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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC vs.
Revision 1.427 by root, Tue Nov 20 14:50:17 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
41#include "CoroAPI.h" 55#include "CoroAPI.h"
42#include "perlxsi.c" 56#include "perlxsi.c"
43 57
44extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
45 60
46typedef object object_ornull; 61typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 62
63static PerlInterpreter *perl; 63static PerlInterpreter *perl;
64 64
65double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
66 69
67global gbl_ev; 70global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
70 77
71static HV 78static HV
72 *stash_cf, 79 *stash_cf,
73 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101#ifndef newSVpv_utf8
102static SV *
103newSVpv_utf8 (const char *s)
104{
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111}
112#endif
113
114#ifndef newSVpvn_utf8
115static SV *
116newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117{
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127}
128#endif
129
130noinline utf8_string
131cfSvPVutf8_nolen (SV *sv)
132{
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144}
82 145
83// helper cast function, returns super class * or 0 146// helper cast function, returns super class * or 0
84template<class super> 147template<class super>
85static super * 148static super *
86is_a (attachable *at) 149is_a (attachable *at)
94 157
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 158//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 159
97unordered_vector<attachable *> attachable::mortals; 160unordered_vector<attachable *> attachable::mortals;
98 161
162attachable::~attachable ()
163{
164 assert (!self);
165 assert (!cb);
166}
167
168int
169attachable::refcnt_cnt () const
170{
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172}
173
174void
175attachable::sever_self ()
176{
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190}
191
192void
193attachable::optimise ()
194{
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199}
200
201// check wether the object really is dead
202void
203attachable::do_check ()
204{
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209}
210
211void
212attachable::do_destroy ()
213{
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223}
224
225void
226attachable::destroy ()
227{
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234}
235
236void
237attachable::do_delete ()
238{
239 delete this;
240}
241
242void
243attachable::check_mortals ()
244{
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
99#if 0 279#if 0
100attachable *attachable::rc_first; 280 if (obj->self)//D make this an assert later
101 281 {
102attachable::attachable () 282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 283 obj->sever_self ();
104 refcnt = 0; 284 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 285#endif
109 286
110attachable::~attachable () 287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301}
302
303void
304attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 305{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313}
314
315attachable &
316attachable::operator =(const attachable &src)
317{
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323}
324
113#if 0 325#if 0
114 assert (!rc_next); 326template<typename T>
115 assert (!refcnt); 327static bool
328find_backref (void *ptr, T *obj)
329{
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340}
341
342// for debugging, find "live" objects containing this ptr
343static void
344find_backref (void *ptr)
345{
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357}
116#endif 358#endif
117}
118 359
119// check wether the object really is dead 360//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 361
126 // try to unborrow the refcnt from perl 362static SV *
127 if (flags & F_BORROWED) 363newSVptr (void *ptr, HV *stash, HV *hv)
364{
365 if (!ptr)
366 return newSV (0);
367
368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370}
371
372static SV * noinline
373newSVptr (void *ptr, HV *stash)
374{
375 return newSVptr (ptr, stash, newHV ());
376}
377
378static int
379attachable_free (pTHX_ SV *sv, MAGIC *mg)
380{
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
128 { 385 {
129 assert (self);//D//TODO//remove when stable 386 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 387 SvREFCNT_dec (self);
133 } 388 }
134 389
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 390 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 391 //at->refcnt_chk ();
218 return 0; 392 return 0;
219} 393}
220 394
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 395MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222 396
223static SV * 397static SV * noinline
224newSVattachable (attachable *obj, HV *stash) 398newSVattachable (attachable *obj, HV *stash)
225{ 399{
226 if (!obj) 400 if (!obj)
227 return &PL_sv_undef; 401 return newSV (0);
228 402
229 if (!obj->self) 403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
230 { 407 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 409
234 // borrow the refcnt from the object 410 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
238 417
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 419 SvAMAGIC_on (sv);
241 420
421 return sv;
422 }
423}
424
425#if 0 // unused
242static void 426static void
243clearSVptr (SV *sv) 427clearSVptr (SV *sv)
244{ 428{
245 if (SvROK (sv)) 429 if (SvROK (sv))
246 sv = SvRV (sv); 430 sv = SvRV (sv);
247 431
248 hv_clear ((HV *)sv); 432 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 433 sv_unmagic (sv, PERL_MAGIC_ext);
250} 434}
435#endif
436
437static long
438SvPTR_nc (SV *sv)
439{
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450}
251 451
252static long 452static long
253SvPTR (SV *sv, const char *klass) 453SvPTR (SV *sv, const char *klass)
254{ 454{
255 if (!sv_derived_from (sv, klass)) 455 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 456 croak ("object of type %s expected", klass);
257 457
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 458 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 459}
265 460
266static long 461static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 462SvPTR_ornull (SV *sv, const char *klass)
268{ 463{
269 if (SvOK (sv)) 464 if (expect_false (!SvOK (sv))) return 0;
465
270 return SvPTR (sv, klass); 466 return SvPTR (sv, klass);
271 else
272 return 0;
273} 467}
274 468
469static long noinline
470SvPTR_ornull_client (SV *sv)
471{
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480}
481
482static long noinline
483SvPTR_ornull_object (SV *sv)
484{
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495}
496
497static long noinline
498SvPTR_ornull_maptile (SV *sv)
499{
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509}
510
511static long noinline
512SvPTR_ornull_player (SV *sv)
513{
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522}
523
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 524static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 525static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 526static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 527static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 528static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 529static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 531static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 532static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 533static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 534static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 535static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 536static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 537static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 538static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 539static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 540static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541// gcc dislikes noilnine on to_sv
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 542static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543static inline SV *to_sv (object * v) { return to_sv_ni (v); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 544static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 545static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 547static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 548static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
298 551
299inline SV *to_sv (object & v) { return to_sv (&v); } 552static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 553static inline SV *to_sv (living & v) { return to_sv (&v); }
301 554
302//TODO: 555static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 556static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 557
306inline SV *to_sv (UUID v) 558static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 559
560static inline SV *to_sv (dynbuf * v)
561{
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572}
573
574static inline SV *to_sv (dynbuf_text * v)
575{
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579}
580
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 581static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 582static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 589static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 591static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 593static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 595static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 596static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 597static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 598static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 600static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 603static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 604static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 609
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 610//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 611static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 612
340template<class T> 613template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 614static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 615
343template<int N> 616template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 617static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 618
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 619static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 620static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 621static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 622static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 623
624static inline void sv_to (SV *sv, std::string &v)
625{
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629}
630
631static inline void sv_to (SV *sv, refcnt_buf &v)
632{
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637}
638
352inline void sv_to (SV *sv, UUID &v) 639static inline void sv_to (SV *sv, UUID &v)
353{ 640{
354 unsigned int version; 641 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 643}
359 644
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 645static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 646
362static SV * 647static SV *
363newSVdt_va (va_list &ap, data_type type) 648newSVdt_va (va_list &ap, data_type type)
364{ 649{
365 SV *sv; 650 SV *sv;
379 break; 664 break;
380 665
381 case DT_STRING: 666 case DT_STRING:
382 { 667 {
383 char *str = (char *)va_arg (ap, const char *); 668 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 669 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 670 }
386 break; 671 break;
387 672
388 case DT_DATA: 673 case DT_DATA:
389 { 674 {
390 char *str = (char *)va_arg (ap, const void *); 675 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 676 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 677 sv = str ? newSVpv (str, len) : newSV (0);
393 } 678 }
394 break; 679 break;
395 680
396 case DT_OBJECT: 681 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 682 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 724 va_end (ap);
440 725
441 return sv; 726 return sv;
442} 727}
443 728
729// typemap support, mostly to avoid excessive inlining
730template<class type>
731static void noinline
732cf_obj_to (SV *arg, type &var)
733{
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737}
738
739template<class object>
740static void noinline
741cf_obj_ornull_to (SV *arg, object *&var)
742{
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751}
752
753//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
444static SV * 755static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 756registry (attachable *ext)
478{ 757{
479 if (!ext->cb) 758 if (!ext->cb)
480 ext->cb = newAV (); 759 ext->cb = newAV ();
481 760
482 return newRV_inc ((SV *)ext->cb); 761 return newRV_inc ((SV *)ext->cb);
483} 762}
484 763
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 764/////////////////////////////////////////////////////////////////////////////
523 765
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 766void
580cfperl_init () 767cfperl_init ()
581{ 768{
769 extern char **environ;
770
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 772 perl = perl_alloc ();
584 perl_construct (perl); 773 perl_construct (perl);
585 774
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 776
588 char *argv[] = { 777 const char *argv[] = {
589 "", 778 settings.argv [0],
590 "-e" 779 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 780 };
596 781
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
598 { 784 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 785 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 786 exit (EXIT_FAILURE);
601 } 787 }
602}
603 788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804}
805
806void
604void cfperl_main () 807cfperl_main ()
605{ 808{
606 dSP; 809 dSP;
607 810
608 PUSHMARK (SP); 811 PUSHMARK (SP);
609 PUTBACK; 812 PUTBACK;
613void 816void
614attachable::instantiate () 817attachable::instantiate ()
615{ 818{
616 if (attach) 819 if (attach)
617 { 820 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 822 attach = 0;
620 } 823 }
621} 824}
622 825
623void 826void
624attachable::reattach () 827attachable::reattach ()
625{ 828{
626 optimise (); 829 optimise ();
627 //TODO: check for _attachment's, very important for restarts 830 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 831 INVOKE_ATTACHABLE (REATTACH, this);
629} 832}
630 833
631static event_klass klass_of[NUM_EVENT_TYPES] = { 834static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 835# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 836# include "eventinc.h"
634# undef def 837# undef def
635}; 838};
636 839
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 840#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 841
639static void 842static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 843gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 844{
642 // event must be in array 845 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 846 if (event >= 0 && event <= AvFILLp (registry))
644 { 847 {
676} 879}
677 880
678void 881void
679global::gather_callbacks (AV *&callbacks, event_type event) const 882global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 883{
681 ::gather_callbacks (callbacks, cb_object, event); 884 ::gather_callbacks (callbacks, cb_global, event);
682} 885}
683 886
684void 887void
685object::gather_callbacks (AV *&callbacks, event_type event) const 888object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 889{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 891 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 893
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 896 }
694 897
730{ 933{
731 attachable::gather_callbacks (callbacks, event); 934 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 935 ::gather_callbacks (callbacks, cb_map, event);
733} 936}
734 937
938static void noinline
939_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940{
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955}
956
957// very slow and inefficient way to recalculate the global want bitsets
958static void
959_recalc_want ()
960{
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986}
987
735bool 988bool
736attachable::invoke (event_type event, ...) 989attachable::invoke (event_type event, ...)
737{ 990{
738 data_type dt; 991 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 992
743 // callback call ordering should be: 993 // callback call ordering should be:
744 // 1. per-object callback 994 // 1. per-object callback
745 // 2. per-class object 995 // 2. per-class object
746 // 3. per-type callback 996 // 3. per-type callback
750 gather_callbacks (callbacks, event); 1000 gather_callbacks (callbacks, event);
751 1001
752 // short-circuit processing if no callbacks found/defined 1002 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 1003 if (!callbacks)
754 return 0; 1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
755 1008
756 CALL_BEGIN (3); 1009 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 1012
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1037 }
785 1038
786 va_end (ap); 1039 va_end (ap);
787 1040
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1042 count = count > 0 ? POPi : 0;
790 1043
791 CALL_END; 1044 CALL_END;
792 1045
793 return count; 1046 return count;
794} 1047}
795 1048
796SV * 1049static SV *
797cfperl_result (int idx) 1050cfperl_result (int idx)
798{ 1051{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1053 if (!av)
801 return &PL_sv_undef; 1054 return &PL_sv_undef;
802 1055
803 SV **sv = av_fetch (av, idx, 0); 1056 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1057 if (!sv)
818{ 1071{
819 return SvNV (cfperl_result (idx)); 1072 return SvNV (cfperl_result (idx));
820} 1073}
821 1074
822///////////////////////////////////////////////////////////////////////////// 1075/////////////////////////////////////////////////////////////////////////////
1076// various c++ => perl glue functions
823 1077
824void 1078void
1079cfperl_tick ()
1080{
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095}
1096
1097void
825maptile::emergency_save () 1098cfperl_emergency_save ()
826{ 1099{
827 CALL_BEGIN (0); 1100 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1101 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1102 CALL_END;
830} 1103}
831 1104
1105void
1106cfperl_cleanup (int make_core)
1107{
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112}
1113
1114void
1115cfperl_make_book (object *book, int level)
1116{
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122}
1123
1124void
1125cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126{
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134}
1135
1136int
1137cfperl_can_merge (object *ob1, object *ob2)
1138{
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149}
1150
1151void
1152cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153{
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161}
1162
1163void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164{
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172}
1173
1174player *
1175player::find (const_utf8_string name)
1176{
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187}
1188
832maptile * 1189maptile *
1190find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191{
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
1207maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1208maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1209{
835 CALL_BEGIN (2); 1210 CALL_BEGIN (2);
836 CALL_ARG (path); 1211 CALL_ARG (path);
837 CALL_ARG (origin); 1212 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1214
840 maptile *retval; 1215 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1216 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1217
847 CALL_END; 1218 CALL_END;
848 1219
849 return retval; 1220 return retval;
850} 1221}
851 1222
1223maptile *
1224maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225{
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238}
1239
852void 1240void
853maptile::change_all_map_light (int change) 1241maptile::do_load_sync ()
854{ 1242{
855 CALL_BEGIN (1); 1243 CALL_BEGIN (1);
856 CALL_ARG (change); 1244 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1246 CALL_END;
859} 1247}
860 1248
861void 1249void
862object::enter_exit (object *exit) 1250object::enter_exit (object *exit)
869 CALL_ARG (exit); 1257 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1259 CALL_END;
872} 1260}
873 1261
1262void
1263object::player_goto (const_utf8_string path, int x, int y)
1264{
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275}
1276
1277const_utf8_string
1278object::ref () const
1279{
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285}
1286
1287object *
1288object::deref (const_utf8_string ref)
1289{
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305}
1306
1307void
1308log_backtrace (const_utf8_string msg)
1309{
1310#if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320#endif
1321}
1322
1323bool
1324is_match_expr (const_utf8_string expr)
1325{
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327}
1328
1329bool
1330match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331{
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348}
1349
1350object *
1351match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352{
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372}
1373
874///////////////////////////////////////////////////////////////////////////// 1374/////////////////////////////////////////////////////////////////////////////
875 1375
876struct EventAPI *watcher_base::GEventAPI; 1376struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1377struct CoroAPI *coroapi::GCoroAPI;
878 1378
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void 1379void
886iw::alloc () 1380coroapi::do_cede_to_tick ()
887{ 1381{
888 pe = GEventAPI->new_idle (0, 0); 1382 cede_pending = 0;
889 1383 cede ();
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892} 1384}
893 1385
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void 1386void
901iow::alloc () 1387coroapi::wait_for_tick ()
902{ 1388{
903 pe = GEventAPI->new_io (0, 0); 1389 CALL_BEGIN (0);
904 1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
905 pe->base.callback = (void *)iow_dispatch; 1391 CALL_END;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910} 1392}
911 1393
912void 1394void
913iow::fd (int fd) 1395coroapi::wait_for_tick_begin ()
914{ 1396{
915 pe->fd = fd; 1397 CALL_BEGIN (0);
916} 1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
917 1399 CALL_END;
918int
919iow::poll ()
920{
921 return pe->poll;
922} 1400}
923 1401
924void 1402void
925iow::poll (int events) 1403iow::poll (int events)
926{ 1404{
927 if (pe->poll != events) 1405 if (events != this->events)
928 { 1406 {
1407 int active = ev_is_active ((ev_io *)this);
929 if (pe->poll) stop (); 1408 if (active) stop ();
930 pe->poll = events; 1409 ev_io_set ((ev_io *)this, fd, events);
931 if (pe->poll) start (); 1410 if (active) start ();
932 } 1411 }
933} 1412}
934 1413
935void 1414static void
936_connect_to_perl () 1415_connect_to_perl_1 ()
937{ 1416{
938 stash_cf = gv_stashpv ("cf" , 1); 1417 stash_cf = gv_stashpv ("cf", 1);
939 1418
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
949 1431
950 sv_runtime = get_sv ("cf::RUNTIME", 1); 1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
951 sv_upgrade (sv_runtime, SVt_NV); 1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
952 1437
953 cb_global = get_av ("cf::CB_GLOBAL", 1); 1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1); 1440 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1); 1441 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1); 1442 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1); 1443 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1); 1444 cb_map = get_av ("cf::CB_MAP" , 1);
960} 1445}
961 1446
1447static void
1448_connect_to_perl_2 ()
1449{
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456}
1457
962MODULE = cf PACKAGE = cf PREFIX = cf_ 1458MODULE = cf PACKAGE = cf PREFIX = cf_
963 1459
964BOOT: 1460BOOT:
965{ 1461{
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
966 _connect_to_perl (); 1465 _connect_to_perl_1 ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970 1466
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
972 1468
973 static const struct { 1469 static const struct {
974 const char *name; 1470 const char *name;
975 IV iv; 1471 IV iv;
976 } *civ, const_iv[] = { 1472 } *civ, const_iv[] = {
977# define const_iv(name) { # name, (IV)name }, 1473# define const_iv(name) { # name, (IV)name },
978 const_iv (llevError) 1474# include "const_iv.h"
979 const_iv (llevInfo) 1475# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
980 const_iv (llevDebug) 1476# include "attackinc.h"
981 const_iv (llevMonster) 1477# undef def
1478# define def(uc, flags) const_iv (SK_ ## uc)
1479# include "skillinc.h"
1480# undef def
1481# define def(name, use, nonuse) const_iv (body_ ## name)
1482# include "slotinc.h"
1483# undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
982 1486
983 const_iv (MAX_TIME) 1487 const_iv (MAX_TIME)
984 const_iv (PLAYER)
985 const_iv (TRANSPORT)
986 const_iv (ROD)
987 const_iv (TREASURE)
988 const_iv (POTION)
989 const_iv (FOOD)
990 const_iv (POISON)
991 const_iv (BOOK)
992 const_iv (CLOCK) 1488 const_iv (MAXSOCKBUF)
993 const_iv (ARROW)
994 const_iv (BOW)
995 const_iv (WEAPON)
996 const_iv (ARMOUR)
997 const_iv (PEDESTAL)
998 const_iv (ALTAR)
999 const_iv (LOCKED_DOOR)
1000 const_iv (SPECIAL_KEY)
1001 const_iv (MAP)
1002 const_iv (DOOR)
1003 const_iv (KEY)
1004 const_iv (TIMED_GATE)
1005 const_iv (TRIGGER)
1006 const_iv (GRIMREAPER)
1007 const_iv (MAGIC_EAR)
1008 const_iv (TRIGGER_BUTTON)
1009 const_iv (TRIGGER_ALTAR)
1010 const_iv (TRIGGER_PEDESTAL)
1011 const_iv (SHIELD)
1012 const_iv (HELMET)
1013 const_iv (HORN)
1014 const_iv (MONEY)
1015 const_iv (CLASS)
1016 const_iv (GRAVESTONE)
1017 const_iv (AMULET)
1018 const_iv (PLAYERMOVER)
1019 const_iv (TELEPORTER)
1020 const_iv (CREATOR)
1021 const_iv (SKILL)
1022 const_iv (EARTHWALL)
1023 const_iv (GOLEM)
1024 const_iv (THROWN_OBJ)
1025 const_iv (BLINDNESS)
1026 const_iv (GOD)
1027 const_iv (DETECTOR)
1028 const_iv (TRIGGER_MARKER)
1029 const_iv (DEAD_OBJECT)
1030 const_iv (DRINK)
1031 const_iv (MARKER)
1032 const_iv (HOLY_ALTAR)
1033 const_iv (PLAYER_CHANGER)
1034 const_iv (BATTLEGROUND)
1035 const_iv (PEACEMAKER)
1036 const_iv (GEM)
1037 const_iv (FIREWALL)
1038 const_iv (ANVIL)
1039 const_iv (CHECK_INV)
1040 const_iv (MOOD_FLOOR)
1041 const_iv (EXIT)
1042 const_iv (ENCOUNTER)
1043 const_iv (SHOP_FLOOR)
1044 const_iv (SHOP_MAT)
1045 const_iv (RING)
1046 const_iv (FLOOR)
1047 const_iv (FLESH)
1048 const_iv (INORGANIC)
1049 const_iv (SKILL_TOOL)
1050 const_iv (LIGHTER)
1051 const_iv (BUILDABLE_WALL)
1052 const_iv (MISC_OBJECT)
1053 const_iv (LAMP)
1054 const_iv (DUPLICATOR)
1055 const_iv (SPELLBOOK)
1056 const_iv (CLOAK)
1057 const_iv (SPINNER)
1058 const_iv (GATE)
1059 const_iv (BUTTON)
1060 const_iv (CF_HANDLE)
1061 const_iv (HOLE)
1062 const_iv (TRAPDOOR)
1063 const_iv (SIGN)
1064 const_iv (BOOTS)
1065 const_iv (GLOVES)
1066 const_iv (SPELL)
1067 const_iv (SPELL_EFFECT)
1068 const_iv (CONVERTER)
1069 const_iv (BRACERS)
1070 const_iv (POISONING)
1071 const_iv (SAVEBED)
1072 const_iv (WAND)
1073 const_iv (SCROLL)
1074 const_iv (DIRECTOR)
1075 const_iv (GIRDLE)
1076 const_iv (FORCE)
1077 const_iv (POTION_EFFECT)
1078 const_iv (EVENT_CONNECTOR)
1079 const_iv (CLOSE_CON)
1080 const_iv (CONTAINER)
1081 const_iv (ARMOUR_IMPROVER)
1082 const_iv (WEAPON_IMPROVER)
1083 const_iv (SKILLSCROLL)
1084 const_iv (DEEP_SWAMP)
1085 const_iv (IDENTIFY_ALTAR)
1086 const_iv (MENU)
1087 const_iv (RUNE)
1088 const_iv (TRAP)
1089 const_iv (POWER_CRYSTAL)
1090 const_iv (CORPSE)
1091 const_iv (DISEASE)
1092 const_iv (SYMPTOM)
1093 const_iv (BUILDER)
1094 const_iv (MATERIAL)
1095 const_iv (ITEM_TRANSFORMER)
1096 1489
1097 const_iv (NUM_SUBTYPES) 1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1098 1492
1099 const_iv (ST_BD_BUILD) 1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1100 const_iv (ST_BD_REMOVE)
1101 1494
1102 const_iv (ST_MAT_FLOOR) 1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1103 const_iv (ST_MAT_WALL) 1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1104 const_iv (ST_MAT_ITEM)
1105
1106 const_iv (AT_PHYSICAL)
1107 const_iv (AT_MAGIC)
1108 const_iv (AT_FIRE)
1109 const_iv (AT_ELECTRICITY)
1110 const_iv (AT_COLD)
1111 const_iv (AT_CONFUSION)
1112 const_iv (AT_ACID)
1113 const_iv (AT_DRAIN)
1114 const_iv (AT_WEAPONMAGIC)
1115 const_iv (AT_GHOSTHIT)
1116 const_iv (AT_POISON)
1117 const_iv (AT_SLOW)
1118 const_iv (AT_PARALYZE)
1119 const_iv (AT_TURN_UNDEAD)
1120 const_iv (AT_FEAR)
1121 const_iv (AT_CANCELLATION)
1122 const_iv (AT_DEPLETE)
1123 const_iv (AT_DEATH)
1124 const_iv (AT_CHAOS)
1125 const_iv (AT_COUNTERSPELL)
1126 const_iv (AT_GODPOWER)
1127 const_iv (AT_HOLYWORD)
1128 const_iv (AT_BLIND)
1129 const_iv (AT_INTERNAL)
1130 const_iv (AT_LIFE_STEALING)
1131 const_iv (AT_DISEASE)
1132
1133 const_iv (WEAP_HIT)
1134 const_iv (WEAP_SLASH)
1135 const_iv (WEAP_PIERCE)
1136 const_iv (WEAP_CLEAVE)
1137 const_iv (WEAP_SLICE)
1138 const_iv (WEAP_STAB)
1139 const_iv (WEAP_WHIP)
1140 const_iv (WEAP_CRUSH)
1141 const_iv (WEAP_BLUD)
1142
1143 const_iv (FLAG_ALIVE)
1144 const_iv (FLAG_WIZ)
1145 const_iv (FLAG_REMOVED)
1146 const_iv (FLAG_FREED)
1147 const_iv (FLAG_WAS_WIZ)
1148 const_iv (FLAG_APPLIED)
1149 const_iv (FLAG_UNPAID)
1150 const_iv (FLAG_USE_SHIELD)
1151 const_iv (FLAG_NO_PICK)
1152 const_iv (FLAG_ANIMATE)
1153 const_iv (FLAG_MONSTER)
1154 const_iv (FLAG_FRIENDLY)
1155 const_iv (FLAG_GENERATOR)
1156 const_iv (FLAG_IS_THROWN)
1157 const_iv (FLAG_AUTO_APPLY)
1158 const_iv (FLAG_PLAYER_SOLD)
1159 const_iv (FLAG_SEE_INVISIBLE)
1160 const_iv (FLAG_CAN_ROLL)
1161 const_iv (FLAG_OVERLAY_FLOOR)
1162 const_iv (FLAG_IS_TURNABLE)
1163 const_iv (FLAG_IS_USED_UP)
1164 const_iv (FLAG_IDENTIFIED)
1165 const_iv (FLAG_REFLECTING)
1166 const_iv (FLAG_CHANGING)
1167 const_iv (FLAG_SPLITTING)
1168 const_iv (FLAG_HITBACK)
1169 const_iv (FLAG_STARTEQUIP)
1170 const_iv (FLAG_BLOCKSVIEW)
1171 const_iv (FLAG_UNDEAD)
1172 const_iv (FLAG_SCARED)
1173 const_iv (FLAG_UNAGGRESSIVE)
1174 const_iv (FLAG_REFL_MISSILE)
1175 const_iv (FLAG_REFL_SPELL)
1176 const_iv (FLAG_NO_MAGIC)
1177 const_iv (FLAG_NO_FIX_PLAYER)
1178 const_iv (FLAG_IS_LIGHTABLE)
1179 const_iv (FLAG_TEAR_DOWN)
1180 const_iv (FLAG_RUN_AWAY)
1181 const_iv (FLAG_PICK_UP)
1182 const_iv (FLAG_UNIQUE)
1183 const_iv (FLAG_NO_DROP)
1184 const_iv (FLAG_WIZCAST)
1185 const_iv (FLAG_CAST_SPELL)
1186 const_iv (FLAG_USE_SCROLL)
1187 const_iv (FLAG_USE_RANGE)
1188 const_iv (FLAG_USE_BOW)
1189 const_iv (FLAG_USE_ARMOUR)
1190 const_iv (FLAG_USE_WEAPON)
1191 const_iv (FLAG_USE_RING)
1192 const_iv (FLAG_READY_RANGE)
1193 const_iv (FLAG_READY_BOW)
1194 const_iv (FLAG_XRAYS)
1195 const_iv (FLAG_NO_APPLY)
1196 const_iv (FLAG_IS_FLOOR)
1197 const_iv (FLAG_LIFESAVE)
1198 const_iv (FLAG_NO_STRENGTH)
1199 const_iv (FLAG_SLEEP)
1200 const_iv (FLAG_STAND_STILL)
1201 const_iv (FLAG_RANDOM_MOVE)
1202 const_iv (FLAG_ONLY_ATTACK)
1203 const_iv (FLAG_CONFUSED)
1204 const_iv (FLAG_STEALTH)
1205 const_iv (FLAG_WIZPASS)
1206 const_iv (FLAG_IS_LINKED)
1207 const_iv (FLAG_CURSED)
1208 const_iv (FLAG_DAMNED)
1209 const_iv (FLAG_SEE_ANYWHERE)
1210 const_iv (FLAG_KNOWN_MAGICAL)
1211 const_iv (FLAG_KNOWN_CURSED)
1212 const_iv (FLAG_CAN_USE_SKILL)
1213 const_iv (FLAG_BEEN_APPLIED)
1214 const_iv (FLAG_READY_SCROLL)
1215 const_iv (FLAG_USE_ROD)
1216 const_iv (FLAG_USE_HORN)
1217 const_iv (FLAG_MAKE_INVIS)
1218 const_iv (FLAG_INV_LOCKED)
1219 const_iv (FLAG_IS_WOODED)
1220 const_iv (FLAG_IS_HILLY)
1221 const_iv (FLAG_READY_SKILL)
1222 const_iv (FLAG_READY_WEAPON)
1223 const_iv (FLAG_NO_SKILL_IDENT)
1224 const_iv (FLAG_BLIND)
1225 const_iv (FLAG_SEE_IN_DARK)
1226 const_iv (FLAG_IS_CAULDRON)
1227 const_iv (FLAG_NO_STEAL)
1228 const_iv (FLAG_ONE_HIT)
1229 const_iv (FLAG_CLIENT_SENT)
1230 const_iv (FLAG_BERSERK)
1231 const_iv (FLAG_NEUTRAL)
1232 const_iv (FLAG_NO_ATTACK)
1233 const_iv (FLAG_NO_DAMAGE)
1234 const_iv (FLAG_OBJ_ORIGINAL)
1235 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1236 const_iv (FLAG_ACTIVATE_ON_PUSH)
1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1238 const_iv (FLAG_IS_WATER)
1239 const_iv (FLAG_CONTENT_ON_GEN)
1240 const_iv (FLAG_IS_A_TEMPLATE)
1241 const_iv (FLAG_IS_BUILDABLE)
1242
1243 const_iv (NDI_BLACK)
1244 const_iv (NDI_WHITE)
1245 const_iv (NDI_NAVY)
1246 const_iv (NDI_RED)
1247 const_iv (NDI_ORANGE)
1248 const_iv (NDI_BLUE)
1249 const_iv (NDI_DK_ORANGE)
1250 const_iv (NDI_GREEN)
1251 const_iv (NDI_LT_GREEN)
1252 const_iv (NDI_GREY)
1253 const_iv (NDI_BROWN)
1254 const_iv (NDI_GOLD)
1255 const_iv (NDI_TAN)
1256 const_iv (NDI_MAX_COLOR)
1257 const_iv (NDI_COLOR_MASK)
1258 const_iv (NDI_UNIQUE)
1259 const_iv (NDI_ALL)
1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1274 const_iv (F_APPLIED)
1275 const_iv (F_LOCATION)
1276 const_iv (F_UNPAID)
1277 const_iv (F_MAGIC)
1278 const_iv (F_CURSED)
1279 const_iv (F_DAMNED)
1280 const_iv (F_OPEN)
1281 const_iv (F_NOPICK)
1282 const_iv (F_LOCKED) 1497 const_iv (F_LOCKED)
1283 1498
1284 const_iv (F_BUY) 1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1285 const_iv (F_SHOP) 1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1286 const_iv (F_SELL)
1287 1501
1288 const_iv (P_BLOCKSVIEW) 1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1289 const_iv (P_PLAYER)
1290 const_iv (P_NO_MAGIC)
1291 const_iv (P_IS_ALIVE)
1292 const_iv (P_NO_CLERIC)
1293 const_iv (P_NEED_UPDATE)
1294 const_iv (P_OUT_OF_MAP)
1295 const_iv (P_NEW_MAP)
1296 1503
1297 const_iv (UP_OBJ_INSERT) 1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1298 const_iv (UP_OBJ_REMOVE) 1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1299 const_iv (UP_OBJ_CHANGE)
1300 const_iv (UP_OBJ_FACE)
1301 1506
1302 const_iv (INS_NO_MERGE) 1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1303 const_iv (INS_ABOVE_FLOOR_ONLY) 1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1304 const_iv (INS_NO_WALK_ON)
1305 const_iv (INS_ON_TOP)
1306 const_iv (INS_BELOW_ORIGINATOR)
1307 const_iv (INS_MAP_LOAD)
1308 1509
1309 const_iv (WILL_APPLY_HANDLE) 1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1310 const_iv (WILL_APPLY_TREASURE)
1311 const_iv (WILL_APPLY_EARTHWALL)
1312 const_iv (WILL_APPLY_DOOR)
1313 const_iv (WILL_APPLY_FOOD)
1314 1511
1315 const_iv (SAVE_MODE) 1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1316 const_iv (SAVE_DIR_MODE)
1317
1318 const_iv (M_PAPER)
1319 const_iv (M_IRON)
1320 const_iv (M_GLASS)
1321 const_iv (M_LEATHER)
1322 const_iv (M_WOOD)
1323 const_iv (M_ORGANIC)
1324 const_iv (M_STONE)
1325 const_iv (M_CLOTH)
1326 const_iv (M_ADAMANT)
1327 const_iv (M_LIQUID)
1328 const_iv (M_SOFT_METAL)
1329 const_iv (M_BONE)
1330 const_iv (M_ICE)
1331 const_iv (M_SPECIAL)
1332
1333 const_iv (SK_EXP_ADD_SKILL)
1334 const_iv (SK_EXP_TOTAL)
1335 const_iv (SK_EXP_NONE)
1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1338
1339 const_iv (SK_LOCKPICKING)
1340 const_iv (SK_HIDING)
1341 const_iv (SK_SMITHERY)
1342 const_iv (SK_BOWYER)
1343 const_iv (SK_JEWELER)
1344 const_iv (SK_ALCHEMY)
1345 const_iv (SK_STEALING)
1346 const_iv (SK_LITERACY)
1347 const_iv (SK_BARGAINING)
1348 const_iv (SK_JUMPING)
1349 const_iv (SK_DET_MAGIC)
1350 const_iv (SK_ORATORY)
1351 const_iv (SK_SINGING)
1352 const_iv (SK_DET_CURSE)
1353 const_iv (SK_FIND_TRAPS)
1354 const_iv (SK_MEDITATION)
1355 const_iv (SK_PUNCHING)
1356 const_iv (SK_FLAME_TOUCH)
1357 const_iv (SK_KARATE)
1358 const_iv (SK_CLIMBING)
1359 const_iv (SK_WOODSMAN)
1360 const_iv (SK_INSCRIPTION)
1361 const_iv (SK_ONE_HANDED_WEAPON)
1362 const_iv (SK_MISSILE_WEAPON)
1363 const_iv (SK_THROWING)
1364 const_iv (SK_USE_MAGIC_ITEM)
1365 const_iv (SK_DISARM_TRAPS)
1366 const_iv (SK_SET_TRAP)
1367 const_iv (SK_THAUMATURGY)
1368 const_iv (SK_PRAYING)
1369 const_iv (SK_CLAWING)
1370 const_iv (SK_LEVITATION)
1371 const_iv (SK_SUMMONING)
1372 const_iv (SK_PYROMANCY)
1373 const_iv (SK_EVOCATION)
1374 const_iv (SK_SORCERY)
1375 const_iv (SK_TWO_HANDED_WEAPON)
1376 const_iv (SK_SPARK_TOUCH)
1377 const_iv (SK_SHIVER)
1378 const_iv (SK_ACID_SPLASH)
1379 const_iv (SK_POISON_NAIL)
1380
1381 const_iv (SOUND_NEW_PLAYER)
1382 const_iv (SOUND_FIRE_ARROW)
1383 const_iv (SOUND_LEARN_SPELL)
1384 const_iv (SOUND_FUMBLE_SPELL)
1385 const_iv (SOUND_WAND_POOF)
1386 const_iv (SOUND_OPEN_DOOR)
1387 const_iv (SOUND_PUSH_PLAYER)
1388 const_iv (SOUND_PLAYER_HITS1)
1389 const_iv (SOUND_PLAYER_HITS2)
1390 const_iv (SOUND_PLAYER_HITS3)
1391 const_iv (SOUND_PLAYER_HITS4)
1392 const_iv (SOUND_PLAYER_IS_HIT1)
1393 const_iv (SOUND_PLAYER_IS_HIT2)
1394 const_iv (SOUND_PLAYER_IS_HIT3)
1395 const_iv (SOUND_PLAYER_KILLS)
1396 const_iv (SOUND_PET_IS_KILLED)
1397 const_iv (SOUND_PLAYER_DIES)
1398 const_iv (SOUND_OB_EVAPORATE)
1399 const_iv (SOUND_OB_EXPLODE)
1400 const_iv (SOUND_CLOCK)
1401 const_iv (SOUND_TURN_HANDLE)
1402 const_iv (SOUND_FALL_HOLE)
1403 const_iv (SOUND_DRINK_POISON)
1404 const_iv (SOUND_CAST_SPELL_0)
1405
1406 const_iv (PREFER_LOW)
1407 const_iv (PREFER_HIGH)
1408
1409 const_iv (ATNR_PHYSICAL)
1410 const_iv (ATNR_MAGIC)
1411 const_iv (ATNR_FIRE)
1412 const_iv (ATNR_ELECTRICITY)
1413 const_iv (ATNR_COLD)
1414 const_iv (ATNR_CONFUSION)
1415 const_iv (ATNR_ACID)
1416 const_iv (ATNR_DRAIN)
1417 const_iv (ATNR_WEAPONMAGIC)
1418 const_iv (ATNR_GHOSTHIT)
1419 const_iv (ATNR_POISON)
1420 const_iv (ATNR_SLOW)
1421 const_iv (ATNR_PARALYZE)
1422 const_iv (ATNR_TURN_UNDEAD)
1423 const_iv (ATNR_FEAR)
1424 const_iv (ATNR_CANCELLATION)
1425 const_iv (ATNR_DEPLETE)
1426 const_iv (ATNR_DEATH)
1427 const_iv (ATNR_CHAOS)
1428 const_iv (ATNR_COUNTERSPELL)
1429 const_iv (ATNR_GODPOWER)
1430 const_iv (ATNR_HOLYWORD)
1431 const_iv (ATNR_BLIND)
1432 const_iv (ATNR_INTERNAL)
1433 const_iv (ATNR_LIFE_STEALING)
1434 const_iv (ATNR_DISEASE)
1435
1436 const_iv (MAP_FLUSH)
1437 const_iv (MAP_PLAYER_UNIQUE)
1438 const_iv (MAP_BLOCK)
1439 const_iv (MAP_STYLE)
1440 const_iv (MAP_OVERLAY)
1441
1442 const_iv (MAP_IN_MEMORY)
1443 const_iv (MAP_SWAPPED)
1444 const_iv (MAP_LOADING)
1445 const_iv (MAP_SAVING)
1446
1447 const_iv (KLASS_ATTACHABLE)
1448 const_iv (KLASS_GLOBAL)
1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1451 const_iv (KLASS_PLAYER)
1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1495 }; 1513 };
1496 1514
1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1499 1517
1500 static const struct { 1518 static const struct {
1501 const char *name; 1519 const char *name;
1502 int skip; 1520 int skip;
1508# undef def 1526# undef def
1509 }; 1527 };
1510 1528
1511 AV *av = get_av ("cf::EVENT", 1); 1529 AV *av = get_av ("cf::EVENT", 1);
1512 1530
1513 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1514 { 1532 {
1515 AV *event = newAV (); 1533 AV *event = newAV ();
1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1517 av_push (event, newSViv (eiv->klass)); 1535 av_push (event, newSViv (eiv->klass));
1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1520 } 1538 }
1521}
1522 1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542}
1543
1544void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558# undef f
1559
1523void _connect_to_perl () 1560void _connect_to_perl_1 ()
1524 1561
1562void _connect_to_perl_2 ()
1563
1564void _recalc_want ()
1565
1566# not used by default anymore
1525void _global_reattach () 1567void _global_reattach ()
1526 CODE: 1568 CODE:
1527{ 1569{
1528 // reattach to all attachable objects in the game. 1570 // reattach to all attachable objects in the game.
1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1571 for_all_clients (ns)
1530 (*i)->reattach (); 1572 ns->reattach ();
1531 1573
1532 for_all_players (pl) 1574 for_all_objects (op)
1533 pl->reattach ();
1534
1535 //TODO
1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1537 // i->second->reattach ();
1538
1539 for (object *op = object::first; op; op = op->next)
1540 op->reattach (); 1575 op->reattach ();
1541} 1576}
1542 1577
1578void init_anim ()
1579
1580void init_globals ()
1581
1582void init_attackmess ()
1583
1584void init_dynamic ()
1585
1586void load_settings ()
1587
1588void _reload_exp_table ()
1589
1590void _reload_materials ()
1591
1592void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596void init_signals ()
1597
1598void init_skills ()
1599
1600void init_beforeplay ()
1601
1602void evthread_start (int aiofd)
1603
1604void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT: RETVAL
1612
1613int tick_inhibit ()
1614 CODE:
1615 RETVAL = tick_inhibit;
1616 OUTPUT: RETVAL
1617
1618void tick_inhibit_inc ()
1619 CODE:
1620 ++tick_inhibit;
1621
1622void tick_inhibit_dec ()
1623 CODE:
1624 if (!--tick_inhibit)
1625 if (tick_pending)
1626 {
1627 ev_async_send (EV_DEFAULT, &tick_watcher);
1628 coroapi::cede ();
1629 }
1630
1631void one_tick ()
1632 CODE:
1633{
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1638 runtime = SvNVX (sv_runtime);
1639
1640 one_tick ();
1641
1642 ++server_tick;
1643 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1644
1645 ev_now_update (EV_DEFAULT);
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651}
1652
1543NV floor (NV x) 1653NV floor (NV x)
1544 1654
1545NV ceil (NV x) 1655NV ceil (NV x)
1546 1656
1547void server_tick () 1657NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1548 CODE: 1660 CODE:
1549 runtime = SvNVx (sv_runtime); 1661{
1550 server_tick (); 1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1663 switch (items)
1664 {
1665 case 0: RETVAL = gen (); break;
1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1669 }
1670}
1671 OUTPUT: RETVAL
1551 1672
1552void 1673NV clamp (NV value, NV min_value, NV max_value)
1553LOG (int level, char *msg) 1674 CODE:
1675 RETVAL = clamp (value, min_value, max_value);
1676 OUTPUT: RETVAL
1677
1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT: RETVAL
1682
1683const char *ordinal (int i)
1684
1685void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1691void log_suspend ()
1692
1693void log_resume ()
1694
1695void log_backtrace (utf8_string msg)
1696
1697void LOG (int flags, utf8_string msg)
1554 PROTOTYPE: $$ 1698 PROTOTYPE: $$
1555 C_ARGS: (LogLevel)level, "%s", msg 1699 C_ARGS: flags, "%s", msg
1556 1700
1557char *path_combine (char *base, char *path) 1701octet_string path_combine (octet_string base, octet_string path)
1558 PROTOTYPE: $$ 1702 PROTOTYPE: $$
1559 1703
1560char *path_combine_and_normalize (char *base, char *path) 1704octet_string path_combine_and_normalize (octet_string base, octet_string path)
1561 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1562 1706
1563const char *
1564get_maps_directory (char *path)
1565 PROTOTYPE: $
1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1570
1571void 1707void
1572sub_generation_inc () 1708sub_generation_inc ()
1573 CODE: 1709 CODE:
1574 PL_sub_generation++; 1710 PL_sub_generation++;
1575 1711
1576char * 1712const_octet_string
1577mapdir () 1713mapdir ()
1578 PROTOTYPE: 1714 PROTOTYPE:
1579 ALIAS: 1715 ALIAS:
1580 mapdir = 0 1716 mapdir = 0
1581 uniquedir = 1 1717 uniquedir = 1
1595 case 5: RETVAL = settings.playerdir; break; 1731 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break; 1732 case 6: RETVAL = settings.datadir ; break;
1597 } 1733 }
1598 OUTPUT: RETVAL 1734 OUTPUT: RETVAL
1599 1735
1736void abort ()
1737
1738void reset_signals ()
1739
1740void fork_abort (const_octet_string cause = "cf::fork_abort")
1741
1742void cleanup (const_octet_string cause, bool make_core = false)
1743
1600void emergency_save () 1744void emergency_save ()
1601 1745
1602void _exit (int status = 0) 1746void _exit (int status = EXIT_SUCCESS)
1603 1747
1604int find_animation (char *text) 1748#if _POSIX_MEMLOCK
1605 PROTOTYPE: $ 1749
1750int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1751 INIT:
1752#if __GLIBC__
1753 mallopt (M_TOP_PAD, 1024 * 1024);
1754 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1755 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1756 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1757 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1758#endif
1759
1760int munlockall ()
1761
1762#endif
1763
1764int
1765malloc_trim (IV pad = 0)
1766
1767void
1768mallinfo ()
1769 PPCODE:
1770{
1771#if __GLIBC__
1772 struct mallinfo mai = mallinfo ();
1773 EXTEND (SP, 10*2);
1774 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1775 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1777 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1779 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1780 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1784#endif
1785 EXTEND (SP, 5*2);
1786 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1787 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1789 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1790 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1791}
1606 1792
1607int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1608 1794
1609const char *cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1796
1797int exp_to_level (val64 exp)
1798
1799val64 level_to_min_exp (int level)
1800
1801const_utf8_string
1802spellpathnames (int idx)
1803 CODE:
1804 RETVAL = spellpathnames [idx];
1805 OUTPUT: RETVAL
1806
1807SV *
1808attacktype_name (int atnr)
1809 CODE:
1810 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1811 ? newSVpv (attacktype_name [atnr], 0)
1812 : &PL_sv_undef;
1813 OUTPUT: RETVAL
1814
1815SV *
1816attacktype_desc (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_desc [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823SV *
1824resist_plus (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (resist_plus [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831SV *
1832change_resist_msg (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (change_resist_msg [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1610 1838
1611int 1839int
1612exp_to_level (val64 exp) 1840skill_flags (int idx)
1613 CODE: 1841 CODE:
1614{ 1842 if (idx < 0 || idx >= array_length (skill_flags))
1615 int i = 0; 1843 croak ("skill_flags: index out of bounds");
1616 1844 RETVAL = skill_flags [idx];
1617 RETVAL = settings.max_level;
1618
1619 for (i = 1; i <= settings.max_level; i++)
1620 {
1621 if (levels[i] > exp)
1622 {
1623 RETVAL = i - 1;
1624 break;
1625 }
1626 }
1627}
1628 OUTPUT: RETVAL 1845 OUTPUT: RETVAL
1846
1847UUID
1848uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT: RETVAL
1852
1853UUID
1854uuid_gen ()
1855 CODE:
1856 RETVAL = UUID::gen ();
1857 OUTPUT: RETVAL
1629 1858
1630val64 1859val64
1631level_to_min_exp (int level) 1860uuid_seq (UUID uuid)
1632 CODE: 1861 CODE:
1633 if (level > settings.max_level) 1862 RETVAL = uuid.seq;
1634 RETVAL = levels[settings.max_level]; 1863 OUTPUT: RETVAL
1635 else if (level < 1) 1864
1865UUID
1866uuid_str (val64 seq)
1867 CODE:
1636 RETVAL = 0; 1868 RETVAL.seq = seq;
1637 else
1638 RETVAL = levels[level];
1639 OUTPUT: RETVAL 1869 OUTPUT: RETVAL
1640 1870
1641SV * 1871void
1642resistance_to_string (int atnr) 1872coin_names ()
1643 CODE: 1873 PPCODE:
1644 if (atnr >= 0 && atnr < NROFATTACKS) 1874 EXTEND (SP, NUM_COINS);
1645 RETVAL = newSVpv (resist_plus[atnr], 0); 1875 for (int i = 0; i < NUM_COINS; ++i)
1646 else 1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1647 XSRETURN_UNDEF; 1877
1648 OUTPUT: RETVAL 1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1891utf8_string
1892expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1893 PPCODE:
1894 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1649 1895
1650MODULE = cf PACKAGE = cf::attachable 1896MODULE = cf PACKAGE = cf::attachable
1651 1897
1652int 1898int
1653valid (SV *obj) 1899valid (SV *obj)
1654 CODE: 1900 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT: 1902 OUTPUT: RETVAL
1657 RETVAL
1658 1903
1659#bool 1904bool should_invoke (attachable *obj, int event)
1660#destroyed (attachable *at) 1905 CODE:
1661# 1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1662#void 1909void
1663#destroy (attachable *at) 1910debug_trace (attachable *obj, bool on = true)
1911 CODE:
1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1913 if (on)
1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1915
1916int mortals_size ()
1917 CODE:
1918 RETVAL = attachable::mortals.size ();
1919 OUTPUT: RETVAL
1920
1921#object *mortals (U32 index)
1922# CODE:
1923# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1924# OUTPUT: RETVAL
1925
1926INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1664 1927
1665MODULE = cf PACKAGE = cf::global 1928MODULE = cf PACKAGE = cf::global
1666 1929
1667int invoke (SV *klass, int event, ...) 1930int invoke (SV *klass, int event, ...)
1668 CODE: 1931 CODE:
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1674 1937
1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1938MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1676 1939
1677INCLUDE: $PERL genacc object ../include/object.h | 1940INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1678 1941
1679int invoke (object *op, int event, ...) 1942int invoke (object *op, int event, ...)
1680 CODE: 1943 CODE:
1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1947 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1685 OUTPUT: RETVAL 1948 OUTPUT: RETVAL
1686 1949
1687SV *registry (object *op) 1950SV *registry (object *op)
1688 1951
1689void mortals () 1952int objects_size ()
1690 PPCODE: 1953 CODE:
1691 EXTEND (SP, object::mortals.size ());
1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1693 PUSHs (to_sv (*i));
1694
1695object *first ()
1696 CODE:
1697 RETVAL = object::first; 1954 RETVAL = objects.size ();
1955 OUTPUT: RETVAL
1956
1957object *objects (U32 index)
1958 CODE:
1959 RETVAL = index < objects.size () ? objects [index] : 0;
1960 OUTPUT: RETVAL
1961
1962int actives_size ()
1963 CODE:
1964 RETVAL = actives.size ();
1965 OUTPUT: RETVAL
1966
1967object *actives (U32 index)
1968 CODE:
1969 RETVAL = index < actives.size () ? actives [index] : 0;
1970 OUTPUT: RETVAL
1971
1972int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983{
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993}
1698 OUTPUT: RETVAL 1994 OUTPUT: RETVAL
1699 1995
1700# missing properties 1996# missing properties
1701 1997
1702object *head (object *op) 1998object *head (object *op)
1703 PROTOTYPE: $ 1999 PROTOTYPE: $
1704 CODE: 2000 CODE:
1705 RETVAL = op->head ? op->head : op;
1706 OUTPUT: RETVAL
1707
1708int is_head (object *op)
1709 PROTOTYPE: $
1710 CODE:
1711 RETVAL = !op->head; 2001 RETVAL = op->head_ ();
1712 OUTPUT: RETVAL 2002 OUTPUT: RETVAL
1713 2003
1714void 2004void
1715inv (object *obj) 2005inv (object *obj)
1716 PROTOTYPE: $ 2006 PROTOTYPE: $
1717 PPCODE: 2007 PPCODE:
1718{ 2008{
1719 object *o;
1720 for (o = obj->inv; o; o = o->below) 2009 for (object *o = obj->inv; o; o = o->below)
1721 XPUSHs (sv_2mortal (to_sv (o))); 2010 XPUSHs (sv_2mortal (to_sv (o)));
1722} 2011}
1723 2012
1724void 2013void
1725set_animation (object *op, int idx) 2014set_animation (object *op, int idx)
1726 CODE: 2015 CODE:
1727 SET_ANIMATION (op, idx); 2016 SET_ANIMATION (op, idx);
1728 2017
2018int
2019num_animations (object *op)
2020 CODE:
2021 RETVAL = NUM_ANIMATIONS (op);
2022 OUTPUT: RETVAL
2023
2024int slot_info (object *op, UV slot, int value = 0)
2025 ALIAS:
2026 slot_used = 1
2027 CODE:
2028{
2029 if (slot >= NUM_BODY_LOCATIONS)
2030 croak ("body slot index out of range");
2031
2032 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2033
2034 if (items > 2)
2035 if (ix)
2036 op->slot[slot].used = value;
2037 else
2038 op->slot[slot].info = value;
2039}
2040 OUTPUT: RETVAL
2041
1729object *find_best_object_match (object *op, const char *match) 2042object *find_best_object_match (object *op, utf8_string match)
1730
1731object *find_marked_object (object *op)
1732
1733int need_identify (object *obj);
1734 2043
1735int apply_shop_mat (object *shop_mat, object *op); 2044int apply_shop_mat (object *shop_mat, object *op);
1736 2045
1737int move (object *op, int dir, object *originator = op) 2046int move (object *op, int dir, object *originator = op)
1738 CODE: 2047 CODE:
1739 RETVAL = move_ob (op, dir, originator); 2048 RETVAL = op->move (dir, originator);
1740 OUTPUT: 2049 OUTPUT: RETVAL
1741 RETVAL
1742
1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1746 2050
1747void apply_below (object *op) 2051void apply_below (object *op)
1748 CODE: 2052 CODE:
1749 player_apply_below (op); 2053 player_apply_below (op);
1750 2054
1751object *cf_object_present_archname_inside (object *op, char *whatstr) 2055int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1752 2056
1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2057int casting_level (object *caster, object *spell)
1754
1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1756
1757#//TODO
1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1768 2058
1769int pay_item (object *op, object *buyer) 2059int pay_item (object *op, object *buyer)
1770 CODE: 2060 CODE:
1771 RETVAL = pay_for_item (op, buyer); 2061 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL 2062 OUTPUT: RETVAL
1776 RETVAL = pay_for_amount (amount, op); 2066 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL 2067 OUTPUT: RETVAL
1778 2068
1779void pay_player (object *op, uint64 amount) 2069void pay_player (object *op, uint64 amount)
1780 2070
1781val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2071val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1782 2072
1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2073int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1784 2074
1785void learn_spell (object *op, object *sp, int special_prayer = 0) 2075void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE: 2076 CODE:
1787 do_learn_spell (op, sp, special_prayer); 2077 do_learn_spell (op, sp, special_prayer);
1788 2078
1789void forget_spell (object *op, object *sp) 2079void forget_spell (object *op, object *sp)
1790 CODE: 2080 CODE:
1791 do_forget_spell (op, query_name (sp)); 2081 do_forget_spell (op, query_name (sp));
1792 2082
1793object *check_for_spell (object *op, char *spellname) 2083object *check_for_spell (object *op, utf8_string spellname)
1794 CODE: 2084 CODE:
1795 RETVAL = check_spell_known (op, spellname); 2085 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL 2086 OUTPUT: RETVAL
1797 2087
1798int query_money (object *op) 2088int query_money (object *op)
1807 2097
1808void drop (object *who, object *op) 2098void drop (object *who, object *op)
1809 2099
1810void pick_up (object *who, object *op) 2100void pick_up (object *who, object *op)
1811 2101
1812object *cf_object_insert_object (object *op, object *container)
1813
1814object *cf_object_insert_in_ob (object *ob, object *where)
1815
1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1817
1818void update_object (object *op, int action) 2102void update_object (object *op, int action)
1819 2103
1820object *cf_create_object_by_name (const char *name)
1821
1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2104void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1823 2105
1824void player_lvl_adj (object *who, object *skill = 0) 2106void player_lvl_adj (object *who, object *skill = 0)
1825 2107
1826int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2108int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1827 2109
1828int calc_skill_exp (object *who, object *op, object *skill); 2110int calc_skill_exp (object *who, object *op, object *skill)
1829 2111
1830void push_button (object *op); 2112void push_button (object *op, object *originator)
1831 2113
1832void use_trigger (object *op); 2114void use_trigger (object *op, object *originator)
1833 2115
1834void add_button_link (object *button, maptile *map, int connected); 2116void handle_apply_yield (object *op)
1835 2117
1836void remove_button_link (object *op); 2118int convert_item (object *item, object *converter)
1837 2119
2120void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1838 2121
1839MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2122MODULE = cf PACKAGE = cf::object PREFIX = cf_
1840 2123
1841object *cf_insert_ob_in_ob (object *ob, object *where)
1842
1843# no clean way to get an object from an archetype - stupid idiotic
1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1845
1846object *new (const char *archetype = 0) 2124object *new (utf8_string archetype = 0)
1847 PROTOTYPE: ;$ 2125 PROTOTYPE: ;$
1848 CODE: 2126 CODE:
1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2127 RETVAL = archetype
2128 ? archetype::get (archetype)
2129 : object::create ();
1850 OUTPUT: 2130 OUTPUT: RETVAL
1851 RETVAL
1852 2131
2132object *generate (utf8_string arch, object *creator)
2133 CODE:
2134 object *obj = archetype::get (arch);
2135 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2136 RETVAL = obj;
2137 OUTPUT: RETVAL
2138
2139object *find_object (U32 tag)
2140
2141object *find_object_uuid (UUID i)
2142
2143# TODO: nuke
1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2144object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1854 PROTOTYPE: $$$$$$ 2145 PROTOTYPE: $$$$$$
1855 CODE: 2146 CODE:
1856{ 2147{
1857 int unused_type; 2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1859}
1860 2149
1861# syntatic sugar for easier use in event callbacks. 2150 if (RETVAL->destroyed ())
1862const char *options (object *op)
1863 CODE:
1864 RETVAL = op->name;
1865 OUTPUT:
1866 RETVAL 2151 RETVAL = 0;
1867 2152}
1868player *contr (object *op)
1869 CODE:
1870 RETVAL = op->contr;
1871 OUTPUT: RETVAL 2153 OUTPUT: RETVAL
1872 2154
1873const char *get_ob_key_value (object *op, const char *key) 2155shstr
2156object::kv_get (shstr key)
2157 CODE:
2158 RETVAL = THIS->kv.get (key);
2159 OUTPUT: RETVAL
1874 2160
1875bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2161void
2162object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166void
2167object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
1876 2170
1877object *get_nearest_player (object *ob) 2171object *get_nearest_player (object *ob)
1878 ALIAS: nearest_player = 0 2172 ALIAS: nearest_player = 0
1879 PREINIT: 2173 PREINIT:
1880 extern object *get_nearest_player (object *); 2174 extern object *get_nearest_player (object *);
1882void rangevector (object *ob, object *other, int flags = 0) 2176void rangevector (object *ob, object *other, int flags = 0)
1883 PROTOTYPE: $$;$ 2177 PROTOTYPE: $$;$
1884 PPCODE: 2178 PPCODE:
1885{ 2179{
1886 rv_vector rv; 2180 rv_vector rv;
2181
1887 get_rangevector (ob, other, &rv, flags); 2182 get_rangevector (ob, other, &rv, flags);
2183
1888 EXTEND (SP, 5); 2184 EXTEND (SP, 5);
1889 PUSHs (newSVuv (rv.distance)); 2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1890 PUSHs (newSViv (rv.distance_x)); 2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1891 PUSHs (newSViv (rv.distance_y)); 2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1892 PUSHs (newSViv (rv.direction)); 2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
1893 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2189 PUSHs (sv_2mortal (to_sv (rv.part)));
1894} 2190}
1895 2191
1896bool on_same_map_as (object *ob, object *other) 2192bool on_same_map_as (object *ob, object *other)
1897 CODE: 2193 CODE:
1898 RETVAL = on_same_map (ob, other); 2194 RETVAL = on_same_map (ob, other);
1899 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1900 2196
1901const char * 2197const_utf8_string
1902base_name (object *op, int plural = op->nrof > 1) 2198base_name (object *op, int plural = op->nrof > 1)
1903 CODE: 2199 CODE:
1904 RETVAL = query_base_name (op, plural); 2200 RETVAL = query_base_name (op, plural);
1905 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1906 2202
1907object *decrease_ob_nr (object *op, unsigned long i) 2203# return the tail of an object, excluding itself
2204void
2205tail (object *op)
2206 PPCODE:
2207 while ((op = op->more))
2208 XPUSHs (sv_2mortal (to_sv (op)));
1908 2209
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2210MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 2211
1911player *player (object *op) 2212player *player (object *op)
1912 CODE: 2213 CODE:
1913 RETVAL = op->contr; 2214 RETVAL = op->contr;
1914 OUTPUT: RETVAL 2215 OUTPUT: RETVAL
1915 2216
1916void check_score (object *op) 2217bool move_player (object *op, int dir)
1917 2218
1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2219void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1919 2220 CODE:
1920object *cf_player_send_inventory (object *op) 2221 new_draw_info (flags, 0, op, txt);
1921
1922char *cf_player_get_ip (object *op)
1923 ALIAS: ip = 0
1924
1925object *cf_player_get_marked_item (object *op)
1926 ALIAS: marked_item = 0
1927
1928void cf_player_set_marked_item (object *op, object *ob)
1929
1930partylist *cf_player_get_party (object *op)
1931 ALIAS: party = 0
1932
1933void cf_player_set_party (object *op, partylist *party)
1934 2222
1935void kill_player (object *op) 2223void kill_player (object *op)
1936 2224
2225void esrv_send_item (object *pl, object *item)
2226
1937void esrv_update_item (object *op, int what, object *item) 2227void esrv_update_item (object *pl, int what, object *item)
1938 C_ARGS: what, op, item 2228 C_ARGS: what, pl, item
1939 2229
1940void clear_los (object *op) 2230void esrv_del_item (object *pl, int tag)
2231 C_ARGS: pl->contr, tag
1941 2232
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params) 2233int command_summon (object *op, utf8_string params)
1945 2234
1946int command_arrest (object *op, char *params) 2235int command_arrest (object *op, utf8_string params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951 2236
1952 2237
1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2238MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954 2239
1955INCLUDE: $PERL genacc player ../include/player.h | 2240INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1956 2241
1957int invoke (player *pl, int event, ...) 2242int invoke (player *pl, int event, ...)
1958 CODE: 2243 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1970 pl->ob->stats.hp = pl->ob->stats.maxhp; 2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp; 2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats; 2258 pl->orig_stats = pl->ob->stats;
1974 2259
1975player *cf_player_find (char *name) 2260# should only be temporary
1976 PROTOTYPE: $ 2261void esrv_new_player (player *pl)
1977 2262
1978void cf_player_move (player *pl, int dir) 2263#d# TODO: replace by blocked_los accessor, fix code using this
1979
1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1981
1982player *first ()
1983 CODE:
1984 RETVAL = first_player;
1985 OUTPUT: RETVAL
1986
1987bool 2264bool
1988cell_visible (player *pl, int dx, int dy) 2265cell_visible (player *pl, int dx, int dy)
1989 CODE: 2266 CODE:
1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1992 OUTPUT: 2268 OUTPUT: RETVAL
1993 RETVAL
1994 2269
1995void 2270void
1996send (player *pl, SV *packet) 2271send (player *pl, SV *packet)
1997 CODE: 2272 CODE:
1998{ 2273{
1999 STRLEN len; 2274 STRLEN len;
2000 char *buf = SvPVbyte (packet, len); 2275 char *buf = SvPVbyte (packet, len);
2001 2276
2277 if (len > MAXSOCKBUF)
2278 pl->failmsg ("[packet too long for client]");
2002 if (pl->ns) 2279 else if (pl->ns)
2003 pl->ns->send_packet (buf, len); 2280 pl->ns->send_packet (buf, len);
2004} 2281}
2005
2006int
2007listening (player *pl, int new_value = -1)
2008 CODE:
2009 RETVAL = pl->listening;
2010 if (new_value >= 0)
2011 pl->listening = new_value;
2012 OUTPUT:
2013 RETVAL
2014 2282
2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2283void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2016 PROTOTYPE: $;$$$ 2284 PROTOTYPE: $;$$$
2017 PPCODE: 2285 PPCODE:
2018 if (GIMME_V != G_VOID) 2286 if (GIMME_V != G_VOID)
2027 if (y) sv_to (y, pl->bed_y); 2295 if (y) sv_to (y, pl->bed_y);
2028 2296
2029void 2297void
2030list () 2298list ()
2031 PPCODE: 2299 PPCODE:
2032 for (player *pl = first_player; pl; pl = pl->next) 2300 for_all_players (pl)
2033 XPUSHs (sv_2mortal (to_sv (pl))); 2301 XPUSHs (sv_2mortal (to_sv (pl)));
2034
2035bool
2036peaceful (player *pl, bool new_setting = 0)
2037 PROTOTYPE: $;$
2038 CODE:
2039 RETVAL = pl->peaceful;
2040 if (items > 1)
2041 pl->peaceful = new_setting;
2042 OUTPUT:
2043 RETVAL
2044
2045living *
2046orig_stats (player *pl)
2047 CODE:
2048 RETVAL = &pl->orig_stats;
2049 OUTPUT: RETVAL
2050
2051living *
2052last_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->last_stats;
2055 OUTPUT: RETVAL
2056 2302
2057 2303
2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2304MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2059 2305
2060int invoke (maptile *map, int event, ...) 2306int invoke (maptile *map, int event, ...)
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2311 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2066 OUTPUT: RETVAL 2312 OUTPUT: RETVAL
2067 2313
2068SV *registry (maptile *map) 2314SV *registry (maptile *map)
2069 2315
2316void
2317find_tagged_objects (maptile *map, utf8_string tag = 0)
2318 PPCODE:
2319{
2320 if (!map->spaces)
2321 XSRETURN_EMPTY;
2322
2323 if (tag)
2324 {
2325 shstr_cmp tag_ (tag);
2326
2327 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2328 for (object *op = ms->bot; op; op = op->above)
2329 if (op->tag == tag_)
2330 XPUSHs (sv_2mortal (to_sv (op)));
2331 }
2332 else
2333 {
2334 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2335 for (object *op = ms->bot; op; op = op->above)
2336 if (op->tag)
2337 XPUSHs (sv_2mortal (to_sv (op)));
2338 }
2339}
2340
2070INCLUDE: $PERL genacc maptile ../include/map.h | 2341INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2342
2343void
2344adjust_daylight ()
2345 CODE:
2346 maptile::adjust_daylight ();
2347
2348int
2349outdoor_darkness (int darkness = 0)
2350 CODE:
2351 RETVAL = maptile::outdoor_darkness;
2352 if (items)
2353 maptile::outdoor_darkness = darkness;
2354 OUTPUT: RETVAL
2071 2355
2072void 2356void
2073maptile::instantiate () 2357maptile::instantiate ()
2074 2358
2075maptile *new () 2359maptile *new ()
2076 PROTOTYPE: 2360 PROTOTYPE:
2077 CODE: 2361 CODE:
2078 RETVAL = new maptile; 2362 RETVAL = new maptile;
2079 OUTPUT: 2363 OUTPUT: RETVAL
2080 RETVAL
2081
2082void
2083maptile::destroy ()
2084 2364
2085void 2365void
2086maptile::players () 2366maptile::players ()
2087 PPCODE: 2367 PPCODE:
2088 if (GIMME_V == G_SCALAR) 2368 if (GIMME_V == G_SCALAR)
2093 for_all_players (pl) 2373 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS) 2374 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob))); 2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 } 2376 }
2097 2377
2098void play_sound_map (maptile *map, int x, int y, int sound_num) 2378void
2379maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383void
2384maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE:
2386{
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref");
2389
2390 palette = SvRV (palette);
2391
2392 STRLEN idxlen;
2393 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2394
2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y)
2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip;
2401
2402 {
2403 int offs = offset + y * stride + x;
2404
2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2406 {
2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2408 {
2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2412
2413 if (ob->randomitems && !ob->above)
2414 {
2415 ob->create_treasure (ob->randomitems);
2416
2417 for (object *op = ob->above; op; op = op->above)
2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2419 // TODO: if this is a pickable object, then the item
2420 // will at a bit weird - saving inside the player
2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2425 }
2426 }
2427 }
2428 }
2429 skip: ;
2430 }
2431}
2432
2433void
2434maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2435 CODE:
2436{
2437 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2438 croak ("maptile::set_regiondata: palette must be arrayref");
2439
2440 palette = SvRV (palette);
2441
2442 STRLEN idxlen;
2443 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2444
2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2446 uint8 *regions = salloc<uint8_t> (THIS->size ());
2447
2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2450
2451 for (int y = 0; y < THIS->height; ++y)
2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2453
2454 sfree (THIS->regions, THIS->size ());
2455 delete [] THIS->regionmap;
2456
2457 THIS->regions = regions;
2458 THIS->regionmap = regionmap;
2459}
2460
2461void
2462maptile::create_region_treasure ()
2463 CODE:
2464 for (int x = 0; x < THIS->width; ++x)
2465 for (int y = 0; y < THIS->height; ++y)
2466 {
2467 region *rgn = THIS->region (x, y);
2468
2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 }
2099 2473
2100int out_of_map (maptile *map, int x, int y) 2474int out_of_map (maptile *map, int x, int y)
2101 2475
2102void 2476void
2103trigger (maptile *map, long connection, bool state = true) 2477find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483void
2484xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486{
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495}
2496
2497mapspace *
2498ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2104 CODE: 2500 CODE:
2105 activate_connection (map, connection, state);
2106
2107void
2108get_connection (maptile *map, long connection)
2109 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection);
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2114
2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2116
2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2118
2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2120 C_ARGS: str, map, nx, ny
2121
2122void
2123cf_map_normalise (maptile *map, int x, int y)
2124 PPCODE:
2125{ 2501{
2126 maptile *nmap = 0; 2502 mapxy pos (map, x, y);
2127 I16 nx = 0, ny = 0; 2503 if (!pos.move (dir).normalise ())
2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2504 XSRETURN_UNDEF;
2129 2505
2130 EXTEND (SP, 4); 2506 RETVAL = &*pos;
2131 PUSHs (sv_2mortal (newSViv (flags)));
2132
2133 if (GIMME_V == G_ARRAY)
2134 {
2135 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2136 PUSHs (sv_2mortal (newSViv (nx)));
2137 PUSHs (sv_2mortal (newSViv (ny)));
2138 }
2139} 2507}
2508 OUTPUT: RETVAL
2140 2509
2141void 2510void
2142at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2143 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$;$
2144 PPCODE: 2513 PPCODE:
2145{ 2514 mapxy pos (map, x, y);
2146 object *o; 2515 if (pos.move (dir).normalise ())
2147 maptile *nmap = 0; 2516 for (object *o = pos->bot; o; o = o->above)
2148 I16 nx, ny; 2517 XPUSHs (sv_2mortal (to_sv (o)));
2149
2150 get_map_flags (map, &nmap, x, y, &nx, &ny);
2151
2152 if (nmap)
2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2155}
2156 2518
2157SV * 2519SV *
2158bot_at (maptile *obj, unsigned int x, unsigned int y) 2520bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2159 PROTOTYPE: $$$ 2521 PROTOTYPE: $$$;$
2160 ALIAS: 2522 ALIAS:
2161 top_at = 1 2523 top_at = 1
2162 flags_at = 2 2524 flags_at = 2
2163 light_at = 3 2525 light_at = 3
2164 move_block_at = 4 2526 move_block_at = 4
2165 move_slow_at = 5 2527 move_slow_at = 5
2166 move_on_at = 6 2528 move_on_at = 6
2167 move_off_at = 7 2529 move_off_at = 7
2168 INIT:
2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2170 CODE: 2530 CODE:
2531{
2532 mapxy pos (map, x, y);
2533 if (!pos.move (dir).normalise ())
2534 XSRETURN_UNDEF;
2535
2536 mapspace &ms = *pos;
2537
2538 ms.update ();
2539
2171 switch (ix) 2540 switch (ix)
2172 { 2541 {
2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2542 case 0: RETVAL = to_sv (ms.bot ); break;
2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2543 case 1: RETVAL = to_sv (ms.top ); break;
2175 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2544 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2176 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2545 case 3: RETVAL = newSViv (ms.light ); break;
2177 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2546 case 4: RETVAL = newSVuv (ms.move_block); break;
2178 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2547 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2179 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2548 case 6: RETVAL = newSVuv (ms.move_on ); break;
2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2549 case 7: RETVAL = newSVuv (ms.move_off ); break;
2181 } 2550 }
2551}
2182 OUTPUT: 2552 OUTPUT: RETVAL
2183 RETVAL
2184
2185void fix_walls (maptile *map, int x, int y)
2186
2187void fix_walls_around (maptile *map, int x, int y)
2188 2553
2189# worst xs function of my life 2554# worst xs function of my life
2190maptile * 2555bool
2191_create_random_map (\ 2556_create_random_map (maptile *self, SV *options)
2192 char *path,\
2193 char *wallstyle,\
2194 char *wall_name,\
2195 char *floorstyle,\
2196 char *monsterstyle,\
2197 char *treasurestyle,\
2198 char *layoutstyle,\
2199 char *doorstyle,\
2200 char *decorstyle,\
2201 char *origin_map,\
2202 char *final_map,\
2203 char *exitstyle,\
2204 char *this_map,\
2205 char *exit_on_final_map,\
2206 int Xsize,\
2207 int Ysize,\
2208 int expand2x,\
2209 int layoutoptions1,\
2210 int layoutoptions2,\
2211 int layoutoptions3,\
2212 int symmetry,\
2213 int difficulty,\
2214 int difficulty_given,\
2215 float difficulty_increase,\
2216 int dungeon_level,\
2217 int dungeon_depth,\
2218 int decoroptions,\
2219 int orientation,\
2220 int origin_y,\
2221 int origin_x,\
2222 int random_seed,\
2223 val64 total_map_hp,\
2224 int map_layout_style,\
2225 int treasureoptions,\
2226 int symmetry_used,\
2227 region *region\
2228)
2229 CODE: 2557 CODE:
2230{ 2558{
2231 random_map_params rmp; 2559 random_map_params rmp ((HV *)SvRV (options));
2232
2233 assign (rmp.wallstyle , wallstyle);
2234 assign (rmp.wall_name , wall_name);
2235 assign (rmp.floorstyle , floorstyle);
2236 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map);
2246
2247 rmp.Xsize = Xsize;
2248 rmp.Ysize = Ysize;
2249 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry;
2254 rmp.difficulty = difficulty;
2255 rmp.difficulty_given = difficulty_given;
2256 rmp.difficulty_increase = difficulty_increase;
2257 rmp.dungeon_level = dungeon_level;
2258 rmp.dungeon_depth = dungeon_depth;
2259 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp;
2265 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region;
2269
2270 RETVAL = generate_random_map (path, &rmp); 2560 RETVAL = self->generate_random_map (&rmp);
2271} 2561}
2272 OUTPUT: 2562 OUTPUT: RETVAL
2273 RETVAL 2563
2564MODULE = cf PACKAGE = cf::mapspace
2565
2566INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2274 2567
2275MODULE = cf PACKAGE = cf::arch 2568MODULE = cf PACKAGE = cf::arch
2276 2569
2277archetype *find (const char *name) 2570int archetypes_size ()
2571 CODE:
2572 RETVAL = archetypes.size ();
2573 OUTPUT: RETVAL
2574
2575archetype *archetypes (U32 index)
2576 CODE:
2577 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2578 OUTPUT: RETVAL
2579
2580int skillvec_size ()
2581 CODE:
2582 RETVAL = skillvec.size ();
2583 OUTPUT: RETVAL
2584
2585archetype *skillvec (U32 index)
2586 CODE:
2587 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2588 OUTPUT: RETVAL
2589
2590void
2591find_by_type (int type)
2278 CODE: 2592 PPCODE:
2279 RETVAL = archetype::find (name); 2593 for_all_archetypes (arch)
2280 OUTPUT: 2594 if (arch->type == type)
2281 RETVAL 2595 XPUSHs (sv_2mortal (to_sv (arch)));
2282 2596
2283archetype *first()
2284 PROTOTYPE:
2285 CODE:
2286 RETVAL = first_archetype;
2287 OUTPUT: RETVAL
2288
2289INCLUDE: $PERL genacc archetype ../include/object.h | 2597INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2290 2598
2291MODULE = cf PACKAGE = cf::party 2599MODULE = cf PACKAGE = cf::party
2292 2600
2293partylist *first () 2601partylist *first ()
2294 PROTOTYPE: 2602 PROTOTYPE:
2295 CODE: 2603 CODE:
2296 RETVAL = get_firstparty (); 2604 RETVAL = get_firstparty ();
2297 OUTPUT: RETVAL 2605 OUTPUT: RETVAL
2298 2606
2299INCLUDE: $PERL genacc partylist ../include/player.h | 2607INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2300 2608
2301MODULE = cf PACKAGE = cf::region 2609MODULE = cf PACKAGE = cf::region
2302 2610
2303region *first () 2611void
2304 PROTOTYPE: 2612list ()
2305 CODE: 2613 PPCODE:
2306 RETVAL = first_region; 2614 for_all_regions (rgn)
2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2616
2617int specificity (region *rgn)
2618 CODE:
2619 RETVAL = 0;
2620 while (rgn = rgn->parent)
2621 RETVAL++;
2307 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2308 2623
2309INCLUDE: $PERL genacc region ../include/map.h | 2624INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2310 2625
2311MODULE = cf PACKAGE = cf::living 2626MODULE = cf PACKAGE = cf::living
2312 2627
2313INCLUDE: $PERL genacc living ../include/living.h | 2628INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2314 2629
2315MODULE = cf PACKAGE = cf::settings 2630MODULE = cf PACKAGE = cf::settings
2316 2631
2317INCLUDE: $PERL genacc Settings ../include/global.h | 2632INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2318 2633
2319MODULE = cf PACKAGE = cf::client 2634MODULE = cf PACKAGE = cf::client
2320 2635
2321INCLUDE: $PERL genacc client ../include/client.h | 2636INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2322 2637
2323int invoke (client *ns, int event, ...) 2638int invoke (client *ns, int event, ...)
2324 CODE: 2639 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2335 PPCODE: 2650 PPCODE:
2336 EXTEND (SP, clients.size ()); 2651 EXTEND (SP, clients.size ());
2337 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2338 PUSHs (sv_2mortal (to_sv (*i))); 2653 PUSHs (sv_2mortal (to_sv (*i)));
2339 2654
2655STRLEN
2656client::inbuf_append (SV *data)
2657 CODE:
2658{
2659 STRLEN len;
2660 char *ptr = SvPVbyte (data, len);
2661
2662 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2663 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2664 THIS->inbuf_len += len;
2665
2666 THIS->inbuf_handle ();
2667
2668 RETVAL = len;
2669}
2670 OUTPUT: RETVAL
2671
2340void 2672void
2341client::send_packet (SV *packet) 2673client::send_packet (SV *packet)
2342 CODE: 2674 CODE:
2343{ 2675{
2344 STRLEN len; 2676 STRLEN len;
2345 char *buf = SvPVbyte (packet, len); 2677 char *buf = SvPVbyte (packet, len);
2346 2678
2679 if (len > MAXSOCKBUF)
2680 {
2681 // ugly
2682 if (THIS->pl)
2683 THIS->pl->failmsg ("[packet too long for client]");
2684 }
2685 else
2347 THIS->send_packet (buf, len); 2686 THIS->send_packet (buf, len);
2348} 2687}
2349 2688
2350void 2689faceidx
2351client::destroy () 2690client::need_face (utf8_string name, int pri = 0)
2691 CODE:
2692 RETVAL = face_find (name, 0);
2693 if (RETVAL)
2694 {
2695 THIS->send_face (RETVAL, pri);
2696 THIS->flush_fx ();
2697 }
2698 OUTPUT: RETVAL
2352 2699
2700int
2701client::fx_want (int idx, int value = -1)
2702 CODE:
2703 if (0 < idx && idx < FT_NUM)
2704 {
2705 RETVAL = THIS->fx_want [idx];
2706 if (items > 2)
2707 THIS->fx_want [idx] = value;
2708 }
2709 else
2710 RETVAL = 0;
2711 OUTPUT: RETVAL
2712
2713MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2714
2715faceidx sound_find (utf8_string name)
2716
2717void sound_set (utf8_string str, faceidx face)
2718
2719# dire hack
2720void old_sound_index (int idx, faceidx face)
2721 CODE:
2722 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2723 old_sound_index [idx] = face;
2724
2725MODULE = cf PACKAGE = cf::face PREFIX = face_
2726
2727#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2728
2729faceidx face_find (utf8_string name, faceidx defidx = 0)
2730
2731faceidx alloc (utf8_string name)
2732 CODE:
2733{
2734 RETVAL = face_alloc ();
2735
2736 faces [RETVAL].name = name;
2737 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2738
2739 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2740 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2741 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2742}
2743 OUTPUT: RETVAL
2744
2745faceidx faces_size ()
2746 CODE:
2747 RETVAL = faces.size ();
2748 OUTPUT: RETVAL
2749
2750void set_type (faceidx idx, int value)
2751 ALIAS:
2752 set_type = 0
2753 set_visibility = 1
2754 set_magicmap = 2
2755 set_smooth = 3
2756 set_smoothlevel = 4
2757 CODE:
2758 faceinfo *f = face_info (idx); assert (f);
2759 switch (ix)
2760 {
2761 case 0: f->type = value; break;
2762 case 1: f->visibility = value; break;
2763 case 2: f->magicmap = value; break;
2764 case 3: f->smooth = value; break;
2765 case 4: f->smoothlevel = value; break;
2766 }
2767
2768void set_csum (faceidx idx, int faceset, SV *chksum)
2769 CODE:
2770{
2771 faceinfo *f = face_info (idx); assert (f);
2772 facedata *d = f->face + faceset;
2773 STRLEN clen;
2774 char *cdata = SvPVbyte (chksum, clen);
2775
2776 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2777 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2778
2779 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2780 {
2781 d->chksum_len = clen;
2782 memcpy (d->chksum, cdata, clen);
2783
2784 // invalidate existing client face info
2785 for_all_clients (ns)
2786 ns->invalidate_face (idx);
2787 }
2788}
2789
2790SV *mangle_csum (SV *chksum)
2791 CODE:
2792 STRLEN len;
2793 char *data = SvPVbyte (chksum, len);
2794 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2795 OUTPUT: RETVAL
2796
2797SV *get_csum (faceidx idx, int faceset = 0)
2798 CODE:
2799 facedata *d = face_data (idx, faceset);
2800 if (!d) XSRETURN_UNDEF;
2801 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2802 OUTPUT: RETVAL
2803
2804int get_type (faceidx idx)
2805 CODE:
2806 faceinfo *f = face_info (idx);
2807 if (!f) XSRETURN_UNDEF;
2808 RETVAL = f->type;
2809 OUTPUT: RETVAL
2810
2811SV *get_name (faceidx idx)
2812 CODE:
2813 faceinfo *f = face_info (idx);
2814 if (!f) XSRETURN_UNDEF;
2815 RETVAL = to_sv (f->name);
2816 OUTPUT: RETVAL
2817
2818void invalidate (faceidx idx)
2819 CODE:
2820 for_all_clients (ns)
2821 ns->invalidate_face (idx);
2822
2823void invalidate_all ()
2824 CODE:
2825 for_all_clients (ns)
2826 ns->invalidate_all_faces ();
2827
2828MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2829
2830#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2831
2832animidx anim_find (utf8_string name)
2833 CODE:
2834 RETVAL = animation::find (name).number;
2835 OUTPUT: RETVAL
2836
2837animidx set (utf8_string name, SV *frames, int facings = 1)
2838 CODE:
2839{
2840 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2841 croak ("frames must be an arrayref");
2842
2843 AV *av = (AV *)SvRV (frames);
2844
2845 animation *anim = &animation::find (name);
2846 if (anim->number)
2847 {
2848 anim->resize (av_len (av) + 1);
2849 anim->facings = facings;
2850 }
2851 else
2852 anim = &animation::create (name, av_len (av) + 1, facings);
2853
2854 for (int i = 0; i < anim->num_animations; ++i)
2855 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2856}
2857 OUTPUT: RETVAL
2858
2859void invalidate_all ()
2860 CODE:
2861 for_all_clients (ns)
2862 ns->anims_sent.reset ();
2863
2864MODULE = cf PACKAGE = cf::object::freezer
2865
2866INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2867
2868SV *
2869new (char *klass)
2870 CODE:
2871 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2872 OUTPUT: RETVAL
2873
2874void
2875DESTROY (SV *sv)
2876 CODE:
2877 object_freezer *self;
2878 sv_to (sv, self);
2879 delete self;
2880
2881MODULE = cf PACKAGE = cf::object::thawer
2882
2883INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2884
2885bool
2886errors_are_fatal (bool fatal)
2887 CODE:
2888 RETVAL = object_thawer::errors_are_fatal;
2889 object_thawer::errors_are_fatal = fatal;
2890 OUTPUT: RETVAL
2891
2892SV *
2893new_from_file (char *klass, octet_string path)
2894 CODE:
2895 object_thawer *f = new object_thawer (path);
2896 if (!*f)
2897 {
2898 delete f;
2899 XSRETURN_UNDEF;
2900 }
2901 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2902 OUTPUT: RETVAL
2903
2904void
2905DESTROY (SV *sv)
2906 CODE:
2907 object_thawer *self;
2908 sv_to (sv, self);
2909 delete self;
2910
2911void
2912extract_tags (object_thawer *self)
2913 PPCODE:
2914 while (self->kw != KW_EOF)
2915 {
2916 PUTBACK;
2917 coroapi::cede_to_tick ();
2918 SPAGAIN;
2919
2920 if (self->kw == KW_tag)
2921 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2922
2923 self->skip ();
2924 }
2925
2926MODULE = cf PACKAGE = cf::treasurelist
2927
2928# quick hack, because I didn't want to implement accessors for treasurelist.
2929# this asks for even more autogen, actually.
2930
2931void
2932expand (treasurelist *list)
2933 PPCODE:
2934 EXTEND (SP, 3);
2935 PUSHs (sv_2mortal (to_sv (list->name)));
2936 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2937 AV *av = newAV ();
2938 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2939 for (treasure *item = list->items; item; item = item->next)
2940 {
2941 AV *iav = newAV ();
2942 av_push (av, newRV_noinc ((SV *)iav));
2943
2944 av_extend (iav, 7);
2945 av_push (iav, to_sv (item->item));
2946 av_push (iav, to_sv (item->name));
2947 av_push (iav, to_sv (item->change_arch.name));
2948 av_push (iav, to_sv (item->change_arch.title));
2949 av_push (iav, to_sv (item->change_arch.slaying));
2950 av_push (iav, to_sv (item->chance));
2951 av_push (iav, to_sv (item->nrof));
2952 av_push (iav, to_sv (item->magic));
2953 }
2954
2955MODULE = cf PACKAGE = cf::layout
2956
2957INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2958

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