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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.10 by root, Fri Aug 25 17:11:53 2006 UTC vs.
Revision 1.143 by root, Fri Jan 19 15:29:52 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h"
51 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
52#include "perlxsi.c" 47#include "perlxsi.c"
53 48
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
57 50
58typedef object object_ornull; 51typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
60 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
61typedef double val64; 59 typedef double val64;
62#define newSVval64 newSVnv 60# define newSVval64 newSVnv
63#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
64 63
65static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 65static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 66static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 67
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 68static PerlInterpreter *perl;
91 69
70double runtime;
71
72global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
93 75
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
101 99
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 101
104// garbage collect some perl objects, if possible 102unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 103
112 if (++count & 7) 104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
113 return; 132 return;
114 133
115 int todo = 1000; 134 destroy ();
116 do 135
136 if (self)
117 { 137 {
118 I32 klen; 138 hv_clear (self);
119 char *key; 139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
120 HE *he = hv_iternext (obj_cache); 140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
121 144
122 if (he) 145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
123 { 176 {
124 SV *sv = hv_iterval (obj_cache, he); 177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
125 181
126 // empty and unreferenced? nuke it 182 ++i; // further delay freeing
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 183 }//D
184 else
128 { 185 {
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
130 todo++; 187 mortals.erase (i);
131 } 188 delete obj;
132 } 189 }
133 else
134 break;
135 } 190 }
136 while (--todo);
137} 191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 204
139static SV * 205static SV *
140newSVptr (void *ptr, const char *klass) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
141{ 207{
142 SV *sv; 208 SV *sv;
143 209
144 if (!ptr) 210 if (!ptr)
145 return &PL_sv_undef; 211 return &PL_sv_undef;
146 212
147 sv = (SV *)newHV ();
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 215}
151 216
152static void 217static int
153SVptr_cache_set (void *ptr, SV *sv) 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 219{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
156} 225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
157 228
158static SV * 229static SV *
159SVptr_cache_get (void *ptr) 230newSVattachable (attachable *obj, HV *stash)
160{ 231{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 232 if (!obj)
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef; 233 return &PL_sv_undef;
173 234
174 sv = SVptr_cache_get (ptr); 235 if (!obj->self)
175
176 if (!sv)
177 { 236 {
178 HV *hv = newHV (); 237 obj->self = newHV ();
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
181 239
182 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
183 } 246 }
247 else
248 {
249 SV *sv = newRV_inc ((SV *)obj->self);
184 250
185 return newSVsv (sv); 251 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
252 SvAMAGIC_on (sv);
253
254 return sv;
255 }
186} 256}
187 257
188static void 258static void
189clearSVptr (SV *sv) 259clearSVptr (SV *sv)
190{ 260{
216 return SvPTR (sv, klass); 286 return SvPTR (sv, klass);
217 else 287 else
218 return 0; 288 return 0;
219} 289}
220 290
291inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
292inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
293inline SV *to_sv (bool v) { return newSViv (v); }
294inline SV *to_sv ( signed char v) { return newSViv (v); }
295inline SV *to_sv (unsigned char v) { return newSViv (v); }
296inline SV *to_sv ( signed short v) { return newSViv (v); }
297inline SV *to_sv (unsigned short v) { return newSVuv (v); }
298inline SV *to_sv ( signed int v) { return newSViv (v); }
299inline SV *to_sv (unsigned int v) { return newSVuv (v); }
300inline SV *to_sv ( signed long v) { return newSViv (v); }
301inline SV *to_sv (unsigned long v) { return newSVuv (v); }
302inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
303inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
304inline SV *to_sv (float v) { return newSVnv (v); }
305inline SV *to_sv (double v) { return newSVnv (v); }
306inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
307inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
308inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
309inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
310inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
311inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
312inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
313inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
314
315inline SV *to_sv (object & v) { return to_sv (&v); }
316inline SV *to_sv (living & v) { return to_sv (&v); }
317
318inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
319inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
320
321inline SV *to_sv (UUID v)
322{
323 char buf[128];
324 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
325 return newSVpv (buf, 0);
326}
327
328inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
329inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
330inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
331inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
333inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
334inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
335inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
336inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
337inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
339inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
340inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
341inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
342inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
343inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
344inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
345inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
346inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
347inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
348inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
349inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
350inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
351inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
352
353inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
354inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
355
356template<class T>
357inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
358
359template<int N>
360inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
361
362inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
363inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
364inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
365inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
366inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
367
368inline void sv_to (SV *sv, UUID &v)
369{
370 unsigned int version;
371
372 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
373 croak ("unparsable uuid: %s", SvPV_nolen (sv));
374}
375
376inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
377
221static SV * 378static SV *
222newSVdt_va (va_list &ap, data_type type) 379newSVdt_va (va_list &ap, data_type type)
223{ 380{
224 SV *sv; 381 SV *sv;
225 382
226 switch (type) 383 switch (type)
227 { 384 {
228 // first three exist only for cfapi-compatibility
229 case DT_INT_PTR:
230 sv = newSViv (*va_arg (ap, int *));
231 break;
232
233 case DT_INT64_PTR:
234 sv = newSVval64 ((val64)*va_arg (ap, sint64 *));
235 break;
236
237 case DT_DOUBLE_PTR:
238 sv = newSVnv (*va_arg (ap, double *));
239 break;
240
241 case DT_INT: 385 case DT_INT:
242 sv = newSViv (va_arg (ap, int)); 386 sv = newSViv (va_arg (ap, int));
243 break; 387 break;
244 388
245 case DT_INT64: 389 case DT_INT64:
264 sv = str ? newSVpv (str, len) : &PL_sv_undef; 408 sv = str ? newSVpv (str, len) : &PL_sv_undef;
265 } 409 }
266 break; 410 break;
267 411
268 case DT_OBJECT: 412 case DT_OBJECT:
269 { 413 sv = to_sv (va_arg (ap, object *));
270 object *obj = va_arg (ap, object *);
271
272 if (!obj)
273 sv = &PL_sv_undef;
274 else
275 {
276 if (!obj->self)
277 switch (obj->type)
278 {
279 case MAP:
280 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::map::wrap"));
281 break;
282
283 case PLAYER:
284 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::player::wrap"));
285 break;
286
287 default:
288 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::wrap"));
289 break;
290 }
291
292 sv = newSVsv (static_cast<SV *>(obj->self));
293 }
294 }
295 break; 414 break;
296 415
297 case DT_MAP: 416 case DT_MAP:
298 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 417 // va_arg (object *) when void * is passed is an XSI extension
418 sv = to_sv (va_arg (ap, maptile *));
299 break; 419 break;
300 420
421 case DT_CLIENT:
422 sv = to_sv (va_arg (ap, client *));
423 break;
424
301 case DT_PLAYER: 425 case DT_PLAYER:
302 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 426 sv = to_sv (va_arg (ap, player *));
303 break; 427 break;
304 428
305 case DT_ARCH: 429 case DT_ARCH:
306 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 430 sv = to_sv (va_arg (ap, archetype *));
307 break; 431 break;
308 432
309 case DT_PARTY: 433 case DT_PARTY:
310 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 434 sv = to_sv (va_arg (ap, partylist *));
311 break; 435 break;
312 436
313 case DT_REGION: 437 case DT_REGION:
314 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 438 sv = to_sv (va_arg (ap, region *));
315 break; 439 break;
316 440
317 default: 441 default:
318 assert (("unhandled type in newSVdt_va", 0)); 442 assert (("unhandled type in newSVdt_va", 0));
319 } 443 }
341 va_list ap; 465 va_list ap;
342 va_start (ap, type); 466 va_start (ap, type);
343 467
344 switch (type) 468 switch (type)
345 { 469 {
346 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT_PTR ); break; 470 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
347 case CFAPI_LONG: sv = newSVdt_va (ap, DT_INT64_PTR ); break; 471 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
348 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE_PTR); break; 472 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
349 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 473 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
350 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 474 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
351 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 475 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
352 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 476 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
353 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 477 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
361 va_end (ap); 485 va_end (ap);
362 486
363 return sv; 487 return sv;
364} 488}
365 489
490//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
491
492SV *
493registry (attachable *ext)
494{
495 if (!ext->cb)
496 ext->cb = newAV ();
497
498 return newRV_inc ((SV *)ext->cb);
499}
500
366///////////////////////////////////////////////////////////////////////////// 501/////////////////////////////////////////////////////////////////////////////
367 502
368extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 503extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
369{ 504{
370 gethook = gethooksptr;
371 printf (PLUGIN_VERSION " init\n");
372
373 return 0; 505 return 0;
374} 506}
375 507
376static CommArray_s rtn_cmd; 508static CommArray_s rtn_cmd;
377 509
378static int 510static int
379runPluginCommand (object *obj, char *params) 511runPluginCommand (object *obj, char *params)
380{ 512{
381 dSP; 513 return -1;
382
383 ENTER;
384 SAVETMPS;
385
386 PUSHMARK (SP);
387
388 EXTEND (SP, 3);
389 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
390 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
391
392 if (params)
393 PUSHs (sv_2mortal (newSVpv (params, 0)));
394
395 PUTBACK;
396 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
397 SPAGAIN;
398
399 if (SvTRUE (ERRSV))
400 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
401
402 int returnvalue = count > 0 ? POPi : -1;
403
404 PUTBACK;
405 FREETMPS;
406 LEAVE;
407
408 return returnvalue;
409} 514}
410 515
411extern "C" void *cfperl_getPluginProperty (int *type, ...) 516extern "C" void *cfperl_getPluginProperty (int *type, ...)
412{ 517{
413 va_list args; 518 va_list args;
416 va_start (args, type); 521 va_start (args, type);
417 propname = va_arg (args, char *); 522 propname = va_arg (args, char *);
418 //printf ("Property name: %s\n", propname); 523 //printf ("Property name: %s\n", propname);
419 524
420 if (!strcmp (propname, "command?")) 525 if (!strcmp (propname, "command?"))
421 {
422 if (!perl)
423 return NULL; 526 return NULL;
424
425 const char *cmdname = va_arg (args, const char *);
426 HV *hv = get_hv ("cf::COMMAND", 1);
427 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
428
429 va_end (args);
430
431 if (svp)
432 {
433 // this is totaly broken, should stash it into %COMMAND
434 rtn_cmd.name = cmdname;
435 rtn_cmd.time = SvNV (*svp);
436 rtn_cmd.func = runPluginCommand;
437
438 return &rtn_cmd;
439 }
440 }
441 else if (!strcmp (propname, "Identification")) 527 else if (!strcmp (propname, "Identification"))
442 { 528 {
443 va_end (args); 529 va_end (args);
444 return (void*) PLUGIN_NAME; 530 return (void *)PLUGIN_NAME;
445 } 531 }
446 else if (!strcmp (propname, "FullName")) 532 else if (!strcmp (propname, "FullName"))
447 { 533 {
448 va_end (args); 534 va_end (args);
449 return (void*) PLUGIN_VERSION; 535 return (void *)PLUGIN_VERSION;
450 } 536 }
451 else 537 else
452 va_end (args); 538 va_end (args);
453 539
454 return NULL; 540 return NULL;
457extern "C" int cfperl_postInitPlugin () 543extern "C" int cfperl_postInitPlugin ()
458{ 544{
459 int hooktype = 1; 545 int hooktype = 1;
460 int rtype = 0; 546 int rtype = 0;
461 547
462 printf (PLUGIN_VERSION " post init\n");
463
464 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
465 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
466 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
467 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
468 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
469 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
470
471 cf_init_plugin (gethook); 548 cf_init_plugin (gethook);
472 549
473 /* Pick the global events you want to monitor from this plugin */
474 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
475 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
476 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
477 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
478 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
479 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
480 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
481
482 return 0; 550 return 0;
483} 551}
484 552
485static void *
486globalEventListener (int *type, ...)
487{
488 va_list args;
489 static int rv;
490 int event_code;
491
492 if (!perl)
493 return NULL;
494
495 va_start (args, type);
496 event_code = va_arg (args, int);
497
498 if (event_code == EVENT_CLOCK)
499 {
500 clean_obj_cache ();
501 }
502 else
503 {
504 dSP;
505
506 ENTER;
507 SAVETMPS;
508
509 PUSHMARK (SP);
510
511 EXTEND (SP, 10);
512 PUSHs (sv_2mortal (newSViv (event_code)));
513
514 switch (event_code)
515 {
516 case EVENT_CRASH:
517 break;
518
519 case EVENT_SHOUT:
520 case EVENT_MUZZLE:
521 case EVENT_KICK:
522 PUSH_OB;
523 PUSH_PV;
524 break;
525
526 case EVENT_FIND_UNARMED_SKILL:
527 PUSH_OB;
528 break;
529
530 case EVENT_TELL:
531 break;
532 }
533
534 va_end (args);
535
536 PUTBACK;
537 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
538 SPAGAIN;
539
540 if (SvTRUE (ERRSV))
541 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
542
543 rv = count > 0 ? POPi : 0;
544
545 PUTBACK;
546 FREETMPS;
547 LEAVE;
548 }
549
550 return &rv;
551}
552
553extern "C" void *cfperl_eventListener (int *type, ...)
554{
555 static int rv;
556 va_list args;
557 int event_code;
558 object *who, *activator, *third, *event;
559 char *message, *extension, *options;
560
561 if (!perl)
562 return NULL;
563
564 va_start (args, type);
565 who = va_arg (args, object *);
566 event_code = va_arg (args, int);
567 activator = va_arg (args, object *);
568 third = va_arg (args, object *);
569 message = va_arg (args, char *);
570 va_arg (args, int); // fix yourself
571 extension = va_arg (args, char *);
572 options = va_arg (args, char *);
573 event = va_arg (args, object *);
574 va_end (args);
575
576 {
577 dSP;
578
579 ENTER;
580 SAVETMPS;
581
582 PUSHMARK (SP);
583 EXTEND (SP, 10);
584
585 PUSHcfapi (STRING, extension);
586 PUSHs (sv_2mortal (newSViv (event_code)));
587
588 PUSHcfapi (POBJECT, event);
589 PUSHcfapi (POBJECT, who);
590
591 switch (event_code)
592 {
593 case EVENT_STOP: // $ob (e.g. arrow)
594 case EVENT_TIME: // $ob
595 case EVENT_TIMER: // $ob
596 break;
597
598 case EVENT_APPLY: // $ob, $who
599 case EVENT_DROP: // $ob, $who
600 case EVENT_CLOSE: // $ob, $who
601 case EVENT_MOVE: // $ob, $enemy
602 case EVENT_THROW: // $ob, $thrower
603 PUSHcfapi (POBJECT, activator);
604 break;
605
606 case EVENT_DROP_ON: // $ob, $who, $what
607 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
608 PUSHcfapi (POBJECT, activator);
609 PUSHcfapi (POBJECT, third);
610 break;
611
612 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
613 PUSHcfapi (POBJECT, activator);
614 PUSHcfapi (POBJECT, third);
615 PUSHcfapi (POBJECT, message);
616 break;
617
618 case EVENT_SAY: // $ob, $who, $msg
619 PUSHcfapi (POBJECT, activator);
620 PUSHcfapi (STRING, message);
621 break;
622
623 default:
624 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
625 break;
626 }
627
628 PUTBACK;
629 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
630 SPAGAIN;
631
632 if (SvTRUE (ERRSV))
633 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
634
635 rv = count > 0 ? POPi : 0;
636
637 PUTBACK;
638 FREETMPS;
639 LEAVE;
640 }
641
642 return &rv;
643}
644
645extern "C" int cfperl_closePlugin () 553extern "C" int cfperl_closePlugin ()
646{ 554{
647 return 0; 555 return 0;
648} 556}
649 557
650void 558void
651cfperl_init () 559cfperl_init ()
652{ 560{
561 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
562 perl = perl_alloc ();
563 perl_construct (perl);
564
565 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
566
653 char *argv[] = { 567 char *argv[] = {
654 "", 568 "",
655 "-e" 569 "-e"
656 "BEGIN {" 570 "use Event; use Coro;" // required for bootstrap
657 " cf->bootstrap;" 571 "cf->bootstrap;" // required for datadir :*>
658 " unshift @INC, cf::datadir ();" 572 "unshift @INC, cf::datadir ();"
659 "}"
660 ""
661 "use cf;" 573 "require cf;"
662 }; 574 };
663
664 perl = perl_alloc ();
665 perl_construct (perl);
666
667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
668 575
669 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 576 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
670 { 577 {
671 printf ("unable to initialize perl-interpreter, aborting.\n"); 578 printf ("unable to initialize perl-interpreter, aborting.\n");
672
673 exit (EXIT_FAILURE); 579 exit (EXIT_FAILURE);
674 //perl_destruct (perl);
675 //perl_free (perl);
676 //perl = 0;
677 //return;
678 } 580 }
679
680 obj_cache = newHV ();
681} 581}
682 582
683void cfperl_main () 583void cfperl_main ()
684{ 584{
685 dSP; 585 dSP;
687 PUSHMARK (SP); 587 PUSHMARK (SP);
688 PUTBACK; 588 PUTBACK;
689 call_pv ("cf::main", G_DISCARD | G_VOID); 589 call_pv ("cf::main", G_DISCARD | G_VOID);
690} 590}
691 591
692void cfperl_free_ob (object *op) 592void
593attachable::instantiate ()
693{ 594{
694 if (op->self) fprintf (stderr, "free_ob_self %p %s\n", op, op->name);//D 595 if (attach)
695 if (op->self) SvREFCNT_dec (op->self), op->self = 0; 596 {
696 if (op->cb) SvREFCNT_dec (op->cb), op->cb = 0; 597 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
598 attach = 0;
599 }
600}
601
602void
603attachable::reattach ()
604{
605 optimise ();
606 //TODO: check for _attachment's, very important for restarts
607 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
697} 608}
698 609
699static event_klass klass_of[NUM_EVENT_TYPES] = { 610static event_klass klass_of[NUM_EVENT_TYPES] = {
700# define def(type,name) KLASS_ ## type, 611# define def(type,name) KLASS_ ## type,
701# include "eventinc.h" 612# include "eventinc.h"
702# undef def 613# undef def
703}; 614};
615
616#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
704 617
705static void 618static void
706gather_callbacks (AV *&callbacks, AV *registry, event_type event) 619gather_callbacks (AV *&callbacks, AV *registry, event_type event)
707{ 620{
708 // event must be in array 621 // event must be in array
730 } 643 }
731 } 644 }
732 } 645 }
733} 646}
734 647
648void
649attachable::gather_callbacks (AV *&callbacks, event_type event) const
650{
651 ::gather_callbacks (callbacks, cb_attachable, event);
652
653 if (cb)
654 ::gather_callbacks (callbacks, cb, event);
655}
656
657void
658global::gather_callbacks (AV *&callbacks, event_type event) const
659{
660 ::gather_callbacks (callbacks, cb_object, event);
661}
662
663void
664object::gather_callbacks (AV *&callbacks, event_type event) const
665{
666 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
667 {
668 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
669
670 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
671 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
672 }
673
674 if (type <= AvFILLp (cb_type))
675 {
676 SV *registry = AvARRAY (cb_type)[type];
677
678 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
679 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
680 }
681
682 attachable::gather_callbacks (callbacks, event);
683 ::gather_callbacks (callbacks, cb_object, event);
684}
685
686void
687archetype::gather_callbacks (AV *&callbacks, event_type event) const
688{
689 attachable::gather_callbacks (callbacks, event);
690 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
691}
692
693void
694client::gather_callbacks (AV *&callbacks, event_type event) const
695{
696 attachable::gather_callbacks (callbacks, event);
697 ::gather_callbacks (callbacks, cb_client, event);
698}
699
700void
701player::gather_callbacks (AV *&callbacks, event_type event) const
702{
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_player, event);
705}
706
707void
708maptile::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 ::gather_callbacks (callbacks, cb_map, event);
712}
713
714bool
735bool cfperl_invoke (event_type event, ...) 715attachable::invoke (event_type event, ...)
736{ 716{
737 data_type dt; 717 data_type dt;
738 va_list ap; 718 va_list ap;
739 719
740 va_start (ap, event); 720 va_start (ap, event);
741 721
722 // callback call ordering should be:
723 // 1. per-object callback
724 // 2. per-class object
725 // 3. per-type callback
726 // 4. global callbacks
727
742 AV *callbacks = 0; 728 AV *callbacks = 0;
743
744 object *op;
745 player *pl;
746 mapstruct *map;
747
748 // callback call ordering is:
749 // 1. per-object callback (NYI)
750 // 2. per-class object
751 // 2a. per-type callback
752 // 4. global callbacks
753
754 gather_callbacks (callbacks, cb_global, event); 729 gather_callbacks (callbacks, event);
755
756 switch (klass_of [event])
757 {
758 case KLASS_GLOBAL:
759 break;
760
761 case KLASS_OBJECT:
762 dt = (data_type) va_arg (ap, int);
763 assert (("first argument must be of type object", dt == DT_OBJECT));
764
765 op = va_arg (ap, object *);
766
767 gather_callbacks (callbacks, cb_object, event);
768 //TODO: per-object
769
770 if (op->type > 0 && op->type <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 break;
779
780 case KLASS_PLAYER:
781 dt = (data_type) va_arg (ap, int);
782 assert (("first argument must be of type player", dt == DT_PLAYER));
783
784 pl = va_arg (ap, player *);
785 gather_callbacks (callbacks, cb_player, event);
786 break;
787
788 case KLASS_MAP:
789 dt = (data_type) va_arg (ap, int);
790 assert (("first argument must be of type object", dt == DT_MAP));
791
792 map = va_arg (ap, mapstruct *);
793 gather_callbacks (callbacks, cb_map, event);
794 break;
795
796 default:
797 assert (("unsupported event klass in cfperl_invoke", 0));
798 }
799 730
800 // short-circuit processing if no callbacks found/defined 731 // short-circuit processing if no callbacks found/defined
801 if (!callbacks) 732 if (!callbacks)
802 return 0; 733 return 0;
803 734
804 dSP; 735 CALL_BEGIN (3);
805 ENTER;
806 SAVETMPS;
807
808 PUSHMARK (SP);
809 EXTEND (SP, 3);
810
811 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 736 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
812 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 737 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
813 738
814 switch (klass_of [event]) 739 //TODO: unhack
815 { 740 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
816 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 741 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
817 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 742 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
818 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 743 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
819 } 744 else if (global *gl = is_a<global>(this)) /*nop*/;
745 else
746 abort (); //TODO
820 747
821 for (;;) 748 for (;;)
822 { 749 {
823 dt = (data_type) va_arg (ap, int); 750 dt = (data_type) va_arg (ap, int);
824 751
825 if (dt == DT_END) 752 if (dt == DT_END)
826 break; 753 break;
754 else if (dt == DT_AV)
755 {
756 AV *av = va_arg (ap, AV *);
827 757
758 for (int i = 0; i <= av_len (av); ++i)
759 XPUSHs (*av_fetch (av, i, 1));
760 }
761 else
828 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 762 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
829 } 763 }
830 764
831 va_end (ap); 765 va_end (ap);
832 766
833 PUTBACK; 767 CALL_CALL ("cf::do_invoke", G_SCALAR);
834 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
835 SPAGAIN;
836
837 count = count > 0 ? POPi : 0; 768 count = count > 0 ? POPi : 0;
838 769
839 FREETMPS; 770 CALL_END;
840 LEAVE;
841 771
842 return count; 772 return count;
843} 773}
844 774
775SV *
776cfperl_result (int idx)
777{
778 AV *av = get_av ("cfperl::invoke_results", 0);
779 if (!av)
780 return &PL_sv_undef;
781
782 SV **sv = av_fetch (av, idx, 0);
783 if (!sv)
784 return &PL_sv_undef;
785
786 return *sv;
787}
788
789int
790cfperl_result_INT (int idx)
791{
792 return SvIV (cfperl_result (idx));
793}
794
795double
796cfperl_result_DOUBLE (int idx)
797{
798 return SvNV (cfperl_result (idx));
799}
800
801/////////////////////////////////////////////////////////////////////////////
802
803void
804cfperl_emergency_save ()
805{
806 CALL_BEGIN (0);
807 CALL_CALL ("cf::emergency_save", G_VOID);
808 CALL_END;
809}
810
811maptile *
812maptile::find_sync (const char *path, maptile *origin)
813{
814 CALL_BEGIN (2);
815 CALL_ARG (path);
816 CALL_ARG (origin);
817 CALL_CALL ("cf::map::find_sync", G_SCALAR);
818
819 maptile *retval;
820
821 if (count)
822 sv_to (POPs, retval);
823 else
824 retval = 0;
825
826 CALL_END;
827
828 return retval;
829}
830
831maptile *
832maptile::find_async (const char *path, maptile *origin)
833{
834 CALL_BEGIN (2);
835 CALL_ARG (path);
836 CALL_ARG (origin);
837 CALL_CALL ("cf::map::find_async", G_SCALAR);
838
839 maptile *retval;
840
841 if (count)
842 sv_to (POPs, retval);
843 else
844 retval = 0;
845
846 CALL_END;
847
848 return retval;
849}
850
851void
852maptile::do_load_sync ()
853{
854 CALL_BEGIN (1);
855 CALL_ARG (this);
856 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
857 CALL_END;
858}
859
860void
861maptile::change_all_map_light (int change)
862{
863 CALL_BEGIN (1);
864 CALL_ARG (change);
865 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
866 CALL_END;
867}
868
869void
870object::enter_exit (object *exit)
871{
872 if (type != PLAYER)
873 return;
874
875 CALL_BEGIN (2);
876 CALL_ARG (this);
877 CALL_ARG (exit);
878 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
879 CALL_END;
880}
881
882/////////////////////////////////////////////////////////////////////////////
883
884struct EventAPI *watcher_base::GEventAPI;
885struct CoroAPI *coroapi::GCoroAPI;
886
887int coroapi::cede_counter;
888
889static void iw_dispatch (pe_event *ev)
890{
891 iw *w = (iw *)ev->ext_data;
892 w->call (*w);
893}
894
895void
896iw::alloc ()
897{
898 pe = GEventAPI->new_idle (0, 0);
899
900 pe->base.callback = (void *)iw_dispatch;
901 pe->base.ext_data = (void *)this;
902}
903
904static void iow_dispatch (pe_event *ev)
905{
906 iow *w = (iow *)ev->ext_data;
907 w->call (*w, ((pe_ioevent *)ev)->got);
908}
909
910void
911iow::alloc ()
912{
913 pe = GEventAPI->new_io (0, 0);
914
915 pe->base.callback = (void *)iow_dispatch;
916 pe->base.ext_data = (void *)this;
917
918 pe->fd = -1;
919 pe->poll = 0;
920}
921
922void
923iow::fd (int fd)
924{
925 pe->fd = fd;
926}
927
928int
929iow::poll ()
930{
931 return pe->poll;
932}
933
934void
935iow::poll (int events)
936{
937 if (pe->poll != events)
938 {
939 if (pe->poll) stop ();
940 pe->poll = events;
941 if (pe->poll) start ();
942 }
943}
944
945void
946_connect_to_perl ()
947{
948 stash_cf = gv_stashpv ("cf" , 1);
949
950 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
951 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
952 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
953 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
954 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
955 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
956 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
957 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
958 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
959
960 sv_runtime = get_sv ("cf::RUNTIME", 1);
961 sv_upgrade (sv_runtime, SVt_NV);
962
963 cb_global = get_av ("cf::CB_GLOBAL", 1);
964 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
965 cb_object = get_av ("cf::CB_OBJECT", 1);
966 cb_player = get_av ("cf::CB_PLAYER", 1);
967 cb_client = get_av ("cf::CB_CLIENT", 1);
968 cb_type = get_av ("cf::CB_TYPE" , 1);
969 cb_map = get_av ("cf::CB_MAP" , 1);
970}
971
845MODULE = cf PACKAGE = cf PREFIX = cf_ 972MODULE = cf PACKAGE = cf PREFIX = cf_
846 973
847BOOT: 974BOOT:
848{ 975{
849 HV *stash = gv_stashpv ("cf", 1); 976 _connect_to_perl ();
977
978 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
979 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
980
981 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
850 982
851 static const struct { 983 static const struct {
852 const char *name; 984 const char *name;
853 IV iv; 985 IV iv;
854 } *civ, const_iv[] = { 986 } *civ, const_iv[] = {
866 const_iv (POTION) 998 const_iv (POTION)
867 const_iv (FOOD) 999 const_iv (FOOD)
868 const_iv (POISON) 1000 const_iv (POISON)
869 const_iv (BOOK) 1001 const_iv (BOOK)
870 const_iv (CLOCK) 1002 const_iv (CLOCK)
871 const_iv (LIGHTNING)
872 const_iv (ARROW) 1003 const_iv (ARROW)
873 const_iv (BOW) 1004 const_iv (BOW)
874 const_iv (WEAPON) 1005 const_iv (WEAPON)
875 const_iv (ARMOUR) 1006 const_iv (ARMOUR)
876 const_iv (PEDESTAL) 1007 const_iv (PEDESTAL)
896 const_iv (AMULET) 1027 const_iv (AMULET)
897 const_iv (PLAYERMOVER) 1028 const_iv (PLAYERMOVER)
898 const_iv (TELEPORTER) 1029 const_iv (TELEPORTER)
899 const_iv (CREATOR) 1030 const_iv (CREATOR)
900 const_iv (SKILL) 1031 const_iv (SKILL)
901 const_iv (EXPERIENCE)
902 const_iv (EARTHWALL) 1032 const_iv (EARTHWALL)
903 const_iv (GOLEM) 1033 const_iv (GOLEM)
904 const_iv (THROWN_OBJ) 1034 const_iv (THROWN_OBJ)
905 const_iv (BLINDNESS) 1035 const_iv (BLINDNESS)
906 const_iv (GOD) 1036 const_iv (GOD)
926 const_iv (FLOOR) 1056 const_iv (FLOOR)
927 const_iv (FLESH) 1057 const_iv (FLESH)
928 const_iv (INORGANIC) 1058 const_iv (INORGANIC)
929 const_iv (SKILL_TOOL) 1059 const_iv (SKILL_TOOL)
930 const_iv (LIGHTER) 1060 const_iv (LIGHTER)
931 const_iv (TRAP_PART)
932 const_iv (WALL) 1061 const_iv (BUILDABLE_WALL)
933 const_iv (LIGHT_SOURCE)
934 const_iv (MISC_OBJECT) 1062 const_iv (MISC_OBJECT)
935 const_iv (MONSTER)
936 const_iv (SPAWN_GENERATOR)
937 const_iv (LAMP) 1063 const_iv (LAMP)
938 const_iv (DUPLICATOR) 1064 const_iv (DUPLICATOR)
939 const_iv (TOOL)
940 const_iv (SPELLBOOK) 1065 const_iv (SPELLBOOK)
941 const_iv (BUILDFAC)
942 const_iv (CLOAK) 1066 const_iv (CLOAK)
943 const_iv (SPINNER) 1067 const_iv (SPINNER)
944 const_iv (GATE) 1068 const_iv (GATE)
945 const_iv (BUTTON) 1069 const_iv (BUTTON)
946 const_iv (CF_HANDLE) 1070 const_iv (CF_HANDLE)
953 const_iv (SPELL_EFFECT) 1077 const_iv (SPELL_EFFECT)
954 const_iv (CONVERTER) 1078 const_iv (CONVERTER)
955 const_iv (BRACERS) 1079 const_iv (BRACERS)
956 const_iv (POISONING) 1080 const_iv (POISONING)
957 const_iv (SAVEBED) 1081 const_iv (SAVEBED)
958 const_iv (POISONCLOUD)
959 const_iv (FIREHOLES)
960 const_iv (WAND) 1082 const_iv (WAND)
961 const_iv (SCROLL) 1083 const_iv (SCROLL)
962 const_iv (DIRECTOR) 1084 const_iv (DIRECTOR)
963 const_iv (GIRDLE) 1085 const_iv (GIRDLE)
964 const_iv (FORCE) 1086 const_iv (FORCE)
979 const_iv (DISEASE) 1101 const_iv (DISEASE)
980 const_iv (SYMPTOM) 1102 const_iv (SYMPTOM)
981 const_iv (BUILDER) 1103 const_iv (BUILDER)
982 const_iv (MATERIAL) 1104 const_iv (MATERIAL)
983 const_iv (ITEM_TRANSFORMER) 1105 const_iv (ITEM_TRANSFORMER)
1106
984 const_iv (QUEST) 1107 const_iv (NUM_SUBTYPES)
985 1108
986 const_iv (ST_BD_BUILD) 1109 const_iv (ST_BD_BUILD)
987 const_iv (ST_BD_REMOVE) 1110 const_iv (ST_BD_REMOVE)
988 1111
989 const_iv (ST_MAT_FLOOR) 1112 const_iv (ST_MAT_FLOOR)
1015 const_iv (AT_BLIND) 1138 const_iv (AT_BLIND)
1016 const_iv (AT_INTERNAL) 1139 const_iv (AT_INTERNAL)
1017 const_iv (AT_LIFE_STEALING) 1140 const_iv (AT_LIFE_STEALING)
1018 const_iv (AT_DISEASE) 1141 const_iv (AT_DISEASE)
1019 1142
1020 const_iv (QUEST_IN_PROGRESS)
1021 const_iv (QUEST_DONE_QUEST)
1022 const_iv (QUEST_DONE_TASK)
1023 const_iv (QUEST_START_QUEST)
1024 const_iv (QUEST_END_QUEST)
1025 const_iv (QUEST_START_TASK)
1026 const_iv (QUEST_END_TASK)
1027 const_iv (QUEST_OVERRIDE)
1028 const_iv (QUEST_ON_ACTIVATE)
1029
1030 const_iv (WEAP_HIT) 1143 const_iv (WEAP_HIT)
1031 const_iv (WEAP_SLASH) 1144 const_iv (WEAP_SLASH)
1032 const_iv (WEAP_PIERCE) 1145 const_iv (WEAP_PIERCE)
1033 const_iv (WEAP_CLEAVE) 1146 const_iv (WEAP_CLEAVE)
1034 const_iv (WEAP_SLICE) 1147 const_iv (WEAP_SLICE)
1050 const_iv (FLAG_MONSTER) 1163 const_iv (FLAG_MONSTER)
1051 const_iv (FLAG_FRIENDLY) 1164 const_iv (FLAG_FRIENDLY)
1052 const_iv (FLAG_GENERATOR) 1165 const_iv (FLAG_GENERATOR)
1053 const_iv (FLAG_IS_THROWN) 1166 const_iv (FLAG_IS_THROWN)
1054 const_iv (FLAG_AUTO_APPLY) 1167 const_iv (FLAG_AUTO_APPLY)
1055 const_iv (FLAG_TREASURE)
1056 const_iv (FLAG_PLAYER_SOLD) 1168 const_iv (FLAG_PLAYER_SOLD)
1057 const_iv (FLAG_SEE_INVISIBLE) 1169 const_iv (FLAG_SEE_INVISIBLE)
1058 const_iv (FLAG_CAN_ROLL) 1170 const_iv (FLAG_CAN_ROLL)
1059 const_iv (FLAG_OVERLAY_FLOOR) 1171 const_iv (FLAG_OVERLAY_FLOOR)
1060 const_iv (FLAG_IS_TURNABLE) 1172 const_iv (FLAG_IS_TURNABLE)
1135 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1247 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1136 const_iv (FLAG_IS_WATER) 1248 const_iv (FLAG_IS_WATER)
1137 const_iv (FLAG_CONTENT_ON_GEN) 1249 const_iv (FLAG_CONTENT_ON_GEN)
1138 const_iv (FLAG_IS_A_TEMPLATE) 1250 const_iv (FLAG_IS_A_TEMPLATE)
1139 const_iv (FLAG_IS_BUILDABLE) 1251 const_iv (FLAG_IS_BUILDABLE)
1252 const_iv (FLAG_DESTROY_ON_DEATH)
1140 const_iv (FLAG_AFK) 1253 const_iv (FLAG_NO_SAVE)
1141 1254
1142 const_iv (NDI_BLACK) 1255 const_iv (NDI_BLACK)
1143 const_iv (NDI_WHITE) 1256 const_iv (NDI_WHITE)
1144 const_iv (NDI_NAVY) 1257 const_iv (NDI_NAVY)
1145 const_iv (NDI_RED) 1258 const_iv (NDI_RED)
1155 const_iv (NDI_MAX_COLOR) 1268 const_iv (NDI_MAX_COLOR)
1156 const_iv (NDI_COLOR_MASK) 1269 const_iv (NDI_COLOR_MASK)
1157 const_iv (NDI_UNIQUE) 1270 const_iv (NDI_UNIQUE)
1158 const_iv (NDI_ALL) 1271 const_iv (NDI_ALL)
1159 1272
1273 const_iv (UPD_LOCATION)
1274 const_iv (UPD_FLAGS)
1275 const_iv (UPD_WEIGHT)
1276 const_iv (UPD_FACE)
1277 const_iv (UPD_NAME)
1278 const_iv (UPD_ANIM)
1279 const_iv (UPD_ANIMSPEED)
1280 const_iv (UPD_NROF)
1281
1282 const_iv (UPD_SP_MANA)
1283 const_iv (UPD_SP_GRACE)
1284 const_iv (UPD_SP_DAMAGE)
1285
1160 const_iv (F_APPLIED) 1286 const_iv (F_APPLIED)
1161 const_iv (F_LOCATION) 1287 const_iv (F_LOCATION)
1162 const_iv (F_UNPAID) 1288 const_iv (F_UNPAID)
1163 const_iv (F_MAGIC) 1289 const_iv (F_MAGIC)
1164 const_iv (F_CURSED) 1290 const_iv (F_CURSED)
1170 const_iv (F_BUY) 1296 const_iv (F_BUY)
1171 const_iv (F_SHOP) 1297 const_iv (F_SHOP)
1172 const_iv (F_SELL) 1298 const_iv (F_SELL)
1173 1299
1174 const_iv (P_BLOCKSVIEW) 1300 const_iv (P_BLOCKSVIEW)
1301 const_iv (P_PLAYER)
1175 const_iv (P_NO_MAGIC) 1302 const_iv (P_NO_MAGIC)
1176 const_iv (P_IS_ALIVE) 1303 const_iv (P_IS_ALIVE)
1177 const_iv (P_NO_CLERIC) 1304 const_iv (P_NO_CLERIC)
1178 const_iv (P_NEED_UPDATE)
1179 const_iv (P_NO_ERROR)
1180 const_iv (P_OUT_OF_MAP) 1305 const_iv (P_OUT_OF_MAP)
1181 const_iv (P_NEW_MAP) 1306 const_iv (P_NEW_MAP)
1307 const_iv (P_UPTODATE)
1182 1308
1183 const_iv (UP_OBJ_INSERT) 1309 const_iv (UP_OBJ_INSERT)
1184 const_iv (UP_OBJ_REMOVE) 1310 const_iv (UP_OBJ_REMOVE)
1185 const_iv (UP_OBJ_CHANGE) 1311 const_iv (UP_OBJ_CHANGE)
1186 const_iv (UP_OBJ_FACE) 1312 const_iv (UP_OBJ_FACE)
1218 1344
1219 const_iv (SK_EXP_ADD_SKILL) 1345 const_iv (SK_EXP_ADD_SKILL)
1220 const_iv (SK_EXP_TOTAL) 1346 const_iv (SK_EXP_TOTAL)
1221 const_iv (SK_EXP_NONE) 1347 const_iv (SK_EXP_NONE)
1222 const_iv (SK_SUBTRACT_SKILL_EXP) 1348 const_iv (SK_SUBTRACT_SKILL_EXP)
1349 const_iv (SK_EXP_SKILL_ONLY)
1223 1350
1224 const_iv (SK_LOCKPICKING) 1351 const_iv (SK_LOCKPICKING)
1225 const_iv (SK_HIDING) 1352 const_iv (SK_HIDING)
1226 const_iv (SK_SMITHERY) 1353 const_iv (SK_SMITHERY)
1227 const_iv (SK_BOWYER) 1354 const_iv (SK_BOWYER)
1327 const_iv (MAP_IN_MEMORY) 1454 const_iv (MAP_IN_MEMORY)
1328 const_iv (MAP_SWAPPED) 1455 const_iv (MAP_SWAPPED)
1329 const_iv (MAP_LOADING) 1456 const_iv (MAP_LOADING)
1330 const_iv (MAP_SAVING) 1457 const_iv (MAP_SAVING)
1331 1458
1459 const_iv (KLASS_ATTACHABLE)
1332 const_iv (KLASS_GLOBAL) 1460 const_iv (KLASS_GLOBAL)
1333 const_iv (KLASS_OBJECT) 1461 const_iv (KLASS_OBJECT)
1462 const_iv (KLASS_CLIENT)
1334 const_iv (KLASS_PLAYER) 1463 const_iv (KLASS_PLAYER)
1335 const_iv (KLASS_MAP) 1464 const_iv (KLASS_MAP)
1465
1466 const_iv (CS_QUERY_YESNO)
1467 const_iv (CS_QUERY_SINGLECHAR)
1468 const_iv (CS_QUERY_HIDEINPUT)
1469
1470 const_iv (ST_DEAD)
1471 const_iv (ST_SETUP)
1472 const_iv (ST_PLAYING)
1473 const_iv (ST_CUSTOM)
1474
1475 const_iv (ST_CHANGE_CLASS)
1476
1477 const_iv (IO_HEADER)
1478 const_iv (IO_OBJECTS)
1479 const_iv (IO_UNIQUES)
1480
1481 // random map generator
1482 const_iv (LAYOUT_NONE)
1483 const_iv (LAYOUT_ONION)
1484 const_iv (LAYOUT_MAZE)
1485 const_iv (LAYOUT_SPIRAL)
1486 const_iv (LAYOUT_ROGUELIKE)
1487 const_iv (LAYOUT_SNAKE)
1488 const_iv (LAYOUT_SQUARE_SPIRAL)
1489
1490 const_iv (RMOPT_RANDOM)
1491 const_iv (RMOPT_CENTERED)
1492 const_iv (RMOPT_LINEAR)
1493 const_iv (RMOPT_BOTTOM_C)
1494 const_iv (RMOPT_BOTTOM_R)
1495 const_iv (RMOPT_IRR_SPACE)
1496 const_iv (RMOPT_WALL_OFF)
1497 const_iv (RMOPT_WALLS_ONLY)
1498 const_iv (RMOPT_NO_DOORS)
1499
1500 const_iv (SYMMETRY_RANDOM)
1501 const_iv (SYMMETRY_NONE)
1502 const_iv (SYMMETRY_X)
1503 const_iv (SYMMETRY_Y)
1504 const_iv (SYMMETRY_XY)
1336 }; 1505 };
1337 1506
1338 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1507 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1339 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1508 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1340 1509
1341 static const struct { 1510 static const struct {
1342 const char *name; 1511 const char *name;
1512 int skip;
1343 IV klass; 1513 IV klass;
1344 IV iv; 1514 IV iv;
1345 } *eiv, event_iv[] = { 1515 } *eiv, event_iv[] = {
1346# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## _ ## name }, 1516# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1347# include "eventinc.h" 1517# include "eventinc.h"
1348# undef def 1518# undef def
1349 }; 1519 };
1350 1520
1351 AV *av = get_av ("cf::EVENT", 1); 1521 AV *av = get_av ("cf::EVENT", 1);
1352 1522
1353 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1523 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1354 { 1524 {
1355 AV *event = newAV (); 1525 AV *event = newAV ();
1356 av_push (event, newSVpv ((char *)eiv->name, 0)); 1526 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1357 av_push (event, newSViv (eiv->klass)); 1527 av_push (event, newSViv (eiv->klass));
1358 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1528 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1529 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1359 } 1530 }
1531}
1360 1532
1361 static const struct { 1533void _connect_to_perl ()
1362 const char *name;
1363 IV iv;
1364 } *event, event_list[] = {
1365# define const_event(name) { # name, (IV)EVENT_ ## name },
1366 const_event (NONE)
1367 const_event (APPLY)
1368 const_event (ATTACK)
1369 const_event (DROP)
1370 const_event (DROP_ON)
1371 const_event (PICKUP)
1372 const_event (SAY)
1373 const_event (STOP)
1374 const_event (TIME)
1375 const_event (THROW)
1376 const_event (TRIGGER)
1377 const_event (CLOSE)
1378 const_event (TIMER)
1379 const_event (MOVE)
1380 1534
1381 //const_event (CLOCK) 1535void _global_reattach ()
1382 const_event (CRASH) 1536 CODE:
1383 const_event (SHOUT) 1537{
1384 const_event (TELL) 1538 // reattach to all attachable objects in the game.
1385 const_event (MUZZLE) 1539 for_all_clients (ns)
1386 const_event (KICK) 1540 ns->reattach ();
1387 const_event (FIND_UNARMED_SKILL) 1541
1388 //const_event (FREE_OB) 1542 for_all_players (pl)
1389 }; 1543 pl->reattach ();
1544
1545 //TODO
1546 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1547 // i->second->reattach ();
1390 1548
1391 av = get_av ("cf::PLUGIN_EVENT", 1); 1549 for_all_objects (op)
1392 1550 op->reattach ();
1393 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1394 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1395
1396 static const struct {
1397 int dtype;
1398 const char *name;
1399 IV idx;
1400 } *cprop, prop_table[] = {
1401# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1402 prop (CFAPI_INT, MAP_PROP_FLAGS)
1403 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1404 prop (CFAPI_STRING, MAP_PROP_PATH)
1405 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1406 prop (CFAPI_STRING, MAP_PROP_NAME)
1407 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1408 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1409 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1410 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1411 prop (CFAPI_INT, MAP_PROP_WIDTH)
1412 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1413 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1414 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1415 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1416 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1417 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1418 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1419 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1420 prop (CFAPI_INT, MAP_PROP_SKY)
1421 prop (CFAPI_INT, MAP_PROP_WPARTX)
1422 prop (CFAPI_INT, MAP_PROP_WPARTY)
1423 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1424 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1425 prop (CFAPI_PREGION, MAP_PROP_REGION)
1426 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1427 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1428 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1525
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531
1532 cb_global = get_av ("cf::CB_GLOBAL", 1);
1533 cb_object = get_av ("cf::CB_OBJECT", 1);
1534 cb_player = get_av ("cf::CB_PLAYER", 1);
1535 cb_type = get_av ("cf::CB_TYPE" , 1);
1536 cb_map = get_av ("cf::CB_MAP" , 1);
1537
1538 //I_EVENT_API (PACKAGE);
1539} 1551}
1540 1552
1541NV floor (NV x) 1553NV floor (NV x)
1542 1554
1543NV ceil (NV x) 1555NV ceil (NV x)
1544 1556
1557NV rndm (...)
1558 CODE:
1559 switch (items)
1560 {
1561 case 0: RETVAL = rndm (); break;
1562 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1563 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1564 default: croak ("cf::rndm requires none, one or two parameters."); break;
1565 }
1566 OUTPUT:
1567 RETVAL
1568
1545void server_tick () 1569void server_tick ()
1570 CODE:
1571 runtime = SvNVx (sv_runtime);
1572 server_tick ();
1546 1573
1547void 1574void
1548LOG (int level, char *msg) 1575LOG (int level, char *msg)
1549 PROTOTYPE: $$ 1576 PROTOTYPE: $$
1550 C_ARGS: (LogLevel)level, "%s", msg 1577 C_ARGS: (LogLevel)level, "%s", msg
1553 PROTOTYPE: $$ 1580 PROTOTYPE: $$
1554 1581
1555char *path_combine_and_normalize (char *base, char *path) 1582char *path_combine_and_normalize (char *base, char *path)
1556 PROTOTYPE: $$ 1583 PROTOTYPE: $$
1557 1584
1558char * 1585const char *
1559cf_get_maps_directory (char *path) 1586get_maps_directory (char *path)
1560 PROTOTYPE: $ 1587 PROTOTYPE: $
1561 ALIAS: maps_directory = 0 1588 ALIAS: maps_directory = 0
1589 CODE:
1590 RETVAL = create_pathname (path);
1591 OUTPUT: RETVAL
1562 1592
1563void 1593void
1564sub_generation_inc () 1594sub_generation_inc ()
1565 CODE: 1595 CODE:
1566 PL_sub_generation++; 1596 PL_sub_generation++;
1575 confdir = 3 1605 confdir = 3
1576 localdir = 4 1606 localdir = 4
1577 playerdir = 5 1607 playerdir = 5
1578 datadir = 6 1608 datadir = 6
1579 CODE: 1609 CODE:
1580{ 1610 switch (ix)
1581 int unused_type; 1611 {
1582 RETVAL = (char *)systemDirectory (&unused_type, ix); 1612 case 0: RETVAL = settings.mapdir ; break;
1583} 1613 case 1: RETVAL = settings.uniquedir; break;
1614 case 2: RETVAL = settings.tmpdir ; break;
1615 case 3: RETVAL = settings.confdir ; break;
1616 case 4: RETVAL = settings.localdir ; break;
1617 case 5: RETVAL = settings.playerdir; break;
1618 case 6: RETVAL = settings.datadir ; break;
1619 }
1584 OUTPUT: RETVAL 1620 OUTPUT: RETVAL
1585 1621
1586int 1622void abort ()
1623
1624void cleanup (const char *cause, bool make_core = false)
1625
1626void emergency_save ()
1627
1628void _exit (int status = 0)
1629
1630#if _POSIX_MEMLOCK
1631
1632int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1633
1634int munlockall ()
1635
1636#endif
1637
1587cf_find_animation (char *text) 1638int find_animation (char *text)
1588 PROTOTYPE: $ 1639 PROTOTYPE: $
1589 1640
1590int random_roll(int min, int max, object *op, int goodbad); 1641int random_roll (int min, int max, object *op, int goodbad);
1591 1642
1592const char *cost_string_from_value(uint64 cost, int approx = 0) 1643const char *cost_string_from_value(uint64 cost, int approx = 0)
1593 1644
1594int 1645int
1595exp_to_level (val64 exp) 1646exp_to_level (val64 exp)
1628 RETVAL = newSVpv (resist_plus[atnr], 0); 1679 RETVAL = newSVpv (resist_plus[atnr], 0);
1629 else 1680 else
1630 XSRETURN_UNDEF; 1681 XSRETURN_UNDEF;
1631 OUTPUT: RETVAL 1682 OUTPUT: RETVAL
1632 1683
1684MODULE = cf PACKAGE = cf::attachable
1685
1686int
1687valid (SV *obj)
1688 CODE:
1689 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1690 OUTPUT:
1691 RETVAL
1692
1693INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1694
1695MODULE = cf PACKAGE = cf::global
1696
1697int invoke (SV *klass, int event, ...)
1698 CODE:
1699 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1700 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1701 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1702 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1703 OUTPUT: RETVAL
1704
1633MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1705MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1634 1706
1635SV * 1707INCLUDE: $PERL genacc object ../include/object.h |
1636get_property (object *obj, int type, int idx) 1708
1709int invoke (object *op, int event, ...)
1637 CODE: 1710 CODE:
1638 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1711 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1712 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1714 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1639 OUTPUT: RETVAL 1715 OUTPUT: RETVAL
1640 1716
1641SV * 1717SV *registry (object *op)
1642set_property (object *obj, int type, int idx, SV *newval) 1718
1719void mortals ()
1643 CODE: 1720 PPCODE:
1644 switch (type) 1721 EXTEND (SP, object::mortals.size ());
1645 { 1722 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1646 case CFAPI_INT: 1723 PUSHs (to_sv (*i));
1647 cf_object_set_int_property (obj, idx, SvIV (newval)); 1724
1648 break; 1725int objects_size ()
1649 case CFAPI_LONG: 1726 CODE:
1650 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1727 RETVAL = objects.size ();
1651 break; 1728 OUTPUT: RETVAL
1652 case CFAPI_DOUBLE: 1729
1653 { 1730object *objects (U32 index)
1654 int unused_type; 1731 CODE:
1655 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1732 RETVAL = index < objects.size () ? objects [index] : 0;
1656 } 1733 OUTPUT: RETVAL
1657 break; 1734
1658 case CFAPI_STRING: 1735int actives_size ()
1659 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1736 CODE:
1660 break; 1737 RETVAL = actives.size ();
1661 case CFAPI_POBJECT: 1738 OUTPUT: RETVAL
1662 { 1739
1663 int unused_type; 1740object *actives (U32 index)
1664 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); 1741 CODE:
1665 } 1742 RETVAL = index < actives.size () ? actives [index] : 0;
1666 break; 1743 OUTPUT: RETVAL
1667 default:
1668 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1669 }
1670 1744
1671# missing properties 1745# missing properties
1672 1746
1673void 1747object *head (object *op)
1674set_attacktype (object *obj, U32 attacktype) 1748 PROTOTYPE: $
1675 CODE: 1749 CODE:
1676 obj->attacktype = attacktype; 1750 RETVAL = op->head_ ();
1677
1678U32
1679get_attacktype (object *obj)
1680 ALIAS:
1681 attacktype = 0
1682 CODE:
1683 RETVAL = obj->attacktype;
1684 OUTPUT: RETVAL 1751 OUTPUT: RETVAL
1685 1752
1686# missing in plug-in api, of course 1753int is_head (object *op)
1687void 1754 PROTOTYPE: $
1688set_food (object *obj, int food) 1755 CODE:
1689 CODE: 1756 RETVAL = op->head_ () == op;
1690 obj->stats.food = food;
1691
1692int
1693get_food (object *obj)
1694 ALIAS:
1695 food = 0
1696 CODE:
1697 RETVAL = obj->stats.food;
1698 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1699 1758
1700void 1759void
1701inv (object *obj) 1760inv (object *obj)
1702 PROTOTYPE: $ 1761 PROTOTYPE: $
1703 PPCODE: 1762 PPCODE:
1704{ 1763{
1705 object *o; 1764 object *o;
1706 for (o = obj->inv; o; o = o->below) 1765 for (o = obj->inv; o; o = o->below)
1707 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1766 XPUSHs (sv_2mortal (to_sv (o)));
1708} 1767}
1709 1768
1710int cf_object_get_resistance (object *op, int rtype) 1769void
1711 ALIAS: resistance = 0 1770set_animation (object *op, int idx)
1771 CODE:
1772 SET_ANIMATION (op, idx);
1712 1773
1713int cf_object_get_flag (object *op, int flag) 1774object *find_best_object_match (object *op, const char *match)
1714 ALIAS: flag = 0
1715 1775
1716void cf_object_set_flag (object *op, int flag, int value) 1776object *find_marked_object (object *op)
1717 1777
1718int need_identify (const object *obj); 1778int need_identify (object *obj);
1719 1779
1720int apply_shop_mat (object *shop_mat, object *op); 1780int apply_shop_mat (object *shop_mat, object *op);
1721 1781
1722void cf_object_move (object *op, int dir, object *originator = op) 1782int move (object *op, int dir, object *originator = op)
1783 CODE:
1784 RETVAL = move_ob (op, dir, originator);
1785 OUTPUT:
1786 RETVAL
1723 1787
1724void cf_object_apply (object *op, object *author, int flags = 0) 1788void apply (object *applier, object *applied, int flags = 0)
1789 CODE:
1790 manual_apply (applied, applier, flags);
1725 1791
1726void cf_object_apply_below (object *op) 1792void apply_below (object *op)
1727 1793 CODE:
1728void cf_object_remove (object *op) 1794 player_apply_below (op);
1729
1730void cf_object_free (object *op)
1731 1795
1732object *cf_object_present_archname_inside (object *op, char *whatstr) 1796object *cf_object_present_archname_inside (object *op, char *whatstr)
1733 1797
1734int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1798int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1735 1799
1736int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1800int cf_object_change_map (object *op, int x, int y, maptile *map)
1737 1801
1802#//TODO
1738object *cf_object_clone (object *op, int clonetype = 0) 1803object *clone_ (object *op, int recursive = 0)
1804 CODE:
1805 if (recursive)
1806 RETVAL = object_create_clone (op);
1807 else
1808 {
1809 RETVAL = object::create ();
1810 op->copy_to (RETVAL);
1811 }
1812 OUTPUT: RETVAL
1739 1813
1740int cf_object_pay_item (object *op, object *buyer) 1814int pay_item (object *op, object *buyer)
1815 CODE:
1816 RETVAL = pay_for_item (op, buyer);
1817 OUTPUT: RETVAL
1741 1818
1742int cf_object_pay_amount (object *op, uint64 amount) 1819int pay_amount (object *op, uint64 amount)
1820 CODE:
1821 RETVAL = pay_for_amount (amount, op);
1822 OUTPUT: RETVAL
1743 1823
1744void pay_player (object *op, uint64 amount) 1824void pay_player (object *op, uint64 amount)
1745 1825
1746val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1826val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1747 1827
1748int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1828int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1749 1829
1750int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1830void learn_spell (object *op, object *sp, int special_prayer = 0)
1831 CODE:
1832 do_learn_spell (op, sp, special_prayer);
1751 1833
1752void cf_object_learn_spell (object *op, object *sp)
1753
1754void cf_object_forget_spell (object *op, object *sp) 1834void forget_spell (object *op, object *sp)
1835 CODE:
1836 do_forget_spell (op, query_name (sp));
1755 1837
1756object *cf_object_check_for_spell (object *op, char *spellname) 1838object *check_for_spell (object *op, char *spellname)
1839 CODE:
1840 RETVAL = check_spell_known (op, spellname);
1841 OUTPUT: RETVAL
1757 1842
1758int cf_object_query_money (object *op) 1843int query_money (object *op)
1759 ALIAS: money = 0 1844 ALIAS: money = 0
1760 1845
1761int cf_object_query_cost (object *op, object *who, int flags) 1846val64 query_cost (object *op, object *who, int flags)
1762 ALIAS: cost = 0 1847 ALIAS: cost = 0
1763 1848
1764void cf_object_activate_rune (object *op , object *victim) 1849void spring_trap (object *op, object *victim)
1765 1850
1766int cf_object_check_trigger (object *op, object *cause) 1851int check_trigger (object *op, object *cause)
1767 1852
1768int cf_object_out_of_map (object *op, int x, int y)
1769
1770void cf_object_drop (object *op, object *author) 1853void drop (object *who, object *op)
1771 1854
1772void cf_object_take (object *op, object *author) 1855void pick_up (object *who, object *op)
1773 1856
1774void cf_object_say (object *op, char *msg)
1775
1776void cf_object_speak (object *op, char *msg)
1777
1778object *cf_object_insert_object (object *op, object *container)
1779
1780const char *cf_object_get_msg (object *ob)
1781 ALIAS: msg = 0
1782
1783object *cf_object_insert_in_ob (object *ob, object *where)
1784
1785int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1857int cf_object_teleport (object *op, maptile *map, int x, int y)
1786 1858
1787void cf_object_update (object *op, int flags) 1859void update_object (object *op, int action)
1788
1789void cf_object_pickup (object *op, object *what)
1790 1860
1791object *cf_create_object_by_name (const char *name) 1861object *cf_create_object_by_name (const char *name)
1792 1862
1793void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1863void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1794 1864
1800 1870
1801void push_button (object *op); 1871void push_button (object *op);
1802 1872
1803void use_trigger (object *op); 1873void use_trigger (object *op);
1804 1874
1805void add_button_link (object *button, mapstruct *map, int connected); 1875void add_button_link (object *button, maptile *map, int connected);
1806 1876
1807void remove_button_link (object *op); 1877void remove_button_link (object *op);
1808 1878
1809void
1810cf_object_set_resistance (object *op, int rtype, int val)
1811 CODE:
1812 if (rtype >= 0 && rtype < NROFATTACKS)
1813 op->resist[rtype] = val;
1814
1815 1879
1816MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1880MODULE = cf PACKAGE = cf::object PREFIX = cf_
1817
1818void cf_fix_object (object *pl)
1819 ALIAS: fix = 0
1820 1881
1821object *cf_insert_ob_in_ob (object *ob, object *where) 1882object *cf_insert_ob_in_ob (object *ob, object *where)
1822 1883
1823# no clean way to get an object from an archetype - stupid idiotic 1884# no clean way to get an object from an archetype - stupid idiotic
1824# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1885# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1828 CODE: 1889 CODE:
1829 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1890 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1830 OUTPUT: 1891 OUTPUT:
1831 RETVAL 1892 RETVAL
1832 1893
1833object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1894object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1834 PROTOTYPE: $$$$$$ 1895 PROTOTYPE: $$$$$$
1835 CODE: 1896 CODE:
1836{ 1897{
1837 int unused_type; 1898 int unused_type;
1838 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1899 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1876bool on_same_map_as (object *ob, object *other) 1937bool on_same_map_as (object *ob, object *other)
1877 CODE: 1938 CODE:
1878 RETVAL = on_same_map (ob, other); 1939 RETVAL = on_same_map (ob, other);
1879 OUTPUT: RETVAL 1940 OUTPUT: RETVAL
1880 1941
1881char * 1942const char *
1882base_name (object *ob, int plural) 1943base_name (object *op, int plural = op->nrof > 1)
1883 CODE: 1944 CODE:
1884 RETVAL = cf_query_base_name (ob, plural); 1945 RETVAL = query_base_name (op, plural);
1885 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1886 1947
1887living * 1948object *decrease_ob_nr (object *op, unsigned long i)
1888stats (object *ob)
1889 CODE:
1890 RETVAL = &ob->stats;
1891 OUTPUT: RETVAL
1892
1893 1949
1894MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1950MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1895 1951
1896player *player (object *op) 1952player *player (object *op)
1897 CODE: 1953 CODE:
1898 RETVAL = op->contr; 1954 RETVAL = op->contr;
1899 OUTPUT: RETVAL 1955 OUTPUT: RETVAL
1900 1956
1957void check_score (object *op)
1958
1901void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1959void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1960 CODE:
1961 new_draw_info (flags, 0, op, txt);
1902 1962
1903object *cf_player_send_inventory (object *op) 1963object *cf_player_send_inventory (object *op)
1904 1964
1905char *cf_player_get_ip (object *op) 1965char *cf_player_get_ip (object *op)
1906 ALIAS: ip = 0 1966 ALIAS: ip = 0
1915 1975
1916void cf_player_set_party (object *op, partylist *party) 1976void cf_player_set_party (object *op, partylist *party)
1917 1977
1918void kill_player (object *op) 1978void kill_player (object *op)
1919 1979
1920MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1980void esrv_update_item (object *op, int what, object *item)
1981 C_ARGS: what, op, item
1982
1983void clear_los (object *op)
1984
1985int command_summon (object *op, char *params)
1986
1987int command_arrest (object *op, char *params)
1988
1989int command_kick (object *op, char *params)
1990
1991int command_banish (object *op, char *params)
1992
1921 1993
1922MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1994MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1923 1995
1924player *cf_player_find (char *name) 1996INCLUDE: $PERL genacc player ../include/player.h |
1925 PROTOTYPE: $ 1997
1998int invoke (player *pl, int event, ...)
1999 CODE:
2000 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2001 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2003 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2004 OUTPUT: RETVAL
2005
2006SV *registry (player *pl)
2007
2008void
2009save_stats (player *pl)
2010 CODE:
2011 pl->ob->stats.hp = pl->ob->stats.maxhp;
2012 pl->ob->stats.sp = pl->ob->stats.maxsp;
2013 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2014 pl->orig_stats = pl->ob->stats;
1926 2015
1927void cf_player_move (player *pl, int dir) 2016void cf_player_move (player *pl, int dir)
1928 2017
1929void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2018void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1930
1931# nonstandard
1932object *ob (player *pl)
1933 CODE:
1934 RETVAL = pl->ob;
1935 OUTPUT: RETVAL
1936 2019
1937player *first () 2020player *first ()
1938 CODE: 2021 CODE:
1939 RETVAL = first_player; 2022 RETVAL = first_player;
1940 OUTPUT: RETVAL 2023 OUTPUT: RETVAL
1941 2024
1942player *next (player *pl)
1943 CODE:
1944 RETVAL = pl->next;
1945 OUTPUT: RETVAL
1946
1947bool 2025bool
1948cell_visible (player *pl, int dx, int dy) 2026cell_visible (player *pl, int dx, int dy)
1949 CODE: 2027 CODE:
1950 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2028 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1951 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2029 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1952 OUTPUT: 2030 OUTPUT:
1953 RETVAL 2031 RETVAL
1954 2032
1955char *
1956client (player *pl)
1957 CODE:
1958 RETVAL = pl->socket.client;
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963host (player *pl)
1964 CODE:
1965 RETVAL = pl->socket.host;
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970killer (player *pl, char *killer = 0)
1971 CODE:
1972 if (killer)
1973 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1974 RETVAL = pl->killer;
1975 OUTPUT:
1976 RETVAL
1977
1978void
1979buggy_mapscroll (player *pl, int value = 1)
1980 CODE:
1981 pl->socket.buggy_mapscroll = value;
1982
1983void 2033void
1984send (player *pl, SV *packet) 2034send (player *pl, SV *packet)
1985 CODE: 2035 CODE:
1986{ 2036{
1987 STRLEN len; 2037 STRLEN len;
1988 char *buf = SvPVbyte (packet, len); 2038 char *buf = SvPVbyte (packet, len);
1989 2039
1990 Write_String_To_Socket (&pl->socket, buf, len); 2040 if (pl->ns)
2041 pl->ns->send_packet (buf, len);
1991} 2042}
1992 2043
1993int 2044int
1994listening (player *pl, int new_value = -1) 2045listening (player *pl, int new_value = -1)
1995 CODE: 2046 CODE:
1997 if (new_value >= 0) 2048 if (new_value >= 0)
1998 pl->listening = new_value; 2049 pl->listening = new_value;
1999 OUTPUT: 2050 OUTPUT:
2000 RETVAL 2051 RETVAL
2001 2052
2002void get_savebed (player *pl) 2053void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2003 ALIAS: 2054 PROTOTYPE: $;$$$
2004 savebed = 0
2005 PPCODE: 2055 PPCODE:
2056 if (GIMME_V != G_VOID)
2057 {
2006 EXTEND (SP, 3); 2058 EXTEND (SP, 3);
2007 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2059 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2060 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2009 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2061 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2010 2062 }
2011void set_savebed (player *pl, char *map_path, int x, int y) 2063 if (map_path) sv_to (map_path, pl->savebed_map);
2012 CODE: 2064 if (x) sv_to (x, pl->bed_x);
2013 strcpy (pl->savebed_map, map_path); 2065 if (y) sv_to (y, pl->bed_y);
2014 pl->bed_x = x;
2015 pl->bed_y = y;
2016 2066
2017void 2067void
2018list () 2068list ()
2019 PPCODE: 2069 PPCODE:
2020{ 2070 for_all_players (pl)
2021 player *pl; 2071 XPUSHs (sv_2mortal (to_sv (pl)));
2022 for (pl = first_player; pl; pl = pl->next)
2023 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2024}
2025
2026bool
2027peaceful (player *pl, bool new_setting = 0)
2028 PROTOTYPE: $;$
2029 CODE:
2030 RETVAL = pl->peaceful;
2031 if (items > 1)
2032 pl->peaceful = new_setting;
2033 OUTPUT:
2034 RETVAL
2035
2036living *
2037orig_stats (player *pl)
2038 CODE:
2039 RETVAL = &pl->orig_stats;
2040 OUTPUT: RETVAL
2041
2042living *
2043last_stats (player *pl)
2044 CODE:
2045 RETVAL = &pl->last_stats;
2046 OUTPUT: RETVAL
2047 2072
2048 2073
2049MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2074MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2050 2075
2051SV * 2076int invoke (maptile *map, int event, ...)
2052get_property (mapstruct *obj, int type, int idx)
2053 CODE: 2077 CODE:
2054 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2078 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2079 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2080 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2081 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2055 OUTPUT: RETVAL 2082 OUTPUT: RETVAL
2056 2083
2057SV * 2084SV *registry (maptile *map)
2058set_property (mapstruct *obj, int type, int idx, SV *newval)
2059 CODE:
2060 switch (type)
2061 {
2062 case CFAPI_INT:
2063 cf_map_set_int_property (obj, idx, SvIV (newval));
2064 break;
2065 default:
2066 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2067 }
2068 2085
2069mapstruct *new (int width, int height) 2086INCLUDE: $PERL genacc maptile ../include/map.h |
2087
2088void
2089maptile::instantiate ()
2090
2091maptile *new ()
2070 PROTOTYPE: 2092 PROTOTYPE:
2071 CODE: 2093 CODE:
2072{ 2094 RETVAL = new maptile;
2073 int unused_type;
2074 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2075}
2076 OUTPUT: 2095 OUTPUT:
2077 RETVAL 2096 RETVAL
2078 2097
2079void delete_map (mapstruct *map) 2098void
2099maptile::players ()
2100 PPCODE:
2101 if (GIMME_V == G_SCALAR)
2102 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2103 else if (GIMME_V == G_ARRAY)
2104 {
2105 EXTEND (SP, THIS->players);
2106 for_all_players (pl)
2107 if (pl->ob && pl->ob->map == THIS)
2108 PUSHs (sv_2mortal (to_sv (pl->ob)));
2109 }
2080 2110
2081void clean_tmp_map (mapstruct *map)
2082
2083void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2111void play_sound_map (maptile *map, int x, int y, int sound_num)
2084 2112
2085mapstruct *tile_map (mapstruct *map, unsigned int dir) 2113int out_of_map (maptile *map, int x, int y)
2086 CODE:
2087 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2088 OUTPUT:
2089 RETVAL
2090 2114
2091char *tile_path (mapstruct *map, unsigned int dir) 2115void
2092 CODE: 2116trigger (maptile *map, long connection, bool state = true)
2093 if (dir >= 4) 2117 CODE:
2094 XSRETURN_UNDEF; 2118 activate_connection (map, connection, state);
2095 RETVAL = map->tile_path [dir];
2096 OUTPUT:
2097 RETVAL
2098 2119
2099mapstruct *cf_map_get_map (char *name) 2120void
2100 PROTOTYPE: $ 2121get_connection (maptile *map, long connection)
2101 ALIAS: map = 0 2122 PPCODE:
2123 oblinkpt *obp = get_connection_links (map, connection);
2124 if (obp)
2125 for (objectlink *ol = obp->link; ol; ol = ol->next)
2126 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2102 2127
2103mapstruct *has_been_loaded (char *name)
2104 PROTOTYPE: $
2105
2106mapstruct *cf_map_get_first ()
2107 PROTOTYPE:
2108 ALIAS: first = 0
2109
2110# whoever "designed" the plug-in api should have wasted
2111# his/her time with staying away from the project - would have
2112# saved others a lot of time, without doubt.
2113void set_path (mapstruct *where, char *path)
2114 CODE:
2115 strcpy (where->path, path);
2116
2117int in_memory (mapstruct *map)
2118 CODE:
2119 RETVAL = map->in_memory;
2120 OUTPUT:
2121 RETVAL
2122
2123bool unique (mapstruct *map)
2124 CODE:
2125 RETVAL = map->unique;
2126 OUTPUT:
2127 RETVAL
2128
2129void set_unique (mapstruct *map, bool unique)
2130 CODE:
2131 map->unique = unique;
2132
2133object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2128object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2134 2129
2135object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2130object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2136 2131
2137object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2132object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2138 C_ARGS: str, map, nx, ny 2133 C_ARGS: str, map, nx, ny
2139 2134
2140void 2135void
2141cf_map_normalise (mapstruct *map, int x, int y) 2136get_map_flags (maptile *map, int x, int y)
2142 PPCODE: 2137 PPCODE:
2143{ 2138{
2144 mapstruct *nmap = 0; 2139 maptile *nmap = 0;
2145 I16 nx = 0, ny = 0; 2140 I16 nx = 0, ny = 0;
2146 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2141 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2147 2142
2148 EXTEND (SP, 4); 2143 EXTEND (SP, 4);
2149 PUSHs (sv_2mortal (newSViv (flags))); 2144 PUSHs (sv_2mortal (newSViv (flags)));
2150 2145
2151 if (GIMME_V == G_ARRAY) 2146 if (GIMME_V == G_ARRAY)
2155 PUSHs (sv_2mortal (newSViv (ny))); 2150 PUSHs (sv_2mortal (newSViv (ny)));
2156 } 2151 }
2157} 2152}
2158 2153
2159void 2154void
2160at (mapstruct *map, unsigned int x, unsigned int y) 2155at (maptile *map, unsigned int x, unsigned int y)
2161 PROTOTYPE: $$$ 2156 PROTOTYPE: $$$
2162 PPCODE: 2157 PPCODE:
2163{ 2158{
2164 object *o; 2159 object *o;
2165 mapstruct *nmap = 0; 2160 maptile *nmap = 0;
2166 I16 nx, ny; 2161 I16 nx, ny;
2167 2162
2168 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2163 get_map_flags (map, &nmap, x, y, &nx, &ny);
2169 2164
2170 if (nmap) 2165 if (nmap)
2171 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2166 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2172 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2167 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2173} 2168}
2174 2169
2175SV * 2170SV *
2176bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2171bot_at (maptile *obj, unsigned int x, unsigned int y)
2177 PROTOTYPE: $$$ 2172 PROTOTYPE: $$$
2178 ALIAS: 2173 ALIAS:
2179 top_at = 1 2174 top_at = 1
2180 flags_at = 2 2175 flags_at = 2
2181 light_at = 3 2176 light_at = 3
2182 move_block_at = 4 2177 move_block_at = 4
2183 move_slow_at = 5 2178 move_slow_at = 5
2184 move_on_at = 6 2179 move_on_at = 6
2185 move_off_at = 7 2180 move_off_at = 7
2186 INIT: 2181 INIT:
2187 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2182 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2188 CODE: 2183 CODE:
2189 switch (ix) 2184 switch (ix)
2190 { 2185 {
2191 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2186 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2192 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2187 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2195 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2190 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2196 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2191 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2197 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2192 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2198 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2193 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2199 } 2194 }
2200 OUTPUT: 2195 OUTPUT: RETVAL
2201 RETVAL
2202 2196
2203# "serialise" map perl data into a ref 2197void fix_walls (maptile *map, int x, int y)
2204void 2198
2205_get_obs (mapstruct *map) 2199void fix_walls_around (maptile *map, int x, int y)
2200
2201const char *
2202region_name (maptile *m)
2206 PPCODE: 2203 CODE:
2207{ 2204 RETVAL = get_name_of_region_for_map (m);
2208 object *o; 2205 OUTPUT: RETVAL
2209 int x, y;
2210 AV *obs = newAV ();
2211 int nonnull = 0;
2212 2206
2213 for (y = 0; y < MAP_HEIGHT (map); y++) 2207# worst xs function of my life
2214 for (x = 0; x < MAP_WIDTH (map); x++) 2208bool
2215 { 2209_create_random_map (\
2216 AV *av = newAV (); 2210 maptile *self,\
2217 2211 char *wallstyle,\
2218 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2212 char *wall_name,\
2219 { 2213 char *floorstyle,\
2220 SV *sv = SVptr_cache_get (o); 2214 char *monsterstyle,\
2221 2215 char *treasurestyle,\
2222 if (sv && HvFILL (SvRV (sv))) 2216 char *layoutstyle,\
2223 { 2217 char *doorstyle,\
2224 nonnull = 1; 2218 char *decorstyle,\
2225 sv = newSVsv (sv); 2219 char *origin_map,\
2226 } 2220 char *final_map,\
2227 else 2221 char *exitstyle,\
2228 sv = &PL_sv_undef; 2222 char *this_map,\
2229 2223 char *exit_on_final_map,\
2230 av_push (av, sv); 2224 int Xsize,\
2231 } 2225 int Ysize,\
2232 2226 int expand2x,\
2233 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2227 int layoutoptions1,\
2234 } 2228 int layoutoptions2,\
2235 2229 int layoutoptions3,\
2236 if (nonnull) 2230 int symmetry,\
2237 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2231 int difficulty,\
2238 else 2232 int difficulty_given,\
2239 SvREFCNT_dec (obs); 2233 float difficulty_increase,\
2240} 2234 int dungeon_level,\
2241 2235 int dungeon_depth,\
2242# "deserialise" perl map data into the map 2236 int decoroptions,\
2243void 2237 int orientation,\
2244_set_obs (mapstruct *map, SV *sv) 2238 int origin_y,\
2239 int origin_x,\
2240 int random_seed,\
2241 val64 total_map_hp,\
2242 int map_layout_style,\
2243 int treasureoptions,\
2244 int symmetry_used,\
2245 region *region,\
2246 char *custom\
2247)
2245 CODE: 2248 CODE:
2246{ 2249{
2247 object *o; 2250 random_map_params rmp;
2248 AV *av;
2249 int x, y;
2250 AV *obs = (AV *)SvRV (sv);
2251 2251
2252 for (y = 0; y < MAP_HEIGHT (map); y++) 2252 assign (rmp.wallstyle , wallstyle);
2253 for (x = 0; x < MAP_WIDTH (map); x++) 2253 assign (rmp.wall_name , wall_name);
2254 { 2254 assign (rmp.floorstyle , floorstyle);
2255 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2255 assign (rmp.monsterstyle , monsterstyle);
2256 assign (rmp.treasurestyle , treasurestyle);
2257 assign (rmp.layoutstyle , layoutstyle);
2258 assign (rmp.doorstyle , doorstyle);
2259 assign (rmp.decorstyle , decorstyle);
2260 assign (rmp.exitstyle , exitstyle);
2261 assign (rmp.exit_on_final_map, exit_on_final_map);
2256 2262
2257 if (!SvROK (sv)) 2263 rmp.origin_map = origin_map;
2258 continue; 2264 rmp.final_map = final_map;
2265 rmp.this_map = this_map;
2266 rmp.Xsize = Xsize;
2267 rmp.Ysize = Ysize;
2268 rmp.expand2x = expand2x;
2269 rmp.layoutoptions1 = layoutoptions1;
2270 rmp.layoutoptions2 = layoutoptions2;
2271 rmp.layoutoptions3 = layoutoptions3;
2272 rmp.symmetry = symmetry;
2273 rmp.difficulty = difficulty;
2274 rmp.difficulty_given = difficulty_given;
2275 rmp.difficulty_increase = difficulty_increase;
2276 rmp.dungeon_level = dungeon_level;
2277 rmp.dungeon_depth = dungeon_depth;
2278 rmp.decoroptions = decoroptions;
2279 rmp.orientation = orientation;
2280 rmp.origin_y = origin_y;
2281 rmp.origin_x = origin_x;
2282 rmp.random_seed = random_seed;
2283 rmp.total_map_hp = total_map_hp;
2284 rmp.map_layout_style = map_layout_style;
2285 rmp.treasureoptions = treasureoptions;
2286 rmp.symmetry_used = symmetry_used;
2287 rmp.region = region;
2288 rmp.custom = custom;
2259 2289
2260 av = (AV *)SvRV (sv); 2290 RETVAL = self->generate_random_map (&rmp);
2261
2262 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2263 {
2264 sv = av_shift (av);
2265
2266 if (SvROK (sv))
2267 {
2268 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2269 SVptr_cache_set (o, sv);
2270 }
2271 }
2272 }
2273} 2291}
2274
2275
2276MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2277
2278archetype *cf_archetype_get_first()
2279 PROTOTYPE:
2280 ALIAS: first = 0
2281
2282archetype *cf_archetype_get_next (archetype *arch)
2283 ALIAS: next = 0
2284
2285archetype *cf_archetype_get_head (archetype *arch)
2286 ALIAS: head = 0
2287
2288archetype *cf_archetype_get_more (archetype *arch)
2289 ALIAS: more = 0
2290
2291const char *cf_archetype_get_name (archetype *arch)
2292 ALIAS: name = 0
2293
2294object *cf_archetype_get_clone (archetype *arch)
2295 ALIAS: clone = 0
2296
2297MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2298
2299partylist *cf_party_get_first ()
2300 PROTOTYPE:
2301 ALIAS: first = 0
2302
2303partylist *cf_party_get_next (partylist *party)
2304 ALIAS: next = 0
2305
2306const char *cf_party_get_name (partylist *party)
2307
2308const char *cf_party_get_password (partylist *party)
2309 ALIAS: password = 0
2310
2311player *cf_party_get_first_player (partylist *party)
2312 ALIAS: first_player = 0
2313
2314player *cf_party_get_next_player (partylist *party, player *op)
2315 ALIAS: next_player = 0
2316
2317
2318MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2319
2320region *cf_region_get_first ()
2321 PROTOTYPE:
2322 ALIAS: first = 0
2323
2324const char *cf_region_get_name (region *reg)
2325 ALIAS: name = 0
2326
2327region *cf_region_get_next (region *reg)
2328 ALIAS: next = 0
2329
2330region *cf_region_get_parent (region *reg)
2331 ALIAS: parent = 0
2332
2333const char *cf_region_get_longname (region *reg)
2334 ALIAS: longname = 0
2335
2336const char *cf_region_get_message (region *reg)
2337 ALIAS: message = 0
2338
2339
2340MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2341
2342val64
2343exp (living *liv, val64 new_val = 0)
2344 PROTOTYPE: $;$
2345 ALIAS:
2346 Str = 1
2347 Dex = 2
2348 Con = 3
2349 Wis = 4
2350 Cha = 5
2351 Int = 6
2352 Pow = 7
2353 wc = 8
2354 ac = 9
2355 hp = 10
2356 maxhp = 11
2357 sp = 12
2358 maxsp = 13
2359 grace = 14
2360 maxgrace = 15
2361 food = 16
2362 dam = 17
2363 luck = 18
2364 CODE:
2365# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2366 switch (ix)
2367 {
2368 LIVING_ACC (exp , 0);
2369 LIVING_ACC (Str , 1);
2370 LIVING_ACC (Dex , 2);
2371 LIVING_ACC (Con , 3);
2372 LIVING_ACC (Wis , 4);
2373 LIVING_ACC (Cha , 5);
2374 LIVING_ACC (Int , 6);
2375 LIVING_ACC (Pow , 7);
2376 LIVING_ACC (wc , 8);
2377 LIVING_ACC (ac , 9);
2378 LIVING_ACC (hp , 10);
2379 LIVING_ACC (maxhp , 11);
2380 LIVING_ACC (sp , 12);
2381 LIVING_ACC (maxsp , 13);
2382 LIVING_ACC (grace , 14);
2383 LIVING_ACC (maxgrace, 15);
2384 LIVING_ACC (food , 16);
2385 LIVING_ACC (dam , 17);
2386 LIVING_ACC (luck , 18);
2387 }
2388# undef LIVING_ACC
2389 OUTPUT: 2292 OUTPUT:
2390 RETVAL 2293 RETVAL
2391 2294
2295MODULE = cf PACKAGE = cf::arch
2296
2297archetype *find (const char *name)
2298 CODE:
2299 RETVAL = archetype::find (name);
2300 OUTPUT:
2301 RETVAL
2302
2303archetype *first()
2304 PROTOTYPE:
2305 CODE:
2306 RETVAL = first_archetype;
2307 OUTPUT: RETVAL
2308
2309INCLUDE: $PERL genacc archetype ../include/object.h |
2310
2311MODULE = cf PACKAGE = cf::party
2312
2313partylist *first ()
2314 PROTOTYPE:
2315 CODE:
2316 RETVAL = get_firstparty ();
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc partylist ../include/player.h |
2320
2321MODULE = cf PACKAGE = cf::region
2322
2323region *first ()
2324 PROTOTYPE:
2325 CODE:
2326 RETVAL = first_region;
2327 OUTPUT: RETVAL
2328
2329region *find (char *name)
2330 PROTOTYPE: $
2331 CODE:
2332 RETVAL = get_region_by_name (name);
2333 OUTPUT: RETVAL
2334
2335INCLUDE: $PERL genacc region ../include/map.h |
2336
2337MODULE = cf PACKAGE = cf::living
2338
2339INCLUDE: $PERL genacc living ../include/living.h |
2340
2341MODULE = cf PACKAGE = cf::settings
2342
2343INCLUDE: $PERL genacc Settings ../include/global.h |
2344
2345MODULE = cf PACKAGE = cf::client
2346
2347INCLUDE: $PERL genacc client ../include/client.h |
2348
2349int invoke (client *ns, int event, ...)
2350 CODE:
2351 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2352 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2353 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2354 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2355 OUTPUT: RETVAL
2356
2357SV *registry (client *ns)
2358
2359void
2360list ()
2361 PPCODE:
2362 EXTEND (SP, clients.size ());
2363 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2364 PUSHs (sv_2mortal (to_sv (*i)));
2365
2366void
2367client::send_packet (SV *packet)
2368 CODE:
2369{
2370 STRLEN len;
2371 char *buf = SvPVbyte (packet, len);
2372
2373 THIS->send_packet (buf, len);
2374}
2375

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