ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.378 by root, Wed Apr 21 03:29:27 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
45 59
46typedef object object_ornull; 60typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 61
63static PerlInterpreter *perl; 62static PerlInterpreter *perl;
64 63
65double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
66 68
67global gbl_ev; 69global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
70 76
71static HV 77static HV
72 *stash_cf, 78 *stash_cf,
73 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
82 142
83// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
84template<class super> 144template<class super>
85static super * 145static super *
86is_a (attachable *at) 146is_a (attachable *at)
94 154
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 156
97unordered_vector<attachable *> attachable::mortals; 157unordered_vector<attachable *> attachable::mortals;
98 158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
99#if 0 273#if 0
100attachable *attachable::rc_first; 274 if (obj->self)//D make this an assert later
101 275 {
102attachable::attachable () 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 277 obj->sever_self ();
104 refcnt = 0; 278 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 279#endif
109 280
110attachable::~attachable () 281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 299{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
113#if 0 319#if 0
114 assert (!rc_next); 320template<typename T>
115 assert (!refcnt); 321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
116#endif 352#endif
117}
118 353
119// check wether the object really is dead 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 355
126 // try to unborrow the refcnt from perl 356static SV *
127 if (flags & F_BORROWED) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
358{
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static int
369attachable_free (pTHX_ SV *sv, MAGIC *mg)
370{
371 attachable *at = (attachable *)mg->mg_ptr;
372
373 //TODO: check if transaction behaviour is really required here
374 if (SV *self = (SV *)at->self)
128 { 375 {
129 assert (self);//D//TODO//remove when stable 376 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 377 SvREFCNT_dec (self);
133 } 378 }
134 379
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 380 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 381 //at->refcnt_chk ();
218 return 0; 382 return 0;
219} 383}
220 384
222 386
223static SV * 387static SV *
224newSVattachable (attachable *obj, HV *stash) 388newSVattachable (attachable *obj, HV *stash)
225{ 389{
226 if (!obj) 390 if (!obj)
227 return &PL_sv_undef; 391 return newSV (0);
228 392
229 if (!obj->self) 393 if (!obj->self)
394 obj->self = newHV ();
395
396 if (!SvOBJECT (obj->self))
230 { 397 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 399
234 // borrow the refcnt from the object 400 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 403 }
404 else
405 {
406 SV *sv = newRV_inc ((SV *)obj->self);
238 407
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 409 SvAMAGIC_on (sv);
241 410
411 return sv;
412 }
413}
414
415#if 0 // unused
242static void 416static void
243clearSVptr (SV *sv) 417clearSVptr (SV *sv)
244{ 418{
245 if (SvROK (sv)) 419 if (SvROK (sv))
246 sv = SvRV (sv); 420 sv = SvRV (sv);
247 421
248 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
250} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
251 441
252static long 442static long
253SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
254{ 444{
255 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
257 447
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 449}
265 450
266static long 451static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
268{ 453{
269 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
270 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
271 else
272 return 0;
273} 457}
274 458
459static long noinline
460SvPTR_ornull_client (SV *sv)
461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 516static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 517static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 519static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 521static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 523static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 527static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 528static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 538
299inline SV *to_sv (object & v) { return to_sv (&v); } 539static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 540static inline SV *to_sv (living & v) { return to_sv (&v); }
301 541
302//TODO: 542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 544
306inline SV *to_sv (UUID v) 545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 546
547static inline SV *to_sv (dynbuf * v)
548{
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
558 return sv;
559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566}
567
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 595
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 598
340template<class T> 599template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 601
343template<int N> 602template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 604
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 609
610static inline void sv_to (SV *sv, std::string &v)
611{
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615}
616
352inline void sv_to (SV *sv, UUID &v) 617static inline void sv_to (SV *sv, UUID &v)
353{ 618{
354 unsigned int version; 619 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 621}
359 622
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 624
362static SV * 625static SV *
363newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
364{ 627{
365 SV *sv; 628 SV *sv;
379 break; 642 break;
380 643
381 case DT_STRING: 644 case DT_STRING:
382 { 645 {
383 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 648 }
386 break; 649 break;
387 650
388 case DT_DATA: 651 case DT_DATA:
389 { 652 {
390 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
393 } 656 }
394 break; 657 break;
395 658
396 case DT_OBJECT: 659 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 660 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 702 va_end (ap);
440 703
441 return sv; 704 return sv;
442} 705}
443 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
444static SV * 733static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 734registry (attachable *ext)
478{ 735{
479 if (!ext->cb) 736 if (!ext->cb)
480 ext->cb = newAV (); 737 ext->cb = newAV ();
481 738
482 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
483} 740}
484 741
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
523 743
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 744void
580cfperl_init () 745cfperl_init ()
581{ 746{
747 extern char **environ;
748
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 750 perl = perl_alloc ();
584 perl_construct (perl); 751 perl_construct (perl);
585 752
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 754
588 char *argv[] = { 755 const char *argv[] = {
589 "", 756 settings.argv [0],
590 "-e" 757 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 758 };
596 759
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
598 { 762 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
601 } 765 }
602}
603 766
767 eval_pv (
768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782}
783
784void
604void cfperl_main () 785cfperl_main ()
605{ 786{
606 dSP; 787 dSP;
607 788
608 PUSHMARK (SP); 789 PUSHMARK (SP);
609 PUTBACK; 790 PUTBACK;
613void 794void
614attachable::instantiate () 795attachable::instantiate ()
615{ 796{
616 if (attach) 797 if (attach)
617 { 798 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 800 attach = 0;
620 } 801 }
621} 802}
622 803
623void 804void
624attachable::reattach () 805attachable::reattach ()
625{ 806{
626 optimise (); 807 optimise ();
627 //TODO: check for _attachment's, very important for restarts 808 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 809 INVOKE_ATTACHABLE (REATTACH, this);
629} 810}
630 811
631static event_klass klass_of[NUM_EVENT_TYPES] = { 812static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 813# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 814# include "eventinc.h"
634# undef def 815# undef def
635}; 816};
636 817
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 819
639static void 820static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 822{
642 // event must be in array 823 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
644 { 825 {
676} 857}
677 858
678void 859void
679global::gather_callbacks (AV *&callbacks, event_type event) const 860global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 861{
681 ::gather_callbacks (callbacks, cb_object, event); 862 ::gather_callbacks (callbacks, cb_global, event);
682} 863}
683 864
684void 865void
685object::gather_callbacks (AV *&callbacks, event_type event) const 866object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 867{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 869 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 871
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 874 }
694 875
730{ 911{
731 attachable::gather_callbacks (callbacks, event); 912 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 913 ::gather_callbacks (callbacks, cb_map, event);
733} 914}
734 915
916static void noinline
917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918{
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933}
934
935// very slow and inefficient way to recalculate the global want bitsets
936static void
937_recalc_want ()
938{
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964}
965
735bool 966bool
736attachable::invoke (event_type event, ...) 967attachable::invoke (event_type event, ...)
737{ 968{
738 data_type dt; 969 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 970
743 // callback call ordering should be: 971 // callback call ordering should be:
744 // 1. per-object callback 972 // 1. per-object callback
745 // 2. per-class object 973 // 2. per-class object
746 // 3. per-type callback 974 // 3. per-type callback
750 gather_callbacks (callbacks, event); 978 gather_callbacks (callbacks, event);
751 979
752 // short-circuit processing if no callbacks found/defined 980 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 981 if (!callbacks)
754 return 0; 982 return 0;
983
984 va_list ap;
985 va_start (ap, event);
755 986
756 CALL_BEGIN (3); 987 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 990
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1015 }
785 1016
786 va_end (ap); 1017 va_end (ap);
787 1018
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
790 1021
791 CALL_END; 1022 CALL_END;
792 1023
793 return count; 1024 return count;
794} 1025}
795 1026
796SV * 1027static SV *
797cfperl_result (int idx) 1028cfperl_result (int idx)
798{ 1029{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1031 if (!av)
801 return &PL_sv_undef; 1032 return &PL_sv_undef;
802 1033
803 SV **sv = av_fetch (av, idx, 0); 1034 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1035 if (!sv)
818{ 1049{
819 return SvNV (cfperl_result (idx)); 1050 return SvNV (cfperl_result (idx));
820} 1051}
821 1052
822///////////////////////////////////////////////////////////////////////////// 1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
823 1055
824void 1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
1074
1075void
825maptile::emergency_save () 1076cfperl_emergency_save ()
826{ 1077{
827 CALL_BEGIN (0); 1078 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1079 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1080 CALL_END;
830} 1081}
831 1082
1083void
1084cfperl_cleanup (int make_core)
1085{
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_make_book (object *book, int level)
1094{
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104{
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112}
1113
1114int
1115cfperl_can_merge (object *ob1, object *ob2)
1116{
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127}
1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
832maptile * 1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1175maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1176{
835 CALL_BEGIN (2); 1177 CALL_BEGIN (2);
836 CALL_ARG (path); 1178 CALL_ARG (path);
837 CALL_ARG (origin); 1179 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1181
840 maptile *retval; 1182 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1183 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1184
847 CALL_END; 1185 CALL_END;
848 1186
849 return retval; 1187 return retval;
850} 1188}
851 1189
1190maptile *
1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1192{
1193 CALL_BEGIN (3);
1194 CALL_ARG (path);
1195 CALL_ARG (origin);
1196 CALL_ARG (load);
1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
852void 1207void
853maptile::change_all_map_light (int change) 1208maptile::do_load_sync ()
854{ 1209{
855 CALL_BEGIN (1); 1210 CALL_BEGIN (1);
856 CALL_ARG (change); 1211 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1213 CALL_END;
859} 1214}
860 1215
861void 1216void
862object::enter_exit (object *exit) 1217object::enter_exit (object *exit)
869 CALL_ARG (exit); 1224 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1226 CALL_END;
872} 1227}
873 1228
1229void
1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1276{
1277#if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287#endif
1288}
1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
874///////////////////////////////////////////////////////////////////////////// 1341/////////////////////////////////////////////////////////////////////////////
875 1342
876struct EventAPI *watcher_base::GEventAPI; 1343struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1344struct CoroAPI *coroapi::GCoroAPI;
878 1345
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void 1346void
886iw::alloc () 1347coroapi::do_cede_to_tick ()
887{ 1348{
888 pe = GEventAPI->new_idle (0, 0); 1349 cede_pending = 0;
889 1350 cede ();
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892} 1351}
893 1352
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void 1353void
901iow::alloc () 1354coroapi::wait_for_tick ()
902{ 1355{
903 pe = GEventAPI->new_io (0, 0); 1356 CALL_BEGIN (0);
904 1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
905 pe->base.callback = (void *)iow_dispatch; 1358 CALL_END;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910} 1359}
911 1360
912void 1361void
913iow::fd (int fd) 1362coroapi::wait_for_tick_begin ()
914{ 1363{
915 pe->fd = fd; 1364 CALL_BEGIN (0);
916} 1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
917 1366 CALL_END;
918int
919iow::poll ()
920{
921 return pe->poll;
922} 1367}
923 1368
924void 1369void
925iow::poll (int events) 1370iow::poll (int events)
926{ 1371{
927 if (pe->poll != events) 1372 if (events != this->events)
928 { 1373 {
1374 int active = ev_is_active ((ev_io *)this);
929 if (pe->poll) stop (); 1375 if (active) stop ();
930 pe->poll = events; 1376 ev_io_set ((ev_io *)this, fd, events);
931 if (pe->poll) start (); 1377 if (active) start ();
932 } 1378 }
933} 1379}
934 1380
935void 1381static void
936_connect_to_perl () 1382_connect_to_perl_1 ()
937{ 1383{
938 stash_cf = gv_stashpv ("cf" , 1); 1384 stash_cf = gv_stashpv ("cf", 1);
939 1385
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
949 1397
950 sv_runtime = get_sv ("cf::RUNTIME", 1); 1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
951 sv_upgrade (sv_runtime, SVt_NV); 1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
952 1402
953 cb_global = get_av ("cf::CB_GLOBAL", 1); 1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1); 1405 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1); 1406 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1); 1407 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1); 1408 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1); 1409 cb_map = get_av ("cf::CB_MAP" , 1);
960} 1410}
961 1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
962MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
963 1423
964BOOT: 1424BOOT:
965{ 1425{
1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
966 _connect_to_perl (); 1429 _connect_to_perl_1 ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970 1430
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
972 1441
973 static const struct { 1442 static const struct {
974 const char *name; 1443 const char *name;
975 IV iv; 1444 IV iv;
976 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
977# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
978 const_iv (llevError) 1447# include "const_iv.h"
979 const_iv (llevInfo) 1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
980 const_iv (llevDebug) 1449# include "attackinc.h"
981 const_iv (llevMonster) 1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
982 1461
983 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
984 const_iv (PLAYER)
985 const_iv (TRANSPORT)
986 const_iv (ROD)
987 const_iv (TREASURE)
988 const_iv (POTION)
989 const_iv (FOOD)
990 const_iv (POISON)
991 const_iv (BOOK)
992 const_iv (CLOCK) 1463 const_iv (MAXSOCKBUF)
993 const_iv (ARROW)
994 const_iv (BOW)
995 const_iv (WEAPON)
996 const_iv (ARMOUR)
997 const_iv (PEDESTAL)
998 const_iv (ALTAR)
999 const_iv (LOCKED_DOOR)
1000 const_iv (SPECIAL_KEY)
1001 const_iv (MAP)
1002 const_iv (DOOR)
1003 const_iv (KEY)
1004 const_iv (TIMED_GATE)
1005 const_iv (TRIGGER)
1006 const_iv (GRIMREAPER)
1007 const_iv (MAGIC_EAR)
1008 const_iv (TRIGGER_BUTTON)
1009 const_iv (TRIGGER_ALTAR)
1010 const_iv (TRIGGER_PEDESTAL)
1011 const_iv (SHIELD)
1012 const_iv (HELMET)
1013 const_iv (HORN)
1014 const_iv (MONEY)
1015 const_iv (CLASS)
1016 const_iv (GRAVESTONE)
1017 const_iv (AMULET)
1018 const_iv (PLAYERMOVER)
1019 const_iv (TELEPORTER)
1020 const_iv (CREATOR)
1021 const_iv (SKILL)
1022 const_iv (EARTHWALL)
1023 const_iv (GOLEM)
1024 const_iv (THROWN_OBJ)
1025 const_iv (BLINDNESS)
1026 const_iv (GOD)
1027 const_iv (DETECTOR)
1028 const_iv (TRIGGER_MARKER)
1029 const_iv (DEAD_OBJECT)
1030 const_iv (DRINK)
1031 const_iv (MARKER)
1032 const_iv (HOLY_ALTAR)
1033 const_iv (PLAYER_CHANGER)
1034 const_iv (BATTLEGROUND)
1035 const_iv (PEACEMAKER)
1036 const_iv (GEM)
1037 const_iv (FIREWALL)
1038 const_iv (ANVIL)
1039 const_iv (CHECK_INV)
1040 const_iv (MOOD_FLOOR)
1041 const_iv (EXIT)
1042 const_iv (ENCOUNTER)
1043 const_iv (SHOP_FLOOR)
1044 const_iv (SHOP_MAT)
1045 const_iv (RING)
1046 const_iv (FLOOR)
1047 const_iv (FLESH)
1048 const_iv (INORGANIC)
1049 const_iv (SKILL_TOOL)
1050 const_iv (LIGHTER)
1051 const_iv (BUILDABLE_WALL)
1052 const_iv (MISC_OBJECT)
1053 const_iv (LAMP)
1054 const_iv (DUPLICATOR)
1055 const_iv (SPELLBOOK)
1056 const_iv (CLOAK)
1057 const_iv (SPINNER)
1058 const_iv (GATE)
1059 const_iv (BUTTON)
1060 const_iv (CF_HANDLE)
1061 const_iv (HOLE)
1062 const_iv (TRAPDOOR)
1063 const_iv (SIGN)
1064 const_iv (BOOTS)
1065 const_iv (GLOVES)
1066 const_iv (SPELL)
1067 const_iv (SPELL_EFFECT)
1068 const_iv (CONVERTER)
1069 const_iv (BRACERS)
1070 const_iv (POISONING)
1071 const_iv (SAVEBED)
1072 const_iv (WAND)
1073 const_iv (SCROLL)
1074 const_iv (DIRECTOR)
1075 const_iv (GIRDLE)
1076 const_iv (FORCE)
1077 const_iv (POTION_EFFECT)
1078 const_iv (EVENT_CONNECTOR)
1079 const_iv (CLOSE_CON)
1080 const_iv (CONTAINER)
1081 const_iv (ARMOUR_IMPROVER)
1082 const_iv (WEAPON_IMPROVER)
1083 const_iv (SKILLSCROLL)
1084 const_iv (DEEP_SWAMP)
1085 const_iv (IDENTIFY_ALTAR)
1086 const_iv (MENU)
1087 const_iv (RUNE)
1088 const_iv (TRAP)
1089 const_iv (POWER_CRYSTAL)
1090 const_iv (CORPSE)
1091 const_iv (DISEASE)
1092 const_iv (SYMPTOM)
1093 const_iv (BUILDER)
1094 const_iv (MATERIAL)
1095 const_iv (ITEM_TRANSFORMER)
1096 1464
1097 const_iv (NUM_SUBTYPES) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1098 1467
1099 const_iv (ST_BD_BUILD) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1100 const_iv (ST_BD_REMOVE)
1101 1469
1102 const_iv (ST_MAT_FLOOR) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1103 const_iv (ST_MAT_WALL) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1104 const_iv (ST_MAT_ITEM)
1105
1106 const_iv (AT_PHYSICAL)
1107 const_iv (AT_MAGIC)
1108 const_iv (AT_FIRE)
1109 const_iv (AT_ELECTRICITY)
1110 const_iv (AT_COLD)
1111 const_iv (AT_CONFUSION)
1112 const_iv (AT_ACID)
1113 const_iv (AT_DRAIN)
1114 const_iv (AT_WEAPONMAGIC)
1115 const_iv (AT_GHOSTHIT)
1116 const_iv (AT_POISON)
1117 const_iv (AT_SLOW)
1118 const_iv (AT_PARALYZE)
1119 const_iv (AT_TURN_UNDEAD)
1120 const_iv (AT_FEAR)
1121 const_iv (AT_CANCELLATION)
1122 const_iv (AT_DEPLETE)
1123 const_iv (AT_DEATH)
1124 const_iv (AT_CHAOS)
1125 const_iv (AT_COUNTERSPELL)
1126 const_iv (AT_GODPOWER)
1127 const_iv (AT_HOLYWORD)
1128 const_iv (AT_BLIND)
1129 const_iv (AT_INTERNAL)
1130 const_iv (AT_LIFE_STEALING)
1131 const_iv (AT_DISEASE)
1132
1133 const_iv (WEAP_HIT)
1134 const_iv (WEAP_SLASH)
1135 const_iv (WEAP_PIERCE)
1136 const_iv (WEAP_CLEAVE)
1137 const_iv (WEAP_SLICE)
1138 const_iv (WEAP_STAB)
1139 const_iv (WEAP_WHIP)
1140 const_iv (WEAP_CRUSH)
1141 const_iv (WEAP_BLUD)
1142
1143 const_iv (FLAG_ALIVE)
1144 const_iv (FLAG_WIZ)
1145 const_iv (FLAG_REMOVED)
1146 const_iv (FLAG_FREED)
1147 const_iv (FLAG_WAS_WIZ)
1148 const_iv (FLAG_APPLIED)
1149 const_iv (FLAG_UNPAID)
1150 const_iv (FLAG_USE_SHIELD)
1151 const_iv (FLAG_NO_PICK)
1152 const_iv (FLAG_ANIMATE)
1153 const_iv (FLAG_MONSTER)
1154 const_iv (FLAG_FRIENDLY)
1155 const_iv (FLAG_GENERATOR)
1156 const_iv (FLAG_IS_THROWN)
1157 const_iv (FLAG_AUTO_APPLY)
1158 const_iv (FLAG_PLAYER_SOLD)
1159 const_iv (FLAG_SEE_INVISIBLE)
1160 const_iv (FLAG_CAN_ROLL)
1161 const_iv (FLAG_OVERLAY_FLOOR)
1162 const_iv (FLAG_IS_TURNABLE)
1163 const_iv (FLAG_IS_USED_UP)
1164 const_iv (FLAG_IDENTIFIED)
1165 const_iv (FLAG_REFLECTING)
1166 const_iv (FLAG_CHANGING)
1167 const_iv (FLAG_SPLITTING)
1168 const_iv (FLAG_HITBACK)
1169 const_iv (FLAG_STARTEQUIP)
1170 const_iv (FLAG_BLOCKSVIEW)
1171 const_iv (FLAG_UNDEAD)
1172 const_iv (FLAG_SCARED)
1173 const_iv (FLAG_UNAGGRESSIVE)
1174 const_iv (FLAG_REFL_MISSILE)
1175 const_iv (FLAG_REFL_SPELL)
1176 const_iv (FLAG_NO_MAGIC)
1177 const_iv (FLAG_NO_FIX_PLAYER)
1178 const_iv (FLAG_IS_LIGHTABLE)
1179 const_iv (FLAG_TEAR_DOWN)
1180 const_iv (FLAG_RUN_AWAY)
1181 const_iv (FLAG_PICK_UP)
1182 const_iv (FLAG_UNIQUE)
1183 const_iv (FLAG_NO_DROP)
1184 const_iv (FLAG_WIZCAST)
1185 const_iv (FLAG_CAST_SPELL)
1186 const_iv (FLAG_USE_SCROLL)
1187 const_iv (FLAG_USE_RANGE)
1188 const_iv (FLAG_USE_BOW)
1189 const_iv (FLAG_USE_ARMOUR)
1190 const_iv (FLAG_USE_WEAPON)
1191 const_iv (FLAG_USE_RING)
1192 const_iv (FLAG_READY_RANGE)
1193 const_iv (FLAG_READY_BOW)
1194 const_iv (FLAG_XRAYS)
1195 const_iv (FLAG_NO_APPLY)
1196 const_iv (FLAG_IS_FLOOR)
1197 const_iv (FLAG_LIFESAVE)
1198 const_iv (FLAG_NO_STRENGTH)
1199 const_iv (FLAG_SLEEP)
1200 const_iv (FLAG_STAND_STILL)
1201 const_iv (FLAG_RANDOM_MOVE)
1202 const_iv (FLAG_ONLY_ATTACK)
1203 const_iv (FLAG_CONFUSED)
1204 const_iv (FLAG_STEALTH)
1205 const_iv (FLAG_WIZPASS)
1206 const_iv (FLAG_IS_LINKED)
1207 const_iv (FLAG_CURSED)
1208 const_iv (FLAG_DAMNED)
1209 const_iv (FLAG_SEE_ANYWHERE)
1210 const_iv (FLAG_KNOWN_MAGICAL)
1211 const_iv (FLAG_KNOWN_CURSED)
1212 const_iv (FLAG_CAN_USE_SKILL)
1213 const_iv (FLAG_BEEN_APPLIED)
1214 const_iv (FLAG_READY_SCROLL)
1215 const_iv (FLAG_USE_ROD)
1216 const_iv (FLAG_USE_HORN)
1217 const_iv (FLAG_MAKE_INVIS)
1218 const_iv (FLAG_INV_LOCKED)
1219 const_iv (FLAG_IS_WOODED)
1220 const_iv (FLAG_IS_HILLY)
1221 const_iv (FLAG_READY_SKILL)
1222 const_iv (FLAG_READY_WEAPON)
1223 const_iv (FLAG_NO_SKILL_IDENT)
1224 const_iv (FLAG_BLIND)
1225 const_iv (FLAG_SEE_IN_DARK)
1226 const_iv (FLAG_IS_CAULDRON)
1227 const_iv (FLAG_NO_STEAL)
1228 const_iv (FLAG_ONE_HIT)
1229 const_iv (FLAG_CLIENT_SENT)
1230 const_iv (FLAG_BERSERK)
1231 const_iv (FLAG_NEUTRAL)
1232 const_iv (FLAG_NO_ATTACK)
1233 const_iv (FLAG_NO_DAMAGE)
1234 const_iv (FLAG_OBJ_ORIGINAL)
1235 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1236 const_iv (FLAG_ACTIVATE_ON_PUSH)
1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238 const_iv (FLAG_IS_WATER)
1239 const_iv (FLAG_CONTENT_ON_GEN)
1240 const_iv (FLAG_IS_A_TEMPLATE)
1241 const_iv (FLAG_IS_BUILDABLE)
1242
1243 const_iv (NDI_BLACK)
1244 const_iv (NDI_WHITE)
1245 const_iv (NDI_NAVY)
1246 const_iv (NDI_RED)
1247 const_iv (NDI_ORANGE)
1248 const_iv (NDI_BLUE)
1249 const_iv (NDI_DK_ORANGE)
1250 const_iv (NDI_GREEN)
1251 const_iv (NDI_LT_GREEN)
1252 const_iv (NDI_GREY)
1253 const_iv (NDI_BROWN)
1254 const_iv (NDI_GOLD)
1255 const_iv (NDI_TAN)
1256 const_iv (NDI_MAX_COLOR)
1257 const_iv (NDI_COLOR_MASK)
1258 const_iv (NDI_UNIQUE)
1259 const_iv (NDI_ALL)
1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1274 const_iv (F_APPLIED)
1275 const_iv (F_LOCATION)
1276 const_iv (F_UNPAID)
1277 const_iv (F_MAGIC)
1278 const_iv (F_CURSED)
1279 const_iv (F_DAMNED)
1280 const_iv (F_OPEN)
1281 const_iv (F_NOPICK)
1282 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1283 1473
1284 const_iv (F_BUY) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1285 const_iv (F_SHOP) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1286 const_iv (F_SELL)
1287 1476
1288 const_iv (P_BLOCKSVIEW) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1289 const_iv (P_PLAYER)
1290 const_iv (P_NO_MAGIC)
1291 const_iv (P_IS_ALIVE)
1292 const_iv (P_NO_CLERIC)
1293 const_iv (P_NEED_UPDATE)
1294 const_iv (P_OUT_OF_MAP)
1295 const_iv (P_NEW_MAP)
1296 1478
1297 const_iv (UP_OBJ_INSERT) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1298 const_iv (UP_OBJ_REMOVE) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1299 const_iv (UP_OBJ_CHANGE)
1300 const_iv (UP_OBJ_FACE)
1301 1481
1302 const_iv (INS_NO_MERGE) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1303 const_iv (INS_ABOVE_FLOOR_ONLY)
1304 const_iv (INS_NO_WALK_ON)
1305 const_iv (INS_ON_TOP)
1306 const_iv (INS_BELOW_ORIGINATOR)
1307 const_iv (INS_MAP_LOAD)
1308
1309 const_iv (WILL_APPLY_HANDLE)
1310 const_iv (WILL_APPLY_TREASURE)
1311 const_iv (WILL_APPLY_EARTHWALL)
1312 const_iv (WILL_APPLY_DOOR)
1313 const_iv (WILL_APPLY_FOOD)
1314
1315 const_iv (SAVE_MODE)
1316 const_iv (SAVE_DIR_MODE)
1317
1318 const_iv (M_PAPER)
1319 const_iv (M_IRON)
1320 const_iv (M_GLASS)
1321 const_iv (M_LEATHER)
1322 const_iv (M_WOOD)
1323 const_iv (M_ORGANIC)
1324 const_iv (M_STONE)
1325 const_iv (M_CLOTH)
1326 const_iv (M_ADAMANT)
1327 const_iv (M_LIQUID)
1328 const_iv (M_SOFT_METAL)
1329 const_iv (M_BONE)
1330 const_iv (M_ICE) 1483 const_iv (MAP_INACTIVE)
1331 const_iv (M_SPECIAL)
1332 1484
1333 const_iv (SK_EXP_ADD_SKILL) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1334 const_iv (SK_EXP_TOTAL) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1335 const_iv (SK_EXP_NONE)
1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1338 1487
1339 const_iv (SK_LOCKPICKING) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1340 const_iv (SK_HIDING)
1341 const_iv (SK_SMITHERY)
1342 const_iv (SK_BOWYER)
1343 const_iv (SK_JEWELER)
1344 const_iv (SK_ALCHEMY)
1345 const_iv (SK_STEALING)
1346 const_iv (SK_LITERACY)
1347 const_iv (SK_BARGAINING)
1348 const_iv (SK_JUMPING)
1349 const_iv (SK_DET_MAGIC)
1350 const_iv (SK_ORATORY)
1351 const_iv (SK_SINGING)
1352 const_iv (SK_DET_CURSE)
1353 const_iv (SK_FIND_TRAPS)
1354 const_iv (SK_MEDITATION)
1355 const_iv (SK_PUNCHING)
1356 const_iv (SK_FLAME_TOUCH)
1357 const_iv (SK_KARATE)
1358 const_iv (SK_CLIMBING)
1359 const_iv (SK_WOODSMAN)
1360 const_iv (SK_INSCRIPTION)
1361 const_iv (SK_ONE_HANDED_WEAPON)
1362 const_iv (SK_MISSILE_WEAPON)
1363 const_iv (SK_THROWING)
1364 const_iv (SK_USE_MAGIC_ITEM)
1365 const_iv (SK_DISARM_TRAPS)
1366 const_iv (SK_SET_TRAP)
1367 const_iv (SK_THAUMATURGY)
1368 const_iv (SK_PRAYING)
1369 const_iv (SK_CLAWING)
1370 const_iv (SK_LEVITATION)
1371 const_iv (SK_SUMMONING)
1372 const_iv (SK_PYROMANCY)
1373 const_iv (SK_EVOCATION)
1374 const_iv (SK_SORCERY)
1375 const_iv (SK_TWO_HANDED_WEAPON)
1376 const_iv (SK_SPARK_TOUCH)
1377 const_iv (SK_SHIVER)
1378 const_iv (SK_ACID_SPLASH)
1379 const_iv (SK_POISON_NAIL)
1380 1489
1381 const_iv (SOUND_NEW_PLAYER) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1382 const_iv (SOUND_FIRE_ARROW)
1383 const_iv (SOUND_LEARN_SPELL)
1384 const_iv (SOUND_FUMBLE_SPELL)
1385 const_iv (SOUND_WAND_POOF)
1386 const_iv (SOUND_OPEN_DOOR)
1387 const_iv (SOUND_PUSH_PLAYER)
1388 const_iv (SOUND_PLAYER_HITS1)
1389 const_iv (SOUND_PLAYER_HITS2)
1390 const_iv (SOUND_PLAYER_HITS3)
1391 const_iv (SOUND_PLAYER_HITS4)
1392 const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2)
1394 const_iv (SOUND_PLAYER_IS_HIT3)
1395 const_iv (SOUND_PLAYER_KILLS)
1396 const_iv (SOUND_PET_IS_KILLED)
1397 const_iv (SOUND_PLAYER_DIES)
1398 const_iv (SOUND_OB_EVAPORATE)
1399 const_iv (SOUND_OB_EXPLODE)
1400 const_iv (SOUND_CLOCK)
1401 const_iv (SOUND_TURN_HANDLE)
1402 const_iv (SOUND_FALL_HOLE)
1403 const_iv (SOUND_DRINK_POISON)
1404 const_iv (SOUND_CAST_SPELL_0)
1405
1406 const_iv (PREFER_LOW)
1407 const_iv (PREFER_HIGH)
1408
1409 const_iv (ATNR_PHYSICAL)
1410 const_iv (ATNR_MAGIC)
1411 const_iv (ATNR_FIRE)
1412 const_iv (ATNR_ELECTRICITY)
1413 const_iv (ATNR_COLD)
1414 const_iv (ATNR_CONFUSION)
1415 const_iv (ATNR_ACID)
1416 const_iv (ATNR_DRAIN)
1417 const_iv (ATNR_WEAPONMAGIC)
1418 const_iv (ATNR_GHOSTHIT)
1419 const_iv (ATNR_POISON)
1420 const_iv (ATNR_SLOW)
1421 const_iv (ATNR_PARALYZE)
1422 const_iv (ATNR_TURN_UNDEAD)
1423 const_iv (ATNR_FEAR)
1424 const_iv (ATNR_CANCELLATION)
1425 const_iv (ATNR_DEPLETE)
1426 const_iv (ATNR_DEATH)
1427 const_iv (ATNR_CHAOS)
1428 const_iv (ATNR_COUNTERSPELL)
1429 const_iv (ATNR_GODPOWER)
1430 const_iv (ATNR_HOLYWORD)
1431 const_iv (ATNR_BLIND)
1432 const_iv (ATNR_INTERNAL)
1433 const_iv (ATNR_LIFE_STEALING)
1434 const_iv (ATNR_DISEASE)
1435
1436 const_iv (MAP_FLUSH)
1437 const_iv (MAP_PLAYER_UNIQUE)
1438 const_iv (MAP_BLOCK)
1439 const_iv (MAP_STYLE)
1440 const_iv (MAP_OVERLAY)
1441
1442 const_iv (MAP_IN_MEMORY)
1443 const_iv (MAP_SWAPPED)
1444 const_iv (MAP_LOADING)
1445 const_iv (MAP_SAVING)
1446
1447 const_iv (KLASS_ATTACHABLE)
1448 const_iv (KLASS_GLOBAL)
1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1451 const_iv (KLASS_PLAYER)
1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1495 }; 1491 };
1496 1492
1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 1495
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1516 }
1521}
1522 1517
1518 // used by autogenerated BOOT sections from genacc
1519 av_reflect = get_av ("cf::REFLECT", 1);
1520}
1521
1522void _gv_clear (SV *gv)
1523 CODE:
1524 assert (SvTYPE (gv) == SVt_PVGV);
1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1526 f (GvGP (gv)->gp_form);
1527 f (GvGP (gv)->gp_io);
1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1535
1523void _connect_to_perl () 1536void _connect_to_perl_1 ()
1524 1537
1538void _connect_to_perl_2 ()
1539
1540void _recalc_want ()
1541
1542# not used by default anymore
1525void _global_reattach () 1543void _global_reattach ()
1526 CODE: 1544 CODE:
1527{ 1545{
1528 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1547 for_all_clients (ns)
1530 (*i)->reattach (); 1548 ns->reattach ();
1531 1549
1532 for_all_players (pl) 1550 for_all_objects (op)
1533 pl->reattach ();
1534
1535 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach ();
1538
1539 for (object *op = object::first; op; op = op->next)
1540 op->reattach (); 1551 op->reattach ();
1541} 1552}
1542 1553
1554# support function for map-world.ext
1555void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557{
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594}
1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1622void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1667}
1668
1543NV floor (NV x) 1669NV floor (NV x)
1544 1670
1545NV ceil (NV x) 1671NV ceil (NV x)
1546 1672
1547void server_tick () 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1548 CODE: 1676 CODE:
1549 runtime = SvNVx (sv_runtime); 1677{
1550 server_tick (); 1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1679 switch (items)
1680 {
1681 case 0: RETVAL = gen (); break;
1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1685 }
1686}
1687 OUTPUT:
1688 RETVAL
1551 1689
1552void 1690NV clamp (NV value, NV min_value, NV max_value)
1553LOG (int level, char *msg) 1691 CODE:
1692 RETVAL = clamp (value, min_value, max_value);
1693 OUTPUT:
1694 RETVAL
1695
1696NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702const char *ordinal (int i)
1703
1704void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710void log_suspend ()
1711
1712void log_resume ()
1713
1714void log_backtrace (utf8_string msg)
1715
1716void LOG (int flags, utf8_string msg)
1554 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1555 C_ARGS: (LogLevel)level, "%s", msg 1718 C_ARGS: flags, "%s", msg
1556 1719
1557char *path_combine (char *base, char *path) 1720octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1559 1722
1560char *path_combine_and_normalize (char *base, char *path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1562 1725
1563const char *
1564get_maps_directory (char *path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570
1571void 1726void
1572sub_generation_inc () 1727sub_generation_inc ()
1573 CODE: 1728 CODE:
1574 PL_sub_generation++; 1729 PL_sub_generation++;
1575 1730
1576char * 1731const_octet_string
1577mapdir () 1732mapdir ()
1578 PROTOTYPE: 1733 PROTOTYPE:
1579 ALIAS: 1734 ALIAS:
1580 mapdir = 0 1735 mapdir = 0
1581 uniquedir = 1 1736 uniquedir = 1
1595 case 5: RETVAL = settings.playerdir; break; 1750 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break; 1751 case 6: RETVAL = settings.datadir ; break;
1597 } 1752 }
1598 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1599 1754
1755void abort ()
1756
1757void reset_signals ()
1758
1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1760
1761void cleanup (const_octet_string cause, bool make_core = false)
1762
1600void emergency_save () 1763void emergency_save ()
1601 1764
1602void _exit (int status = 0) 1765void _exit (int status = EXIT_SUCCESS)
1603 1766
1767#if _POSIX_MEMLOCK
1768
1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1777
1778int munlockall ()
1779
1780#endif
1781
1782int
1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1810
1604int find_animation (char *text) 1811int find_animation (utf8_string text)
1605 PROTOTYPE: $ 1812 PROTOTYPE: $
1606 1813
1607int random_roll (int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1608 1815
1609const char *cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1610 1817
1611int
1612exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1613 CODE:
1614{
1615 int i = 0;
1616 1819
1617 RETVAL = settings.max_level;
1618
1619 for (i = 1; i <= settings.max_level; i++)
1620 {
1621 if (levels[i] > exp)
1622 {
1623 RETVAL = i - 1;
1624 break;
1625 }
1626 }
1627}
1628 OUTPUT: RETVAL
1629
1630val64
1631level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1632 CODE:
1633 if (level > settings.max_level)
1634 RETVAL = levels[settings.max_level];
1635 else if (level < 1)
1636 RETVAL = 0;
1637 else
1638 RETVAL = levels[level];
1639 OUTPUT: RETVAL
1640 1821
1641SV * 1822SV *
1642resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1643 CODE: 1824 CODE:
1644 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1645 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1646 else 1827 else
1647 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1648 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1649 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873bool
1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1878
1650MODULE = cf PACKAGE = cf::attachable 1879MODULE = cf PACKAGE = cf::attachable
1651 1880
1652int 1881int
1653valid (SV *obj) 1882valid (SV *obj)
1654 CODE: 1883 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT: 1885 OUTPUT:
1657 RETVAL 1886 RETVAL
1658 1887
1659#bool 1888bool should_invoke (attachable *obj, int event)
1660#destroyed (attachable *at) 1889 CODE:
1661# 1890 RETVAL = obj->should_invoke ((event_type)event);
1891 OUTPUT: RETVAL
1892
1662#void 1893void
1663#destroy (attachable *at) 1894debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1899
1900int mortals_size ()
1901 CODE:
1902 RETVAL = attachable::mortals.size ();
1903 OUTPUT: RETVAL
1904
1905#object *mortals (U32 index)
1906# CODE:
1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1908# OUTPUT: RETVAL
1909
1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1664 1911
1665MODULE = cf PACKAGE = cf::global 1912MODULE = cf PACKAGE = cf::global
1666 1913
1667int invoke (SV *klass, int event, ...) 1914int invoke (SV *klass, int event, ...)
1668 CODE: 1915 CODE:
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1674 1921
1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1676 1923
1677INCLUDE: $PERL genacc object ../include/object.h | 1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1678 1925
1679int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1680 CODE: 1927 CODE:
1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1931 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1685 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1686 1933
1687SV *registry (object *op) 1934SV *registry (object *op)
1688 1935
1689void mortals () 1936int objects_size ()
1690 PPCODE: 1937 CODE:
1691 EXTEND (SP, object::mortals.size ());
1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1693 PUSHs (to_sv (*i));
1694
1695object *first ()
1696 CODE:
1697 RETVAL = object::first; 1938 RETVAL = objects.size ();
1698 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1940
1941object *objects (U32 index)
1942 CODE:
1943 RETVAL = index < objects.size () ? objects [index] : 0;
1944 OUTPUT: RETVAL
1945
1946int actives_size ()
1947 CODE:
1948 RETVAL = actives.size ();
1949 OUTPUT: RETVAL
1950
1951object *actives (U32 index)
1952 CODE:
1953 RETVAL = index < actives.size () ? actives [index] : 0;
1954 OUTPUT: RETVAL
1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965{
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974}
1975 OUTPUT:
1976 RETVAL
1699 1977
1700# missing properties 1978# missing properties
1701 1979
1702object *head (object *op) 1980object *head (object *op)
1703 PROTOTYPE: $ 1981 PROTOTYPE: $
1704 CODE: 1982 CODE:
1705 RETVAL = op->head ? op->head : op;
1706 OUTPUT: RETVAL
1707
1708int is_head (object *op)
1709 PROTOTYPE: $
1710 CODE:
1711 RETVAL = !op->head; 1983 RETVAL = op->head_ ();
1712 OUTPUT: RETVAL 1984 OUTPUT: RETVAL
1713 1985
1714void 1986void
1715inv (object *obj) 1987inv (object *obj)
1716 PROTOTYPE: $ 1988 PROTOTYPE: $
1717 PPCODE: 1989 PPCODE:
1718{ 1990{
1719 object *o;
1720 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1721 XPUSHs (sv_2mortal (to_sv (o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1722} 1993}
1723 1994
1724void 1995void
1725set_animation (object *op, int idx) 1996set_animation (object *op, int idx)
1726 CODE: 1997 CODE:
1727 SET_ANIMATION (op, idx); 1998 SET_ANIMATION (op, idx);
1728 1999
2000int
2001num_animations (object *op)
2002 CODE:
2003 RETVAL = NUM_ANIMATIONS (op);
2004 OUTPUT: RETVAL
2005
2006int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010{
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
2013
2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021}
2022 OUTPUT:
2023 RETVAL
2024
1729object *find_best_object_match (object *op, const char *match) 2025object *find_best_object_match (object *op, utf8_string match)
1730
1731object *find_marked_object (object *op)
1732
1733int need_identify (object *obj);
1734 2026
1735int apply_shop_mat (object *shop_mat, object *op); 2027int apply_shop_mat (object *shop_mat, object *op);
1736 2028
1737int move (object *op, int dir, object *originator = op) 2029int move (object *op, int dir, object *originator = op)
1738 CODE: 2030 CODE:
1739 RETVAL = move_ob (op, dir, originator); 2031 RETVAL = op->move (dir, originator);
1740 OUTPUT: 2032 OUTPUT:
1741 RETVAL 2033 RETVAL
1742 2034
1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1746
1747void apply_below (object *op) 2035void apply_below (object *op)
1748 CODE: 2036 CODE:
1749 player_apply_below (op); 2037 player_apply_below (op);
1750 2038
1751object *cf_object_present_archname_inside (object *op, char *whatstr) 2039int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1752 2040
1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2041int casting_level (object *caster, object *spell)
1754
1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1756
1757#//TODO
1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1768 2042
1769int pay_item (object *op, object *buyer) 2043int pay_item (object *op, object *buyer)
1770 CODE: 2044 CODE:
1771 RETVAL = pay_for_item (op, buyer); 2045 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1776 RETVAL = pay_for_amount (amount, op); 2050 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1778 2052
1779void pay_player (object *op, uint64 amount) 2053void pay_player (object *op, uint64 amount)
1780 2054
1781val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2055val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1782 2056
1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2057int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1784 2058
1785void learn_spell (object *op, object *sp, int special_prayer = 0) 2059void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE: 2060 CODE:
1787 do_learn_spell (op, sp, special_prayer); 2061 do_learn_spell (op, sp, special_prayer);
1788 2062
1789void forget_spell (object *op, object *sp) 2063void forget_spell (object *op, object *sp)
1790 CODE: 2064 CODE:
1791 do_forget_spell (op, query_name (sp)); 2065 do_forget_spell (op, query_name (sp));
1792 2066
1793object *check_for_spell (object *op, char *spellname) 2067object *check_for_spell (object *op, utf8_string spellname)
1794 CODE: 2068 CODE:
1795 RETVAL = check_spell_known (op, spellname); 2069 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL 2070 OUTPUT: RETVAL
1797 2071
1798int query_money (object *op) 2072int query_money (object *op)
1807 2081
1808void drop (object *who, object *op) 2082void drop (object *who, object *op)
1809 2083
1810void pick_up (object *who, object *op) 2084void pick_up (object *who, object *op)
1811 2085
1812object *cf_object_insert_object (object *op, object *container)
1813
1814object *cf_object_insert_in_ob (object *ob, object *where)
1815
1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1817
1818void update_object (object *op, int action) 2086void update_object (object *op, int action)
1819 2087
1820object *cf_create_object_by_name (const char *name)
1821
1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2088void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1823 2089
1824void player_lvl_adj (object *who, object *skill = 0) 2090void player_lvl_adj (object *who, object *skill = 0)
1825 2091
1826int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2092int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1827 2093
1828int calc_skill_exp (object *who, object *op, object *skill); 2094int calc_skill_exp (object *who, object *op, object *skill)
1829 2095
1830void push_button (object *op); 2096void push_button (object *op, object *originator)
1831 2097
1832void use_trigger (object *op); 2098void use_trigger (object *op, object *originator)
1833 2099
1834void add_button_link (object *button, maptile *map, int connected); 2100void handle_apply_yield (object *op)
1835 2101
1836void remove_button_link (object *op); 2102int convert_item (object *item, object *converter)
1837 2103
2104void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1838 2105
1839MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2106MODULE = cf PACKAGE = cf::object PREFIX = cf_
1840
1841object *cf_insert_ob_in_ob (object *ob, object *where)
1842 2107
1843# no clean way to get an object from an archetype - stupid idiotic 2108# no clean way to get an object from an archetype - stupid idiotic
1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2109# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1845 2110
1846object *new (const char *archetype = 0) 2111object *new (utf8_string archetype = 0)
1847 PROTOTYPE: ;$ 2112 PROTOTYPE: ;$
1848 CODE: 2113 CODE:
1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1850 OUTPUT: 2115 OUTPUT:
1851 RETVAL 2116 RETVAL
1852 2117
2118object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2126object *find_object (U32 tag)
2127
2128object *find_object_uuid (UUID i)
2129
2130# TODO: nuke
1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2131object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1854 PROTOTYPE: $$$$$$ 2132 PROTOTYPE: $$$$$$
1855 CODE: 2133 CODE:
1856{ 2134{
1857 int unused_type; 2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1859}
1860 2136
1861# syntatic sugar for easier use in event callbacks. 2137 if (RETVAL->destroyed ())
1862const char *options (object *op)
1863 CODE:
1864 RETVAL = op->name;
1865 OUTPUT:
1866 RETVAL 2138 RETVAL = 0;
2139}
1867 2140
1868player *contr (object *op) 2141shstr
1869 CODE: 2142object::kv_get (shstr key)
1870 RETVAL = op->contr;
1871 OUTPUT: RETVAL
1872 2143
1873const char *get_ob_key_value (object *op, const char *key) 2144void
2145object::kv_del (shstr key)
1874 2146
1875bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2147void
2148object::kv_set (shstr key, shstr value)
1876 2149
1877object *get_nearest_player (object *ob) 2150object *get_nearest_player (object *ob)
1878 ALIAS: nearest_player = 0 2151 ALIAS: nearest_player = 0
1879 PREINIT: 2152 PREINIT:
1880 extern object *get_nearest_player (object *); 2153 extern object *get_nearest_player (object *);
1882void rangevector (object *ob, object *other, int flags = 0) 2155void rangevector (object *ob, object *other, int flags = 0)
1883 PROTOTYPE: $$;$ 2156 PROTOTYPE: $$;$
1884 PPCODE: 2157 PPCODE:
1885{ 2158{
1886 rv_vector rv; 2159 rv_vector rv;
2160
1887 get_rangevector (ob, other, &rv, flags); 2161 get_rangevector (ob, other, &rv, flags);
2162
1888 EXTEND (SP, 5); 2163 EXTEND (SP, 5);
1889 PUSHs (newSVuv (rv.distance)); 2164 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1890 PUSHs (newSViv (rv.distance_x)); 2165 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1891 PUSHs (newSViv (rv.distance_y)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1892 PUSHs (newSViv (rv.direction)); 2167 PUSHs (sv_2mortal (newSViv (rv.direction)));
1893 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2168 PUSHs (sv_2mortal (to_sv (rv.part)));
1894} 2169}
1895 2170
1896bool on_same_map_as (object *ob, object *other) 2171bool on_same_map_as (object *ob, object *other)
1897 CODE: 2172 CODE:
1898 RETVAL = on_same_map (ob, other); 2173 RETVAL = on_same_map (ob, other);
1899 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1900 2175
1901const char * 2176const_utf8_string
1902base_name (object *op, int plural = op->nrof > 1) 2177base_name (object *op, int plural = op->nrof > 1)
1903 CODE: 2178 CODE:
1904 RETVAL = query_base_name (op, plural); 2179 RETVAL = query_base_name (op, plural);
1905 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1906 2181
1907object *decrease_ob_nr (object *op, unsigned long i) 2182# return the tail of an object, excluding itself
2183void
2184tail (object *op)
2185 PPCODE:
2186 while ((op = op->more))
2187 XPUSHs (sv_2mortal (to_sv (op)));
1908 2188
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2189MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 2190
1911player *player (object *op) 2191player *player (object *op)
1912 CODE: 2192 CODE:
1913 RETVAL = op->contr; 2193 RETVAL = op->contr;
1914 OUTPUT: RETVAL 2194 OUTPUT: RETVAL
1915 2195
1916void check_score (object *op) 2196bool move_player (object *op, int dir)
1917 2197
1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2198void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1919 2199 CODE:
1920object *cf_player_send_inventory (object *op) 2200 new_draw_info (flags, 0, op, txt);
1921
1922char *cf_player_get_ip (object *op)
1923 ALIAS: ip = 0
1924
1925object *cf_player_get_marked_item (object *op)
1926 ALIAS: marked_item = 0
1927
1928void cf_player_set_marked_item (object *op, object *ob)
1929
1930partylist *cf_player_get_party (object *op)
1931 ALIAS: party = 0
1932
1933void cf_player_set_party (object *op, partylist *party)
1934 2201
1935void kill_player (object *op) 2202void kill_player (object *op)
1936 2203
2204void esrv_send_item (object *pl, object *item)
2205
1937void esrv_update_item (object *op, int what, object *item) 2206void esrv_update_item (object *pl, int what, object *item)
1938 C_ARGS: what, op, item 2207 C_ARGS: what, pl, item
1939 2208
1940void clear_los (object *op) 2209void esrv_del_item (object *pl, int tag)
2210 C_ARGS: pl->contr, tag
1941 2211
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params) 2212int command_summon (object *op, utf8_string params)
1945 2213
1946int command_arrest (object *op, char *params) 2214int command_arrest (object *op, utf8_string params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951 2215
1952 2216
1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2217MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954 2218
1955INCLUDE: $PERL genacc player ../include/player.h | 2219INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1956 2220
1957int invoke (player *pl, int event, ...) 2221int invoke (player *pl, int event, ...)
1958 CODE: 2222 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2223 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2224 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1970 pl->ob->stats.hp = pl->ob->stats.maxhp; 2234 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp; 2235 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2236 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats; 2237 pl->orig_stats = pl->ob->stats;
1974 2238
1975player *cf_player_find (char *name) 2239# should only be temporary
1976 PROTOTYPE: $ 2240void esrv_new_player (player *pl)
1977 2241
1978void cf_player_move (player *pl, int dir) 2242#d# TODO: replace by blocked_los accessor, fix code using this
1979
1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1981
1982player *first ()
1983 CODE:
1984 RETVAL = first_player;
1985 OUTPUT: RETVAL
1986
1987bool 2243bool
1988cell_visible (player *pl, int dx, int dy) 2244cell_visible (player *pl, int dx, int dy)
1989 CODE: 2245 CODE:
1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2246 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1992 OUTPUT: 2247 OUTPUT:
1993 RETVAL 2248 RETVAL
1994 2249
1995void 2250void
1996send (player *pl, SV *packet) 2251send (player *pl, SV *packet)
1997 CODE: 2252 CODE:
1998{ 2253{
1999 STRLEN len; 2254 STRLEN len;
2000 char *buf = SvPVbyte (packet, len); 2255 char *buf = SvPVbyte (packet, len);
2001 2256
2257 if (len > MAXSOCKBUF)
2258 pl->failmsg ("[packet too long for client]");
2002 if (pl->ns) 2259 else if (pl->ns)
2003 pl->ns->send_packet (buf, len); 2260 pl->ns->send_packet (buf, len);
2004} 2261}
2005
2006int
2007listening (player *pl, int new_value = -1)
2008 CODE:
2009 RETVAL = pl->listening;
2010 if (new_value >= 0)
2011 pl->listening = new_value;
2012 OUTPUT:
2013 RETVAL
2014 2262
2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2263void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2016 PROTOTYPE: $;$$$ 2264 PROTOTYPE: $;$$$
2017 PPCODE: 2265 PPCODE:
2018 if (GIMME_V != G_VOID) 2266 if (GIMME_V != G_VOID)
2027 if (y) sv_to (y, pl->bed_y); 2275 if (y) sv_to (y, pl->bed_y);
2028 2276
2029void 2277void
2030list () 2278list ()
2031 PPCODE: 2279 PPCODE:
2032 for (player *pl = first_player; pl; pl = pl->next) 2280 for_all_players (pl)
2033 XPUSHs (sv_2mortal (to_sv (pl))); 2281 XPUSHs (sv_2mortal (to_sv (pl)));
2034
2035bool
2036peaceful (player *pl, bool new_setting = 0)
2037 PROTOTYPE: $;$
2038 CODE:
2039 RETVAL = pl->peaceful;
2040 if (items > 1)
2041 pl->peaceful = new_setting;
2042 OUTPUT:
2043 RETVAL
2044
2045living *
2046orig_stats (player *pl)
2047 CODE:
2048 RETVAL = &pl->orig_stats;
2049 OUTPUT: RETVAL
2050
2051living *
2052last_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->last_stats;
2055 OUTPUT: RETVAL
2056 2282
2057 2283
2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2284MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2059 2285
2060int invoke (maptile *map, int event, ...) 2286int invoke (maptile *map, int event, ...)
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2291 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2066 OUTPUT: RETVAL 2292 OUTPUT: RETVAL
2067 2293
2068SV *registry (maptile *map) 2294SV *registry (maptile *map)
2069 2295
2296void
2297find_tagged_objects (maptile *map, utf8_string tag = 0)
2298 PPCODE:
2299{
2300 if (!map->spaces)
2301 XSRETURN_EMPTY;
2302
2303 if (tag)
2304 {
2305 shstr_cmp tag_ (tag);
2306
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag == tag_)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312 else
2313 {
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319}
2320
2070INCLUDE: $PERL genacc maptile ../include/map.h | 2321INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2322
2323void
2324adjust_daylight ()
2325 CODE:
2326 maptile::adjust_daylight ();
2327
2328int
2329outdoor_darkness (int darkness = 0)
2330 CODE:
2331 RETVAL = maptile::outdoor_darkness;
2332 if (items)
2333 maptile::outdoor_darkness = darkness;
2334 OUTPUT:
2335 RETVAL
2071 2336
2072void 2337void
2073maptile::instantiate () 2338maptile::instantiate ()
2074 2339
2075maptile *new () 2340maptile *new ()
2076 PROTOTYPE: 2341 PROTOTYPE:
2077 CODE: 2342 CODE:
2078 RETVAL = new maptile; 2343 RETVAL = new maptile;
2079 OUTPUT: 2344 OUTPUT:
2080 RETVAL 2345 RETVAL
2081
2082void
2083maptile::destroy ()
2084 2346
2085void 2347void
2086maptile::players () 2348maptile::players ()
2087 PPCODE: 2349 PPCODE:
2088 if (GIMME_V == G_SCALAR) 2350 if (GIMME_V == G_SCALAR)
2093 for_all_players (pl) 2355 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS) 2356 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob))); 2357 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 } 2358 }
2097 2359
2098void play_sound_map (maptile *map, int x, int y, int sound_num) 2360void
2361maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2362 CODE:
2363{
2364 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2365 croak ("maptile::add_underlay: palette must be arrayref");
2366
2367 palette = SvRV (palette);
2368
2369 STRLEN idxlen;
2370 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2371
2372 for (int x = 0; x < THIS->width; ++x)
2373 for (int y = 0; y < THIS->height; ++y)
2374 {
2375 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2376 if (op->flag [FLAG_IS_FLOOR])
2377 goto skip;
2378
2379 {
2380 int offs = offset + y * stride + x;
2381
2382 if (IN_RANGE_EXC (offs, 0, idxlen))
2383 {
2384 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2385 {
2386 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2387 ob->flag [FLAG_NO_MAP_SAVE] = true;
2388 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2389
2390 if (ob->randomitems && !ob->above)
2391 {
2392 ob->create_treasure (ob->randomitems);
2393
2394 for (object *op = ob->above; op; op = op->above)
2395 op->flag [FLAG_NO_MAP_SAVE] = true;
2396 // TODO: if this is a pickable object, then the item
2397 // will at a bit weird - saving inside the player
2398 // will clear the flag, but when the player drops
2399 // it without logging out, it keeps the flag.
2400 // nobody ahs reported this, but this can be rather
2401 // annoying on persistent maps.
2402 }
2403 }
2404 }
2405 }
2406
2407 skip: ;
2408 }
2409}
2410
2411void
2412maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2413 CODE:
2414{
2415 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2416 croak ("maptile::set_regiondata: palette must be arrayref");
2417
2418 palette = SvRV (palette);
2419
2420 STRLEN idxlen;
2421 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2422
2423 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2424 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2425
2426 for (int i = av_len ((AV *)palette) + 1; i--; )
2427 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2428
2429 for (int y = 0; y < THIS->height; ++y)
2430 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2431
2432 sfree (THIS->regions, THIS->size ());
2433 delete [] THIS->regionmap;
2434
2435 THIS->regions = regions;
2436 THIS->regionmap = regionmap;
2437}
2438
2439void
2440maptile::create_region_treasure ()
2441 CODE:
2442 for (int x = 0; x < THIS->width; ++x)
2443 for (int y = 0; y < THIS->height; ++y)
2444 {
2445 region *rgn = THIS->region (x, y);
2446
2447 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2448 if (object *op = THIS->at (x, y).top)
2449 if (rgn->treasure && rndm () < rgn->treasure_density)
2450 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2451 }
2099 2452
2100int out_of_map (maptile *map, int x, int y) 2453int out_of_map (maptile *map, int x, int y)
2101 2454
2102void 2455void
2103trigger (maptile *map, long connection, bool state = true) 2456find_link (maptile *map, shstr_tmp connection)
2457 PPCODE:
2458 if (oblinkpt *obp = map->find_link (connection))
2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2461
2462void
2463xy_normalise (maptile *map, int x, int y, int dir = 0)
2464 PPCODE:
2465{
2466 mapxy pos (map, x, y);
2467 if (!pos.move (dir).normalise ())
2468 XSRETURN_EMPTY;
2469
2470 EXTEND (SP, 3);
2471 PUSHs (sv_2mortal (to_sv (pos.m)));
2472 PUSHs (sv_2mortal (to_sv (pos.x)));
2473 PUSHs (sv_2mortal (to_sv (pos.y)));
2474}
2475
2476mapspace *
2477ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2478 PROTOTYPE: $$$;$
2104 CODE: 2479 CODE:
2105 activate_connection (map, connection, state);
2106
2107void
2108get_connection (maptile *map, long connection)
2109 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection);
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2114
2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2116
2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2118
2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2120 C_ARGS: str, map, nx, ny
2121
2122void
2123cf_map_normalise (maptile *map, int x, int y)
2124 PPCODE:
2125{ 2480{
2126 maptile *nmap = 0; 2481 mapxy pos (map, x, y);
2127 I16 nx = 0, ny = 0; 2482 if (!pos.move (dir).normalise ())
2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2483 XSRETURN_UNDEF;
2129 2484
2130 EXTEND (SP, 4); 2485 RETVAL = &*pos;
2131 PUSHs (sv_2mortal (newSViv (flags)));
2132
2133 if (GIMME_V == G_ARRAY)
2134 {
2135 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2136 PUSHs (sv_2mortal (newSViv (nx)));
2137 PUSHs (sv_2mortal (newSViv (ny)));
2138 }
2139} 2486}
2487 OUTPUT:
2488 RETVAL
2140 2489
2141void 2490void
2142at (maptile *map, unsigned int x, unsigned int y) 2491at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2143 PROTOTYPE: $$$ 2492 PROTOTYPE: $$$;$
2144 PPCODE: 2493 PPCODE:
2145{ 2494 mapxy pos (map, x, y);
2146 object *o; 2495 if (pos.move (dir).normalise ())
2147 maptile *nmap = 0; 2496 for (object *o = pos->bot; o; o = o->above)
2148 I16 nx, ny; 2497 XPUSHs (sv_2mortal (to_sv (o)));
2149
2150 get_map_flags (map, &nmap, x, y, &nx, &ny);
2151
2152 if (nmap)
2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2155}
2156 2498
2157SV * 2499SV *
2158bot_at (maptile *obj, unsigned int x, unsigned int y) 2500bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2159 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$;$
2160 ALIAS: 2502 ALIAS:
2161 top_at = 1 2503 top_at = 1
2162 flags_at = 2 2504 flags_at = 2
2163 light_at = 3 2505 light_at = 3
2164 move_block_at = 4 2506 move_block_at = 4
2165 move_slow_at = 5 2507 move_slow_at = 5
2166 move_on_at = 6 2508 move_on_at = 6
2167 move_off_at = 7 2509 move_off_at = 7
2168 INIT:
2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2170 CODE: 2510 CODE:
2511{
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_UNDEF;
2515
2516 mapspace &ms = *pos;
2517
2518 ms.update ();
2519
2171 switch (ix) 2520 switch (ix)
2172 { 2521 {
2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2522 case 0: RETVAL = to_sv (ms.bot ); break;
2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2523 case 1: RETVAL = to_sv (ms.top ); break;
2175 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2524 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2176 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2525 case 3: RETVAL = newSViv (ms.light ); break;
2177 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2526 case 4: RETVAL = newSVuv (ms.move_block); break;
2178 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2527 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2179 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2528 case 6: RETVAL = newSVuv (ms.move_on ); break;
2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2529 case 7: RETVAL = newSVuv (ms.move_off ); break;
2181 } 2530 }
2531}
2182 OUTPUT: 2532 OUTPUT: RETVAL
2183 RETVAL
2184
2185void fix_walls (maptile *map, int x, int y)
2186
2187void fix_walls_around (maptile *map, int x, int y)
2188 2533
2189# worst xs function of my life 2534# worst xs function of my life
2190maptile * 2535bool
2191_create_random_map (\ 2536_create_random_map (\
2192 char *path,\ 2537 maptile *self,\
2193 char *wallstyle,\ 2538 utf8_string wallstyle,\
2194 char *wall_name,\ 2539 utf8_string wall_name,\
2195 char *floorstyle,\ 2540 utf8_string floorstyle,\
2196 char *monsterstyle,\ 2541 utf8_string monsterstyle,\
2197 char *treasurestyle,\ 2542 utf8_string treasurestyle,\
2198 char *layoutstyle,\ 2543 utf8_string layoutstyle,\
2199 char *doorstyle,\ 2544 utf8_string doorstyle,\
2200 char *decorstyle,\ 2545 utf8_string decorstyle,\
2201 char *origin_map,\ 2546 utf8_string miningstyle,\
2202 char *final_map,\ 2547 utf8_string origin_map,\
2203 char *exitstyle,\ 2548 utf8_string final_map,\
2204 char *this_map,\ 2549 utf8_string exitstyle,\
2205 char *exit_on_final_map,\ 2550 utf8_string this_map,\
2551 utf8_string exit_on_final_map,\
2206 int Xsize,\ 2552 int xsize,\
2207 int Ysize,\ 2553 int ysize,\
2208 int expand2x,\ 2554 int expand2x,\
2209 int layoutoptions1,\ 2555 int layoutoptions1,\
2210 int layoutoptions2,\ 2556 int layoutoptions2,\
2211 int layoutoptions3,\ 2557 int layoutoptions3,\
2212 int symmetry,\ 2558 int symmetry,\
2217 int dungeon_depth,\ 2563 int dungeon_depth,\
2218 int decoroptions,\ 2564 int decoroptions,\
2219 int orientation,\ 2565 int orientation,\
2220 int origin_y,\ 2566 int origin_y,\
2221 int origin_x,\ 2567 int origin_x,\
2222 int random_seed,\ 2568 U32 random_seed,\
2223 val64 total_map_hp,\ 2569 val64 total_map_hp,\
2224 int map_layout_style,\ 2570 int map_layout_style,\
2225 int treasureoptions,\ 2571 int treasureoptions,\
2226 int symmetry_used,\ 2572 int symmetry_used,\
2227 region *region\ 2573 region *region,\
2574 utf8_string custom\
2228) 2575)
2229 CODE: 2576 CODE:
2230{ 2577{
2231 random_map_params rmp; 2578 random_map_params rmp;
2232 2579
2236 assign (rmp.monsterstyle , monsterstyle); 2583 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle); 2584 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle); 2585 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle); 2586 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle); 2587 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map); 2588 assign (rmp.miningstyle , miningstyle);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle); 2589 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map); 2590 assign (rmp.exit_on_final_map, exit_on_final_map);
2246 2591
2592 rmp.origin_map = origin_map;
2593 rmp.final_map = final_map;
2594 rmp.this_map = this_map;
2247 rmp.Xsize = Xsize; 2595 rmp.xsize = xsize;
2248 rmp.Ysize = Ysize; 2596 rmp.ysize = ysize;
2249 rmp.expand2x = expand2x; 2597 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1; 2598 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2; 2599 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3; 2600 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry; 2601 rmp.symmetry = symmetry;
2259 rmp.decoroptions = decoroptions; 2607 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation; 2608 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y; 2609 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x; 2610 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed; 2611 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp; 2612 rmp.total_map_hp = (uint64_t) total_map_hp;
2265 rmp.map_layout_style = map_layout_style; 2613 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions; 2614 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used; 2615 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region; 2616 rmp.region = region;
2617 rmp.custom = custom;
2269 2618
2270 RETVAL = generate_random_map (path, &rmp); 2619 RETVAL = self->generate_random_map (&rmp);
2271} 2620}
2272 OUTPUT: 2621 OUTPUT:
2273 RETVAL 2622 RETVAL
2274 2623
2624MODULE = cf PACKAGE = cf::mapspace
2625
2626INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2627
2275MODULE = cf PACKAGE = cf::arch 2628MODULE = cf PACKAGE = cf::arch
2276 2629
2277archetype *find (const char *name) 2630int archetypes_size ()
2278 CODE: 2631 CODE:
2279 RETVAL = archetype::find (name); 2632 RETVAL = archetypes.size ();
2280 OUTPUT:
2281 RETVAL
2282
2283archetype *first()
2284 PROTOTYPE:
2285 CODE:
2286 RETVAL = first_archetype;
2287 OUTPUT: RETVAL 2633 OUTPUT: RETVAL
2288 2634
2635archetype *archetypes (U32 index)
2636 CODE:
2637 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2638 OUTPUT: RETVAL
2639
2289INCLUDE: $PERL genacc archetype ../include/object.h | 2640INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2290 2641
2291MODULE = cf PACKAGE = cf::party 2642MODULE = cf PACKAGE = cf::party
2292 2643
2293partylist *first () 2644partylist *first ()
2294 PROTOTYPE: 2645 PROTOTYPE:
2295 CODE: 2646 CODE:
2296 RETVAL = get_firstparty (); 2647 RETVAL = get_firstparty ();
2297 OUTPUT: RETVAL 2648 OUTPUT: RETVAL
2298 2649
2299INCLUDE: $PERL genacc partylist ../include/player.h | 2650INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2300 2651
2301MODULE = cf PACKAGE = cf::region 2652MODULE = cf PACKAGE = cf::region
2302 2653
2303region *first () 2654void
2655list ()
2656 PPCODE:
2657 for_all_regions (rgn)
2658 XPUSHs (sv_2mortal (to_sv (rgn)));
2659
2660region *find (utf8_string name)
2304 PROTOTYPE: 2661 PROTOTYPE: $
2305 CODE: 2662 CODE:
2306 RETVAL = first_region; 2663 RETVAL = region::find (name);
2307 OUTPUT: RETVAL 2664 OUTPUT: RETVAL
2308 2665
2666int specificity (region *rgn)
2667 CODE:
2668 RETVAL = 0;
2669 while (rgn = rgn->parent)
2670 RETVAL++;
2671 OUTPUT: RETVAL
2672
2309INCLUDE: $PERL genacc region ../include/map.h | 2673INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2310 2674
2311MODULE = cf PACKAGE = cf::living 2675MODULE = cf PACKAGE = cf::living
2312 2676
2313INCLUDE: $PERL genacc living ../include/living.h | 2677INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2314 2678
2315MODULE = cf PACKAGE = cf::settings 2679MODULE = cf PACKAGE = cf::settings
2316 2680
2317INCLUDE: $PERL genacc Settings ../include/global.h | 2681INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2318 2682
2319MODULE = cf PACKAGE = cf::client 2683MODULE = cf PACKAGE = cf::client
2320 2684
2321INCLUDE: $PERL genacc client ../include/client.h | 2685INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2322 2686
2323int invoke (client *ns, int event, ...) 2687int invoke (client *ns, int event, ...)
2324 CODE: 2688 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 CODE: 2706 CODE:
2343{ 2707{
2344 STRLEN len; 2708 STRLEN len;
2345 char *buf = SvPVbyte (packet, len); 2709 char *buf = SvPVbyte (packet, len);
2346 2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2347 THIS->send_packet (buf, len); 2718 THIS->send_packet (buf, len);
2348} 2719}
2349 2720
2350void 2721faceidx
2351client::destroy () 2722client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2352 2732
2733int
2734client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749faceidx sound_find (utf8_string name)
2750
2751void sound_set (utf8_string str, faceidx face)
2752
2753# dire hack
2754void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2759MODULE = cf PACKAGE = cf::face PREFIX = face_
2760
2761#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2762
2763faceidx face_find (utf8_string name, faceidx defidx = 0)
2764
2765faceidx alloc (utf8_string name)
2766 CODE:
2767{
2768 do
2769 {
2770 RETVAL = faces.size ();
2771 faces.resize (RETVAL + 1);
2772 }
2773 while (!RETVAL); // crude way to leave index 0
2774
2775 faces [RETVAL].name = name;
2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2777
2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2781}
2782 OUTPUT: RETVAL
2783
2784void set_type (faceidx idx, int value)
2785 ALIAS:
2786 set_type = 0
2787 set_visibility = 1
2788 set_magicmap = 2
2789 set_smooth = 3
2790 set_smoothlevel = 4
2791 CODE:
2792 faceinfo *f = face_info (idx); assert (f);
2793 switch (ix)
2794 {
2795 case 0: f->type = value; break;
2796 case 1: f->visibility = value; break;
2797 case 2: f->magicmap = value; break;
2798 case 3: f->smooth = value; break;
2799 case 4: f->smoothlevel = value; break;
2800 }
2801
2802void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2803 CODE:
2804{
2805 faceinfo *f = face_info (idx); assert (f);
2806 facedata *d = &(faceset ? f->data64 : f->data32);
2807 sv_to (data, d->data);
2808 STRLEN clen;
2809 char *cdata = SvPVbyte (chksum, clen);
2810 clen = min (CHKSUM_MAXLEN, clen);
2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2815 {
2816 d->chksum_len = clen;
2817 memcpy (d->chksum, cdata, clen);
2818
2819 // invalidate existing client face info
2820 for_all_clients (ns)
2821 if (ns->faceset == faceset)
2822 {
2823 ns->faces_sent [idx] = false;
2824 ns->force_newmap = true;
2825 }
2826 }
2827}
2828
2829int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2834 OUTPUT:
2835 RETVAL
2836
2837SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2853void invalidate (faceidx idx)
2854 CODE:
2855 for_all_clients (ns)
2856 {
2857 ns->faces_sent [idx] = false;
2858 ns->force_newmap = true;
2859 }
2860
2861void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 {
2865 ns->faces_sent.reset ();
2866 ns->force_newmap = true;
2867 }
2868
2869MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2870
2871#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2872
2873animidx anim_find (utf8_string name)
2874 CODE:
2875 RETVAL = animation::find (name).number;
2876 OUTPUT: RETVAL
2877
2878animidx set (utf8_string name, SV *frames, int facings = 1)
2879 CODE:
2880{
2881 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2882 croak ("frames must be an arrayref");
2883
2884 AV *av = (AV *)SvRV (frames);
2885
2886 animation *anim = &animation::find (name);
2887 if (anim->number)
2888 {
2889 anim->resize (av_len (av) + 1);
2890 anim->facings = facings;
2891 }
2892 else
2893 anim = &animation::create (name, av_len (av) + 1, facings);
2894
2895 for (int i = 0; i < anim->num_animations; ++i)
2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2897}
2898 OUTPUT: RETVAL
2899
2900void invalidate_all ()
2901 CODE:
2902 for_all_clients (ns)
2903 ns->anims_sent.reset ();
2904
2905MODULE = cf PACKAGE = cf::object::freezer
2906
2907INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909SV *
2910new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915void
2916DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922MODULE = cf PACKAGE = cf::object::thawer
2923
2924INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926bool
2927errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934SV *
2935new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946void
2947DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953void
2954extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines