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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.42 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.106 by root, Sat Dec 23 15:49:40 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
40 40
41#include "perlxsi.c" 41#include "perlxsi.c"
42 42
43extern sint64 *levels; // the experience table 43extern sint64 *levels; // the experience table
44 44
45typedef object object_ornull; 45typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 46typedef maptile maptile_ornull;
47 47
48#if IVSIZE >= 8
49 typedef IV val64;
50# define newSVval64 newSViv
51# define SvVAL64 SvIV
52#else
48typedef double val64; 53 typedef double val64;
49#define newSVval64 newSVnv 54# define newSVval64 newSVnv
50#define SvVAL64 SvNV 55# define SvVAL64 SvNV
56#endif
51 57
52static f_plug_api gethook = cfapi_get_hooks; 58static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
55 61
56/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct
58{
59 object* who;
60 object* activator;
61 object* third;
62 object* event;
63 mapstruct* map;
64 char message[1024];
65 int fix; // seems to be python-only, and should not be part of the API
66 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors
69 int returnvalue;
70} CFPContext;
71
72static HV *obj_cache;
73static PerlInterpreter *perl; 62static PerlInterpreter *perl;
74 63
75static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 64static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
76
77#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
78#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
79#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
80#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
81#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
82#define PUSH_PV PUSHcfapi_va(STRING, const char *)
83#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
84 65
85////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 66//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
86 67
87static SV * 68static SV *
88newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 69newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
105 86
106 if (!obj->self) 87 if (!obj->self)
107 obj->self = newSVptr (obj, klass); 88 obj->self = newSVptr (obj, klass);
108 89
109 return newSVsv (obj->self); 90 return newSVsv (obj->self);
110}
111
112static void
113SVptr_cache_set (void *ptr, SV *sv)
114{
115 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
116}
117
118static SV *
119SVptr_cache_get (void *ptr)
120{
121 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
122
123 return he ? *he : 0;
124}
125
126static SV *
127newSVptr_cached (void *ptr, const char *klass)
128{
129 SV *sv;
130
131 if (!ptr)
132 return &PL_sv_undef;
133
134 sv = SVptr_cache_get (ptr);
135
136 if (!sv)
137 {
138 HV *hv = newHV ();
139 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
140 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
141
142 SVptr_cache_set (ptr, sv);
143 }
144
145 return newSVsv (sv);
146} 91}
147 92
148static void 93static void
149clearSVptr (SV *sv) 94clearSVptr (SV *sv)
150{ 95{
175 if (SvOK (sv)) 120 if (SvOK (sv))
176 return SvPTR (sv, klass); 121 return SvPTR (sv, klass);
177 else 122 else
178 return 0; 123 return 0;
179} 124}
125
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
128inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); }
149
150inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); }
152
153//TODO:
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
156
157inline SV *to_sv (UUID v)
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
187
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
190
191template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193
194template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196
197inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
198inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
199inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
200inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
201inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
202
203inline void sv_to (SV *sv, UUID &v)
204{
205 unsigned int version;
206
207 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
208 croak ("unparsable uuid: %s", SvPV_nolen (sv));
209}
210
211inline void sv_to (SV *sv, object::flags_t::reference v) { v = boolSV (sv); }
180 212
181static SV * 213static SV *
182newSVdt_va (va_list &ap, data_type type) 214newSVdt_va (va_list &ap, data_type type)
183{ 215{
184 SV *sv; 216 SV *sv;
211 sv = str ? newSVpv (str, len) : &PL_sv_undef; 243 sv = str ? newSVpv (str, len) : &PL_sv_undef;
212 } 244 }
213 break; 245 break;
214 246
215 case DT_OBJECT: 247 case DT_OBJECT:
216 { 248 sv = to_sv (va_arg (ap, object *));
217 object *obj = va_arg (ap, object *);
218 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
219 }
220 break; 249 break;
221 250
222 case DT_MAP: 251 case DT_MAP:
223 // va_arg (object *) when void * is passed is an XSI extension 252 // va_arg (object *) when void * is passed is an XSI extension
224 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 253 sv = to_sv (va_arg (ap, maptile *));
225 break; 254 break;
226 255
256 case DT_CLIENT:
257 sv = to_sv (va_arg (ap, client *));
258 break;
259
227 case DT_PLAYER: 260 case DT_PLAYER:
228 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 261 sv = to_sv (va_arg (ap, player *));
229 break; 262 break;
230 263
231 case DT_ARCH: 264 case DT_ARCH:
232 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 265 sv = to_sv (va_arg (ap, archetype *));
233 break; 266 break;
234 267
235 case DT_PARTY: 268 case DT_PARTY:
236 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 269 sv = to_sv (va_arg (ap, partylist *));
237 break; 270 break;
238 271
239 case DT_REGION: 272 case DT_REGION:
240 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 273 sv = to_sv (va_arg (ap, region *));
241 break; 274 break;
242 275
243 default: 276 default:
244 assert (("unhandled type in newSVdt_va", 0)); 277 assert (("unhandled type in newSVdt_va", 0));
245 } 278 }
290} 323}
291 324
292////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 325//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
293 326
294SV * 327SV *
295registry_of (attachable_base *ext) 328registry (attachable_base *ext)
296{ 329{
297 if (!ext->cb) 330 if (!ext->cb)
298 ext->cb = newAV (); 331 ext->cb = newAV ();
299 332
300 return newRV_inc ((SV *)ext->cb); 333 return newRV_inc ((SV *)ext->cb);
306 { 339 {
307 if (cb) 340 if (cb)
308 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1))) 341 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
309 INVOKE_OBJECT (DESTROY, static_cast<object *>(this)); 342 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
310 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1))) 343 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
311 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this)); 344 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
312 345
313 // disconnect Perl from C, to avoid crashes 346 // disconnect Perl from C, to avoid crashes
314 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 347 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
315 348
316 // clear the perl hash, might or might not be a good idea 349 // clear the perl hash, might or might not be a good idea
336 369
337 HV *hv = (HV *)SvRV ((SV *)self); 370 HV *hv = (HV *)SvRV ((SV *)self);
338 371
339 if (SvREFCNT ((SV *)self) == 1 372 if (SvREFCNT ((SV *)self) == 1
340 && SvREFCNT ((SV *)hv) == 1 373 && SvREFCNT ((SV *)hv) == 1
341 && !HvKEYS (hv)) 374 && !HvTOTALKEYS (hv))
342 { 375 {
343 SvREFCNT_dec ((SV *)self); 376 SvREFCNT_dec ((SV *)self);
344 self = 0; 377 self = 0;
345 } 378 }
346} 379}
387 420
388 switch (type) 421 switch (type)
389 { 422 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; 423 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; 424 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
425 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break; 426 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 } 427 }
394} 428}
395 429
396template<class subclass> 430template<class subclass>
444 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL); 478 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
445 FREETMPS; 479 FREETMPS;
446 LEAVE; 480 LEAVE;
447} 481}
448 482
483char *object_freezer::as_string ()
484{
485 dSP;
486 ENTER;
487 SAVETMPS;
488 PUSHMARK (SP);
489 EXTEND (SP, 3);
490 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
491 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
492 PUTBACK;
493
494 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
495 ? strdup (SvPVbyte_nolen (POPs))
496 : strdup ("[fatal error]");
497
498 FREETMPS;
499 LEAVE;
500
501 return res;
502}
503
449int fprintf (object_freezer &freezer, const char *format, ...) 504int fprintf (object_freezer &freezer, const char *format, ...)
450{ 505{
451 va_list ap; 506 va_list ap;
452 507
453 va_start (ap, format); 508 va_start (ap, format);
462 517
463int fputs (const char *s, object_freezer &freezer) 518int fputs (const char *s, object_freezer &freezer)
464{ 519{
465 freezer.add (s); 520 freezer.add (s);
466} 521}
522
523static const char thawer_eof[] = "\n\n\n\0\0\0";
467 524
468object_thawer::object_thawer (const char *filename) 525object_thawer::object_thawer (const char *filename)
469{ 526{
470 static const char eof[] = "\n\n\n\0\0\0"; 527 static const char eof[] = "\n\n\n\0\0\0";
471 528
511 FREETMPS; 568 FREETMPS;
512 LEAVE; 569 LEAVE;
513 } 570 }
514} 571}
515 572
573object_thawer::object_thawer (const char *data, AV *perlav)
574{
575 av = perlav;
576 text = newSVpv (data, 0);
577 sv_catpv (text, thawer_eof);
578 line = SvPVbyte_nolen (text);
579}
580
516void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid) 581void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
517{ 582{
518 if (!av || oid < 0) // this is actually an error of sorts 583 if (!av || oid < 0) // this is actually an error of sorts
519 return; 584 return;
520 585
585 int klen = p - line; 650 int klen = p - line;
586 651
587 if (*p++ != '\n') 652 if (*p++ != '\n')
588 { 653 {
589 // parse value 654 // parse value
590 while (*p <= ' ' && *p != '\n') // skip 0x01 .. 0x20 655 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
591 ++p; 656 ++p;
592 657
593 last_value = p; 658 last_value = p;
594 659
595 while (*p != '\n') 660 while (*p != '\n')
633 698
634void object_thawer::get_ml (keyword kend, shstr &sh) 699void object_thawer::get_ml (keyword kend, shstr &sh)
635{ 700{
636 char kw[128]; 701 char kw[128];
637 702
638 // multi-line strings are delimited by "\nendXXX\n" 703 int klen = keyword_len [kend];
704
639 kw [0] = '\n'; 705 kw [0] = '\n';
640 strcpy (kw + 1, keyword_str [kend]); 706 memcpy (kw + 1, keyword_str [kend], klen);
707 kw [klen + 1] = '\n';
708 kw [klen + 2] = 0;
641 709
642 char *end = strstr (line, kw); 710 // first test for completely empty msg... "endXXX\n"
643 711 if (!strncmp (line, kw + 1, klen + 1))
644 if (!end)
645 { 712 {
646 sh = 0; 713 sh = 0;
714
715 line += klen + 1;
716
647 return; 717 return;
648 } 718 }
719 else
720 {
721 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
649 722
723 char *end = strstr (line, kw);
724
725 if (!end)
726 {
727 sh = 0;
728 return;
729 }
730
650 *end = 0; 731 *end = 0;
651 sh = line; 732 sh = line;
652 733
653 line = end + keyword_len [kend] + 1; 734 line = end + keyword_len [kend] + 1;
654 735
655 while (*line++ != '\n') 736 while (*line++ != '\n')
737 ;
656 ; 738 }
657} 739}
658 740
659sint32 object_thawer::get_sint32 () const 741sint32 object_thawer::get_sint32 () const
660{ 742{
661 char *p = last_value; 743 char *p = last_value;
704static CommArray_s rtn_cmd; 786static CommArray_s rtn_cmd;
705 787
706static int 788static int
707runPluginCommand (object *obj, char *params) 789runPluginCommand (object *obj, char *params)
708{ 790{
709 dSP; 791 return -1;
710
711 ENTER;
712 SAVETMPS;
713
714 PUSHMARK (SP);
715
716 EXTEND (SP, 3);
717 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
718 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
719
720 if (params)
721 PUSHs (sv_2mortal (newSVpv (params, 0)));
722
723 PUTBACK;
724 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
725 SPAGAIN;
726
727 if (SvTRUE (ERRSV))
728 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
729
730 int returnvalue = count > 0 ? POPi : -1;
731
732 PUTBACK;
733 FREETMPS;
734 LEAVE;
735
736 return returnvalue;
737} 792}
738 793
739extern "C" void *cfperl_getPluginProperty (int *type, ...) 794extern "C" void *cfperl_getPluginProperty (int *type, ...)
740{ 795{
741 va_list args; 796 va_list args;
744 va_start (args, type); 799 va_start (args, type);
745 propname = va_arg (args, char *); 800 propname = va_arg (args, char *);
746 //printf ("Property name: %s\n", propname); 801 //printf ("Property name: %s\n", propname);
747 802
748 if (!strcmp (propname, "command?")) 803 if (!strcmp (propname, "command?"))
749 {
750 if (!perl)
751 return NULL; 804 return NULL;
752
753 const char *cmdname = va_arg (args, const char *);
754 HV *hv = get_hv ("cf::COMMAND", 1);
755 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
756
757 va_end (args);
758
759 if (svp)
760 {
761 // this is totaly broken, should stash it into %COMMAND
762 rtn_cmd.name = cmdname;
763 rtn_cmd.time = SvNV (*svp);
764 rtn_cmd.func = runPluginCommand;
765
766 return &rtn_cmd;
767 }
768 }
769 else if (!strcmp (propname, "Identification")) 805 else if (!strcmp (propname, "Identification"))
770 { 806 {
771 va_end (args); 807 va_end (args);
772 return (void*) PLUGIN_NAME; 808 return (void *)PLUGIN_NAME;
773 } 809 }
774 else if (!strcmp (propname, "FullName")) 810 else if (!strcmp (propname, "FullName"))
775 { 811 {
776 va_end (args); 812 va_end (args);
777 return (void*) PLUGIN_VERSION; 813 return (void *)PLUGIN_VERSION;
778 } 814 }
779 else 815 else
780 va_end (args); 816 va_end (args);
781 817
782 return NULL; 818 return NULL;
807 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 843 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
808 844
809 char *argv[] = { 845 char *argv[] = {
810 "", 846 "",
811 "-e" 847 "-e"
812 "cf->bootstrap;" 848 "use Event;" // required for bootstrap
849 "cf->bootstrap;" // required for datadir :*>
813 "unshift @INC, cf::datadir ();" 850 "unshift @INC, cf::datadir ();"
814 "require cf;" 851 "require cf;"
815 }; 852 };
816 853
817 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 854 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
818 { 855 {
819 printf ("unable to initialize perl-interpreter, aborting.\n"); 856 printf ("unable to initialize perl-interpreter, aborting.\n");
820 exit (EXIT_FAILURE); 857 exit (EXIT_FAILURE);
821 } 858 }
822
823 obj_cache = newHV ();
824} 859}
825 860
826void cfperl_main () 861void cfperl_main ()
827{ 862{
828 dSP; 863 dSP;
879 914
880 AV *callbacks = 0; 915 AV *callbacks = 0;
881 916
882 object *op; 917 object *op;
883 player *pl; 918 player *pl;
884 mapstruct *map; 919 maptile *map;
920 client *ns;
885 921
886 // callback call ordering is: 922 // callback call ordering is:
887 // 1. per-object callback (NYI) 923 // 1. per-object callback
888 // 2. per-class object 924 // 2. per-class object
889 // 2a. per-type callback 925 // 3. per-type callback
890 // 4. global callbacks 926 // 4. global callbacks
891 927
892 gather_callbacks (callbacks, cb_global, event); 928 gather_callbacks (callbacks, cb_global, event);
893 929
894 switch (KLASS_OF (event)) 930 switch (KLASS_OF (event))
939 break; 975 break;
940 976
941 case KLASS_MAP: 977 case KLASS_MAP:
942 dt = (data_type) va_arg (ap, int); 978 dt = (data_type) va_arg (ap, int);
943 assert (("first argument must be of type object", dt == DT_MAP)); 979 assert (("first argument must be of type object", dt == DT_MAP));
944 map = va_arg (ap, mapstruct *); 980 map = va_arg (ap, maptile *);
945 981
946 if (map->cb) 982 if (map->cb)
947 gather_callbacks (callbacks, map->cb, event); 983 gather_callbacks (callbacks, map->cb, event);
948 984
949 gather_callbacks (callbacks, cb_map, event); 985 gather_callbacks (callbacks, cb_map, event);
986 break;
987
988 case KLASS_CLIENT:
989 dt = (data_type) va_arg (ap, int);
990 assert (("first argument must be of type client", dt == DT_CLIENT));
991 ns = va_arg (ap, client *);
992
993 if (ns->cb)
994 gather_callbacks (callbacks, ns->cb, event);
995
996 gather_callbacks (callbacks, cb_client, event);
950 break; 997 break;
951 998
952 default: 999 default:
953 assert (("unsupported event klass in cfperl_invoke", 0)); 1000 assert (("unsupported event klass in cfperl_invoke", 0));
954 } 1001 }
969 1016
970 switch (KLASS_OF (event)) 1017 switch (KLASS_OF (event))
971 { 1018 {
972 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1019 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
973 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1020 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1021 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, ns))); break;
974 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1022 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
975 } 1023 }
976 1024
977 for (;;) 1025 for (;;)
978 { 1026 {
1024cfperl_result_INT (int idx) 1072cfperl_result_INT (int idx)
1025{ 1073{
1026 return SvIV (cfperl_result (idx)); 1074 return SvIV (cfperl_result (idx));
1027} 1075}
1028 1076
1077double
1078cfperl_result_DOUBLE (int idx)
1079{
1080 return SvNV (cfperl_result (idx));
1081}
1082
1083/////////////////////////////////////////////////////////////////////////////
1084
1085struct EventAPI *watcher_base::GEventAPI;
1086
1087static void iw_dispatch (pe_event *ev)
1088{
1089 iw *w = (iw *)ev->ext_data;
1090 w->call (*w);
1091}
1092
1093void
1094iw::alloc ()
1095{
1096 pe = GEventAPI->new_idle (0, 0);
1097
1098 pe->base.callback = (void *)iw_dispatch;
1099 pe->base.ext_data = (void *)this;
1100}
1101
1102static void iow_dispatch (pe_event *ev)
1103{
1104 iow *w = (iow *)ev->ext_data;
1105 w->call (*w, ((pe_ioevent *)ev)->got);
1106}
1107
1108void
1109iow::alloc ()
1110{
1111 pe = GEventAPI->new_io (0, 0);
1112
1113 pe->base.callback = (void *)iow_dispatch;
1114 pe->base.ext_data = (void *)this;
1115
1116 pe->fd = -1;
1117 pe->poll = 0;
1118}
1119
1120void
1121iow::fd (int fd)
1122{
1123 pe->fd = fd;
1124}
1125
1126int
1127iow::poll ()
1128{
1129 return pe->poll;
1130}
1131
1132void
1133iow::poll (int events)
1134{
1135 if (pe->poll != events)
1136 {
1137 if (pe->poll) stop ();
1138 pe->poll = events;
1139 if (pe->poll) start ();
1140 }
1141}
1142
1029MODULE = cf PACKAGE = cf PREFIX = cf_ 1143MODULE = cf PACKAGE = cf PREFIX = cf_
1030 1144
1031BOOT: 1145BOOT:
1032{ 1146{
1033 HV *stash = gv_stashpv ("cf", 1); 1147 HV *stash = gv_stashpv ("cf", 1);
1148
1149 I_EVENT_API (PACKAGE);
1150 watcher_base::GEventAPI = GEventAPI;
1151
1152 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1034 1153
1035 static const struct { 1154 static const struct {
1036 const char *name; 1155 const char *name;
1037 IV iv; 1156 IV iv;
1038 } *civ, const_iv[] = { 1157 } *civ, const_iv[] = {
1050 const_iv (POTION) 1169 const_iv (POTION)
1051 const_iv (FOOD) 1170 const_iv (FOOD)
1052 const_iv (POISON) 1171 const_iv (POISON)
1053 const_iv (BOOK) 1172 const_iv (BOOK)
1054 const_iv (CLOCK) 1173 const_iv (CLOCK)
1055 const_iv (LIGHTNING)
1056 const_iv (ARROW) 1174 const_iv (ARROW)
1057 const_iv (BOW) 1175 const_iv (BOW)
1058 const_iv (WEAPON) 1176 const_iv (WEAPON)
1059 const_iv (ARMOUR) 1177 const_iv (ARMOUR)
1060 const_iv (PEDESTAL) 1178 const_iv (PEDESTAL)
1080 const_iv (AMULET) 1198 const_iv (AMULET)
1081 const_iv (PLAYERMOVER) 1199 const_iv (PLAYERMOVER)
1082 const_iv (TELEPORTER) 1200 const_iv (TELEPORTER)
1083 const_iv (CREATOR) 1201 const_iv (CREATOR)
1084 const_iv (SKILL) 1202 const_iv (SKILL)
1085 const_iv (EXPERIENCE)
1086 const_iv (EARTHWALL) 1203 const_iv (EARTHWALL)
1087 const_iv (GOLEM) 1204 const_iv (GOLEM)
1088 const_iv (THROWN_OBJ) 1205 const_iv (THROWN_OBJ)
1089 const_iv (BLINDNESS) 1206 const_iv (BLINDNESS)
1090 const_iv (GOD) 1207 const_iv (GOD)
1110 const_iv (FLOOR) 1227 const_iv (FLOOR)
1111 const_iv (FLESH) 1228 const_iv (FLESH)
1112 const_iv (INORGANIC) 1229 const_iv (INORGANIC)
1113 const_iv (SKILL_TOOL) 1230 const_iv (SKILL_TOOL)
1114 const_iv (LIGHTER) 1231 const_iv (LIGHTER)
1115 const_iv (TRAP_PART)
1116 const_iv (WALL) 1232 const_iv (BUILDABLE_WALL)
1117 const_iv (LIGHT_SOURCE)
1118 const_iv (MISC_OBJECT) 1233 const_iv (MISC_OBJECT)
1119 const_iv (MONSTER)
1120 const_iv (SPAWN_GENERATOR)
1121 const_iv (LAMP) 1234 const_iv (LAMP)
1122 const_iv (DUPLICATOR) 1235 const_iv (DUPLICATOR)
1123 const_iv (TOOL)
1124 const_iv (SPELLBOOK) 1236 const_iv (SPELLBOOK)
1125 const_iv (BUILDFAC)
1126 const_iv (CLOAK) 1237 const_iv (CLOAK)
1127 const_iv (SPINNER) 1238 const_iv (SPINNER)
1128 const_iv (GATE) 1239 const_iv (GATE)
1129 const_iv (BUTTON) 1240 const_iv (BUTTON)
1130 const_iv (CF_HANDLE) 1241 const_iv (CF_HANDLE)
1137 const_iv (SPELL_EFFECT) 1248 const_iv (SPELL_EFFECT)
1138 const_iv (CONVERTER) 1249 const_iv (CONVERTER)
1139 const_iv (BRACERS) 1250 const_iv (BRACERS)
1140 const_iv (POISONING) 1251 const_iv (POISONING)
1141 const_iv (SAVEBED) 1252 const_iv (SAVEBED)
1142 const_iv (POISONCLOUD)
1143 const_iv (FIREHOLES)
1144 const_iv (WAND) 1253 const_iv (WAND)
1145 const_iv (SCROLL) 1254 const_iv (SCROLL)
1146 const_iv (DIRECTOR) 1255 const_iv (DIRECTOR)
1147 const_iv (GIRDLE) 1256 const_iv (GIRDLE)
1148 const_iv (FORCE) 1257 const_iv (FORCE)
1163 const_iv (DISEASE) 1272 const_iv (DISEASE)
1164 const_iv (SYMPTOM) 1273 const_iv (SYMPTOM)
1165 const_iv (BUILDER) 1274 const_iv (BUILDER)
1166 const_iv (MATERIAL) 1275 const_iv (MATERIAL)
1167 const_iv (ITEM_TRANSFORMER) 1276 const_iv (ITEM_TRANSFORMER)
1168 const_iv (QUEST)
1169 1277
1170 const_iv (NUM_SUBTYPES) 1278 const_iv (NUM_SUBTYPES)
1171 1279
1172 const_iv (ST_BD_BUILD) 1280 const_iv (ST_BD_BUILD)
1173 const_iv (ST_BD_REMOVE) 1281 const_iv (ST_BD_REMOVE)
1201 const_iv (AT_BLIND) 1309 const_iv (AT_BLIND)
1202 const_iv (AT_INTERNAL) 1310 const_iv (AT_INTERNAL)
1203 const_iv (AT_LIFE_STEALING) 1311 const_iv (AT_LIFE_STEALING)
1204 const_iv (AT_DISEASE) 1312 const_iv (AT_DISEASE)
1205 1313
1206 const_iv (QUEST_IN_PROGRESS)
1207 const_iv (QUEST_DONE_QUEST)
1208 const_iv (QUEST_DONE_TASK)
1209 const_iv (QUEST_START_QUEST)
1210 const_iv (QUEST_END_QUEST)
1211 const_iv (QUEST_START_TASK)
1212 const_iv (QUEST_END_TASK)
1213 const_iv (QUEST_OVERRIDE)
1214 const_iv (QUEST_ON_ACTIVATE)
1215
1216 const_iv (WEAP_HIT) 1314 const_iv (WEAP_HIT)
1217 const_iv (WEAP_SLASH) 1315 const_iv (WEAP_SLASH)
1218 const_iv (WEAP_PIERCE) 1316 const_iv (WEAP_PIERCE)
1219 const_iv (WEAP_CLEAVE) 1317 const_iv (WEAP_CLEAVE)
1220 const_iv (WEAP_SLICE) 1318 const_iv (WEAP_SLICE)
1236 const_iv (FLAG_MONSTER) 1334 const_iv (FLAG_MONSTER)
1237 const_iv (FLAG_FRIENDLY) 1335 const_iv (FLAG_FRIENDLY)
1238 const_iv (FLAG_GENERATOR) 1336 const_iv (FLAG_GENERATOR)
1239 const_iv (FLAG_IS_THROWN) 1337 const_iv (FLAG_IS_THROWN)
1240 const_iv (FLAG_AUTO_APPLY) 1338 const_iv (FLAG_AUTO_APPLY)
1241 const_iv (FLAG_TREASURE)
1242 const_iv (FLAG_PLAYER_SOLD) 1339 const_iv (FLAG_PLAYER_SOLD)
1243 const_iv (FLAG_SEE_INVISIBLE) 1340 const_iv (FLAG_SEE_INVISIBLE)
1244 const_iv (FLAG_CAN_ROLL) 1341 const_iv (FLAG_CAN_ROLL)
1245 const_iv (FLAG_OVERLAY_FLOOR) 1342 const_iv (FLAG_OVERLAY_FLOOR)
1246 const_iv (FLAG_IS_TURNABLE) 1343 const_iv (FLAG_IS_TURNABLE)
1321 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1418 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1322 const_iv (FLAG_IS_WATER) 1419 const_iv (FLAG_IS_WATER)
1323 const_iv (FLAG_CONTENT_ON_GEN) 1420 const_iv (FLAG_CONTENT_ON_GEN)
1324 const_iv (FLAG_IS_A_TEMPLATE) 1421 const_iv (FLAG_IS_A_TEMPLATE)
1325 const_iv (FLAG_IS_BUILDABLE) 1422 const_iv (FLAG_IS_BUILDABLE)
1326 const_iv (FLAG_AFK)
1327 1423
1328 const_iv (NDI_BLACK) 1424 const_iv (NDI_BLACK)
1329 const_iv (NDI_WHITE) 1425 const_iv (NDI_WHITE)
1330 const_iv (NDI_NAVY) 1426 const_iv (NDI_NAVY)
1331 const_iv (NDI_RED) 1427 const_iv (NDI_RED)
1341 const_iv (NDI_MAX_COLOR) 1437 const_iv (NDI_MAX_COLOR)
1342 const_iv (NDI_COLOR_MASK) 1438 const_iv (NDI_COLOR_MASK)
1343 const_iv (NDI_UNIQUE) 1439 const_iv (NDI_UNIQUE)
1344 const_iv (NDI_ALL) 1440 const_iv (NDI_ALL)
1345 1441
1442 const_iv (UPD_LOCATION)
1443 const_iv (UPD_FLAGS)
1444 const_iv (UPD_WEIGHT)
1445 const_iv (UPD_FACE)
1446 const_iv (UPD_NAME)
1447 const_iv (UPD_ANIM)
1448 const_iv (UPD_ANIMSPEED)
1449 const_iv (UPD_NROF)
1450
1451 const_iv (UPD_SP_MANA)
1452 const_iv (UPD_SP_GRACE)
1453 const_iv (UPD_SP_DAMAGE)
1454
1346 const_iv (F_APPLIED) 1455 const_iv (F_APPLIED)
1347 const_iv (F_LOCATION) 1456 const_iv (F_LOCATION)
1348 const_iv (F_UNPAID) 1457 const_iv (F_UNPAID)
1349 const_iv (F_MAGIC) 1458 const_iv (F_MAGIC)
1350 const_iv (F_CURSED) 1459 const_iv (F_CURSED)
1356 const_iv (F_BUY) 1465 const_iv (F_BUY)
1357 const_iv (F_SHOP) 1466 const_iv (F_SHOP)
1358 const_iv (F_SELL) 1467 const_iv (F_SELL)
1359 1468
1360 const_iv (P_BLOCKSVIEW) 1469 const_iv (P_BLOCKSVIEW)
1470 const_iv (P_PLAYER)
1361 const_iv (P_NO_MAGIC) 1471 const_iv (P_NO_MAGIC)
1362 const_iv (P_IS_ALIVE) 1472 const_iv (P_IS_ALIVE)
1363 const_iv (P_NO_CLERIC) 1473 const_iv (P_NO_CLERIC)
1364 const_iv (P_NEED_UPDATE) 1474 const_iv (P_NEED_UPDATE)
1365 const_iv (P_NO_ERROR)
1366 const_iv (P_OUT_OF_MAP) 1475 const_iv (P_OUT_OF_MAP)
1367 const_iv (P_NEW_MAP) 1476 const_iv (P_NEW_MAP)
1368 1477
1369 const_iv (UP_OBJ_INSERT) 1478 const_iv (UP_OBJ_INSERT)
1370 const_iv (UP_OBJ_REMOVE) 1479 const_iv (UP_OBJ_REMOVE)
1516 const_iv (MAP_LOADING) 1625 const_iv (MAP_LOADING)
1517 const_iv (MAP_SAVING) 1626 const_iv (MAP_SAVING)
1518 1627
1519 const_iv (KLASS_GLOBAL) 1628 const_iv (KLASS_GLOBAL)
1520 const_iv (KLASS_OBJECT) 1629 const_iv (KLASS_OBJECT)
1630 const_iv (KLASS_CLIENT)
1521 const_iv (KLASS_PLAYER) 1631 const_iv (KLASS_PLAYER)
1522 const_iv (KLASS_MAP) 1632 const_iv (KLASS_MAP)
1633
1634 const_iv (CS_QUERY_YESNO)
1635 const_iv (CS_QUERY_SINGLECHAR)
1636 const_iv (CS_QUERY_HIDEINPUT)
1637
1638 const_iv (ST_DEAD)
1639 const_iv (ST_SETUP)
1640 const_iv (ST_PLAYING)
1641 const_iv (ST_CUSTOM)
1642
1643 const_iv (ST_CHANGE_CLASS)
1644 const_iv (ST_CONFIRM_QUIT)
1645 const_iv (ST_GET_PARTY_PASSWORD)
1523 }; 1646 };
1524 1647
1525 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1648 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1526 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1649 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1527 1650
1544 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1667 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1545 av_push (event, newSViv (eiv->klass)); 1668 av_push (event, newSViv (eiv->klass));
1546 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1669 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1547 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1670 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1548 } 1671 }
1549
1550 static const struct {
1551 int dtype;
1552 const char *name;
1553 IV idx;
1554 } *cprop, prop_table[] = {
1555# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1556 prop (CFAPI_INT, MAP_PROP_FLAGS)
1557 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1558 prop (CFAPI_STRING, MAP_PROP_PATH)
1559 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1560 prop (CFAPI_STRING, MAP_PROP_NAME)
1561 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1562 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1563 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1564 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1565 prop (CFAPI_INT, MAP_PROP_WIDTH)
1566 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1567 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1568 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1569 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1570 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1571 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1572 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1573 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1574 prop (CFAPI_INT, MAP_PROP_SKY)
1575 prop (CFAPI_INT, MAP_PROP_WPARTX)
1576 prop (CFAPI_INT, MAP_PROP_WPARTY)
1577 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1578 prop (CFAPI_PREGION, MAP_PROP_REGION)
1579 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1580 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1584 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1585 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1586 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1587 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1588 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1589 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1590 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1591 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1592 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1593 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1594 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1595 prop (CFAPI_INT, OBJECT_PROP_X)
1596 prop (CFAPI_INT, OBJECT_PROP_Y)
1597 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1598 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1599 prop (CFAPI_INT, OBJECT_PROP_NROF)
1600 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1601 prop (CFAPI_INT, OBJECT_PROP_FACING)
1602 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1603 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1604 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1605 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1606 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1607 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1608 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1609 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1610 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1611 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1612 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1613 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1614 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1615 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1616 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1617 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1618 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1619 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1620 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1621 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1622 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1623 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1624 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1625 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1626 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1627 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1628 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1629 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1630 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1631 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1632 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1633 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1634 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1635 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1636 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1637 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1638 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1639 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1640 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1641 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1642 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1643 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1644 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1645 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1646 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1647 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1648 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1649 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1650 prop (CFAPI_INT, OBJECT_PROP_STR)
1651 prop (CFAPI_INT, OBJECT_PROP_DEX)
1652 prop (CFAPI_INT, OBJECT_PROP_CON)
1653 prop (CFAPI_INT, OBJECT_PROP_WIS)
1654 prop (CFAPI_INT, OBJECT_PROP_INT)
1655 prop (CFAPI_INT, OBJECT_PROP_POW)
1656 prop (CFAPI_INT, OBJECT_PROP_CHA)
1657 prop (CFAPI_INT, OBJECT_PROP_WC)
1658 prop (CFAPI_INT, OBJECT_PROP_AC)
1659 prop (CFAPI_INT, OBJECT_PROP_HP)
1660 prop (CFAPI_INT, OBJECT_PROP_SP)
1661 prop (CFAPI_INT, OBJECT_PROP_GP)
1662 prop (CFAPI_INT, OBJECT_PROP_FP)
1663 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1664 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1665 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1666 prop (CFAPI_INT, OBJECT_PROP_DAM)
1667 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1668 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1669 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1670 prop (CFAPI_INT, OBJECT_PROP_FACE)
1671 };
1672
1673 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1674 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1675
1676 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1677 {
1678 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1679 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1680 }
1681
1682 //I_EVENT_API (PACKAGE);
1683} 1672}
1684 1673
1685void _reload_1 () 1674void _init_vars ()
1686 CODE: 1675 CODE:
1687 cb_global = get_av ("cf::CB_GLOBAL", 1); 1676 cb_global = get_av ("cf::CB_GLOBAL", 1);
1688 cb_object = get_av ("cf::CB_OBJECT", 1); 1677 cb_object = get_av ("cf::CB_OBJECT", 1);
1689 cb_player = get_av ("cf::CB_PLAYER", 1); 1678 cb_player = get_av ("cf::CB_PLAYER", 1);
1679 cb_client = get_av ("cf::CB_CLIENT", 1);
1690 cb_type = get_av ("cf::CB_TYPE" , 1); 1680 cb_type = get_av ("cf::CB_TYPE" , 1);
1691 cb_map = get_av ("cf::CB_MAP" , 1); 1681 cb_map = get_av ("cf::CB_MAP" , 1);
1692 1682
1693void _reload_2 () 1683void _global_reattach ()
1694 CODE: 1684 CODE:
1695{ 1685{
1696 // reattach to all attachable objects in the game. 1686 // reattach to all attachable objects in the game.
1687 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1688 reattach (*i);
1689
1697 for (player *pl = first_player; pl; pl = pl->next) 1690 for (player *pl = first_player; pl; pl = pl->next)
1698 reattach (pl); 1691 reattach (pl);
1699 1692
1700 for (mapstruct *map = first_map; map; map = map->next) 1693 for (maptile *map = first_map; map; map = map->next)
1701 reattach (map); 1694 reattach (map);
1702 1695
1703 for (object *op = objects; op; op = op->next) 1696 for (object *op = object::first; op; op = op->next)
1704 reattach (op); 1697 reattach (op);
1705} 1698}
1706 1699
1707NV floor (NV x) 1700NV floor (NV x)
1708 1701
1756 case 5: RETVAL = settings.playerdir; break; 1749 case 5: RETVAL = settings.playerdir; break;
1757 case 6: RETVAL = settings.datadir ; break; 1750 case 6: RETVAL = settings.datadir ; break;
1758 } 1751 }
1759 OUTPUT: RETVAL 1752 OUTPUT: RETVAL
1760 1753
1761int 1754void _exit (int status = 0)
1755
1762cf_find_animation (char *text) 1756int find_animation (char *text)
1763 PROTOTYPE: $ 1757 PROTOTYPE: $
1764 1758
1765int random_roll(int min, int max, object *op, int goodbad); 1759int random_roll (int min, int max, object *op, int goodbad);
1766 1760
1767const char *cost_string_from_value(uint64 cost, int approx = 0) 1761const char *cost_string_from_value(uint64 cost, int approx = 0)
1768
1769int invoke (int event, ...)
1770 CODE:
1771 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1772 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1773 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1774 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1775 OUTPUT: RETVAL
1776 1762
1777int 1763int
1778exp_to_level (val64 exp) 1764exp_to_level (val64 exp)
1779 CODE: 1765 CODE:
1780{ 1766{
1811 RETVAL = newSVpv (resist_plus[atnr], 0); 1797 RETVAL = newSVpv (resist_plus[atnr], 0);
1812 else 1798 else
1813 XSRETURN_UNDEF; 1799 XSRETURN_UNDEF;
1814 OUTPUT: RETVAL 1800 OUTPUT: RETVAL
1815 1801
1802MODULE = cf PACKAGE = cf::attachable
1803
1816int 1804int
1817_valid (SV *obj) 1805valid (SV *obj)
1818 CODE: 1806 CODE:
1819 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1807 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1820 OUTPUT: 1808 OUTPUT:
1821 RETVAL 1809 RETVAL
1822 1810
1811MODULE = cf PACKAGE = cf::global
1812
1813int invoke (SV *klass, int event, ...)
1814 CODE:
1815 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1816 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1817 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1818 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1819 OUTPUT: RETVAL
1820
1823MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1821MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1822
1823INCLUDE: $PERL genacc object ../include/object.h |
1824 1824
1825int invoke (object *op, int event, ...) 1825int invoke (object *op, int event, ...)
1826 CODE: 1826 CODE:
1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1827 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1828 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1829 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1830 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1831 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1832 1832
1833SV *registry (object *op) 1833SV *registry (object *op)
1834
1835void mortals ()
1834 CODE: 1836 PPCODE:
1835 RETVAL = registry_of (op); 1837 EXTEND (SP, object::mortals.size ());
1836 OUTPUT: 1838 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1837 RETVAL 1839 PUSHs (to_sv (*i));
1840
1841object *first ()
1842 CODE:
1843 RETVAL = object::first;
1844 OUTPUT: RETVAL
1845
1846# missing properties
1838 1847
1839object *head (object *op) 1848object *head (object *op)
1840 PROTOTYPE: $ 1849 PROTOTYPE: $
1841 ALIAS:
1842 more = 1
1843 above = 2
1844 below = 3
1845 CODE: 1850 CODE:
1846 switch (ix)
1847 {
1848 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1851 RETVAL = op->head ? op->head : op;
1849 case 1: RETVAL = op->more; break;
1850 case 2: RETVAL = op->above; break;
1851 case 3: RETVAL = op->below; break;
1852 }
1853 OUTPUT:
1854 RETVAL 1852 OUTPUT: RETVAL
1855 1853
1856SV * 1854int is_head (object *op)
1857get_property (object *obj, int type, int idx) 1855 PROTOTYPE: $
1858 CODE: 1856 CODE:
1859 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1860 OUTPUT: RETVAL
1861
1862SV *
1863set_property (object *obj, int type, int idx, SV *newval)
1864 CODE:
1865 switch (type)
1866 {
1867 case CFAPI_INT:
1868 cf_object_set_int_property (obj, idx, SvIV (newval));
1869 break;
1870 case CFAPI_LONG:
1871 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1872 break;
1873 case CFAPI_DOUBLE:
1874 {
1875 int unused_type;
1876 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1877 }
1878 break;
1879 case CFAPI_STRING:
1880 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1881 break;
1882 case CFAPI_POBJECT:
1883 {
1884 int unused_type;
1885 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1886 }
1887 break;
1888 default:
1889 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1890 }
1891
1892# missing properties
1893
1894void
1895set_attacktype (object *obj, U32 attacktype)
1896 CODE:
1897 obj->attacktype = attacktype;
1898
1899U32
1900get_attacktype (object *obj)
1901 ALIAS:
1902 attacktype = 0
1903 CODE:
1904 RETVAL = obj->attacktype;
1905 OUTPUT: RETVAL
1906
1907# missing in plug-in api, of course
1908void
1909set_food (object *obj, int food)
1910 CODE:
1911 obj->stats.food = food;
1912
1913int
1914get_food (object *obj)
1915 ALIAS:
1916 food = 0
1917 CODE:
1918 RETVAL = obj->stats.food; 1857 RETVAL = !op->head;
1919 OUTPUT: RETVAL 1858 OUTPUT: RETVAL
1920 1859
1921void 1860void
1922inv (object *obj) 1861inv (object *obj)
1923 PROTOTYPE: $ 1862 PROTOTYPE: $
1924 PPCODE: 1863 PPCODE:
1925{ 1864{
1926 object *o; 1865 object *o;
1927 for (o = obj->inv; o; o = o->below) 1866 for (o = obj->inv; o; o = o->below)
1928 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1867 XPUSHs (sv_2mortal (to_sv (o)));
1929} 1868}
1930 1869
1931int cf_object_get_resistance (object *op, int rtype) 1870void
1932 ALIAS: resistance = 0 1871set_animation (object *op, int idx)
1872 CODE:
1873 SET_ANIMATION (op, idx);
1933 1874
1934int cf_object_get_flag (object *op, int flag) 1875void
1935 ALIAS: flag = 0 1876object::drain_stat ()
1936 1877
1937void cf_object_set_flag (object *op, int flag, int value) 1878void
1879object::drain_specific_stat (int stat)
1880
1881void
1882object::change_luck (int change)
1883
1884void
1885object::add_statbonus ()
1886
1887void
1888object::remove_statbonus ()
1889
1890object *find_best_object_match (object *op, const char *match)
1891
1892object *find_marked_object (object *op)
1938 1893
1939int need_identify (const object *obj); 1894int need_identify (const object *obj);
1940 1895
1941int apply_shop_mat (object *shop_mat, object *op); 1896int apply_shop_mat (object *shop_mat, object *op);
1942 1897
1944 CODE: 1899 CODE:
1945 RETVAL = move_ob (op, dir, originator); 1900 RETVAL = move_ob (op, dir, originator);
1946 OUTPUT: 1901 OUTPUT:
1947 RETVAL 1902 RETVAL
1948 1903
1949void cf_object_apply (object *op, object *author, int flags = 0) 1904void apply (object *applier, object *applied, int flags = 0)
1905 CODE:
1906 manual_apply (applied, applier, flags);
1950 1907
1951void cf_object_apply_below (object *op) 1908void apply_below (object *op)
1909 CODE:
1910 player_apply_below (op);
1952 1911
1953void cf_object_remove (object *op) 1912void remove (object *op)
1913 CODE:
1914 op->remove ();
1954 1915
1955void cf_object_free (object *op) 1916void
1917object::destroy (int recursive = 0)
1956 1918
1957object *cf_object_present_archname_inside (object *op, char *whatstr) 1919object *cf_object_present_archname_inside (object *op, char *whatstr)
1958 1920
1959int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1921int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1960 1922
1961int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1923int cf_object_change_map (object *op, int x, int y, maptile *map)
1962 1924
1963object *cf_object_clone (object *op, int clonetype = 0) 1925object *clone (object *op, int recursive = 0)
1926 CODE:
1927 if (recursive)
1928 RETVAL = object_create_clone (op);
1929 else
1930 {
1931 RETVAL = object::create ();
1932 op->copy_to (RETVAL);
1933 }
1934 OUTPUT: RETVAL
1964 1935
1965int cf_object_pay_item (object *op, object *buyer) 1936int pay_item (object *op, object *buyer)
1937 CODE:
1938 RETVAL = pay_for_item (op, buyer);
1939 OUTPUT: RETVAL
1966 1940
1967int cf_object_pay_amount (object *op, uint64 amount) 1941int pay_amount (object *op, uint64 amount)
1942 CODE:
1943 RETVAL = pay_for_amount (amount, op);
1944 OUTPUT: RETVAL
1968 1945
1969void pay_player (object *op, uint64 amount) 1946void pay_player (object *op, uint64 amount)
1970 1947
1971val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1948val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1972 1949
1973int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1950int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1974 1951
1975int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1952void learn_spell (object *op, object *sp, int special_prayer = 0)
1953 CODE:
1954 do_learn_spell (op, sp, special_prayer);
1976 1955
1977void cf_object_learn_spell (object *op, object *sp)
1978
1979void cf_object_forget_spell (object *op, object *sp) 1956void forget_spell (object *op, object *sp)
1957 CODE:
1958 do_forget_spell (op, query_name (sp));
1980 1959
1981object *cf_object_check_for_spell (object *op, char *spellname) 1960object *check_for_spell (object *op, char *spellname)
1961 CODE:
1962 RETVAL = check_spell_known (op, spellname);
1963 OUTPUT: RETVAL
1982 1964
1983int cf_object_query_money (object *op) 1965int query_money (object *op)
1984 ALIAS: money = 0 1966 ALIAS: money = 0
1985 1967
1986int cf_object_query_cost (object *op, object *who, int flags) 1968int query_cost (object *op, object *who, int flags)
1987 ALIAS: cost = 0 1969 ALIAS: cost = 0
1988 1970
1989void cf_object_activate_rune (object *op , object *victim) 1971void spring_trap (object *op, object *victim)
1990 1972
1991int cf_object_check_trigger (object *op, object *cause) 1973int check_trigger (object *op, object *cause)
1992 1974
1993int cf_object_out_of_map (object *op, int x, int y)
1994
1995void cf_object_drop (object *op, object *author) 1975void drop (object *who, object *op)
1996 1976
1997void cf_object_take (object *op, object *author) 1977void pick_up (object *who, object *op)
1998 1978
1999object *cf_object_insert_object (object *op, object *container) 1979object *cf_object_insert_object (object *op, object *container)
2000 1980
2001const char *cf_object_get_msg (object *ob)
2002 ALIAS: msg = 0
2003
2004object *cf_object_insert_in_ob (object *ob, object *where) 1981object *cf_object_insert_in_ob (object *ob, object *where)
2005 1982
2006int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1983int cf_object_teleport (object *op, maptile *map, int x, int y)
2007 1984
2008void cf_object_update (object *op, int flags) 1985void update_object (object *op, int action)
2009
2010void cf_object_pickup (object *op, object *what)
2011 1986
2012object *cf_create_object_by_name (const char *name) 1987object *cf_create_object_by_name (const char *name)
2013 1988
2014void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1989void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
2015 1990
2021 1996
2022void push_button (object *op); 1997void push_button (object *op);
2023 1998
2024void use_trigger (object *op); 1999void use_trigger (object *op);
2025 2000
2026void add_button_link (object *button, mapstruct *map, int connected); 2001void add_button_link (object *button, maptile *map, int connected);
2027 2002
2028void remove_button_link (object *op); 2003void remove_button_link (object *op);
2029 2004
2030void
2031cf_object_set_resistance (object *op, int rtype, int val)
2032 CODE:
2033 if (rtype >= 0 && rtype < NROFATTACKS)
2034 op->resist[rtype] = val;
2035
2036 2005
2037MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2006MODULE = cf PACKAGE = cf::object PREFIX = cf_
2038
2039void cf_fix_object (object *pl)
2040 ALIAS: fix = 0
2041 2007
2042object *cf_insert_ob_in_ob (object *ob, object *where) 2008object *cf_insert_ob_in_ob (object *ob, object *where)
2043 2009
2044# no clean way to get an object from an archetype - stupid idiotic 2010# no clean way to get an object from an archetype - stupid idiotic
2045# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2011# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2049 CODE: 2015 CODE:
2050 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2016 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2051 OUTPUT: 2017 OUTPUT:
2052 RETVAL 2018 RETVAL
2053 2019
2054object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 2020object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2055 PROTOTYPE: $$$$$$ 2021 PROTOTYPE: $$$$$$
2056 CODE: 2022 CODE:
2057{ 2023{
2058 int unused_type; 2024 int unused_type;
2059 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 2025 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2068 2034
2069player *contr (object *op) 2035player *contr (object *op)
2070 CODE: 2036 CODE:
2071 RETVAL = op->contr; 2037 RETVAL = op->contr;
2072 OUTPUT: RETVAL 2038 OUTPUT: RETVAL
2039
2040void
2041object::roll_stats ()
2042
2043void
2044object::update_stats ()
2045
2046void
2047object::swap_stats (int a, int b)
2073 2048
2074const char *get_ob_key_value (object *op, const char *key) 2049const char *get_ob_key_value (object *op, const char *key)
2075 2050
2076bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2051bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
2077 2052
2097bool on_same_map_as (object *ob, object *other) 2072bool on_same_map_as (object *ob, object *other)
2098 CODE: 2073 CODE:
2099 RETVAL = on_same_map (ob, other); 2074 RETVAL = on_same_map (ob, other);
2100 OUTPUT: RETVAL 2075 OUTPUT: RETVAL
2101 2076
2102char * 2077const char *
2103base_name (object *ob, int plural) 2078base_name (object *op, int plural = op->nrof > 1)
2104 CODE: 2079 CODE:
2105 RETVAL = cf_query_base_name (ob, plural); 2080 RETVAL = query_base_name (op, plural);
2106 OUTPUT: RETVAL 2081 OUTPUT: RETVAL
2107 2082
2108living * 2083object *decrease_ob_nr (object *op, unsigned long i)
2109stats (object *ob)
2110 CODE:
2111 RETVAL = &ob->stats;
2112 OUTPUT: RETVAL
2113
2114 2084
2115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2085MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2116 2086
2117player *player (object *op) 2087player *player (object *op)
2118 CODE: 2088 CODE:
2119 RETVAL = op->contr; 2089 RETVAL = op->contr;
2120 OUTPUT: RETVAL 2090 OUTPUT: RETVAL
2121 2091
2092void check_score (object *op)
2093
2122void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2094void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2123 2095
2124object *cf_player_send_inventory (object *op) 2096object *cf_player_send_inventory (object *op)
2125 2097
2126char *cf_player_get_ip (object *op) 2098char *cf_player_get_ip (object *op)
2136 2108
2137void cf_player_set_party (object *op, partylist *party) 2109void cf_player_set_party (object *op, partylist *party)
2138 2110
2139void kill_player (object *op) 2111void kill_player (object *op)
2140 2112
2113void esrv_update_item (object *op, int what, object *item)
2114 C_ARGS: what, op, item
2115
2116void clear_los (object *op)
2117
2118int command_reset (object *op, char *params)
2119
2120int command_teleport (object *op, char *params)
2121
2122int command_summon (object *op, char *params)
2123
2124int command_arrest (object *op, char *params)
2125
2126int command_kick (object *op, char *params)
2127
2128int command_banish (object *op, char *params)
2129
2130
2141MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2131MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2132
2133INCLUDE: $PERL genacc player ../include/player.h |
2142 2134
2143int invoke (player *pl, int event, ...) 2135int invoke (player *pl, int event, ...)
2144 CODE: 2136 CODE:
2145 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2137 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2146 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2138 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2147 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2139 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2148 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2140 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2149 OUTPUT: RETVAL 2141 OUTPUT: RETVAL
2150 2142
2151SV *registry (player *pl) 2143SV *registry (player *pl)
2144
2145player *
2146create ()
2152 CODE: 2147 CODE:
2148 RETVAL = player::create ();
2149 OUTPUT:
2150 RETVAL
2151
2152player *
2153load (const char *path)
2154 CODE:
2155 RETVAL = player::load (path);
2156 OUTPUT:
2157 RETVAL
2158
2159void
2160player::save (bool final = false)
2161
2162void
2163player::connect (client *ns)
2164
2165void
2166save_stats (player *pl)
2167 CODE:
2168 pl->ob->stats.hp = pl->ob->stats.maxhp;
2169 pl->ob->stats.sp = pl->ob->stats.maxsp;
2170 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2171 pl->orig_stats = pl->ob->stats;
2172
2173player *cf_player_find (char *name)
2174 PROTOTYPE: $
2175
2176void cf_player_move (player *pl, int dir)
2177
2178void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2179
2180player *first ()
2181 CODE:
2153 RETVAL = registry_of (pl); 2182 RETVAL = first_player;
2183 OUTPUT: RETVAL
2184
2185bool
2186cell_visible (player *pl, int dx, int dy)
2187 CODE:
2188 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2189 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2154 OUTPUT: 2190 OUTPUT:
2155 RETVAL 2191 RETVAL
2156 2192
2157player *cf_player_find (char *name)
2158 PROTOTYPE: $
2159
2160void cf_player_move (player *pl, int dir)
2161
2162void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2163
2164# nonstandard
2165object *ob (player *pl)
2166 CODE:
2167 RETVAL = pl->ob;
2168 OUTPUT: RETVAL
2169
2170player *first ()
2171 CODE:
2172 RETVAL = first_player;
2173 OUTPUT: RETVAL
2174
2175player *next (player *pl)
2176 CODE:
2177 RETVAL = pl->next;
2178 OUTPUT: RETVAL
2179
2180bool
2181cell_visible (player *pl, int dx, int dy)
2182 CODE:
2183 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2184 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2185 OUTPUT:
2186 RETVAL
2187
2188char *
2189client (player *pl)
2190 CODE:
2191 RETVAL = pl->socket.client;
2192 OUTPUT:
2193 RETVAL
2194
2195char *
2196host (player *pl)
2197 CODE:
2198 RETVAL = pl->socket.host;
2199 OUTPUT:
2200 RETVAL
2201
2202char *
2203killer (player *pl, char *killer = 0)
2204 CODE:
2205 if (killer)
2206 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2207 RETVAL = pl->killer;
2208 OUTPUT:
2209 RETVAL
2210
2211void
2212buggy_mapscroll (player *pl, int value = 1)
2213 CODE:
2214 pl->socket.buggy_mapscroll = value;
2215
2216void 2193void
2217send (player *pl, SV *packet) 2194send (player *pl, SV *packet)
2218 CODE: 2195 CODE:
2219{ 2196{
2220 STRLEN len; 2197 STRLEN len;
2221 char *buf = SvPVbyte (packet, len); 2198 char *buf = SvPVbyte (packet, len);
2222 2199
2223 Write_String_To_Socket (&pl->socket, buf, len); 2200 if (pl->ns)
2201 pl->ns->send_packet (buf, len);
2224} 2202}
2225 2203
2226int 2204int
2227listening (player *pl, int new_value = -1) 2205listening (player *pl, int new_value = -1)
2228 CODE: 2206 CODE:
2230 if (new_value >= 0) 2208 if (new_value >= 0)
2231 pl->listening = new_value; 2209 pl->listening = new_value;
2232 OUTPUT: 2210 OUTPUT:
2233 RETVAL 2211 RETVAL
2234 2212
2235void get_savebed (player *pl) 2213void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2236 ALIAS: 2214 PROTOTYPE: $;$$$
2237 savebed = 0
2238 PPCODE: 2215 PPCODE:
2216 if (GIMME_V != G_VOID)
2217 {
2239 EXTEND (SP, 3); 2218 EXTEND (SP, 3);
2240 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2219 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2241 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2220 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2242 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2221 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2243 2222 }
2244void set_savebed (player *pl, char *map_path, int x, int y) 2223 if (map_path) sv_to (map_path, pl->savebed_map);
2245 CODE: 2224 if (x) sv_to (x, pl->bed_x);
2246 strcpy (pl->savebed_map, map_path); 2225 if (y) sv_to (y, pl->bed_y);
2247 pl->bed_x = x;
2248 pl->bed_y = y;
2249 2226
2250void 2227void
2251list () 2228list ()
2252 PPCODE: 2229 PPCODE:
2253{
2254 player *pl;
2255 for (pl = first_player; pl; pl = pl->next) 2230 for (player *pl = first_player; pl; pl = pl->next)
2256 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2231 XPUSHs (sv_2mortal (to_sv (pl)));
2257}
2258 2232
2259bool 2233bool
2260peaceful (player *pl, bool new_setting = 0) 2234peaceful (player *pl, bool new_setting = 0)
2261 PROTOTYPE: $;$ 2235 PROTOTYPE: $;$
2262 CODE: 2236 CODE:
2279 OUTPUT: RETVAL 2253 OUTPUT: RETVAL
2280 2254
2281 2255
2282MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2256MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2283 2257
2284mapstruct *first () 2258maptile *first ()
2285 PROTOTYPE: 2259 PROTOTYPE:
2286 CODE: 2260 CODE:
2287 RETVAL = first_map; 2261 RETVAL = first_map;
2288 OUTPUT: RETVAL 2262 OUTPUT: RETVAL
2289 2263
2290mapstruct *next (mapstruct *map)
2291 PROTOTYPE:
2292 CODE:
2293 RETVAL = map->next;
2294 OUTPUT: RETVAL
2295
2296int invoke (mapstruct *map, int event, ...) 2264int invoke (maptile *map, int event, ...)
2297 CODE: 2265 CODE:
2298 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2266 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2299 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2267 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2300 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2268 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2301 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2269 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2302 OUTPUT: RETVAL 2270 OUTPUT: RETVAL
2303 2271
2304SV *registry (mapstruct *map) 2272SV *registry (maptile *map)
2305 CODE:
2306 RETVAL = registry_of (map);
2307 OUTPUT:
2308 RETVAL
2309 2273
2310SV * 2274INCLUDE: $PERL genacc maptile ../include/map.h |
2311get_property (mapstruct *obj, int type, int idx)
2312 CODE:
2313 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2314 OUTPUT: RETVAL
2315 2275
2316SV *
2317set_property (mapstruct *obj, int type, int idx, SV *newval)
2318 CODE:
2319 switch (type)
2320 {
2321 case CFAPI_INT:
2322 cf_map_set_int_property (obj, idx, SvIV (newval));
2323 break;
2324 default:
2325 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2326 }
2327
2328mapstruct *new (int width, int height) 2276maptile *new (int width, int height)
2329 PROTOTYPE: 2277 PROTOTYPE:
2330 CODE: 2278 CODE:
2331{ 2279{
2332 RETVAL = get_empty_map (width, height); 2280 RETVAL = get_empty_map (width, height);
2333} 2281}
2334 OUTPUT: 2282 OUTPUT:
2335 RETVAL 2283 RETVAL
2336 2284
2337void delete_map (mapstruct *map) 2285void delete_map (maptile *map)
2338 2286
2339void clean_tmp_map (mapstruct *map) 2287void clean_tmp_map (maptile *map)
2340 2288
2341void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2289void play_sound_map (maptile *map, int x, int y, int sound_num)
2342 2290
2291int out_of_map (maptile *map, int x, int y)
2292
2343mapstruct *tile_map (mapstruct *map, unsigned int dir) 2293maptile *tile_map (maptile *map, unsigned int dir)
2344 CODE: 2294 CODE:
2345 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2295 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2346 OUTPUT: 2296 OUTPUT:
2347 RETVAL 2297 RETVAL
2348 2298
2349char *tile_path (mapstruct *map, unsigned int dir) 2299char *tile_path (maptile *map, unsigned int dir)
2350 CODE: 2300 CODE:
2351 if (dir >= 4) 2301 if (dir >= 4)
2352 XSRETURN_UNDEF; 2302 XSRETURN_UNDEF;
2353 RETVAL = map->tile_path [dir]; 2303 RETVAL = map->tile_path [dir];
2354 OUTPUT: 2304 OUTPUT:
2355 RETVAL 2305 RETVAL
2356 2306
2357mapstruct *ready_map_name (char *name, int flags = 0) 2307maptile *ready_map_name (char *name, int flags = 0)
2358 PROTOTYPE: $;$ 2308 PROTOTYPE: $;$
2359 ALIAS: 2309 ALIAS:
2360 find = 0 2310 find = 0
2361 get_map = 1 2311 get_map = 1
2362 2312
2363mapstruct *has_been_loaded (char *name) 2313maptile *has_been_loaded (char *name)
2364 PROTOTYPE: $ 2314 PROTOTYPE: $
2365 2315
2366# whoever "designed" the plug-in api should have wasted
2367# his/her time with staying away from the project - would have
2368# saved others a lot of time, without doubt.
2369void set_path (mapstruct *where, char *path)
2370 CODE:
2371 strcpy (where->path, path);
2372
2373int in_memory (mapstruct *map) 2316int in_memory (maptile *map)
2374 CODE: 2317 CODE:
2375 RETVAL = map->in_memory; 2318 RETVAL = map->in_memory;
2376 OUTPUT: 2319 OUTPUT:
2377 RETVAL 2320 RETVAL
2378 2321
2379bool unique (mapstruct *map)
2380 CODE:
2381 RETVAL = map->unique;
2382 OUTPUT:
2383 RETVAL
2384
2385void set_unique (mapstruct *map, bool unique)
2386 CODE:
2387 map->unique = unique;
2388
2389void 2322void
2390trigger (mapstruct *map, long connection, bool state = true) 2323trigger (maptile *map, long connection, bool state = true)
2391 CODE: 2324 CODE:
2392 activate_connection (map, connection, state); 2325 activate_connection (map, connection, state);
2393 2326
2394void 2327void
2395get_connection (mapstruct *map, long connection) 2328get_connection (maptile *map, long connection)
2396 PPCODE: 2329 PPCODE:
2397 oblinkpt *obp = get_connection_links (map, connection); 2330 oblinkpt *obp = get_connection_links (map, connection);
2398 if (obp) 2331 if (obp)
2399 for (objectlink *ol = obp->link; ol; ol = ol->next) 2332 for (objectlink *ol = obp->link; ol; ol = ol->next)
2400 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2333 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2401 2334
2402object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2335object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2403 2336
2404object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2337object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2405 2338
2406object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2339object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2407 C_ARGS: str, map, nx, ny 2340 C_ARGS: str, map, nx, ny
2408 2341
2409void 2342void
2410cf_map_normalise (mapstruct *map, int x, int y) 2343cf_map_normalise (maptile *map, int x, int y)
2411 PPCODE: 2344 PPCODE:
2412{ 2345{
2413 mapstruct *nmap = 0; 2346 maptile *nmap = 0;
2414 I16 nx = 0, ny = 0; 2347 I16 nx = 0, ny = 0;
2415 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2348 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2416 2349
2417 EXTEND (SP, 4); 2350 EXTEND (SP, 4);
2418 PUSHs (sv_2mortal (newSViv (flags))); 2351 PUSHs (sv_2mortal (newSViv (flags)));
2424 PUSHs (sv_2mortal (newSViv (ny))); 2357 PUSHs (sv_2mortal (newSViv (ny)));
2425 } 2358 }
2426} 2359}
2427 2360
2428void 2361void
2429at (mapstruct *map, unsigned int x, unsigned int y) 2362at (maptile *map, unsigned int x, unsigned int y)
2430 PROTOTYPE: $$$ 2363 PROTOTYPE: $$$
2431 PPCODE: 2364 PPCODE:
2432{ 2365{
2433 object *o; 2366 object *o;
2434 mapstruct *nmap = 0; 2367 maptile *nmap = 0;
2435 I16 nx, ny; 2368 I16 nx, ny;
2436 2369
2437 get_map_flags (map, &nmap, x, y, &nx, &ny); 2370 get_map_flags (map, &nmap, x, y, &nx, &ny);
2438 2371
2439 if (nmap) 2372 if (nmap)
2440 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2373 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2441 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2374 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2442} 2375}
2443 2376
2444SV * 2377SV *
2445bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2378bot_at (maptile *obj, unsigned int x, unsigned int y)
2446 PROTOTYPE: $$$ 2379 PROTOTYPE: $$$
2447 ALIAS: 2380 ALIAS:
2448 top_at = 1 2381 top_at = 1
2449 flags_at = 2 2382 flags_at = 2
2450 light_at = 3 2383 light_at = 3
2467 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2400 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2468 } 2401 }
2469 OUTPUT: 2402 OUTPUT:
2470 RETVAL 2403 RETVAL
2471 2404
2405void fix_walls (maptile *map, int x, int y)
2406
2407void fix_walls_around (maptile *map, int x, int y)
2472 2408
2473MODULE = cf PACKAGE = cf::arch 2409MODULE = cf PACKAGE = cf::arch
2474 2410
2475archetype *find (const char *name) 2411archetype *find (const char *name)
2476 CODE: 2412 CODE:
2477 RETVAL = find_archetype (name); 2413 RETVAL = archetype::find (name);
2478 OUTPUT: 2414 OUTPUT:
2479 RETVAL 2415 RETVAL
2480 2416
2481archetype *first() 2417archetype *first()
2482 PROTOTYPE: 2418 PROTOTYPE:
2483 CODE: 2419 CODE:
2484 RETVAL = first_archetype; 2420 RETVAL = first_archetype;
2485 OUTPUT: RETVAL 2421 OUTPUT: RETVAL
2486 2422
2487archetype *next (archetype *arch) 2423INCLUDE: $PERL genacc archetype ../include/object.h |
2488 CODE:
2489 RETVAL = arch->next;
2490 OUTPUT: RETVAL
2491
2492archetype *head (archetype *arch)
2493 CODE:
2494 RETVAL = arch->head;
2495 OUTPUT: RETVAL
2496
2497archetype *more (archetype *arch)
2498 CODE:
2499 RETVAL = arch->more;
2500 OUTPUT: RETVAL
2501
2502const char *name (archetype *arch)
2503 CODE:
2504 RETVAL = arch->name;
2505 OUTPUT: RETVAL
2506
2507object *clone (archetype *arch)
2508 CODE:
2509 RETVAL = &arch->clone;
2510 OUTPUT: RETVAL
2511 2424
2512MODULE = cf PACKAGE = cf::party 2425MODULE = cf PACKAGE = cf::party
2513 2426
2514partylist *first () 2427partylist *first ()
2515 PROTOTYPE: 2428 PROTOTYPE:
2565 RETVAL = reg->msg; 2478 RETVAL = reg->msg;
2566 OUTPUT: RETVAL 2479 OUTPUT: RETVAL
2567 2480
2568MODULE = cf PACKAGE = cf::living 2481MODULE = cf PACKAGE = cf::living
2569 2482
2570val64 2483INCLUDE: $PERL genacc living ../include/living.h |
2571exp (living *liv, val64 new_val = 0) 2484
2572 PROTOTYPE: $;$ 2485MODULE = cf PACKAGE = cf::settings
2573 ALIAS: 2486
2574 Str = 1 2487INCLUDE: $PERL genacc Settings ../include/global.h |
2575 Dex = 2 2488
2576 Con = 3 2489MODULE = cf PACKAGE = cf::client
2577 Wis = 4 2490
2578 Cha = 5 2491INCLUDE: $PERL genacc client ../include/client.h |
2579 Int = 6 2492
2580 Pow = 7 2493int invoke (client *ns, int event, ...)
2581 wc = 8 2494 CODE:
2582 ac = 9 2495 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2583 hp = 10 2496 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2584 maxhp = 11 2497 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2585 sp = 12 2498 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2586 maxsp = 13 2499 OUTPUT: RETVAL
2587 grace = 14 2500
2588 maxgrace = 15 2501SV *registry (client *ns)
2589 food = 16 2502
2590 dam = 17 2503void
2591 luck = 18 2504list ()
2592 CODE: 2505 PPCODE:
2593# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break 2506 EXTEND (SP, clients.size ());
2594 switch (ix) 2507 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2595 { 2508 PUSHs (sv_2mortal (to_sv (*i)));
2596 LIVING_ACC (exp , 0); 2509
2597 LIVING_ACC (Str , 1); 2510client *
2598 LIVING_ACC (Dex , 2); 2511create (int fd, const char *peername)
2599 LIVING_ACC (Con , 3); 2512 CODE:
2600 LIVING_ACC (Wis , 4); 2513 RETVAL = client::create (fd, peername);
2601 LIVING_ACC (Cha , 5);
2602 LIVING_ACC (Int , 6);
2603 LIVING_ACC (Pow , 7);
2604 LIVING_ACC (wc , 8);
2605 LIVING_ACC (ac , 9);
2606 LIVING_ACC (hp , 10);
2607 LIVING_ACC (maxhp , 11);
2608 LIVING_ACC (sp , 12);
2609 LIVING_ACC (maxsp , 13);
2610 LIVING_ACC (grace , 14);
2611 LIVING_ACC (maxgrace, 15);
2612 LIVING_ACC (food , 16);
2613 LIVING_ACC (dam , 17);
2614 LIVING_ACC (luck , 18);
2615 }
2616# undef LIVING_ACC
2617 OUTPUT: 2514 OUTPUT:
2618 RETVAL 2515 RETVAL
2619 2516
2517void
2518client::send_packet (SV *packet)
2519 CODE:
2520{
2521 STRLEN len;
2522 char *buf = SvPVbyte (packet, len);
2523
2524 THIS->send_packet (buf, len);
2525}
2526
2527void
2528client::destroy ()
2529

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