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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.10 by root, Fri Aug 25 17:11:53 2006 UTC vs.
Revision 1.399 by root, Fri Apr 22 02:03:12 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
22
23#include "autoconf.h"
24
25#if HAVE_EXECINFO_H
26# include <execinfo.h>
27#endif
28
29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "evthread.h"
35#include "sproto.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
25 49
26#include <EXTERN.h> 50#include <EXTERN.h>
27#include <perl.h> 51#include <perl.h>
28#include <XSUB.h> 52#include <XSUB.h>
29 53
30#undef save_long // clashes with libproto.h 54#include "CoroAPI.h"
55#include "perlxsi.c"
31 56
32#define PLUGIN_NAME "perl" 57typedef object_thawer &object_thawer_ref;
33#define PLUGIN_VERSION "cfperl 0.3" 58typedef object_freezer &object_freezer_ref;
34 59
35#ifndef __CEXTRACT__ 60typedef std::string std__string;
36#include <plugin.h> 61
62static PerlInterpreter *perl;
63
64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
68
69global gbl_ev;
70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
76
77static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_cf_layout_wrap,
90 *stash_ext_map_world;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
37#endif 110#endif
38 111
39#undef MODULEAPI 112#ifndef newSVpvn_utf8
40#ifdef WIN32 113static SV *
41#else 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
42#define MODULEAPI 115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
43#endif 126#endif
44 127
45#include <plugin_common.h> 128noinline utf8_string
46#include <sounds.h> 129cfSvPVutf8_nolen (SV *sv)
47#include <cstdarg>
48#include <sproto.h>
49
50#include "cfperl.h"
51
52#include "perlxsi.c"
53
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table
57
58typedef object object_ornull;
59typedef mapstruct mapstruct_ornull;
60
61typedef double val64;
62#define newSVval64 newSVnv
63#define SvVAL64 SvNV
64
65static f_plug_api gethook;
66static f_plug_api registerGlobalEvent;
67static f_plug_api unregisterGlobalEvent;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{ 130{
76 object* who; 131 SvGETMAGIC (sv);
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88 132
89static HV *obj_cache; 133 if (SvPOK (sv))
90static PerlInterpreter *perl; 134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
91 137
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 138 return SvPVX (sv);
139 }
93 140
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 141 return SvPV_nolen (sv);
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 142}
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 143
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 144// helper cast function, returns super class * or 0
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 145template<class super>
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 146static super *
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
101 155
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 157
104// garbage collect some perl objects, if possible 158unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 159
112 if (++count & 7) 160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
113 return; 204 return;
114 205
115 int todo = 1000; 206 destroy ();
116 do 207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
117 { 215 {
118 I32 klen; 216 SvREFCNT_dec (cb);
119 char *key; 217 cb = 0;
120 HE *he = hv_iternext (obj_cache); 218 }
121 219
122 if (he) 220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
123 { 248 {
124 SV *sv = hv_iterval (obj_cache, he); 249 i = 0;
125 250
126 // empty and unreferenced? nuke it 251 if (mortals.size () >= 512)
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
128 { 252 {
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 253 static int last_mortalcount;
130 todo++; 254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
131 } 267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274#if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280#endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
132 } 288 }
133 else 289 else
134 break; 290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
135 } 295 }
136 while (--todo);
137} 296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
300{
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
320#if 0
321template<typename T>
322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
353#endif
354
355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 356
139static SV * 357static SV *
140newSVptr (void *ptr, const char *klass) 358newSVptr (void *ptr, HV *stash, HV *hv)
141{ 359{
142 SV *sv;
143
144 if (!ptr) 360 if (!ptr)
145 return &PL_sv_undef; 361 return newSV (0);
146 362
147 sv = (SV *)newHV ();
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 364 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 365}
151 366
367static SV * noinline
368newSVptr (void *ptr, HV *stash)
369{
370 return newSVptr (ptr, stash, newHV ());
371}
372
152static void 373static int
153SVptr_cache_set (void *ptr, SV *sv) 374attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 375{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 376 attachable *at = (attachable *)mg->mg_ptr;
156}
157 377
158static SV * 378 //TODO: check if transaction behaviour is really required here
159SVptr_cache_get (void *ptr) 379 if (SV *self = (SV *)at->self)
160{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef;
173
174 sv = SVptr_cache_get (ptr);
175
176 if (!sv)
177 { 380 {
178 HV *hv = newHV (); 381 at->self = 0;
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 382 SvREFCNT_dec (self);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
181
182 SVptr_cache_set (ptr, sv);
183 } 383 }
184 384
385 // next line makes sense, but most objects still have refcnt 0 by default
386 //at->refcnt_chk ();
387 return 0;
388}
389
390MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
391
392static SV * noinline
393newSVattachable (attachable *obj, HV *stash)
394{
395 if (!obj)
185 return newSVsv (sv); 396 return newSV (0);
186}
187 397
398 if (!obj->self)
399 obj->self = newHV ();
400
401 if (!SvOBJECT (obj->self))
402 {
403 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
404
405 // now bless the object _once_
406 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
407 return sv_bless (newRV_inc ((SV *)obj->self), stash);
408 }
409 else
410 {
411 SV *sv = newRV_inc ((SV *)obj->self);
412
413 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
414 SvAMAGIC_on (sv);
415
416 return sv;
417 }
418}
419
420#if 0 // unused
188static void 421static void
189clearSVptr (SV *sv) 422clearSVptr (SV *sv)
190{ 423{
191 if (SvROK (sv)) 424 if (SvROK (sv))
192 sv = SvRV (sv); 425 sv = SvRV (sv);
193 426
194 hv_clear ((HV *)sv); 427 hv_clear ((HV *)sv);
195 sv_unmagic (sv, PERL_MAGIC_ext); 428 sv_unmagic (sv, PERL_MAGIC_ext);
196} 429}
430#endif
431
432static long
433SvPTR_nc (SV *sv)
434{
435 sv = SvRV (sv);
436
437 // very important shortcut
438 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
439 return (long)SvMAGIC (sv)->mg_ptr;
440
441 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
442 return (long)mg->mg_ptr;
443
444 croak ("perl code used object, but C object is already destroyed, caught");
445}
197 446
198static long 447static long
199SvPTR (SV *sv, const char *klass) 448SvPTR (SV *sv, const char *klass)
200{ 449{
201 if (!sv_derived_from (sv, klass)) 450 if (!sv_derived_from (sv, klass))
202 croak ("object of type %s expected", klass); 451 croak ("object of type %s expected", klass);
203 452
204 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 453 return SvPTR_nc (sv);
205
206 if (!mg)
207 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
208
209 return (long)mg->mg_ptr;
210} 454}
211 455
212static long 456static long noinline
213SvPTR_ornull (SV *sv, const char *klass) 457SvPTR_ornull (SV *sv, const char *klass)
214{ 458{
215 if (SvOK (sv)) 459 if (expect_false (!SvOK (sv))) return 0;
460
216 return SvPTR (sv, klass); 461 return SvPTR (sv, klass);
217 else 462}
463
464static long noinline
465SvPTR_ornull_client (SV *sv)
466{
467 if (expect_false (!SvOK (sv))) return 0;
468
469 if (!SvROK (sv)
470 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
471 && !sv_derived_from (sv, "cf::client")))
472 croak ("object of type cf::client expected");
473
474 return SvPTR_nc (sv);
475}
476
477static long noinline
478SvPTR_ornull_object (SV *sv)
479{
480 if (expect_false (!SvOK (sv))) return 0;
481
482 if (!SvROK (sv)
483 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
484 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
486 && !sv_derived_from (sv, "cf::object")))
487 croak ("object of type cf::object expected");
488
489 return SvPTR_nc (sv);
490}
491
492static long noinline
493SvPTR_ornull_maptile (SV *sv)
494{
495 if (expect_false (!SvOK (sv))) return 0;
496
497 if (!SvROK (sv)
498 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
499 && SvSTASH (SvRV (sv)) != stash_ext_map_world
500 && !sv_derived_from (sv, "cf::map")))
501 croak ("object of type cf::map expected");
502
503 return SvPTR_nc (sv);
504}
505
506static long noinline
507SvPTR_ornull_player (SV *sv)
508{
509 if (expect_false (!SvOK (sv))) return 0;
510
511 if (!SvROK (sv)
512 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
513 && !sv_derived_from (sv, "cf::player")))
514 croak ("object of type cf::player expected");
515
516 return SvPTR_nc (sv);
517}
518
519static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
520static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
521static inline SV *to_sv (bool v) { return newSViv (v); }
522static inline SV *to_sv ( signed char v) { return newSViv (v); }
523static inline SV *to_sv (unsigned char v) { return newSViv (v); }
524static inline SV *to_sv ( signed short v) { return newSViv (v); }
525static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
526static inline SV *to_sv ( signed int v) { return newSViv (v); }
527static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
528static inline SV *to_sv ( signed long v) { return newSViv (v); }
529static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
530static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
531static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
532static inline SV *to_sv (float v) { return newSVnv (v); }
533static inline SV *to_sv (double v) { return newSVnv (v); }
534static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
535static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
536// gcc dislikes noilnine on to_sv
537static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538static inline SV *to_sv (object * v) { return to_sv_ni (v); }
539static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
540static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
541static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
542static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
543static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
544static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
545static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
546
547static inline SV *to_sv (object & v) { return to_sv (&v); }
548static inline SV *to_sv (living & v) { return to_sv (&v); }
549
550static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
551static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
552
553static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
554
555static inline SV *to_sv (dynbuf * v)
556{
557 SV *sv = newSV (0);
558
559 sv_upgrade (sv, SVt_PV);
560 SvGROW (sv, v->size () + 1);
561 SvPOK_only (sv);
562 v->linearise (SvPVX (sv));
563 SvCUR_set (sv, v->size ());
564 *SvEND (sv) = 0;
565
218 return 0; 566 return sv;
219} 567}
568
569static inline SV *to_sv (dynbuf_text * v)
570{
571 SV *sv = to_sv (static_cast<dynbuf *> (v));
572 SvUTF8_on (sv);
573 return sv;
574}
575
576static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
577static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
578static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
579static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
580static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
581static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
582static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
583static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
584static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
585static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
586static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
587static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
588static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
589static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
590static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
591static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
592static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
593static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
594static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
595static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
596static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
597static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
598static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
599static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
600static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
601static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
602static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
603static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
604
605//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
606static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
607
608template<class T>
609static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
610
611template<int N>
612static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
613
614static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
615static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
616static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
617static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
618
619static inline void sv_to (SV *sv, std::string &v)
620{
621 STRLEN len;
622 char *data = SvPVbyte (sv, len);
623 v.assign (data, len);
624}
625
626static inline void sv_to (SV *sv, UUID &v)
627{
628 if (!v.parse (SvPV_nolen (sv)))
629 croak ("unparsable uuid: %s", SvPV_nolen (sv));
630}
631
632static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
220 633
221static SV * 634static SV *
222newSVdt_va (va_list &ap, data_type type) 635newSVdt_va (va_list &ap, data_type type)
223{ 636{
224 SV *sv; 637 SV *sv;
225 638
226 switch (type) 639 switch (type)
227 { 640 {
228 // first three exist only for cfapi-compatibility
229 case DT_INT_PTR:
230 sv = newSViv (*va_arg (ap, int *));
231 break;
232
233 case DT_INT64_PTR:
234 sv = newSVval64 ((val64)*va_arg (ap, sint64 *));
235 break;
236
237 case DT_DOUBLE_PTR:
238 sv = newSVnv (*va_arg (ap, double *));
239 break;
240
241 case DT_INT: 641 case DT_INT:
242 sv = newSViv (va_arg (ap, int)); 642 sv = newSViv (va_arg (ap, int));
243 break; 643 break;
244 644
245 case DT_INT64: 645 case DT_INT64:
251 break; 651 break;
252 652
253 case DT_STRING: 653 case DT_STRING:
254 { 654 {
255 char *str = (char *)va_arg (ap, const char *); 655 char *str = (char *)va_arg (ap, const char *);
256 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 656 sv = str ? newSVpv (str, 0) : newSV (0);
257 } 657 }
258 break; 658 break;
259 659
260 case DT_DATA: 660 case DT_DATA:
261 { 661 {
262 char *str = (char *)va_arg (ap, const void *); 662 char *str = (char *)va_arg (ap, const void *);
263 int len = va_arg (ap, int); 663 int len = va_arg (ap, int);
264 sv = str ? newSVpv (str, len) : &PL_sv_undef; 664 sv = str ? newSVpv (str, len) : newSV (0);
265 } 665 }
266 break; 666 break;
267 667
268 case DT_OBJECT: 668 case DT_OBJECT:
269 { 669 sv = to_sv (va_arg (ap, object *));
270 object *obj = va_arg (ap, object *);
271
272 if (!obj)
273 sv = &PL_sv_undef;
274 else
275 {
276 if (!obj->self)
277 switch (obj->type)
278 {
279 case MAP:
280 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::map::wrap"));
281 break;
282
283 case PLAYER:
284 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::player::wrap"));
285 break;
286
287 default:
288 obj->self = static_cast<void *>(newSVptr (obj, "cf::object::wrap"));
289 break;
290 }
291
292 sv = newSVsv (static_cast<SV *>(obj->self));
293 }
294 }
295 break; 670 break;
296 671
297 case DT_MAP: 672 case DT_MAP:
298 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 673 // va_arg (object *) when void * is passed is an XSI extension
674 sv = to_sv (va_arg (ap, maptile *));
299 break; 675 break;
300 676
677 case DT_CLIENT:
678 sv = to_sv (va_arg (ap, client *));
679 break;
680
301 case DT_PLAYER: 681 case DT_PLAYER:
302 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 682 sv = to_sv (va_arg (ap, player *));
303 break; 683 break;
304 684
305 case DT_ARCH: 685 case DT_ARCH:
306 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 686 sv = to_sv (va_arg (ap, archetype *));
307 break; 687 break;
308 688
309 case DT_PARTY: 689 case DT_PARTY:
310 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 690 sv = to_sv (va_arg (ap, partylist *));
311 break; 691 break;
312 692
313 case DT_REGION: 693 case DT_REGION:
314 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 694 sv = to_sv (va_arg (ap, region *));
315 break; 695 break;
316 696
317 default: 697 default:
318 assert (("unhandled type in newSVdt_va", 0)); 698 assert (("unhandled type in newSVdt_va", 0));
319 } 699 }
331 va_end (ap); 711 va_end (ap);
332 712
333 return sv; 713 return sv;
334} 714}
335 715
336static SV * 716// typemap support, mostly to avoid excessive inlining
337newSVcfapi (int type, ...) 717template<class type>
718static void noinline
719cf_obj_to (SV *arg, type &var)
338{ 720{
339 SV *sv; 721 sv_to (arg, var);
722 if (expect_false (!var))
723 croak ("must not pass invalid/null cf_obj here");
724}
340 725
341 va_list ap; 726template<class object>
342 va_start (ap, type); 727static void noinline
343 728cf_obj_ornull_to (SV *arg, object *&var)
344 switch (type) 729{
730 if (SvOK (arg))
345 { 731 {
346 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT_PTR ); break; 732 sv_to (arg, var);
347 case CFAPI_LONG: sv = newSVdt_va (ap, DT_INT64_PTR ); break; 733 if (expect_false (!var))
348 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE_PTR); break; 734 croak ("unable to convert perl object to C++ object");
349 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
350 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
351 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
352 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
353 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
354 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
355 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
356
357 default:
358 assert (("unhandled type in newSVcfapi", 0));
359 }
360
361 va_end (ap);
362
363 return sv;
364}
365
366/////////////////////////////////////////////////////////////////////////////
367
368extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
369{
370 gethook = gethooksptr;
371 printf (PLUGIN_VERSION " init\n");
372
373 return 0;
374}
375
376static CommArray_s rtn_cmd;
377
378static int
379runPluginCommand (object *obj, char *params)
380{
381 dSP;
382
383 ENTER;
384 SAVETMPS;
385
386 PUSHMARK (SP);
387
388 EXTEND (SP, 3);
389 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
390 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
391
392 if (params)
393 PUSHs (sv_2mortal (newSVpv (params, 0)));
394
395 PUTBACK;
396 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
397 SPAGAIN;
398
399 if (SvTRUE (ERRSV))
400 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
401
402 int returnvalue = count > 0 ? POPi : -1;
403
404 PUTBACK;
405 FREETMPS;
406 LEAVE;
407
408 return returnvalue;
409}
410
411extern "C" void *cfperl_getPluginProperty (int *type, ...)
412{
413 va_list args;
414 char *propname;
415 int i;
416 va_start (args, type);
417 propname = va_arg (args, char *);
418 //printf ("Property name: %s\n", propname);
419
420 if (!strcmp (propname, "command?"))
421 {
422 if (!perl)
423 return NULL;
424
425 const char *cmdname = va_arg (args, const char *);
426 HV *hv = get_hv ("cf::COMMAND", 1);
427 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
428
429 va_end (args);
430
431 if (svp)
432 {
433 // this is totaly broken, should stash it into %COMMAND
434 rtn_cmd.name = cmdname;
435 rtn_cmd.time = SvNV (*svp);
436 rtn_cmd.func = runPluginCommand;
437
438 return &rtn_cmd;
439 }
440 }
441 else if (!strcmp (propname, "Identification"))
442 {
443 va_end (args);
444 return (void*) PLUGIN_NAME;
445 }
446 else if (!strcmp (propname, "FullName"))
447 {
448 va_end (args);
449 return (void*) PLUGIN_VERSION;
450 } 735 }
451 else 736 else
452 va_end (args); 737 var = 0;
453
454 return NULL;
455} 738}
456 739
457extern "C" int cfperl_postInitPlugin () 740//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
458{
459 int hooktype = 1;
460 int rtype = 0;
461 741
462 printf (PLUGIN_VERSION " post init\n");
463
464 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
465 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
466 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
467 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
468 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
469 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
470
471 cf_init_plugin (gethook);
472
473 /* Pick the global events you want to monitor from this plugin */
474 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
475 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
476 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
477 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
478 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
479 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
480 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
481
482 return 0;
483}
484
485static void * 742static SV *
486globalEventListener (int *type, ...) 743registry (attachable *ext)
487{ 744{
488 va_list args; 745 if (!ext->cb)
489 static int rv; 746 ext->cb = newAV ();
490 int event_code;
491 747
492 if (!perl) 748 return newRV_inc ((SV *)ext->cb);
493 return NULL;
494
495 va_start (args, type);
496 event_code = va_arg (args, int);
497
498 if (event_code == EVENT_CLOCK)
499 {
500 clean_obj_cache ();
501 }
502 else
503 {
504 dSP;
505
506 ENTER;
507 SAVETMPS;
508
509 PUSHMARK (SP);
510
511 EXTEND (SP, 10);
512 PUSHs (sv_2mortal (newSViv (event_code)));
513
514 switch (event_code)
515 {
516 case EVENT_CRASH:
517 break;
518
519 case EVENT_SHOUT:
520 case EVENT_MUZZLE:
521 case EVENT_KICK:
522 PUSH_OB;
523 PUSH_PV;
524 break;
525
526 case EVENT_FIND_UNARMED_SKILL:
527 PUSH_OB;
528 break;
529
530 case EVENT_TELL:
531 break;
532 }
533
534 va_end (args);
535
536 PUTBACK;
537 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
538 SPAGAIN;
539
540 if (SvTRUE (ERRSV))
541 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
542
543 rv = count > 0 ? POPi : 0;
544
545 PUTBACK;
546 FREETMPS;
547 LEAVE;
548 }
549
550 return &rv;
551} 749}
552 750
553extern "C" void *cfperl_eventListener (int *type, ...) 751/////////////////////////////////////////////////////////////////////////////
554{
555 static int rv;
556 va_list args;
557 int event_code;
558 object *who, *activator, *third, *event;
559 char *message, *extension, *options;
560
561 if (!perl)
562 return NULL;
563
564 va_start (args, type);
565 who = va_arg (args, object *);
566 event_code = va_arg (args, int);
567 activator = va_arg (args, object *);
568 third = va_arg (args, object *);
569 message = va_arg (args, char *);
570 va_arg (args, int); // fix yourself
571 extension = va_arg (args, char *);
572 options = va_arg (args, char *);
573 event = va_arg (args, object *);
574 va_end (args);
575
576 {
577 dSP;
578
579 ENTER;
580 SAVETMPS;
581
582 PUSHMARK (SP);
583 EXTEND (SP, 10);
584
585 PUSHcfapi (STRING, extension);
586 PUSHs (sv_2mortal (newSViv (event_code)));
587
588 PUSHcfapi (POBJECT, event);
589 PUSHcfapi (POBJECT, who);
590
591 switch (event_code)
592 {
593 case EVENT_STOP: // $ob (e.g. arrow)
594 case EVENT_TIME: // $ob
595 case EVENT_TIMER: // $ob
596 break;
597
598 case EVENT_APPLY: // $ob, $who
599 case EVENT_DROP: // $ob, $who
600 case EVENT_CLOSE: // $ob, $who
601 case EVENT_MOVE: // $ob, $enemy
602 case EVENT_THROW: // $ob, $thrower
603 PUSHcfapi (POBJECT, activator);
604 break;
605
606 case EVENT_DROP_ON: // $ob, $who, $what
607 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
608 PUSHcfapi (POBJECT, activator);
609 PUSHcfapi (POBJECT, third);
610 break;
611
612 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
613 PUSHcfapi (POBJECT, activator);
614 PUSHcfapi (POBJECT, third);
615 PUSHcfapi (POBJECT, message);
616 break;
617
618 case EVENT_SAY: // $ob, $who, $msg
619 PUSHcfapi (POBJECT, activator);
620 PUSHcfapi (STRING, message);
621 break;
622
623 default:
624 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
625 break;
626 }
627
628 PUTBACK;
629 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
630 SPAGAIN;
631
632 if (SvTRUE (ERRSV))
633 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
634
635 rv = count > 0 ? POPi : 0;
636
637 PUTBACK;
638 FREETMPS;
639 LEAVE;
640 }
641
642 return &rv;
643}
644
645extern "C" int cfperl_closePlugin ()
646{
647 return 0;
648}
649 752
650void 753void
651cfperl_init () 754cfperl_init ()
652{ 755{
653 char *argv[] = { 756 extern char **environ;
654 "",
655 "-e"
656 "BEGIN {"
657 " cf->bootstrap;"
658 " unshift @INC, cf::datadir ();"
659 "}"
660 ""
661 "use cf;"
662 };
663 757
758 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
664 perl = perl_alloc (); 759 perl = perl_alloc ();
665 perl_construct (perl); 760 perl_construct (perl);
666 761
667 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 762 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
668 763
669 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 764 const char *argv[] = {
765 settings.argv [0],
766 "-e0"
767 };
768
769 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
770 || perl_run (perl))
670 { 771 {
671 printf ("unable to initialize perl-interpreter, aborting.\n"); 772 printf ("unable to initialize perl-interpreter, aborting.\n");
672
673 exit (EXIT_FAILURE); 773 exit (EXIT_FAILURE);
674 //perl_destruct (perl);
675 //perl_free (perl);
676 //perl = 0;
677 //return;
678 } 774 }
679 775
680 obj_cache = newHV (); 776 eval_pv (
681} 777 "#line 1 'cfperl init'\n"
778 "use EV ();\n" // required by bootstrap
779 "use Coro ();\n" // required by bootstrap
780 "cf->bootstrap;\n" // required for cf::datadir
781 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
782 "require cf;\n",
783 0
784 );
682 785
786 if (SvTRUE (ERRSV))
787 {
788 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
789 exit (EXIT_FAILURE);
790 }
791}
792
793void
683void cfperl_main () 794cfperl_main ()
684{ 795{
685 dSP; 796 dSP;
686 797
687 PUSHMARK (SP); 798 PUSHMARK (SP);
688 PUTBACK; 799 PUTBACK;
689 call_pv ("cf::main", G_DISCARD | G_VOID); 800 call_pv ("cf::main", G_DISCARD | G_VOID);
690} 801}
691 802
692void cfperl_free_ob (object *op) 803void
804attachable::instantiate ()
693{ 805{
694 if (op->self) fprintf (stderr, "free_ob_self %p %s\n", op, op->name);//D 806 if (attach)
695 if (op->self) SvREFCNT_dec (op->self), op->self = 0; 807 {
696 if (op->cb) SvREFCNT_dec (op->cb), op->cb = 0; 808 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
809 attach = 0;
810 }
811}
812
813void
814attachable::reattach ()
815{
816 optimise ();
817 //TODO: check for _attachment's, very important for restarts
818 INVOKE_ATTACHABLE (REATTACH, this);
697} 819}
698 820
699static event_klass klass_of[NUM_EVENT_TYPES] = { 821static event_klass klass_of[NUM_EVENT_TYPES] = {
700# define def(type,name) KLASS_ ## type, 822# define def(type,name) KLASS_ ## type,
701# include "eventinc.h" 823# include "eventinc.h"
702# undef def 824# undef def
703}; 825};
704 826
705static void 827#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
828
829static void noinline
706gather_callbacks (AV *&callbacks, AV *registry, event_type event) 830gather_callbacks (AV *&callbacks, AV *registry, event_type event)
707{ 831{
708 // event must be in array 832 // event must be in array
709 if (event >= 0 && event <= AvFILLp (registry)) 833 if (event >= 0 && event <= AvFILLp (registry))
710 { 834 {
730 } 854 }
731 } 855 }
732 } 856 }
733} 857}
734 858
859void
860attachable::gather_callbacks (AV *&callbacks, event_type event) const
861{
862 ::gather_callbacks (callbacks, cb_attachable, event);
863
864 if (cb)
865 ::gather_callbacks (callbacks, cb, event);
866}
867
868void
869global::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 ::gather_callbacks (callbacks, cb_global, event);
872}
873
874void
875object::gather_callbacks (AV *&callbacks, event_type event) const
876{
877 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
878 {
879 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
880
881 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
882 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
883 }
884
885 if (type <= AvFILLp (cb_type))
886 {
887 SV *registry = AvARRAY (cb_type)[type];
888
889 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
890 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
891 }
892
893 attachable::gather_callbacks (callbacks, event);
894 ::gather_callbacks (callbacks, cb_object, event);
895}
896
897void
898archetype::gather_callbacks (AV *&callbacks, event_type event) const
899{
900 attachable::gather_callbacks (callbacks, event);
901 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
902}
903
904void
905client::gather_callbacks (AV *&callbacks, event_type event) const
906{
907 attachable::gather_callbacks (callbacks, event);
908 ::gather_callbacks (callbacks, cb_client, event);
909}
910
911void
912player::gather_callbacks (AV *&callbacks, event_type event) const
913{
914 attachable::gather_callbacks (callbacks, event);
915 ::gather_callbacks (callbacks, cb_player, event);
916}
917
918void
919maptile::gather_callbacks (AV *&callbacks, event_type event) const
920{
921 attachable::gather_callbacks (callbacks, event);
922 ::gather_callbacks (callbacks, cb_map, event);
923}
924
925static void noinline
926_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
927{
928 for (int event = 0; event <= AvFILLp (registry); ++event)
929 {
930 SV *cbs_ = AvARRAY (registry)[event];
931
932 // element must be list of callback entries
933 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
934 {
935 AV *cbs = (AV *)SvRV (cbs_);
936
937 // no callback entries, no callbacks to call
938 if (AvFILLp (cbs) >= 0)
939 set.set (event);
940 }
941 }
942}
943
944// very slow and inefficient way to recalculate the global want bitsets
945static void
946_recalc_want ()
947{
948 ev_want_event.reset ();
949
950 _recalc_want (ev_want_event, cb_global);
951 _recalc_want (ev_want_event, cb_attachable);
952 _recalc_want (ev_want_event, cb_object);
953 _recalc_want (ev_want_event, cb_client);
954 _recalc_want (ev_want_event, cb_player);
955 _recalc_want (ev_want_event, cb_map);
956
957 ev_want_type.reset ();
958
959 for (int type = 0; type <= AvFILLp (cb_type); ++type)
960 {
961 SV *cbs_ = AvARRAY (cb_type)[type];
962
963 // element must be list of callback entries
964 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
965 {
966 AV *cbs = (AV *)SvRV (cbs_);
967
968 // no callback entries, no callbacks to call
969 if (AvFILLp (cbs) >= 0)
970 ev_want_type.set (type % NUM_TYPES);
971 }
972 }
973}
974
975bool
735bool cfperl_invoke (event_type event, ...) 976attachable::invoke (event_type event, ...)
736{ 977{
737 data_type dt; 978 data_type dt;
738 va_list ap;
739 979
740 va_start (ap, event); 980 // callback call ordering should be:
981 // 1. per-object callback
982 // 2. per-class object
983 // 3. per-type callback
984 // 4. global callbacks
741 985
742 AV *callbacks = 0; 986 AV *callbacks = 0;
743
744 object *op;
745 player *pl;
746 mapstruct *map;
747
748 // callback call ordering is:
749 // 1. per-object callback (NYI)
750 // 2. per-class object
751 // 2a. per-type callback
752 // 4. global callbacks
753
754 gather_callbacks (callbacks, cb_global, event); 987 gather_callbacks (callbacks, event);
755
756 switch (klass_of [event])
757 {
758 case KLASS_GLOBAL:
759 break;
760
761 case KLASS_OBJECT:
762 dt = (data_type) va_arg (ap, int);
763 assert (("first argument must be of type object", dt == DT_OBJECT));
764
765 op = va_arg (ap, object *);
766
767 gather_callbacks (callbacks, cb_object, event);
768 //TODO: per-object
769
770 if (op->type > 0 && op->type <= AvFILLp (cb_type))
771 {
772 SV *registry = AvARRAY (cb_type)[op->type];
773
774 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
775 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
776 }
777
778 break;
779
780 case KLASS_PLAYER:
781 dt = (data_type) va_arg (ap, int);
782 assert (("first argument must be of type player", dt == DT_PLAYER));
783
784 pl = va_arg (ap, player *);
785 gather_callbacks (callbacks, cb_player, event);
786 break;
787
788 case KLASS_MAP:
789 dt = (data_type) va_arg (ap, int);
790 assert (("first argument must be of type object", dt == DT_MAP));
791
792 map = va_arg (ap, mapstruct *);
793 gather_callbacks (callbacks, cb_map, event);
794 break;
795
796 default:
797 assert (("unsupported event klass in cfperl_invoke", 0));
798 }
799 988
800 // short-circuit processing if no callbacks found/defined 989 // short-circuit processing if no callbacks found/defined
801 if (!callbacks) 990 if (!callbacks)
802 return 0; 991 return 0;
803 992
804 dSP; 993 va_list ap;
805 ENTER; 994 va_start (ap, event);
806 SAVETMPS;
807 995
808 PUSHMARK (SP); 996 CALL_BEGIN (3);
809 EXTEND (SP, 3);
810
811 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 997 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
812 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 998 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
813 999
814 switch (klass_of [event]) 1000 //TODO: unhack
815 { 1001 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
816 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1002 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
817 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1003 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
818 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1004 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
819 } 1005 else if (global *gl = is_a<global>(this)) /*nop*/;
1006 else
1007 abort (); //TODO
820 1008
821 for (;;) 1009 for (;;)
822 { 1010 {
823 dt = (data_type) va_arg (ap, int); 1011 dt = (data_type) va_arg (ap, int);
824 1012
825 if (dt == DT_END) 1013 if (dt == DT_END)
826 break; 1014 break;
1015 else if (dt == DT_AV)
1016 {
1017 AV *av = va_arg (ap, AV *);
827 1018
1019 for (int i = 0; i <= av_len (av); ++i)
1020 XPUSHs (*av_fetch (av, i, 1));
1021 }
1022 else
828 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1023 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
829 } 1024 }
830 1025
831 va_end (ap); 1026 va_end (ap);
832 1027
1028 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1029 count = count > 0 ? POPi : 0;
1030
1031 CALL_END;
1032
1033 return count;
1034}
1035
1036static SV *
1037cfperl_result (int idx)
1038{
1039 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1040 if (!av)
1041 return &PL_sv_undef;
1042
1043 SV **sv = av_fetch (av, idx, 0);
1044 if (!sv)
1045 return &PL_sv_undef;
1046
1047 return *sv;
1048}
1049
1050int
1051cfperl_result_INT (int idx)
1052{
1053 return SvIV (cfperl_result (idx));
1054}
1055
1056double
1057cfperl_result_DOUBLE (int idx)
1058{
1059 return SvNV (cfperl_result (idx));
1060}
1061
1062/////////////////////////////////////////////////////////////////////////////
1063// various c++ => perl glue functions
1064
1065void
1066cfperl_tick ()
1067{
1068 tick_pending = 1;
1069
1070 if (tick_inhibit)
1071 return;
1072
1073 tick_pending = 0;
1074
1075 dSP;
1076
1077 PUSHMARK (SP);
833 PUTBACK; 1078 PUTBACK;
834 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL); 1079 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
835 SPAGAIN;
836 1080
837 count = count > 0 ? POPi : 0; 1081 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1082}
838 1083
839 FREETMPS; 1084void
840 LEAVE; 1085cfperl_emergency_save ()
1086{
1087 CALL_BEGIN (0);
1088 CALL_CALL ("cf::emergency_save", G_VOID);
1089 CALL_END;
1090}
841 1091
1092void
1093cfperl_cleanup (int make_core)
1094{
1095 CALL_BEGIN (1);
1096 CALL_ARG (make_core);
1097 CALL_CALL ("cf::post_cleanup", G_VOID);
1098 CALL_END;
1099}
1100
1101void
1102cfperl_make_book (object *book, int level)
1103{
1104 CALL_BEGIN (2);
1105 CALL_ARG (book);
1106 CALL_ARG (level);
1107 CALL_CALL ("ext::books::make_book", G_VOID);
1108 CALL_END;
1109}
1110
1111void
1112cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1113{
1114 CALL_BEGIN (4);
1115 CALL_ARG (ns);
1116 CALL_ARG (type);
1117 CALL_ARG_SV (newSVpv_utf8 (msg));
1118 CALL_ARG (color);
1119 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1120 CALL_END;
1121}
1122
1123int
1124cfperl_can_merge (object *ob1, object *ob2)
1125{
1126 int can;
1127
1128 CALL_BEGIN (2);
1129 CALL_ARG (ob1);
1130 CALL_ARG (ob2);
1131 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1132 can = count && SvTRUE (TOPs);
1133 CALL_END;
1134
842 return count; 1135 return can;
1136}
1137
1138void
1139cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1140{
1141 CALL_BEGIN (4);
1142 CALL_ARG (ob);
1143 CALL_ARG (state);
1144 CALL_ARG (activator);
1145 CALL_ARG (originator);
1146 CALL_CALL ("cf::mapscript::activate", G_VOID);
1147 CALL_END;
1148}
1149
1150player *
1151player::find (const_utf8_string name)
1152{
1153 CALL_BEGIN (1);
1154 CALL_ARG (name);
1155 CALL_CALL ("cf::player::find", G_SCALAR);
1156
1157 player *retval = 0;
1158 if (count) sv_to (POPs, retval);
1159
1160 CALL_END;
1161
1162 return retval;
1163}
1164
1165maptile *
1166find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1167{
1168 CALL_BEGIN (4);
1169 CALL_ARG (dirname);
1170 CALL_ARG (stylename);
1171 CALL_ARG (difficulty);
1172 CALL_ARG (recurse);
1173 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1174
1175 maptile *retval = 0;
1176 if (count) sv_to (POPs, retval);
1177
1178 CALL_END;
1179
1180 return retval;
1181}
1182
1183maptile *
1184maptile::find_sync (const_utf8_string path, maptile *origin)
1185{
1186 CALL_BEGIN (2);
1187 CALL_ARG (path);
1188 CALL_ARG (origin);
1189 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1190
1191 maptile *retval = 0;
1192 if (count) sv_to (POPs, retval);
1193
1194 CALL_END;
1195
1196 return retval;
1197}
1198
1199maptile *
1200maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1201{
1202 CALL_BEGIN (3);
1203 CALL_ARG (path);
1204 CALL_ARG (origin);
1205 CALL_ARG (load);
1206 CALL_CALL ("cf::map::find_async", G_SCALAR);
1207
1208 maptile *retval = 0;
1209 if (count) sv_to (POPs, retval);
1210
1211 CALL_END;
1212
1213 return retval;
1214}
1215
1216void
1217maptile::do_load_sync ()
1218{
1219 CALL_BEGIN (1);
1220 CALL_ARG (this);
1221 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1222 CALL_END;
1223}
1224
1225void
1226object::enter_exit (object *exit)
1227{
1228 if (type != PLAYER)
1229 return;
1230
1231 CALL_BEGIN (2);
1232 CALL_ARG (this);
1233 CALL_ARG (exit);
1234 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1235 CALL_END;
1236}
1237
1238void
1239object::player_goto (const_utf8_string path, int x, int y)
1240{
1241 if (type != PLAYER)
1242 return;
1243
1244 CALL_BEGIN (4);
1245 CALL_ARG (this);
1246 CALL_ARG (path);
1247 CALL_ARG (x);
1248 CALL_ARG (y);
1249 CALL_CALL ("cf::object::player::goto", G_VOID);
1250 CALL_END;
1251}
1252
1253const_utf8_string
1254object::ref () const
1255{
1256 if (type == PLAYER)
1257 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1258 else
1259 // TODO: should be able to save references within the same map, at least
1260 return 0;
1261}
1262
1263object *
1264object::deref (const_utf8_string ref)
1265{
1266 object *retval = 0;
1267
1268 if (ref)
1269 {
1270 CALL_BEGIN (1);
1271 CALL_ARG (ref);
1272 CALL_CALL ("cf::object::deref", G_SCALAR);
1273
1274 if (count)
1275 sv_to (POPs, retval);
1276
1277 CALL_END;
1278 }
1279
1280 return retval;
1281}
1282
1283void
1284log_backtrace (const_utf8_string msg)
1285{
1286#if HAVE_BACKTRACE
1287 void *addr [20];
1288 int size = backtrace (addr, 20);
1289
1290 CALL_BEGIN (size);
1291 CALL_ARG (msg);
1292 for (int i = 0; i < size; ++i)
1293 CALL_ARG ((IV)addr [i]);
1294 CALL_CALL ("cf::_log_backtrace", G_VOID);
1295 CALL_END;
1296#endif
1297}
1298
1299bool
1300is_match_expr (const_utf8_string expr)
1301{
1302 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1303}
1304
1305bool
1306match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1307{
1308 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1309 expr += sizeof ("match ") - 1;
1310
1311 CALL_BEGIN (5);
1312 CALL_ARG (expr);
1313 CALL_ARG (ob);
1314 CALL_ARG (self);
1315 CALL_ARG (source);
1316 CALL_ARG (originator);
1317 CALL_CALL (cv_cf_match_match, G_SCALAR);
1318
1319 bool matched = count && SvTRUE (TOPs);
1320
1321 CALL_END;
1322
1323 return matched;
1324}
1325
1326object *
1327match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1328{
1329 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1330 expr += sizeof ("match ") - 1;
1331
1332 CALL_BEGIN (5);
1333 CALL_ARG (expr);
1334 CALL_ARG (ob);
1335 CALL_ARG (self);
1336 CALL_ARG (source);
1337 CALL_ARG (originator);
1338 CALL_CALL (cv_cf_match_match, G_ARRAY);
1339
1340 object *one = 0;
1341
1342 if (count)
1343 sv_to (TOPs, one);
1344
1345 CALL_END;
1346
1347 return one;
1348}
1349
1350/////////////////////////////////////////////////////////////////////////////
1351
1352struct EVAPI *evapi::GEVAPI;
1353struct CoroAPI *coroapi::GCoroAPI;
1354
1355void
1356coroapi::do_cede_to_tick ()
1357{
1358 cede_pending = 0;
1359 cede ();
1360}
1361
1362void
1363coroapi::wait_for_tick ()
1364{
1365 CALL_BEGIN (0);
1366 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1367 CALL_END;
1368}
1369
1370void
1371coroapi::wait_for_tick_begin ()
1372{
1373 CALL_BEGIN (0);
1374 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1375 CALL_END;
1376}
1377
1378void
1379iow::poll (int events)
1380{
1381 if (events != this->events)
1382 {
1383 int active = ev_is_active ((ev_io *)this);
1384 if (active) stop ();
1385 ev_io_set ((ev_io *)this, fd, events);
1386 if (active) start ();
1387 }
1388}
1389
1390static void
1391_connect_to_perl_1 ()
1392{
1393 stash_cf = gv_stashpv ("cf", 1);
1394
1395 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1396 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1397 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1398 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1399 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1400 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1401 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1402 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1403 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1404 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1405 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1406 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1407
1408 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1409 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1410 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1411 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1412
1413 cb_global = get_av ("cf::CB_GLOBAL", 1);
1414 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1415 cb_object = get_av ("cf::CB_OBJECT", 1);
1416 cb_player = get_av ("cf::CB_PLAYER", 1);
1417 cb_client = get_av ("cf::CB_CLIENT", 1);
1418 cb_type = get_av ("cf::CB_TYPE" , 1);
1419 cb_map = get_av ("cf::CB_MAP" , 1);
1420}
1421
1422static void
1423_connect_to_perl_2 ()
1424{
1425 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1426 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1427 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1428 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1429 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
843} 1430}
844 1431
845MODULE = cf PACKAGE = cf PREFIX = cf_ 1432MODULE = cf PACKAGE = cf PREFIX = cf_
846 1433
847BOOT: 1434BOOT:
848{ 1435{
849 HV *stash = gv_stashpv ("cf", 1); 1436 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1437 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1438
1439 _connect_to_perl_1 ();
1440
1441 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1442
1443 //{
1444 // require_pv ("Time::HiRes");
1445 //
1446 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1447 // if (!svp) croak ("Time::HiRes is required");
1448 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1449 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1450 //}
850 1451
851 static const struct { 1452 static const struct {
852 const char *name; 1453 const char *name;
853 IV iv; 1454 IV iv;
854 } *civ, const_iv[] = { 1455 } *civ, const_iv[] = {
855# define const_iv(name) { # name, (IV)name }, 1456# define const_iv(name) { # name, (IV)name },
856 const_iv (llevError) 1457# include "const_iv.h"
857 const_iv (llevInfo) 1458# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
858 const_iv (llevDebug) 1459# include "attackinc.h"
859 const_iv (llevMonster) 1460# undef def
1461# define def(uc, flags) const_iv (SK_ ## uc)
1462# include "skillinc.h"
1463# undef def
1464# define def(name, use, nonuse) const_iv (body_ ## name)
1465# include "slotinc.h"
1466# undef def
1467
1468 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
860 1469
861 const_iv (MAX_TIME) 1470 const_iv (MAX_TIME)
862 const_iv (PLAYER)
863 const_iv (TRANSPORT)
864 const_iv (ROD)
865 const_iv (TREASURE)
866 const_iv (POTION)
867 const_iv (FOOD)
868 const_iv (POISON)
869 const_iv (BOOK)
870 const_iv (CLOCK) 1471 const_iv (MAXSOCKBUF)
871 const_iv (LIGHTNING)
872 const_iv (ARROW)
873 const_iv (BOW)
874 const_iv (WEAPON)
875 const_iv (ARMOUR)
876 const_iv (PEDESTAL)
877 const_iv (ALTAR)
878 const_iv (LOCKED_DOOR)
879 const_iv (SPECIAL_KEY)
880 const_iv (MAP)
881 const_iv (DOOR)
882 const_iv (KEY)
883 const_iv (TIMED_GATE)
884 const_iv (TRIGGER)
885 const_iv (GRIMREAPER)
886 const_iv (MAGIC_EAR)
887 const_iv (TRIGGER_BUTTON)
888 const_iv (TRIGGER_ALTAR)
889 const_iv (TRIGGER_PEDESTAL)
890 const_iv (SHIELD)
891 const_iv (HELMET)
892 const_iv (HORN)
893 const_iv (MONEY)
894 const_iv (CLASS)
895 const_iv (GRAVESTONE)
896 const_iv (AMULET)
897 const_iv (PLAYERMOVER)
898 const_iv (TELEPORTER)
899 const_iv (CREATOR)
900 const_iv (SKILL)
901 const_iv (EXPERIENCE)
902 const_iv (EARTHWALL)
903 const_iv (GOLEM)
904 const_iv (THROWN_OBJ)
905 const_iv (BLINDNESS)
906 const_iv (GOD)
907 const_iv (DETECTOR)
908 const_iv (TRIGGER_MARKER)
909 const_iv (DEAD_OBJECT)
910 const_iv (DRINK)
911 const_iv (MARKER)
912 const_iv (HOLY_ALTAR)
913 const_iv (PLAYER_CHANGER)
914 const_iv (BATTLEGROUND)
915 const_iv (PEACEMAKER)
916 const_iv (GEM)
917 const_iv (FIREWALL)
918 const_iv (ANVIL)
919 const_iv (CHECK_INV)
920 const_iv (MOOD_FLOOR)
921 const_iv (EXIT)
922 const_iv (ENCOUNTER)
923 const_iv (SHOP_FLOOR)
924 const_iv (SHOP_MAT)
925 const_iv (RING)
926 const_iv (FLOOR)
927 const_iv (FLESH)
928 const_iv (INORGANIC)
929 const_iv (SKILL_TOOL)
930 const_iv (LIGHTER)
931 const_iv (TRAP_PART)
932 const_iv (WALL)
933 const_iv (LIGHT_SOURCE)
934 const_iv (MISC_OBJECT)
935 const_iv (MONSTER)
936 const_iv (SPAWN_GENERATOR)
937 const_iv (LAMP)
938 const_iv (DUPLICATOR)
939 const_iv (TOOL)
940 const_iv (SPELLBOOK)
941 const_iv (BUILDFAC)
942 const_iv (CLOAK)
943 const_iv (SPINNER)
944 const_iv (GATE)
945 const_iv (BUTTON)
946 const_iv (CF_HANDLE)
947 const_iv (HOLE)
948 const_iv (TRAPDOOR)
949 const_iv (SIGN)
950 const_iv (BOOTS)
951 const_iv (GLOVES)
952 const_iv (SPELL)
953 const_iv (SPELL_EFFECT)
954 const_iv (CONVERTER)
955 const_iv (BRACERS)
956 const_iv (POISONING)
957 const_iv (SAVEBED)
958 const_iv (POISONCLOUD)
959 const_iv (FIREHOLES)
960 const_iv (WAND)
961 const_iv (SCROLL)
962 const_iv (DIRECTOR)
963 const_iv (GIRDLE)
964 const_iv (FORCE)
965 const_iv (POTION_EFFECT)
966 const_iv (EVENT_CONNECTOR)
967 const_iv (CLOSE_CON)
968 const_iv (CONTAINER)
969 const_iv (ARMOUR_IMPROVER)
970 const_iv (WEAPON_IMPROVER)
971 const_iv (SKILLSCROLL)
972 const_iv (DEEP_SWAMP)
973 const_iv (IDENTIFY_ALTAR)
974 const_iv (MENU)
975 const_iv (RUNE)
976 const_iv (TRAP)
977 const_iv (POWER_CRYSTAL)
978 const_iv (CORPSE)
979 const_iv (DISEASE)
980 const_iv (SYMPTOM)
981 const_iv (BUILDER)
982 const_iv (MATERIAL)
983 const_iv (ITEM_TRANSFORMER)
984 const_iv (QUEST)
985 1472
986 const_iv (ST_BD_BUILD) 1473 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
987 const_iv (ST_BD_REMOVE) 1474 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
988 1475
989 const_iv (ST_MAT_FLOOR) 1476 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
990 const_iv (ST_MAT_WALL)
991 const_iv (ST_MAT_ITEM)
992 1477
993 const_iv (AT_PHYSICAL) 1478 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
994 const_iv (AT_MAGIC) 1479 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
995 const_iv (AT_FIRE)
996 const_iv (AT_ELECTRICITY)
997 const_iv (AT_COLD)
998 const_iv (AT_CONFUSION)
999 const_iv (AT_ACID)
1000 const_iv (AT_DRAIN)
1001 const_iv (AT_WEAPONMAGIC)
1002 const_iv (AT_GHOSTHIT)
1003 const_iv (AT_POISON)
1004 const_iv (AT_SLOW)
1005 const_iv (AT_PARALYZE)
1006 const_iv (AT_TURN_UNDEAD)
1007 const_iv (AT_FEAR)
1008 const_iv (AT_CANCELLATION)
1009 const_iv (AT_DEPLETE)
1010 const_iv (AT_DEATH)
1011 const_iv (AT_CHAOS)
1012 const_iv (AT_COUNTERSPELL)
1013 const_iv (AT_GODPOWER)
1014 const_iv (AT_HOLYWORD)
1015 const_iv (AT_BLIND)
1016 const_iv (AT_INTERNAL)
1017 const_iv (AT_LIFE_STEALING)
1018 const_iv (AT_DISEASE)
1019
1020 const_iv (QUEST_IN_PROGRESS)
1021 const_iv (QUEST_DONE_QUEST)
1022 const_iv (QUEST_DONE_TASK)
1023 const_iv (QUEST_START_QUEST)
1024 const_iv (QUEST_END_QUEST)
1025 const_iv (QUEST_START_TASK)
1026 const_iv (QUEST_END_TASK)
1027 const_iv (QUEST_OVERRIDE)
1028 const_iv (QUEST_ON_ACTIVATE)
1029
1030 const_iv (WEAP_HIT)
1031 const_iv (WEAP_SLASH)
1032 const_iv (WEAP_PIERCE)
1033 const_iv (WEAP_CLEAVE)
1034 const_iv (WEAP_SLICE)
1035 const_iv (WEAP_STAB)
1036 const_iv (WEAP_WHIP)
1037 const_iv (WEAP_CRUSH)
1038 const_iv (WEAP_BLUD)
1039
1040 const_iv (FLAG_ALIVE)
1041 const_iv (FLAG_WIZ)
1042 const_iv (FLAG_REMOVED)
1043 const_iv (FLAG_FREED)
1044 const_iv (FLAG_WAS_WIZ)
1045 const_iv (FLAG_APPLIED)
1046 const_iv (FLAG_UNPAID)
1047 const_iv (FLAG_USE_SHIELD)
1048 const_iv (FLAG_NO_PICK)
1049 const_iv (FLAG_ANIMATE)
1050 const_iv (FLAG_MONSTER)
1051 const_iv (FLAG_FRIENDLY)
1052 const_iv (FLAG_GENERATOR)
1053 const_iv (FLAG_IS_THROWN)
1054 const_iv (FLAG_AUTO_APPLY)
1055 const_iv (FLAG_TREASURE)
1056 const_iv (FLAG_PLAYER_SOLD)
1057 const_iv (FLAG_SEE_INVISIBLE)
1058 const_iv (FLAG_CAN_ROLL)
1059 const_iv (FLAG_OVERLAY_FLOOR)
1060 const_iv (FLAG_IS_TURNABLE)
1061 const_iv (FLAG_IS_USED_UP)
1062 const_iv (FLAG_IDENTIFIED)
1063 const_iv (FLAG_REFLECTING)
1064 const_iv (FLAG_CHANGING)
1065 const_iv (FLAG_SPLITTING)
1066 const_iv (FLAG_HITBACK)
1067 const_iv (FLAG_STARTEQUIP)
1068 const_iv (FLAG_BLOCKSVIEW)
1069 const_iv (FLAG_UNDEAD)
1070 const_iv (FLAG_SCARED)
1071 const_iv (FLAG_UNAGGRESSIVE)
1072 const_iv (FLAG_REFL_MISSILE)
1073 const_iv (FLAG_REFL_SPELL)
1074 const_iv (FLAG_NO_MAGIC)
1075 const_iv (FLAG_NO_FIX_PLAYER)
1076 const_iv (FLAG_IS_LIGHTABLE)
1077 const_iv (FLAG_TEAR_DOWN)
1078 const_iv (FLAG_RUN_AWAY)
1079 const_iv (FLAG_PICK_UP)
1080 const_iv (FLAG_UNIQUE)
1081 const_iv (FLAG_NO_DROP)
1082 const_iv (FLAG_WIZCAST)
1083 const_iv (FLAG_CAST_SPELL)
1084 const_iv (FLAG_USE_SCROLL)
1085 const_iv (FLAG_USE_RANGE)
1086 const_iv (FLAG_USE_BOW)
1087 const_iv (FLAG_USE_ARMOUR)
1088 const_iv (FLAG_USE_WEAPON)
1089 const_iv (FLAG_USE_RING)
1090 const_iv (FLAG_READY_RANGE)
1091 const_iv (FLAG_READY_BOW)
1092 const_iv (FLAG_XRAYS)
1093 const_iv (FLAG_NO_APPLY)
1094 const_iv (FLAG_IS_FLOOR)
1095 const_iv (FLAG_LIFESAVE)
1096 const_iv (FLAG_NO_STRENGTH)
1097 const_iv (FLAG_SLEEP)
1098 const_iv (FLAG_STAND_STILL)
1099 const_iv (FLAG_RANDOM_MOVE)
1100 const_iv (FLAG_ONLY_ATTACK)
1101 const_iv (FLAG_CONFUSED)
1102 const_iv (FLAG_STEALTH)
1103 const_iv (FLAG_WIZPASS)
1104 const_iv (FLAG_IS_LINKED)
1105 const_iv (FLAG_CURSED)
1106 const_iv (FLAG_DAMNED)
1107 const_iv (FLAG_SEE_ANYWHERE)
1108 const_iv (FLAG_KNOWN_MAGICAL)
1109 const_iv (FLAG_KNOWN_CURSED)
1110 const_iv (FLAG_CAN_USE_SKILL)
1111 const_iv (FLAG_BEEN_APPLIED)
1112 const_iv (FLAG_READY_SCROLL)
1113 const_iv (FLAG_USE_ROD)
1114 const_iv (FLAG_USE_HORN)
1115 const_iv (FLAG_MAKE_INVIS)
1116 const_iv (FLAG_INV_LOCKED)
1117 const_iv (FLAG_IS_WOODED)
1118 const_iv (FLAG_IS_HILLY)
1119 const_iv (FLAG_READY_SKILL)
1120 const_iv (FLAG_READY_WEAPON)
1121 const_iv (FLAG_NO_SKILL_IDENT)
1122 const_iv (FLAG_BLIND)
1123 const_iv (FLAG_SEE_IN_DARK)
1124 const_iv (FLAG_IS_CAULDRON)
1125 const_iv (FLAG_NO_STEAL)
1126 const_iv (FLAG_ONE_HIT)
1127 const_iv (FLAG_CLIENT_SENT)
1128 const_iv (FLAG_BERSERK)
1129 const_iv (FLAG_NEUTRAL)
1130 const_iv (FLAG_NO_ATTACK)
1131 const_iv (FLAG_NO_DAMAGE)
1132 const_iv (FLAG_OBJ_ORIGINAL)
1133 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1134 const_iv (FLAG_ACTIVATE_ON_PUSH)
1135 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1136 const_iv (FLAG_IS_WATER)
1137 const_iv (FLAG_CONTENT_ON_GEN)
1138 const_iv (FLAG_IS_A_TEMPLATE)
1139 const_iv (FLAG_IS_BUILDABLE)
1140 const_iv (FLAG_AFK)
1141
1142 const_iv (NDI_BLACK)
1143 const_iv (NDI_WHITE)
1144 const_iv (NDI_NAVY)
1145 const_iv (NDI_RED)
1146 const_iv (NDI_ORANGE)
1147 const_iv (NDI_BLUE)
1148 const_iv (NDI_DK_ORANGE)
1149 const_iv (NDI_GREEN)
1150 const_iv (NDI_LT_GREEN)
1151 const_iv (NDI_GREY)
1152 const_iv (NDI_BROWN)
1153 const_iv (NDI_GOLD)
1154 const_iv (NDI_TAN)
1155 const_iv (NDI_MAX_COLOR)
1156 const_iv (NDI_COLOR_MASK)
1157 const_iv (NDI_UNIQUE)
1158 const_iv (NDI_ALL)
1159
1160 const_iv (F_APPLIED)
1161 const_iv (F_LOCATION)
1162 const_iv (F_UNPAID)
1163 const_iv (F_MAGIC)
1164 const_iv (F_CURSED)
1165 const_iv (F_DAMNED)
1166 const_iv (F_OPEN)
1167 const_iv (F_NOPICK)
1168 const_iv (F_LOCKED) 1480 const_iv (F_LOCKED)
1169 1481
1170 const_iv (F_BUY) 1482 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1171 const_iv (F_SHOP) 1483 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1172 const_iv (F_SELL)
1173 1484
1174 const_iv (P_BLOCKSVIEW) 1485 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1175 const_iv (P_NO_MAGIC)
1176 const_iv (P_IS_ALIVE)
1177 const_iv (P_NO_CLERIC)
1178 const_iv (P_NEED_UPDATE)
1179 const_iv (P_NO_ERROR)
1180 const_iv (P_OUT_OF_MAP)
1181 const_iv (P_NEW_MAP)
1182 1486
1183 const_iv (UP_OBJ_INSERT) 1487 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1184 const_iv (UP_OBJ_REMOVE) 1488 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1185 const_iv (UP_OBJ_CHANGE)
1186 const_iv (UP_OBJ_FACE)
1187 1489
1188 const_iv (INS_NO_MERGE) 1490 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1189 const_iv (INS_ABOVE_FLOOR_ONLY)
1190 const_iv (INS_NO_WALK_ON)
1191 const_iv (INS_ON_TOP)
1192 const_iv (INS_BELOW_ORIGINATOR)
1193 const_iv (INS_MAP_LOAD)
1194
1195 const_iv (WILL_APPLY_HANDLE)
1196 const_iv (WILL_APPLY_TREASURE)
1197 const_iv (WILL_APPLY_EARTHWALL)
1198 const_iv (WILL_APPLY_DOOR)
1199 const_iv (WILL_APPLY_FOOD)
1200
1201 const_iv (SAVE_MODE)
1202 const_iv (SAVE_DIR_MODE)
1203
1204 const_iv (M_PAPER)
1205 const_iv (M_IRON)
1206 const_iv (M_GLASS)
1207 const_iv (M_LEATHER)
1208 const_iv (M_WOOD)
1209 const_iv (M_ORGANIC)
1210 const_iv (M_STONE)
1211 const_iv (M_CLOTH)
1212 const_iv (M_ADAMANT)
1213 const_iv (M_LIQUID)
1214 const_iv (M_SOFT_METAL)
1215 const_iv (M_BONE)
1216 const_iv (M_ICE) 1491 const_iv (MAP_INACTIVE)
1217 const_iv (M_SPECIAL)
1218 1492
1219 const_iv (SK_EXP_ADD_SKILL) 1493 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1220 const_iv (SK_EXP_TOTAL) 1494 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1221 const_iv (SK_EXP_NONE)
1222 const_iv (SK_SUBTRACT_SKILL_EXP)
1223 1495
1224 const_iv (SK_LOCKPICKING) 1496 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1225 const_iv (SK_HIDING)
1226 const_iv (SK_SMITHERY)
1227 const_iv (SK_BOWYER)
1228 const_iv (SK_JEWELER)
1229 const_iv (SK_ALCHEMY)
1230 const_iv (SK_STEALING)
1231 const_iv (SK_LITERACY)
1232 const_iv (SK_BARGAINING)
1233 const_iv (SK_JUMPING)
1234 const_iv (SK_DET_MAGIC)
1235 const_iv (SK_ORATORY)
1236 const_iv (SK_SINGING)
1237 const_iv (SK_DET_CURSE)
1238 const_iv (SK_FIND_TRAPS)
1239 const_iv (SK_MEDITATION)
1240 const_iv (SK_PUNCHING)
1241 const_iv (SK_FLAME_TOUCH)
1242 const_iv (SK_KARATE)
1243 const_iv (SK_CLIMBING)
1244 const_iv (SK_WOODSMAN)
1245 const_iv (SK_INSCRIPTION)
1246 const_iv (SK_ONE_HANDED_WEAPON)
1247 const_iv (SK_MISSILE_WEAPON)
1248 const_iv (SK_THROWING)
1249 const_iv (SK_USE_MAGIC_ITEM)
1250 const_iv (SK_DISARM_TRAPS)
1251 const_iv (SK_SET_TRAP)
1252 const_iv (SK_THAUMATURGY)
1253 const_iv (SK_PRAYING)
1254 const_iv (SK_CLAWING)
1255 const_iv (SK_LEVITATION)
1256 const_iv (SK_SUMMONING)
1257 const_iv (SK_PYROMANCY)
1258 const_iv (SK_EVOCATION)
1259 const_iv (SK_SORCERY)
1260 const_iv (SK_TWO_HANDED_WEAPON)
1261 const_iv (SK_SPARK_TOUCH)
1262 const_iv (SK_SHIVER)
1263 const_iv (SK_ACID_SPLASH)
1264 const_iv (SK_POISON_NAIL)
1265 1497
1266 const_iv (SOUND_NEW_PLAYER) 1498 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1267 const_iv (SOUND_FIRE_ARROW)
1268 const_iv (SOUND_LEARN_SPELL)
1269 const_iv (SOUND_FUMBLE_SPELL)
1270 const_iv (SOUND_WAND_POOF)
1271 const_iv (SOUND_OPEN_DOOR)
1272 const_iv (SOUND_PUSH_PLAYER)
1273 const_iv (SOUND_PLAYER_HITS1)
1274 const_iv (SOUND_PLAYER_HITS2)
1275 const_iv (SOUND_PLAYER_HITS3)
1276 const_iv (SOUND_PLAYER_HITS4)
1277 const_iv (SOUND_PLAYER_IS_HIT1)
1278 const_iv (SOUND_PLAYER_IS_HIT2)
1279 const_iv (SOUND_PLAYER_IS_HIT3)
1280 const_iv (SOUND_PLAYER_KILLS)
1281 const_iv (SOUND_PET_IS_KILLED)
1282 const_iv (SOUND_PLAYER_DIES)
1283 const_iv (SOUND_OB_EVAPORATE)
1284 const_iv (SOUND_OB_EXPLODE)
1285 const_iv (SOUND_CLOCK)
1286 const_iv (SOUND_TURN_HANDLE)
1287 const_iv (SOUND_FALL_HOLE)
1288 const_iv (SOUND_DRINK_POISON)
1289 const_iv (SOUND_CAST_SPELL_0)
1290
1291 const_iv (PREFER_LOW)
1292 const_iv (PREFER_HIGH)
1293
1294 const_iv (ATNR_PHYSICAL)
1295 const_iv (ATNR_MAGIC)
1296 const_iv (ATNR_FIRE)
1297 const_iv (ATNR_ELECTRICITY)
1298 const_iv (ATNR_COLD)
1299 const_iv (ATNR_CONFUSION)
1300 const_iv (ATNR_ACID)
1301 const_iv (ATNR_DRAIN)
1302 const_iv (ATNR_WEAPONMAGIC)
1303 const_iv (ATNR_GHOSTHIT)
1304 const_iv (ATNR_POISON)
1305 const_iv (ATNR_SLOW)
1306 const_iv (ATNR_PARALYZE)
1307 const_iv (ATNR_TURN_UNDEAD)
1308 const_iv (ATNR_FEAR)
1309 const_iv (ATNR_CANCELLATION)
1310 const_iv (ATNR_DEPLETE)
1311 const_iv (ATNR_DEATH)
1312 const_iv (ATNR_CHAOS)
1313 const_iv (ATNR_COUNTERSPELL)
1314 const_iv (ATNR_GODPOWER)
1315 const_iv (ATNR_HOLYWORD)
1316 const_iv (ATNR_BLIND)
1317 const_iv (ATNR_INTERNAL)
1318 const_iv (ATNR_LIFE_STEALING)
1319 const_iv (ATNR_DISEASE)
1320
1321 const_iv (MAP_FLUSH)
1322 const_iv (MAP_PLAYER_UNIQUE)
1323 const_iv (MAP_BLOCK)
1324 const_iv (MAP_STYLE)
1325 const_iv (MAP_OVERLAY)
1326
1327 const_iv (MAP_IN_MEMORY)
1328 const_iv (MAP_SWAPPED)
1329 const_iv (MAP_LOADING)
1330 const_iv (MAP_SAVING)
1331
1332 const_iv (KLASS_GLOBAL)
1333 const_iv (KLASS_OBJECT)
1334 const_iv (KLASS_PLAYER)
1335 const_iv (KLASS_MAP)
1336 }; 1499 };
1337 1500
1338 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1501 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1339 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1340 1503
1341 static const struct { 1504 static const struct {
1342 const char *name; 1505 const char *name;
1506 int skip;
1343 IV klass; 1507 IV klass;
1344 IV iv; 1508 IV iv;
1345 } *eiv, event_iv[] = { 1509 } *eiv, event_iv[] = {
1346# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## _ ## name }, 1510# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1347# include "eventinc.h" 1511# include "eventinc.h"
1348# undef def 1512# undef def
1349 }; 1513 };
1350 1514
1351 AV *av = get_av ("cf::EVENT", 1); 1515 AV *av = get_av ("cf::EVENT", 1);
1352 1516
1353 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1517 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1354 { 1518 {
1355 AV *event = newAV (); 1519 AV *event = newAV ();
1356 av_push (event, newSVpv ((char *)eiv->name, 0)); 1520 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1357 av_push (event, newSViv (eiv->klass)); 1521 av_push (event, newSViv (eiv->klass));
1358 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1522 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1523 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1359 } 1524 }
1360 1525
1361 static const struct { 1526 // used by autogenerated BOOT sections from genacc
1362 const char *name; 1527 av_reflect = get_av ("cf::REFLECT", 1);
1363 IV iv; 1528}
1364 } *event, event_list[] = {
1365# define const_event(name) { # name, (IV)EVENT_ ## name },
1366 const_event (NONE)
1367 const_event (APPLY)
1368 const_event (ATTACK)
1369 const_event (DROP)
1370 const_event (DROP_ON)
1371 const_event (PICKUP)
1372 const_event (SAY)
1373 const_event (STOP)
1374 const_event (TIME)
1375 const_event (THROW)
1376 const_event (TRIGGER)
1377 const_event (CLOSE)
1378 const_event (TIMER)
1379 const_event (MOVE)
1380 1529
1381 //const_event (CLOCK) 1530void _gv_clear (SV *gv)
1382 const_event (CRASH) 1531 CODE:
1383 const_event (SHOUT) 1532 assert (SvTYPE (gv) == SVt_PVGV);
1384 const_event (TELL) 1533# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1385 const_event (MUZZLE) 1534 f (GvGP (gv)->gp_form);
1386 const_event (KICK) 1535 f (GvGP (gv)->gp_io);
1387 const_event (FIND_UNARMED_SKILL) 1536 f (GvGP (gv)->gp_sv);
1388 //const_event (FREE_OB) 1537 f (GvGP (gv)->gp_av);
1389 }; 1538 f (GvGP (gv)->gp_hv);
1539 f (GvGP (gv)->gp_cv);
1540 GvCVGEN (gv) = 0;
1541 GvMULTI_off (gv);
1542# undef f
1390 1543
1391 av = get_av ("cf::PLUGIN_EVENT", 1); 1544void _connect_to_perl_1 ()
1392 1545
1393 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1546void _connect_to_perl_2 ()
1394 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1395 1547
1396 static const struct { 1548void _recalc_want ()
1397 int dtype;
1398 const char *name;
1399 IV idx;
1400 } *cprop, prop_table[] = {
1401# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1402 prop (CFAPI_INT, MAP_PROP_FLAGS)
1403 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1404 prop (CFAPI_STRING, MAP_PROP_PATH)
1405 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1406 prop (CFAPI_STRING, MAP_PROP_NAME)
1407 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1408 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1409 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1410 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1411 prop (CFAPI_INT, MAP_PROP_WIDTH)
1412 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1413 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1414 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1415 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1416 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1417 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1418 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1419 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1420 prop (CFAPI_INT, MAP_PROP_SKY)
1421 prop (CFAPI_INT, MAP_PROP_WPARTX)
1422 prop (CFAPI_INT, MAP_PROP_WPARTY)
1423 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1424 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1425 prop (CFAPI_PREGION, MAP_PROP_REGION)
1426 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1427 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1428 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1434 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1435 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1436 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1438 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1439 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1440 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1441 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1442 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1443 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1444 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1445 prop (CFAPI_INT, OBJECT_PROP_X)
1446 prop (CFAPI_INT, OBJECT_PROP_Y)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1448 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1449 prop (CFAPI_INT, OBJECT_PROP_NROF)
1450 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1451 prop (CFAPI_INT, OBJECT_PROP_FACING)
1452 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1458 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1459 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1461 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1462 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1463 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1467 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1468 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1469 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1470 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1471 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1473 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1474 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1475 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1476 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1479 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1480 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1482 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1484 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1485 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1486 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1487 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1488 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1489 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1490 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1491 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1492 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1493 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1494 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1497 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1498 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1500 prop (CFAPI_INT, OBJECT_PROP_STR)
1501 prop (CFAPI_INT, OBJECT_PROP_DEX)
1502 prop (CFAPI_INT, OBJECT_PROP_CON)
1503 prop (CFAPI_INT, OBJECT_PROP_WIS)
1504 prop (CFAPI_INT, OBJECT_PROP_INT)
1505 prop (CFAPI_INT, OBJECT_PROP_POW)
1506 prop (CFAPI_INT, OBJECT_PROP_CHA)
1507 prop (CFAPI_INT, OBJECT_PROP_WC)
1508 prop (CFAPI_INT, OBJECT_PROP_AC)
1509 prop (CFAPI_INT, OBJECT_PROP_HP)
1510 prop (CFAPI_INT, OBJECT_PROP_SP)
1511 prop (CFAPI_INT, OBJECT_PROP_GP)
1512 prop (CFAPI_INT, OBJECT_PROP_FP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1515 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1516 prop (CFAPI_INT, OBJECT_PROP_DAM)
1517 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1518 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1520 prop (CFAPI_INT, OBJECT_PROP_FACE)
1521 };
1522 1549
1523 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1550# not used by default anymore
1524 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1551void _global_reattach ()
1552 CODE:
1553{
1554 // reattach to all attachable objects in the game.
1555 for_all_clients (ns)
1556 ns->reattach ();
1557
1558 for_all_objects (op)
1559 op->reattach ();
1560}
1525 1561
1526 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1562void init_anim ()
1527 {
1528 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1529 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1530 }
1531 1563
1532 cb_global = get_av ("cf::CB_GLOBAL", 1); 1564void init_globals ()
1533 cb_object = get_av ("cf::CB_OBJECT", 1);
1534 cb_player = get_av ("cf::CB_PLAYER", 1);
1535 cb_type = get_av ("cf::CB_TYPE" , 1);
1536 cb_map = get_av ("cf::CB_MAP" , 1);
1537 1565
1538 //I_EVENT_API (PACKAGE); 1566void init_attackmess ()
1567
1568void init_dynamic ()
1569
1570void load_settings ()
1571
1572void reload_exp_table ()
1573
1574void reload_materials ()
1575
1576void init_uuid ()
1577 CODE:
1578 UUID::init ();
1579
1580void init_signals ()
1581
1582void init_skills ()
1583
1584void init_beforeplay ()
1585
1586void evthread_start (int aiofd)
1587
1588void cede_to_tick ()
1589 CODE:
1590 coroapi::cede_to_tick ();
1591
1592NV till_tick ()
1593 CODE:
1594 RETVAL = SvNVX (sv_next_tick) - now ();
1595 OUTPUT:
1596 RETVAL
1597
1598int tick_inhibit ()
1599 CODE:
1600 RETVAL = tick_inhibit;
1601 OUTPUT:
1602 RETVAL
1603
1604void tick_inhibit_inc ()
1605 CODE:
1606 ++tick_inhibit;
1607
1608void tick_inhibit_dec ()
1609 CODE:
1610 if (!--tick_inhibit)
1611 if (tick_pending)
1612 {
1613 ev_async_send (EV_DEFAULT, &tick_watcher);
1614 coroapi::cede ();
1615 }
1616
1617void server_tick ()
1618 CODE:
1619{
1620 ev_now_update (EV_DEFAULT);
1621 NOW = ev_now (EV_DEFAULT);
1622 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1623 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1624 runtime = SvNVX (sv_runtime);
1625
1626 server_tick ();
1627
1628 ev_now_update (EV_DEFAULT);
1629 NOW = ev_now (EV_DEFAULT);
1630 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1631 runtime += TICK;
1632 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1539} 1633}
1540 1634
1541NV floor (NV x) 1635NV floor (NV x)
1542 1636
1543NV ceil (NV x) 1637NV ceil (NV x)
1544 1638
1545void server_tick () 1639NV rndm (...)
1640 ALIAS:
1641 rmg_rndm = 1
1642 CODE:
1643{
1644 rand_gen &gen = ix ? rmg_rndm : rndm;
1645 switch (items)
1646 {
1647 case 0: RETVAL = gen (); break;
1648 case 1: RETVAL = gen (SvUV (ST (0))); break;
1649 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1650 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1651 }
1652}
1653 OUTPUT:
1654 RETVAL
1546 1655
1547void 1656NV clamp (NV value, NV min_value, NV max_value)
1548LOG (int level, char *msg) 1657 CODE:
1658 RETVAL = clamp (value, min_value, max_value);
1659 OUTPUT:
1660 RETVAL
1661
1662NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1663 CODE:
1664 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1665 OUTPUT:
1666 RETVAL
1667
1668const char *ordinal (int i)
1669
1670void weaken (...)
1671 PROTOTYPE: @
1672 CODE:
1673 while (items > 0)
1674 sv_rvweaken (ST (--items));
1675
1676void log_suspend ()
1677
1678void log_resume ()
1679
1680void log_backtrace (utf8_string msg)
1681
1682void LOG (int flags, utf8_string msg)
1549 PROTOTYPE: $$ 1683 PROTOTYPE: $$
1550 C_ARGS: (LogLevel)level, "%s", msg 1684 C_ARGS: flags, "%s", msg
1551 1685
1552char *path_combine (char *base, char *path) 1686octet_string path_combine (octet_string base, octet_string path)
1553 PROTOTYPE: $$ 1687 PROTOTYPE: $$
1554 1688
1555char *path_combine_and_normalize (char *base, char *path) 1689octet_string path_combine_and_normalize (octet_string base, octet_string path)
1556 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1557 1691
1558char *
1559cf_get_maps_directory (char *path)
1560 PROTOTYPE: $
1561 ALIAS: maps_directory = 0
1562
1563void 1692void
1564sub_generation_inc () 1693sub_generation_inc ()
1565 CODE: 1694 CODE:
1566 PL_sub_generation++; 1695 PL_sub_generation++;
1567 1696
1568char * 1697const_octet_string
1569mapdir () 1698mapdir ()
1570 PROTOTYPE: 1699 PROTOTYPE:
1571 ALIAS: 1700 ALIAS:
1572 mapdir = 0 1701 mapdir = 0
1573 uniquedir = 1 1702 uniquedir = 1
1575 confdir = 3 1704 confdir = 3
1576 localdir = 4 1705 localdir = 4
1577 playerdir = 5 1706 playerdir = 5
1578 datadir = 6 1707 datadir = 6
1579 CODE: 1708 CODE:
1580{ 1709 switch (ix)
1581 int unused_type; 1710 {
1582 RETVAL = (char *)systemDirectory (&unused_type, ix); 1711 case 0: RETVAL = settings.mapdir ; break;
1583} 1712 case 1: RETVAL = settings.uniquedir; break;
1713 case 2: RETVAL = settings.tmpdir ; break;
1714 case 3: RETVAL = settings.confdir ; break;
1715 case 4: RETVAL = settings.localdir ; break;
1716 case 5: RETVAL = settings.playerdir; break;
1717 case 6: RETVAL = settings.datadir ; break;
1718 }
1584 OUTPUT: RETVAL 1719 OUTPUT: RETVAL
1585 1720
1721void abort ()
1722
1723void reset_signals ()
1724
1725void fork_abort (const_octet_string cause = "cf::fork_abort")
1726
1727void cleanup (const_octet_string cause, bool make_core = false)
1728
1729void emergency_save ()
1730
1731void _exit (int status = EXIT_SUCCESS)
1732
1733#if _POSIX_MEMLOCK
1734
1735int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1736 INIT:
1737#if __GLIBC__
1738 mallopt (M_TOP_PAD, 1024 * 1024);
1739 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1740 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1741 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1742 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1743#endif
1744
1745int munlockall ()
1746
1747#endif
1748
1586int 1749int
1587cf_find_animation (char *text) 1750malloc_trim (IV pad = 0)
1751
1752void
1753mallinfo ()
1754 PPCODE:
1755{
1756#if __GLIBC__
1757 struct mallinfo mai = mallinfo ();
1758 EXTEND (SP, 10*2);
1759 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1760 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1761 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1762 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1764 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1765 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1767 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1769#endif
1770 EXTEND (SP, 5*2);
1771 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1772 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1774 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1775 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1776}
1777
1778int find_animation (utf8_string text)
1588 PROTOTYPE: $ 1779 PROTOTYPE: $
1589 1780
1590int random_roll(int min, int max, object *op, int goodbad); 1781int random_roll (int min, int max, object *op, int goodbad);
1591 1782
1592const char *cost_string_from_value(uint64 cost, int approx = 0) 1783const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1784
1785int exp_to_level (val64 exp)
1786
1787val64 level_to_min_exp (int level)
1788
1789SV *
1790attacktype_name (int atnr)
1791 CODE:
1792 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1793 ? newSVpv (attacktype_name [atnr], 0)
1794 : &PL_sv_undef;
1795 OUTPUT: RETVAL
1796
1797SV *
1798attacktype_desc (int atnr)
1799 CODE:
1800 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1801 ? newSVpv (attacktype_desc [atnr], 0)
1802 : &PL_sv_undef;
1803 OUTPUT: RETVAL
1804
1805SV *
1806resist_plus (int atnr)
1807 CODE:
1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1809 ? newSVpv (resist_plus [atnr], 0)
1810 : &PL_sv_undef;
1811 OUTPUT: RETVAL
1812
1813SV *
1814change_resist_msg (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (change_resist_msg [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821UUID
1822uuid_cur ()
1823 CODE:
1824 RETVAL = UUID::cur;
1825 OUTPUT:
1826 RETVAL
1827
1828UUID
1829uuid_gen ()
1830 CODE:
1831 RETVAL = UUID::gen ();
1832 OUTPUT:
1833 RETVAL
1834
1835val64
1836uuid_seq (UUID uuid)
1837 CODE:
1838 RETVAL = uuid.seq;
1839 OUTPUT:
1840 RETVAL
1841
1842UUID
1843uuid_str (val64 seq)
1844 CODE:
1845 RETVAL.seq = seq;
1846 OUTPUT:
1847 RETVAL
1848
1849void
1850coin_names ()
1851 PPCODE:
1852 EXTEND (SP, NUM_COINS);
1853 for (int i = 0; i < NUM_COINS; ++i)
1854 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1855
1856void
1857coin_archetypes ()
1858 PPCODE:
1859 EXTEND (SP, NUM_COINS);
1860 for (int i = 0; i < NUM_COINS; ++i)
1861 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1862
1863bool
1864load_resource_file_ (octet_string filename)
1865
1866void
1867fix_weight ()
1868
1869MODULE = cf PACKAGE = cf::attachable
1593 1870
1594int 1871int
1595exp_to_level (val64 exp) 1872valid (SV *obj)
1873 CODE:
1874 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1875 OUTPUT:
1876 RETVAL
1877
1878bool should_invoke (attachable *obj, int event)
1879 CODE:
1880 RETVAL = obj->should_invoke ((event_type)event);
1881 OUTPUT: RETVAL
1882
1883void
1884debug_trace (attachable *obj, bool on = true)
1885 CODE:
1886 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1887 if (on)
1888 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1889
1890int mortals_size ()
1891 CODE:
1892 RETVAL = attachable::mortals.size ();
1893 OUTPUT: RETVAL
1894
1895#object *mortals (U32 index)
1896# CODE:
1897# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1898# OUTPUT: RETVAL
1899
1900INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1901
1902MODULE = cf PACKAGE = cf::global
1903
1904int invoke (SV *klass, int event, ...)
1905 CODE:
1906 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1907 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1908 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1909 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1910 OUTPUT: RETVAL
1911
1912MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1913
1914INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1915
1916int invoke (object *op, int event, ...)
1917 CODE:
1918 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1919 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1920 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1921 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1922 OUTPUT: RETVAL
1923
1924SV *registry (object *op)
1925
1926int objects_size ()
1927 CODE:
1928 RETVAL = objects.size ();
1929 OUTPUT: RETVAL
1930
1931object *objects (U32 index)
1932 CODE:
1933 RETVAL = index < objects.size () ? objects [index] : 0;
1934 OUTPUT: RETVAL
1935
1936int actives_size ()
1937 CODE:
1938 RETVAL = actives.size ();
1939 OUTPUT: RETVAL
1940
1941object *actives (U32 index)
1942 CODE:
1943 RETVAL = index < actives.size () ? actives [index] : 0;
1944 OUTPUT: RETVAL
1945
1946int mortals_size ()
1947 CODE:
1948 RETVAL = attachable::mortals.size ();
1949 OUTPUT: RETVAL
1950
1951const_utf8_string slot_name (U32 slot)
1952 ALIAS:
1953 slot_name = 0
1954 slot_use_name = 1
1955 slot_nonuse_name = 2
1596 CODE: 1956 CODE:
1597{ 1957{
1598 int i = 0; 1958 if (slot >= NUM_BODY_LOCATIONS)
1959 croak ("body slot index out of range");
1599 1960
1600 RETVAL = settings.max_level; 1961 switch (ix)
1601
1602 for (i = 1; i <= settings.max_level; i++)
1603 { 1962 {
1604 if (levels[i] > exp) 1963 case 0: RETVAL = body_locations[slot].name ; break;
1605 { 1964 case 1: RETVAL = body_locations[slot].use_name ; break;
1606 RETVAL = i - 1; 1965 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1607 break;
1608 }
1609 } 1966 }
1610} 1967}
1968 OUTPUT:
1969 RETVAL
1970
1971# missing properties
1972
1973object *head (object *op)
1974 PROTOTYPE: $
1975 CODE:
1976 RETVAL = op->head_ ();
1611 OUTPUT: RETVAL 1977 OUTPUT: RETVAL
1612
1613val64
1614level_to_min_exp (int level)
1615 CODE:
1616 if (level > settings.max_level)
1617 RETVAL = levels[settings.max_level];
1618 else if (level < 1)
1619 RETVAL = 0;
1620 else
1621 RETVAL = levels[level];
1622 OUTPUT: RETVAL
1623
1624SV *
1625resistance_to_string (int atnr)
1626 CODE:
1627 if (atnr >= 0 && atnr < NROFATTACKS)
1628 RETVAL = newSVpv (resist_plus[atnr], 0);
1629 else
1630 XSRETURN_UNDEF;
1631 OUTPUT: RETVAL
1632
1633MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1634
1635SV *
1636get_property (object *obj, int type, int idx)
1637 CODE:
1638 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1639 OUTPUT: RETVAL
1640
1641SV *
1642set_property (object *obj, int type, int idx, SV *newval)
1643 CODE:
1644 switch (type)
1645 {
1646 case CFAPI_INT:
1647 cf_object_set_int_property (obj, idx, SvIV (newval));
1648 break;
1649 case CFAPI_LONG:
1650 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1651 break;
1652 case CFAPI_DOUBLE:
1653 {
1654 int unused_type;
1655 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1656 }
1657 break;
1658 case CFAPI_STRING:
1659 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1660 break;
1661 case CFAPI_POBJECT:
1662 {
1663 int unused_type;
1664 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1665 }
1666 break;
1667 default:
1668 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1669 }
1670
1671# missing properties
1672
1673void
1674set_attacktype (object *obj, U32 attacktype)
1675 CODE:
1676 obj->attacktype = attacktype;
1677
1678U32
1679get_attacktype (object *obj)
1680 ALIAS:
1681 attacktype = 0
1682 CODE:
1683 RETVAL = obj->attacktype;
1684 OUTPUT: RETVAL
1685
1686# missing in plug-in api, of course
1687void
1688set_food (object *obj, int food)
1689 CODE:
1690 obj->stats.food = food;
1691
1692int
1693get_food (object *obj)
1694 ALIAS:
1695 food = 0
1696 CODE:
1697 RETVAL = obj->stats.food;
1698 OUTPUT: RETVAL
1699 1978
1700void 1979void
1701inv (object *obj) 1980inv (object *obj)
1702 PROTOTYPE: $ 1981 PROTOTYPE: $
1703 PPCODE: 1982 PPCODE:
1704{ 1983{
1705 object *o;
1706 for (o = obj->inv; o; o = o->below) 1984 for (object *o = obj->inv; o; o = o->below)
1707 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1985 XPUSHs (sv_2mortal (to_sv (o)));
1708} 1986}
1709 1987
1710int cf_object_get_resistance (object *op, int rtype) 1988void
1711 ALIAS: resistance = 0 1989set_animation (object *op, int idx)
1990 CODE:
1991 SET_ANIMATION (op, idx);
1712 1992
1713int cf_object_get_flag (object *op, int flag) 1993int
1714 ALIAS: flag = 0 1994num_animations (object *op)
1995 CODE:
1996 RETVAL = NUM_ANIMATIONS (op);
1997 OUTPUT: RETVAL
1715 1998
1716void cf_object_set_flag (object *op, int flag, int value) 1999int slot_info (object *op, UV slot, int value = 0)
2000 ALIAS:
2001 slot_used = 1
2002 CODE:
2003{
2004 if (slot >= NUM_BODY_LOCATIONS)
2005 croak ("body slot index out of range");
1717 2006
1718int need_identify (const object *obj); 2007 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2008
2009 if (items > 2)
2010 if (ix)
2011 op->slot[slot].used = value;
2012 else
2013 op->slot[slot].info = value;
2014}
2015 OUTPUT:
2016 RETVAL
2017
2018object *find_best_object_match (object *op, utf8_string match)
1719 2019
1720int apply_shop_mat (object *shop_mat, object *op); 2020int apply_shop_mat (object *shop_mat, object *op);
1721 2021
1722void cf_object_move (object *op, int dir, object *originator = op) 2022int move (object *op, int dir, object *originator = op)
2023 CODE:
2024 RETVAL = op->move (dir, originator);
2025 OUTPUT:
2026 RETVAL
1723 2027
1724void cf_object_apply (object *op, object *author, int flags = 0)
1725
1726void cf_object_apply_below (object *op) 2028void apply_below (object *op)
2029 CODE:
2030 player_apply_below (op);
1727 2031
1728void cf_object_remove (object *op) 2032int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1729 2033
1730void cf_object_free (object *op) 2034int casting_level (object *caster, object *spell)
1731 2035
1732object *cf_object_present_archname_inside (object *op, char *whatstr)
1733
1734int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1735
1736int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1737
1738object *cf_object_clone (object *op, int clonetype = 0)
1739
1740int cf_object_pay_item (object *op, object *buyer) 2036int pay_item (object *op, object *buyer)
2037 CODE:
2038 RETVAL = pay_for_item (op, buyer);
2039 OUTPUT: RETVAL
1741 2040
1742int cf_object_pay_amount (object *op, uint64 amount) 2041int pay_amount (object *op, uint64 amount)
2042 CODE:
2043 RETVAL = pay_for_amount (amount, op);
2044 OUTPUT: RETVAL
1743 2045
1744void pay_player (object *op, uint64 amount) 2046void pay_player (object *op, uint64 amount)
1745 2047
1746val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2048val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1747 2049
1748int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 2050int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1749 2051
1750int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 2052void learn_spell (object *op, object *sp, int special_prayer = 0)
2053 CODE:
2054 do_learn_spell (op, sp, special_prayer);
1751 2055
1752void cf_object_learn_spell (object *op, object *sp)
1753
1754void cf_object_forget_spell (object *op, object *sp) 2056void forget_spell (object *op, object *sp)
2057 CODE:
2058 do_forget_spell (op, query_name (sp));
1755 2059
1756object *cf_object_check_for_spell (object *op, char *spellname) 2060object *check_for_spell (object *op, utf8_string spellname)
2061 CODE:
2062 RETVAL = check_spell_known (op, spellname);
2063 OUTPUT: RETVAL
1757 2064
1758int cf_object_query_money (object *op) 2065int query_money (object *op)
1759 ALIAS: money = 0 2066 ALIAS: money = 0
1760 2067
1761int cf_object_query_cost (object *op, object *who, int flags) 2068val64 query_cost (object *op, object *who, int flags)
1762 ALIAS: cost = 0 2069 ALIAS: cost = 0
1763 2070
1764void cf_object_activate_rune (object *op , object *victim) 2071void spring_trap (object *op, object *victim)
1765 2072
1766int cf_object_check_trigger (object *op, object *cause) 2073int check_trigger (object *op, object *cause)
1767 2074
1768int cf_object_out_of_map (object *op, int x, int y)
1769
1770void cf_object_drop (object *op, object *author) 2075void drop (object *who, object *op)
1771 2076
1772void cf_object_take (object *op, object *author)
1773
1774void cf_object_say (object *op, char *msg)
1775
1776void cf_object_speak (object *op, char *msg)
1777
1778object *cf_object_insert_object (object *op, object *container)
1779
1780const char *cf_object_get_msg (object *ob)
1781 ALIAS: msg = 0
1782
1783object *cf_object_insert_in_ob (object *ob, object *where)
1784
1785int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1786
1787void cf_object_update (object *op, int flags)
1788
1789void cf_object_pickup (object *op, object *what) 2077void pick_up (object *who, object *op)
1790 2078
1791object *cf_create_object_by_name (const char *name) 2079void update_object (object *op, int action)
1792 2080
1793void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2081void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1794 2082
1795void player_lvl_adj (object *who, object *skill = 0) 2083void player_lvl_adj (object *who, object *skill = 0)
1796 2084
1797int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2085int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1798 2086
1799int calc_skill_exp (object *who, object *op, object *skill); 2087int calc_skill_exp (object *who, object *op, object *skill)
1800 2088
1801void push_button (object *op); 2089void push_button (object *op, object *originator)
1802 2090
1803void use_trigger (object *op); 2091void use_trigger (object *op, object *originator)
1804 2092
1805void add_button_link (object *button, mapstruct *map, int connected); 2093void handle_apply_yield (object *op)
1806 2094
1807void remove_button_link (object *op); 2095int convert_item (object *item, object *converter)
1808 2096
1809void 2097void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1810cf_object_set_resistance (object *op, int rtype, int val)
1811 CODE:
1812 if (rtype >= 0 && rtype < NROFATTACKS)
1813 op->resist[rtype] = val;
1814
1815 2098
1816MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2099MODULE = cf PACKAGE = cf::object PREFIX = cf_
1817
1818void cf_fix_object (object *pl)
1819 ALIAS: fix = 0
1820
1821object *cf_insert_ob_in_ob (object *ob, object *where)
1822 2100
1823# no clean way to get an object from an archetype - stupid idiotic 2101# no clean way to get an object from an archetype - stupid idiotic
1824# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2102# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1825 2103
1826object *new (const char *archetype = 0) 2104object *new (utf8_string archetype = 0)
1827 PROTOTYPE: ;$ 2105 PROTOTYPE: ;$
1828 CODE: 2106 CODE:
1829 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2107 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1830 OUTPUT: 2108 OUTPUT:
1831 RETVAL 2109 RETVAL
1832 2110
2111object *generate (utf8_string arch, object *creator)
2112 CODE:
2113 object *obj = get_archetype (arch);
2114 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2115 RETVAL = obj;
2116 OUTPUT:
2117 RETVAL
2118
2119object *find_object (U32 tag)
2120
2121object *find_object_uuid (UUID i)
2122
2123# TODO: nuke
1833object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2124object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1834 PROTOTYPE: $$$$$$ 2125 PROTOTYPE: $$$$$$
1835 CODE: 2126 CODE:
1836{ 2127{
1837 int unused_type; 2128 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1838 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1839}
1840 2129
1841# syntatic sugar for easier use in event callbacks. 2130 if (RETVAL->destroyed ())
1842const char *options (object *op)
1843 CODE:
1844 RETVAL = op->name;
1845 OUTPUT:
1846 RETVAL 2131 RETVAL = 0;
2132}
1847 2133
1848player *contr (object *op) 2134shstr
1849 CODE: 2135object::kv_get (shstr key)
1850 RETVAL = op->contr;
1851 OUTPUT: RETVAL
1852 2136
1853const char *get_ob_key_value (object *op, const char *key) 2137void
2138object::kv_del (shstr key)
1854 2139
1855bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2140void
2141object::kv_set (shstr key, shstr value)
1856 2142
1857object *get_nearest_player (object *ob) 2143object *get_nearest_player (object *ob)
1858 ALIAS: nearest_player = 0 2144 ALIAS: nearest_player = 0
1859 PREINIT: 2145 PREINIT:
1860 extern object *get_nearest_player (object *); 2146 extern object *get_nearest_player (object *);
1862void rangevector (object *ob, object *other, int flags = 0) 2148void rangevector (object *ob, object *other, int flags = 0)
1863 PROTOTYPE: $$;$ 2149 PROTOTYPE: $$;$
1864 PPCODE: 2150 PPCODE:
1865{ 2151{
1866 rv_vector rv; 2152 rv_vector rv;
2153
1867 get_rangevector (ob, other, &rv, flags); 2154 get_rangevector (ob, other, &rv, flags);
2155
1868 EXTEND (SP, 5); 2156 EXTEND (SP, 5);
1869 PUSHs (newSVuv (rv.distance)); 2157 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1870 PUSHs (newSViv (rv.distance_x)); 2158 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1871 PUSHs (newSViv (rv.distance_y)); 2159 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1872 PUSHs (newSViv (rv.direction)); 2160 PUSHs (sv_2mortal (newSViv (rv.direction)));
1873 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2161 PUSHs (sv_2mortal (to_sv (rv.part)));
1874} 2162}
1875 2163
1876bool on_same_map_as (object *ob, object *other) 2164bool on_same_map_as (object *ob, object *other)
1877 CODE: 2165 CODE:
1878 RETVAL = on_same_map (ob, other); 2166 RETVAL = on_same_map (ob, other);
1879 OUTPUT: RETVAL 2167 OUTPUT: RETVAL
1880 2168
1881char * 2169const_utf8_string
1882base_name (object *ob, int plural) 2170base_name (object *op, int plural = op->nrof > 1)
1883 CODE: 2171 CODE:
1884 RETVAL = cf_query_base_name (ob, plural); 2172 RETVAL = query_base_name (op, plural);
1885 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
1886 2174
1887living * 2175# return the tail of an object, excluding itself
2176void
1888stats (object *ob) 2177tail (object *op)
1889 CODE: 2178 PPCODE:
1890 RETVAL = &ob->stats; 2179 while ((op = op->more))
1891 OUTPUT: RETVAL 2180 XPUSHs (sv_2mortal (to_sv (op)));
1892
1893 2181
1894MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2182MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1895 2183
1896player *player (object *op) 2184player *player (object *op)
1897 CODE: 2185 CODE:
1898 RETVAL = op->contr; 2186 RETVAL = op->contr;
1899 OUTPUT: RETVAL 2187 OUTPUT: RETVAL
1900 2188
2189bool move_player (object *op, int dir)
2190
1901void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2191void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1902 2192 CODE:
1903object *cf_player_send_inventory (object *op) 2193 new_draw_info (flags, 0, op, txt);
1904
1905char *cf_player_get_ip (object *op)
1906 ALIAS: ip = 0
1907
1908object *cf_player_get_marked_item (object *op)
1909 ALIAS: marked_item = 0
1910
1911void cf_player_set_marked_item (object *op, object *ob)
1912
1913partylist *cf_player_get_party (object *op)
1914 ALIAS: party = 0
1915
1916void cf_player_set_party (object *op, partylist *party)
1917 2194
1918void kill_player (object *op) 2195void kill_player (object *op)
1919 2196
1920MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 2197void esrv_send_item (object *pl, object *item)
2198
2199void esrv_update_item (object *pl, int what, object *item)
2200 C_ARGS: what, pl, item
2201
2202void esrv_del_item (object *pl, int tag)
2203 C_ARGS: pl->contr, tag
2204
2205int command_summon (object *op, utf8_string params)
2206
2207int command_arrest (object *op, utf8_string params)
2208
1921 2209
1922MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1923 2211
1924player *cf_player_find (char *name) 2212INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1925 PROTOTYPE: $
1926 2213
1927void cf_player_move (player *pl, int dir) 2214int invoke (player *pl, int event, ...)
1928
1929void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1930
1931# nonstandard
1932object *ob (player *pl)
1933 CODE: 2215 CODE:
1934 RETVAL = pl->ob; 2216 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2217 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2218 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2219 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1935 OUTPUT: RETVAL 2220 OUTPUT: RETVAL
1936 2221
1937player *first () 2222SV *registry (player *pl)
1938 CODE:
1939 RETVAL = first_player;
1940 OUTPUT: RETVAL
1941 2223
1942player *next (player *pl) 2224void
2225save_stats (player *pl)
1943 CODE: 2226 CODE:
1944 RETVAL = pl->next; 2227 pl->ob->stats.hp = pl->ob->stats.maxhp;
1945 OUTPUT: RETVAL 2228 pl->ob->stats.sp = pl->ob->stats.maxsp;
2229 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2230 pl->orig_stats = pl->ob->stats;
1946 2231
2232# should only be temporary
2233void esrv_new_player (player *pl)
2234
2235#d# TODO: replace by blocked_los accessor, fix code using this
1947bool 2236bool
1948cell_visible (player *pl, int dx, int dy) 2237cell_visible (player *pl, int dx, int dy)
1949 CODE: 2238 CODE:
1950 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2239 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1951 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1952 OUTPUT: 2240 OUTPUT:
1953 RETVAL 2241 RETVAL
1954 2242
1955char *
1956client (player *pl)
1957 CODE:
1958 RETVAL = pl->socket.client;
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963host (player *pl)
1964 CODE:
1965 RETVAL = pl->socket.host;
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970killer (player *pl, char *killer = 0)
1971 CODE:
1972 if (killer)
1973 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1974 RETVAL = pl->killer;
1975 OUTPUT:
1976 RETVAL
1977
1978void
1979buggy_mapscroll (player *pl, int value = 1)
1980 CODE:
1981 pl->socket.buggy_mapscroll = value;
1982
1983void 2243void
1984send (player *pl, SV *packet) 2244send (player *pl, SV *packet)
1985 CODE: 2245 CODE:
1986{ 2246{
1987 STRLEN len; 2247 STRLEN len;
1988 char *buf = SvPVbyte (packet, len); 2248 char *buf = SvPVbyte (packet, len);
1989 2249
1990 Write_String_To_Socket (&pl->socket, buf, len); 2250 if (len > MAXSOCKBUF)
2251 pl->failmsg ("[packet too long for client]");
2252 else if (pl->ns)
2253 pl->ns->send_packet (buf, len);
1991} 2254}
2255
2256void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2257 PROTOTYPE: $;$$$
2258 PPCODE:
2259 if (GIMME_V != G_VOID)
2260 {
2261 EXTEND (SP, 3);
2262 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2263 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2264 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2265 }
2266 if (map_path) sv_to (map_path, pl->savebed_map);
2267 if (x) sv_to (x, pl->bed_x);
2268 if (y) sv_to (y, pl->bed_y);
2269
2270void
2271list ()
2272 PPCODE:
2273 for_all_players (pl)
2274 XPUSHs (sv_2mortal (to_sv (pl)));
2275
2276
2277MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2278
2279int invoke (maptile *map, int event, ...)
2280 CODE:
2281 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2282 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2283 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2284 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2285 OUTPUT: RETVAL
2286
2287SV *registry (maptile *map)
2288
2289void
2290find_tagged_objects (maptile *map, utf8_string tag = 0)
2291 PPCODE:
2292{
2293 if (!map->spaces)
2294 XSRETURN_EMPTY;
2295
2296 if (tag)
2297 {
2298 shstr_cmp tag_ (tag);
2299
2300 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2301 for (object *op = ms->bot; op; op = op->above)
2302 if (op->tag == tag_)
2303 XPUSHs (sv_2mortal (to_sv (op)));
2304 }
2305 else
2306 {
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312}
2313
2314INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2315
2316void
2317adjust_daylight ()
2318 CODE:
2319 maptile::adjust_daylight ();
1992 2320
1993int 2321int
1994listening (player *pl, int new_value = -1) 2322outdoor_darkness (int darkness = 0)
1995 CODE: 2323 CODE:
1996 RETVAL = pl->listening; 2324 RETVAL = maptile::outdoor_darkness;
1997 if (new_value >= 0) 2325 if (items)
1998 pl->listening = new_value; 2326 maptile::outdoor_darkness = darkness;
1999 OUTPUT: 2327 OUTPUT:
2000 RETVAL 2328 RETVAL
2001 2329
2002void get_savebed (player *pl)
2003 ALIAS:
2004 savebed = 0
2005 PPCODE:
2006 EXTEND (SP, 3);
2007 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2009 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2010
2011void set_savebed (player *pl, char *map_path, int x, int y)
2012 CODE:
2013 strcpy (pl->savebed_map, map_path);
2014 pl->bed_x = x;
2015 pl->bed_y = y;
2016
2017void 2330void
2018list () 2331maptile::instantiate ()
2019 PPCODE:
2020{
2021 player *pl;
2022 for (pl = first_player; pl; pl = pl->next)
2023 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2024}
2025 2332
2026bool 2333maptile *new ()
2027peaceful (player *pl, bool new_setting = 0)
2028 PROTOTYPE: $;$
2029 CODE:
2030 RETVAL = pl->peaceful;
2031 if (items > 1)
2032 pl->peaceful = new_setting;
2033 OUTPUT:
2034 RETVAL
2035
2036living *
2037orig_stats (player *pl)
2038 CODE:
2039 RETVAL = &pl->orig_stats;
2040 OUTPUT: RETVAL
2041
2042living *
2043last_stats (player *pl)
2044 CODE:
2045 RETVAL = &pl->last_stats;
2046 OUTPUT: RETVAL
2047
2048
2049MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2050
2051SV *
2052get_property (mapstruct *obj, int type, int idx)
2053 CODE:
2054 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2055 OUTPUT: RETVAL
2056
2057SV *
2058set_property (mapstruct *obj, int type, int idx, SV *newval)
2059 CODE:
2060 switch (type)
2061 {
2062 case CFAPI_INT:
2063 cf_map_set_int_property (obj, idx, SvIV (newval));
2064 break;
2065 default:
2066 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2067 }
2068
2069mapstruct *new (int width, int height)
2070 PROTOTYPE: 2334 PROTOTYPE:
2071 CODE: 2335 CODE:
2072{ 2336 RETVAL = new maptile;
2073 int unused_type;
2074 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2075}
2076 OUTPUT: 2337 OUTPUT:
2077 RETVAL 2338 RETVAL
2078 2339
2079void delete_map (mapstruct *map) 2340void
2080 2341maptile::players ()
2081void clean_tmp_map (mapstruct *map)
2082
2083void play_sound_map (mapstruct *map, int x, int y, int sound_num)
2084
2085mapstruct *tile_map (mapstruct *map, unsigned int dir)
2086 CODE: 2342 PPCODE:
2087 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2343 if (GIMME_V == G_SCALAR)
2344 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2345 else if (GIMME_V == G_ARRAY)
2346 {
2347 EXTEND (SP, THIS->players);
2348 for_all_players (pl)
2349 if (pl->ob && pl->ob->map == THIS)
2350 PUSHs (sv_2mortal (to_sv (pl->ob)));
2351 }
2352
2353void
2354maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2355 CODE:
2356{
2357 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2358 croak ("maptile::add_underlay: palette must be arrayref");
2359
2360 palette = SvRV (palette);
2361
2362 STRLEN idxlen;
2363 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2364
2365 for (int x = 0; x < THIS->width; ++x)
2366 for (int y = 0; y < THIS->height; ++y)
2367 {
2368 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2369 if (op->flag [FLAG_IS_FLOOR])
2370 goto skip;
2371
2372 {
2373 int offs = offset + y * stride + x;
2374
2375 if (IN_RANGE_EXC (offs, 0, idxlen))
2376 {
2377 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2378 {
2379 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2380 ob->flag [FLAG_NO_MAP_SAVE] = true;
2381 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2382
2383 if (ob->randomitems && !ob->above)
2384 {
2385 ob->create_treasure (ob->randomitems);
2386
2387 for (object *op = ob->above; op; op = op->above)
2388 op->flag [FLAG_NO_MAP_SAVE] = true;
2389 // TODO: if this is a pickable object, then the item
2390 // will at a bit weird - saving inside the player
2391 // will clear the flag, but when the player drops
2392 // it without logging out, it keeps the flag.
2393 // nobody ahs reported this, but this can be rather
2394 // annoying on persistent maps.
2395 }
2396 }
2397 }
2398 }
2399
2400 skip: ;
2401 }
2402}
2403
2404void
2405maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2406 CODE:
2407{
2408 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2409 croak ("maptile::set_regiondata: palette must be arrayref");
2410
2411 palette = SvRV (palette);
2412
2413 STRLEN idxlen;
2414 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2415
2416 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2417 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2418
2419 for (int i = av_len ((AV *)palette) + 1; i--; )
2420 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2421
2422 for (int y = 0; y < THIS->height; ++y)
2423 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2424
2425 sfree (THIS->regions, THIS->size ());
2426 delete [] THIS->regionmap;
2427
2428 THIS->regions = regions;
2429 THIS->regionmap = regionmap;
2430}
2431
2432void
2433maptile::create_region_treasure ()
2434 CODE:
2435 for (int x = 0; x < THIS->width; ++x)
2436 for (int y = 0; y < THIS->height; ++y)
2437 {
2438 region *rgn = THIS->region (x, y);
2439
2440 if (object *op = THIS->at (x, y).top)
2441 if (rgn->treasure && rndm () < rgn->treasure_density)
2442 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2443 }
2444
2445int out_of_map (maptile *map, int x, int y)
2446
2447void
2448find_link (maptile *map, shstr_tmp connection)
2449 PPCODE:
2450 if (oblinkpt *obp = map->find_link (connection))
2451 for (objectlink *ol = obp->link; ol; ol = ol->next)
2452 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2453
2454void
2455xy_normalise (maptile *map, int x, int y, int dir = 0)
2456 PPCODE:
2457{
2458 mapxy pos (map, x, y);
2459 if (!pos.move (dir).normalise ())
2460 XSRETURN_EMPTY;
2461
2462 EXTEND (SP, 3);
2463 PUSHs (sv_2mortal (to_sv (pos.m)));
2464 PUSHs (sv_2mortal (to_sv (pos.x)));
2465 PUSHs (sv_2mortal (to_sv (pos.y)));
2466}
2467
2468mapspace *
2469ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2470 PROTOTYPE: $$$;$
2471 CODE:
2472{
2473 mapxy pos (map, x, y);
2474 if (!pos.move (dir).normalise ())
2475 XSRETURN_UNDEF;
2476
2477 RETVAL = &*pos;
2478}
2088 OUTPUT: 2479 OUTPUT:
2089 RETVAL 2480 RETVAL
2090 2481
2091char *tile_path (mapstruct *map, unsigned int dir)
2092 CODE:
2093 if (dir >= 4)
2094 XSRETURN_UNDEF;
2095 RETVAL = map->tile_path [dir];
2096 OUTPUT:
2097 RETVAL
2098
2099mapstruct *cf_map_get_map (char *name)
2100 PROTOTYPE: $
2101 ALIAS: map = 0
2102
2103mapstruct *has_been_loaded (char *name)
2104 PROTOTYPE: $
2105
2106mapstruct *cf_map_get_first ()
2107 PROTOTYPE:
2108 ALIAS: first = 0
2109
2110# whoever "designed" the plug-in api should have wasted
2111# his/her time with staying away from the project - would have
2112# saved others a lot of time, without doubt.
2113void set_path (mapstruct *where, char *path)
2114 CODE:
2115 strcpy (where->path, path);
2116
2117int in_memory (mapstruct *map)
2118 CODE:
2119 RETVAL = map->in_memory;
2120 OUTPUT:
2121 RETVAL
2122
2123bool unique (mapstruct *map)
2124 CODE:
2125 RETVAL = map->unique;
2126 OUTPUT:
2127 RETVAL
2128
2129void set_unique (mapstruct *map, bool unique)
2130 CODE:
2131 map->unique = unique;
2132
2133object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
2134
2135object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
2136
2137object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
2138 C_ARGS: str, map, nx, ny
2139
2140void 2482void
2141cf_map_normalise (mapstruct *map, int x, int y)
2142 PPCODE:
2143{
2144 mapstruct *nmap = 0;
2145 I16 nx = 0, ny = 0;
2146 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2147
2148 EXTEND (SP, 4);
2149 PUSHs (sv_2mortal (newSViv (flags)));
2150
2151 if (GIMME_V == G_ARRAY)
2152 {
2153 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2154 PUSHs (sv_2mortal (newSViv (nx)));
2155 PUSHs (sv_2mortal (newSViv (ny)));
2156 }
2157}
2158
2159void
2160at (mapstruct *map, unsigned int x, unsigned int y) 2483at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2161 PROTOTYPE: $$$ 2484 PROTOTYPE: $$$;$
2162 PPCODE: 2485 PPCODE:
2163{ 2486 mapxy pos (map, x, y);
2164 object *o; 2487 if (pos.move (dir).normalise ())
2165 mapstruct *nmap = 0; 2488 for (object *o = pos->bot; o; o = o->above)
2166 I16 nx, ny; 2489 XPUSHs (sv_2mortal (to_sv (o)));
2167
2168 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2169
2170 if (nmap)
2171 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2172 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2173}
2174 2490
2175SV * 2491SV *
2176bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2492bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2177 PROTOTYPE: $$$ 2493 PROTOTYPE: $$$;$
2178 ALIAS: 2494 ALIAS:
2179 top_at = 1 2495 top_at = 1
2180 flags_at = 2 2496 flags_at = 2
2181 light_at = 3 2497 light_at = 3
2182 move_block_at = 4 2498 move_block_at = 4
2183 move_slow_at = 5 2499 move_slow_at = 5
2184 move_on_at = 6 2500 move_on_at = 6
2185 move_off_at = 7 2501 move_off_at = 7
2186 INIT:
2187 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2188 CODE: 2502 CODE:
2503{
2504 mapxy pos (map, x, y);
2505 if (!pos.move (dir).normalise ())
2506 XSRETURN_UNDEF;
2507
2508 mapspace &ms = *pos;
2509
2510 ms.update ();
2511
2189 switch (ix) 2512 switch (ix)
2190 { 2513 {
2191 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2514 case 0: RETVAL = to_sv (ms.bot ); break;
2192 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2515 case 1: RETVAL = to_sv (ms.top ); break;
2193 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2516 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2194 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2517 case 3: RETVAL = newSViv (ms.light ); break;
2195 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2518 case 4: RETVAL = newSVuv (ms.move_block); break;
2196 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2519 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2197 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2520 case 6: RETVAL = newSVuv (ms.move_on ); break;
2198 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2521 case 7: RETVAL = newSVuv (ms.move_off ); break;
2199 } 2522 }
2523}
2200 OUTPUT: 2524 OUTPUT: RETVAL
2525
2526# worst xs function of my life
2527bool
2528_create_random_map (maptile *self, SV *options)
2529 CODE:
2530{
2531 random_map_params rmp ((HV *)SvRV (options));
2532 RETVAL = self->generate_random_map (&rmp);
2533}
2534 OUTPUT:
2201 RETVAL 2535 RETVAL
2202 2536
2203# "serialise" map perl data into a ref 2537MODULE = cf PACKAGE = cf::mapspace
2538
2539INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2540
2541MODULE = cf PACKAGE = cf::arch
2542
2543int archetypes_size ()
2544 CODE:
2545 RETVAL = archetypes.size ();
2546 OUTPUT: RETVAL
2547
2548archetype *archetypes (U32 index)
2549 CODE:
2550 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2551 OUTPUT: RETVAL
2552
2553INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2554
2555MODULE = cf PACKAGE = cf::party
2556
2557partylist *first ()
2558 PROTOTYPE:
2559 CODE:
2560 RETVAL = get_firstparty ();
2561 OUTPUT: RETVAL
2562
2563INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2564
2565MODULE = cf PACKAGE = cf::region
2566
2204void 2567void
2205_get_obs (mapstruct *map) 2568list ()
2206 PPCODE: 2569 PPCODE:
2207{ 2570 for_all_regions (rgn)
2208 object *o; 2571 XPUSHs (sv_2mortal (to_sv (rgn)));
2209 int x, y;
2210 AV *obs = newAV ();
2211 int nonnull = 0;
2212 2572
2213 for (y = 0; y < MAP_HEIGHT (map); y++) 2573int specificity (region *rgn)
2214 for (x = 0; x < MAP_WIDTH (map); x++) 2574 CODE:
2575 RETVAL = 0;
2576 while (rgn = rgn->parent)
2577 RETVAL++;
2578 OUTPUT: RETVAL
2579
2580INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2581
2582MODULE = cf PACKAGE = cf::living
2583
2584INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2585
2586MODULE = cf PACKAGE = cf::settings
2587
2588INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2589
2590MODULE = cf PACKAGE = cf::client
2591
2592INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2593
2594int invoke (client *ns, int event, ...)
2595 CODE:
2596 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2597 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2598 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2599 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2600 OUTPUT: RETVAL
2601
2602SV *registry (client *ns)
2603
2604void
2605list ()
2606 PPCODE:
2607 EXTEND (SP, clients.size ());
2608 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2609 PUSHs (sv_2mortal (to_sv (*i)));
2610
2611void
2612client::send_packet (SV *packet)
2613 CODE:
2614{
2615 STRLEN len;
2616 char *buf = SvPVbyte (packet, len);
2617
2618 if (len > MAXSOCKBUF)
2215 { 2619 {
2216 AV *av = newAV (); 2620 // ugly
2217 2621 if (THIS->pl)
2218 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2622 THIS->pl->failmsg ("[packet too long for client]");
2219 {
2220 SV *sv = SVptr_cache_get (o);
2221
2222 if (sv && HvFILL (SvRV (sv)))
2223 {
2224 nonnull = 1;
2225 sv = newSVsv (sv);
2226 }
2227 else
2228 sv = &PL_sv_undef;
2229
2230 av_push (av, sv);
2231 }
2232
2233 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2234 } 2623 }
2235
2236 if (nonnull)
2237 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2238 else 2624 else
2239 SvREFCNT_dec (obs); 2625 THIS->send_packet (buf, len);
2240} 2626}
2241 2627
2242# "deserialise" perl map data into the map 2628faceidx
2243void 2629client::need_face (utf8_string name, int pri = 0)
2244_set_obs (mapstruct *map, SV *sv)
2245 CODE: 2630 CODE:
2246{ 2631 RETVAL = face_find (name, 0);
2247 object *o; 2632 if (RETVAL)
2248 AV *av;
2249 int x, y;
2250 AV *obs = (AV *)SvRV (sv);
2251
2252 for (y = 0; y < MAP_HEIGHT (map); y++)
2253 for (x = 0; x < MAP_WIDTH (map); x++)
2254 { 2633 {
2255 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2634 THIS->send_face (RETVAL, pri);
2256 2635 THIS->flush_fx ();
2257 if (!SvROK (sv))
2258 continue;
2259
2260 av = (AV *)SvRV (sv);
2261
2262 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2263 {
2264 sv = av_shift (av);
2265
2266 if (SvROK (sv))
2267 {
2268 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2269 SVptr_cache_set (o, sv);
2270 }
2271 }
2272 } 2636 }
2273} 2637 OUTPUT:
2638 RETVAL
2274 2639
2640int
2641client::fx_want (int idx, int value = -1)
2642 CODE:
2643 if (0 < idx && idx < FT_NUM)
2644 {
2645 RETVAL = THIS->fx_want [idx];
2646 if (items > 2)
2647 THIS->fx_want [idx] = value;
2648 }
2649 else
2650 RETVAL = 0;
2651 OUTPUT:
2652 RETVAL
2275 2653
2654MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2655
2656faceidx sound_find (utf8_string name)
2657
2658void sound_set (utf8_string str, faceidx face)
2659
2660# dire hack
2661void old_sound_index (int idx, faceidx face)
2662 CODE:
2663 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2664 old_sound_index [idx] = face;
2665
2276MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2666MODULE = cf PACKAGE = cf::face PREFIX = face_
2277 2667
2278archetype *cf_archetype_get_first() 2668#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2279 PROTOTYPE:
2280 ALIAS: first = 0
2281 2669
2282archetype *cf_archetype_get_next (archetype *arch) 2670faceidx face_find (utf8_string name, faceidx defidx = 0)
2283 ALIAS: next = 0
2284 2671
2285archetype *cf_archetype_get_head (archetype *arch) 2672faceidx alloc (utf8_string name)
2286 ALIAS: head = 0 2673 CODE:
2674{
2675 do
2676 {
2677 RETVAL = faces.size ();
2678 faces.resize (RETVAL + 1);
2679 }
2680 while (!RETVAL); // crude way to leave index 0
2287 2681
2288archetype *cf_archetype_get_more (archetype *arch) 2682 faces [RETVAL].name = name;
2289 ALIAS: more = 0 2683 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2290 2684
2291const char *cf_archetype_get_name (archetype *arch) 2685 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2292 ALIAS: name = 0 2686 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2687 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2688}
2689 OUTPUT: RETVAL
2293 2690
2294object *cf_archetype_get_clone (archetype *arch) 2691void set_type (faceidx idx, int value)
2295 ALIAS: clone = 0 2692 ALIAS:
2296
2297MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2298
2299partylist *cf_party_get_first ()
2300 PROTOTYPE:
2301 ALIAS: first = 0
2302
2303partylist *cf_party_get_next (partylist *party)
2304 ALIAS: next = 0
2305
2306const char *cf_party_get_name (partylist *party)
2307
2308const char *cf_party_get_password (partylist *party)
2309 ALIAS: password = 0
2310
2311player *cf_party_get_first_player (partylist *party)
2312 ALIAS: first_player = 0
2313
2314player *cf_party_get_next_player (partylist *party, player *op)
2315 ALIAS: next_player = 0
2316
2317
2318MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2319
2320region *cf_region_get_first ()
2321 PROTOTYPE:
2322 ALIAS: first = 0
2323
2324const char *cf_region_get_name (region *reg)
2325 ALIAS: name = 0
2326
2327region *cf_region_get_next (region *reg)
2328 ALIAS: next = 0
2329
2330region *cf_region_get_parent (region *reg)
2331 ALIAS: parent = 0
2332
2333const char *cf_region_get_longname (region *reg)
2334 ALIAS: longname = 0
2335
2336const char *cf_region_get_message (region *reg)
2337 ALIAS: message = 0
2338
2339
2340MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2341
2342val64
2343exp (living *liv, val64 new_val = 0)
2344 PROTOTYPE: $;$
2345 ALIAS:
2346 Str = 1
2347 Dex = 2
2348 Con = 3
2349 Wis = 4
2350 Cha = 5
2351 Int = 6
2352 Pow = 7
2353 wc = 8
2354 ac = 9
2355 hp = 10 2693 set_type = 0
2356 maxhp = 11 2694 set_visibility = 1
2357 sp = 12 2695 set_magicmap = 2
2358 maxsp = 13 2696 set_smooth = 3
2359 grace = 14 2697 set_smoothlevel = 4
2360 maxgrace = 15 2698 CODE:
2361 food = 16 2699 faceinfo *f = face_info (idx); assert (f);
2362 dam = 17
2363 luck = 18
2364 CODE:
2365# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2366 switch (ix) 2700 switch (ix)
2367 { 2701 {
2368 LIVING_ACC (exp , 0); 2702 case 0: f->type = value; break;
2369 LIVING_ACC (Str , 1); 2703 case 1: f->visibility = value; break;
2370 LIVING_ACC (Dex , 2); 2704 case 2: f->magicmap = value; break;
2371 LIVING_ACC (Con , 3); 2705 case 3: f->smooth = value; break;
2372 LIVING_ACC (Wis , 4); 2706 case 4: f->smoothlevel = value; break;
2373 LIVING_ACC (Cha , 5);
2374 LIVING_ACC (Int , 6);
2375 LIVING_ACC (Pow , 7);
2376 LIVING_ACC (wc , 8);
2377 LIVING_ACC (ac , 9);
2378 LIVING_ACC (hp , 10);
2379 LIVING_ACC (maxhp , 11);
2380 LIVING_ACC (sp , 12);
2381 LIVING_ACC (maxsp , 13);
2382 LIVING_ACC (grace , 14);
2383 LIVING_ACC (maxgrace, 15);
2384 LIVING_ACC (food , 16);
2385 LIVING_ACC (dam , 17);
2386 LIVING_ACC (luck , 18);
2387 } 2707 }
2388# undef LIVING_ACC 2708
2709void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2710 CODE:
2711{
2712 faceinfo *f = face_info (idx); assert (f);
2713 facedata *d = f->face + faceset;
2714 sv_to (data, d->data);
2715 STRLEN clen;
2716 char *cdata = SvPVbyte (chksum, clen);
2717 clen = min (CHKSUM_MAXLEN, clen);
2718
2719 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2720
2721 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2722 {
2723 d->chksum_len = clen;
2724 memcpy (d->chksum, cdata, clen);
2725
2726 // invalidate existing client face info
2727 for_all_clients (ns)
2728 if (ns->faceset == faceset)
2729 {
2730 ns->faces_sent [idx] = false;
2731 ns->force_newmap = true;
2732 }
2733 }
2734}
2735
2736int get_data_size (faceidx idx, int faceset = 0)
2737 CODE:
2738 facedata *d = face_data (idx, faceset);
2739 if (!d) XSRETURN_UNDEF;
2740 RETVAL = d->data.size ();
2389 OUTPUT: 2741 OUTPUT:
2390 RETVAL 2742 RETVAL
2391 2743
2744SV *get_chksum (faceidx idx, int faceset = 0)
2745 CODE:
2746 facedata *d = face_data (idx, faceset);
2747 if (!d) XSRETURN_UNDEF;
2748 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2749 OUTPUT:
2750 RETVAL
2751
2752SV *get_data (faceidx idx, int faceset = 0)
2753 CODE:
2754 facedata *d = face_data (idx, faceset);
2755 if (!d) XSRETURN_UNDEF;
2756 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2757 OUTPUT:
2758 RETVAL
2759
2760void invalidate (faceidx idx)
2761 CODE:
2762 for_all_clients (ns)
2763 {
2764 ns->faces_sent [idx] = false;
2765 ns->force_newmap = true;
2766 }
2767
2768void invalidate_all ()
2769 CODE:
2770 for_all_clients (ns)
2771 {
2772 ns->faces_sent.reset ();
2773 ns->force_newmap = true;
2774 }
2775
2776MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2777
2778#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2779
2780animidx anim_find (utf8_string name)
2781 CODE:
2782 RETVAL = animation::find (name).number;
2783 OUTPUT: RETVAL
2784
2785animidx set (utf8_string name, SV *frames, int facings = 1)
2786 CODE:
2787{
2788 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2789 croak ("frames must be an arrayref");
2790
2791 AV *av = (AV *)SvRV (frames);
2792
2793 animation *anim = &animation::find (name);
2794 if (anim->number)
2795 {
2796 anim->resize (av_len (av) + 1);
2797 anim->facings = facings;
2798 }
2799 else
2800 anim = &animation::create (name, av_len (av) + 1, facings);
2801
2802 for (int i = 0; i < anim->num_animations; ++i)
2803 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2804}
2805 OUTPUT: RETVAL
2806
2807void invalidate_all ()
2808 CODE:
2809 for_all_clients (ns)
2810 ns->anims_sent.reset ();
2811
2812MODULE = cf PACKAGE = cf::object::freezer
2813
2814INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2815
2816SV *
2817new (char *klass)
2818 CODE:
2819 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2820 OUTPUT: RETVAL
2821
2822void
2823DESTROY (SV *sv)
2824 CODE:
2825 object_freezer *self;
2826 sv_to (sv, self);
2827 delete self;
2828
2829MODULE = cf PACKAGE = cf::object::thawer
2830
2831INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2832
2833bool
2834errors_are_fatal (bool fatal)
2835 CODE:
2836 RETVAL = object_thawer::errors_are_fatal;
2837 object_thawer::errors_are_fatal = fatal;
2838 OUTPUT:
2839 RETVAL
2840
2841SV *
2842new_from_file (char *klass, octet_string path)
2843 CODE:
2844 object_thawer *f = new object_thawer (path);
2845 if (!*f)
2846 {
2847 delete f;
2848 XSRETURN_UNDEF;
2849 }
2850 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2851 OUTPUT: RETVAL
2852
2853void
2854DESTROY (SV *sv)
2855 CODE:
2856 object_thawer *self;
2857 sv_to (sv, self);
2858 delete self;
2859
2860void
2861extract_tags (object_thawer *self)
2862 PPCODE:
2863 while (self->kw != KW_EOF)
2864 {
2865 PUTBACK;
2866 coroapi::cede_to_tick ();
2867 SPAGAIN;
2868
2869 if (self->kw == KW_tag)
2870 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2871
2872 self->skip ();
2873 }
2874
2875MODULE = cf PACKAGE = cf::layout
2876
2877INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2878

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