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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.118 by root, Sat Dec 30 20:32:30 2006 UTC vs.
Revision 1.374 by root, Thu Apr 15 06:05:52 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
45 59
46typedef object object_ornull; 60typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 61
63static PerlInterpreter *perl; 62static PerlInterpreter *perl;
64 63
65double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
66 68
67global gbl_ev; 69global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
70 76
71static HV 77static HV
72 *stash_cf, 78 *stash_cf,
73 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 88 *stash_cf_living_wrap;
82 89
90static SV
91 *cv_cf_do_invoke,
92 *cv_cf__can_merge,
93 *cv_cf_client_send_msg,
94 *cv_cf_tick,
95 *cv_cf_match_match;
96
97#ifndef newSVpv_utf8
98static SV *
99newSVpv_utf8 (const char *s)
100{
101 if (!s)
102 return newSV (0);
103
104 SV *sv = newSVpv (s, 0);
105 SvUTF8_on (sv);
106 return sv;
107}
108#endif
109
110#ifndef newSVpvn_utf8
111static SV *
112newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
113{
114 if (!s)
115 return newSV (0);
116
117 SV *sv = newSVpvn (s, l);
118
119 if (utf8)
120 SvUTF8_on (sv);
121
122 return sv;
123}
124#endif
125
126static noinline utf8_string
127cfSvPVutf8_nolen (SV *sv)
128{
129 SvGETMAGIC (sv);
130
131 if (SvPOK (sv))
132 {
133 if (!SvUTF8 (sv))
134 sv_utf8_upgrade_nomg (sv);
135
136 return SvPVX (sv);
137 }
138
139 return SvPV_nolen (sv);
140}
141
83// helper cast function, returns super class * or 0 142// helper cast function, returns super class * or 0
84template<class super> 143template<class super>
85static super * 144static super *
86is_a (attachable *at) 145is_a (attachable *at)
87{ 146{
94 153
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 154//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 155
97unordered_vector<attachable *> attachable::mortals; 156unordered_vector<attachable *> attachable::mortals;
98 157
158attachable::~attachable ()
159{
160 assert (!self);
161 assert (!cb);
162}
163
164int
165attachable::refcnt_cnt () const
166{
167 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
168}
169
170void
171attachable::sever_self ()
172{
173 if (HV *self = this->self)
174 {
175 // keep a refcount because sv_unmagic might call attachable_free,
176 // which might clear self, causing sv_unmagic to crash on a now
177 // invalid object.
178 SvREFCNT_inc (self);
179 hv_clear (self);
180 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
181 SvREFCNT_dec (self);
182
183 // self *must* be null now because that's sv_unmagic's job.
184 assert (!this->self);
185 }
186}
187
188void
189attachable::optimise ()
190{
191 if (self
192 && SvREFCNT (self) == 1
193 && !HvTOTALKEYS (self))
194 sever_self ();
195}
196
197// check wether the object really is dead
198void
199attachable::do_check ()
200{
201 if (refcnt_cnt () > 0)
202 return;
203
204 destroy ();
205}
206
207void
208attachable::do_destroy ()
209{
210 INVOKE_ATTACHABLE (DESTROY, this);
211
212 if (cb)
213 {
214 SvREFCNT_dec (cb);
215 cb = 0;
216 }
217
218 mortals.push_back (this);
219}
220
221void
222attachable::destroy ()
223{
224 if (destroyed ())
225 return;
226
227 attachable_flags |= F_DESTROYED;
228 do_destroy ();
229 sever_self ();
230}
231
232void
233attachable::do_delete ()
234{
235 delete this;
236}
237
238void
239attachable::check_mortals ()
240{
241 static int i = 0;
242
243 for (;;)
244 {
245 if (i >= mortals.size ())
246 {
247 i = 0;
248
249 if (mortals.size () >= 512)
250 {
251 static int last_mortalcount;
252 if (mortals.size () != last_mortalcount)
253 {
254 last_mortalcount = mortals.size ();
255 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
256
257 if (0)
258 {
259 for (int j = 0; j < mortals.size (); ++j)//D
260 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
261
262 fprintf (stderr, "\n");//D
263 }
264 }
265 }
266
267 break;
268 }
269
270 attachable *obj = mortals [i];
271
99#if 0 272#if 0
100attachable *attachable::rc_first; 273 if (obj->self)//D make this an assert later
101 274 {
102attachable::attachable () 275 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 276 obj->sever_self ();
104 refcnt = 0; 277 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 278#endif
109 279
110attachable::~attachable () 280 if (obj->refcnt)
281 {
282 ++i; // further delay freeing
283
284 if (!(i & 0x3ff))
285 break;
286 }
287 else
288 {
289 mortals.erase (i);
290 obj->sever_self ();
291 obj->do_delete ();
292 }
293 }
294}
295
296void
297attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 298{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 299 if (!self)
300 self = newHV ();
301
302 if (value)
303 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
304 else
305 hv_delete (self, key, strlen (key), G_DISCARD);
306}
307
308attachable &
309attachable::operator =(const attachable &src)
310{
311 //if (self || cb)
312 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
313
314 attach = src.attach;
315 return *this;
316}
317
113#if 0 318#if 0
114 assert (!rc_next); 319template<typename T>
115 assert (!refcnt); 320static bool
321find_backref (void *ptr, T *obj)
322{
323 char *s = (char *)obj;
324 while (s < (char *)obj + sizeof (T))
325 {
326 if (ptr == *(void **)s)
327 return true;
328
329 s += sizeof (void *); // assume natural alignment
330 }
331
332 return false;
333}
334
335// for debugging, find "live" objects containing this ptr
336static void
337find_backref (void *ptr)
338{
339 for_all_objects (op)
340 if (find_backref (ptr, op))
341 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
342
343 for_all_players (pl)
344 if (find_backref (ptr, pl))
345 fprintf (stderr, "P %p\n", pl);
346
347 for_all_clients (ns)
348 if (find_backref (ptr, ns))
349 fprintf (stderr, "C %p\n", ns);
350}
116#endif 351#endif
117}
118 352
119// check wether the object really is dead 353//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 354
126 // try to unborrow the refcnt from perl 355static SV *
127 if (flags & F_BORROWED) 356newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
357{
358 SV *sv;
359
360 if (!ptr)
361 return newSV (0);
362
363 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
364 return sv_bless (newRV_noinc ((SV *)hv), stash);
365}
366
367static int
368attachable_free (pTHX_ SV *sv, MAGIC *mg)
369{
370 attachable *at = (attachable *)mg->mg_ptr;
371
372 //TODO: check if transaction behaviour is really required here
373 if (SV *self = (SV *)at->self)
128 { 374 {
129 assert (self);//D//TODO//remove when stable 375 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 376 SvREFCNT_dec (self);
133 } 377 }
134 378
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 379 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 380 //at->refcnt_chk ();
218 return 0; 381 return 0;
219} 382}
220 383
222 385
223static SV * 386static SV *
224newSVattachable (attachable *obj, HV *stash) 387newSVattachable (attachable *obj, HV *stash)
225{ 388{
226 if (!obj) 389 if (!obj)
227 return &PL_sv_undef; 390 return newSV (0);
228 391
229 if (!obj->self) 392 if (!obj->self)
393 obj->self = newHV ();
394
395 if (!SvOBJECT (obj->self))
230 { 396 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 397 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 398
234 // borrow the refcnt from the object 399 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 400 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 401 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 402 }
403 else
404 {
405 SV *sv = newRV_inc ((SV *)obj->self);
238 406
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 407 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 408 SvAMAGIC_on (sv);
241 409
410 return sv;
411 }
412}
413
414#if 0 // unused
242static void 415static void
243clearSVptr (SV *sv) 416clearSVptr (SV *sv)
244{ 417{
245 if (SvROK (sv)) 418 if (SvROK (sv))
246 sv = SvRV (sv); 419 sv = SvRV (sv);
247 420
248 hv_clear ((HV *)sv); 421 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 422 sv_unmagic (sv, PERL_MAGIC_ext);
250} 423}
424#endif
425
426static long
427SvPTR_nc (SV *sv)
428{
429 sv = SvRV (sv);
430
431 // very important shortcut
432 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
433 return (long)SvMAGIC (sv)->mg_ptr;
434
435 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
436 return (long)mg->mg_ptr;
437
438 croak ("perl code used object, but C object is already destroyed, caught");
439}
251 440
252static long 441static long
253SvPTR (SV *sv, const char *klass) 442SvPTR (SV *sv, const char *klass)
254{ 443{
255 if (!sv_derived_from (sv, klass)) 444 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 445 croak ("object of type %s expected", klass);
257 446
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 447 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 448}
265 449
266static long 450static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 451SvPTR_ornull (SV *sv, const char *klass)
268{ 452{
269 if (SvOK (sv)) 453 if (expect_false (!SvOK (sv))) return 0;
454
270 return SvPTR (sv, klass); 455 return SvPTR (sv, klass);
271 else
272 return 0;
273} 456}
274 457
458static long noinline
459SvPTR_ornull_client (SV *sv)
460{
461 if (expect_false (!SvOK (sv))) return 0;
462
463 if (!SvROK (sv)
464 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
465 && !sv_derived_from (sv, "cf::client")))
466 croak ("object of type cf::client expected");
467
468 return SvPTR_nc (sv);
469}
470
471static long noinline
472SvPTR_ornull_object (SV *sv)
473{
474 if (expect_false (!SvOK (sv))) return 0;
475
476 if (!SvROK (sv)
477 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
478 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
480 && !sv_derived_from (sv, "cf::object")))
481 croak ("object of type cf::object expected");
482
483 return SvPTR_nc (sv);
484}
485
486static long noinline
487SvPTR_ornull_player (SV *sv)
488{
489 if (expect_false (!SvOK (sv))) return 0;
490
491 if (!SvROK (sv)
492 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
493 && !sv_derived_from (sv, "cf::player")))
494 croak ("object of type cf::player expected");
495
496 return SvPTR_nc (sv);
497}
498
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 499static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 500static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 501static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 502static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 503static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 504static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 505static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 506static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 508static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 510static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 511static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 512static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 513static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 514static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 515static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 516static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 517static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 518static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
519static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 520static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 521static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
522static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 523
299inline SV *to_sv (object & v) { return to_sv (&v); } 524static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 525static inline SV *to_sv (living & v) { return to_sv (&v); }
301 526
302//TODO: 527static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 528static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 529
306inline SV *to_sv (UUID v) 530static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 531
532static inline SV *to_sv (dynbuf * v)
533{
534 SV *sv = newSV (0);
535
536 sv_upgrade (sv, SVt_PV);
537 SvGROW (sv, v->size () + 1);
538 SvPOK_only (sv);
539 v->linearise (SvPVX (sv));
540 SvCUR_set (sv, v->size ());
541 *SvEND (sv) = 0;
542
543 return sv;
544}
545
546static inline SV *to_sv (dynbuf_text * v)
547{
548 SV *sv = to_sv (static_cast<dynbuf *> (v));
549 SvUTF8_on (sv);
550 return sv;
551}
552
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 553static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 554static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 556static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 561static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 564static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 565static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 566static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 567static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 568static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 569static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 570static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 571static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 572static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
573static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
574static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 575static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 576static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
577static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
578static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
579static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 580
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 581//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 582static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 583
340template<class T> 584template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 585static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 586
343template<int N> 587template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 588static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 589
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 590static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 591static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 592static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 593static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 594
595static inline void sv_to (SV *sv, std::string &v)
596{
597 STRLEN len;
598 char *data = SvPVbyte (sv, len);
599 v.assign (data, len);
600}
601
352inline void sv_to (SV *sv, UUID &v) 602static inline void sv_to (SV *sv, UUID &v)
353{ 603{
354 unsigned int version; 604 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 605 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 606}
359 607
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 608static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 609
362static SV * 610static SV *
363newSVdt_va (va_list &ap, data_type type) 611newSVdt_va (va_list &ap, data_type type)
364{ 612{
365 SV *sv; 613 SV *sv;
379 break; 627 break;
380 628
381 case DT_STRING: 629 case DT_STRING:
382 { 630 {
383 char *str = (char *)va_arg (ap, const char *); 631 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 632 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 633 }
386 break; 634 break;
387 635
388 case DT_DATA: 636 case DT_DATA:
389 { 637 {
390 char *str = (char *)va_arg (ap, const void *); 638 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 639 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 640 sv = str ? newSVpv (str, len) : newSV (0);
393 } 641 }
394 break; 642 break;
395 643
396 case DT_OBJECT: 644 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 645 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 687 va_end (ap);
440 688
441 return sv; 689 return sv;
442} 690}
443 691
692// typemap support, mostly to avoid excessive inlining
693template<class type>
694static void noinline
695cf_obj_to (SV *arg, type &var)
696{
697 sv_to (arg, var);
698 if (!var)
699 croak ("must not pass invalid/null cf_obj here");
700}
701
702template<class object>
703static void noinline
704cf_obj_ornull_to (SV *arg, object *&var)
705{
706 if (SvOK (arg))
707 {
708 sv_to (arg, var);
709 if (!var)
710 croak ("unable to convert perl object to C++ object");
711 }
712 else
713 var = 0;
714}
715
716//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
717
444static SV * 718static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 719registry (attachable *ext)
478{ 720{
479 if (!ext->cb) 721 if (!ext->cb)
480 ext->cb = newAV (); 722 ext->cb = newAV ();
481 723
482 return newRV_inc ((SV *)ext->cb); 724 return newRV_inc ((SV *)ext->cb);
483} 725}
484 726
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 727/////////////////////////////////////////////////////////////////////////////
523 728
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 729void
580cfperl_init () 730cfperl_init ()
581{ 731{
732 extern char **environ;
733
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 734 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 735 perl = perl_alloc ();
584 perl_construct (perl); 736 perl_construct (perl);
585 737
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 738 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 739
588 char *argv[] = { 740 const char *argv[] = {
589 "", 741 settings.argv [0],
590 "-e" 742 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 743 };
596 744
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 745 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
746 || perl_run (perl))
598 { 747 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 748 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 749 exit (EXIT_FAILURE);
601 } 750 }
602}
603 751
752 eval_pv (
753 "#line 1 'cfperl init'\n"
754 "use EV ();\n"
755 "use Coro ();\n"
756 "cf->bootstrap;\n"
757 "unshift @INC, cf::datadir ();\n"
758 "require cf;\n",
759 0
760 );
761
762 if (SvTRUE (ERRSV))
763 {
764 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
765 exit (EXIT_FAILURE);
766 }
767}
768
769void
604void cfperl_main () 770cfperl_main ()
605{ 771{
606 dSP; 772 dSP;
607 773
608 PUSHMARK (SP); 774 PUSHMARK (SP);
609 PUTBACK; 775 PUTBACK;
613void 779void
614attachable::instantiate () 780attachable::instantiate ()
615{ 781{
616 if (attach) 782 if (attach)
617 { 783 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 784 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 785 attach = 0;
620 } 786 }
621} 787}
622 788
623void 789void
624attachable::reattach () 790attachable::reattach ()
625{ 791{
626 optimise (); 792 optimise ();
627 //TODO: check for _attachment's, very important for restarts 793 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 794 INVOKE_ATTACHABLE (REATTACH, this);
629} 795}
630 796
631static event_klass klass_of[NUM_EVENT_TYPES] = { 797static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 798# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 799# include "eventinc.h"
634# undef def 800# undef def
635}; 801};
636 802
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 803#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 804
639static void 805static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 806gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 807{
642 // event must be in array 808 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 809 if (event >= 0 && event <= AvFILLp (registry))
644 { 810 {
676} 842}
677 843
678void 844void
679global::gather_callbacks (AV *&callbacks, event_type event) const 845global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 846{
681 ::gather_callbacks (callbacks, cb_object, event); 847 ::gather_callbacks (callbacks, cb_global, event);
682} 848}
683 849
684void 850void
685object::gather_callbacks (AV *&callbacks, event_type event) const 851object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 852{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 853 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 854 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 855 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 856
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 857 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 858 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 859 }
694 860
730{ 896{
731 attachable::gather_callbacks (callbacks, event); 897 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 898 ::gather_callbacks (callbacks, cb_map, event);
733} 899}
734 900
901static void noinline
902_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
903{
904 for (int event = 0; event <= AvFILLp (registry); ++event)
905 {
906 SV *cbs_ = AvARRAY (registry)[event];
907
908 // element must be list of callback entries
909 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
910 {
911 AV *cbs = (AV *)SvRV (cbs_);
912
913 // no callback entries, no callbacks to call
914 if (AvFILLp (cbs) >= 0)
915 set.set (event);
916 }
917 }
918}
919
920// very slow and inefficient way to recalculate the global want bitsets
921static void
922_recalc_want ()
923{
924 ev_want_event.reset ();
925
926 _recalc_want (ev_want_event, cb_global);
927 _recalc_want (ev_want_event, cb_attachable);
928 _recalc_want (ev_want_event, cb_object);
929 _recalc_want (ev_want_event, cb_client);
930 _recalc_want (ev_want_event, cb_player);
931 _recalc_want (ev_want_event, cb_map);
932
933 ev_want_type.reset ();
934
935 for (int type = 0; type <= AvFILLp (cb_type); ++type)
936 {
937 SV *cbs_ = AvARRAY (cb_type)[type];
938
939 // element must be list of callback entries
940 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
941 {
942 AV *cbs = (AV *)SvRV (cbs_);
943
944 // no callback entries, no callbacks to call
945 if (AvFILLp (cbs) >= 0)
946 ev_want_type.set (type % NUM_TYPES);
947 }
948 }
949}
950
735bool 951bool
736attachable::invoke (event_type event, ...) 952attachable::invoke (event_type event, ...)
737{ 953{
738 data_type dt; 954 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 955
743 // callback call ordering should be: 956 // callback call ordering should be:
744 // 1. per-object callback 957 // 1. per-object callback
745 // 2. per-class object 958 // 2. per-class object
746 // 3. per-type callback 959 // 3. per-type callback
750 gather_callbacks (callbacks, event); 963 gather_callbacks (callbacks, event);
751 964
752 // short-circuit processing if no callbacks found/defined 965 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 966 if (!callbacks)
754 return 0; 967 return 0;
968
969 va_list ap;
970 va_start (ap, event);
755 971
756 CALL_BEGIN (3); 972 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 973 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 974 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 975
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 999 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1000 }
785 1001
786 va_end (ap); 1002 va_end (ap);
787 1003
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1004 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1005 count = count > 0 ? POPi : 0;
790 1006
791 CALL_END; 1007 CALL_END;
792 1008
793 return count; 1009 return count;
794} 1010}
795 1011
796SV * 1012static SV *
797cfperl_result (int idx) 1013cfperl_result (int idx)
798{ 1014{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1015 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1016 if (!av)
801 return &PL_sv_undef; 1017 return &PL_sv_undef;
802 1018
803 SV **sv = av_fetch (av, idx, 0); 1019 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1020 if (!sv)
818{ 1034{
819 return SvNV (cfperl_result (idx)); 1035 return SvNV (cfperl_result (idx));
820} 1036}
821 1037
822///////////////////////////////////////////////////////////////////////////// 1038/////////////////////////////////////////////////////////////////////////////
1039// various c++ => perl glue functions
823 1040
824void 1041void
1042cfperl_tick ()
1043{
1044 tick_pending = 1;
1045
1046 if (tick_inhibit)
1047 return;
1048
1049 tick_pending = 0;
1050
1051 dSP;
1052
1053 PUSHMARK (SP);
1054 PUTBACK;
1055 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1056
1057 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1058}
1059
1060void
825maptile::emergency_save () 1061cfperl_emergency_save ()
826{ 1062{
827 CALL_BEGIN (0); 1063 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1064 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1065 CALL_END;
830} 1066}
831 1067
1068void
1069cfperl_cleanup (int make_core)
1070{
1071 CALL_BEGIN (1);
1072 CALL_ARG (make_core);
1073 CALL_CALL ("cf::post_cleanup", G_VOID);
1074 CALL_END;
1075}
1076
1077void
1078cfperl_make_book (object *book, int level)
1079{
1080 CALL_BEGIN (2);
1081 CALL_ARG (book);
1082 CALL_ARG (level);
1083 CALL_CALL ("ext::books::make_book", G_VOID);
1084 CALL_END;
1085}
1086
1087void
1088cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1089{
1090 CALL_BEGIN (4);
1091 CALL_ARG (ns);
1092 CALL_ARG (type);
1093 CALL_ARG_SV (newSVpv_utf8 (msg));
1094 CALL_ARG (color);
1095 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1096 CALL_END;
1097}
1098
1099int
1100cfperl_can_merge (object *ob1, object *ob2)
1101{
1102 int can;
1103
1104 CALL_BEGIN (2);
1105 CALL_ARG (ob1);
1106 CALL_ARG (ob2);
1107 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1108 can = count && SvTRUE (TOPs);
1109 CALL_END;
1110
1111 return can;
1112}
1113
1114void
1115cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1116{
1117 CALL_BEGIN (4);
1118 CALL_ARG (ob);
1119 CALL_ARG (state);
1120 CALL_ARG (activator);
1121 CALL_ARG (originator);
1122 CALL_CALL ("cf::mapscript::activate", G_VOID);
1123 CALL_END;
1124}
1125
1126player *
1127player::find (const_utf8_string name)
1128{
1129 CALL_BEGIN (1);
1130 CALL_ARG (name);
1131 CALL_CALL ("cf::player::find", G_SCALAR);
1132
1133 player *retval = 0;
1134 if (count) sv_to (POPs, retval);
1135
1136 CALL_END;
1137
1138 return retval;
1139}
1140
832maptile * 1141maptile *
1142find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1143{
1144 CALL_BEGIN (4);
1145 CALL_ARG (dirname);
1146 CALL_ARG (stylename);
1147 CALL_ARG (difficulty);
1148 CALL_ARG (recurse);
1149 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1150
1151 maptile *retval = 0;
1152 if (count) sv_to (POPs, retval);
1153
1154 CALL_END;
1155
1156 return retval;
1157}
1158
1159maptile *
833maptile::find_map (const char *path, maptile *origin) 1160maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1161{
835 CALL_BEGIN (2); 1162 CALL_BEGIN (2);
836 CALL_ARG (path); 1163 CALL_ARG (path);
837 CALL_ARG (origin); 1164 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR); 1165 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1166
840 maptile *retval; 1167 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1168 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1169
847 CALL_END; 1170 CALL_END;
848 1171
849 return retval; 1172 return retval;
850} 1173}
851 1174
1175maptile *
1176maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1177{
1178 CALL_BEGIN (3);
1179 CALL_ARG (path);
1180 CALL_ARG (origin);
1181 CALL_ARG (load);
1182 CALL_CALL ("cf::map::find_async", G_SCALAR);
1183
1184 maptile *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
852void 1192void
853maptile::do_load () 1193maptile::do_load_sync ()
854{ 1194{
855 CALL_BEGIN (1); 1195 CALL_BEGIN (1);
856 CALL_ARG (this); 1196 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID); 1197 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END;
859}
860
861maptile *
862maptile::customise_for (object *op)
863{
864 CALL_BEGIN (2);
865 CALL_ARG (this);
866 CALL_ARG (op);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR);
868
869 maptile *retval;
870
871 if (count)
872 sv_to (POPs, retval);
873 else
874 retval = 0;
875
876 CALL_END;
877
878 return retval ? retval : this;
879}
880
881void
882maptile::change_all_map_light (int change)
883{
884 CALL_BEGIN (1);
885 CALL_ARG (change);
886 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
887 CALL_END; 1198 CALL_END;
888} 1199}
889 1200
890void 1201void
891object::enter_exit (object *exit) 1202object::enter_exit (object *exit)
898 CALL_ARG (exit); 1209 CALL_ARG (exit);
899 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1210 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
900 CALL_END; 1211 CALL_END;
901} 1212}
902 1213
1214void
1215object::player_goto (const_utf8_string path, int x, int y)
1216{
1217 if (type != PLAYER)
1218 return;
1219
1220 CALL_BEGIN (4);
1221 CALL_ARG (this);
1222 CALL_ARG (path);
1223 CALL_ARG (x);
1224 CALL_ARG (y);
1225 CALL_CALL ("cf::object::player::goto", G_VOID);
1226 CALL_END;
1227}
1228
1229const_utf8_string
1230object::ref () const
1231{
1232 if (type == PLAYER)
1233 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1234 else
1235 // TODO: should be able to save references within the same map, at least
1236 return 0;
1237}
1238
1239object *
1240object::deref (const_utf8_string ref)
1241{
1242 object *retval = 0;
1243
1244 if (ref)
1245 {
1246 CALL_BEGIN (1);
1247 CALL_ARG (ref);
1248 CALL_CALL ("cf::object::deref", G_SCALAR);
1249
1250 if (count)
1251 sv_to (POPs, retval);
1252
1253 CALL_END;
1254 }
1255
1256 return retval;
1257}
1258
1259void
1260log_backtrace (const_utf8_string msg)
1261{
1262#if HAVE_BACKTRACE
1263 void *addr [20];
1264 int size = backtrace (addr, 20);
1265
1266 CALL_BEGIN (size);
1267 CALL_ARG (msg);
1268 for (int i = 0; i < size; ++i)
1269 CALL_ARG ((IV)addr [i]);
1270 CALL_CALL ("cf::_log_backtrace", G_VOID);
1271 CALL_END;
1272#endif
1273}
1274
1275bool
1276is_match_expr (const_utf8_string expr)
1277{
1278 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1279}
1280
1281bool
1282match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1283{
1284 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1285 expr += sizeof ("match ") - 1;
1286
1287 CALL_BEGIN (5);
1288 CALL_ARG (expr);
1289 CALL_ARG (ob);
1290 CALL_ARG (self);
1291 CALL_ARG (source);
1292 CALL_ARG (originator);
1293 CALL_CALL (cv_cf_match_match, G_SCALAR);
1294
1295 bool matched = count && SvTRUE (TOPs);
1296
1297 CALL_END;
1298
1299 return matched;
1300}
1301
1302object *
1303match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304{
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_ARRAY);
1315
1316 object *one = 0;
1317
1318 if (count)
1319 sv_to (TOPs, one);
1320
1321 CALL_END;
1322
1323 return one;
1324}
1325
903///////////////////////////////////////////////////////////////////////////// 1326/////////////////////////////////////////////////////////////////////////////
904 1327
905struct EventAPI *watcher_base::GEventAPI; 1328struct EVAPI *evapi::GEVAPI;
906struct CoroAPI *coroapi::GCoroAPI; 1329struct CoroAPI *coroapi::GCoroAPI;
907 1330
908static void iw_dispatch (pe_event *ev)
909{
910 iw *w = (iw *)ev->ext_data;
911 w->call (*w);
912}
913
914void 1331void
915iw::alloc () 1332coroapi::do_cede_to_tick ()
916{ 1333{
917 pe = GEventAPI->new_idle (0, 0); 1334 cede_pending = 0;
918 1335 cede ();
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1336}
922 1337
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1338void
930iow::alloc () 1339coroapi::wait_for_tick ()
931{ 1340{
932 pe = GEventAPI->new_io (0, 0); 1341 CALL_BEGIN (0);
933 1342 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 pe->base.callback = (void *)iow_dispatch; 1343 CALL_END;
935 pe->base.ext_data = (void *)this;
936
937 pe->fd = -1;
938 pe->poll = 0;
939} 1344}
940 1345
941void 1346void
942iow::fd (int fd) 1347coroapi::wait_for_tick_begin ()
943{ 1348{
944 pe->fd = fd; 1349 CALL_BEGIN (0);
945} 1350 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
946 1351 CALL_END;
947int
948iow::poll ()
949{
950 return pe->poll;
951} 1352}
952 1353
953void 1354void
954iow::poll (int events) 1355iow::poll (int events)
955{ 1356{
956 if (pe->poll != events) 1357 if (events != this->events)
957 { 1358 {
1359 int active = ev_is_active ((ev_io *)this);
958 if (pe->poll) stop (); 1360 if (active) stop ();
959 pe->poll = events; 1361 ev_io_set ((ev_io *)this, fd, events);
960 if (pe->poll) start (); 1362 if (active) start ();
961 } 1363 }
962} 1364}
963 1365
964void 1366static void
965_connect_to_perl () 1367_connect_to_perl_1 ()
966{ 1368{
967 stash_cf = gv_stashpv ("cf" , 1); 1369 stash_cf = gv_stashpv ("cf", 1);
968 1370
969 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1371 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
970 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1372 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
971 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1373 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
972 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1374 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1375 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
973 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1376 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
974 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1377 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
975 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1378 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
976 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1379 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
977 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1380 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
978 1381
979 sv_runtime = get_sv ("cf::RUNTIME", 1); 1382 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
980 sv_upgrade (sv_runtime, SVt_NV); 1383 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1384 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1385 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
981 1386
982 cb_global = get_av ("cf::CB_GLOBAL", 1); 1387 cb_global = get_av ("cf::CB_GLOBAL", 1);
983 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1388 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
984 cb_object = get_av ("cf::CB_OBJECT", 1); 1389 cb_object = get_av ("cf::CB_OBJECT", 1);
985 cb_player = get_av ("cf::CB_PLAYER", 1); 1390 cb_player = get_av ("cf::CB_PLAYER", 1);
986 cb_client = get_av ("cf::CB_CLIENT", 1); 1391 cb_client = get_av ("cf::CB_CLIENT", 1);
987 cb_type = get_av ("cf::CB_TYPE" , 1); 1392 cb_type = get_av ("cf::CB_TYPE" , 1);
988 cb_map = get_av ("cf::CB_MAP" , 1); 1393 cb_map = get_av ("cf::CB_MAP" , 1);
989} 1394}
990 1395
1396static void
1397_connect_to_perl_2 ()
1398{
1399 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1400 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1401 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1402 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1403 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1404}
1405
991MODULE = cf PACKAGE = cf PREFIX = cf_ 1406MODULE = cf PACKAGE = cf PREFIX = cf_
992 1407
993BOOT: 1408BOOT:
994{ 1409{
1410 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1411 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1412
995 _connect_to_perl (); 1413 _connect_to_perl_1 ();
996
997 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
998 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
999 1414
1000 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1415 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1416
1417 //{
1418 // require_pv ("Time::HiRes");
1419 //
1420 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1421 // if (!svp) croak ("Time::HiRes is required");
1422 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1423 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1424 //}
1001 1425
1002 static const struct { 1426 static const struct {
1003 const char *name; 1427 const char *name;
1004 IV iv; 1428 IV iv;
1005 } *civ, const_iv[] = { 1429 } *civ, const_iv[] = {
1006# define const_iv(name) { # name, (IV)name }, 1430# define const_iv(name) { # name, (IV)name },
1007 const_iv (llevError) 1431# include "const_iv.h"
1008 const_iv (llevInfo) 1432# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1009 const_iv (llevDebug) 1433# include "attackinc.h"
1010 const_iv (llevMonster) 1434# undef def
1435# define def(uc, flags) const_iv (SK_ ## uc)
1436# include "skillinc.h"
1437# undef def
1438
1439 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1440 const_iv (logBacktrace)
1441
1442 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1443
1444 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1011 1445
1012 const_iv (MAX_TIME) 1446 const_iv (MAX_TIME)
1013 const_iv (PLAYER)
1014 const_iv (TRANSPORT)
1015 const_iv (ROD)
1016 const_iv (TREASURE)
1017 const_iv (POTION)
1018 const_iv (FOOD)
1019 const_iv (POISON)
1020 const_iv (BOOK)
1021 const_iv (CLOCK) 1447 const_iv (MAXSOCKBUF)
1022 const_iv (ARROW)
1023 const_iv (BOW)
1024 const_iv (WEAPON)
1025 const_iv (ARMOUR)
1026 const_iv (PEDESTAL)
1027 const_iv (ALTAR)
1028 const_iv (LOCKED_DOOR)
1029 const_iv (SPECIAL_KEY)
1030 const_iv (MAP)
1031 const_iv (DOOR)
1032 const_iv (KEY)
1033 const_iv (TIMED_GATE)
1034 const_iv (TRIGGER)
1035 const_iv (GRIMREAPER)
1036 const_iv (MAGIC_EAR)
1037 const_iv (TRIGGER_BUTTON)
1038 const_iv (TRIGGER_ALTAR)
1039 const_iv (TRIGGER_PEDESTAL)
1040 const_iv (SHIELD)
1041 const_iv (HELMET)
1042 const_iv (HORN)
1043 const_iv (MONEY)
1044 const_iv (CLASS)
1045 const_iv (GRAVESTONE)
1046 const_iv (AMULET)
1047 const_iv (PLAYERMOVER)
1048 const_iv (TELEPORTER)
1049 const_iv (CREATOR)
1050 const_iv (SKILL)
1051 const_iv (EARTHWALL)
1052 const_iv (GOLEM)
1053 const_iv (THROWN_OBJ)
1054 const_iv (BLINDNESS)
1055 const_iv (GOD)
1056 const_iv (DETECTOR)
1057 const_iv (TRIGGER_MARKER)
1058 const_iv (DEAD_OBJECT)
1059 const_iv (DRINK)
1060 const_iv (MARKER)
1061 const_iv (HOLY_ALTAR)
1062 const_iv (PLAYER_CHANGER)
1063 const_iv (BATTLEGROUND)
1064 const_iv (PEACEMAKER)
1065 const_iv (GEM)
1066 const_iv (FIREWALL)
1067 const_iv (ANVIL)
1068 const_iv (CHECK_INV)
1069 const_iv (MOOD_FLOOR)
1070 const_iv (EXIT)
1071 const_iv (ENCOUNTER)
1072 const_iv (SHOP_FLOOR)
1073 const_iv (SHOP_MAT)
1074 const_iv (RING)
1075 const_iv (FLOOR)
1076 const_iv (FLESH)
1077 const_iv (INORGANIC)
1078 const_iv (SKILL_TOOL)
1079 const_iv (LIGHTER)
1080 const_iv (BUILDABLE_WALL)
1081 const_iv (MISC_OBJECT)
1082 const_iv (LAMP)
1083 const_iv (DUPLICATOR)
1084 const_iv (SPELLBOOK)
1085 const_iv (CLOAK)
1086 const_iv (SPINNER)
1087 const_iv (GATE)
1088 const_iv (BUTTON)
1089 const_iv (CF_HANDLE)
1090 const_iv (HOLE)
1091 const_iv (TRAPDOOR)
1092 const_iv (SIGN)
1093 const_iv (BOOTS)
1094 const_iv (GLOVES)
1095 const_iv (SPELL)
1096 const_iv (SPELL_EFFECT)
1097 const_iv (CONVERTER)
1098 const_iv (BRACERS)
1099 const_iv (POISONING)
1100 const_iv (SAVEBED)
1101 const_iv (WAND)
1102 const_iv (SCROLL)
1103 const_iv (DIRECTOR)
1104 const_iv (GIRDLE)
1105 const_iv (FORCE)
1106 const_iv (POTION_EFFECT)
1107 const_iv (EVENT_CONNECTOR)
1108 const_iv (CLOSE_CON)
1109 const_iv (CONTAINER)
1110 const_iv (ARMOUR_IMPROVER)
1111 const_iv (WEAPON_IMPROVER)
1112 const_iv (SKILLSCROLL)
1113 const_iv (DEEP_SWAMP)
1114 const_iv (IDENTIFY_ALTAR)
1115 const_iv (MENU)
1116 const_iv (RUNE)
1117 const_iv (TRAP)
1118 const_iv (POWER_CRYSTAL)
1119 const_iv (CORPSE)
1120 const_iv (DISEASE)
1121 const_iv (SYMPTOM)
1122 const_iv (BUILDER)
1123 const_iv (MATERIAL)
1124 const_iv (ITEM_TRANSFORMER)
1125 1448
1126 const_iv (NUM_SUBTYPES) 1449 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1450 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1127 1451
1128 const_iv (ST_BD_BUILD) 1452 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1129 const_iv (ST_BD_REMOVE)
1130 1453
1131 const_iv (ST_MAT_FLOOR) 1454 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1132 const_iv (ST_MAT_WALL) 1455 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1133 const_iv (ST_MAT_ITEM)
1134
1135 const_iv (AT_PHYSICAL)
1136 const_iv (AT_MAGIC)
1137 const_iv (AT_FIRE)
1138 const_iv (AT_ELECTRICITY)
1139 const_iv (AT_COLD)
1140 const_iv (AT_CONFUSION)
1141 const_iv (AT_ACID)
1142 const_iv (AT_DRAIN)
1143 const_iv (AT_WEAPONMAGIC)
1144 const_iv (AT_GHOSTHIT)
1145 const_iv (AT_POISON)
1146 const_iv (AT_SLOW)
1147 const_iv (AT_PARALYZE)
1148 const_iv (AT_TURN_UNDEAD)
1149 const_iv (AT_FEAR)
1150 const_iv (AT_CANCELLATION)
1151 const_iv (AT_DEPLETE)
1152 const_iv (AT_DEATH)
1153 const_iv (AT_CHAOS)
1154 const_iv (AT_COUNTERSPELL)
1155 const_iv (AT_GODPOWER)
1156 const_iv (AT_HOLYWORD)
1157 const_iv (AT_BLIND)
1158 const_iv (AT_INTERNAL)
1159 const_iv (AT_LIFE_STEALING)
1160 const_iv (AT_DISEASE)
1161
1162 const_iv (WEAP_HIT)
1163 const_iv (WEAP_SLASH)
1164 const_iv (WEAP_PIERCE)
1165 const_iv (WEAP_CLEAVE)
1166 const_iv (WEAP_SLICE)
1167 const_iv (WEAP_STAB)
1168 const_iv (WEAP_WHIP)
1169 const_iv (WEAP_CRUSH)
1170 const_iv (WEAP_BLUD)
1171
1172 const_iv (FLAG_ALIVE)
1173 const_iv (FLAG_WIZ)
1174 const_iv (FLAG_REMOVED)
1175 const_iv (FLAG_FREED)
1176 const_iv (FLAG_WAS_WIZ)
1177 const_iv (FLAG_APPLIED)
1178 const_iv (FLAG_UNPAID)
1179 const_iv (FLAG_USE_SHIELD)
1180 const_iv (FLAG_NO_PICK)
1181 const_iv (FLAG_ANIMATE)
1182 const_iv (FLAG_MONSTER)
1183 const_iv (FLAG_FRIENDLY)
1184 const_iv (FLAG_GENERATOR)
1185 const_iv (FLAG_IS_THROWN)
1186 const_iv (FLAG_AUTO_APPLY)
1187 const_iv (FLAG_PLAYER_SOLD)
1188 const_iv (FLAG_SEE_INVISIBLE)
1189 const_iv (FLAG_CAN_ROLL)
1190 const_iv (FLAG_OVERLAY_FLOOR)
1191 const_iv (FLAG_IS_TURNABLE)
1192 const_iv (FLAG_IS_USED_UP)
1193 const_iv (FLAG_IDENTIFIED)
1194 const_iv (FLAG_REFLECTING)
1195 const_iv (FLAG_CHANGING)
1196 const_iv (FLAG_SPLITTING)
1197 const_iv (FLAG_HITBACK)
1198 const_iv (FLAG_STARTEQUIP)
1199 const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (FLAG_UNDEAD)
1201 const_iv (FLAG_SCARED)
1202 const_iv (FLAG_UNAGGRESSIVE)
1203 const_iv (FLAG_REFL_MISSILE)
1204 const_iv (FLAG_REFL_SPELL)
1205 const_iv (FLAG_NO_MAGIC)
1206 const_iv (FLAG_NO_FIX_PLAYER)
1207 const_iv (FLAG_IS_LIGHTABLE)
1208 const_iv (FLAG_TEAR_DOWN)
1209 const_iv (FLAG_RUN_AWAY)
1210 const_iv (FLAG_PICK_UP)
1211 const_iv (FLAG_UNIQUE)
1212 const_iv (FLAG_NO_DROP)
1213 const_iv (FLAG_WIZCAST)
1214 const_iv (FLAG_CAST_SPELL)
1215 const_iv (FLAG_USE_SCROLL)
1216 const_iv (FLAG_USE_RANGE)
1217 const_iv (FLAG_USE_BOW)
1218 const_iv (FLAG_USE_ARMOUR)
1219 const_iv (FLAG_USE_WEAPON)
1220 const_iv (FLAG_USE_RING)
1221 const_iv (FLAG_READY_RANGE)
1222 const_iv (FLAG_READY_BOW)
1223 const_iv (FLAG_XRAYS)
1224 const_iv (FLAG_NO_APPLY)
1225 const_iv (FLAG_IS_FLOOR)
1226 const_iv (FLAG_LIFESAVE)
1227 const_iv (FLAG_NO_STRENGTH)
1228 const_iv (FLAG_SLEEP)
1229 const_iv (FLAG_STAND_STILL)
1230 const_iv (FLAG_RANDOM_MOVE)
1231 const_iv (FLAG_ONLY_ATTACK)
1232 const_iv (FLAG_CONFUSED)
1233 const_iv (FLAG_STEALTH)
1234 const_iv (FLAG_WIZPASS)
1235 const_iv (FLAG_IS_LINKED)
1236 const_iv (FLAG_CURSED)
1237 const_iv (FLAG_DAMNED)
1238 const_iv (FLAG_SEE_ANYWHERE)
1239 const_iv (FLAG_KNOWN_MAGICAL)
1240 const_iv (FLAG_KNOWN_CURSED)
1241 const_iv (FLAG_CAN_USE_SKILL)
1242 const_iv (FLAG_BEEN_APPLIED)
1243 const_iv (FLAG_READY_SCROLL)
1244 const_iv (FLAG_USE_ROD)
1245 const_iv (FLAG_USE_HORN)
1246 const_iv (FLAG_MAKE_INVIS)
1247 const_iv (FLAG_INV_LOCKED)
1248 const_iv (FLAG_IS_WOODED)
1249 const_iv (FLAG_IS_HILLY)
1250 const_iv (FLAG_READY_SKILL)
1251 const_iv (FLAG_READY_WEAPON)
1252 const_iv (FLAG_NO_SKILL_IDENT)
1253 const_iv (FLAG_BLIND)
1254 const_iv (FLAG_SEE_IN_DARK)
1255 const_iv (FLAG_IS_CAULDRON)
1256 const_iv (FLAG_NO_STEAL)
1257 const_iv (FLAG_ONE_HIT)
1258 const_iv (FLAG_CLIENT_SENT)
1259 const_iv (FLAG_BERSERK)
1260 const_iv (FLAG_NEUTRAL)
1261 const_iv (FLAG_NO_ATTACK)
1262 const_iv (FLAG_NO_DAMAGE)
1263 const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1265 const_iv (FLAG_ACTIVATE_ON_PUSH)
1266 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1267 const_iv (FLAG_IS_WATER)
1268 const_iv (FLAG_CONTENT_ON_GEN)
1269 const_iv (FLAG_IS_A_TEMPLATE)
1270 const_iv (FLAG_IS_BUILDABLE)
1271
1272 const_iv (NDI_BLACK)
1273 const_iv (NDI_WHITE)
1274 const_iv (NDI_NAVY)
1275 const_iv (NDI_RED)
1276 const_iv (NDI_ORANGE)
1277 const_iv (NDI_BLUE)
1278 const_iv (NDI_DK_ORANGE)
1279 const_iv (NDI_GREEN)
1280 const_iv (NDI_LT_GREEN)
1281 const_iv (NDI_GREY)
1282 const_iv (NDI_BROWN)
1283 const_iv (NDI_GOLD)
1284 const_iv (NDI_TAN)
1285 const_iv (NDI_MAX_COLOR)
1286 const_iv (NDI_COLOR_MASK)
1287 const_iv (NDI_UNIQUE)
1288 const_iv (NDI_ALL)
1289
1290 const_iv (UPD_LOCATION)
1291 const_iv (UPD_FLAGS)
1292 const_iv (UPD_WEIGHT)
1293 const_iv (UPD_FACE)
1294 const_iv (UPD_NAME)
1295 const_iv (UPD_ANIM)
1296 const_iv (UPD_ANIMSPEED)
1297 const_iv (UPD_NROF)
1298
1299 const_iv (UPD_SP_MANA)
1300 const_iv (UPD_SP_GRACE)
1301 const_iv (UPD_SP_DAMAGE)
1302
1303 const_iv (F_APPLIED)
1304 const_iv (F_LOCATION)
1305 const_iv (F_UNPAID)
1306 const_iv (F_MAGIC)
1307 const_iv (F_CURSED)
1308 const_iv (F_DAMNED)
1309 const_iv (F_OPEN)
1310 const_iv (F_NOPICK)
1311 const_iv (F_LOCKED) 1456 const_iv (F_LOCKED)
1312 1457
1313 const_iv (F_BUY) 1458 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1314 const_iv (F_SHOP) 1459 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1315 const_iv (F_SELL)
1316 1460
1317 const_iv (P_BLOCKSVIEW) 1461 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1318 const_iv (P_PLAYER)
1319 const_iv (P_NO_MAGIC)
1320 const_iv (P_IS_ALIVE)
1321 const_iv (P_NO_CLERIC)
1322 const_iv (P_NEED_UPDATE)
1323 const_iv (P_OUT_OF_MAP)
1324 const_iv (P_NEW_MAP)
1325 1462
1326 const_iv (UP_OBJ_INSERT) 1463 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1327 const_iv (UP_OBJ_REMOVE) 1464 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1328 const_iv (UP_OBJ_CHANGE)
1329 const_iv (UP_OBJ_FACE)
1330 1465
1331 const_iv (INS_NO_MERGE) 1466 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1332 const_iv (INS_ABOVE_FLOOR_ONLY)
1333 const_iv (INS_NO_WALK_ON)
1334 const_iv (INS_ON_TOP)
1335 const_iv (INS_BELOW_ORIGINATOR)
1336 const_iv (INS_MAP_LOAD)
1337
1338 const_iv (WILL_APPLY_HANDLE)
1339 const_iv (WILL_APPLY_TREASURE)
1340 const_iv (WILL_APPLY_EARTHWALL)
1341 const_iv (WILL_APPLY_DOOR)
1342 const_iv (WILL_APPLY_FOOD)
1343
1344 const_iv (SAVE_MODE)
1345 const_iv (SAVE_DIR_MODE)
1346
1347 const_iv (M_PAPER)
1348 const_iv (M_IRON)
1349 const_iv (M_GLASS)
1350 const_iv (M_LEATHER)
1351 const_iv (M_WOOD)
1352 const_iv (M_ORGANIC)
1353 const_iv (M_STONE)
1354 const_iv (M_CLOTH)
1355 const_iv (M_ADAMANT)
1356 const_iv (M_LIQUID)
1357 const_iv (M_SOFT_METAL)
1358 const_iv (M_BONE)
1359 const_iv (M_ICE) 1467 const_iv (MAP_INACTIVE)
1360 const_iv (M_SPECIAL)
1361 1468
1362 const_iv (SK_EXP_ADD_SKILL) 1469 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1363 const_iv (SK_EXP_TOTAL) 1470 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1364 const_iv (SK_EXP_NONE)
1365 const_iv (SK_SUBTRACT_SKILL_EXP)
1366 const_iv (SK_EXP_SKILL_ONLY)
1367 1471
1368 const_iv (SK_LOCKPICKING) 1472 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1369 const_iv (SK_HIDING)
1370 const_iv (SK_SMITHERY)
1371 const_iv (SK_BOWYER)
1372 const_iv (SK_JEWELER)
1373 const_iv (SK_ALCHEMY)
1374 const_iv (SK_STEALING)
1375 const_iv (SK_LITERACY)
1376 const_iv (SK_BARGAINING)
1377 const_iv (SK_JUMPING)
1378 const_iv (SK_DET_MAGIC)
1379 const_iv (SK_ORATORY)
1380 const_iv (SK_SINGING)
1381 const_iv (SK_DET_CURSE)
1382 const_iv (SK_FIND_TRAPS)
1383 const_iv (SK_MEDITATION)
1384 const_iv (SK_PUNCHING)
1385 const_iv (SK_FLAME_TOUCH)
1386 const_iv (SK_KARATE)
1387 const_iv (SK_CLIMBING)
1388 const_iv (SK_WOODSMAN)
1389 const_iv (SK_INSCRIPTION)
1390 const_iv (SK_ONE_HANDED_WEAPON)
1391 const_iv (SK_MISSILE_WEAPON)
1392 const_iv (SK_THROWING)
1393 const_iv (SK_USE_MAGIC_ITEM)
1394 const_iv (SK_DISARM_TRAPS)
1395 const_iv (SK_SET_TRAP)
1396 const_iv (SK_THAUMATURGY)
1397 const_iv (SK_PRAYING)
1398 const_iv (SK_CLAWING)
1399 const_iv (SK_LEVITATION)
1400 const_iv (SK_SUMMONING)
1401 const_iv (SK_PYROMANCY)
1402 const_iv (SK_EVOCATION)
1403 const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON)
1405 const_iv (SK_SPARK_TOUCH)
1406 const_iv (SK_SHIVER)
1407 const_iv (SK_ACID_SPLASH)
1408 const_iv (SK_POISON_NAIL)
1409 1473
1410 const_iv (SOUND_NEW_PLAYER) 1474 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1411 const_iv (SOUND_FIRE_ARROW)
1412 const_iv (SOUND_LEARN_SPELL)
1413 const_iv (SOUND_FUMBLE_SPELL)
1414 const_iv (SOUND_WAND_POOF)
1415 const_iv (SOUND_OPEN_DOOR)
1416 const_iv (SOUND_PUSH_PLAYER)
1417 const_iv (SOUND_PLAYER_HITS1)
1418 const_iv (SOUND_PLAYER_HITS2)
1419 const_iv (SOUND_PLAYER_HITS3)
1420 const_iv (SOUND_PLAYER_HITS4)
1421 const_iv (SOUND_PLAYER_IS_HIT1)
1422 const_iv (SOUND_PLAYER_IS_HIT2)
1423 const_iv (SOUND_PLAYER_IS_HIT3)
1424 const_iv (SOUND_PLAYER_KILLS)
1425 const_iv (SOUND_PET_IS_KILLED)
1426 const_iv (SOUND_PLAYER_DIES)
1427 const_iv (SOUND_OB_EVAPORATE)
1428 const_iv (SOUND_OB_EXPLODE)
1429 const_iv (SOUND_CLOCK)
1430 const_iv (SOUND_TURN_HANDLE)
1431 const_iv (SOUND_FALL_HOLE)
1432 const_iv (SOUND_DRINK_POISON)
1433 const_iv (SOUND_CAST_SPELL_0)
1434
1435 const_iv (PREFER_LOW)
1436 const_iv (PREFER_HIGH)
1437
1438 const_iv (ATNR_PHYSICAL)
1439 const_iv (ATNR_MAGIC)
1440 const_iv (ATNR_FIRE)
1441 const_iv (ATNR_ELECTRICITY)
1442 const_iv (ATNR_COLD)
1443 const_iv (ATNR_CONFUSION)
1444 const_iv (ATNR_ACID)
1445 const_iv (ATNR_DRAIN)
1446 const_iv (ATNR_WEAPONMAGIC)
1447 const_iv (ATNR_GHOSTHIT)
1448 const_iv (ATNR_POISON)
1449 const_iv (ATNR_SLOW)
1450 const_iv (ATNR_PARALYZE)
1451 const_iv (ATNR_TURN_UNDEAD)
1452 const_iv (ATNR_FEAR)
1453 const_iv (ATNR_CANCELLATION)
1454 const_iv (ATNR_DEPLETE)
1455 const_iv (ATNR_DEATH)
1456 const_iv (ATNR_CHAOS)
1457 const_iv (ATNR_COUNTERSPELL)
1458 const_iv (ATNR_GODPOWER)
1459 const_iv (ATNR_HOLYWORD)
1460 const_iv (ATNR_BLIND)
1461 const_iv (ATNR_INTERNAL)
1462 const_iv (ATNR_LIFE_STEALING)
1463 const_iv (ATNR_DISEASE)
1464
1465 const_iv (MAP_FLUSH)
1466 const_iv (MAP_PLAYER_UNIQUE)
1467 const_iv (MAP_BLOCK)
1468 const_iv (MAP_STYLE)
1469 const_iv (MAP_OVERLAY)
1470
1471 const_iv (MAP_IN_MEMORY)
1472 const_iv (MAP_SWAPPED)
1473 const_iv (MAP_LOADING)
1474 const_iv (MAP_SAVING)
1475
1476 const_iv (KLASS_ATTACHABLE)
1477 const_iv (KLASS_GLOBAL)
1478 const_iv (KLASS_OBJECT)
1479 const_iv (KLASS_CLIENT)
1480 const_iv (KLASS_PLAYER)
1481 const_iv (KLASS_MAP)
1482
1483 const_iv (CS_QUERY_YESNO)
1484 const_iv (CS_QUERY_SINGLECHAR)
1485 const_iv (CS_QUERY_HIDEINPUT)
1486
1487 const_iv (ST_DEAD)
1488 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM)
1491
1492 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495
1496 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES)
1499
1500 // random map generator
1501 const_iv (LAYOUT_NONE)
1502 const_iv (LAYOUT_ONION)
1503 const_iv (LAYOUT_MAZE)
1504 const_iv (LAYOUT_SPIRAL)
1505 const_iv (LAYOUT_ROGUELIKE)
1506 const_iv (LAYOUT_SNAKE)
1507 const_iv (LAYOUT_SQUARE_SPIRAL)
1508
1509 const_iv (RMOPT_RANDOM)
1510 const_iv (RMOPT_CENTERED)
1511 const_iv (RMOPT_LINEAR)
1512 const_iv (RMOPT_BOTTOM_C)
1513 const_iv (RMOPT_BOTTOM_R)
1514 const_iv (RMOPT_IRR_SPACE)
1515 const_iv (RMOPT_WALL_OFF)
1516 const_iv (RMOPT_WALLS_ONLY)
1517 const_iv (RMOPT_NO_DOORS)
1518
1519 const_iv (SYMMETRY_RANDOM)
1520 const_iv (SYMMETRY_NONE)
1521 const_iv (SYMMETRY_X)
1522 const_iv (SYMMETRY_Y)
1523 const_iv (SYMMETRY_XY)
1524 }; 1475 };
1525 1476
1526 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1477 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1527 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1478 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1528 1479
1545 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1496 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1546 av_push (event, newSViv (eiv->klass)); 1497 av_push (event, newSViv (eiv->klass));
1547 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1498 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1548 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1499 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1549 } 1500 }
1550}
1551 1501
1502 // used by autogenerated BOOT sections from genacc
1503 av_reflect = get_av ("cf::REFLECT", 1);
1504}
1505
1506void _gv_clear (SV *gv)
1507 CODE:
1508 assert (SvTYPE (gv) == SVt_PVGV);
1509# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1510 f (GvGP (gv)->gp_form);
1511 f (GvGP (gv)->gp_io);
1512 f (GvGP (gv)->gp_sv);
1513 f (GvGP (gv)->gp_av);
1514 f (GvGP (gv)->gp_hv);
1515 f (GvGP (gv)->gp_cv);
1516 GvCVGEN (gv) = 0;
1517 GvMULTI_off (gv);
1518# undef f
1519
1552void _connect_to_perl () 1520void _connect_to_perl_1 ()
1553 1521
1522void _connect_to_perl_2 ()
1523
1524void _recalc_want ()
1525
1526# not used by default anymore
1554void _global_reattach () 1527void _global_reattach ()
1555 CODE: 1528 CODE:
1556{ 1529{
1557 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1531 for_all_clients (ns)
1559 (*i)->reattach (); 1532 ns->reattach ();
1560 1533
1561 for_all_players (pl) 1534 for_all_objects (op)
1562 pl->reattach ();
1563
1564 //TODO
1565 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1566 // i->second->reattach ();
1567
1568 for (object *op = object::first; op; op = op->next)
1569 op->reattach (); 1535 op->reattach ();
1570} 1536}
1571 1537
1538# support function for map-world.ext
1539void _quantise (SV *data_sv, SV *plt_sv)
1540 CODE:
1541{
1542 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1543 croak ("_quantise called with invalid agruments");
1544
1545 plt_sv = SvRV (plt_sv);
1546 SV **plt = AvARRAY (plt_sv);
1547 int plt_count = AvFILL (plt_sv) + 1;
1548
1549 STRLEN len;
1550 char *data = SvPVbyte (data_sv, len);
1551 char *dst = data;
1552
1553 while (len >= 3)
1554 {
1555 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1556 {
1557 char *val = SvPVX (*val_sv);
1558
1559 if (val [0] == data [0]
1560 && val [1] == data [1]
1561 && val [2] == data [2])
1562 {
1563 *dst++ = val [3];
1564 goto next;
1565 }
1566 }
1567
1568 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1569 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1570 dst - SvPVX (data_sv), len);
1571
1572 next:
1573 data += 3;
1574 len -= 3;
1575 }
1576
1577 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1578}
1579
1580void init_anim ()
1581
1582void init_globals ()
1583
1584void init_experience ()
1585
1586void init_attackmess ()
1587
1588void init_dynamic ()
1589
1590void load_settings ()
1591
1592void load_materials ()
1593
1594void init_uuid ()
1595 CODE:
1596 UUID::init ();
1597
1598void init_signals ()
1599
1600void init_skills ()
1601
1602void init_beforeplay ()
1603
1604void evthread_start (int aiofd)
1605
1606void cede_to_tick ()
1607 CODE:
1608 coroapi::cede_to_tick ();
1609
1610NV till_tick ()
1611 CODE:
1612 RETVAL = SvNVX (sv_next_tick) - now ();
1613 OUTPUT:
1614 RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT:
1620 RETVAL
1621
1622void tick_inhibit_inc ()
1623 CODE:
1624 ++tick_inhibit;
1625
1626void tick_inhibit_dec ()
1627 CODE:
1628 if (!--tick_inhibit)
1629 if (tick_pending)
1630 {
1631 ev_async_send (EV_DEFAULT, &tick_watcher);
1632 coroapi::cede ();
1633 }
1634
1635void server_tick ()
1636 CODE:
1637{
1638 ev_now_update (EV_DEFAULT);
1639 NOW = ev_now (EV_DEFAULT);
1640 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1641 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1642 runtime = SvNVX (sv_runtime);
1643
1644 server_tick ();
1645
1646 ev_now_update (EV_DEFAULT);
1647 NOW = ev_now (EV_DEFAULT);
1648 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651}
1652
1572NV floor (NV x) 1653NV floor (NV x)
1573 1654
1574NV ceil (NV x) 1655NV ceil (NV x)
1575 1656
1576void server_tick () 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1577 CODE: 1660 CODE:
1578 runtime = SvNVx (sv_runtime); 1661{
1579 server_tick (); 1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1663 switch (items)
1664 {
1665 case 0: RETVAL = gen (); break;
1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1669 }
1670}
1671 OUTPUT:
1672 RETVAL
1580 1673
1581void 1674NV clamp (NV value, NV min_value, NV max_value)
1582LOG (int level, char *msg) 1675 CODE:
1676 RETVAL = clamp (value, min_value, max_value);
1677 OUTPUT:
1678 RETVAL
1679
1680NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1681 CODE:
1682 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1683 OUTPUT:
1684 RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1583 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1584 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1585 1703
1586char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1587 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1588 1706
1589char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1590 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1591 1709
1592const char *
1593get_maps_directory (char *path)
1594 PROTOTYPE: $
1595 ALIAS: maps_directory = 0
1596 CODE:
1597 RETVAL = create_pathname (path);
1598 OUTPUT: RETVAL
1599
1600void 1710void
1601sub_generation_inc () 1711sub_generation_inc ()
1602 CODE: 1712 CODE:
1603 PL_sub_generation++; 1713 PL_sub_generation++;
1604 1714
1605char * 1715const_octet_string
1606mapdir () 1716mapdir ()
1607 PROTOTYPE: 1717 PROTOTYPE:
1608 ALIAS: 1718 ALIAS:
1609 mapdir = 0 1719 mapdir = 0
1610 uniquedir = 1 1720 uniquedir = 1
1624 case 5: RETVAL = settings.playerdir; break; 1734 case 5: RETVAL = settings.playerdir; break;
1625 case 6: RETVAL = settings.datadir ; break; 1735 case 6: RETVAL = settings.datadir ; break;
1626 } 1736 }
1627 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1628 1738
1739void abort ()
1740
1741void reset_signals ()
1742
1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745void cleanup (const_octet_string cause, bool make_core = false)
1746
1629void emergency_save () 1747void emergency_save ()
1630 1748
1631void _exit (int status = 0) 1749void _exit (int status = EXIT_SUCCESS)
1632 1750
1751#if _POSIX_MEMLOCK
1752
1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1760#endif
1761
1762int munlockall ()
1763
1764#endif
1765
1766int
1767malloc_trim (IV pad = 0)
1768
1769void
1770mallinfo ()
1771 PPCODE:
1772{
1773#if __GLIBC__
1774 struct mallinfo mai = mallinfo ();
1775 EXTEND (SP, 10*2);
1776 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1777 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1778 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1781 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1786#endif
1787 EXTEND (SP, 5*2);
1788 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1791 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1792 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1793}
1794
1633int find_animation (char *text) 1795int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1796 PROTOTYPE: $
1635 1797
1636int random_roll (int min, int max, object *op, int goodbad); 1798int random_roll (int min, int max, object *op, int goodbad);
1637 1799
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1800const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1801
1640int
1641exp_to_level (val64 exp) 1802int exp_to_level (val64 exp)
1642 CODE:
1643{
1644 int i = 0;
1645 1803
1646 RETVAL = settings.max_level;
1647
1648 for (i = 1; i <= settings.max_level; i++)
1649 {
1650 if (levels[i] > exp)
1651 {
1652 RETVAL = i - 1;
1653 break;
1654 }
1655 }
1656}
1657 OUTPUT: RETVAL
1658
1659val64
1660level_to_min_exp (int level) 1804val64 level_to_min_exp (int level)
1661 CODE:
1662 if (level > settings.max_level)
1663 RETVAL = levels[settings.max_level];
1664 else if (level < 1)
1665 RETVAL = 0;
1666 else
1667 RETVAL = levels[level];
1668 OUTPUT: RETVAL
1669 1805
1670SV * 1806SV *
1671resistance_to_string (int atnr) 1807resistance_to_string (int atnr)
1672 CODE: 1808 CODE:
1673 if (atnr >= 0 && atnr < NROFATTACKS) 1809 if (atnr >= 0 && atnr < NROFATTACKS)
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1810 RETVAL = newSVpv (resist_plus[atnr], 0);
1675 else 1811 else
1676 XSRETURN_UNDEF; 1812 XSRETURN_UNDEF;
1677 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1678 1814
1815UUID
1816uuid_cur ()
1817 CODE:
1818 RETVAL = UUID::cur;
1819 OUTPUT:
1820 RETVAL
1821
1822UUID
1823uuid_gen ()
1824 CODE:
1825 RETVAL = UUID::gen ();
1826 OUTPUT:
1827 RETVAL
1828
1829val64
1830uuid_seq (UUID uuid)
1831 CODE:
1832 RETVAL = uuid.seq;
1833 OUTPUT:
1834 RETVAL
1835
1836UUID
1837uuid_str (val64 seq)
1838 CODE:
1839 RETVAL.seq = seq;
1840 OUTPUT:
1841 RETVAL
1842
1843void
1844coin_names ()
1845 PPCODE:
1846 EXTEND (SP, NUM_COINS);
1847 for (int i = 0; i < NUM_COINS; ++i)
1848 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1849
1850void
1851coin_archetypes ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1856
1857bool
1858load_resource_file_ (octet_string filename)
1859
1860void
1861fix_weight ()
1862
1679MODULE = cf PACKAGE = cf::attachable 1863MODULE = cf PACKAGE = cf::attachable
1680 1864
1681int 1865int
1682valid (SV *obj) 1866valid (SV *obj)
1683 CODE: 1867 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1868 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1869 OUTPUT:
1686 RETVAL 1870 RETVAL
1687 1871
1688#bool
1689#destroyed (attachable *at)
1690#
1691#void 1872void
1692#destroy (attachable *at) 1873debug_trace (attachable *obj, bool on = true)
1874 CODE:
1875 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1876 if (on)
1877 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1878
1879int mortals_size ()
1880 CODE:
1881 RETVAL = attachable::mortals.size ();
1882 OUTPUT: RETVAL
1883
1884#object *mortals (U32 index)
1885# CODE:
1886# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1887# OUTPUT: RETVAL
1888
1889INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1693 1890
1694MODULE = cf PACKAGE = cf::global 1891MODULE = cf PACKAGE = cf::global
1695 1892
1696int invoke (SV *klass, int event, ...) 1893int invoke (SV *klass, int event, ...)
1697 CODE: 1894 CODE:
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1898 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1703 1900
1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1901MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705 1902
1706INCLUDE: $PERL genacc object ../include/object.h | 1903INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1707 1904
1708int invoke (object *op, int event, ...) 1905int invoke (object *op, int event, ...)
1709 CODE: 1906 CODE:
1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1907 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1910 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1715 1912
1716SV *registry (object *op) 1913SV *registry (object *op)
1717 1914
1718void mortals () 1915int objects_size ()
1719 PPCODE: 1916 CODE:
1720 EXTEND (SP, object::mortals.size ());
1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first; 1917 RETVAL = objects.size ();
1727 OUTPUT: RETVAL 1918 OUTPUT: RETVAL
1919
1920object *objects (U32 index)
1921 CODE:
1922 RETVAL = index < objects.size () ? objects [index] : 0;
1923 OUTPUT: RETVAL
1924
1925int actives_size ()
1926 CODE:
1927 RETVAL = actives.size ();
1928 OUTPUT: RETVAL
1929
1930object *actives (U32 index)
1931 CODE:
1932 RETVAL = index < actives.size () ? actives [index] : 0;
1933 OUTPUT: RETVAL
1934
1935int mortals_size ()
1936 CODE:
1937 RETVAL = attachable::mortals.size ();
1938 OUTPUT: RETVAL
1939
1940const_utf8_string slot_use_name (U32 slot)
1941 ALIAS:
1942 slot_nonuse_name = 1
1943 CODE:
1944{
1945 if (slot >= NUM_BODY_LOCATIONS)
1946 croak ("body slot index out of range");
1947
1948 switch (ix)
1949 {
1950 case 0: RETVAL = body_locations[slot].use_name; break;
1951 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1952 }
1953}
1954 OUTPUT:
1955 RETVAL
1728 1956
1729# missing properties 1957# missing properties
1730 1958
1731object *head (object *op) 1959object *head (object *op)
1732 PROTOTYPE: $ 1960 PROTOTYPE: $
1733 CODE: 1961 CODE:
1734 RETVAL = op->head ? op->head : op;
1735 OUTPUT: RETVAL
1736
1737int is_head (object *op)
1738 PROTOTYPE: $
1739 CODE:
1740 RETVAL = !op->head; 1962 RETVAL = op->head_ ();
1741 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1742 1964
1743void 1965void
1744inv (object *obj) 1966inv (object *obj)
1745 PROTOTYPE: $ 1967 PROTOTYPE: $
1746 PPCODE: 1968 PPCODE:
1747{ 1969{
1748 object *o;
1749 for (o = obj->inv; o; o = o->below) 1970 for (object *o = obj->inv; o; o = o->below)
1750 XPUSHs (sv_2mortal (to_sv (o))); 1971 XPUSHs (sv_2mortal (to_sv (o)));
1751} 1972}
1752 1973
1753void 1974void
1754set_animation (object *op, int idx) 1975set_animation (object *op, int idx)
1755 CODE: 1976 CODE:
1756 SET_ANIMATION (op, idx); 1977 SET_ANIMATION (op, idx);
1757 1978
1979int
1980num_animations (object *op)
1981 CODE:
1982 RETVAL = NUM_ANIMATIONS (op);
1983 OUTPUT: RETVAL
1984
1985int slot_info (object *op, UV slot, int value = 0)
1986 ALIAS:
1987 slot_used = 1
1988 CODE:
1989{
1990 if (slot >= NUM_BODY_LOCATIONS)
1991 croak ("body slot index out of range");
1992
1993 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
1994
1995 if (items > 2)
1996 if (ix)
1997 op->slot[slot].used = value;
1998 else
1999 op->slot[slot].info = value;
2000}
2001 OUTPUT:
2002 RETVAL
2003
1758object *find_best_object_match (object *op, const char *match) 2004object *find_best_object_match (object *op, utf8_string match)
1759
1760object *find_marked_object (object *op)
1761
1762int need_identify (object *obj);
1763 2005
1764int apply_shop_mat (object *shop_mat, object *op); 2006int apply_shop_mat (object *shop_mat, object *op);
1765 2007
1766int move (object *op, int dir, object *originator = op) 2008int move (object *op, int dir, object *originator = op)
1767 CODE: 2009 CODE:
1768 RETVAL = move_ob (op, dir, originator); 2010 RETVAL = op->move (dir, originator);
1769 OUTPUT: 2011 OUTPUT:
1770 RETVAL 2012 RETVAL
1771 2013
1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1775
1776void apply_below (object *op) 2014void apply_below (object *op)
1777 CODE: 2015 CODE:
1778 player_apply_below (op); 2016 player_apply_below (op);
1779 2017
1780object *cf_object_present_archname_inside (object *op, char *whatstr) 2018int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1781 2019
1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2020int casting_level (object *caster, object *spell)
1783
1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1785
1786#//TODO
1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1797 2021
1798int pay_item (object *op, object *buyer) 2022int pay_item (object *op, object *buyer)
1799 CODE: 2023 CODE:
1800 RETVAL = pay_for_item (op, buyer); 2024 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL 2025 OUTPUT: RETVAL
1805 RETVAL = pay_for_amount (amount, op); 2029 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL 2030 OUTPUT: RETVAL
1807 2031
1808void pay_player (object *op, uint64 amount) 2032void pay_player (object *op, uint64 amount)
1809 2033
1810val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2034val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1811 2035
1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2036int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1813 2037
1814void learn_spell (object *op, object *sp, int special_prayer = 0) 2038void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE: 2039 CODE:
1816 do_learn_spell (op, sp, special_prayer); 2040 do_learn_spell (op, sp, special_prayer);
1817 2041
1818void forget_spell (object *op, object *sp) 2042void forget_spell (object *op, object *sp)
1819 CODE: 2043 CODE:
1820 do_forget_spell (op, query_name (sp)); 2044 do_forget_spell (op, query_name (sp));
1821 2045
1822object *check_for_spell (object *op, char *spellname) 2046object *check_for_spell (object *op, utf8_string spellname)
1823 CODE: 2047 CODE:
1824 RETVAL = check_spell_known (op, spellname); 2048 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL 2049 OUTPUT: RETVAL
1826 2050
1827int query_money (object *op) 2051int query_money (object *op)
1836 2060
1837void drop (object *who, object *op) 2061void drop (object *who, object *op)
1838 2062
1839void pick_up (object *who, object *op) 2063void pick_up (object *who, object *op)
1840 2064
1841object *cf_object_insert_object (object *op, object *container)
1842
1843object *cf_object_insert_in_ob (object *ob, object *where)
1844
1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846
1847void update_object (object *op, int action) 2065void update_object (object *op, int action)
1848 2066
1849object *cf_create_object_by_name (const char *name)
1850
1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2067void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1852 2068
1853void player_lvl_adj (object *who, object *skill = 0) 2069void player_lvl_adj (object *who, object *skill = 0)
1854 2070
1855int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2071int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1856 2072
1857int calc_skill_exp (object *who, object *op, object *skill); 2073int calc_skill_exp (object *who, object *op, object *skill)
1858 2074
1859void push_button (object *op); 2075void push_button (object *op, object *originator)
1860 2076
1861void use_trigger (object *op); 2077void use_trigger (object *op, object *originator)
1862 2078
1863void add_button_link (object *button, maptile *map, int connected); 2079void handle_apply_yield (object *op)
1864 2080
1865void remove_button_link (object *op); 2081int convert_item (object *item, object *converter)
1866 2082
2083void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1867 2084
1868MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2085MODULE = cf PACKAGE = cf::object PREFIX = cf_
1869
1870object *cf_insert_ob_in_ob (object *ob, object *where)
1871 2086
1872# no clean way to get an object from an archetype - stupid idiotic 2087# no clean way to get an object from an archetype - stupid idiotic
1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2088# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1874 2089
1875object *new (const char *archetype = 0) 2090object *new (utf8_string archetype = 0)
1876 PROTOTYPE: ;$ 2091 PROTOTYPE: ;$
1877 CODE: 2092 CODE:
1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2093 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1879 OUTPUT: 2094 OUTPUT:
1880 RETVAL 2095 RETVAL
1881 2096
2097object *generate (utf8_string arch, object *creator)
2098 CODE:
2099 object *obj = get_archetype (arch);
2100 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2101 RETVAL = obj;
2102 OUTPUT:
2103 RETVAL
2104
2105object *find_object (U32 tag)
2106
2107object *find_object_uuid (UUID i)
2108
2109# TODO: nuke
1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2110object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1883 PROTOTYPE: $$$$$$ 2111 PROTOTYPE: $$$$$$
1884 CODE: 2112 CODE:
1885{ 2113{
1886 int unused_type; 2114 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1888}
1889 2115
1890# syntatic sugar for easier use in event callbacks. 2116 if (RETVAL->destroyed ())
1891const char *options (object *op)
1892 CODE:
1893 RETVAL = op->name;
1894 OUTPUT:
1895 RETVAL 2117 RETVAL = 0;
2118}
1896 2119
1897player *contr (object *op) 2120shstr
1898 CODE: 2121object::kv_get (shstr key)
1899 RETVAL = op->contr;
1900 OUTPUT: RETVAL
1901 2122
1902const char *get_ob_key_value (object *op, const char *key) 2123void
2124object::kv_del (shstr key)
1903 2125
1904bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2126void
2127object::kv_set (shstr key, shstr value)
1905 2128
1906object *get_nearest_player (object *ob) 2129object *get_nearest_player (object *ob)
1907 ALIAS: nearest_player = 0 2130 ALIAS: nearest_player = 0
1908 PREINIT: 2131 PREINIT:
1909 extern object *get_nearest_player (object *); 2132 extern object *get_nearest_player (object *);
1911void rangevector (object *ob, object *other, int flags = 0) 2134void rangevector (object *ob, object *other, int flags = 0)
1912 PROTOTYPE: $$;$ 2135 PROTOTYPE: $$;$
1913 PPCODE: 2136 PPCODE:
1914{ 2137{
1915 rv_vector rv; 2138 rv_vector rv;
2139
1916 get_rangevector (ob, other, &rv, flags); 2140 get_rangevector (ob, other, &rv, flags);
2141
1917 EXTEND (SP, 5); 2142 EXTEND (SP, 5);
1918 PUSHs (newSVuv (rv.distance)); 2143 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1919 PUSHs (newSViv (rv.distance_x)); 2144 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1920 PUSHs (newSViv (rv.distance_y)); 2145 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1921 PUSHs (newSViv (rv.direction)); 2146 PUSHs (sv_2mortal (newSViv (rv.direction)));
1922 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2147 PUSHs (sv_2mortal (to_sv (rv.part)));
1923} 2148}
1924 2149
1925bool on_same_map_as (object *ob, object *other) 2150bool on_same_map_as (object *ob, object *other)
1926 CODE: 2151 CODE:
1927 RETVAL = on_same_map (ob, other); 2152 RETVAL = on_same_map (ob, other);
1928 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
1929 2154
1930const char * 2155const_utf8_string
1931base_name (object *op, int plural = op->nrof > 1) 2156base_name (object *op, int plural = op->nrof > 1)
1932 CODE: 2157 CODE:
1933 RETVAL = query_base_name (op, plural); 2158 RETVAL = query_base_name (op, plural);
1934 OUTPUT: RETVAL 2159 OUTPUT: RETVAL
1935 2160
1936object *decrease_ob_nr (object *op, unsigned long i) 2161# return the tail of an object, excluding itself
2162void
2163tail (object *op)
2164 PPCODE:
2165 while ((op = op->more))
2166 XPUSHs (sv_2mortal (to_sv (op)));
1937 2167
1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2168MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1939 2169
1940player *player (object *op) 2170player *player (object *op)
1941 CODE: 2171 CODE:
1942 RETVAL = op->contr; 2172 RETVAL = op->contr;
1943 OUTPUT: RETVAL 2173 OUTPUT: RETVAL
1944 2174
1945void check_score (object *op) 2175bool move_player (object *op, int dir)
1946 2176
1947void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2177void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1948 2178 CODE:
1949object *cf_player_send_inventory (object *op) 2179 new_draw_info (flags, 0, op, txt);
1950
1951char *cf_player_get_ip (object *op)
1952 ALIAS: ip = 0
1953
1954object *cf_player_get_marked_item (object *op)
1955 ALIAS: marked_item = 0
1956
1957void cf_player_set_marked_item (object *op, object *ob)
1958
1959partylist *cf_player_get_party (object *op)
1960 ALIAS: party = 0
1961
1962void cf_player_set_party (object *op, partylist *party)
1963 2180
1964void kill_player (object *op) 2181void kill_player (object *op)
1965 2182
2183void esrv_send_item (object *pl, object *item)
2184
1966void esrv_update_item (object *op, int what, object *item) 2185void esrv_update_item (object *pl, int what, object *item)
1967 C_ARGS: what, op, item 2186 C_ARGS: what, pl, item
1968 2187
1969void clear_los (object *op) 2188void esrv_del_item (object *pl, int tag)
2189 C_ARGS: pl->contr, tag
1970 2190
1971int command_teleport (object *op, char *params)
1972
1973int command_summon (object *op, char *params) 2191int command_summon (object *op, utf8_string params)
1974 2192
1975int command_arrest (object *op, char *params) 2193int command_arrest (object *op, utf8_string params)
1976
1977int command_kick (object *op, char *params)
1978
1979int command_banish (object *op, char *params)
1980 2194
1981 2195
1982MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2196MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1983 2197
1984INCLUDE: $PERL genacc player ../include/player.h | 2198INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1985 2199
1986int invoke (player *pl, int event, ...) 2200int invoke (player *pl, int event, ...)
1987 CODE: 2201 CODE:
1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2202 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2203 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1999 pl->ob->stats.hp = pl->ob->stats.maxhp; 2213 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp; 2214 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2215 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats; 2216 pl->orig_stats = pl->ob->stats;
2003 2217
2004player *cf_player_find (char *name) 2218# should only be temporary
2005 PROTOTYPE: $ 2219void esrv_new_player (player *pl)
2006 2220
2007void cf_player_move (player *pl, int dir) 2221#d# TODO: replace by blocked_los accessor, fix code using this
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2222bool
2017cell_visible (player *pl, int dx, int dy) 2223cell_visible (player *pl, int dx, int dy)
2018 CODE: 2224 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2225 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2226 OUTPUT:
2022 RETVAL 2227 RETVAL
2023 2228
2024void 2229void
2025send (player *pl, SV *packet) 2230send (player *pl, SV *packet)
2026 CODE: 2231 CODE:
2027{ 2232{
2028 STRLEN len; 2233 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2234 char *buf = SvPVbyte (packet, len);
2030 2235
2236 if (len > MAXSOCKBUF)
2237 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2238 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2239 pl->ns->send_packet (buf, len);
2033} 2240}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2241
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2242void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2243 PROTOTYPE: $;$$$
2046 PPCODE: 2244 PPCODE:
2047 if (GIMME_V != G_VOID) 2245 if (GIMME_V != G_VOID)
2056 if (y) sv_to (y, pl->bed_y); 2254 if (y) sv_to (y, pl->bed_y);
2057 2255
2058void 2256void
2059list () 2257list ()
2060 PPCODE: 2258 PPCODE:
2061 for (player *pl = first_player; pl; pl = pl->next) 2259 for_all_players (pl)
2062 XPUSHs (sv_2mortal (to_sv (pl))); 2260 XPUSHs (sv_2mortal (to_sv (pl)));
2063
2064bool
2065peaceful (player *pl, bool new_setting = 0)
2066 PROTOTYPE: $;$
2067 CODE:
2068 RETVAL = pl->peaceful;
2069 if (items > 1)
2070 pl->peaceful = new_setting;
2071 OUTPUT:
2072 RETVAL
2073
2074living *
2075orig_stats (player *pl)
2076 CODE:
2077 RETVAL = &pl->orig_stats;
2078 OUTPUT: RETVAL
2079
2080living *
2081last_stats (player *pl)
2082 CODE:
2083 RETVAL = &pl->last_stats;
2084 OUTPUT: RETVAL
2085 2261
2086 2262
2087MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2263MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2088 2264
2089int invoke (maptile *map, int event, ...) 2265int invoke (maptile *map, int event, ...)
2094 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2270 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2095 OUTPUT: RETVAL 2271 OUTPUT: RETVAL
2096 2272
2097SV *registry (maptile *map) 2273SV *registry (maptile *map)
2098 2274
2275void
2276find_tagged_objects (maptile *map, utf8_string tag = 0)
2277 PPCODE:
2278{
2279 if (!map->spaces)
2280 XSRETURN_EMPTY;
2281
2282 if (tag)
2283 {
2284 shstr_cmp tag_ (tag);
2285
2286 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2287 for (object *op = ms->bot; op; op = op->above)
2288 if (op->tag == tag_)
2289 XPUSHs (sv_2mortal (to_sv (op)));
2290 }
2291 else
2292 {
2293 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2294 for (object *op = ms->bot; op; op = op->above)
2295 if (op->tag)
2296 XPUSHs (sv_2mortal (to_sv (op)));
2297 }
2298}
2299
2099INCLUDE: $PERL genacc maptile ../include/map.h | 2300INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2301
2302void
2303adjust_daylight ()
2304 CODE:
2305 maptile::adjust_daylight ();
2306
2307int
2308outdoor_darkness (int darkness = 0)
2309 CODE:
2310 RETVAL = maptile::outdoor_darkness;
2311 if (items)
2312 maptile::outdoor_darkness = darkness;
2313 OUTPUT:
2314 RETVAL
2100 2315
2101void 2316void
2102maptile::instantiate () 2317maptile::instantiate ()
2103 2318
2104maptile *new () 2319maptile *new ()
2105 PROTOTYPE: 2320 PROTOTYPE:
2106 CODE: 2321 CODE:
2107 RETVAL = new maptile; 2322 RETVAL = new maptile;
2108 OUTPUT: 2323 OUTPUT:
2109 RETVAL 2324 RETVAL
2110
2111void
2112maptile::destroy ()
2113 2325
2114void 2326void
2115maptile::players () 2327maptile::players ()
2116 PPCODE: 2328 PPCODE:
2117 if (GIMME_V == G_SCALAR) 2329 if (GIMME_V == G_SCALAR)
2122 for_all_players (pl) 2334 for_all_players (pl)
2123 if (pl->ob && pl->ob->map == THIS) 2335 if (pl->ob && pl->ob->map == THIS)
2124 PUSHs (sv_2mortal (to_sv (pl->ob))); 2336 PUSHs (sv_2mortal (to_sv (pl->ob)));
2125 } 2337 }
2126 2338
2127void play_sound_map (maptile *map, int x, int y, int sound_num) 2339void
2340maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2341 CODE:
2342{
2343 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2344 croak ("maptile::add_underlay: palette must be arrayref");
2345
2346 palette = SvRV (palette);
2347
2348 STRLEN idxlen;
2349 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2350
2351 for (int x = 0; x < THIS->width; ++x)
2352 for (int y = 0; y < THIS->height; ++y)
2353 {
2354 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2355 if (op->flag [FLAG_IS_FLOOR])
2356 goto skip;
2357
2358 {
2359 int offs = offset + y * stride + x;
2360
2361 if (IN_RANGE_EXC (offs, 0, idxlen))
2362 {
2363 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2364 {
2365 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2366 ob->flag [FLAG_NO_MAP_SAVE] = true;
2367 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2368
2369 if (ob->randomitems && !ob->above)
2370 {
2371 ob->create_treasure (ob->randomitems);
2372
2373 for (object *op = ob->above; op; op = op->above)
2374 op->flag [FLAG_NO_MAP_SAVE] = true;
2375 // TODO: if this is a pickable object, then the item
2376 // will at a bit weird - saving inside the player
2377 // will clear the flag, but when the player drops
2378 // it without logging out, it keeps the flag.
2379 // nobody ahs reported this, but this can be rather
2380 // annoying on persistent maps.
2381 }
2382 }
2383 }
2384 }
2385
2386 skip: ;
2387 }
2388}
2389
2390void
2391maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2392 CODE:
2393{
2394 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2395 croak ("maptile::set_regiondata: palette must be arrayref");
2396
2397 palette = SvRV (palette);
2398
2399 STRLEN idxlen;
2400 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2401
2402 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2403 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2404
2405 for (int i = av_len ((AV *)palette) + 1; i--; )
2406 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2407
2408 for (int y = 0; y < THIS->height; ++y)
2409 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2410
2411 sfree (THIS->regions, THIS->size ());
2412 delete [] THIS->regionmap;
2413
2414 THIS->regions = regions;
2415 THIS->regionmap = regionmap;
2416}
2417
2418void
2419maptile::create_region_treasure ()
2420 CODE:
2421 for (int x = 0; x < THIS->width; ++x)
2422 for (int y = 0; y < THIS->height; ++y)
2423 {
2424 region *rgn = THIS->region (x, y);
2425
2426 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2427 if (object *op = THIS->at (x, y).top)
2428 if (rgn->treasure && rndm () < rgn->treasure_density)
2429 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2430 }
2128 2431
2129int out_of_map (maptile *map, int x, int y) 2432int out_of_map (maptile *map, int x, int y)
2130 2433
2131void 2434void
2132trigger (maptile *map, long connection, bool state = true) 2435find_link (maptile *map, shstr_tmp connection)
2133 CODE:
2134 activate_connection (map, connection, state);
2135
2136void
2137get_connection (maptile *map, long connection)
2138 PPCODE: 2436 PPCODE:
2139 oblinkpt *obp = get_connection_links (map, connection); 2437 if (oblinkpt *obp = map->find_link (connection))
2140 if (obp)
2141 for (objectlink *ol = obp->link; ol; ol = ol->next) 2438 for (objectlink *ol = obp->link; ol; ol = ol->next)
2142 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2439 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2143 2440
2144object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2145
2146object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2147
2148object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2149 C_ARGS: str, map, nx, ny
2150
2151void 2441void
2152cf_map_normalise (maptile *map, int x, int y) 2442get_map_flags (maptile *map, int x, int y)
2153 PPCODE: 2443 PPCODE:
2154{ 2444{
2155 maptile *nmap = 0; 2445 maptile *nmap = 0;
2156 I16 nx = 0, ny = 0; 2446 I16 nx = 0, ny = 0;
2447
2448 PUTBACK;
2157 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2449 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2450 SPAGAIN;
2158 2451
2159 EXTEND (SP, 4); 2452 EXTEND (SP, 4);
2160 PUSHs (sv_2mortal (newSViv (flags))); 2453 PUSHs (sv_2mortal (newSViv (flags)));
2161 2454
2162 if (GIMME_V == G_ARRAY) 2455 if (GIMME_V == G_ARRAY)
2163 { 2456 {
2164 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2457 PUSHs (sv_2mortal (to_sv (nmap)));
2165 PUSHs (sv_2mortal (newSViv (nx))); 2458 PUSHs (sv_2mortal (newSViv (nx)));
2166 PUSHs (sv_2mortal (newSViv (ny))); 2459 PUSHs (sv_2mortal (newSViv (ny)));
2167 } 2460 }
2168} 2461}
2169 2462
2463mapspace *
2464ms (maptile *map, unsigned int x, unsigned int y)
2465 PROTOTYPE: $$$
2466 CODE:
2467{
2468 maptile *nmap = 0;
2469 I16 nx, ny;
2470
2471 PUTBACK;
2472 get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2474
2475 if (!nmap)
2476 XSRETURN_UNDEF;
2477
2478 RETVAL = &nmap->at (nx, ny);
2479}
2480 OUTPUT:
2481 RETVAL
2482
2170void 2483void
2171at (maptile *map, unsigned int x, unsigned int y) 2484at (maptile *map, unsigned int x, unsigned int y)
2172 PROTOTYPE: $$$ 2485 PROTOTYPE: $$$
2173 PPCODE: 2486 PPCODE:
2174{ 2487{
2175 object *o;
2176 maptile *nmap = 0; 2488 maptile *nmap = 0;
2177 I16 nx, ny; 2489 I16 nx, ny;
2178 2490
2491 PUTBACK;
2179 get_map_flags (map, &nmap, x, y, &nx, &ny); 2492 get_map_flags (map, &nmap, x, y, &nx, &ny);
2493 SPAGAIN;
2180 2494
2181 if (nmap) 2495 if (nmap)
2182 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2496 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2183 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2497 XPUSHs (sv_2mortal (to_sv (o)));
2184} 2498}
2185 2499
2186SV * 2500SV *
2187bot_at (maptile *obj, unsigned int x, unsigned int y) 2501bot_at (maptile *map, unsigned int x, unsigned int y)
2188 PROTOTYPE: $$$ 2502 PROTOTYPE: $$$
2189 ALIAS: 2503 ALIAS:
2190 top_at = 1 2504 top_at = 1
2191 flags_at = 2 2505 flags_at = 2
2192 light_at = 3 2506 light_at = 3
2193 move_block_at = 4 2507 move_block_at = 4
2194 move_slow_at = 5 2508 move_slow_at = 5
2195 move_on_at = 6 2509 move_on_at = 6
2196 move_off_at = 7 2510 move_off_at = 7
2197 INIT:
2198 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2199 CODE: 2511 CODE:
2512{
2513 sint16 nx = x;
2514 sint16 ny = y;
2515
2516 if (!xy_normalise (map, nx, ny))
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = map->at (nx, ny);
2520
2521 ms.update ();
2522
2200 switch (ix) 2523 switch (ix)
2201 { 2524 {
2202 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2525 case 0: RETVAL = to_sv (ms.bot ); break;
2203 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2526 case 1: RETVAL = to_sv (ms.top ); break;
2204 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2205 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2528 case 3: RETVAL = newSViv (ms.light ); break;
2206 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2207 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2208 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2209 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2210 } 2533 }
2534}
2211 OUTPUT: 2535 OUTPUT: RETVAL
2212 RETVAL
2213
2214void fix_walls (maptile *map, int x, int y)
2215
2216void fix_walls_around (maptile *map, int x, int y)
2217 2536
2218# worst xs function of my life 2537# worst xs function of my life
2219maptile * 2538bool
2220_create_random_map (\ 2539_create_random_map (\
2221 char *path,\ 2540 maptile *self,\
2222 char *wallstyle,\ 2541 utf8_string wallstyle,\
2223 char *wall_name,\ 2542 utf8_string wall_name,\
2224 char *floorstyle,\ 2543 utf8_string floorstyle,\
2225 char *monsterstyle,\ 2544 utf8_string monsterstyle,\
2226 char *treasurestyle,\ 2545 utf8_string treasurestyle,\
2227 char *layoutstyle,\ 2546 utf8_string layoutstyle,\
2228 char *doorstyle,\ 2547 utf8_string doorstyle,\
2229 char *decorstyle,\ 2548 utf8_string decorstyle,\
2230 char *origin_map,\ 2549 utf8_string miningstyle,\
2231 char *final_map,\ 2550 utf8_string origin_map,\
2232 char *exitstyle,\ 2551 utf8_string final_map,\
2233 char *this_map,\ 2552 utf8_string exitstyle,\
2234 char *exit_on_final_map,\ 2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2235 int Xsize,\ 2555 int xsize,\
2236 int Ysize,\ 2556 int ysize,\
2237 int expand2x,\ 2557 int expand2x,\
2238 int layoutoptions1,\ 2558 int layoutoptions1,\
2239 int layoutoptions2,\ 2559 int layoutoptions2,\
2240 int layoutoptions3,\ 2560 int layoutoptions3,\
2241 int symmetry,\ 2561 int symmetry,\
2246 int dungeon_depth,\ 2566 int dungeon_depth,\
2247 int decoroptions,\ 2567 int decoroptions,\
2248 int orientation,\ 2568 int orientation,\
2249 int origin_y,\ 2569 int origin_y,\
2250 int origin_x,\ 2570 int origin_x,\
2251 int random_seed,\ 2571 U32 random_seed,\
2252 val64 total_map_hp,\ 2572 val64 total_map_hp,\
2253 int map_layout_style,\ 2573 int map_layout_style,\
2254 int treasureoptions,\ 2574 int treasureoptions,\
2255 int symmetry_used,\ 2575 int symmetry_used,\
2256 region *region\ 2576 region *region,\
2577 utf8_string custom\
2257) 2578)
2258 CODE: 2579 CODE:
2259{ 2580{
2260 random_map_params rmp; 2581 random_map_params rmp;
2261 2582
2265 assign (rmp.monsterstyle , monsterstyle); 2586 assign (rmp.monsterstyle , monsterstyle);
2266 assign (rmp.treasurestyle , treasurestyle); 2587 assign (rmp.treasurestyle , treasurestyle);
2267 assign (rmp.layoutstyle , layoutstyle); 2588 assign (rmp.layoutstyle , layoutstyle);
2268 assign (rmp.doorstyle , doorstyle); 2589 assign (rmp.doorstyle , doorstyle);
2269 assign (rmp.decorstyle , decorstyle); 2590 assign (rmp.decorstyle , decorstyle);
2270 assign (rmp.origin_map , origin_map); 2591 assign (rmp.miningstyle , miningstyle);
2271 assign (rmp.final_map , final_map);
2272 assign (rmp.exitstyle , exitstyle); 2592 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.this_map , this_map);
2274 assign (rmp.exit_on_final_map, exit_on_final_map); 2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2275 2594
2595 rmp.origin_map = origin_map;
2596 rmp.final_map = final_map;
2597 rmp.this_map = this_map;
2276 rmp.Xsize = Xsize; 2598 rmp.xsize = xsize;
2277 rmp.Ysize = Ysize; 2599 rmp.ysize = ysize;
2278 rmp.expand2x = expand2x; 2600 rmp.expand2x = expand2x;
2279 rmp.layoutoptions1 = layoutoptions1; 2601 rmp.layoutoptions1 = layoutoptions1;
2280 rmp.layoutoptions2 = layoutoptions2; 2602 rmp.layoutoptions2 = layoutoptions2;
2281 rmp.layoutoptions3 = layoutoptions3; 2603 rmp.layoutoptions3 = layoutoptions3;
2282 rmp.symmetry = symmetry; 2604 rmp.symmetry = symmetry;
2288 rmp.decoroptions = decoroptions; 2610 rmp.decoroptions = decoroptions;
2289 rmp.orientation = orientation; 2611 rmp.orientation = orientation;
2290 rmp.origin_y = origin_y; 2612 rmp.origin_y = origin_y;
2291 rmp.origin_x = origin_x; 2613 rmp.origin_x = origin_x;
2292 rmp.random_seed = random_seed; 2614 rmp.random_seed = random_seed;
2293 rmp.total_map_hp = total_map_hp; 2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2294 rmp.map_layout_style = map_layout_style; 2616 rmp.map_layout_style = map_layout_style;
2295 rmp.treasureoptions = treasureoptions; 2617 rmp.treasureoptions = treasureoptions;
2296 rmp.symmetry_used = symmetry_used; 2618 rmp.symmetry_used = symmetry_used;
2297 rmp.region = region; 2619 rmp.region = region;
2620 rmp.custom = custom;
2298 2621
2299 RETVAL = generate_random_map (path, &rmp); 2622 RETVAL = self->generate_random_map (&rmp);
2300} 2623}
2301 OUTPUT: 2624 OUTPUT:
2302 RETVAL 2625 RETVAL
2303 2626
2627MODULE = cf PACKAGE = cf::mapspace
2628
2629INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2304MODULE = cf PACKAGE = cf::arch 2631MODULE = cf PACKAGE = cf::arch
2305 2632
2306archetype *find (const char *name) 2633int archetypes_size ()
2307 CODE: 2634 CODE:
2308 RETVAL = archetype::find (name); 2635 RETVAL = archetypes.size ();
2309 OUTPUT:
2310 RETVAL
2311
2312archetype *first()
2313 PROTOTYPE:
2314 CODE:
2315 RETVAL = first_archetype;
2316 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2317 2637
2638archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2318INCLUDE: $PERL genacc archetype ../include/object.h | 2643INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2319 2644
2320MODULE = cf PACKAGE = cf::party 2645MODULE = cf PACKAGE = cf::party
2321 2646
2322partylist *first () 2647partylist *first ()
2323 PROTOTYPE: 2648 PROTOTYPE:
2324 CODE: 2649 CODE:
2325 RETVAL = get_firstparty (); 2650 RETVAL = get_firstparty ();
2326 OUTPUT: RETVAL 2651 OUTPUT: RETVAL
2327 2652
2328partylist *next (partylist *party) 2653INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2654
2655MODULE = cf PACKAGE = cf::region
2656
2657void
2658list ()
2659 PPCODE:
2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663region *find (utf8_string name)
2664 PROTOTYPE: $
2329 CODE: 2665 CODE:
2330 RETVAL = party->next; 2666 RETVAL = region::find (name);
2331 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2332 2668
2333const char *name (partylist *party) 2669int specificity (region *rgn)
2334 CODE: 2670 CODE:
2335 RETVAL = party->partyname; 2671 RETVAL = 0;
2672 while (rgn = rgn->parent)
2673 RETVAL++;
2336 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2337 2675
2338const char *password (partylist *party) 2676INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2339 CODE:
2340 RETVAL = party->passwd;
2341 OUTPUT: RETVAL
2342
2343MODULE = cf PACKAGE = cf::region
2344
2345region *first ()
2346 PROTOTYPE:
2347 CODE:
2348 RETVAL = first_region;
2349 OUTPUT: RETVAL
2350
2351region *next (region *reg)
2352 CODE:
2353 RETVAL = reg->next;
2354 OUTPUT: RETVAL
2355
2356const char *name (region *reg)
2357 CODE:
2358 RETVAL = reg->name;
2359 OUTPUT: RETVAL
2360
2361region *parent (region *reg)
2362 CODE:
2363 RETVAL = reg->parent;
2364 OUTPUT: RETVAL
2365
2366const char *longname (region *reg)
2367 CODE:
2368 RETVAL = reg->longname;
2369 OUTPUT: RETVAL
2370
2371const char *msg (region *reg)
2372 CODE:
2373 RETVAL = reg->msg;
2374 OUTPUT: RETVAL
2375 2677
2376MODULE = cf PACKAGE = cf::living 2678MODULE = cf PACKAGE = cf::living
2377 2679
2378INCLUDE: $PERL genacc living ../include/living.h | 2680INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2379 2681
2380MODULE = cf PACKAGE = cf::settings 2682MODULE = cf PACKAGE = cf::settings
2381 2683
2382INCLUDE: $PERL genacc Settings ../include/global.h | 2684INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2383 2685
2384MODULE = cf PACKAGE = cf::client 2686MODULE = cf PACKAGE = cf::client
2385 2687
2386INCLUDE: $PERL genacc client ../include/client.h | 2688INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2387 2689
2388int invoke (client *ns, int event, ...) 2690int invoke (client *ns, int event, ...)
2389 CODE: 2691 CODE:
2390 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2692 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2391 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2693 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2407 CODE: 2709 CODE:
2408{ 2710{
2409 STRLEN len; 2711 STRLEN len;
2410 char *buf = SvPVbyte (packet, len); 2712 char *buf = SvPVbyte (packet, len);
2411 2713
2714 if (len > MAXSOCKBUF)
2715 {
2716 // ugly
2717 if (THIS->pl)
2718 THIS->pl->failmsg ("[packet too long for client]");
2719 }
2720 else
2412 THIS->send_packet (buf, len); 2721 THIS->send_packet (buf, len);
2413} 2722}
2414 2723
2415void 2724faceidx
2416client::destroy () 2725client::need_face (utf8_string name, int pri = 0)
2726 CODE:
2727 RETVAL = face_find (name, 0);
2728 if (RETVAL)
2729 {
2730 THIS->send_face (RETVAL, pri);
2731 THIS->flush_fx ();
2732 }
2733 OUTPUT:
2734 RETVAL
2417 2735
2736int
2737client::fx_want (int idx, int value = -1)
2738 CODE:
2739 if (0 < idx && idx < FT_NUM)
2740 {
2741 RETVAL = THIS->fx_want [idx];
2742 if (items > 2)
2743 THIS->fx_want [idx] = value;
2744 }
2745 else
2746 RETVAL = 0;
2747 OUTPUT:
2748 RETVAL
2749
2750MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2751
2752faceidx sound_find (utf8_string name)
2753
2754void sound_set (utf8_string str, faceidx face)
2755
2756# dire hack
2757void old_sound_index (int idx, faceidx face)
2758 CODE:
2759 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2760 old_sound_index [idx] = face;
2761
2762MODULE = cf PACKAGE = cf::face PREFIX = face_
2763
2764#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2765
2766faceidx face_find (utf8_string name, faceidx defidx = 0)
2767
2768faceidx alloc (utf8_string name)
2769 CODE:
2770{
2771 do
2772 {
2773 RETVAL = faces.size ();
2774 faces.resize (RETVAL + 1);
2775 }
2776 while (!RETVAL); // crude way to leave index 0
2777
2778 faces [RETVAL].name = name;
2779 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2780
2781 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2782 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2783 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2784}
2785 OUTPUT: RETVAL
2786
2787void set_type (faceidx idx, int value)
2788 ALIAS:
2789 set_type = 0
2790 set_visibility = 1
2791 set_magicmap = 2
2792 set_smooth = 3
2793 set_smoothlevel = 4
2794 CODE:
2795 faceinfo *f = face_info (idx); assert (f);
2796 switch (ix)
2797 {
2798 case 0: f->type = value; break;
2799 case 1: f->visibility = value; break;
2800 case 2: f->magicmap = value; break;
2801 case 3: f->smooth = value; break;
2802 case 4: f->smoothlevel = value; break;
2803 }
2804
2805void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2806 CODE:
2807{
2808 faceinfo *f = face_info (idx); assert (f);
2809 facedata *d = &(faceset ? f->data64 : f->data32);
2810 sv_to (data, d->data);
2811 STRLEN clen;
2812 char *cdata = SvPVbyte (chksum, clen);
2813 clen = min (CHKSUM_MAXLEN, clen);
2814
2815 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2816
2817 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2818 {
2819 d->chksum_len = clen;
2820 memcpy (d->chksum, cdata, clen);
2821
2822 // invalidate existing client face info
2823 for_all_clients (ns)
2824 if (ns->faceset == faceset)
2825 {
2826 ns->faces_sent [idx] = false;
2827 ns->force_newmap = true;
2828 }
2829 }
2830}
2831
2832int get_data_size (faceidx idx, int faceset = 0)
2833 CODE:
2834 facedata *d = face_data (idx, faceset);
2835 if (!d) XSRETURN_UNDEF;
2836 RETVAL = d->data.size ();
2837 OUTPUT:
2838 RETVAL
2839
2840SV *get_chksum (faceidx idx, int faceset = 0)
2841 CODE:
2842 facedata *d = face_data (idx, faceset);
2843 if (!d) XSRETURN_UNDEF;
2844 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2845 OUTPUT:
2846 RETVAL
2847
2848SV *get_data (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2853 OUTPUT:
2854 RETVAL
2855
2856void invalidate (faceidx idx)
2857 CODE:
2858 for_all_clients (ns)
2859 {
2860 ns->faces_sent [idx] = false;
2861 ns->force_newmap = true;
2862 }
2863
2864void invalidate_all ()
2865 CODE:
2866 for_all_clients (ns)
2867 {
2868 ns->faces_sent.reset ();
2869 ns->force_newmap = true;
2870 }
2871
2872MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2873
2874#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2875
2876animidx anim_find (utf8_string name)
2877 CODE:
2878 RETVAL = animation::find (name).number;
2879 OUTPUT: RETVAL
2880
2881animidx set (utf8_string name, SV *frames, int facings = 1)
2882 CODE:
2883{
2884 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2885 croak ("frames must be an arrayref");
2886
2887 AV *av = (AV *)SvRV (frames);
2888
2889 animation *anim = &animation::find (name);
2890 if (anim->number)
2891 {
2892 anim->resize (av_len (av) + 1);
2893 anim->facings = facings;
2894 }
2895 else
2896 anim = &animation::create (name, av_len (av) + 1, facings);
2897
2898 for (int i = 0; i < anim->num_animations; ++i)
2899 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2900}
2901 OUTPUT: RETVAL
2902
2903void invalidate_all ()
2904 CODE:
2905 for_all_clients (ns)
2906 ns->anims_sent.reset ();
2907
2908MODULE = cf PACKAGE = cf::object::freezer
2909
2910INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2911
2912SV *
2913new (char *klass)
2914 CODE:
2915 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2916 OUTPUT: RETVAL
2917
2918void
2919DESTROY (SV *sv)
2920 CODE:
2921 object_freezer *self;
2922 sv_to (sv, self);
2923 delete self;
2924
2925MODULE = cf PACKAGE = cf::object::thawer
2926
2927INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2928
2929bool
2930errors_are_fatal (bool fatal)
2931 CODE:
2932 RETVAL = object_thawer::errors_are_fatal;
2933 object_thawer::errors_are_fatal = fatal;
2934 OUTPUT:
2935 RETVAL
2936
2937SV *
2938new_from_file (char *klass, octet_string path)
2939 CODE:
2940 object_thawer *f = new object_thawer (path);
2941 if (!*f)
2942 {
2943 delete f;
2944 XSRETURN_UNDEF;
2945 }
2946 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2947 OUTPUT: RETVAL
2948
2949void
2950DESTROY (SV *sv)
2951 CODE:
2952 object_thawer *self;
2953 sv_to (sv, self);
2954 delete self;
2955
2956void
2957extract_tags (object_thawer *self)
2958 PPCODE:
2959 while (self->kw != KW_EOF)
2960 {
2961 PUTBACK;
2962 coroapi::cede_to_tick ();
2963 SPAGAIN;
2964
2965 if (self->kw == KW_tag)
2966 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2967
2968 self->skip ();
2969 }
2970

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