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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.20 by root, Mon Aug 28 14:05:24 2006 UTC vs.
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
41#include "CoroAPI.h"
53#include "perlxsi.c" 42#include "perlxsi.c"
54 43
55extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
56 45
57typedef object object_ornull; 46typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
59 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
60typedef double val64; 54 typedef double val64;
61#define newSVval64 newSVnv 55# define newSVval64 newSVnv
62#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
63 58
64static f_plug_api gethook = cfapi_get_hooks; 59static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 60static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 61static f_plug_api object_insert = cfapi_object_insert;
68 62
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 63static PerlInterpreter *perl;
87 64
65double runtime;
66
67global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
89 70
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
97 94
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125
126 // try to unborrow the refcnt from perl
127 if (flags & F_BORROWED)
128 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
100static SV * 198static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 200{
103 SV *sv; 201 SV *sv;
104 202
105 if (!ptr) 203 if (!ptr)
106 return &PL_sv_undef; 204 return &PL_sv_undef;
107 205
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 208}
111 209
112template<class attachable> 210static int
113SV * 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222
223static SV *
114newSVattachable (attachable *obj, const char *klass) 224newSVattachable (attachable *obj, HV *stash)
115{ 225{
116 if (!obj) 226 if (!obj)
117 return &PL_sv_undef; 227 return &PL_sv_undef;
118 228
119 if (!obj->self) 229 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 230 {
151 HV *hv = newHV (); 231 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 233
155 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
156 } 237 }
157 238
158 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
159} 240}
160 241
161static void 242static void
162clearSVptr (SV *sv) 243clearSVptr (SV *sv)
163{ 244{
188 if (SvOK (sv)) 269 if (SvOK (sv))
189 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
190 else 271 else
191 return 0; 272 return 0;
192} 273}
274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 361
194static SV * 362static SV *
195newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
196{ 364{
197 SV *sv; 365 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 393 }
226 break; 394 break;
227 395
228 case DT_OBJECT: 396 case DT_OBJECT:
229 { 397 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 398 break;
234 399
235 case DT_MAP: 400 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 401 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 402 sv = to_sv (va_arg (ap, maptile *));
238 break; 403 break;
239 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
240 case DT_PLAYER: 409 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
242 break; 411 break;
243 412
244 case DT_ARCH: 413 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
246 break; 415 break;
247 416
248 case DT_PARTY: 417 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
250 break; 419 break;
251 420
252 case DT_REGION: 421 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
254 break; 423 break;
255 424
256 default: 425 default:
257 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
258 } 427 }
303} 472}
304 473
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 475
307SV * 476SV *
308registry_of (attachable_base *ext) 477registry (attachable *ext)
309{ 478{
310 if (!ext->cb) 479 if (!ext->cb)
311 ext->cb = newAV (); 480 ext->cb = newAV ();
312 481
313 return newRV_inc ((SV *)ext->cb); 482 return newRV_inc ((SV *)ext->cb);
314} 483}
315 484
485#if 0
316void attachable_base::clear () 486void attachable::clear ()
317{ 487{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self) SvREFCNT_dec (self);
321 if (cb) SvREFCNT_dec (cb);
322
323 if (attach) free_string (attach);
324
325 self = 0;
326 cb = 0;
327 attach = 0;
328}
329
330void attachable_base::optimise ()
331{
332 if (!self) 488 if (self)
333 return;
334
335 HV *hv = (HV *)SvRV ((SV *)self);
336
337 if (SvREFCNT ((SV *)self) == 1
338 && SvREFCNT ((SV *)hv) == 1
339 && !HvKEYS (hv))
340 { 489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
341 SvREFCNT_dec ((SV *)self); 496 SvREFCNT_dec (self);
342 self = 0; 497 self = 0;
343 } 498 }
344}
345 499
346void 500 if (cb)
347object::instantiate_ ()
348{
349 dSP;
350 ENTER;
351 SAVETMPS;
352 PUSHMARK (SP);
353 EXTEND (SP, 2);
354 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
355 PUSHs (sv_2mortal (newSVpv (attach, 0)));
356 PUTBACK;
357 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
358 FREETMPS;
359 LEAVE;
360
361 INVOKE_OBJECT (INSTANTIATE, this);
362}
363
364/////////////////////////////////////////////////////////////////////////////
365
366void reattach (data_type type, void *obj)
367{
368 dSP;
369 ENTER;
370 SAVETMPS;
371 PUSHMARK (SP);
372 XPUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUTBACK;
374 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
375 FREETMPS;
376 LEAVE;
377
378 switch (type)
379 { 501 {
380 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; 502 SvREFCNT_dec (cb);
381 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; 503 cb = 0;
382 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
383 } 504 }
384}
385 505
386template<class subclass> 506 attach = 0;
387void reattach (attachable<subclass> *obj) 507}
388{ 508#endif
389 obj->optimise ();
390 509
510void attachable::optimise ()
511{
391 if (obj->self) 512 if (self
392 reattach (subclass::get_dt (), (subclass *)obj); 513 && SvREFCNT (self) == 1
393} 514 && !HvTOTALKEYS (self))
394
395object_freezer::object_freezer (const char *filename)
396{
397 this->filename = (SV *)newSVpv (filename, 0);
398
399 char filename2 [4096];
400 snprintf (filename2, 4096, "%s~", filename);
401
402 fp = fopen (filename2, "w");
403
404 if (!fp)
405 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
406
407 av = (AV *)newAV ();
408}
409
410object_freezer::~object_freezer ()
411{
412 if (fp)
413 { 515 {
414 fclose (fp); 516 flags &= ~F_BORROWED;
415 517 refcnt_inc ();
416 dSP; 518 SvREFCNT_dec ((SV *)self);
417 ENTER;
418 SAVETMPS;
419 PUSHMARK (SP);
420 XPUSHs (sv_2mortal ((SV *)filename));
421 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
422 PUTBACK;
423 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
424 FREETMPS;
425 LEAVE;
426 } 519 }
427 else
428 SvREFCNT_dec ((SV *)filename);
429}
430
431void object_freezer::put (attachable_base *ext)
432{
433 ext->optimise ();
434
435 if (ext->self)
436 {
437 int idx = AvFILLp ((AV *)av) + 1;
438 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
439 fprintf (fp, "oid %d\n", idx);
440 }
441}
442
443object_thawer::object_thawer (FILE *fp, const char *filename)
444{
445 this->fp = fp;
446 av = 0;
447
448 if (!filename)
449 return;
450
451 dSP;
452 ENTER;
453 SAVETMPS;
454 PUSHMARK (SP);
455 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
456 PUTBACK;
457
458 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
459 {
460 SPAGAIN;
461 SV *sv = POPs;
462 if (SvROK (sv))
463 av = SvREFCNT_inc (SvRV (sv));
464 }
465
466 FREETMPS;
467 LEAVE;
468}
469
470void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
471{
472 if (!av || oid < 0) // this is actually an error of sorts
473 return;
474
475 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
476 ext->clear ();
477
478 SV **svp = av_fetch ((AV *)av, oid, 0);
479
480 if (!svp || !SvROK (*svp))
481 {
482 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
483 return;
484 }
485
486 ext->self = *svp; *svp = &PL_sv_undef;
487 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
488
489 reattach (type, obj);
490}
491
492object_thawer::~object_thawer ()
493{
494 if (av) SvREFCNT_dec ((AV *)av);
495} 520}
496 521
497///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
498 523
499extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
504static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
505 530
506static int 531static int
507runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
508{ 533{
509 dSP; 534 return -1;
510
511 ENTER;
512 SAVETMPS;
513
514 PUSHMARK (SP);
515
516 EXTEND (SP, 3);
517 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
518 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
519
520 if (params)
521 PUSHs (sv_2mortal (newSVpv (params, 0)));
522
523 PUTBACK;
524 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (SvTRUE (ERRSV))
528 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
529
530 int returnvalue = count > 0 ? POPi : -1;
531
532 PUTBACK;
533 FREETMPS;
534 LEAVE;
535
536 return returnvalue;
537} 535}
538 536
539extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
540{ 538{
541 va_list args; 539 va_list args;
544 va_start (args, type); 542 va_start (args, type);
545 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
546 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
547 545
548 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
549 {
550 if (!perl)
551 return NULL; 547 return NULL;
552
553 const char *cmdname = va_arg (args, const char *);
554 HV *hv = get_hv ("cf::COMMAND", 1);
555 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
556
557 va_end (args);
558
559 if (svp)
560 {
561 // this is totaly broken, should stash it into %COMMAND
562 rtn_cmd.name = cmdname;
563 rtn_cmd.time = SvNV (*svp);
564 rtn_cmd.func = runPluginCommand;
565
566 return &rtn_cmd;
567 }
568 }
569 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
570 { 549 {
571 va_end (args); 550 va_end (args);
572 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
573 } 552 }
574 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
575 { 554 {
576 va_end (args); 555 va_end (args);
577 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
578 } 557 }
579 else 558 else
580 va_end (args); 559 va_end (args);
581 560
582 return NULL; 561 return NULL;
598} 577}
599 578
600void 579void
601cfperl_init () 580cfperl_init ()
602{ 581{
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583 perl = perl_alloc ();
584 perl_construct (perl);
585
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587
603 char *argv[] = { 588 char *argv[] = {
604 "", 589 "",
605 "-e" 590 "-e"
606 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
607 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
608 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
609 "}"
610 ""
611 "use cf;" 594 "require cf;"
612 }; 595 };
613
614 perl = perl_alloc ();
615 perl_construct (perl);
616
617 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
618 596
619 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
620 { 598 {
621 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
622
623 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
624 //perl_destruct (perl);
625 //perl_free (perl);
626 //perl = 0;
627 //return;
628 } 601 }
629
630 obj_cache = newHV ();
631} 602}
632 603
633void cfperl_main () 604void cfperl_main ()
634{ 605{
635 dSP; 606 dSP;
636 607
637 PUSHMARK (SP); 608 PUSHMARK (SP);
638 PUTBACK; 609 PUTBACK;
639 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
640} 629}
641 630
642static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
643# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
644# include "eventinc.h" 633# include "eventinc.h"
675 } 664 }
676 } 665 }
677 } 666 }
678} 667}
679 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
680bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
681{ 737{
682 data_type dt; 738 data_type dt;
683 va_list ap; 739 va_list ap;
684 740
685 va_start (ap, event); 741 va_start (ap, event);
686 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
687 AV *callbacks = 0; 749 AV *callbacks = 0;
688
689 object *op;
690 player *pl;
691 mapstruct *map;
692
693 // callback call ordering is:
694 // 1. per-object callback (NYI)
695 // 2. per-class object
696 // 2a. per-type callback
697 // 4. global callbacks
698
699 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
700
701 switch (KLASS_OF (event))
702 {
703 case KLASS_GLOBAL:
704 break;
705
706 case KLASS_OBJECT:
707 dt = (data_type) va_arg (ap, int);
708 assert (("first argument must be of type object", dt == DT_OBJECT));
709 op = va_arg (ap, object *);
710
711 if (op->cb)
712 gather_callbacks (callbacks, (AV *)op->cb, event);
713
714 if (op->type)
715 {
716 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
717 {
718 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
719
720 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
721 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
722 }
723
724 if (op->type <= AvFILLp (cb_type))
725 {
726 SV *registry = AvARRAY (cb_type)[op->type];
727
728 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
729 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
730 }
731 }
732
733 gather_callbacks (callbacks, cb_object, event);
734
735 break;
736
737 case KLASS_PLAYER:
738 dt = (data_type) va_arg (ap, int);
739 assert (("first argument must be of type player", dt == DT_PLAYER));
740 pl = va_arg (ap, player *);
741
742 if (pl->cb)
743 gather_callbacks (callbacks, (AV *)pl->cb, event);
744
745 gather_callbacks (callbacks, cb_player, event);
746 break;
747
748 case KLASS_MAP:
749 dt = (data_type) va_arg (ap, int);
750 assert (("first argument must be of type object", dt == DT_MAP));
751 map = va_arg (ap, mapstruct *);
752
753 if (map->cb)
754 gather_callbacks (callbacks, (AV *)map->cb, event);
755
756 gather_callbacks (callbacks, cb_map, event);
757 break;
758
759 default:
760 assert (("unsupported event klass in cfperl_invoke", 0));
761 }
762 751
763 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
764 if (!callbacks) 753 if (!callbacks)
765 return 0; 754 return 0;
766 755
767 dSP; 756 CALL_BEGIN (3);
768 ENTER;
769 SAVETMPS;
770
771 PUSHMARK (SP);
772 EXTEND (SP, 3);
773
774 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
775 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
776 759
777 switch (KLASS_OF (event)) 760 //TODO: unhack
778 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
779 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
780 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
781 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
782 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
783 768
784 for (;;) 769 for (;;)
785 { 770 {
786 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
787 772
788 if (dt == DT_END) 773 if (dt == DT_END)
789 break; 774 break;
790
791 if (dt == DT_AV) 775 else if (dt == DT_AV)
792 { 776 {
793 AV *av = va_arg (ap, AV *); 777 AV *av = va_arg (ap, AV *);
794 778
795 for (int i = 0; i <= av_len (av); ++i) 779 for (int i = 0; i <= av_len (av); ++i)
796 XPUSHs (*av_fetch (av, i, 1)); 780 XPUSHs (*av_fetch (av, i, 1));
799 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
800 } 784 }
801 785
802 va_end (ap); 786 va_end (ap);
803 787
804 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
805 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
806 SPAGAIN;
807
808 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
809 790
810 FREETMPS; 791 CALL_END;
811 LEAVE;
812 792
813 return count; 793 return count;
814} 794}
815 795
816SV * 796SV *
831cfperl_result_INT (int idx) 811cfperl_result_INT (int idx)
832{ 812{
833 return SvIV (cfperl_result (idx)); 813 return SvIV (cfperl_result (idx));
834} 814}
835 815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
865 return;
866
867 CALL_BEGIN (2);
868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
873
874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void
886iw::alloc ()
887{
888 pe = GEventAPI->new_idle (0, 0);
889
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892}
893
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void
901iow::alloc ()
902{
903 pe = GEventAPI->new_io (0, 0);
904
905 pe->base.callback = (void *)iow_dispatch;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910}
911
912void
913iow::fd (int fd)
914{
915 pe->fd = fd;
916}
917
918int
919iow::poll ()
920{
921 return pe->poll;
922}
923
924void
925iow::poll (int events)
926{
927 if (pe->poll != events)
928 {
929 if (pe->poll) stop ();
930 pe->poll = events;
931 if (pe->poll) start ();
932 }
933}
934
935void
936_connect_to_perl ()
937{
938 stash_cf = gv_stashpv ("cf" , 1);
939
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
949
950 sv_runtime = get_sv ("cf::RUNTIME", 1);
951 sv_upgrade (sv_runtime, SVt_NV);
952
953 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1);
960}
961
836MODULE = cf PACKAGE = cf PREFIX = cf_ 962MODULE = cf PACKAGE = cf PREFIX = cf_
837 963
838BOOT: 964BOOT:
839{ 965{
840 HV *stash = gv_stashpv ("cf", 1); 966 _connect_to_perl ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
841 972
842 static const struct { 973 static const struct {
843 const char *name; 974 const char *name;
844 IV iv; 975 IV iv;
845 } *civ, const_iv[] = { 976 } *civ, const_iv[] = {
857 const_iv (POTION) 988 const_iv (POTION)
858 const_iv (FOOD) 989 const_iv (FOOD)
859 const_iv (POISON) 990 const_iv (POISON)
860 const_iv (BOOK) 991 const_iv (BOOK)
861 const_iv (CLOCK) 992 const_iv (CLOCK)
862 const_iv (LIGHTNING)
863 const_iv (ARROW) 993 const_iv (ARROW)
864 const_iv (BOW) 994 const_iv (BOW)
865 const_iv (WEAPON) 995 const_iv (WEAPON)
866 const_iv (ARMOUR) 996 const_iv (ARMOUR)
867 const_iv (PEDESTAL) 997 const_iv (PEDESTAL)
887 const_iv (AMULET) 1017 const_iv (AMULET)
888 const_iv (PLAYERMOVER) 1018 const_iv (PLAYERMOVER)
889 const_iv (TELEPORTER) 1019 const_iv (TELEPORTER)
890 const_iv (CREATOR) 1020 const_iv (CREATOR)
891 const_iv (SKILL) 1021 const_iv (SKILL)
892 const_iv (EXPERIENCE)
893 const_iv (EARTHWALL) 1022 const_iv (EARTHWALL)
894 const_iv (GOLEM) 1023 const_iv (GOLEM)
895 const_iv (THROWN_OBJ) 1024 const_iv (THROWN_OBJ)
896 const_iv (BLINDNESS) 1025 const_iv (BLINDNESS)
897 const_iv (GOD) 1026 const_iv (GOD)
917 const_iv (FLOOR) 1046 const_iv (FLOOR)
918 const_iv (FLESH) 1047 const_iv (FLESH)
919 const_iv (INORGANIC) 1048 const_iv (INORGANIC)
920 const_iv (SKILL_TOOL) 1049 const_iv (SKILL_TOOL)
921 const_iv (LIGHTER) 1050 const_iv (LIGHTER)
922 const_iv (TRAP_PART)
923 const_iv (WALL) 1051 const_iv (BUILDABLE_WALL)
924 const_iv (LIGHT_SOURCE)
925 const_iv (MISC_OBJECT) 1052 const_iv (MISC_OBJECT)
926 const_iv (MONSTER)
927 const_iv (SPAWN_GENERATOR)
928 const_iv (LAMP) 1053 const_iv (LAMP)
929 const_iv (DUPLICATOR) 1054 const_iv (DUPLICATOR)
930 const_iv (TOOL)
931 const_iv (SPELLBOOK) 1055 const_iv (SPELLBOOK)
932 const_iv (BUILDFAC)
933 const_iv (CLOAK) 1056 const_iv (CLOAK)
934 const_iv (SPINNER) 1057 const_iv (SPINNER)
935 const_iv (GATE) 1058 const_iv (GATE)
936 const_iv (BUTTON) 1059 const_iv (BUTTON)
937 const_iv (CF_HANDLE) 1060 const_iv (CF_HANDLE)
944 const_iv (SPELL_EFFECT) 1067 const_iv (SPELL_EFFECT)
945 const_iv (CONVERTER) 1068 const_iv (CONVERTER)
946 const_iv (BRACERS) 1069 const_iv (BRACERS)
947 const_iv (POISONING) 1070 const_iv (POISONING)
948 const_iv (SAVEBED) 1071 const_iv (SAVEBED)
949 const_iv (POISONCLOUD)
950 const_iv (FIREHOLES)
951 const_iv (WAND) 1072 const_iv (WAND)
952 const_iv (SCROLL) 1073 const_iv (SCROLL)
953 const_iv (DIRECTOR) 1074 const_iv (DIRECTOR)
954 const_iv (GIRDLE) 1075 const_iv (GIRDLE)
955 const_iv (FORCE) 1076 const_iv (FORCE)
970 const_iv (DISEASE) 1091 const_iv (DISEASE)
971 const_iv (SYMPTOM) 1092 const_iv (SYMPTOM)
972 const_iv (BUILDER) 1093 const_iv (BUILDER)
973 const_iv (MATERIAL) 1094 const_iv (MATERIAL)
974 const_iv (ITEM_TRANSFORMER) 1095 const_iv (ITEM_TRANSFORMER)
975 const_iv (QUEST)
976 1096
977 const_iv (NUM_SUBTYPES) 1097 const_iv (NUM_SUBTYPES)
978 1098
979 const_iv (ST_BD_BUILD) 1099 const_iv (ST_BD_BUILD)
980 const_iv (ST_BD_REMOVE) 1100 const_iv (ST_BD_REMOVE)
1008 const_iv (AT_BLIND) 1128 const_iv (AT_BLIND)
1009 const_iv (AT_INTERNAL) 1129 const_iv (AT_INTERNAL)
1010 const_iv (AT_LIFE_STEALING) 1130 const_iv (AT_LIFE_STEALING)
1011 const_iv (AT_DISEASE) 1131 const_iv (AT_DISEASE)
1012 1132
1013 const_iv (QUEST_IN_PROGRESS)
1014 const_iv (QUEST_DONE_QUEST)
1015 const_iv (QUEST_DONE_TASK)
1016 const_iv (QUEST_START_QUEST)
1017 const_iv (QUEST_END_QUEST)
1018 const_iv (QUEST_START_TASK)
1019 const_iv (QUEST_END_TASK)
1020 const_iv (QUEST_OVERRIDE)
1021 const_iv (QUEST_ON_ACTIVATE)
1022
1023 const_iv (WEAP_HIT) 1133 const_iv (WEAP_HIT)
1024 const_iv (WEAP_SLASH) 1134 const_iv (WEAP_SLASH)
1025 const_iv (WEAP_PIERCE) 1135 const_iv (WEAP_PIERCE)
1026 const_iv (WEAP_CLEAVE) 1136 const_iv (WEAP_CLEAVE)
1027 const_iv (WEAP_SLICE) 1137 const_iv (WEAP_SLICE)
1043 const_iv (FLAG_MONSTER) 1153 const_iv (FLAG_MONSTER)
1044 const_iv (FLAG_FRIENDLY) 1154 const_iv (FLAG_FRIENDLY)
1045 const_iv (FLAG_GENERATOR) 1155 const_iv (FLAG_GENERATOR)
1046 const_iv (FLAG_IS_THROWN) 1156 const_iv (FLAG_IS_THROWN)
1047 const_iv (FLAG_AUTO_APPLY) 1157 const_iv (FLAG_AUTO_APPLY)
1048 const_iv (FLAG_TREASURE)
1049 const_iv (FLAG_PLAYER_SOLD) 1158 const_iv (FLAG_PLAYER_SOLD)
1050 const_iv (FLAG_SEE_INVISIBLE) 1159 const_iv (FLAG_SEE_INVISIBLE)
1051 const_iv (FLAG_CAN_ROLL) 1160 const_iv (FLAG_CAN_ROLL)
1052 const_iv (FLAG_OVERLAY_FLOOR) 1161 const_iv (FLAG_OVERLAY_FLOOR)
1053 const_iv (FLAG_IS_TURNABLE) 1162 const_iv (FLAG_IS_TURNABLE)
1128 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1129 const_iv (FLAG_IS_WATER) 1238 const_iv (FLAG_IS_WATER)
1130 const_iv (FLAG_CONTENT_ON_GEN) 1239 const_iv (FLAG_CONTENT_ON_GEN)
1131 const_iv (FLAG_IS_A_TEMPLATE) 1240 const_iv (FLAG_IS_A_TEMPLATE)
1132 const_iv (FLAG_IS_BUILDABLE) 1241 const_iv (FLAG_IS_BUILDABLE)
1133 const_iv (FLAG_AFK)
1134 1242
1135 const_iv (NDI_BLACK) 1243 const_iv (NDI_BLACK)
1136 const_iv (NDI_WHITE) 1244 const_iv (NDI_WHITE)
1137 const_iv (NDI_NAVY) 1245 const_iv (NDI_NAVY)
1138 const_iv (NDI_RED) 1246 const_iv (NDI_RED)
1148 const_iv (NDI_MAX_COLOR) 1256 const_iv (NDI_MAX_COLOR)
1149 const_iv (NDI_COLOR_MASK) 1257 const_iv (NDI_COLOR_MASK)
1150 const_iv (NDI_UNIQUE) 1258 const_iv (NDI_UNIQUE)
1151 const_iv (NDI_ALL) 1259 const_iv (NDI_ALL)
1152 1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1153 const_iv (F_APPLIED) 1274 const_iv (F_APPLIED)
1154 const_iv (F_LOCATION) 1275 const_iv (F_LOCATION)
1155 const_iv (F_UNPAID) 1276 const_iv (F_UNPAID)
1156 const_iv (F_MAGIC) 1277 const_iv (F_MAGIC)
1157 const_iv (F_CURSED) 1278 const_iv (F_CURSED)
1163 const_iv (F_BUY) 1284 const_iv (F_BUY)
1164 const_iv (F_SHOP) 1285 const_iv (F_SHOP)
1165 const_iv (F_SELL) 1286 const_iv (F_SELL)
1166 1287
1167 const_iv (P_BLOCKSVIEW) 1288 const_iv (P_BLOCKSVIEW)
1289 const_iv (P_PLAYER)
1168 const_iv (P_NO_MAGIC) 1290 const_iv (P_NO_MAGIC)
1169 const_iv (P_IS_ALIVE) 1291 const_iv (P_IS_ALIVE)
1170 const_iv (P_NO_CLERIC) 1292 const_iv (P_NO_CLERIC)
1171 const_iv (P_NEED_UPDATE) 1293 const_iv (P_NEED_UPDATE)
1172 const_iv (P_NO_ERROR)
1173 const_iv (P_OUT_OF_MAP) 1294 const_iv (P_OUT_OF_MAP)
1174 const_iv (P_NEW_MAP) 1295 const_iv (P_NEW_MAP)
1175 1296
1176 const_iv (UP_OBJ_INSERT) 1297 const_iv (UP_OBJ_INSERT)
1177 const_iv (UP_OBJ_REMOVE) 1298 const_iv (UP_OBJ_REMOVE)
1211 1332
1212 const_iv (SK_EXP_ADD_SKILL) 1333 const_iv (SK_EXP_ADD_SKILL)
1213 const_iv (SK_EXP_TOTAL) 1334 const_iv (SK_EXP_TOTAL)
1214 const_iv (SK_EXP_NONE) 1335 const_iv (SK_EXP_NONE)
1215 const_iv (SK_SUBTRACT_SKILL_EXP) 1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1216 1338
1217 const_iv (SK_LOCKPICKING) 1339 const_iv (SK_LOCKPICKING)
1218 const_iv (SK_HIDING) 1340 const_iv (SK_HIDING)
1219 const_iv (SK_SMITHERY) 1341 const_iv (SK_SMITHERY)
1220 const_iv (SK_BOWYER) 1342 const_iv (SK_BOWYER)
1320 const_iv (MAP_IN_MEMORY) 1442 const_iv (MAP_IN_MEMORY)
1321 const_iv (MAP_SWAPPED) 1443 const_iv (MAP_SWAPPED)
1322 const_iv (MAP_LOADING) 1444 const_iv (MAP_LOADING)
1323 const_iv (MAP_SAVING) 1445 const_iv (MAP_SAVING)
1324 1446
1447 const_iv (KLASS_ATTACHABLE)
1325 const_iv (KLASS_GLOBAL) 1448 const_iv (KLASS_GLOBAL)
1326 const_iv (KLASS_OBJECT) 1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1327 const_iv (KLASS_PLAYER) 1451 const_iv (KLASS_PLAYER)
1328 const_iv (KLASS_MAP) 1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1329 }; 1495 };
1330 1496
1331 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1332 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1333 1499
1334 static const struct { 1500 static const struct {
1335 const char *name; 1501 const char *name;
1336 int skip; 1502 int skip;
1337 IV klass; 1503 IV klass;
1348 { 1514 {
1349 AV *event = newAV (); 1515 AV *event = newAV ();
1350 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1351 av_push (event, newSViv (eiv->klass)); 1517 av_push (event, newSViv (eiv->klass));
1352 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1353 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1354 } 1520 }
1355
1356 static const struct {
1357 int dtype;
1358 const char *name;
1359 IV idx;
1360 } *cprop, prop_table[] = {
1361# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1362 prop (CFAPI_INT, MAP_PROP_FLAGS)
1363 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1364 prop (CFAPI_STRING, MAP_PROP_PATH)
1365 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1366 prop (CFAPI_STRING, MAP_PROP_NAME)
1367 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1368 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1369 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1370 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1371 prop (CFAPI_INT, MAP_PROP_WIDTH)
1372 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1373 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1374 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1375 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1376 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1377 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1378 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1379 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1380 prop (CFAPI_INT, MAP_PROP_SKY)
1381 prop (CFAPI_INT, MAP_PROP_WPARTX)
1382 prop (CFAPI_INT, MAP_PROP_WPARTY)
1383 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1384 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1385 prop (CFAPI_PREGION, MAP_PROP_REGION)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1387 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1388 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1389 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1390 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1391 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1392 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1393 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1394 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1395 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1396 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1397 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1398 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1399 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1400 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1401 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1402 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1403 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1404 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1405 prop (CFAPI_INT, OBJECT_PROP_X)
1406 prop (CFAPI_INT, OBJECT_PROP_Y)
1407 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1408 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1409 prop (CFAPI_INT, OBJECT_PROP_NROF)
1410 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1411 prop (CFAPI_INT, OBJECT_PROP_FACING)
1412 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1413 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1414 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1415 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1416 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1417 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1418 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1419 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1420 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1421 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1422 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1423 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1424 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1425 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1426 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1427 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1428 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1429 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1430 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1431 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1432 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1433 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1434 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1435 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1436 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1437 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1438 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1440 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1441 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1442 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1443 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1444 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1445 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1446 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1447 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1448 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1449 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1450 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1451 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1452 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1453 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1454 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1455 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1456 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1457 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1458 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1459 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1460 prop (CFAPI_INT, OBJECT_PROP_STR)
1461 prop (CFAPI_INT, OBJECT_PROP_DEX)
1462 prop (CFAPI_INT, OBJECT_PROP_CON)
1463 prop (CFAPI_INT, OBJECT_PROP_WIS)
1464 prop (CFAPI_INT, OBJECT_PROP_INT)
1465 prop (CFAPI_INT, OBJECT_PROP_POW)
1466 prop (CFAPI_INT, OBJECT_PROP_CHA)
1467 prop (CFAPI_INT, OBJECT_PROP_WC)
1468 prop (CFAPI_INT, OBJECT_PROP_AC)
1469 prop (CFAPI_INT, OBJECT_PROP_HP)
1470 prop (CFAPI_INT, OBJECT_PROP_SP)
1471 prop (CFAPI_INT, OBJECT_PROP_GP)
1472 prop (CFAPI_INT, OBJECT_PROP_FP)
1473 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1474 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1475 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1476 prop (CFAPI_INT, OBJECT_PROP_DAM)
1477 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1478 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1479 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1480 prop (CFAPI_INT, OBJECT_PROP_FACE)
1481 };
1482
1483 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1484 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1485
1486 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1487 {
1488 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1489 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1490 }
1491
1492 //I_EVENT_API (PACKAGE);
1493} 1521}
1494 1522
1495void _reload_1 () 1523void _connect_to_perl ()
1496 CODE:
1497 cb_global = get_av ("cf::CB_GLOBAL", 1);
1498 cb_object = get_av ("cf::CB_OBJECT", 1);
1499 cb_player = get_av ("cf::CB_PLAYER", 1);
1500 cb_type = get_av ("cf::CB_TYPE" , 1);
1501 cb_map = get_av ("cf::CB_MAP" , 1);
1502 1524
1503void _reload_2 () 1525void _global_reattach ()
1504 CODE: 1526 CODE:
1505{ 1527{
1506 // reattach to all attachable objects in the game. 1528 // reattach to all attachable objects in the game.
1507 for (player *pl = first_player; pl; pl = pl->next) 1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1508 reattach (pl); 1530 (*i)->reattach ();
1509 1531
1510 for (mapstruct *map = first_map; map; map = map->next) 1532 for_all_players (pl)
1511 reattach (map); 1533 pl->reattach ();
1534
1535 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach ();
1512 1538
1513 for (object *op = objects; op; op = op->next) 1539 for (object *op = object::first; op; op = op->next)
1514 reattach (op); 1540 op->reattach ();
1515} 1541}
1516 1542
1517NV floor (NV x) 1543NV floor (NV x)
1518 1544
1519NV ceil (NV x) 1545NV ceil (NV x)
1520 1546
1521void server_tick () 1547void server_tick ()
1548 CODE:
1549 runtime = SvNVx (sv_runtime);
1550 server_tick ();
1522 1551
1523void 1552void
1524LOG (int level, char *msg) 1553LOG (int level, char *msg)
1525 PROTOTYPE: $$ 1554 PROTOTYPE: $$
1526 C_ARGS: (LogLevel)level, "%s", msg 1555 C_ARGS: (LogLevel)level, "%s", msg
1566 case 5: RETVAL = settings.playerdir; break; 1595 case 5: RETVAL = settings.playerdir; break;
1567 case 6: RETVAL = settings.datadir ; break; 1596 case 6: RETVAL = settings.datadir ; break;
1568 } 1597 }
1569 OUTPUT: RETVAL 1598 OUTPUT: RETVAL
1570 1599
1571int 1600void emergency_save ()
1601
1602void _exit (int status = 0)
1603
1572cf_find_animation (char *text) 1604int find_animation (char *text)
1573 PROTOTYPE: $ 1605 PROTOTYPE: $
1574 1606
1575int random_roll(int min, int max, object *op, int goodbad); 1607int random_roll (int min, int max, object *op, int goodbad);
1576 1608
1577const char *cost_string_from_value(uint64 cost, int approx = 0) 1609const char *cost_string_from_value(uint64 cost, int approx = 0)
1578
1579int invoke (int event, ...)
1580 CODE:
1581 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1582 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1583 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1584 OUTPUT: RETVAL
1585 1610
1586int 1611int
1587exp_to_level (val64 exp) 1612exp_to_level (val64 exp)
1588 CODE: 1613 CODE:
1589{ 1614{
1620 RETVAL = newSVpv (resist_plus[atnr], 0); 1645 RETVAL = newSVpv (resist_plus[atnr], 0);
1621 else 1646 else
1622 XSRETURN_UNDEF; 1647 XSRETURN_UNDEF;
1623 OUTPUT: RETVAL 1648 OUTPUT: RETVAL
1624 1649
1650MODULE = cf PACKAGE = cf::attachable
1651
1652int
1653valid (SV *obj)
1654 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT:
1657 RETVAL
1658
1659#bool
1660#destroyed (attachable *at)
1661#
1662#void
1663#destroy (attachable *at)
1664
1665MODULE = cf PACKAGE = cf::global
1666
1667int invoke (SV *klass, int event, ...)
1668 CODE:
1669 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1670 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1671 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL
1674
1625MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1626 1676
1677INCLUDE: $PERL genacc object ../include/object.h |
1678
1627int invoke (object *op, int event, ...) 1679int invoke (object *op, int event, ...)
1628 CODE: 1680 CODE:
1629 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1630 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1631 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1683 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1632 OUTPUT: RETVAL 1685 OUTPUT: RETVAL
1633 1686
1634SV *registry (object *op) 1687SV *registry (object *op)
1688
1689void mortals ()
1635 CODE: 1690 PPCODE:
1636 RETVAL = registry_of (op); 1691 EXTEND (SP, object::mortals.size ());
1637 OUTPUT: 1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1638 RETVAL 1693 PUSHs (to_sv (*i));
1639 1694
1640SV * 1695object *first ()
1641get_property (object *obj, int type, int idx)
1642 CODE: 1696 CODE:
1643 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1697 RETVAL = object::first;
1644 OUTPUT: RETVAL 1698 OUTPUT: RETVAL
1645 1699
1646SV *
1647set_property (object *obj, int type, int idx, SV *newval)
1648 CODE:
1649 switch (type)
1650 {
1651 case CFAPI_INT:
1652 cf_object_set_int_property (obj, idx, SvIV (newval));
1653 break;
1654 case CFAPI_LONG:
1655 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1656 break;
1657 case CFAPI_DOUBLE:
1658 {
1659 int unused_type;
1660 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1661 }
1662 break;
1663 case CFAPI_STRING:
1664 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1665 break;
1666 case CFAPI_POBJECT:
1667 {
1668 int unused_type;
1669 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1670 }
1671 break;
1672 default:
1673 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1674 }
1675
1676# missing properties 1700# missing properties
1677 1701
1678void 1702object *head (object *op)
1679set_attacktype (object *obj, U32 attacktype) 1703 PROTOTYPE: $
1680 CODE: 1704 CODE:
1681 obj->attacktype = attacktype; 1705 RETVAL = op->head ? op->head : op;
1682
1683U32
1684get_attacktype (object *obj)
1685 ALIAS:
1686 attacktype = 0
1687 CODE:
1688 RETVAL = obj->attacktype;
1689 OUTPUT: RETVAL 1706 OUTPUT: RETVAL
1690 1707
1691# missing in plug-in api, of course 1708int is_head (object *op)
1692void 1709 PROTOTYPE: $
1693set_food (object *obj, int food) 1710 CODE:
1694 CODE:
1695 obj->stats.food = food;
1696
1697int
1698get_food (object *obj)
1699 ALIAS:
1700 food = 0
1701 CODE:
1702 RETVAL = obj->stats.food; 1711 RETVAL = !op->head;
1703 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1704 1713
1705void 1714void
1706inv (object *obj) 1715inv (object *obj)
1707 PROTOTYPE: $ 1716 PROTOTYPE: $
1708 PPCODE: 1717 PPCODE:
1709{ 1718{
1710 object *o; 1719 object *o;
1711 for (o = obj->inv; o; o = o->below) 1720 for (o = obj->inv; o; o = o->below)
1712 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1721 XPUSHs (sv_2mortal (to_sv (o)));
1713} 1722}
1714 1723
1715int cf_object_get_resistance (object *op, int rtype) 1724void
1716 ALIAS: resistance = 0 1725set_animation (object *op, int idx)
1726 CODE:
1727 SET_ANIMATION (op, idx);
1717 1728
1718int cf_object_get_flag (object *op, int flag) 1729object *find_best_object_match (object *op, const char *match)
1719 ALIAS: flag = 0
1720 1730
1721void cf_object_set_flag (object *op, int flag, int value) 1731object *find_marked_object (object *op)
1722 1732
1723int need_identify (const object *obj); 1733int need_identify (object *obj);
1724 1734
1725int apply_shop_mat (object *shop_mat, object *op); 1735int apply_shop_mat (object *shop_mat, object *op);
1726 1736
1727void cf_object_move (object *op, int dir, object *originator = op) 1737int move (object *op, int dir, object *originator = op)
1738 CODE:
1739 RETVAL = move_ob (op, dir, originator);
1740 OUTPUT:
1741 RETVAL
1728 1742
1729void cf_object_apply (object *op, object *author, int flags = 0) 1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1730 1746
1731void cf_object_apply_below (object *op) 1747void apply_below (object *op)
1732 1748 CODE:
1733void cf_object_remove (object *op) 1749 player_apply_below (op);
1734
1735void cf_object_free (object *op)
1736 1750
1737object *cf_object_present_archname_inside (object *op, char *whatstr) 1751object *cf_object_present_archname_inside (object *op, char *whatstr)
1738 1752
1739int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1740 1754
1741int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1742 1756
1757#//TODO
1743object *cf_object_clone (object *op, int clonetype = 0) 1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1744 1768
1745int cf_object_pay_item (object *op, object *buyer) 1769int pay_item (object *op, object *buyer)
1770 CODE:
1771 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL
1746 1773
1747int cf_object_pay_amount (object *op, uint64 amount) 1774int pay_amount (object *op, uint64 amount)
1775 CODE:
1776 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL
1748 1778
1749void pay_player (object *op, uint64 amount) 1779void pay_player (object *op, uint64 amount)
1750 1780
1751val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1781val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1752 1782
1753int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1754 1784
1755int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1785void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE:
1787 do_learn_spell (op, sp, special_prayer);
1756 1788
1757void cf_object_learn_spell (object *op, object *sp)
1758
1759void cf_object_forget_spell (object *op, object *sp) 1789void forget_spell (object *op, object *sp)
1790 CODE:
1791 do_forget_spell (op, query_name (sp));
1760 1792
1761object *cf_object_check_for_spell (object *op, char *spellname) 1793object *check_for_spell (object *op, char *spellname)
1794 CODE:
1795 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL
1762 1797
1763int cf_object_query_money (object *op) 1798int query_money (object *op)
1764 ALIAS: money = 0 1799 ALIAS: money = 0
1765 1800
1766int cf_object_query_cost (object *op, object *who, int flags) 1801val64 query_cost (object *op, object *who, int flags)
1767 ALIAS: cost = 0 1802 ALIAS: cost = 0
1768 1803
1769void cf_object_activate_rune (object *op , object *victim) 1804void spring_trap (object *op, object *victim)
1770 1805
1771int cf_object_check_trigger (object *op, object *cause) 1806int check_trigger (object *op, object *cause)
1772 1807
1773int cf_object_out_of_map (object *op, int x, int y)
1774
1775void cf_object_drop (object *op, object *author) 1808void drop (object *who, object *op)
1776 1809
1777void cf_object_take (object *op, object *author) 1810void pick_up (object *who, object *op)
1778
1779void cf_object_say (object *op, char *msg)
1780
1781void cf_object_speak (object *op, char *msg)
1782 1811
1783object *cf_object_insert_object (object *op, object *container) 1812object *cf_object_insert_object (object *op, object *container)
1784 1813
1785const char *cf_object_get_msg (object *ob)
1786 ALIAS: msg = 0
1787
1788object *cf_object_insert_in_ob (object *ob, object *where) 1814object *cf_object_insert_in_ob (object *ob, object *where)
1789 1815
1790int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1791 1817
1792void cf_object_update (object *op, int flags) 1818void update_object (object *op, int action)
1793
1794void cf_object_pickup (object *op, object *what)
1795 1819
1796object *cf_create_object_by_name (const char *name) 1820object *cf_create_object_by_name (const char *name)
1797 1821
1798void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1799 1823
1805 1829
1806void push_button (object *op); 1830void push_button (object *op);
1807 1831
1808void use_trigger (object *op); 1832void use_trigger (object *op);
1809 1833
1810void add_button_link (object *button, mapstruct *map, int connected); 1834void add_button_link (object *button, maptile *map, int connected);
1811 1835
1812void remove_button_link (object *op); 1836void remove_button_link (object *op);
1813 1837
1814void
1815cf_object_set_resistance (object *op, int rtype, int val)
1816 CODE:
1817 if (rtype >= 0 && rtype < NROFATTACKS)
1818 op->resist[rtype] = val;
1819
1820 1838
1821MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1839MODULE = cf PACKAGE = cf::object PREFIX = cf_
1822
1823void cf_fix_object (object *pl)
1824 ALIAS: fix = 0
1825 1840
1826object *cf_insert_ob_in_ob (object *ob, object *where) 1841object *cf_insert_ob_in_ob (object *ob, object *where)
1827 1842
1828# no clean way to get an object from an archetype - stupid idiotic 1843# no clean way to get an object from an archetype - stupid idiotic
1829# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1833 CODE: 1848 CODE:
1834 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1835 OUTPUT: 1850 OUTPUT:
1836 RETVAL 1851 RETVAL
1837 1852
1838object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1839 PROTOTYPE: $$$$$$ 1854 PROTOTYPE: $$$$$$
1840 CODE: 1855 CODE:
1841{ 1856{
1842 int unused_type; 1857 int unused_type;
1843 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1881bool on_same_map_as (object *ob, object *other) 1896bool on_same_map_as (object *ob, object *other)
1882 CODE: 1897 CODE:
1883 RETVAL = on_same_map (ob, other); 1898 RETVAL = on_same_map (ob, other);
1884 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1885 1900
1886char * 1901const char *
1887base_name (object *ob, int plural) 1902base_name (object *op, int plural = op->nrof > 1)
1888 CODE: 1903 CODE:
1889 RETVAL = cf_query_base_name (ob, plural); 1904 RETVAL = query_base_name (op, plural);
1890 OUTPUT: RETVAL 1905 OUTPUT: RETVAL
1891 1906
1892living * 1907object *decrease_ob_nr (object *op, unsigned long i)
1893stats (object *ob)
1894 CODE:
1895 RETVAL = &ob->stats;
1896 OUTPUT: RETVAL
1897
1898 1908
1899MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1900 1910
1901player *player (object *op) 1911player *player (object *op)
1902 CODE: 1912 CODE:
1903 RETVAL = op->contr; 1913 RETVAL = op->contr;
1904 OUTPUT: RETVAL 1914 OUTPUT: RETVAL
1905 1915
1916void check_score (object *op)
1917
1906void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1907 1919
1908object *cf_player_send_inventory (object *op) 1920object *cf_player_send_inventory (object *op)
1909 1921
1910char *cf_player_get_ip (object *op) 1922char *cf_player_get_ip (object *op)
1920 1932
1921void cf_player_set_party (object *op, partylist *party) 1933void cf_player_set_party (object *op, partylist *party)
1922 1934
1923void kill_player (object *op) 1935void kill_player (object *op)
1924 1936
1937void esrv_update_item (object *op, int what, object *item)
1938 C_ARGS: what, op, item
1939
1940void clear_los (object *op)
1941
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params)
1945
1946int command_arrest (object *op, char *params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951
1952
1925MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1926 1954
1955INCLUDE: $PERL genacc player ../include/player.h |
1956
1927int invoke (player *pl, int event, ...) 1957int invoke (player *pl, int event, ...)
1928 CODE: 1958 CODE:
1929 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1930 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1931 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1961 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1962 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1932 OUTPUT: RETVAL 1963 OUTPUT: RETVAL
1933 1964
1934SV *registry (player *pl) 1965SV *registry (player *pl)
1966
1967void
1968save_stats (player *pl)
1935 CODE: 1969 CODE:
1970 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats;
1974
1975player *cf_player_find (char *name)
1976 PROTOTYPE: $
1977
1978void cf_player_move (player *pl, int dir)
1979
1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1981
1982player *first ()
1983 CODE:
1936 RETVAL = registry_of (pl); 1984 RETVAL = first_player;
1985 OUTPUT: RETVAL
1986
1987bool
1988cell_visible (player *pl, int dx, int dy)
1989 CODE:
1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1937 OUTPUT: 1992 OUTPUT:
1938 RETVAL 1993 RETVAL
1939 1994
1940player *cf_player_find (char *name)
1941 PROTOTYPE: $
1942
1943void cf_player_move (player *pl, int dir)
1944
1945void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1946
1947# nonstandard
1948object *ob (player *pl)
1949 CODE:
1950 RETVAL = pl->ob;
1951 OUTPUT: RETVAL
1952
1953player *first ()
1954 CODE:
1955 RETVAL = first_player;
1956 OUTPUT: RETVAL
1957
1958player *next (player *pl)
1959 CODE:
1960 RETVAL = pl->next;
1961 OUTPUT: RETVAL
1962
1963bool
1964cell_visible (player *pl, int dx, int dy)
1965 CODE:
1966 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1967 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1968 OUTPUT:
1969 RETVAL
1970
1971char *
1972client (player *pl)
1973 CODE:
1974 RETVAL = pl->socket.client;
1975 OUTPUT:
1976 RETVAL
1977
1978char *
1979host (player *pl)
1980 CODE:
1981 RETVAL = pl->socket.host;
1982 OUTPUT:
1983 RETVAL
1984
1985char *
1986killer (player *pl, char *killer = 0)
1987 CODE:
1988 if (killer)
1989 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1990 RETVAL = pl->killer;
1991 OUTPUT:
1992 RETVAL
1993
1994void
1995buggy_mapscroll (player *pl, int value = 1)
1996 CODE:
1997 pl->socket.buggy_mapscroll = value;
1998
1999void 1995void
2000send (player *pl, SV *packet) 1996send (player *pl, SV *packet)
2001 CODE: 1997 CODE:
2002{ 1998{
2003 STRLEN len; 1999 STRLEN len;
2004 char *buf = SvPVbyte (packet, len); 2000 char *buf = SvPVbyte (packet, len);
2005 2001
2006 Write_String_To_Socket (&pl->socket, buf, len); 2002 if (pl->ns)
2003 pl->ns->send_packet (buf, len);
2007} 2004}
2008 2005
2009int 2006int
2010listening (player *pl, int new_value = -1) 2007listening (player *pl, int new_value = -1)
2011 CODE: 2008 CODE:
2013 if (new_value >= 0) 2010 if (new_value >= 0)
2014 pl->listening = new_value; 2011 pl->listening = new_value;
2015 OUTPUT: 2012 OUTPUT:
2016 RETVAL 2013 RETVAL
2017 2014
2018void get_savebed (player *pl) 2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2019 ALIAS: 2016 PROTOTYPE: $;$$$
2020 savebed = 0
2021 PPCODE: 2017 PPCODE:
2018 if (GIMME_V != G_VOID)
2019 {
2022 EXTEND (SP, 3); 2020 EXTEND (SP, 3);
2023 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2021 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2024 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2022 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2025 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2023 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2026 2024 }
2027void set_savebed (player *pl, char *map_path, int x, int y) 2025 if (map_path) sv_to (map_path, pl->savebed_map);
2028 CODE: 2026 if (x) sv_to (x, pl->bed_x);
2029 strcpy (pl->savebed_map, map_path); 2027 if (y) sv_to (y, pl->bed_y);
2030 pl->bed_x = x;
2031 pl->bed_y = y;
2032 2028
2033void 2029void
2034list () 2030list ()
2035 PPCODE: 2031 PPCODE:
2036{
2037 player *pl;
2038 for (pl = first_player; pl; pl = pl->next) 2032 for (player *pl = first_player; pl; pl = pl->next)
2039 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2033 XPUSHs (sv_2mortal (to_sv (pl)));
2040}
2041 2034
2042bool 2035bool
2043peaceful (player *pl, bool new_setting = 0) 2036peaceful (player *pl, bool new_setting = 0)
2044 PROTOTYPE: $;$ 2037 PROTOTYPE: $;$
2045 CODE: 2038 CODE:
2062 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
2063 2056
2064 2057
2065MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2066 2059
2067int invoke (mapstruct *map, int event, ...) 2060int invoke (maptile *map, int event, ...)
2068 CODE: 2061 CODE:
2069 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2062 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2070 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2063 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2071 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2064 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2066 OUTPUT: RETVAL
2067
2068SV *registry (maptile *map)
2069
2070INCLUDE: $PERL genacc maptile ../include/map.h |
2071
2072void
2073maptile::instantiate ()
2074
2075maptile *new ()
2076 PROTOTYPE:
2077 CODE:
2078 RETVAL = new maptile;
2072 OUTPUT: 2079 OUTPUT:
2073 RETVAL 2080 RETVAL
2074 2081
2075SV *registry (mapstruct *map) 2082void
2083maptile::destroy ()
2084
2085void
2086maptile::players ()
2076 CODE: 2087 PPCODE:
2077 RETVAL = registry_of (map); 2088 if (GIMME_V == G_SCALAR)
2078 OUTPUT: 2089 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2079 RETVAL 2090 else if (GIMME_V == G_ARRAY)
2080
2081SV *
2082get_property (mapstruct *obj, int type, int idx)
2083 CODE:
2084 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2085 OUTPUT: RETVAL
2086
2087SV *
2088set_property (mapstruct *obj, int type, int idx, SV *newval)
2089 CODE:
2090 switch (type)
2091 { 2091 {
2092 case CFAPI_INT: 2092 EXTEND (SP, THIS->players);
2093 cf_map_set_int_property (obj, idx, SvIV (newval)); 2093 for_all_players (pl)
2094 break; 2094 if (pl->ob && pl->ob->map == THIS)
2095 default: 2095 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2097 } 2096 }
2098 2097
2099mapstruct *new (int width, int height)
2100 PROTOTYPE:
2101 CODE:
2102{
2103 int unused_type;
2104 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2105}
2106 OUTPUT:
2107 RETVAL
2108
2109void delete_map (mapstruct *map)
2110
2111void clean_tmp_map (mapstruct *map)
2112
2113void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2098void play_sound_map (maptile *map, int x, int y, int sound_num)
2114 2099
2115mapstruct *tile_map (mapstruct *map, unsigned int dir) 2100int out_of_map (maptile *map, int x, int y)
2116 CODE:
2117 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2118 OUTPUT:
2119 RETVAL
2120 2101
2121char *tile_path (mapstruct *map, unsigned int dir) 2102void
2122 CODE: 2103trigger (maptile *map, long connection, bool state = true)
2123 if (dir >= 4) 2104 CODE:
2124 XSRETURN_UNDEF; 2105 activate_connection (map, connection, state);
2125 RETVAL = map->tile_path [dir];
2126 OUTPUT:
2127 RETVAL
2128 2106
2129mapstruct *cf_map_get_map (char *name) 2107void
2130 PROTOTYPE: $ 2108get_connection (maptile *map, long connection)
2131 ALIAS: map = 0 2109 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection);
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2132 2114
2133mapstruct *has_been_loaded (char *name)
2134 PROTOTYPE: $
2135
2136mapstruct *cf_map_get_first ()
2137 PROTOTYPE:
2138 ALIAS: first = 0
2139
2140# whoever "designed" the plug-in api should have wasted
2141# his/her time with staying away from the project - would have
2142# saved others a lot of time, without doubt.
2143void set_path (mapstruct *where, char *path)
2144 CODE:
2145 strcpy (where->path, path);
2146
2147int in_memory (mapstruct *map)
2148 CODE:
2149 RETVAL = map->in_memory;
2150 OUTPUT:
2151 RETVAL
2152
2153bool unique (mapstruct *map)
2154 CODE:
2155 RETVAL = map->unique;
2156 OUTPUT:
2157 RETVAL
2158
2159void set_unique (mapstruct *map, bool unique)
2160 CODE:
2161 map->unique = unique;
2162
2163object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2164 2116
2165object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2166 2118
2167object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2168 C_ARGS: str, map, nx, ny 2120 C_ARGS: str, map, nx, ny
2169 2121
2170void 2122void
2171cf_map_normalise (mapstruct *map, int x, int y) 2123cf_map_normalise (maptile *map, int x, int y)
2172 PPCODE: 2124 PPCODE:
2173{ 2125{
2174 mapstruct *nmap = 0; 2126 maptile *nmap = 0;
2175 I16 nx = 0, ny = 0; 2127 I16 nx = 0, ny = 0;
2176 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2177 2129
2178 EXTEND (SP, 4); 2130 EXTEND (SP, 4);
2179 PUSHs (sv_2mortal (newSViv (flags))); 2131 PUSHs (sv_2mortal (newSViv (flags)));
2185 PUSHs (sv_2mortal (newSViv (ny))); 2137 PUSHs (sv_2mortal (newSViv (ny)));
2186 } 2138 }
2187} 2139}
2188 2140
2189void 2141void
2190at (mapstruct *map, unsigned int x, unsigned int y) 2142at (maptile *map, unsigned int x, unsigned int y)
2191 PROTOTYPE: $$$ 2143 PROTOTYPE: $$$
2192 PPCODE: 2144 PPCODE:
2193{ 2145{
2194 object *o; 2146 object *o;
2195 mapstruct *nmap = 0; 2147 maptile *nmap = 0;
2196 I16 nx, ny; 2148 I16 nx, ny;
2197 2149
2198 get_map_flags (map, &nmap, x, y, &nx, &ny); 2150 get_map_flags (map, &nmap, x, y, &nx, &ny);
2199 2151
2200 if (nmap) 2152 if (nmap)
2201 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2202 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2203} 2155}
2204 2156
2205SV * 2157SV *
2206bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2158bot_at (maptile *obj, unsigned int x, unsigned int y)
2207 PROTOTYPE: $$$ 2159 PROTOTYPE: $$$
2208 ALIAS: 2160 ALIAS:
2209 top_at = 1 2161 top_at = 1
2210 flags_at = 2 2162 flags_at = 2
2211 light_at = 3 2163 light_at = 3
2212 move_block_at = 4 2164 move_block_at = 4
2213 move_slow_at = 5 2165 move_slow_at = 5
2214 move_on_at = 6 2166 move_on_at = 6
2215 move_off_at = 7 2167 move_off_at = 7
2216 INIT: 2168 INIT:
2217 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2218 CODE: 2170 CODE:
2219 switch (ix) 2171 switch (ix)
2220 { 2172 {
2221 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2222 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2228 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2229 } 2181 }
2230 OUTPUT: 2182 OUTPUT:
2231 RETVAL 2183 RETVAL
2232 2184
2233# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2185void fix_walls (maptile *map, int x, int y)
2234void
2235_set_obs (mapstruct *map, SV *sv)
2236 CODE:
2237{
2238 object *o;
2239 AV *av;
2240 int x, y;
2241 AV *obs = (AV *)SvRV (sv);
2242 2186
2243 for (y = 0; y < MAP_HEIGHT (map); y++) 2187void fix_walls_around (maptile *map, int x, int y)
2244 for (x = 0; x < MAP_WIDTH (map); x++)
2245 {
2246 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2247 2188
2248 if (!SvROK (sv)) 2189# worst xs function of my life
2249 continue; 2190maptile *
2191_create_random_map (\
2192 char *path,\
2193 char *wallstyle,\
2194 char *wall_name,\
2195 char *floorstyle,\
2196 char *monsterstyle,\
2197 char *treasurestyle,\
2198 char *layoutstyle,\
2199 char *doorstyle,\
2200 char *decorstyle,\
2201 char *origin_map,\
2202 char *final_map,\
2203 char *exitstyle,\
2204 char *this_map,\
2205 char *exit_on_final_map,\
2206 int Xsize,\
2207 int Ysize,\
2208 int expand2x,\
2209 int layoutoptions1,\
2210 int layoutoptions2,\
2211 int layoutoptions3,\
2212 int symmetry,\
2213 int difficulty,\
2214 int difficulty_given,\
2215 float difficulty_increase,\
2216 int dungeon_level,\
2217 int dungeon_depth,\
2218 int decoroptions,\
2219 int orientation,\
2220 int origin_y,\
2221 int origin_x,\
2222 int random_seed,\
2223 val64 total_map_hp,\
2224 int map_layout_style,\
2225 int treasureoptions,\
2226 int symmetry_used,\
2227 region *region\
2228)
2229 CODE:
2230{
2231 random_map_params rmp;
2250 2232
2251 av = (AV *)SvRV (sv); 2233 assign (rmp.wallstyle , wallstyle);
2234 assign (rmp.wall_name , wall_name);
2235 assign (rmp.floorstyle , floorstyle);
2236 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map);
2252 2246
2253 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2247 rmp.Xsize = Xsize;
2254 { 2248 rmp.Ysize = Ysize;
2255 sv = av_shift (av); 2249 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry;
2254 rmp.difficulty = difficulty;
2255 rmp.difficulty_given = difficulty_given;
2256 rmp.difficulty_increase = difficulty_increase;
2257 rmp.dungeon_level = dungeon_level;
2258 rmp.dungeon_depth = dungeon_depth;
2259 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp;
2265 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region;
2256 2269
2257 if (SvROK (sv)) 2270 RETVAL = generate_random_map (path, &rmp);
2258 {
2259 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2260 SVptr_cache_set (o, sv);
2261 }
2262 }
2263 }
2264} 2271}
2265 2272 OUTPUT:
2273 RETVAL
2266 2274
2267MODULE = cf PACKAGE = cf::arch 2275MODULE = cf PACKAGE = cf::arch
2276
2277archetype *find (const char *name)
2278 CODE:
2279 RETVAL = archetype::find (name);
2280 OUTPUT:
2281 RETVAL
2268 2282
2269archetype *first() 2283archetype *first()
2270 PROTOTYPE: 2284 PROTOTYPE:
2271 CODE: 2285 CODE:
2272 RETVAL = first_archetype; 2286 RETVAL = first_archetype;
2273 OUTPUT: RETVAL 2287 OUTPUT: RETVAL
2274 2288
2275archetype *next (archetype *arch) 2289INCLUDE: $PERL genacc archetype ../include/object.h |
2276 CODE:
2277 RETVAL = arch->next;
2278 OUTPUT: RETVAL
2279
2280archetype *head (archetype *arch)
2281 CODE:
2282 RETVAL = arch->head;
2283 OUTPUT: RETVAL
2284
2285archetype *more (archetype *arch)
2286 CODE:
2287 RETVAL = arch->more;
2288 OUTPUT: RETVAL
2289
2290const char *name (archetype *arch)
2291 CODE:
2292 RETVAL = arch->name;
2293 OUTPUT: RETVAL
2294
2295object *clone (archetype *arch)
2296 CODE:
2297 RETVAL = &arch->clone;
2298 OUTPUT: RETVAL
2299 2290
2300MODULE = cf PACKAGE = cf::party 2291MODULE = cf PACKAGE = cf::party
2301 2292
2302partylist *first () 2293partylist *first ()
2303 PROTOTYPE: 2294 PROTOTYPE:
2304 CODE: 2295 CODE:
2305 RETVAL = get_firstparty (); 2296 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL 2297 OUTPUT: RETVAL
2307 2298
2308partylist *next (partylist *party) 2299INCLUDE: $PERL genacc partylist ../include/player.h |
2309 CODE:
2310 RETVAL = party->next;
2311 OUTPUT: RETVAL
2312
2313const char *name (partylist *party)
2314 CODE:
2315 RETVAL = party->partyname;
2316 OUTPUT: RETVAL
2317
2318const char *password (partylist *party)
2319 CODE:
2320 RETVAL = party->passwd;
2321 OUTPUT: RETVAL
2322 2300
2323MODULE = cf PACKAGE = cf::region 2301MODULE = cf PACKAGE = cf::region
2324 2302
2325region *first () 2303region *first ()
2326 PROTOTYPE: 2304 PROTOTYPE:
2327 CODE: 2305 CODE:
2328 RETVAL = first_region; 2306 RETVAL = first_region;
2329 OUTPUT: RETVAL 2307 OUTPUT: RETVAL
2330 2308
2331region *next (region *reg) 2309INCLUDE: $PERL genacc region ../include/map.h |
2332 CODE:
2333 RETVAL = reg->next;
2334 OUTPUT: RETVAL
2335
2336const char *name (region *reg)
2337 CODE:
2338 RETVAL = reg->name;
2339 OUTPUT: RETVAL
2340
2341region *parent (region *reg)
2342 CODE:
2343 RETVAL = reg->parent;
2344 OUTPUT: RETVAL
2345
2346const char *longname (region *reg)
2347 CODE:
2348 RETVAL = reg->longname;
2349 OUTPUT: RETVAL
2350
2351const char *msg (region *reg)
2352 CODE:
2353 RETVAL = reg->msg;
2354 OUTPUT: RETVAL
2355 2310
2356MODULE = cf PACKAGE = cf::living 2311MODULE = cf PACKAGE = cf::living
2357 2312
2358val64 2313INCLUDE: $PERL genacc living ../include/living.h |
2359exp (living *liv, val64 new_val = 0)
2360 PROTOTYPE: $;$
2361 ALIAS:
2362 Str = 1
2363 Dex = 2
2364 Con = 3
2365 Wis = 4
2366 Cha = 5
2367 Int = 6
2368 Pow = 7
2369 wc = 8
2370 ac = 9
2371 hp = 10
2372 maxhp = 11
2373 sp = 12
2374 maxsp = 13
2375 grace = 14
2376 maxgrace = 15
2377 food = 16
2378 dam = 17
2379 luck = 18
2380 CODE:
2381# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2382 switch (ix)
2383 {
2384 LIVING_ACC (exp , 0);
2385 LIVING_ACC (Str , 1);
2386 LIVING_ACC (Dex , 2);
2387 LIVING_ACC (Con , 3);
2388 LIVING_ACC (Wis , 4);
2389 LIVING_ACC (Cha , 5);
2390 LIVING_ACC (Int , 6);
2391 LIVING_ACC (Pow , 7);
2392 LIVING_ACC (wc , 8);
2393 LIVING_ACC (ac , 9);
2394 LIVING_ACC (hp , 10);
2395 LIVING_ACC (maxhp , 11);
2396 LIVING_ACC (sp , 12);
2397 LIVING_ACC (maxsp , 13);
2398 LIVING_ACC (grace , 14);
2399 LIVING_ACC (maxgrace, 15);
2400 LIVING_ACC (food , 16);
2401 LIVING_ACC (dam , 17);
2402 LIVING_ACC (luck , 18);
2403 }
2404# undef LIVING_ACC
2405 OUTPUT:
2406 RETVAL
2407 2314
2315MODULE = cf PACKAGE = cf::settings
2316
2317INCLUDE: $PERL genacc Settings ../include/global.h |
2318
2319MODULE = cf PACKAGE = cf::client
2320
2321INCLUDE: $PERL genacc client ../include/client.h |
2322
2323int invoke (client *ns, int event, ...)
2324 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2327 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2328 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2329 OUTPUT: RETVAL
2330
2331SV *registry (client *ns)
2332
2333void
2334list ()
2335 PPCODE:
2336 EXTEND (SP, clients.size ());
2337 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2338 PUSHs (sv_2mortal (to_sv (*i)));
2339
2340void
2341client::send_packet (SV *packet)
2342 CODE:
2343{
2344 STRLEN len;
2345 char *buf = SvPVbyte (packet, len);
2346
2347 THIS->send_packet (buf, len);
2348}
2349
2350void
2351client::destroy ()
2352

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