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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.106 by root, Sat Dec 23 15:49:40 2006 UTC vs.
Revision 1.419 by root, Sun Nov 11 02:38:10 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
55#include "CoroAPI.h"
41#include "perlxsi.c" 56#include "perlxsi.c"
42 57
43extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
44 60
45typedef object object_ornull; 61typedef std::string std__string;
46typedef maptile maptile_ornull;
47 62
48#if IVSIZE >= 8 63static PerlInterpreter *perl;
49 typedef IV val64; 64
50# define newSVval64 newSViv 65tstamp NOW, runtime;
51# define SvVAL64 SvIV 66
52#else 67static int tick_inhibit;
53 typedef double val64; 68static int tick_pending;
54# define newSVval64 newSVnv 69
55# define SvVAL64 SvNV 70global gbl_ev;
71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
77
78static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
56#endif 111#endif
57 112
58static f_plug_api gethook = cfapi_get_hooks; 113#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 114static SV *
60static f_plug_api object_insert = cfapi_object_insert; 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
61 119
62static PerlInterpreter *perl; 120 SV *sv = newSVpvn (s, l);
63 121
64static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
144
145// helper cast function, returns super class * or 0
146template<class super>
147static super *
148is_a (attachable *at)
149{
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155}
65 156
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 158
159unordered_vector<attachable *> attachable::mortals;
160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
276 attachable *obj = mortals [i];
277
278#if 0
279 if (obj->self)//D make this an assert later
280 {
281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
292 }
293 else
294 {
295 mortals.erase (i);
296 obj->sever_self ();
297 obj->do_delete ();
298 }
299 }
300}
301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
314attachable &
315attachable::operator =(const attachable &src)
316{
317 //if (self || cb)
318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
319
320 attach = src.attach;
321 return *this;
322}
323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
360
68static SV * 361static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
70{ 363{
71 SV *sv;
72
73 if (!ptr) 364 if (!ptr)
74 return &PL_sv_undef; 365 return newSV (0);
75 366
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 369}
79 370
80template<class attachable> 371static SV * noinline
81SV * 372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
375}
376
377static int
378attachable_free (pTHX_ SV *sv, MAGIC *mg)
379{
380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
389 // next line makes sense, but most objects still have refcnt 0 by default
390 //at->refcnt_chk ();
391 return 0;
392}
393
394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
395
396static SV * noinline
82newSVattachable (attachable *obj, const char *klass) 397newSVattachable (attachable *obj, HV *stash)
83{ 398{
84 if (!obj) 399 if (!obj)
85 return &PL_sv_undef; 400 return newSV (0);
86 401
87 if (!obj->self) 402 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 403 obj->self = newHV ();
89 404
90 return newSVsv (obj->self); 405 if (!SvOBJECT (obj->self))
91} 406 {
407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 408
409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
412 }
413 else
414 {
415 SV *sv = newRV_inc ((SV *)obj->self);
416
417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
418 SvAMAGIC_on (sv);
419
420 return sv;
421 }
422}
423
424#if 0 // unused
93static void 425static void
94clearSVptr (SV *sv) 426clearSVptr (SV *sv)
95{ 427{
96 if (SvROK (sv)) 428 if (SvROK (sv))
97 sv = SvRV (sv); 429 sv = SvRV (sv);
98 430
99 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
101} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
102 450
103static long 451static long
104SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
105{ 453{
106 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
108 456
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 458}
116 459
117static long 460static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
119{ 462{
120 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
121 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
122 else
123 return 0;
124} 466}
125 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
149 550
150inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
152 553
153//TODO: 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 556
157inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 608
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 611
191template<class T> 612template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 614
194template<int N> 615template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 617
197inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
198inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
199inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
200inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
201inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
202 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
203inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
204{ 639{
205 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
206
207 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
208 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
209} 642}
210 643
211inline void sv_to (SV *sv, object::flags_t::reference v) { v = boolSV (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
212 645
213static SV * 646static SV *
214newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
215{ 648{
216 SV *sv; 649 SV *sv;
230 break; 663 break;
231 664
232 case DT_STRING: 665 case DT_STRING:
233 { 666 {
234 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
235 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
236 } 669 }
237 break; 670 break;
238 671
239 case DT_DATA: 672 case DT_DATA:
240 { 673 {
241 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
242 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
243 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
244 } 677 }
245 break; 678 break;
246 679
247 case DT_OBJECT: 680 case DT_OBJECT:
248 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
290 va_end (ap); 723 va_end (ap);
291 724
292 return sv; 725 return sv;
293} 726}
294 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
295static SV * 754static SV *
296newSVcfapi (int type, ...)
297{
298 SV *sv;
299
300 va_list ap;
301 va_start (ap, type);
302
303 switch (type)
304 {
305 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
306 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
307 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
308 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
309 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
310 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
311 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
312 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
313 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
314 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
315
316 default:
317 assert (("unhandled type in newSVcfapi", 0));
318 }
319
320 va_end (ap);
321
322 return sv;
323}
324
325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
326
327SV *
328registry (attachable_base *ext) 755registry (attachable *ext)
329{ 756{
330 if (!ext->cb) 757 if (!ext->cb)
331 ext->cb = newAV (); 758 ext->cb = newAV ();
332 759
333 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
334} 761}
335 762
336void attachable_base::clear ()
337{
338 if (self)
339 {
340 if (cb)
341 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
342 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
343 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
344 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
345
346 // disconnect Perl from C, to avoid crashes
347 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
348
349 // clear the perl hash, might or might not be a good idea
350 hv_clear ((HV *)SvRV ((SV *)self));
351
352 SvREFCNT_dec (self);
353 self = 0;
354 }
355
356 if (cb)
357 {
358 SvREFCNT_dec (cb);
359 cb = 0;
360 }
361
362 attach = 0;
363}
364
365void attachable_base::optimise ()
366{
367 if (!self)
368 return;
369
370 HV *hv = (HV *)SvRV ((SV *)self);
371
372 if (SvREFCNT ((SV *)self) == 1
373 && SvREFCNT ((SV *)hv) == 1
374 && !HvTOTALKEYS (hv))
375 {
376 SvREFCNT_dec ((SV *)self);
377 self = 0;
378 }
379}
380
381void attachable_base::instantiate (data_type type, void *obj)
382{
383 dSP;
384 ENTER;
385 SAVETMPS;
386 PUSHMARK (SP);
387 EXTEND (SP, 2);
388 PUSHs (sv_2mortal (newSVdt (type, obj)));
389 PUSHs (sv_2mortal (newSVpv (attach, 0)));
390
391 attach = 0;
392
393 PUTBACK;
394 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
395 FREETMPS;
396 LEAVE;
397
398 switch (type)
399 {
400 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
401 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
402 }
403}
404
405///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
406 764
407void reattach (data_type type, void *obj)
408{
409 //TODO only do this when the object has _attachment's
410
411 dSP;
412 ENTER;
413 SAVETMPS;
414 PUSHMARK (SP);
415 XPUSHs (sv_2mortal (newSVdt (type, obj)));
416 PUTBACK;
417 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
418 FREETMPS;
419 LEAVE;
420
421 switch (type)
422 {
423 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
424 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
425 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
426 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
427 }
428}
429
430template<class subclass>
431void reattach (attachable<subclass> *obj)
432{
433 obj->optimise ();
434
435 if (obj->self)
436 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
437}
438
439#include "kw_hash.h"
440
441object_freezer::object_freezer ()
442: dynbuf (128 * 1024, 64 * 1024)
443{
444 av = newAV ();
445}
446
447object_freezer::~object_freezer ()
448{
449 SvREFCNT_dec (av);
450}
451
452void object_freezer::put (attachable_base *ext)
453{
454 ext->optimise ();
455
456 if (ext->self)
457 {
458 int idx = AvFILLp ((AV *)av) + 1;
459 av_store (av, idx, SvREFCNT_inc (ext->self));
460
461 add ((void *)"oid ", 4);
462 add ((sint32)idx);
463 add ('\n');
464 }
465}
466
467bool object_freezer::save (const char *filename)
468{
469 dSP;
470 ENTER;
471 SAVETMPS;
472 PUSHMARK (SP);
473 EXTEND (SP, 3);
474 PUSHs (sv_2mortal (newSVpv (filename, 0)));
475 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
476 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
477 PUTBACK;
478 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
479 FREETMPS;
480 LEAVE;
481}
482
483char *object_freezer::as_string ()
484{
485 dSP;
486 ENTER;
487 SAVETMPS;
488 PUSHMARK (SP);
489 EXTEND (SP, 3);
490 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
491 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
492 PUTBACK;
493
494 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
495 ? strdup (SvPVbyte_nolen (POPs))
496 : strdup ("[fatal error]");
497
498 FREETMPS;
499 LEAVE;
500
501 return res;
502}
503
504int fprintf (object_freezer &freezer, const char *format, ...)
505{
506 va_list ap;
507
508 va_start (ap, format);
509
510 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
511
512 if (len >= 0)
513 freezer.alloc (len);
514
515 va_end (ap);
516}
517
518int fputs (const char *s, object_freezer &freezer)
519{
520 freezer.add (s);
521}
522
523static const char thawer_eof[] = "\n\n\n\0\0\0";
524
525object_thawer::object_thawer (const char *filename)
526{
527 static const char eof[] = "\n\n\n\0\0\0";
528
529 av = 0;
530 text = 0;
531 line = 0;
532
533 if (filename)
534 {
535 dSP;
536 ENTER;
537 SAVETMPS;
538 PUSHMARK (SP);
539 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
540 PUTBACK;
541
542 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
543 {
544 SPAGAIN;
545
546 // second value - perl objects
547 {
548 SV *sv = POPs;
549 if (SvROK (sv))
550 av = (AV *)SvREFCNT_inc (SvRV (sv));
551 }
552
553 // first value - text part, pad with 3 zeroes
554 {
555 SV *sv = POPs;
556 STRLEN len;
557 char *sv_ = SvPVbyte (sv, len);
558 text = newSV (len + sizeof (eof));
559 SvCUR_set (text, len);
560 memcpy (SvPVX (text), sv_, len);
561 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
562
563 line = SvPVX (text);
564 }
565 }
566
567 PUTBACK;
568 FREETMPS;
569 LEAVE;
570 }
571}
572
573object_thawer::object_thawer (const char *data, AV *perlav)
574{
575 av = perlav;
576 text = newSVpv (data, 0);
577 sv_catpv (text, thawer_eof);
578 line = SvPVbyte_nolen (text);
579}
580
581void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
582{
583 if (!av || oid < 0) // this is actually an error of sorts
584 return;
585
586 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
587 ext->clear ();
588
589 SV **svp = av_fetch ((AV *)av, oid, 0);
590
591 if (!svp || !SvROK (*svp))
592 {
593 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
594 return;
595 }
596
597 ext->self = *svp; *svp = &PL_sv_undef;
598 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
599
600 reattach (type, obj);
601}
602
603object_thawer::~object_thawer ()
604{
605 if (text) SvREFCNT_dec (text);
606 if (av) SvREFCNT_dec (av);
607}
608
609char *fgets (char *s, int n, object_thawer &thawer)
610{
611 char *p = thawer.line;
612 char *q = s;
613
614 if (!p)
615 return 0;
616
617 while (--n)
618 {
619 if (!*p)
620 break;
621
622 *q++ = *p;
623
624 if (*p++ == '\n')
625 break;
626 }
627
628 *q = 0;
629 thawer.line = p;
630
631 return s == q ? 0 : s;
632}
633
634keyword object_thawer::get_kv ()
635{
636 if (!line)
637 return KW_EOF;
638
639 for (;;)
640 {
641 char *p = line;
642
643 if (!*p)
644 return KW_EOF;
645
646 // parse keyword
647 while (*p > ' ')
648 p++;
649
650 int klen = p - line;
651
652 if (*p++ != '\n')
653 {
654 // parse value
655 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
656 ++p;
657
658 last_value = p;
659
660 while (*p != '\n')
661 p++;
662
663 *p++ = 0;
664 }
665 else
666 last_value = 0;
667
668 line [klen] = 0;
669 keyword_idx *kw = kw_lex::match (line, klen);
670
671 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
672
673 if (kw)
674 {
675 line = p;
676 return kw->index;
677 }
678 else if (!*line || *line == '#')
679 {
680 // empty/comment line
681 line = p;
682 }
683 else
684 return KW_ERROR;
685 }
686}
687
688void object_thawer::get (shstr &sh) const
689{
690 if (last_value)
691 sh = last_value;
692 else
693 {
694 sh = "<value missing>";
695 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
696 }
697}
698
699void object_thawer::get_ml (keyword kend, shstr &sh)
700{
701 char kw[128];
702
703 int klen = keyword_len [kend];
704
705 kw [0] = '\n';
706 memcpy (kw + 1, keyword_str [kend], klen);
707 kw [klen + 1] = '\n';
708 kw [klen + 2] = 0;
709
710 // first test for completely empty msg... "endXXX\n"
711 if (!strncmp (line, kw + 1, klen + 1))
712 {
713 sh = 0;
714
715 line += klen + 1;
716
717 return;
718 }
719 else
720 {
721 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
722
723 char *end = strstr (line, kw);
724
725 if (!end)
726 {
727 sh = 0;
728 return;
729 }
730
731 *end = 0;
732 sh = line;
733
734 line = end + keyword_len [kend] + 1;
735
736 while (*line++ != '\n')
737 ;
738 }
739}
740
741sint32 object_thawer::get_sint32 () const
742{
743 char *p = last_value;
744
745 if (!p)
746 return 0;
747
748 sint32 val = 0;
749 bool negate;
750
751 if (*p == '-')
752 {
753 negate = true;
754 ++p;
755 }
756 else
757 negate = false;
758
759 do
760 {
761 val *= 10;
762 val += *p++ - '0';
763 }
764 while (*p);
765
766 return negate ? -val : val;
767}
768
769sint64 object_thawer::get_sint64 () const
770{
771 return last_value ? atoll (last_value) : 0;
772}
773
774double object_thawer::get_double () const
775{
776 return last_value ? atof (last_value) : 0;
777}
778
779/////////////////////////////////////////////////////////////////////////////
780
781extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
782{
783 return 0;
784}
785
786static CommArray_s rtn_cmd;
787
788static int
789runPluginCommand (object *obj, char *params)
790{
791 return -1;
792}
793
794extern "C" void *cfperl_getPluginProperty (int *type, ...)
795{
796 va_list args;
797 char *propname;
798 int i;
799 va_start (args, type);
800 propname = va_arg (args, char *);
801 //printf ("Property name: %s\n", propname);
802
803 if (!strcmp (propname, "command?"))
804 return NULL;
805 else if (!strcmp (propname, "Identification"))
806 {
807 va_end (args);
808 return (void *)PLUGIN_NAME;
809 }
810 else if (!strcmp (propname, "FullName"))
811 {
812 va_end (args);
813 return (void *)PLUGIN_VERSION;
814 }
815 else
816 va_end (args);
817
818 return NULL;
819}
820
821extern "C" int cfperl_postInitPlugin ()
822{
823 int hooktype = 1;
824 int rtype = 0;
825
826 cf_init_plugin (gethook);
827
828 return 0;
829}
830
831extern "C" int cfperl_closePlugin ()
832{
833 return 0;
834}
835
836void 765void
837cfperl_init () 766cfperl_init ()
838{ 767{
768 extern char **environ;
769
839 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
840 perl = perl_alloc (); 771 perl = perl_alloc ();
841 perl_construct (perl); 772 perl_construct (perl);
842 773
843 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
844 775
845 char *argv[] = { 776 const char *argv[] = {
846 "", 777 settings.argv [0],
847 "-e" 778 "-e0"
848 "use Event;" // required for bootstrap
849 "cf->bootstrap;" // required for datadir :*>
850 "unshift @INC, cf::datadir ();"
851 "require cf;"
852 }; 779 };
853 780
854 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
855 { 783 {
856 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
857 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
858 } 786 }
859}
860 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
861void cfperl_main () 806cfperl_main ()
862{ 807{
863 dSP; 808 dSP;
864 809
865 PUSHMARK (SP); 810 PUSHMARK (SP);
866 PUTBACK; 811 PUTBACK;
867 call_pv ("cf::main", G_DISCARD | G_VOID); 812 call_pv ("cf::main", G_DISCARD | G_VOID);
813}
814
815void
816attachable::instantiate ()
817{
818 if (attach)
819 {
820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
821 attach = 0;
822 }
823}
824
825void
826attachable::reattach ()
827{
828 optimise ();
829 //TODO: check for _attachment's, very important for restarts
830 INVOKE_ATTACHABLE (REATTACH, this);
868} 831}
869 832
870static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
871# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
872# include "eventinc.h" 835# include "eventinc.h"
873# undef def 836# undef def
874}; 837};
875 838
876#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
877 840
878static void 841static void noinline
879gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
880{ 843{
881 // event must be in array 844 // event must be in array
882 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
883 { 846 {
903 } 866 }
904 } 867 }
905 } 868 }
906} 869}
907 870
871void
872attachable::gather_callbacks (AV *&callbacks, event_type event) const
873{
874 ::gather_callbacks (callbacks, cb_attachable, event);
875
876 if (cb)
877 ::gather_callbacks (callbacks, cb, event);
878}
879
880void
881global::gather_callbacks (AV *&callbacks, event_type event) const
882{
883 ::gather_callbacks (callbacks, cb_global, event);
884}
885
886void
887object::gather_callbacks (AV *&callbacks, event_type event) const
888{
889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
890 {
891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
892
893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
895 }
896
897 if (type <= AvFILLp (cb_type))
898 {
899 SV *registry = AvARRAY (cb_type)[type];
900
901 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
902 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
903 }
904
905 attachable::gather_callbacks (callbacks, event);
906 ::gather_callbacks (callbacks, cb_object, event);
907}
908
909void
910archetype::gather_callbacks (AV *&callbacks, event_type event) const
911{
912 attachable::gather_callbacks (callbacks, event);
913 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
914}
915
916void
917client::gather_callbacks (AV *&callbacks, event_type event) const
918{
919 attachable::gather_callbacks (callbacks, event);
920 ::gather_callbacks (callbacks, cb_client, event);
921}
922
923void
924player::gather_callbacks (AV *&callbacks, event_type event) const
925{
926 attachable::gather_callbacks (callbacks, event);
927 ::gather_callbacks (callbacks, cb_player, event);
928}
929
930void
931maptile::gather_callbacks (AV *&callbacks, event_type event) const
932{
933 attachable::gather_callbacks (callbacks, event);
934 ::gather_callbacks (callbacks, cb_map, event);
935}
936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
987bool
908bool cfperl_invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
909{ 989{
910 data_type dt; 990 data_type dt;
911 va_list ap;
912 991
913 va_start (ap, event);
914
915 AV *callbacks = 0;
916
917 object *op;
918 player *pl;
919 maptile *map;
920 client *ns;
921
922 // callback call ordering is: 992 // callback call ordering should be:
923 // 1. per-object callback 993 // 1. per-object callback
924 // 2. per-class object 994 // 2. per-class object
925 // 3. per-type callback 995 // 3. per-type callback
926 // 4. global callbacks 996 // 4. global callbacks
927 997
998 AV *callbacks = 0;
928 gather_callbacks (callbacks, cb_global, event); 999 gather_callbacks (callbacks, event);
929
930 switch (KLASS_OF (event))
931 {
932 case KLASS_GLOBAL:
933 break;
934
935 case KLASS_OBJECT:
936 dt = (data_type) va_arg (ap, int);
937 assert (("first argument must be of type object", dt == DT_OBJECT));
938 op = va_arg (ap, object *);
939
940 if (op->cb)
941 gather_callbacks (callbacks, op->cb, event);
942
943 if (op->type)
944 {
945 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
946 {
947 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
948
949 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
950 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
951 }
952
953 if (op->type <= AvFILLp (cb_type))
954 {
955 SV *registry = AvARRAY (cb_type)[op->type];
956
957 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
958 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
959 }
960 }
961
962 gather_callbacks (callbacks, cb_object, event);
963
964 break;
965
966 case KLASS_PLAYER:
967 dt = (data_type) va_arg (ap, int);
968 assert (("first argument must be of type player", dt == DT_PLAYER));
969 pl = va_arg (ap, player *);
970
971 if (pl->cb)
972 gather_callbacks (callbacks, pl->cb, event);
973
974 gather_callbacks (callbacks, cb_player, event);
975 break;
976
977 case KLASS_MAP:
978 dt = (data_type) va_arg (ap, int);
979 assert (("first argument must be of type object", dt == DT_MAP));
980 map = va_arg (ap, maptile *);
981
982 if (map->cb)
983 gather_callbacks (callbacks, map->cb, event);
984
985 gather_callbacks (callbacks, cb_map, event);
986 break;
987
988 case KLASS_CLIENT:
989 dt = (data_type) va_arg (ap, int);
990 assert (("first argument must be of type client", dt == DT_CLIENT));
991 ns = va_arg (ap, client *);
992
993 if (ns->cb)
994 gather_callbacks (callbacks, ns->cb, event);
995
996 gather_callbacks (callbacks, cb_client, event);
997 break;
998
999 default:
1000 assert (("unsupported event klass in cfperl_invoke", 0));
1001 }
1002 1000
1003 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
1004 if (!callbacks) 1002 if (!callbacks)
1005 return 0; 1003 return 0;
1006 1004
1007 dSP; 1005 va_list ap;
1008 ENTER; 1006 va_start (ap, event);
1009 SAVETMPS;
1010 1007
1011 PUSHMARK (SP); 1008 CALL_BEGIN (3);
1012 EXTEND (SP, 3);
1013
1014 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1015 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1016 1011
1017 switch (KLASS_OF (event)) 1012 //TODO: unhack
1018 { 1013 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1019 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1014 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1020 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1015 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1021 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break; 1016 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1022 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1017 else if (global *gl = is_a<global>(this)) /*nop*/;
1023 } 1018 else
1019 abort (); //TODO
1024 1020
1025 for (;;) 1021 for (;;)
1026 { 1022 {
1027 dt = (data_type) va_arg (ap, int); 1023 dt = (data_type) va_arg (ap, int);
1028 1024
1029 if (dt == DT_END) 1025 if (dt == DT_END)
1030 break; 1026 break;
1031
1032 if (dt == DT_AV) 1027 else if (dt == DT_AV)
1033 { 1028 {
1034 AV *av = va_arg (ap, AV *); 1029 AV *av = va_arg (ap, AV *);
1035 1030
1036 for (int i = 0; i <= av_len (av); ++i) 1031 for (int i = 0; i <= av_len (av); ++i)
1037 XPUSHs (*av_fetch (av, i, 1)); 1032 XPUSHs (*av_fetch (av, i, 1));
1040 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1041 } 1036 }
1042 1037
1043 va_end (ap); 1038 va_end (ap);
1044 1039
1045 PUTBACK; 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1046 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1047 SPAGAIN;
1048
1049 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
1050 1042
1051 FREETMPS; 1043 CALL_END;
1052 LEAVE;
1053 1044
1054 return count; 1045 return count;
1055} 1046}
1056 1047
1057SV * 1048static SV *
1058cfperl_result (int idx) 1049cfperl_result (int idx)
1059{ 1050{
1060 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1061 if (!av) 1052 if (!av)
1062 return &PL_sv_undef; 1053 return &PL_sv_undef;
1063 1054
1064 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
1065 if (!sv) 1056 if (!sv)
1079{ 1070{
1080 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
1081} 1072}
1082 1073
1083///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
1084 1076
1085struct EventAPI *watcher_base::GEventAPI;
1086
1087static void iw_dispatch (pe_event *ev)
1088{
1089 iw *w = (iw *)ev->ext_data;
1090 w->call (*w);
1091}
1092
1093void 1077void
1094iw::alloc () 1078cfperl_tick ()
1095{ 1079{
1096 pe = GEventAPI->new_idle (0, 0); 1080 tick_pending = 1;
1097 1081
1098 pe->base.callback = (void *)iw_dispatch; 1082 if (tick_inhibit)
1099 pe->base.ext_data = (void *)this; 1083 return;
1100}
1101 1084
1102static void iow_dispatch (pe_event *ev) 1085 tick_pending = 0;
1103{
1104 iow *w = (iow *)ev->ext_data;
1105 w->call (*w, ((pe_ioevent *)ev)->got);
1106}
1107 1086
1108void 1087 dSP;
1109iow::alloc ()
1110{
1111 pe = GEventAPI->new_io (0, 0);
1112 1088
1113 pe->base.callback = (void *)iow_dispatch; 1089 PUSHMARK (SP);
1114 pe->base.ext_data = (void *)this; 1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1115 1092
1116 pe->fd = -1; 1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1117 pe->poll = 0;
1118} 1094}
1119 1095
1120void 1096void
1121iow::fd (int fd) 1097cfperl_emergency_save ()
1122{ 1098{
1123 pe->fd = fd; 1099 CALL_BEGIN (0);
1100 CALL_CALL ("cf::emergency_save", G_VOID);
1101 CALL_END;
1102}
1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1124} 1133}
1125 1134
1126int 1135int
1127iow::poll () 1136cfperl_can_merge (object *ob1, object *ob2)
1128{ 1137{
1129 return pe->poll; 1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
1196maptile::find_sync (const_utf8_string path, maptile *origin)
1197{
1198 CALL_BEGIN (2);
1199 CALL_ARG (path);
1200 CALL_ARG (origin);
1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1202
1203 maptile *retval = 0;
1204 if (count) sv_to (POPs, retval);
1205
1206 CALL_END;
1207
1208 return retval;
1209}
1210
1211maptile *
1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1213{
1214 CALL_BEGIN (3);
1215 CALL_ARG (path);
1216 CALL_ARG (origin);
1217 CALL_ARG (load);
1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1219
1220 maptile *retval = 0;
1221 if (count) sv_to (POPs, retval);
1222
1223 CALL_END;
1224
1225 return retval;
1226}
1227
1228void
1229maptile::do_load_sync ()
1230{
1231 CALL_BEGIN (1);
1232 CALL_ARG (this);
1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1234 CALL_END;
1235}
1236
1237void
1238object::enter_exit (object *exit)
1239{
1240 if (type != PLAYER)
1241 return;
1242
1243 CALL_BEGIN (2);
1244 CALL_ARG (this);
1245 CALL_ARG (exit);
1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1247 CALL_END;
1248}
1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
1362/////////////////////////////////////////////////////////////////////////////
1363
1364struct EVAPI *evapi::GEVAPI;
1365struct CoroAPI *coroapi::GCoroAPI;
1366
1367void
1368coroapi::do_cede_to_tick ()
1369{
1370 cede_pending = 0;
1371 cede ();
1372}
1373
1374void
1375coroapi::wait_for_tick ()
1376{
1377 CALL_BEGIN (0);
1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1379 CALL_END;
1380}
1381
1382void
1383coroapi::wait_for_tick_begin ()
1384{
1385 CALL_BEGIN (0);
1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1387 CALL_END;
1130} 1388}
1131 1389
1132void 1390void
1133iow::poll (int events) 1391iow::poll (int events)
1134{ 1392{
1135 if (pe->poll != events) 1393 if (events != this->events)
1136 { 1394 {
1395 int active = ev_is_active ((ev_io *)this);
1137 if (pe->poll) stop (); 1396 if (active) stop ();
1138 pe->poll = events; 1397 ev_io_set ((ev_io *)this, fd, events);
1139 if (pe->poll) start (); 1398 if (active) start ();
1140 } 1399 }
1141} 1400}
1142 1401
1402static void
1403_connect_to_perl_1 ()
1404{
1405 stash_cf = gv_stashpv ("cf", 1);
1406
1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1419
1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1425
1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1432 cb_map = get_av ("cf::CB_MAP" , 1);
1433}
1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
1143MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
1144 1446
1145BOOT: 1447BOOT:
1146{ 1448{
1147 HV *stash = gv_stashpv ("cf", 1); 1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1148 1451
1149 I_EVENT_API (PACKAGE); 1452 _connect_to_perl_1 ();
1150 watcher_base::GEventAPI = GEventAPI;
1151 1453
1152 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1153 1455
1154 static const struct { 1456 static const struct {
1155 const char *name; 1457 const char *name;
1156 IV iv; 1458 IV iv;
1157 } *civ, const_iv[] = { 1459 } *civ, const_iv[] = {
1158# define const_iv(name) { # name, (IV)name }, 1460# define const_iv(name) { # name, (IV)name },
1159 const_iv (llevError) 1461# include "const_iv.h"
1160 const_iv (llevInfo) 1462# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1161 const_iv (llevDebug) 1463# include "attackinc.h"
1162 const_iv (llevMonster) 1464# undef def
1465# define def(uc, flags) const_iv (SK_ ## uc)
1466# include "skillinc.h"
1467# undef def
1468# define def(name, use, nonuse) const_iv (body_ ## name)
1469# include "slotinc.h"
1470# undef def
1471
1472 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1163 1473
1164 const_iv (MAX_TIME) 1474 const_iv (MAX_TIME)
1165 const_iv (PLAYER)
1166 const_iv (TRANSPORT)
1167 const_iv (ROD)
1168 const_iv (TREASURE)
1169 const_iv (POTION)
1170 const_iv (FOOD)
1171 const_iv (POISON)
1172 const_iv (BOOK)
1173 const_iv (CLOCK) 1475 const_iv (MAXSOCKBUF)
1174 const_iv (ARROW)
1175 const_iv (BOW)
1176 const_iv (WEAPON)
1177 const_iv (ARMOUR)
1178 const_iv (PEDESTAL)
1179 const_iv (ALTAR)
1180 const_iv (LOCKED_DOOR)
1181 const_iv (SPECIAL_KEY)
1182 const_iv (MAP)
1183 const_iv (DOOR)
1184 const_iv (KEY)
1185 const_iv (TIMED_GATE)
1186 const_iv (TRIGGER)
1187 const_iv (GRIMREAPER)
1188 const_iv (MAGIC_EAR)
1189 const_iv (TRIGGER_BUTTON)
1190 const_iv (TRIGGER_ALTAR)
1191 const_iv (TRIGGER_PEDESTAL)
1192 const_iv (SHIELD)
1193 const_iv (HELMET)
1194 const_iv (HORN)
1195 const_iv (MONEY)
1196 const_iv (CLASS)
1197 const_iv (GRAVESTONE)
1198 const_iv (AMULET)
1199 const_iv (PLAYERMOVER)
1200 const_iv (TELEPORTER)
1201 const_iv (CREATOR)
1202 const_iv (SKILL)
1203 const_iv (EARTHWALL)
1204 const_iv (GOLEM)
1205 const_iv (THROWN_OBJ)
1206 const_iv (BLINDNESS)
1207 const_iv (GOD)
1208 const_iv (DETECTOR)
1209 const_iv (TRIGGER_MARKER)
1210 const_iv (DEAD_OBJECT)
1211 const_iv (DRINK)
1212 const_iv (MARKER)
1213 const_iv (HOLY_ALTAR)
1214 const_iv (PLAYER_CHANGER)
1215 const_iv (BATTLEGROUND)
1216 const_iv (PEACEMAKER)
1217 const_iv (GEM)
1218 const_iv (FIREWALL)
1219 const_iv (ANVIL)
1220 const_iv (CHECK_INV)
1221 const_iv (MOOD_FLOOR)
1222 const_iv (EXIT)
1223 const_iv (ENCOUNTER)
1224 const_iv (SHOP_FLOOR)
1225 const_iv (SHOP_MAT)
1226 const_iv (RING)
1227 const_iv (FLOOR)
1228 const_iv (FLESH)
1229 const_iv (INORGANIC)
1230 const_iv (SKILL_TOOL)
1231 const_iv (LIGHTER)
1232 const_iv (BUILDABLE_WALL)
1233 const_iv (MISC_OBJECT)
1234 const_iv (LAMP)
1235 const_iv (DUPLICATOR)
1236 const_iv (SPELLBOOK)
1237 const_iv (CLOAK)
1238 const_iv (SPINNER)
1239 const_iv (GATE)
1240 const_iv (BUTTON)
1241 const_iv (CF_HANDLE)
1242 const_iv (HOLE)
1243 const_iv (TRAPDOOR)
1244 const_iv (SIGN)
1245 const_iv (BOOTS)
1246 const_iv (GLOVES)
1247 const_iv (SPELL)
1248 const_iv (SPELL_EFFECT)
1249 const_iv (CONVERTER)
1250 const_iv (BRACERS)
1251 const_iv (POISONING)
1252 const_iv (SAVEBED)
1253 const_iv (WAND)
1254 const_iv (SCROLL)
1255 const_iv (DIRECTOR)
1256 const_iv (GIRDLE)
1257 const_iv (FORCE)
1258 const_iv (POTION_EFFECT)
1259 const_iv (EVENT_CONNECTOR)
1260 const_iv (CLOSE_CON)
1261 const_iv (CONTAINER)
1262 const_iv (ARMOUR_IMPROVER)
1263 const_iv (WEAPON_IMPROVER)
1264 const_iv (SKILLSCROLL)
1265 const_iv (DEEP_SWAMP)
1266 const_iv (IDENTIFY_ALTAR)
1267 const_iv (MENU)
1268 const_iv (RUNE)
1269 const_iv (TRAP)
1270 const_iv (POWER_CRYSTAL)
1271 const_iv (CORPSE)
1272 const_iv (DISEASE)
1273 const_iv (SYMPTOM)
1274 const_iv (BUILDER)
1275 const_iv (MATERIAL)
1276 const_iv (ITEM_TRANSFORMER)
1277 1476
1278 const_iv (NUM_SUBTYPES) 1477 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1478 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1279 1479
1280 const_iv (ST_BD_BUILD) 1480 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1281 const_iv (ST_BD_REMOVE)
1282 1481
1283 const_iv (ST_MAT_FLOOR) 1482 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1284 const_iv (ST_MAT_WALL) 1483 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1285 const_iv (ST_MAT_ITEM)
1286
1287 const_iv (AT_PHYSICAL)
1288 const_iv (AT_MAGIC)
1289 const_iv (AT_FIRE)
1290 const_iv (AT_ELECTRICITY)
1291 const_iv (AT_COLD)
1292 const_iv (AT_CONFUSION)
1293 const_iv (AT_ACID)
1294 const_iv (AT_DRAIN)
1295 const_iv (AT_WEAPONMAGIC)
1296 const_iv (AT_GHOSTHIT)
1297 const_iv (AT_POISON)
1298 const_iv (AT_SLOW)
1299 const_iv (AT_PARALYZE)
1300 const_iv (AT_TURN_UNDEAD)
1301 const_iv (AT_FEAR)
1302 const_iv (AT_CANCELLATION)
1303 const_iv (AT_DEPLETE)
1304 const_iv (AT_DEATH)
1305 const_iv (AT_CHAOS)
1306 const_iv (AT_COUNTERSPELL)
1307 const_iv (AT_GODPOWER)
1308 const_iv (AT_HOLYWORD)
1309 const_iv (AT_BLIND)
1310 const_iv (AT_INTERNAL)
1311 const_iv (AT_LIFE_STEALING)
1312 const_iv (AT_DISEASE)
1313
1314 const_iv (WEAP_HIT)
1315 const_iv (WEAP_SLASH)
1316 const_iv (WEAP_PIERCE)
1317 const_iv (WEAP_CLEAVE)
1318 const_iv (WEAP_SLICE)
1319 const_iv (WEAP_STAB)
1320 const_iv (WEAP_WHIP)
1321 const_iv (WEAP_CRUSH)
1322 const_iv (WEAP_BLUD)
1323
1324 const_iv (FLAG_ALIVE)
1325 const_iv (FLAG_WIZ)
1326 const_iv (FLAG_REMOVED)
1327 const_iv (FLAG_FREED)
1328 const_iv (FLAG_WAS_WIZ)
1329 const_iv (FLAG_APPLIED)
1330 const_iv (FLAG_UNPAID)
1331 const_iv (FLAG_USE_SHIELD)
1332 const_iv (FLAG_NO_PICK)
1333 const_iv (FLAG_ANIMATE)
1334 const_iv (FLAG_MONSTER)
1335 const_iv (FLAG_FRIENDLY)
1336 const_iv (FLAG_GENERATOR)
1337 const_iv (FLAG_IS_THROWN)
1338 const_iv (FLAG_AUTO_APPLY)
1339 const_iv (FLAG_PLAYER_SOLD)
1340 const_iv (FLAG_SEE_INVISIBLE)
1341 const_iv (FLAG_CAN_ROLL)
1342 const_iv (FLAG_OVERLAY_FLOOR)
1343 const_iv (FLAG_IS_TURNABLE)
1344 const_iv (FLAG_IS_USED_UP)
1345 const_iv (FLAG_IDENTIFIED)
1346 const_iv (FLAG_REFLECTING)
1347 const_iv (FLAG_CHANGING)
1348 const_iv (FLAG_SPLITTING)
1349 const_iv (FLAG_HITBACK)
1350 const_iv (FLAG_STARTEQUIP)
1351 const_iv (FLAG_BLOCKSVIEW)
1352 const_iv (FLAG_UNDEAD)
1353 const_iv (FLAG_SCARED)
1354 const_iv (FLAG_UNAGGRESSIVE)
1355 const_iv (FLAG_REFL_MISSILE)
1356 const_iv (FLAG_REFL_SPELL)
1357 const_iv (FLAG_NO_MAGIC)
1358 const_iv (FLAG_NO_FIX_PLAYER)
1359 const_iv (FLAG_IS_LIGHTABLE)
1360 const_iv (FLAG_TEAR_DOWN)
1361 const_iv (FLAG_RUN_AWAY)
1362 const_iv (FLAG_PICK_UP)
1363 const_iv (FLAG_UNIQUE)
1364 const_iv (FLAG_NO_DROP)
1365 const_iv (FLAG_WIZCAST)
1366 const_iv (FLAG_CAST_SPELL)
1367 const_iv (FLAG_USE_SCROLL)
1368 const_iv (FLAG_USE_RANGE)
1369 const_iv (FLAG_USE_BOW)
1370 const_iv (FLAG_USE_ARMOUR)
1371 const_iv (FLAG_USE_WEAPON)
1372 const_iv (FLAG_USE_RING)
1373 const_iv (FLAG_READY_RANGE)
1374 const_iv (FLAG_READY_BOW)
1375 const_iv (FLAG_XRAYS)
1376 const_iv (FLAG_NO_APPLY)
1377 const_iv (FLAG_IS_FLOOR)
1378 const_iv (FLAG_LIFESAVE)
1379 const_iv (FLAG_NO_STRENGTH)
1380 const_iv (FLAG_SLEEP)
1381 const_iv (FLAG_STAND_STILL)
1382 const_iv (FLAG_RANDOM_MOVE)
1383 const_iv (FLAG_ONLY_ATTACK)
1384 const_iv (FLAG_CONFUSED)
1385 const_iv (FLAG_STEALTH)
1386 const_iv (FLAG_WIZPASS)
1387 const_iv (FLAG_IS_LINKED)
1388 const_iv (FLAG_CURSED)
1389 const_iv (FLAG_DAMNED)
1390 const_iv (FLAG_SEE_ANYWHERE)
1391 const_iv (FLAG_KNOWN_MAGICAL)
1392 const_iv (FLAG_KNOWN_CURSED)
1393 const_iv (FLAG_CAN_USE_SKILL)
1394 const_iv (FLAG_BEEN_APPLIED)
1395 const_iv (FLAG_READY_SCROLL)
1396 const_iv (FLAG_USE_ROD)
1397 const_iv (FLAG_USE_HORN)
1398 const_iv (FLAG_MAKE_INVIS)
1399 const_iv (FLAG_INV_LOCKED)
1400 const_iv (FLAG_IS_WOODED)
1401 const_iv (FLAG_IS_HILLY)
1402 const_iv (FLAG_READY_SKILL)
1403 const_iv (FLAG_READY_WEAPON)
1404 const_iv (FLAG_NO_SKILL_IDENT)
1405 const_iv (FLAG_BLIND)
1406 const_iv (FLAG_SEE_IN_DARK)
1407 const_iv (FLAG_IS_CAULDRON)
1408 const_iv (FLAG_NO_STEAL)
1409 const_iv (FLAG_ONE_HIT)
1410 const_iv (FLAG_CLIENT_SENT)
1411 const_iv (FLAG_BERSERK)
1412 const_iv (FLAG_NEUTRAL)
1413 const_iv (FLAG_NO_ATTACK)
1414 const_iv (FLAG_NO_DAMAGE)
1415 const_iv (FLAG_OBJ_ORIGINAL)
1416 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1417 const_iv (FLAG_ACTIVATE_ON_PUSH)
1418 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1419 const_iv (FLAG_IS_WATER)
1420 const_iv (FLAG_CONTENT_ON_GEN)
1421 const_iv (FLAG_IS_A_TEMPLATE)
1422 const_iv (FLAG_IS_BUILDABLE)
1423
1424 const_iv (NDI_BLACK)
1425 const_iv (NDI_WHITE)
1426 const_iv (NDI_NAVY)
1427 const_iv (NDI_RED)
1428 const_iv (NDI_ORANGE)
1429 const_iv (NDI_BLUE)
1430 const_iv (NDI_DK_ORANGE)
1431 const_iv (NDI_GREEN)
1432 const_iv (NDI_LT_GREEN)
1433 const_iv (NDI_GREY)
1434 const_iv (NDI_BROWN)
1435 const_iv (NDI_GOLD)
1436 const_iv (NDI_TAN)
1437 const_iv (NDI_MAX_COLOR)
1438 const_iv (NDI_COLOR_MASK)
1439 const_iv (NDI_UNIQUE)
1440 const_iv (NDI_ALL)
1441
1442 const_iv (UPD_LOCATION)
1443 const_iv (UPD_FLAGS)
1444 const_iv (UPD_WEIGHT)
1445 const_iv (UPD_FACE)
1446 const_iv (UPD_NAME)
1447 const_iv (UPD_ANIM)
1448 const_iv (UPD_ANIMSPEED)
1449 const_iv (UPD_NROF)
1450
1451 const_iv (UPD_SP_MANA)
1452 const_iv (UPD_SP_GRACE)
1453 const_iv (UPD_SP_DAMAGE)
1454
1455 const_iv (F_APPLIED)
1456 const_iv (F_LOCATION)
1457 const_iv (F_UNPAID)
1458 const_iv (F_MAGIC)
1459 const_iv (F_CURSED)
1460 const_iv (F_DAMNED)
1461 const_iv (F_OPEN)
1462 const_iv (F_NOPICK)
1463 const_iv (F_LOCKED) 1484 const_iv (F_LOCKED)
1464 1485
1465 const_iv (F_BUY) 1486 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1466 const_iv (F_SHOP) 1487 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1467 const_iv (F_SELL)
1468 1488
1469 const_iv (P_BLOCKSVIEW) 1489 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1470 const_iv (P_PLAYER)
1471 const_iv (P_NO_MAGIC)
1472 const_iv (P_IS_ALIVE)
1473 const_iv (P_NO_CLERIC)
1474 const_iv (P_NEED_UPDATE)
1475 const_iv (P_OUT_OF_MAP)
1476 const_iv (P_NEW_MAP)
1477 1490
1478 const_iv (UP_OBJ_INSERT) 1491 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1479 const_iv (UP_OBJ_REMOVE) 1492 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1480 const_iv (UP_OBJ_CHANGE)
1481 const_iv (UP_OBJ_FACE)
1482 1493
1483 const_iv (INS_NO_MERGE) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1484 const_iv (INS_ABOVE_FLOOR_ONLY) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1485 const_iv (INS_NO_WALK_ON)
1486 const_iv (INS_ON_TOP)
1487 const_iv (INS_BELOW_ORIGINATOR)
1488 const_iv (INS_MAP_LOAD)
1489 1496
1490 const_iv (WILL_APPLY_HANDLE) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1491 const_iv (WILL_APPLY_TREASURE)
1492 const_iv (WILL_APPLY_EARTHWALL)
1493 const_iv (WILL_APPLY_DOOR)
1494 const_iv (WILL_APPLY_FOOD)
1495 1498
1496 const_iv (SAVE_MODE) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1497 const_iv (SAVE_DIR_MODE)
1498
1499 const_iv (M_PAPER)
1500 const_iv (M_IRON)
1501 const_iv (M_GLASS)
1502 const_iv (M_LEATHER)
1503 const_iv (M_WOOD)
1504 const_iv (M_ORGANIC)
1505 const_iv (M_STONE)
1506 const_iv (M_CLOTH)
1507 const_iv (M_ADAMANT)
1508 const_iv (M_LIQUID)
1509 const_iv (M_SOFT_METAL)
1510 const_iv (M_BONE)
1511 const_iv (M_ICE)
1512 const_iv (M_SPECIAL)
1513
1514 const_iv (SK_EXP_ADD_SKILL)
1515 const_iv (SK_EXP_TOTAL)
1516 const_iv (SK_EXP_NONE)
1517 const_iv (SK_SUBTRACT_SKILL_EXP)
1518 const_iv (SK_EXP_SKILL_ONLY)
1519
1520 const_iv (SK_LOCKPICKING)
1521 const_iv (SK_HIDING)
1522 const_iv (SK_SMITHERY)
1523 const_iv (SK_BOWYER)
1524 const_iv (SK_JEWELER)
1525 const_iv (SK_ALCHEMY)
1526 const_iv (SK_STEALING)
1527 const_iv (SK_LITERACY)
1528 const_iv (SK_BARGAINING)
1529 const_iv (SK_JUMPING)
1530 const_iv (SK_DET_MAGIC)
1531 const_iv (SK_ORATORY)
1532 const_iv (SK_SINGING)
1533 const_iv (SK_DET_CURSE)
1534 const_iv (SK_FIND_TRAPS)
1535 const_iv (SK_MEDITATION)
1536 const_iv (SK_PUNCHING)
1537 const_iv (SK_FLAME_TOUCH)
1538 const_iv (SK_KARATE)
1539 const_iv (SK_CLIMBING)
1540 const_iv (SK_WOODSMAN)
1541 const_iv (SK_INSCRIPTION)
1542 const_iv (SK_ONE_HANDED_WEAPON)
1543 const_iv (SK_MISSILE_WEAPON)
1544 const_iv (SK_THROWING)
1545 const_iv (SK_USE_MAGIC_ITEM)
1546 const_iv (SK_DISARM_TRAPS)
1547 const_iv (SK_SET_TRAP)
1548 const_iv (SK_THAUMATURGY)
1549 const_iv (SK_PRAYING)
1550 const_iv (SK_CLAWING)
1551 const_iv (SK_LEVITATION)
1552 const_iv (SK_SUMMONING)
1553 const_iv (SK_PYROMANCY)
1554 const_iv (SK_EVOCATION)
1555 const_iv (SK_SORCERY)
1556 const_iv (SK_TWO_HANDED_WEAPON)
1557 const_iv (SK_SPARK_TOUCH)
1558 const_iv (SK_SHIVER)
1559 const_iv (SK_ACID_SPLASH)
1560 const_iv (SK_POISON_NAIL)
1561
1562 const_iv (SOUND_NEW_PLAYER)
1563 const_iv (SOUND_FIRE_ARROW)
1564 const_iv (SOUND_LEARN_SPELL)
1565 const_iv (SOUND_FUMBLE_SPELL)
1566 const_iv (SOUND_WAND_POOF)
1567 const_iv (SOUND_OPEN_DOOR)
1568 const_iv (SOUND_PUSH_PLAYER)
1569 const_iv (SOUND_PLAYER_HITS1)
1570 const_iv (SOUND_PLAYER_HITS2)
1571 const_iv (SOUND_PLAYER_HITS3)
1572 const_iv (SOUND_PLAYER_HITS4)
1573 const_iv (SOUND_PLAYER_IS_HIT1)
1574 const_iv (SOUND_PLAYER_IS_HIT2)
1575 const_iv (SOUND_PLAYER_IS_HIT3)
1576 const_iv (SOUND_PLAYER_KILLS)
1577 const_iv (SOUND_PET_IS_KILLED)
1578 const_iv (SOUND_PLAYER_DIES)
1579 const_iv (SOUND_OB_EVAPORATE)
1580 const_iv (SOUND_OB_EXPLODE)
1581 const_iv (SOUND_CLOCK)
1582 const_iv (SOUND_TURN_HANDLE)
1583 const_iv (SOUND_FALL_HOLE)
1584 const_iv (SOUND_DRINK_POISON)
1585 const_iv (SOUND_CAST_SPELL_0)
1586
1587 const_iv (PREFER_LOW)
1588 const_iv (PREFER_HIGH)
1589
1590 const_iv (ATNR_PHYSICAL)
1591 const_iv (ATNR_MAGIC)
1592 const_iv (ATNR_FIRE)
1593 const_iv (ATNR_ELECTRICITY)
1594 const_iv (ATNR_COLD)
1595 const_iv (ATNR_CONFUSION)
1596 const_iv (ATNR_ACID)
1597 const_iv (ATNR_DRAIN)
1598 const_iv (ATNR_WEAPONMAGIC)
1599 const_iv (ATNR_GHOSTHIT)
1600 const_iv (ATNR_POISON)
1601 const_iv (ATNR_SLOW)
1602 const_iv (ATNR_PARALYZE)
1603 const_iv (ATNR_TURN_UNDEAD)
1604 const_iv (ATNR_FEAR)
1605 const_iv (ATNR_CANCELLATION)
1606 const_iv (ATNR_DEPLETE)
1607 const_iv (ATNR_DEATH)
1608 const_iv (ATNR_CHAOS)
1609 const_iv (ATNR_COUNTERSPELL)
1610 const_iv (ATNR_GODPOWER)
1611 const_iv (ATNR_HOLYWORD)
1612 const_iv (ATNR_BLIND)
1613 const_iv (ATNR_INTERNAL)
1614 const_iv (ATNR_LIFE_STEALING)
1615 const_iv (ATNR_DISEASE)
1616
1617 const_iv (MAP_FLUSH)
1618 const_iv (MAP_PLAYER_UNIQUE)
1619 const_iv (MAP_BLOCK)
1620 const_iv (MAP_STYLE)
1621 const_iv (MAP_OVERLAY)
1622
1623 const_iv (MAP_IN_MEMORY)
1624 const_iv (MAP_SWAPPED)
1625 const_iv (MAP_LOADING)
1626 const_iv (MAP_SAVING)
1627
1628 const_iv (KLASS_GLOBAL)
1629 const_iv (KLASS_OBJECT)
1630 const_iv (KLASS_CLIENT)
1631 const_iv (KLASS_PLAYER)
1632 const_iv (KLASS_MAP)
1633
1634 const_iv (CS_QUERY_YESNO)
1635 const_iv (CS_QUERY_SINGLECHAR)
1636 const_iv (CS_QUERY_HIDEINPUT)
1637
1638 const_iv (ST_DEAD)
1639 const_iv (ST_SETUP)
1640 const_iv (ST_PLAYING)
1641 const_iv (ST_CUSTOM)
1642
1643 const_iv (ST_CHANGE_CLASS)
1644 const_iv (ST_CONFIRM_QUIT)
1645 const_iv (ST_GET_PARTY_PASSWORD)
1646 }; 1500 };
1647 1501
1648 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1649 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1650 1504
1651 static const struct { 1505 static const struct {
1652 const char *name; 1506 const char *name;
1653 int skip; 1507 int skip;
1654 IV klass; 1508 IV klass;
1659# undef def 1513# undef def
1660 }; 1514 };
1661 1515
1662 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1663 1517
1664 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1665 { 1519 {
1666 AV *event = newAV (); 1520 AV *event = newAV ();
1667 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1668 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1669 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1670 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1671 } 1525 }
1672}
1673 1526
1674void _init_vars () 1527 // used by autogenerated BOOT sections from genacc
1675 CODE: 1528 av_reflect = get_av ("cf::REFLECT", 1);
1676 cb_global = get_av ("cf::CB_GLOBAL", 1); 1529}
1677 cb_object = get_av ("cf::CB_OBJECT", 1);
1678 cb_player = get_av ("cf::CB_PLAYER", 1);
1679 cb_client = get_av ("cf::CB_CLIENT", 1);
1680 cb_type = get_av ("cf::CB_TYPE" , 1);
1681 cb_map = get_av ("cf::CB_MAP" , 1);
1682 1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 SvREFCNT_inc (gv);
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544 SvREFCNT_dec (gv);
1545# undef f
1546
1547void _connect_to_perl_1 ()
1548
1549void _connect_to_perl_2 ()
1550
1551void _recalc_want ()
1552
1553# not used by default anymore
1683void _global_reattach () 1554void _global_reattach ()
1684 CODE: 1555 CODE:
1685{ 1556{
1686 // reattach to all attachable objects in the game. 1557 // reattach to all attachable objects in the game.
1687 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1558 for_all_clients (ns)
1688 reattach (*i); 1559 ns->reattach ();
1689 1560
1690 for (player *pl = first_player; pl; pl = pl->next) 1561 for_all_objects (op)
1691 reattach (pl); 1562 op->reattach ();
1563}
1564
1565void init_anim ()
1566
1567void init_globals ()
1568
1569void init_attackmess ()
1570
1571void init_dynamic ()
1572
1573void load_settings ()
1574
1575void _reload_exp_table ()
1576
1577void _reload_materials ()
1578
1579void init_uuid ()
1580 CODE:
1581 UUID::init ();
1582
1583void init_signals ()
1584
1585void init_skills ()
1586
1587void init_beforeplay ()
1588
1589void evthread_start (int aiofd)
1590
1591void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595NV till_tick ()
1596 CODE:
1597 RETVAL = SvNVX (sv_next_tick) - now ();
1598 OUTPUT:
1599 RETVAL
1600
1601int tick_inhibit ()
1602 CODE:
1603 RETVAL = tick_inhibit;
1604 OUTPUT:
1605 RETVAL
1606
1607void tick_inhibit_inc ()
1608 CODE:
1609 ++tick_inhibit;
1610
1611void tick_inhibit_dec ()
1612 CODE:
1613 if (!--tick_inhibit)
1614 if (tick_pending)
1692 1615 {
1693 for (maptile *map = first_map; map; map = map->next) 1616 ev_async_send (EV_DEFAULT, &tick_watcher);
1694 reattach (map); 1617 coroapi::cede ();
1618 }
1695 1619
1696 for (object *op = object::first; op; op = op->next) 1620void one_tick ()
1697 reattach (op); 1621 CODE:
1622{
1623 ev_now_update (EV_DEFAULT);
1624 NOW = ev_now (EV_DEFAULT);
1625 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1626 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1627 runtime = SvNVX (sv_runtime);
1628
1629 one_tick ();
1630
1631 ++server_tick;
1632 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1633
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637
1638 runtime += TICK;
1639 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1698} 1640}
1699 1641
1700NV floor (NV x) 1642NV floor (NV x)
1701 1643
1702NV ceil (NV x) 1644NV ceil (NV x)
1703 1645
1704void server_tick () 1646NV rndm (...)
1647 ALIAS:
1648 rmg_rndm = 1
1649 CODE:
1650{
1651 rand_gen &gen = ix ? rmg_rndm : rndm;
1652 switch (items)
1653 {
1654 case 0: RETVAL = gen (); break;
1655 case 1: RETVAL = gen (SvUV (ST (0))); break;
1656 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1657 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1658 }
1659}
1660 OUTPUT:
1661 RETVAL
1705 1662
1706void 1663NV clamp (NV value, NV min_value, NV max_value)
1707LOG (int level, char *msg) 1664 CODE:
1665 RETVAL = clamp (value, min_value, max_value);
1666 OUTPUT:
1667 RETVAL
1668
1669NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1670 CODE:
1671 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1672 OUTPUT:
1673 RETVAL
1674
1675const char *ordinal (int i)
1676
1677void weaken (...)
1678 PROTOTYPE: @
1679 CODE:
1680 while (items > 0)
1681 sv_rvweaken (ST (--items));
1682
1683void log_suspend ()
1684
1685void log_resume ()
1686
1687void log_backtrace (utf8_string msg)
1688
1689void LOG (int flags, utf8_string msg)
1708 PROTOTYPE: $$ 1690 PROTOTYPE: $$
1709 C_ARGS: (LogLevel)level, "%s", msg 1691 C_ARGS: flags, "%s", msg
1710 1692
1711char *path_combine (char *base, char *path) 1693octet_string path_combine (octet_string base, octet_string path)
1712 PROTOTYPE: $$ 1694 PROTOTYPE: $$
1713 1695
1714char *path_combine_and_normalize (char *base, char *path) 1696octet_string path_combine_and_normalize (octet_string base, octet_string path)
1715 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1716 1698
1717const char *
1718get_maps_directory (char *path)
1719 PROTOTYPE: $
1720 ALIAS: maps_directory = 0
1721 CODE:
1722 RETVAL = create_pathname (path);
1723 OUTPUT: RETVAL
1724
1725void 1699void
1726sub_generation_inc () 1700sub_generation_inc ()
1727 CODE: 1701 CODE:
1728 PL_sub_generation++; 1702 PL_sub_generation++;
1729 1703
1730char * 1704const_octet_string
1731mapdir () 1705mapdir ()
1732 PROTOTYPE: 1706 PROTOTYPE:
1733 ALIAS: 1707 ALIAS:
1734 mapdir = 0 1708 mapdir = 0
1735 uniquedir = 1 1709 uniquedir = 1
1749 case 5: RETVAL = settings.playerdir; break; 1723 case 5: RETVAL = settings.playerdir; break;
1750 case 6: RETVAL = settings.datadir ; break; 1724 case 6: RETVAL = settings.datadir ; break;
1751 } 1725 }
1752 OUTPUT: RETVAL 1726 OUTPUT: RETVAL
1753 1727
1728void abort ()
1729
1730void reset_signals ()
1731
1732void fork_abort (const_octet_string cause = "cf::fork_abort")
1733
1734void cleanup (const_octet_string cause, bool make_core = false)
1735
1736void emergency_save ()
1737
1754void _exit (int status = 0) 1738void _exit (int status = EXIT_SUCCESS)
1755 1739
1740#if _POSIX_MEMLOCK
1741
1742int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1743 INIT:
1744#if __GLIBC__
1745 mallopt (M_TOP_PAD, 1024 * 1024);
1746 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1747 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1748 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1749 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1750#endif
1751
1752int munlockall ()
1753
1754#endif
1755
1756int
1757malloc_trim (IV pad = 0)
1758
1759void
1760mallinfo ()
1761 PPCODE:
1762{
1763#if __GLIBC__
1764 struct mallinfo mai = mallinfo ();
1765 EXTEND (SP, 10*2);
1766 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1767 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1770 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1771 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1773 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1775 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1776#endif
1777 EXTEND (SP, 5*2);
1778 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1780 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1781 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1782 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1783}
1784
1756int find_animation (char *text) 1785int find_animation (utf8_string text)
1757 PROTOTYPE: $ 1786 PROTOTYPE: $
1758 1787
1759int random_roll (int min, int max, object *op, int goodbad); 1788int random_roll (int min, int max, object *op, int goodbad);
1760 1789
1761const char *cost_string_from_value(uint64 cost, int approx = 0) 1790const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1762 1791
1763int
1764exp_to_level (val64 exp) 1792int exp_to_level (val64 exp)
1793
1794val64 level_to_min_exp (int level)
1795
1796const_utf8_string
1797spellpathnames (int idx)
1798 CODE:
1799 RETVAL = spellpathnames [idx];
1800 OUTPUT: RETVAL
1801
1802SV *
1803attacktype_name (int atnr)
1765 CODE: 1804 CODE:
1766{ 1805 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1767 int i = 0; 1806 ? newSVpv (attacktype_name [atnr], 0)
1768 1807 : &PL_sv_undef;
1769 RETVAL = settings.max_level;
1770
1771 for (i = 1; i <= settings.max_level; i++)
1772 {
1773 if (levels[i] > exp)
1774 {
1775 RETVAL = i - 1;
1776 break;
1777 }
1778 }
1779}
1780 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1781 1809
1810SV *
1811attacktype_desc (int atnr)
1812 CODE:
1813 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1814 ? newSVpv (attacktype_desc [atnr], 0)
1815 : &PL_sv_undef;
1816 OUTPUT: RETVAL
1817
1818SV *
1819resist_plus (int atnr)
1820 CODE:
1821 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1822 ? newSVpv (resist_plus [atnr], 0)
1823 : &PL_sv_undef;
1824 OUTPUT: RETVAL
1825
1826SV *
1827change_resist_msg (int atnr)
1828 CODE:
1829 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1830 ? newSVpv (change_resist_msg [atnr], 0)
1831 : &PL_sv_undef;
1832 OUTPUT: RETVAL
1833
1834UUID
1835uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841UUID
1842uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1782val64 1848val64
1783level_to_min_exp (int level) 1849uuid_seq (UUID uuid)
1784 CODE: 1850 CODE:
1785 if (level > settings.max_level) 1851 RETVAL = uuid.seq;
1786 RETVAL = levels[settings.max_level]; 1852 OUTPUT:
1787 else if (level < 1)
1788 RETVAL = 0; 1853 RETVAL
1789 else 1854
1790 RETVAL = levels[level]; 1855UUID
1856uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1791 OUTPUT: RETVAL 1860 RETVAL
1792 1861
1793SV * 1862void
1794resistance_to_string (int atnr) 1863coin_names ()
1795 CODE: 1864 PPCODE:
1796 if (atnr >= 0 && atnr < NROFATTACKS) 1865 EXTEND (SP, NUM_COINS);
1797 RETVAL = newSVpv (resist_plus[atnr], 0); 1866 for (int i = 0; i < NUM_COINS; ++i)
1798 else 1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1799 XSRETURN_UNDEF; 1868
1800 OUTPUT: RETVAL 1869void
1870coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876bool
1877load_resource_file_ (octet_string filename)
1878
1879void
1880fix_weight ()
1801 1881
1802MODULE = cf PACKAGE = cf::attachable 1882MODULE = cf PACKAGE = cf::attachable
1803 1883
1804int 1884int
1805valid (SV *obj) 1885valid (SV *obj)
1806 CODE: 1886 CODE:
1807 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1808 OUTPUT: 1888 OUTPUT:
1809 RETVAL 1889 RETVAL
1810 1890
1891bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896void
1897debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908#object *mortals (U32 index)
1909# CODE:
1910# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911# OUTPUT: RETVAL
1912
1913INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1914
1811MODULE = cf PACKAGE = cf::global 1915MODULE = cf PACKAGE = cf::global
1812 1916
1813int invoke (SV *klass, int event, ...) 1917int invoke (SV *klass, int event, ...)
1814 CODE: 1918 CODE:
1815 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1919 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1816 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1817 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1921 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1818 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1819 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1820 1924
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1925MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1822 1926
1823INCLUDE: $PERL genacc object ../include/object.h | 1927INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1824 1928
1825int invoke (object *op, int event, ...) 1929int invoke (object *op, int event, ...)
1826 CODE: 1930 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1933 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1831 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1832 1936
1833SV *registry (object *op) 1937SV *registry (object *op)
1834 1938
1835void mortals () 1939int objects_size ()
1836 PPCODE: 1940 CODE:
1837 EXTEND (SP, object::mortals.size ());
1838 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1839 PUSHs (to_sv (*i));
1840
1841object *first ()
1842 CODE:
1843 RETVAL = object::first; 1941 RETVAL = objects.size ();
1844 OUTPUT: RETVAL 1942 OUTPUT: RETVAL
1943
1944object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964const_utf8_string slot_name (U32 slot)
1965 ALIAS:
1966 slot_name = 0
1967 slot_use_name = 1
1968 slot_nonuse_name = 2
1969 CODE:
1970{
1971 if (slot >= NUM_BODY_LOCATIONS)
1972 croak ("body slot index out of range");
1973
1974 switch (ix)
1975 {
1976 case 0: RETVAL = body_locations[slot].name ; break;
1977 case 1: RETVAL = body_locations[slot].use_name ; break;
1978 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980}
1981 OUTPUT:
1982 RETVAL
1845 1983
1846# missing properties 1984# missing properties
1847 1985
1848object *head (object *op) 1986object *head (object *op)
1849 PROTOTYPE: $ 1987 PROTOTYPE: $
1850 CODE: 1988 CODE:
1851 RETVAL = op->head ? op->head : op;
1852 OUTPUT: RETVAL
1853
1854int is_head (object *op)
1855 PROTOTYPE: $
1856 CODE:
1857 RETVAL = !op->head; 1989 RETVAL = op->head_ ();
1858 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
1859 1991
1860void 1992void
1861inv (object *obj) 1993inv (object *obj)
1862 PROTOTYPE: $ 1994 PROTOTYPE: $
1863 PPCODE: 1995 PPCODE:
1864{ 1996{
1865 object *o;
1866 for (o = obj->inv; o; o = o->below) 1997 for (object *o = obj->inv; o; o = o->below)
1867 XPUSHs (sv_2mortal (to_sv (o))); 1998 XPUSHs (sv_2mortal (to_sv (o)));
1868} 1999}
1869 2000
1870void 2001void
1871set_animation (object *op, int idx) 2002set_animation (object *op, int idx)
1872 CODE: 2003 CODE:
1873 SET_ANIMATION (op, idx); 2004 SET_ANIMATION (op, idx);
1874 2005
1875void 2006int
1876object::drain_stat () 2007num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
1877 2011
1878void 2012int slot_info (object *op, UV slot, int value = 0)
1879object::drain_specific_stat (int stat) 2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016{
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
1880 2019
1881void 2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1882object::change_luck (int change)
1883 2021
1884void 2022 if (items > 2)
1885object::add_statbonus () 2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027}
2028 OUTPUT:
2029 RETVAL
1886 2030
1887void
1888object::remove_statbonus ()
1889
1890object *find_best_object_match (object *op, const char *match) 2031object *find_best_object_match (object *op, utf8_string match)
1891
1892object *find_marked_object (object *op)
1893
1894int need_identify (const object *obj);
1895 2032
1896int apply_shop_mat (object *shop_mat, object *op); 2033int apply_shop_mat (object *shop_mat, object *op);
1897 2034
1898int move (object *op, int dir, object *originator = op) 2035int move (object *op, int dir, object *originator = op)
1899 CODE: 2036 CODE:
1900 RETVAL = move_ob (op, dir, originator); 2037 RETVAL = op->move (dir, originator);
1901 OUTPUT: 2038 OUTPUT:
1902 RETVAL 2039 RETVAL
1903 2040
1904void apply (object *applier, object *applied, int flags = 0)
1905 CODE:
1906 manual_apply (applied, applier, flags);
1907
1908void apply_below (object *op) 2041void apply_below (object *op)
1909 CODE: 2042 CODE:
1910 player_apply_below (op); 2043 player_apply_below (op);
1911 2044
1912void remove (object *op) 2045int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1913 CODE:
1914 op->remove ();
1915 2046
1916void 2047int casting_level (object *caster, object *spell)
1917object::destroy (int recursive = 0)
1918
1919object *cf_object_present_archname_inside (object *op, char *whatstr)
1920
1921int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1922
1923int cf_object_change_map (object *op, int x, int y, maptile *map)
1924
1925object *clone (object *op, int recursive = 0)
1926 CODE:
1927 if (recursive)
1928 RETVAL = object_create_clone (op);
1929 else
1930 {
1931 RETVAL = object::create ();
1932 op->copy_to (RETVAL);
1933 }
1934 OUTPUT: RETVAL
1935 2048
1936int pay_item (object *op, object *buyer) 2049int pay_item (object *op, object *buyer)
1937 CODE: 2050 CODE:
1938 RETVAL = pay_for_item (op, buyer); 2051 RETVAL = pay_for_item (op, buyer);
1939 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1943 RETVAL = pay_for_amount (amount, op); 2056 RETVAL = pay_for_amount (amount, op);
1944 OUTPUT: RETVAL 2057 OUTPUT: RETVAL
1945 2058
1946void pay_player (object *op, uint64 amount) 2059void pay_player (object *op, uint64 amount)
1947 2060
1948val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2061val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1949 2062
1950int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2063int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1951 2064
1952void learn_spell (object *op, object *sp, int special_prayer = 0) 2065void learn_spell (object *op, object *sp, int special_prayer = 0)
1953 CODE: 2066 CODE:
1954 do_learn_spell (op, sp, special_prayer); 2067 do_learn_spell (op, sp, special_prayer);
1955 2068
1956void forget_spell (object *op, object *sp) 2069void forget_spell (object *op, object *sp)
1957 CODE: 2070 CODE:
1958 do_forget_spell (op, query_name (sp)); 2071 do_forget_spell (op, query_name (sp));
1959 2072
1960object *check_for_spell (object *op, char *spellname) 2073object *check_for_spell (object *op, utf8_string spellname)
1961 CODE: 2074 CODE:
1962 RETVAL = check_spell_known (op, spellname); 2075 RETVAL = check_spell_known (op, spellname);
1963 OUTPUT: RETVAL 2076 OUTPUT: RETVAL
1964 2077
1965int query_money (object *op) 2078int query_money (object *op)
1966 ALIAS: money = 0 2079 ALIAS: money = 0
1967 2080
1968int query_cost (object *op, object *who, int flags) 2081val64 query_cost (object *op, object *who, int flags)
1969 ALIAS: cost = 0 2082 ALIAS: cost = 0
1970 2083
1971void spring_trap (object *op, object *victim) 2084void spring_trap (object *op, object *victim)
1972 2085
1973int check_trigger (object *op, object *cause) 2086int check_trigger (object *op, object *cause)
1974 2087
1975void drop (object *who, object *op) 2088void drop (object *who, object *op)
1976 2089
1977void pick_up (object *who, object *op) 2090void pick_up (object *who, object *op)
1978 2091
1979object *cf_object_insert_object (object *op, object *container)
1980
1981object *cf_object_insert_in_ob (object *ob, object *where)
1982
1983int cf_object_teleport (object *op, maptile *map, int x, int y)
1984
1985void update_object (object *op, int action) 2092void update_object (object *op, int action)
1986 2093
1987object *cf_create_object_by_name (const char *name)
1988
1989void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2094void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1990 2095
1991void player_lvl_adj (object *who, object *skill = 0) 2096void player_lvl_adj (object *who, object *skill = 0)
1992 2097
1993int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2098int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1994 2099
1995int calc_skill_exp (object *who, object *op, object *skill); 2100int calc_skill_exp (object *who, object *op, object *skill)
1996 2101
1997void push_button (object *op); 2102void push_button (object *op, object *originator)
1998 2103
1999void use_trigger (object *op); 2104void use_trigger (object *op, object *originator)
2000 2105
2001void add_button_link (object *button, maptile *map, int connected); 2106void handle_apply_yield (object *op)
2002 2107
2003void remove_button_link (object *op); 2108int convert_item (object *item, object *converter)
2004 2109
2110void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2005 2111
2006MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2112MODULE = cf PACKAGE = cf::object PREFIX = cf_
2007
2008object *cf_insert_ob_in_ob (object *ob, object *where)
2009 2113
2010# no clean way to get an object from an archetype - stupid idiotic 2114# no clean way to get an object from an archetype - stupid idiotic
2011# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2115# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2012 2116
2013object *new (const char *archetype = 0) 2117object *new (utf8_string archetype = 0)
2014 PROTOTYPE: ;$ 2118 PROTOTYPE: ;$
2015 CODE: 2119 CODE:
2016 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2120 RETVAL = archetype
2121 ? archetype::get (archetype)
2122 : object::create ();
2017 OUTPUT: 2123 OUTPUT:
2018 RETVAL 2124 RETVAL
2019 2125
2126object *generate (utf8_string arch, object *creator)
2127 CODE:
2128 object *obj = archetype::get (arch);
2129 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2130 RETVAL = obj;
2131 OUTPUT:
2132 RETVAL
2133
2134object *find_object (U32 tag)
2135
2136object *find_object_uuid (UUID i)
2137
2138# TODO: nuke
2020object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2139object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2021 PROTOTYPE: $$$$$$ 2140 PROTOTYPE: $$$$$$
2022 CODE: 2141 CODE:
2023{ 2142{
2024 int unused_type; 2143 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2025 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2026}
2027 2144
2028# syntatic sugar for easier use in event callbacks. 2145 if (RETVAL->destroyed ())
2029const char *options (object *op)
2030 CODE:
2031 RETVAL = op->name; 2146 RETVAL = 0;
2147}
2032 OUTPUT: 2148 OUTPUT:
2033 RETVAL 2149 RETVAL
2034 2150
2035player *contr (object *op) 2151shstr
2152object::kv_get (shstr key)
2036 CODE: 2153 CODE:
2037 RETVAL = op->contr; 2154 RETVAL = THIS->kv.get (key);
2155 OUTPUT:
2038 OUTPUT: RETVAL 2156 RETVAL
2039 2157
2040void 2158void
2041object::roll_stats () 2159object::kv_del (shstr key)
2160 CODE:
2161 THIS->kv.del (key);
2042 2162
2043void 2163void
2044object::update_stats () 2164object::kv_set (shstr key, shstr value)
2045 2165 CODE:
2046void 2166 THIS->kv.set (key, value);
2047object::swap_stats (int a, int b)
2048
2049const char *get_ob_key_value (object *op, const char *key)
2050
2051bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2052 2167
2053object *get_nearest_player (object *ob) 2168object *get_nearest_player (object *ob)
2054 ALIAS: nearest_player = 0 2169 ALIAS: nearest_player = 0
2055 PREINIT: 2170 PREINIT:
2056 extern object *get_nearest_player (object *); 2171 extern object *get_nearest_player (object *);
2058void rangevector (object *ob, object *other, int flags = 0) 2173void rangevector (object *ob, object *other, int flags = 0)
2059 PROTOTYPE: $$;$ 2174 PROTOTYPE: $$;$
2060 PPCODE: 2175 PPCODE:
2061{ 2176{
2062 rv_vector rv; 2177 rv_vector rv;
2178
2063 get_rangevector (ob, other, &rv, flags); 2179 get_rangevector (ob, other, &rv, flags);
2180
2064 EXTEND (SP, 5); 2181 EXTEND (SP, 5);
2065 PUSHs (newSVuv (rv.distance)); 2182 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2066 PUSHs (newSViv (rv.distance_x)); 2183 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2067 PUSHs (newSViv (rv.distance_y)); 2184 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2068 PUSHs (newSViv (rv.direction)); 2185 PUSHs (sv_2mortal (newSViv (rv.direction)));
2069 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2186 PUSHs (sv_2mortal (to_sv (rv.part)));
2070} 2187}
2071 2188
2072bool on_same_map_as (object *ob, object *other) 2189bool on_same_map_as (object *ob, object *other)
2073 CODE: 2190 CODE:
2074 RETVAL = on_same_map (ob, other); 2191 RETVAL = on_same_map (ob, other);
2075 OUTPUT: RETVAL 2192 OUTPUT: RETVAL
2076 2193
2077const char * 2194const_utf8_string
2078base_name (object *op, int plural = op->nrof > 1) 2195base_name (object *op, int plural = op->nrof > 1)
2079 CODE: 2196 CODE:
2080 RETVAL = query_base_name (op, plural); 2197 RETVAL = query_base_name (op, plural);
2081 OUTPUT: RETVAL 2198 OUTPUT: RETVAL
2082 2199
2083object *decrease_ob_nr (object *op, unsigned long i) 2200# return the tail of an object, excluding itself
2201void
2202tail (object *op)
2203 PPCODE:
2204 while ((op = op->more))
2205 XPUSHs (sv_2mortal (to_sv (op)));
2084 2206
2085MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2207MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2086 2208
2087player *player (object *op) 2209player *player (object *op)
2088 CODE: 2210 CODE:
2089 RETVAL = op->contr; 2211 RETVAL = op->contr;
2090 OUTPUT: RETVAL 2212 OUTPUT: RETVAL
2091 2213
2092void check_score (object *op) 2214bool move_player (object *op, int dir)
2093 2215
2094void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2216void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2095 2217 CODE:
2096object *cf_player_send_inventory (object *op) 2218 new_draw_info (flags, 0, op, txt);
2097
2098char *cf_player_get_ip (object *op)
2099 ALIAS: ip = 0
2100
2101object *cf_player_get_marked_item (object *op)
2102 ALIAS: marked_item = 0
2103
2104void cf_player_set_marked_item (object *op, object *ob)
2105
2106partylist *cf_player_get_party (object *op)
2107 ALIAS: party = 0
2108
2109void cf_player_set_party (object *op, partylist *party)
2110 2219
2111void kill_player (object *op) 2220void kill_player (object *op)
2112 2221
2222void esrv_send_item (object *pl, object *item)
2223
2113void esrv_update_item (object *op, int what, object *item) 2224void esrv_update_item (object *pl, int what, object *item)
2114 C_ARGS: what, op, item 2225 C_ARGS: what, pl, item
2115 2226
2116void clear_los (object *op) 2227void esrv_del_item (object *pl, int tag)
2228 C_ARGS: pl->contr, tag
2117 2229
2118int command_reset (object *op, char *params)
2119
2120int command_teleport (object *op, char *params)
2121
2122int command_summon (object *op, char *params) 2230int command_summon (object *op, utf8_string params)
2123 2231
2124int command_arrest (object *op, char *params) 2232int command_arrest (object *op, utf8_string params)
2125
2126int command_kick (object *op, char *params)
2127
2128int command_banish (object *op, char *params)
2129 2233
2130 2234
2131MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2235MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2132 2236
2133INCLUDE: $PERL genacc player ../include/player.h | 2237INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2134 2238
2135int invoke (player *pl, int event, ...) 2239int invoke (player *pl, int event, ...)
2136 CODE: 2240 CODE:
2137 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2241 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2138 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2242 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2139 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2243 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2140 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2244 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2141 OUTPUT: RETVAL 2245 OUTPUT: RETVAL
2142 2246
2143SV *registry (player *pl) 2247SV *registry (player *pl)
2144
2145player *
2146create ()
2147 CODE:
2148 RETVAL = player::create ();
2149 OUTPUT:
2150 RETVAL
2151
2152player *
2153load (const char *path)
2154 CODE:
2155 RETVAL = player::load (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void
2160player::save (bool final = false)
2161
2162void
2163player::connect (client *ns)
2164 2248
2165void 2249void
2166save_stats (player *pl) 2250save_stats (player *pl)
2167 CODE: 2251 CODE:
2168 pl->ob->stats.hp = pl->ob->stats.maxhp; 2252 pl->ob->stats.hp = pl->ob->stats.maxhp;
2169 pl->ob->stats.sp = pl->ob->stats.maxsp; 2253 pl->ob->stats.sp = pl->ob->stats.maxsp;
2170 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2254 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2171 pl->orig_stats = pl->ob->stats; 2255 pl->orig_stats = pl->ob->stats;
2172 2256
2173player *cf_player_find (char *name) 2257# should only be temporary
2174 PROTOTYPE: $ 2258void esrv_new_player (player *pl)
2175 2259
2176void cf_player_move (player *pl, int dir) 2260#d# TODO: replace by blocked_los accessor, fix code using this
2177
2178void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2179
2180player *first ()
2181 CODE:
2182 RETVAL = first_player;
2183 OUTPUT: RETVAL
2184
2185bool 2261bool
2186cell_visible (player *pl, int dx, int dy) 2262cell_visible (player *pl, int dx, int dy)
2187 CODE: 2263 CODE:
2188 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2264 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2189 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2190 OUTPUT: 2265 OUTPUT:
2191 RETVAL 2266 RETVAL
2192 2267
2193void 2268void
2194send (player *pl, SV *packet) 2269send (player *pl, SV *packet)
2195 CODE: 2270 CODE:
2196{ 2271{
2197 STRLEN len; 2272 STRLEN len;
2198 char *buf = SvPVbyte (packet, len); 2273 char *buf = SvPVbyte (packet, len);
2199 2274
2275 if (len > MAXSOCKBUF)
2276 pl->failmsg ("[packet too long for client]");
2200 if (pl->ns) 2277 else if (pl->ns)
2201 pl->ns->send_packet (buf, len); 2278 pl->ns->send_packet (buf, len);
2202} 2279}
2203
2204int
2205listening (player *pl, int new_value = -1)
2206 CODE:
2207 RETVAL = pl->listening;
2208 if (new_value >= 0)
2209 pl->listening = new_value;
2210 OUTPUT:
2211 RETVAL
2212 2280
2213void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2281void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2214 PROTOTYPE: $;$$$ 2282 PROTOTYPE: $;$$$
2215 PPCODE: 2283 PPCODE:
2216 if (GIMME_V != G_VOID) 2284 if (GIMME_V != G_VOID)
2225 if (y) sv_to (y, pl->bed_y); 2293 if (y) sv_to (y, pl->bed_y);
2226 2294
2227void 2295void
2228list () 2296list ()
2229 PPCODE: 2297 PPCODE:
2230 for (player *pl = first_player; pl; pl = pl->next) 2298 for_all_players (pl)
2231 XPUSHs (sv_2mortal (to_sv (pl))); 2299 XPUSHs (sv_2mortal (to_sv (pl)));
2232 2300
2233bool
2234peaceful (player *pl, bool new_setting = 0)
2235 PROTOTYPE: $;$
2236 CODE:
2237 RETVAL = pl->peaceful;
2238 if (items > 1)
2239 pl->peaceful = new_setting;
2240 OUTPUT:
2241 RETVAL
2242
2243living *
2244orig_stats (player *pl)
2245 CODE:
2246 RETVAL = &pl->orig_stats;
2247 OUTPUT: RETVAL
2248
2249living *
2250last_stats (player *pl)
2251 CODE:
2252 RETVAL = &pl->last_stats;
2253 OUTPUT: RETVAL
2254
2255 2301
2256MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2302MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2257
2258maptile *first ()
2259 PROTOTYPE:
2260 CODE:
2261 RETVAL = first_map;
2262 OUTPUT: RETVAL
2263 2303
2264int invoke (maptile *map, int event, ...) 2304int invoke (maptile *map, int event, ...)
2265 CODE: 2305 CODE:
2266 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2306 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2267 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2307 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2268 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2308 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2269 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2309 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2270 OUTPUT: RETVAL 2310 OUTPUT: RETVAL
2271 2311
2272SV *registry (maptile *map) 2312SV *registry (maptile *map)
2273 2313
2274INCLUDE: $PERL genacc maptile ../include/map.h | 2314void
2275 2315find_tagged_objects (maptile *map, utf8_string tag = 0)
2276maptile *new (int width, int height)
2277 PROTOTYPE:
2278 CODE: 2316 PPCODE:
2279{ 2317{
2280 RETVAL = get_empty_map (width, height); 2318 if (!map->spaces)
2319 XSRETURN_EMPTY;
2320
2321 if (tag)
2322 {
2323 shstr_cmp tag_ (tag);
2324
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag == tag_)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330 else
2331 {
2332 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2333 for (object *op = ms->bot; op; op = op->above)
2334 if (op->tag)
2335 XPUSHs (sv_2mortal (to_sv (op)));
2336 }
2281} 2337}
2338
2339INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2340
2341void
2342adjust_daylight ()
2343 CODE:
2344 maptile::adjust_daylight ();
2345
2346int
2347outdoor_darkness (int darkness = 0)
2348 CODE:
2349 RETVAL = maptile::outdoor_darkness;
2350 if (items)
2351 maptile::outdoor_darkness = darkness;
2282 OUTPUT: 2352 OUTPUT:
2283 RETVAL 2353 RETVAL
2284 2354
2285void delete_map (maptile *map) 2355void
2356maptile::instantiate ()
2286 2357
2287void clean_tmp_map (maptile *map) 2358maptile *new ()
2288 2359 PROTOTYPE:
2289void play_sound_map (maptile *map, int x, int y, int sound_num)
2290
2291int out_of_map (maptile *map, int x, int y)
2292
2293maptile *tile_map (maptile *map, unsigned int dir)
2294 CODE: 2360 CODE:
2295 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2361 RETVAL = new maptile;
2296 OUTPUT: 2362 OUTPUT:
2297 RETVAL 2363 RETVAL
2298 2364
2299char *tile_path (maptile *map, unsigned int dir) 2365void
2366maptile::players ()
2300 CODE: 2367 PPCODE:
2301 if (dir >= 4) 2368 if (GIMME_V == G_SCALAR)
2369 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2370 else if (GIMME_V == G_ARRAY)
2371 {
2372 EXTEND (SP, THIS->players);
2373 for_all_players (pl)
2374 if (pl->ob && pl->ob->map == THIS)
2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2376 }
2377
2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE:
2386{
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref");
2389
2390 palette = SvRV (palette);
2391
2392 STRLEN idxlen;
2393 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2394
2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y)
2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip;
2401
2402 {
2403 int offs = offset + y * stride + x;
2404
2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2406 {
2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2408 {
2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2412
2413 if (ob->randomitems && !ob->above)
2414 {
2415 ob->create_treasure (ob->randomitems);
2416
2417 for (object *op = ob->above; op; op = op->above)
2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2419 // TODO: if this is a pickable object, then the item
2420 // will at a bit weird - saving inside the player
2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2425 }
2426 }
2427 }
2428 }
2429 skip: ;
2430 }
2431}
2432
2433void
2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2435 CODE:
2436{
2437 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2438 croak ("maptile::set_regiondata: palette must be arrayref");
2439
2440 palette = SvRV (palette);
2441
2442 STRLEN idxlen;
2443 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2444
2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2446 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2447
2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2450
2451 for (int y = 0; y < THIS->height; ++y)
2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2453
2454 sfree (THIS->regions, THIS->size ());
2455 delete [] THIS->regionmap;
2456
2457 THIS->regions = regions;
2458 THIS->regionmap = regionmap;
2459}
2460
2461void
2462maptile::create_region_treasure ()
2463 CODE:
2464 for (int x = 0; x < THIS->width; ++x)
2465 for (int y = 0; y < THIS->height; ++y)
2466 {
2467 region *rgn = THIS->region (x, y);
2468
2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 }
2473
2474int out_of_map (maptile *map, int x, int y)
2475
2476void
2477find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483void
2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486{
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495}
2496
2497mapspace *
2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2500 CODE:
2501{
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2302 XSRETURN_UNDEF; 2504 XSRETURN_UNDEF;
2303 RETVAL = map->tile_path [dir]; 2505
2506 RETVAL = &*pos;
2507}
2304 OUTPUT: 2508 OUTPUT:
2305 RETVAL 2509 RETVAL
2306 2510
2307maptile *ready_map_name (char *name, int flags = 0) 2511void
2512at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2308 PROTOTYPE: $;$ 2513 PROTOTYPE: $$$;$
2309 ALIAS:
2310 find = 0
2311 get_map = 1
2312
2313maptile *has_been_loaded (char *name)
2314 PROTOTYPE: $
2315
2316int in_memory (maptile *map)
2317 CODE:
2318 RETVAL = map->in_memory;
2319 OUTPUT:
2320 RETVAL
2321
2322void
2323trigger (maptile *map, long connection, bool state = true)
2324 CODE:
2325 activate_connection (map, connection, state);
2326
2327void
2328get_connection (maptile *map, long connection)
2329 PPCODE:
2330 oblinkpt *obp = get_connection_links (map, connection);
2331 if (obp)
2332 for (objectlink *ol = obp->link; ol; ol = ol->next)
2333 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2334
2335object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2336
2337object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2338
2339object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2340 C_ARGS: str, map, nx, ny
2341
2342void
2343cf_map_normalise (maptile *map, int x, int y)
2344 PPCODE:
2345{
2346 maptile *nmap = 0;
2347 I16 nx = 0, ny = 0;
2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2349
2350 EXTEND (SP, 4);
2351 PUSHs (sv_2mortal (newSViv (flags)));
2352
2353 if (GIMME_V == G_ARRAY)
2354 {
2355 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2356 PUSHs (sv_2mortal (newSViv (nx)));
2357 PUSHs (sv_2mortal (newSViv (ny)));
2358 }
2359}
2360
2361void
2362at (maptile *map, unsigned int x, unsigned int y)
2363 PROTOTYPE: $$$
2364 PPCODE: 2514 PPCODE:
2365{ 2515 mapxy pos (map, x, y);
2366 object *o; 2516 if (pos.move (dir).normalise ())
2367 maptile *nmap = 0; 2517 for (object *o = pos->bot; o; o = o->above)
2368 I16 nx, ny; 2518 XPUSHs (sv_2mortal (to_sv (o)));
2369
2370 get_map_flags (map, &nmap, x, y, &nx, &ny);
2371
2372 if (nmap)
2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2374 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2375}
2376 2519
2377SV * 2520SV *
2378bot_at (maptile *obj, unsigned int x, unsigned int y) 2521bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2379 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2380 ALIAS: 2523 ALIAS:
2381 top_at = 1 2524 top_at = 1
2382 flags_at = 2 2525 flags_at = 2
2383 light_at = 3 2526 light_at = 3
2384 move_block_at = 4 2527 move_block_at = 4
2385 move_slow_at = 5 2528 move_slow_at = 5
2386 move_on_at = 6 2529 move_on_at = 6
2387 move_off_at = 7 2530 move_off_at = 7
2388 INIT:
2389 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2390 CODE: 2531 CODE:
2532{
2533 mapxy pos (map, x, y);
2534 if (!pos.move (dir).normalise ())
2535 XSRETURN_UNDEF;
2536
2537 mapspace &ms = *pos;
2538
2539 ms.update ();
2540
2391 switch (ix) 2541 switch (ix)
2392 { 2542 {
2393 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2543 case 0: RETVAL = to_sv (ms.bot ); break;
2394 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2544 case 1: RETVAL = to_sv (ms.top ); break;
2395 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2545 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2396 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2546 case 3: RETVAL = newSViv (ms.light ); break;
2397 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2547 case 4: RETVAL = newSVuv (ms.move_block); break;
2398 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2548 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2399 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2549 case 6: RETVAL = newSVuv (ms.move_on ); break;
2400 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2550 case 7: RETVAL = newSVuv (ms.move_off ); break;
2401 } 2551 }
2552}
2402 OUTPUT: 2553 OUTPUT: RETVAL
2554
2555# worst xs function of my life
2556bool
2557_create_random_map (maptile *self, SV *options)
2558 CODE:
2559{
2560 random_map_params rmp ((HV *)SvRV (options));
2561 RETVAL = self->generate_random_map (&rmp);
2562}
2563 OUTPUT:
2403 RETVAL 2564 RETVAL
2404 2565
2405void fix_walls (maptile *map, int x, int y) 2566MODULE = cf PACKAGE = cf::mapspace
2406 2567
2407void fix_walls_around (maptile *map, int x, int y) 2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2408 2569
2409MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2410 2571
2411archetype *find (const char *name) 2572int archetypes_size ()
2412 CODE: 2573 CODE:
2413 RETVAL = archetype::find (name); 2574 RETVAL = archetypes.size ();
2414 OUTPUT:
2415 RETVAL
2416
2417archetype *first()
2418 PROTOTYPE:
2419 CODE:
2420 RETVAL = first_archetype;
2421 OUTPUT: RETVAL 2575 OUTPUT: RETVAL
2422 2576
2577archetype *archetypes (U32 index)
2578 CODE:
2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2580 OUTPUT: RETVAL
2581
2582int skillvec_size ()
2583 CODE:
2584 RETVAL = skillvec.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2423INCLUDE: $PERL genacc archetype ../include/object.h | 2592INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2424 2593
2425MODULE = cf PACKAGE = cf::party 2594MODULE = cf PACKAGE = cf::party
2426 2595
2427partylist *first () 2596partylist *first ()
2428 PROTOTYPE: 2597 PROTOTYPE:
2429 CODE: 2598 CODE:
2430 RETVAL = get_firstparty (); 2599 RETVAL = get_firstparty ();
2431 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2432 2601
2433partylist *next (partylist *party) 2602INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2434 CODE: 2603
2604MODULE = cf PACKAGE = cf::region
2605
2606void
2607list ()
2608 PPCODE:
2609 for_all_regions (rgn)
2610 XPUSHs (sv_2mortal (to_sv (rgn)));
2611
2612int specificity (region *rgn)
2613 CODE:
2435 RETVAL = party->next; 2614 RETVAL = 0;
2615 while (rgn = rgn->parent)
2616 RETVAL++;
2436 OUTPUT: RETVAL 2617 OUTPUT: RETVAL
2437 2618
2438const char *name (partylist *party) 2619INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2439 CODE:
2440 RETVAL = party->partyname;
2441 OUTPUT: RETVAL
2442
2443const char *password (partylist *party)
2444 CODE:
2445 RETVAL = party->passwd;
2446 OUTPUT: RETVAL
2447
2448MODULE = cf PACKAGE = cf::region
2449
2450region *first ()
2451 PROTOTYPE:
2452 CODE:
2453 RETVAL = first_region;
2454 OUTPUT: RETVAL
2455
2456region *next (region *reg)
2457 CODE:
2458 RETVAL = reg->next;
2459 OUTPUT: RETVAL
2460
2461const char *name (region *reg)
2462 CODE:
2463 RETVAL = reg->name;
2464 OUTPUT: RETVAL
2465
2466region *parent (region *reg)
2467 CODE:
2468 RETVAL = reg->parent;
2469 OUTPUT: RETVAL
2470
2471const char *longname (region *reg)
2472 CODE:
2473 RETVAL = reg->longname;
2474 OUTPUT: RETVAL
2475
2476const char *msg (region *reg)
2477 CODE:
2478 RETVAL = reg->msg;
2479 OUTPUT: RETVAL
2480 2620
2481MODULE = cf PACKAGE = cf::living 2621MODULE = cf PACKAGE = cf::living
2482 2622
2483INCLUDE: $PERL genacc living ../include/living.h | 2623INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2484 2624
2485MODULE = cf PACKAGE = cf::settings 2625MODULE = cf PACKAGE = cf::settings
2486 2626
2487INCLUDE: $PERL genacc Settings ../include/global.h | 2627INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2488 2628
2489MODULE = cf PACKAGE = cf::client 2629MODULE = cf PACKAGE = cf::client
2490 2630
2491INCLUDE: $PERL genacc client ../include/client.h | 2631INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2492 2632
2493int invoke (client *ns, int event, ...) 2633int invoke (client *ns, int event, ...)
2494 CODE: 2634 CODE:
2495 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2635 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2496 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2636 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2497 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2637 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2498 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); 2638 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2499 OUTPUT: RETVAL 2639 OUTPUT: RETVAL
2500 2640
2501SV *registry (client *ns) 2641SV *registry (client *ns)
2502 2642
2503void 2643void
2505 PPCODE: 2645 PPCODE:
2506 EXTEND (SP, clients.size ()); 2646 EXTEND (SP, clients.size ());
2507 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2647 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2508 PUSHs (sv_2mortal (to_sv (*i))); 2648 PUSHs (sv_2mortal (to_sv (*i)));
2509 2649
2510client * 2650STRLEN
2511create (int fd, const char *peername) 2651client::inbuf_append (SV *data)
2652 CODE:
2653{
2654 STRLEN len;
2655 char *ptr = SvPVbyte (data, len);
2656
2657 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2658 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2659 THIS->inbuf_len += len;
2660
2661 THIS->inbuf_handle ();
2662
2663 RETVAL = len;
2664}
2665 OUTPUT: RETVAL
2666
2667void
2668client::send_packet (SV *packet)
2512 CODE: 2669 CODE:
2513 RETVAL = client::create (fd, peername); 2670{
2671 STRLEN len;
2672 char *buf = SvPVbyte (packet, len);
2673
2674 if (len > MAXSOCKBUF)
2675 {
2676 // ugly
2677 if (THIS->pl)
2678 THIS->pl->failmsg ("[packet too long for client]");
2679 }
2680 else
2681 THIS->send_packet (buf, len);
2682}
2683
2684faceidx
2685client::need_face (utf8_string name, int pri = 0)
2686 CODE:
2687 RETVAL = face_find (name, 0);
2688 if (RETVAL)
2689 {
2690 THIS->send_face (RETVAL, pri);
2691 THIS->flush_fx ();
2692 }
2514 OUTPUT: 2693 OUTPUT:
2515 RETVAL 2694 RETVAL
2516 2695
2517void 2696int
2518client::send_packet (SV *packet) 2697client::fx_want (int idx, int value = -1)
2519 CODE: 2698 CODE:
2699 if (0 < idx && idx < FT_NUM)
2700 {
2701 RETVAL = THIS->fx_want [idx];
2702 if (items > 2)
2703 THIS->fx_want [idx] = value;
2704 }
2705 else
2706 RETVAL = 0;
2707 OUTPUT:
2708 RETVAL
2709
2710MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2711
2712faceidx sound_find (utf8_string name)
2713
2714void sound_set (utf8_string str, faceidx face)
2715
2716# dire hack
2717void old_sound_index (int idx, faceidx face)
2718 CODE:
2719 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2720 old_sound_index [idx] = face;
2721
2722MODULE = cf PACKAGE = cf::face PREFIX = face_
2723
2724#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2725
2726faceidx face_find (utf8_string name, faceidx defidx = 0)
2727
2728faceidx alloc (utf8_string name)
2729 CODE:
2520{ 2730{
2731 RETVAL = face_alloc ();
2732
2733 faces [RETVAL].name = name;
2734 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2735
2736 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2737 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2738 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2739}
2740 OUTPUT: RETVAL
2741
2742faceidx faces_size ()
2743 CODE:
2744 RETVAL = faces.size ();
2745 OUTPUT: RETVAL
2746
2747void set_type (faceidx idx, int value)
2748 ALIAS:
2749 set_type = 0
2750 set_visibility = 1
2751 set_magicmap = 2
2752 set_smooth = 3
2753 set_smoothlevel = 4
2754 CODE:
2755 faceinfo *f = face_info (idx); assert (f);
2756 switch (ix)
2757 {
2758 case 0: f->type = value; break;
2759 case 1: f->visibility = value; break;
2760 case 2: f->magicmap = value; break;
2761 case 3: f->smooth = value; break;
2762 case 4: f->smoothlevel = value; break;
2763 }
2764
2765void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2766 CODE:
2767{
2768 faceinfo *f = face_info (idx); assert (f);
2769 facedata *d = f->face + faceset;
2770 sv_to (data, d->data);
2771 STRLEN clen;
2772 char *cdata = SvPVbyte (chksum, clen);
2773
2774 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2775 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2776
2777 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2778 {
2779 d->chksum_len = clen;
2780 memcpy (d->chksum, cdata, clen);
2781
2782 // invalidate existing client face info
2783 for_all_clients (ns)
2784 ns->invalidate_face (idx);
2785 }
2786}
2787
2788int get_data_size (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = d->data.size ();
2793 OUTPUT:
2794 RETVAL
2795
2796void set_meta (faceidx idx, SV *sv)
2797 CODE:
2798{
2799 faceinfo *f = face_info (idx); assert (f);
2800 SvREFCNT_dec (f->meta_hv);
2801 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2802}
2803
2804SV *mangle_chksum (SV *chksum)
2805 CODE:
2521 STRLEN len; 2806 STRLEN len;
2522 char *buf = SvPVbyte (packet, len); 2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2523 2811
2524 THIS->send_packet (buf, len); 2812SV *get_chksum (faceidx idx, int faceset = 0)
2525} 2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2526 2819
2527void 2820int get_type (faceidx idx)
2528client::destroy () 2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2529 2827
2828SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836SV *get_data (faceidx idx, int faceset = 0)
2837 CODE:
2838 facedata *d = face_data (idx, faceset);
2839 if (!d) XSRETURN_UNDEF;
2840 RETVAL = newSVpvn (d->data, d->data.size ());
2841 OUTPUT:
2842 RETVAL
2843
2844SV *get_meta (faceidx idx)
2845 CODE:
2846 faceinfo *f = face_info (idx); assert (f);
2847 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2848 RETVAL = newRV_inc ((SV *)f->meta_hv);
2849 OUTPUT:
2850 RETVAL
2851
2852void invalidate (faceidx idx)
2853 CODE:
2854 for_all_clients (ns)
2855 ns->invalidate_face (idx);
2856
2857void invalidate_all ()
2858 CODE:
2859 for_all_clients (ns)
2860 ns->invalidate_all_faces ();
2861
2862MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2863
2864#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2865
2866animidx anim_find (utf8_string name)
2867 CODE:
2868 RETVAL = animation::find (name).number;
2869 OUTPUT: RETVAL
2870
2871animidx set (utf8_string name, SV *frames, int facings = 1)
2872 CODE:
2873{
2874 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2875 croak ("frames must be an arrayref");
2876
2877 AV *av = (AV *)SvRV (frames);
2878
2879 animation *anim = &animation::find (name);
2880 if (anim->number)
2881 {
2882 anim->resize (av_len (av) + 1);
2883 anim->facings = facings;
2884 }
2885 else
2886 anim = &animation::create (name, av_len (av) + 1, facings);
2887
2888 for (int i = 0; i < anim->num_animations; ++i)
2889 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2890}
2891 OUTPUT: RETVAL
2892
2893void invalidate_all ()
2894 CODE:
2895 for_all_clients (ns)
2896 ns->anims_sent.reset ();
2897
2898MODULE = cf PACKAGE = cf::object::freezer
2899
2900INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2901
2902SV *
2903new (char *klass)
2904 CODE:
2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2906 OUTPUT: RETVAL
2907
2908void
2909DESTROY (SV *sv)
2910 CODE:
2911 object_freezer *self;
2912 sv_to (sv, self);
2913 delete self;
2914
2915MODULE = cf PACKAGE = cf::object::thawer
2916
2917INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2918
2919bool
2920errors_are_fatal (bool fatal)
2921 CODE:
2922 RETVAL = object_thawer::errors_are_fatal;
2923 object_thawer::errors_are_fatal = fatal;
2924 OUTPUT:
2925 RETVAL
2926
2927SV *
2928new_from_file (char *klass, octet_string path)
2929 CODE:
2930 object_thawer *f = new object_thawer (path);
2931 if (!*f)
2932 {
2933 delete f;
2934 XSRETURN_UNDEF;
2935 }
2936 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_thawer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946void
2947extract_tags (object_thawer *self)
2948 PPCODE:
2949 while (self->kw != KW_EOF)
2950 {
2951 PUTBACK;
2952 coroapi::cede_to_tick ();
2953 SPAGAIN;
2954
2955 if (self->kw == KW_tag)
2956 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2957
2958 self->skip ();
2959 }
2960
2961MODULE = cf PACKAGE = cf::layout
2962
2963INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2964

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