_name (op, plural); |
1794 |
OUTPUT: RETVAL |
1795 |
|
1796 |
object *decrease_ob_nr (object *op, unsigned long i) |
1797 |
|
1798 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1799 |
|
1800 |
player *player (object *op) |
1801 |
CODE: |
1802 |
RETVAL = op->contr; |
1803 |
OUTPUT: RETVAL |
1804 |
|
1805 |
void check_score (object *op) |
1806 |
|
1807 |
void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1808 |
CODE: |
1809 |
new_draw_info (flags, 0, op, txt); |
1810 |
|
1811 |
object *cf_player_send_inventory (object *op) |
1812 |
|
1813 |
octet_string cf_player_get_ip (object *op) |
1814 |
ALIAS: ip = 0 |
1815 |
|
1816 |
object *cf_player_get_marked_item (object *op) |
1817 |
ALIAS: marked_item = 0 |
1818 |
|
1819 |
void cf_player_set_marked_item (object *op, object *ob) |
1820 |
|
1821 |
partylist *cf_player_get_party (object *op) |
1822 |
ALIAS: party = 0 |
1823 |
|
1824 |
void cf_player_set_party (object *op, partylist *party) |
1825 |
|
1826 |
void kill_player (object *op) |
1827 |
|
1828 |
void esrv_update_item (object *op, int what, object *item) |
1829 |
C_ARGS: what, op, item |
1830 |
|
1831 |
void clear_los (object *op) |
1832 |
|
1833 |
int command_summon (object *op, utf8_string params) |
1834 |
|
1835 |
int command_arrest (object *op, utf8_string params) |
1836 |
|
1837 |
|
1838 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1839 |
|
1840 |
INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1841 |
|
1842 |
int invoke (player *pl, int event, ...) |
1843 |
CODE: |
1844 |
if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1845 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1846 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1847 |
RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END); |
1848 |
OUTPUT: RETVAL |
1849 |
|
1850 |
SV *registry (player *pl) |
1851 |
|
1852 |
void |
1853 |
save_stats (player *pl) |
1854 |
CODE: |
1855 |
pl->ob->stats.hp = pl->ob->stats.maxhp; |
1856 |
pl->ob->stats.sp = pl->ob->stats.maxsp; |
1857 |
pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1858 |
pl->orig_stats = pl->ob->stats; |
1859 |
|
1860 |
void cf_player_move (player *pl, int dir) |
1861 |
|
1862 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1863 |
|
1864 |
bool |
1865 |
cell_visible (player *pl, int dx, int dy) |
1866 |
CODE: |
1867 |
RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
1868 |
&& !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2]; |
1869 |
OUTPUT: |
1870 |
RETVAL |
1871 |
|
1872 |
void |
1873 |
send (player *pl, SV *packet) |
1874 |
CODE: |
1875 |
{ |
1876 |
STRLEN len; |
1877 |
char *buf = SvPVbyte (packet, len); |
1878 |
|
1879 |
if (pl->ns) |
1880 |
pl->ns->send_packet (buf, len); |
1881 |
} |
1882 |
|
1883 |
int |
1884 |
listening (player *pl, int new_value = -1) |
1885 |
CODE: |
1886 |
RETVAL = pl->listening; |
1887 |
if (new_value >= 0) |
1888 |
pl->listening = new_value; |
1889 |
OUTPUT: |
1890 |
RETVAL |
1891 |
|
1892 |
void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) |
1893 |
PROTOTYPE: $;$$$ |
1894 |
PPCODE: |
1895 |
if (GIMME_V != G_VOID) |
1896 |
{ |
1897 |
EXTEND (SP, 3); |
1898 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
1899 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
1900 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
1901 |
} |
1902 |
if (map_path) sv_to (map_path, pl->savebed_map); |
1903 |
if (x) sv_to (x, pl->bed_x); |
1904 |
if (y) sv_to (y, pl->bed_y); |
1905 |
|
1906 |
void |
1907 |
list () |
1908 |
PPCODE: |
1909 |
for_all_players (pl) |
1910 |
XPUSHs (sv_2mortal (to_sv (pl))); |
1911 |
|
1912 |
|
1913 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1914 |
|
1915 |
int invoke (maptile *map, int event, ...) |
1916 |
CODE: |
1917 |
if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); |
1918 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1919 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
1920 |
RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
1921 |
OUTPUT: RETVAL |
1922 |
|
1923 |
SV *registry (maptile *map) |
1924 |
|
1925 |
INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
1926 |
|
1927 |
void |
1928 |
maptile::instantiate () |
1929 |
|
1930 |
maptile *new () |
1931 |
PROTOTYPE: |
1932 |
CODE: |
1933 |
RETVAL = new maptile; |
1934 |
OUTPUT: |
1935 |
RETVAL |
1936 |
|
1937 |
void |
1938 |
maptile::players () |
1939 |
PPCODE: |
1940 |
if (GIMME_V == G_SCALAR) |
1941 |
XPUSHs (sv_2mortal (to_sv (THIS->players))); |
1942 |
else if (GIMME_V == G_ARRAY) |
1943 |
{ |
1944 |
EXTEND (SP, THIS->players); |
1945 |
for_all_players (pl) |
1946 |
if (pl->ob && pl->ob->map == THIS) |
1947 |
PUSHs (sv_2mortal (to_sv (pl->ob))); |
1948 |
} |
1949 |
|
1950 |
void |
1951 |
maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
1952 |
CODE: |
1953 |
{ |
1954 |
if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
1955 |
croak ("maptile::add_underlay: palette must be arrayref"); |
1956 |
|
1957 |
palette = SvRV (palette); |
1958 |
|
1959 |
STRLEN idxlen; |
1960 |
const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
1961 |
|
1962 |
for (int x = 0; x < THIS->width; ++x) |
1963 |
for (int y = 0; y < THIS->height; ++y) |
1964 |
{ |
1965 |
for (object *op = THIS->at (x, y).bot; op; op = op->above) |
1966 |
if (op->flag [FLAG_IS_FLOOR]) |
1967 |
goto skip_space; |
1968 |
|
1969 |
{ |
1970 |
int offs = offset + y * stride + x; |
1971 |
if (IN_RANGE_EXC (offs, 0, idxlen)) |
1972 |
{ |
1973 |
if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
1974 |
{ |
1975 |
object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
1976 |
ob->flag [FLAG_NO_MAP_SAVE] = true; |
1977 |
THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
1978 |
} |
1979 |
} |
1980 |
} |
1981 |
|
1982 |
skip_space: ; |
1983 |
} |
1984 |
} |
1985 |
|
1986 |
void |
1987 |
maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
1988 |
CODE: |
1989 |
{ |
1990 |
if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
1991 |
croak ("maptile::set_regiondata: palette must be arrayref"); |
1992 |
|
1993 |
palette = SvRV (palette); |
1994 |
|
1995 |
STRLEN idxlen; |
1996 |
const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
1997 |
|
1998 |
region **regionmap = (region **)malloc ( |
1999 |
(av_len ((AV *)palette) + 1) * sizeof (region *)); |
2000 |
uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
2001 |
|
2002 |
for (int i = av_len ((AV *)palette) + 1; i--; ) |
2003 |
regionmap [i] = region::find ( |
2004 |
SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
2005 |
|
2006 |
for (int y = 0; y < THIS->height; ++y) |
2007 |
memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
2008 |
|
2009 |
sfree (THIS->regions, THIS->size ()); |
2010 |
free (THIS->regionmap); |
2011 |
|
2012 |
THIS->regions = regions; |
2013 |
THIS->regionmap = regionmap; |
2014 |
} |
2015 |
|
2016 |
void |
2017 |
maptile::create_region_treasure () |
2018 |
CODE: |
2019 |
{ |
2020 |
object *op = object::create (); |
2021 |
op->type = FLOOR; |
2022 |
op->map = THIS; |
2023 |
|
2024 |
for (int x = 0; x < THIS->width; ++x) |
2025 |
for (int y = 0; y < THIS->height; ++y) |
2026 |
{ |
2027 |
region *rgn = THIS->region (x, y); |
2028 |
|
2029 |
//fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
2030 |
if (rgn->treasure && rndm () < rgn->treasure_density) |
2031 |
{ |
2032 |
op->x = x; |
2033 |
op->y = y; |
2034 |
create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
2035 |
} |
2036 |
} |
2037 |
|
2038 |
op->destroy (); |
2039 |
} |
2040 |
|
2041 |
void play_sound_map (maptile *map, int x, int y, int sound_num) |
2042 |
|
2043 |
int out_of_map (maptile *map, int x, int y) |
2044 |
|
2045 |
void |
2046 |
trigger (maptile *map, long connection, bool state = true) |
2047 |
CODE: |
2048 |
activate_connection (map, connection, state); |
2049 |
|
2050 |
void |
2051 |
get_connection (maptile *map, long connection) |
2052 |
PPCODE: |
2053 |
oblinkpt *obp = get_connection_links (map, connection); |
2054 |
if (obp) |
2055 |
for (objectlink *ol = obp->link; ol; ol = ol->next) |
2056 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); |
2057 |
|
2058 |
object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags) |
2059 |
|
2060 |
object *cf_map_insert_object (maptile *where, object* op, int x, int y) |
2061 |
|
2062 |
object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2063 |
C_ARGS: str, map, nx, ny |
2064 |
|
2065 |
void |
2066 |
get_map_flags (maptile *map, int x, int y) |
2067 |
PPCODE: |
2068 |
{ |
2069 |
maptile *nmap = 0; |
2070 |
I16 nx = 0, ny = 0; |
2071 |
int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2072 |
|
2073 |
EXTEND (SP, 4); |
2074 |
PUSHs (sv_2mortal (newSViv (flags))); |
2075 |
|
2076 |
if (GIMME_V == G_ARRAY) |
2077 |
{ |
2078 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
2079 |
PUSHs (sv_2mortal (newSViv (nx))); |
2080 |
PUSHs (sv_2mortal (newSViv (ny))); |
2081 |
} |
2082 |
} |
2083 |
|
2084 |
void |
2085 |
at (maptile *map, unsigned int x, unsigned int y) |
2086 |
PROTOTYPE: $$$ |
2087 |
PPCODE: |
2088 |
{ |
2089 |
object *o; |
2090 |
maptile *nmap = 0; |
2091 |
I16 nx, ny; |
2092 |
|
2093 |
get_map_flags (map, &nmap, x, y, &nx, &ny); |
2094 |
|
2095 |
if (nmap) |
2096 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2097 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2098 |
} |
2099 |
|
2100 |
SV * |
2101 |
bot_at (maptile *obj, unsigned int x, unsigned int y) |
2102 |
PROTOTYPE: $$$ |
2103 |
ALIAS: |
2104 |
top_at = 1 |
2105 |
flags_at = 2 |
2106 |
light_at = 3 |
2107 |
move_block_at = 4 |
2108 |
move_slow_at = 5 |
2109 |
move_on_at = 6 |
2110 |
move_off_at = 7 |
2111 |
INIT: |
2112 |
if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF; |
2113 |
CODE: |
2114 |
switch (ix) |
2115 |
{ |
2116 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2117 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2118 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2119 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2120 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2121 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2122 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2123 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2124 |
} |
2125 |
OUTPUT: RETVAL |
2126 |
|
2127 |
void fix_walls (maptile *map, int x, int y) |
2128 |
|
2129 |
void fix_walls_around (maptile *map, int x, int y) |
2130 |
|
2131 |
# worst xs function of my life |
2132 |
bool |
2133 |
_create_random_map (\ |
2134 |
maptile *self,\ |
2135 |
utf8_string wallstyle,\ |
2136 |
utf8_string wall_name,\ |
2137 |
utf8_string floorstyle,\ |
2138 |
utf8_string monsterstyle,\ |
2139 |
utf8_string treasurestyle,\ |
2140 |
utf8_string layoutstyle,\ |
2141 |
utf8_string doorstyle,\ |
2142 |
utf8_string decorstyle,\ |
2143 |
utf8_string origin_map,\ |
2144 |
utf8_string final_map,\ |
2145 |
utf8_string exitstyle,\ |
2146 |
utf8_string this_map,\ |
2147 |
utf8_string exit_on_final_map,\ |
2148 |
int xsize,\ |
2149 |
int ysize,\ |
2150 |
int expand2x,\ |
2151 |
int layoutoptions1,\ |
2152 |
int layoutoptions2,\ |
2153 |
int layoutoptions3,\ |
2154 |
int symmetry,\ |
2155 |
int difficulty,\ |
2156 |
int difficulty_given,\ |
2157 |
float difficulty_increase,\ |
2158 |
int dungeon_level,\ |
2159 |
int dungeon_depth,\ |
2160 |
int decoroptions,\ |
2161 |
int orientation,\ |
2162 |
int origin_y,\ |
2163 |
int origin_x,\ |
2164 |
U32 random_seed,\ |
2165 |
val64 total_map_hp,\ |
2166 |
int map_layout_style,\ |
2167 |
int treasureoptions,\ |
2168 |
int symmetry_used,\ |
2169 |
region *region,\ |
2170 |
utf8_string custom\ |
2171 |
) |
2172 |
CODE: |
2173 |
{ |
2174 |
random_map_params rmp; |
2175 |
|
2176 |
assign (rmp.wallstyle , wallstyle); |
2177 |
assign (rmp.wall_name , wall_name); |
2178 |
assign (rmp.floorstyle , floorstyle); |
2179 |
assign (rmp.monsterstyle , monsterstyle); |
2180 |
assign (rmp.treasurestyle , treasurestyle); |
2181 |
assign (rmp.layoutstyle , layoutstyle); |
2182 |
assign (rmp.doorstyle , doorstyle); |
2183 |
assign (rmp.decorstyle , decorstyle); |
2184 |
assign (rmp.exitstyle , exitstyle); |
2185 |
assign (rmp.exit_on_final_map, exit_on_final_map); |
2186 |
|
2187 |
rmp.origin_map = origin_map; |
2188 |
rmp.final_map = final_map; |
2189 |
rmp.this_map = this_map; |
2190 |
rmp.xsize = xsize; |
2191 |
rmp.ysize = ysize; |
2192 |
rmp.expand2x = expand2x; |
2193 |
rmp.layoutoptions1 = layoutoptions1; |
2194 |
rmp.layoutoptions2 = layoutoptions2; |
2195 |
rmp.layoutoptions3 = layoutoptions3; |
2196 |
rmp.symmetry = symmetry; |
2197 |
rmp.difficulty = difficulty; |
2198 |
rmp.difficulty_given = difficulty_given; |
2199 |
rmp.difficulty_increase = difficulty_increase; |
2200 |
rmp.dungeon_level = dungeon_level; |
2201 |
rmp.dungeon_depth = dungeon_depth; |
2202 |
rmp.decoroptions = decoroptions; |
2203 |
rmp.orientation = orientation; |
2204 |
rmp.origin_y = origin_y; |
2205 |
rmp.origin_x = origin_x; |
2206 |
rmp.random_seed = random_seed; |
2207 |
rmp.total_map_hp = total_map_hp; |
2208 |
rmp.map_layout_style = map_layout_style; |
2209 |
rmp.treasureoptions = treasureoptions; |
2210 |
rmp.symmetry_used = symmetry_used; |
2211 |
rmp.region = region; |
2212 |
rmp.custom = custom; |
2213 |
|
2214 |
RETVAL = self->generate_random_map (&rmp); |
2215 |
} |
2216 |
OUTPUT: |
2217 |
RETVAL |
2218 |
|
2219 |
MODULE = cf PACKAGE = cf::arch |
2220 |
|
2221 |
archetype *find (utf8_string name) |
2222 |
CODE: |
2223 |
RETVAL = archetype::find (name); |
2224 |
OUTPUT: |
2225 |
RETVAL |
2226 |
|
2227 |
archetype *first() |
2228 |
PROTOTYPE: |
2229 |
CODE: |
2230 |
RETVAL = first_archetype; |
2231 |
OUTPUT: RETVAL |
2232 |
|
2233 |
INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2234 |
|
2235 |
MODULE = cf PACKAGE = cf::party |
2236 |
|
2237 |
partylist *first () |
2238 |
PROTOTYPE: |
2239 |
CODE: |
2240 |
RETVAL = get_firstparty (); |
2241 |
OUTPUT: RETVAL |
2242 |
|
2243 |
INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2244 |
|
2245 |
MODULE = cf PACKAGE = cf::region |
2246 |
|
2247 |
void |
2248 |
list () |
2249 |
PPCODE: |
2250 |
for_all_regions (rgn) |
2251 |
XPUSHs (sv_2mortal (to_sv (rgn))); |
2252 |
|
2253 |
region *find (utf8_string name) |
2254 |
PROTOTYPE: $ |
2255 |
CODE: |
2256 |
RETVAL = region::find (name); |
2257 |
OUTPUT: RETVAL |
2258 |
|
2259 |
region *find_fuzzy (utf8_string name) |
2260 |
PROTOTYPE: $ |
2261 |
CODE: |
2262 |
RETVAL = region::find_fuzzy (name); |
2263 |
OUTPUT: RETVAL |
2264 |
|
2265 |
int specificity (region *rgn) |
2266 |
CODE: |
2267 |
RETVAL = 0; |
2268 |
while (rgn = rgn->parent) |
2269 |
RETVAL++; |
2270 |
OUTPUT: RETVAL |
2271 |
|
2272 |
INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2273 |
|
2274 |
MODULE = cf PACKAGE = cf::living |
2275 |
|
2276 |
INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2277 |
|
2278 |
MODULE = cf PACKAGE = cf::settings |
2279 |
|
2280 |
INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2281 |
|
2282 |
MODULE = cf PACKAGE = cf::client |
2283 |
|
2284 |
INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2285 |
|
2286 |
int invoke (client *ns, int event, ...) |
2287 |
CODE: |
2288 |
if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2289 |
AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2290 |
for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2291 |
RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END); |
2292 |
OUTPUT: RETVAL |
2293 |
|
2294 |
SV *registry (client *ns) |
2295 |
|
2296 |
void |
2297 |
list () |
2298 |
PPCODE: |
2299 |
EXTEND (SP, clients.size ()); |
2300 |
for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
2301 |
PUSHs (sv_2mortal (to_sv (*i))); |
2302 |
|
2303 |
void |
2304 |
client::send_packet (SV *packet) |
2305 |
CODE: |
2306 |
{ |
2307 |
STRLEN len; |
2308 |
char *buf = SvPVbyte (packet, len); |
2309 |
|
2310 |
THIS->send_packet (buf, len); |
2311 |
} |
2312 |
|
2313 |
MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2314 |
|
2315 |
#INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
2316 |
|
2317 |
faceidx face_find (utf8_string name, faceidx defidx = 0) |
2318 |
|
2319 |
faceidx alloc (utf8_string name) |
2320 |
CODE: |
2321 |
{ |
2322 |
do |
2323 |
{ |
2324 |
RETVAL = faces.size (); |
2325 |
faces.resize (RETVAL + 1); |
2326 |
} |
2327 |
while (!RETVAL); // crude way to leave index 0 |
2328 |
|
2329 |
faces [RETVAL].name = name; |
2330 |
facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
2331 |
|
2332 |
if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
2333 |
if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
2334 |
} |
2335 |
OUTPUT: RETVAL |
2336 |
|
2337 |
void set (faceidx idx, int visibility, int magicmap) |
2338 |
CODE: |
2339 |
faceinfo *f = face_info (idx); |
2340 |
assert (f); |
2341 |
f->visibility = visibility; |
2342 |
f->magicmap = magicmap; |
2343 |
|
2344 |
void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
2345 |
CODE: |
2346 |
faceinfo *f = face_info (idx); assert (f); |
2347 |
f->smooth = smooth; |
2348 |
f->smoothlevel = smoothlevel; |
2349 |
|
2350 |
void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
2351 |
CODE: |
2352 |
{ |
2353 |
facedata *d = face_data (idx, faceset); |
2354 |
assert (d); |
2355 |
sv_to (data, d->data); |
2356 |
STRLEN clen; |
2357 |
char *cdata = SvPVbyte (chksum, clen); |
2358 |
clen = min (CHKSUM_SIZE, clen); |
2359 |
|
2360 |
if (memcmp (d->chksum, cdata, clen)) |
2361 |
{ |
2362 |
memcpy (d->chksum, cdata, clen); |
2363 |
|
2364 |
// invalidate existing client face info |
2365 |
for_all_clients (ns) |
2366 |
if (ns->faceset == faceset) |
2367 |
{ |
2368 |
ns->faces_sent [idx] = false; |
2369 |
ns->force_newmap = true; |
2370 |
} |
2371 |
} |
2372 |
} |
2373 |
|
2374 |
void invalidate (faceidx idx) |
2375 |
CODE: |
2376 |
for_all_clients (ns) |
2377 |
{ |
2378 |
ns->faces_sent [idx] = false; |
2379 |
ns->force_newmap = true; |
2380 |
} |
2381 |
|
2382 |
void invalidate_all () |
2383 |
CODE: |
2384 |
for_all_clients (ns) |
2385 |
{ |
2386 |
ns->faces_sent.reset (); |
2387 |
ns->force_newmap = true; |
2388 |
} |
2389 |
|
2390 |
MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
2391 |
|
2392 |
#INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
2393 |
|
2394 |
animidx anim_find (utf8_string name) |
2395 |
CODE: |
2396 |
RETVAL = animation::find (name).number; |
2397 |
OUTPUT: RETVAL |
2398 |
|
2399 |
animidx set (utf8_string name, SV *frames, int facings = 1) |
2400 |
CODE: |
2401 |
{ |
2402 |
if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
2403 |
croak ("frames must be an arrayref"); |
2404 |
|
2405 |
AV *av = (AV *)SvRV (frames); |
2406 |
|
2407 |
animation *anim = &animation::find (name); |
2408 |
if (anim->number) |
2409 |
{ |
2410 |
anim->resize (av_len (av) + 1); |
2411 |
anim->facings = facings; |
2412 |
} |
2413 |
else |
2414 |
anim = &animation::create (name, av_len (av) + 1, facings); |
2415 |
|
2416 |
for (int i = 0; i < anim->num_animations; ++i) |
2417 |
anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
2418 |
} |
2419 |
OUTPUT: RETVAL |
2420 |
|
2421 |
void invalidate_all () |
2422 |
CODE: |
2423 |
for_all_clients (ns) |
2424 |
ns->anims_sent.reset (); |
2425 |
|