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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.362 by root, Thu Apr 8 19:31:22 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
45 58
46typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
47typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
48 61
49#if IVSIZE >= 8 62typedef std::string std__string;
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 63
63static PerlInterpreter *perl; 64static PerlInterpreter *perl;
64 65
65double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
66 70
67global gbl_ev; 71global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
70 78
71static HV 79static HV
72 *stash_cf, 80 *stash_cf,
73 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
82 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
83// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
84template<class super> 145template<class super>
85static super * 146static super *
86is_a (attachable *at) 147is_a (attachable *at)
87{ 148{
94 155
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 157
97unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
98 159
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable () 160attachable::~attachable ()
111{ 161{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt); 162 assert (!self);
116#endif 163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
117} 197}
118 198
119// check wether the object really is dead 199// check wether the object really is dead
120void 200void
121attachable::do_check () 201attachable::do_check ()
122{ 202{
123 if (refcnt > 0) 203 if (refcnt_cnt () > 0)
124 return; 204 return;
125 205
126 // try to unborrow the refcnt from perl 206 destroy ();
127 if (flags & F_BORROWED) 207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
128 { 215 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 216 SvREFCNT_dec (cb);
217 cb = 0;
133 } 218 }
134 219
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this); 220 mortals.push_back (this);
148} 221}
149 222
150void 223void
151attachable::destroy () 224attachable::destroy ()
152{ 225{
153 if (destroyed ()) 226 if (destroyed ())
154 return; 227 return;
155 228
156 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
157 do_destroy (); 230 do_destroy ();
231 sever_self ();
158} 232}
159 233
234void
160void attachable::check_mortals () 235attachable::check_mortals ()
161{ 236{
162 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
163 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
164 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
165 266
166 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
167 268 if (obj->self)//D make this an assert later
168 if (obj->refcnt || obj->self)
169 { 269 {
170#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
173#endif 273#endif
174 274
275 if (obj->refcnt)
276 {
175 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
176 }//D 281 }
177 else 282 else
178 { 283 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
181 delete obj; 286 delete obj;
182 } 287 }
183 } 288 }
184} 289}
185 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
186attachable & 303attachable &
187attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
188{ 305{
189 //if (self || cb) 306 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191 308
192 attach = src.attach; 309 attach = src.attach;
193 return *this; 310 return *this;
194} 311}
195 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
196////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197 349
198static SV * 350static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{ 352{
201 SV *sv; 353 SV *sv;
202 354
203 if (!ptr) 355 if (!ptr)
204 return &PL_sv_undef; 356 return newSV (0);
205 357
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
208} 360}
209 361
210static int 362static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{ 364{
213 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable 366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
215 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
216 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 375 //at->refcnt_chk ();
218 return 0; 376 return 0;
219} 377}
220 378
222 380
223static SV * 381static SV *
224newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
225{ 383{
226 if (!obj) 384 if (!obj)
227 return &PL_sv_undef; 385 return newSV (0);
228 386
229 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
230 { 391 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 393
234 // borrow the refcnt from the object 394 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 397 }
398 else
399 {
400 SV *sv = newRV_inc ((SV *)obj->self);
238 401
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 403 SvAMAGIC_on (sv);
241 404
405 return sv;
406 }
407}
408
409#if 0 // unused
242static void 410static void
243clearSVptr (SV *sv) 411clearSVptr (SV *sv)
244{ 412{
245 if (SvROK (sv)) 413 if (SvROK (sv))
246 sv = SvRV (sv); 414 sv = SvRV (sv);
247 415
248 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
250} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
251 435
252static long 436static long
253SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
254{ 438{
255 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
257 441
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 443}
265 444
266static long 445static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
268{ 447{
269 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
270 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
271 else
272 return 0;
273} 451}
274 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 518
299inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
301 521
302//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 524
306inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 575
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 578
340template<class T> 579template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 581
343template<int N> 582template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 584
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
352inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
353{ 598{
354 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 601}
359 602
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 604
362static SV * 605static SV *
363newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
364{ 607{
365 SV *sv; 608 SV *sv;
379 break; 622 break;
380 623
381 case DT_STRING: 624 case DT_STRING:
382 { 625 {
383 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 628 }
386 break; 629 break;
387 630
388 case DT_DATA: 631 case DT_DATA:
389 { 632 {
390 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
393 } 636 }
394 break; 637 break;
395 638
396 case DT_OBJECT: 639 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 682 va_end (ap);
440 683
441 return sv; 684 return sv;
442} 685}
443 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
444static SV * 713static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 714registry (attachable *ext)
478{ 715{
479 if (!ext->cb) 716 if (!ext->cb)
480 ext->cb = newAV (); 717 ext->cb = newAV ();
481 718
482 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
483} 720}
484 721
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
523 723
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 724void
580cfperl_init () 725cfperl_init ()
581{ 726{
727 extern char **environ;
728
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 730 perl = perl_alloc ();
584 perl_construct (perl); 731 perl_construct (perl);
585 732
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 734
588 char *argv[] = { 735 const char *argv[] = {
589 "", 736 settings.argv [0],
590 "-e" 737 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 738 };
596 739
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
598 { 742 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
601 } 745 }
602}
603 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
604void cfperl_main () 765cfperl_main ()
605{ 766{
606 dSP; 767 dSP;
607 768
608 PUSHMARK (SP); 769 PUSHMARK (SP);
609 PUTBACK; 770 PUTBACK;
613void 774void
614attachable::instantiate () 775attachable::instantiate ()
615{ 776{
616 if (attach) 777 if (attach)
617 { 778 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 780 attach = 0;
620 } 781 }
621} 782}
622 783
623void 784void
624attachable::reattach () 785attachable::reattach ()
625{ 786{
626 optimise (); 787 optimise ();
627 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
629} 790}
630 791
631static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 794# include "eventinc.h"
634# undef def 795# undef def
635}; 796};
636 797
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 799
639static void 800static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 802{
642 // event must be in array 803 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
644 { 805 {
676} 837}
677 838
678void 839void
679global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 841{
681 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
682} 843}
683 844
684void 845void
685object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 847{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 849 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 851
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 854 }
694 855
730{ 891{
731 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
733} 894}
734 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
735bool 946bool
736attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
737{ 948{
738 data_type dt; 949 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 950
743 // callback call ordering should be: 951 // callback call ordering should be:
744 // 1. per-object callback 952 // 1. per-object callback
745 // 2. per-class object 953 // 2. per-class object
746 // 3. per-type callback 954 // 3. per-type callback
750 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
751 959
752 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 961 if (!callbacks)
754 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
755 966
756 CALL_BEGIN (3); 967 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 970
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 995 }
785 996
786 va_end (ap); 997 va_end (ap);
787 998
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
790 1001
791 CALL_END; 1002 CALL_END;
792 1003
793 return count; 1004 return count;
794} 1005}
795 1006
796SV * 1007static SV *
797cfperl_result (int idx) 1008cfperl_result (int idx)
798{ 1009{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1011 if (!av)
801 return &PL_sv_undef; 1012 return &PL_sv_undef;
802 1013
803 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1015 if (!sv)
818{ 1029{
819 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
820} 1031}
821 1032
822///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
823 1035
824void 1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
1054
1055void
825maptile::emergency_save () 1056cfperl_emergency_save ()
826{ 1057{
827 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1060 CALL_END;
830} 1061}
831 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
832maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1155{
835 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
836 CALL_ARG (path); 1157 CALL_ARG (path);
837 CALL_ARG (origin); 1158 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1160
840 maptile *retval; 1161 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1163
847 CALL_END; 1164 CALL_END;
848 1165
849 return retval; 1166 return retval;
850} 1167}
851 1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
1180
1181 CALL_END;
1182
1183 return retval;
1184}
1185
852void 1186void
853maptile::change_all_map_light (int change) 1187maptile::do_load_sync ()
854{ 1188{
855 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
856 CALL_ARG (change); 1190 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1192 CALL_END;
859} 1193}
860 1194
861void 1195void
862object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
869 CALL_ARG (exit); 1203 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1205 CALL_END;
872} 1206}
873 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
874///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
875 1320
876struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
878 1323
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void 1324void
886iw::alloc () 1325coroapi::do_cede_to_tick ()
887{ 1326{
888 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
889 1328 cede ();
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892} 1329}
893 1330
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void 1331void
901iow::alloc () 1332coroapi::wait_for_tick ()
902{ 1333{
903 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
904 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
905 pe->base.callback = (void *)iow_dispatch; 1336 CALL_END;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910} 1337}
911 1338
912void 1339void
913iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
914{ 1341{
915 pe->fd = fd; 1342 CALL_BEGIN (0);
916} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
917 1344 CALL_END;
918int
919iow::poll ()
920{
921 return pe->poll;
922} 1345}
923 1346
924void 1347void
925iow::poll (int events) 1348iow::poll (int events)
926{ 1349{
927 if (pe->poll != events) 1350 if (events != this->events)
928 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
929 if (pe->poll) stop (); 1353 if (active) stop ();
930 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
931 if (pe->poll) start (); 1355 if (active) start ();
932 } 1356 }
933} 1357}
934 1358
935void 1359static void
936_connect_to_perl () 1360_connect_to_perl_1 ()
937{ 1361{
938 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
939 1363
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
949 1374
950 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
951 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
952 1379
953 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
960} 1387}
961 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
962MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
963 1400
964BOOT: 1401BOOT:
965{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
966 _connect_to_perl (); 1406 _connect_to_perl_1 ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970 1407
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
972 1418
973 static const struct { 1419 static const struct {
974 const char *name; 1420 const char *name;
975 IV iv; 1421 IV iv;
976 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
977# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
978 const_iv (llevError) 1424# include "const_iv.h"
979 const_iv (llevInfo) 1425# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
980 const_iv (llevDebug) 1426# include "attackinc.h"
981 const_iv (llevMonster) 1427# undef def
1428# define def(uc, flags) const_iv (SK_ ## uc)
1429# include "skillinc.h"
1430# undef def
1431
1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1433 const_iv (logBacktrace)
1434
1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
982 1438
983 const_iv (MAX_TIME) 1439 const_iv (MAX_TIME)
984 const_iv (PLAYER)
985 const_iv (TRANSPORT)
986 const_iv (ROD)
987 const_iv (TREASURE)
988 const_iv (POTION)
989 const_iv (FOOD)
990 const_iv (POISON)
991 const_iv (BOOK)
992 const_iv (CLOCK) 1440 const_iv (MAXSOCKBUF)
993 const_iv (ARROW)
994 const_iv (BOW)
995 const_iv (WEAPON)
996 const_iv (ARMOUR)
997 const_iv (PEDESTAL)
998 const_iv (ALTAR)
999 const_iv (LOCKED_DOOR)
1000 const_iv (SPECIAL_KEY)
1001 const_iv (MAP)
1002 const_iv (DOOR)
1003 const_iv (KEY)
1004 const_iv (TIMED_GATE)
1005 const_iv (TRIGGER)
1006 const_iv (GRIMREAPER)
1007 const_iv (MAGIC_EAR)
1008 const_iv (TRIGGER_BUTTON)
1009 const_iv (TRIGGER_ALTAR)
1010 const_iv (TRIGGER_PEDESTAL)
1011 const_iv (SHIELD)
1012 const_iv (HELMET)
1013 const_iv (HORN)
1014 const_iv (MONEY)
1015 const_iv (CLASS)
1016 const_iv (GRAVESTONE)
1017 const_iv (AMULET)
1018 const_iv (PLAYERMOVER)
1019 const_iv (TELEPORTER)
1020 const_iv (CREATOR)
1021 const_iv (SKILL)
1022 const_iv (EARTHWALL)
1023 const_iv (GOLEM)
1024 const_iv (THROWN_OBJ)
1025 const_iv (BLINDNESS)
1026 const_iv (GOD)
1027 const_iv (DETECTOR)
1028 const_iv (TRIGGER_MARKER)
1029 const_iv (DEAD_OBJECT)
1030 const_iv (DRINK)
1031 const_iv (MARKER)
1032 const_iv (HOLY_ALTAR)
1033 const_iv (PLAYER_CHANGER)
1034 const_iv (BATTLEGROUND)
1035 const_iv (PEACEMAKER)
1036 const_iv (GEM)
1037 const_iv (FIREWALL)
1038 const_iv (ANVIL)
1039 const_iv (CHECK_INV)
1040 const_iv (MOOD_FLOOR)
1041 const_iv (EXIT)
1042 const_iv (ENCOUNTER)
1043 const_iv (SHOP_FLOOR)
1044 const_iv (SHOP_MAT)
1045 const_iv (RING)
1046 const_iv (FLOOR)
1047 const_iv (FLESH)
1048 const_iv (INORGANIC)
1049 const_iv (SKILL_TOOL)
1050 const_iv (LIGHTER)
1051 const_iv (BUILDABLE_WALL)
1052 const_iv (MISC_OBJECT)
1053 const_iv (LAMP)
1054 const_iv (DUPLICATOR)
1055 const_iv (SPELLBOOK)
1056 const_iv (CLOAK)
1057 const_iv (SPINNER)
1058 const_iv (GATE)
1059 const_iv (BUTTON)
1060 const_iv (CF_HANDLE)
1061 const_iv (HOLE)
1062 const_iv (TRAPDOOR)
1063 const_iv (SIGN)
1064 const_iv (BOOTS)
1065 const_iv (GLOVES)
1066 const_iv (SPELL)
1067 const_iv (SPELL_EFFECT)
1068 const_iv (CONVERTER)
1069 const_iv (BRACERS)
1070 const_iv (POISONING)
1071 const_iv (SAVEBED)
1072 const_iv (WAND)
1073 const_iv (SCROLL)
1074 const_iv (DIRECTOR)
1075 const_iv (GIRDLE)
1076 const_iv (FORCE)
1077 const_iv (POTION_EFFECT)
1078 const_iv (EVENT_CONNECTOR)
1079 const_iv (CLOSE_CON)
1080 const_iv (CONTAINER)
1081 const_iv (ARMOUR_IMPROVER)
1082 const_iv (WEAPON_IMPROVER)
1083 const_iv (SKILLSCROLL)
1084 const_iv (DEEP_SWAMP)
1085 const_iv (IDENTIFY_ALTAR)
1086 const_iv (MENU)
1087 const_iv (RUNE)
1088 const_iv (TRAP)
1089 const_iv (POWER_CRYSTAL)
1090 const_iv (CORPSE)
1091 const_iv (DISEASE)
1092 const_iv (SYMPTOM)
1093 const_iv (BUILDER)
1094 const_iv (MATERIAL)
1095 const_iv (ITEM_TRANSFORMER)
1096 1441
1097 const_iv (NUM_SUBTYPES) 1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1098 1444
1099 const_iv (ST_BD_BUILD) 1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1100 const_iv (ST_BD_REMOVE)
1101 1446
1102 const_iv (ST_MAT_FLOOR) 1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1103 const_iv (ST_MAT_WALL) 1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1104 const_iv (ST_MAT_ITEM)
1105
1106 const_iv (AT_PHYSICAL)
1107 const_iv (AT_MAGIC)
1108 const_iv (AT_FIRE)
1109 const_iv (AT_ELECTRICITY)
1110 const_iv (AT_COLD)
1111 const_iv (AT_CONFUSION)
1112 const_iv (AT_ACID)
1113 const_iv (AT_DRAIN)
1114 const_iv (AT_WEAPONMAGIC)
1115 const_iv (AT_GHOSTHIT)
1116 const_iv (AT_POISON)
1117 const_iv (AT_SLOW)
1118 const_iv (AT_PARALYZE)
1119 const_iv (AT_TURN_UNDEAD)
1120 const_iv (AT_FEAR)
1121 const_iv (AT_CANCELLATION)
1122 const_iv (AT_DEPLETE)
1123 const_iv (AT_DEATH)
1124 const_iv (AT_CHAOS)
1125 const_iv (AT_COUNTERSPELL)
1126 const_iv (AT_GODPOWER)
1127 const_iv (AT_HOLYWORD)
1128 const_iv (AT_BLIND)
1129 const_iv (AT_INTERNAL)
1130 const_iv (AT_LIFE_STEALING)
1131 const_iv (AT_DISEASE)
1132
1133 const_iv (WEAP_HIT)
1134 const_iv (WEAP_SLASH)
1135 const_iv (WEAP_PIERCE)
1136 const_iv (WEAP_CLEAVE)
1137 const_iv (WEAP_SLICE)
1138 const_iv (WEAP_STAB)
1139 const_iv (WEAP_WHIP)
1140 const_iv (WEAP_CRUSH)
1141 const_iv (WEAP_BLUD)
1142
1143 const_iv (FLAG_ALIVE)
1144 const_iv (FLAG_WIZ)
1145 const_iv (FLAG_REMOVED)
1146 const_iv (FLAG_FREED)
1147 const_iv (FLAG_WAS_WIZ)
1148 const_iv (FLAG_APPLIED)
1149 const_iv (FLAG_UNPAID)
1150 const_iv (FLAG_USE_SHIELD)
1151 const_iv (FLAG_NO_PICK)
1152 const_iv (FLAG_ANIMATE)
1153 const_iv (FLAG_MONSTER)
1154 const_iv (FLAG_FRIENDLY)
1155 const_iv (FLAG_GENERATOR)
1156 const_iv (FLAG_IS_THROWN)
1157 const_iv (FLAG_AUTO_APPLY)
1158 const_iv (FLAG_PLAYER_SOLD)
1159 const_iv (FLAG_SEE_INVISIBLE)
1160 const_iv (FLAG_CAN_ROLL)
1161 const_iv (FLAG_OVERLAY_FLOOR)
1162 const_iv (FLAG_IS_TURNABLE)
1163 const_iv (FLAG_IS_USED_UP)
1164 const_iv (FLAG_IDENTIFIED)
1165 const_iv (FLAG_REFLECTING)
1166 const_iv (FLAG_CHANGING)
1167 const_iv (FLAG_SPLITTING)
1168 const_iv (FLAG_HITBACK)
1169 const_iv (FLAG_STARTEQUIP)
1170 const_iv (FLAG_BLOCKSVIEW)
1171 const_iv (FLAG_UNDEAD)
1172 const_iv (FLAG_SCARED)
1173 const_iv (FLAG_UNAGGRESSIVE)
1174 const_iv (FLAG_REFL_MISSILE)
1175 const_iv (FLAG_REFL_SPELL)
1176 const_iv (FLAG_NO_MAGIC)
1177 const_iv (FLAG_NO_FIX_PLAYER)
1178 const_iv (FLAG_IS_LIGHTABLE)
1179 const_iv (FLAG_TEAR_DOWN)
1180 const_iv (FLAG_RUN_AWAY)
1181 const_iv (FLAG_PICK_UP)
1182 const_iv (FLAG_UNIQUE)
1183 const_iv (FLAG_NO_DROP)
1184 const_iv (FLAG_WIZCAST)
1185 const_iv (FLAG_CAST_SPELL)
1186 const_iv (FLAG_USE_SCROLL)
1187 const_iv (FLAG_USE_RANGE)
1188 const_iv (FLAG_USE_BOW)
1189 const_iv (FLAG_USE_ARMOUR)
1190 const_iv (FLAG_USE_WEAPON)
1191 const_iv (FLAG_USE_RING)
1192 const_iv (FLAG_READY_RANGE)
1193 const_iv (FLAG_READY_BOW)
1194 const_iv (FLAG_XRAYS)
1195 const_iv (FLAG_NO_APPLY)
1196 const_iv (FLAG_IS_FLOOR)
1197 const_iv (FLAG_LIFESAVE)
1198 const_iv (FLAG_NO_STRENGTH)
1199 const_iv (FLAG_SLEEP)
1200 const_iv (FLAG_STAND_STILL)
1201 const_iv (FLAG_RANDOM_MOVE)
1202 const_iv (FLAG_ONLY_ATTACK)
1203 const_iv (FLAG_CONFUSED)
1204 const_iv (FLAG_STEALTH)
1205 const_iv (FLAG_WIZPASS)
1206 const_iv (FLAG_IS_LINKED)
1207 const_iv (FLAG_CURSED)
1208 const_iv (FLAG_DAMNED)
1209 const_iv (FLAG_SEE_ANYWHERE)
1210 const_iv (FLAG_KNOWN_MAGICAL)
1211 const_iv (FLAG_KNOWN_CURSED)
1212 const_iv (FLAG_CAN_USE_SKILL)
1213 const_iv (FLAG_BEEN_APPLIED)
1214 const_iv (FLAG_READY_SCROLL)
1215 const_iv (FLAG_USE_ROD)
1216 const_iv (FLAG_USE_HORN)
1217 const_iv (FLAG_MAKE_INVIS)
1218 const_iv (FLAG_INV_LOCKED)
1219 const_iv (FLAG_IS_WOODED)
1220 const_iv (FLAG_IS_HILLY)
1221 const_iv (FLAG_READY_SKILL)
1222 const_iv (FLAG_READY_WEAPON)
1223 const_iv (FLAG_NO_SKILL_IDENT)
1224 const_iv (FLAG_BLIND)
1225 const_iv (FLAG_SEE_IN_DARK)
1226 const_iv (FLAG_IS_CAULDRON)
1227 const_iv (FLAG_NO_STEAL)
1228 const_iv (FLAG_ONE_HIT)
1229 const_iv (FLAG_CLIENT_SENT)
1230 const_iv (FLAG_BERSERK)
1231 const_iv (FLAG_NEUTRAL)
1232 const_iv (FLAG_NO_ATTACK)
1233 const_iv (FLAG_NO_DAMAGE)
1234 const_iv (FLAG_OBJ_ORIGINAL)
1235 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1236 const_iv (FLAG_ACTIVATE_ON_PUSH)
1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238 const_iv (FLAG_IS_WATER)
1239 const_iv (FLAG_CONTENT_ON_GEN)
1240 const_iv (FLAG_IS_A_TEMPLATE)
1241 const_iv (FLAG_IS_BUILDABLE)
1242
1243 const_iv (NDI_BLACK)
1244 const_iv (NDI_WHITE)
1245 const_iv (NDI_NAVY)
1246 const_iv (NDI_RED)
1247 const_iv (NDI_ORANGE)
1248 const_iv (NDI_BLUE)
1249 const_iv (NDI_DK_ORANGE)
1250 const_iv (NDI_GREEN)
1251 const_iv (NDI_LT_GREEN)
1252 const_iv (NDI_GREY)
1253 const_iv (NDI_BROWN)
1254 const_iv (NDI_GOLD)
1255 const_iv (NDI_TAN)
1256 const_iv (NDI_MAX_COLOR)
1257 const_iv (NDI_COLOR_MASK)
1258 const_iv (NDI_UNIQUE)
1259 const_iv (NDI_ALL)
1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1274 const_iv (F_APPLIED)
1275 const_iv (F_LOCATION)
1276 const_iv (F_UNPAID)
1277 const_iv (F_MAGIC)
1278 const_iv (F_CURSED)
1279 const_iv (F_DAMNED)
1280 const_iv (F_OPEN)
1281 const_iv (F_NOPICK)
1282 const_iv (F_LOCKED) 1449 const_iv (F_LOCKED)
1283 1450
1284 const_iv (F_BUY) 1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1285 const_iv (F_SHOP) 1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1286 const_iv (F_SELL)
1287 1453
1288 const_iv (P_BLOCKSVIEW) 1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1289 const_iv (P_PLAYER)
1290 const_iv (P_NO_MAGIC)
1291 const_iv (P_IS_ALIVE)
1292 const_iv (P_NO_CLERIC)
1293 const_iv (P_NEED_UPDATE)
1294 const_iv (P_OUT_OF_MAP)
1295 const_iv (P_NEW_MAP)
1296 1455
1297 const_iv (UP_OBJ_INSERT) 1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1298 const_iv (UP_OBJ_REMOVE) 1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1299 const_iv (UP_OBJ_CHANGE)
1300 const_iv (UP_OBJ_FACE)
1301 1458
1302 const_iv (INS_NO_MERGE) 1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1303 const_iv (INS_ABOVE_FLOOR_ONLY)
1304 const_iv (INS_NO_WALK_ON)
1305 const_iv (INS_ON_TOP)
1306 const_iv (INS_BELOW_ORIGINATOR)
1307 const_iv (INS_MAP_LOAD)
1308
1309 const_iv (WILL_APPLY_HANDLE)
1310 const_iv (WILL_APPLY_TREASURE)
1311 const_iv (WILL_APPLY_EARTHWALL)
1312 const_iv (WILL_APPLY_DOOR)
1313 const_iv (WILL_APPLY_FOOD)
1314
1315 const_iv (SAVE_MODE)
1316 const_iv (SAVE_DIR_MODE)
1317
1318 const_iv (M_PAPER)
1319 const_iv (M_IRON)
1320 const_iv (M_GLASS)
1321 const_iv (M_LEATHER)
1322 const_iv (M_WOOD)
1323 const_iv (M_ORGANIC)
1324 const_iv (M_STONE)
1325 const_iv (M_CLOTH)
1326 const_iv (M_ADAMANT)
1327 const_iv (M_LIQUID)
1328 const_iv (M_SOFT_METAL)
1329 const_iv (M_BONE)
1330 const_iv (M_ICE) 1460 const_iv (MAP_INACTIVE)
1331 const_iv (M_SPECIAL)
1332 1461
1333 const_iv (SK_EXP_ADD_SKILL) 1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1334 const_iv (SK_EXP_TOTAL) 1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1335 const_iv (SK_EXP_NONE)
1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1338 1464
1339 const_iv (SK_LOCKPICKING) 1465 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1340 const_iv (SK_HIDING)
1341 const_iv (SK_SMITHERY)
1342 const_iv (SK_BOWYER)
1343 const_iv (SK_JEWELER)
1344 const_iv (SK_ALCHEMY)
1345 const_iv (SK_STEALING)
1346 const_iv (SK_LITERACY)
1347 const_iv (SK_BARGAINING)
1348 const_iv (SK_JUMPING)
1349 const_iv (SK_DET_MAGIC)
1350 const_iv (SK_ORATORY)
1351 const_iv (SK_SINGING)
1352 const_iv (SK_DET_CURSE)
1353 const_iv (SK_FIND_TRAPS)
1354 const_iv (SK_MEDITATION)
1355 const_iv (SK_PUNCHING)
1356 const_iv (SK_FLAME_TOUCH)
1357 const_iv (SK_KARATE)
1358 const_iv (SK_CLIMBING)
1359 const_iv (SK_WOODSMAN)
1360 const_iv (SK_INSCRIPTION)
1361 const_iv (SK_ONE_HANDED_WEAPON)
1362 const_iv (SK_MISSILE_WEAPON)
1363 const_iv (SK_THROWING)
1364 const_iv (SK_USE_MAGIC_ITEM)
1365 const_iv (SK_DISARM_TRAPS)
1366 const_iv (SK_SET_TRAP)
1367 const_iv (SK_THAUMATURGY)
1368 const_iv (SK_PRAYING)
1369 const_iv (SK_CLAWING)
1370 const_iv (SK_LEVITATION)
1371 const_iv (SK_SUMMONING)
1372 const_iv (SK_PYROMANCY)
1373 const_iv (SK_EVOCATION)
1374 const_iv (SK_SORCERY)
1375 const_iv (SK_TWO_HANDED_WEAPON)
1376 const_iv (SK_SPARK_TOUCH)
1377 const_iv (SK_SHIVER)
1378 const_iv (SK_ACID_SPLASH)
1379 const_iv (SK_POISON_NAIL)
1380 1466
1381 const_iv (SOUND_NEW_PLAYER) 1467 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1382 const_iv (SOUND_FIRE_ARROW)
1383 const_iv (SOUND_LEARN_SPELL)
1384 const_iv (SOUND_FUMBLE_SPELL)
1385 const_iv (SOUND_WAND_POOF)
1386 const_iv (SOUND_OPEN_DOOR)
1387 const_iv (SOUND_PUSH_PLAYER)
1388 const_iv (SOUND_PLAYER_HITS1)
1389 const_iv (SOUND_PLAYER_HITS2)
1390 const_iv (SOUND_PLAYER_HITS3)
1391 const_iv (SOUND_PLAYER_HITS4)
1392 const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2)
1394 const_iv (SOUND_PLAYER_IS_HIT3)
1395 const_iv (SOUND_PLAYER_KILLS)
1396 const_iv (SOUND_PET_IS_KILLED)
1397 const_iv (SOUND_PLAYER_DIES)
1398 const_iv (SOUND_OB_EVAPORATE)
1399 const_iv (SOUND_OB_EXPLODE)
1400 const_iv (SOUND_CLOCK)
1401 const_iv (SOUND_TURN_HANDLE)
1402 const_iv (SOUND_FALL_HOLE)
1403 const_iv (SOUND_DRINK_POISON)
1404 const_iv (SOUND_CAST_SPELL_0)
1405
1406 const_iv (PREFER_LOW)
1407 const_iv (PREFER_HIGH)
1408
1409 const_iv (ATNR_PHYSICAL)
1410 const_iv (ATNR_MAGIC)
1411 const_iv (ATNR_FIRE)
1412 const_iv (ATNR_ELECTRICITY)
1413 const_iv (ATNR_COLD)
1414 const_iv (ATNR_CONFUSION)
1415 const_iv (ATNR_ACID)
1416 const_iv (ATNR_DRAIN)
1417 const_iv (ATNR_WEAPONMAGIC)
1418 const_iv (ATNR_GHOSTHIT)
1419 const_iv (ATNR_POISON)
1420 const_iv (ATNR_SLOW)
1421 const_iv (ATNR_PARALYZE)
1422 const_iv (ATNR_TURN_UNDEAD)
1423 const_iv (ATNR_FEAR)
1424 const_iv (ATNR_CANCELLATION)
1425 const_iv (ATNR_DEPLETE)
1426 const_iv (ATNR_DEATH)
1427 const_iv (ATNR_CHAOS)
1428 const_iv (ATNR_COUNTERSPELL)
1429 const_iv (ATNR_GODPOWER)
1430 const_iv (ATNR_HOLYWORD)
1431 const_iv (ATNR_BLIND)
1432 const_iv (ATNR_INTERNAL)
1433 const_iv (ATNR_LIFE_STEALING)
1434 const_iv (ATNR_DISEASE)
1435
1436 const_iv (MAP_FLUSH)
1437 const_iv (MAP_PLAYER_UNIQUE)
1438 const_iv (MAP_BLOCK)
1439 const_iv (MAP_STYLE)
1440 const_iv (MAP_OVERLAY)
1441
1442 const_iv (MAP_IN_MEMORY)
1443 const_iv (MAP_SWAPPED)
1444 const_iv (MAP_LOADING)
1445 const_iv (MAP_SAVING)
1446
1447 const_iv (KLASS_ATTACHABLE)
1448 const_iv (KLASS_GLOBAL)
1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1451 const_iv (KLASS_PLAYER)
1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1495 }; 1468 };
1496 1469
1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1470 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1471 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 1472
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1489 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1490 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1491 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1492 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1493 }
1521}
1522 1494
1495 // used by autogenerated BOOT sections from genacc
1496 av_reflect = get_av ("cf::REFLECT", 1);
1497}
1498
1499void _gv_clear (SV *gv)
1500 CODE:
1501 assert (SvTYPE (gv) == SVt_PVGV);
1502# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1503 f (GvGP (gv)->gp_form);
1504 f (GvGP (gv)->gp_io);
1505 f (GvGP (gv)->gp_sv);
1506 f (GvGP (gv)->gp_av);
1507 f (GvGP (gv)->gp_hv);
1508 f (GvGP (gv)->gp_cv);
1509 GvCVGEN (gv) = 0;
1510 GvMULTI_off (gv);
1511# undef f
1512
1523void _connect_to_perl () 1513void _connect_to_perl_1 ()
1524 1514
1515void _connect_to_perl_2 ()
1516
1517void _recalc_want ()
1518
1519# not used by default anymore
1525void _global_reattach () 1520void _global_reattach ()
1526 CODE: 1521 CODE:
1527{ 1522{
1528 // reattach to all attachable objects in the game. 1523 // reattach to all attachable objects in the game.
1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1524 for_all_clients (ns)
1530 (*i)->reattach (); 1525 ns->reattach ();
1531 1526
1532 for_all_players (pl) 1527 for_all_objects (op)
1533 pl->reattach ();
1534
1535 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach ();
1538
1539 for (object *op = object::first; op; op = op->next)
1540 op->reattach (); 1528 op->reattach ();
1541} 1529}
1542 1530
1531# support function for map-world.ext
1532void _quantise (SV *data_sv, SV *plt_sv)
1533 CODE:
1534{
1535 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1536 croak ("_quantise called with invalid agruments");
1537
1538 plt_sv = SvRV (plt_sv);
1539 SV **plt = AvARRAY (plt_sv);
1540 int plt_count = AvFILL (plt_sv) + 1;
1541
1542 STRLEN len;
1543 char *data = SvPVbyte (data_sv, len);
1544 char *dst = data;
1545
1546 while (len >= 3)
1547 {
1548 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1549 {
1550 char *val = SvPVX (*val_sv);
1551
1552 if (val [0] == data [0]
1553 && val [1] == data [1]
1554 && val [2] == data [2])
1555 {
1556 *dst++ = val [3];
1557 goto next;
1558 }
1559 }
1560
1561 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1562 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1563 dst - SvPVX (data_sv), len);
1564
1565 next:
1566 data += 3;
1567 len -= 3;
1568 }
1569
1570 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1571}
1572
1573void init_anim ()
1574
1575void init_globals ()
1576
1577void init_experience ()
1578
1579void init_attackmess ()
1580
1581void init_dynamic ()
1582
1583void load_settings ()
1584
1585void load_materials ()
1586
1587void init_uuid ()
1588 CODE:
1589 UUID::init ();
1590
1591void init_signals ()
1592
1593void init_skills ()
1594
1595void init_beforeplay ()
1596
1597void evthread_start (int aiofd)
1598
1599void cede_to_tick ()
1600 CODE:
1601 coroapi::cede_to_tick ();
1602
1603NV till_tick ()
1604 CODE:
1605 RETVAL = SvNVX (sv_next_tick) - now ();
1606 OUTPUT:
1607 RETVAL
1608
1609int tick_inhibit ()
1610 CODE:
1611 RETVAL = tick_inhibit;
1612 OUTPUT:
1613 RETVAL
1614
1615void tick_inhibit_inc ()
1616 CODE:
1617 ++tick_inhibit;
1618
1619void tick_inhibit_dec ()
1620 CODE:
1621 if (!--tick_inhibit)
1622 if (tick_pending)
1623 {
1624 ev_async_send (EV_DEFAULT, &tick_watcher);
1625 coroapi::cede ();
1626 }
1627
1628void server_tick ()
1629 CODE:
1630{
1631 ev_now_update (EV_DEFAULT);
1632 NOW = ev_now (EV_DEFAULT);
1633 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1634 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1635 runtime = SvNVX (sv_runtime);
1636
1637 server_tick ();
1638
1639 ev_now_update (EV_DEFAULT);
1640 NOW = ev_now (EV_DEFAULT);
1641 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1642 runtime += TICK;
1643 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1644}
1645
1543NV floor (NV x) 1646NV floor (NV x)
1544 1647
1545NV ceil (NV x) 1648NV ceil (NV x)
1546 1649
1547void server_tick () 1650NV rndm (...)
1651 ALIAS:
1652 rmg_rndm = 1
1548 CODE: 1653 CODE:
1549 runtime = SvNVx (sv_runtime); 1654{
1550 server_tick (); 1655 rand_gen &gen = ix ? rmg_rndm : rndm;
1656 switch (items)
1657 {
1658 case 0: RETVAL = gen (); break;
1659 case 1: RETVAL = gen (SvUV (ST (0))); break;
1660 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1661 default: croak ("cf::rndm requires none, one or two parameters."); break;
1662 }
1663}
1664 OUTPUT:
1665 RETVAL
1551 1666
1667NV clamp (NV value, NV min_value, NV max_value)
1668 CODE:
1669 RETVAL = clamp (value, min_value, max_value);
1670 OUTPUT:
1671 RETVAL
1672
1673NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1674 CODE:
1675 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1676 OUTPUT:
1677 RETVAL
1678
1679const char *ordinal (int i)
1680
1681void weaken (...)
1682 PROTOTYPE: @
1683 CODE:
1684 while (items > 0)
1685 sv_rvweaken (ST (--items));
1686
1552void 1687void
1553LOG (int level, char *msg) 1688log_backtrace (utf8_string msg)
1689
1690void
1691LOG (int flags, utf8_string msg)
1554 PROTOTYPE: $$ 1692 PROTOTYPE: $$
1555 C_ARGS: (LogLevel)level, "%s", msg 1693 C_ARGS: flags, "%s", msg
1556 1694
1557char *path_combine (char *base, char *path) 1695octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1559 1697
1560char *path_combine_and_normalize (char *base, char *path) 1698octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1562 1700
1563const char *
1564get_maps_directory (char *path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570
1571void 1701void
1572sub_generation_inc () 1702sub_generation_inc ()
1573 CODE: 1703 CODE:
1574 PL_sub_generation++; 1704 PL_sub_generation++;
1575 1705
1576char * 1706const_octet_string
1577mapdir () 1707mapdir ()
1578 PROTOTYPE: 1708 PROTOTYPE:
1579 ALIAS: 1709 ALIAS:
1580 mapdir = 0 1710 mapdir = 0
1581 uniquedir = 1 1711 uniquedir = 1
1595 case 5: RETVAL = settings.playerdir; break; 1725 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break; 1726 case 6: RETVAL = settings.datadir ; break;
1597 } 1727 }
1598 OUTPUT: RETVAL 1728 OUTPUT: RETVAL
1599 1729
1730void abort ()
1731
1732void reset_signals ()
1733
1734void fork_abort (const_octet_string cause = "cf::fork_abort")
1735
1736void cleanup (const_octet_string cause, bool make_core = false)
1737
1600void emergency_save () 1738void emergency_save ()
1601 1739
1602void _exit (int status = 0) 1740void _exit (int status = EXIT_SUCCESS)
1603 1741
1742#if _POSIX_MEMLOCK
1743
1744int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1745 INIT:
1746#if __GLIBC__
1747 mallopt (M_TOP_PAD, 1024 * 1024);
1748 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1749 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1750 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1751#endif
1752
1753int munlockall ()
1754
1755#endif
1756
1757int
1758malloc_trim (IV pad = 0)
1759
1760void
1761mallinfo ()
1762 PPCODE:
1763{
1764#if __GLIBC__
1765 struct mallinfo mai = mallinfo ();
1766 EXTEND (SP, 10*2);
1767 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1768 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1770 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1772 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1773 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1775 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1777#endif
1778 EXTEND (SP, 5*2);
1779 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1780 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1782 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1783 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1784}
1785
1604int find_animation (char *text) 1786int find_animation (utf8_string text)
1605 PROTOTYPE: $ 1787 PROTOTYPE: $
1606 1788
1607int random_roll (int min, int max, object *op, int goodbad); 1789int random_roll (int min, int max, object *op, int goodbad);
1608 1790
1609const char *cost_string_from_value(uint64 cost, int approx = 0) 1791const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1610 1792
1611int 1793int
1612exp_to_level (val64 exp) 1794exp_to_level (val64 exp)
1613 CODE: 1795 CODE:
1614{ 1796{
1645 RETVAL = newSVpv (resist_plus[atnr], 0); 1827 RETVAL = newSVpv (resist_plus[atnr], 0);
1646 else 1828 else
1647 XSRETURN_UNDEF; 1829 XSRETURN_UNDEF;
1648 OUTPUT: RETVAL 1830 OUTPUT: RETVAL
1649 1831
1832UUID
1833uuid_cur ()
1834 CODE:
1835 RETVAL = UUID::cur;
1836 OUTPUT:
1837 RETVAL
1838
1839UUID
1840uuid_gen ()
1841 CODE:
1842 RETVAL = UUID::gen ();
1843 OUTPUT:
1844 RETVAL
1845
1846val64
1847uuid_seq (UUID uuid)
1848 CODE:
1849 RETVAL = uuid.seq;
1850 OUTPUT:
1851 RETVAL
1852
1853UUID
1854uuid_str (val64 seq)
1855 CODE:
1856 RETVAL.seq = seq;
1857 OUTPUT:
1858 RETVAL
1859
1860void
1861coin_names ()
1862 PPCODE:
1863 EXTEND (SP, NUM_COINS);
1864 for (int i = 0; i < NUM_COINS; ++i)
1865 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1866
1867void
1868coin_archetypes ()
1869 PPCODE:
1870 EXTEND (SP, NUM_COINS);
1871 for (int i = 0; i < NUM_COINS; ++i)
1872 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1873
1874bool
1875load_resource_file_ (octet_string filename)
1876
1877void
1878fix_weight ()
1879
1650MODULE = cf PACKAGE = cf::attachable 1880MODULE = cf PACKAGE = cf::attachable
1651 1881
1652int 1882int
1653valid (SV *obj) 1883valid (SV *obj)
1654 CODE: 1884 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1885 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT: 1886 OUTPUT:
1657 RETVAL 1887 RETVAL
1658 1888
1659#bool
1660#destroyed (attachable *at)
1661#
1662#void 1889void
1663#destroy (attachable *at) 1890debug_trace (attachable *obj, bool on = true)
1891 CODE:
1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1893 if (on)
1894 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1895
1896int mortals_size ()
1897 CODE:
1898 RETVAL = attachable::mortals.size ();
1899 OUTPUT: RETVAL
1900
1901#object *mortals (U32 index)
1902# CODE:
1903# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1904# OUTPUT: RETVAL
1905
1906INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1664 1907
1665MODULE = cf PACKAGE = cf::global 1908MODULE = cf PACKAGE = cf::global
1666 1909
1667int invoke (SV *klass, int event, ...) 1910int invoke (SV *klass, int event, ...)
1668 CODE: 1911 CODE:
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1915 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL 1916 OUTPUT: RETVAL
1674 1917
1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1918MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1676 1919
1677INCLUDE: $PERL genacc object ../include/object.h | 1920INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1678 1921
1679int invoke (object *op, int event, ...) 1922int invoke (object *op, int event, ...)
1680 CODE: 1923 CODE:
1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1924 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1925 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1927 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1685 OUTPUT: RETVAL 1928 OUTPUT: RETVAL
1686 1929
1687SV *registry (object *op) 1930SV *registry (object *op)
1688 1931
1689void mortals () 1932int objects_size ()
1690 PPCODE: 1933 CODE:
1691 EXTEND (SP, object::mortals.size ());
1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1693 PUSHs (to_sv (*i));
1694
1695object *first ()
1696 CODE:
1697 RETVAL = object::first; 1934 RETVAL = objects.size ();
1698 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1936
1937object *objects (U32 index)
1938 CODE:
1939 RETVAL = index < objects.size () ? objects [index] : 0;
1940 OUTPUT: RETVAL
1941
1942int actives_size ()
1943 CODE:
1944 RETVAL = actives.size ();
1945 OUTPUT: RETVAL
1946
1947object *actives (U32 index)
1948 CODE:
1949 RETVAL = index < actives.size () ? actives [index] : 0;
1950 OUTPUT: RETVAL
1951
1952int mortals_size ()
1953 CODE:
1954 RETVAL = attachable::mortals.size ();
1955 OUTPUT: RETVAL
1956
1957const_utf8_string slot_use_name (U32 slot)
1958 ALIAS:
1959 slot_nonuse_name = 1
1960 CODE:
1961{
1962 if (slot >= NUM_BODY_LOCATIONS)
1963 croak ("body slot index out of range");
1964
1965 switch (ix)
1966 {
1967 case 0: RETVAL = body_locations[slot].use_name; break;
1968 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1969 }
1970}
1971 OUTPUT:
1972 RETVAL
1699 1973
1700# missing properties 1974# missing properties
1701 1975
1702object *head (object *op) 1976object *head (object *op)
1703 PROTOTYPE: $ 1977 PROTOTYPE: $
1704 CODE: 1978 CODE:
1705 RETVAL = op->head ? op->head : op;
1706 OUTPUT: RETVAL
1707
1708int is_head (object *op)
1709 PROTOTYPE: $
1710 CODE:
1711 RETVAL = !op->head; 1979 RETVAL = op->head_ ();
1712 OUTPUT: RETVAL 1980 OUTPUT: RETVAL
1713 1981
1714void 1982void
1715inv (object *obj) 1983inv (object *obj)
1716 PROTOTYPE: $ 1984 PROTOTYPE: $
1717 PPCODE: 1985 PPCODE:
1718{ 1986{
1719 object *o;
1720 for (o = obj->inv; o; o = o->below) 1987 for (object *o = obj->inv; o; o = o->below)
1721 XPUSHs (sv_2mortal (to_sv (o))); 1988 XPUSHs (sv_2mortal (to_sv (o)));
1722} 1989}
1723 1990
1724void 1991void
1725set_animation (object *op, int idx) 1992set_animation (object *op, int idx)
1726 CODE: 1993 CODE:
1727 SET_ANIMATION (op, idx); 1994 SET_ANIMATION (op, idx);
1728 1995
1996int
1997num_animations (object *op)
1998 CODE:
1999 RETVAL = NUM_ANIMATIONS (op);
2000 OUTPUT: RETVAL
2001
2002int slot_info (object *op, UV slot, int value = 0)
2003 ALIAS:
2004 slot_used = 1
2005 CODE:
2006{
2007 if (slot >= NUM_BODY_LOCATIONS)
2008 croak ("body slot index out of range");
2009
2010 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2011
2012 if (items > 2)
2013 if (ix)
2014 op->slot[slot].used = value;
2015 else
2016 op->slot[slot].info = value;
2017}
2018 OUTPUT:
2019 RETVAL
2020
1729object *find_best_object_match (object *op, const char *match) 2021object *find_best_object_match (object *op, utf8_string match)
1730 2022
1731object *find_marked_object (object *op) 2023object *find_marked_object (object *op)
1732 2024
1733int need_identify (object *obj); 2025int need_identify (object *obj);
1734 2026
1735int apply_shop_mat (object *shop_mat, object *op); 2027int apply_shop_mat (object *shop_mat, object *op);
1736 2028
1737int move (object *op, int dir, object *originator = op) 2029int move (object *op, int dir, object *originator = op)
1738 CODE: 2030 CODE:
1739 RETVAL = move_ob (op, dir, originator); 2031 RETVAL = op->move (dir, originator);
1740 OUTPUT: 2032 OUTPUT:
1741 RETVAL 2033 RETVAL
1742 2034
1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1746
1747void apply_below (object *op) 2035void apply_below (object *op)
1748 CODE: 2036 CODE:
1749 player_apply_below (op); 2037 player_apply_below (op);
1750 2038
1751object *cf_object_present_archname_inside (object *op, char *whatstr) 2039int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1752 2040
1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2041int casting_level (object *caster, object *spell)
1754
1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1756
1757#//TODO
1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1768 2042
1769int pay_item (object *op, object *buyer) 2043int pay_item (object *op, object *buyer)
1770 CODE: 2044 CODE:
1771 RETVAL = pay_for_item (op, buyer); 2045 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1776 RETVAL = pay_for_amount (amount, op); 2050 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1778 2052
1779void pay_player (object *op, uint64 amount) 2053void pay_player (object *op, uint64 amount)
1780 2054
1781val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2055val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1782 2056
1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2057int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1784 2058
1785void learn_spell (object *op, object *sp, int special_prayer = 0) 2059void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE: 2060 CODE:
1787 do_learn_spell (op, sp, special_prayer); 2061 do_learn_spell (op, sp, special_prayer);
1788 2062
1789void forget_spell (object *op, object *sp) 2063void forget_spell (object *op, object *sp)
1790 CODE: 2064 CODE:
1791 do_forget_spell (op, query_name (sp)); 2065 do_forget_spell (op, query_name (sp));
1792 2066
1793object *check_for_spell (object *op, char *spellname) 2067object *check_for_spell (object *op, utf8_string spellname)
1794 CODE: 2068 CODE:
1795 RETVAL = check_spell_known (op, spellname); 2069 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1797 2071
1798int query_money (object *op) 2072int query_money (object *op)
1807 2081
1808void drop (object *who, object *op) 2082void drop (object *who, object *op)
1809 2083
1810void pick_up (object *who, object *op) 2084void pick_up (object *who, object *op)
1811 2085
1812object *cf_object_insert_object (object *op, object *container)
1813
1814object *cf_object_insert_in_ob (object *ob, object *where)
1815
1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1817
1818void update_object (object *op, int action) 2086void update_object (object *op, int action)
1819 2087
1820object *cf_create_object_by_name (const char *name)
1821
1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2088void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1823 2089
1824void player_lvl_adj (object *who, object *skill = 0) 2090void player_lvl_adj (object *who, object *skill = 0)
1825 2091
1826int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2092int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1827 2093
1828int calc_skill_exp (object *who, object *op, object *skill); 2094int calc_skill_exp (object *who, object *op, object *skill)
1829 2095
1830void push_button (object *op); 2096void push_button (object *op, object *originator)
1831 2097
1832void use_trigger (object *op); 2098void use_trigger (object *op, object *originator)
1833 2099
1834void add_button_link (object *button, maptile *map, int connected); 2100void handle_apply_yield (object *op)
1835 2101
1836void remove_button_link (object *op); 2102int convert_item (object *item, object *converter)
1837 2103
2104void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1838 2105
1839MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2106MODULE = cf PACKAGE = cf::object PREFIX = cf_
1840
1841object *cf_insert_ob_in_ob (object *ob, object *where)
1842 2107
1843# no clean way to get an object from an archetype - stupid idiotic 2108# no clean way to get an object from an archetype - stupid idiotic
1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2109# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1845 2110
1846object *new (const char *archetype = 0) 2111object *new (utf8_string archetype = 0)
1847 PROTOTYPE: ;$ 2112 PROTOTYPE: ;$
1848 CODE: 2113 CODE:
1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1850 OUTPUT: 2115 OUTPUT:
1851 RETVAL 2116 RETVAL
1852 2117
2118object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2126object *find_object (U32 tag)
2127
2128object *find_object_uuid (UUID i)
2129
2130# TODO: nuke
1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2131object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1854 PROTOTYPE: $$$$$$ 2132 PROTOTYPE: $$$$$$
1855 CODE: 2133 CODE:
1856{ 2134{
1857 int unused_type; 2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1859}
1860 2136
1861# syntatic sugar for easier use in event callbacks. 2137 if (RETVAL->destroyed ())
1862const char *options (object *op)
1863 CODE:
1864 RETVAL = op->name;
1865 OUTPUT:
1866 RETVAL 2138 RETVAL = 0;
2139}
1867 2140
1868player *contr (object *op) 2141shstr
1869 CODE: 2142object::kv_get (shstr key)
1870 RETVAL = op->contr;
1871 OUTPUT: RETVAL
1872 2143
1873const char *get_ob_key_value (object *op, const char *key) 2144void
2145object::kv_del (shstr key)
1874 2146
1875bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2147void
2148object::kv_set (shstr key, shstr value)
1876 2149
1877object *get_nearest_player (object *ob) 2150object *get_nearest_player (object *ob)
1878 ALIAS: nearest_player = 0 2151 ALIAS: nearest_player = 0
1879 PREINIT: 2152 PREINIT:
1880 extern object *get_nearest_player (object *); 2153 extern object *get_nearest_player (object *);
1882void rangevector (object *ob, object *other, int flags = 0) 2155void rangevector (object *ob, object *other, int flags = 0)
1883 PROTOTYPE: $$;$ 2156 PROTOTYPE: $$;$
1884 PPCODE: 2157 PPCODE:
1885{ 2158{
1886 rv_vector rv; 2159 rv_vector rv;
2160
2161 PUTBACK;
1887 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163 SPAGAIN;
2164
1888 EXTEND (SP, 5); 2165 EXTEND (SP, 5);
1889 PUSHs (newSVuv (rv.distance)); 2166 PUSHs (newSVuv (rv.distance));
1890 PUSHs (newSViv (rv.distance_x)); 2167 PUSHs (newSViv (rv.distance_x));
1891 PUSHs (newSViv (rv.distance_y)); 2168 PUSHs (newSViv (rv.distance_y));
1892 PUSHs (newSViv (rv.direction)); 2169 PUSHs (newSViv (rv.direction));
1893 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2170 PUSHs (to_sv (rv.part));
1894} 2171}
1895 2172
1896bool on_same_map_as (object *ob, object *other) 2173bool on_same_map_as (object *ob, object *other)
1897 CODE: 2174 CODE:
1898 RETVAL = on_same_map (ob, other); 2175 RETVAL = on_same_map (ob, other);
1899 OUTPUT: RETVAL 2176 OUTPUT: RETVAL
1900 2177
1901const char * 2178const_utf8_string
1902base_name (object *op, int plural = op->nrof > 1) 2179base_name (object *op, int plural = op->nrof > 1)
1903 CODE: 2180 CODE:
1904 RETVAL = query_base_name (op, plural); 2181 RETVAL = query_base_name (op, plural);
1905 OUTPUT: RETVAL 2182 OUTPUT: RETVAL
1906 2183
1907object *decrease_ob_nr (object *op, unsigned long i) 2184# return the tail of an object, excluding itself
2185void
2186tail (object *op)
2187 PPCODE:
2188 while ((op = op->more))
2189 XPUSHs (sv_2mortal (to_sv (op)));
1908 2190
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2191MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 2192
1911player *player (object *op) 2193player *player (object *op)
1912 CODE: 2194 CODE:
1913 RETVAL = op->contr; 2195 RETVAL = op->contr;
1914 OUTPUT: RETVAL 2196 OUTPUT: RETVAL
1915 2197
1916void check_score (object *op) 2198bool move_player (object *op, int dir)
1917 2199
1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2200void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1919 2201 CODE:
1920object *cf_player_send_inventory (object *op) 2202 new_draw_info (flags, 0, op, txt);
1921
1922char *cf_player_get_ip (object *op)
1923 ALIAS: ip = 0
1924
1925object *cf_player_get_marked_item (object *op)
1926 ALIAS: marked_item = 0
1927
1928void cf_player_set_marked_item (object *op, object *ob)
1929
1930partylist *cf_player_get_party (object *op)
1931 ALIAS: party = 0
1932
1933void cf_player_set_party (object *op, partylist *party)
1934 2203
1935void kill_player (object *op) 2204void kill_player (object *op)
1936 2205
2206void esrv_send_item (object *pl, object *item)
2207
1937void esrv_update_item (object *op, int what, object *item) 2208void esrv_update_item (object *pl, int what, object *item)
1938 C_ARGS: what, op, item 2209 C_ARGS: what, pl, item
1939 2210
1940void clear_los (object *op) 2211void esrv_del_item (object *pl, int tag)
2212 C_ARGS: pl->contr, tag
1941 2213
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params) 2214int command_summon (object *op, utf8_string params)
1945 2215
1946int command_arrest (object *op, char *params) 2216int command_arrest (object *op, utf8_string params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951 2217
1952 2218
1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2219MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954 2220
1955INCLUDE: $PERL genacc player ../include/player.h | 2221INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1956 2222
1957int invoke (player *pl, int event, ...) 2223int invoke (player *pl, int event, ...)
1958 CODE: 2224 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2225 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2226 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1970 pl->ob->stats.hp = pl->ob->stats.maxhp; 2236 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp; 2237 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2238 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats; 2239 pl->orig_stats = pl->ob->stats;
1974 2240
1975player *cf_player_find (char *name) 2241# should only be temporary
1976 PROTOTYPE: $ 2242void esrv_new_player (player *pl)
1977 2243
1978void cf_player_move (player *pl, int dir) 2244#d# TODO: replace by blocked_los accessor, fix code using this
1979
1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1981
1982player *first ()
1983 CODE:
1984 RETVAL = first_player;
1985 OUTPUT: RETVAL
1986
1987bool 2245bool
1988cell_visible (player *pl, int dx, int dy) 2246cell_visible (player *pl, int dx, int dy)
1989 CODE: 2247 CODE:
1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2248 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1992 OUTPUT: 2249 OUTPUT:
1993 RETVAL 2250 RETVAL
1994 2251
1995void 2252void
1996send (player *pl, SV *packet) 2253send (player *pl, SV *packet)
1997 CODE: 2254 CODE:
1998{ 2255{
1999 STRLEN len; 2256 STRLEN len;
2000 char *buf = SvPVbyte (packet, len); 2257 char *buf = SvPVbyte (packet, len);
2001 2258
2259 if (len > MAXSOCKBUF)
2260 pl->failmsg ("[packet too long for client]");
2002 if (pl->ns) 2261 else if (pl->ns)
2003 pl->ns->send_packet (buf, len); 2262 pl->ns->send_packet (buf, len);
2004} 2263}
2005
2006int
2007listening (player *pl, int new_value = -1)
2008 CODE:
2009 RETVAL = pl->listening;
2010 if (new_value >= 0)
2011 pl->listening = new_value;
2012 OUTPUT:
2013 RETVAL
2014 2264
2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2265void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2016 PROTOTYPE: $;$$$ 2266 PROTOTYPE: $;$$$
2017 PPCODE: 2267 PPCODE:
2018 if (GIMME_V != G_VOID) 2268 if (GIMME_V != G_VOID)
2027 if (y) sv_to (y, pl->bed_y); 2277 if (y) sv_to (y, pl->bed_y);
2028 2278
2029void 2279void
2030list () 2280list ()
2031 PPCODE: 2281 PPCODE:
2032 for (player *pl = first_player; pl; pl = pl->next) 2282 for_all_players (pl)
2033 XPUSHs (sv_2mortal (to_sv (pl))); 2283 XPUSHs (sv_2mortal (to_sv (pl)));
2034
2035bool
2036peaceful (player *pl, bool new_setting = 0)
2037 PROTOTYPE: $;$
2038 CODE:
2039 RETVAL = pl->peaceful;
2040 if (items > 1)
2041 pl->peaceful = new_setting;
2042 OUTPUT:
2043 RETVAL
2044
2045living *
2046orig_stats (player *pl)
2047 CODE:
2048 RETVAL = &pl->orig_stats;
2049 OUTPUT: RETVAL
2050
2051living *
2052last_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->last_stats;
2055 OUTPUT: RETVAL
2056 2284
2057 2285
2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2286MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2059 2287
2060int invoke (maptile *map, int event, ...) 2288int invoke (maptile *map, int event, ...)
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2293 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2066 OUTPUT: RETVAL 2294 OUTPUT: RETVAL
2067 2295
2068SV *registry (maptile *map) 2296SV *registry (maptile *map)
2069 2297
2298void
2299find_tagged_objects (maptile *map, utf8_string tag = 0)
2300 PPCODE:
2301{
2302 if (!map->spaces)
2303 XSRETURN_EMPTY;
2304
2305 if (tag)
2306 {
2307 shstr_cmp tag_ (tag);
2308
2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2310 for (object *op = ms->bot; op; op = op->above)
2311 if (op->tag == tag_)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2314 else
2315 {
2316 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2317 for (object *op = ms->bot; op; op = op->above)
2318 if (op->tag)
2319 XPUSHs (sv_2mortal (to_sv (op)));
2320 }
2321}
2322
2070INCLUDE: $PERL genacc maptile ../include/map.h | 2323INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2324
2325void
2326adjust_daylight ()
2327 CODE:
2328 maptile::adjust_daylight ();
2329
2330int
2331outdoor_darkness (int darkness = 0)
2332 CODE:
2333 RETVAL = maptile::outdoor_darkness;
2334 if (items)
2335 maptile::outdoor_darkness = darkness;
2336 OUTPUT:
2337 RETVAL
2071 2338
2072void 2339void
2073maptile::instantiate () 2340maptile::instantiate ()
2074 2341
2075maptile *new () 2342maptile *new ()
2076 PROTOTYPE: 2343 PROTOTYPE:
2077 CODE: 2344 CODE:
2078 RETVAL = new maptile; 2345 RETVAL = new maptile;
2079 OUTPUT: 2346 OUTPUT:
2080 RETVAL 2347 RETVAL
2081
2082void
2083maptile::destroy ()
2084 2348
2085void 2349void
2086maptile::players () 2350maptile::players ()
2087 PPCODE: 2351 PPCODE:
2088 if (GIMME_V == G_SCALAR) 2352 if (GIMME_V == G_SCALAR)
2093 for_all_players (pl) 2357 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS) 2358 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob))); 2359 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 } 2360 }
2097 2361
2098void play_sound_map (maptile *map, int x, int y, int sound_num) 2362void
2363maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2364 CODE:
2365{
2366 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2367 croak ("maptile::add_underlay: palette must be arrayref");
2368
2369 palette = SvRV (palette);
2370
2371 STRLEN idxlen;
2372 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2373
2374 for (int x = 0; x < THIS->width; ++x)
2375 for (int y = 0; y < THIS->height; ++y)
2376 {
2377 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2378 if (op->flag [FLAG_IS_FLOOR])
2379 goto skip;
2380
2381 {
2382 int offs = offset + y * stride + x;
2383
2384 if (IN_RANGE_EXC (offs, 0, idxlen))
2385 {
2386 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2387 {
2388 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2389 ob->flag [FLAG_NO_MAP_SAVE] = true;
2390 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2391
2392 if (ob->randomitems && !ob->above)
2393 {
2394 ob->create_treasure (ob->randomitems);
2395
2396 for (object *op = ob->above; op; op = op->above)
2397 op->flag [FLAG_NO_MAP_SAVE] = true;
2398 // TODO: if this is a pickable object, then the item
2399 // will at a bit weird - saving inside the player
2400 // will clear the flag, but when the player drops
2401 // it without logging out, it keeps the flag.
2402 // nobody ahs reported this, but this can be rather
2403 // annoying on persistent maps.
2404 }
2405 }
2406 }
2407 }
2408
2409 skip: ;
2410 }
2411}
2412
2413void
2414maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2415 CODE:
2416{
2417 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2418 croak ("maptile::set_regiondata: palette must be arrayref");
2419
2420 palette = SvRV (palette);
2421
2422 STRLEN idxlen;
2423 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2424
2425 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2426 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2427
2428 for (int i = av_len ((AV *)palette) + 1; i--; )
2429 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2430
2431 for (int y = 0; y < THIS->height; ++y)
2432 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2433
2434 sfree (THIS->regions, THIS->size ());
2435 delete [] THIS->regionmap;
2436
2437 THIS->regions = regions;
2438 THIS->regionmap = regionmap;
2439}
2440
2441void
2442maptile::create_region_treasure ()
2443 CODE:
2444 for (int x = 0; x < THIS->width; ++x)
2445 for (int y = 0; y < THIS->height; ++y)
2446 {
2447 region *rgn = THIS->region (x, y);
2448
2449 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2450 if (object *op = THIS->at (x, y).top)
2451 if (rgn->treasure && rndm () < rgn->treasure_density)
2452 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2453 }
2099 2454
2100int out_of_map (maptile *map, int x, int y) 2455int out_of_map (maptile *map, int x, int y)
2101 2456
2102void 2457void
2103trigger (maptile *map, long connection, bool state = true) 2458find_link (maptile *map, shstr_tmp connection)
2104 CODE:
2105 activate_connection (map, connection, state);
2106
2107void
2108get_connection (maptile *map, long connection)
2109 PPCODE: 2459 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection); 2460 if (oblinkpt *obp = map->find_link (connection))
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next) 2461 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2462 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2114 2463
2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2116
2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2118
2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2120 C_ARGS: str, map, nx, ny
2121
2122void 2464void
2123cf_map_normalise (maptile *map, int x, int y) 2465get_map_flags (maptile *map, int x, int y)
2124 PPCODE: 2466 PPCODE:
2125{ 2467{
2126 maptile *nmap = 0; 2468 maptile *nmap = 0;
2127 I16 nx = 0, ny = 0; 2469 I16 nx = 0, ny = 0;
2470
2471 PUTBACK;
2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2472 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2473 SPAGAIN;
2129 2474
2130 EXTEND (SP, 4); 2475 EXTEND (SP, 4);
2131 PUSHs (sv_2mortal (newSViv (flags))); 2476 PUSHs (sv_2mortal (newSViv (flags)));
2132 2477
2133 if (GIMME_V == G_ARRAY) 2478 if (GIMME_V == G_ARRAY)
2134 { 2479 {
2135 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2480 PUSHs (sv_2mortal (to_sv (nmap)));
2136 PUSHs (sv_2mortal (newSViv (nx))); 2481 PUSHs (sv_2mortal (newSViv (nx)));
2137 PUSHs (sv_2mortal (newSViv (ny))); 2482 PUSHs (sv_2mortal (newSViv (ny)));
2138 } 2483 }
2139} 2484}
2140 2485
2486mapspace *
2487ms (maptile *map, unsigned int x, unsigned int y)
2488 PROTOTYPE: $$$
2489 CODE:
2490{
2491 maptile *nmap = 0;
2492 I16 nx, ny;
2493
2494 PUTBACK;
2495 get_map_flags (map, &nmap, x, y, &nx, &ny);
2496 SPAGAIN;
2497
2498 if (!nmap)
2499 XSRETURN_UNDEF;
2500
2501 RETVAL = &nmap->at (nx, ny);
2502}
2503 OUTPUT:
2504 RETVAL
2505
2141void 2506void
2142at (maptile *map, unsigned int x, unsigned int y) 2507at (maptile *map, unsigned int x, unsigned int y)
2143 PROTOTYPE: $$$ 2508 PROTOTYPE: $$$
2144 PPCODE: 2509 PPCODE:
2145{ 2510{
2146 object *o;
2147 maptile *nmap = 0; 2511 maptile *nmap = 0;
2148 I16 nx, ny; 2512 I16 nx, ny;
2149 2513
2514 PUTBACK;
2150 get_map_flags (map, &nmap, x, y, &nx, &ny); 2515 get_map_flags (map, &nmap, x, y, &nx, &ny);
2516 SPAGAIN;
2151 2517
2152 if (nmap) 2518 if (nmap)
2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2519 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2520 XPUSHs (sv_2mortal (to_sv (o)));
2155} 2521}
2156 2522
2157SV * 2523SV *
2158bot_at (maptile *obj, unsigned int x, unsigned int y) 2524bot_at (maptile *map, unsigned int x, unsigned int y)
2159 PROTOTYPE: $$$ 2525 PROTOTYPE: $$$
2160 ALIAS: 2526 ALIAS:
2161 top_at = 1 2527 top_at = 1
2162 flags_at = 2 2528 flags_at = 2
2163 light_at = 3 2529 light_at = 3
2164 move_block_at = 4 2530 move_block_at = 4
2165 move_slow_at = 5 2531 move_slow_at = 5
2166 move_on_at = 6 2532 move_on_at = 6
2167 move_off_at = 7 2533 move_off_at = 7
2168 INIT:
2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2170 CODE: 2534 CODE:
2535{
2536 sint16 nx = x;
2537 sint16 ny = y;
2538
2539 if (!xy_normalise (map, nx, ny))
2540 XSRETURN_UNDEF;
2541
2542 mapspace &ms = map->at (nx, ny);
2543
2544 ms.update ();
2545
2171 switch (ix) 2546 switch (ix)
2172 { 2547 {
2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2548 case 0: RETVAL = to_sv (ms.bot ); break;
2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2549 case 1: RETVAL = to_sv (ms.top ); break;
2175 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2550 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2176 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2551 case 3: RETVAL = newSViv (ms.light ); break;
2177 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2552 case 4: RETVAL = newSVuv (ms.move_block); break;
2178 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2553 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2179 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2554 case 6: RETVAL = newSVuv (ms.move_on ); break;
2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2555 case 7: RETVAL = newSVuv (ms.move_off ); break;
2181 } 2556 }
2557}
2182 OUTPUT: 2558 OUTPUT: RETVAL
2183 RETVAL
2184
2185void fix_walls (maptile *map, int x, int y)
2186
2187void fix_walls_around (maptile *map, int x, int y)
2188 2559
2189# worst xs function of my life 2560# worst xs function of my life
2190maptile * 2561bool
2191_create_random_map (\ 2562_create_random_map (\
2192 char *path,\ 2563 maptile *self,\
2193 char *wallstyle,\ 2564 utf8_string wallstyle,\
2194 char *wall_name,\ 2565 utf8_string wall_name,\
2195 char *floorstyle,\ 2566 utf8_string floorstyle,\
2196 char *monsterstyle,\ 2567 utf8_string monsterstyle,\
2197 char *treasurestyle,\ 2568 utf8_string treasurestyle,\
2198 char *layoutstyle,\ 2569 utf8_string layoutstyle,\
2199 char *doorstyle,\ 2570 utf8_string doorstyle,\
2200 char *decorstyle,\ 2571 utf8_string decorstyle,\
2201 char *origin_map,\ 2572 utf8_string miningstyle,\
2202 char *final_map,\ 2573 utf8_string origin_map,\
2203 char *exitstyle,\ 2574 utf8_string final_map,\
2204 char *this_map,\ 2575 utf8_string exitstyle,\
2205 char *exit_on_final_map,\ 2576 utf8_string this_map,\
2577 utf8_string exit_on_final_map,\
2206 int Xsize,\ 2578 int xsize,\
2207 int Ysize,\ 2579 int ysize,\
2208 int expand2x,\ 2580 int expand2x,\
2209 int layoutoptions1,\ 2581 int layoutoptions1,\
2210 int layoutoptions2,\ 2582 int layoutoptions2,\
2211 int layoutoptions3,\ 2583 int layoutoptions3,\
2212 int symmetry,\ 2584 int symmetry,\
2217 int dungeon_depth,\ 2589 int dungeon_depth,\
2218 int decoroptions,\ 2590 int decoroptions,\
2219 int orientation,\ 2591 int orientation,\
2220 int origin_y,\ 2592 int origin_y,\
2221 int origin_x,\ 2593 int origin_x,\
2222 int random_seed,\ 2594 U32 random_seed,\
2223 val64 total_map_hp,\ 2595 val64 total_map_hp,\
2224 int map_layout_style,\ 2596 int map_layout_style,\
2225 int treasureoptions,\ 2597 int treasureoptions,\
2226 int symmetry_used,\ 2598 int symmetry_used,\
2227 region *region\ 2599 region *region,\
2600 utf8_string custom\
2228) 2601)
2229 CODE: 2602 CODE:
2230{ 2603{
2231 random_map_params rmp; 2604 random_map_params rmp;
2232 2605
2236 assign (rmp.monsterstyle , monsterstyle); 2609 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle); 2610 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle); 2611 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle); 2612 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle); 2613 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map); 2614 assign (rmp.miningstyle , miningstyle);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle); 2615 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map); 2616 assign (rmp.exit_on_final_map, exit_on_final_map);
2246 2617
2618 rmp.origin_map = origin_map;
2619 rmp.final_map = final_map;
2620 rmp.this_map = this_map;
2247 rmp.Xsize = Xsize; 2621 rmp.xsize = xsize;
2248 rmp.Ysize = Ysize; 2622 rmp.ysize = ysize;
2249 rmp.expand2x = expand2x; 2623 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1; 2624 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2; 2625 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3; 2626 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry; 2627 rmp.symmetry = symmetry;
2259 rmp.decoroptions = decoroptions; 2633 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation; 2634 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y; 2635 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x; 2636 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed; 2637 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp; 2638 rmp.total_map_hp = (uint64_t) total_map_hp;
2265 rmp.map_layout_style = map_layout_style; 2639 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions; 2640 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used; 2641 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region; 2642 rmp.region = region;
2643 rmp.custom = custom;
2269 2644
2270 RETVAL = generate_random_map (path, &rmp); 2645 RETVAL = self->generate_random_map (&rmp);
2271} 2646}
2272 OUTPUT: 2647 OUTPUT:
2273 RETVAL 2648 RETVAL
2274 2649
2650MODULE = cf PACKAGE = cf::mapspace
2651
2652INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2653
2275MODULE = cf PACKAGE = cf::arch 2654MODULE = cf PACKAGE = cf::arch
2276 2655
2277archetype *find (const char *name) 2656int archetypes_size ()
2278 CODE: 2657 CODE:
2279 RETVAL = archetype::find (name); 2658 RETVAL = archetypes.size ();
2280 OUTPUT:
2281 RETVAL
2282
2283archetype *first()
2284 PROTOTYPE:
2285 CODE:
2286 RETVAL = first_archetype;
2287 OUTPUT: RETVAL 2659 OUTPUT: RETVAL
2288 2660
2661archetype *archetypes (U32 index)
2662 CODE:
2663 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2664 OUTPUT: RETVAL
2665
2289INCLUDE: $PERL genacc archetype ../include/object.h | 2666INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2290 2667
2291MODULE = cf PACKAGE = cf::party 2668MODULE = cf PACKAGE = cf::party
2292 2669
2293partylist *first () 2670partylist *first ()
2294 PROTOTYPE: 2671 PROTOTYPE:
2295 CODE: 2672 CODE:
2296 RETVAL = get_firstparty (); 2673 RETVAL = get_firstparty ();
2297 OUTPUT: RETVAL 2674 OUTPUT: RETVAL
2298 2675
2299INCLUDE: $PERL genacc partylist ../include/player.h | 2676INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2300 2677
2301MODULE = cf PACKAGE = cf::region 2678MODULE = cf PACKAGE = cf::region
2302 2679
2303region *first () 2680void
2681list ()
2682 PPCODE:
2683 for_all_regions (rgn)
2684 XPUSHs (sv_2mortal (to_sv (rgn)));
2685
2686region *find (utf8_string name)
2304 PROTOTYPE: 2687 PROTOTYPE: $
2305 CODE: 2688 CODE:
2306 RETVAL = first_region; 2689 RETVAL = region::find (name);
2307 OUTPUT: RETVAL 2690 OUTPUT: RETVAL
2308 2691
2692int specificity (region *rgn)
2693 CODE:
2694 RETVAL = 0;
2695 while (rgn = rgn->parent)
2696 RETVAL++;
2697 OUTPUT: RETVAL
2698
2309INCLUDE: $PERL genacc region ../include/map.h | 2699INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2310 2700
2311MODULE = cf PACKAGE = cf::living 2701MODULE = cf PACKAGE = cf::living
2312 2702
2313INCLUDE: $PERL genacc living ../include/living.h | 2703INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2314 2704
2315MODULE = cf PACKAGE = cf::settings 2705MODULE = cf PACKAGE = cf::settings
2316 2706
2317INCLUDE: $PERL genacc Settings ../include/global.h | 2707INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2318 2708
2319MODULE = cf PACKAGE = cf::client 2709MODULE = cf PACKAGE = cf::client
2320 2710
2321INCLUDE: $PERL genacc client ../include/client.h | 2711INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2322 2712
2323int invoke (client *ns, int event, ...) 2713int invoke (client *ns, int event, ...)
2324 CODE: 2714 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2715 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2716 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 CODE: 2732 CODE:
2343{ 2733{
2344 STRLEN len; 2734 STRLEN len;
2345 char *buf = SvPVbyte (packet, len); 2735 char *buf = SvPVbyte (packet, len);
2346 2736
2737 if (len > MAXSOCKBUF)
2738 {
2739 // ugly
2740 if (THIS->pl)
2741 THIS->pl->failmsg ("[packet too long for client]");
2742 }
2743 else
2347 THIS->send_packet (buf, len); 2744 THIS->send_packet (buf, len);
2348} 2745}
2349 2746
2350void 2747faceidx
2351client::destroy () 2748client::need_face (utf8_string name, int pri = 0)
2749 CODE:
2750 RETVAL = face_find (name, 0);
2751 if (RETVAL)
2752 {
2753 THIS->send_face (RETVAL, pri);
2754 THIS->flush_fx ();
2755 }
2756 OUTPUT:
2757 RETVAL
2352 2758
2759int
2760client::fx_want (int idx, int value = -1)
2761 CODE:
2762 if (0 < idx && idx < FT_NUM)
2763 {
2764 RETVAL = THIS->fx_want [idx];
2765 if (items > 2)
2766 THIS->fx_want [idx] = value;
2767 }
2768 else
2769 RETVAL = 0;
2770 OUTPUT:
2771 RETVAL
2772
2773MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2774
2775faceidx sound_find (utf8_string name)
2776
2777void sound_set (utf8_string str, faceidx face)
2778
2779# dire hack
2780void old_sound_index (int idx, faceidx face)
2781 CODE:
2782 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2783 old_sound_index [idx] = face;
2784
2785MODULE = cf PACKAGE = cf::face PREFIX = face_
2786
2787#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2788
2789faceidx face_find (utf8_string name, faceidx defidx = 0)
2790
2791faceidx alloc (utf8_string name)
2792 CODE:
2793{
2794 do
2795 {
2796 RETVAL = faces.size ();
2797 faces.resize (RETVAL + 1);
2798 }
2799 while (!RETVAL); // crude way to leave index 0
2800
2801 faces [RETVAL].name = name;
2802 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2803
2804 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2805 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2806}
2807 OUTPUT: RETVAL
2808
2809void set_type (faceidx idx, int value)
2810 ALIAS:
2811 set_type = 0
2812 set_visibility = 1
2813 set_magicmap = 2
2814 set_smooth = 3
2815 set_smoothlevel = 4
2816 CODE:
2817 faceinfo *f = face_info (idx); assert (f);
2818 switch (ix)
2819 {
2820 case 0: f->type = value; break;
2821 case 1: f->visibility = value; break;
2822 case 2: f->magicmap = value; break;
2823 case 3: f->smooth = value; break;
2824 case 4: f->smoothlevel = value; break;
2825 }
2826
2827void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2828 CODE:
2829{
2830 faceinfo *f = face_info (idx); assert (f);
2831 facedata *d = &(faceset ? f->data64 : f->data32);
2832 sv_to (data, d->data);
2833 STRLEN clen;
2834 char *cdata = SvPVbyte (chksum, clen);
2835 clen = min (CHKSUM_MAXLEN, clen);
2836
2837 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2838
2839 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2840 {
2841 d->chksum_len = clen;
2842 memcpy (d->chksum, cdata, clen);
2843
2844 // invalidate existing client face info
2845 for_all_clients (ns)
2846 if (ns->faceset == faceset)
2847 {
2848 ns->faces_sent [idx] = false;
2849 ns->force_newmap = true;
2850 }
2851 }
2852}
2853
2854int get_data_size (faceidx idx, int faceset = 0)
2855 CODE:
2856 facedata *d = face_data (idx, faceset);
2857 if (!d) XSRETURN_UNDEF;
2858 RETVAL = d->data.size ();
2859 OUTPUT:
2860 RETVAL
2861
2862SV *get_chksum (faceidx idx, int faceset = 0)
2863 CODE:
2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2866 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_data (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2875 OUTPUT:
2876 RETVAL
2877
2878void invalidate (faceidx idx)
2879 CODE:
2880 for_all_clients (ns)
2881 {
2882 ns->faces_sent [idx] = false;
2883 ns->force_newmap = true;
2884 }
2885
2886void invalidate_all ()
2887 CODE:
2888 for_all_clients (ns)
2889 {
2890 ns->faces_sent.reset ();
2891 ns->force_newmap = true;
2892 }
2893
2894MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2895
2896#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2897
2898animidx anim_find (utf8_string name)
2899 CODE:
2900 RETVAL = animation::find (name).number;
2901 OUTPUT: RETVAL
2902
2903animidx set (utf8_string name, SV *frames, int facings = 1)
2904 CODE:
2905{
2906 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2907 croak ("frames must be an arrayref");
2908
2909 AV *av = (AV *)SvRV (frames);
2910
2911 animation *anim = &animation::find (name);
2912 if (anim->number)
2913 {
2914 anim->resize (av_len (av) + 1);
2915 anim->facings = facings;
2916 }
2917 else
2918 anim = &animation::create (name, av_len (av) + 1, facings);
2919
2920 for (int i = 0; i < anim->num_animations; ++i)
2921 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2922}
2923 OUTPUT: RETVAL
2924
2925void invalidate_all ()
2926 CODE:
2927 for_all_clients (ns)
2928 ns->anims_sent.reset ();
2929
2930MODULE = cf PACKAGE = cf::object::freezer
2931
2932INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2933
2934SV *
2935new (char *klass)
2936 CODE:
2937 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2938 OUTPUT: RETVAL
2939
2940void
2941DESTROY (SV *sv)
2942 CODE:
2943 object_freezer *self;
2944 sv_to (sv, self);
2945 delete self;
2946
2947MODULE = cf PACKAGE = cf::object::thawer
2948
2949INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2950
2951SV *
2952new_from_file (char *klass, octet_string path)
2953 CODE:
2954 object_thawer *f = new object_thawer (path);
2955 if (!*f)
2956 {
2957 delete f;
2958 XSRETURN_UNDEF;
2959 }
2960 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2961 OUTPUT: RETVAL
2962
2963void
2964DESTROY (SV *sv)
2965 CODE:
2966 object_thawer *self;
2967 sv_to (sv, self);
2968 delete self;
2969
2970void
2971extract_tags (object_thawer *self)
2972 PPCODE:
2973 while (self->kw != KW_EOF)
2974 {
2975 PUTBACK;
2976 coroapi::cede_to_tick ();
2977 SPAGAIN;
2978
2979 if (self->kw == KW_tag)
2980 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2981
2982 self->skip ();
2983 }
2984

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