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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.8 by root, Fri Aug 25 15:21:57 2006 UTC vs.
Revision 1.119 by root, Sun Dec 31 10:28:36 2006 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h"
51 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
41#include "CoroAPI.h"
52#include "perlxsi.c" 42#include "perlxsi.c"
53 43
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
57 45
58typedef object object_ornull; 46typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
60 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
61typedef double val64; 54 typedef double val64;
62#define newSVval64 newSVnv 55# define newSVval64 newSVnv
63#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
64 58
65static f_plug_api gethook; 59static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 60static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 61static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 62
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 63static PerlInterpreter *perl;
91 64
65double runtime;
66
67global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
93 70
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
101 94
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 96
104// garbage collect some perl objects, if possible 97unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 98
112 if (++count & 7) 99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
113 return; 124 return;
114 125
115 int todo = 1000; 126 // try to unborrow the refcnt from perl
116 do 127 if (flags & F_BORROWED)
117 { 128 {
118 I32 klen; 129 assert (self);//D//TODO//remove when stable
119 char *key; 130 flags &= ~F_BORROWED;
120 HE *he = hv_iternext (obj_cache); 131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
121 134
122 if (he) 135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
123 { 169 {
124 SV *sv = hv_iterval (obj_cache, he); 170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
125 174
126 // empty and unreferenced? nuke it 175 ++i; // further delay freeing
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 176 }//D
177 else
128 { 178 {
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
130 todo++; 180 mortals.erase (i);
131 } 181 delete obj;
132 } 182 }
133 else
134 break;
135 } 183 }
136 while (--todo);
137} 184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 197
139static SV * 198static SV *
140newSVptr (void *ptr, const char *klass) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
141{ 200{
142 SV *sv; 201 SV *sv;
143 202
144 if (!ptr) 203 if (!ptr)
145 return &PL_sv_undef; 204 return &PL_sv_undef;
146 205
147 sv = newSV (0);
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 208}
151 209
152static void 210static int
153SVptr_cache_set (void *ptr, SV *sv) 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 212{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
156} 219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
157 222
158static SV * 223static SV *
159SVptr_cache_get (void *ptr) 224newSVattachable (attachable *obj, HV *stash)
160{ 225{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 226 if (!obj)
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef; 227 return &PL_sv_undef;
173 228
174 sv = SVptr_cache_get (ptr); 229 if (!obj->self)
175
176 if (!sv)
177 { 230 {
178 HV *hv = newHV (); 231 obj->self = newHV ();
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
181 233
182 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
183 } 237 }
184 238
185 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
186} 240}
187 241
188static void 242static void
189clearSVptr (SV *sv) 243clearSVptr (SV *sv)
190{ 244{
216 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
217 else 271 else
218 return 0; 272 return 0;
219} 273}
220 274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361
221static SV * 362static SV *
222newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
223{ 364{
224 SV *sv; 365 SV *sv;
225 366
226 switch (type) 367 switch (type)
227 { 368 {
228 case DT_INT: 369 case DT_INT:
229 sv = newSViv (*va_arg (ap, int *)); 370 sv = newSViv (va_arg (ap, int));
230 break; 371 break;
231 372
232 case DT_LONG: 373 case DT_INT64:
233 sv = newSVval64 ((val64)*va_arg (ap, sint64 *)); 374 sv = newSVval64 ((val64)va_arg (ap, sint64));
234 break; 375 break;
235 376
236 case DT_DOUBLE: 377 case DT_DOUBLE:
237 sv = newSVnv (*va_arg (ap, double *)); 378 sv = newSVnv (va_arg (ap, double));
238 break; 379 break;
239 380
240 case DT_STRING: 381 case DT_STRING:
241 { 382 {
242 char *str = va_arg (ap, char *); 383 char *str = (char *)va_arg (ap, const char *);
243 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 384 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
244 } 385 }
245 break; 386 break;
246 387
247 case DT_DATA: 388 case DT_DATA:
248 { 389 {
249 char *str = (char *)va_arg (ap, void *); 390 char *str = (char *)va_arg (ap, const void *);
250 int len = va_arg (ap, int); 391 int len = va_arg (ap, int);
251 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
252 } 393 }
253 break; 394 break;
254 395
255 case DT_OBJECT: 396 case DT_OBJECT:
256 { 397 sv = to_sv (va_arg (ap, object *));
257 object *obj = va_arg (ap, object *);
258
259 if (!obj)
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 }
277 break; 398 break;
278 399
279 case DT_MAP: 400 case DT_MAP:
280 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 401 // va_arg (object *) when void * is passed is an XSI extension
402 sv = to_sv (va_arg (ap, maptile *));
281 break; 403 break;
282 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
283 case DT_PLAYER: 409 case DT_PLAYER:
284 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
285 break; 411 break;
286 412
287 case DT_ARCH: 413 case DT_ARCH:
288 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
289 break; 415 break;
290 416
291 case DT_PARTY: 417 case DT_PARTY:
292 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
293 break; 419 break;
294 420
295 case DT_REGION: 421 case DT_REGION:
296 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
297 break; 423 break;
298 424
299 default: 425 default:
300 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
301 } 427 }
323 va_list ap; 449 va_list ap;
324 va_start (ap, type); 450 va_start (ap, type);
325 451
326 switch (type) 452 switch (type)
327 { 453 {
328 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT ); break; 454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
329 case CFAPI_LONG: sv = newSVdt_va (ap, DT_LONG ); break; 455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
330 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE); break; 456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
331 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
332 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
333 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
334 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
335 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
343 va_end (ap); 469 va_end (ap);
344 470
345 return sv; 471 return sv;
346} 472}
347 473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext)
478{
479 if (!ext->cb)
480 ext->cb = newAV ();
481
482 return newRV_inc ((SV *)ext->cb);
483}
484
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
348///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
349 523
350extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
351{ 525{
352 gethook = gethooksptr;
353 printf (PLUGIN_VERSION " init\n");
354
355 return 0; 526 return 0;
356} 527}
357 528
358static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
359 530
360static int 531static int
361runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
362{ 533{
363 dSP; 534 return -1;
364
365 ENTER;
366 SAVETMPS;
367
368 PUSHMARK (SP);
369
370 EXTEND (SP, 3);
371 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
372 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
373
374 if (params)
375 PUSHs (sv_2mortal (newSVpv (params, 0)));
376
377 PUTBACK;
378 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
379 SPAGAIN;
380
381 if (SvTRUE (ERRSV))
382 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
383
384 int returnvalue = count > 0 ? POPi : -1;
385
386 PUTBACK;
387 FREETMPS;
388 LEAVE;
389
390 return returnvalue;
391} 535}
392 536
393extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
394{ 538{
395 va_list args; 539 va_list args;
398 va_start (args, type); 542 va_start (args, type);
399 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
400 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
401 545
402 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
403 {
404 if (!perl)
405 return NULL; 547 return NULL;
406
407 const char *cmdname = va_arg (args, const char *);
408 HV *hv = get_hv ("cf::COMMAND", 1);
409 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
410
411 va_end (args);
412
413 if (svp)
414 {
415 // this is totaly broken, should stash it into %COMMAND
416 rtn_cmd.name = cmdname;
417 rtn_cmd.time = SvNV (*svp);
418 rtn_cmd.func = runPluginCommand;
419
420 return &rtn_cmd;
421 }
422 }
423 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
424 { 549 {
425 va_end (args); 550 va_end (args);
426 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
427 } 552 }
428 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
429 { 554 {
430 va_end (args); 555 va_end (args);
431 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
432 } 557 }
433 else 558 else
434 va_end (args); 559 va_end (args);
435 560
436 return NULL; 561 return NULL;
439extern "C" int cfperl_postInitPlugin () 564extern "C" int cfperl_postInitPlugin ()
440{ 565{
441 int hooktype = 1; 566 int hooktype = 1;
442 int rtype = 0; 567 int rtype = 0;
443 568
444 printf (PLUGIN_VERSION " post init\n");
445
446 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
447 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
448 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
449 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
450 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
451 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
452
453 cf_init_plugin (gethook); 569 cf_init_plugin (gethook);
454 570
455 /* Pick the global events you want to monitor from this plugin */
456 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
457 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
466 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
467 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
468
469 return 0; 571 return 0;
470} 572}
471 573
472static void *
473globalEventListener (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 int event_code;
478
479 if (!perl)
480 return NULL;
481
482 va_start (args, type);
483 event_code = va_arg (args, int);
484
485 if (event_code == EVENT_CLOCK)
486 {
487 clean_obj_cache ();
488 }
489 else
490 {
491 dSP;
492
493 ENTER;
494 SAVETMPS;
495
496 PUSHMARK (SP);
497
498 EXTEND (SP, 10);
499 PUSHs (sv_2mortal (newSViv (event_code)));
500
501 switch (event_code)
502 {
503 case EVENT_CRASH:
504 break;
505
506 case EVENT_GKILL:
507 PUSH_OB;
508 PUSH_OB;
509 break;
510
511 case EVENT_SHOUT:
512 case EVENT_MUZZLE:
513 case EVENT_KICK:
514 PUSH_OB;
515 PUSH_PV;
516 break;
517
518 case EVENT_FIND_UNARMED_SKILL:
519 PUSH_OB;
520 break;
521
522 case EVENT_PLAYER_USE_SKILL:
523 case EVENT_MONSTER_USE_SKILL:
524 case EVENT_CAST_SPELL:
525 PUSH_OB;
526 PUSH_OB;
527 PUSH_OB;
528 PUSH_IV;
529 PUSH_PV;
530 break;
531
532 case EVENT_EXTCMD:
533 PUSH_PL;
534 {
535 char *buf = va_arg (args, char *);
536 int len = va_arg (args, int);
537 PUSHs (sv_2mortal (newSVpvn (buf, len)));
538 }
539 break;
540
541 case EVENT_TELL:
542 break;
543 }
544
545 va_end (args);
546
547 PUTBACK;
548 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
549 SPAGAIN;
550
551 if (SvTRUE (ERRSV))
552 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
553
554 rv = count > 0 ? POPi : 0;
555
556 PUTBACK;
557 FREETMPS;
558 LEAVE;
559 }
560
561 return &rv;
562}
563
564extern "C" void *cfperl_eventListener (int *type, ...)
565{
566 static int rv;
567 va_list args;
568 int event_code;
569 object *who, *activator, *third, *event;
570 char *message, *extension, *options;
571
572 if (!perl)
573 return NULL;
574
575 va_start (args, type);
576 who = va_arg (args, object *);
577 event_code = va_arg (args, int);
578 activator = va_arg (args, object *);
579 third = va_arg (args, object *);
580 message = va_arg (args, char *);
581 va_arg (args, int); // fix yourself
582 extension = va_arg (args, char *);
583 options = va_arg (args, char *);
584 event = va_arg (args, object *);
585 va_end (args);
586
587 {
588 dSP;
589
590 ENTER;
591 SAVETMPS;
592
593 PUSHMARK (SP);
594 EXTEND (SP, 10);
595
596 PUSHcfapi (STRING, extension);
597 PUSHs (sv_2mortal (newSViv (event_code)));
598
599 PUSHcfapi (POBJECT, event);
600 PUSHcfapi (POBJECT, who);
601
602 switch (event_code)
603 {
604 case EVENT_STOP: // $ob (e.g. arrow)
605 case EVENT_TIME: // $ob
606 case EVENT_TIMER: // $ob
607 break;
608
609 case EVENT_APPLY: // $ob, $who
610 case EVENT_DROP: // $ob, $who
611 case EVENT_CLOSE: // $ob, $who
612 case EVENT_DEATH: // $ob[, $killer]
613 case EVENT_MOVE: // $ob, $enemy
614 case EVENT_THROW: // $ob, $thrower
615 PUSHcfapi (POBJECT, activator);
616 break;
617
618 case EVENT_DROP_ON: // $ob, $who, $what
619 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
620 PUSHcfapi (POBJECT, activator);
621 PUSHcfapi (POBJECT, third);
622 break;
623
624 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
625 PUSHcfapi (POBJECT, activator);
626 PUSHcfapi (POBJECT, third);
627 PUSHcfapi (POBJECT, message);
628 break;
629
630 case EVENT_SAY: // $ob, $who, $msg
631 PUSHcfapi (POBJECT, activator);
632 PUSHcfapi (STRING, message);
633 break;
634
635 default:
636 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
637 break;
638 }
639
640 PUTBACK;
641 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
642 SPAGAIN;
643
644 if (SvTRUE (ERRSV))
645 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
646
647 rv = count > 0 ? POPi : 0;
648
649 PUTBACK;
650 FREETMPS;
651 LEAVE;
652 }
653
654 return &rv;
655}
656
657extern "C" int cfperl_closePlugin () 574extern "C" int cfperl_closePlugin ()
658{ 575{
659 return 0; 576 return 0;
660} 577}
661 578
662void 579void
663cfperl_init () 580cfperl_init ()
664{ 581{
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583 perl = perl_alloc ();
584 perl_construct (perl);
585
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587
665 char *argv[] = { 588 char *argv[] = {
666 "", 589 "",
667 "-e" 590 "-e"
668 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
669 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
670 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
671 "}"
672 ""
673 "use cf;" 594 "require cf;"
674 }; 595 };
675
676 perl = perl_alloc ();
677 perl_construct (perl);
678
679 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
680 596
681 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
682 { 598 {
683 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
684
685 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
686 //perl_destruct (perl);
687 //perl_free (perl);
688 //perl = 0;
689 //return;
690 } 601 }
691
692 obj_cache = newHV ();
693} 602}
694 603
695void cfperl_main () 604void cfperl_main ()
696{ 605{
697 dSP; 606 dSP;
699 PUSHMARK (SP); 608 PUSHMARK (SP);
700 PUTBACK; 609 PUTBACK;
701 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
702} 611}
703 612
704void cfperl_free_ob (object *op) 613void
614attachable::instantiate ()
705{ 615{
706 SV *sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); 616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
707 622
708 if (sv) 623void
709 clearSVptr (sv); 624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
710} 629}
711 630
712static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
713# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
714# include "eventinc.h" 633# include "eventinc.h"
715# undef def 634# undef def
716}; 635};
636
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
717 638
718static void 639static void
719gather_callbacks (AV *&callbacks, AV *registry, event_type event) 640gather_callbacks (AV *&callbacks, AV *registry, event_type event)
720{ 641{
721 // event must be in array 642 // event must be in array
743 } 664 }
744 } 665 }
745 } 666 }
746} 667}
747 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
748bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
749{ 737{
750 data_type dt; 738 data_type dt;
751 va_list ap; 739 va_list ap;
752 740
753 va_start (ap, event); 741 va_start (ap, event);
754 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
755 AV *callbacks = 0; 749 AV *callbacks = 0;
756
757 object *op;
758 player *pl;
759 mapstruct *map;
760
761 // callback call ordering is:
762 // 1. per-object callback (NYI)
763 // 2. per-class object
764 // 2a. per-type callback
765 // 4. global callbacks
766
767 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
768
769 switch (klass_of [event])
770 {
771 case KLASS_GLOBAL:
772 break;
773
774 case KLASS_OBJECT:
775 dt = (data_type) va_arg (ap, int);
776 assert (("first argument must be of type object", dt == DT_OBJECT));
777
778 op = va_arg (ap, object *);
779
780 gather_callbacks (callbacks, cb_object, event);
781 //TODO: per-object
782
783 if (op->type > 0 && op->type <= AvFILLp (cb_type))
784 {
785 SV *registry = AvARRAY (cb_type)[op->type];
786
787 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
788 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
789 }
790
791 break;
792
793 case KLASS_PLAYER:
794 dt = (data_type) va_arg (ap, int);
795 assert (("first argument must be of type player", dt == DT_PLAYER));
796
797 pl = va_arg (ap, player *);
798 gather_callbacks (callbacks, cb_player, event);
799 break;
800
801 case KLASS_MAP:
802 dt = (data_type) va_arg (ap, int);
803 assert (("first argument must be of type object", dt == DT_MAP));
804
805 map = va_arg (ap, mapstruct *);
806 gather_callbacks (callbacks, cb_map, event);
807 break;
808
809 default:
810 assert (("unsupported event klass in cfperl_invoke", 0));
811 }
812
813 if (!callbacks) fprintf (stderr, "short-circuit processing of event %d\n", event);//D
814 751
815 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
816 if (!callbacks) 753 if (!callbacks)
817 return 0; 754 return 0;
818 755
819 dSP; 756 CALL_BEGIN (3);
820 ENTER;
821 SAVETMPS;
822
823 PUSHMARK (SP);
824 EXTEND (SP, 3);
825
826 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
827 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
828 759
829 switch (klass_of [event]) 760 //TODO: unhack
830 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
831 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
832 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
833 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
834 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
835 768
836 for (;;) 769 for (;;)
837 { 770 {
838 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
839 772
840 if (dt == DT_END) 773 if (dt == DT_END)
841 break; 774 break;
775 else if (dt == DT_AV)
776 {
777 AV *av = va_arg (ap, AV *);
842 778
779 for (int i = 0; i <= av_len (av); ++i)
780 XPUSHs (*av_fetch (av, i, 1));
781 }
782 else
843 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
844 } 784 }
845 785
846 va_end (ap); 786 va_end (ap);
847 787
848 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
849 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
850 SPAGAIN;
851
852 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
853 790
854 FREETMPS; 791 CALL_END;
855 LEAVE;
856 792
857 return count; 793 return count;
858} 794}
859 795
796SV *
797cfperl_result (int idx)
798{
799 AV *av = get_av ("cfperl::invoke_results", 0);
800 if (!av)
801 return &PL_sv_undef;
802
803 SV **sv = av_fetch (av, idx, 0);
804 if (!sv)
805 return &PL_sv_undef;
806
807 return *sv;
808}
809
810int
811cfperl_result_INT (int idx)
812{
813 return SvIV (cfperl_result (idx));
814}
815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
865 return;
866
867 CALL_BEGIN (2);
868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
873
874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879static void iw_dispatch (pe_event *ev)
880{
881 iw *w = (iw *)ev->ext_data;
882 w->call (*w);
883}
884
885void
886iw::alloc ()
887{
888 pe = GEventAPI->new_idle (0, 0);
889
890 pe->base.callback = (void *)iw_dispatch;
891 pe->base.ext_data = (void *)this;
892}
893
894static void iow_dispatch (pe_event *ev)
895{
896 iow *w = (iow *)ev->ext_data;
897 w->call (*w, ((pe_ioevent *)ev)->got);
898}
899
900void
901iow::alloc ()
902{
903 pe = GEventAPI->new_io (0, 0);
904
905 pe->base.callback = (void *)iow_dispatch;
906 pe->base.ext_data = (void *)this;
907
908 pe->fd = -1;
909 pe->poll = 0;
910}
911
912void
913iow::fd (int fd)
914{
915 pe->fd = fd;
916}
917
918int
919iow::poll ()
920{
921 return pe->poll;
922}
923
924void
925iow::poll (int events)
926{
927 if (pe->poll != events)
928 {
929 if (pe->poll) stop ();
930 pe->poll = events;
931 if (pe->poll) start ();
932 }
933}
934
935void
936_connect_to_perl ()
937{
938 stash_cf = gv_stashpv ("cf" , 1);
939
940 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
941 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
942 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
943 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
944 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
945 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
946 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
947 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
948 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
949
950 sv_runtime = get_sv ("cf::RUNTIME", 1);
951 sv_upgrade (sv_runtime, SVt_NV);
952
953 cb_global = get_av ("cf::CB_GLOBAL", 1);
954 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
955 cb_object = get_av ("cf::CB_OBJECT", 1);
956 cb_player = get_av ("cf::CB_PLAYER", 1);
957 cb_client = get_av ("cf::CB_CLIENT", 1);
958 cb_type = get_av ("cf::CB_TYPE" , 1);
959 cb_map = get_av ("cf::CB_MAP" , 1);
960}
961
860MODULE = cf PACKAGE = cf PREFIX = cf_ 962MODULE = cf PACKAGE = cf PREFIX = cf_
861 963
862BOOT: 964BOOT:
863{ 965{
864 HV *stash = gv_stashpv ("cf", 1); 966 _connect_to_perl ();
967
968 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
969 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
970
971 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
865 972
866 static const struct { 973 static const struct {
867 const char *name; 974 const char *name;
868 IV iv; 975 IV iv;
869 } *civ, const_iv[] = { 976 } *civ, const_iv[] = {
881 const_iv (POTION) 988 const_iv (POTION)
882 const_iv (FOOD) 989 const_iv (FOOD)
883 const_iv (POISON) 990 const_iv (POISON)
884 const_iv (BOOK) 991 const_iv (BOOK)
885 const_iv (CLOCK) 992 const_iv (CLOCK)
886 const_iv (LIGHTNING)
887 const_iv (ARROW) 993 const_iv (ARROW)
888 const_iv (BOW) 994 const_iv (BOW)
889 const_iv (WEAPON) 995 const_iv (WEAPON)
890 const_iv (ARMOUR) 996 const_iv (ARMOUR)
891 const_iv (PEDESTAL) 997 const_iv (PEDESTAL)
911 const_iv (AMULET) 1017 const_iv (AMULET)
912 const_iv (PLAYERMOVER) 1018 const_iv (PLAYERMOVER)
913 const_iv (TELEPORTER) 1019 const_iv (TELEPORTER)
914 const_iv (CREATOR) 1020 const_iv (CREATOR)
915 const_iv (SKILL) 1021 const_iv (SKILL)
916 const_iv (EXPERIENCE)
917 const_iv (EARTHWALL) 1022 const_iv (EARTHWALL)
918 const_iv (GOLEM) 1023 const_iv (GOLEM)
919 const_iv (THROWN_OBJ) 1024 const_iv (THROWN_OBJ)
920 const_iv (BLINDNESS) 1025 const_iv (BLINDNESS)
921 const_iv (GOD) 1026 const_iv (GOD)
941 const_iv (FLOOR) 1046 const_iv (FLOOR)
942 const_iv (FLESH) 1047 const_iv (FLESH)
943 const_iv (INORGANIC) 1048 const_iv (INORGANIC)
944 const_iv (SKILL_TOOL) 1049 const_iv (SKILL_TOOL)
945 const_iv (LIGHTER) 1050 const_iv (LIGHTER)
946 const_iv (TRAP_PART)
947 const_iv (WALL) 1051 const_iv (BUILDABLE_WALL)
948 const_iv (LIGHT_SOURCE)
949 const_iv (MISC_OBJECT) 1052 const_iv (MISC_OBJECT)
950 const_iv (MONSTER)
951 const_iv (SPAWN_GENERATOR)
952 const_iv (LAMP) 1053 const_iv (LAMP)
953 const_iv (DUPLICATOR) 1054 const_iv (DUPLICATOR)
954 const_iv (TOOL)
955 const_iv (SPELLBOOK) 1055 const_iv (SPELLBOOK)
956 const_iv (BUILDFAC)
957 const_iv (CLOAK) 1056 const_iv (CLOAK)
958 const_iv (SPINNER) 1057 const_iv (SPINNER)
959 const_iv (GATE) 1058 const_iv (GATE)
960 const_iv (BUTTON) 1059 const_iv (BUTTON)
961 const_iv (CF_HANDLE) 1060 const_iv (CF_HANDLE)
968 const_iv (SPELL_EFFECT) 1067 const_iv (SPELL_EFFECT)
969 const_iv (CONVERTER) 1068 const_iv (CONVERTER)
970 const_iv (BRACERS) 1069 const_iv (BRACERS)
971 const_iv (POISONING) 1070 const_iv (POISONING)
972 const_iv (SAVEBED) 1071 const_iv (SAVEBED)
973 const_iv (POISONCLOUD)
974 const_iv (FIREHOLES)
975 const_iv (WAND) 1072 const_iv (WAND)
976 const_iv (SCROLL) 1073 const_iv (SCROLL)
977 const_iv (DIRECTOR) 1074 const_iv (DIRECTOR)
978 const_iv (GIRDLE) 1075 const_iv (GIRDLE)
979 const_iv (FORCE) 1076 const_iv (FORCE)
994 const_iv (DISEASE) 1091 const_iv (DISEASE)
995 const_iv (SYMPTOM) 1092 const_iv (SYMPTOM)
996 const_iv (BUILDER) 1093 const_iv (BUILDER)
997 const_iv (MATERIAL) 1094 const_iv (MATERIAL)
998 const_iv (ITEM_TRANSFORMER) 1095 const_iv (ITEM_TRANSFORMER)
1096
999 const_iv (QUEST) 1097 const_iv (NUM_SUBTYPES)
1000 1098
1001 const_iv (ST_BD_BUILD) 1099 const_iv (ST_BD_BUILD)
1002 const_iv (ST_BD_REMOVE) 1100 const_iv (ST_BD_REMOVE)
1003 1101
1004 const_iv (ST_MAT_FLOOR) 1102 const_iv (ST_MAT_FLOOR)
1030 const_iv (AT_BLIND) 1128 const_iv (AT_BLIND)
1031 const_iv (AT_INTERNAL) 1129 const_iv (AT_INTERNAL)
1032 const_iv (AT_LIFE_STEALING) 1130 const_iv (AT_LIFE_STEALING)
1033 const_iv (AT_DISEASE) 1131 const_iv (AT_DISEASE)
1034 1132
1035 const_iv (QUEST_IN_PROGRESS)
1036 const_iv (QUEST_DONE_QUEST)
1037 const_iv (QUEST_DONE_TASK)
1038 const_iv (QUEST_START_QUEST)
1039 const_iv (QUEST_END_QUEST)
1040 const_iv (QUEST_START_TASK)
1041 const_iv (QUEST_END_TASK)
1042 const_iv (QUEST_OVERRIDE)
1043 const_iv (QUEST_ON_ACTIVATE)
1044
1045 const_iv (WEAP_HIT) 1133 const_iv (WEAP_HIT)
1046 const_iv (WEAP_SLASH) 1134 const_iv (WEAP_SLASH)
1047 const_iv (WEAP_PIERCE) 1135 const_iv (WEAP_PIERCE)
1048 const_iv (WEAP_CLEAVE) 1136 const_iv (WEAP_CLEAVE)
1049 const_iv (WEAP_SLICE) 1137 const_iv (WEAP_SLICE)
1065 const_iv (FLAG_MONSTER) 1153 const_iv (FLAG_MONSTER)
1066 const_iv (FLAG_FRIENDLY) 1154 const_iv (FLAG_FRIENDLY)
1067 const_iv (FLAG_GENERATOR) 1155 const_iv (FLAG_GENERATOR)
1068 const_iv (FLAG_IS_THROWN) 1156 const_iv (FLAG_IS_THROWN)
1069 const_iv (FLAG_AUTO_APPLY) 1157 const_iv (FLAG_AUTO_APPLY)
1070 const_iv (FLAG_TREASURE)
1071 const_iv (FLAG_PLAYER_SOLD) 1158 const_iv (FLAG_PLAYER_SOLD)
1072 const_iv (FLAG_SEE_INVISIBLE) 1159 const_iv (FLAG_SEE_INVISIBLE)
1073 const_iv (FLAG_CAN_ROLL) 1160 const_iv (FLAG_CAN_ROLL)
1074 const_iv (FLAG_OVERLAY_FLOOR) 1161 const_iv (FLAG_OVERLAY_FLOOR)
1075 const_iv (FLAG_IS_TURNABLE) 1162 const_iv (FLAG_IS_TURNABLE)
1150 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1237 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1151 const_iv (FLAG_IS_WATER) 1238 const_iv (FLAG_IS_WATER)
1152 const_iv (FLAG_CONTENT_ON_GEN) 1239 const_iv (FLAG_CONTENT_ON_GEN)
1153 const_iv (FLAG_IS_A_TEMPLATE) 1240 const_iv (FLAG_IS_A_TEMPLATE)
1154 const_iv (FLAG_IS_BUILDABLE) 1241 const_iv (FLAG_IS_BUILDABLE)
1155 const_iv (FLAG_AFK)
1156 1242
1157 const_iv (NDI_BLACK) 1243 const_iv (NDI_BLACK)
1158 const_iv (NDI_WHITE) 1244 const_iv (NDI_WHITE)
1159 const_iv (NDI_NAVY) 1245 const_iv (NDI_NAVY)
1160 const_iv (NDI_RED) 1246 const_iv (NDI_RED)
1170 const_iv (NDI_MAX_COLOR) 1256 const_iv (NDI_MAX_COLOR)
1171 const_iv (NDI_COLOR_MASK) 1257 const_iv (NDI_COLOR_MASK)
1172 const_iv (NDI_UNIQUE) 1258 const_iv (NDI_UNIQUE)
1173 const_iv (NDI_ALL) 1259 const_iv (NDI_ALL)
1174 1260
1261 const_iv (UPD_LOCATION)
1262 const_iv (UPD_FLAGS)
1263 const_iv (UPD_WEIGHT)
1264 const_iv (UPD_FACE)
1265 const_iv (UPD_NAME)
1266 const_iv (UPD_ANIM)
1267 const_iv (UPD_ANIMSPEED)
1268 const_iv (UPD_NROF)
1269
1270 const_iv (UPD_SP_MANA)
1271 const_iv (UPD_SP_GRACE)
1272 const_iv (UPD_SP_DAMAGE)
1273
1175 const_iv (F_APPLIED) 1274 const_iv (F_APPLIED)
1176 const_iv (F_LOCATION) 1275 const_iv (F_LOCATION)
1177 const_iv (F_UNPAID) 1276 const_iv (F_UNPAID)
1178 const_iv (F_MAGIC) 1277 const_iv (F_MAGIC)
1179 const_iv (F_CURSED) 1278 const_iv (F_CURSED)
1185 const_iv (F_BUY) 1284 const_iv (F_BUY)
1186 const_iv (F_SHOP) 1285 const_iv (F_SHOP)
1187 const_iv (F_SELL) 1286 const_iv (F_SELL)
1188 1287
1189 const_iv (P_BLOCKSVIEW) 1288 const_iv (P_BLOCKSVIEW)
1289 const_iv (P_PLAYER)
1190 const_iv (P_NO_MAGIC) 1290 const_iv (P_NO_MAGIC)
1191 const_iv (P_IS_ALIVE) 1291 const_iv (P_IS_ALIVE)
1192 const_iv (P_NO_CLERIC) 1292 const_iv (P_NO_CLERIC)
1193 const_iv (P_NEED_UPDATE) 1293 const_iv (P_NEED_UPDATE)
1194 const_iv (P_NO_ERROR)
1195 const_iv (P_OUT_OF_MAP) 1294 const_iv (P_OUT_OF_MAP)
1196 const_iv (P_NEW_MAP) 1295 const_iv (P_NEW_MAP)
1197 1296
1198 const_iv (UP_OBJ_INSERT) 1297 const_iv (UP_OBJ_INSERT)
1199 const_iv (UP_OBJ_REMOVE) 1298 const_iv (UP_OBJ_REMOVE)
1233 1332
1234 const_iv (SK_EXP_ADD_SKILL) 1333 const_iv (SK_EXP_ADD_SKILL)
1235 const_iv (SK_EXP_TOTAL) 1334 const_iv (SK_EXP_TOTAL)
1236 const_iv (SK_EXP_NONE) 1335 const_iv (SK_EXP_NONE)
1237 const_iv (SK_SUBTRACT_SKILL_EXP) 1336 const_iv (SK_SUBTRACT_SKILL_EXP)
1337 const_iv (SK_EXP_SKILL_ONLY)
1238 1338
1239 const_iv (SK_LOCKPICKING) 1339 const_iv (SK_LOCKPICKING)
1240 const_iv (SK_HIDING) 1340 const_iv (SK_HIDING)
1241 const_iv (SK_SMITHERY) 1341 const_iv (SK_SMITHERY)
1242 const_iv (SK_BOWYER) 1342 const_iv (SK_BOWYER)
1342 const_iv (MAP_IN_MEMORY) 1442 const_iv (MAP_IN_MEMORY)
1343 const_iv (MAP_SWAPPED) 1443 const_iv (MAP_SWAPPED)
1344 const_iv (MAP_LOADING) 1444 const_iv (MAP_LOADING)
1345 const_iv (MAP_SAVING) 1445 const_iv (MAP_SAVING)
1346 1446
1447 const_iv (KLASS_ATTACHABLE)
1347 const_iv (KLASS_GLOBAL) 1448 const_iv (KLASS_GLOBAL)
1348 const_iv (KLASS_OBJECT) 1449 const_iv (KLASS_OBJECT)
1450 const_iv (KLASS_CLIENT)
1349 const_iv (KLASS_PLAYER) 1451 const_iv (KLASS_PLAYER)
1350 const_iv (KLASS_MAP) 1452 const_iv (KLASS_MAP)
1453
1454 const_iv (CS_QUERY_YESNO)
1455 const_iv (CS_QUERY_SINGLECHAR)
1456 const_iv (CS_QUERY_HIDEINPUT)
1457
1458 const_iv (ST_DEAD)
1459 const_iv (ST_SETUP)
1460 const_iv (ST_PLAYING)
1461 const_iv (ST_CUSTOM)
1462
1463 const_iv (ST_CHANGE_CLASS)
1464 const_iv (ST_CONFIRM_QUIT)
1465 const_iv (ST_GET_PARTY_PASSWORD)
1466
1467 const_iv (IO_HEADER)
1468 const_iv (IO_OBJECTS)
1469 const_iv (IO_UNIQUES)
1470
1471 // random map generator
1472 const_iv (LAYOUT_NONE)
1473 const_iv (LAYOUT_ONION)
1474 const_iv (LAYOUT_MAZE)
1475 const_iv (LAYOUT_SPIRAL)
1476 const_iv (LAYOUT_ROGUELIKE)
1477 const_iv (LAYOUT_SNAKE)
1478 const_iv (LAYOUT_SQUARE_SPIRAL)
1479
1480 const_iv (RMOPT_RANDOM)
1481 const_iv (RMOPT_CENTERED)
1482 const_iv (RMOPT_LINEAR)
1483 const_iv (RMOPT_BOTTOM_C)
1484 const_iv (RMOPT_BOTTOM_R)
1485 const_iv (RMOPT_IRR_SPACE)
1486 const_iv (RMOPT_WALL_OFF)
1487 const_iv (RMOPT_WALLS_ONLY)
1488 const_iv (RMOPT_NO_DOORS)
1489
1490 const_iv (SYMMETRY_RANDOM)
1491 const_iv (SYMMETRY_NONE)
1492 const_iv (SYMMETRY_X)
1493 const_iv (SYMMETRY_Y)
1494 const_iv (SYMMETRY_XY)
1351 }; 1495 };
1352 1496
1353 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1497 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1354 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1498 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1355 1499
1356 static const struct { 1500 static const struct {
1357 const char *name; 1501 const char *name;
1502 int skip;
1358 IV klass; 1503 IV klass;
1359 IV iv; 1504 IV iv;
1360 } *eiv, event_iv[] = { 1505 } *eiv, event_iv[] = {
1361# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## name }, 1506# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1362# include "eventinc.h" 1507# include "eventinc.h"
1363# undef def 1508# undef def
1364 }; 1509 };
1365 1510
1366 AV *av = get_av ("cf::EVENT", 1); 1511 AV *av = get_av ("cf::EVENT", 1);
1367 1512
1368 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1513 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1369 { 1514 {
1370 AV *event = newAV (); 1515 AV *event = newAV ();
1371 av_push (event, newSVpv ((char *)eiv->name, 0)); 1516 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1372 av_push (event, newSViv (eiv->klass)); 1517 av_push (event, newSViv (eiv->klass));
1373 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1518 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1519 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1374 } 1520 }
1521}
1375 1522
1376 static const struct { 1523void _connect_to_perl ()
1377 const char *name;
1378 IV iv;
1379 } *event, event_list[] = {
1380# define const_event(name) { # name, (IV)EVENT_ ## name },
1381 const_event (NONE)
1382 const_event (APPLY)
1383 const_event (ATTACK)
1384 const_event (DEATH)
1385 const_event (DROP)
1386 const_event (DROP_ON)
1387 const_event (PICKUP)
1388 const_event (SAY)
1389 const_event (STOP)
1390 const_event (TIME)
1391 const_event (THROW)
1392 const_event (TRIGGER)
1393 const_event (CLOSE)
1394 const_event (TIMER)
1395 const_event (MOVE)
1396 1524
1397 //const_event (CLOCK) 1525void _global_reattach ()
1398 const_event (CRASH) 1526 CODE:
1399 const_event (GKILL) 1527{
1400 const_event (SHOUT) 1528 // reattach to all attachable objects in the game.
1401 const_event (TELL) 1529 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1402 const_event (MUZZLE) 1530 (*i)->reattach ();
1403 const_event (KICK) 1531
1404 const_event (PLAYER_USE_SKILL) 1532 for_all_players (pl)
1405 const_event (MONSTER_USE_SKILL) 1533 pl->reattach ();
1406 const_event (CAST_SPELL) 1534
1407 const_event (FIND_UNARMED_SKILL) 1535 //TODO
1408 const_event (EXTCMD) 1536 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1409 //const_event (FREE_OB) 1537 // i->second->reattach ();
1410 };
1411 1538
1412 av = get_av ("cf::PLUGIN_EVENT", 1); 1539 for (object *op = object::first; op; op = op->next)
1413 1540 op->reattach ();
1414 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1415 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1416
1417 static const struct {
1418 int dtype;
1419 const char *name;
1420 IV idx;
1421 } *cprop, prop_table[] = {
1422# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1423 prop (CFAPI_INT, MAP_PROP_FLAGS)
1424 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1425 prop (CFAPI_STRING, MAP_PROP_PATH)
1426 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1427 prop (CFAPI_STRING, MAP_PROP_NAME)
1428 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1429 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1430 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1431 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1432 prop (CFAPI_INT, MAP_PROP_WIDTH)
1433 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1434 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1435 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1436 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1437 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1438 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1439 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1440 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1441 prop (CFAPI_INT, MAP_PROP_SKY)
1442 prop (CFAPI_INT, MAP_PROP_WPARTX)
1443 prop (CFAPI_INT, MAP_PROP_WPARTY)
1444 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1445 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1446 prop (CFAPI_PREGION, MAP_PROP_REGION)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1450 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1452 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1453 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1454 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1455 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1456 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1457 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1458 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1459 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1460 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1461 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1462 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1463 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1464 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1465 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1466 prop (CFAPI_INT, OBJECT_PROP_X)
1467 prop (CFAPI_INT, OBJECT_PROP_Y)
1468 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1469 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1470 prop (CFAPI_INT, OBJECT_PROP_NROF)
1471 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1472 prop (CFAPI_INT, OBJECT_PROP_FACING)
1473 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1474 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1475 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1476 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1477 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1478 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1479 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1480 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1481 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1482 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1483 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1484 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1485 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1486 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1487 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1488 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1489 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1490 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1491 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1492 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1493 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1494 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1495 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1496 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1497 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1498 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1499 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1500 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1501 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1502 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1503 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1504 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1505 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1506 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1507 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1508 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1509 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1510 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1511 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1512 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1513 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1514 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1515 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1516 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1517 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1518 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1519 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1520 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1521 prop (CFAPI_INT, OBJECT_PROP_STR)
1522 prop (CFAPI_INT, OBJECT_PROP_DEX)
1523 prop (CFAPI_INT, OBJECT_PROP_CON)
1524 prop (CFAPI_INT, OBJECT_PROP_WIS)
1525 prop (CFAPI_INT, OBJECT_PROP_INT)
1526 prop (CFAPI_INT, OBJECT_PROP_POW)
1527 prop (CFAPI_INT, OBJECT_PROP_CHA)
1528 prop (CFAPI_INT, OBJECT_PROP_WC)
1529 prop (CFAPI_INT, OBJECT_PROP_AC)
1530 prop (CFAPI_INT, OBJECT_PROP_HP)
1531 prop (CFAPI_INT, OBJECT_PROP_SP)
1532 prop (CFAPI_INT, OBJECT_PROP_GP)
1533 prop (CFAPI_INT, OBJECT_PROP_FP)
1534 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1535 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1536 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1537 prop (CFAPI_INT, OBJECT_PROP_DAM)
1538 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1539 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1540 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1541 prop (CFAPI_INT, OBJECT_PROP_FACE)
1542 };
1543
1544 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1545 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1546
1547 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1548 {
1549 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1550 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1551 }
1552
1553 cb_global = get_av ("cf::CB_GLOBAL", 1);
1554 cb_object = get_av ("cf::CB_OBJECT", 1);
1555 cb_player = get_av ("cf::CB_PLAYER", 1);
1556 cb_type = get_av ("cf::CB_TYPE" , 1);
1557 cb_map = get_av ("cf::CB_MAP" , 1);
1558
1559 //I_EVENT_API (PACKAGE);
1560} 1541}
1561 1542
1562NV floor (NV x) 1543NV floor (NV x)
1563 1544
1564NV ceil (NV x) 1545NV ceil (NV x)
1565 1546
1566void server_tick () 1547void server_tick ()
1548 CODE:
1549 runtime = SvNVx (sv_runtime);
1550 server_tick ();
1567 1551
1568void 1552void
1569LOG (int level, char *msg) 1553LOG (int level, char *msg)
1570 PROTOTYPE: $$ 1554 PROTOTYPE: $$
1571 C_ARGS: (LogLevel)level, "%s", msg 1555 C_ARGS: (LogLevel)level, "%s", msg
1574 PROTOTYPE: $$ 1558 PROTOTYPE: $$
1575 1559
1576char *path_combine_and_normalize (char *base, char *path) 1560char *path_combine_and_normalize (char *base, char *path)
1577 PROTOTYPE: $$ 1561 PROTOTYPE: $$
1578 1562
1579char * 1563const char *
1580cf_get_maps_directory (char *path) 1564get_maps_directory (char *path)
1581 PROTOTYPE: $ 1565 PROTOTYPE: $
1582 ALIAS: maps_directory = 0 1566 ALIAS: maps_directory = 0
1567 CODE:
1568 RETVAL = create_pathname (path);
1569 OUTPUT: RETVAL
1583 1570
1584void 1571void
1585sub_generation_inc () 1572sub_generation_inc ()
1586 CODE: 1573 CODE:
1587 PL_sub_generation++; 1574 PL_sub_generation++;
1596 confdir = 3 1583 confdir = 3
1597 localdir = 4 1584 localdir = 4
1598 playerdir = 5 1585 playerdir = 5
1599 datadir = 6 1586 datadir = 6
1600 CODE: 1587 CODE:
1601{ 1588 switch (ix)
1602 int unused_type; 1589 {
1603 RETVAL = (char *)systemDirectory (&unused_type, ix); 1590 case 0: RETVAL = settings.mapdir ; break;
1604} 1591 case 1: RETVAL = settings.uniquedir; break;
1592 case 2: RETVAL = settings.tmpdir ; break;
1593 case 3: RETVAL = settings.confdir ; break;
1594 case 4: RETVAL = settings.localdir ; break;
1595 case 5: RETVAL = settings.playerdir; break;
1596 case 6: RETVAL = settings.datadir ; break;
1597 }
1605 OUTPUT: RETVAL 1598 OUTPUT: RETVAL
1606 1599
1607int 1600void emergency_save ()
1601
1602void _exit (int status = 0)
1603
1608cf_find_animation (char *text) 1604int find_animation (char *text)
1609 PROTOTYPE: $ 1605 PROTOTYPE: $
1610 1606
1611int random_roll(int min, int max, object *op, int goodbad); 1607int random_roll (int min, int max, object *op, int goodbad);
1612 1608
1613const char *cost_string_from_value(uint64 cost, int approx = 0) 1609const char *cost_string_from_value(uint64 cost, int approx = 0)
1614 1610
1615int 1611int
1616exp_to_level (val64 exp) 1612exp_to_level (val64 exp)
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1645 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else 1646 else
1651 XSRETURN_UNDEF; 1647 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL 1648 OUTPUT: RETVAL
1653 1649
1650MODULE = cf PACKAGE = cf::attachable
1651
1652int
1653valid (SV *obj)
1654 CODE:
1655 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1656 OUTPUT:
1657 RETVAL
1658
1659#bool
1660#destroyed (attachable *at)
1661#
1662#void
1663#destroy (attachable *at)
1664
1665MODULE = cf PACKAGE = cf::global
1666
1667int invoke (SV *klass, int event, ...)
1668 CODE:
1669 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1670 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1671 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1672 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1673 OUTPUT: RETVAL
1674
1654MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1675MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1655 1676
1656SV * 1677INCLUDE: $PERL genacc object ../include/object.h |
1657get_property (object *obj, int type, int idx) 1678
1679int invoke (object *op, int event, ...)
1658 CODE: 1680 CODE:
1659 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1681 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1682 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1683 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1684 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1660 OUTPUT: RETVAL 1685 OUTPUT: RETVAL
1661 1686
1662SV * 1687SV *registry (object *op)
1663set_property (object *obj, int type, int idx, SV *newval) 1688
1689void mortals ()
1664 CODE: 1690 PPCODE:
1665 switch (type) 1691 EXTEND (SP, object::mortals.size ());
1666 { 1692 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1667 case CFAPI_INT: 1693 PUSHs (to_sv (*i));
1668 cf_object_set_int_property (obj, idx, SvIV (newval)); 1694
1669 break; 1695object *first ()
1670 case CFAPI_LONG: 1696 CODE:
1671 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1697 RETVAL = object::first;
1672 break; 1698 OUTPUT: RETVAL
1673 case CFAPI_DOUBLE:
1674 {
1675 int unused_type;
1676 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1677 }
1678 break;
1679 case CFAPI_STRING:
1680 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1681 break;
1682 case CFAPI_POBJECT:
1683 {
1684 int unused_type;
1685 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1686 }
1687 break;
1688 default:
1689 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1690 }
1691 1699
1692# missing properties 1700# missing properties
1693 1701
1694void 1702object *head (object *op)
1695set_attacktype (object *obj, U32 attacktype) 1703 PROTOTYPE: $
1696 CODE: 1704 CODE:
1697 obj->attacktype = attacktype; 1705 RETVAL = op->head ? op->head : op;
1698
1699U32
1700get_attacktype (object *obj)
1701 ALIAS:
1702 attacktype = 0
1703 CODE:
1704 RETVAL = obj->attacktype;
1705 OUTPUT: RETVAL 1706 OUTPUT: RETVAL
1706 1707
1707# missing in plug-in api, of course 1708int is_head (object *op)
1708void 1709 PROTOTYPE: $
1709set_food (object *obj, int food) 1710 CODE:
1710 CODE:
1711 obj->stats.food = food;
1712
1713int
1714get_food (object *obj)
1715 ALIAS:
1716 food = 0
1717 CODE:
1718 RETVAL = obj->stats.food; 1711 RETVAL = !op->head;
1719 OUTPUT: RETVAL 1712 OUTPUT: RETVAL
1720 1713
1721void 1714void
1722inv (object *obj) 1715inv (object *obj)
1723 PROTOTYPE: $ 1716 PROTOTYPE: $
1724 PPCODE: 1717 PPCODE:
1725{ 1718{
1726 object *o; 1719 object *o;
1727 for (o = obj->inv; o; o = o->below) 1720 for (o = obj->inv; o; o = o->below)
1728 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1721 XPUSHs (sv_2mortal (to_sv (o)));
1729} 1722}
1730 1723
1731int cf_object_get_resistance (object *op, int rtype) 1724void
1732 ALIAS: resistance = 0 1725set_animation (object *op, int idx)
1726 CODE:
1727 SET_ANIMATION (op, idx);
1733 1728
1734int cf_object_get_flag (object *op, int flag) 1729object *find_best_object_match (object *op, const char *match)
1735 ALIAS: flag = 0
1736 1730
1737void cf_object_set_flag (object *op, int flag, int value) 1731object *find_marked_object (object *op)
1738 1732
1739int need_identify (const object *obj); 1733int need_identify (object *obj);
1740 1734
1741int apply_shop_mat (object *shop_mat, object *op); 1735int apply_shop_mat (object *shop_mat, object *op);
1742 1736
1743void cf_object_move (object *op, int dir, object *originator = op) 1737int move (object *op, int dir, object *originator = op)
1738 CODE:
1739 RETVAL = move_ob (op, dir, originator);
1740 OUTPUT:
1741 RETVAL
1744 1742
1745void cf_object_apply (object *op, object *author, int flags = 0) 1743void apply (object *applier, object *applied, int flags = 0)
1744 CODE:
1745 manual_apply (applied, applier, flags);
1746 1746
1747void cf_object_apply_below (object *op) 1747void apply_below (object *op)
1748 1748 CODE:
1749void cf_object_remove (object *op) 1749 player_apply_below (op);
1750
1751void cf_object_free (object *op)
1752 1750
1753object *cf_object_present_archname_inside (object *op, char *whatstr) 1751object *cf_object_present_archname_inside (object *op, char *whatstr)
1754 1752
1755int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1756 1754
1757int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1755int cf_object_change_map (object *op, int x, int y, maptile *map)
1758 1756
1757#//TODO
1759object *cf_object_clone (object *op, int clonetype = 0) 1758object *clone_ (object *op, int recursive = 0)
1759 CODE:
1760 if (recursive)
1761 RETVAL = object_create_clone (op);
1762 else
1763 {
1764 RETVAL = object::create ();
1765 op->copy_to (RETVAL);
1766 }
1767 OUTPUT: RETVAL
1760 1768
1761int cf_object_pay_item (object *op, object *buyer) 1769int pay_item (object *op, object *buyer)
1770 CODE:
1771 RETVAL = pay_for_item (op, buyer);
1772 OUTPUT: RETVAL
1762 1773
1763int cf_object_pay_amount (object *op, uint64 amount) 1774int pay_amount (object *op, uint64 amount)
1775 CODE:
1776 RETVAL = pay_for_amount (amount, op);
1777 OUTPUT: RETVAL
1764 1778
1765void pay_player (object *op, uint64 amount) 1779void pay_player (object *op, uint64 amount)
1766 1780
1767val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1781val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1768 1782
1769int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1783int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1770 1784
1771int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1785void learn_spell (object *op, object *sp, int special_prayer = 0)
1786 CODE:
1787 do_learn_spell (op, sp, special_prayer);
1772 1788
1773void cf_object_learn_spell (object *op, object *sp)
1774
1775void cf_object_forget_spell (object *op, object *sp) 1789void forget_spell (object *op, object *sp)
1790 CODE:
1791 do_forget_spell (op, query_name (sp));
1776 1792
1777object *cf_object_check_for_spell (object *op, char *spellname) 1793object *check_for_spell (object *op, char *spellname)
1794 CODE:
1795 RETVAL = check_spell_known (op, spellname);
1796 OUTPUT: RETVAL
1778 1797
1779int cf_object_query_money (object *op) 1798int query_money (object *op)
1780 ALIAS: money = 0 1799 ALIAS: money = 0
1781 1800
1782int cf_object_query_cost (object *op, object *who, int flags) 1801val64 query_cost (object *op, object *who, int flags)
1783 ALIAS: cost = 0 1802 ALIAS: cost = 0
1784 1803
1785void cf_object_activate_rune (object *op , object *victim) 1804void spring_trap (object *op, object *victim)
1786 1805
1787int cf_object_check_trigger (object *op, object *cause) 1806int check_trigger (object *op, object *cause)
1788 1807
1789int cf_object_out_of_map (object *op, int x, int y)
1790
1791void cf_object_drop (object *op, object *author) 1808void drop (object *who, object *op)
1792 1809
1793void cf_object_take (object *op, object *author) 1810void pick_up (object *who, object *op)
1794
1795void cf_object_say (object *op, char *msg)
1796
1797void cf_object_speak (object *op, char *msg)
1798 1811
1799object *cf_object_insert_object (object *op, object *container) 1812object *cf_object_insert_object (object *op, object *container)
1800 1813
1801const char *cf_object_get_msg (object *ob)
1802 ALIAS: msg = 0
1803
1804object *cf_object_insert_in_ob (object *ob, object *where) 1814object *cf_object_insert_in_ob (object *ob, object *where)
1805 1815
1806int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1816int cf_object_teleport (object *op, maptile *map, int x, int y)
1807 1817
1808void cf_object_update (object *op, int flags) 1818void update_object (object *op, int action)
1809
1810void cf_object_pickup (object *op, object *what)
1811 1819
1812object *cf_create_object_by_name (const char *name) 1820object *cf_create_object_by_name (const char *name)
1813 1821
1814void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1822void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1815 1823
1821 1829
1822void push_button (object *op); 1830void push_button (object *op);
1823 1831
1824void use_trigger (object *op); 1832void use_trigger (object *op);
1825 1833
1826void add_button_link (object *button, mapstruct *map, int connected); 1834void add_button_link (object *button, maptile *map, int connected);
1827 1835
1828void remove_button_link (object *op); 1836void remove_button_link (object *op);
1829 1837
1830void
1831cf_object_set_resistance (object *op, int rtype, int val)
1832 CODE:
1833 if (rtype >= 0 && rtype < NROFATTACKS)
1834 op->resist[rtype] = val;
1835
1836 1838
1837MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1839MODULE = cf PACKAGE = cf::object PREFIX = cf_
1838
1839void cf_fix_object (object *pl)
1840 ALIAS: fix = 0
1841 1840
1842object *cf_insert_ob_in_ob (object *ob, object *where) 1841object *cf_insert_ob_in_ob (object *ob, object *where)
1843 1842
1844# no clean way to get an object from an archetype - stupid idiotic 1843# no clean way to get an object from an archetype - stupid idiotic
1845# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1844# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1849 CODE: 1848 CODE:
1850 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1849 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1851 OUTPUT: 1850 OUTPUT:
1852 RETVAL 1851 RETVAL
1853 1852
1854object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1853object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1855 PROTOTYPE: $$$$$$ 1854 PROTOTYPE: $$$$$$
1856 CODE: 1855 CODE:
1857{ 1856{
1858 int unused_type; 1857 int unused_type;
1859 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1858 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1897bool on_same_map_as (object *ob, object *other) 1896bool on_same_map_as (object *ob, object *other)
1898 CODE: 1897 CODE:
1899 RETVAL = on_same_map (ob, other); 1898 RETVAL = on_same_map (ob, other);
1900 OUTPUT: RETVAL 1899 OUTPUT: RETVAL
1901 1900
1902char * 1901const char *
1903base_name (object *ob, int plural) 1902base_name (object *op, int plural = op->nrof > 1)
1904 CODE: 1903 CODE:
1905 RETVAL = cf_query_base_name (ob, plural); 1904 RETVAL = query_base_name (op, plural);
1906 OUTPUT: RETVAL 1905 OUTPUT: RETVAL
1907 1906
1908living * 1907object *decrease_ob_nr (object *op, unsigned long i)
1909stats (object *ob)
1910 CODE:
1911 RETVAL = &ob->stats;
1912 OUTPUT: RETVAL
1913
1914 1908
1915MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1916 1910
1917player *player (object *op) 1911player *player (object *op)
1918 CODE: 1912 CODE:
1919 RETVAL = op->contr; 1913 RETVAL = op->contr;
1920 OUTPUT: RETVAL 1914 OUTPUT: RETVAL
1921 1915
1916void check_score (object *op)
1917
1922void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1918void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 1919
1924object *cf_player_send_inventory (object *op) 1920object *cf_player_send_inventory (object *op)
1925 1921
1926char *cf_player_get_ip (object *op) 1922char *cf_player_get_ip (object *op)
1936 1932
1937void cf_player_set_party (object *op, partylist *party) 1933void cf_player_set_party (object *op, partylist *party)
1938 1934
1939void kill_player (object *op) 1935void kill_player (object *op)
1940 1936
1941MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1937void esrv_update_item (object *op, int what, object *item)
1938 C_ARGS: what, op, item
1939
1940void clear_los (object *op)
1941
1942int command_teleport (object *op, char *params)
1943
1944int command_summon (object *op, char *params)
1945
1946int command_arrest (object *op, char *params)
1947
1948int command_kick (object *op, char *params)
1949
1950int command_banish (object *op, char *params)
1951
1942 1952
1943MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1953MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1954
1955INCLUDE: $PERL genacc player ../include/player.h |
1956
1957int invoke (player *pl, int event, ...)
1958 CODE:
1959 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1960 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1961 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1962 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1963 OUTPUT: RETVAL
1964
1965SV *registry (player *pl)
1966
1967void
1968save_stats (player *pl)
1969 CODE:
1970 pl->ob->stats.hp = pl->ob->stats.maxhp;
1971 pl->ob->stats.sp = pl->ob->stats.maxsp;
1972 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1973 pl->orig_stats = pl->ob->stats;
1944 1974
1945player *cf_player_find (char *name) 1975player *cf_player_find (char *name)
1946 PROTOTYPE: $ 1976 PROTOTYPE: $
1947 1977
1948void cf_player_move (player *pl, int dir) 1978void cf_player_move (player *pl, int dir)
1949 1979
1950void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 1980void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1951 1981
1952# nonstandard
1953object *ob (player *pl)
1954 CODE:
1955 RETVAL = pl->ob;
1956 OUTPUT: RETVAL
1957
1958player *first () 1982player *first ()
1959 CODE: 1983 CODE:
1960 RETVAL = first_player; 1984 RETVAL = first_player;
1961 OUTPUT: RETVAL 1985 OUTPUT: RETVAL
1962 1986
1963player *next (player *pl)
1964 CODE:
1965 RETVAL = pl->next;
1966 OUTPUT: RETVAL
1967
1968bool 1987bool
1969cell_visible (player *pl, int dx, int dy) 1988cell_visible (player *pl, int dx, int dy)
1970 CODE: 1989 CODE:
1971 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 1990 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1972 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 1991 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1973 OUTPUT: 1992 OUTPUT:
1974 RETVAL 1993 RETVAL
1975 1994
1976char *
1977client (player *pl)
1978 CODE:
1979 RETVAL = pl->socket.client;
1980 OUTPUT:
1981 RETVAL
1982
1983char *
1984host (player *pl)
1985 CODE:
1986 RETVAL = pl->socket.host;
1987 OUTPUT:
1988 RETVAL
1989
1990char *
1991killer (player *pl, char *killer = 0)
1992 CODE:
1993 if (killer)
1994 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1995 RETVAL = pl->killer;
1996 OUTPUT:
1997 RETVAL
1998
1999void
2000buggy_mapscroll (player *pl, int value = 1)
2001 CODE:
2002 pl->socket.buggy_mapscroll = value;
2003
2004void 1995void
2005send (player *pl, SV *packet) 1996send (player *pl, SV *packet)
2006 CODE: 1997 CODE:
2007{ 1998{
2008 STRLEN len; 1999 STRLEN len;
2009 char *buf = SvPVbyte (packet, len); 2000 char *buf = SvPVbyte (packet, len);
2010 2001
2011 Write_String_To_Socket (&pl->socket, buf, len); 2002 if (pl->ns)
2003 pl->ns->send_packet (buf, len);
2012} 2004}
2013 2005
2014int 2006int
2015listening (player *pl, int new_value = -1) 2007listening (player *pl, int new_value = -1)
2016 CODE: 2008 CODE:
2018 if (new_value >= 0) 2010 if (new_value >= 0)
2019 pl->listening = new_value; 2011 pl->listening = new_value;
2020 OUTPUT: 2012 OUTPUT:
2021 RETVAL 2013 RETVAL
2022 2014
2023void get_savebed (player *pl) 2015void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2024 ALIAS: 2016 PROTOTYPE: $;$$$
2025 savebed = 0
2026 PPCODE: 2017 PPCODE:
2018 if (GIMME_V != G_VOID)
2019 {
2027 EXTEND (SP, 3); 2020 EXTEND (SP, 3);
2028 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2021 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2029 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2022 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2030 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2023 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2031 2024 }
2032void set_savebed (player *pl, char *map_path, int x, int y) 2025 if (map_path) sv_to (map_path, pl->savebed_map);
2033 CODE: 2026 if (x) sv_to (x, pl->bed_x);
2034 strcpy (pl->savebed_map, map_path); 2027 if (y) sv_to (y, pl->bed_y);
2035 pl->bed_x = x;
2036 pl->bed_y = y;
2037 2028
2038void 2029void
2039list () 2030list ()
2040 PPCODE: 2031 PPCODE:
2041{
2042 player *pl;
2043 for (pl = first_player; pl; pl = pl->next) 2032 for (player *pl = first_player; pl; pl = pl->next)
2044 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2033 XPUSHs (sv_2mortal (to_sv (pl)));
2045}
2046 2034
2047bool 2035bool
2048peaceful (player *pl, bool new_setting = 0) 2036peaceful (player *pl, bool new_setting = 0)
2049 PROTOTYPE: $;$ 2037 PROTOTYPE: $;$
2050 CODE: 2038 CODE:
2067 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
2068 2056
2069 2057
2070MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2058MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2071 2059
2072SV * 2060int invoke (maptile *map, int event, ...)
2073get_property (mapstruct *obj, int type, int idx)
2074 CODE: 2061 CODE:
2075 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2062 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2063 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2064 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2065 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2076 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
2077 2067
2078SV * 2068SV *registry (maptile *map)
2079set_property (mapstruct *obj, int type, int idx, SV *newval)
2080 CODE:
2081 switch (type)
2082 {
2083 case CFAPI_INT:
2084 cf_map_set_int_property (obj, idx, SvIV (newval));
2085 break;
2086 default:
2087 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2088 }
2089 2069
2090mapstruct *new (int width, int height) 2070INCLUDE: $PERL genacc maptile ../include/map.h |
2071
2072void
2073maptile::instantiate ()
2074
2075maptile *new ()
2091 PROTOTYPE: 2076 PROTOTYPE:
2092 CODE: 2077 CODE:
2093{ 2078 RETVAL = new maptile;
2094 int unused_type;
2095 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2096}
2097 OUTPUT: 2079 OUTPUT:
2098 RETVAL 2080 RETVAL
2099 2081
2100void delete_map (mapstruct *map) 2082void
2083maptile::destroy ()
2101 2084
2102void clean_tmp_map (mapstruct *map) 2085void
2086maptile::players ()
2087 PPCODE:
2088 if (GIMME_V == G_SCALAR)
2089 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2090 else if (GIMME_V == G_ARRAY)
2091 {
2092 EXTEND (SP, THIS->players);
2093 for_all_players (pl)
2094 if (pl->ob && pl->ob->map == THIS)
2095 PUSHs (sv_2mortal (to_sv (pl->ob)));
2096 }
2103 2097
2104void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2098void play_sound_map (maptile *map, int x, int y, int sound_num)
2105 2099
2106mapstruct *tile_map (mapstruct *map, unsigned int dir) 2100int out_of_map (maptile *map, int x, int y)
2107 CODE:
2108 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2109 OUTPUT:
2110 RETVAL
2111 2101
2112char *tile_path (mapstruct *map, unsigned int dir) 2102void
2113 CODE: 2103trigger (maptile *map, long connection, bool state = true)
2114 if (dir >= 4) 2104 CODE:
2115 XSRETURN_UNDEF; 2105 activate_connection (map, connection, state);
2116 RETVAL = map->tile_path [dir];
2117 OUTPUT:
2118 RETVAL
2119 2106
2120mapstruct *cf_map_get_map (char *name) 2107void
2121 PROTOTYPE: $ 2108get_connection (maptile *map, long connection)
2122 ALIAS: map = 0 2109 PPCODE:
2110 oblinkpt *obp = get_connection_links (map, connection);
2111 if (obp)
2112 for (objectlink *ol = obp->link; ol; ol = ol->next)
2113 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2123 2114
2124mapstruct *has_been_loaded (char *name)
2125 PROTOTYPE: $
2126
2127mapstruct *cf_map_get_first ()
2128 PROTOTYPE:
2129 ALIAS: first = 0
2130
2131# whoever "designed" the plug-in api should have wasted
2132# his/her time with staying away from the project - would have
2133# saved others a lot of time, without doubt.
2134void set_path (mapstruct *where, char *path)
2135 CODE:
2136 strcpy (where->path, path);
2137
2138int in_memory (mapstruct *map)
2139 CODE:
2140 RETVAL = map->in_memory;
2141 OUTPUT:
2142 RETVAL
2143
2144bool unique (mapstruct *map)
2145 CODE:
2146 RETVAL = map->unique;
2147 OUTPUT:
2148 RETVAL
2149
2150void set_unique (mapstruct *map, bool unique)
2151 CODE:
2152 map->unique = unique;
2153
2154object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2115object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2155 2116
2156object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2117object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2157 2118
2158object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2119object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2159 C_ARGS: str, map, nx, ny 2120 C_ARGS: str, map, nx, ny
2160 2121
2161void 2122void
2162cf_map_normalise (mapstruct *map, int x, int y) 2123cf_map_normalise (maptile *map, int x, int y)
2163 PPCODE: 2124 PPCODE:
2164{ 2125{
2165 mapstruct *nmap = 0; 2126 maptile *nmap = 0;
2166 I16 nx = 0, ny = 0; 2127 I16 nx = 0, ny = 0;
2167 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2128 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2168 2129
2169 EXTEND (SP, 4); 2130 EXTEND (SP, 4);
2170 PUSHs (sv_2mortal (newSViv (flags))); 2131 PUSHs (sv_2mortal (newSViv (flags)));
2171 2132
2172 if (GIMME_V == G_ARRAY) 2133 if (GIMME_V == G_ARRAY)
2176 PUSHs (sv_2mortal (newSViv (ny))); 2137 PUSHs (sv_2mortal (newSViv (ny)));
2177 } 2138 }
2178} 2139}
2179 2140
2180void 2141void
2181at (mapstruct *map, unsigned int x, unsigned int y) 2142at (maptile *map, unsigned int x, unsigned int y)
2182 PROTOTYPE: $$$ 2143 PROTOTYPE: $$$
2183 PPCODE: 2144 PPCODE:
2184{ 2145{
2185 object *o; 2146 object *o;
2186 mapstruct *nmap = 0; 2147 maptile *nmap = 0;
2187 I16 nx, ny; 2148 I16 nx, ny;
2188 2149
2189 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2150 get_map_flags (map, &nmap, x, y, &nx, &ny);
2190 2151
2191 if (nmap) 2152 if (nmap)
2192 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2153 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2193 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2154 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2194} 2155}
2195 2156
2196SV * 2157SV *
2197bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2158bot_at (maptile *obj, unsigned int x, unsigned int y)
2198 PROTOTYPE: $$$ 2159 PROTOTYPE: $$$
2199 ALIAS: 2160 ALIAS:
2200 top_at = 1 2161 top_at = 1
2201 flags_at = 2 2162 flags_at = 2
2202 light_at = 3 2163 light_at = 3
2203 move_block_at = 4 2164 move_block_at = 4
2204 move_slow_at = 5 2165 move_slow_at = 5
2205 move_on_at = 6 2166 move_on_at = 6
2206 move_off_at = 7 2167 move_off_at = 7
2207 INIT: 2168 INIT:
2208 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2169 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2209 CODE: 2170 CODE:
2210 switch (ix) 2171 switch (ix)
2211 { 2172 {
2212 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2173 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2213 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2174 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2219 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2180 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2220 } 2181 }
2221 OUTPUT: 2182 OUTPUT:
2222 RETVAL 2183 RETVAL
2223 2184
2224# "serialise" map perl data into a ref 2185void fix_walls (maptile *map, int x, int y)
2225void 2186
2226_get_obs (mapstruct *map) 2187void fix_walls_around (maptile *map, int x, int y)
2188
2189# worst xs function of my life
2190maptile *
2191_create_random_map (\
2192 char *path,\
2193 char *wallstyle,\
2194 char *wall_name,\
2195 char *floorstyle,\
2196 char *monsterstyle,\
2197 char *treasurestyle,\
2198 char *layoutstyle,\
2199 char *doorstyle,\
2200 char *decorstyle,\
2201 char *origin_map,\
2202 char *final_map,\
2203 char *exitstyle,\
2204 char *this_map,\
2205 char *exit_on_final_map,\
2206 int Xsize,\
2207 int Ysize,\
2208 int expand2x,\
2209 int layoutoptions1,\
2210 int layoutoptions2,\
2211 int layoutoptions3,\
2212 int symmetry,\
2213 int difficulty,\
2214 int difficulty_given,\
2215 float difficulty_increase,\
2216 int dungeon_level,\
2217 int dungeon_depth,\
2218 int decoroptions,\
2219 int orientation,\
2220 int origin_y,\
2221 int origin_x,\
2222 int random_seed,\
2223 val64 total_map_hp,\
2224 int map_layout_style,\
2225 int treasureoptions,\
2226 int symmetry_used,\
2227 region *region\
2228)
2227 PPCODE: 2229 CODE:
2228{ 2230{
2229 object *o; 2231 random_map_params rmp;
2230 int x, y;
2231 AV *obs = newAV ();
2232 int nonnull = 0;
2233 2232
2234 for (y = 0; y < MAP_HEIGHT (map); y++) 2233 assign (rmp.wallstyle , wallstyle);
2235 for (x = 0; x < MAP_WIDTH (map); x++) 2234 assign (rmp.wall_name , wall_name);
2236 { 2235 assign (rmp.floorstyle , floorstyle);
2237 AV *av = newAV (); 2236 assign (rmp.monsterstyle , monsterstyle);
2237 assign (rmp.treasurestyle , treasurestyle);
2238 assign (rmp.layoutstyle , layoutstyle);
2239 assign (rmp.doorstyle , doorstyle);
2240 assign (rmp.decorstyle , decorstyle);
2241 assign (rmp.origin_map , origin_map);
2242 assign (rmp.final_map , final_map);
2243 assign (rmp.exitstyle , exitstyle);
2244 assign (rmp.this_map , this_map);
2245 assign (rmp.exit_on_final_map, exit_on_final_map);
2238 2246
2239 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2247 rmp.Xsize = Xsize;
2240 { 2248 rmp.Ysize = Ysize;
2241 SV *sv = SVptr_cache_get (o); 2249 rmp.expand2x = expand2x;
2250 rmp.layoutoptions1 = layoutoptions1;
2251 rmp.layoutoptions2 = layoutoptions2;
2252 rmp.layoutoptions3 = layoutoptions3;
2253 rmp.symmetry = symmetry;
2254 rmp.difficulty = difficulty;
2255 rmp.difficulty_given = difficulty_given;
2256 rmp.difficulty_increase = difficulty_increase;
2257 rmp.dungeon_level = dungeon_level;
2258 rmp.dungeon_depth = dungeon_depth;
2259 rmp.decoroptions = decoroptions;
2260 rmp.orientation = orientation;
2261 rmp.origin_y = origin_y;
2262 rmp.origin_x = origin_x;
2263 rmp.random_seed = random_seed;
2264 rmp.total_map_hp = total_map_hp;
2265 rmp.map_layout_style = map_layout_style;
2266 rmp.treasureoptions = treasureoptions;
2267 rmp.symmetry_used = symmetry_used;
2268 rmp.region = region;
2242 2269
2243 if (sv && HvFILL (SvRV (sv))) 2270 RETVAL = generate_random_map (path, &rmp);
2244 {
2245 nonnull = 1;
2246 sv = newSVsv (sv);
2247 }
2248 else
2249 sv = &PL_sv_undef;
2250
2251 av_push (av, sv);
2252 }
2253
2254 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2255 }
2256
2257 if (nonnull)
2258 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2259 else
2260 SvREFCNT_dec (obs);
2261} 2271}
2262
2263# "deserialise" perl map data into the map
2264void
2265_set_obs (mapstruct *map, SV *sv)
2266 CODE:
2267{
2268 object *o;
2269 AV *av;
2270 int x, y;
2271 AV *obs = (AV *)SvRV (sv);
2272
2273 for (y = 0; y < MAP_HEIGHT (map); y++)
2274 for (x = 0; x < MAP_WIDTH (map); x++)
2275 {
2276 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2277
2278 if (!SvROK (sv))
2279 continue;
2280
2281 av = (AV *)SvRV (sv);
2282
2283 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2284 {
2285 sv = av_shift (av);
2286
2287 if (SvROK (sv))
2288 {
2289 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2290 SVptr_cache_set (o, sv);
2291 }
2292 }
2293 }
2294}
2295
2296
2297MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2298
2299archetype *cf_archetype_get_first()
2300 PROTOTYPE:
2301 ALIAS: first = 0
2302
2303archetype *cf_archetype_get_next (archetype *arch)
2304 ALIAS: next = 0
2305
2306archetype *cf_archetype_get_head (archetype *arch)
2307 ALIAS: head = 0
2308
2309archetype *cf_archetype_get_more (archetype *arch)
2310 ALIAS: more = 0
2311
2312const char *cf_archetype_get_name (archetype *arch)
2313 ALIAS: name = 0
2314
2315object *cf_archetype_get_clone (archetype *arch)
2316 ALIAS: clone = 0
2317
2318MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2319
2320partylist *cf_party_get_first ()
2321 PROTOTYPE:
2322 ALIAS: first = 0
2323
2324partylist *cf_party_get_next (partylist *party)
2325 ALIAS: next = 0
2326
2327const char *cf_party_get_name (partylist *party)
2328
2329const char *cf_party_get_password (partylist *party)
2330 ALIAS: password = 0
2331
2332player *cf_party_get_first_player (partylist *party)
2333 ALIAS: first_player = 0
2334
2335player *cf_party_get_next_player (partylist *party, player *op)
2336 ALIAS: next_player = 0
2337
2338
2339MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2340
2341region *cf_region_get_first ()
2342 PROTOTYPE:
2343 ALIAS: first = 0
2344
2345const char *cf_region_get_name (region *reg)
2346 ALIAS: name = 0
2347
2348region *cf_region_get_next (region *reg)
2349 ALIAS: next = 0
2350
2351region *cf_region_get_parent (region *reg)
2352 ALIAS: parent = 0
2353
2354const char *cf_region_get_longname (region *reg)
2355 ALIAS: longname = 0
2356
2357const char *cf_region_get_message (region *reg)
2358 ALIAS: message = 0
2359
2360
2361MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2362
2363val64
2364exp (living *liv, val64 new_val = 0)
2365 PROTOTYPE: $;$
2366 ALIAS:
2367 Str = 1
2368 Dex = 2
2369 Con = 3
2370 Wis = 4
2371 Cha = 5
2372 Int = 6
2373 Pow = 7
2374 wc = 8
2375 ac = 9
2376 hp = 10
2377 maxhp = 11
2378 sp = 12
2379 maxsp = 13
2380 grace = 14
2381 maxgrace = 15
2382 food = 16
2383 dam = 17
2384 luck = 18
2385 CODE:
2386# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2387 switch (ix)
2388 {
2389 LIVING_ACC (exp , 0);
2390 LIVING_ACC (Str , 1);
2391 LIVING_ACC (Dex , 2);
2392 LIVING_ACC (Con , 3);
2393 LIVING_ACC (Wis , 4);
2394 LIVING_ACC (Cha , 5);
2395 LIVING_ACC (Int , 6);
2396 LIVING_ACC (Pow , 7);
2397 LIVING_ACC (wc , 8);
2398 LIVING_ACC (ac , 9);
2399 LIVING_ACC (hp , 10);
2400 LIVING_ACC (maxhp , 11);
2401 LIVING_ACC (sp , 12);
2402 LIVING_ACC (maxsp , 13);
2403 LIVING_ACC (grace , 14);
2404 LIVING_ACC (maxgrace, 15);
2405 LIVING_ACC (food , 16);
2406 LIVING_ACC (dam , 17);
2407 LIVING_ACC (luck , 18);
2408 }
2409# undef LIVING_ACC
2410 OUTPUT: 2272 OUTPUT:
2411 RETVAL 2273 RETVAL
2412 2274
2275MODULE = cf PACKAGE = cf::arch
2276
2277archetype *find (const char *name)
2278 CODE:
2279 RETVAL = archetype::find (name);
2280 OUTPUT:
2281 RETVAL
2282
2283archetype *first()
2284 PROTOTYPE:
2285 CODE:
2286 RETVAL = first_archetype;
2287 OUTPUT: RETVAL
2288
2289INCLUDE: $PERL genacc archetype ../include/object.h |
2290
2291MODULE = cf PACKAGE = cf::party
2292
2293partylist *first ()
2294 PROTOTYPE:
2295 CODE:
2296 RETVAL = get_firstparty ();
2297 OUTPUT: RETVAL
2298
2299INCLUDE: $PERL genacc partylist ../include/player.h |
2300
2301MODULE = cf PACKAGE = cf::region
2302
2303region *first ()
2304 PROTOTYPE:
2305 CODE:
2306 RETVAL = first_region;
2307 OUTPUT: RETVAL
2308
2309INCLUDE: $PERL genacc region ../include/map.h |
2310
2311MODULE = cf PACKAGE = cf::living
2312
2313INCLUDE: $PERL genacc living ../include/living.h |
2314
2315MODULE = cf PACKAGE = cf::settings
2316
2317INCLUDE: $PERL genacc Settings ../include/global.h |
2318
2319MODULE = cf PACKAGE = cf::client
2320
2321INCLUDE: $PERL genacc client ../include/client.h |
2322
2323int invoke (client *ns, int event, ...)
2324 CODE:
2325 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2326 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2327 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2328 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2329 OUTPUT: RETVAL
2330
2331SV *registry (client *ns)
2332
2333void
2334list ()
2335 PPCODE:
2336 EXTEND (SP, clients.size ());
2337 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2338 PUSHs (sv_2mortal (to_sv (*i)));
2339
2340void
2341client::send_packet (SV *packet)
2342 CODE:
2343{
2344 STRLEN len;
2345 char *buf = SvPVbyte (packet, len);
2346
2347 THIS->send_packet (buf, len);
2348}
2349
2350void
2351client::destroy ()
2352

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