ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.10 by root, Fri Aug 25 17:11:53 2006 UTC vs.
Revision 1.179 by root, Sun Mar 18 03:05:40 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
34#include "loader.h"
50#include "cfperl.h" 35#include "cfperl.h"
36#include "shstr.h"
51 37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#include <EXTERN.h>
44#include <perl.h>
45#include <XSUB.h>
46
47#include "CoroAPI.h"
52#include "perlxsi.c" 48#include "perlxsi.c"
53 49
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 50extern sint64 *levels; // the experience table
57 51
58typedef object object_ornull; 52typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 53typedef maptile maptile_ornull;
60 54
55#if IVSIZE >= 8
56 typedef IV val64;
57# define newSVval64 newSViv
58# define SvVAL64 SvIV
59#else
61typedef double val64; 60 typedef double val64;
62#define newSVval64 newSVnv 61# define newSVval64 newSVnv
63#define SvVAL64 SvNV 62# define SvVAL64 SvNV
63#endif
64 64
65static f_plug_api gethook; 65static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 66static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 67static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 68
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 69static PerlInterpreter *perl;
91 70
71double runtime;
72
73global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
75static SV *sv_runtime;
93 76
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 77static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 78 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 79 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 80 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 81 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 82 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 83 *stash_cf_client_wrap,
84 *stash_cf_arch_wrap,
85 *stash_cf_party_wrap,
86 *stash_cf_region_wrap,
87 *stash_cf_living_wrap;
88
89// helper cast function, returns super class * or 0
90template<class super>
91static super *
92is_a (attachable *at)
93{
94 //return dynamic_cast<super *>(at); // slower, safer
95 if (typeid (*at) == typeid (super))
96 return static_cast<super *>(at);
97 else
98 return 0;
99}
101 100
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 102
104// garbage collect some perl objects, if possible 103unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 104
112 if (++count & 7) 105attachable::~attachable ()
106{
107 flags |=0x3300;//D
108 assert (!self);
109 assert (!cb);
110}
111
112int
113attachable::refcnt_cnt () const
114{
115 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
116}
117
118void
119attachable::sever_self ()
120{
121 if (HV *self = this->self)
122 {
123 // keep a refcount because sv_unmagic might call attachable_free,
124 // which might clear self, causing sv_unmagic to crash on a now
125 // invalid object.
126 SvREFCNT_inc (self);
127 hv_clear (self);
128 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
129 SvREFCNT_dec (self);
130
131 // self *must* be null now because thats sv_unmagic's job.
132 assert (!this->self);
133 flags |= 0x80; // severed //D
134 }
135}
136
137void
138attachable::optimise ()
139{
140 if (self
141 && SvREFCNT (self) == 1
142 && !HvTOTALKEYS (self))
143 flags |= 0x40,//D
144 sever_self ();
145}
146
147// check wether the object really is dead
148void
149attachable::do_check ()
150{
151 if (refcnt_cnt () > 0)
113 return; 152 return;
114 153
115 int todo = 1000; 154 destroy ();
116 do 155}
156
157void
158attachable::do_destroy ()
159{
160 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
161
162 if (cb)
117 { 163 {
118 I32 klen; 164 SvREFCNT_dec (cb);
119 char *key; 165 cb = 0;
120 HE *he = hv_iternext (obj_cache); 166 }
121 167
122 if (he) 168 if (self)
169 sever_self ();
170
171 flags |= 0x20; //D
172 mortals.push_back (this);
173}
174
175void
176attachable::destroy ()
177{
178 if (destroyed ())
179 return;
180
181 flags |= F_DESTROYED;
182 do_destroy ();
183}
184
185void
186attachable::check_mortals ()
187{
188 static int i = 0;
189
190 for (;;)
191 {
192 if (i >= mortals.size ())
123 { 193 {
124 SV *sv = hv_iterval (obj_cache, he); 194 i = 0;
125 195
126 // empty and unreferenced? nuke it 196 if (mortals.size () > 1000)
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 197 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
128 { 198
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 199 break;
130 todo++;
131 } 200 }
201
202 attachable *obj = mortals [i];
203
204 obj->refcnt_chk (); // unborrow from perl, if necessary
205
206 //if (obj->refcnt > 0 || obj->self)
207 if (obj->refcnt || obj->self)
208 {
209//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
210 ++i; // further delay freeing
211
212 if (!(i & 0x3ff))
213 break;
132 } 214 }
133 else 215 else
134 break; 216 {
217 mortals.erase (i);
218 delete obj;
219 }
135 } 220 }
136 while (--todo);
137} 221}
222
223attachable &
224attachable::operator =(const attachable &src)
225{
226 //if (self || cb)
227 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
228
229 attach = src.attach;
230 return *this;
231}
232
233//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 234
139static SV * 235static SV *
140newSVptr (void *ptr, const char *klass) 236newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
141{ 237{
142 SV *sv; 238 SV *sv;
143 239
144 if (!ptr) 240 if (!ptr)
145 return &PL_sv_undef; 241 return &PL_sv_undef;
146 242
147 sv = (SV *)newHV ();
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 243 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 244 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 245}
151 246
152static void 247static int
153SVptr_cache_set (void *ptr, SV *sv) 248attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 249{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 250 attachable *at = (attachable *)mg->mg_ptr;
251
252 //TODO: check if transaction behaviour is really required here
253 if (SV *self = (SV *)at->self)
254 {
255 at->self = 0;
256 SvREFCNT_dec (self);
257 }
258
259 // next line makes sense, but most objects still have refcnt 0 by default
260 //at->refcnt_chk ();
261 return 0;
156} 262}
263
264MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
157 265
158static SV * 266static SV *
159SVptr_cache_get (void *ptr) 267newSVattachable (attachable *obj, HV *stash)
160{ 268{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 269 if (!obj)
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef; 270 return &PL_sv_undef;
173 271
174 sv = SVptr_cache_get (ptr); 272 if (!obj->self)
175
176 if (!sv)
177 { 273 {
178 HV *hv = newHV (); 274 obj->self = newHV ();
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 275 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 276 obj->flags |= (obj->flags & 0xc0) << 8;
277 obj->flags &= ~0xc0;//D
278 obj->flags |= 0x10;//D
181 279
182 SVptr_cache_set (ptr, sv); 280 // now bless the object _once_
281 return sv_bless (newRV_inc ((SV *)obj->self), stash);
183 } 282 }
283 else
284 {
285 SV *sv = newRV_inc ((SV *)obj->self);
184 286
185 return newSVsv (sv); 287 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
288 SvAMAGIC_on (sv);
289
290 return sv;
291 }
186} 292}
187 293
188static void 294static void
189clearSVptr (SV *sv) 295clearSVptr (SV *sv)
190{ 296{
216 return SvPTR (sv, klass); 322 return SvPTR (sv, klass);
217 else 323 else
218 return 0; 324 return 0;
219} 325}
220 326
327inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
328inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
329inline SV *to_sv (bool v) { return newSViv (v); }
330inline SV *to_sv ( signed char v) { return newSViv (v); }
331inline SV *to_sv (unsigned char v) { return newSViv (v); }
332inline SV *to_sv ( signed short v) { return newSViv (v); }
333inline SV *to_sv (unsigned short v) { return newSVuv (v); }
334inline SV *to_sv ( signed int v) { return newSViv (v); }
335inline SV *to_sv (unsigned int v) { return newSVuv (v); }
336inline SV *to_sv ( signed long v) { return newSViv (v); }
337inline SV *to_sv (unsigned long v) { return newSVuv (v); }
338inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
339inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
340inline SV *to_sv (float v) { return newSVnv (v); }
341inline SV *to_sv (double v) { return newSVnv (v); }
342inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
343inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
344inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
345inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
346inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
347inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
348inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
349inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
350
351inline SV *to_sv (object & v) { return to_sv (&v); }
352inline SV *to_sv (living & v) { return to_sv (&v); }
353
354//inline SV *to_sv (faceinfo * v) { return to_sv (v->name); }
355inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
356inline SV *to_sv (std::string & v) { return newSVpvn (v.data (), v.size ()); }
357
358inline SV *to_sv (UUID v)
359{
360 char buf[128];
361 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
362 return newSVpv (buf, 0);
363}
364
365inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
366inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
367inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
368inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
369inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
370inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
371inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
372inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
373inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
374inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
375inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
376inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
377inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
378inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
379inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
380inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
381inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
382inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
383inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
384inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
385inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
386inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
387inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
388inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
389
390//inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
391inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
392
393template<class T>
394inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
395
396template<int N>
397inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
398
399inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
400inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
401inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
402inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
403inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
404
405inline void sv_to (SV *sv, std::string &v)
406{
407 STRLEN len;
408 char *data = SvPVbyte (sv, len);
409 v.assign (data, len);
410}
411
412inline void sv_to (SV *sv, UUID &v)
413{
414 unsigned int version;
415
416 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
417 croak ("unparsable uuid: %s", SvPV_nolen (sv));
418}
419
420inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
421
221static SV * 422static SV *
222newSVdt_va (va_list &ap, data_type type) 423newSVdt_va (va_list &ap, data_type type)
223{ 424{
224 SV *sv; 425 SV *sv;
225 426
226 switch (type) 427 switch (type)
227 { 428 {
228 // first three exist only for cfapi-compatibility
229 case DT_INT_PTR:
230 sv = newSViv (*va_arg (ap, int *));
231 break;
232
233 case DT_INT64_PTR:
234 sv = newSVval64 ((val64)*va_arg (ap, sint64 *));
235 break;
236
237 case DT_DOUBLE_PTR:
238 sv = newSVnv (*va_arg (ap, double *));
239 break;
240
241 case DT_INT: 429 case DT_INT:
242 sv = newSViv (va_arg (ap, int)); 430 sv = newSViv (va_arg (ap, int));
243 break; 431 break;
244 432
245 case DT_INT64: 433 case DT_INT64:
264 sv = str ? newSVpv (str, len) : &PL_sv_undef; 452 sv = str ? newSVpv (str, len) : &PL_sv_undef;
265 } 453 }
266 break; 454 break;
267 455
268 case DT_OBJECT: 456 case DT_OBJECT:
269 { 457 sv = to_sv (va_arg (ap, object *));
270 object *obj = va_arg (ap, object *);
271
272 if (!obj)
273 sv = &PL_sv_undef;
274 else
275 {
276 if (!obj->self)
277 switch (obj->type)
278 {
279 case MAP:
280 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::map::wrap"));
281 break;
282
283 case PLAYER:
284 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::player::wrap"));
285 break;
286
287 default:
288 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::wrap"));
289 break;
290 }
291
292 sv = newSVsv (static_cast<SV *>(obj->self));
293 }
294 }
295 break; 458 break;
296 459
297 case DT_MAP: 460 case DT_MAP:
298 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 461 // va_arg (object *) when void * is passed is an XSI extension
462 sv = to_sv (va_arg (ap, maptile *));
299 break; 463 break;
300 464
465 case DT_CLIENT:
466 sv = to_sv (va_arg (ap, client *));
467 break;
468
301 case DT_PLAYER: 469 case DT_PLAYER:
302 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 470 sv = to_sv (va_arg (ap, player *));
303 break; 471 break;
304 472
305 case DT_ARCH: 473 case DT_ARCH:
306 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 474 sv = to_sv (va_arg (ap, archetype *));
307 break; 475 break;
308 476
309 case DT_PARTY: 477 case DT_PARTY:
310 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 478 sv = to_sv (va_arg (ap, partylist *));
311 break; 479 break;
312 480
313 case DT_REGION: 481 case DT_REGION:
314 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 482 sv = to_sv (va_arg (ap, region *));
315 break; 483 break;
316 484
317 default: 485 default:
318 assert (("unhandled type in newSVdt_va", 0)); 486 assert (("unhandled type in newSVdt_va", 0));
319 } 487 }
341 va_list ap; 509 va_list ap;
342 va_start (ap, type); 510 va_start (ap, type);
343 511
344 switch (type) 512 switch (type)
345 { 513 {
346 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT_PTR ); break; 514 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
347 case CFAPI_LONG: sv = newSVdt_va (ap, DT_INT64_PTR ); break; 515 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
348 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE_PTR); break; 516 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
349 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 517 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
350 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 518 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
351 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 519 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
352 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 520 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
353 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 521 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
361 va_end (ap); 529 va_end (ap);
362 530
363 return sv; 531 return sv;
364} 532}
365 533
534//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
535
536SV *
537registry (attachable *ext)
538{
539 if (!ext->cb)
540 ext->cb = newAV ();
541
542 return newRV_inc ((SV *)ext->cb);
543}
544
366///////////////////////////////////////////////////////////////////////////// 545/////////////////////////////////////////////////////////////////////////////
367 546
368extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 547extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
369{ 548{
370 gethook = gethooksptr;
371 printf (PLUGIN_VERSION " init\n");
372
373 return 0; 549 return 0;
374} 550}
375 551
376static CommArray_s rtn_cmd; 552static CommArray_s rtn_cmd;
377 553
378static int 554static int
379runPluginCommand (object *obj, char *params) 555runPluginCommand (object *obj, char *params)
380{ 556{
381 dSP; 557 return -1;
382
383 ENTER;
384 SAVETMPS;
385
386 PUSHMARK (SP);
387
388 EXTEND (SP, 3);
389 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
390 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
391
392 if (params)
393 PUSHs (sv_2mortal (newSVpv (params, 0)));
394
395 PUTBACK;
396 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
397 SPAGAIN;
398
399 if (SvTRUE (ERRSV))
400 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
401
402 int returnvalue = count > 0 ? POPi : -1;
403
404 PUTBACK;
405 FREETMPS;
406 LEAVE;
407
408 return returnvalue;
409} 558}
410 559
411extern "C" void *cfperl_getPluginProperty (int *type, ...) 560extern "C" void *cfperl_getPluginProperty (int *type, ...)
412{ 561{
413 va_list args; 562 va_list args;
416 va_start (args, type); 565 va_start (args, type);
417 propname = va_arg (args, char *); 566 propname = va_arg (args, char *);
418 //printf ("Property name: %s\n", propname); 567 //printf ("Property name: %s\n", propname);
419 568
420 if (!strcmp (propname, "command?")) 569 if (!strcmp (propname, "command?"))
421 {
422 if (!perl)
423 return NULL; 570 return NULL;
424
425 const char *cmdname = va_arg (args, const char *);
426 HV *hv = get_hv ("cf::COMMAND", 1);
427 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
428
429 va_end (args);
430
431 if (svp)
432 {
433 // this is totaly broken, should stash it into %COMMAND
434 rtn_cmd.name = cmdname;
435 rtn_cmd.time = SvNV (*svp);
436 rtn_cmd.func = runPluginCommand;
437
438 return &rtn_cmd;
439 }
440 }
441 else if (!strcmp (propname, "Identification")) 571 else if (!strcmp (propname, "Identification"))
442 { 572 {
443 va_end (args); 573 va_end (args);
444 return (void*) PLUGIN_NAME; 574 return (void *)PLUGIN_NAME;
445 } 575 }
446 else if (!strcmp (propname, "FullName")) 576 else if (!strcmp (propname, "FullName"))
447 { 577 {
448 va_end (args); 578 va_end (args);
449 return (void*) PLUGIN_VERSION; 579 return (void *)PLUGIN_VERSION;
450 } 580 }
451 else 581 else
452 va_end (args); 582 va_end (args);
453 583
454 return NULL; 584 return NULL;
457extern "C" int cfperl_postInitPlugin () 587extern "C" int cfperl_postInitPlugin ()
458{ 588{
459 int hooktype = 1; 589 int hooktype = 1;
460 int rtype = 0; 590 int rtype = 0;
461 591
462 printf (PLUGIN_VERSION " post init\n");
463
464 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
465 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
466 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
467 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
468 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
469 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
470
471 cf_init_plugin (gethook); 592 cf_init_plugin (gethook);
472 593
473 /* Pick the global events you want to monitor from this plugin */
474 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
475 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
476 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
477 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
478 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
479 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
480 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
481
482 return 0; 594 return 0;
483} 595}
484 596
485static void * 597extern "C" int cfperl_closePlugin ()
486globalEventListener (int *type, ...)
487{ 598{
488 va_list args; 599 return 0;
489 static int rv; 600}
490 int event_code;
491 601
492 if (!perl) 602void
493 return NULL; 603cfperl_init ()
604{
605 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
606 perl = perl_alloc ();
607 perl_construct (perl);
494 608
495 va_start (args, type); 609 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
496 event_code = va_arg (args, int);
497 610
498 if (event_code == EVENT_CLOCK) 611 const char *argv[] = {
612 "",
613 "-e"
614 "use Event; use Coro;" // required for bootstrap
615 "cf->bootstrap;" // required for datadir :*>
616 "unshift @INC, cf::datadir ();"
617 "require cf;"
618 };
619
620 if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL)
621 || perl_run (perl))
499 { 622 {
500 clean_obj_cache (); 623 printf ("unable to initialize perl-interpreter, aborting.\n");
624 exit (EXIT_FAILURE);
501 } 625 }
502 else
503 {
504 dSP;
505
506 ENTER;
507 SAVETMPS;
508
509 PUSHMARK (SP);
510
511 EXTEND (SP, 10);
512 PUSHs (sv_2mortal (newSViv (event_code)));
513
514 switch (event_code)
515 {
516 case EVENT_CRASH:
517 break;
518
519 case EVENT_SHOUT:
520 case EVENT_MUZZLE:
521 case EVENT_KICK:
522 PUSH_OB;
523 PUSH_PV;
524 break;
525
526 case EVENT_FIND_UNARMED_SKILL:
527 PUSH_OB;
528 break;
529
530 case EVENT_TELL:
531 break;
532 }
533
534 va_end (args);
535
536 PUTBACK;
537 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
538 SPAGAIN;
539
540 if (SvTRUE (ERRSV))
541 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
542
543 rv = count > 0 ? POPi : 0;
544
545 PUTBACK;
546 FREETMPS;
547 LEAVE;
548 }
549
550 return &rv;
551}
552
553extern "C" void *cfperl_eventListener (int *type, ...)
554{
555 static int rv;
556 va_list args;
557 int event_code;
558 object *who, *activator, *third, *event;
559 char *message, *extension, *options;
560
561 if (!perl)
562 return NULL;
563
564 va_start (args, type);
565 who = va_arg (args, object *);
566 event_code = va_arg (args, int);
567 activator = va_arg (args, object *);
568 third = va_arg (args, object *);
569 message = va_arg (args, char *);
570 va_arg (args, int); // fix yourself
571 extension = va_arg (args, char *);
572 options = va_arg (args, char *);
573 event = va_arg (args, object *);
574 va_end (args);
575 626
576 { 627 {
577 dSP; 628 dSP;
578 629
579 ENTER;
580 SAVETMPS;
581
582 PUSHMARK (SP); 630 PUSHMARK (SP);
583 EXTEND (SP, 10);
584
585 PUSHcfapi (STRING, extension);
586 PUSHs (sv_2mortal (newSViv (event_code)));
587
588 PUSHcfapi (POBJECT, event);
589 PUSHcfapi (POBJECT, who);
590
591 switch (event_code)
592 {
593 case EVENT_STOP: // $ob (e.g. arrow)
594 case EVENT_TIME: // $ob
595 case EVENT_TIMER: // $ob
596 break;
597
598 case EVENT_APPLY: // $ob, $who
599 case EVENT_DROP: // $ob, $who
600 case EVENT_CLOSE: // $ob, $who
601 case EVENT_MOVE: // $ob, $enemy
602 case EVENT_THROW: // $ob, $thrower
603 PUSHcfapi (POBJECT, activator);
604 break;
605
606 case EVENT_DROP_ON: // $ob, $who, $what
607 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
608 PUSHcfapi (POBJECT, activator);
609 PUSHcfapi (POBJECT, third);
610 break;
611
612 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
613 PUSHcfapi (POBJECT, activator);
614 PUSHcfapi (POBJECT, third);
615 PUSHcfapi (POBJECT, message);
616 break;
617
618 case EVENT_SAY: // $ob, $who, $msg
619 PUSHcfapi (POBJECT, activator);
620 PUSHcfapi (STRING, message);
621 break;
622
623 default:
624 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
625 break;
626 }
627
628 PUTBACK; 631 PUTBACK;
629 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 632 call_pv ("cf::init", G_DISCARD | G_VOID);
630 SPAGAIN;
631
632 if (SvTRUE (ERRSV))
633 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
634
635 rv = count > 0 ? POPi : 0;
636
637 PUTBACK;
638 FREETMPS;
639 LEAVE;
640 } 633 }
641
642 return &rv;
643}
644
645extern "C" int cfperl_closePlugin ()
646{
647 return 0;
648}
649
650void
651cfperl_init ()
652{
653 char *argv[] = {
654 "",
655 "-e"
656 "BEGIN {"
657 " cf->bootstrap;"
658 " unshift @INC, cf::datadir ();"
659 "}"
660 ""
661 "use cf;"
662 };
663
664 perl = perl_alloc ();
665 perl_construct (perl);
666
667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
668
669 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
670 {
671 printf ("unable to initialize perl-interpreter, aborting.\n");
672
673 exit (EXIT_FAILURE);
674 //perl_destruct (perl);
675 //perl_free (perl);
676 //perl = 0;
677 //return;
678 }
679
680 obj_cache = newHV ();
681} 634}
682 635
683void cfperl_main () 636void cfperl_main ()
684{ 637{
685 dSP; 638 dSP;
687 PUSHMARK (SP); 640 PUSHMARK (SP);
688 PUTBACK; 641 PUTBACK;
689 call_pv ("cf::main", G_DISCARD | G_VOID); 642 call_pv ("cf::main", G_DISCARD | G_VOID);
690} 643}
691 644
692void cfperl_free_ob (object *op) 645void
646attachable::instantiate ()
693{ 647{
694 if (op->self) fprintf (stderr, "free_ob_self %p %s\n", op, op->name);//D 648 if (attach)
695 if (op->self) SvREFCNT_dec (op->self), op->self = 0; 649 {
696 if (op->cb) SvREFCNT_dec (op->cb), op->cb = 0; 650 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
651 attach = 0;
652 }
653}
654
655void
656attachable::reattach ()
657{
658 optimise ();
659 //TODO: check for _attachment's, very important for restarts
660 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
697} 661}
698 662
699static event_klass klass_of[NUM_EVENT_TYPES] = { 663static event_klass klass_of[NUM_EVENT_TYPES] = {
700# define def(type,name) KLASS_ ## type, 664# define def(type,name) KLASS_ ## type,
701# include "eventinc.h" 665# include "eventinc.h"
702# undef def 666# undef def
703}; 667};
668
669#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
704 670
705static void 671static void
706gather_callbacks (AV *&callbacks, AV *registry, event_type event) 672gather_callbacks (AV *&callbacks, AV *registry, event_type event)
707{ 673{
708 // event must be in array 674 // event must be in array
730 } 696 }
731 } 697 }
732 } 698 }
733} 699}
734 700
701void
702attachable::gather_callbacks (AV *&callbacks, event_type event) const
703{
704 ::gather_callbacks (callbacks, cb_attachable, event);
705
706 if (cb)
707 ::gather_callbacks (callbacks, cb, event);
708}
709
710void
711global::gather_callbacks (AV *&callbacks, event_type event) const
712{
713 ::gather_callbacks (callbacks, cb_object, event);
714}
715
716void
717object::gather_callbacks (AV *&callbacks, event_type event) const
718{
719 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
720 {
721 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
722
723 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
724 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
725 }
726
727 if (type <= AvFILLp (cb_type))
728 {
729 SV *registry = AvARRAY (cb_type)[type];
730
731 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
732 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
733 }
734
735 attachable::gather_callbacks (callbacks, event);
736 ::gather_callbacks (callbacks, cb_object, event);
737}
738
739void
740archetype::gather_callbacks (AV *&callbacks, event_type event) const
741{
742 attachable::gather_callbacks (callbacks, event);
743 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
744}
745
746void
747client::gather_callbacks (AV *&callbacks, event_type event) const
748{
749 attachable::gather_callbacks (callbacks, event);
750 ::gather_callbacks (callbacks, cb_client, event);
751}
752
753void
754player::gather_callbacks (AV *&callbacks, event_type event) const
755{
756 attachable::gather_callbacks (callbacks, event);
757 ::gather_callbacks (callbacks, cb_player, event);
758}
759
760void
761maptile::gather_callbacks (AV *&callbacks, event_type event) const
762{
763 attachable::gather_callbacks (callbacks, event);
764 ::gather_callbacks (callbacks, cb_map, event);
765}
766
767bool
735bool cfperl_invoke (event_type event, ...) 768attachable::invoke (event_type event, ...)
736{ 769{
737 data_type dt; 770 data_type dt;
738 va_list ap; 771 va_list ap;
739 772
740 va_start (ap, event); 773 va_start (ap, event);
741 774
775 // callback call ordering should be:
776 // 1. per-object callback
777 // 2. per-class object
778 // 3. per-type callback
779 // 4. global callbacks
780
742 AV *callbacks = 0; 781 AV *callbacks = 0;
743
744 object *op;
745 player *pl;
746 mapstruct *map;
747
748 // callback call ordering is:
749 // 1. per-object callback (NYI)
750 // 2. per-class object
751 // 2a. per-type callback
752 // 4. global callbacks
753
754 gather_callbacks (callbacks, cb_global, event); 782 gather_callbacks (callbacks, event);
755
756 switch (klass_of [event])
757 {
758 case KLASS_GLOBAL:
759 break;
760
761 case KLASS_OBJECT:
762 dt = (data_type) va_arg (ap, int);
763 assert (("first argument must be of type object", dt == DT_OBJECT));
764
765 op = va_arg (ap, object *);
766
767 gather_callbacks (callbacks, cb_object, event);
768 //TODO: per-object
769
770 if (op->type > 0 && op->type <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 break;
779
780 case KLASS_PLAYER:
781 dt = (data_type) va_arg (ap, int);
782 assert (("first argument must be of type player", dt == DT_PLAYER));
783
784 pl = va_arg (ap, player *);
785 gather_callbacks (callbacks, cb_player, event);
786 break;
787
788 case KLASS_MAP:
789 dt = (data_type) va_arg (ap, int);
790 assert (("first argument must be of type object", dt == DT_MAP));
791
792 map = va_arg (ap, mapstruct *);
793 gather_callbacks (callbacks, cb_map, event);
794 break;
795
796 default:
797 assert (("unsupported event klass in cfperl_invoke", 0));
798 }
799 783
800 // short-circuit processing if no callbacks found/defined 784 // short-circuit processing if no callbacks found/defined
801 if (!callbacks) 785 if (!callbacks)
802 return 0; 786 return 0;
803 787
804 dSP; 788 CALL_BEGIN (3);
805 ENTER;
806 SAVETMPS;
807
808 PUSHMARK (SP);
809 EXTEND (SP, 3);
810
811 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 789 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
812 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 790 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
813 791
814 switch (klass_of [event]) 792 //TODO: unhack
815 { 793 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
816 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 794 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
817 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 795 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
818 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 796 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
819 } 797 else if (global *gl = is_a<global>(this)) /*nop*/;
798 else
799 abort (); //TODO
820 800
821 for (;;) 801 for (;;)
822 { 802 {
823 dt = (data_type) va_arg (ap, int); 803 dt = (data_type) va_arg (ap, int);
824 804
825 if (dt == DT_END) 805 if (dt == DT_END)
826 break; 806 break;
807 else if (dt == DT_AV)
808 {
809 AV *av = va_arg (ap, AV *);
827 810
811 for (int i = 0; i <= av_len (av); ++i)
812 XPUSHs (*av_fetch (av, i, 1));
813 }
814 else
828 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 815 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
829 } 816 }
830 817
831 va_end (ap); 818 va_end (ap);
832 819
833 PUTBACK; 820 CALL_CALL ("cf::do_invoke", G_SCALAR);
834 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
835 SPAGAIN;
836
837 count = count > 0 ? POPi : 0; 821 count = count > 0 ? POPi : 0;
838 822
839 FREETMPS; 823 CALL_END;
840 LEAVE;
841 824
842 return count; 825 return count;
843} 826}
844 827
828SV *
829cfperl_result (int idx)
830{
831 AV *av = get_av ("cfperl::invoke_results", 0);
832 if (!av)
833 return &PL_sv_undef;
834
835 SV **sv = av_fetch (av, idx, 0);
836 if (!sv)
837 return &PL_sv_undef;
838
839 return *sv;
840}
841
842int
843cfperl_result_INT (int idx)
844{
845 return SvIV (cfperl_result (idx));
846}
847
848double
849cfperl_result_DOUBLE (int idx)
850{
851 return SvNV (cfperl_result (idx));
852}
853
854/////////////////////////////////////////////////////////////////////////////
855
856void
857cfperl_emergency_save ()
858{
859 CALL_BEGIN (0);
860 CALL_CALL ("cf::emergency_save", G_VOID);
861 CALL_END;
862}
863
864void
865cfperl_cleanup (int make_core)
866{
867 CALL_BEGIN (1);
868 CALL_ARG (make_core);
869 CALL_CALL ("cf::post_cleanup", G_VOID);
870 CALL_END;
871}
872
873maptile *
874maptile::find_sync (const char *path, maptile *origin)
875{
876 CALL_BEGIN (2);
877 CALL_ARG (path);
878 CALL_ARG (origin);
879 CALL_CALL ("cf::map::find_sync", G_SCALAR);
880
881 maptile *retval;
882
883 if (count)
884 sv_to (POPs, retval);
885 else
886 retval = 0;
887
888 CALL_END;
889
890 return retval;
891}
892
893maptile *
894maptile::find_async (const char *path, maptile *origin)
895{
896 CALL_BEGIN (2);
897 CALL_ARG (path);
898 CALL_ARG (origin);
899 CALL_CALL ("cf::map::find_async", G_SCALAR);
900
901 maptile *retval;
902
903 if (count)
904 sv_to (POPs, retval);
905 else
906 retval = 0;
907
908 CALL_END;
909
910 return retval;
911}
912
913void
914maptile::do_load_sync ()
915{
916 CALL_BEGIN (1);
917 CALL_ARG (this);
918 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
919 CALL_END;
920}
921
922void
923maptile::change_all_map_light (int change)
924{
925 CALL_BEGIN (1);
926 CALL_ARG (change);
927 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
928 CALL_END;
929}
930
931void
932object::enter_exit (object *exit)
933{
934 if (type != PLAYER)
935 return;
936
937 CALL_BEGIN (2);
938 CALL_ARG (this);
939 CALL_ARG (exit);
940 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
941 CALL_END;
942}
943
944/////////////////////////////////////////////////////////////////////////////
945
946struct EventAPI *watcher_base::GEventAPI;
947struct CoroAPI *coroapi::GCoroAPI;
948
949int coroapi::cede_counter;
950
951static void iw_dispatch (pe_event *ev)
952{
953 iw *w = (iw *)ev->ext_data;
954 w->call (*w);
955}
956
957void
958iw::alloc ()
959{
960 pe = GEventAPI->new_idle (0, 0);
961
962 WaREENTRANT_off (pe);
963 pe->base.callback = (void *)iw_dispatch;
964 pe->base.ext_data = (void *)this;
965}
966
967static void iow_dispatch (pe_event *ev)
968{
969 iow *w = (iow *)ev->ext_data;
970 w->call (*w, ((pe_ioevent *)ev)->got);
971}
972
973void
974iow::alloc ()
975{
976 pe = GEventAPI->new_io (0, 0);
977
978 WaREENTRANT_off (pe);
979 pe->base.callback = (void *)iow_dispatch;
980 pe->base.ext_data = (void *)this;
981
982 pe->fd = -1;
983 pe->poll = 0;
984}
985
986void
987iow::fd (int fd)
988{
989 pe->fd = fd;
990}
991
992int
993iow::poll ()
994{
995 return pe->poll;
996}
997
998void
999iow::poll (int events)
1000{
1001 if (pe->poll != events)
1002 {
1003 if (pe->poll) stop ();
1004 pe->poll = events;
1005 if (pe->poll) start ();
1006 }
1007}
1008
1009void
1010_connect_to_perl ()
1011{
1012 stash_cf = gv_stashpv ("cf" , 1);
1013
1014 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1015 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1016 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1017 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1018 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1019 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1020 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1021 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1022 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1023
1024 sv_runtime = get_sv ("cf::RUNTIME", 1);
1025 sv_upgrade (sv_runtime, SVt_NV);
1026
1027 cb_global = get_av ("cf::CB_GLOBAL", 1);
1028 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1029 cb_object = get_av ("cf::CB_OBJECT", 1);
1030 cb_player = get_av ("cf::CB_PLAYER", 1);
1031 cb_client = get_av ("cf::CB_CLIENT", 1);
1032 cb_type = get_av ("cf::CB_TYPE" , 1);
1033 cb_map = get_av ("cf::CB_MAP" , 1);
1034}
1035
845MODULE = cf PACKAGE = cf PREFIX = cf_ 1036MODULE = cf PACKAGE = cf PREFIX = cf_
846 1037
847BOOT: 1038BOOT:
848{ 1039{
849 HV *stash = gv_stashpv ("cf", 1); 1040 _connect_to_perl ();
1041
1042 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
1043 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1044
1045 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
850 1046
851 static const struct { 1047 static const struct {
852 const char *name; 1048 const char *name;
853 IV iv; 1049 IV iv;
854 } *civ, const_iv[] = { 1050 } *civ, const_iv[] = {
866 const_iv (POTION) 1062 const_iv (POTION)
867 const_iv (FOOD) 1063 const_iv (FOOD)
868 const_iv (POISON) 1064 const_iv (POISON)
869 const_iv (BOOK) 1065 const_iv (BOOK)
870 const_iv (CLOCK) 1066 const_iv (CLOCK)
871 const_iv (LIGHTNING)
872 const_iv (ARROW) 1067 const_iv (ARROW)
873 const_iv (BOW) 1068 const_iv (BOW)
874 const_iv (WEAPON) 1069 const_iv (WEAPON)
875 const_iv (ARMOUR) 1070 const_iv (ARMOUR)
876 const_iv (PEDESTAL) 1071 const_iv (PEDESTAL)
896 const_iv (AMULET) 1091 const_iv (AMULET)
897 const_iv (PLAYERMOVER) 1092 const_iv (PLAYERMOVER)
898 const_iv (TELEPORTER) 1093 const_iv (TELEPORTER)
899 const_iv (CREATOR) 1094 const_iv (CREATOR)
900 const_iv (SKILL) 1095 const_iv (SKILL)
901 const_iv (EXPERIENCE)
902 const_iv (EARTHWALL) 1096 const_iv (EARTHWALL)
903 const_iv (GOLEM) 1097 const_iv (GOLEM)
904 const_iv (THROWN_OBJ) 1098 const_iv (THROWN_OBJ)
905 const_iv (BLINDNESS) 1099 const_iv (BLINDNESS)
906 const_iv (GOD) 1100 const_iv (GOD)
926 const_iv (FLOOR) 1120 const_iv (FLOOR)
927 const_iv (FLESH) 1121 const_iv (FLESH)
928 const_iv (INORGANIC) 1122 const_iv (INORGANIC)
929 const_iv (SKILL_TOOL) 1123 const_iv (SKILL_TOOL)
930 const_iv (LIGHTER) 1124 const_iv (LIGHTER)
931 const_iv (TRAP_PART)
932 const_iv (WALL) 1125 const_iv (BUILDABLE_WALL)
933 const_iv (LIGHT_SOURCE)
934 const_iv (MISC_OBJECT) 1126 const_iv (MISC_OBJECT)
935 const_iv (MONSTER)
936 const_iv (SPAWN_GENERATOR)
937 const_iv (LAMP) 1127 const_iv (LAMP)
938 const_iv (DUPLICATOR) 1128 const_iv (DUPLICATOR)
939 const_iv (TOOL)
940 const_iv (SPELLBOOK) 1129 const_iv (SPELLBOOK)
941 const_iv (BUILDFAC)
942 const_iv (CLOAK) 1130 const_iv (CLOAK)
943 const_iv (SPINNER) 1131 const_iv (SPINNER)
944 const_iv (GATE) 1132 const_iv (GATE)
945 const_iv (BUTTON) 1133 const_iv (BUTTON)
946 const_iv (CF_HANDLE) 1134 const_iv (CF_HANDLE)
953 const_iv (SPELL_EFFECT) 1141 const_iv (SPELL_EFFECT)
954 const_iv (CONVERTER) 1142 const_iv (CONVERTER)
955 const_iv (BRACERS) 1143 const_iv (BRACERS)
956 const_iv (POISONING) 1144 const_iv (POISONING)
957 const_iv (SAVEBED) 1145 const_iv (SAVEBED)
958 const_iv (POISONCLOUD)
959 const_iv (FIREHOLES)
960 const_iv (WAND) 1146 const_iv (WAND)
961 const_iv (SCROLL) 1147 const_iv (SCROLL)
962 const_iv (DIRECTOR) 1148 const_iv (DIRECTOR)
963 const_iv (GIRDLE) 1149 const_iv (GIRDLE)
964 const_iv (FORCE) 1150 const_iv (FORCE)
979 const_iv (DISEASE) 1165 const_iv (DISEASE)
980 const_iv (SYMPTOM) 1166 const_iv (SYMPTOM)
981 const_iv (BUILDER) 1167 const_iv (BUILDER)
982 const_iv (MATERIAL) 1168 const_iv (MATERIAL)
983 const_iv (ITEM_TRANSFORMER) 1169 const_iv (ITEM_TRANSFORMER)
1170
984 const_iv (QUEST) 1171 const_iv (NUM_SUBTYPES)
985 1172
986 const_iv (ST_BD_BUILD) 1173 const_iv (ST_BD_BUILD)
987 const_iv (ST_BD_REMOVE) 1174 const_iv (ST_BD_REMOVE)
988 1175
989 const_iv (ST_MAT_FLOOR) 1176 const_iv (ST_MAT_FLOOR)
1015 const_iv (AT_BLIND) 1202 const_iv (AT_BLIND)
1016 const_iv (AT_INTERNAL) 1203 const_iv (AT_INTERNAL)
1017 const_iv (AT_LIFE_STEALING) 1204 const_iv (AT_LIFE_STEALING)
1018 const_iv (AT_DISEASE) 1205 const_iv (AT_DISEASE)
1019 1206
1020 const_iv (QUEST_IN_PROGRESS)
1021 const_iv (QUEST_DONE_QUEST)
1022 const_iv (QUEST_DONE_TASK)
1023 const_iv (QUEST_START_QUEST)
1024 const_iv (QUEST_END_QUEST)
1025 const_iv (QUEST_START_TASK)
1026 const_iv (QUEST_END_TASK)
1027 const_iv (QUEST_OVERRIDE)
1028 const_iv (QUEST_ON_ACTIVATE)
1029
1030 const_iv (WEAP_HIT) 1207 const_iv (WEAP_HIT)
1031 const_iv (WEAP_SLASH) 1208 const_iv (WEAP_SLASH)
1032 const_iv (WEAP_PIERCE) 1209 const_iv (WEAP_PIERCE)
1033 const_iv (WEAP_CLEAVE) 1210 const_iv (WEAP_CLEAVE)
1034 const_iv (WEAP_SLICE) 1211 const_iv (WEAP_SLICE)
1050 const_iv (FLAG_MONSTER) 1227 const_iv (FLAG_MONSTER)
1051 const_iv (FLAG_FRIENDLY) 1228 const_iv (FLAG_FRIENDLY)
1052 const_iv (FLAG_GENERATOR) 1229 const_iv (FLAG_GENERATOR)
1053 const_iv (FLAG_IS_THROWN) 1230 const_iv (FLAG_IS_THROWN)
1054 const_iv (FLAG_AUTO_APPLY) 1231 const_iv (FLAG_AUTO_APPLY)
1055 const_iv (FLAG_TREASURE)
1056 const_iv (FLAG_PLAYER_SOLD) 1232 const_iv (FLAG_PLAYER_SOLD)
1057 const_iv (FLAG_SEE_INVISIBLE) 1233 const_iv (FLAG_SEE_INVISIBLE)
1058 const_iv (FLAG_CAN_ROLL) 1234 const_iv (FLAG_CAN_ROLL)
1059 const_iv (FLAG_OVERLAY_FLOOR) 1235 const_iv (FLAG_OVERLAY_FLOOR)
1060 const_iv (FLAG_IS_TURNABLE) 1236 const_iv (FLAG_IS_TURNABLE)
1135 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1311 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1136 const_iv (FLAG_IS_WATER) 1312 const_iv (FLAG_IS_WATER)
1137 const_iv (FLAG_CONTENT_ON_GEN) 1313 const_iv (FLAG_CONTENT_ON_GEN)
1138 const_iv (FLAG_IS_A_TEMPLATE) 1314 const_iv (FLAG_IS_A_TEMPLATE)
1139 const_iv (FLAG_IS_BUILDABLE) 1315 const_iv (FLAG_IS_BUILDABLE)
1316 const_iv (FLAG_DESTROY_ON_DEATH)
1140 const_iv (FLAG_AFK) 1317 const_iv (FLAG_NO_MAP_SAVE)
1141 1318
1142 const_iv (NDI_BLACK) 1319 const_iv (NDI_BLACK)
1143 const_iv (NDI_WHITE) 1320 const_iv (NDI_WHITE)
1144 const_iv (NDI_NAVY) 1321 const_iv (NDI_NAVY)
1145 const_iv (NDI_RED) 1322 const_iv (NDI_RED)
1155 const_iv (NDI_MAX_COLOR) 1332 const_iv (NDI_MAX_COLOR)
1156 const_iv (NDI_COLOR_MASK) 1333 const_iv (NDI_COLOR_MASK)
1157 const_iv (NDI_UNIQUE) 1334 const_iv (NDI_UNIQUE)
1158 const_iv (NDI_ALL) 1335 const_iv (NDI_ALL)
1159 1336
1337 const_iv (UPD_LOCATION)
1338 const_iv (UPD_FLAGS)
1339 const_iv (UPD_WEIGHT)
1340 const_iv (UPD_FACE)
1341 const_iv (UPD_NAME)
1342 const_iv (UPD_ANIM)
1343 const_iv (UPD_ANIMSPEED)
1344 const_iv (UPD_NROF)
1345
1346 const_iv (UPD_SP_MANA)
1347 const_iv (UPD_SP_GRACE)
1348 const_iv (UPD_SP_DAMAGE)
1349
1160 const_iv (F_APPLIED) 1350 const_iv (F_APPLIED)
1161 const_iv (F_LOCATION) 1351 const_iv (F_LOCATION)
1162 const_iv (F_UNPAID) 1352 const_iv (F_UNPAID)
1163 const_iv (F_MAGIC) 1353 const_iv (F_MAGIC)
1164 const_iv (F_CURSED) 1354 const_iv (F_CURSED)
1170 const_iv (F_BUY) 1360 const_iv (F_BUY)
1171 const_iv (F_SHOP) 1361 const_iv (F_SHOP)
1172 const_iv (F_SELL) 1362 const_iv (F_SELL)
1173 1363
1174 const_iv (P_BLOCKSVIEW) 1364 const_iv (P_BLOCKSVIEW)
1365 const_iv (P_PLAYER)
1175 const_iv (P_NO_MAGIC) 1366 const_iv (P_NO_MAGIC)
1176 const_iv (P_IS_ALIVE) 1367 const_iv (P_IS_ALIVE)
1177 const_iv (P_NO_CLERIC) 1368 const_iv (P_NO_CLERIC)
1178 const_iv (P_NEED_UPDATE)
1179 const_iv (P_NO_ERROR)
1180 const_iv (P_OUT_OF_MAP) 1369 const_iv (P_OUT_OF_MAP)
1181 const_iv (P_NEW_MAP) 1370 const_iv (P_NEW_MAP)
1371 const_iv (P_UPTODATE)
1182 1372
1183 const_iv (UP_OBJ_INSERT) 1373 const_iv (UP_OBJ_INSERT)
1184 const_iv (UP_OBJ_REMOVE) 1374 const_iv (UP_OBJ_REMOVE)
1185 const_iv (UP_OBJ_CHANGE) 1375 const_iv (UP_OBJ_CHANGE)
1186 const_iv (UP_OBJ_FACE) 1376 const_iv (UP_OBJ_FACE)
1218 1408
1219 const_iv (SK_EXP_ADD_SKILL) 1409 const_iv (SK_EXP_ADD_SKILL)
1220 const_iv (SK_EXP_TOTAL) 1410 const_iv (SK_EXP_TOTAL)
1221 const_iv (SK_EXP_NONE) 1411 const_iv (SK_EXP_NONE)
1222 const_iv (SK_SUBTRACT_SKILL_EXP) 1412 const_iv (SK_SUBTRACT_SKILL_EXP)
1413 const_iv (SK_EXP_SKILL_ONLY)
1223 1414
1224 const_iv (SK_LOCKPICKING) 1415 const_iv (SK_LOCKPICKING)
1225 const_iv (SK_HIDING) 1416 const_iv (SK_HIDING)
1226 const_iv (SK_SMITHERY) 1417 const_iv (SK_SMITHERY)
1227 const_iv (SK_BOWYER) 1418 const_iv (SK_BOWYER)
1316 const_iv (ATNR_BLIND) 1507 const_iv (ATNR_BLIND)
1317 const_iv (ATNR_INTERNAL) 1508 const_iv (ATNR_INTERNAL)
1318 const_iv (ATNR_LIFE_STEALING) 1509 const_iv (ATNR_LIFE_STEALING)
1319 const_iv (ATNR_DISEASE) 1510 const_iv (ATNR_DISEASE)
1320 1511
1321 const_iv (MAP_FLUSH)
1322 const_iv (MAP_PLAYER_UNIQUE)
1323 const_iv (MAP_BLOCK)
1324 const_iv (MAP_STYLE)
1325 const_iv (MAP_OVERLAY)
1326
1327 const_iv (MAP_IN_MEMORY) 1512 const_iv (MAP_IN_MEMORY)
1328 const_iv (MAP_SWAPPED) 1513 const_iv (MAP_SWAPPED)
1329 const_iv (MAP_LOADING) 1514 const_iv (MAP_LOADING)
1330 const_iv (MAP_SAVING) 1515 const_iv (MAP_SAVING)
1331 1516
1517 const_iv (KLASS_ATTACHABLE)
1332 const_iv (KLASS_GLOBAL) 1518 const_iv (KLASS_GLOBAL)
1333 const_iv (KLASS_OBJECT) 1519 const_iv (KLASS_OBJECT)
1520 const_iv (KLASS_CLIENT)
1334 const_iv (KLASS_PLAYER) 1521 const_iv (KLASS_PLAYER)
1335 const_iv (KLASS_MAP) 1522 const_iv (KLASS_MAP)
1523
1524 const_iv (CS_QUERY_YESNO)
1525 const_iv (CS_QUERY_SINGLECHAR)
1526 const_iv (CS_QUERY_HIDEINPUT)
1527
1528 const_iv (ST_DEAD)
1529 const_iv (ST_SETUP)
1530 const_iv (ST_PLAYING)
1531 const_iv (ST_CUSTOM)
1532
1533 const_iv (ST_CHANGE_CLASS)
1534
1535 const_iv (IO_HEADER)
1536 const_iv (IO_OBJECTS)
1537 const_iv (IO_UNIQUES)
1538
1539 // random map generator
1540 const_iv (LAYOUT_NONE)
1541 const_iv (LAYOUT_ONION)
1542 const_iv (LAYOUT_MAZE)
1543 const_iv (LAYOUT_SPIRAL)
1544 const_iv (LAYOUT_ROGUELIKE)
1545 const_iv (LAYOUT_SNAKE)
1546 const_iv (LAYOUT_SQUARE_SPIRAL)
1547
1548 const_iv (RMOPT_RANDOM)
1549 const_iv (RMOPT_CENTERED)
1550 const_iv (RMOPT_LINEAR)
1551 const_iv (RMOPT_BOTTOM_C)
1552 const_iv (RMOPT_BOTTOM_R)
1553 const_iv (RMOPT_IRR_SPACE)
1554 const_iv (RMOPT_WALL_OFF)
1555 const_iv (RMOPT_WALLS_ONLY)
1556 const_iv (RMOPT_NO_DOORS)
1557
1558 const_iv (SYMMETRY_RANDOM)
1559 const_iv (SYMMETRY_NONE)
1560 const_iv (SYMMETRY_X)
1561 const_iv (SYMMETRY_Y)
1562 const_iv (SYMMETRY_XY)
1336 }; 1563 };
1337 1564
1338 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1565 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1339 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1566 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1340 1567
1341 static const struct { 1568 static const struct {
1342 const char *name; 1569 const char *name;
1570 int skip;
1343 IV klass; 1571 IV klass;
1344 IV iv; 1572 IV iv;
1345 } *eiv, event_iv[] = { 1573 } *eiv, event_iv[] = {
1346# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## _ ## name }, 1574# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1347# include "eventinc.h" 1575# include "eventinc.h"
1348# undef def 1576# undef def
1349 }; 1577 };
1350 1578
1351 AV *av = get_av ("cf::EVENT", 1); 1579 AV *av = get_av ("cf::EVENT", 1);
1352 1580
1353 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1581 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1354 { 1582 {
1355 AV *event = newAV (); 1583 AV *event = newAV ();
1356 av_push (event, newSVpv ((char *)eiv->name, 0)); 1584 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1357 av_push (event, newSViv (eiv->klass)); 1585 av_push (event, newSViv (eiv->klass));
1358 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1586 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1587 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1359 } 1588 }
1589}
1360 1590
1361 static const struct { 1591void _connect_to_perl ()
1362 const char *name;
1363 IV iv;
1364 } *event, event_list[] = {
1365# define const_event(name) { # name, (IV)EVENT_ ## name },
1366 const_event (NONE)
1367 const_event (APPLY)
1368 const_event (ATTACK)
1369 const_event (DROP)
1370 const_event (DROP_ON)
1371 const_event (PICKUP)
1372 const_event (SAY)
1373 const_event (STOP)
1374 const_event (TIME)
1375 const_event (THROW)
1376 const_event (TRIGGER)
1377 const_event (CLOSE)
1378 const_event (TIMER)
1379 const_event (MOVE)
1380 1592
1381 //const_event (CLOCK) 1593void _global_reattach ()
1382 const_event (CRASH) 1594 CODE:
1383 const_event (SHOUT) 1595{
1384 const_event (TELL) 1596 // reattach to all attachable objects in the game.
1385 const_event (MUZZLE) 1597 for_all_clients (ns)
1386 const_event (KICK) 1598 ns->reattach ();
1387 const_event (FIND_UNARMED_SKILL) 1599
1388 //const_event (FREE_OB) 1600 for_all_objects (op)
1389 }; 1601 op->reattach ();
1390
1391 av = get_av ("cf::PLUGIN_EVENT", 1);
1392
1393 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1394 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1395
1396 static const struct {
1397 int dtype;
1398 const char *name;
1399 IV idx;
1400 } *cprop, prop_table[] = {
1401# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1402 prop (CFAPI_INT, MAP_PROP_FLAGS)
1403 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1404 prop (CFAPI_STRING, MAP_PROP_PATH)
1405 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1406 prop (CFAPI_STRING, MAP_PROP_NAME)
1407 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1408 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1409 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1410 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1411 prop (CFAPI_INT, MAP_PROP_WIDTH)
1412 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1413 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1414 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1415 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1416 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1417 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1418 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1419 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1420 prop (CFAPI_INT, MAP_PROP_SKY)
1421 prop (CFAPI_INT, MAP_PROP_WPARTX)
1422 prop (CFAPI_INT, MAP_PROP_WPARTY)
1423 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1424 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1425 prop (CFAPI_PREGION, MAP_PROP_REGION)
1426 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1427 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1428 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1525
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531
1532 cb_global = get_av ("cf::CB_GLOBAL", 1);
1533 cb_object = get_av ("cf::CB_OBJECT", 1);
1534 cb_player = get_av ("cf::CB_PLAYER", 1);
1535 cb_type = get_av ("cf::CB_TYPE" , 1);
1536 cb_map = get_av ("cf::CB_MAP" , 1);
1537
1538 //I_EVENT_API (PACKAGE);
1539} 1602}
1540 1603
1541NV floor (NV x) 1604NV floor (NV x)
1542 1605
1543NV ceil (NV x) 1606NV ceil (NV x)
1544 1607
1608NV rndm (...)
1609 CODE:
1610 switch (items)
1611 {
1612 case 0: RETVAL = rndm (); break;
1613 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1614 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1615 default: croak ("cf::rndm requires none, one or two parameters."); break;
1616 }
1617 OUTPUT:
1618 RETVAL
1619
1545void server_tick () 1620void server_tick ()
1621 CODE:
1622 runtime = SvNVx (sv_runtime);
1623 server_tick ();
1546 1624
1547void 1625void
1548LOG (int level, char *msg) 1626LOG (int level, char *msg)
1549 PROTOTYPE: $$ 1627 PROTOTYPE: $$
1550 C_ARGS: (LogLevel)level, "%s", msg 1628 C_ARGS: (LogLevel)level, "%s", msg
1553 PROTOTYPE: $$ 1631 PROTOTYPE: $$
1554 1632
1555char *path_combine_and_normalize (char *base, char *path) 1633char *path_combine_and_normalize (char *base, char *path)
1556 PROTOTYPE: $$ 1634 PROTOTYPE: $$
1557 1635
1558char * 1636const char *
1559cf_get_maps_directory (char *path) 1637get_maps_directory (char *path)
1560 PROTOTYPE: $ 1638 PROTOTYPE: $
1561 ALIAS: maps_directory = 0 1639 ALIAS: maps_directory = 0
1640 CODE:
1641 RETVAL = create_pathname (path);
1642 OUTPUT: RETVAL
1562 1643
1563void 1644void
1564sub_generation_inc () 1645sub_generation_inc ()
1565 CODE: 1646 CODE:
1566 PL_sub_generation++; 1647 PL_sub_generation++;
1567 1648
1568char * 1649const char *
1569mapdir () 1650mapdir ()
1570 PROTOTYPE: 1651 PROTOTYPE:
1571 ALIAS: 1652 ALIAS:
1572 mapdir = 0 1653 mapdir = 0
1573 uniquedir = 1 1654 uniquedir = 1
1575 confdir = 3 1656 confdir = 3
1576 localdir = 4 1657 localdir = 4
1577 playerdir = 5 1658 playerdir = 5
1578 datadir = 6 1659 datadir = 6
1579 CODE: 1660 CODE:
1580{ 1661 switch (ix)
1581 int unused_type; 1662 {
1582 RETVAL = (char *)systemDirectory (&unused_type, ix); 1663 case 0: RETVAL = settings.mapdir ; break;
1583} 1664 case 1: RETVAL = settings.uniquedir; break;
1665 case 2: RETVAL = settings.tmpdir ; break;
1666 case 3: RETVAL = settings.confdir ; break;
1667 case 4: RETVAL = settings.localdir ; break;
1668 case 5: RETVAL = settings.playerdir; break;
1669 case 6: RETVAL = settings.datadir ; break;
1670 }
1584 OUTPUT: RETVAL 1671 OUTPUT: RETVAL
1585 1672
1586int 1673void abort ()
1674
1675void fork_abort (char *cause = "cf::fork_abort")
1676
1677void cleanup (const char *cause, bool make_core = false)
1678
1679void emergency_save ()
1680
1681void _exit (int status = EXIT_SUCCESS)
1682
1683UV sv_2watcher (SV *w)
1684 CODE:
1685 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1686 OUTPUT:
1687 RETVAL
1688
1689#if _POSIX_MEMLOCK
1690
1691int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1692
1693int munlockall ()
1694
1695#endif
1696
1587cf_find_animation (char *text) 1697int find_animation (char *text)
1588 PROTOTYPE: $ 1698 PROTOTYPE: $
1589 1699
1590int random_roll(int min, int max, object *op, int goodbad); 1700int random_roll (int min, int max, object *op, int goodbad);
1591 1701
1592const char *cost_string_from_value(uint64 cost, int approx = 0) 1702const char *cost_string_from_value(uint64 cost, int approx = 0)
1593 1703
1594int 1704int
1595exp_to_level (val64 exp) 1705exp_to_level (val64 exp)
1628 RETVAL = newSVpv (resist_plus[atnr], 0); 1738 RETVAL = newSVpv (resist_plus[atnr], 0);
1629 else 1739 else
1630 XSRETURN_UNDEF; 1740 XSRETURN_UNDEF;
1631 OUTPUT: RETVAL 1741 OUTPUT: RETVAL
1632 1742
1743bool
1744load_resource_file (const char *filename)
1745
1746MODULE = cf PACKAGE = cf::attachable
1747
1748int
1749valid (SV *obj)
1750 CODE:
1751 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1752 OUTPUT:
1753 RETVAL
1754
1755void
1756debug_trace (attachable *obj, bool on = true)
1757 CODE:
1758 obj->flags &= ~attachable::F_DEBUG_TRACE;
1759 if (on)
1760 obj->flags |= attachable::F_DEBUG_TRACE;
1761
1762int mortals_size ()
1763 CODE:
1764 RETVAL = attachable::mortals.size ();
1765 OUTPUT: RETVAL
1766
1767#object *mortals (U32 index)
1768# CODE:
1769# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1770# OUTPUT: RETVAL
1771
1772INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h |
1773
1774MODULE = cf PACKAGE = cf::global
1775
1776int invoke (SV *klass, int event, ...)
1777 CODE:
1778 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1779 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1780 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1781 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1782 OUTPUT: RETVAL
1783
1633MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1784MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1634 1785
1635SV * 1786INCLUDE: $PERL $srcdir/genacc object ../include/object.h |
1636get_property (object *obj, int type, int idx) 1787
1788int invoke (object *op, int event, ...)
1637 CODE: 1789 CODE:
1638 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1790 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1791 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1792 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1793 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1639 OUTPUT: RETVAL 1794 OUTPUT: RETVAL
1640 1795
1641SV * 1796SV *registry (object *op)
1642set_property (object *obj, int type, int idx, SV *newval) 1797
1798int objects_size ()
1643 CODE: 1799 CODE:
1644 switch (type) 1800 RETVAL = objects.size ();
1645 { 1801 OUTPUT: RETVAL
1646 case CFAPI_INT: 1802
1647 cf_object_set_int_property (obj, idx, SvIV (newval)); 1803object *objects (U32 index)
1648 break; 1804 CODE:
1649 case CFAPI_LONG: 1805 RETVAL = index < objects.size () ? objects [index] : 0;
1650 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1806 OUTPUT: RETVAL
1651 break; 1807
1652 case CFAPI_DOUBLE: 1808int actives_size ()
1653 { 1809 CODE:
1654 int unused_type; 1810 RETVAL = actives.size ();
1655 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1811 OUTPUT: RETVAL
1656 } 1812
1657 break; 1813object *actives (U32 index)
1658 case CFAPI_STRING: 1814 CODE:
1659 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1815 RETVAL = index < actives.size () ? actives [index] : 0;
1660 break; 1816 OUTPUT: RETVAL
1661 case CFAPI_POBJECT:
1662 {
1663 int unused_type;
1664 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1665 }
1666 break;
1667 default:
1668 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1669 }
1670 1817
1671# missing properties 1818# missing properties
1672 1819
1673void 1820object *head (object *op)
1674set_attacktype (object *obj, U32 attacktype) 1821 PROTOTYPE: $
1675 CODE: 1822 CODE:
1676 obj->attacktype = attacktype; 1823 RETVAL = op->head_ ();
1677
1678U32
1679get_attacktype (object *obj)
1680 ALIAS:
1681 attacktype = 0
1682 CODE:
1683 RETVAL = obj->attacktype;
1684 OUTPUT: RETVAL 1824 OUTPUT: RETVAL
1685 1825
1686# missing in plug-in api, of course 1826int is_head (object *op)
1687void 1827 PROTOTYPE: $
1688set_food (object *obj, int food) 1828 CODE:
1689 CODE: 1829 RETVAL = op->head_ () == op;
1690 obj->stats.food = food;
1691
1692int
1693get_food (object *obj)
1694 ALIAS:
1695 food = 0
1696 CODE:
1697 RETVAL = obj->stats.food;
1698 OUTPUT: RETVAL 1830 OUTPUT: RETVAL
1699 1831
1700void 1832void
1701inv (object *obj) 1833inv (object *obj)
1702 PROTOTYPE: $ 1834 PROTOTYPE: $
1703 PPCODE: 1835 PPCODE:
1704{ 1836{
1705 object *o; 1837 object *o;
1706 for (o = obj->inv; o; o = o->below) 1838 for (o = obj->inv; o; o = o->below)
1707 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1839 XPUSHs (sv_2mortal (to_sv (o)));
1708} 1840}
1709 1841
1710int cf_object_get_resistance (object *op, int rtype) 1842void
1711 ALIAS: resistance = 0 1843set_animation (object *op, int idx)
1844 CODE:
1845 SET_ANIMATION (op, idx);
1712 1846
1713int cf_object_get_flag (object *op, int flag) 1847int
1714 ALIAS: flag = 0 1848num_animations (object *op)
1849 CODE:
1850 RETVAL = NUM_ANIMATIONS (op);
1851 OUTPUT: RETVAL
1715 1852
1716void cf_object_set_flag (object *op, int flag, int value) 1853object *find_best_object_match (object *op, const char *match)
1717 1854
1855object *find_marked_object (object *op)
1856
1718int need_identify (const object *obj); 1857int need_identify (object *obj);
1719 1858
1720int apply_shop_mat (object *shop_mat, object *op); 1859int apply_shop_mat (object *shop_mat, object *op);
1721 1860
1861int move_player (object *op, int dir)
1862 CODE:
1863 RETVAL = move_player (op, dir);
1864 OUTPUT:
1865 RETVAL
1866
1722void cf_object_move (object *op, int dir, object *originator = op) 1867int move (object *op, int dir, object *originator = op)
1868 CODE:
1869 RETVAL = move_ob (op, dir, originator);
1870 OUTPUT:
1871 RETVAL
1723 1872
1724void cf_object_apply (object *op, object *author, int flags = 0) 1873void apply (object *applier, object *applied, int flags = 0)
1874 CODE:
1875 manual_apply (applied, applier, flags);
1725 1876
1726void cf_object_apply_below (object *op) 1877void apply_below (object *op)
1878 CODE:
1879 player_apply_below (op);
1727 1880
1728void cf_object_remove (object *op) 1881int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1729
1730void cf_object_free (object *op)
1731 1882
1732object *cf_object_present_archname_inside (object *op, char *whatstr) 1883object *cf_object_present_archname_inside (object *op, char *whatstr)
1733 1884
1734int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1885int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1735 1886
1736int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1887int cf_object_change_map (object *op, int x, int y, maptile *map)
1737 1888
1889#//TODO
1738object *cf_object_clone (object *op, int clonetype = 0) 1890object *clone_ (object *op, int recursive = 0)
1891 CODE:
1892 if (recursive)
1893 RETVAL = object_create_clone (op);
1894 else
1895 {
1896 RETVAL = object::create ();
1897 op->copy_to (RETVAL);
1898 }
1899 OUTPUT: RETVAL
1739 1900
1740int cf_object_pay_item (object *op, object *buyer) 1901int pay_item (object *op, object *buyer)
1902 CODE:
1903 RETVAL = pay_for_item (op, buyer);
1904 OUTPUT: RETVAL
1741 1905
1742int cf_object_pay_amount (object *op, uint64 amount) 1906int pay_amount (object *op, uint64 amount)
1907 CODE:
1908 RETVAL = pay_for_amount (amount, op);
1909 OUTPUT: RETVAL
1743 1910
1744void pay_player (object *op, uint64 amount) 1911void pay_player (object *op, uint64 amount)
1745 1912
1746val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1913val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1747 1914
1748int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1915int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1749 1916
1750int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1917void learn_spell (object *op, object *sp, int special_prayer = 0)
1918 CODE:
1919 do_learn_spell (op, sp, special_prayer);
1751 1920
1752void cf_object_learn_spell (object *op, object *sp)
1753
1754void cf_object_forget_spell (object *op, object *sp) 1921void forget_spell (object *op, object *sp)
1922 CODE:
1923 do_forget_spell (op, query_name (sp));
1755 1924
1756object *cf_object_check_for_spell (object *op, char *spellname) 1925object *check_for_spell (object *op, char *spellname)
1926 CODE:
1927 RETVAL = check_spell_known (op, spellname);
1928 OUTPUT: RETVAL
1757 1929
1758int cf_object_query_money (object *op) 1930int query_money (object *op)
1759 ALIAS: money = 0 1931 ALIAS: money = 0
1760 1932
1761int cf_object_query_cost (object *op, object *who, int flags) 1933val64 query_cost (object *op, object *who, int flags)
1762 ALIAS: cost = 0 1934 ALIAS: cost = 0
1763 1935
1764void cf_object_activate_rune (object *op , object *victim) 1936void spring_trap (object *op, object *victim)
1765 1937
1766int cf_object_check_trigger (object *op, object *cause) 1938int check_trigger (object *op, object *cause)
1767 1939
1768int cf_object_out_of_map (object *op, int x, int y)
1769
1770void cf_object_drop (object *op, object *author) 1940void drop (object *who, object *op)
1771 1941
1772void cf_object_take (object *op, object *author) 1942void pick_up (object *who, object *op)
1773 1943
1774void cf_object_say (object *op, char *msg)
1775
1776void cf_object_speak (object *op, char *msg)
1777
1778object *cf_object_insert_object (object *op, object *container)
1779
1780const char *cf_object_get_msg (object *ob)
1781 ALIAS: msg = 0
1782
1783object *cf_object_insert_in_ob (object *ob, object *where)
1784
1785int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1944int cf_object_teleport (object *op, maptile *map, int x, int y)
1786 1945
1787void cf_object_update (object *op, int flags) 1946void update_object (object *op, int action)
1788
1789void cf_object_pickup (object *op, object *what)
1790 1947
1791object *cf_create_object_by_name (const char *name) 1948object *cf_create_object_by_name (const char *name)
1792 1949
1793void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1950void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1794 1951
1800 1957
1801void push_button (object *op); 1958void push_button (object *op);
1802 1959
1803void use_trigger (object *op); 1960void use_trigger (object *op);
1804 1961
1805void add_button_link (object *button, mapstruct *map, int connected); 1962void add_button_link (object *button, maptile *map, int connected);
1806 1963
1807void remove_button_link (object *op); 1964void remove_button_link (object *op);
1808 1965
1809void
1810cf_object_set_resistance (object *op, int rtype, int val)
1811 CODE:
1812 if (rtype >= 0 && rtype < NROFATTACKS)
1813 op->resist[rtype] = val;
1814
1815 1966
1816MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1967MODULE = cf PACKAGE = cf::object PREFIX = cf_
1817
1818void cf_fix_object (object *pl)
1819 ALIAS: fix = 0
1820 1968
1821object *cf_insert_ob_in_ob (object *ob, object *where) 1969object *cf_insert_ob_in_ob (object *ob, object *where)
1822 1970
1823# no clean way to get an object from an archetype - stupid idiotic 1971# no clean way to get an object from an archetype - stupid idiotic
1824# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1972# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1828 CODE: 1976 CODE:
1829 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1977 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1830 OUTPUT: 1978 OUTPUT:
1831 RETVAL 1979 RETVAL
1832 1980
1833object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1981object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1834 PROTOTYPE: $$$$$$ 1982 PROTOTYPE: $$$$$$
1835 CODE: 1983 CODE:
1836{ 1984{
1837 int unused_type; 1985 int unused_type;
1838 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1986 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1876bool on_same_map_as (object *ob, object *other) 2024bool on_same_map_as (object *ob, object *other)
1877 CODE: 2025 CODE:
1878 RETVAL = on_same_map (ob, other); 2026 RETVAL = on_same_map (ob, other);
1879 OUTPUT: RETVAL 2027 OUTPUT: RETVAL
1880 2028
1881char * 2029const char *
1882base_name (object *ob, int plural) 2030base_name (object *op, int plural = op->nrof > 1)
1883 CODE: 2031 CODE:
1884 RETVAL = cf_query_base_name (ob, plural); 2032 RETVAL = query_base_name (op, plural);
1885 OUTPUT: RETVAL 2033 OUTPUT: RETVAL
1886 2034
1887living * 2035object *decrease_ob_nr (object *op, unsigned long i)
1888stats (object *ob)
1889 CODE:
1890 RETVAL = &ob->stats;
1891 OUTPUT: RETVAL
1892
1893 2036
1894MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2037MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1895 2038
1896player *player (object *op) 2039player *player (object *op)
1897 CODE: 2040 CODE:
1898 RETVAL = op->contr; 2041 RETVAL = op->contr;
1899 OUTPUT: RETVAL 2042 OUTPUT: RETVAL
1900 2043
2044void check_score (object *op)
2045
1901void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2046void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2047 CODE:
2048 new_draw_info (flags, 0, op, txt);
1902 2049
1903object *cf_player_send_inventory (object *op) 2050object *cf_player_send_inventory (object *op)
1904 2051
1905char *cf_player_get_ip (object *op) 2052char *cf_player_get_ip (object *op)
1906 ALIAS: ip = 0 2053 ALIAS: ip = 0
1915 2062
1916void cf_player_set_party (object *op, partylist *party) 2063void cf_player_set_party (object *op, partylist *party)
1917 2064
1918void kill_player (object *op) 2065void kill_player (object *op)
1919 2066
1920MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2067void esrv_update_item (object *op, int what, object *item)
2068 C_ARGS: what, op, item
2069
2070void clear_los (object *op)
2071
2072int command_summon (object *op, char *params)
2073
2074int command_arrest (object *op, char *params)
2075
1921 2076
1922MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2077MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1923 2078
1924player *cf_player_find (char *name) 2079INCLUDE: $PERL $srcdir/genacc player ../include/player.h |
1925 PROTOTYPE: $ 2080
2081int invoke (player *pl, int event, ...)
2082 CODE:
2083 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2084 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2085 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2086 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2087 OUTPUT: RETVAL
2088
2089SV *registry (player *pl)
2090
2091void
2092save_stats (player *pl)
2093 CODE:
2094 pl->ob->stats.hp = pl->ob->stats.maxhp;
2095 pl->ob->stats.sp = pl->ob->stats.maxsp;
2096 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2097 pl->orig_stats = pl->ob->stats;
1926 2098
1927void cf_player_move (player *pl, int dir) 2099void cf_player_move (player *pl, int dir)
1928 2100
1929void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2101void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1930
1931# nonstandard
1932object *ob (player *pl)
1933 CODE:
1934 RETVAL = pl->ob;
1935 OUTPUT: RETVAL
1936
1937player *first ()
1938 CODE:
1939 RETVAL = first_player;
1940 OUTPUT: RETVAL
1941
1942player *next (player *pl)
1943 CODE:
1944 RETVAL = pl->next;
1945 OUTPUT: RETVAL
1946 2102
1947bool 2103bool
1948cell_visible (player *pl, int dx, int dy) 2104cell_visible (player *pl, int dx, int dy)
1949 CODE: 2105 CODE:
1950 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2106 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1951 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2107 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1952 OUTPUT: 2108 OUTPUT:
1953 RETVAL 2109 RETVAL
1954 2110
1955char *
1956client (player *pl)
1957 CODE:
1958 RETVAL = pl->socket.client;
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963host (player *pl)
1964 CODE:
1965 RETVAL = pl->socket.host;
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970killer (player *pl, char *killer = 0)
1971 CODE:
1972 if (killer)
1973 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1974 RETVAL = pl->killer;
1975 OUTPUT:
1976 RETVAL
1977
1978void
1979buggy_mapscroll (player *pl, int value = 1)
1980 CODE:
1981 pl->socket.buggy_mapscroll = value;
1982
1983void 2111void
1984send (player *pl, SV *packet) 2112send (player *pl, SV *packet)
1985 CODE: 2113 CODE:
1986{ 2114{
1987 STRLEN len; 2115 STRLEN len;
1988 char *buf = SvPVbyte (packet, len); 2116 char *buf = SvPVbyte (packet, len);
1989 2117
1990 Write_String_To_Socket (&pl->socket, buf, len); 2118 if (pl->ns)
2119 pl->ns->send_packet (buf, len);
1991} 2120}
1992 2121
1993int 2122int
1994listening (player *pl, int new_value = -1) 2123listening (player *pl, int new_value = -1)
1995 CODE: 2124 CODE:
1997 if (new_value >= 0) 2126 if (new_value >= 0)
1998 pl->listening = new_value; 2127 pl->listening = new_value;
1999 OUTPUT: 2128 OUTPUT:
2000 RETVAL 2129 RETVAL
2001 2130
2002void get_savebed (player *pl) 2131void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2003 ALIAS: 2132 PROTOTYPE: $;$$$
2004 savebed = 0
2005 PPCODE: 2133 PPCODE:
2134 if (GIMME_V != G_VOID)
2135 {
2006 EXTEND (SP, 3); 2136 EXTEND (SP, 3);
2007 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2137 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2138 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2009 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2139 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2010 2140 }
2011void set_savebed (player *pl, char *map_path, int x, int y) 2141 if (map_path) sv_to (map_path, pl->savebed_map);
2012 CODE: 2142 if (x) sv_to (x, pl->bed_x);
2013 strcpy (pl->savebed_map, map_path); 2143 if (y) sv_to (y, pl->bed_y);
2014 pl->bed_x = x;
2015 pl->bed_y = y;
2016 2144
2017void 2145void
2018list () 2146list ()
2019 PPCODE: 2147 PPCODE:
2020{ 2148 for_all_players (pl)
2021 player *pl; 2149 XPUSHs (sv_2mortal (to_sv (pl)));
2022 for (pl = first_player; pl; pl = pl->next)
2023 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2024}
2025
2026bool
2027peaceful (player *pl, bool new_setting = 0)
2028 PROTOTYPE: $;$
2029 CODE:
2030 RETVAL = pl->peaceful;
2031 if (items > 1)
2032 pl->peaceful = new_setting;
2033 OUTPUT:
2034 RETVAL
2035
2036living *
2037orig_stats (player *pl)
2038 CODE:
2039 RETVAL = &pl->orig_stats;
2040 OUTPUT: RETVAL
2041
2042living *
2043last_stats (player *pl)
2044 CODE:
2045 RETVAL = &pl->last_stats;
2046 OUTPUT: RETVAL
2047 2150
2048 2151
2049MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2152MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2050 2153
2051SV * 2154int invoke (maptile *map, int event, ...)
2052get_property (mapstruct *obj, int type, int idx)
2053 CODE: 2155 CODE:
2054 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2156 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2157 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2158 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2159 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2055 OUTPUT: RETVAL 2160 OUTPUT: RETVAL
2056 2161
2057SV * 2162SV *registry (maptile *map)
2058set_property (mapstruct *obj, int type, int idx, SV *newval)
2059 CODE:
2060 switch (type)
2061 {
2062 case CFAPI_INT:
2063 cf_map_set_int_property (obj, idx, SvIV (newval));
2064 break;
2065 default:
2066 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2067 }
2068 2163
2069mapstruct *new (int width, int height) 2164INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h |
2165
2166void
2167maptile::instantiate ()
2168
2169maptile *new ()
2070 PROTOTYPE: 2170 PROTOTYPE:
2071 CODE: 2171 CODE:
2072{ 2172 RETVAL = new maptile;
2073 int unused_type;
2074 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2075}
2076 OUTPUT: 2173 OUTPUT:
2077 RETVAL 2174 RETVAL
2078 2175
2079void delete_map (mapstruct *map) 2176void
2177maptile::players ()
2178 PPCODE:
2179 if (GIMME_V == G_SCALAR)
2180 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2181 else if (GIMME_V == G_ARRAY)
2182 {
2183 EXTEND (SP, THIS->players);
2184 for_all_players (pl)
2185 if (pl->ob && pl->ob->map == THIS)
2186 PUSHs (sv_2mortal (to_sv (pl->ob)));
2187 }
2080 2188
2081void clean_tmp_map (mapstruct *map) 2189void
2190maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2191 CODE:
2192{
2193 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2194 croak ("maptile::add_underlay: palette must be arrayref");
2082 2195
2196 palette = SvRV (palette);
2197
2198 STRLEN idxlen;
2199 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2200
2201 for (int x = 0; x < THIS->width; ++x)
2202 for (int y = 0; y < THIS->height; ++y)
2203 {
2204 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2205 if (op->flag [FLAG_IS_FLOOR])
2206 goto skip_space;
2207
2208 {
2209 int offs = offset + y * stride + x;
2210 if (IN_RANGE_EXC (offs, 0, idxlen))
2211 {
2212 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2213 {
2214 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2215 ob->flag [FLAG_NO_MAP_SAVE] = true;
2216 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2217 }
2218 }
2219 }
2220
2221 skip_space: ;
2222 }
2223}
2224
2225void
2226maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2227 CODE:
2228{
2229 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2230 croak ("maptile::set_regiondata: palette must be arrayref");
2231
2232 palette = SvRV (palette);
2233
2234 STRLEN idxlen;
2235 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2236
2237 region **regionmap = (region **)malloc (
2238 (av_len ((AV *)palette) + 1) * sizeof (region *));
2239 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2240
2241 for (int i = av_len ((AV *)palette) + 1; i--; )
2242 regionmap [i] = region::find (
2243 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2244
2245 for (int y = 0; y < THIS->height; ++y)
2246 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2247
2248 sfree (THIS->regions, THIS->size ());
2249 free (THIS->regionmap);
2250
2251 THIS->regions = regions;
2252 THIS->regionmap = regionmap;
2253}
2254
2083void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2255void play_sound_map (maptile *map, int x, int y, int sound_num)
2084 2256
2085mapstruct *tile_map (mapstruct *map, unsigned int dir) 2257int out_of_map (maptile *map, int x, int y)
2086 CODE:
2087 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2088 OUTPUT:
2089 RETVAL
2090 2258
2091char *tile_path (mapstruct *map, unsigned int dir) 2259void
2092 CODE: 2260trigger (maptile *map, long connection, bool state = true)
2093 if (dir >= 4) 2261 CODE:
2094 XSRETURN_UNDEF; 2262 activate_connection (map, connection, state);
2095 RETVAL = map->tile_path [dir];
2096 OUTPUT:
2097 RETVAL
2098 2263
2099mapstruct *cf_map_get_map (char *name) 2264void
2100 PROTOTYPE: $ 2265get_connection (maptile *map, long connection)
2101 ALIAS: map = 0 2266 PPCODE:
2267 oblinkpt *obp = get_connection_links (map, connection);
2268 if (obp)
2269 for (objectlink *ol = obp->link; ol; ol = ol->next)
2270 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2102 2271
2103mapstruct *has_been_loaded (char *name)
2104 PROTOTYPE: $
2105
2106mapstruct *cf_map_get_first ()
2107 PROTOTYPE:
2108 ALIAS: first = 0
2109
2110# whoever "designed" the plug-in api should have wasted
2111# his/her time with staying away from the project - would have
2112# saved others a lot of time, without doubt.
2113void set_path (mapstruct *where, char *path)
2114 CODE:
2115 strcpy (where->path, path);
2116
2117int in_memory (mapstruct *map)
2118 CODE:
2119 RETVAL = map->in_memory;
2120 OUTPUT:
2121 RETVAL
2122
2123bool unique (mapstruct *map)
2124 CODE:
2125 RETVAL = map->unique;
2126 OUTPUT:
2127 RETVAL
2128
2129void set_unique (mapstruct *map, bool unique)
2130 CODE:
2131 map->unique = unique;
2132
2133object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2272object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2134 2273
2135object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2274object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2136 2275
2137object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2276object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2138 C_ARGS: str, map, nx, ny 2277 C_ARGS: str, map, nx, ny
2139 2278
2140void 2279void
2141cf_map_normalise (mapstruct *map, int x, int y) 2280get_map_flags (maptile *map, int x, int y)
2142 PPCODE: 2281 PPCODE:
2143{ 2282{
2144 mapstruct *nmap = 0; 2283 maptile *nmap = 0;
2145 I16 nx = 0, ny = 0; 2284 I16 nx = 0, ny = 0;
2146 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2285 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2147 2286
2148 EXTEND (SP, 4); 2287 EXTEND (SP, 4);
2149 PUSHs (sv_2mortal (newSViv (flags))); 2288 PUSHs (sv_2mortal (newSViv (flags)));
2150 2289
2151 if (GIMME_V == G_ARRAY) 2290 if (GIMME_V == G_ARRAY)
2155 PUSHs (sv_2mortal (newSViv (ny))); 2294 PUSHs (sv_2mortal (newSViv (ny)));
2156 } 2295 }
2157} 2296}
2158 2297
2159void 2298void
2160at (mapstruct *map, unsigned int x, unsigned int y) 2299at (maptile *map, unsigned int x, unsigned int y)
2161 PROTOTYPE: $$$ 2300 PROTOTYPE: $$$
2162 PPCODE: 2301 PPCODE:
2163{ 2302{
2164 object *o; 2303 object *o;
2165 mapstruct *nmap = 0; 2304 maptile *nmap = 0;
2166 I16 nx, ny; 2305 I16 nx, ny;
2167 2306
2168 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2307 get_map_flags (map, &nmap, x, y, &nx, &ny);
2169 2308
2170 if (nmap) 2309 if (nmap)
2171 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2310 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2172 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2311 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2173} 2312}
2174 2313
2175SV * 2314SV *
2176bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2315bot_at (maptile *obj, unsigned int x, unsigned int y)
2177 PROTOTYPE: $$$ 2316 PROTOTYPE: $$$
2178 ALIAS: 2317 ALIAS:
2179 top_at = 1 2318 top_at = 1
2180 flags_at = 2 2319 flags_at = 2
2181 light_at = 3 2320 light_at = 3
2182 move_block_at = 4 2321 move_block_at = 4
2183 move_slow_at = 5 2322 move_slow_at = 5
2184 move_on_at = 6 2323 move_on_at = 6
2185 move_off_at = 7 2324 move_off_at = 7
2186 INIT: 2325 INIT:
2187 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2326 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2188 CODE: 2327 CODE:
2189 switch (ix) 2328 switch (ix)
2190 { 2329 {
2191 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2330 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2192 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2331 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2195 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2334 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2196 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2335 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2197 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2336 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2198 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2337 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2199 } 2338 }
2200 OUTPUT: 2339 OUTPUT: RETVAL
2201 RETVAL
2202 2340
2203# "serialise" map perl data into a ref 2341void fix_walls (maptile *map, int x, int y)
2204void 2342
2205_get_obs (mapstruct *map) 2343void fix_walls_around (maptile *map, int x, int y)
2344
2345# worst xs function of my life
2346bool
2347_create_random_map (\
2348 maptile *self,\
2349 char *wallstyle,\
2350 char *wall_name,\
2351 char *floorstyle,\
2352 char *monsterstyle,\
2353 char *treasurestyle,\
2354 char *layoutstyle,\
2355 char *doorstyle,\
2356 char *decorstyle,\
2357 char *origin_map,\
2358 char *final_map,\
2359 char *exitstyle,\
2360 char *this_map,\
2361 char *exit_on_final_map,\
2362 int xsize,\
2363 int ysize,\
2364 int expand2x,\
2365 int layoutoptions1,\
2366 int layoutoptions2,\
2367 int layoutoptions3,\
2368 int symmetry,\
2369 int difficulty,\
2370 int difficulty_given,\
2371 float difficulty_increase,\
2372 int dungeon_level,\
2373 int dungeon_depth,\
2374 int decoroptions,\
2375 int orientation,\
2376 int origin_y,\
2377 int origin_x,\
2378 U32 random_seed,\
2379 val64 total_map_hp,\
2380 int map_layout_style,\
2381 int treasureoptions,\
2382 int symmetry_used,\
2383 region *region,\
2384 char *custom\
2385)
2206 PPCODE: 2386 CODE:
2207{ 2387{
2208 object *o; 2388 random_map_params rmp;
2209 int x, y;
2210 AV *obs = newAV ();
2211 int nonnull = 0;
2212 2389
2213 for (y = 0; y < MAP_HEIGHT (map); y++) 2390 assign (rmp.wallstyle , wallstyle);
2214 for (x = 0; x < MAP_WIDTH (map); x++) 2391 assign (rmp.wall_name , wall_name);
2215 { 2392 assign (rmp.floorstyle , floorstyle);
2216 AV *av = newAV (); 2393 assign (rmp.monsterstyle , monsterstyle);
2394 assign (rmp.treasurestyle , treasurestyle);
2395 assign (rmp.layoutstyle , layoutstyle);
2396 assign (rmp.doorstyle , doorstyle);
2397 assign (rmp.decorstyle , decorstyle);
2398 assign (rmp.exitstyle , exitstyle);
2399 assign (rmp.exit_on_final_map, exit_on_final_map);
2217 2400
2218 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2401 rmp.origin_map = origin_map;
2219 { 2402 rmp.final_map = final_map;
2220 SV *sv = SVptr_cache_get (o); 2403 rmp.this_map = this_map;
2404 rmp.xsize = xsize;
2405 rmp.ysize = ysize;
2406 rmp.expand2x = expand2x;
2407 rmp.layoutoptions1 = layoutoptions1;
2408 rmp.layoutoptions2 = layoutoptions2;
2409 rmp.layoutoptions3 = layoutoptions3;
2410 rmp.symmetry = symmetry;
2411 rmp.difficulty = difficulty;
2412 rmp.difficulty_given = difficulty_given;
2413 rmp.difficulty_increase = difficulty_increase;
2414 rmp.dungeon_level = dungeon_level;
2415 rmp.dungeon_depth = dungeon_depth;
2416 rmp.decoroptions = decoroptions;
2417 rmp.orientation = orientation;
2418 rmp.origin_y = origin_y;
2419 rmp.origin_x = origin_x;
2420 rmp.random_seed = random_seed;
2421 rmp.total_map_hp = total_map_hp;
2422 rmp.map_layout_style = map_layout_style;
2423 rmp.treasureoptions = treasureoptions;
2424 rmp.symmetry_used = symmetry_used;
2425 rmp.region = region;
2426 rmp.custom = custom;
2221 2427
2222 if (sv && HvFILL (SvRV (sv))) 2428 RETVAL = self->generate_random_map (&rmp);
2223 {
2224 nonnull = 1;
2225 sv = newSVsv (sv);
2226 }
2227 else
2228 sv = &PL_sv_undef;
2229
2230 av_push (av, sv);
2231 }
2232
2233 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2234 }
2235
2236 if (nonnull)
2237 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2238 else
2239 SvREFCNT_dec (obs);
2240} 2429}
2241
2242# "deserialise" perl map data into the map
2243void
2244_set_obs (mapstruct *map, SV *sv)
2245 CODE:
2246{
2247 object *o;
2248 AV *av;
2249 int x, y;
2250 AV *obs = (AV *)SvRV (sv);
2251
2252 for (y = 0; y < MAP_HEIGHT (map); y++)
2253 for (x = 0; x < MAP_WIDTH (map); x++)
2254 {
2255 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2256
2257 if (!SvROK (sv))
2258 continue;
2259
2260 av = (AV *)SvRV (sv);
2261
2262 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2263 {
2264 sv = av_shift (av);
2265
2266 if (SvROK (sv))
2267 {
2268 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2269 SVptr_cache_set (o, sv);
2270 }
2271 }
2272 }
2273}
2274
2275
2276MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2277
2278archetype *cf_archetype_get_first()
2279 PROTOTYPE:
2280 ALIAS: first = 0
2281
2282archetype *cf_archetype_get_next (archetype *arch)
2283 ALIAS: next = 0
2284
2285archetype *cf_archetype_get_head (archetype *arch)
2286 ALIAS: head = 0
2287
2288archetype *cf_archetype_get_more (archetype *arch)
2289 ALIAS: more = 0
2290
2291const char *cf_archetype_get_name (archetype *arch)
2292 ALIAS: name = 0
2293
2294object *cf_archetype_get_clone (archetype *arch)
2295 ALIAS: clone = 0
2296
2297MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2298
2299partylist *cf_party_get_first ()
2300 PROTOTYPE:
2301 ALIAS: first = 0
2302
2303partylist *cf_party_get_next (partylist *party)
2304 ALIAS: next = 0
2305
2306const char *cf_party_get_name (partylist *party)
2307
2308const char *cf_party_get_password (partylist *party)
2309 ALIAS: password = 0
2310
2311player *cf_party_get_first_player (partylist *party)
2312 ALIAS: first_player = 0
2313
2314player *cf_party_get_next_player (partylist *party, player *op)
2315 ALIAS: next_player = 0
2316
2317
2318MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2319
2320region *cf_region_get_first ()
2321 PROTOTYPE:
2322 ALIAS: first = 0
2323
2324const char *cf_region_get_name (region *reg)
2325 ALIAS: name = 0
2326
2327region *cf_region_get_next (region *reg)
2328 ALIAS: next = 0
2329
2330region *cf_region_get_parent (region *reg)
2331 ALIAS: parent = 0
2332
2333const char *cf_region_get_longname (region *reg)
2334 ALIAS: longname = 0
2335
2336const char *cf_region_get_message (region *reg)
2337 ALIAS: message = 0
2338
2339
2340MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2341
2342val64
2343exp (living *liv, val64 new_val = 0)
2344 PROTOTYPE: $;$
2345 ALIAS:
2346 Str = 1
2347 Dex = 2
2348 Con = 3
2349 Wis = 4
2350 Cha = 5
2351 Int = 6
2352 Pow = 7
2353 wc = 8
2354 ac = 9
2355 hp = 10
2356 maxhp = 11
2357 sp = 12
2358 maxsp = 13
2359 grace = 14
2360 maxgrace = 15
2361 food = 16
2362 dam = 17
2363 luck = 18
2364 CODE:
2365# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2366 switch (ix)
2367 {
2368 LIVING_ACC (exp , 0);
2369 LIVING_ACC (Str , 1);
2370 LIVING_ACC (Dex , 2);
2371 LIVING_ACC (Con , 3);
2372 LIVING_ACC (Wis , 4);
2373 LIVING_ACC (Cha , 5);
2374 LIVING_ACC (Int , 6);
2375 LIVING_ACC (Pow , 7);
2376 LIVING_ACC (wc , 8);
2377 LIVING_ACC (ac , 9);
2378 LIVING_ACC (hp , 10);
2379 LIVING_ACC (maxhp , 11);
2380 LIVING_ACC (sp , 12);
2381 LIVING_ACC (maxsp , 13);
2382 LIVING_ACC (grace , 14);
2383 LIVING_ACC (maxgrace, 15);
2384 LIVING_ACC (food , 16);
2385 LIVING_ACC (dam , 17);
2386 LIVING_ACC (luck , 18);
2387 }
2388# undef LIVING_ACC
2389 OUTPUT: 2430 OUTPUT:
2390 RETVAL 2431 RETVAL
2391 2432
2433MODULE = cf PACKAGE = cf::arch
2434
2435archetype *find (const char *name)
2436 CODE:
2437 RETVAL = archetype::find (name);
2438 OUTPUT:
2439 RETVAL
2440
2441archetype *first()
2442 PROTOTYPE:
2443 CODE:
2444 RETVAL = first_archetype;
2445 OUTPUT: RETVAL
2446
2447INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h |
2448
2449MODULE = cf PACKAGE = cf::party
2450
2451partylist *first ()
2452 PROTOTYPE:
2453 CODE:
2454 RETVAL = get_firstparty ();
2455 OUTPUT: RETVAL
2456
2457INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h |
2458
2459MODULE = cf PACKAGE = cf::region
2460
2461void
2462list ()
2463 PPCODE:
2464 for_all_regions (rgn)
2465 XPUSHs (sv_2mortal (to_sv (rgn)));
2466
2467region *find (char *name)
2468 PROTOTYPE: $
2469 CODE:
2470 RETVAL = region::find (name);
2471 OUTPUT: RETVAL
2472
2473region *find_fuzzy (char *name)
2474 PROTOTYPE: $
2475 CODE:
2476 RETVAL = region::find_fuzzy (name);
2477 OUTPUT: RETVAL
2478
2479INCLUDE: $PERL $srcdir/genacc region ../include/map.h |
2480
2481MODULE = cf PACKAGE = cf::living
2482
2483INCLUDE: $PERL $srcdir/genacc living ../include/living.h |
2484
2485MODULE = cf PACKAGE = cf::settings
2486
2487INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h |
2488
2489MODULE = cf PACKAGE = cf::client
2490
2491INCLUDE: $PERL $srcdir/genacc client ../include/client.h |
2492
2493int invoke (client *ns, int event, ...)
2494 CODE:
2495 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2496 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2497 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2498 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2499 OUTPUT: RETVAL
2500
2501SV *registry (client *ns)
2502
2503void
2504list ()
2505 PPCODE:
2506 EXTEND (SP, clients.size ());
2507 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2508 PUSHs (sv_2mortal (to_sv (*i)));
2509
2510void
2511client::send_packet (SV *packet)
2512 CODE:
2513{
2514 STRLEN len;
2515 char *buf = SvPVbyte (packet, len);
2516
2517 THIS->send_packet (buf, len);
2518}
2519
2520MODULE = cf PACKAGE = cf::face PREFIX = face_
2521
2522INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h |
2523
2524faceidx face_find (const char *name, faceidx defidx = 0)
2525
2526faceidx alloc (const char *name)
2527 CODE:
2528{
2529 do
2530 {
2531 RETVAL = faces.size ();
2532 faces.resize (RETVAL + 1);
2533 }
2534 while (!RETVAL); // crude way to leave index 0
2535
2536 faces [RETVAL].name = name;
2537 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2538
2539 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2540 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2541}
2542 OUTPUT: RETVAL
2543
2544void set (faceidx idx, int visibility, int magicmap)
2545 CODE:
2546 faceinfo *f = face_info (idx);
2547 assert (f);
2548 f->visibility = visibility;
2549 f->magicmap = magicmap;
2550
2551void set_smooth (faceidx idx, faceidx smooth)
2552 CODE:
2553 faceinfo *f = face_info (idx);
2554 assert (f);
2555 f->smooth = smooth;
2556
2557void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2558 CODE:
2559 facedata *d = face_data (idx, faceset);
2560 assert (d);
2561 assert (sv_len (chksum) == CHKSUM_SIZE);
2562 sv_to (data, d->data); memcpy (d->chksum, SvPVbyte_nolen (chksum), CHKSUM_SIZE);
2563
2564void invalidate (faceidx idx)
2565 CODE:
2566 for_all_clients (ns)
2567 ns->faces_sent [idx] = false;
2568
2569void invalidate_all ()
2570 CODE:
2571 for_all_clients (ns)
2572 ns->faces_sent.reset ();
2573

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines