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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.169 by root, Thu Feb 15 21:07:49 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 9 * Copyright (C) 2006,2007 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
29#include <plugin_common.h> 29#include <plugin_common.h>
30#include <sounds.h> 30#include <sounds.h>
31#include <cstdarg> 31#include <cstdarg>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "loader.h"
34#include "cfperl.h" 35#include "cfperl.h"
35#include "shstr.h" 36#include "shstr.h"
37
38#include <unistd.h>
39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
36 42
37#include <EXTERN.h> 43#include <EXTERN.h>
38#include <perl.h> 44#include <perl.h>
39#include <XSUB.h> 45#include <XSUB.h>
40 46
94 100
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 101//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 102
97unordered_vector<attachable *> attachable::mortals; 103unordered_vector<attachable *> attachable::mortals;
98 104
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable () 105attachable::~attachable ()
111{ 106{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt); 107 assert (!self);
116#endif 108 assert (!cb);
109}
110
111int
112attachable::refcnt_cnt () const
113{
114 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
115}
116
117void
118attachable::sever_self ()
119{
120 if (HV *self = this->self)
121 {
122 // keep a refcount because sv_unmagic might call attachable_free,
123 // which might clear self, causing sv_unmagic to crash on a now
124 // invalid object.
125 SvREFCNT_inc (self);
126 hv_clear (self);
127 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
128 SvREFCNT_dec (self);
129
130 // self *must* be null now because thats sv_unmagic's job.
131 assert (!this->self);
132 flags |= 0x80; // severed //D
133 }
134}
135
136void
137attachable::optimise ()
138{
139 if (self
140 && SvREFCNT (self) == 1
141 && !HvTOTALKEYS (self))
142 flags |= 0x40,//D
143 sever_self ();
117} 144}
118 145
119// check wether the object really is dead 146// check wether the object really is dead
120void 147void
121attachable::do_check () 148attachable::do_check ()
122{ 149{
123 if (refcnt > 0) 150 if (refcnt_cnt () > 0)
124 return; 151 return;
125 152
126 // try to unborrow the refcnt from perl 153 destroy ();
127 if (flags & F_BORROWED) 154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (cb)
128 { 162 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 163 SvREFCNT_dec (cb);
164 cb = 0;
133 } 165 }
134 166
135 if (refcnt > 0 || self) 167 if (self)
136 return; 168 sever_self ();
137 169
138 destroy (); 170 flags |= 0x20; //D
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this); 171 mortals.push_back (this);
148} 172}
149 173
150void 174void
151attachable::destroy () 175attachable::destroy ()
155 179
156 flags |= F_DESTROYED; 180 flags |= F_DESTROYED;
157 do_destroy (); 181 do_destroy ();
158} 182}
159 183
184void
160void attachable::check_mortals () 185attachable::check_mortals ()
161{ 186{
162 for (int i = 0; i < mortals.size (); ) 187 static int i = 0;
188
189 for (;;)
163 { 190 {
191 if (i >= mortals.size ())
192 {
193 i = 0;
194
195 if (mortals.size () > 1000)
196 fprintf (stderr, "mortal queue size (%d) exceeds 1000.\n", (int)mortals.size ());
197
198 break;
199 }
200
164 attachable *obj = mortals [i]; 201 attachable *obj = mortals [i];
165 202
166 obj->refcnt_chk (); // unborrow from perl, if necessary 203 obj->refcnt_chk (); // unborrow from perl, if necessary
167 204
205 //if (obj->refcnt > 0 || obj->self)
168 if (obj->refcnt || obj->self) 206 if (obj->refcnt || obj->self)
169 { 207 {
170#if 0 208//printf ("%p rc %d\n", obj, obj->refcnt_cnt ());//D
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing 209 ++i; // further delay freeing
210
211 if (!(i & 0x3ff))
212 break;
176 }//D 213 }
177 else 214 else
178 { 215 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i); 216 mortals.erase (i);
181 delete obj; 217 delete obj;
182 } 218 }
183 } 219 }
184} 220}
209 245
210static int 246static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg) 247attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{ 248{
213 attachable *at = (attachable *)mg->mg_ptr; 249 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable 250
251 //TODO: check if transaction behaviour is really required here
252 if (SV *self = (SV *)at->self)
253 {
215 at->self = 0; 254 at->self = 0;
255 SvREFCNT_dec (self);
256 }
257
216 // next line makes sense, but most objects still have refcnt 0 by default 258 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 259 //at->refcnt_chk ();
218 return 0; 260 return 0;
219} 261}
220 262
228 270
229 if (!obj->self) 271 if (!obj->self)
230 { 272 {
231 obj->self = newHV (); 273 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 274 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
275 obj->flags |= (obj->flags & 0xc0) << 8;
276 obj->flags &= ~0xc0;//D
277 obj->flags |= 0x10;//D
233 278
234 // borrow the refcnt from the object 279 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 280 return sv_bless (newRV_inc ((SV *)obj->self), stash);
236 obj->refcnt_dec ();
237 } 281 }
282 else
283 {
284 SV *sv = newRV_inc ((SV *)obj->self);
238 285
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 286 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
287 SvAMAGIC_on (sv);
288
289 return sv;
290 }
240} 291}
241 292
242static void 293static void
243clearSVptr (SV *sv) 294clearSVptr (SV *sv)
244{ 295{
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 348inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298 349
299inline SV *to_sv (object & v) { return to_sv (&v); } 350inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 351inline SV *to_sv (living & v) { return to_sv (&v); }
301 352
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); } 353inline SV *to_sv (facetile * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 354inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305 355
306inline SV *to_sv (UUID v) 356inline SV *to_sv (UUID v)
307{ 357{
308 char buf[128]; 358 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); 359 snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0); 360 return newSVpv (buf, 0);
311} 361}
312 362
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 363inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 364inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 378inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 379inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 380inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 381inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 382inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
383inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 384inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 385inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 386inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336 387
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 388inline void sv_to (SV *sv, facetile * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 389inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); }
339 390
340template<class T> 391template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 392inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 393
343template<int N> 394template<int N>
478{ 529{
479 if (!ext->cb) 530 if (!ext->cb)
480 ext->cb = newAV (); 531 ext->cb = newAV ();
481 532
482 return newRV_inc ((SV *)ext->cb); 533 return newRV_inc ((SV *)ext->cb);
483}
484
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520} 534}
521 535
522///////////////////////////////////////////////////////////////////////////// 536/////////////////////////////////////////////////////////////////////////////
523 537
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 538extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 611 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
598 { 612 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 613 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 614 exit (EXIT_FAILURE);
601 } 615 }
616
617 {
618 dSP;
619
620 PUSHMARK (SP);
621 PUTBACK;
622 call_pv ("cf::init", G_DISCARD | G_VOID);
623 }
602} 624}
603 625
604void cfperl_main () 626void cfperl_main ()
605{ 627{
606 dSP; 628 dSP;
820} 842}
821 843
822///////////////////////////////////////////////////////////////////////////// 844/////////////////////////////////////////////////////////////////////////////
823 845
824void 846void
825maptile::emergency_save () 847cfperl_emergency_save ()
826{ 848{
827 CALL_BEGIN (0); 849 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 850 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 851 CALL_END;
830} 852}
831 853
854void
855cfperl_cleanup (int make_core)
856{
857 CALL_BEGIN (1);
858 CALL_ARG (make_core);
859 CALL_CALL ("cf::post_cleanup", G_VOID);
860 CALL_END;
861}
862
832maptile * 863maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 864maptile::find_sync (const char *path, maptile *origin)
834{ 865{
835 CALL_BEGIN (2); 866 CALL_BEGIN (2);
836 CALL_ARG (path); 867 CALL_ARG (path);
837 CALL_ARG (origin); 868 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 869 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 870
840 maptile *retval; 871 maptile *retval;
841 872
842 if (count) 873 if (count)
843 sv_to (POPs, retval); 874 sv_to (POPs, retval);
845 retval = 0; 876 retval = 0;
846 877
847 CALL_END; 878 CALL_END;
848 879
849 return retval; 880 return retval;
881}
882
883maptile *
884maptile::find_async (const char *path, maptile *origin)
885{
886 CALL_BEGIN (2);
887 CALL_ARG (path);
888 CALL_ARG (origin);
889 CALL_CALL ("cf::map::find_async", G_SCALAR);
890
891 maptile *retval;
892
893 if (count)
894 sv_to (POPs, retval);
895 else
896 retval = 0;
897
898 CALL_END;
899
900 return retval;
901}
902
903void
904maptile::do_load_sync ()
905{
906 CALL_BEGIN (1);
907 CALL_ARG (this);
908 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
909 CALL_END;
850} 910}
851 911
852void 912void
853maptile::change_all_map_light (int change) 913maptile::change_all_map_light (int change)
854{ 914{
874///////////////////////////////////////////////////////////////////////////// 934/////////////////////////////////////////////////////////////////////////////
875 935
876struct EventAPI *watcher_base::GEventAPI; 936struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI; 937struct CoroAPI *coroapi::GCoroAPI;
878 938
939int coroapi::cede_counter;
940
879static void iw_dispatch (pe_event *ev) 941static void iw_dispatch (pe_event *ev)
880{ 942{
881 iw *w = (iw *)ev->ext_data; 943 iw *w = (iw *)ev->ext_data;
882 w->call (*w); 944 w->call (*w);
883} 945}
885void 947void
886iw::alloc () 948iw::alloc ()
887{ 949{
888 pe = GEventAPI->new_idle (0, 0); 950 pe = GEventAPI->new_idle (0, 0);
889 951
952 WaREENTRANT_off (pe);
890 pe->base.callback = (void *)iw_dispatch; 953 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this; 954 pe->base.ext_data = (void *)this;
892} 955}
893 956
894static void iow_dispatch (pe_event *ev) 957static void iow_dispatch (pe_event *ev)
900void 963void
901iow::alloc () 964iow::alloc ()
902{ 965{
903 pe = GEventAPI->new_io (0, 0); 966 pe = GEventAPI->new_io (0, 0);
904 967
968 WaREENTRANT_off (pe);
905 pe->base.callback = (void *)iow_dispatch; 969 pe->base.callback = (void *)iow_dispatch;
906 pe->base.ext_data = (void *)this; 970 pe->base.ext_data = (void *)this;
907 971
908 pe->fd = -1; 972 pe->fd = -1;
909 pe->poll = 0; 973 pe->poll = 0;
1237 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1301 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238 const_iv (FLAG_IS_WATER) 1302 const_iv (FLAG_IS_WATER)
1239 const_iv (FLAG_CONTENT_ON_GEN) 1303 const_iv (FLAG_CONTENT_ON_GEN)
1240 const_iv (FLAG_IS_A_TEMPLATE) 1304 const_iv (FLAG_IS_A_TEMPLATE)
1241 const_iv (FLAG_IS_BUILDABLE) 1305 const_iv (FLAG_IS_BUILDABLE)
1306 const_iv (FLAG_DESTROY_ON_DEATH)
1307 const_iv (FLAG_NO_MAP_SAVE)
1242 1308
1243 const_iv (NDI_BLACK) 1309 const_iv (NDI_BLACK)
1244 const_iv (NDI_WHITE) 1310 const_iv (NDI_WHITE)
1245 const_iv (NDI_NAVY) 1311 const_iv (NDI_NAVY)
1246 const_iv (NDI_RED) 1312 const_iv (NDI_RED)
1288 const_iv (P_BLOCKSVIEW) 1354 const_iv (P_BLOCKSVIEW)
1289 const_iv (P_PLAYER) 1355 const_iv (P_PLAYER)
1290 const_iv (P_NO_MAGIC) 1356 const_iv (P_NO_MAGIC)
1291 const_iv (P_IS_ALIVE) 1357 const_iv (P_IS_ALIVE)
1292 const_iv (P_NO_CLERIC) 1358 const_iv (P_NO_CLERIC)
1293 const_iv (P_NEED_UPDATE)
1294 const_iv (P_OUT_OF_MAP) 1359 const_iv (P_OUT_OF_MAP)
1295 const_iv (P_NEW_MAP) 1360 const_iv (P_NEW_MAP)
1361 const_iv (P_UPTODATE)
1296 1362
1297 const_iv (UP_OBJ_INSERT) 1363 const_iv (UP_OBJ_INSERT)
1298 const_iv (UP_OBJ_REMOVE) 1364 const_iv (UP_OBJ_REMOVE)
1299 const_iv (UP_OBJ_CHANGE) 1365 const_iv (UP_OBJ_CHANGE)
1300 const_iv (UP_OBJ_FACE) 1366 const_iv (UP_OBJ_FACE)
1431 const_iv (ATNR_BLIND) 1497 const_iv (ATNR_BLIND)
1432 const_iv (ATNR_INTERNAL) 1498 const_iv (ATNR_INTERNAL)
1433 const_iv (ATNR_LIFE_STEALING) 1499 const_iv (ATNR_LIFE_STEALING)
1434 const_iv (ATNR_DISEASE) 1500 const_iv (ATNR_DISEASE)
1435 1501
1436 const_iv (MAP_FLUSH)
1437 const_iv (MAP_PLAYER_UNIQUE)
1438 const_iv (MAP_BLOCK)
1439 const_iv (MAP_STYLE)
1440 const_iv (MAP_OVERLAY)
1441
1442 const_iv (MAP_IN_MEMORY) 1502 const_iv (MAP_IN_MEMORY)
1443 const_iv (MAP_SWAPPED) 1503 const_iv (MAP_SWAPPED)
1444 const_iv (MAP_LOADING) 1504 const_iv (MAP_LOADING)
1445 const_iv (MAP_SAVING) 1505 const_iv (MAP_SAVING)
1446 1506
1459 const_iv (ST_SETUP) 1519 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING) 1520 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM) 1521 const_iv (ST_CUSTOM)
1462 1522
1463 const_iv (ST_CHANGE_CLASS) 1523 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466 1524
1467 const_iv (IO_HEADER) 1525 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS) 1526 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES) 1527 const_iv (IO_UNIQUES)
1470 1528
1524 1582
1525void _global_reattach () 1583void _global_reattach ()
1526 CODE: 1584 CODE:
1527{ 1585{
1528 // reattach to all attachable objects in the game. 1586 // reattach to all attachable objects in the game.
1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1587 for_all_clients (ns)
1530 (*i)->reattach (); 1588 ns->reattach ();
1531 1589
1532 for_all_players (pl) 1590 for_all_players (pl)
1533 pl->reattach (); 1591 pl->reattach ();
1534 1592
1535 //TODO 1593 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) 1594 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach (); 1595 // i->second->reattach ();
1538 1596
1539 for (object *op = object::first; op; op = op->next) 1597 for_all_objects (op)
1540 op->reattach (); 1598 op->reattach ();
1541} 1599}
1542 1600
1543NV floor (NV x) 1601NV floor (NV x)
1544 1602
1545NV ceil (NV x) 1603NV ceil (NV x)
1604
1605NV rndm (...)
1606 CODE:
1607 switch (items)
1608 {
1609 case 0: RETVAL = rndm (); break;
1610 case 1: RETVAL = rndm (SvUV (ST (0))); break;
1611 case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break;
1612 default: croak ("cf::rndm requires none, one or two parameters."); break;
1613 }
1614 OUTPUT:
1615 RETVAL
1546 1616
1547void server_tick () 1617void server_tick ()
1548 CODE: 1618 CODE:
1549 runtime = SvNVx (sv_runtime); 1619 runtime = SvNVx (sv_runtime);
1550 server_tick (); 1620 server_tick ();
1595 case 5: RETVAL = settings.playerdir; break; 1665 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break; 1666 case 6: RETVAL = settings.datadir ; break;
1597 } 1667 }
1598 OUTPUT: RETVAL 1668 OUTPUT: RETVAL
1599 1669
1670void abort ()
1671
1672void fork_abort (char *cause = "cf::fork_abort")
1673
1674void cleanup (const char *cause, bool make_core = false)
1675
1600void emergency_save () 1676void emergency_save ()
1601 1677
1602void _exit (int status = 0) 1678void _exit (int status = EXIT_SUCCESS)
1679
1680UV sv_2watcher (SV *w)
1681 CODE:
1682 RETVAL = (UV)GEventAPI->sv_2watcher (w);
1683 OUTPUT:
1684 RETVAL
1685
1686#if _POSIX_MEMLOCK
1687
1688int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1689
1690int munlockall ()
1691
1692#endif
1603 1693
1604int find_animation (char *text) 1694int find_animation (char *text)
1605 PROTOTYPE: $ 1695 PROTOTYPE: $
1606 1696
1607int random_roll (int min, int max, object *op, int goodbad); 1697int random_roll (int min, int max, object *op, int goodbad);
1645 RETVAL = newSVpv (resist_plus[atnr], 0); 1735 RETVAL = newSVpv (resist_plus[atnr], 0);
1646 else 1736 else
1647 XSRETURN_UNDEF; 1737 XSRETURN_UNDEF;
1648 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1649 1739
1740bool
1741load_resource_file (const char *filename)
1742
1650MODULE = cf PACKAGE = cf::attachable 1743MODULE = cf PACKAGE = cf::attachable
1651 1744
1652int 1745int
1653valid (SV *obj) 1746valid (SV *obj)
1654 CODE: 1747 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1748 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT: 1749 OUTPUT:
1657 RETVAL 1750 RETVAL
1658 1751
1659#bool
1660#destroyed (attachable *at)
1661#
1662#void 1752void
1663#destroy (attachable *at) 1753debug_trace (attachable *obj, bool on = true)
1754 CODE:
1755 obj->flags &= ~attachable::F_DEBUG_TRACE;
1756 if (on)
1757 obj->flags |= attachable::F_DEBUG_TRACE;
1758
1759int mortals_size ()
1760 CODE:
1761 RETVAL = attachable::mortals.size ();
1762 OUTPUT: RETVAL
1763
1764#object *mortals (U32 index)
1765# CODE:
1766# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1767# OUTPUT: RETVAL
1768
1769INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1664 1770
1665MODULE = cf PACKAGE = cf::global 1771MODULE = cf PACKAGE = cf::global
1666 1772
1667int invoke (SV *klass, int event, ...) 1773int invoke (SV *klass, int event, ...)
1668 CODE: 1774 CODE:
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1790 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1685 OUTPUT: RETVAL 1791 OUTPUT: RETVAL
1686 1792
1687SV *registry (object *op) 1793SV *registry (object *op)
1688 1794
1689void mortals () 1795int objects_size ()
1690 PPCODE: 1796 CODE:
1691 EXTEND (SP, object::mortals.size ());
1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1693 PUSHs (to_sv (*i));
1694
1695object *first ()
1696 CODE:
1697 RETVAL = object::first; 1797 RETVAL = objects.size ();
1798 OUTPUT: RETVAL
1799
1800object *objects (U32 index)
1801 CODE:
1802 RETVAL = index < objects.size () ? objects [index] : 0;
1803 OUTPUT: RETVAL
1804
1805int actives_size ()
1806 CODE:
1807 RETVAL = actives.size ();
1808 OUTPUT: RETVAL
1809
1810object *actives (U32 index)
1811 CODE:
1812 RETVAL = index < actives.size () ? actives [index] : 0;
1698 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1699 1814
1700# missing properties 1815# missing properties
1701 1816
1702object *head (object *op) 1817object *head (object *op)
1703 PROTOTYPE: $ 1818 PROTOTYPE: $
1704 CODE: 1819 CODE:
1705 RETVAL = op->head ? op->head : op; 1820 RETVAL = op->head_ ();
1706 OUTPUT: RETVAL 1821 OUTPUT: RETVAL
1707 1822
1708int is_head (object *op) 1823int is_head (object *op)
1709 PROTOTYPE: $ 1824 PROTOTYPE: $
1710 CODE: 1825 CODE:
1711 RETVAL = !op->head; 1826 RETVAL = op->head_ () == op;
1712 OUTPUT: RETVAL 1827 OUTPUT: RETVAL
1713 1828
1714void 1829void
1715inv (object *obj) 1830inv (object *obj)
1716 PROTOTYPE: $ 1831 PROTOTYPE: $
1724void 1839void
1725set_animation (object *op, int idx) 1840set_animation (object *op, int idx)
1726 CODE: 1841 CODE:
1727 SET_ANIMATION (op, idx); 1842 SET_ANIMATION (op, idx);
1728 1843
1844int
1845num_animations (object *op)
1846 CODE:
1847 RETVAL = NUM_ANIMATIONS (op);
1848 OUTPUT: RETVAL
1849
1729object *find_best_object_match (object *op, const char *match) 1850object *find_best_object_match (object *op, const char *match)
1730 1851
1731object *find_marked_object (object *op) 1852object *find_marked_object (object *op)
1732 1853
1733int need_identify (object *obj); 1854int need_identify (object *obj);
1745 manual_apply (applied, applier, flags); 1866 manual_apply (applied, applier, flags);
1746 1867
1747void apply_below (object *op) 1868void apply_below (object *op)
1748 CODE: 1869 CODE:
1749 player_apply_below (op); 1870 player_apply_below (op);
1871
1872int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1750 1873
1751object *cf_object_present_archname_inside (object *op, char *whatstr) 1874object *cf_object_present_archname_inside (object *op, char *whatstr)
1752 1875
1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1876int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1754 1877
1807 1930
1808void drop (object *who, object *op) 1931void drop (object *who, object *op)
1809 1932
1810void pick_up (object *who, object *op) 1933void pick_up (object *who, object *op)
1811 1934
1812object *cf_object_insert_object (object *op, object *container)
1813
1814object *cf_object_insert_in_ob (object *ob, object *where)
1815
1816int cf_object_teleport (object *op, maptile *map, int x, int y) 1935int cf_object_teleport (object *op, maptile *map, int x, int y)
1817 1936
1818void update_object (object *op, int action) 1937void update_object (object *op, int action)
1819 1938
1820object *cf_create_object_by_name (const char *name) 1939object *cf_create_object_by_name (const char *name)
1913 RETVAL = op->contr; 2032 RETVAL = op->contr;
1914 OUTPUT: RETVAL 2033 OUTPUT: RETVAL
1915 2034
1916void check_score (object *op) 2035void check_score (object *op)
1917 2036
1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2037void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2038 CODE:
2039 new_draw_info (flags, 0, op, txt);
1919 2040
1920object *cf_player_send_inventory (object *op) 2041object *cf_player_send_inventory (object *op)
1921 2042
1922char *cf_player_get_ip (object *op) 2043char *cf_player_get_ip (object *op)
1923 ALIAS: ip = 0 2044 ALIAS: ip = 0
1936 2057
1937void esrv_update_item (object *op, int what, object *item) 2058void esrv_update_item (object *op, int what, object *item)
1938 C_ARGS: what, op, item 2059 C_ARGS: what, op, item
1939 2060
1940void clear_los (object *op) 2061void clear_los (object *op)
1941
1942int command_teleport (object *op, char *params)
1943 2062
1944int command_summon (object *op, char *params) 2063int command_summon (object *op, char *params)
1945 2064
1946int command_arrest (object *op, char *params) 2065int command_arrest (object *op, char *params)
1947 2066
1970 pl->ob->stats.hp = pl->ob->stats.maxhp; 2089 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp; 2090 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2091 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats; 2092 pl->orig_stats = pl->ob->stats;
1974 2093
1975player *cf_player_find (char *name)
1976 PROTOTYPE: $
1977
1978void cf_player_move (player *pl, int dir) 2094void cf_player_move (player *pl, int dir)
1979 2095
1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2096void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1981
1982player *first ()
1983 CODE:
1984 RETVAL = first_player;
1985 OUTPUT: RETVAL
1986 2097
1987bool 2098bool
1988cell_visible (player *pl, int dx, int dy) 2099cell_visible (player *pl, int dx, int dy)
1989 CODE: 2100 CODE:
1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2101 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2027 if (y) sv_to (y, pl->bed_y); 2138 if (y) sv_to (y, pl->bed_y);
2028 2139
2029void 2140void
2030list () 2141list ()
2031 PPCODE: 2142 PPCODE:
2032 for (player *pl = first_player; pl; pl = pl->next) 2143 for_all_players (pl)
2033 XPUSHs (sv_2mortal (to_sv (pl))); 2144 XPUSHs (sv_2mortal (to_sv (pl)));
2034
2035bool
2036peaceful (player *pl, bool new_setting = 0)
2037 PROTOTYPE: $;$
2038 CODE:
2039 RETVAL = pl->peaceful;
2040 if (items > 1)
2041 pl->peaceful = new_setting;
2042 OUTPUT:
2043 RETVAL
2044
2045living *
2046orig_stats (player *pl)
2047 CODE:
2048 RETVAL = &pl->orig_stats;
2049 OUTPUT: RETVAL
2050
2051living *
2052last_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->last_stats;
2055 OUTPUT: RETVAL
2056 2145
2057 2146
2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2147MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2059 2148
2060int invoke (maptile *map, int event, ...) 2149int invoke (maptile *map, int event, ...)
2076 PROTOTYPE: 2165 PROTOTYPE:
2077 CODE: 2166 CODE:
2078 RETVAL = new maptile; 2167 RETVAL = new maptile;
2079 OUTPUT: 2168 OUTPUT:
2080 RETVAL 2169 RETVAL
2081
2082void
2083maptile::destroy ()
2084 2170
2085void 2171void
2086maptile::players () 2172maptile::players ()
2087 PPCODE: 2173 PPCODE:
2088 if (GIMME_V == G_SCALAR) 2174 if (GIMME_V == G_SCALAR)
2093 for_all_players (pl) 2179 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS) 2180 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob))); 2181 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 } 2182 }
2097 2183
2184void
2185maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2186 CODE:
2187{
2188 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2189 croak ("maptile::add_underlay: palette must be arrayref");
2190
2191 palette = SvRV (palette);
2192
2193 STRLEN idxlen;
2194 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2195
2196 for (int x = 0; x < THIS->width; ++x)
2197 for (int y = 0; y < THIS->height; ++y)
2198 {
2199 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2200 if (op->flag [FLAG_IS_FLOOR])
2201 goto skip_space;
2202
2203 {
2204 int offs = offset + y * stride + x;
2205 if (IN_RANGE_EXC (offs, 0, idxlen))
2206 {
2207 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2208 {
2209 object *ob = get_archetype (SvPVutf8_nolen (*elem));
2210 ob->flag [FLAG_NO_MAP_SAVE] = true;
2211 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2212 }
2213 }
2214 }
2215
2216 skip_space: ;
2217 }
2218}
2219
2220void
2221maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2222 CODE:
2223{
2224 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2225 croak ("maptile::set_regiondata: palette must be arrayref");
2226
2227 palette = SvRV (palette);
2228
2229 STRLEN idxlen;
2230 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2231
2232 region **regionmap = (region **)malloc (
2233 (av_len ((AV *)palette) + 1) * sizeof (region *));
2234 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2235
2236 for (int i = av_len ((AV *)palette) + 1; i--; )
2237 regionmap [i] = region::find (
2238 SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2239
2240 for (int y = 0; y < THIS->height; ++y)
2241 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2242
2243 sfree (THIS->regions, THIS->size ());
2244 free (THIS->regionmap);
2245
2246 THIS->regions = regions;
2247 THIS->regionmap = regionmap;
2248}
2249
2098void play_sound_map (maptile *map, int x, int y, int sound_num) 2250void play_sound_map (maptile *map, int x, int y, int sound_num)
2099 2251
2100int out_of_map (maptile *map, int x, int y) 2252int out_of_map (maptile *map, int x, int y)
2101 2253
2102void 2254void
2118 2270
2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) 2271object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2120 C_ARGS: str, map, nx, ny 2272 C_ARGS: str, map, nx, ny
2121 2273
2122void 2274void
2123cf_map_normalise (maptile *map, int x, int y) 2275get_map_flags (maptile *map, int x, int y)
2124 PPCODE: 2276 PPCODE:
2125{ 2277{
2126 maptile *nmap = 0; 2278 maptile *nmap = 0;
2127 I16 nx = 0, ny = 0; 2279 I16 nx = 0, ny = 0;
2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2280 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2177 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2329 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2178 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2330 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2179 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2331 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2332 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2181 } 2333 }
2182 OUTPUT: 2334 OUTPUT: RETVAL
2183 RETVAL
2184 2335
2185void fix_walls (maptile *map, int x, int y) 2336void fix_walls (maptile *map, int x, int y)
2186 2337
2187void fix_walls_around (maptile *map, int x, int y) 2338void fix_walls_around (maptile *map, int x, int y)
2188 2339
2189# worst xs function of my life 2340# worst xs function of my life
2190maptile * 2341bool
2191_create_random_map (\ 2342_create_random_map (\
2192 char *path,\ 2343 maptile *self,\
2193 char *wallstyle,\ 2344 char *wallstyle,\
2194 char *wall_name,\ 2345 char *wall_name,\
2195 char *floorstyle,\ 2346 char *floorstyle,\
2196 char *monsterstyle,\ 2347 char *monsterstyle,\
2197 char *treasurestyle,\ 2348 char *treasurestyle,\
2201 char *origin_map,\ 2352 char *origin_map,\
2202 char *final_map,\ 2353 char *final_map,\
2203 char *exitstyle,\ 2354 char *exitstyle,\
2204 char *this_map,\ 2355 char *this_map,\
2205 char *exit_on_final_map,\ 2356 char *exit_on_final_map,\
2206 int Xsize,\ 2357 int xsize,\
2207 int Ysize,\ 2358 int ysize,\
2208 int expand2x,\ 2359 int expand2x,\
2209 int layoutoptions1,\ 2360 int layoutoptions1,\
2210 int layoutoptions2,\ 2361 int layoutoptions2,\
2211 int layoutoptions3,\ 2362 int layoutoptions3,\
2212 int symmetry,\ 2363 int symmetry,\
2217 int dungeon_depth,\ 2368 int dungeon_depth,\
2218 int decoroptions,\ 2369 int decoroptions,\
2219 int orientation,\ 2370 int orientation,\
2220 int origin_y,\ 2371 int origin_y,\
2221 int origin_x,\ 2372 int origin_x,\
2222 int random_seed,\ 2373 U32 random_seed,\
2223 val64 total_map_hp,\ 2374 val64 total_map_hp,\
2224 int map_layout_style,\ 2375 int map_layout_style,\
2225 int treasureoptions,\ 2376 int treasureoptions,\
2226 int symmetry_used,\ 2377 int symmetry_used,\
2227 region *region\ 2378 region *region,\
2379 char *custom\
2228) 2380)
2229 CODE: 2381 CODE:
2230{ 2382{
2231 random_map_params rmp; 2383 random_map_params rmp;
2232 2384
2236 assign (rmp.monsterstyle , monsterstyle); 2388 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle); 2389 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle); 2390 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle); 2391 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle); 2392 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle); 2393 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map); 2394 assign (rmp.exit_on_final_map, exit_on_final_map);
2246 2395
2396 rmp.origin_map = origin_map;
2397 rmp.final_map = final_map;
2398 rmp.this_map = this_map;
2247 rmp.Xsize = Xsize; 2399 rmp.xsize = xsize;
2248 rmp.Ysize = Ysize; 2400 rmp.ysize = ysize;
2249 rmp.expand2x = expand2x; 2401 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1; 2402 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2; 2403 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3; 2404 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry; 2405 rmp.symmetry = symmetry;
2264 rmp.total_map_hp = total_map_hp; 2416 rmp.total_map_hp = total_map_hp;
2265 rmp.map_layout_style = map_layout_style; 2417 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions; 2418 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used; 2419 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region; 2420 rmp.region = region;
2421 rmp.custom = custom;
2269 2422
2270 RETVAL = generate_random_map (path, &rmp); 2423 RETVAL = self->generate_random_map (&rmp);
2271} 2424}
2272 OUTPUT: 2425 OUTPUT:
2273 RETVAL 2426 RETVAL
2274 2427
2275MODULE = cf PACKAGE = cf::arch 2428MODULE = cf PACKAGE = cf::arch
2298 2451
2299INCLUDE: $PERL genacc partylist ../include/player.h | 2452INCLUDE: $PERL genacc partylist ../include/player.h |
2300 2453
2301MODULE = cf PACKAGE = cf::region 2454MODULE = cf PACKAGE = cf::region
2302 2455
2303region *first () 2456void
2457list ()
2458 PPCODE:
2459 for_all_regions (rgn)
2460 XPUSHs (sv_2mortal (to_sv (rgn)));
2461
2462region *find (char *name)
2304 PROTOTYPE: 2463 PROTOTYPE: $
2305 CODE: 2464 CODE:
2306 RETVAL = first_region; 2465 RETVAL = region::find (name);
2466 OUTPUT: RETVAL
2467
2468region *find_fuzzy (char *name)
2469 PROTOTYPE: $
2470 CODE:
2471 RETVAL = region::find_fuzzy (name);
2307 OUTPUT: RETVAL 2472 OUTPUT: RETVAL
2308 2473
2309INCLUDE: $PERL genacc region ../include/map.h | 2474INCLUDE: $PERL genacc region ../include/map.h |
2310 2475
2311MODULE = cf PACKAGE = cf::living 2476MODULE = cf PACKAGE = cf::living
2345 char *buf = SvPVbyte (packet, len); 2510 char *buf = SvPVbyte (packet, len);
2346 2511
2347 THIS->send_packet (buf, len); 2512 THIS->send_packet (buf, len);
2348} 2513}
2349 2514
2350void
2351client::destroy ()
2352

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