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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.37 by root, Thu Aug 31 17:54:15 2006 UTC vs.
Revision 1.118 by root, Sat Dec 30 20:32:30 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
36 36
37#include <EXTERN.h> 37#include <EXTERN.h>
38#include <perl.h> 38#include <perl.h>
39#include <XSUB.h> 39#include <XSUB.h>
40 40
41#include "CoroAPI.h"
41#include "perlxsi.c" 42#include "perlxsi.c"
42 43
43extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
44 45
45typedef object object_ornull; 46typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
47 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
48typedef double val64; 54 typedef double val64;
49#define newSVval64 newSVnv 55# define newSVval64 newSVnv
50#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
51 58
52static f_plug_api gethook = cfapi_get_hooks; 59static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 60static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 61static f_plug_api object_insert = cfapi_object_insert;
55 62
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 63static PerlInterpreter *perl;
76 64
65double runtime;
66
67global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
78 70
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
86 94
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125
126 // try to unborrow the refcnt from perl
127 if (flags & F_BORROWED)
128 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
89static SV * 198static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 200{
92 SV *sv; 201 SV *sv;
93 202
94 if (!ptr) 203 if (!ptr)
95 return &PL_sv_undef; 204 return &PL_sv_undef;
96 205
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 208}
100 209
101template<class attachable> 210static int
102SV * 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222
223static SV *
103newSVattachable (attachable *obj, const char *klass) 224newSVattachable (attachable *obj, HV *stash)
104{ 225{
105 if (!obj) 226 if (!obj)
106 return &PL_sv_undef; 227 return &PL_sv_undef;
107 228
108 if (!obj->self) 229 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 230 {
140 HV *hv = newHV (); 231 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 233
144 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
145 } 237 }
146 238
147 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
148} 240}
149 241
150static void 242static void
151clearSVptr (SV *sv) 243clearSVptr (SV *sv)
152{ 244{
177 if (SvOK (sv)) 269 if (SvOK (sv))
178 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
179 else 271 else
180 return 0; 272 return 0;
181} 273}
274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 361
183static SV * 362static SV *
184newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
185{ 364{
186 SV *sv; 365 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 393 }
215 break; 394 break;
216 395
217 case DT_OBJECT: 396 case DT_OBJECT:
218 { 397 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 398 break;
223 399
224 case DT_MAP: 400 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 401 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 402 sv = to_sv (va_arg (ap, maptile *));
227 break; 403 break;
228 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
229 case DT_PLAYER: 409 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
231 break; 411 break;
232 412
233 case DT_ARCH: 413 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
235 break; 415 break;
236 416
237 case DT_PARTY: 417 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
239 break; 419 break;
240 420
241 case DT_REGION: 421 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
243 break; 423 break;
244 424
245 default: 425 default:
246 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
247 } 427 }
292} 472}
293 473
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 475
296SV * 476SV *
297registry_of (attachable_base *ext) 477registry (attachable *ext)
298{ 478{
299 if (!ext->cb) 479 if (!ext->cb)
300 ext->cb = newAV (); 480 ext->cb = newAV ();
301 481
302 return newRV_inc ((SV *)ext->cb); 482 return newRV_inc ((SV *)ext->cb);
303} 483}
304 484
485#if 0
305void attachable_base::clear () 486void attachable::clear ()
306{ 487{
307 if (self) 488 if (self)
308 { 489 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes 490 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317 492
318 // clear the perl hash, might or might not be a good idea 493 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self)); 494 hv_clear ((HV *)SvRV ((SV *)self));
326 { 501 {
327 SvREFCNT_dec (cb); 502 SvREFCNT_dec (cb);
328 cb = 0; 503 cb = 0;
329 } 504 }
330 505
331 if (attach) 506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
332 { 515 {
333 free_string (attach); 516 flags &= ~F_BORROWED;
334 attach = 0; 517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
335 } 519 }
336} 520}
337 521
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415: dynbuf (128 * 1024, 64 * 1024)
416{
417 av = newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 add ((void *)"oid ", 4);
435 add ((sint32)idx);
436 add ('\n');
437 }
438}
439
440void object_freezer::put (const char *k, const char *v)
441{
442 add (k);
443
444 //if (v)
445 add (' '); //TODO//cf compatibility always add space
446 if (v)
447 add (v);
448
449 add ('\n');
450}
451
452void object_freezer::put (const char *k, int v)
453{
454 add (k);
455 add (' ');
456 add (sint32 (v));
457 add ('\n');
458}
459
460void object_freezer::put (keyword k, const char *v)
461{
462 int klen = keyword_len [k];
463 int vlen = v ? strlen (v) : 0;
464
465 char *p = (char *)alloc (klen + 1 + vlen + 1);
466
467 memcpy (p, keyword_str [k], klen); p += klen;
468 *p++ = ' '; //TODO//cf compatibility always add space
469 memcpy (p, v, vlen); p += vlen;
470 *p = '\n';
471}
472
473void object_freezer::put (keyword k, double v)
474{
475 char buf [128];
476
477 snprintf (buf, 128, "%.7g", v);
478
479 put (k, (const char *)buf);
480}
481
482void object_freezer::put_(keyword k, sint64 v)
483{
484 add (keyword_str [k], keyword_len [k]);
485 add (' ');
486 add (v);
487 add ('\n');
488}
489
490void object_freezer::put_(keyword k, sint32 v)
491{
492 add (keyword_str [k], keyword_len [k]);
493 add (' ');
494 add (v);
495 add ('\n');
496}
497
498void object_freezer::put (keyword kbeg, keyword kend, const char *v)
499{
500 add (keyword_str [kbeg], keyword_len [kbeg]); add ('\n');
501
502 if (v)
503 {
504 add (v);
505 add ('\n');
506 }
507
508 add (keyword_str [kend], keyword_len [kend]); add ('\n');
509}
510
511bool object_freezer::save (const char *filename)
512{
513 dSP;
514 ENTER;
515 SAVETMPS;
516 PUSHMARK (SP);
517 EXTEND (SP, 3);
518 PUSHs (sv_2mortal (newSVpv (filename, 0)));
519 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
520 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
521 PUTBACK;
522 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
523 FREETMPS;
524 LEAVE;
525}
526
527int fprintf (object_freezer &freezer, const char *format, ...)
528{
529 va_list ap;
530
531 va_start (ap, format);
532
533 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
534
535 if (len >= 0)
536 freezer.alloc (len);
537
538 va_end (ap);
539}
540
541int fputs (const char *s, object_freezer &freezer)
542{
543 freezer.add (s);
544}
545
546object_thawer::object_thawer (const char *filename)
547{
548 av = 0;
549 fp = 0;
550
551 if (!filename)
552 return;
553
554 fp = fopen (filename, "r");
555 if (!fp)
556 {
557 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
558 return;
559 }
560
561 if (perl_booted)
562 {
563 dSP;
564 ENTER;
565 SAVETMPS;
566 PUSHMARK (SP);
567 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
568 PUTBACK;
569
570 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
571 {
572 SPAGAIN;
573 SV *sv = POPs;
574 if (SvROK (sv))
575 av = (AV *)SvREFCNT_inc (SvRV (sv));
576 }
577
578 FREETMPS;
579 LEAVE;
580 }
581}
582
583void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
584{
585 if (!av || oid < 0) // this is actually an error of sorts
586 return;
587
588 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
589 ext->clear ();
590
591 SV **svp = av_fetch ((AV *)av, oid, 0);
592
593 if (!svp || !SvROK (*svp))
594 {
595 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
596 return;
597 }
598
599 ext->self = *svp; *svp = &PL_sv_undef;
600 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
601
602 reattach (type, obj);
603}
604
605object_thawer::~object_thawer ()
606{
607 if (fp) fclose (fp);
608 if (av) SvREFCNT_dec ((AV *)av);
609}
610
611token object_thawer::get_token ()
612{
613#if 0
614 for (;;)
615 {
616 if (!fgets (line, sizeof (line), fp))
617 return token (KW_eof);
618
619 unsigned char *p = (unsigned char *)line;
620
621 while (*p > ' ')
622 p++;
623
624 int len = p - (unsigned char *)line;
625
626 while ((*p - 1) < ' ')
627 p++;
628
629 if (*p)
630 {
631 char *v = p;
632
633 while (*p && *p != '\n')
634 p++;
635
636 *p = 0;
637
638 return token (k, v);
639 }
640 else
641 return token (k);
642 }
643#endif
644}
645
646///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
647 523
648extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
649{ 525{
650 return 0; 526 return 0;
653static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
654 530
655static int 531static int
656runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
657{ 533{
658 dSP; 534 return -1;
659
660 ENTER;
661 SAVETMPS;
662
663 PUSHMARK (SP);
664
665 EXTEND (SP, 3);
666 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
667 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
668
669 if (params)
670 PUSHs (sv_2mortal (newSVpv (params, 0)));
671
672 PUTBACK;
673 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
674 SPAGAIN;
675
676 if (SvTRUE (ERRSV))
677 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
678
679 int returnvalue = count > 0 ? POPi : -1;
680
681 PUTBACK;
682 FREETMPS;
683 LEAVE;
684
685 return returnvalue;
686} 535}
687 536
688extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
689{ 538{
690 va_list args; 539 va_list args;
693 va_start (args, type); 542 va_start (args, type);
694 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
695 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
696 545
697 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
698 {
699 if (!perl)
700 return NULL; 547 return NULL;
701
702 const char *cmdname = va_arg (args, const char *);
703 HV *hv = get_hv ("cf::COMMAND", 1);
704 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
705
706 va_end (args);
707
708 if (svp)
709 {
710 // this is totaly broken, should stash it into %COMMAND
711 rtn_cmd.name = cmdname;
712 rtn_cmd.time = SvNV (*svp);
713 rtn_cmd.func = runPluginCommand;
714
715 return &rtn_cmd;
716 }
717 }
718 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
719 { 549 {
720 va_end (args); 550 va_end (args);
721 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
722 } 552 }
723 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
724 { 554 {
725 va_end (args); 555 va_end (args);
726 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
727 } 557 }
728 else 558 else
729 va_end (args); 559 va_end (args);
730 560
731 return NULL; 561 return NULL;
756 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
757 587
758 char *argv[] = { 588 char *argv[] = {
759 "", 589 "",
760 "-e" 590 "-e"
761 "cf->bootstrap;" 591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
762 "unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
594 "require cf;"
763 }; 595 };
764 596
765 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
766 { 598 {
767 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
768 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
769 } 601 }
770
771 obj_cache = newHV ();
772}
773
774void cfperl_boot ()
775{
776 perl_booted = true;
777
778 eval_pv ("require cf", 1);
779} 602}
780 603
781void cfperl_main () 604void cfperl_main ()
782{ 605{
783 dSP; 606 dSP;
784 607
785 PUSHMARK (SP); 608 PUSHMARK (SP);
786 PUTBACK; 609 PUTBACK;
787 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
788} 629}
789 630
790static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
791# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
792# include "eventinc.h" 633# include "eventinc.h"
823 } 664 }
824 } 665 }
825 } 666 }
826} 667}
827 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
828bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
829{ 737{
830 data_type dt; 738 data_type dt;
831 va_list ap; 739 va_list ap;
832 740
833 va_start (ap, event); 741 va_start (ap, event);
834 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
835 AV *callbacks = 0; 749 AV *callbacks = 0;
836
837 object *op;
838 player *pl;
839 mapstruct *map;
840
841 // callback call ordering is:
842 // 1. per-object callback (NYI)
843 // 2. per-class object
844 // 2a. per-type callback
845 // 4. global callbacks
846
847 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
848
849 switch (KLASS_OF (event))
850 {
851 case KLASS_GLOBAL:
852 break;
853
854 case KLASS_OBJECT:
855 dt = (data_type) va_arg (ap, int);
856 assert (("first argument must be of type object", dt == DT_OBJECT));
857 op = va_arg (ap, object *);
858
859 if (op->cb)
860 gather_callbacks (callbacks, op->cb, event);
861
862 if (op->type)
863 {
864 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
865 {
866 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
867
868 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
869 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
870 }
871
872 if (op->type <= AvFILLp (cb_type))
873 {
874 SV *registry = AvARRAY (cb_type)[op->type];
875
876 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
877 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
878 }
879 }
880
881 gather_callbacks (callbacks, cb_object, event);
882
883 break;
884
885 case KLASS_PLAYER:
886 dt = (data_type) va_arg (ap, int);
887 assert (("first argument must be of type player", dt == DT_PLAYER));
888 pl = va_arg (ap, player *);
889
890 if (pl->cb)
891 gather_callbacks (callbacks, pl->cb, event);
892
893 gather_callbacks (callbacks, cb_player, event);
894 break;
895
896 case KLASS_MAP:
897 dt = (data_type) va_arg (ap, int);
898 assert (("first argument must be of type object", dt == DT_MAP));
899 map = va_arg (ap, mapstruct *);
900
901 if (map->cb)
902 gather_callbacks (callbacks, map->cb, event);
903
904 gather_callbacks (callbacks, cb_map, event);
905 break;
906
907 default:
908 assert (("unsupported event klass in cfperl_invoke", 0));
909 }
910 751
911 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
912 if (!callbacks) 753 if (!callbacks)
913 return 0; 754 return 0;
914 755
915 dSP; 756 CALL_BEGIN (3);
916 ENTER;
917 SAVETMPS;
918
919 PUSHMARK (SP);
920 EXTEND (SP, 3);
921
922 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
923 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
924 759
925 switch (KLASS_OF (event)) 760 //TODO: unhack
926 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
927 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
928 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
929 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
930 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
931 768
932 for (;;) 769 for (;;)
933 { 770 {
934 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
935 772
936 if (dt == DT_END) 773 if (dt == DT_END)
937 break; 774 break;
938
939 if (dt == DT_AV) 775 else if (dt == DT_AV)
940 { 776 {
941 AV *av = va_arg (ap, AV *); 777 AV *av = va_arg (ap, AV *);
942 778
943 for (int i = 0; i <= av_len (av); ++i) 779 for (int i = 0; i <= av_len (av); ++i)
944 XPUSHs (*av_fetch (av, i, 1)); 780 XPUSHs (*av_fetch (av, i, 1));
947 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
948 } 784 }
949 785
950 va_end (ap); 786 va_end (ap);
951 787
952 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
953 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
954 SPAGAIN;
955
956 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
957 790
958 FREETMPS; 791 CALL_END;
959 LEAVE;
960 792
961 return count; 793 return count;
962} 794}
963 795
964SV * 796SV *
979cfperl_result_INT (int idx) 811cfperl_result_INT (int idx)
980{ 812{
981 return SvIV (cfperl_result (idx)); 813 return SvIV (cfperl_result (idx));
982} 814}
983 815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::find_map (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::do_load ()
854{
855 CALL_BEGIN (1);
856 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID);
858 CALL_END;
859}
860
861maptile *
862maptile::customise_for (object *op)
863{
864 CALL_BEGIN (2);
865 CALL_ARG (this);
866 CALL_ARG (op);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR);
868
869 maptile *retval;
870
871 if (count)
872 sv_to (POPs, retval);
873 else
874 retval = 0;
875
876 CALL_END;
877
878 return retval ? retval : this;
879}
880
881void
882maptile::change_all_map_light (int change)
883{
884 CALL_BEGIN (1);
885 CALL_ARG (change);
886 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
887 CALL_END;
888}
889
890void
891object::enter_exit (object *exit)
892{
893 if (type != PLAYER)
894 return;
895
896 CALL_BEGIN (2);
897 CALL_ARG (this);
898 CALL_ARG (exit);
899 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
900 CALL_END;
901}
902
903/////////////////////////////////////////////////////////////////////////////
904
905struct EventAPI *watcher_base::GEventAPI;
906struct CoroAPI *coroapi::GCoroAPI;
907
908static void iw_dispatch (pe_event *ev)
909{
910 iw *w = (iw *)ev->ext_data;
911 w->call (*w);
912}
913
914void
915iw::alloc ()
916{
917 pe = GEventAPI->new_idle (0, 0);
918
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921}
922
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void
930iow::alloc ()
931{
932 pe = GEventAPI->new_io (0, 0);
933
934 pe->base.callback = (void *)iow_dispatch;
935 pe->base.ext_data = (void *)this;
936
937 pe->fd = -1;
938 pe->poll = 0;
939}
940
941void
942iow::fd (int fd)
943{
944 pe->fd = fd;
945}
946
947int
948iow::poll ()
949{
950 return pe->poll;
951}
952
953void
954iow::poll (int events)
955{
956 if (pe->poll != events)
957 {
958 if (pe->poll) stop ();
959 pe->poll = events;
960 if (pe->poll) start ();
961 }
962}
963
964void
965_connect_to_perl ()
966{
967 stash_cf = gv_stashpv ("cf" , 1);
968
969 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
970 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
971 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
972 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
973 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
974 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
975 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
976 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
977 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
978
979 sv_runtime = get_sv ("cf::RUNTIME", 1);
980 sv_upgrade (sv_runtime, SVt_NV);
981
982 cb_global = get_av ("cf::CB_GLOBAL", 1);
983 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
984 cb_object = get_av ("cf::CB_OBJECT", 1);
985 cb_player = get_av ("cf::CB_PLAYER", 1);
986 cb_client = get_av ("cf::CB_CLIENT", 1);
987 cb_type = get_av ("cf::CB_TYPE" , 1);
988 cb_map = get_av ("cf::CB_MAP" , 1);
989}
990
984MODULE = cf PACKAGE = cf PREFIX = cf_ 991MODULE = cf PACKAGE = cf PREFIX = cf_
985 992
986BOOT: 993BOOT:
987{ 994{
988 HV *stash = gv_stashpv ("cf", 1); 995 _connect_to_perl ();
996
997 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
998 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
999
1000 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
989 1001
990 static const struct { 1002 static const struct {
991 const char *name; 1003 const char *name;
992 IV iv; 1004 IV iv;
993 } *civ, const_iv[] = { 1005 } *civ, const_iv[] = {
1005 const_iv (POTION) 1017 const_iv (POTION)
1006 const_iv (FOOD) 1018 const_iv (FOOD)
1007 const_iv (POISON) 1019 const_iv (POISON)
1008 const_iv (BOOK) 1020 const_iv (BOOK)
1009 const_iv (CLOCK) 1021 const_iv (CLOCK)
1010 const_iv (LIGHTNING)
1011 const_iv (ARROW) 1022 const_iv (ARROW)
1012 const_iv (BOW) 1023 const_iv (BOW)
1013 const_iv (WEAPON) 1024 const_iv (WEAPON)
1014 const_iv (ARMOUR) 1025 const_iv (ARMOUR)
1015 const_iv (PEDESTAL) 1026 const_iv (PEDESTAL)
1035 const_iv (AMULET) 1046 const_iv (AMULET)
1036 const_iv (PLAYERMOVER) 1047 const_iv (PLAYERMOVER)
1037 const_iv (TELEPORTER) 1048 const_iv (TELEPORTER)
1038 const_iv (CREATOR) 1049 const_iv (CREATOR)
1039 const_iv (SKILL) 1050 const_iv (SKILL)
1040 const_iv (EXPERIENCE)
1041 const_iv (EARTHWALL) 1051 const_iv (EARTHWALL)
1042 const_iv (GOLEM) 1052 const_iv (GOLEM)
1043 const_iv (THROWN_OBJ) 1053 const_iv (THROWN_OBJ)
1044 const_iv (BLINDNESS) 1054 const_iv (BLINDNESS)
1045 const_iv (GOD) 1055 const_iv (GOD)
1065 const_iv (FLOOR) 1075 const_iv (FLOOR)
1066 const_iv (FLESH) 1076 const_iv (FLESH)
1067 const_iv (INORGANIC) 1077 const_iv (INORGANIC)
1068 const_iv (SKILL_TOOL) 1078 const_iv (SKILL_TOOL)
1069 const_iv (LIGHTER) 1079 const_iv (LIGHTER)
1070 const_iv (TRAP_PART)
1071 const_iv (WALL) 1080 const_iv (BUILDABLE_WALL)
1072 const_iv (LIGHT_SOURCE)
1073 const_iv (MISC_OBJECT) 1081 const_iv (MISC_OBJECT)
1074 const_iv (MONSTER)
1075 const_iv (SPAWN_GENERATOR)
1076 const_iv (LAMP) 1082 const_iv (LAMP)
1077 const_iv (DUPLICATOR) 1083 const_iv (DUPLICATOR)
1078 const_iv (TOOL)
1079 const_iv (SPELLBOOK) 1084 const_iv (SPELLBOOK)
1080 const_iv (BUILDFAC)
1081 const_iv (CLOAK) 1085 const_iv (CLOAK)
1082 const_iv (SPINNER) 1086 const_iv (SPINNER)
1083 const_iv (GATE) 1087 const_iv (GATE)
1084 const_iv (BUTTON) 1088 const_iv (BUTTON)
1085 const_iv (CF_HANDLE) 1089 const_iv (CF_HANDLE)
1092 const_iv (SPELL_EFFECT) 1096 const_iv (SPELL_EFFECT)
1093 const_iv (CONVERTER) 1097 const_iv (CONVERTER)
1094 const_iv (BRACERS) 1098 const_iv (BRACERS)
1095 const_iv (POISONING) 1099 const_iv (POISONING)
1096 const_iv (SAVEBED) 1100 const_iv (SAVEBED)
1097 const_iv (POISONCLOUD)
1098 const_iv (FIREHOLES)
1099 const_iv (WAND) 1101 const_iv (WAND)
1100 const_iv (SCROLL) 1102 const_iv (SCROLL)
1101 const_iv (DIRECTOR) 1103 const_iv (DIRECTOR)
1102 const_iv (GIRDLE) 1104 const_iv (GIRDLE)
1103 const_iv (FORCE) 1105 const_iv (FORCE)
1118 const_iv (DISEASE) 1120 const_iv (DISEASE)
1119 const_iv (SYMPTOM) 1121 const_iv (SYMPTOM)
1120 const_iv (BUILDER) 1122 const_iv (BUILDER)
1121 const_iv (MATERIAL) 1123 const_iv (MATERIAL)
1122 const_iv (ITEM_TRANSFORMER) 1124 const_iv (ITEM_TRANSFORMER)
1123 const_iv (QUEST)
1124 1125
1125 const_iv (NUM_SUBTYPES) 1126 const_iv (NUM_SUBTYPES)
1126 1127
1127 const_iv (ST_BD_BUILD) 1128 const_iv (ST_BD_BUILD)
1128 const_iv (ST_BD_REMOVE) 1129 const_iv (ST_BD_REMOVE)
1156 const_iv (AT_BLIND) 1157 const_iv (AT_BLIND)
1157 const_iv (AT_INTERNAL) 1158 const_iv (AT_INTERNAL)
1158 const_iv (AT_LIFE_STEALING) 1159 const_iv (AT_LIFE_STEALING)
1159 const_iv (AT_DISEASE) 1160 const_iv (AT_DISEASE)
1160 1161
1161 const_iv (QUEST_IN_PROGRESS)
1162 const_iv (QUEST_DONE_QUEST)
1163 const_iv (QUEST_DONE_TASK)
1164 const_iv (QUEST_START_QUEST)
1165 const_iv (QUEST_END_QUEST)
1166 const_iv (QUEST_START_TASK)
1167 const_iv (QUEST_END_TASK)
1168 const_iv (QUEST_OVERRIDE)
1169 const_iv (QUEST_ON_ACTIVATE)
1170
1171 const_iv (WEAP_HIT) 1162 const_iv (WEAP_HIT)
1172 const_iv (WEAP_SLASH) 1163 const_iv (WEAP_SLASH)
1173 const_iv (WEAP_PIERCE) 1164 const_iv (WEAP_PIERCE)
1174 const_iv (WEAP_CLEAVE) 1165 const_iv (WEAP_CLEAVE)
1175 const_iv (WEAP_SLICE) 1166 const_iv (WEAP_SLICE)
1191 const_iv (FLAG_MONSTER) 1182 const_iv (FLAG_MONSTER)
1192 const_iv (FLAG_FRIENDLY) 1183 const_iv (FLAG_FRIENDLY)
1193 const_iv (FLAG_GENERATOR) 1184 const_iv (FLAG_GENERATOR)
1194 const_iv (FLAG_IS_THROWN) 1185 const_iv (FLAG_IS_THROWN)
1195 const_iv (FLAG_AUTO_APPLY) 1186 const_iv (FLAG_AUTO_APPLY)
1196 const_iv (FLAG_TREASURE)
1197 const_iv (FLAG_PLAYER_SOLD) 1187 const_iv (FLAG_PLAYER_SOLD)
1198 const_iv (FLAG_SEE_INVISIBLE) 1188 const_iv (FLAG_SEE_INVISIBLE)
1199 const_iv (FLAG_CAN_ROLL) 1189 const_iv (FLAG_CAN_ROLL)
1200 const_iv (FLAG_OVERLAY_FLOOR) 1190 const_iv (FLAG_OVERLAY_FLOOR)
1201 const_iv (FLAG_IS_TURNABLE) 1191 const_iv (FLAG_IS_TURNABLE)
1276 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1266 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1277 const_iv (FLAG_IS_WATER) 1267 const_iv (FLAG_IS_WATER)
1278 const_iv (FLAG_CONTENT_ON_GEN) 1268 const_iv (FLAG_CONTENT_ON_GEN)
1279 const_iv (FLAG_IS_A_TEMPLATE) 1269 const_iv (FLAG_IS_A_TEMPLATE)
1280 const_iv (FLAG_IS_BUILDABLE) 1270 const_iv (FLAG_IS_BUILDABLE)
1281 const_iv (FLAG_AFK)
1282 1271
1283 const_iv (NDI_BLACK) 1272 const_iv (NDI_BLACK)
1284 const_iv (NDI_WHITE) 1273 const_iv (NDI_WHITE)
1285 const_iv (NDI_NAVY) 1274 const_iv (NDI_NAVY)
1286 const_iv (NDI_RED) 1275 const_iv (NDI_RED)
1296 const_iv (NDI_MAX_COLOR) 1285 const_iv (NDI_MAX_COLOR)
1297 const_iv (NDI_COLOR_MASK) 1286 const_iv (NDI_COLOR_MASK)
1298 const_iv (NDI_UNIQUE) 1287 const_iv (NDI_UNIQUE)
1299 const_iv (NDI_ALL) 1288 const_iv (NDI_ALL)
1300 1289
1290 const_iv (UPD_LOCATION)
1291 const_iv (UPD_FLAGS)
1292 const_iv (UPD_WEIGHT)
1293 const_iv (UPD_FACE)
1294 const_iv (UPD_NAME)
1295 const_iv (UPD_ANIM)
1296 const_iv (UPD_ANIMSPEED)
1297 const_iv (UPD_NROF)
1298
1299 const_iv (UPD_SP_MANA)
1300 const_iv (UPD_SP_GRACE)
1301 const_iv (UPD_SP_DAMAGE)
1302
1301 const_iv (F_APPLIED) 1303 const_iv (F_APPLIED)
1302 const_iv (F_LOCATION) 1304 const_iv (F_LOCATION)
1303 const_iv (F_UNPAID) 1305 const_iv (F_UNPAID)
1304 const_iv (F_MAGIC) 1306 const_iv (F_MAGIC)
1305 const_iv (F_CURSED) 1307 const_iv (F_CURSED)
1311 const_iv (F_BUY) 1313 const_iv (F_BUY)
1312 const_iv (F_SHOP) 1314 const_iv (F_SHOP)
1313 const_iv (F_SELL) 1315 const_iv (F_SELL)
1314 1316
1315 const_iv (P_BLOCKSVIEW) 1317 const_iv (P_BLOCKSVIEW)
1318 const_iv (P_PLAYER)
1316 const_iv (P_NO_MAGIC) 1319 const_iv (P_NO_MAGIC)
1317 const_iv (P_IS_ALIVE) 1320 const_iv (P_IS_ALIVE)
1318 const_iv (P_NO_CLERIC) 1321 const_iv (P_NO_CLERIC)
1319 const_iv (P_NEED_UPDATE) 1322 const_iv (P_NEED_UPDATE)
1320 const_iv (P_NO_ERROR)
1321 const_iv (P_OUT_OF_MAP) 1323 const_iv (P_OUT_OF_MAP)
1322 const_iv (P_NEW_MAP) 1324 const_iv (P_NEW_MAP)
1323 1325
1324 const_iv (UP_OBJ_INSERT) 1326 const_iv (UP_OBJ_INSERT)
1325 const_iv (UP_OBJ_REMOVE) 1327 const_iv (UP_OBJ_REMOVE)
1359 1361
1360 const_iv (SK_EXP_ADD_SKILL) 1362 const_iv (SK_EXP_ADD_SKILL)
1361 const_iv (SK_EXP_TOTAL) 1363 const_iv (SK_EXP_TOTAL)
1362 const_iv (SK_EXP_NONE) 1364 const_iv (SK_EXP_NONE)
1363 const_iv (SK_SUBTRACT_SKILL_EXP) 1365 const_iv (SK_SUBTRACT_SKILL_EXP)
1366 const_iv (SK_EXP_SKILL_ONLY)
1364 1367
1365 const_iv (SK_LOCKPICKING) 1368 const_iv (SK_LOCKPICKING)
1366 const_iv (SK_HIDING) 1369 const_iv (SK_HIDING)
1367 const_iv (SK_SMITHERY) 1370 const_iv (SK_SMITHERY)
1368 const_iv (SK_BOWYER) 1371 const_iv (SK_BOWYER)
1468 const_iv (MAP_IN_MEMORY) 1471 const_iv (MAP_IN_MEMORY)
1469 const_iv (MAP_SWAPPED) 1472 const_iv (MAP_SWAPPED)
1470 const_iv (MAP_LOADING) 1473 const_iv (MAP_LOADING)
1471 const_iv (MAP_SAVING) 1474 const_iv (MAP_SAVING)
1472 1475
1476 const_iv (KLASS_ATTACHABLE)
1473 const_iv (KLASS_GLOBAL) 1477 const_iv (KLASS_GLOBAL)
1474 const_iv (KLASS_OBJECT) 1478 const_iv (KLASS_OBJECT)
1479 const_iv (KLASS_CLIENT)
1475 const_iv (KLASS_PLAYER) 1480 const_iv (KLASS_PLAYER)
1476 const_iv (KLASS_MAP) 1481 const_iv (KLASS_MAP)
1482
1483 const_iv (CS_QUERY_YESNO)
1484 const_iv (CS_QUERY_SINGLECHAR)
1485 const_iv (CS_QUERY_HIDEINPUT)
1486
1487 const_iv (ST_DEAD)
1488 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM)
1491
1492 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495
1496 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES)
1499
1500 // random map generator
1501 const_iv (LAYOUT_NONE)
1502 const_iv (LAYOUT_ONION)
1503 const_iv (LAYOUT_MAZE)
1504 const_iv (LAYOUT_SPIRAL)
1505 const_iv (LAYOUT_ROGUELIKE)
1506 const_iv (LAYOUT_SNAKE)
1507 const_iv (LAYOUT_SQUARE_SPIRAL)
1508
1509 const_iv (RMOPT_RANDOM)
1510 const_iv (RMOPT_CENTERED)
1511 const_iv (RMOPT_LINEAR)
1512 const_iv (RMOPT_BOTTOM_C)
1513 const_iv (RMOPT_BOTTOM_R)
1514 const_iv (RMOPT_IRR_SPACE)
1515 const_iv (RMOPT_WALL_OFF)
1516 const_iv (RMOPT_WALLS_ONLY)
1517 const_iv (RMOPT_NO_DOORS)
1518
1519 const_iv (SYMMETRY_RANDOM)
1520 const_iv (SYMMETRY_NONE)
1521 const_iv (SYMMETRY_X)
1522 const_iv (SYMMETRY_Y)
1523 const_iv (SYMMETRY_XY)
1477 }; 1524 };
1478 1525
1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1526 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1480 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1527 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1481 1528
1482 static const struct { 1529 static const struct {
1483 const char *name; 1530 const char *name;
1484 int skip; 1531 int skip;
1485 IV klass; 1532 IV klass;
1496 { 1543 {
1497 AV *event = newAV (); 1544 AV *event = newAV ();
1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1545 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1499 av_push (event, newSViv (eiv->klass)); 1546 av_push (event, newSViv (eiv->klass));
1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1547 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1501 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1548 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1502 } 1549 }
1503
1504 static const struct {
1505 int dtype;
1506 const char *name;
1507 IV idx;
1508 } *cprop, prop_table[] = {
1509# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1510 prop (CFAPI_INT, MAP_PROP_FLAGS)
1511 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1512 prop (CFAPI_STRING, MAP_PROP_PATH)
1513 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1514 prop (CFAPI_STRING, MAP_PROP_NAME)
1515 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1516 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1517 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1518 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1519 prop (CFAPI_INT, MAP_PROP_WIDTH)
1520 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1521 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1522 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1523 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1524 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1525 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1526 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1527 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1528 prop (CFAPI_INT, MAP_PROP_SKY)
1529 prop (CFAPI_INT, MAP_PROP_WPARTX)
1530 prop (CFAPI_INT, MAP_PROP_WPARTY)
1531 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1532 prop (CFAPI_PREGION, MAP_PROP_REGION)
1533 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1534 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1535 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1536 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1537 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1538 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1539 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1540 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1541 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1542 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1543 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1544 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1545 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1546 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1547 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1548 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1549 prop (CFAPI_INT, OBJECT_PROP_X)
1550 prop (CFAPI_INT, OBJECT_PROP_Y)
1551 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1552 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1553 prop (CFAPI_INT, OBJECT_PROP_NROF)
1554 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1555 prop (CFAPI_INT, OBJECT_PROP_FACING)
1556 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1557 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1558 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1559 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1560 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1561 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1562 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1563 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1564 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1565 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1566 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1567 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1568 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1569 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1570 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1571 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1572 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1573 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1574 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1575 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1576 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1577 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1578 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1579 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1580 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1581 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1582 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1583 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1584 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1585 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1586 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1587 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1588 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1589 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1590 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1591 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1592 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1593 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1594 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1595 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1596 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1597 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1598 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1599 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1600 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1601 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1602 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1603 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1604 prop (CFAPI_INT, OBJECT_PROP_STR)
1605 prop (CFAPI_INT, OBJECT_PROP_DEX)
1606 prop (CFAPI_INT, OBJECT_PROP_CON)
1607 prop (CFAPI_INT, OBJECT_PROP_WIS)
1608 prop (CFAPI_INT, OBJECT_PROP_INT)
1609 prop (CFAPI_INT, OBJECT_PROP_POW)
1610 prop (CFAPI_INT, OBJECT_PROP_CHA)
1611 prop (CFAPI_INT, OBJECT_PROP_WC)
1612 prop (CFAPI_INT, OBJECT_PROP_AC)
1613 prop (CFAPI_INT, OBJECT_PROP_HP)
1614 prop (CFAPI_INT, OBJECT_PROP_SP)
1615 prop (CFAPI_INT, OBJECT_PROP_GP)
1616 prop (CFAPI_INT, OBJECT_PROP_FP)
1617 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1618 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1619 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1620 prop (CFAPI_INT, OBJECT_PROP_DAM)
1621 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1622 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1623 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1624 prop (CFAPI_INT, OBJECT_PROP_FACE)
1625 };
1626
1627 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1628 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1629
1630 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1631 {
1632 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1633 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1634 }
1635
1636 //I_EVENT_API (PACKAGE);
1637} 1550}
1638 1551
1639void _reload_1 () 1552void _connect_to_perl ()
1640 CODE:
1641 cb_global = get_av ("cf::CB_GLOBAL", 1);
1642 cb_object = get_av ("cf::CB_OBJECT", 1);
1643 cb_player = get_av ("cf::CB_PLAYER", 1);
1644 cb_type = get_av ("cf::CB_TYPE" , 1);
1645 cb_map = get_av ("cf::CB_MAP" , 1);
1646 1553
1647void _reload_2 () 1554void _global_reattach ()
1648 CODE: 1555 CODE:
1649{ 1556{
1650 // reattach to all attachable objects in the game. 1557 // reattach to all attachable objects in the game.
1651 for (player *pl = first_player; pl; pl = pl->next) 1558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1652 reattach (pl); 1559 (*i)->reattach ();
1653 1560
1654 for (mapstruct *map = first_map; map; map = map->next) 1561 for_all_players (pl)
1655 reattach (map); 1562 pl->reattach ();
1563
1564 //TODO
1565 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1566 // i->second->reattach ();
1656 1567
1657 for (object *op = objects; op; op = op->next) 1568 for (object *op = object::first; op; op = op->next)
1658 reattach (op); 1569 op->reattach ();
1659} 1570}
1660 1571
1661NV floor (NV x) 1572NV floor (NV x)
1662 1573
1663NV ceil (NV x) 1574NV ceil (NV x)
1664 1575
1665void server_tick () 1576void server_tick ()
1577 CODE:
1578 runtime = SvNVx (sv_runtime);
1579 server_tick ();
1666 1580
1667void 1581void
1668LOG (int level, char *msg) 1582LOG (int level, char *msg)
1669 PROTOTYPE: $$ 1583 PROTOTYPE: $$
1670 C_ARGS: (LogLevel)level, "%s", msg 1584 C_ARGS: (LogLevel)level, "%s", msg
1710 case 5: RETVAL = settings.playerdir; break; 1624 case 5: RETVAL = settings.playerdir; break;
1711 case 6: RETVAL = settings.datadir ; break; 1625 case 6: RETVAL = settings.datadir ; break;
1712 } 1626 }
1713 OUTPUT: RETVAL 1627 OUTPUT: RETVAL
1714 1628
1715int 1629void emergency_save ()
1630
1631void _exit (int status = 0)
1632
1716cf_find_animation (char *text) 1633int find_animation (char *text)
1717 PROTOTYPE: $ 1634 PROTOTYPE: $
1718 1635
1719int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1720 1637
1721const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1722
1723int invoke (int event, ...)
1724 CODE:
1725 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1726 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1727 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1728 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1729 OUTPUT: RETVAL
1730 1639
1731int 1640int
1732exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1733 CODE: 1642 CODE:
1734{ 1643{
1765 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1766 else 1675 else
1767 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1768 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1769 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1770int 1681int
1771_valid (SV *obj) 1682valid (SV *obj)
1772 CODE: 1683 CODE:
1773 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1774 OUTPUT: 1685 OUTPUT:
1775 RETVAL 1686 RETVAL
1776 1687
1688#bool
1689#destroyed (attachable *at)
1690#
1691#void
1692#destroy (attachable *at)
1693
1694MODULE = cf PACKAGE = cf::global
1695
1696int invoke (SV *klass, int event, ...)
1697 CODE:
1698 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1699 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1700 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL
1703
1777MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705
1706INCLUDE: $PERL genacc object ../include/object.h |
1778 1707
1779int invoke (object *op, int event, ...) 1708int invoke (object *op, int event, ...)
1780 CODE: 1709 CODE:
1781 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1782 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1783 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1712 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1784 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1785 OUTPUT: RETVAL 1714 OUTPUT: RETVAL
1786 1715
1787SV *registry (object *op) 1716SV *registry (object *op)
1717
1718void mortals ()
1788 CODE: 1719 PPCODE:
1789 RETVAL = registry_of (op); 1720 EXTEND (SP, object::mortals.size ());
1790 OUTPUT: 1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1791 RETVAL 1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first;
1727 OUTPUT: RETVAL
1728
1729# missing properties
1792 1730
1793object *head (object *op) 1731object *head (object *op)
1794 PROTOTYPE: $ 1732 PROTOTYPE: $
1795 ALIAS:
1796 more = 1
1797 above = 2
1798 below = 3
1799 CODE: 1733 CODE:
1800 switch (ix)
1801 {
1802 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1734 RETVAL = op->head ? op->head : op;
1803 case 1: RETVAL = op->more; break;
1804 case 2: RETVAL = op->above; break;
1805 case 3: RETVAL = op->below; break;
1806 }
1807 OUTPUT:
1808 RETVAL 1735 OUTPUT: RETVAL
1809 1736
1810SV * 1737int is_head (object *op)
1811get_property (object *obj, int type, int idx) 1738 PROTOTYPE: $
1812 CODE: 1739 CODE:
1813 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1814 OUTPUT: RETVAL
1815
1816SV *
1817set_property (object *obj, int type, int idx, SV *newval)
1818 CODE:
1819 switch (type)
1820 {
1821 case CFAPI_INT:
1822 cf_object_set_int_property (obj, idx, SvIV (newval));
1823 break;
1824 case CFAPI_LONG:
1825 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1826 break;
1827 case CFAPI_DOUBLE:
1828 {
1829 int unused_type;
1830 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1831 }
1832 break;
1833 case CFAPI_STRING:
1834 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1835 break;
1836 case CFAPI_POBJECT:
1837 {
1838 int unused_type;
1839 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1840 }
1841 break;
1842 default:
1843 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1844 }
1845
1846# missing properties
1847
1848void
1849set_attacktype (object *obj, U32 attacktype)
1850 CODE:
1851 obj->attacktype = attacktype;
1852
1853U32
1854get_attacktype (object *obj)
1855 ALIAS:
1856 attacktype = 0
1857 CODE:
1858 RETVAL = obj->attacktype;
1859 OUTPUT: RETVAL
1860
1861# missing in plug-in api, of course
1862void
1863set_food (object *obj, int food)
1864 CODE:
1865 obj->stats.food = food;
1866
1867int
1868get_food (object *obj)
1869 ALIAS:
1870 food = 0
1871 CODE:
1872 RETVAL = obj->stats.food; 1740 RETVAL = !op->head;
1873 OUTPUT: RETVAL 1741 OUTPUT: RETVAL
1874 1742
1875void 1743void
1876inv (object *obj) 1744inv (object *obj)
1877 PROTOTYPE: $ 1745 PROTOTYPE: $
1878 PPCODE: 1746 PPCODE:
1879{ 1747{
1880 object *o; 1748 object *o;
1881 for (o = obj->inv; o; o = o->below) 1749 for (o = obj->inv; o; o = o->below)
1882 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1750 XPUSHs (sv_2mortal (to_sv (o)));
1883} 1751}
1884 1752
1885int cf_object_get_resistance (object *op, int rtype) 1753void
1886 ALIAS: resistance = 0 1754set_animation (object *op, int idx)
1755 CODE:
1756 SET_ANIMATION (op, idx);
1887 1757
1888int cf_object_get_flag (object *op, int flag) 1758object *find_best_object_match (object *op, const char *match)
1889 ALIAS: flag = 0
1890 1759
1891void cf_object_set_flag (object *op, int flag, int value) 1760object *find_marked_object (object *op)
1892 1761
1893int need_identify (const object *obj); 1762int need_identify (object *obj);
1894 1763
1895int apply_shop_mat (object *shop_mat, object *op); 1764int apply_shop_mat (object *shop_mat, object *op);
1896 1765
1897int move (object *op, int dir, object *originator = op) 1766int move (object *op, int dir, object *originator = op)
1898 CODE: 1767 CODE:
1899 RETVAL = move_ob (op, dir, originator); 1768 RETVAL = move_ob (op, dir, originator);
1900 OUTPUT: 1769 OUTPUT:
1901 RETVAL 1770 RETVAL
1902 1771
1903void cf_object_apply (object *op, object *author, int flags = 0) 1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1904 1775
1905void cf_object_apply_below (object *op) 1776void apply_below (object *op)
1906 1777 CODE:
1907void cf_object_remove (object *op) 1778 player_apply_below (op);
1908
1909void cf_object_free (object *op)
1910 1779
1911object *cf_object_present_archname_inside (object *op, char *whatstr) 1780object *cf_object_present_archname_inside (object *op, char *whatstr)
1912 1781
1913int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1914 1783
1915int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1916 1785
1786#//TODO
1917object *cf_object_clone (object *op, int clonetype = 0) 1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1918 1797
1919int cf_object_pay_item (object *op, object *buyer) 1798int pay_item (object *op, object *buyer)
1799 CODE:
1800 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL
1920 1802
1921int cf_object_pay_amount (object *op, uint64 amount) 1803int pay_amount (object *op, uint64 amount)
1804 CODE:
1805 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL
1922 1807
1923void pay_player (object *op, uint64 amount) 1808void pay_player (object *op, uint64 amount)
1924 1809
1925val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1810val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1926 1811
1927int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1928 1813
1929int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1814void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE:
1816 do_learn_spell (op, sp, special_prayer);
1930 1817
1931void cf_object_learn_spell (object *op, object *sp)
1932
1933void cf_object_forget_spell (object *op, object *sp) 1818void forget_spell (object *op, object *sp)
1819 CODE:
1820 do_forget_spell (op, query_name (sp));
1934 1821
1935object *cf_object_check_for_spell (object *op, char *spellname) 1822object *check_for_spell (object *op, char *spellname)
1823 CODE:
1824 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL
1936 1826
1937int cf_object_query_money (object *op) 1827int query_money (object *op)
1938 ALIAS: money = 0 1828 ALIAS: money = 0
1939 1829
1940int cf_object_query_cost (object *op, object *who, int flags) 1830val64 query_cost (object *op, object *who, int flags)
1941 ALIAS: cost = 0 1831 ALIAS: cost = 0
1942 1832
1943void cf_object_activate_rune (object *op , object *victim) 1833void spring_trap (object *op, object *victim)
1944 1834
1945int cf_object_check_trigger (object *op, object *cause) 1835int check_trigger (object *op, object *cause)
1946 1836
1947int cf_object_out_of_map (object *op, int x, int y)
1948
1949void cf_object_drop (object *op, object *author) 1837void drop (object *who, object *op)
1950 1838
1951void cf_object_take (object *op, object *author) 1839void pick_up (object *who, object *op)
1952 1840
1953object *cf_object_insert_object (object *op, object *container) 1841object *cf_object_insert_object (object *op, object *container)
1954 1842
1955const char *cf_object_get_msg (object *ob)
1956 ALIAS: msg = 0
1957
1958object *cf_object_insert_in_ob (object *ob, object *where) 1843object *cf_object_insert_in_ob (object *ob, object *where)
1959 1844
1960int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1961 1846
1962void cf_object_update (object *op, int flags) 1847void update_object (object *op, int action)
1963
1964void cf_object_pickup (object *op, object *what)
1965 1848
1966object *cf_create_object_by_name (const char *name) 1849object *cf_create_object_by_name (const char *name)
1967 1850
1968void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1969 1852
1975 1858
1976void push_button (object *op); 1859void push_button (object *op);
1977 1860
1978void use_trigger (object *op); 1861void use_trigger (object *op);
1979 1862
1980void add_button_link (object *button, mapstruct *map, int connected); 1863void add_button_link (object *button, maptile *map, int connected);
1981 1864
1982void remove_button_link (object *op); 1865void remove_button_link (object *op);
1983 1866
1984void
1985cf_object_set_resistance (object *op, int rtype, int val)
1986 CODE:
1987 if (rtype >= 0 && rtype < NROFATTACKS)
1988 op->resist[rtype] = val;
1989
1990 1867
1991MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1868MODULE = cf PACKAGE = cf::object PREFIX = cf_
1992
1993void cf_fix_object (object *pl)
1994 ALIAS: fix = 0
1995 1869
1996object *cf_insert_ob_in_ob (object *ob, object *where) 1870object *cf_insert_ob_in_ob (object *ob, object *where)
1997 1871
1998# no clean way to get an object from an archetype - stupid idiotic 1872# no clean way to get an object from an archetype - stupid idiotic
1999# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2003 CODE: 1877 CODE:
2004 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
2005 OUTPUT: 1879 OUTPUT:
2006 RETVAL 1880 RETVAL
2007 1881
2008object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2009 PROTOTYPE: $$$$$$ 1883 PROTOTYPE: $$$$$$
2010 CODE: 1884 CODE:
2011{ 1885{
2012 int unused_type; 1886 int unused_type;
2013 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2051bool on_same_map_as (object *ob, object *other) 1925bool on_same_map_as (object *ob, object *other)
2052 CODE: 1926 CODE:
2053 RETVAL = on_same_map (ob, other); 1927 RETVAL = on_same_map (ob, other);
2054 OUTPUT: RETVAL 1928 OUTPUT: RETVAL
2055 1929
2056char * 1930const char *
2057base_name (object *ob, int plural) 1931base_name (object *op, int plural = op->nrof > 1)
2058 CODE: 1932 CODE:
2059 RETVAL = cf_query_base_name (ob, plural); 1933 RETVAL = query_base_name (op, plural);
2060 OUTPUT: RETVAL 1934 OUTPUT: RETVAL
2061 1935
2062living * 1936object *decrease_ob_nr (object *op, unsigned long i)
2063stats (object *ob)
2064 CODE:
2065 RETVAL = &ob->stats;
2066 OUTPUT: RETVAL
2067
2068 1937
2069MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2070 1939
2071player *player (object *op) 1940player *player (object *op)
2072 CODE: 1941 CODE:
2073 RETVAL = op->contr; 1942 RETVAL = op->contr;
2074 OUTPUT: RETVAL 1943 OUTPUT: RETVAL
2075 1944
1945void check_score (object *op)
1946
2076void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1947void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2077 1948
2078object *cf_player_send_inventory (object *op) 1949object *cf_player_send_inventory (object *op)
2079 1950
2080char *cf_player_get_ip (object *op) 1951char *cf_player_get_ip (object *op)
2090 1961
2091void cf_player_set_party (object *op, partylist *party) 1962void cf_player_set_party (object *op, partylist *party)
2092 1963
2093void kill_player (object *op) 1964void kill_player (object *op)
2094 1965
1966void esrv_update_item (object *op, int what, object *item)
1967 C_ARGS: what, op, item
1968
1969void clear_los (object *op)
1970
1971int command_teleport (object *op, char *params)
1972
1973int command_summon (object *op, char *params)
1974
1975int command_arrest (object *op, char *params)
1976
1977int command_kick (object *op, char *params)
1978
1979int command_banish (object *op, char *params)
1980
1981
2095MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1982MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1983
1984INCLUDE: $PERL genacc player ../include/player.h |
2096 1985
2097int invoke (player *pl, int event, ...) 1986int invoke (player *pl, int event, ...)
2098 CODE: 1987 CODE:
2099 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2100 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2101 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1990 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2102 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1991 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2103 OUTPUT: RETVAL 1992 OUTPUT: RETVAL
2104 1993
2105SV *registry (player *pl) 1994SV *registry (player *pl)
1995
1996void
1997save_stats (player *pl)
2106 CODE: 1998 CODE:
1999 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats;
2003
2004player *cf_player_find (char *name)
2005 PROTOTYPE: $
2006
2007void cf_player_move (player *pl, int dir)
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
2107 RETVAL = registry_of (pl); 2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool
2017cell_visible (player *pl, int dx, int dy)
2018 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2108 OUTPUT: 2021 OUTPUT:
2109 RETVAL 2022 RETVAL
2110 2023
2111player *cf_player_find (char *name)
2112 PROTOTYPE: $
2113
2114void cf_player_move (player *pl, int dir)
2115
2116void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2117
2118# nonstandard
2119object *ob (player *pl)
2120 CODE:
2121 RETVAL = pl->ob;
2122 OUTPUT: RETVAL
2123
2124player *first ()
2125 CODE:
2126 RETVAL = first_player;
2127 OUTPUT: RETVAL
2128
2129player *next (player *pl)
2130 CODE:
2131 RETVAL = pl->next;
2132 OUTPUT: RETVAL
2133
2134bool
2135cell_visible (player *pl, int dx, int dy)
2136 CODE:
2137 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2138 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2139 OUTPUT:
2140 RETVAL
2141
2142char *
2143client (player *pl)
2144 CODE:
2145 RETVAL = pl->socket.client;
2146 OUTPUT:
2147 RETVAL
2148
2149char *
2150host (player *pl)
2151 CODE:
2152 RETVAL = pl->socket.host;
2153 OUTPUT:
2154 RETVAL
2155
2156char *
2157killer (player *pl, char *killer = 0)
2158 CODE:
2159 if (killer)
2160 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2161 RETVAL = pl->killer;
2162 OUTPUT:
2163 RETVAL
2164
2165void
2166buggy_mapscroll (player *pl, int value = 1)
2167 CODE:
2168 pl->socket.buggy_mapscroll = value;
2169
2170void 2024void
2171send (player *pl, SV *packet) 2025send (player *pl, SV *packet)
2172 CODE: 2026 CODE:
2173{ 2027{
2174 STRLEN len; 2028 STRLEN len;
2175 char *buf = SvPVbyte (packet, len); 2029 char *buf = SvPVbyte (packet, len);
2176 2030
2177 Write_String_To_Socket (&pl->socket, buf, len); 2031 if (pl->ns)
2032 pl->ns->send_packet (buf, len);
2178} 2033}
2179 2034
2180int 2035int
2181listening (player *pl, int new_value = -1) 2036listening (player *pl, int new_value = -1)
2182 CODE: 2037 CODE:
2184 if (new_value >= 0) 2039 if (new_value >= 0)
2185 pl->listening = new_value; 2040 pl->listening = new_value;
2186 OUTPUT: 2041 OUTPUT:
2187 RETVAL 2042 RETVAL
2188 2043
2189void get_savebed (player *pl) 2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2190 ALIAS: 2045 PROTOTYPE: $;$$$
2191 savebed = 0
2192 PPCODE: 2046 PPCODE:
2047 if (GIMME_V != G_VOID)
2048 {
2193 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
2194 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2050 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2195 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2196 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2197 2053 }
2198void set_savebed (player *pl, char *map_path, int x, int y) 2054 if (map_path) sv_to (map_path, pl->savebed_map);
2199 CODE: 2055 if (x) sv_to (x, pl->bed_x);
2200 strcpy (pl->savebed_map, map_path); 2056 if (y) sv_to (y, pl->bed_y);
2201 pl->bed_x = x;
2202 pl->bed_y = y;
2203 2057
2204void 2058void
2205list () 2059list ()
2206 PPCODE: 2060 PPCODE:
2207{
2208 player *pl;
2209 for (pl = first_player; pl; pl = pl->next) 2061 for (player *pl = first_player; pl; pl = pl->next)
2210 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2062 XPUSHs (sv_2mortal (to_sv (pl)));
2211}
2212 2063
2213bool 2064bool
2214peaceful (player *pl, bool new_setting = 0) 2065peaceful (player *pl, bool new_setting = 0)
2215 PROTOTYPE: $;$ 2066 PROTOTYPE: $;$
2216 CODE: 2067 CODE:
2233 OUTPUT: RETVAL 2084 OUTPUT: RETVAL
2234 2085
2235 2086
2236MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2087MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2237 2088
2238mapstruct *first ()
2239 PROTOTYPE:
2240 CODE:
2241 RETVAL = first_map;
2242 OUTPUT: RETVAL
2243
2244mapstruct *next (mapstruct *map)
2245 PROTOTYPE:
2246 CODE:
2247 RETVAL = map->next;
2248 OUTPUT: RETVAL
2249
2250int invoke (mapstruct *map, int event, ...) 2089int invoke (maptile *map, int event, ...)
2251 CODE: 2090 CODE:
2252 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2091 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2253 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2092 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2254 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2093 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2255 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2094 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2256 OUTPUT: RETVAL 2095 OUTPUT: RETVAL
2257 2096
2258SV *registry (mapstruct *map) 2097SV *registry (maptile *map)
2259 CODE:
2260 RETVAL = registry_of (map);
2261 OUTPUT:
2262 RETVAL
2263 2098
2264SV * 2099INCLUDE: $PERL genacc maptile ../include/map.h |
2265get_property (mapstruct *obj, int type, int idx)
2266 CODE:
2267 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2268 OUTPUT: RETVAL
2269 2100
2270SV * 2101void
2271set_property (mapstruct *obj, int type, int idx, SV *newval) 2102maptile::instantiate ()
2272 CODE:
2273 switch (type)
2274 {
2275 case CFAPI_INT:
2276 cf_map_set_int_property (obj, idx, SvIV (newval));
2277 break;
2278 default:
2279 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2280 }
2281 2103
2282mapstruct *new (int width, int height) 2104maptile *new ()
2283 PROTOTYPE: 2105 PROTOTYPE:
2284 CODE: 2106 CODE:
2285{ 2107 RETVAL = new maptile;
2286 RETVAL = get_empty_map (width, height);
2287}
2288 OUTPUT: 2108 OUTPUT:
2289 RETVAL 2109 RETVAL
2290 2110
2291void delete_map (mapstruct *map) 2111void
2112maptile::destroy ()
2292 2113
2293void clean_tmp_map (mapstruct *map) 2114void
2115maptile::players ()
2116 PPCODE:
2117 if (GIMME_V == G_SCALAR)
2118 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2119 else if (GIMME_V == G_ARRAY)
2120 {
2121 EXTEND (SP, THIS->players);
2122 for_all_players (pl)
2123 if (pl->ob && pl->ob->map == THIS)
2124 PUSHs (sv_2mortal (to_sv (pl->ob)));
2125 }
2294 2126
2295void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2127void play_sound_map (maptile *map, int x, int y, int sound_num)
2296 2128
2297mapstruct *tile_map (mapstruct *map, unsigned int dir) 2129int out_of_map (maptile *map, int x, int y)
2298 CODE:
2299 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2300 OUTPUT:
2301 RETVAL
2302 2130
2303char *tile_path (mapstruct *map, unsigned int dir)
2304 CODE:
2305 if (dir >= 4)
2306 XSRETURN_UNDEF;
2307 RETVAL = map->tile_path [dir];
2308 OUTPUT:
2309 RETVAL
2310
2311mapstruct *ready_map_name (char *name, int flags = 0)
2312 PROTOTYPE: $;$
2313 ALIAS:
2314 find = 0
2315 get_map = 1
2316
2317mapstruct *has_been_loaded (char *name)
2318 PROTOTYPE: $
2319
2320# whoever "designed" the plug-in api should have wasted
2321# his/her time with staying away from the project - would have
2322# saved others a lot of time, without doubt.
2323void set_path (mapstruct *where, char *path)
2324 CODE:
2325 strcpy (where->path, path);
2326
2327int in_memory (mapstruct *map)
2328 CODE:
2329 RETVAL = map->in_memory;
2330 OUTPUT:
2331 RETVAL
2332
2333bool unique (mapstruct *map)
2334 CODE:
2335 RETVAL = map->unique;
2336 OUTPUT:
2337 RETVAL
2338
2339void set_unique (mapstruct *map, bool unique)
2340 CODE:
2341 map->unique = unique;
2342
2343void 2131void
2344trigger (mapstruct *map, long connection, bool state = true) 2132trigger (maptile *map, long connection, bool state = true)
2345 CODE: 2133 CODE:
2346 activate_connection (map, connection, state); 2134 activate_connection (map, connection, state);
2347 2135
2348void 2136void
2349get_connection (mapstruct *map, long connection) 2137get_connection (maptile *map, long connection)
2350 PPCODE: 2138 PPCODE:
2351 oblinkpt *obp = get_connection_links (map, connection); 2139 oblinkpt *obp = get_connection_links (map, connection);
2352 if (obp) 2140 if (obp)
2353 for (objectlink *ol = obp->link; ol; ol = ol->next) 2141 for (objectlink *ol = obp->link; ol; ol = ol->next)
2354 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2142 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2355 2143
2356object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2144object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2357 2145
2358object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2146object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2359 2147
2360object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2148object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2361 C_ARGS: str, map, nx, ny 2149 C_ARGS: str, map, nx, ny
2362 2150
2363void 2151void
2364cf_map_normalise (mapstruct *map, int x, int y) 2152cf_map_normalise (maptile *map, int x, int y)
2365 PPCODE: 2153 PPCODE:
2366{ 2154{
2367 mapstruct *nmap = 0; 2155 maptile *nmap = 0;
2368 I16 nx = 0, ny = 0; 2156 I16 nx = 0, ny = 0;
2369 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2157 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2370 2158
2371 EXTEND (SP, 4); 2159 EXTEND (SP, 4);
2372 PUSHs (sv_2mortal (newSViv (flags))); 2160 PUSHs (sv_2mortal (newSViv (flags)));
2378 PUSHs (sv_2mortal (newSViv (ny))); 2166 PUSHs (sv_2mortal (newSViv (ny)));
2379 } 2167 }
2380} 2168}
2381 2169
2382void 2170void
2383at (mapstruct *map, unsigned int x, unsigned int y) 2171at (maptile *map, unsigned int x, unsigned int y)
2384 PROTOTYPE: $$$ 2172 PROTOTYPE: $$$
2385 PPCODE: 2173 PPCODE:
2386{ 2174{
2387 object *o; 2175 object *o;
2388 mapstruct *nmap = 0; 2176 maptile *nmap = 0;
2389 I16 nx, ny; 2177 I16 nx, ny;
2390 2178
2391 get_map_flags (map, &nmap, x, y, &nx, &ny); 2179 get_map_flags (map, &nmap, x, y, &nx, &ny);
2392 2180
2393 if (nmap) 2181 if (nmap)
2394 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2182 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2395 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2183 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2396} 2184}
2397 2185
2398SV * 2186SV *
2399bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2187bot_at (maptile *obj, unsigned int x, unsigned int y)
2400 PROTOTYPE: $$$ 2188 PROTOTYPE: $$$
2401 ALIAS: 2189 ALIAS:
2402 top_at = 1 2190 top_at = 1
2403 flags_at = 2 2191 flags_at = 2
2404 light_at = 3 2192 light_at = 3
2405 move_block_at = 4 2193 move_block_at = 4
2406 move_slow_at = 5 2194 move_slow_at = 5
2407 move_on_at = 6 2195 move_on_at = 6
2408 move_off_at = 7 2196 move_off_at = 7
2409 INIT: 2197 INIT:
2410 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2198 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2411 CODE: 2199 CODE:
2412 switch (ix) 2200 switch (ix)
2413 { 2201 {
2414 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2202 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2415 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2203 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2421 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2209 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2422 } 2210 }
2423 OUTPUT: 2211 OUTPUT:
2424 RETVAL 2212 RETVAL
2425 2213
2214void fix_walls (maptile *map, int x, int y)
2215
2216void fix_walls_around (maptile *map, int x, int y)
2217
2218# worst xs function of my life
2219maptile *
2220_create_random_map (\
2221 char *path,\
2222 char *wallstyle,\
2223 char *wall_name,\
2224 char *floorstyle,\
2225 char *monsterstyle,\
2226 char *treasurestyle,\
2227 char *layoutstyle,\
2228 char *doorstyle,\
2229 char *decorstyle,\
2230 char *origin_map,\
2231 char *final_map,\
2232 char *exitstyle,\
2233 char *this_map,\
2234 char *exit_on_final_map,\
2235 int Xsize,\
2236 int Ysize,\
2237 int expand2x,\
2238 int layoutoptions1,\
2239 int layoutoptions2,\
2240 int layoutoptions3,\
2241 int symmetry,\
2242 int difficulty,\
2243 int difficulty_given,\
2244 float difficulty_increase,\
2245 int dungeon_level,\
2246 int dungeon_depth,\
2247 int decoroptions,\
2248 int orientation,\
2249 int origin_y,\
2250 int origin_x,\
2251 int random_seed,\
2252 val64 total_map_hp,\
2253 int map_layout_style,\
2254 int treasureoptions,\
2255 int symmetry_used,\
2256 region *region\
2257)
2258 CODE:
2259{
2260 random_map_params rmp;
2261
2262 assign (rmp.wallstyle , wallstyle);
2263 assign (rmp.wall_name , wall_name);
2264 assign (rmp.floorstyle , floorstyle);
2265 assign (rmp.monsterstyle , monsterstyle);
2266 assign (rmp.treasurestyle , treasurestyle);
2267 assign (rmp.layoutstyle , layoutstyle);
2268 assign (rmp.doorstyle , doorstyle);
2269 assign (rmp.decorstyle , decorstyle);
2270 assign (rmp.origin_map , origin_map);
2271 assign (rmp.final_map , final_map);
2272 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.this_map , this_map);
2274 assign (rmp.exit_on_final_map, exit_on_final_map);
2275
2276 rmp.Xsize = Xsize;
2277 rmp.Ysize = Ysize;
2278 rmp.expand2x = expand2x;
2279 rmp.layoutoptions1 = layoutoptions1;
2280 rmp.layoutoptions2 = layoutoptions2;
2281 rmp.layoutoptions3 = layoutoptions3;
2282 rmp.symmetry = symmetry;
2283 rmp.difficulty = difficulty;
2284 rmp.difficulty_given = difficulty_given;
2285 rmp.difficulty_increase = difficulty_increase;
2286 rmp.dungeon_level = dungeon_level;
2287 rmp.dungeon_depth = dungeon_depth;
2288 rmp.decoroptions = decoroptions;
2289 rmp.orientation = orientation;
2290 rmp.origin_y = origin_y;
2291 rmp.origin_x = origin_x;
2292 rmp.random_seed = random_seed;
2293 rmp.total_map_hp = total_map_hp;
2294 rmp.map_layout_style = map_layout_style;
2295 rmp.treasureoptions = treasureoptions;
2296 rmp.symmetry_used = symmetry_used;
2297 rmp.region = region;
2298
2299 RETVAL = generate_random_map (path, &rmp);
2300}
2301 OUTPUT:
2302 RETVAL
2426 2303
2427MODULE = cf PACKAGE = cf::arch 2304MODULE = cf PACKAGE = cf::arch
2428 2305
2429archetype *find (const char *name) 2306archetype *find (const char *name)
2430 CODE: 2307 CODE:
2431 RETVAL = find_archetype (name); 2308 RETVAL = archetype::find (name);
2432 OUTPUT: 2309 OUTPUT:
2433 RETVAL 2310 RETVAL
2434 2311
2435archetype *first() 2312archetype *first()
2436 PROTOTYPE: 2313 PROTOTYPE:
2437 CODE: 2314 CODE:
2438 RETVAL = first_archetype; 2315 RETVAL = first_archetype;
2439 OUTPUT: RETVAL 2316 OUTPUT: RETVAL
2440 2317
2441archetype *next (archetype *arch) 2318INCLUDE: $PERL genacc archetype ../include/object.h |
2442 CODE:
2443 RETVAL = arch->next;
2444 OUTPUT: RETVAL
2445
2446archetype *head (archetype *arch)
2447 CODE:
2448 RETVAL = arch->head;
2449 OUTPUT: RETVAL
2450
2451archetype *more (archetype *arch)
2452 CODE:
2453 RETVAL = arch->more;
2454 OUTPUT: RETVAL
2455
2456const char *name (archetype *arch)
2457 CODE:
2458 RETVAL = arch->name;
2459 OUTPUT: RETVAL
2460
2461object *clone (archetype *arch)
2462 CODE:
2463 RETVAL = &arch->clone;
2464 OUTPUT: RETVAL
2465 2319
2466MODULE = cf PACKAGE = cf::party 2320MODULE = cf PACKAGE = cf::party
2467 2321
2468partylist *first () 2322partylist *first ()
2469 PROTOTYPE: 2323 PROTOTYPE:
2519 RETVAL = reg->msg; 2373 RETVAL = reg->msg;
2520 OUTPUT: RETVAL 2374 OUTPUT: RETVAL
2521 2375
2522MODULE = cf PACKAGE = cf::living 2376MODULE = cf PACKAGE = cf::living
2523 2377
2524val64 2378INCLUDE: $PERL genacc living ../include/living.h |
2525exp (living *liv, val64 new_val = 0)
2526 PROTOTYPE: $;$
2527 ALIAS:
2528 Str = 1
2529 Dex = 2
2530 Con = 3
2531 Wis = 4
2532 Cha = 5
2533 Int = 6
2534 Pow = 7
2535 wc = 8
2536 ac = 9
2537 hp = 10
2538 maxhp = 11
2539 sp = 12
2540 maxsp = 13
2541 grace = 14
2542 maxgrace = 15
2543 food = 16
2544 dam = 17
2545 luck = 18
2546 CODE:
2547# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2548 switch (ix)
2549 {
2550 LIVING_ACC (exp , 0);
2551 LIVING_ACC (Str , 1);
2552 LIVING_ACC (Dex , 2);
2553 LIVING_ACC (Con , 3);
2554 LIVING_ACC (Wis , 4);
2555 LIVING_ACC (Cha , 5);
2556 LIVING_ACC (Int , 6);
2557 LIVING_ACC (Pow , 7);
2558 LIVING_ACC (wc , 8);
2559 LIVING_ACC (ac , 9);
2560 LIVING_ACC (hp , 10);
2561 LIVING_ACC (maxhp , 11);
2562 LIVING_ACC (sp , 12);
2563 LIVING_ACC (maxsp , 13);
2564 LIVING_ACC (grace , 14);
2565 LIVING_ACC (maxgrace, 15);
2566 LIVING_ACC (food , 16);
2567 LIVING_ACC (dam , 17);
2568 LIVING_ACC (luck , 18);
2569 }
2570# undef LIVING_ACC
2571 OUTPUT:
2572 RETVAL
2573 2379
2380MODULE = cf PACKAGE = cf::settings
2381
2382INCLUDE: $PERL genacc Settings ../include/global.h |
2383
2384MODULE = cf PACKAGE = cf::client
2385
2386INCLUDE: $PERL genacc client ../include/client.h |
2387
2388int invoke (client *ns, int event, ...)
2389 CODE:
2390 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2391 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2392 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2393 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2394 OUTPUT: RETVAL
2395
2396SV *registry (client *ns)
2397
2398void
2399list ()
2400 PPCODE:
2401 EXTEND (SP, clients.size ());
2402 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2403 PUSHs (sv_2mortal (to_sv (*i)));
2404
2405void
2406client::send_packet (SV *packet)
2407 CODE:
2408{
2409 STRLEN len;
2410 char *buf = SvPVbyte (packet, len);
2411
2412 THIS->send_packet (buf, len);
2413}
2414
2415void
2416client::destroy ()
2417

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