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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.404 by root, Wed May 4 07:36:41 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
41#include "CoroAPI.h" 55#include "CoroAPI.h"
42#include "perlxsi.c" 56#include "perlxsi.c"
43 57
44extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
45 60
46typedef object object_ornull; 61typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 62
63static PerlInterpreter *perl; 63static PerlInterpreter *perl;
64 64
65double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
66 69
67global gbl_ev; 70global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
70 77
71static HV 78static HV
72 *stash_cf, 79 *stash_cf,
73 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
82 144
83// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
84template<class super> 146template<class super>
85static super * 147static super *
86is_a (attachable *at) 148is_a (attachable *at)
94 156
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 158
97unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
98 160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
273 attachable *obj = mortals [i];
274
99#if 0 275#if 0
100attachable *attachable::rc_first; 276 if (obj->self)//D make this an assert later
101 277 {
102attachable::attachable () 278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 279 obj->sever_self ();
104 refcnt = 0; 280 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 281#endif
109 282
110attachable::~attachable () 283 if (obj->refcnt)
284 {
285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
289 }
290 else
291 {
292 mortals.erase (i);
293 obj->sever_self ();
294 obj->do_delete ();
295 }
296 }
297}
298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 301{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
311attachable &
312attachable::operator =(const attachable &src)
313{
314 //if (self || cb)
315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
316
317 attach = src.attach;
318 return *this;
319}
320
113#if 0 321#if 0
114 assert (!rc_next); 322template<typename T>
115 assert (!refcnt); 323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
116#endif 354#endif
117}
118 355
119// check wether the object really is dead 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 357
126 // try to unborrow the refcnt from perl 358static SV *
127 if (flags & F_BORROWED) 359newSVptr (void *ptr, HV *stash, HV *hv)
360{
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
128 { 381 {
129 assert (self);//D//TODO//remove when stable 382 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 383 SvREFCNT_dec (self);
133 } 384 }
134 385
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 386 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 387 //at->refcnt_chk ();
218 return 0; 388 return 0;
219} 389}
220 390
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222 392
223static SV * 393static SV * noinline
224newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
225{ 395{
226 if (!obj) 396 if (!obj)
227 return &PL_sv_undef; 397 return newSV (0);
228 398
229 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
230 { 403 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 405
234 // borrow the refcnt from the object 406 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
238 413
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 415 SvAMAGIC_on (sv);
241 416
417 return sv;
418 }
419}
420
421#if 0 // unused
242static void 422static void
243clearSVptr (SV *sv) 423clearSVptr (SV *sv)
244{ 424{
245 if (SvROK (sv)) 425 if (SvROK (sv))
246 sv = SvRV (sv); 426 sv = SvRV (sv);
247 427
248 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
250} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
251 447
252static long 448static long
253SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
254{ 450{
255 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
257 453
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 455}
265 456
266static long 457static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
268{ 459{
269 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
270 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
271 else
272 return 0;
273} 463}
274 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
298 547
299inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
301 550
302//TODO: 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 553
306inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 605
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 608
340template<class T> 609template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 611
343template<int N> 612template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 614
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 619
620static inline void sv_to (SV *sv, std::string &v)
621{
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625}
626
352inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
353{ 628{
354 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 631}
359 632
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 634
362static SV * 635static SV *
363newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
364{ 637{
365 SV *sv; 638 SV *sv;
379 break; 652 break;
380 653
381 case DT_STRING: 654 case DT_STRING:
382 { 655 {
383 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 658 }
386 break; 659 break;
387 660
388 case DT_DATA: 661 case DT_DATA:
389 { 662 {
390 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
393 } 666 }
394 break; 667 break;
395 668
396 case DT_OBJECT: 669 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 712 va_end (ap);
440 713
441 return sv; 714 return sv;
442} 715}
443 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
444static SV * 743static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 744registry (attachable *ext)
478{ 745{
479 if (!ext->cb) 746 if (!ext->cb)
480 ext->cb = newAV (); 747 ext->cb = newAV ();
481 748
482 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
483} 750}
484 751
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
523 753
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 754void
580cfperl_init () 755cfperl_init ()
581{ 756{
757 extern char **environ;
758
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 760 perl = perl_alloc ();
584 perl_construct (perl); 761 perl_construct (perl);
585 762
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 764
588 char *argv[] = { 765 const char *argv[] = {
589 "", 766 settings.argv [0],
590 "-e" 767 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 768 };
596 769
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
598 { 772 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
601 } 775 }
602}
603 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792}
793
794void
604void cfperl_main () 795cfperl_main ()
605{ 796{
606 dSP; 797 dSP;
607 798
608 PUSHMARK (SP); 799 PUSHMARK (SP);
609 PUTBACK; 800 PUTBACK;
613void 804void
614attachable::instantiate () 805attachable::instantiate ()
615{ 806{
616 if (attach) 807 if (attach)
617 { 808 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 810 attach = 0;
620 } 811 }
621} 812}
622 813
623void 814void
624attachable::reattach () 815attachable::reattach ()
625{ 816{
626 optimise (); 817 optimise ();
627 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
629} 820}
630 821
631static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 824# include "eventinc.h"
634# undef def 825# undef def
635}; 826};
636 827
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 829
639static void 830static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 832{
642 // event must be in array 833 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
644 { 835 {
676} 867}
677 868
678void 869void
679global::gather_callbacks (AV *&callbacks, event_type event) const 870global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 871{
681 ::gather_callbacks (callbacks, cb_object, event); 872 ::gather_callbacks (callbacks, cb_global, event);
682} 873}
683 874
684void 875void
685object::gather_callbacks (AV *&callbacks, event_type event) const 876object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 877{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 879 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 881
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 884 }
694 885
730{ 921{
731 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
733} 924}
734 925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
735bool 976bool
736attachable::invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
737{ 978{
738 data_type dt; 979 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 980
743 // callback call ordering should be: 981 // callback call ordering should be:
744 // 1. per-object callback 982 // 1. per-object callback
745 // 2. per-class object 983 // 2. per-class object
746 // 3. per-type callback 984 // 3. per-type callback
750 gather_callbacks (callbacks, event); 988 gather_callbacks (callbacks, event);
751 989
752 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 991 if (!callbacks)
754 return 0; 992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
755 996
756 CALL_BEGIN (3); 997 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 1000
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1025 }
785 1026
786 va_end (ap); 1027 va_end (ap);
787 1028
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
790 1031
791 CALL_END; 1032 CALL_END;
792 1033
793 return count; 1034 return count;
794} 1035}
795 1036
796SV * 1037static SV *
797cfperl_result (int idx) 1038cfperl_result (int idx)
798{ 1039{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1041 if (!av)
801 return &PL_sv_undef; 1042 return &PL_sv_undef;
802 1043
803 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1045 if (!sv)
818{ 1059{
819 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
820} 1061}
821 1062
822///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
823 1065
824void 1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
1084
1085void
825maptile::emergency_save () 1086cfperl_emergency_save ()
826{ 1087{
827 CALL_BEGIN (0); 1088 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1089 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1090 CALL_END;
830} 1091}
831 1092
1093void
1094cfperl_cleanup (int make_core)
1095{
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
832maptile * 1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1185maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1186{
835 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
836 CALL_ARG (path); 1188 CALL_ARG (path);
837 CALL_ARG (origin); 1189 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1191
840 maptile *retval; 1192 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1193 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1194
847 CALL_END; 1195 CALL_END;
848 1196
849 return retval; 1197 return retval;
850} 1198}
851 1199
1200maptile *
1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1202{
1203 CALL_BEGIN (3);
1204 CALL_ARG (path);
1205 CALL_ARG (origin);
1206 CALL_ARG (load);
1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
1208
1209 maptile *retval = 0;
1210 if (count) sv_to (POPs, retval);
1211
1212 CALL_END;
1213
1214 return retval;
1215}
1216
852void 1217void
853maptile::change_all_map_light (int change) 1218maptile::do_load_sync ()
854{ 1219{
855 CALL_BEGIN (1); 1220 CALL_BEGIN (1);
856 CALL_ARG (change); 1221 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1223 CALL_END;
859} 1224}
860 1225
861void 1226void
862object::enter_exit (object *exit) 1227object::enter_exit (object *exit)
869 CALL_ARG (exit); 1234 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1236 CALL_END;
872} 1237}
873 1238
1239void
1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
1286{
1287#if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297#endif
1298}
1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
874///////////////////////////////////////////////////////////////////////////// 1351/////////////////////////////////////////////////////////////////////////////
875 1352
876struct EventAPI *watcher_base::GEventAPI; 1353struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1354struct CoroAPI *coroapi::GCoroAPI;
878 1355
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void 1356void
886iw::alloc () 1357coroapi::do_cede_to_tick ()
887{ 1358{
888 pe = GEventAPI->new_idle (0, 0); 1359 cede_pending = 0;
889 1360 cede ();
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892} 1361}
893 1362
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void 1363void
901iow::alloc () 1364coroapi::wait_for_tick ()
902{ 1365{
903 pe = GEventAPI->new_io (0, 0); 1366 CALL_BEGIN (0);
904 1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
905 pe->base.callback = (void *)iow_dispatch; 1368 CALL_END;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910} 1369}
911 1370
912void 1371void
913iow::fd (int fd) 1372coroapi::wait_for_tick_begin ()
914{ 1373{
915 pe->fd = fd; 1374 CALL_BEGIN (0);
916} 1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
917 1376 CALL_END;
918int
919iow::poll ()
920{
921 return pe->poll;
922} 1377}
923 1378
924void 1379void
925iow::poll (int events) 1380iow::poll (int events)
926{ 1381{
927 if (pe->poll != events) 1382 if (events != this->events)
928 { 1383 {
1384 int active = ev_is_active ((ev_io *)this);
929 if (pe->poll) stop (); 1385 if (active) stop ();
930 pe->poll = events; 1386 ev_io_set ((ev_io *)this, fd, events);
931 if (pe->poll) start (); 1387 if (active) start ();
932 } 1388 }
933} 1389}
934 1390
935void 1391static void
936_connect_to_perl () 1392_connect_to_perl_1 ()
937{ 1393{
938 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
939 1395
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
949 1408
950 sv_runtime = get_sv ("cf::RUNTIME", 1); 1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
951 sv_upgrade (sv_runtime, SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
952 1413
953 cb_global = get_av ("cf::CB_GLOBAL", 1); 1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1); 1416 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1); 1417 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1); 1418 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1); 1419 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1); 1420 cb_map = get_av ("cf::CB_MAP" , 1);
960} 1421}
961 1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
962MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
963 1434
964BOOT: 1435BOOT:
965{ 1436{
1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1439
966 _connect_to_perl (); 1440 _connect_to_perl_1 ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970 1441
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1443
1444 //{
1445 // require_pv ("Time::HiRes");
1446 //
1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1448 // if (!svp) croak ("Time::HiRes is required");
1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1451 //}
972 1452
973 static const struct { 1453 static const struct {
974 const char *name; 1454 const char *name;
975 IV iv; 1455 IV iv;
976 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
977# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
978 const_iv (llevError) 1458# include "const_iv.h"
979 const_iv (llevInfo) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
980 const_iv (llevDebug) 1460# include "attackinc.h"
981 const_iv (llevMonster) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1468
1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
982 1470
983 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
984 const_iv (PLAYER)
985 const_iv (TRANSPORT)
986 const_iv (ROD)
987 const_iv (TREASURE)
988 const_iv (POTION)
989 const_iv (FOOD)
990 const_iv (POISON)
991 const_iv (BOOK)
992 const_iv (CLOCK) 1472 const_iv (MAXSOCKBUF)
993 const_iv (ARROW)
994 const_iv (BOW)
995 const_iv (WEAPON)
996 const_iv (ARMOUR)
997 const_iv (PEDESTAL)
998 const_iv (ALTAR)
999 const_iv (LOCKED_DOOR)
1000 const_iv (SPECIAL_KEY)
1001 const_iv (MAP)
1002 const_iv (DOOR)
1003 const_iv (KEY)
1004 const_iv (TIMED_GATE)
1005 const_iv (TRIGGER)
1006 const_iv (GRIMREAPER)
1007 const_iv (MAGIC_EAR)
1008 const_iv (TRIGGER_BUTTON)
1009 const_iv (TRIGGER_ALTAR)
1010 const_iv (TRIGGER_PEDESTAL)
1011 const_iv (SHIELD)
1012 const_iv (HELMET)
1013 const_iv (HORN)
1014 const_iv (MONEY)
1015 const_iv (CLASS)
1016 const_iv (GRAVESTONE)
1017 const_iv (AMULET)
1018 const_iv (PLAYERMOVER)
1019 const_iv (TELEPORTER)
1020 const_iv (CREATOR)
1021 const_iv (SKILL)
1022 const_iv (EARTHWALL)
1023 const_iv (GOLEM)
1024 const_iv (THROWN_OBJ)
1025 const_iv (BLINDNESS)
1026 const_iv (GOD)
1027 const_iv (DETECTOR)
1028 const_iv (TRIGGER_MARKER)
1029 const_iv (DEAD_OBJECT)
1030 const_iv (DRINK)
1031 const_iv (MARKER)
1032 const_iv (HOLY_ALTAR)
1033 const_iv (PLAYER_CHANGER)
1034 const_iv (BATTLEGROUND)
1035 const_iv (PEACEMAKER)
1036 const_iv (GEM)
1037 const_iv (FIREWALL)
1038 const_iv (ANVIL)
1039 const_iv (CHECK_INV)
1040 const_iv (MOOD_FLOOR)
1041 const_iv (EXIT)
1042 const_iv (ENCOUNTER)
1043 const_iv (SHOP_FLOOR)
1044 const_iv (SHOP_MAT)
1045 const_iv (RING)
1046 const_iv (FLOOR)
1047 const_iv (FLESH)
1048 const_iv (INORGANIC)
1049 const_iv (SKILL_TOOL)
1050 const_iv (LIGHTER)
1051 const_iv (BUILDABLE_WALL)
1052 const_iv (MISC_OBJECT)
1053 const_iv (LAMP)
1054 const_iv (DUPLICATOR)
1055 const_iv (SPELLBOOK)
1056 const_iv (CLOAK)
1057 const_iv (SPINNER)
1058 const_iv (GATE)
1059 const_iv (BUTTON)
1060 const_iv (CF_HANDLE)
1061 const_iv (HOLE)
1062 const_iv (TRAPDOOR)
1063 const_iv (SIGN)
1064 const_iv (BOOTS)
1065 const_iv (GLOVES)
1066 const_iv (SPELL)
1067 const_iv (SPELL_EFFECT)
1068 const_iv (CONVERTER)
1069 const_iv (BRACERS)
1070 const_iv (POISONING)
1071 const_iv (SAVEBED)
1072 const_iv (WAND)
1073 const_iv (SCROLL)
1074 const_iv (DIRECTOR)
1075 const_iv (GIRDLE)
1076 const_iv (FORCE)
1077 const_iv (POTION_EFFECT)
1078 const_iv (EVENT_CONNECTOR)
1079 const_iv (CLOSE_CON)
1080 const_iv (CONTAINER)
1081 const_iv (ARMOUR_IMPROVER)
1082 const_iv (WEAPON_IMPROVER)
1083 const_iv (SKILLSCROLL)
1084 const_iv (DEEP_SWAMP)
1085 const_iv (IDENTIFY_ALTAR)
1086 const_iv (MENU)
1087 const_iv (RUNE)
1088 const_iv (TRAP)
1089 const_iv (POWER_CRYSTAL)
1090 const_iv (CORPSE)
1091 const_iv (DISEASE)
1092 const_iv (SYMPTOM)
1093 const_iv (BUILDER)
1094 const_iv (MATERIAL)
1095 const_iv (ITEM_TRANSFORMER)
1096 1473
1097 const_iv (NUM_SUBTYPES) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1098 1476
1099 const_iv (ST_BD_BUILD) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1100 const_iv (ST_BD_REMOVE)
1101 1478
1102 const_iv (ST_MAT_FLOOR) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1103 const_iv (ST_MAT_WALL) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1104 const_iv (ST_MAT_ITEM)
1105
1106 const_iv (AT_PHYSICAL)
1107 const_iv (AT_MAGIC)
1108 const_iv (AT_FIRE)
1109 const_iv (AT_ELECTRICITY)
1110 const_iv (AT_COLD)
1111 const_iv (AT_CONFUSION)
1112 const_iv (AT_ACID)
1113 const_iv (AT_DRAIN)
1114 const_iv (AT_WEAPONMAGIC)
1115 const_iv (AT_GHOSTHIT)
1116 const_iv (AT_POISON)
1117 const_iv (AT_SLOW)
1118 const_iv (AT_PARALYZE)
1119 const_iv (AT_TURN_UNDEAD)
1120 const_iv (AT_FEAR)
1121 const_iv (AT_CANCELLATION)
1122 const_iv (AT_DEPLETE)
1123 const_iv (AT_DEATH)
1124 const_iv (AT_CHAOS)
1125 const_iv (AT_COUNTERSPELL)
1126 const_iv (AT_GODPOWER)
1127 const_iv (AT_HOLYWORD)
1128 const_iv (AT_BLIND)
1129 const_iv (AT_INTERNAL)
1130 const_iv (AT_LIFE_STEALING)
1131 const_iv (AT_DISEASE)
1132
1133 const_iv (WEAP_HIT)
1134 const_iv (WEAP_SLASH)
1135 const_iv (WEAP_PIERCE)
1136 const_iv (WEAP_CLEAVE)
1137 const_iv (WEAP_SLICE)
1138 const_iv (WEAP_STAB)
1139 const_iv (WEAP_WHIP)
1140 const_iv (WEAP_CRUSH)
1141 const_iv (WEAP_BLUD)
1142
1143 const_iv (FLAG_ALIVE)
1144 const_iv (FLAG_WIZ)
1145 const_iv (FLAG_REMOVED)
1146 const_iv (FLAG_FREED)
1147 const_iv (FLAG_WAS_WIZ)
1148 const_iv (FLAG_APPLIED)
1149 const_iv (FLAG_UNPAID)
1150 const_iv (FLAG_USE_SHIELD)
1151 const_iv (FLAG_NO_PICK)
1152 const_iv (FLAG_ANIMATE)
1153 const_iv (FLAG_MONSTER)
1154 const_iv (FLAG_FRIENDLY)
1155 const_iv (FLAG_GENERATOR)
1156 const_iv (FLAG_IS_THROWN)
1157 const_iv (FLAG_AUTO_APPLY)
1158 const_iv (FLAG_PLAYER_SOLD)
1159 const_iv (FLAG_SEE_INVISIBLE)
1160 const_iv (FLAG_CAN_ROLL)
1161 const_iv (FLAG_OVERLAY_FLOOR)
1162 const_iv (FLAG_IS_TURNABLE)
1163 const_iv (FLAG_IS_USED_UP)
1164 const_iv (FLAG_IDENTIFIED)
1165 const_iv (FLAG_REFLECTING)
1166 const_iv (FLAG_CHANGING)
1167 const_iv (FLAG_SPLITTING)
1168 const_iv (FLAG_HITBACK)
1169 const_iv (FLAG_STARTEQUIP)
1170 const_iv (FLAG_BLOCKSVIEW)
1171 const_iv (FLAG_UNDEAD)
1172 const_iv (FLAG_SCARED)
1173 const_iv (FLAG_UNAGGRESSIVE)
1174 const_iv (FLAG_REFL_MISSILE)
1175 const_iv (FLAG_REFL_SPELL)
1176 const_iv (FLAG_NO_MAGIC)
1177 const_iv (FLAG_NO_FIX_PLAYER)
1178 const_iv (FLAG_IS_LIGHTABLE)
1179 const_iv (FLAG_TEAR_DOWN)
1180 const_iv (FLAG_RUN_AWAY)
1181 const_iv (FLAG_PICK_UP)
1182 const_iv (FLAG_UNIQUE)
1183 const_iv (FLAG_NO_DROP)
1184 const_iv (FLAG_WIZCAST)
1185 const_iv (FLAG_CAST_SPELL)
1186 const_iv (FLAG_USE_SCROLL)
1187 const_iv (FLAG_USE_RANGE)
1188 const_iv (FLAG_USE_BOW)
1189 const_iv (FLAG_USE_ARMOUR)
1190 const_iv (FLAG_USE_WEAPON)
1191 const_iv (FLAG_USE_RING)
1192 const_iv (FLAG_READY_RANGE)
1193 const_iv (FLAG_READY_BOW)
1194 const_iv (FLAG_XRAYS)
1195 const_iv (FLAG_NO_APPLY)
1196 const_iv (FLAG_IS_FLOOR)
1197 const_iv (FLAG_LIFESAVE)
1198 const_iv (FLAG_NO_STRENGTH)
1199 const_iv (FLAG_SLEEP)
1200 const_iv (FLAG_STAND_STILL)
1201 const_iv (FLAG_RANDOM_MOVE)
1202 const_iv (FLAG_ONLY_ATTACK)
1203 const_iv (FLAG_CONFUSED)
1204 const_iv (FLAG_STEALTH)
1205 const_iv (FLAG_WIZPASS)
1206 const_iv (FLAG_IS_LINKED)
1207 const_iv (FLAG_CURSED)
1208 const_iv (FLAG_DAMNED)
1209 const_iv (FLAG_SEE_ANYWHERE)
1210 const_iv (FLAG_KNOWN_MAGICAL)
1211 const_iv (FLAG_KNOWN_CURSED)
1212 const_iv (FLAG_CAN_USE_SKILL)
1213 const_iv (FLAG_BEEN_APPLIED)
1214 const_iv (FLAG_READY_SCROLL)
1215 const_iv (FLAG_USE_ROD)
1216 const_iv (FLAG_USE_HORN)
1217 const_iv (FLAG_MAKE_INVIS)
1218 const_iv (FLAG_INV_LOCKED)
1219 const_iv (FLAG_IS_WOODED)
1220 const_iv (FLAG_IS_HILLY)
1221 const_iv (FLAG_READY_SKILL)
1222 const_iv (FLAG_READY_WEAPON)
1223 const_iv (FLAG_NO_SKILL_IDENT)
1224 const_iv (FLAG_BLIND)
1225 const_iv (FLAG_SEE_IN_DARK)
1226 const_iv (FLAG_IS_CAULDRON)
1227 const_iv (FLAG_NO_STEAL)
1228 const_iv (FLAG_ONE_HIT)
1229 const_iv (FLAG_CLIENT_SENT)
1230 const_iv (FLAG_BERSERK)
1231 const_iv (FLAG_NEUTRAL)
1232 const_iv (FLAG_NO_ATTACK)
1233 const_iv (FLAG_NO_DAMAGE)
1234 const_iv (FLAG_OBJ_ORIGINAL)
1235 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1236 const_iv (FLAG_ACTIVATE_ON_PUSH)
1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238 const_iv (FLAG_IS_WATER)
1239 const_iv (FLAG_CONTENT_ON_GEN)
1240 const_iv (FLAG_IS_A_TEMPLATE)
1241 const_iv (FLAG_IS_BUILDABLE)
1242
1243 const_iv (NDI_BLACK)
1244 const_iv (NDI_WHITE)
1245 const_iv (NDI_NAVY)
1246 const_iv (NDI_RED)
1247 const_iv (NDI_ORANGE)
1248 const_iv (NDI_BLUE)
1249 const_iv (NDI_DK_ORANGE)
1250 const_iv (NDI_GREEN)
1251 const_iv (NDI_LT_GREEN)
1252 const_iv (NDI_GREY)
1253 const_iv (NDI_BROWN)
1254 const_iv (NDI_GOLD)
1255 const_iv (NDI_TAN)
1256 const_iv (NDI_MAX_COLOR)
1257 const_iv (NDI_COLOR_MASK)
1258 const_iv (NDI_UNIQUE)
1259 const_iv (NDI_ALL)
1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1274 const_iv (F_APPLIED)
1275 const_iv (F_LOCATION)
1276 const_iv (F_UNPAID)
1277 const_iv (F_MAGIC)
1278 const_iv (F_CURSED)
1279 const_iv (F_DAMNED)
1280 const_iv (F_OPEN)
1281 const_iv (F_NOPICK)
1282 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1283 1482
1284 const_iv (F_BUY) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1285 const_iv (F_SHOP) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1286 const_iv (F_SELL)
1287 1485
1288 const_iv (P_BLOCKSVIEW) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1289 const_iv (P_PLAYER)
1290 const_iv (P_NO_MAGIC)
1291 const_iv (P_IS_ALIVE)
1292 const_iv (P_NO_CLERIC)
1293 const_iv (P_NEED_UPDATE)
1294 const_iv (P_OUT_OF_MAP)
1295 const_iv (P_NEW_MAP)
1296 1487
1297 const_iv (UP_OBJ_INSERT) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1298 const_iv (UP_OBJ_REMOVE) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1299 const_iv (UP_OBJ_CHANGE)
1300 const_iv (UP_OBJ_FACE)
1301 1490
1302 const_iv (INS_NO_MERGE) 1491 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1303 const_iv (INS_ABOVE_FLOOR_ONLY) 1492 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1304 const_iv (INS_NO_WALK_ON)
1305 const_iv (INS_ON_TOP)
1306 const_iv (INS_BELOW_ORIGINATOR)
1307 const_iv (INS_MAP_LOAD)
1308 1493
1309 const_iv (WILL_APPLY_HANDLE) 1494 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1310 const_iv (WILL_APPLY_TREASURE)
1311 const_iv (WILL_APPLY_EARTHWALL)
1312 const_iv (WILL_APPLY_DOOR)
1313 const_iv (WILL_APPLY_FOOD)
1314 1495
1315 const_iv (SAVE_MODE) 1496 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1316 const_iv (SAVE_DIR_MODE)
1317
1318 const_iv (M_PAPER)
1319 const_iv (M_IRON)
1320 const_iv (M_GLASS)
1321 const_iv (M_LEATHER)
1322 const_iv (M_WOOD)
1323 const_iv (M_ORGANIC)
1324 const_iv (M_STONE)
1325 const_iv (M_CLOTH)
1326 const_iv (M_ADAMANT)
1327 const_iv (M_LIQUID)
1328 const_iv (M_SOFT_METAL)
1329 const_iv (M_BONE)
1330 const_iv (M_ICE)
1331 const_iv (M_SPECIAL)
1332
1333 const_iv (SK_EXP_ADD_SKILL)
1334 const_iv (SK_EXP_TOTAL)
1335 const_iv (SK_EXP_NONE)
1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1338
1339 const_iv (SK_LOCKPICKING)
1340 const_iv (SK_HIDING)
1341 const_iv (SK_SMITHERY)
1342 const_iv (SK_BOWYER)
1343 const_iv (SK_JEWELER)
1344 const_iv (SK_ALCHEMY)
1345 const_iv (SK_STEALING)
1346 const_iv (SK_LITERACY)
1347 const_iv (SK_BARGAINING)
1348 const_iv (SK_JUMPING)
1349 const_iv (SK_DET_MAGIC)
1350 const_iv (SK_ORATORY)
1351 const_iv (SK_SINGING)
1352 const_iv (SK_DET_CURSE)
1353 const_iv (SK_FIND_TRAPS)
1354 const_iv (SK_MEDITATION)
1355 const_iv (SK_PUNCHING)
1356 const_iv (SK_FLAME_TOUCH)
1357 const_iv (SK_KARATE)
1358 const_iv (SK_CLIMBING)
1359 const_iv (SK_WOODSMAN)
1360 const_iv (SK_INSCRIPTION)
1361 const_iv (SK_ONE_HANDED_WEAPON)
1362 const_iv (SK_MISSILE_WEAPON)
1363 const_iv (SK_THROWING)
1364 const_iv (SK_USE_MAGIC_ITEM)
1365 const_iv (SK_DISARM_TRAPS)
1366 const_iv (SK_SET_TRAP)
1367 const_iv (SK_THAUMATURGY)
1368 const_iv (SK_PRAYING)
1369 const_iv (SK_CLAWING)
1370 const_iv (SK_LEVITATION)
1371 const_iv (SK_SUMMONING)
1372 const_iv (SK_PYROMANCY)
1373 const_iv (SK_EVOCATION)
1374 const_iv (SK_SORCERY)
1375 const_iv (SK_TWO_HANDED_WEAPON)
1376 const_iv (SK_SPARK_TOUCH)
1377 const_iv (SK_SHIVER)
1378 const_iv (SK_ACID_SPLASH)
1379 const_iv (SK_POISON_NAIL)
1380
1381 const_iv (SOUND_NEW_PLAYER)
1382 const_iv (SOUND_FIRE_ARROW)
1383 const_iv (SOUND_LEARN_SPELL)
1384 const_iv (SOUND_FUMBLE_SPELL)
1385 const_iv (SOUND_WAND_POOF)
1386 const_iv (SOUND_OPEN_DOOR)
1387 const_iv (SOUND_PUSH_PLAYER)
1388 const_iv (SOUND_PLAYER_HITS1)
1389 const_iv (SOUND_PLAYER_HITS2)
1390 const_iv (SOUND_PLAYER_HITS3)
1391 const_iv (SOUND_PLAYER_HITS4)
1392 const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2)
1394 const_iv (SOUND_PLAYER_IS_HIT3)
1395 const_iv (SOUND_PLAYER_KILLS)
1396 const_iv (SOUND_PET_IS_KILLED)
1397 const_iv (SOUND_PLAYER_DIES)
1398 const_iv (SOUND_OB_EVAPORATE)
1399 const_iv (SOUND_OB_EXPLODE)
1400 const_iv (SOUND_CLOCK)
1401 const_iv (SOUND_TURN_HANDLE)
1402 const_iv (SOUND_FALL_HOLE)
1403 const_iv (SOUND_DRINK_POISON)
1404 const_iv (SOUND_CAST_SPELL_0)
1405
1406 const_iv (PREFER_LOW)
1407 const_iv (PREFER_HIGH)
1408
1409 const_iv (ATNR_PHYSICAL)
1410 const_iv (ATNR_MAGIC)
1411 const_iv (ATNR_FIRE)
1412 const_iv (ATNR_ELECTRICITY)
1413 const_iv (ATNR_COLD)
1414 const_iv (ATNR_CONFUSION)
1415 const_iv (ATNR_ACID)
1416 const_iv (ATNR_DRAIN)
1417 const_iv (ATNR_WEAPONMAGIC)
1418 const_iv (ATNR_GHOSTHIT)
1419 const_iv (ATNR_POISON)
1420 const_iv (ATNR_SLOW)
1421 const_iv (ATNR_PARALYZE)
1422 const_iv (ATNR_TURN_UNDEAD)
1423 const_iv (ATNR_FEAR)
1424 const_iv (ATNR_CANCELLATION)
1425 const_iv (ATNR_DEPLETE)
1426 const_iv (ATNR_DEATH)
1427 const_iv (ATNR_CHAOS)
1428 const_iv (ATNR_COUNTERSPELL)
1429 const_iv (ATNR_GODPOWER)
1430 const_iv (ATNR_HOLYWORD)
1431 const_iv (ATNR_BLIND)
1432 const_iv (ATNR_INTERNAL)
1433 const_iv (ATNR_LIFE_STEALING)
1434 const_iv (ATNR_DISEASE)
1435
1436 const_iv (MAP_FLUSH)
1437 const_iv (MAP_PLAYER_UNIQUE)
1438 const_iv (MAP_BLOCK)
1439 const_iv (MAP_STYLE)
1440 const_iv (MAP_OVERLAY)
1441
1442 const_iv (MAP_IN_MEMORY)
1443 const_iv (MAP_SWAPPED)
1444 const_iv (MAP_LOADING)
1445 const_iv (MAP_SAVING)
1446
1447 const_iv (KLASS_ATTACHABLE)
1448 const_iv (KLASS_GLOBAL)
1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1451 const_iv (KLASS_PLAYER)
1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1495 }; 1497 };
1496 1498
1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 1501
1500 static const struct { 1502 static const struct {
1501 const char *name; 1503 const char *name;
1502 int skip; 1504 int skip;
1508# undef def 1510# undef def
1509 }; 1511 };
1510 1512
1511 AV *av = get_av ("cf::EVENT", 1); 1513 AV *av = get_av ("cf::EVENT", 1);
1512 1514
1513 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1515 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1514 { 1516 {
1515 AV *event = newAV (); 1517 AV *event = newAV ();
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1522 }
1521}
1522 1523
1524 // used by autogenerated BOOT sections from genacc
1525 av_reflect = get_av ("cf::REFLECT", 1);
1526}
1527
1528void _gv_clear (SV *gv)
1529 CODE:
1530 assert (SvTYPE (gv) == SVt_PVGV);
1531# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1532 f (GvGP (gv)->gp_form);
1533 f (GvGP (gv)->gp_io);
1534 f (GvGP (gv)->gp_sv);
1535 f (GvGP (gv)->gp_av);
1536 f (GvGP (gv)->gp_hv);
1537 f (GvGP (gv)->gp_cv);
1538 GvCVGEN (gv) = 0;
1539 GvMULTI_off (gv);
1540# undef f
1541
1523void _connect_to_perl () 1542void _connect_to_perl_1 ()
1524 1543
1544void _connect_to_perl_2 ()
1545
1546void _recalc_want ()
1547
1548# not used by default anymore
1525void _global_reattach () 1549void _global_reattach ()
1526 CODE: 1550 CODE:
1527{ 1551{
1528 // reattach to all attachable objects in the game. 1552 // reattach to all attachable objects in the game.
1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1553 for_all_clients (ns)
1530 (*i)->reattach (); 1554 ns->reattach ();
1531 1555
1532 for_all_players (pl) 1556 for_all_objects (op)
1533 pl->reattach ();
1534
1535 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach ();
1538
1539 for (object *op = object::first; op; op = op->next)
1540 op->reattach (); 1557 op->reattach ();
1541} 1558}
1542 1559
1560void init_anim ()
1561
1562void init_globals ()
1563
1564void init_attackmess ()
1565
1566void init_dynamic ()
1567
1568void load_settings ()
1569
1570void reload_exp_table ()
1571
1572void reload_materials ()
1573
1574void init_uuid ()
1575 CODE:
1576 UUID::init ();
1577
1578void init_signals ()
1579
1580void init_skills ()
1581
1582void init_beforeplay ()
1583
1584void evthread_start (int aiofd)
1585
1586void cede_to_tick ()
1587 CODE:
1588 coroapi::cede_to_tick ();
1589
1590NV till_tick ()
1591 CODE:
1592 RETVAL = SvNVX (sv_next_tick) - now ();
1593 OUTPUT:
1594 RETVAL
1595
1596int tick_inhibit ()
1597 CODE:
1598 RETVAL = tick_inhibit;
1599 OUTPUT:
1600 RETVAL
1601
1602void tick_inhibit_inc ()
1603 CODE:
1604 ++tick_inhibit;
1605
1606void tick_inhibit_dec ()
1607 CODE:
1608 if (!--tick_inhibit)
1609 if (tick_pending)
1610 {
1611 ev_async_send (EV_DEFAULT, &tick_watcher);
1612 coroapi::cede ();
1613 }
1614
1615void server_tick ()
1616 CODE:
1617{
1618 ev_now_update (EV_DEFAULT);
1619 NOW = ev_now (EV_DEFAULT);
1620 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1621 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1622 runtime = SvNVX (sv_runtime);
1623
1624 server_tick ();
1625
1626 ev_now_update (EV_DEFAULT);
1627 NOW = ev_now (EV_DEFAULT);
1628 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1629 runtime += TICK;
1630 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1631}
1632
1543NV floor (NV x) 1633NV floor (NV x)
1544 1634
1545NV ceil (NV x) 1635NV ceil (NV x)
1546 1636
1547void server_tick () 1637NV rndm (...)
1638 ALIAS:
1639 rmg_rndm = 1
1548 CODE: 1640 CODE:
1549 runtime = SvNVx (sv_runtime); 1641{
1550 server_tick (); 1642 rand_gen &gen = ix ? rmg_rndm : rndm;
1643 switch (items)
1644 {
1645 case 0: RETVAL = gen (); break;
1646 case 1: RETVAL = gen (SvUV (ST (0))); break;
1647 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1648 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1649 }
1650}
1651 OUTPUT:
1652 RETVAL
1551 1653
1552void 1654NV clamp (NV value, NV min_value, NV max_value)
1553LOG (int level, char *msg) 1655 CODE:
1656 RETVAL = clamp (value, min_value, max_value);
1657 OUTPUT:
1658 RETVAL
1659
1660NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1661 CODE:
1662 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1663 OUTPUT:
1664 RETVAL
1665
1666const char *ordinal (int i)
1667
1668void weaken (...)
1669 PROTOTYPE: @
1670 CODE:
1671 while (items > 0)
1672 sv_rvweaken (ST (--items));
1673
1674void log_suspend ()
1675
1676void log_resume ()
1677
1678void log_backtrace (utf8_string msg)
1679
1680void LOG (int flags, utf8_string msg)
1554 PROTOTYPE: $$ 1681 PROTOTYPE: $$
1555 C_ARGS: (LogLevel)level, "%s", msg 1682 C_ARGS: flags, "%s", msg
1556 1683
1557char *path_combine (char *base, char *path) 1684octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1685 PROTOTYPE: $$
1559 1686
1560char *path_combine_and_normalize (char *base, char *path) 1687octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1562 1689
1563const char *
1564get_maps_directory (char *path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570
1571void 1690void
1572sub_generation_inc () 1691sub_generation_inc ()
1573 CODE: 1692 CODE:
1574 PL_sub_generation++; 1693 PL_sub_generation++;
1575 1694
1576char * 1695const_octet_string
1577mapdir () 1696mapdir ()
1578 PROTOTYPE: 1697 PROTOTYPE:
1579 ALIAS: 1698 ALIAS:
1580 mapdir = 0 1699 mapdir = 0
1581 uniquedir = 1 1700 uniquedir = 1
1595 case 5: RETVAL = settings.playerdir; break; 1714 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break; 1715 case 6: RETVAL = settings.datadir ; break;
1597 } 1716 }
1598 OUTPUT: RETVAL 1717 OUTPUT: RETVAL
1599 1718
1719void abort ()
1720
1721void reset_signals ()
1722
1723void fork_abort (const_octet_string cause = "cf::fork_abort")
1724
1725void cleanup (const_octet_string cause, bool make_core = false)
1726
1600void emergency_save () 1727void emergency_save ()
1601 1728
1602void _exit (int status = 0) 1729void _exit (int status = EXIT_SUCCESS)
1603 1730
1731#if _POSIX_MEMLOCK
1732
1733int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1734 INIT:
1735#if __GLIBC__
1736 mallopt (M_TOP_PAD, 1024 * 1024);
1737 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1738 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1739 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1740 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1741#endif
1742
1743int munlockall ()
1744
1745#endif
1746
1747int
1748malloc_trim (IV pad = 0)
1749
1750void
1751mallinfo ()
1752 PPCODE:
1753{
1754#if __GLIBC__
1755 struct mallinfo mai = mallinfo ();
1756 EXTEND (SP, 10*2);
1757 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1758 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1759 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1760 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1761 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1762 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1763 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1764 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1765 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1766 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1767#endif
1768 EXTEND (SP, 5*2);
1769 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1770 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1771 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1772 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1773 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1774}
1775
1604int find_animation (char *text) 1776int find_animation (utf8_string text)
1605 PROTOTYPE: $ 1777 PROTOTYPE: $
1606 1778
1607int random_roll (int min, int max, object *op, int goodbad); 1779int random_roll (int min, int max, object *op, int goodbad);
1608 1780
1609const char *cost_string_from_value(uint64 cost, int approx = 0) 1781const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1610 1782
1611int
1612exp_to_level (val64 exp) 1783int exp_to_level (val64 exp)
1784
1785val64 level_to_min_exp (int level)
1786
1787SV *
1788attacktype_name (int atnr)
1613 CODE: 1789 CODE:
1614{ 1790 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1615 int i = 0; 1791 ? newSVpv (attacktype_name [atnr], 0)
1616 1792 : &PL_sv_undef;
1617 RETVAL = settings.max_level;
1618
1619 for (i = 1; i <= settings.max_level; i++)
1620 {
1621 if (levels[i] > exp)
1622 {
1623 RETVAL = i - 1;
1624 break;
1625 }
1626 }
1627}
1628 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1629 1794
1795SV *
1796attacktype_desc (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_desc [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803SV *
1804resist_plus (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (resist_plus [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811SV *
1812change_resist_msg (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (change_resist_msg [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819UUID
1820uuid_cur ()
1821 CODE:
1822 RETVAL = UUID::cur;
1823 OUTPUT:
1824 RETVAL
1825
1826UUID
1827uuid_gen ()
1828 CODE:
1829 RETVAL = UUID::gen ();
1830 OUTPUT:
1831 RETVAL
1832
1630val64 1833val64
1631level_to_min_exp (int level) 1834uuid_seq (UUID uuid)
1632 CODE: 1835 CODE:
1633 if (level > settings.max_level) 1836 RETVAL = uuid.seq;
1634 RETVAL = levels[settings.max_level]; 1837 OUTPUT:
1635 else if (level < 1)
1636 RETVAL = 0; 1838 RETVAL
1637 else 1839
1638 RETVAL = levels[level]; 1840UUID
1841uuid_str (val64 seq)
1842 CODE:
1843 RETVAL.seq = seq;
1844 OUTPUT:
1639 OUTPUT: RETVAL 1845 RETVAL
1640 1846
1641SV * 1847void
1642resistance_to_string (int atnr) 1848coin_names ()
1643 CODE: 1849 PPCODE:
1644 if (atnr >= 0 && atnr < NROFATTACKS) 1850 EXTEND (SP, NUM_COINS);
1645 RETVAL = newSVpv (resist_plus[atnr], 0); 1851 for (int i = 0; i < NUM_COINS; ++i)
1646 else 1852 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1647 XSRETURN_UNDEF; 1853
1648 OUTPUT: RETVAL 1854void
1855coin_archetypes ()
1856 PPCODE:
1857 EXTEND (SP, NUM_COINS);
1858 for (int i = 0; i < NUM_COINS; ++i)
1859 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1860
1861bool
1862load_resource_file_ (octet_string filename)
1863
1864void
1865fix_weight ()
1649 1866
1650MODULE = cf PACKAGE = cf::attachable 1867MODULE = cf PACKAGE = cf::attachable
1651 1868
1652int 1869int
1653valid (SV *obj) 1870valid (SV *obj)
1654 CODE: 1871 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1872 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT: 1873 OUTPUT:
1657 RETVAL 1874 RETVAL
1658 1875
1659#bool 1876bool should_invoke (attachable *obj, int event)
1660#destroyed (attachable *at) 1877 CODE:
1661# 1878 RETVAL = obj->should_invoke ((event_type)event);
1879 OUTPUT: RETVAL
1880
1662#void 1881void
1663#destroy (attachable *at) 1882debug_trace (attachable *obj, bool on = true)
1883 CODE:
1884 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1885 if (on)
1886 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1887
1888int mortals_size ()
1889 CODE:
1890 RETVAL = attachable::mortals.size ();
1891 OUTPUT: RETVAL
1892
1893#object *mortals (U32 index)
1894# CODE:
1895# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1896# OUTPUT: RETVAL
1897
1898INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1664 1899
1665MODULE = cf PACKAGE = cf::global 1900MODULE = cf PACKAGE = cf::global
1666 1901
1667int invoke (SV *klass, int event, ...) 1902int invoke (SV *klass, int event, ...)
1668 CODE: 1903 CODE:
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1907 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL 1908 OUTPUT: RETVAL
1674 1909
1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1910MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1676 1911
1677INCLUDE: $PERL genacc object ../include/object.h | 1912INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1678 1913
1679int invoke (object *op, int event, ...) 1914int invoke (object *op, int event, ...)
1680 CODE: 1915 CODE:
1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1916 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1917 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1685 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1686 1921
1687SV *registry (object *op) 1922SV *registry (object *op)
1688 1923
1689void mortals () 1924int objects_size ()
1690 PPCODE: 1925 CODE:
1691 EXTEND (SP, object::mortals.size ());
1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1693 PUSHs (to_sv (*i));
1694
1695object *first ()
1696 CODE:
1697 RETVAL = object::first; 1926 RETVAL = objects.size ();
1698 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1928
1929object *objects (U32 index)
1930 CODE:
1931 RETVAL = index < objects.size () ? objects [index] : 0;
1932 OUTPUT: RETVAL
1933
1934int actives_size ()
1935 CODE:
1936 RETVAL = actives.size ();
1937 OUTPUT: RETVAL
1938
1939object *actives (U32 index)
1940 CODE:
1941 RETVAL = index < actives.size () ? actives [index] : 0;
1942 OUTPUT: RETVAL
1943
1944int mortals_size ()
1945 CODE:
1946 RETVAL = attachable::mortals.size ();
1947 OUTPUT: RETVAL
1948
1949const_utf8_string slot_name (U32 slot)
1950 ALIAS:
1951 slot_name = 0
1952 slot_use_name = 1
1953 slot_nonuse_name = 2
1954 CODE:
1955{
1956 if (slot >= NUM_BODY_LOCATIONS)
1957 croak ("body slot index out of range");
1958
1959 switch (ix)
1960 {
1961 case 0: RETVAL = body_locations[slot].name ; break;
1962 case 1: RETVAL = body_locations[slot].use_name ; break;
1963 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1964 }
1965}
1966 OUTPUT:
1967 RETVAL
1699 1968
1700# missing properties 1969# missing properties
1701 1970
1702object *head (object *op) 1971object *head (object *op)
1703 PROTOTYPE: $ 1972 PROTOTYPE: $
1704 CODE: 1973 CODE:
1705 RETVAL = op->head ? op->head : op;
1706 OUTPUT: RETVAL
1707
1708int is_head (object *op)
1709 PROTOTYPE: $
1710 CODE:
1711 RETVAL = !op->head; 1974 RETVAL = op->head_ ();
1712 OUTPUT: RETVAL 1975 OUTPUT: RETVAL
1713 1976
1714void 1977void
1715inv (object *obj) 1978inv (object *obj)
1716 PROTOTYPE: $ 1979 PROTOTYPE: $
1717 PPCODE: 1980 PPCODE:
1718{ 1981{
1719 object *o;
1720 for (o = obj->inv; o; o = o->below) 1982 for (object *o = obj->inv; o; o = o->below)
1721 XPUSHs (sv_2mortal (to_sv (o))); 1983 XPUSHs (sv_2mortal (to_sv (o)));
1722} 1984}
1723 1985
1724void 1986void
1725set_animation (object *op, int idx) 1987set_animation (object *op, int idx)
1726 CODE: 1988 CODE:
1727 SET_ANIMATION (op, idx); 1989 SET_ANIMATION (op, idx);
1728 1990
1991int
1992num_animations (object *op)
1993 CODE:
1994 RETVAL = NUM_ANIMATIONS (op);
1995 OUTPUT: RETVAL
1996
1997int slot_info (object *op, UV slot, int value = 0)
1998 ALIAS:
1999 slot_used = 1
2000 CODE:
2001{
2002 if (slot >= NUM_BODY_LOCATIONS)
2003 croak ("body slot index out of range");
2004
2005 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2006
2007 if (items > 2)
2008 if (ix)
2009 op->slot[slot].used = value;
2010 else
2011 op->slot[slot].info = value;
2012}
2013 OUTPUT:
2014 RETVAL
2015
1729object *find_best_object_match (object *op, const char *match) 2016object *find_best_object_match (object *op, utf8_string match)
1730
1731object *find_marked_object (object *op)
1732
1733int need_identify (object *obj);
1734 2017
1735int apply_shop_mat (object *shop_mat, object *op); 2018int apply_shop_mat (object *shop_mat, object *op);
1736 2019
1737int move (object *op, int dir, object *originator = op) 2020int move (object *op, int dir, object *originator = op)
1738 CODE: 2021 CODE:
1739 RETVAL = move_ob (op, dir, originator); 2022 RETVAL = op->move (dir, originator);
1740 OUTPUT: 2023 OUTPUT:
1741 RETVAL 2024 RETVAL
1742 2025
1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1746
1747void apply_below (object *op) 2026void apply_below (object *op)
1748 CODE: 2027 CODE:
1749 player_apply_below (op); 2028 player_apply_below (op);
1750 2029
1751object *cf_object_present_archname_inside (object *op, char *whatstr) 2030int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1752 2031
1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2032int casting_level (object *caster, object *spell)
1754
1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1756
1757#//TODO
1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1768 2033
1769int pay_item (object *op, object *buyer) 2034int pay_item (object *op, object *buyer)
1770 CODE: 2035 CODE:
1771 RETVAL = pay_for_item (op, buyer); 2036 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL 2037 OUTPUT: RETVAL
1776 RETVAL = pay_for_amount (amount, op); 2041 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL 2042 OUTPUT: RETVAL
1778 2043
1779void pay_player (object *op, uint64 amount) 2044void pay_player (object *op, uint64 amount)
1780 2045
1781val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2046val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1782 2047
1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2048int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1784 2049
1785void learn_spell (object *op, object *sp, int special_prayer = 0) 2050void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE: 2051 CODE:
1787 do_learn_spell (op, sp, special_prayer); 2052 do_learn_spell (op, sp, special_prayer);
1788 2053
1789void forget_spell (object *op, object *sp) 2054void forget_spell (object *op, object *sp)
1790 CODE: 2055 CODE:
1791 do_forget_spell (op, query_name (sp)); 2056 do_forget_spell (op, query_name (sp));
1792 2057
1793object *check_for_spell (object *op, char *spellname) 2058object *check_for_spell (object *op, utf8_string spellname)
1794 CODE: 2059 CODE:
1795 RETVAL = check_spell_known (op, spellname); 2060 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1797 2062
1798int query_money (object *op) 2063int query_money (object *op)
1807 2072
1808void drop (object *who, object *op) 2073void drop (object *who, object *op)
1809 2074
1810void pick_up (object *who, object *op) 2075void pick_up (object *who, object *op)
1811 2076
1812object *cf_object_insert_object (object *op, object *container)
1813
1814object *cf_object_insert_in_ob (object *ob, object *where)
1815
1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1817
1818void update_object (object *op, int action) 2077void update_object (object *op, int action)
1819 2078
1820object *cf_create_object_by_name (const char *name)
1821
1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2079void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1823 2080
1824void player_lvl_adj (object *who, object *skill = 0) 2081void player_lvl_adj (object *who, object *skill = 0)
1825 2082
1826int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2083int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1827 2084
1828int calc_skill_exp (object *who, object *op, object *skill); 2085int calc_skill_exp (object *who, object *op, object *skill)
1829 2086
1830void push_button (object *op); 2087void push_button (object *op, object *originator)
1831 2088
1832void use_trigger (object *op); 2089void use_trigger (object *op, object *originator)
1833 2090
1834void add_button_link (object *button, maptile *map, int connected); 2091void handle_apply_yield (object *op)
1835 2092
1836void remove_button_link (object *op); 2093int convert_item (object *item, object *converter)
1837 2094
2095void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1838 2096
1839MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2097MODULE = cf PACKAGE = cf::object PREFIX = cf_
1840
1841object *cf_insert_ob_in_ob (object *ob, object *where)
1842 2098
1843# no clean way to get an object from an archetype - stupid idiotic 2099# no clean way to get an object from an archetype - stupid idiotic
1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2100# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1845 2101
1846object *new (const char *archetype = 0) 2102object *new (utf8_string archetype = 0)
1847 PROTOTYPE: ;$ 2103 PROTOTYPE: ;$
1848 CODE: 2104 CODE:
1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2105 RETVAL = archetype
2106 ? archetype::get (archetype)
2107 : object::create ();
1850 OUTPUT: 2108 OUTPUT:
1851 RETVAL 2109 RETVAL
1852 2110
2111object *generate (utf8_string arch, object *creator)
2112 CODE:
2113 object *obj = archetype::get (arch);
2114 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2115 RETVAL = obj;
2116 OUTPUT:
2117 RETVAL
2118
2119object *find_object (U32 tag)
2120
2121object *find_object_uuid (UUID i)
2122
2123# TODO: nuke
1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2124object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1854 PROTOTYPE: $$$$$$ 2125 PROTOTYPE: $$$$$$
1855 CODE: 2126 CODE:
1856{ 2127{
1857 int unused_type; 2128 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1859}
1860 2129
1861# syntatic sugar for easier use in event callbacks. 2130 if (RETVAL->destroyed ())
1862const char *options (object *op)
1863 CODE:
1864 RETVAL = op->name; 2131 RETVAL = 0;
2132}
2133
2134shstr
2135object::kv_get (shstr key)
2136 CODE:
2137 RETVAL = THIS->kv.get (key);
1865 OUTPUT: 2138 OUTPUT:
1866 RETVAL 2139 RETVAL
1867 2140
1868player *contr (object *op) 2141void
2142object::kv_del (shstr key)
1869 CODE: 2143 CODE:
1870 RETVAL = op->contr; 2144 THIS->kv.del (key);
1871 OUTPUT: RETVAL
1872 2145
1873const char *get_ob_key_value (object *op, const char *key) 2146void
1874 2147object::kv_set (shstr key, shstr value)
1875bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148 CODE:
2149 THIS->kv.set (key, value);
1876 2150
1877object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1878 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1879 PREINIT: 2153 PREINIT:
1880 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1882void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1883 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1884 PPCODE: 2158 PPCODE:
1885{ 2159{
1886 rv_vector rv; 2160 rv_vector rv;
2161
1887 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163
1888 EXTEND (SP, 5); 2164 EXTEND (SP, 5);
1889 PUSHs (newSVuv (rv.distance)); 2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1890 PUSHs (newSViv (rv.distance_x)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1891 PUSHs (newSViv (rv.distance_y)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1892 PUSHs (newSViv (rv.direction)); 2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
1893 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2169 PUSHs (sv_2mortal (to_sv (rv.part)));
1894} 2170}
1895 2171
1896bool on_same_map_as (object *ob, object *other) 2172bool on_same_map_as (object *ob, object *other)
1897 CODE: 2173 CODE:
1898 RETVAL = on_same_map (ob, other); 2174 RETVAL = on_same_map (ob, other);
1899 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1900 2176
1901const char * 2177const_utf8_string
1902base_name (object *op, int plural = op->nrof > 1) 2178base_name (object *op, int plural = op->nrof > 1)
1903 CODE: 2179 CODE:
1904 RETVAL = query_base_name (op, plural); 2180 RETVAL = query_base_name (op, plural);
1905 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1906 2182
1907object *decrease_ob_nr (object *op, unsigned long i) 2183# return the tail of an object, excluding itself
2184void
2185tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
1908 2189
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2190MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 2191
1911player *player (object *op) 2192player *player (object *op)
1912 CODE: 2193 CODE:
1913 RETVAL = op->contr; 2194 RETVAL = op->contr;
1914 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1915 2196
1916void check_score (object *op) 2197bool move_player (object *op, int dir)
1917 2198
1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2199void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1919 2200 CODE:
1920object *cf_player_send_inventory (object *op) 2201 new_draw_info (flags, 0, op, txt);
1921
1922char *cf_player_get_ip (object *op)
1923 ALIAS: ip = 0
1924
1925object *cf_player_get_marked_item (object *op)
1926 ALIAS: marked_item = 0
1927
1928void cf_player_set_marked_item (object *op, object *ob)
1929
1930partylist *cf_player_get_party (object *op)
1931 ALIAS: party = 0
1932
1933void cf_player_set_party (object *op, partylist *party)
1934 2202
1935void kill_player (object *op) 2203void kill_player (object *op)
1936 2204
2205void esrv_send_item (object *pl, object *item)
2206
1937void esrv_update_item (object *op, int what, object *item) 2207void esrv_update_item (object *pl, int what, object *item)
1938 C_ARGS: what, op, item 2208 C_ARGS: what, pl, item
1939 2209
1940void clear_los (object *op) 2210void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
1941 2212
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params) 2213int command_summon (object *op, utf8_string params)
1945 2214
1946int command_arrest (object *op, char *params) 2215int command_arrest (object *op, utf8_string params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951 2216
1952 2217
1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2218MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954 2219
1955INCLUDE: $PERL genacc player ../include/player.h | 2220INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1956 2221
1957int invoke (player *pl, int event, ...) 2222int invoke (player *pl, int event, ...)
1958 CODE: 2223 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1970 pl->ob->stats.hp = pl->ob->stats.maxhp; 2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp; 2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats; 2238 pl->orig_stats = pl->ob->stats;
1974 2239
1975player *cf_player_find (char *name) 2240# should only be temporary
1976 PROTOTYPE: $ 2241void esrv_new_player (player *pl)
1977 2242
1978void cf_player_move (player *pl, int dir) 2243#d# TODO: replace by blocked_los accessor, fix code using this
1979
1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1981
1982player *first ()
1983 CODE:
1984 RETVAL = first_player;
1985 OUTPUT: RETVAL
1986
1987bool 2244bool
1988cell_visible (player *pl, int dx, int dy) 2245cell_visible (player *pl, int dx, int dy)
1989 CODE: 2246 CODE:
1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1992 OUTPUT: 2248 OUTPUT:
1993 RETVAL 2249 RETVAL
1994 2250
1995void 2251void
1996send (player *pl, SV *packet) 2252send (player *pl, SV *packet)
1997 CODE: 2253 CODE:
1998{ 2254{
1999 STRLEN len; 2255 STRLEN len;
2000 char *buf = SvPVbyte (packet, len); 2256 char *buf = SvPVbyte (packet, len);
2001 2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2002 if (pl->ns) 2260 else if (pl->ns)
2003 pl->ns->send_packet (buf, len); 2261 pl->ns->send_packet (buf, len);
2004} 2262}
2005
2006int
2007listening (player *pl, int new_value = -1)
2008 CODE:
2009 RETVAL = pl->listening;
2010 if (new_value >= 0)
2011 pl->listening = new_value;
2012 OUTPUT:
2013 RETVAL
2014 2263
2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2264void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2016 PROTOTYPE: $;$$$ 2265 PROTOTYPE: $;$$$
2017 PPCODE: 2266 PPCODE:
2018 if (GIMME_V != G_VOID) 2267 if (GIMME_V != G_VOID)
2027 if (y) sv_to (y, pl->bed_y); 2276 if (y) sv_to (y, pl->bed_y);
2028 2277
2029void 2278void
2030list () 2279list ()
2031 PPCODE: 2280 PPCODE:
2032 for (player *pl = first_player; pl; pl = pl->next) 2281 for_all_players (pl)
2033 XPUSHs (sv_2mortal (to_sv (pl))); 2282 XPUSHs (sv_2mortal (to_sv (pl)));
2034
2035bool
2036peaceful (player *pl, bool new_setting = 0)
2037 PROTOTYPE: $;$
2038 CODE:
2039 RETVAL = pl->peaceful;
2040 if (items > 1)
2041 pl->peaceful = new_setting;
2042 OUTPUT:
2043 RETVAL
2044
2045living *
2046orig_stats (player *pl)
2047 CODE:
2048 RETVAL = &pl->orig_stats;
2049 OUTPUT: RETVAL
2050
2051living *
2052last_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->last_stats;
2055 OUTPUT: RETVAL
2056 2283
2057 2284
2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2285MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2059 2286
2060int invoke (maptile *map, int event, ...) 2287int invoke (maptile *map, int event, ...)
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2066 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
2067 2294
2068SV *registry (maptile *map) 2295SV *registry (maptile *map)
2069 2296
2297void
2298find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300{
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320}
2321
2070INCLUDE: $PERL genacc maptile ../include/map.h | 2322INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324void
2325adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329int
2330outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2071 2337
2072void 2338void
2073maptile::instantiate () 2339maptile::instantiate ()
2074 2340
2075maptile *new () 2341maptile *new ()
2076 PROTOTYPE: 2342 PROTOTYPE:
2077 CODE: 2343 CODE:
2078 RETVAL = new maptile; 2344 RETVAL = new maptile;
2079 OUTPUT: 2345 OUTPUT:
2080 RETVAL 2346 RETVAL
2081
2082void
2083maptile::destroy ()
2084 2347
2085void 2348void
2086maptile::players () 2349maptile::players ()
2087 PPCODE: 2350 PPCODE:
2088 if (GIMME_V == G_SCALAR) 2351 if (GIMME_V == G_SCALAR)
2093 for_all_players (pl) 2356 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS) 2357 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob))); 2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 } 2359 }
2097 2360
2098void play_sound_map (maptile *map, int x, int y, int sound_num) 2361void
2362maptile::gen_quadmap (int x, int y, int z)
2363 CODE:
2364 gen_quadmap (THIS, x * 50, y * 50, z);
2365
2366void
2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369{
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody has reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412 skip: ;
2413 }
2414}
2415
2416void
2417maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2418 CODE:
2419{
2420 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2421 croak ("maptile::set_regiondata: palette must be arrayref");
2422
2423 palette = SvRV (palette);
2424
2425 STRLEN idxlen;
2426 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2427
2428 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2429 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2430
2431 for (int i = av_len ((AV *)palette) + 1; i--; )
2432 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2433
2434 for (int y = 0; y < THIS->height; ++y)
2435 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2436
2437 sfree (THIS->regions, THIS->size ());
2438 delete [] THIS->regionmap;
2439
2440 THIS->regions = regions;
2441 THIS->regionmap = regionmap;
2442}
2443
2444void
2445maptile::create_region_treasure ()
2446 CODE:
2447 for (int x = 0; x < THIS->width; ++x)
2448 for (int y = 0; y < THIS->height; ++y)
2449 {
2450 region *rgn = THIS->region (x, y);
2451
2452 if (object *op = THIS->at (x, y).top)
2453 if (rgn->treasure && rndm () < rgn->treasure_density)
2454 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2455 }
2099 2456
2100int out_of_map (maptile *map, int x, int y) 2457int out_of_map (maptile *map, int x, int y)
2101 2458
2102void 2459void
2103trigger (maptile *map, long connection, bool state = true) 2460find_link (maptile *map, shstr_tmp connection)
2461 PPCODE:
2462 if (oblinkpt *obp = map->find_link (connection))
2463 for (objectlink *ol = obp->link; ol; ol = ol->next)
2464 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2465
2466void
2467xy_normalise (maptile *map, int x, int y, int dir = 0)
2468 PPCODE:
2469{
2470 mapxy pos (map, x, y);
2471 if (!pos.move (dir).normalise ())
2472 XSRETURN_EMPTY;
2473
2474 EXTEND (SP, 3);
2475 PUSHs (sv_2mortal (to_sv (pos.m)));
2476 PUSHs (sv_2mortal (to_sv (pos.x)));
2477 PUSHs (sv_2mortal (to_sv (pos.y)));
2478}
2479
2480mapspace *
2481ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2482 PROTOTYPE: $$$;$
2104 CODE: 2483 CODE:
2105 activate_connection (map, connection, state);
2106
2107void
2108get_connection (maptile *map, long connection)
2109 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection);
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2114
2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2116
2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2118
2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2120 C_ARGS: str, map, nx, ny
2121
2122void
2123cf_map_normalise (maptile *map, int x, int y)
2124 PPCODE:
2125{ 2484{
2126 maptile *nmap = 0; 2485 mapxy pos (map, x, y);
2127 I16 nx = 0, ny = 0; 2486 if (!pos.move (dir).normalise ())
2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2487 XSRETURN_UNDEF;
2129 2488
2130 EXTEND (SP, 4); 2489 RETVAL = &*pos;
2131 PUSHs (sv_2mortal (newSViv (flags)));
2132
2133 if (GIMME_V == G_ARRAY)
2134 {
2135 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2136 PUSHs (sv_2mortal (newSViv (nx)));
2137 PUSHs (sv_2mortal (newSViv (ny)));
2138 }
2139} 2490}
2491 OUTPUT:
2492 RETVAL
2140 2493
2141void 2494void
2142at (maptile *map, unsigned int x, unsigned int y) 2495at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2143 PROTOTYPE: $$$ 2496 PROTOTYPE: $$$;$
2144 PPCODE: 2497 PPCODE:
2145{ 2498 mapxy pos (map, x, y);
2146 object *o; 2499 if (pos.move (dir).normalise ())
2147 maptile *nmap = 0; 2500 for (object *o = pos->bot; o; o = o->above)
2148 I16 nx, ny; 2501 XPUSHs (sv_2mortal (to_sv (o)));
2149
2150 get_map_flags (map, &nmap, x, y, &nx, &ny);
2151
2152 if (nmap)
2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2155}
2156 2502
2157SV * 2503SV *
2158bot_at (maptile *obj, unsigned int x, unsigned int y) 2504bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2159 PROTOTYPE: $$$ 2505 PROTOTYPE: $$$;$
2160 ALIAS: 2506 ALIAS:
2161 top_at = 1 2507 top_at = 1
2162 flags_at = 2 2508 flags_at = 2
2163 light_at = 3 2509 light_at = 3
2164 move_block_at = 4 2510 move_block_at = 4
2165 move_slow_at = 5 2511 move_slow_at = 5
2166 move_on_at = 6 2512 move_on_at = 6
2167 move_off_at = 7 2513 move_off_at = 7
2168 INIT:
2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2170 CODE: 2514 CODE:
2515{
2516 mapxy pos (map, x, y);
2517 if (!pos.move (dir).normalise ())
2518 XSRETURN_UNDEF;
2519
2520 mapspace &ms = *pos;
2521
2522 ms.update ();
2523
2171 switch (ix) 2524 switch (ix)
2172 { 2525 {
2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2526 case 0: RETVAL = to_sv (ms.bot ); break;
2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2527 case 1: RETVAL = to_sv (ms.top ); break;
2175 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2528 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2176 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2529 case 3: RETVAL = newSViv (ms.light ); break;
2177 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2530 case 4: RETVAL = newSVuv (ms.move_block); break;
2178 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2531 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2179 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2532 case 6: RETVAL = newSVuv (ms.move_on ); break;
2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2533 case 7: RETVAL = newSVuv (ms.move_off ); break;
2181 } 2534 }
2535}
2182 OUTPUT: 2536 OUTPUT: RETVAL
2183 RETVAL
2184
2185void fix_walls (maptile *map, int x, int y)
2186
2187void fix_walls_around (maptile *map, int x, int y)
2188 2537
2189# worst xs function of my life 2538# worst xs function of my life
2190maptile * 2539bool
2191_create_random_map (\ 2540_create_random_map (maptile *self, SV *options)
2192 char *path,\
2193 char *wallstyle,\
2194 char *wall_name,\
2195 char *floorstyle,\
2196 char *monsterstyle,\
2197 char *treasurestyle,\
2198 char *layoutstyle,\
2199 char *doorstyle,\
2200 char *decorstyle,\
2201 char *origin_map,\
2202 char *final_map,\
2203 char *exitstyle,\
2204 char *this_map,\
2205 char *exit_on_final_map,\
2206 int Xsize,\
2207 int Ysize,\
2208 int expand2x,\
2209 int layoutoptions1,\
2210 int layoutoptions2,\
2211 int layoutoptions3,\
2212 int symmetry,\
2213 int difficulty,\
2214 int difficulty_given,\
2215 float difficulty_increase,\
2216 int dungeon_level,\
2217 int dungeon_depth,\
2218 int decoroptions,\
2219 int orientation,\
2220 int origin_y,\
2221 int origin_x,\
2222 int random_seed,\
2223 val64 total_map_hp,\
2224 int map_layout_style,\
2225 int treasureoptions,\
2226 int symmetry_used,\
2227 region *region\
2228)
2229 CODE: 2541 CODE:
2230{ 2542{
2231 random_map_params rmp; 2543 random_map_params rmp ((HV *)SvRV (options));
2232
2233 assign (rmp.wallstyle , wallstyle);
2234 assign (rmp.wall_name , wall_name);
2235 assign (rmp.floorstyle , floorstyle);
2236 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map);
2246
2247 rmp.Xsize = Xsize;
2248 rmp.Ysize = Ysize;
2249 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry;
2254 rmp.difficulty = difficulty;
2255 rmp.difficulty_given = difficulty_given;
2256 rmp.difficulty_increase = difficulty_increase;
2257 rmp.dungeon_level = dungeon_level;
2258 rmp.dungeon_depth = dungeon_depth;
2259 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp;
2265 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region;
2269
2270 RETVAL = generate_random_map (path, &rmp); 2544 RETVAL = self->generate_random_map (&rmp);
2271} 2545}
2272 OUTPUT: 2546 OUTPUT:
2273 RETVAL 2547 RETVAL
2274 2548
2549MODULE = cf PACKAGE = cf::mapspace
2550
2551INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2552
2275MODULE = cf PACKAGE = cf::arch 2553MODULE = cf PACKAGE = cf::arch
2276 2554
2277archetype *find (const char *name) 2555int archetypes_size ()
2278 CODE: 2556 CODE:
2279 RETVAL = archetype::find (name); 2557 RETVAL = archetypes.size ();
2280 OUTPUT:
2281 RETVAL
2282
2283archetype *first()
2284 PROTOTYPE:
2285 CODE:
2286 RETVAL = first_archetype;
2287 OUTPUT: RETVAL 2558 OUTPUT: RETVAL
2288 2559
2560archetype *archetypes (U32 index)
2561 CODE:
2562 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2563 OUTPUT: RETVAL
2564
2289INCLUDE: $PERL genacc archetype ../include/object.h | 2565INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2290 2566
2291MODULE = cf PACKAGE = cf::party 2567MODULE = cf PACKAGE = cf::party
2292 2568
2293partylist *first () 2569partylist *first ()
2294 PROTOTYPE: 2570 PROTOTYPE:
2295 CODE: 2571 CODE:
2296 RETVAL = get_firstparty (); 2572 RETVAL = get_firstparty ();
2297 OUTPUT: RETVAL 2573 OUTPUT: RETVAL
2298 2574
2299INCLUDE: $PERL genacc partylist ../include/player.h | 2575INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2300 2576
2301MODULE = cf PACKAGE = cf::region 2577MODULE = cf PACKAGE = cf::region
2302 2578
2303region *first () 2579void
2304 PROTOTYPE: 2580list ()
2305 CODE: 2581 PPCODE:
2306 RETVAL = first_region; 2582 for_all_regions (rgn)
2583 XPUSHs (sv_2mortal (to_sv (rgn)));
2584
2585int specificity (region *rgn)
2586 CODE:
2587 RETVAL = 0;
2588 while (rgn = rgn->parent)
2589 RETVAL++;
2307 OUTPUT: RETVAL 2590 OUTPUT: RETVAL
2308 2591
2309INCLUDE: $PERL genacc region ../include/map.h | 2592INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2310 2593
2311MODULE = cf PACKAGE = cf::living 2594MODULE = cf PACKAGE = cf::living
2312 2595
2313INCLUDE: $PERL genacc living ../include/living.h | 2596INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2314 2597
2315MODULE = cf PACKAGE = cf::settings 2598MODULE = cf PACKAGE = cf::settings
2316 2599
2317INCLUDE: $PERL genacc Settings ../include/global.h | 2600INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2318 2601
2319MODULE = cf PACKAGE = cf::client 2602MODULE = cf PACKAGE = cf::client
2320 2603
2321INCLUDE: $PERL genacc client ../include/client.h | 2604INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2322 2605
2323int invoke (client *ns, int event, ...) 2606int invoke (client *ns, int event, ...)
2324 CODE: 2607 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2608 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2609 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 CODE: 2625 CODE:
2343{ 2626{
2344 STRLEN len; 2627 STRLEN len;
2345 char *buf = SvPVbyte (packet, len); 2628 char *buf = SvPVbyte (packet, len);
2346 2629
2630 if (len > MAXSOCKBUF)
2631 {
2632 // ugly
2633 if (THIS->pl)
2634 THIS->pl->failmsg ("[packet too long for client]");
2635 }
2636 else
2347 THIS->send_packet (buf, len); 2637 THIS->send_packet (buf, len);
2348} 2638}
2349 2639
2350void 2640faceidx
2351client::destroy () 2641client::need_face (utf8_string name, int pri = 0)
2642 CODE:
2643 RETVAL = face_find (name, 0);
2644 if (RETVAL)
2645 {
2646 THIS->send_face (RETVAL, pri);
2647 THIS->flush_fx ();
2648 }
2649 OUTPUT:
2650 RETVAL
2352 2651
2652int
2653client::fx_want (int idx, int value = -1)
2654 CODE:
2655 if (0 < idx && idx < FT_NUM)
2656 {
2657 RETVAL = THIS->fx_want [idx];
2658 if (items > 2)
2659 THIS->fx_want [idx] = value;
2660 }
2661 else
2662 RETVAL = 0;
2663 OUTPUT:
2664 RETVAL
2665
2666MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2667
2668faceidx sound_find (utf8_string name)
2669
2670void sound_set (utf8_string str, faceidx face)
2671
2672# dire hack
2673void old_sound_index (int idx, faceidx face)
2674 CODE:
2675 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2676 old_sound_index [idx] = face;
2677
2678MODULE = cf PACKAGE = cf::face PREFIX = face_
2679
2680#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2681
2682faceidx face_find (utf8_string name, faceidx defidx = 0)
2683
2684faceidx alloc (utf8_string name)
2685 CODE:
2686{
2687 do
2688 {
2689 RETVAL = faces.size ();
2690 faces.resize (RETVAL + 1);
2691 }
2692 while (!RETVAL); // crude way to leave index 0
2693
2694 faces [RETVAL].name = name;
2695 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2696
2697 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2698 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2699 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2700}
2701 OUTPUT: RETVAL
2702
2703void set_type (faceidx idx, int value)
2704 ALIAS:
2705 set_type = 0
2706 set_visibility = 1
2707 set_magicmap = 2
2708 set_smooth = 3
2709 set_smoothlevel = 4
2710 CODE:
2711 faceinfo *f = face_info (idx); assert (f);
2712 switch (ix)
2713 {
2714 case 0: f->type = value; break;
2715 case 1: f->visibility = value; break;
2716 case 2: f->magicmap = value; break;
2717 case 3: f->smooth = value; break;
2718 case 4: f->smoothlevel = value; break;
2719 }
2720
2721void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2722 CODE:
2723{
2724 faceinfo *f = face_info (idx); assert (f);
2725 facedata *d = f->face + faceset;
2726 sv_to (data, d->data);
2727 STRLEN clen;
2728 char *cdata = SvPVbyte (chksum, clen);
2729 clen = min (CHKSUM_MAXLEN, clen);
2730
2731 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2732
2733 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2734 {
2735 d->chksum_len = clen;
2736 memcpy (d->chksum, cdata, clen);
2737
2738 // invalidate existing client face info
2739 for_all_clients (ns)
2740 if (ns->faceset == faceset)
2741 {
2742 ns->faces_sent [idx] = false;
2743 ns->force_newmap = true;
2744 }
2745 }
2746}
2747
2748int get_data_size (faceidx idx, int faceset = 0)
2749 CODE:
2750 facedata *d = face_data (idx, faceset);
2751 if (!d) XSRETURN_UNDEF;
2752 RETVAL = d->data.size ();
2753 OUTPUT:
2754 RETVAL
2755
2756SV *get_chksum (faceidx idx, int faceset = 0)
2757 CODE:
2758 facedata *d = face_data (idx, faceset);
2759 if (!d) XSRETURN_UNDEF;
2760 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2761 OUTPUT:
2762 RETVAL
2763
2764SV *get_data (faceidx idx, int faceset = 0)
2765 CODE:
2766 facedata *d = face_data (idx, faceset);
2767 if (!d) XSRETURN_UNDEF;
2768 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2769 OUTPUT:
2770 RETVAL
2771
2772void invalidate (faceidx idx)
2773 CODE:
2774 for_all_clients (ns)
2775 {
2776 ns->faces_sent [idx] = false;
2777 ns->force_newmap = true;
2778 }
2779
2780void invalidate_all ()
2781 CODE:
2782 for_all_clients (ns)
2783 {
2784 ns->faces_sent.reset ();
2785 ns->force_newmap = true;
2786 }
2787
2788MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2789
2790#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2791
2792animidx anim_find (utf8_string name)
2793 CODE:
2794 RETVAL = animation::find (name).number;
2795 OUTPUT: RETVAL
2796
2797animidx set (utf8_string name, SV *frames, int facings = 1)
2798 CODE:
2799{
2800 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2801 croak ("frames must be an arrayref");
2802
2803 AV *av = (AV *)SvRV (frames);
2804
2805 animation *anim = &animation::find (name);
2806 if (anim->number)
2807 {
2808 anim->resize (av_len (av) + 1);
2809 anim->facings = facings;
2810 }
2811 else
2812 anim = &animation::create (name, av_len (av) + 1, facings);
2813
2814 for (int i = 0; i < anim->num_animations; ++i)
2815 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2816}
2817 OUTPUT: RETVAL
2818
2819void invalidate_all ()
2820 CODE:
2821 for_all_clients (ns)
2822 ns->anims_sent.reset ();
2823
2824MODULE = cf PACKAGE = cf::object::freezer
2825
2826INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2827
2828SV *
2829new (char *klass)
2830 CODE:
2831 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2832 OUTPUT: RETVAL
2833
2834void
2835DESTROY (SV *sv)
2836 CODE:
2837 object_freezer *self;
2838 sv_to (sv, self);
2839 delete self;
2840
2841MODULE = cf PACKAGE = cf::object::thawer
2842
2843INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2844
2845bool
2846errors_are_fatal (bool fatal)
2847 CODE:
2848 RETVAL = object_thawer::errors_are_fatal;
2849 object_thawer::errors_are_fatal = fatal;
2850 OUTPUT:
2851 RETVAL
2852
2853SV *
2854new_from_file (char *klass, octet_string path)
2855 CODE:
2856 object_thawer *f = new object_thawer (path);
2857 if (!*f)
2858 {
2859 delete f;
2860 XSRETURN_UNDEF;
2861 }
2862 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2863 OUTPUT: RETVAL
2864
2865void
2866DESTROY (SV *sv)
2867 CODE:
2868 object_thawer *self;
2869 sv_to (sv, self);
2870 delete self;
2871
2872void
2873extract_tags (object_thawer *self)
2874 PPCODE:
2875 while (self->kw != KW_EOF)
2876 {
2877 PUTBACK;
2878 coroapi::cede_to_tick ();
2879 SPAGAIN;
2880
2881 if (self->kw == KW_tag)
2882 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2883
2884 self->skip ();
2885 }
2886
2887MODULE = cf PACKAGE = cf::layout
2888
2889INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2890

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