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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.7 by root, Fri Aug 25 13:24:50 2006 UTC vs.
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h"
51 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
41#include "CoroAPI.h"
52#include "perlxsi.c" 42#include "perlxsi.c"
53 43
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
57 45
58typedef object object_ornull; 46typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
60 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
61typedef double val64; 54 typedef double val64;
62#define newSVval64 newSVnv 55# define newSVval64 newSVnv
63#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
64 58
65static f_plug_api gethook; 59static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 60static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 61static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 62
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 63static PerlInterpreter *perl;
91 64
92#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 65double runtime;
93#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 66
94#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 67global gbl_ev;
95#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
96#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 69static SV *sv_runtime;
97#define PUSH_PV PUSHcfapi_va(STRING, const char *) 70
98#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 71static HV
72 *stash_cf,
73 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap,
76 *stash_cf_map_wrap,
77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
99 94
100////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101 96
102// garbage collect some perl objects, if possible 97unordered_vector<attachable *> attachable::mortals;
103// all objects no longer referenced and empty are
104// eligible for destruction.
105static void
106clean_obj_cache ()
107{
108 static int count;
109 98
110 if (++count & 7) 99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
111 return; 124 return;
112 125
113 int todo = 1000; 126 // try to unborrow the refcnt from perl
114 do 127 if (flags & F_BORROWED)
115 { 128 {
116 I32 klen; 129 assert (self);//D//TODO//remove when stable
117 char *key; 130 flags &= ~F_BORROWED;
118 HE *he = hv_iternext (obj_cache); 131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
119 134
120 if (he) 135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
121 { 169 {
122 SV *sv = hv_iterval (obj_cache, he); 170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
123 174
124 // empty and unreferenced? nuke it 175 ++i; // further delay freeing
125 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 176 }//D
177 else
126 { 178 {
127 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
128 todo++; 180 mortals.erase (i);
129 } 181 delete obj;
130 } 182 }
131 else
132 break;
133 } 183 }
134 while (--todo);
135} 184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
136 197
137static SV * 198static SV *
138newSVptr (void *ptr, const char *klass) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
139{ 200{
140 SV *sv; 201 SV *sv;
141 202
142 if (!ptr) 203 if (!ptr)
143 return &PL_sv_undef; 204 return &PL_sv_undef;
144 205
145 sv = newSV (0);
146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
148} 208}
149 209
150static void 210static int
151SVptr_cache_set (void *ptr, SV *sv) 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
152{ 212{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
154} 219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
155 222
156static SV * 223static SV *
157SVptr_cache_get (void *ptr) 224newSVattachable (attachable *obj, HV *stash)
158{ 225{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 226 if (!obj)
160
161 return he ? *he : 0;
162}
163
164static SV *
165newSVptr_cached (void *ptr, const char *klass)
166{
167 SV *sv;
168
169 if (!ptr)
170 return &PL_sv_undef; 227 return &PL_sv_undef;
171 228
172 sv = SVptr_cache_get (ptr); 229 if (!obj->self)
173
174 if (!sv)
175 { 230 {
176 HV *hv = newHV (); 231 obj->self = newHV ();
177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
179 233
180 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
181 } 237 }
182 238
183 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
184} 240}
185 241
186static void 242static void
187clearSVptr (SV *sv) 243clearSVptr (SV *sv)
188{ 244{
214 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
215 else 271 else
216 return 0; 272 return 0;
217} 273}
218 274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361
219static SV * 362static SV *
220newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
221{ 364{
222 SV *sv; 365 SV *sv;
223 366
224 switch (type) 367 switch (type)
225 { 368 {
226 case DT_INT: 369 case DT_INT:
227 sv = newSViv (*va_arg (ap, int *)); 370 sv = newSViv (va_arg (ap, int));
228 break; 371 break;
229 372
230 case DT_LONG: 373 case DT_INT64:
231 sv = newSVval64 ((val64)*va_arg (ap, sint64 *)); 374 sv = newSVval64 ((val64)va_arg (ap, sint64));
232 break; 375 break;
233 376
234 case DT_DOUBLE: 377 case DT_DOUBLE:
235 sv = newSVnv (*va_arg (ap, double *)); 378 sv = newSVnv (va_arg (ap, double));
236 break; 379 break;
237 380
238 case DT_STRING: 381 case DT_STRING:
239 { 382 {
240 char *str = va_arg (ap, char *); 383 char *str = (char *)va_arg (ap, const char *);
241 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 384 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
242 } 385 }
243 break; 386 break;
244 387
245 case DT_DATA: 388 case DT_DATA:
246 { 389 {
247 char *str = (char *)va_arg (ap, void *); 390 char *str = (char *)va_arg (ap, const void *);
248 int len = va_arg (ap, int); 391 int len = va_arg (ap, int);
249 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
250 } 393 }
251 break; 394 break;
252 395
253 case DT_OBJECT: 396 case DT_OBJECT:
254 { 397 sv = to_sv (va_arg (ap, object *));
255 object *obj = va_arg (ap, object *);
256
257 if (!obj)
258 sv = &PL_sv_undef;
259 else
260 switch (obj->type)
261 {
262 case MAP:
263 sv = newSVptr_cached (obj, "cf::object::map::wrap");
264 break;
265
266 case PLAYER:
267 sv = newSVptr_cached (obj, "cf::object::player::wrap");
268 break;
269
270 default:
271 sv = newSVptr_cached (obj, "cf::object::wrap");
272 break;
273 }
274 }
275 break; 398 break;
276 399
277 case DT_MAP: 400 case DT_MAP:
278 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 401 // va_arg (object *) when void * is passed is an XSI extension
402 sv = to_sv (va_arg (ap, maptile *));
279 break; 403 break;
280 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
281 case DT_PLAYER: 409 case DT_PLAYER:
282 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
283 break; 411 break;
284 412
285 case DT_ARCH: 413 case DT_ARCH:
286 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
287 break; 415 break;
288 416
289 case DT_PARTY: 417 case DT_PARTY:
290 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
291 break; 419 break;
292 420
293 case DT_REGION: 421 case DT_REGION:
294 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
295 break; 423 break;
296 424
297 default: 425 default:
298 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
299 } 427 }
321 va_list ap; 449 va_list ap;
322 va_start (ap, type); 450 va_start (ap, type);
323 451
324 switch (type) 452 switch (type)
325 { 453 {
326 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT ); break; 454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
327 case CFAPI_LONG: sv = newSVdt_va (ap, DT_LONG ); break; 455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
328 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE); break; 456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
329 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
330 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
331 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
332 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
333 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
341 va_end (ap); 469 va_end (ap);
342 470
343 return sv; 471 return sv;
344} 472}
345 473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext)
478{
479 if (!ext->cb)
480 ext->cb = newAV ();
481
482 return newRV_inc ((SV *)ext->cb);
483}
484
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
346///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
347 523
348extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
349{ 525{
350 gethook = gethooksptr;
351 printf (PLUGIN_VERSION " init\n");
352
353 return 0; 526 return 0;
354} 527}
355 528
356static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
357 530
358static int 531static int
359runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
360{ 533{
361 dSP; 534 return -1;
362
363 ENTER;
364 SAVETMPS;
365
366 PUSHMARK (SP);
367
368 EXTEND (SP, 3);
369 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
370 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
371
372 if (params)
373 PUSHs (sv_2mortal (newSVpv (params, 0)));
374
375 PUTBACK;
376 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
377 SPAGAIN;
378
379 if (SvTRUE (ERRSV))
380 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
381
382 int returnvalue = count > 0 ? POPi : -1;
383
384 PUTBACK;
385 FREETMPS;
386 LEAVE;
387
388 return returnvalue;
389} 535}
390 536
391extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
392{ 538{
393 va_list args; 539 va_list args;
396 va_start (args, type); 542 va_start (args, type);
397 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
398 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
399 545
400 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
401 {
402 if (!perl)
403 return NULL; 547 return NULL;
404
405 const char *cmdname = va_arg (args, const char *);
406 HV *hv = get_hv ("cf::COMMAND", 1);
407 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
408
409 va_end (args);
410
411 if (svp)
412 {
413 // this is totaly broken, should stash it into %COMMAND
414 rtn_cmd.name = cmdname;
415 rtn_cmd.time = SvNV (*svp);
416 rtn_cmd.func = runPluginCommand;
417
418 return &rtn_cmd;
419 }
420 }
421 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
422 { 549 {
423 va_end (args); 550 va_end (args);
424 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
425 } 552 }
426 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
427 { 554 {
428 va_end (args); 555 va_end (args);
429 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
430 } 557 }
431 else 558 else
432 va_end (args); 559 va_end (args);
433 560
434 return NULL; 561 return NULL;
437extern "C" int cfperl_postInitPlugin () 564extern "C" int cfperl_postInitPlugin ()
438{ 565{
439 int hooktype = 1; 566 int hooktype = 1;
440 int rtype = 0; 567 int rtype = 0;
441 568
442 printf (PLUGIN_VERSION " post init\n");
443
444 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
445 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
446 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
447 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
448 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
449 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
450
451 cf_init_plugin (gethook); 569 cf_init_plugin (gethook);
452 570
453 /* Pick the global events you want to monitor from this plugin */
454 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
455 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
456 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
466
467 return 0; 571 return 0;
468} 572}
469 573
470static void *
471globalEventListener (int *type, ...)
472{
473 va_list args;
474 static int rv;
475 int event_code;
476
477 if (!perl)
478 return NULL;
479
480 va_start (args, type);
481 event_code = va_arg (args, int);
482
483 if (event_code == EVENT_CLOCK)
484 {
485 clean_obj_cache ();
486 }
487 else
488 {
489 dSP;
490
491 ENTER;
492 SAVETMPS;
493
494 PUSHMARK (SP);
495
496 EXTEND (SP, 10);
497 PUSHs (sv_2mortal (newSViv (event_code)));
498
499 switch (event_code)
500 {
501 case EVENT_CRASH:
502 break;
503
504 case EVENT_GKILL:
505 PUSH_OB;
506 PUSH_OB;
507 break;
508
509 case EVENT_SHOUT:
510 case EVENT_MUZZLE:
511 case EVENT_KICK:
512 PUSH_OB;
513 PUSH_PV;
514 break;
515
516 case EVENT_FIND_UNARMED_SKILL:
517 PUSH_OB;
518 break;
519
520 case EVENT_PLAYER_USE_SKILL:
521 case EVENT_MONSTER_USE_SKILL:
522 case EVENT_CAST_SPELL:
523 PUSH_OB;
524 PUSH_OB;
525 PUSH_OB;
526 PUSH_IV;
527 PUSH_PV;
528 break;
529
530 case EVENT_EXTCMD:
531 PUSH_PL;
532 {
533 char *buf = va_arg (args, char *);
534 int len = va_arg (args, int);
535 PUSHs (sv_2mortal (newSVpvn (buf, len)));
536 }
537 break;
538
539 case EVENT_TELL:
540 break;
541 }
542
543 va_end (args);
544
545 PUTBACK;
546 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
547 SPAGAIN;
548
549 if (SvTRUE (ERRSV))
550 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
551
552 rv = count > 0 ? POPi : 0;
553
554 PUTBACK;
555 FREETMPS;
556 LEAVE;
557 }
558
559 return &rv;
560}
561
562extern "C" void *cfperl_eventListener (int *type, ...)
563{
564 static int rv;
565 va_list args;
566 int event_code;
567 object *who, *activator, *third, *event;
568 char *message, *extension, *options;
569
570 if (!perl)
571 return NULL;
572
573 va_start (args, type);
574 who = va_arg (args, object *);
575 event_code = va_arg (args, int);
576 activator = va_arg (args, object *);
577 third = va_arg (args, object *);
578 message = va_arg (args, char *);
579 va_arg (args, int); // fix yourself
580 extension = va_arg (args, char *);
581 options = va_arg (args, char *);
582 event = va_arg (args, object *);
583 va_end (args);
584
585 {
586 dSP;
587
588 ENTER;
589 SAVETMPS;
590
591 PUSHMARK (SP);
592 EXTEND (SP, 10);
593
594 PUSHcfapi (STRING, extension);
595 PUSHs (sv_2mortal (newSViv (event_code)));
596
597 PUSHcfapi (POBJECT, event);
598 PUSHcfapi (POBJECT, who);
599
600 switch (event_code)
601 {
602 case EVENT_STOP: // $ob (e.g. arrow)
603 case EVENT_TIME: // $ob
604 case EVENT_TIMER: // $ob
605 break;
606
607 case EVENT_APPLY: // $ob, $who
608 case EVENT_DROP: // $ob, $who
609 case EVENT_CLOSE: // $ob, $who
610 case EVENT_DEATH: // $ob[, $killer]
611 case EVENT_MOVE: // $ob, $enemy
612 case EVENT_THROW: // $ob, $thrower
613 PUSHcfapi (POBJECT, activator);
614 break;
615
616 case EVENT_DROP_ON: // $ob, $who, $what
617 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
618 PUSHcfapi (POBJECT, activator);
619 PUSHcfapi (POBJECT, third);
620 break;
621
622 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
623 PUSHcfapi (POBJECT, activator);
624 PUSHcfapi (POBJECT, third);
625 PUSHcfapi (POBJECT, message);
626 break;
627
628 case EVENT_SAY: // $ob, $who, $msg
629 PUSHcfapi (POBJECT, activator);
630 PUSHcfapi (STRING, message);
631 break;
632
633 default:
634 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
635 break;
636 }
637
638 PUTBACK;
639 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
640 SPAGAIN;
641
642 if (SvTRUE (ERRSV))
643 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
644
645 rv = count > 0 ? POPi : 0;
646
647 PUTBACK;
648 FREETMPS;
649 LEAVE;
650 }
651
652 return &rv;
653}
654
655extern "C" int cfperl_closePlugin () 574extern "C" int cfperl_closePlugin ()
656{ 575{
657 return 0; 576 return 0;
658} 577}
659 578
660void 579void
661cfperl_init () 580cfperl_init ()
662{ 581{
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583 perl = perl_alloc ();
584 perl_construct (perl);
585
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587
663 char *argv[] = { 588 char *argv[] = {
664 "", 589 "",
665 "-e" 590 "-e"
666 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
667 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
668 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
669 "}"
670 ""
671 "use cf;" 594 "require cf;"
672 }; 595 };
673
674 perl = perl_alloc ();
675 perl_construct (perl);
676
677 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
678 596
679 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
680 { 598 {
681 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
682
683 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
684 //perl_destruct (perl);
685 //perl_free (perl);
686 //perl = 0;
687 } 601 }
688 else
689 obj_cache = newHV ();
690} 602}
691 603
692void cfperl_main () 604void cfperl_main ()
693{ 605{
694 dSP; 606 dSP;
696 PUSHMARK (SP); 608 PUSHMARK (SP);
697 PUTBACK; 609 PUTBACK;
698 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
699} 611}
700 612
701void cfperl_free_ob (object *op) 613void
614attachable::instantiate ()
702{ 615{
703 SV *sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); 616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
704 622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
629}
630
631static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type,
633# include "eventinc.h"
634# undef def
635};
636
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638
639static void
640gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{
642 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry))
644 {
645 SV *cbs_ = AvARRAY (registry)[event];
646
647 // element must be list of callback entries
648 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
649 {
650 AV *cbs = (AV *)SvRV (cbs_);
651
652 // no callback entries, no callbacks to call
653 if (AvFILLp (cbs) >= 0)
654 {
655 if (!callbacks)
656 {
657 callbacks = newAV ();
658 av_extend (callbacks, 16);
659 }
660
661 // never use SvREFCNT_inc to copy values, but its ok here :)
662 for (int i = 0; i <= AvFILLp (cbs); ++i)
663 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
664 }
665 }
666 }
667}
668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
705 if (sv) 674 if (cb)
706 clearSVptr (sv); 675 ::gather_callbacks (callbacks, cb, event);
707} 676}
708 677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
709int cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
710{ 737{
711 dSP; 738 data_type dt;
712 va_list ap; 739 va_list ap;
713 740
714 ENTER;
715 SAVETMPS;
716
717 va_start (ap, event); 741 va_start (ap, event);
718 PUSHMARK (SP);
719 EXTEND (SP, 2);
720 PUSHs (sv_2mortal (newSViv (event)));
721 742
722 // todo, optimise here wether we actually want to invoke an event 743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
749 AV *callbacks = 0;
750 gather_callbacks (callbacks, event);
751
752 // short-circuit processing if no callbacks found/defined
753 if (!callbacks)
754 return 0;
755
756 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759
760 //TODO: unhack
761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
723 768
724 for (;;) 769 for (;;)
725 { 770 {
726 data_type dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
727 772
728 if (dt == DT_END) 773 if (dt == DT_END)
729 break; 774 break;
775 else if (dt == DT_AV)
776 {
777 AV *av = va_arg (ap, AV *);
730 778
779 for (int i = 0; i <= av_len (av); ++i)
780 XPUSHs (*av_fetch (av, i, 1));
781 }
782 else
731 PUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
732 } 784 }
733 785
734 va_end (ap); 786 va_end (ap);
735 787
736 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
737 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
738 SPAGAIN;
739
740 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
741 790
742 FREETMPS; 791 CALL_END;
743 LEAVE;
744 792
745 return count; 793 return count;
746} 794}
747 795
796SV *
797cfperl_result (int idx)
798{
799 AV *av = get_av ("cfperl::invoke_results", 0);
800 if (!av)
801 return &PL_sv_undef;
802
803 SV **sv = av_fetch (av, idx, 0);
804 if (!sv)
805 return &PL_sv_undef;
806
807 return *sv;
808}
809
810int
811cfperl_result_INT (int idx)
812{
813 return SvIV (cfperl_result (idx));
814}
815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
865 return;
866
867 CALL_BEGIN (2);
868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
873
874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void
886iw::alloc ()
887{
888 pe = GEventAPI->new_idle (0, 0);
889
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892}
893
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void
901iow::alloc ()
902{
903 pe = GEventAPI->new_io (0, 0);
904
905 pe->base.callback = (void *)iow_dispatch;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910}
911
912void
913iow::fd (int fd)
914{
915 pe->fd = fd;
916}
917
918int
919iow::poll ()
920{
921 return pe->poll;
922}
923
924void
925iow::poll (int events)
926{
927 if (pe->poll != events)
928 {
929 if (pe->poll) stop ();
930 pe->poll = events;
931 if (pe->poll) start ();
932 }
933}
934
935void
936_connect_to_perl ()
937{
938 stash_cf = gv_stashpv ("cf" , 1);
939
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
949
950 sv_runtime = get_sv ("cf::RUNTIME", 1);
951 sv_upgrade (sv_runtime, SVt_NV);
952
953 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1);
960}
961
748MODULE = cf PACKAGE = cf PREFIX = cf_ 962MODULE = cf PACKAGE = cf PREFIX = cf_
749 963
750BOOT: 964BOOT:
751{ 965{
752 HV *stash = gv_stashpv ("cf", 1); 966 _connect_to_perl ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
753 972
754 static const struct { 973 static const struct {
755 const char *name; 974 const char *name;
756 IV iv; 975 IV iv;
757 } *civ, const_iv[] = { 976 } *civ, const_iv[] = {
769 const_iv (POTION) 988 const_iv (POTION)
770 const_iv (FOOD) 989 const_iv (FOOD)
771 const_iv (POISON) 990 const_iv (POISON)
772 const_iv (BOOK) 991 const_iv (BOOK)
773 const_iv (CLOCK) 992 const_iv (CLOCK)
774 const_iv (LIGHTNING)
775 const_iv (ARROW) 993 const_iv (ARROW)
776 const_iv (BOW) 994 const_iv (BOW)
777 const_iv (WEAPON) 995 const_iv (WEAPON)
778 const_iv (ARMOUR) 996 const_iv (ARMOUR)
779 const_iv (PEDESTAL) 997 const_iv (PEDESTAL)
799 const_iv (AMULET) 1017 const_iv (AMULET)
800 const_iv (PLAYERMOVER) 1018 const_iv (PLAYERMOVER)
801 const_iv (TELEPORTER) 1019 const_iv (TELEPORTER)
802 const_iv (CREATOR) 1020 const_iv (CREATOR)
803 const_iv (SKILL) 1021 const_iv (SKILL)
804 const_iv (EXPERIENCE)
805 const_iv (EARTHWALL) 1022 const_iv (EARTHWALL)
806 const_iv (GOLEM) 1023 const_iv (GOLEM)
807 const_iv (THROWN_OBJ) 1024 const_iv (THROWN_OBJ)
808 const_iv (BLINDNESS) 1025 const_iv (BLINDNESS)
809 const_iv (GOD) 1026 const_iv (GOD)
829 const_iv (FLOOR) 1046 const_iv (FLOOR)
830 const_iv (FLESH) 1047 const_iv (FLESH)
831 const_iv (INORGANIC) 1048 const_iv (INORGANIC)
832 const_iv (SKILL_TOOL) 1049 const_iv (SKILL_TOOL)
833 const_iv (LIGHTER) 1050 const_iv (LIGHTER)
834 const_iv (TRAP_PART)
835 const_iv (WALL) 1051 const_iv (BUILDABLE_WALL)
836 const_iv (LIGHT_SOURCE)
837 const_iv (MISC_OBJECT) 1052 const_iv (MISC_OBJECT)
838 const_iv (MONSTER)
839 const_iv (SPAWN_GENERATOR)
840 const_iv (LAMP) 1053 const_iv (LAMP)
841 const_iv (DUPLICATOR) 1054 const_iv (DUPLICATOR)
842 const_iv (TOOL)
843 const_iv (SPELLBOOK) 1055 const_iv (SPELLBOOK)
844 const_iv (BUILDFAC)
845 const_iv (CLOAK) 1056 const_iv (CLOAK)
846 const_iv (SPINNER) 1057 const_iv (SPINNER)
847 const_iv (GATE) 1058 const_iv (GATE)
848 const_iv (BUTTON) 1059 const_iv (BUTTON)
849 const_iv (CF_HANDLE) 1060 const_iv (CF_HANDLE)
856 const_iv (SPELL_EFFECT) 1067 const_iv (SPELL_EFFECT)
857 const_iv (CONVERTER) 1068 const_iv (CONVERTER)
858 const_iv (BRACERS) 1069 const_iv (BRACERS)
859 const_iv (POISONING) 1070 const_iv (POISONING)
860 const_iv (SAVEBED) 1071 const_iv (SAVEBED)
861 const_iv (POISONCLOUD)
862 const_iv (FIREHOLES)
863 const_iv (WAND) 1072 const_iv (WAND)
864 const_iv (SCROLL) 1073 const_iv (SCROLL)
865 const_iv (DIRECTOR) 1074 const_iv (DIRECTOR)
866 const_iv (GIRDLE) 1075 const_iv (GIRDLE)
867 const_iv (FORCE) 1076 const_iv (FORCE)
882 const_iv (DISEASE) 1091 const_iv (DISEASE)
883 const_iv (SYMPTOM) 1092 const_iv (SYMPTOM)
884 const_iv (BUILDER) 1093 const_iv (BUILDER)
885 const_iv (MATERIAL) 1094 const_iv (MATERIAL)
886 const_iv (ITEM_TRANSFORMER) 1095 const_iv (ITEM_TRANSFORMER)
1096
887 const_iv (QUEST) 1097 const_iv (NUM_SUBTYPES)
888 1098
889 const_iv (ST_BD_BUILD) 1099 const_iv (ST_BD_BUILD)
890 const_iv (ST_BD_REMOVE) 1100 const_iv (ST_BD_REMOVE)
891 1101
892 const_iv (ST_MAT_FLOOR) 1102 const_iv (ST_MAT_FLOOR)
918 const_iv (AT_BLIND) 1128 const_iv (AT_BLIND)
919 const_iv (AT_INTERNAL) 1129 const_iv (AT_INTERNAL)
920 const_iv (AT_LIFE_STEALING) 1130 const_iv (AT_LIFE_STEALING)
921 const_iv (AT_DISEASE) 1131 const_iv (AT_DISEASE)
922 1132
923 const_iv (QUEST_IN_PROGRESS)
924 const_iv (QUEST_DONE_QUEST)
925 const_iv (QUEST_DONE_TASK)
926 const_iv (QUEST_START_QUEST)
927 const_iv (QUEST_END_QUEST)
928 const_iv (QUEST_START_TASK)
929 const_iv (QUEST_END_TASK)
930 const_iv (QUEST_OVERRIDE)
931 const_iv (QUEST_ON_ACTIVATE)
932
933 const_iv (WEAP_HIT) 1133 const_iv (WEAP_HIT)
934 const_iv (WEAP_SLASH) 1134 const_iv (WEAP_SLASH)
935 const_iv (WEAP_PIERCE) 1135 const_iv (WEAP_PIERCE)
936 const_iv (WEAP_CLEAVE) 1136 const_iv (WEAP_CLEAVE)
937 const_iv (WEAP_SLICE) 1137 const_iv (WEAP_SLICE)
953 const_iv (FLAG_MONSTER) 1153 const_iv (FLAG_MONSTER)
954 const_iv (FLAG_FRIENDLY) 1154 const_iv (FLAG_FRIENDLY)
955 const_iv (FLAG_GENERATOR) 1155 const_iv (FLAG_GENERATOR)
956 const_iv (FLAG_IS_THROWN) 1156 const_iv (FLAG_IS_THROWN)
957 const_iv (FLAG_AUTO_APPLY) 1157 const_iv (FLAG_AUTO_APPLY)
958 const_iv (FLAG_TREASURE)
959 const_iv (FLAG_PLAYER_SOLD) 1158 const_iv (FLAG_PLAYER_SOLD)
960 const_iv (FLAG_SEE_INVISIBLE) 1159 const_iv (FLAG_SEE_INVISIBLE)
961 const_iv (FLAG_CAN_ROLL) 1160 const_iv (FLAG_CAN_ROLL)
962 const_iv (FLAG_OVERLAY_FLOOR) 1161 const_iv (FLAG_OVERLAY_FLOOR)
963 const_iv (FLAG_IS_TURNABLE) 1162 const_iv (FLAG_IS_TURNABLE)
1038 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1039 const_iv (FLAG_IS_WATER) 1238 const_iv (FLAG_IS_WATER)
1040 const_iv (FLAG_CONTENT_ON_GEN) 1239 const_iv (FLAG_CONTENT_ON_GEN)
1041 const_iv (FLAG_IS_A_TEMPLATE) 1240 const_iv (FLAG_IS_A_TEMPLATE)
1042 const_iv (FLAG_IS_BUILDABLE) 1241 const_iv (FLAG_IS_BUILDABLE)
1043 const_iv (FLAG_AFK)
1044 1242
1045 const_iv (NDI_BLACK) 1243 const_iv (NDI_BLACK)
1046 const_iv (NDI_WHITE) 1244 const_iv (NDI_WHITE)
1047 const_iv (NDI_NAVY) 1245 const_iv (NDI_NAVY)
1048 const_iv (NDI_RED) 1246 const_iv (NDI_RED)
1058 const_iv (NDI_MAX_COLOR) 1256 const_iv (NDI_MAX_COLOR)
1059 const_iv (NDI_COLOR_MASK) 1257 const_iv (NDI_COLOR_MASK)
1060 const_iv (NDI_UNIQUE) 1258 const_iv (NDI_UNIQUE)
1061 const_iv (NDI_ALL) 1259 const_iv (NDI_ALL)
1062 1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1063 const_iv (F_APPLIED) 1274 const_iv (F_APPLIED)
1064 const_iv (F_LOCATION) 1275 const_iv (F_LOCATION)
1065 const_iv (F_UNPAID) 1276 const_iv (F_UNPAID)
1066 const_iv (F_MAGIC) 1277 const_iv (F_MAGIC)
1067 const_iv (F_CURSED) 1278 const_iv (F_CURSED)
1073 const_iv (F_BUY) 1284 const_iv (F_BUY)
1074 const_iv (F_SHOP) 1285 const_iv (F_SHOP)
1075 const_iv (F_SELL) 1286 const_iv (F_SELL)
1076 1287
1077 const_iv (P_BLOCKSVIEW) 1288 const_iv (P_BLOCKSVIEW)
1289 const_iv (P_PLAYER)
1078 const_iv (P_NO_MAGIC) 1290 const_iv (P_NO_MAGIC)
1079 const_iv (P_IS_ALIVE) 1291 const_iv (P_IS_ALIVE)
1080 const_iv (P_NO_CLERIC) 1292 const_iv (P_NO_CLERIC)
1081 const_iv (P_NEED_UPDATE) 1293 const_iv (P_NEED_UPDATE)
1082 const_iv (P_NO_ERROR)
1083 const_iv (P_OUT_OF_MAP) 1294 const_iv (P_OUT_OF_MAP)
1084 const_iv (P_NEW_MAP) 1295 const_iv (P_NEW_MAP)
1085 1296
1086 const_iv (UP_OBJ_INSERT) 1297 const_iv (UP_OBJ_INSERT)
1087 const_iv (UP_OBJ_REMOVE) 1298 const_iv (UP_OBJ_REMOVE)
1121 1332
1122 const_iv (SK_EXP_ADD_SKILL) 1333 const_iv (SK_EXP_ADD_SKILL)
1123 const_iv (SK_EXP_TOTAL) 1334 const_iv (SK_EXP_TOTAL)
1124 const_iv (SK_EXP_NONE) 1335 const_iv (SK_EXP_NONE)
1125 const_iv (SK_SUBTRACT_SKILL_EXP) 1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1126 1338
1127 const_iv (SK_LOCKPICKING) 1339 const_iv (SK_LOCKPICKING)
1128 const_iv (SK_HIDING) 1340 const_iv (SK_HIDING)
1129 const_iv (SK_SMITHERY) 1341 const_iv (SK_SMITHERY)
1130 const_iv (SK_BOWYER) 1342 const_iv (SK_BOWYER)
1230 const_iv (MAP_IN_MEMORY) 1442 const_iv (MAP_IN_MEMORY)
1231 const_iv (MAP_SWAPPED) 1443 const_iv (MAP_SWAPPED)
1232 const_iv (MAP_LOADING) 1444 const_iv (MAP_LOADING)
1233 const_iv (MAP_SAVING) 1445 const_iv (MAP_SAVING)
1234 1446
1447 const_iv (KLASS_ATTACHABLE)
1235 const_iv (KLASS_GLOBAL) 1448 const_iv (KLASS_GLOBAL)
1236 const_iv (KLASS_OBJECT) 1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1237 const_iv (KLASS_PLAYER) 1451 const_iv (KLASS_PLAYER)
1238 const_iv (KLASS_MAP) 1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1239 }; 1495 };
1240 1496
1241 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1242 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1243 1499
1244 static const struct { 1500 static const struct {
1245 const char *name; 1501 const char *name;
1502 int skip;
1246 IV klass; 1503 IV klass;
1247 IV iv; 1504 IV iv;
1248 } *eiv, event_iv[] = { 1505 } *eiv, event_iv[] = {
1249# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## name }, 1506# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1250# include "eventinc.h" 1507# include "eventinc.h"
1251# undef def 1508# undef def
1252 }; 1509 };
1253 1510
1254 AV *av = get_av ("cf::EVENT", 1); 1511 AV *av = get_av ("cf::EVENT", 1);
1255 1512
1256 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1513 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1257 { 1514 {
1258 AV *event = newAV (); 1515 AV *event = newAV ();
1259 av_push (event, newSVpv ((char *)eiv->name, 0)); 1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1260 av_push (event, newSViv (eiv->klass)); 1517 av_push (event, newSViv (eiv->klass));
1261 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1262 } 1520 }
1521}
1263 1522
1264 static const struct { 1523void _connect_to_perl ()
1265 const char *name;
1266 IV iv;
1267 } *event, event_list[] = {
1268# define const_event(name) { # name, (IV)EVENT_ ## name },
1269 const_event (NONE)
1270 const_event (APPLY)
1271 const_event (ATTACK)
1272 const_event (DEATH)
1273 const_event (DROP)
1274 const_event (DROP_ON)
1275 const_event (PICKUP)
1276 const_event (SAY)
1277 const_event (STOP)
1278 const_event (TIME)
1279 const_event (THROW)
1280 const_event (TRIGGER)
1281 const_event (CLOSE)
1282 const_event (TIMER)
1283 const_event (MOVE)
1284 1524
1285 //const_event (CLOCK) 1525void _global_reattach ()
1286 const_event (CRASH) 1526 CODE:
1287 const_event (GKILL) 1527{
1288 const_event (SHOUT) 1528 // reattach to all attachable objects in the game.
1289 const_event (TELL) 1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1290 const_event (MUZZLE) 1530 (*i)->reattach ();
1291 const_event (KICK) 1531
1292 const_event (PLAYER_USE_SKILL) 1532 for_all_players (pl)
1293 const_event (MONSTER_USE_SKILL) 1533 pl->reattach ();
1294 const_event (CAST_SPELL) 1534
1295 const_event (FIND_UNARMED_SKILL) 1535 //TODO
1296 const_event (EXTCMD) 1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1297 //const_event (FREE_OB) 1537 // i->second->reattach ();
1298 };
1299 1538
1300 av = get_av ("cf::PLUGIN_EVENT", 1); 1539 for (object *op = object::first; op; op = op->next)
1301 1540 op->reattach ();
1302 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1303 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1304
1305 static const struct {
1306 int dtype;
1307 const char *name;
1308 IV idx;
1309 } *cprop, prop_table[] = {
1310# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1311 prop (CFAPI_INT, MAP_PROP_FLAGS)
1312 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1313 prop (CFAPI_STRING, MAP_PROP_PATH)
1314 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1315 prop (CFAPI_STRING, MAP_PROP_NAME)
1316 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1317 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1318 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1319 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1320 prop (CFAPI_INT, MAP_PROP_WIDTH)
1321 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1322 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1323 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1324 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1325 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1326 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1327 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1328 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1329 prop (CFAPI_INT, MAP_PROP_SKY)
1330 prop (CFAPI_INT, MAP_PROP_WPARTX)
1331 prop (CFAPI_INT, MAP_PROP_WPARTY)
1332 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1333 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1334 prop (CFAPI_PREGION, MAP_PROP_REGION)
1335 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1336 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1337 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1338 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1339 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1340 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1341 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1342 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1343 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1344 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1345 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1346 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1347 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1348 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1349 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1350 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1351 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1352 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1353 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1354 prop (CFAPI_INT, OBJECT_PROP_X)
1355 prop (CFAPI_INT, OBJECT_PROP_Y)
1356 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1357 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1358 prop (CFAPI_INT, OBJECT_PROP_NROF)
1359 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1360 prop (CFAPI_INT, OBJECT_PROP_FACING)
1361 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1362 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1363 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1364 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1365 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1366 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1367 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1368 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1369 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1370 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1371 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1372 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1373 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1374 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1375 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1376 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1377 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1378 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1379 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1380 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1381 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1382 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1383 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1384 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1385 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1387 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1388 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1389 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1390 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1391 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1392 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1393 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1394 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1395 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1396 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1397 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1398 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1399 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1400 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1401 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1402 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1403 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1404 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1405 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1406 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1407 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1408 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1409 prop (CFAPI_INT, OBJECT_PROP_STR)
1410 prop (CFAPI_INT, OBJECT_PROP_DEX)
1411 prop (CFAPI_INT, OBJECT_PROP_CON)
1412 prop (CFAPI_INT, OBJECT_PROP_WIS)
1413 prop (CFAPI_INT, OBJECT_PROP_INT)
1414 prop (CFAPI_INT, OBJECT_PROP_POW)
1415 prop (CFAPI_INT, OBJECT_PROP_CHA)
1416 prop (CFAPI_INT, OBJECT_PROP_WC)
1417 prop (CFAPI_INT, OBJECT_PROP_AC)
1418 prop (CFAPI_INT, OBJECT_PROP_HP)
1419 prop (CFAPI_INT, OBJECT_PROP_SP)
1420 prop (CFAPI_INT, OBJECT_PROP_GP)
1421 prop (CFAPI_INT, OBJECT_PROP_FP)
1422 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1423 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1424 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1425 prop (CFAPI_INT, OBJECT_PROP_DAM)
1426 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1427 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1428 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1429 prop (CFAPI_INT, OBJECT_PROP_FACE)
1430 };
1431
1432 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1433 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1434
1435 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1436 {
1437 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1438 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1439 }
1440
1441 //I_EVENT_API (PACKAGE);
1442} 1541}
1443 1542
1444NV floor (NV x) 1543NV floor (NV x)
1445 1544
1446NV ceil (NV x) 1545NV ceil (NV x)
1447 1546
1448void server_tick () 1547void server_tick ()
1548 CODE:
1549 runtime = SvNVx (sv_runtime);
1550 server_tick ();
1449 1551
1450void 1552void
1451LOG (int level, char *msg) 1553LOG (int level, char *msg)
1452 PROTOTYPE: $$ 1554 PROTOTYPE: $$
1453 C_ARGS: (LogLevel)level, "%s", msg 1555 C_ARGS: (LogLevel)level, "%s", msg
1456 PROTOTYPE: $$ 1558 PROTOTYPE: $$
1457 1559
1458char *path_combine_and_normalize (char *base, char *path) 1560char *path_combine_and_normalize (char *base, char *path)
1459 PROTOTYPE: $$ 1561 PROTOTYPE: $$
1460 1562
1461char * 1563const char *
1462cf_get_maps_directory (char *path) 1564get_maps_directory (char *path)
1463 PROTOTYPE: $ 1565 PROTOTYPE: $
1464 ALIAS: maps_directory = 0 1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1465 1570
1466void 1571void
1467sub_generation_inc () 1572sub_generation_inc ()
1468 CODE: 1573 CODE:
1469 PL_sub_generation++; 1574 PL_sub_generation++;
1478 confdir = 3 1583 confdir = 3
1479 localdir = 4 1584 localdir = 4
1480 playerdir = 5 1585 playerdir = 5
1481 datadir = 6 1586 datadir = 6
1482 CODE: 1587 CODE:
1483{ 1588 switch (ix)
1484 int unused_type; 1589 {
1485 RETVAL = (char *)systemDirectory (&unused_type, ix); 1590 case 0: RETVAL = settings.mapdir ; break;
1486} 1591 case 1: RETVAL = settings.uniquedir; break;
1592 case 2: RETVAL = settings.tmpdir ; break;
1593 case 3: RETVAL = settings.confdir ; break;
1594 case 4: RETVAL = settings.localdir ; break;
1595 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break;
1597 }
1487 OUTPUT: RETVAL 1598 OUTPUT: RETVAL
1488 1599
1489int 1600void emergency_save ()
1601
1602void _exit (int status = 0)
1603
1490cf_find_animation (char *text) 1604int find_animation (char *text)
1491 PROTOTYPE: $ 1605 PROTOTYPE: $
1492 1606
1493int random_roll(int min, int max, object *op, int goodbad); 1607int random_roll (int min, int max, object *op, int goodbad);
1494 1608
1495const char *cost_string_from_value(uint64 cost, int approx = 0) 1609const char *cost_string_from_value(uint64 cost, int approx = 0)
1496 1610
1497int 1611int
1498exp_to_level (val64 exp) 1612exp_to_level (val64 exp)
1531 RETVAL = newSVpv (resist_plus[atnr], 0); 1645 RETVAL = newSVpv (resist_plus[atnr], 0);
1532 else 1646 else
1533 XSRETURN_UNDEF; 1647 XSRETURN_UNDEF;
1534 OUTPUT: RETVAL 1648 OUTPUT: RETVAL
1535 1649
1650MODULE = cf PACKAGE = cf::attachable
1651
1652int
1653valid (SV *obj)
1654 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT:
1657 RETVAL
1658
1659#bool
1660#destroyed (attachable *at)
1661#
1662#void
1663#destroy (attachable *at)
1664
1665MODULE = cf PACKAGE = cf::global
1666
1667int invoke (SV *klass, int event, ...)
1668 CODE:
1669 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1670 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1671 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL
1674
1536MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1537 1676
1538SV * 1677INCLUDE: $PERL genacc object ../include/object.h |
1539get_property (object *obj, int type, int idx) 1678
1679int invoke (object *op, int event, ...)
1540 CODE: 1680 CODE:
1541 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1683 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1542 OUTPUT: RETVAL 1685 OUTPUT: RETVAL
1543 1686
1544SV * 1687SV *registry (object *op)
1545set_property (object *obj, int type, int idx, SV *newval) 1688
1689void mortals ()
1546 CODE: 1690 PPCODE:
1547 switch (type) 1691 EXTEND (SP, object::mortals.size ());
1548 { 1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1549 case CFAPI_INT: 1693 PUSHs (to_sv (*i));
1550 cf_object_set_int_property (obj, idx, SvIV (newval)); 1694
1551 break; 1695object *first ()
1552 case CFAPI_LONG: 1696 CODE:
1553 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1697 RETVAL = object::first;
1554 break; 1698 OUTPUT: RETVAL
1555 case CFAPI_DOUBLE:
1556 {
1557 int unused_type;
1558 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1559 }
1560 break;
1561 case CFAPI_STRING:
1562 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1563 break;
1564 case CFAPI_POBJECT:
1565 {
1566 int unused_type;
1567 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1568 }
1569 break;
1570 default:
1571 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1572 }
1573 1699
1574# missing properties 1700# missing properties
1575 1701
1576void 1702object *head (object *op)
1577set_attacktype (object *obj, U32 attacktype) 1703 PROTOTYPE: $
1578 CODE: 1704 CODE:
1579 obj->attacktype = attacktype; 1705 RETVAL = op->head ? op->head : op;
1580
1581U32
1582get_attacktype (object *obj)
1583 ALIAS:
1584 attacktype = 0
1585 CODE:
1586 RETVAL = obj->attacktype;
1587 OUTPUT: RETVAL 1706 OUTPUT: RETVAL
1588 1707
1589# missing in plug-in api, of course 1708int is_head (object *op)
1590void 1709 PROTOTYPE: $
1591set_food (object *obj, int food) 1710 CODE:
1592 CODE:
1593 obj->stats.food = food;
1594
1595int
1596get_food (object *obj)
1597 ALIAS:
1598 food = 0
1599 CODE:
1600 RETVAL = obj->stats.food; 1711 RETVAL = !op->head;
1601 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1602 1713
1603void 1714void
1604inv (object *obj) 1715inv (object *obj)
1605 PROTOTYPE: $ 1716 PROTOTYPE: $
1606 PPCODE: 1717 PPCODE:
1607{ 1718{
1608 object *o; 1719 object *o;
1609 for (o = obj->inv; o; o = o->below) 1720 for (o = obj->inv; o; o = o->below)
1610 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1721 XPUSHs (sv_2mortal (to_sv (o)));
1611} 1722}
1612 1723
1613int cf_object_get_resistance (object *op, int rtype) 1724void
1614 ALIAS: resistance = 0 1725set_animation (object *op, int idx)
1726 CODE:
1727 SET_ANIMATION (op, idx);
1615 1728
1616int cf_object_get_flag (object *op, int flag) 1729object *find_best_object_match (object *op, const char *match)
1617 ALIAS: flag = 0
1618 1730
1619void cf_object_set_flag (object *op, int flag, int value) 1731object *find_marked_object (object *op)
1620 1732
1621int need_identify (const object *obj); 1733int need_identify (object *obj);
1622 1734
1623int apply_shop_mat (object *shop_mat, object *op); 1735int apply_shop_mat (object *shop_mat, object *op);
1624 1736
1625void cf_object_move (object *op, int dir, object *originator = op) 1737int move (object *op, int dir, object *originator = op)
1738 CODE:
1739 RETVAL = move_ob (op, dir, originator);
1740 OUTPUT:
1741 RETVAL
1626 1742
1627void cf_object_apply (object *op, object *author, int flags = 0) 1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1628 1746
1629void cf_object_apply_below (object *op) 1747void apply_below (object *op)
1630 1748 CODE:
1631void cf_object_remove (object *op) 1749 player_apply_below (op);
1632
1633void cf_object_free (object *op)
1634 1750
1635object *cf_object_present_archname_inside (object *op, char *whatstr) 1751object *cf_object_present_archname_inside (object *op, char *whatstr)
1636 1752
1637int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1638 1754
1639int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1640 1756
1757#//TODO
1641object *cf_object_clone (object *op, int clonetype = 0) 1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1642 1768
1643int cf_object_pay_item (object *op, object *buyer) 1769int pay_item (object *op, object *buyer)
1770 CODE:
1771 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL
1644 1773
1645int cf_object_pay_amount (object *op, uint64 amount) 1774int pay_amount (object *op, uint64 amount)
1775 CODE:
1776 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL
1646 1778
1647void pay_player (object *op, uint64 amount) 1779void pay_player (object *op, uint64 amount)
1648 1780
1649val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1781val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1650 1782
1651int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1652 1784
1653int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1785void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE:
1787 do_learn_spell (op, sp, special_prayer);
1654 1788
1655void cf_object_learn_spell (object *op, object *sp)
1656
1657void cf_object_forget_spell (object *op, object *sp) 1789void forget_spell (object *op, object *sp)
1790 CODE:
1791 do_forget_spell (op, query_name (sp));
1658 1792
1659object *cf_object_check_for_spell (object *op, char *spellname) 1793object *check_for_spell (object *op, char *spellname)
1794 CODE:
1795 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL
1660 1797
1661int cf_object_query_money (object *op) 1798int query_money (object *op)
1662 ALIAS: money = 0 1799 ALIAS: money = 0
1663 1800
1664int cf_object_query_cost (object *op, object *who, int flags) 1801val64 query_cost (object *op, object *who, int flags)
1665 ALIAS: cost = 0 1802 ALIAS: cost = 0
1666 1803
1667void cf_object_activate_rune (object *op , object *victim) 1804void spring_trap (object *op, object *victim)
1668 1805
1669int cf_object_check_trigger (object *op, object *cause) 1806int check_trigger (object *op, object *cause)
1670 1807
1671int cf_object_out_of_map (object *op, int x, int y)
1672
1673void cf_object_drop (object *op, object *author) 1808void drop (object *who, object *op)
1674 1809
1675void cf_object_take (object *op, object *author) 1810void pick_up (object *who, object *op)
1676
1677void cf_object_say (object *op, char *msg)
1678
1679void cf_object_speak (object *op, char *msg)
1680 1811
1681object *cf_object_insert_object (object *op, object *container) 1812object *cf_object_insert_object (object *op, object *container)
1682 1813
1683const char *cf_object_get_msg (object *ob)
1684 ALIAS: msg = 0
1685
1686object *cf_object_insert_in_ob (object *ob, object *where) 1814object *cf_object_insert_in_ob (object *ob, object *where)
1687 1815
1688int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1689 1817
1690void cf_object_update (object *op, int flags) 1818void update_object (object *op, int action)
1691
1692void cf_object_pickup (object *op, object *what)
1693 1819
1694object *cf_create_object_by_name (const char *name) 1820object *cf_create_object_by_name (const char *name)
1695 1821
1696void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1697 1823
1703 1829
1704void push_button (object *op); 1830void push_button (object *op);
1705 1831
1706void use_trigger (object *op); 1832void use_trigger (object *op);
1707 1833
1708void add_button_link (object *button, mapstruct *map, int connected); 1834void add_button_link (object *button, maptile *map, int connected);
1709 1835
1710void remove_button_link (object *op); 1836void remove_button_link (object *op);
1711 1837
1712void
1713cf_object_set_resistance (object *op, int rtype, int val)
1714 CODE:
1715 if (rtype >= 0 && rtype < NROFATTACKS)
1716 op->resist[rtype] = val;
1717
1718 1838
1719MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1839MODULE = cf PACKAGE = cf::object PREFIX = cf_
1720
1721void cf_fix_object (object *pl)
1722 ALIAS: fix = 0
1723 1840
1724object *cf_insert_ob_in_ob (object *ob, object *where) 1841object *cf_insert_ob_in_ob (object *ob, object *where)
1725 1842
1726# no clean way to get an object from an archetype - stupid idiotic 1843# no clean way to get an object from an archetype - stupid idiotic
1727# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1731 CODE: 1848 CODE:
1732 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1733 OUTPUT: 1850 OUTPUT:
1734 RETVAL 1851 RETVAL
1735 1852
1736object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1737 PROTOTYPE: $$$$$$ 1854 PROTOTYPE: $$$$$$
1738 CODE: 1855 CODE:
1739{ 1856{
1740 int unused_type; 1857 int unused_type;
1741 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1779bool on_same_map_as (object *ob, object *other) 1896bool on_same_map_as (object *ob, object *other)
1780 CODE: 1897 CODE:
1781 RETVAL = on_same_map (ob, other); 1898 RETVAL = on_same_map (ob, other);
1782 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1783 1900
1784char * 1901const char *
1785base_name (object *ob, int plural) 1902base_name (object *op, int plural = op->nrof > 1)
1786 CODE: 1903 CODE:
1787 RETVAL = cf_query_base_name (ob, plural); 1904 RETVAL = query_base_name (op, plural);
1788 OUTPUT: RETVAL 1905 OUTPUT: RETVAL
1789 1906
1790living * 1907object *decrease_ob_nr (object *op, unsigned long i)
1791stats (object *ob)
1792 CODE:
1793 RETVAL = &ob->stats;
1794 OUTPUT: RETVAL
1795
1796 1908
1797MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1798 1910
1799player *player (object *op) 1911player *player (object *op)
1800 CODE: 1912 CODE:
1801 RETVAL = op->contr; 1913 RETVAL = op->contr;
1802 OUTPUT: RETVAL 1914 OUTPUT: RETVAL
1803 1915
1916void check_score (object *op)
1917
1804void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1805 1919
1806object *cf_player_send_inventory (object *op) 1920object *cf_player_send_inventory (object *op)
1807 1921
1808char *cf_player_get_ip (object *op) 1922char *cf_player_get_ip (object *op)
1818 1932
1819void cf_player_set_party (object *op, partylist *party) 1933void cf_player_set_party (object *op, partylist *party)
1820 1934
1821void kill_player (object *op) 1935void kill_player (object *op)
1822 1936
1823MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1937void esrv_update_item (object *op, int what, object *item)
1938 C_ARGS: what, op, item
1939
1940void clear_los (object *op)
1941
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params)
1945
1946int command_arrest (object *op, char *params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951
1824 1952
1825MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954
1955INCLUDE: $PERL genacc player ../include/player.h |
1956
1957int invoke (player *pl, int event, ...)
1958 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1961 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1962 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1963 OUTPUT: RETVAL
1964
1965SV *registry (player *pl)
1966
1967void
1968save_stats (player *pl)
1969 CODE:
1970 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats;
1826 1974
1827player *cf_player_find (char *name) 1975player *cf_player_find (char *name)
1828 PROTOTYPE: $ 1976 PROTOTYPE: $
1829 1977
1830void cf_player_move (player *pl, int dir) 1978void cf_player_move (player *pl, int dir)
1831 1979
1832void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1833 1981
1834# nonstandard
1835object *ob (player *pl)
1836 CODE:
1837 RETVAL = pl->ob;
1838 OUTPUT: RETVAL
1839
1840player *first () 1982player *first ()
1841 CODE: 1983 CODE:
1842 RETVAL = first_player; 1984 RETVAL = first_player;
1843 OUTPUT: RETVAL 1985 OUTPUT: RETVAL
1844 1986
1845player *next (player *pl)
1846 CODE:
1847 RETVAL = pl->next;
1848 OUTPUT: RETVAL
1849
1850bool 1987bool
1851cell_visible (player *pl, int dx, int dy) 1988cell_visible (player *pl, int dx, int dy)
1852 CODE: 1989 CODE:
1853 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1854 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1855 OUTPUT: 1992 OUTPUT:
1856 RETVAL 1993 RETVAL
1857 1994
1858char *
1859client (player *pl)
1860 CODE:
1861 RETVAL = pl->socket.client;
1862 OUTPUT:
1863 RETVAL
1864
1865char *
1866host (player *pl)
1867 CODE:
1868 RETVAL = pl->socket.host;
1869 OUTPUT:
1870 RETVAL
1871
1872char *
1873killer (player *pl, char *killer = 0)
1874 CODE:
1875 if (killer)
1876 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1877 RETVAL = pl->killer;
1878 OUTPUT:
1879 RETVAL
1880
1881void
1882buggy_mapscroll (player *pl, int value = 1)
1883 CODE:
1884 pl->socket.buggy_mapscroll = value;
1885
1886void 1995void
1887send (player *pl, SV *packet) 1996send (player *pl, SV *packet)
1888 CODE: 1997 CODE:
1889{ 1998{
1890 STRLEN len; 1999 STRLEN len;
1891 char *buf = SvPVbyte (packet, len); 2000 char *buf = SvPVbyte (packet, len);
1892 2001
1893 Write_String_To_Socket (&pl->socket, buf, len); 2002 if (pl->ns)
2003 pl->ns->send_packet (buf, len);
1894} 2004}
1895 2005
1896int 2006int
1897listening (player *pl, int new_value = -1) 2007listening (player *pl, int new_value = -1)
1898 CODE: 2008 CODE:
1900 if (new_value >= 0) 2010 if (new_value >= 0)
1901 pl->listening = new_value; 2011 pl->listening = new_value;
1902 OUTPUT: 2012 OUTPUT:
1903 RETVAL 2013 RETVAL
1904 2014
1905void get_savebed (player *pl) 2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1906 ALIAS: 2016 PROTOTYPE: $;$$$
1907 savebed = 0
1908 PPCODE: 2017 PPCODE:
2018 if (GIMME_V != G_VOID)
2019 {
1909 EXTEND (SP, 3); 2020 EXTEND (SP, 3);
1910 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2021 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1911 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2022 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1912 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2023 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1913 2024 }
1914void set_savebed (player *pl, char *map_path, int x, int y) 2025 if (map_path) sv_to (map_path, pl->savebed_map);
1915 CODE: 2026 if (x) sv_to (x, pl->bed_x);
1916 strcpy (pl->savebed_map, map_path); 2027 if (y) sv_to (y, pl->bed_y);
1917 pl->bed_x = x;
1918 pl->bed_y = y;
1919 2028
1920void 2029void
1921list () 2030list ()
1922 PPCODE: 2031 PPCODE:
1923{
1924 player *pl;
1925 for (pl = first_player; pl; pl = pl->next) 2032 for (player *pl = first_player; pl; pl = pl->next)
1926 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2033 XPUSHs (sv_2mortal (to_sv (pl)));
1927}
1928 2034
1929bool 2035bool
1930peaceful (player *pl, bool new_setting = 0) 2036peaceful (player *pl, bool new_setting = 0)
1931 PROTOTYPE: $;$ 2037 PROTOTYPE: $;$
1932 CODE: 2038 CODE:
1949 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1950 2056
1951 2057
1952MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1953 2059
1954SV * 2060int invoke (maptile *map, int event, ...)
1955get_property (mapstruct *obj, int type, int idx)
1956 CODE: 2061 CODE:
1957 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2062 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2063 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2064 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1958 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
1959 2067
1960SV * 2068SV *registry (maptile *map)
1961set_property (mapstruct *obj, int type, int idx, SV *newval)
1962 CODE:
1963 switch (type)
1964 {
1965 case CFAPI_INT:
1966 cf_map_set_int_property (obj, idx, SvIV (newval));
1967 break;
1968 default:
1969 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1970 }
1971 2069
1972mapstruct *new (int width, int height) 2070INCLUDE: $PERL genacc maptile ../include/map.h |
2071
2072void
2073maptile::instantiate ()
2074
2075maptile *new ()
1973 PROTOTYPE: 2076 PROTOTYPE:
1974 CODE: 2077 CODE:
1975{ 2078 RETVAL = new maptile;
1976 int unused_type;
1977 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1978}
1979 OUTPUT: 2079 OUTPUT:
1980 RETVAL 2080 RETVAL
1981 2081
1982void delete_map (mapstruct *map) 2082void
2083maptile::destroy ()
1983 2084
1984void clean_tmp_map (mapstruct *map) 2085void
2086maptile::players ()
2087 PPCODE:
2088 if (GIMME_V == G_SCALAR)
2089 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2090 else if (GIMME_V == G_ARRAY)
2091 {
2092 EXTEND (SP, THIS->players);
2093 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 }
1985 2097
1986void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2098void play_sound_map (maptile *map, int x, int y, int sound_num)
1987 2099
1988mapstruct *tile_map (mapstruct *map, unsigned int dir) 2100int out_of_map (maptile *map, int x, int y)
1989 CODE:
1990 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1991 OUTPUT:
1992 RETVAL
1993 2101
1994char *tile_path (mapstruct *map, unsigned int dir) 2102void
1995 CODE: 2103trigger (maptile *map, long connection, bool state = true)
1996 if (dir >= 4) 2104 CODE:
1997 XSRETURN_UNDEF; 2105 activate_connection (map, connection, state);
1998 RETVAL = map->tile_path [dir];
1999 OUTPUT:
2000 RETVAL
2001 2106
2002mapstruct *cf_map_get_map (char *name) 2107void
2003 PROTOTYPE: $ 2108get_connection (maptile *map, long connection)
2004 ALIAS: map = 0 2109 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection);
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2005 2114
2006mapstruct *has_been_loaded (char *name)
2007 PROTOTYPE: $
2008
2009mapstruct *cf_map_get_first ()
2010 PROTOTYPE:
2011 ALIAS: first = 0
2012
2013# whoever "designed" the plug-in api should have wasted
2014# his/her time with staying away from the project - would have
2015# saved others a lot of time, without doubt.
2016void set_path (mapstruct *where, char *path)
2017 CODE:
2018 strcpy (where->path, path);
2019
2020int in_memory (mapstruct *map)
2021 CODE:
2022 RETVAL = map->in_memory;
2023 OUTPUT:
2024 RETVAL
2025
2026bool unique (mapstruct *map)
2027 CODE:
2028 RETVAL = map->unique;
2029 OUTPUT:
2030 RETVAL
2031
2032void set_unique (mapstruct *map, bool unique)
2033 CODE:
2034 map->unique = unique;
2035
2036object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2037 2116
2038object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2039 2118
2040object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2041 C_ARGS: str, map, nx, ny 2120 C_ARGS: str, map, nx, ny
2042 2121
2043void 2122void
2044cf_map_normalise (mapstruct *map, int x, int y) 2123cf_map_normalise (maptile *map, int x, int y)
2045 PPCODE: 2124 PPCODE:
2046{ 2125{
2047 mapstruct *nmap = 0; 2126 maptile *nmap = 0;
2048 I16 nx = 0, ny = 0; 2127 I16 nx = 0, ny = 0;
2049 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2050 2129
2051 EXTEND (SP, 4); 2130 EXTEND (SP, 4);
2052 PUSHs (sv_2mortal (newSViv (flags))); 2131 PUSHs (sv_2mortal (newSViv (flags)));
2053 2132
2054 if (GIMME_V == G_ARRAY) 2133 if (GIMME_V == G_ARRAY)
2058 PUSHs (sv_2mortal (newSViv (ny))); 2137 PUSHs (sv_2mortal (newSViv (ny)));
2059 } 2138 }
2060} 2139}
2061 2140
2062void 2141void
2063at (mapstruct *map, unsigned int x, unsigned int y) 2142at (maptile *map, unsigned int x, unsigned int y)
2064 PROTOTYPE: $$$ 2143 PROTOTYPE: $$$
2065 PPCODE: 2144 PPCODE:
2066{ 2145{
2067 object *o; 2146 object *o;
2068 mapstruct *nmap = 0; 2147 maptile *nmap = 0;
2069 I16 nx, ny; 2148 I16 nx, ny;
2070 2149
2071 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2150 get_map_flags (map, &nmap, x, y, &nx, &ny);
2072 2151
2073 if (nmap) 2152 if (nmap)
2074 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2075 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2076} 2155}
2077 2156
2078SV * 2157SV *
2079bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2158bot_at (maptile *obj, unsigned int x, unsigned int y)
2080 PROTOTYPE: $$$ 2159 PROTOTYPE: $$$
2081 ALIAS: 2160 ALIAS:
2082 top_at = 1 2161 top_at = 1
2083 flags_at = 2 2162 flags_at = 2
2084 light_at = 3 2163 light_at = 3
2085 move_block_at = 4 2164 move_block_at = 4
2086 move_slow_at = 5 2165 move_slow_at = 5
2087 move_on_at = 6 2166 move_on_at = 6
2088 move_off_at = 7 2167 move_off_at = 7
2089 INIT: 2168 INIT:
2090 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2091 CODE: 2170 CODE:
2092 switch (ix) 2171 switch (ix)
2093 { 2172 {
2094 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2095 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2101 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2102 } 2181 }
2103 OUTPUT: 2182 OUTPUT:
2104 RETVAL 2183 RETVAL
2105 2184
2106# "serialise" map perl data into a ref 2185void fix_walls (maptile *map, int x, int y)
2107void 2186
2108_get_obs (mapstruct *map) 2187void fix_walls_around (maptile *map, int x, int y)
2188
2189# worst xs function of my life
2190maptile *
2191_create_random_map (\
2192 char *path,\
2193 char *wallstyle,\
2194 char *wall_name,\
2195 char *floorstyle,\
2196 char *monsterstyle,\
2197 char *treasurestyle,\
2198 char *layoutstyle,\
2199 char *doorstyle,\
2200 char *decorstyle,\
2201 char *origin_map,\
2202 char *final_map,\
2203 char *exitstyle,\
2204 char *this_map,\
2205 char *exit_on_final_map,\
2206 int Xsize,\
2207 int Ysize,\
2208 int expand2x,\
2209 int layoutoptions1,\
2210 int layoutoptions2,\
2211 int layoutoptions3,\
2212 int symmetry,\
2213 int difficulty,\
2214 int difficulty_given,\
2215 float difficulty_increase,\
2216 int dungeon_level,\
2217 int dungeon_depth,\
2218 int decoroptions,\
2219 int orientation,\
2220 int origin_y,\
2221 int origin_x,\
2222 int random_seed,\
2223 val64 total_map_hp,\
2224 int map_layout_style,\
2225 int treasureoptions,\
2226 int symmetry_used,\
2227 region *region\
2228)
2109 PPCODE: 2229 CODE:
2110{ 2230{
2111 object *o; 2231 random_map_params rmp;
2112 int x, y;
2113 AV *obs = newAV ();
2114 int nonnull = 0;
2115 2232
2116 for (y = 0; y < MAP_HEIGHT (map); y++) 2233 assign (rmp.wallstyle , wallstyle);
2117 for (x = 0; x < MAP_WIDTH (map); x++) 2234 assign (rmp.wall_name , wall_name);
2118 { 2235 assign (rmp.floorstyle , floorstyle);
2119 AV *av = newAV (); 2236 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map);
2120 2246
2121 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2247 rmp.Xsize = Xsize;
2122 { 2248 rmp.Ysize = Ysize;
2123 SV *sv = SVptr_cache_get (o); 2249 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry;
2254 rmp.difficulty = difficulty;
2255 rmp.difficulty_given = difficulty_given;
2256 rmp.difficulty_increase = difficulty_increase;
2257 rmp.dungeon_level = dungeon_level;
2258 rmp.dungeon_depth = dungeon_depth;
2259 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp;
2265 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region;
2124 2269
2125 if (sv && HvFILL (SvRV (sv))) 2270 RETVAL = generate_random_map (path, &rmp);
2126 {
2127 nonnull = 1;
2128 sv = newSVsv (sv);
2129 }
2130 else
2131 sv = &PL_sv_undef;
2132
2133 av_push (av, sv);
2134 }
2135
2136 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2137 }
2138
2139 if (nonnull)
2140 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2141 else
2142 SvREFCNT_dec (obs);
2143} 2271}
2144
2145# "deserialise" perl map data into the map
2146void
2147_set_obs (mapstruct *map, SV *sv)
2148 CODE:
2149{
2150 object *o;
2151 AV *av;
2152 int x, y;
2153 AV *obs = (AV *)SvRV (sv);
2154
2155 for (y = 0; y < MAP_HEIGHT (map); y++)
2156 for (x = 0; x < MAP_WIDTH (map); x++)
2157 {
2158 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2159
2160 if (!SvROK (sv))
2161 continue;
2162
2163 av = (AV *)SvRV (sv);
2164
2165 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2166 {
2167 sv = av_shift (av);
2168
2169 if (SvROK (sv))
2170 {
2171 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2172 SVptr_cache_set (o, sv);
2173 }
2174 }
2175 }
2176}
2177
2178
2179MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2180
2181archetype *cf_archetype_get_first()
2182 PROTOTYPE:
2183 ALIAS: first = 0
2184
2185archetype *cf_archetype_get_next (archetype *arch)
2186 ALIAS: next = 0
2187
2188archetype *cf_archetype_get_head (archetype *arch)
2189 ALIAS: head = 0
2190
2191archetype *cf_archetype_get_more (archetype *arch)
2192 ALIAS: more = 0
2193
2194const char *cf_archetype_get_name (archetype *arch)
2195 ALIAS: name = 0
2196
2197object *cf_archetype_get_clone (archetype *arch)
2198 ALIAS: clone = 0
2199
2200MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2201
2202partylist *cf_party_get_first ()
2203 PROTOTYPE:
2204 ALIAS: first = 0
2205
2206partylist *cf_party_get_next (partylist *party)
2207 ALIAS: next = 0
2208
2209const char *cf_party_get_name (partylist *party)
2210
2211const char *cf_party_get_password (partylist *party)
2212 ALIAS: password = 0
2213
2214player *cf_party_get_first_player (partylist *party)
2215 ALIAS: first_player = 0
2216
2217player *cf_party_get_next_player (partylist *party, player *op)
2218 ALIAS: next_player = 0
2219
2220
2221MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2222
2223region *cf_region_get_first ()
2224 PROTOTYPE:
2225 ALIAS: first = 0
2226
2227const char *cf_region_get_name (region *reg)
2228 ALIAS: name = 0
2229
2230region *cf_region_get_next (region *reg)
2231 ALIAS: next = 0
2232
2233region *cf_region_get_parent (region *reg)
2234 ALIAS: parent = 0
2235
2236const char *cf_region_get_longname (region *reg)
2237 ALIAS: longname = 0
2238
2239const char *cf_region_get_message (region *reg)
2240 ALIAS: message = 0
2241
2242
2243MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2244
2245val64
2246exp (living *liv, val64 new_val = 0)
2247 PROTOTYPE: $;$
2248 ALIAS:
2249 Str = 1
2250 Dex = 2
2251 Con = 3
2252 Wis = 4
2253 Cha = 5
2254 Int = 6
2255 Pow = 7
2256 wc = 8
2257 ac = 9
2258 hp = 10
2259 maxhp = 11
2260 sp = 12
2261 maxsp = 13
2262 grace = 14
2263 maxgrace = 15
2264 food = 16
2265 dam = 17
2266 luck = 18
2267 CODE:
2268# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2269 switch (ix)
2270 {
2271 LIVING_ACC (exp , 0);
2272 LIVING_ACC (Str , 1);
2273 LIVING_ACC (Dex , 2);
2274 LIVING_ACC (Con , 3);
2275 LIVING_ACC (Wis , 4);
2276 LIVING_ACC (Cha , 5);
2277 LIVING_ACC (Int , 6);
2278 LIVING_ACC (Pow , 7);
2279 LIVING_ACC (wc , 8);
2280 LIVING_ACC (ac , 9);
2281 LIVING_ACC (hp , 10);
2282 LIVING_ACC (maxhp , 11);
2283 LIVING_ACC (sp , 12);
2284 LIVING_ACC (maxsp , 13);
2285 LIVING_ACC (grace , 14);
2286 LIVING_ACC (maxgrace, 15);
2287 LIVING_ACC (food , 16);
2288 LIVING_ACC (dam , 17);
2289 LIVING_ACC (luck , 18);
2290 }
2291# undef LIVING_ACC
2292 OUTPUT: 2272 OUTPUT:
2293 RETVAL 2273 RETVAL
2294 2274
2275MODULE = cf PACKAGE = cf::arch
2276
2277archetype *find (const char *name)
2278 CODE:
2279 RETVAL = archetype::find (name);
2280 OUTPUT:
2281 RETVAL
2282
2283archetype *first()
2284 PROTOTYPE:
2285 CODE:
2286 RETVAL = first_archetype;
2287 OUTPUT: RETVAL
2288
2289INCLUDE: $PERL genacc archetype ../include/object.h |
2290
2291MODULE = cf PACKAGE = cf::party
2292
2293partylist *first ()
2294 PROTOTYPE:
2295 CODE:
2296 RETVAL = get_firstparty ();
2297 OUTPUT: RETVAL
2298
2299INCLUDE: $PERL genacc partylist ../include/player.h |
2300
2301MODULE = cf PACKAGE = cf::region
2302
2303region *first ()
2304 PROTOTYPE:
2305 CODE:
2306 RETVAL = first_region;
2307 OUTPUT: RETVAL
2308
2309INCLUDE: $PERL genacc region ../include/map.h |
2310
2311MODULE = cf PACKAGE = cf::living
2312
2313INCLUDE: $PERL genacc living ../include/living.h |
2314
2315MODULE = cf PACKAGE = cf::settings
2316
2317INCLUDE: $PERL genacc Settings ../include/global.h |
2318
2319MODULE = cf PACKAGE = cf::client
2320
2321INCLUDE: $PERL genacc client ../include/client.h |
2322
2323int invoke (client *ns, int event, ...)
2324 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2327 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2328 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2329 OUTPUT: RETVAL
2330
2331SV *registry (client *ns)
2332
2333void
2334list ()
2335 PPCODE:
2336 EXTEND (SP, clients.size ());
2337 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2338 PUSHs (sv_2mortal (to_sv (*i)));
2339
2340void
2341client::send_packet (SV *packet)
2342 CODE:
2343{
2344 STRLEN len;
2345 char *buf = SvPVbyte (packet, len);
2346
2347 THIS->send_packet (buf, len);
2348}
2349
2350void
2351client::destroy ()
2352

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