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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.118 by root, Sat Dec 30 20:32:30 2006 UTC vs.
Revision 1.412 by root, Mon Oct 29 23:54:06 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
41#include "CoroAPI.h" 55#include "CoroAPI.h"
42#include "perlxsi.c" 56#include "perlxsi.c"
43 57
44extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
45 60
46typedef object object_ornull; 61typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 62
63static PerlInterpreter *perl; 63static PerlInterpreter *perl;
64 64
65double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
66 69
67global gbl_ev; 70global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
70 77
71static HV 78static HV
72 *stash_cf, 79 *stash_cf,
73 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
82 144
83// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
84template<class super> 146template<class super>
85static super * 147static super *
86is_a (attachable *at) 148is_a (attachable *at)
94 156
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 158
97unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
98 160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
276 attachable *obj = mortals [i];
277
99#if 0 278#if 0
100attachable *attachable::rc_first; 279 if (obj->self)//D make this an assert later
101 280 {
102attachable::attachable () 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 282 obj->sever_self ();
104 refcnt = 0; 283 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 284#endif
109 285
110attachable::~attachable () 286 if (obj->refcnt)
287 {
288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
292 }
293 else
294 {
295 mortals.erase (i);
296 obj->sever_self ();
297 obj->do_delete ();
298 }
299 }
300}
301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 304{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
314attachable &
315attachable::operator =(const attachable &src)
316{
317 //if (self || cb)
318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
319
320 attach = src.attach;
321 return *this;
322}
323
113#if 0 324#if 0
114 assert (!rc_next); 325template<typename T>
115 assert (!refcnt); 326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
116#endif 357#endif
117}
118 358
119// check wether the object really is dead 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 360
126 // try to unborrow the refcnt from perl 361static SV *
127 if (flags & F_BORROWED) 362newSVptr (void *ptr, HV *stash, HV *hv)
363{
364 if (!ptr)
365 return newSV (0);
366
367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369}
370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
375}
376
377static int
378attachable_free (pTHX_ SV *sv, MAGIC *mg)
379{
380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
128 { 384 {
129 assert (self);//D//TODO//remove when stable 385 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 386 SvREFCNT_dec (self);
133 } 387 }
134 388
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 389 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 390 //at->refcnt_chk ();
218 return 0; 391 return 0;
219} 392}
220 393
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222 395
223static SV * 396static SV * noinline
224newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
225{ 398{
226 if (!obj) 399 if (!obj)
227 return &PL_sv_undef; 400 return newSV (0);
228 401
229 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
230 { 406 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 408
234 // borrow the refcnt from the object 409 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 412 }
413 else
414 {
415 SV *sv = newRV_inc ((SV *)obj->self);
238 416
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 418 SvAMAGIC_on (sv);
241 419
420 return sv;
421 }
422}
423
424#if 0 // unused
242static void 425static void
243clearSVptr (SV *sv) 426clearSVptr (SV *sv)
244{ 427{
245 if (SvROK (sv)) 428 if (SvROK (sv))
246 sv = SvRV (sv); 429 sv = SvRV (sv);
247 430
248 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
250} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
251 450
252static long 451static long
253SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
254{ 453{
255 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
257 456
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 458}
265 459
266static long 460static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
268{ 462{
269 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
270 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
271 else
272 return 0;
273} 466}
274 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
298 550
299inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
301 553
302//TODO: 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 556
306inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 608
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 611
340template<class T> 612template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 614
343template<int N> 615template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 617
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
352inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
353{ 639{
354 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 642}
359 643
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 645
362static SV * 646static SV *
363newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
364{ 648{
365 SV *sv; 649 SV *sv;
379 break; 663 break;
380 664
381 case DT_STRING: 665 case DT_STRING:
382 { 666 {
383 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 669 }
386 break; 670 break;
387 671
388 case DT_DATA: 672 case DT_DATA:
389 { 673 {
390 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
393 } 677 }
394 break; 678 break;
395 679
396 case DT_OBJECT: 680 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 723 va_end (ap);
440 724
441 return sv; 725 return sv;
442} 726}
443 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
444static SV * 754static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 755registry (attachable *ext)
478{ 756{
479 if (!ext->cb) 757 if (!ext->cb)
480 ext->cb = newAV (); 758 ext->cb = newAV ();
481 759
482 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
483} 761}
484 762
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
523 764
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 765void
580cfperl_init () 766cfperl_init ()
581{ 767{
768 extern char **environ;
769
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 771 perl = perl_alloc ();
584 perl_construct (perl); 772 perl_construct (perl);
585 773
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 775
588 char *argv[] = { 776 const char *argv[] = {
589 "", 777 settings.argv [0],
590 "-e" 778 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 779 };
596 780
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
598 { 783 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
601 } 786 }
602}
603 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
604void cfperl_main () 806cfperl_main ()
605{ 807{
606 dSP; 808 dSP;
607 809
608 PUSHMARK (SP); 810 PUSHMARK (SP);
609 PUTBACK; 811 PUTBACK;
613void 815void
614attachable::instantiate () 816attachable::instantiate ()
615{ 817{
616 if (attach) 818 if (attach)
617 { 819 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 821 attach = 0;
620 } 822 }
621} 823}
622 824
623void 825void
624attachable::reattach () 826attachable::reattach ()
625{ 827{
626 optimise (); 828 optimise ();
627 //TODO: check for _attachment's, very important for restarts 829 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 830 INVOKE_ATTACHABLE (REATTACH, this);
629} 831}
630 832
631static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 835# include "eventinc.h"
634# undef def 836# undef def
635}; 837};
636 838
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 840
639static void 841static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 843{
642 // event must be in array 844 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
644 { 846 {
676} 878}
677 879
678void 880void
679global::gather_callbacks (AV *&callbacks, event_type event) const 881global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 882{
681 ::gather_callbacks (callbacks, cb_object, event); 883 ::gather_callbacks (callbacks, cb_global, event);
682} 884}
683 885
684void 886void
685object::gather_callbacks (AV *&callbacks, event_type event) const 887object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 888{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 890 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 892
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 895 }
694 896
730{ 932{
731 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
733} 935}
734 936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
735bool 987bool
736attachable::invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
737{ 989{
738 data_type dt; 990 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 991
743 // callback call ordering should be: 992 // callback call ordering should be:
744 // 1. per-object callback 993 // 1. per-object callback
745 // 2. per-class object 994 // 2. per-class object
746 // 3. per-type callback 995 // 3. per-type callback
750 gather_callbacks (callbacks, event); 999 gather_callbacks (callbacks, event);
751 1000
752 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 1002 if (!callbacks)
754 return 0; 1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
755 1007
756 CALL_BEGIN (3); 1008 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 1011
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1036 }
785 1037
786 va_end (ap); 1038 va_end (ap);
787 1039
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
790 1042
791 CALL_END; 1043 CALL_END;
792 1044
793 return count; 1045 return count;
794} 1046}
795 1047
796SV * 1048static SV *
797cfperl_result (int idx) 1049cfperl_result (int idx)
798{ 1050{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1052 if (!av)
801 return &PL_sv_undef; 1053 return &PL_sv_undef;
802 1054
803 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1056 if (!sv)
818{ 1070{
819 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
820} 1072}
821 1073
822///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
823 1076
824void 1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
1095
1096void
825maptile::emergency_save () 1097cfperl_emergency_save ()
826{ 1098{
827 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1100 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1101 CALL_END;
830} 1102}
831 1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
832maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
833maptile::find_map (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1197{
835 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
836 CALL_ARG (path); 1199 CALL_ARG (path);
837 CALL_ARG (origin); 1200 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1202
840 maptile *retval; 1203 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1205
847 CALL_END; 1206 CALL_END;
848 1207
849 return retval; 1208 return retval;
850} 1209}
851 1210
1211maptile *
1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1213{
1214 CALL_BEGIN (3);
1215 CALL_ARG (path);
1216 CALL_ARG (origin);
1217 CALL_ARG (load);
1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1219
1220 maptile *retval = 0;
1221 if (count) sv_to (POPs, retval);
1222
1223 CALL_END;
1224
1225 return retval;
1226}
1227
852void 1228void
853maptile::do_load () 1229maptile::do_load_sync ()
854{ 1230{
855 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
856 CALL_ARG (this); 1232 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END;
859}
860
861maptile *
862maptile::customise_for (object *op)
863{
864 CALL_BEGIN (2);
865 CALL_ARG (this);
866 CALL_ARG (op);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR);
868
869 maptile *retval;
870
871 if (count)
872 sv_to (POPs, retval);
873 else
874 retval = 0;
875
876 CALL_END;
877
878 return retval ? retval : this;
879}
880
881void
882maptile::change_all_map_light (int change)
883{
884 CALL_BEGIN (1);
885 CALL_ARG (change);
886 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
887 CALL_END; 1234 CALL_END;
888} 1235}
889 1236
890void 1237void
891object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
898 CALL_ARG (exit); 1245 CALL_ARG (exit);
899 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
900 CALL_END; 1247 CALL_END;
901} 1248}
902 1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
903///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
904 1363
905struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
906struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
907 1366
908static void iw_dispatch (pe_event *ev)
909{
910 iw *w = (iw *)ev->ext_data;
911 w->call (*w);
912}
913
914void 1367void
915iw::alloc () 1368coroapi::do_cede_to_tick ()
916{ 1369{
917 pe = GEventAPI->new_idle (0, 0); 1370 cede_pending = 0;
918 1371 cede ();
919 pe->base.callback = (void *)iw_dispatch;
920 pe->base.ext_data = (void *)this;
921} 1372}
922 1373
923static void iow_dispatch (pe_event *ev)
924{
925 iow *w = (iow *)ev->ext_data;
926 w->call (*w, ((pe_ioevent *)ev)->got);
927}
928
929void 1374void
930iow::alloc () 1375coroapi::wait_for_tick ()
931{ 1376{
932 pe = GEventAPI->new_io (0, 0); 1377 CALL_BEGIN (0);
933 1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
934 pe->base.callback = (void *)iow_dispatch; 1379 CALL_END;
935 pe->base.ext_data = (void *)this;
936
937 pe->fd = -1;
938 pe->poll = 0;
939} 1380}
940 1381
941void 1382void
942iow::fd (int fd) 1383coroapi::wait_for_tick_begin ()
943{ 1384{
944 pe->fd = fd; 1385 CALL_BEGIN (0);
945} 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
946 1387 CALL_END;
947int
948iow::poll ()
949{
950 return pe->poll;
951} 1388}
952 1389
953void 1390void
954iow::poll (int events) 1391iow::poll (int events)
955{ 1392{
956 if (pe->poll != events) 1393 if (events != this->events)
957 { 1394 {
1395 int active = ev_is_active ((ev_io *)this);
958 if (pe->poll) stop (); 1396 if (active) stop ();
959 pe->poll = events; 1397 ev_io_set ((ev_io *)this, fd, events);
960 if (pe->poll) start (); 1398 if (active) start ();
961 } 1399 }
962} 1400}
963 1401
964void 1402static void
965_connect_to_perl () 1403_connect_to_perl_1 ()
966{ 1404{
967 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
968 1406
969 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
970 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
971 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
972 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
973 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
974 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
975 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
976 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
977 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
978 1419
979 sv_runtime = get_sv ("cf::RUNTIME", 1); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
980 sv_upgrade (sv_runtime, SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
981 1425
982 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
983 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
984 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
985 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
986 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
987 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
988 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
989} 1433}
990 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
991MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
992 1446
993BOOT: 1447BOOT:
994{ 1448{
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
995 _connect_to_perl (); 1452 _connect_to_perl_1 ();
996
997 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
998 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
999 1453
1000 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1455
1456 //{
1457 // require_pv ("Time::HiRes");
1458 //
1459 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1460 // if (!svp) croak ("Time::HiRes is required");
1461 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1462 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1463 //}
1001 1464
1002 static const struct { 1465 static const struct {
1003 const char *name; 1466 const char *name;
1004 IV iv; 1467 IV iv;
1005 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
1006# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
1007 const_iv (llevError) 1470# include "const_iv.h"
1008 const_iv (llevInfo) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1009 const_iv (llevDebug) 1472# include "attackinc.h"
1010 const_iv (llevMonster) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1480
1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1011 1482
1012 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1013 const_iv (PLAYER)
1014 const_iv (TRANSPORT)
1015 const_iv (ROD)
1016 const_iv (TREASURE)
1017 const_iv (POTION)
1018 const_iv (FOOD)
1019 const_iv (POISON)
1020 const_iv (BOOK)
1021 const_iv (CLOCK) 1484 const_iv (MAXSOCKBUF)
1022 const_iv (ARROW)
1023 const_iv (BOW)
1024 const_iv (WEAPON)
1025 const_iv (ARMOUR)
1026 const_iv (PEDESTAL)
1027 const_iv (ALTAR)
1028 const_iv (LOCKED_DOOR)
1029 const_iv (SPECIAL_KEY)
1030 const_iv (MAP)
1031 const_iv (DOOR)
1032 const_iv (KEY)
1033 const_iv (TIMED_GATE)
1034 const_iv (TRIGGER)
1035 const_iv (GRIMREAPER)
1036 const_iv (MAGIC_EAR)
1037 const_iv (TRIGGER_BUTTON)
1038 const_iv (TRIGGER_ALTAR)
1039 const_iv (TRIGGER_PEDESTAL)
1040 const_iv (SHIELD)
1041 const_iv (HELMET)
1042 const_iv (HORN)
1043 const_iv (MONEY)
1044 const_iv (CLASS)
1045 const_iv (GRAVESTONE)
1046 const_iv (AMULET)
1047 const_iv (PLAYERMOVER)
1048 const_iv (TELEPORTER)
1049 const_iv (CREATOR)
1050 const_iv (SKILL)
1051 const_iv (EARTHWALL)
1052 const_iv (GOLEM)
1053 const_iv (THROWN_OBJ)
1054 const_iv (BLINDNESS)
1055 const_iv (GOD)
1056 const_iv (DETECTOR)
1057 const_iv (TRIGGER_MARKER)
1058 const_iv (DEAD_OBJECT)
1059 const_iv (DRINK)
1060 const_iv (MARKER)
1061 const_iv (HOLY_ALTAR)
1062 const_iv (PLAYER_CHANGER)
1063 const_iv (BATTLEGROUND)
1064 const_iv (PEACEMAKER)
1065 const_iv (GEM)
1066 const_iv (FIREWALL)
1067 const_iv (ANVIL)
1068 const_iv (CHECK_INV)
1069 const_iv (MOOD_FLOOR)
1070 const_iv (EXIT)
1071 const_iv (ENCOUNTER)
1072 const_iv (SHOP_FLOOR)
1073 const_iv (SHOP_MAT)
1074 const_iv (RING)
1075 const_iv (FLOOR)
1076 const_iv (FLESH)
1077 const_iv (INORGANIC)
1078 const_iv (SKILL_TOOL)
1079 const_iv (LIGHTER)
1080 const_iv (BUILDABLE_WALL)
1081 const_iv (MISC_OBJECT)
1082 const_iv (LAMP)
1083 const_iv (DUPLICATOR)
1084 const_iv (SPELLBOOK)
1085 const_iv (CLOAK)
1086 const_iv (SPINNER)
1087 const_iv (GATE)
1088 const_iv (BUTTON)
1089 const_iv (CF_HANDLE)
1090 const_iv (HOLE)
1091 const_iv (TRAPDOOR)
1092 const_iv (SIGN)
1093 const_iv (BOOTS)
1094 const_iv (GLOVES)
1095 const_iv (SPELL)
1096 const_iv (SPELL_EFFECT)
1097 const_iv (CONVERTER)
1098 const_iv (BRACERS)
1099 const_iv (POISONING)
1100 const_iv (SAVEBED)
1101 const_iv (WAND)
1102 const_iv (SCROLL)
1103 const_iv (DIRECTOR)
1104 const_iv (GIRDLE)
1105 const_iv (FORCE)
1106 const_iv (POTION_EFFECT)
1107 const_iv (EVENT_CONNECTOR)
1108 const_iv (CLOSE_CON)
1109 const_iv (CONTAINER)
1110 const_iv (ARMOUR_IMPROVER)
1111 const_iv (WEAPON_IMPROVER)
1112 const_iv (SKILLSCROLL)
1113 const_iv (DEEP_SWAMP)
1114 const_iv (IDENTIFY_ALTAR)
1115 const_iv (MENU)
1116 const_iv (RUNE)
1117 const_iv (TRAP)
1118 const_iv (POWER_CRYSTAL)
1119 const_iv (CORPSE)
1120 const_iv (DISEASE)
1121 const_iv (SYMPTOM)
1122 const_iv (BUILDER)
1123 const_iv (MATERIAL)
1124 const_iv (ITEM_TRANSFORMER)
1125 1485
1126 const_iv (NUM_SUBTYPES) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1127 1488
1128 const_iv (ST_BD_BUILD) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1129 const_iv (ST_BD_REMOVE)
1130 1490
1131 const_iv (ST_MAT_FLOOR) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1132 const_iv (ST_MAT_WALL) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1133 const_iv (ST_MAT_ITEM)
1134
1135 const_iv (AT_PHYSICAL)
1136 const_iv (AT_MAGIC)
1137 const_iv (AT_FIRE)
1138 const_iv (AT_ELECTRICITY)
1139 const_iv (AT_COLD)
1140 const_iv (AT_CONFUSION)
1141 const_iv (AT_ACID)
1142 const_iv (AT_DRAIN)
1143 const_iv (AT_WEAPONMAGIC)
1144 const_iv (AT_GHOSTHIT)
1145 const_iv (AT_POISON)
1146 const_iv (AT_SLOW)
1147 const_iv (AT_PARALYZE)
1148 const_iv (AT_TURN_UNDEAD)
1149 const_iv (AT_FEAR)
1150 const_iv (AT_CANCELLATION)
1151 const_iv (AT_DEPLETE)
1152 const_iv (AT_DEATH)
1153 const_iv (AT_CHAOS)
1154 const_iv (AT_COUNTERSPELL)
1155 const_iv (AT_GODPOWER)
1156 const_iv (AT_HOLYWORD)
1157 const_iv (AT_BLIND)
1158 const_iv (AT_INTERNAL)
1159 const_iv (AT_LIFE_STEALING)
1160 const_iv (AT_DISEASE)
1161
1162 const_iv (WEAP_HIT)
1163 const_iv (WEAP_SLASH)
1164 const_iv (WEAP_PIERCE)
1165 const_iv (WEAP_CLEAVE)
1166 const_iv (WEAP_SLICE)
1167 const_iv (WEAP_STAB)
1168 const_iv (WEAP_WHIP)
1169 const_iv (WEAP_CRUSH)
1170 const_iv (WEAP_BLUD)
1171
1172 const_iv (FLAG_ALIVE)
1173 const_iv (FLAG_WIZ)
1174 const_iv (FLAG_REMOVED)
1175 const_iv (FLAG_FREED)
1176 const_iv (FLAG_WAS_WIZ)
1177 const_iv (FLAG_APPLIED)
1178 const_iv (FLAG_UNPAID)
1179 const_iv (FLAG_USE_SHIELD)
1180 const_iv (FLAG_NO_PICK)
1181 const_iv (FLAG_ANIMATE)
1182 const_iv (FLAG_MONSTER)
1183 const_iv (FLAG_FRIENDLY)
1184 const_iv (FLAG_GENERATOR)
1185 const_iv (FLAG_IS_THROWN)
1186 const_iv (FLAG_AUTO_APPLY)
1187 const_iv (FLAG_PLAYER_SOLD)
1188 const_iv (FLAG_SEE_INVISIBLE)
1189 const_iv (FLAG_CAN_ROLL)
1190 const_iv (FLAG_OVERLAY_FLOOR)
1191 const_iv (FLAG_IS_TURNABLE)
1192 const_iv (FLAG_IS_USED_UP)
1193 const_iv (FLAG_IDENTIFIED)
1194 const_iv (FLAG_REFLECTING)
1195 const_iv (FLAG_CHANGING)
1196 const_iv (FLAG_SPLITTING)
1197 const_iv (FLAG_HITBACK)
1198 const_iv (FLAG_STARTEQUIP)
1199 const_iv (FLAG_BLOCKSVIEW)
1200 const_iv (FLAG_UNDEAD)
1201 const_iv (FLAG_SCARED)
1202 const_iv (FLAG_UNAGGRESSIVE)
1203 const_iv (FLAG_REFL_MISSILE)
1204 const_iv (FLAG_REFL_SPELL)
1205 const_iv (FLAG_NO_MAGIC)
1206 const_iv (FLAG_NO_FIX_PLAYER)
1207 const_iv (FLAG_IS_LIGHTABLE)
1208 const_iv (FLAG_TEAR_DOWN)
1209 const_iv (FLAG_RUN_AWAY)
1210 const_iv (FLAG_PICK_UP)
1211 const_iv (FLAG_UNIQUE)
1212 const_iv (FLAG_NO_DROP)
1213 const_iv (FLAG_WIZCAST)
1214 const_iv (FLAG_CAST_SPELL)
1215 const_iv (FLAG_USE_SCROLL)
1216 const_iv (FLAG_USE_RANGE)
1217 const_iv (FLAG_USE_BOW)
1218 const_iv (FLAG_USE_ARMOUR)
1219 const_iv (FLAG_USE_WEAPON)
1220 const_iv (FLAG_USE_RING)
1221 const_iv (FLAG_READY_RANGE)
1222 const_iv (FLAG_READY_BOW)
1223 const_iv (FLAG_XRAYS)
1224 const_iv (FLAG_NO_APPLY)
1225 const_iv (FLAG_IS_FLOOR)
1226 const_iv (FLAG_LIFESAVE)
1227 const_iv (FLAG_NO_STRENGTH)
1228 const_iv (FLAG_SLEEP)
1229 const_iv (FLAG_STAND_STILL)
1230 const_iv (FLAG_RANDOM_MOVE)
1231 const_iv (FLAG_ONLY_ATTACK)
1232 const_iv (FLAG_CONFUSED)
1233 const_iv (FLAG_STEALTH)
1234 const_iv (FLAG_WIZPASS)
1235 const_iv (FLAG_IS_LINKED)
1236 const_iv (FLAG_CURSED)
1237 const_iv (FLAG_DAMNED)
1238 const_iv (FLAG_SEE_ANYWHERE)
1239 const_iv (FLAG_KNOWN_MAGICAL)
1240 const_iv (FLAG_KNOWN_CURSED)
1241 const_iv (FLAG_CAN_USE_SKILL)
1242 const_iv (FLAG_BEEN_APPLIED)
1243 const_iv (FLAG_READY_SCROLL)
1244 const_iv (FLAG_USE_ROD)
1245 const_iv (FLAG_USE_HORN)
1246 const_iv (FLAG_MAKE_INVIS)
1247 const_iv (FLAG_INV_LOCKED)
1248 const_iv (FLAG_IS_WOODED)
1249 const_iv (FLAG_IS_HILLY)
1250 const_iv (FLAG_READY_SKILL)
1251 const_iv (FLAG_READY_WEAPON)
1252 const_iv (FLAG_NO_SKILL_IDENT)
1253 const_iv (FLAG_BLIND)
1254 const_iv (FLAG_SEE_IN_DARK)
1255 const_iv (FLAG_IS_CAULDRON)
1256 const_iv (FLAG_NO_STEAL)
1257 const_iv (FLAG_ONE_HIT)
1258 const_iv (FLAG_CLIENT_SENT)
1259 const_iv (FLAG_BERSERK)
1260 const_iv (FLAG_NEUTRAL)
1261 const_iv (FLAG_NO_ATTACK)
1262 const_iv (FLAG_NO_DAMAGE)
1263 const_iv (FLAG_OBJ_ORIGINAL)
1264 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1265 const_iv (FLAG_ACTIVATE_ON_PUSH)
1266 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1267 const_iv (FLAG_IS_WATER)
1268 const_iv (FLAG_CONTENT_ON_GEN)
1269 const_iv (FLAG_IS_A_TEMPLATE)
1270 const_iv (FLAG_IS_BUILDABLE)
1271
1272 const_iv (NDI_BLACK)
1273 const_iv (NDI_WHITE)
1274 const_iv (NDI_NAVY)
1275 const_iv (NDI_RED)
1276 const_iv (NDI_ORANGE)
1277 const_iv (NDI_BLUE)
1278 const_iv (NDI_DK_ORANGE)
1279 const_iv (NDI_GREEN)
1280 const_iv (NDI_LT_GREEN)
1281 const_iv (NDI_GREY)
1282 const_iv (NDI_BROWN)
1283 const_iv (NDI_GOLD)
1284 const_iv (NDI_TAN)
1285 const_iv (NDI_MAX_COLOR)
1286 const_iv (NDI_COLOR_MASK)
1287 const_iv (NDI_UNIQUE)
1288 const_iv (NDI_ALL)
1289
1290 const_iv (UPD_LOCATION)
1291 const_iv (UPD_FLAGS)
1292 const_iv (UPD_WEIGHT)
1293 const_iv (UPD_FACE)
1294 const_iv (UPD_NAME)
1295 const_iv (UPD_ANIM)
1296 const_iv (UPD_ANIMSPEED)
1297 const_iv (UPD_NROF)
1298
1299 const_iv (UPD_SP_MANA)
1300 const_iv (UPD_SP_GRACE)
1301 const_iv (UPD_SP_DAMAGE)
1302
1303 const_iv (F_APPLIED)
1304 const_iv (F_LOCATION)
1305 const_iv (F_UNPAID)
1306 const_iv (F_MAGIC)
1307 const_iv (F_CURSED)
1308 const_iv (F_DAMNED)
1309 const_iv (F_OPEN)
1310 const_iv (F_NOPICK)
1311 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1312 1494
1313 const_iv (F_BUY) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1314 const_iv (F_SHOP) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1315 const_iv (F_SELL)
1316 1497
1317 const_iv (P_BLOCKSVIEW) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1318 const_iv (P_PLAYER)
1319 const_iv (P_NO_MAGIC)
1320 const_iv (P_IS_ALIVE)
1321 const_iv (P_NO_CLERIC)
1322 const_iv (P_NEED_UPDATE)
1323 const_iv (P_OUT_OF_MAP)
1324 const_iv (P_NEW_MAP)
1325 1499
1326 const_iv (UP_OBJ_INSERT) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1327 const_iv (UP_OBJ_REMOVE) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1328 const_iv (UP_OBJ_CHANGE)
1329 const_iv (UP_OBJ_FACE)
1330 1502
1331 const_iv (INS_NO_MERGE) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1332 const_iv (INS_ABOVE_FLOOR_ONLY) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1333 const_iv (INS_NO_WALK_ON)
1334 const_iv (INS_ON_TOP)
1335 const_iv (INS_BELOW_ORIGINATOR)
1336 const_iv (INS_MAP_LOAD)
1337 1505
1338 const_iv (WILL_APPLY_HANDLE) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1339 const_iv (WILL_APPLY_TREASURE)
1340 const_iv (WILL_APPLY_EARTHWALL)
1341 const_iv (WILL_APPLY_DOOR)
1342 const_iv (WILL_APPLY_FOOD)
1343 1507
1344 const_iv (SAVE_MODE) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1345 const_iv (SAVE_DIR_MODE)
1346
1347 const_iv (M_PAPER)
1348 const_iv (M_IRON)
1349 const_iv (M_GLASS)
1350 const_iv (M_LEATHER)
1351 const_iv (M_WOOD)
1352 const_iv (M_ORGANIC)
1353 const_iv (M_STONE)
1354 const_iv (M_CLOTH)
1355 const_iv (M_ADAMANT)
1356 const_iv (M_LIQUID)
1357 const_iv (M_SOFT_METAL)
1358 const_iv (M_BONE)
1359 const_iv (M_ICE)
1360 const_iv (M_SPECIAL)
1361
1362 const_iv (SK_EXP_ADD_SKILL)
1363 const_iv (SK_EXP_TOTAL)
1364 const_iv (SK_EXP_NONE)
1365 const_iv (SK_SUBTRACT_SKILL_EXP)
1366 const_iv (SK_EXP_SKILL_ONLY)
1367
1368 const_iv (SK_LOCKPICKING)
1369 const_iv (SK_HIDING)
1370 const_iv (SK_SMITHERY)
1371 const_iv (SK_BOWYER)
1372 const_iv (SK_JEWELER)
1373 const_iv (SK_ALCHEMY)
1374 const_iv (SK_STEALING)
1375 const_iv (SK_LITERACY)
1376 const_iv (SK_BARGAINING)
1377 const_iv (SK_JUMPING)
1378 const_iv (SK_DET_MAGIC)
1379 const_iv (SK_ORATORY)
1380 const_iv (SK_SINGING)
1381 const_iv (SK_DET_CURSE)
1382 const_iv (SK_FIND_TRAPS)
1383 const_iv (SK_MEDITATION)
1384 const_iv (SK_PUNCHING)
1385 const_iv (SK_FLAME_TOUCH)
1386 const_iv (SK_KARATE)
1387 const_iv (SK_CLIMBING)
1388 const_iv (SK_WOODSMAN)
1389 const_iv (SK_INSCRIPTION)
1390 const_iv (SK_ONE_HANDED_WEAPON)
1391 const_iv (SK_MISSILE_WEAPON)
1392 const_iv (SK_THROWING)
1393 const_iv (SK_USE_MAGIC_ITEM)
1394 const_iv (SK_DISARM_TRAPS)
1395 const_iv (SK_SET_TRAP)
1396 const_iv (SK_THAUMATURGY)
1397 const_iv (SK_PRAYING)
1398 const_iv (SK_CLAWING)
1399 const_iv (SK_LEVITATION)
1400 const_iv (SK_SUMMONING)
1401 const_iv (SK_PYROMANCY)
1402 const_iv (SK_EVOCATION)
1403 const_iv (SK_SORCERY)
1404 const_iv (SK_TWO_HANDED_WEAPON)
1405 const_iv (SK_SPARK_TOUCH)
1406 const_iv (SK_SHIVER)
1407 const_iv (SK_ACID_SPLASH)
1408 const_iv (SK_POISON_NAIL)
1409
1410 const_iv (SOUND_NEW_PLAYER)
1411 const_iv (SOUND_FIRE_ARROW)
1412 const_iv (SOUND_LEARN_SPELL)
1413 const_iv (SOUND_FUMBLE_SPELL)
1414 const_iv (SOUND_WAND_POOF)
1415 const_iv (SOUND_OPEN_DOOR)
1416 const_iv (SOUND_PUSH_PLAYER)
1417 const_iv (SOUND_PLAYER_HITS1)
1418 const_iv (SOUND_PLAYER_HITS2)
1419 const_iv (SOUND_PLAYER_HITS3)
1420 const_iv (SOUND_PLAYER_HITS4)
1421 const_iv (SOUND_PLAYER_IS_HIT1)
1422 const_iv (SOUND_PLAYER_IS_HIT2)
1423 const_iv (SOUND_PLAYER_IS_HIT3)
1424 const_iv (SOUND_PLAYER_KILLS)
1425 const_iv (SOUND_PET_IS_KILLED)
1426 const_iv (SOUND_PLAYER_DIES)
1427 const_iv (SOUND_OB_EVAPORATE)
1428 const_iv (SOUND_OB_EXPLODE)
1429 const_iv (SOUND_CLOCK)
1430 const_iv (SOUND_TURN_HANDLE)
1431 const_iv (SOUND_FALL_HOLE)
1432 const_iv (SOUND_DRINK_POISON)
1433 const_iv (SOUND_CAST_SPELL_0)
1434
1435 const_iv (PREFER_LOW)
1436 const_iv (PREFER_HIGH)
1437
1438 const_iv (ATNR_PHYSICAL)
1439 const_iv (ATNR_MAGIC)
1440 const_iv (ATNR_FIRE)
1441 const_iv (ATNR_ELECTRICITY)
1442 const_iv (ATNR_COLD)
1443 const_iv (ATNR_CONFUSION)
1444 const_iv (ATNR_ACID)
1445 const_iv (ATNR_DRAIN)
1446 const_iv (ATNR_WEAPONMAGIC)
1447 const_iv (ATNR_GHOSTHIT)
1448 const_iv (ATNR_POISON)
1449 const_iv (ATNR_SLOW)
1450 const_iv (ATNR_PARALYZE)
1451 const_iv (ATNR_TURN_UNDEAD)
1452 const_iv (ATNR_FEAR)
1453 const_iv (ATNR_CANCELLATION)
1454 const_iv (ATNR_DEPLETE)
1455 const_iv (ATNR_DEATH)
1456 const_iv (ATNR_CHAOS)
1457 const_iv (ATNR_COUNTERSPELL)
1458 const_iv (ATNR_GODPOWER)
1459 const_iv (ATNR_HOLYWORD)
1460 const_iv (ATNR_BLIND)
1461 const_iv (ATNR_INTERNAL)
1462 const_iv (ATNR_LIFE_STEALING)
1463 const_iv (ATNR_DISEASE)
1464
1465 const_iv (MAP_FLUSH)
1466 const_iv (MAP_PLAYER_UNIQUE)
1467 const_iv (MAP_BLOCK)
1468 const_iv (MAP_STYLE)
1469 const_iv (MAP_OVERLAY)
1470
1471 const_iv (MAP_IN_MEMORY)
1472 const_iv (MAP_SWAPPED)
1473 const_iv (MAP_LOADING)
1474 const_iv (MAP_SAVING)
1475
1476 const_iv (KLASS_ATTACHABLE)
1477 const_iv (KLASS_GLOBAL)
1478 const_iv (KLASS_OBJECT)
1479 const_iv (KLASS_CLIENT)
1480 const_iv (KLASS_PLAYER)
1481 const_iv (KLASS_MAP)
1482
1483 const_iv (CS_QUERY_YESNO)
1484 const_iv (CS_QUERY_SINGLECHAR)
1485 const_iv (CS_QUERY_HIDEINPUT)
1486
1487 const_iv (ST_DEAD)
1488 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM)
1491
1492 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495
1496 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES)
1499
1500 // random map generator
1501 const_iv (LAYOUT_NONE)
1502 const_iv (LAYOUT_ONION)
1503 const_iv (LAYOUT_MAZE)
1504 const_iv (LAYOUT_SPIRAL)
1505 const_iv (LAYOUT_ROGUELIKE)
1506 const_iv (LAYOUT_SNAKE)
1507 const_iv (LAYOUT_SQUARE_SPIRAL)
1508
1509 const_iv (RMOPT_RANDOM)
1510 const_iv (RMOPT_CENTERED)
1511 const_iv (RMOPT_LINEAR)
1512 const_iv (RMOPT_BOTTOM_C)
1513 const_iv (RMOPT_BOTTOM_R)
1514 const_iv (RMOPT_IRR_SPACE)
1515 const_iv (RMOPT_WALL_OFF)
1516 const_iv (RMOPT_WALLS_ONLY)
1517 const_iv (RMOPT_NO_DOORS)
1518
1519 const_iv (SYMMETRY_RANDOM)
1520 const_iv (SYMMETRY_NONE)
1521 const_iv (SYMMETRY_X)
1522 const_iv (SYMMETRY_Y)
1523 const_iv (SYMMETRY_XY)
1524 }; 1509 };
1525 1510
1526 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1527 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1528 1513
1529 static const struct { 1514 static const struct {
1530 const char *name; 1515 const char *name;
1531 int skip; 1516 int skip;
1537# undef def 1522# undef def
1538 }; 1523 };
1539 1524
1540 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1541 1526
1542 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1543 { 1528 {
1544 AV *event = newAV (); 1529 AV *event = newAV ();
1545 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1546 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1547 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1548 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1549 } 1534 }
1550}
1551 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1552void _connect_to_perl () 1556void _connect_to_perl_1 ()
1553 1557
1558void _connect_to_perl_2 ()
1559
1560void _recalc_want ()
1561
1562# not used by default anymore
1554void _global_reattach () 1563void _global_reattach ()
1555 CODE: 1564 CODE:
1556{ 1565{
1557 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1558 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1567 for_all_clients (ns)
1559 (*i)->reattach (); 1568 ns->reattach ();
1560 1569
1561 for_all_players (pl) 1570 for_all_objects (op)
1562 pl->reattach ();
1563
1564 //TODO
1565 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1566 // i->second->reattach ();
1567
1568 for (object *op = object::first; op; op = op->next)
1569 op->reattach (); 1571 op->reattach ();
1570} 1572}
1571 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_attackmess ()
1579
1580void init_dynamic ()
1581
1582void load_settings ()
1583
1584void reload_exp_table ()
1585
1586void reload_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1572NV floor (NV x) 1651NV floor (NV x)
1573 1652
1574NV ceil (NV x) 1653NV ceil (NV x)
1575 1654
1576void server_tick () 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1577 CODE: 1658 CODE:
1578 runtime = SvNVx (sv_runtime); 1659{
1579 server_tick (); 1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1661 switch (items)
1662 {
1663 case 0: RETVAL = gen (); break;
1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1667 }
1668}
1669 OUTPUT:
1670 RETVAL
1580 1671
1581void 1672NV clamp (NV value, NV min_value, NV max_value)
1582LOG (int level, char *msg) 1673 CODE:
1674 RETVAL = clamp (value, min_value, max_value);
1675 OUTPUT:
1676 RETVAL
1677
1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT:
1682 RETVAL
1683
1684const char *ordinal (int i)
1685
1686void weaken (...)
1687 PROTOTYPE: @
1688 CODE:
1689 while (items > 0)
1690 sv_rvweaken (ST (--items));
1691
1692void log_suspend ()
1693
1694void log_resume ()
1695
1696void log_backtrace (utf8_string msg)
1697
1698void LOG (int flags, utf8_string msg)
1583 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1584 C_ARGS: (LogLevel)level, "%s", msg 1700 C_ARGS: flags, "%s", msg
1585 1701
1586char *path_combine (char *base, char *path) 1702octet_string path_combine (octet_string base, octet_string path)
1587 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1588 1704
1589char *path_combine_and_normalize (char *base, char *path) 1705octet_string path_combine_and_normalize (octet_string base, octet_string path)
1590 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1591 1707
1592const char *
1593get_maps_directory (char *path)
1594 PROTOTYPE: $
1595 ALIAS: maps_directory = 0
1596 CODE:
1597 RETVAL = create_pathname (path);
1598 OUTPUT: RETVAL
1599
1600void 1708void
1601sub_generation_inc () 1709sub_generation_inc ()
1602 CODE: 1710 CODE:
1603 PL_sub_generation++; 1711 PL_sub_generation++;
1604 1712
1605char * 1713const_octet_string
1606mapdir () 1714mapdir ()
1607 PROTOTYPE: 1715 PROTOTYPE:
1608 ALIAS: 1716 ALIAS:
1609 mapdir = 0 1717 mapdir = 0
1610 uniquedir = 1 1718 uniquedir = 1
1624 case 5: RETVAL = settings.playerdir; break; 1732 case 5: RETVAL = settings.playerdir; break;
1625 case 6: RETVAL = settings.datadir ; break; 1733 case 6: RETVAL = settings.datadir ; break;
1626 } 1734 }
1627 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1628 1736
1737void abort ()
1738
1739void reset_signals ()
1740
1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1742
1743void cleanup (const_octet_string cause, bool make_core = false)
1744
1629void emergency_save () 1745void emergency_save ()
1630 1746
1631void _exit (int status = 0) 1747void _exit (int status = EXIT_SUCCESS)
1632 1748
1749#if _POSIX_MEMLOCK
1750
1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1760
1761int munlockall ()
1762
1763#endif
1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1770 PPCODE:
1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1633int find_animation (char *text) 1794int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1795 PROTOTYPE: $
1635 1796
1636int random_roll (int min, int max, object *op, int goodbad); 1797int random_roll (int min, int max, object *op, int goodbad);
1637 1798
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1800
1640int
1641exp_to_level (val64 exp) 1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805SV *
1806attacktype_name (int atnr)
1642 CODE: 1807 CODE:
1643{ 1808 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1644 int i = 0; 1809 ? newSVpv (attacktype_name [atnr], 0)
1645 1810 : &PL_sv_undef;
1646 RETVAL = settings.max_level;
1647
1648 for (i = 1; i <= settings.max_level; i++)
1649 {
1650 if (levels[i] > exp)
1651 {
1652 RETVAL = i - 1;
1653 break;
1654 }
1655 }
1656}
1657 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1658 1812
1813SV *
1814attacktype_desc (int atnr)
1815 CODE:
1816 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1817 ? newSVpv (attacktype_desc [atnr], 0)
1818 : &PL_sv_undef;
1819 OUTPUT: RETVAL
1820
1821SV *
1822resist_plus (int atnr)
1823 CODE:
1824 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1825 ? newSVpv (resist_plus [atnr], 0)
1826 : &PL_sv_undef;
1827 OUTPUT: RETVAL
1828
1829SV *
1830change_resist_msg (int atnr)
1831 CODE:
1832 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1833 ? newSVpv (change_resist_msg [atnr], 0)
1834 : &PL_sv_undef;
1835 OUTPUT: RETVAL
1836
1837UUID
1838uuid_cur ()
1839 CODE:
1840 RETVAL = UUID::cur;
1841 OUTPUT:
1842 RETVAL
1843
1844UUID
1845uuid_gen ()
1846 CODE:
1847 RETVAL = UUID::gen ();
1848 OUTPUT:
1849 RETVAL
1850
1659val64 1851val64
1660level_to_min_exp (int level) 1852uuid_seq (UUID uuid)
1661 CODE: 1853 CODE:
1662 if (level > settings.max_level) 1854 RETVAL = uuid.seq;
1663 RETVAL = levels[settings.max_level]; 1855 OUTPUT:
1664 else if (level < 1)
1665 RETVAL = 0; 1856 RETVAL
1666 else 1857
1667 RETVAL = levels[level]; 1858UUID
1859uuid_str (val64 seq)
1860 CODE:
1861 RETVAL.seq = seq;
1862 OUTPUT:
1668 OUTPUT: RETVAL 1863 RETVAL
1669 1864
1670SV * 1865void
1671resistance_to_string (int atnr) 1866coin_names ()
1672 CODE: 1867 PPCODE:
1673 if (atnr >= 0 && atnr < NROFATTACKS) 1868 EXTEND (SP, NUM_COINS);
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1869 for (int i = 0; i < NUM_COINS; ++i)
1675 else 1870 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1676 XSRETURN_UNDEF; 1871
1677 OUTPUT: RETVAL 1872void
1873coin_archetypes ()
1874 PPCODE:
1875 EXTEND (SP, NUM_COINS);
1876 for (int i = 0; i < NUM_COINS; ++i)
1877 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1878
1879bool
1880load_resource_file_ (octet_string filename)
1881
1882void
1883fix_weight ()
1678 1884
1679MODULE = cf PACKAGE = cf::attachable 1885MODULE = cf PACKAGE = cf::attachable
1680 1886
1681int 1887int
1682valid (SV *obj) 1888valid (SV *obj)
1683 CODE: 1889 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1890 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1891 OUTPUT:
1686 RETVAL 1892 RETVAL
1687 1893
1688#bool 1894bool should_invoke (attachable *obj, int event)
1689#destroyed (attachable *at) 1895 CODE:
1690# 1896 RETVAL = obj->should_invoke ((event_type)event);
1897 OUTPUT: RETVAL
1898
1691#void 1899void
1692#destroy (attachable *at) 1900debug_trace (attachable *obj, bool on = true)
1901 CODE:
1902 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1903 if (on)
1904 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1905
1906int mortals_size ()
1907 CODE:
1908 RETVAL = attachable::mortals.size ();
1909 OUTPUT: RETVAL
1910
1911#object *mortals (U32 index)
1912# CODE:
1913# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1914# OUTPUT: RETVAL
1915
1916INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1693 1917
1694MODULE = cf PACKAGE = cf::global 1918MODULE = cf PACKAGE = cf::global
1695 1919
1696int invoke (SV *klass, int event, ...) 1920int invoke (SV *klass, int event, ...)
1697 CODE: 1921 CODE:
1701 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1925 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1702 OUTPUT: RETVAL 1926 OUTPUT: RETVAL
1703 1927
1704MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1928MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1705 1929
1706INCLUDE: $PERL genacc object ../include/object.h | 1930INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1707 1931
1708int invoke (object *op, int event, ...) 1932int invoke (object *op, int event, ...)
1709 CODE: 1933 CODE:
1710 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1934 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1711 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1935 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1713 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1714 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1715 1939
1716SV *registry (object *op) 1940SV *registry (object *op)
1717 1941
1718void mortals () 1942int objects_size ()
1719 PPCODE: 1943 CODE:
1720 EXTEND (SP, object::mortals.size ());
1721 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1722 PUSHs (to_sv (*i));
1723
1724object *first ()
1725 CODE:
1726 RETVAL = object::first; 1944 RETVAL = objects.size ();
1727 OUTPUT: RETVAL 1945 OUTPUT: RETVAL
1946
1947object *objects (U32 index)
1948 CODE:
1949 RETVAL = index < objects.size () ? objects [index] : 0;
1950 OUTPUT: RETVAL
1951
1952int actives_size ()
1953 CODE:
1954 RETVAL = actives.size ();
1955 OUTPUT: RETVAL
1956
1957object *actives (U32 index)
1958 CODE:
1959 RETVAL = index < actives.size () ? actives [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int mortals_size ()
1963 CODE:
1964 RETVAL = attachable::mortals.size ();
1965 OUTPUT: RETVAL
1966
1967const_utf8_string slot_name (U32 slot)
1968 ALIAS:
1969 slot_name = 0
1970 slot_use_name = 1
1971 slot_nonuse_name = 2
1972 CODE:
1973{
1974 if (slot >= NUM_BODY_LOCATIONS)
1975 croak ("body slot index out of range");
1976
1977 switch (ix)
1978 {
1979 case 0: RETVAL = body_locations[slot].name ; break;
1980 case 1: RETVAL = body_locations[slot].use_name ; break;
1981 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1982 }
1983}
1984 OUTPUT:
1985 RETVAL
1728 1986
1729# missing properties 1987# missing properties
1730 1988
1731object *head (object *op) 1989object *head (object *op)
1732 PROTOTYPE: $ 1990 PROTOTYPE: $
1733 CODE: 1991 CODE:
1734 RETVAL = op->head ? op->head : op;
1735 OUTPUT: RETVAL
1736
1737int is_head (object *op)
1738 PROTOTYPE: $
1739 CODE:
1740 RETVAL = !op->head; 1992 RETVAL = op->head_ ();
1741 OUTPUT: RETVAL 1993 OUTPUT: RETVAL
1742 1994
1743void 1995void
1744inv (object *obj) 1996inv (object *obj)
1745 PROTOTYPE: $ 1997 PROTOTYPE: $
1746 PPCODE: 1998 PPCODE:
1747{ 1999{
1748 object *o;
1749 for (o = obj->inv; o; o = o->below) 2000 for (object *o = obj->inv; o; o = o->below)
1750 XPUSHs (sv_2mortal (to_sv (o))); 2001 XPUSHs (sv_2mortal (to_sv (o)));
1751} 2002}
1752 2003
1753void 2004void
1754set_animation (object *op, int idx) 2005set_animation (object *op, int idx)
1755 CODE: 2006 CODE:
1756 SET_ANIMATION (op, idx); 2007 SET_ANIMATION (op, idx);
1757 2008
2009int
2010num_animations (object *op)
2011 CODE:
2012 RETVAL = NUM_ANIMATIONS (op);
2013 OUTPUT: RETVAL
2014
2015int slot_info (object *op, UV slot, int value = 0)
2016 ALIAS:
2017 slot_used = 1
2018 CODE:
2019{
2020 if (slot >= NUM_BODY_LOCATIONS)
2021 croak ("body slot index out of range");
2022
2023 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2024
2025 if (items > 2)
2026 if (ix)
2027 op->slot[slot].used = value;
2028 else
2029 op->slot[slot].info = value;
2030}
2031 OUTPUT:
2032 RETVAL
2033
1758object *find_best_object_match (object *op, const char *match) 2034object *find_best_object_match (object *op, utf8_string match)
1759
1760object *find_marked_object (object *op)
1761
1762int need_identify (object *obj);
1763 2035
1764int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1765 2037
1766int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
1767 CODE: 2039 CODE:
1768 RETVAL = move_ob (op, dir, originator); 2040 RETVAL = op->move (dir, originator);
1769 OUTPUT: 2041 OUTPUT:
1770 RETVAL 2042 RETVAL
1771 2043
1772void apply (object *applier, object *applied, int flags = 0)
1773 CODE:
1774 manual_apply (applied, applier, flags);
1775
1776void apply_below (object *op) 2044void apply_below (object *op)
1777 CODE: 2045 CODE:
1778 player_apply_below (op); 2046 player_apply_below (op);
1779 2047
1780object *cf_object_present_archname_inside (object *op, char *whatstr) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1781 2049
1782int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2050int casting_level (object *caster, object *spell)
1783
1784int cf_object_change_map (object *op, int x, int y, maptile *map)
1785
1786#//TODO
1787object *clone_ (object *op, int recursive = 0)
1788 CODE:
1789 if (recursive)
1790 RETVAL = object_create_clone (op);
1791 else
1792 {
1793 RETVAL = object::create ();
1794 op->copy_to (RETVAL);
1795 }
1796 OUTPUT: RETVAL
1797 2051
1798int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1799 CODE: 2053 CODE:
1800 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1801 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1805 RETVAL = pay_for_amount (amount, op); 2059 RETVAL = pay_for_amount (amount, op);
1806 OUTPUT: RETVAL 2060 OUTPUT: RETVAL
1807 2061
1808void pay_player (object *op, uint64 amount) 2062void pay_player (object *op, uint64 amount)
1809 2063
1810val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2064val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1811 2065
1812int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2066int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1813 2067
1814void learn_spell (object *op, object *sp, int special_prayer = 0) 2068void learn_spell (object *op, object *sp, int special_prayer = 0)
1815 CODE: 2069 CODE:
1816 do_learn_spell (op, sp, special_prayer); 2070 do_learn_spell (op, sp, special_prayer);
1817 2071
1818void forget_spell (object *op, object *sp) 2072void forget_spell (object *op, object *sp)
1819 CODE: 2073 CODE:
1820 do_forget_spell (op, query_name (sp)); 2074 do_forget_spell (op, query_name (sp));
1821 2075
1822object *check_for_spell (object *op, char *spellname) 2076object *check_for_spell (object *op, utf8_string spellname)
1823 CODE: 2077 CODE:
1824 RETVAL = check_spell_known (op, spellname); 2078 RETVAL = check_spell_known (op, spellname);
1825 OUTPUT: RETVAL 2079 OUTPUT: RETVAL
1826 2080
1827int query_money (object *op) 2081int query_money (object *op)
1836 2090
1837void drop (object *who, object *op) 2091void drop (object *who, object *op)
1838 2092
1839void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
1840 2094
1841object *cf_object_insert_object (object *op, object *container)
1842
1843object *cf_object_insert_in_ob (object *ob, object *where)
1844
1845int cf_object_teleport (object *op, maptile *map, int x, int y)
1846
1847void update_object (object *op, int action) 2095void update_object (object *op, int action)
1848 2096
1849object *cf_create_object_by_name (const char *name)
1850
1851void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1852 2098
1853void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
1854 2100
1855int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1856 2102
1857int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
1858 2104
1859void push_button (object *op); 2105void push_button (object *op, object *originator)
1860 2106
1861void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
1862 2108
1863void add_button_link (object *button, maptile *map, int connected); 2109void handle_apply_yield (object *op)
1864 2110
1865void remove_button_link (object *op); 2111int convert_item (object *item, object *converter)
1866 2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1867 2114
1868MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
1869
1870object *cf_insert_ob_in_ob (object *ob, object *where)
1871 2116
1872# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
1873# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1874 2119
1875object *new (const char *archetype = 0) 2120object *new (utf8_string archetype = 0)
1876 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
1877 CODE: 2122 CODE:
1878 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2123 RETVAL = archetype
2124 ? archetype::get (archetype)
2125 : object::create ();
1879 OUTPUT: 2126 OUTPUT:
1880 RETVAL 2127 RETVAL
1881 2128
2129object *generate (utf8_string arch, object *creator)
2130 CODE:
2131 object *obj = archetype::get (arch);
2132 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2133 RETVAL = obj;
2134 OUTPUT:
2135 RETVAL
2136
2137object *find_object (U32 tag)
2138
2139object *find_object_uuid (UUID i)
2140
2141# TODO: nuke
1882object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2142object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1883 PROTOTYPE: $$$$$$ 2143 PROTOTYPE: $$$$$$
1884 CODE: 2144 CODE:
1885{ 2145{
1886 int unused_type; 2146 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1887 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1888}
1889 2147
1890# syntatic sugar for easier use in event callbacks. 2148 if (RETVAL->destroyed ())
1891const char *options (object *op)
1892 CODE:
1893 RETVAL = op->name; 2149 RETVAL = 0;
2150}
1894 OUTPUT: 2151 OUTPUT:
1895 RETVAL 2152 RETVAL
1896 2153
1897player *contr (object *op) 2154shstr
2155object::kv_get (shstr key)
1898 CODE: 2156 CODE:
1899 RETVAL = op->contr; 2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT:
1900 OUTPUT: RETVAL 2159 RETVAL
1901 2160
1902const char *get_ob_key_value (object *op, const char *key) 2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
1903 2165
1904bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
1905 2170
1906object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
1907 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
1908 PREINIT: 2173 PREINIT:
1909 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
1911void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
1912 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
1913 PPCODE: 2178 PPCODE:
1914{ 2179{
1915 rv_vector rv; 2180 rv_vector rv;
2181
1916 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
1917 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
1918 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1919 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1920 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1921 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
1922 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
1923} 2190}
1924 2191
1925bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
1926 CODE: 2193 CODE:
1927 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
1928 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1929 2196
1930const char * 2197const_utf8_string
1931base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
1932 CODE: 2199 CODE:
1933 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
1934 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1935 2202
1936object *decrease_ob_nr (object *op, unsigned long i) 2203# return the tail of an object, excluding itself
2204void
2205tail (object *op)
2206 PPCODE:
2207 while ((op = op->more))
2208 XPUSHs (sv_2mortal (to_sv (op)));
1937 2209
1938MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1939 2211
1940player *player (object *op) 2212player *player (object *op)
1941 CODE: 2213 CODE:
1942 RETVAL = op->contr; 2214 RETVAL = op->contr;
1943 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1944 2216
1945void check_score (object *op) 2217bool move_player (object *op, int dir)
1946 2218
1947void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1948 2220 CODE:
1949object *cf_player_send_inventory (object *op) 2221 new_draw_info (flags, 0, op, txt);
1950
1951char *cf_player_get_ip (object *op)
1952 ALIAS: ip = 0
1953
1954object *cf_player_get_marked_item (object *op)
1955 ALIAS: marked_item = 0
1956
1957void cf_player_set_marked_item (object *op, object *ob)
1958
1959partylist *cf_player_get_party (object *op)
1960 ALIAS: party = 0
1961
1962void cf_player_set_party (object *op, partylist *party)
1963 2222
1964void kill_player (object *op) 2223void kill_player (object *op)
1965 2224
2225void esrv_send_item (object *pl, object *item)
2226
1966void esrv_update_item (object *op, int what, object *item) 2227void esrv_update_item (object *pl, int what, object *item)
1967 C_ARGS: what, op, item 2228 C_ARGS: what, pl, item
1968 2229
1969void clear_los (object *op) 2230void esrv_del_item (object *pl, int tag)
2231 C_ARGS: pl->contr, tag
1970 2232
1971int command_teleport (object *op, char *params)
1972
1973int command_summon (object *op, char *params) 2233int command_summon (object *op, utf8_string params)
1974 2234
1975int command_arrest (object *op, char *params) 2235int command_arrest (object *op, utf8_string params)
1976
1977int command_kick (object *op, char *params)
1978
1979int command_banish (object *op, char *params)
1980 2236
1981 2237
1982MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1983 2239
1984INCLUDE: $PERL genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1985 2241
1986int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
1987 CODE: 2243 CODE:
1988 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1989 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1999 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2000 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2001 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2002 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
2003 2259
2004player *cf_player_find (char *name) 2260# should only be temporary
2005 PROTOTYPE: $ 2261void esrv_new_player (player *pl)
2006 2262
2007void cf_player_move (player *pl, int dir) 2263#d# TODO: replace by blocked_los accessor, fix code using this
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2264bool
2017cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
2018 CODE: 2266 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2268 OUTPUT:
2022 RETVAL 2269 RETVAL
2023 2270
2024void 2271void
2025send (player *pl, SV *packet) 2272send (player *pl, SV *packet)
2026 CODE: 2273 CODE:
2027{ 2274{
2028 STRLEN len; 2275 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2276 char *buf = SvPVbyte (packet, len);
2030 2277
2278 if (len > MAXSOCKBUF)
2279 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2280 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2281 pl->ns->send_packet (buf, len);
2033} 2282}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2283
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2284void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2285 PROTOTYPE: $;$$$
2046 PPCODE: 2286 PPCODE:
2047 if (GIMME_V != G_VOID) 2287 if (GIMME_V != G_VOID)
2056 if (y) sv_to (y, pl->bed_y); 2296 if (y) sv_to (y, pl->bed_y);
2057 2297
2058void 2298void
2059list () 2299list ()
2060 PPCODE: 2300 PPCODE:
2061 for (player *pl = first_player; pl; pl = pl->next) 2301 for_all_players (pl)
2062 XPUSHs (sv_2mortal (to_sv (pl))); 2302 XPUSHs (sv_2mortal (to_sv (pl)));
2063
2064bool
2065peaceful (player *pl, bool new_setting = 0)
2066 PROTOTYPE: $;$
2067 CODE:
2068 RETVAL = pl->peaceful;
2069 if (items > 1)
2070 pl->peaceful = new_setting;
2071 OUTPUT:
2072 RETVAL
2073
2074living *
2075orig_stats (player *pl)
2076 CODE:
2077 RETVAL = &pl->orig_stats;
2078 OUTPUT: RETVAL
2079
2080living *
2081last_stats (player *pl)
2082 CODE:
2083 RETVAL = &pl->last_stats;
2084 OUTPUT: RETVAL
2085 2303
2086 2304
2087MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2305MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2088 2306
2089int invoke (maptile *map, int event, ...) 2307int invoke (maptile *map, int event, ...)
2094 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2312 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2095 OUTPUT: RETVAL 2313 OUTPUT: RETVAL
2096 2314
2097SV *registry (maptile *map) 2315SV *registry (maptile *map)
2098 2316
2317void
2318find_tagged_objects (maptile *map, utf8_string tag = 0)
2319 PPCODE:
2320{
2321 if (!map->spaces)
2322 XSRETURN_EMPTY;
2323
2324 if (tag)
2325 {
2326 shstr_cmp tag_ (tag);
2327
2328 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2329 for (object *op = ms->bot; op; op = op->above)
2330 if (op->tag == tag_)
2331 XPUSHs (sv_2mortal (to_sv (op)));
2332 }
2333 else
2334 {
2335 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2336 for (object *op = ms->bot; op; op = op->above)
2337 if (op->tag)
2338 XPUSHs (sv_2mortal (to_sv (op)));
2339 }
2340}
2341
2099INCLUDE: $PERL genacc maptile ../include/map.h | 2342INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2343
2344void
2345adjust_daylight ()
2346 CODE:
2347 maptile::adjust_daylight ();
2348
2349int
2350outdoor_darkness (int darkness = 0)
2351 CODE:
2352 RETVAL = maptile::outdoor_darkness;
2353 if (items)
2354 maptile::outdoor_darkness = darkness;
2355 OUTPUT:
2356 RETVAL
2100 2357
2101void 2358void
2102maptile::instantiate () 2359maptile::instantiate ()
2103 2360
2104maptile *new () 2361maptile *new ()
2105 PROTOTYPE: 2362 PROTOTYPE:
2106 CODE: 2363 CODE:
2107 RETVAL = new maptile; 2364 RETVAL = new maptile;
2108 OUTPUT: 2365 OUTPUT:
2109 RETVAL 2366 RETVAL
2110
2111void
2112maptile::destroy ()
2113 2367
2114void 2368void
2115maptile::players () 2369maptile::players ()
2116 PPCODE: 2370 PPCODE:
2117 if (GIMME_V == G_SCALAR) 2371 if (GIMME_V == G_SCALAR)
2122 for_all_players (pl) 2376 for_all_players (pl)
2123 if (pl->ob && pl->ob->map == THIS) 2377 if (pl->ob && pl->ob->map == THIS)
2124 PUSHs (sv_2mortal (to_sv (pl->ob))); 2378 PUSHs (sv_2mortal (to_sv (pl->ob)));
2125 } 2379 }
2126 2380
2127void play_sound_map (maptile *map, int x, int y, int sound_num) 2381void
2382maptile::gen_quadmap (int x, int y, int z)
2383 CODE:
2384 gen_quadmap (THIS, x * 50, y * 50, z);
2385
2386void
2387maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2388 CODE:
2389{
2390 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2391 croak ("maptile::add_underlay: palette must be arrayref");
2392
2393 palette = SvRV (palette);
2394
2395 STRLEN idxlen;
2396 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2397
2398 for (int x = 0; x < THIS->width; ++x)
2399 for (int y = 0; y < THIS->height; ++y)
2400 {
2401 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2402 if (op->flag [FLAG_IS_FLOOR])
2403 goto skip;
2404
2405 {
2406 int offs = offset + y * stride + x;
2407
2408 if (IN_RANGE_EXC (offs, 0, idxlen))
2409 {
2410 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2411 {
2412 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2413 ob->flag [FLAG_NO_MAP_SAVE] = true;
2414 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2415
2416 if (ob->randomitems && !ob->above)
2417 {
2418 ob->create_treasure (ob->randomitems);
2419
2420 for (object *op = ob->above; op; op = op->above)
2421 op->flag [FLAG_NO_MAP_SAVE] = true;
2422 // TODO: if this is a pickable object, then the item
2423 // will at a bit weird - saving inside the player
2424 // will clear the flag, but when the player drops
2425 // it without logging out, it keeps the flag.
2426 // nobody has reported this, but this can be rather
2427 // annoying on persistent maps.
2428 }
2429 }
2430 }
2431 }
2432 skip: ;
2433 }
2434}
2435
2436void
2437maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2438 CODE:
2439{
2440 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2441 croak ("maptile::set_regiondata: palette must be arrayref");
2442
2443 palette = SvRV (palette);
2444
2445 STRLEN idxlen;
2446 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2447
2448 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2449 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2450
2451 for (int i = av_len ((AV *)palette) + 1; i--; )
2452 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2453
2454 for (int y = 0; y < THIS->height; ++y)
2455 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2456
2457 sfree (THIS->regions, THIS->size ());
2458 delete [] THIS->regionmap;
2459
2460 THIS->regions = regions;
2461 THIS->regionmap = regionmap;
2462}
2463
2464void
2465maptile::create_region_treasure ()
2466 CODE:
2467 for (int x = 0; x < THIS->width; ++x)
2468 for (int y = 0; y < THIS->height; ++y)
2469 {
2470 region *rgn = THIS->region (x, y);
2471
2472 if (object *op = THIS->at (x, y).top)
2473 if (rgn->treasure && rndm () < rgn->treasure_density)
2474 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2475 }
2128 2476
2129int out_of_map (maptile *map, int x, int y) 2477int out_of_map (maptile *map, int x, int y)
2130 2478
2131void 2479void
2132trigger (maptile *map, long connection, bool state = true) 2480find_link (maptile *map, shstr_tmp connection)
2481 PPCODE:
2482 if (oblinkpt *obp = map->find_link (connection))
2483 for (objectlink *ol = obp->link; ol; ol = ol->next)
2484 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2485
2486void
2487xy_normalise (maptile *map, int x, int y, int dir = 0)
2488 PPCODE:
2489{
2490 mapxy pos (map, x, y);
2491 if (!pos.move (dir).normalise ())
2492 XSRETURN_EMPTY;
2493
2494 EXTEND (SP, 3);
2495 PUSHs (sv_2mortal (to_sv (pos.m)));
2496 PUSHs (sv_2mortal (to_sv (pos.x)));
2497 PUSHs (sv_2mortal (to_sv (pos.y)));
2498}
2499
2500mapspace *
2501ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2502 PROTOTYPE: $$$;$
2133 CODE: 2503 CODE:
2134 activate_connection (map, connection, state);
2135
2136void
2137get_connection (maptile *map, long connection)
2138 PPCODE:
2139 oblinkpt *obp = get_connection_links (map, connection);
2140 if (obp)
2141 for (objectlink *ol = obp->link; ol; ol = ol->next)
2142 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2143
2144object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2145
2146object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2147
2148object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2149 C_ARGS: str, map, nx, ny
2150
2151void
2152cf_map_normalise (maptile *map, int x, int y)
2153 PPCODE:
2154{ 2504{
2155 maptile *nmap = 0; 2505 mapxy pos (map, x, y);
2156 I16 nx = 0, ny = 0; 2506 if (!pos.move (dir).normalise ())
2157 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2507 XSRETURN_UNDEF;
2158 2508
2159 EXTEND (SP, 4); 2509 RETVAL = &*pos;
2160 PUSHs (sv_2mortal (newSViv (flags)));
2161
2162 if (GIMME_V == G_ARRAY)
2163 {
2164 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2165 PUSHs (sv_2mortal (newSViv (nx)));
2166 PUSHs (sv_2mortal (newSViv (ny)));
2167 }
2168} 2510}
2511 OUTPUT:
2512 RETVAL
2169 2513
2170void 2514void
2171at (maptile *map, unsigned int x, unsigned int y) 2515at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2172 PROTOTYPE: $$$ 2516 PROTOTYPE: $$$;$
2173 PPCODE: 2517 PPCODE:
2174{ 2518 mapxy pos (map, x, y);
2175 object *o; 2519 if (pos.move (dir).normalise ())
2176 maptile *nmap = 0; 2520 for (object *o = pos->bot; o; o = o->above)
2177 I16 nx, ny; 2521 XPUSHs (sv_2mortal (to_sv (o)));
2178
2179 get_map_flags (map, &nmap, x, y, &nx, &ny);
2180
2181 if (nmap)
2182 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2183 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2184}
2185 2522
2186SV * 2523SV *
2187bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2188 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$;$
2189 ALIAS: 2526 ALIAS:
2190 top_at = 1 2527 top_at = 1
2191 flags_at = 2 2528 flags_at = 2
2192 light_at = 3 2529 light_at = 3
2193 move_block_at = 4 2530 move_block_at = 4
2194 move_slow_at = 5 2531 move_slow_at = 5
2195 move_on_at = 6 2532 move_on_at = 6
2196 move_off_at = 7 2533 move_off_at = 7
2197 INIT:
2198 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2199 CODE: 2534 CODE:
2535{
2536 mapxy pos (map, x, y);
2537 if (!pos.move (dir).normalise ())
2538 XSRETURN_UNDEF;
2539
2540 mapspace &ms = *pos;
2541
2542 ms.update ();
2543
2200 switch (ix) 2544 switch (ix)
2201 { 2545 {
2202 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2546 case 0: RETVAL = to_sv (ms.bot ); break;
2203 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2547 case 1: RETVAL = to_sv (ms.top ); break;
2204 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2548 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2205 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2549 case 3: RETVAL = newSViv (ms.light ); break;
2206 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2550 case 4: RETVAL = newSVuv (ms.move_block); break;
2207 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2551 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2208 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2552 case 6: RETVAL = newSVuv (ms.move_on ); break;
2209 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2553 case 7: RETVAL = newSVuv (ms.move_off ); break;
2210 } 2554 }
2555}
2211 OUTPUT: 2556 OUTPUT: RETVAL
2212 RETVAL
2213
2214void fix_walls (maptile *map, int x, int y)
2215
2216void fix_walls_around (maptile *map, int x, int y)
2217 2557
2218# worst xs function of my life 2558# worst xs function of my life
2219maptile * 2559bool
2220_create_random_map (\ 2560_create_random_map (maptile *self, SV *options)
2221 char *path,\
2222 char *wallstyle,\
2223 char *wall_name,\
2224 char *floorstyle,\
2225 char *monsterstyle,\
2226 char *treasurestyle,\
2227 char *layoutstyle,\
2228 char *doorstyle,\
2229 char *decorstyle,\
2230 char *origin_map,\
2231 char *final_map,\
2232 char *exitstyle,\
2233 char *this_map,\
2234 char *exit_on_final_map,\
2235 int Xsize,\
2236 int Ysize,\
2237 int expand2x,\
2238 int layoutoptions1,\
2239 int layoutoptions2,\
2240 int layoutoptions3,\
2241 int symmetry,\
2242 int difficulty,\
2243 int difficulty_given,\
2244 float difficulty_increase,\
2245 int dungeon_level,\
2246 int dungeon_depth,\
2247 int decoroptions,\
2248 int orientation,\
2249 int origin_y,\
2250 int origin_x,\
2251 int random_seed,\
2252 val64 total_map_hp,\
2253 int map_layout_style,\
2254 int treasureoptions,\
2255 int symmetry_used,\
2256 region *region\
2257)
2258 CODE: 2561 CODE:
2259{ 2562{
2260 random_map_params rmp; 2563 random_map_params rmp ((HV *)SvRV (options));
2261
2262 assign (rmp.wallstyle , wallstyle);
2263 assign (rmp.wall_name , wall_name);
2264 assign (rmp.floorstyle , floorstyle);
2265 assign (rmp.monsterstyle , monsterstyle);
2266 assign (rmp.treasurestyle , treasurestyle);
2267 assign (rmp.layoutstyle , layoutstyle);
2268 assign (rmp.doorstyle , doorstyle);
2269 assign (rmp.decorstyle , decorstyle);
2270 assign (rmp.origin_map , origin_map);
2271 assign (rmp.final_map , final_map);
2272 assign (rmp.exitstyle , exitstyle);
2273 assign (rmp.this_map , this_map);
2274 assign (rmp.exit_on_final_map, exit_on_final_map);
2275
2276 rmp.Xsize = Xsize;
2277 rmp.Ysize = Ysize;
2278 rmp.expand2x = expand2x;
2279 rmp.layoutoptions1 = layoutoptions1;
2280 rmp.layoutoptions2 = layoutoptions2;
2281 rmp.layoutoptions3 = layoutoptions3;
2282 rmp.symmetry = symmetry;
2283 rmp.difficulty = difficulty;
2284 rmp.difficulty_given = difficulty_given;
2285 rmp.difficulty_increase = difficulty_increase;
2286 rmp.dungeon_level = dungeon_level;
2287 rmp.dungeon_depth = dungeon_depth;
2288 rmp.decoroptions = decoroptions;
2289 rmp.orientation = orientation;
2290 rmp.origin_y = origin_y;
2291 rmp.origin_x = origin_x;
2292 rmp.random_seed = random_seed;
2293 rmp.total_map_hp = total_map_hp;
2294 rmp.map_layout_style = map_layout_style;
2295 rmp.treasureoptions = treasureoptions;
2296 rmp.symmetry_used = symmetry_used;
2297 rmp.region = region;
2298
2299 RETVAL = generate_random_map (path, &rmp); 2564 RETVAL = self->generate_random_map (&rmp);
2300} 2565}
2301 OUTPUT: 2566 OUTPUT:
2302 RETVAL 2567 RETVAL
2303 2568
2569MODULE = cf PACKAGE = cf::mapspace
2570
2571INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2572
2304MODULE = cf PACKAGE = cf::arch 2573MODULE = cf PACKAGE = cf::arch
2305 2574
2306archetype *find (const char *name) 2575int archetypes_size ()
2307 CODE: 2576 CODE:
2308 RETVAL = archetype::find (name); 2577 RETVAL = archetypes.size ();
2309 OUTPUT:
2310 RETVAL
2311
2312archetype *first()
2313 PROTOTYPE:
2314 CODE:
2315 RETVAL = first_archetype;
2316 OUTPUT: RETVAL 2578 OUTPUT: RETVAL
2317 2579
2580archetype *archetypes (U32 index)
2581 CODE:
2582 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2583 OUTPUT: RETVAL
2584
2318INCLUDE: $PERL genacc archetype ../include/object.h | 2585INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2319 2586
2320MODULE = cf PACKAGE = cf::party 2587MODULE = cf PACKAGE = cf::party
2321 2588
2322partylist *first () 2589partylist *first ()
2323 PROTOTYPE: 2590 PROTOTYPE:
2324 CODE: 2591 CODE:
2325 RETVAL = get_firstparty (); 2592 RETVAL = get_firstparty ();
2326 OUTPUT: RETVAL 2593 OUTPUT: RETVAL
2327 2594
2328partylist *next (partylist *party) 2595INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2329 CODE: 2596
2597MODULE = cf PACKAGE = cf::region
2598
2599void
2600list ()
2601 PPCODE:
2602 for_all_regions (rgn)
2603 XPUSHs (sv_2mortal (to_sv (rgn)));
2604
2605int specificity (region *rgn)
2606 CODE:
2330 RETVAL = party->next; 2607 RETVAL = 0;
2608 while (rgn = rgn->parent)
2609 RETVAL++;
2331 OUTPUT: RETVAL 2610 OUTPUT: RETVAL
2332 2611
2333const char *name (partylist *party) 2612INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2334 CODE:
2335 RETVAL = party->partyname;
2336 OUTPUT: RETVAL
2337
2338const char *password (partylist *party)
2339 CODE:
2340 RETVAL = party->passwd;
2341 OUTPUT: RETVAL
2342
2343MODULE = cf PACKAGE = cf::region
2344
2345region *first ()
2346 PROTOTYPE:
2347 CODE:
2348 RETVAL = first_region;
2349 OUTPUT: RETVAL
2350
2351region *next (region *reg)
2352 CODE:
2353 RETVAL = reg->next;
2354 OUTPUT: RETVAL
2355
2356const char *name (region *reg)
2357 CODE:
2358 RETVAL = reg->name;
2359 OUTPUT: RETVAL
2360
2361region *parent (region *reg)
2362 CODE:
2363 RETVAL = reg->parent;
2364 OUTPUT: RETVAL
2365
2366const char *longname (region *reg)
2367 CODE:
2368 RETVAL = reg->longname;
2369 OUTPUT: RETVAL
2370
2371const char *msg (region *reg)
2372 CODE:
2373 RETVAL = reg->msg;
2374 OUTPUT: RETVAL
2375 2613
2376MODULE = cf PACKAGE = cf::living 2614MODULE = cf PACKAGE = cf::living
2377 2615
2378INCLUDE: $PERL genacc living ../include/living.h | 2616INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2379 2617
2380MODULE = cf PACKAGE = cf::settings 2618MODULE = cf PACKAGE = cf::settings
2381 2619
2382INCLUDE: $PERL genacc Settings ../include/global.h | 2620INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2383 2621
2384MODULE = cf PACKAGE = cf::client 2622MODULE = cf PACKAGE = cf::client
2385 2623
2386INCLUDE: $PERL genacc client ../include/client.h | 2624INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2387 2625
2388int invoke (client *ns, int event, ...) 2626int invoke (client *ns, int event, ...)
2389 CODE: 2627 CODE:
2390 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2628 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2391 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2629 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2407 CODE: 2645 CODE:
2408{ 2646{
2409 STRLEN len; 2647 STRLEN len;
2410 char *buf = SvPVbyte (packet, len); 2648 char *buf = SvPVbyte (packet, len);
2411 2649
2650 if (len > MAXSOCKBUF)
2651 {
2652 // ugly
2653 if (THIS->pl)
2654 THIS->pl->failmsg ("[packet too long for client]");
2655 }
2656 else
2412 THIS->send_packet (buf, len); 2657 THIS->send_packet (buf, len);
2413} 2658}
2414 2659
2415void 2660faceidx
2416client::destroy () 2661client::need_face (utf8_string name, int pri = 0)
2662 CODE:
2663 RETVAL = face_find (name, 0);
2664 if (RETVAL)
2665 {
2666 THIS->send_face (RETVAL, pri);
2667 THIS->flush_fx ();
2668 }
2669 OUTPUT:
2670 RETVAL
2417 2671
2672int
2673client::fx_want (int idx, int value = -1)
2674 CODE:
2675 if (0 < idx && idx < FT_NUM)
2676 {
2677 RETVAL = THIS->fx_want [idx];
2678 if (items > 2)
2679 THIS->fx_want [idx] = value;
2680 }
2681 else
2682 RETVAL = 0;
2683 OUTPUT:
2684 RETVAL
2685
2686MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2687
2688faceidx sound_find (utf8_string name)
2689
2690void sound_set (utf8_string str, faceidx face)
2691
2692# dire hack
2693void old_sound_index (int idx, faceidx face)
2694 CODE:
2695 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2696 old_sound_index [idx] = face;
2697
2698MODULE = cf PACKAGE = cf::face PREFIX = face_
2699
2700#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2701
2702faceidx face_find (utf8_string name, faceidx defidx = 0)
2703
2704faceidx alloc (utf8_string name)
2705 CODE:
2706{
2707 RETVAL = face_alloc ();
2708
2709 faces [RETVAL].name = name;
2710 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2711
2712 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2713 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2714 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2715}
2716
2717faceidx faces_size ()
2718 CODE:
2719 RETVAL = faces.size ();
2720 OUTPUT: RETVAL
2721
2722void set_type (faceidx idx, int value)
2723 ALIAS:
2724 set_type = 0
2725 set_visibility = 1
2726 set_magicmap = 2
2727 set_smooth = 3
2728 set_smoothlevel = 4
2729 CODE:
2730 faceinfo *f = face_info (idx); assert (f);
2731 switch (ix)
2732 {
2733 case 0: f->type = value; break;
2734 case 1: f->visibility = value; break;
2735 case 2: f->magicmap = value; break;
2736 case 3: f->smooth = value; break;
2737 case 4: f->smoothlevel = value; break;
2738 }
2739
2740void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2741 CODE:
2742{
2743 faceinfo *f = face_info (idx); assert (f);
2744 facedata *d = f->face + faceset;
2745 sv_to (data, d->data);
2746 STRLEN clen;
2747 char *cdata = SvPVbyte (chksum, clen);
2748 clen = min (CHKSUM_MAXLEN, clen);
2749
2750 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2751
2752 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2753 {
2754 d->chksum_len = clen;
2755 memcpy (d->chksum, cdata, clen);
2756
2757 // invalidate existing client face info
2758 for_all_clients (ns)
2759 if (ns->faceset == faceset)
2760 {
2761 ns->faces_sent [idx] = false;
2762 ns->force_newmap = true;
2763 }
2764 }
2765}
2766
2767int get_data_size (faceidx idx, int faceset = 0)
2768 CODE:
2769 facedata *d = face_data (idx, faceset);
2770 if (!d) XSRETURN_UNDEF;
2771 RETVAL = d->data.size ();
2772 OUTPUT:
2773 RETVAL
2774
2775void set_meta (faceidx idx, SV *sv)
2776 CODE:
2777{
2778 faceinfo *f = face_info (idx); assert (f);
2779 SvREFCNT_dec (f->meta_hv);
2780 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2781}
2782
2783SV *get_chksum (faceidx idx, int faceset = 0)
2784 CODE:
2785 facedata *d = face_data (idx, faceset);
2786 if (!d) XSRETURN_UNDEF;
2787 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2788 OUTPUT:
2789 RETVAL
2790
2791SV *get_data (faceidx idx, int faceset = 0)
2792 CODE:
2793 facedata *d = face_data (idx, faceset);
2794 if (!d) XSRETURN_UNDEF;
2795 RETVAL = newSVpvn (d->data, d->data.size ());
2796 OUTPUT:
2797 RETVAL
2798
2799SV *get_meta (faceidx idx)
2800 CODE:
2801 faceinfo *f = face_info (idx); assert (f);
2802 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2803 RETVAL = newRV_inc ((SV *)f->meta_hv);
2804 OUTPUT:
2805 RETVAL
2806
2807void invalidate (faceidx idx)
2808 CODE:
2809 for_all_clients (ns)
2810 ns->invalidate_face (idx);
2811
2812void invalidate_all ()
2813 CODE:
2814 for_all_clients (ns)
2815 ns->invalidate_all_faces ();
2816
2817MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2818
2819#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2820
2821animidx anim_find (utf8_string name)
2822 CODE:
2823 RETVAL = animation::find (name).number;
2824 OUTPUT: RETVAL
2825
2826animidx set (utf8_string name, SV *frames, int facings = 1)
2827 CODE:
2828{
2829 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2830 croak ("frames must be an arrayref");
2831
2832 AV *av = (AV *)SvRV (frames);
2833
2834 animation *anim = &animation::find (name);
2835 if (anim->number)
2836 {
2837 anim->resize (av_len (av) + 1);
2838 anim->facings = facings;
2839 }
2840 else
2841 anim = &animation::create (name, av_len (av) + 1, facings);
2842
2843 for (int i = 0; i < anim->num_animations; ++i)
2844 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2845}
2846 OUTPUT: RETVAL
2847
2848void invalidate_all ()
2849 CODE:
2850 for_all_clients (ns)
2851 ns->anims_sent.reset ();
2852
2853MODULE = cf PACKAGE = cf::object::freezer
2854
2855INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2856
2857SV *
2858new (char *klass)
2859 CODE:
2860 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2861 OUTPUT: RETVAL
2862
2863void
2864DESTROY (SV *sv)
2865 CODE:
2866 object_freezer *self;
2867 sv_to (sv, self);
2868 delete self;
2869
2870MODULE = cf PACKAGE = cf::object::thawer
2871
2872INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2873
2874bool
2875errors_are_fatal (bool fatal)
2876 CODE:
2877 RETVAL = object_thawer::errors_are_fatal;
2878 object_thawer::errors_are_fatal = fatal;
2879 OUTPUT:
2880 RETVAL
2881
2882SV *
2883new_from_file (char *klass, octet_string path)
2884 CODE:
2885 object_thawer *f = new object_thawer (path);
2886 if (!*f)
2887 {
2888 delete f;
2889 XSRETURN_UNDEF;
2890 }
2891 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2892 OUTPUT: RETVAL
2893
2894void
2895DESTROY (SV *sv)
2896 CODE:
2897 object_thawer *self;
2898 sv_to (sv, self);
2899 delete self;
2900
2901void
2902extract_tags (object_thawer *self)
2903 PPCODE:
2904 while (self->kw != KW_EOF)
2905 {
2906 PUTBACK;
2907 coroapi::cede_to_tick ();
2908 SPAGAIN;
2909
2910 if (self->kw == KW_tag)
2911 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2912
2913 self->skip ();
2914 }
2915
2916MODULE = cf PACKAGE = cf::layout
2917
2918INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2919

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