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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.27 by root, Tue Aug 29 17:32:19 2006 UTC vs.
Revision 1.118 by root, Sat Dec 30 20:32:30 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
41#include "CoroAPI.h"
53#include "perlxsi.c" 42#include "perlxsi.c"
54 43
55extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
56 45
57typedef object object_ornull; 46typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
59 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
60typedef double val64; 54 typedef double val64;
61#define newSVval64 newSVnv 55# define newSVval64 newSVnv
62#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
63 58
64static f_plug_api gethook = cfapi_get_hooks; 59static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 60static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 61static f_plug_api object_insert = cfapi_object_insert;
68 62
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 63static PerlInterpreter *perl;
87 64
65double runtime;
66
67global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
89 70
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
97 94
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125
126 // try to unborrow the refcnt from perl
127 if (flags & F_BORROWED)
128 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
100static SV * 198static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 200{
103 SV *sv; 201 SV *sv;
104 202
105 if (!ptr) 203 if (!ptr)
106 return &PL_sv_undef; 204 return &PL_sv_undef;
107 205
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 208}
111 209
112template<class attachable> 210static int
113SV * 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222
223static SV *
114newSVattachable (attachable *obj, const char *klass) 224newSVattachable (attachable *obj, HV *stash)
115{ 225{
116 if (!obj) 226 if (!obj)
117 return &PL_sv_undef; 227 return &PL_sv_undef;
118 228
119 if (!obj->self) 229 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 230 {
151 HV *hv = newHV (); 231 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 233
155 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
156 } 237 }
157 238
158 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
159} 240}
160 241
161static void 242static void
162clearSVptr (SV *sv) 243clearSVptr (SV *sv)
163{ 244{
188 if (SvOK (sv)) 269 if (SvOK (sv))
189 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
190 else 271 else
191 return 0; 272 return 0;
192} 273}
274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 361
194static SV * 362static SV *
195newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
196{ 364{
197 SV *sv; 365 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 393 }
226 break; 394 break;
227 395
228 case DT_OBJECT: 396 case DT_OBJECT:
229 { 397 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 398 break;
234 399
235 case DT_MAP: 400 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 401 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 402 sv = to_sv (va_arg (ap, maptile *));
238 break; 403 break;
239 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
240 case DT_PLAYER: 409 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
242 break; 411 break;
243 412
244 case DT_ARCH: 413 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
246 break; 415 break;
247 416
248 case DT_PARTY: 417 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
250 break; 419 break;
251 420
252 case DT_REGION: 421 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
254 break; 423 break;
255 424
256 default: 425 default:
257 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
258 } 427 }
303} 472}
304 473
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 475
307SV * 476SV *
308registry_of (attachable_base *ext) 477registry (attachable *ext)
309{ 478{
310 if (!ext->cb) 479 if (!ext->cb)
311 ext->cb = newAV (); 480 ext->cb = newAV ();
312 481
313 return newRV_inc ((SV *)ext->cb); 482 return newRV_inc ((SV *)ext->cb);
314} 483}
315 484
485#if 0
316void attachable_base::clear () 486void attachable::clear ()
317{ 487{
318 if (self) 488 if (self)
319 { 489 {
320 if (cb)
321 if (SvROK (*av_fetch ((AV *)cb, EVENT_OBJECT_DESTROY, 1)))
322 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
323 else if (SvROK (*av_fetch ((AV *)cb, EVENT_MAP_DESTROY, 1)))
324 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
325
326 // disconnect Perl from C, to avoid crashes 490 // disconnect Perl from C, to avoid crashes
327 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
328 492
329 // clear the perl hash, might or might not be a good idea 493 // clear the perl hash, might or might not be a good idea
330 hv_clear ((HV *)SvRV ((SV *)self)); 494 hv_clear ((HV *)SvRV ((SV *)self));
337 { 501 {
338 SvREFCNT_dec (cb); 502 SvREFCNT_dec (cb);
339 cb = 0; 503 cb = 0;
340 } 504 }
341 505
342 if (attach) 506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
343 { 515 {
344 free_string (attach); 516 flags &= ~F_BORROWED;
345 attach = 0; 517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
346 } 519 }
347}
348
349void attachable_base::optimise ()
350{
351 if (!self)
352 return;
353
354 HV *hv = (HV *)SvRV ((SV *)self);
355
356 if (SvREFCNT ((SV *)self) == 1
357 && SvREFCNT ((SV *)hv) == 1
358 && !HvKEYS (hv))
359 {
360 SvREFCNT_dec ((SV *)self);
361 self = 0;
362 }
363}
364
365void attachable_base::instantiate (data_type type, void *obj)
366{
367 dSP;
368 ENTER;
369 SAVETMPS;
370 PUSHMARK (SP);
371 EXTEND (SP, 2);
372 PUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUSHs (sv_2mortal (newSVpv (attach, 0)));
374
375 free_string (attach);
376 attach = 0;
377
378 PUTBACK;
379 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
380 FREETMPS;
381 LEAVE;
382
383 switch (type)
384 {
385 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
386 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
387 }
388}
389
390/////////////////////////////////////////////////////////////////////////////
391
392void reattach (data_type type, void *obj)
393{
394 //TODO only do this when the object has _attachment's
395
396 dSP;
397 ENTER;
398 SAVETMPS;
399 PUSHMARK (SP);
400 XPUSHs (sv_2mortal (newSVdt (type, obj)));
401 PUTBACK;
402 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
403 FREETMPS;
404 LEAVE;
405
406 switch (type)
407 {
408 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
409 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
410 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
411 }
412}
413
414template<class subclass>
415void reattach (attachable<subclass> *obj)
416{
417 obj->optimise ();
418
419 if (obj->self)
420 reattach (subclass::get_dt (), (subclass *)obj);
421}
422
423object_freezer::object_freezer (const char *filename)
424{
425 this->filename = (SV *)newSVpv (filename, 0);
426
427 char filename2 [4096];
428 snprintf (filename2, 4096, "%s~", filename);
429
430 fp = fopen (filename2, "w");
431
432 if (!fp)
433 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
434
435 av = (AV *)newAV ();
436}
437
438object_freezer::~object_freezer ()
439{
440 if (fp)
441 {
442 fclose (fp);
443
444 dSP;
445 ENTER;
446 SAVETMPS;
447 PUSHMARK (SP);
448 XPUSHs (sv_2mortal ((SV *)filename));
449 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
450 PUTBACK;
451 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
452 FREETMPS;
453 LEAVE;
454 }
455 else
456 SvREFCNT_dec ((SV *)filename);
457}
458
459void object_freezer::put (attachable_base *ext)
460{
461 ext->optimise ();
462
463 if (ext->self)
464 {
465 int idx = AvFILLp ((AV *)av) + 1;
466 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
467 fprintf (fp, "oid %d\n", idx);
468 }
469}
470
471object_thawer::object_thawer (FILE *fp, const char *filename)
472{
473 this->fp = fp;
474 av = 0;
475
476 if (!filename)
477 return;
478
479 dSP;
480 ENTER;
481 SAVETMPS;
482 PUSHMARK (SP);
483 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
484 PUTBACK;
485
486 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
487 {
488 SPAGAIN;
489 SV *sv = POPs;
490 if (SvROK (sv))
491 av = SvREFCNT_inc (SvRV (sv));
492 }
493
494 FREETMPS;
495 LEAVE;
496}
497
498void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
499{
500 if (!av || oid < 0) // this is actually an error of sorts
501 return;
502
503 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
504 ext->clear ();
505
506 SV **svp = av_fetch ((AV *)av, oid, 0);
507
508 if (!svp || !SvROK (*svp))
509 {
510 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
511 return;
512 }
513
514 ext->self = *svp; *svp = &PL_sv_undef;
515 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
516
517 reattach (type, obj);
518}
519
520object_thawer::~object_thawer ()
521{
522 if (av) SvREFCNT_dec ((AV *)av);
523} 520}
524 521
525///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
526 523
527extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
532static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
533 530
534static int 531static int
535runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
536{ 533{
537 dSP; 534 return -1;
538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 3);
545 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
546 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
547
548 if (params)
549 PUSHs (sv_2mortal (newSVpv (params, 0)));
550
551 PUTBACK;
552 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
553 SPAGAIN;
554
555 if (SvTRUE (ERRSV))
556 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
557
558 int returnvalue = count > 0 ? POPi : -1;
559
560 PUTBACK;
561 FREETMPS;
562 LEAVE;
563
564 return returnvalue;
565} 535}
566 536
567extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
568{ 538{
569 va_list args; 539 va_list args;
572 va_start (args, type); 542 va_start (args, type);
573 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
574 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
575 545
576 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
577 {
578 if (!perl)
579 return NULL; 547 return NULL;
580
581 const char *cmdname = va_arg (args, const char *);
582 HV *hv = get_hv ("cf::COMMAND", 1);
583 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
584
585 va_end (args);
586
587 if (svp)
588 {
589 // this is totaly broken, should stash it into %COMMAND
590 rtn_cmd.name = cmdname;
591 rtn_cmd.time = SvNV (*svp);
592 rtn_cmd.func = runPluginCommand;
593
594 return &rtn_cmd;
595 }
596 }
597 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
598 { 549 {
599 va_end (args); 550 va_end (args);
600 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
601 } 552 }
602 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
603 { 554 {
604 va_end (args); 555 va_end (args);
605 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
606 } 557 }
607 else 558 else
608 va_end (args); 559 va_end (args);
609 560
610 return NULL; 561 return NULL;
626} 577}
627 578
628void 579void
629cfperl_init () 580cfperl_init ()
630{ 581{
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583 perl = perl_alloc ();
584 perl_construct (perl);
585
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587
631 char *argv[] = { 588 char *argv[] = {
632 "", 589 "",
633 "-e" 590 "-e"
634 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
635 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
636 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
637 "}"
638 ""
639 "use cf;" 594 "require cf;"
640 }; 595 };
641
642 perl = perl_alloc ();
643 perl_construct (perl);
644
645 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
646 596
647 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
648 { 598 {
649 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
650
651 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
652 //perl_destruct (perl);
653 //perl_free (perl);
654 //perl = 0;
655 //return;
656 } 601 }
657
658 obj_cache = newHV ();
659} 602}
660 603
661void cfperl_main () 604void cfperl_main ()
662{ 605{
663 dSP; 606 dSP;
664 607
665 PUSHMARK (SP); 608 PUSHMARK (SP);
666 PUTBACK; 609 PUTBACK;
667 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
668} 629}
669 630
670static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
671# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
672# include "eventinc.h" 633# include "eventinc.h"
703 } 664 }
704 } 665 }
705 } 666 }
706} 667}
707 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
708bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
709{ 737{
710 data_type dt; 738 data_type dt;
711 va_list ap; 739 va_list ap;
712 740
713 va_start (ap, event); 741 va_start (ap, event);
714 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
715 AV *callbacks = 0; 749 AV *callbacks = 0;
716
717 object *op;
718 player *pl;
719 mapstruct *map;
720
721 // callback call ordering is:
722 // 1. per-object callback (NYI)
723 // 2. per-class object
724 // 2a. per-type callback
725 // 4. global callbacks
726
727 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
728
729 switch (KLASS_OF (event))
730 {
731 case KLASS_GLOBAL:
732 break;
733
734 case KLASS_OBJECT:
735 dt = (data_type) va_arg (ap, int);
736 assert (("first argument must be of type object", dt == DT_OBJECT));
737 op = va_arg (ap, object *);
738
739 if (op->cb)
740 gather_callbacks (callbacks, (AV *)op->cb, event);
741
742 if (op->type)
743 {
744 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
745 {
746 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
747
748 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
749 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
750 }
751
752 if (op->type <= AvFILLp (cb_type))
753 {
754 SV *registry = AvARRAY (cb_type)[op->type];
755
756 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
757 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
758 }
759 }
760
761 gather_callbacks (callbacks, cb_object, event);
762
763 break;
764
765 case KLASS_PLAYER:
766 dt = (data_type) va_arg (ap, int);
767 assert (("first argument must be of type player", dt == DT_PLAYER));
768 pl = va_arg (ap, player *);
769
770 if (pl->cb)
771 gather_callbacks (callbacks, (AV *)pl->cb, event);
772
773 gather_callbacks (callbacks, cb_player, event);
774 break;
775
776 case KLASS_MAP:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_MAP));
779 map = va_arg (ap, mapstruct *);
780
781 if (map->cb)
782 gather_callbacks (callbacks, (AV *)map->cb, event);
783
784 gather_callbacks (callbacks, cb_map, event);
785 break;
786
787 default:
788 assert (("unsupported event klass in cfperl_invoke", 0));
789 }
790 751
791 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
792 if (!callbacks) 753 if (!callbacks)
793 return 0; 754 return 0;
794 755
795 dSP; 756 CALL_BEGIN (3);
796 ENTER;
797 SAVETMPS;
798
799 PUSHMARK (SP);
800 EXTEND (SP, 3);
801
802 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
803 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
804 759
805 switch (KLASS_OF (event)) 760 //TODO: unhack
806 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
807 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
808 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
809 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
810 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
811 768
812 for (;;) 769 for (;;)
813 { 770 {
814 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
815 772
816 if (dt == DT_END) 773 if (dt == DT_END)
817 break; 774 break;
818
819 if (dt == DT_AV) 775 else if (dt == DT_AV)
820 { 776 {
821 AV *av = va_arg (ap, AV *); 777 AV *av = va_arg (ap, AV *);
822 778
823 for (int i = 0; i <= av_len (av); ++i) 779 for (int i = 0; i <= av_len (av); ++i)
824 XPUSHs (*av_fetch (av, i, 1)); 780 XPUSHs (*av_fetch (av, i, 1));
827 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
828 } 784 }
829 785
830 va_end (ap); 786 va_end (ap);
831 787
832 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
833 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
834 SPAGAIN;
835
836 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
837 790
838 FREETMPS; 791 CALL_END;
839 LEAVE;
840 792
841 return count; 793 return count;
842} 794}
843 795
844SV * 796SV *
859cfperl_result_INT (int idx) 811cfperl_result_INT (int idx)
860{ 812{
861 return SvIV (cfperl_result (idx)); 813 return SvIV (cfperl_result (idx));
862} 814}
863 815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::find_map (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::do_load ()
854{
855 CALL_BEGIN (1);
856 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID);
858 CALL_END;
859}
860
861maptile *
862maptile::customise_for (object *op)
863{
864 CALL_BEGIN (2);
865 CALL_ARG (this);
866 CALL_ARG (op);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR);
868
869 maptile *retval;
870
871 if (count)
872 sv_to (POPs, retval);
873 else
874 retval = 0;
875
876 CALL_END;
877
878 return retval ? retval : this;
879}
880
881void
882maptile::change_all_map_light (int change)
883{
884 CALL_BEGIN (1);
885 CALL_ARG (change);
886 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
887 CALL_END;
888}
889
890void
891object::enter_exit (object *exit)
892{
893 if (type != PLAYER)
894 return;
895
896 CALL_BEGIN (2);
897 CALL_ARG (this);
898 CALL_ARG (exit);
899 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
900 CALL_END;
901}
902
903/////////////////////////////////////////////////////////////////////////////
904
905struct EventAPI *watcher_base::GEventAPI;
906struct CoroAPI *coroapi::GCoroAPI;
907
908static void iw_dispatch (pe_event *ev)
909{
910 iw *w = (iw *)ev->ext_data;
911 w->call (*w);
912}
913
914void
915iw::alloc ()
916{
917 pe = GEventAPI->new_idle (0, 0);
918
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 pe->base.callback = (void *)iow_dispatch;
935 pe->base.ext_data = (void *)this;
936
937 pe->fd = -1;
938 pe->poll = 0;
939}
940
941void
942iow::fd (int fd)
943{
944 pe->fd = fd;
945}
946
947int
948iow::poll ()
949{
950 return pe->poll;
951}
952
953void
954iow::poll (int events)
955{
956 if (pe->poll != events)
957 {
958 if (pe->poll) stop ();
959 pe->poll = events;
960 if (pe->poll) start ();
961 }
962}
963
964void
965_connect_to_perl ()
966{
967 stash_cf = gv_stashpv ("cf" , 1);
968
969 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
970 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
971 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
972 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
973 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
974 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
975 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
976 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
977 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
978
979 sv_runtime = get_sv ("cf::RUNTIME", 1);
980 sv_upgrade (sv_runtime, SVt_NV);
981
982 cb_global = get_av ("cf::CB_GLOBAL", 1);
983 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
984 cb_object = get_av ("cf::CB_OBJECT", 1);
985 cb_player = get_av ("cf::CB_PLAYER", 1);
986 cb_client = get_av ("cf::CB_CLIENT", 1);
987 cb_type = get_av ("cf::CB_TYPE" , 1);
988 cb_map = get_av ("cf::CB_MAP" , 1);
989}
990
864MODULE = cf PACKAGE = cf PREFIX = cf_ 991MODULE = cf PACKAGE = cf PREFIX = cf_
865 992
866BOOT: 993BOOT:
867{ 994{
868 HV *stash = gv_stashpv ("cf", 1); 995 _connect_to_perl ();
996
997 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
998 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
999
1000 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
869 1001
870 static const struct { 1002 static const struct {
871 const char *name; 1003 const char *name;
872 IV iv; 1004 IV iv;
873 } *civ, const_iv[] = { 1005 } *civ, const_iv[] = {
885 const_iv (POTION) 1017 const_iv (POTION)
886 const_iv (FOOD) 1018 const_iv (FOOD)
887 const_iv (POISON) 1019 const_iv (POISON)
888 const_iv (BOOK) 1020 const_iv (BOOK)
889 const_iv (CLOCK) 1021 const_iv (CLOCK)
890 const_iv (LIGHTNING)
891 const_iv (ARROW) 1022 const_iv (ARROW)
892 const_iv (BOW) 1023 const_iv (BOW)
893 const_iv (WEAPON) 1024 const_iv (WEAPON)
894 const_iv (ARMOUR) 1025 const_iv (ARMOUR)
895 const_iv (PEDESTAL) 1026 const_iv (PEDESTAL)
915 const_iv (AMULET) 1046 const_iv (AMULET)
916 const_iv (PLAYERMOVER) 1047 const_iv (PLAYERMOVER)
917 const_iv (TELEPORTER) 1048 const_iv (TELEPORTER)
918 const_iv (CREATOR) 1049 const_iv (CREATOR)
919 const_iv (SKILL) 1050 const_iv (SKILL)
920 const_iv (EXPERIENCE)
921 const_iv (EARTHWALL) 1051 const_iv (EARTHWALL)
922 const_iv (GOLEM) 1052 const_iv (GOLEM)
923 const_iv (THROWN_OBJ) 1053 const_iv (THROWN_OBJ)
924 const_iv (BLINDNESS) 1054 const_iv (BLINDNESS)
925 const_iv (GOD) 1055 const_iv (GOD)
945 const_iv (FLOOR) 1075 const_iv (FLOOR)
946 const_iv (FLESH) 1076 const_iv (FLESH)
947 const_iv (INORGANIC) 1077 const_iv (INORGANIC)
948 const_iv (SKILL_TOOL) 1078 const_iv (SKILL_TOOL)
949 const_iv (LIGHTER) 1079 const_iv (LIGHTER)
950 const_iv (TRAP_PART)
951 const_iv (WALL) 1080 const_iv (BUILDABLE_WALL)
952 const_iv (LIGHT_SOURCE)
953 const_iv (MISC_OBJECT) 1081 const_iv (MISC_OBJECT)
954 const_iv (MONSTER)
955 const_iv (SPAWN_GENERATOR)
956 const_iv (LAMP) 1082 const_iv (LAMP)
957 const_iv (DUPLICATOR) 1083 const_iv (DUPLICATOR)
958 const_iv (TOOL)
959 const_iv (SPELLBOOK) 1084 const_iv (SPELLBOOK)
960 const_iv (BUILDFAC)
961 const_iv (CLOAK) 1085 const_iv (CLOAK)
962 const_iv (SPINNER) 1086 const_iv (SPINNER)
963 const_iv (GATE) 1087 const_iv (GATE)
964 const_iv (BUTTON) 1088 const_iv (BUTTON)
965 const_iv (CF_HANDLE) 1089 const_iv (CF_HANDLE)
972 const_iv (SPELL_EFFECT) 1096 const_iv (SPELL_EFFECT)
973 const_iv (CONVERTER) 1097 const_iv (CONVERTER)
974 const_iv (BRACERS) 1098 const_iv (BRACERS)
975 const_iv (POISONING) 1099 const_iv (POISONING)
976 const_iv (SAVEBED) 1100 const_iv (SAVEBED)
977 const_iv (POISONCLOUD)
978 const_iv (FIREHOLES)
979 const_iv (WAND) 1101 const_iv (WAND)
980 const_iv (SCROLL) 1102 const_iv (SCROLL)
981 const_iv (DIRECTOR) 1103 const_iv (DIRECTOR)
982 const_iv (GIRDLE) 1104 const_iv (GIRDLE)
983 const_iv (FORCE) 1105 const_iv (FORCE)
998 const_iv (DISEASE) 1120 const_iv (DISEASE)
999 const_iv (SYMPTOM) 1121 const_iv (SYMPTOM)
1000 const_iv (BUILDER) 1122 const_iv (BUILDER)
1001 const_iv (MATERIAL) 1123 const_iv (MATERIAL)
1002 const_iv (ITEM_TRANSFORMER) 1124 const_iv (ITEM_TRANSFORMER)
1003 const_iv (QUEST)
1004 1125
1005 const_iv (NUM_SUBTYPES) 1126 const_iv (NUM_SUBTYPES)
1006 1127
1007 const_iv (ST_BD_BUILD) 1128 const_iv (ST_BD_BUILD)
1008 const_iv (ST_BD_REMOVE) 1129 const_iv (ST_BD_REMOVE)
1036 const_iv (AT_BLIND) 1157 const_iv (AT_BLIND)
1037 const_iv (AT_INTERNAL) 1158 const_iv (AT_INTERNAL)
1038 const_iv (AT_LIFE_STEALING) 1159 const_iv (AT_LIFE_STEALING)
1039 const_iv (AT_DISEASE) 1160 const_iv (AT_DISEASE)
1040 1161
1041 const_iv (QUEST_IN_PROGRESS)
1042 const_iv (QUEST_DONE_QUEST)
1043 const_iv (QUEST_DONE_TASK)
1044 const_iv (QUEST_START_QUEST)
1045 const_iv (QUEST_END_QUEST)
1046 const_iv (QUEST_START_TASK)
1047 const_iv (QUEST_END_TASK)
1048 const_iv (QUEST_OVERRIDE)
1049 const_iv (QUEST_ON_ACTIVATE)
1050
1051 const_iv (WEAP_HIT) 1162 const_iv (WEAP_HIT)
1052 const_iv (WEAP_SLASH) 1163 const_iv (WEAP_SLASH)
1053 const_iv (WEAP_PIERCE) 1164 const_iv (WEAP_PIERCE)
1054 const_iv (WEAP_CLEAVE) 1165 const_iv (WEAP_CLEAVE)
1055 const_iv (WEAP_SLICE) 1166 const_iv (WEAP_SLICE)
1071 const_iv (FLAG_MONSTER) 1182 const_iv (FLAG_MONSTER)
1072 const_iv (FLAG_FRIENDLY) 1183 const_iv (FLAG_FRIENDLY)
1073 const_iv (FLAG_GENERATOR) 1184 const_iv (FLAG_GENERATOR)
1074 const_iv (FLAG_IS_THROWN) 1185 const_iv (FLAG_IS_THROWN)
1075 const_iv (FLAG_AUTO_APPLY) 1186 const_iv (FLAG_AUTO_APPLY)
1076 const_iv (FLAG_TREASURE)
1077 const_iv (FLAG_PLAYER_SOLD) 1187 const_iv (FLAG_PLAYER_SOLD)
1078 const_iv (FLAG_SEE_INVISIBLE) 1188 const_iv (FLAG_SEE_INVISIBLE)
1079 const_iv (FLAG_CAN_ROLL) 1189 const_iv (FLAG_CAN_ROLL)
1080 const_iv (FLAG_OVERLAY_FLOOR) 1190 const_iv (FLAG_OVERLAY_FLOOR)
1081 const_iv (FLAG_IS_TURNABLE) 1191 const_iv (FLAG_IS_TURNABLE)
1156 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1266 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1157 const_iv (FLAG_IS_WATER) 1267 const_iv (FLAG_IS_WATER)
1158 const_iv (FLAG_CONTENT_ON_GEN) 1268 const_iv (FLAG_CONTENT_ON_GEN)
1159 const_iv (FLAG_IS_A_TEMPLATE) 1269 const_iv (FLAG_IS_A_TEMPLATE)
1160 const_iv (FLAG_IS_BUILDABLE) 1270 const_iv (FLAG_IS_BUILDABLE)
1161 const_iv (FLAG_AFK)
1162 1271
1163 const_iv (NDI_BLACK) 1272 const_iv (NDI_BLACK)
1164 const_iv (NDI_WHITE) 1273 const_iv (NDI_WHITE)
1165 const_iv (NDI_NAVY) 1274 const_iv (NDI_NAVY)
1166 const_iv (NDI_RED) 1275 const_iv (NDI_RED)
1176 const_iv (NDI_MAX_COLOR) 1285 const_iv (NDI_MAX_COLOR)
1177 const_iv (NDI_COLOR_MASK) 1286 const_iv (NDI_COLOR_MASK)
1178 const_iv (NDI_UNIQUE) 1287 const_iv (NDI_UNIQUE)
1179 const_iv (NDI_ALL) 1288 const_iv (NDI_ALL)
1180 1289
1290 const_iv (UPD_LOCATION)
1291 const_iv (UPD_FLAGS)
1292 const_iv (UPD_WEIGHT)
1293 const_iv (UPD_FACE)
1294 const_iv (UPD_NAME)
1295 const_iv (UPD_ANIM)
1296 const_iv (UPD_ANIMSPEED)
1297 const_iv (UPD_NROF)
1298
1299 const_iv (UPD_SP_MANA)
1300 const_iv (UPD_SP_GRACE)
1301 const_iv (UPD_SP_DAMAGE)
1302
1181 const_iv (F_APPLIED) 1303 const_iv (F_APPLIED)
1182 const_iv (F_LOCATION) 1304 const_iv (F_LOCATION)
1183 const_iv (F_UNPAID) 1305 const_iv (F_UNPAID)
1184 const_iv (F_MAGIC) 1306 const_iv (F_MAGIC)
1185 const_iv (F_CURSED) 1307 const_iv (F_CURSED)
1191 const_iv (F_BUY) 1313 const_iv (F_BUY)
1192 const_iv (F_SHOP) 1314 const_iv (F_SHOP)
1193 const_iv (F_SELL) 1315 const_iv (F_SELL)
1194 1316
1195 const_iv (P_BLOCKSVIEW) 1317 const_iv (P_BLOCKSVIEW)
1318 const_iv (P_PLAYER)
1196 const_iv (P_NO_MAGIC) 1319 const_iv (P_NO_MAGIC)
1197 const_iv (P_IS_ALIVE) 1320 const_iv (P_IS_ALIVE)
1198 const_iv (P_NO_CLERIC) 1321 const_iv (P_NO_CLERIC)
1199 const_iv (P_NEED_UPDATE) 1322 const_iv (P_NEED_UPDATE)
1200 const_iv (P_NO_ERROR)
1201 const_iv (P_OUT_OF_MAP) 1323 const_iv (P_OUT_OF_MAP)
1202 const_iv (P_NEW_MAP) 1324 const_iv (P_NEW_MAP)
1203 1325
1204 const_iv (UP_OBJ_INSERT) 1326 const_iv (UP_OBJ_INSERT)
1205 const_iv (UP_OBJ_REMOVE) 1327 const_iv (UP_OBJ_REMOVE)
1239 1361
1240 const_iv (SK_EXP_ADD_SKILL) 1362 const_iv (SK_EXP_ADD_SKILL)
1241 const_iv (SK_EXP_TOTAL) 1363 const_iv (SK_EXP_TOTAL)
1242 const_iv (SK_EXP_NONE) 1364 const_iv (SK_EXP_NONE)
1243 const_iv (SK_SUBTRACT_SKILL_EXP) 1365 const_iv (SK_SUBTRACT_SKILL_EXP)
1366 const_iv (SK_EXP_SKILL_ONLY)
1244 1367
1245 const_iv (SK_LOCKPICKING) 1368 const_iv (SK_LOCKPICKING)
1246 const_iv (SK_HIDING) 1369 const_iv (SK_HIDING)
1247 const_iv (SK_SMITHERY) 1370 const_iv (SK_SMITHERY)
1248 const_iv (SK_BOWYER) 1371 const_iv (SK_BOWYER)
1348 const_iv (MAP_IN_MEMORY) 1471 const_iv (MAP_IN_MEMORY)
1349 const_iv (MAP_SWAPPED) 1472 const_iv (MAP_SWAPPED)
1350 const_iv (MAP_LOADING) 1473 const_iv (MAP_LOADING)
1351 const_iv (MAP_SAVING) 1474 const_iv (MAP_SAVING)
1352 1475
1476 const_iv (KLASS_ATTACHABLE)
1353 const_iv (KLASS_GLOBAL) 1477 const_iv (KLASS_GLOBAL)
1354 const_iv (KLASS_OBJECT) 1478 const_iv (KLASS_OBJECT)
1479 const_iv (KLASS_CLIENT)
1355 const_iv (KLASS_PLAYER) 1480 const_iv (KLASS_PLAYER)
1356 const_iv (KLASS_MAP) 1481 const_iv (KLASS_MAP)
1482
1483 const_iv (CS_QUERY_YESNO)
1484 const_iv (CS_QUERY_SINGLECHAR)
1485 const_iv (CS_QUERY_HIDEINPUT)
1486
1487 const_iv (ST_DEAD)
1488 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM)
1491
1492 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495
1496 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES)
1499
1500 // random map generator
1501 const_iv (LAYOUT_NONE)
1502 const_iv (LAYOUT_ONION)
1503 const_iv (LAYOUT_MAZE)
1504 const_iv (LAYOUT_SPIRAL)
1505 const_iv (LAYOUT_ROGUELIKE)
1506 const_iv (LAYOUT_SNAKE)
1507 const_iv (LAYOUT_SQUARE_SPIRAL)
1508
1509 const_iv (RMOPT_RANDOM)
1510 const_iv (RMOPT_CENTERED)
1511 const_iv (RMOPT_LINEAR)
1512 const_iv (RMOPT_BOTTOM_C)
1513 const_iv (RMOPT_BOTTOM_R)
1514 const_iv (RMOPT_IRR_SPACE)
1515 const_iv (RMOPT_WALL_OFF)
1516 const_iv (RMOPT_WALLS_ONLY)
1517 const_iv (RMOPT_NO_DOORS)
1518
1519 const_iv (SYMMETRY_RANDOM)
1520 const_iv (SYMMETRY_NONE)
1521 const_iv (SYMMETRY_X)
1522 const_iv (SYMMETRY_Y)
1523 const_iv (SYMMETRY_XY)
1357 }; 1524 };
1358 1525
1359 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1526 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1360 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1527 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1361 1528
1362 static const struct { 1529 static const struct {
1363 const char *name; 1530 const char *name;
1364 int skip; 1531 int skip;
1365 IV klass; 1532 IV klass;
1376 { 1543 {
1377 AV *event = newAV (); 1544 AV *event = newAV ();
1378 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1545 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1379 av_push (event, newSViv (eiv->klass)); 1546 av_push (event, newSViv (eiv->klass));
1380 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1547 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1381 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1548 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1382 } 1549 }
1383
1384 static const struct {
1385 int dtype;
1386 const char *name;
1387 IV idx;
1388 } *cprop, prop_table[] = {
1389# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1390 prop (CFAPI_INT, MAP_PROP_FLAGS)
1391 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1392 prop (CFAPI_STRING, MAP_PROP_PATH)
1393 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1394 prop (CFAPI_STRING, MAP_PROP_NAME)
1395 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1396 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1397 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1398 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1399 prop (CFAPI_INT, MAP_PROP_WIDTH)
1400 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1401 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1402 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1403 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1404 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1405 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1406 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1407 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1408 prop (CFAPI_INT, MAP_PROP_SKY)
1409 prop (CFAPI_INT, MAP_PROP_WPARTX)
1410 prop (CFAPI_INT, MAP_PROP_WPARTY)
1411 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1412 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1413 prop (CFAPI_PREGION, MAP_PROP_REGION)
1414 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1415 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1416 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1417 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1418 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1419 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1420 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1421 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1422 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1423 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1424 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1425 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1426 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1427 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1428 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1429 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1430 prop (CFAPI_INT, OBJECT_PROP_X)
1431 prop (CFAPI_INT, OBJECT_PROP_Y)
1432 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1433 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1434 prop (CFAPI_INT, OBJECT_PROP_NROF)
1435 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1436 prop (CFAPI_INT, OBJECT_PROP_FACING)
1437 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1438 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1439 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1440 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1441 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1442 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1443 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1444 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1445 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1446 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1447 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1448 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1449 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1450 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1451 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1452 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1453 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1454 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1455 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1456 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1457 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1458 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1459 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1460 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1461 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1462 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1463 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1464 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1465 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1467 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1468 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1469 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1470 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1471 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1472 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1473 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1474 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1475 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1476 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1477 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1478 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1479 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1480 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1481 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1482 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1483 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1484 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1485 prop (CFAPI_INT, OBJECT_PROP_STR)
1486 prop (CFAPI_INT, OBJECT_PROP_DEX)
1487 prop (CFAPI_INT, OBJECT_PROP_CON)
1488 prop (CFAPI_INT, OBJECT_PROP_WIS)
1489 prop (CFAPI_INT, OBJECT_PROP_INT)
1490 prop (CFAPI_INT, OBJECT_PROP_POW)
1491 prop (CFAPI_INT, OBJECT_PROP_CHA)
1492 prop (CFAPI_INT, OBJECT_PROP_WC)
1493 prop (CFAPI_INT, OBJECT_PROP_AC)
1494 prop (CFAPI_INT, OBJECT_PROP_HP)
1495 prop (CFAPI_INT, OBJECT_PROP_SP)
1496 prop (CFAPI_INT, OBJECT_PROP_GP)
1497 prop (CFAPI_INT, OBJECT_PROP_FP)
1498 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1499 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1500 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1501 prop (CFAPI_INT, OBJECT_PROP_DAM)
1502 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1503 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1504 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1505 prop (CFAPI_INT, OBJECT_PROP_FACE)
1506 };
1507
1508 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1509 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1510
1511 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1512 {
1513 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1514 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1515 }
1516
1517 //I_EVENT_API (PACKAGE);
1518} 1550}
1519 1551
1520void _reload_1 () 1552void _connect_to_perl ()
1521 CODE:
1522 cb_global = get_av ("cf::CB_GLOBAL", 1);
1523 cb_object = get_av ("cf::CB_OBJECT", 1);
1524 cb_player = get_av ("cf::CB_PLAYER", 1);
1525 cb_type = get_av ("cf::CB_TYPE" , 1);
1526 cb_map = get_av ("cf::CB_MAP" , 1);
1527 1553
1528void _reload_2 () 1554void _global_reattach ()
1529 CODE: 1555 CODE:
1530{ 1556{
1531 // reattach to all attachable objects in the game. 1557 // reattach to all attachable objects in the game.
1532 for (player *pl = first_player; pl; pl = pl->next) 1558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1533 reattach (pl); 1559 (*i)->reattach ();
1534 1560
1535 for (mapstruct *map = first_map; map; map = map->next) 1561 for_all_players (pl)
1536 reattach (map); 1562 pl->reattach ();
1563
1564 //TODO
1565 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1566 // i->second->reattach ();
1537 1567
1538 for (object *op = objects; op; op = op->next) 1568 for (object *op = object::first; op; op = op->next)
1539 reattach (op); 1569 op->reattach ();
1540} 1570}
1541 1571
1542NV floor (NV x) 1572NV floor (NV x)
1543 1573
1544NV ceil (NV x) 1574NV ceil (NV x)
1545 1575
1546void server_tick () 1576void server_tick ()
1577 CODE:
1578 runtime = SvNVx (sv_runtime);
1579 server_tick ();
1547 1580
1548void 1581void
1549LOG (int level, char *msg) 1582LOG (int level, char *msg)
1550 PROTOTYPE: $$ 1583 PROTOTYPE: $$
1551 C_ARGS: (LogLevel)level, "%s", msg 1584 C_ARGS: (LogLevel)level, "%s", msg
1591 case 5: RETVAL = settings.playerdir; break; 1624 case 5: RETVAL = settings.playerdir; break;
1592 case 6: RETVAL = settings.datadir ; break; 1625 case 6: RETVAL = settings.datadir ; break;
1593 } 1626 }
1594 OUTPUT: RETVAL 1627 OUTPUT: RETVAL
1595 1628
1596int 1629void emergency_save ()
1630
1631void _exit (int status = 0)
1632
1597cf_find_animation (char *text) 1633int find_animation (char *text)
1598 PROTOTYPE: $ 1634 PROTOTYPE: $
1599 1635
1600int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1601 1637
1602const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1603
1604int invoke (int event, ...)
1605 CODE:
1606 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1607 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1608 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1609 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1610 OUTPUT: RETVAL
1611 1639
1612int 1640int
1613exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1614 CODE: 1642 CODE:
1615{ 1643{
1646 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1647 else 1675 else
1648 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1649 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1650 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1651int 1681int
1652_valid (SV *obj) 1682valid (SV *obj)
1653 CODE: 1683 CODE:
1654 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1655 OUTPUT: 1685 OUTPUT:
1656 RETVAL 1686 RETVAL
1657 1687
1688#bool
1689#destroyed (attachable *at)
1690#
1691#void
1692#destroy (attachable *at)
1693
1694MODULE = cf PACKAGE = cf::global
1695
1696int invoke (SV *klass, int event, ...)
1697 CODE:
1698 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1699 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1700 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL
1703
1658MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705
1706INCLUDE: $PERL genacc object ../include/object.h |
1659 1707
1660int invoke (object *op, int event, ...) 1708int invoke (object *op, int event, ...)
1661 CODE: 1709 CODE:
1662 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1663 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1664 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1712 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1665 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1666 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1667 1715
1668SV *registry (object *op) 1716SV *registry (object *op)
1717
1718void mortals ()
1669 CODE: 1719 PPCODE:
1670 RETVAL = registry_of (op); 1720 EXTEND (SP, object::mortals.size ());
1671 OUTPUT: 1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1672 RETVAL 1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first;
1727 OUTPUT: RETVAL
1728
1729# missing properties
1673 1730
1674object *head (object *op) 1731object *head (object *op)
1675 PROTOTYPE: $ 1732 PROTOTYPE: $
1676 ALIAS:
1677 more = 1
1678 above = 2
1679 below = 3
1680 CODE: 1733 CODE:
1681 switch (ix)
1682 {
1683 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1734 RETVAL = op->head ? op->head : op;
1684 case 1: RETVAL = op->more; break;
1685 case 2: RETVAL = op->above; break;
1686 case 3: RETVAL = op->below; break;
1687 }
1688 OUTPUT:
1689 RETVAL 1735 OUTPUT: RETVAL
1690 1736
1691SV * 1737int is_head (object *op)
1692get_property (object *obj, int type, int idx) 1738 PROTOTYPE: $
1693 CODE: 1739 CODE:
1694 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1695 OUTPUT: RETVAL
1696
1697SV *
1698set_property (object *obj, int type, int idx, SV *newval)
1699 CODE:
1700 switch (type)
1701 {
1702 case CFAPI_INT:
1703 cf_object_set_int_property (obj, idx, SvIV (newval));
1704 break;
1705 case CFAPI_LONG:
1706 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1707 break;
1708 case CFAPI_DOUBLE:
1709 {
1710 int unused_type;
1711 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1712 }
1713 break;
1714 case CFAPI_STRING:
1715 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1716 break;
1717 case CFAPI_POBJECT:
1718 {
1719 int unused_type;
1720 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1721 }
1722 break;
1723 default:
1724 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1725 }
1726
1727# missing properties
1728
1729void
1730set_attacktype (object *obj, U32 attacktype)
1731 CODE:
1732 obj->attacktype = attacktype;
1733
1734U32
1735get_attacktype (object *obj)
1736 ALIAS:
1737 attacktype = 0
1738 CODE:
1739 RETVAL = obj->attacktype;
1740 OUTPUT: RETVAL
1741
1742# missing in plug-in api, of course
1743void
1744set_food (object *obj, int food)
1745 CODE:
1746 obj->stats.food = food;
1747
1748int
1749get_food (object *obj)
1750 ALIAS:
1751 food = 0
1752 CODE:
1753 RETVAL = obj->stats.food; 1740 RETVAL = !op->head;
1754 OUTPUT: RETVAL 1741 OUTPUT: RETVAL
1755 1742
1756void 1743void
1757inv (object *obj) 1744inv (object *obj)
1758 PROTOTYPE: $ 1745 PROTOTYPE: $
1759 PPCODE: 1746 PPCODE:
1760{ 1747{
1761 object *o; 1748 object *o;
1762 for (o = obj->inv; o; o = o->below) 1749 for (o = obj->inv; o; o = o->below)
1763 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1750 XPUSHs (sv_2mortal (to_sv (o)));
1764} 1751}
1765 1752
1766int cf_object_get_resistance (object *op, int rtype) 1753void
1767 ALIAS: resistance = 0 1754set_animation (object *op, int idx)
1755 CODE:
1756 SET_ANIMATION (op, idx);
1768 1757
1769int cf_object_get_flag (object *op, int flag) 1758object *find_best_object_match (object *op, const char *match)
1770 ALIAS: flag = 0
1771 1759
1772void cf_object_set_flag (object *op, int flag, int value) 1760object *find_marked_object (object *op)
1773 1761
1774int need_identify (const object *obj); 1762int need_identify (object *obj);
1775 1763
1776int apply_shop_mat (object *shop_mat, object *op); 1764int apply_shop_mat (object *shop_mat, object *op);
1777 1765
1778int move (object *op, int dir, object *originator = op) 1766int move (object *op, int dir, object *originator = op)
1779 CODE: 1767 CODE:
1780 RETVAL = move_ob (op, dir, originator); 1768 RETVAL = move_ob (op, dir, originator);
1781 OUTPUT: 1769 OUTPUT:
1782 RETVAL 1770 RETVAL
1783 1771
1784void cf_object_apply (object *op, object *author, int flags = 0) 1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1785 1775
1786void cf_object_apply_below (object *op) 1776void apply_below (object *op)
1787 1777 CODE:
1788void cf_object_remove (object *op) 1778 player_apply_below (op);
1789
1790void cf_object_free (object *op)
1791 1779
1792object *cf_object_present_archname_inside (object *op, char *whatstr) 1780object *cf_object_present_archname_inside (object *op, char *whatstr)
1793 1781
1794int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1795 1783
1796int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1797 1785
1786#//TODO
1798object *cf_object_clone (object *op, int clonetype = 0) 1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1799 1797
1800int cf_object_pay_item (object *op, object *buyer) 1798int pay_item (object *op, object *buyer)
1799 CODE:
1800 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL
1801 1802
1802int cf_object_pay_amount (object *op, uint64 amount) 1803int pay_amount (object *op, uint64 amount)
1804 CODE:
1805 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL
1803 1807
1804void pay_player (object *op, uint64 amount) 1808void pay_player (object *op, uint64 amount)
1805 1809
1806val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1810val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1807 1811
1808int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1809 1813
1810int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1814void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE:
1816 do_learn_spell (op, sp, special_prayer);
1811 1817
1812void cf_object_learn_spell (object *op, object *sp)
1813
1814void cf_object_forget_spell (object *op, object *sp) 1818void forget_spell (object *op, object *sp)
1819 CODE:
1820 do_forget_spell (op, query_name (sp));
1815 1821
1816object *cf_object_check_for_spell (object *op, char *spellname) 1822object *check_for_spell (object *op, char *spellname)
1823 CODE:
1824 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL
1817 1826
1818int cf_object_query_money (object *op) 1827int query_money (object *op)
1819 ALIAS: money = 0 1828 ALIAS: money = 0
1820 1829
1821int cf_object_query_cost (object *op, object *who, int flags) 1830val64 query_cost (object *op, object *who, int flags)
1822 ALIAS: cost = 0 1831 ALIAS: cost = 0
1823 1832
1824void cf_object_activate_rune (object *op , object *victim) 1833void spring_trap (object *op, object *victim)
1825 1834
1826int cf_object_check_trigger (object *op, object *cause) 1835int check_trigger (object *op, object *cause)
1827 1836
1828int cf_object_out_of_map (object *op, int x, int y)
1829
1830void cf_object_drop (object *op, object *author) 1837void drop (object *who, object *op)
1831 1838
1832void cf_object_take (object *op, object *author) 1839void pick_up (object *who, object *op)
1833
1834void cf_object_say (object *op, char *msg)
1835
1836void cf_object_speak (object *op, char *msg)
1837 1840
1838object *cf_object_insert_object (object *op, object *container) 1841object *cf_object_insert_object (object *op, object *container)
1839 1842
1840const char *cf_object_get_msg (object *ob)
1841 ALIAS: msg = 0
1842
1843object *cf_object_insert_in_ob (object *ob, object *where) 1843object *cf_object_insert_in_ob (object *ob, object *where)
1844 1844
1845int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846 1846
1847void cf_object_update (object *op, int flags) 1847void update_object (object *op, int action)
1848
1849void cf_object_pickup (object *op, object *what)
1850 1848
1851object *cf_create_object_by_name (const char *name) 1849object *cf_create_object_by_name (const char *name)
1852 1850
1853void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1854 1852
1860 1858
1861void push_button (object *op); 1859void push_button (object *op);
1862 1860
1863void use_trigger (object *op); 1861void use_trigger (object *op);
1864 1862
1865void add_button_link (object *button, mapstruct *map, int connected); 1863void add_button_link (object *button, maptile *map, int connected);
1866 1864
1867void remove_button_link (object *op); 1865void remove_button_link (object *op);
1868 1866
1869void
1870cf_object_set_resistance (object *op, int rtype, int val)
1871 CODE:
1872 if (rtype >= 0 && rtype < NROFATTACKS)
1873 op->resist[rtype] = val;
1874
1875 1867
1876MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1868MODULE = cf PACKAGE = cf::object PREFIX = cf_
1877
1878void cf_fix_object (object *pl)
1879 ALIAS: fix = 0
1880 1869
1881object *cf_insert_ob_in_ob (object *ob, object *where) 1870object *cf_insert_ob_in_ob (object *ob, object *where)
1882 1871
1883# no clean way to get an object from an archetype - stupid idiotic 1872# no clean way to get an object from an archetype - stupid idiotic
1884# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1888 CODE: 1877 CODE:
1889 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1890 OUTPUT: 1879 OUTPUT:
1891 RETVAL 1880 RETVAL
1892 1881
1893object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1894 PROTOTYPE: $$$$$$ 1883 PROTOTYPE: $$$$$$
1895 CODE: 1884 CODE:
1896{ 1885{
1897 int unused_type; 1886 int unused_type;
1898 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1936bool on_same_map_as (object *ob, object *other) 1925bool on_same_map_as (object *ob, object *other)
1937 CODE: 1926 CODE:
1938 RETVAL = on_same_map (ob, other); 1927 RETVAL = on_same_map (ob, other);
1939 OUTPUT: RETVAL 1928 OUTPUT: RETVAL
1940 1929
1941char * 1930const char *
1942base_name (object *ob, int plural) 1931base_name (object *op, int plural = op->nrof > 1)
1943 CODE: 1932 CODE:
1944 RETVAL = cf_query_base_name (ob, plural); 1933 RETVAL = query_base_name (op, plural);
1945 OUTPUT: RETVAL 1934 OUTPUT: RETVAL
1946 1935
1947living * 1936object *decrease_ob_nr (object *op, unsigned long i)
1948stats (object *ob)
1949 CODE:
1950 RETVAL = &ob->stats;
1951 OUTPUT: RETVAL
1952
1953 1937
1954MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1955 1939
1956player *player (object *op) 1940player *player (object *op)
1957 CODE: 1941 CODE:
1958 RETVAL = op->contr; 1942 RETVAL = op->contr;
1959 OUTPUT: RETVAL 1943 OUTPUT: RETVAL
1960 1944
1945void check_score (object *op)
1946
1961void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1947void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1962 1948
1963object *cf_player_send_inventory (object *op) 1949object *cf_player_send_inventory (object *op)
1964 1950
1965char *cf_player_get_ip (object *op) 1951char *cf_player_get_ip (object *op)
1975 1961
1976void cf_player_set_party (object *op, partylist *party) 1962void cf_player_set_party (object *op, partylist *party)
1977 1963
1978void kill_player (object *op) 1964void kill_player (object *op)
1979 1965
1966void esrv_update_item (object *op, int what, object *item)
1967 C_ARGS: what, op, item
1968
1969void clear_los (object *op)
1970
1971int command_teleport (object *op, char *params)
1972
1973int command_summon (object *op, char *params)
1974
1975int command_arrest (object *op, char *params)
1976
1977int command_kick (object *op, char *params)
1978
1979int command_banish (object *op, char *params)
1980
1981
1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1982MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1983
1984INCLUDE: $PERL genacc player ../include/player.h |
1981 1985
1982int invoke (player *pl, int event, ...) 1986int invoke (player *pl, int event, ...)
1983 CODE: 1987 CODE:
1984 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1985 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1986 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1990 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1987 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1991 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1988 OUTPUT: RETVAL 1992 OUTPUT: RETVAL
1989 1993
1990SV *registry (player *pl) 1994SV *registry (player *pl)
1995
1996void
1997save_stats (player *pl)
1991 CODE: 1998 CODE:
1999 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats;
2003
2004player *cf_player_find (char *name)
2005 PROTOTYPE: $
2006
2007void cf_player_move (player *pl, int dir)
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
1992 RETVAL = registry_of (pl); 2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool
2017cell_visible (player *pl, int dx, int dy)
2018 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1993 OUTPUT: 2021 OUTPUT:
1994 RETVAL 2022 RETVAL
1995 2023
1996player *cf_player_find (char *name)
1997 PROTOTYPE: $
1998
1999void cf_player_move (player *pl, int dir)
2000
2001void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2002
2003# nonstandard
2004object *ob (player *pl)
2005 CODE:
2006 RETVAL = pl->ob;
2007 OUTPUT: RETVAL
2008
2009player *first ()
2010 CODE:
2011 RETVAL = first_player;
2012 OUTPUT: RETVAL
2013
2014player *next (player *pl)
2015 CODE:
2016 RETVAL = pl->next;
2017 OUTPUT: RETVAL
2018
2019bool
2020cell_visible (player *pl, int dx, int dy)
2021 CODE:
2022 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2023 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2024 OUTPUT:
2025 RETVAL
2026
2027char *
2028client (player *pl)
2029 CODE:
2030 RETVAL = pl->socket.client;
2031 OUTPUT:
2032 RETVAL
2033
2034char *
2035host (player *pl)
2036 CODE:
2037 RETVAL = pl->socket.host;
2038 OUTPUT:
2039 RETVAL
2040
2041char *
2042killer (player *pl, char *killer = 0)
2043 CODE:
2044 if (killer)
2045 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2046 RETVAL = pl->killer;
2047 OUTPUT:
2048 RETVAL
2049
2050void
2051buggy_mapscroll (player *pl, int value = 1)
2052 CODE:
2053 pl->socket.buggy_mapscroll = value;
2054
2055void 2024void
2056send (player *pl, SV *packet) 2025send (player *pl, SV *packet)
2057 CODE: 2026 CODE:
2058{ 2027{
2059 STRLEN len; 2028 STRLEN len;
2060 char *buf = SvPVbyte (packet, len); 2029 char *buf = SvPVbyte (packet, len);
2061 2030
2062 Write_String_To_Socket (&pl->socket, buf, len); 2031 if (pl->ns)
2032 pl->ns->send_packet (buf, len);
2063} 2033}
2064 2034
2065int 2035int
2066listening (player *pl, int new_value = -1) 2036listening (player *pl, int new_value = -1)
2067 CODE: 2037 CODE:
2069 if (new_value >= 0) 2039 if (new_value >= 0)
2070 pl->listening = new_value; 2040 pl->listening = new_value;
2071 OUTPUT: 2041 OUTPUT:
2072 RETVAL 2042 RETVAL
2073 2043
2074void get_savebed (player *pl) 2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2075 ALIAS: 2045 PROTOTYPE: $;$$$
2076 savebed = 0
2077 PPCODE: 2046 PPCODE:
2047 if (GIMME_V != G_VOID)
2048 {
2078 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
2079 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2050 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2080 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2081 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2082 2053 }
2083void set_savebed (player *pl, char *map_path, int x, int y) 2054 if (map_path) sv_to (map_path, pl->savebed_map);
2084 CODE: 2055 if (x) sv_to (x, pl->bed_x);
2085 strcpy (pl->savebed_map, map_path); 2056 if (y) sv_to (y, pl->bed_y);
2086 pl->bed_x = x;
2087 pl->bed_y = y;
2088 2057
2089void 2058void
2090list () 2059list ()
2091 PPCODE: 2060 PPCODE:
2092{
2093 player *pl;
2094 for (pl = first_player; pl; pl = pl->next) 2061 for (player *pl = first_player; pl; pl = pl->next)
2095 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2062 XPUSHs (sv_2mortal (to_sv (pl)));
2096}
2097 2063
2098bool 2064bool
2099peaceful (player *pl, bool new_setting = 0) 2065peaceful (player *pl, bool new_setting = 0)
2100 PROTOTYPE: $;$ 2066 PROTOTYPE: $;$
2101 CODE: 2067 CODE:
2118 OUTPUT: RETVAL 2084 OUTPUT: RETVAL
2119 2085
2120 2086
2121MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2087MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2122 2088
2123void
2124trigger (mapstruct *map, long connection, bool state = true)
2125 CODE:
2126 activate_connection (map, connection, state);
2127
2128void
2129get_connection (mapstruct *map, long connection)
2130 PPCODE:
2131{
2132 oblinkpt *obp = get_connection_links (map, connection);
2133 if (obp)
2134 for (objectlink *ol = obp->link; ol; ol = ol->next)
2135 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob)));
2136}
2137
2138int invoke (mapstruct *map, int event, ...) 2089int invoke (maptile *map, int event, ...)
2139 CODE: 2090 CODE:
2140 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2091 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2141 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2092 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2142 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2093 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2143 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2094 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2144 OUTPUT: RETVAL 2095 OUTPUT: RETVAL
2145 2096
2146SV *registry (mapstruct *map) 2097SV *registry (maptile *map)
2147 CODE:
2148 RETVAL = registry_of (map);
2149 OUTPUT:
2150 RETVAL
2151 2098
2152SV * 2099INCLUDE: $PERL genacc maptile ../include/map.h |
2153get_property (mapstruct *obj, int type, int idx)
2154 CODE:
2155 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2156 OUTPUT: RETVAL
2157 2100
2158SV * 2101void
2159set_property (mapstruct *obj, int type, int idx, SV *newval) 2102maptile::instantiate ()
2160 CODE:
2161 switch (type)
2162 {
2163 case CFAPI_INT:
2164 cf_map_set_int_property (obj, idx, SvIV (newval));
2165 break;
2166 default:
2167 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2168 }
2169 2103
2170mapstruct *new (int width, int height) 2104maptile *new ()
2171 PROTOTYPE: 2105 PROTOTYPE:
2172 CODE: 2106 CODE:
2173{ 2107 RETVAL = new maptile;
2174 int unused_type;
2175 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2176}
2177 OUTPUT: 2108 OUTPUT:
2178 RETVAL 2109 RETVAL
2179 2110
2180void delete_map (mapstruct *map) 2111void
2112maptile::destroy ()
2181 2113
2182void clean_tmp_map (mapstruct *map) 2114void
2115maptile::players ()
2116 PPCODE:
2117 if (GIMME_V == G_SCALAR)
2118 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2119 else if (GIMME_V == G_ARRAY)
2120 {
2121 EXTEND (SP, THIS->players);
2122 for_all_players (pl)
2123 if (pl->ob && pl->ob->map == THIS)
2124 PUSHs (sv_2mortal (to_sv (pl->ob)));
2125 }
2183 2126
2184void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2127void play_sound_map (maptile *map, int x, int y, int sound_num)
2185 2128
2186mapstruct *tile_map (mapstruct *map, unsigned int dir) 2129int out_of_map (maptile *map, int x, int y)
2187 CODE:
2188 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2189 OUTPUT:
2190 RETVAL
2191 2130
2192char *tile_path (mapstruct *map, unsigned int dir) 2131void
2193 CODE: 2132trigger (maptile *map, long connection, bool state = true)
2194 if (dir >= 4) 2133 CODE:
2195 XSRETURN_UNDEF; 2134 activate_connection (map, connection, state);
2196 RETVAL = map->tile_path [dir];
2197 OUTPUT:
2198 RETVAL
2199 2135
2200mapstruct *cf_map_get_map (char *name) 2136void
2201 PROTOTYPE: $ 2137get_connection (maptile *map, long connection)
2202 ALIAS: map = 0 2138 PPCODE:
2139 oblinkpt *obp = get_connection_links (map, connection);
2140 if (obp)
2141 for (objectlink *ol = obp->link; ol; ol = ol->next)
2142 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2203 2143
2204mapstruct *has_been_loaded (char *name)
2205 PROTOTYPE: $
2206
2207mapstruct *cf_map_get_first ()
2208 PROTOTYPE:
2209 ALIAS: first = 0
2210
2211# whoever "designed" the plug-in api should have wasted
2212# his/her time with staying away from the project - would have
2213# saved others a lot of time, without doubt.
2214void set_path (mapstruct *where, char *path)
2215 CODE:
2216 strcpy (where->path, path);
2217
2218int in_memory (mapstruct *map)
2219 CODE:
2220 RETVAL = map->in_memory;
2221 OUTPUT:
2222 RETVAL
2223
2224bool unique (mapstruct *map)
2225 CODE:
2226 RETVAL = map->unique;
2227 OUTPUT:
2228 RETVAL
2229
2230void set_unique (mapstruct *map, bool unique)
2231 CODE:
2232 map->unique = unique;
2233
2234object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2144object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2235 2145
2236object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2146object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2237 2147
2238object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2148object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2239 C_ARGS: str, map, nx, ny 2149 C_ARGS: str, map, nx, ny
2240 2150
2241void 2151void
2242cf_map_normalise (mapstruct *map, int x, int y) 2152cf_map_normalise (maptile *map, int x, int y)
2243 PPCODE: 2153 PPCODE:
2244{ 2154{
2245 mapstruct *nmap = 0; 2155 maptile *nmap = 0;
2246 I16 nx = 0, ny = 0; 2156 I16 nx = 0, ny = 0;
2247 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2157 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2248 2158
2249 EXTEND (SP, 4); 2159 EXTEND (SP, 4);
2250 PUSHs (sv_2mortal (newSViv (flags))); 2160 PUSHs (sv_2mortal (newSViv (flags)));
2256 PUSHs (sv_2mortal (newSViv (ny))); 2166 PUSHs (sv_2mortal (newSViv (ny)));
2257 } 2167 }
2258} 2168}
2259 2169
2260void 2170void
2261at (mapstruct *map, unsigned int x, unsigned int y) 2171at (maptile *map, unsigned int x, unsigned int y)
2262 PROTOTYPE: $$$ 2172 PROTOTYPE: $$$
2263 PPCODE: 2173 PPCODE:
2264{ 2174{
2265 object *o; 2175 object *o;
2266 mapstruct *nmap = 0; 2176 maptile *nmap = 0;
2267 I16 nx, ny; 2177 I16 nx, ny;
2268 2178
2269 get_map_flags (map, &nmap, x, y, &nx, &ny); 2179 get_map_flags (map, &nmap, x, y, &nx, &ny);
2270 2180
2271 if (nmap) 2181 if (nmap)
2272 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2182 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2273 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2183 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2274} 2184}
2275 2185
2276SV * 2186SV *
2277bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2187bot_at (maptile *obj, unsigned int x, unsigned int y)
2278 PROTOTYPE: $$$ 2188 PROTOTYPE: $$$
2279 ALIAS: 2189 ALIAS:
2280 top_at = 1 2190 top_at = 1
2281 flags_at = 2 2191 flags_at = 2
2282 light_at = 3 2192 light_at = 3
2283 move_block_at = 4 2193 move_block_at = 4
2284 move_slow_at = 5 2194 move_slow_at = 5
2285 move_on_at = 6 2195 move_on_at = 6
2286 move_off_at = 7 2196 move_off_at = 7
2287 INIT: 2197 INIT:
2288 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2198 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2289 CODE: 2199 CODE:
2290 switch (ix) 2200 switch (ix)
2291 { 2201 {
2292 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2202 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2293 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2203 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2299 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2209 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2300 } 2210 }
2301 OUTPUT: 2211 OUTPUT:
2302 RETVAL 2212 RETVAL
2303 2213
2304# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2214void fix_walls (maptile *map, int x, int y)
2305void
2306_set_obs (mapstruct *map, SV *sv)
2307 CODE:
2308{
2309 object *o;
2310 AV *av;
2311 int x, y;
2312 AV *obs = (AV *)SvRV (sv);
2313 2215
2314 for (y = 0; y < MAP_HEIGHT (map); y++) 2216void fix_walls_around (maptile *map, int x, int y)
2315 for (x = 0; x < MAP_WIDTH (map); x++)
2316 {
2317 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2318 2217
2319 if (!SvROK (sv)) 2218# worst xs function of my life
2320 continue; 2219maptile *
2220_create_random_map (\
2221 char *path,\
2222 char *wallstyle,\
2223 char *wall_name,\
2224 char *floorstyle,\
2225 char *monsterstyle,\
2226 char *treasurestyle,\
2227 char *layoutstyle,\
2228 char *doorstyle,\
2229 char *decorstyle,\
2230 char *origin_map,\
2231 char *final_map,\
2232 char *exitstyle,\
2233 char *this_map,\
2234 char *exit_on_final_map,\
2235 int Xsize,\
2236 int Ysize,\
2237 int expand2x,\
2238 int layoutoptions1,\
2239 int layoutoptions2,\
2240 int layoutoptions3,\
2241 int symmetry,\
2242 int difficulty,\
2243 int difficulty_given,\
2244 float difficulty_increase,\
2245 int dungeon_level,\
2246 int dungeon_depth,\
2247 int decoroptions,\
2248 int orientation,\
2249 int origin_y,\
2250 int origin_x,\
2251 int random_seed,\
2252 val64 total_map_hp,\
2253 int map_layout_style,\
2254 int treasureoptions,\
2255 int symmetry_used,\
2256 region *region\
2257)
2258 CODE:
2259{
2260 random_map_params rmp;
2321 2261
2322 av = (AV *)SvRV (sv); 2262 assign (rmp.wallstyle , wallstyle);
2263 assign (rmp.wall_name , wall_name);
2264 assign (rmp.floorstyle , floorstyle);
2265 assign (rmp.monsterstyle , monsterstyle);
2266 assign (rmp.treasurestyle , treasurestyle);
2267 assign (rmp.layoutstyle , layoutstyle);
2268 assign (rmp.doorstyle , doorstyle);
2269 assign (rmp.decorstyle , decorstyle);
2270 assign (rmp.origin_map , origin_map);
2271 assign (rmp.final_map , final_map);
2272 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.this_map , this_map);
2274 assign (rmp.exit_on_final_map, exit_on_final_map);
2323 2275
2324 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2276 rmp.Xsize = Xsize;
2325 { 2277 rmp.Ysize = Ysize;
2326 sv = av_shift (av); 2278 rmp.expand2x = expand2x;
2279 rmp.layoutoptions1 = layoutoptions1;
2280 rmp.layoutoptions2 = layoutoptions2;
2281 rmp.layoutoptions3 = layoutoptions3;
2282 rmp.symmetry = symmetry;
2283 rmp.difficulty = difficulty;
2284 rmp.difficulty_given = difficulty_given;
2285 rmp.difficulty_increase = difficulty_increase;
2286 rmp.dungeon_level = dungeon_level;
2287 rmp.dungeon_depth = dungeon_depth;
2288 rmp.decoroptions = decoroptions;
2289 rmp.orientation = orientation;
2290 rmp.origin_y = origin_y;
2291 rmp.origin_x = origin_x;
2292 rmp.random_seed = random_seed;
2293 rmp.total_map_hp = total_map_hp;
2294 rmp.map_layout_style = map_layout_style;
2295 rmp.treasureoptions = treasureoptions;
2296 rmp.symmetry_used = symmetry_used;
2297 rmp.region = region;
2327 2298
2328 if (SvROK (sv)) 2299 RETVAL = generate_random_map (path, &rmp);
2329 {
2330 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2331 SVptr_cache_set (o, sv);
2332 }
2333 }
2334 }
2335} 2300}
2336 2301 OUTPUT:
2302 RETVAL
2337 2303
2338MODULE = cf PACKAGE = cf::arch 2304MODULE = cf PACKAGE = cf::arch
2305
2306archetype *find (const char *name)
2307 CODE:
2308 RETVAL = archetype::find (name);
2309 OUTPUT:
2310 RETVAL
2339 2311
2340archetype *first() 2312archetype *first()
2341 PROTOTYPE: 2313 PROTOTYPE:
2342 CODE: 2314 CODE:
2343 RETVAL = first_archetype; 2315 RETVAL = first_archetype;
2344 OUTPUT: RETVAL 2316 OUTPUT: RETVAL
2345 2317
2346archetype *next (archetype *arch) 2318INCLUDE: $PERL genacc archetype ../include/object.h |
2347 CODE:
2348 RETVAL = arch->next;
2349 OUTPUT: RETVAL
2350
2351archetype *head (archetype *arch)
2352 CODE:
2353 RETVAL = arch->head;
2354 OUTPUT: RETVAL
2355
2356archetype *more (archetype *arch)
2357 CODE:
2358 RETVAL = arch->more;
2359 OUTPUT: RETVAL
2360
2361const char *name (archetype *arch)
2362 CODE:
2363 RETVAL = arch->name;
2364 OUTPUT: RETVAL
2365
2366object *clone (archetype *arch)
2367 CODE:
2368 RETVAL = &arch->clone;
2369 OUTPUT: RETVAL
2370 2319
2371MODULE = cf PACKAGE = cf::party 2320MODULE = cf PACKAGE = cf::party
2372 2321
2373partylist *first () 2322partylist *first ()
2374 PROTOTYPE: 2323 PROTOTYPE:
2424 RETVAL = reg->msg; 2373 RETVAL = reg->msg;
2425 OUTPUT: RETVAL 2374 OUTPUT: RETVAL
2426 2375
2427MODULE = cf PACKAGE = cf::living 2376MODULE = cf PACKAGE = cf::living
2428 2377
2429val64 2378INCLUDE: $PERL genacc living ../include/living.h |
2430exp (living *liv, val64 new_val = 0)
2431 PROTOTYPE: $;$
2432 ALIAS:
2433 Str = 1
2434 Dex = 2
2435 Con = 3
2436 Wis = 4
2437 Cha = 5
2438 Int = 6
2439 Pow = 7
2440 wc = 8
2441 ac = 9
2442 hp = 10
2443 maxhp = 11
2444 sp = 12
2445 maxsp = 13
2446 grace = 14
2447 maxgrace = 15
2448 food = 16
2449 dam = 17
2450 luck = 18
2451 CODE:
2452# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2453 switch (ix)
2454 {
2455 LIVING_ACC (exp , 0);
2456 LIVING_ACC (Str , 1);
2457 LIVING_ACC (Dex , 2);
2458 LIVING_ACC (Con , 3);
2459 LIVING_ACC (Wis , 4);
2460 LIVING_ACC (Cha , 5);
2461 LIVING_ACC (Int , 6);
2462 LIVING_ACC (Pow , 7);
2463 LIVING_ACC (wc , 8);
2464 LIVING_ACC (ac , 9);
2465 LIVING_ACC (hp , 10);
2466 LIVING_ACC (maxhp , 11);
2467 LIVING_ACC (sp , 12);
2468 LIVING_ACC (maxsp , 13);
2469 LIVING_ACC (grace , 14);
2470 LIVING_ACC (maxgrace, 15);
2471 LIVING_ACC (food , 16);
2472 LIVING_ACC (dam , 17);
2473 LIVING_ACC (luck , 18);
2474 }
2475# undef LIVING_ACC
2476 OUTPUT:
2477 RETVAL
2478 2379
2380MODULE = cf PACKAGE = cf::settings
2381
2382INCLUDE: $PERL genacc Settings ../include/global.h |
2383
2384MODULE = cf PACKAGE = cf::client
2385
2386INCLUDE: $PERL genacc client ../include/client.h |
2387
2388int invoke (client *ns, int event, ...)
2389 CODE:
2390 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2391 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2392 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2393 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2394 OUTPUT: RETVAL
2395
2396SV *registry (client *ns)
2397
2398void
2399list ()
2400 PPCODE:
2401 EXTEND (SP, clients.size ());
2402 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2403 PUSHs (sv_2mortal (to_sv (*i)));
2404
2405void
2406client::send_packet (SV *packet)
2407 CODE:
2408{
2409 STRLEN len;
2410 char *buf = SvPVbyte (packet, len);
2411
2412 THIS->send_packet (buf, len);
2413}
2414
2415void
2416client::destroy ()
2417

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