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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.12 by root, Sat Aug 26 23:36:33 2006 UTC vs.
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
41#include "CoroAPI.h"
53#include "perlxsi.c" 42#include "perlxsi.c"
54 43
55extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
56 45
57typedef object object_ornull; 46typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
59 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
60typedef double val64; 54 typedef double val64;
61#define newSVval64 newSVnv 55# define newSVval64 newSVnv
62#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
63 58
64static f_plug_api gethook; 59static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 60static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 61static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 62
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 63static PerlInterpreter *perl;
88 64
65double runtime;
66
67global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
90 70
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
98 94
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125
126 // try to unborrow the refcnt from perl
127 if (flags & F_BORROWED)
128 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
101static SV * 198static SV *
102newSVptr (void *ptr, const char *klass) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 200{
104 SV *sv; 201 SV *sv;
105 202
106 if (!ptr) 203 if (!ptr)
107 return &PL_sv_undef; 204 return &PL_sv_undef;
108 205
109 sv = (SV *)newHV ();
110 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
111 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
112} 208}
113 209
114template<class extendable> 210static int
115SV * 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
116newSVextendable (extendable *obj, const char *klass) 212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222
223static SV *
224newSVattachable (attachable *obj, HV *stash)
117{ 225{
118 if (!obj) 226 if (!obj)
119 return &PL_sv_undef; 227 return &PL_sv_undef;
120 228
121 if (!obj->self) 229 if (!obj->self)
122 obj->self = newSVptr (obj, klass);
123
124 return newSVsv (static_cast<SV *>(obj->self));
125}
126
127static void
128SVptr_cache_set (void *ptr, SV *sv)
129{
130 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
131}
132
133static SV *
134SVptr_cache_get (void *ptr)
135{
136 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
137
138 return he ? *he : 0;
139}
140
141static SV *
142newSVptr_cached (void *ptr, const char *klass)
143{
144 SV *sv;
145
146 if (!ptr)
147 return &PL_sv_undef;
148
149 sv = SVptr_cache_get (ptr);
150
151 if (!sv)
152 { 230 {
153 HV *hv = newHV (); 231 obj->self = newHV ();
154 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
155 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
156 233
157 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
158 } 237 }
159 238
160 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
161} 240}
162 241
163static void 242static void
164clearSVptr (SV *sv) 243clearSVptr (SV *sv)
165{ 244{
190 if (SvOK (sv)) 269 if (SvOK (sv))
191 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
192 else 271 else
193 return 0; 272 return 0;
194} 273}
274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
195 361
196static SV * 362static SV *
197newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
198{ 364{
199 SV *sv; 365 SV *sv;
226 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
227 } 393 }
228 break; 394 break;
229 395
230 case DT_OBJECT: 396 case DT_OBJECT:
231 { 397 sv = to_sv (va_arg (ap, object *));
232 object *obj = va_arg (ap, object *);
233 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
234 }
235 break; 398 break;
236 399
237 case DT_MAP: 400 case DT_MAP:
238 // va_arg (object *) when void * is passed is an XSI extension 401 // va_arg (object *) when void * is passed is an XSI extension
239 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 402 sv = to_sv (va_arg (ap, maptile *));
240 break; 403 break;
241 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
242 case DT_PLAYER: 409 case DT_PLAYER:
243 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
244 break; 411 break;
245 412
246 case DT_ARCH: 413 case DT_ARCH:
247 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
248 break; 415 break;
249 416
250 case DT_PARTY: 417 case DT_PARTY:
251 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
252 break; 419 break;
253 420
254 case DT_REGION: 421 case DT_REGION:
255 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
256 break; 423 break;
257 424
258 default: 425 default:
259 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
260 } 427 }
305} 472}
306 473
307////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
308 475
309SV * 476SV *
310registry_of (extendable_base *obj) 477registry (attachable *ext)
311{ 478{
312 if (!obj->cb) 479 if (!ext->cb)
313 obj->cb = newAV (); 480 ext->cb = newAV ();
314 481
315 return newRV_inc ((SV *)obj->cb); 482 return newRV_inc ((SV *)ext->cb);
316} 483}
317 484
318void extendable_base::clear () 485#if 0
486void attachable::clear ()
319{ 487{
320 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D 488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
321 492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
322 if (self) SvREFCNT_dec (self); 496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
323 if (cb) SvREFCNT_dec (cb); 502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
324 505
325 if (attach) free_string (attach);
326
327 self = 0;
328 cb = 0;
329 attach = 0; 506 attach = 0;
330} 507}
508#endif
331 509
332void extendable_base::optimise () 510void attachable::optimise ()
333{ 511{
334 // optional, and not used yet anyways 512 if (self
335// // empty and unreferenced? nuke it 513 && SvREFCNT (self) == 1
336// if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 514 && !HvTOTALKEYS (self))
337// { 515 {
338// hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 516 flags &= ~F_BORROWED;
339// todo++; 517 refcnt_inc ();
340// } 518 SvREFCNT_dec ((SV *)self);
341 519 }
342}
343
344void extendable_base::reattach (data_type type, void *self)
345{
346 dSP;
347 ENTER;
348 SAVETMPS;
349 PUSHMARK (SP);
350 EXTEND (SP, 1);
351 PUSHs (sv_2mortal (newSVdt (type, self)));
352 PUTBACK;
353 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
354 FREETMPS;
355 LEAVE;
356
357 if (cb && type == DT_OBJECT)
358 INVOKE_OBJECT (LOAD, (object *)self);
359}
360
361void
362object::instantiate_ ()
363{
364 dSP;
365 ENTER;
366 SAVETMPS;
367 PUSHMARK (SP);
368 EXTEND (SP, 2);
369 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
370 PUSHs (sv_2mortal (newSVpv (attach, 0)));
371 PUTBACK;
372 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
373 FREETMPS;
374 LEAVE;
375} 520}
376 521
377///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
378 523
379extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
380{ 525{
381 gethook = gethooksptr;
382 printf (PLUGIN_VERSION " init\n");
383
384 return 0; 526 return 0;
385} 527}
386 528
387static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
388 530
389static int 531static int
390runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
391{ 533{
392 dSP; 534 return -1;
393
394 ENTER;
395 SAVETMPS;
396
397 PUSHMARK (SP);
398
399 EXTEND (SP, 3);
400 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
401 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
402
403 if (params)
404 PUSHs (sv_2mortal (newSVpv (params, 0)));
405
406 PUTBACK;
407 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
408 SPAGAIN;
409
410 if (SvTRUE (ERRSV))
411 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
412
413 int returnvalue = count > 0 ? POPi : -1;
414
415 PUTBACK;
416 FREETMPS;
417 LEAVE;
418
419 return returnvalue;
420} 535}
421 536
422extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
423{ 538{
424 va_list args; 539 va_list args;
427 va_start (args, type); 542 va_start (args, type);
428 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
429 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
430 545
431 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
432 {
433 if (!perl)
434 return NULL; 547 return NULL;
435
436 const char *cmdname = va_arg (args, const char *);
437 HV *hv = get_hv ("cf::COMMAND", 1);
438 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
439
440 va_end (args);
441
442 if (svp)
443 {
444 // this is totaly broken, should stash it into %COMMAND
445 rtn_cmd.name = cmdname;
446 rtn_cmd.time = SvNV (*svp);
447 rtn_cmd.func = runPluginCommand;
448
449 return &rtn_cmd;
450 }
451 }
452 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
453 { 549 {
454 va_end (args); 550 va_end (args);
455 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
456 } 552 }
457 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
458 { 554 {
459 va_end (args); 555 va_end (args);
460 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
461 } 557 }
462 else 558 else
463 va_end (args); 559 va_end (args);
464 560
465 return NULL; 561 return NULL;
468extern "C" int cfperl_postInitPlugin () 564extern "C" int cfperl_postInitPlugin ()
469{ 565{
470 int hooktype = 1; 566 int hooktype = 1;
471 int rtype = 0; 567 int rtype = 0;
472 568
473 printf (PLUGIN_VERSION " post init\n");
474
475 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
476 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
477 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
478 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
479
480 cf_init_plugin (gethook); 569 cf_init_plugin (gethook);
481 570
482 return 0; 571 return 0;
483} 572}
484 573
488} 577}
489 578
490void 579void
491cfperl_init () 580cfperl_init ()
492{ 581{
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583 perl = perl_alloc ();
584 perl_construct (perl);
585
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587
493 char *argv[] = { 588 char *argv[] = {
494 "", 589 "",
495 "-e" 590 "-e"
496 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
497 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
498 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
499 "}"
500 ""
501 "use cf;" 594 "require cf;"
502 }; 595 };
503
504 perl = perl_alloc ();
505 perl_construct (perl);
506
507 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
508 596
509 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
510 { 598 {
511 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
512
513 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
514 //perl_destruct (perl);
515 //perl_free (perl);
516 //perl = 0;
517 //return;
518 } 601 }
519
520 obj_cache = newHV ();
521} 602}
522 603
523void cfperl_main () 604void cfperl_main ()
524{ 605{
525 dSP; 606 dSP;
526 607
527 PUSHMARK (SP); 608 PUSHMARK (SP);
528 PUTBACK; 609 PUTBACK;
529 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
530} 629}
531 630
532static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
533# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
534# include "eventinc.h" 633# include "eventinc.h"
535# undef def 634# undef def
536}; 635};
636
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
537 638
538static void 639static void
539gather_callbacks (AV *&callbacks, AV *registry, event_type event) 640gather_callbacks (AV *&callbacks, AV *registry, event_type event)
540{ 641{
541 // event must be in array 642 // event must be in array
563 } 664 }
564 } 665 }
565 } 666 }
566} 667}
567 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
568bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
569{ 737{
570 data_type dt; 738 data_type dt;
571 va_list ap; 739 va_list ap;
572 740
573 va_start (ap, event); 741 va_start (ap, event);
574 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
575 AV *callbacks = 0; 749 AV *callbacks = 0;
576
577 object *op;
578 player *pl;
579 mapstruct *map;
580
581 // callback call ordering is:
582 // 1. per-object callback (NYI)
583 // 2. per-class object
584 // 2a. per-type callback
585 // 4. global callbacks
586
587 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
588
589 switch (klass_of [event])
590 {
591 case KLASS_GLOBAL:
592 break;
593
594 case KLASS_OBJECT:
595 dt = (data_type) va_arg (ap, int);
596 assert (("first argument must be of type object", dt == DT_OBJECT));
597 op = va_arg (ap, object *);
598
599 if (op->cb)
600 gather_callbacks (callbacks, (AV *)op->cb, event);
601
602 gather_callbacks (callbacks, cb_object, event);
603
604 if (op->type > 0 && op->type <= AvFILLp (cb_type))
605 {
606 SV *registry = AvARRAY (cb_type)[op->type];
607
608 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
609 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
610 }
611
612 break;
613
614 case KLASS_PLAYER:
615 dt = (data_type) va_arg (ap, int);
616 assert (("first argument must be of type player", dt == DT_PLAYER));
617 pl = va_arg (ap, player *);
618
619 if (op->cb)
620 gather_callbacks (callbacks, (AV *)op->cb, event);
621
622 gather_callbacks (callbacks, cb_player, event);
623 break;
624
625 case KLASS_MAP:
626 dt = (data_type) va_arg (ap, int);
627 assert (("first argument must be of type object", dt == DT_MAP));
628 map = va_arg (ap, mapstruct *);
629
630 if (op->cb)
631 gather_callbacks (callbacks, (AV *)op->cb, event);
632
633 gather_callbacks (callbacks, cb_map, event);
634 break;
635
636 default:
637 assert (("unsupported event klass in cfperl_invoke", 0));
638 }
639 751
640 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
641 if (!callbacks) 753 if (!callbacks)
642 return 0; 754 return 0;
643 755
644 dSP; 756 CALL_BEGIN (3);
645 ENTER;
646 SAVETMPS;
647
648 PUSHMARK (SP);
649 EXTEND (SP, 3);
650
651 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
652 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
653 759
654 switch (klass_of [event]) 760 //TODO: unhack
655 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
656 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
657 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
658 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
659 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
660 768
661 for (;;) 769 for (;;)
662 { 770 {
663 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
664 772
665 if (dt == DT_END) 773 if (dt == DT_END)
666 break; 774 break;
667
668 if (dt == DT_AV) 775 else if (dt == DT_AV)
669 { 776 {
670 AV *av = va_arg (ap, AV *); 777 AV *av = va_arg (ap, AV *);
671 778
672 for (int i = 0; i <= av_len (av); ++i) 779 for (int i = 0; i <= av_len (av); ++i)
673 XPUSHs (*av_fetch (av, i, 1)); 780 XPUSHs (*av_fetch (av, i, 1));
676 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
677 } 784 }
678 785
679 va_end (ap); 786 va_end (ap);
680 787
681 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
682 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
683 SPAGAIN;
684
685 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
686 790
687 FREETMPS; 791 CALL_END;
688 LEAVE;
689 792
690 return count; 793 return count;
691} 794}
692 795
693SV * 796SV *
708cfperl_result_INT (int idx) 811cfperl_result_INT (int idx)
709{ 812{
710 return SvIV (cfperl_result (idx)); 813 return SvIV (cfperl_result (idx));
711} 814}
712 815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
865 return;
866
867 CALL_BEGIN (2);
868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
873
874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void
888iw::alloc ()
889{
890 pe = GEventAPI->new_idle (0, 0);
891
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894}
895
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void
903iow::alloc ()
904{
905 pe = GEventAPI->new_io (0, 0);
906
907 pe->base.callback = (void *)iow_dispatch;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912}
913
914void
915iow::fd (int fd)
916{
917 pe->fd = fd;
918}
919
920int
921iow::poll ()
922{
923 return pe->poll;
924}
925
926void
927iow::poll (int events)
928{
929 if (pe->poll != events)
930 {
931 if (pe->poll) stop ();
932 pe->poll = events;
933 if (pe->poll) start ();
934 }
935}
936
937void
938_connect_to_perl ()
939{
940 stash_cf = gv_stashpv ("cf" , 1);
941
942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
951
952 sv_runtime = get_sv ("cf::RUNTIME", 1);
953 sv_upgrade (sv_runtime, SVt_NV);
954
955 cb_global = get_av ("cf::CB_GLOBAL", 1);
956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
957 cb_object = get_av ("cf::CB_OBJECT", 1);
958 cb_player = get_av ("cf::CB_PLAYER", 1);
959 cb_client = get_av ("cf::CB_CLIENT", 1);
960 cb_type = get_av ("cf::CB_TYPE" , 1);
961 cb_map = get_av ("cf::CB_MAP" , 1);
962}
963
713MODULE = cf PACKAGE = cf PREFIX = cf_ 964MODULE = cf PACKAGE = cf PREFIX = cf_
714 965
715BOOT: 966BOOT:
716{ 967{
717 HV *stash = gv_stashpv ("cf", 1); 968 _connect_to_perl ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
718 974
719 static const struct { 975 static const struct {
720 const char *name; 976 const char *name;
721 IV iv; 977 IV iv;
722 } *civ, const_iv[] = { 978 } *civ, const_iv[] = {
734 const_iv (POTION) 990 const_iv (POTION)
735 const_iv (FOOD) 991 const_iv (FOOD)
736 const_iv (POISON) 992 const_iv (POISON)
737 const_iv (BOOK) 993 const_iv (BOOK)
738 const_iv (CLOCK) 994 const_iv (CLOCK)
739 const_iv (LIGHTNING)
740 const_iv (ARROW) 995 const_iv (ARROW)
741 const_iv (BOW) 996 const_iv (BOW)
742 const_iv (WEAPON) 997 const_iv (WEAPON)
743 const_iv (ARMOUR) 998 const_iv (ARMOUR)
744 const_iv (PEDESTAL) 999 const_iv (PEDESTAL)
764 const_iv (AMULET) 1019 const_iv (AMULET)
765 const_iv (PLAYERMOVER) 1020 const_iv (PLAYERMOVER)
766 const_iv (TELEPORTER) 1021 const_iv (TELEPORTER)
767 const_iv (CREATOR) 1022 const_iv (CREATOR)
768 const_iv (SKILL) 1023 const_iv (SKILL)
769 const_iv (EXPERIENCE)
770 const_iv (EARTHWALL) 1024 const_iv (EARTHWALL)
771 const_iv (GOLEM) 1025 const_iv (GOLEM)
772 const_iv (THROWN_OBJ) 1026 const_iv (THROWN_OBJ)
773 const_iv (BLINDNESS) 1027 const_iv (BLINDNESS)
774 const_iv (GOD) 1028 const_iv (GOD)
794 const_iv (FLOOR) 1048 const_iv (FLOOR)
795 const_iv (FLESH) 1049 const_iv (FLESH)
796 const_iv (INORGANIC) 1050 const_iv (INORGANIC)
797 const_iv (SKILL_TOOL) 1051 const_iv (SKILL_TOOL)
798 const_iv (LIGHTER) 1052 const_iv (LIGHTER)
799 const_iv (TRAP_PART)
800 const_iv (WALL) 1053 const_iv (BUILDABLE_WALL)
801 const_iv (LIGHT_SOURCE)
802 const_iv (MISC_OBJECT) 1054 const_iv (MISC_OBJECT)
803 const_iv (MONSTER)
804 const_iv (SPAWN_GENERATOR)
805 const_iv (LAMP) 1055 const_iv (LAMP)
806 const_iv (DUPLICATOR) 1056 const_iv (DUPLICATOR)
807 const_iv (TOOL)
808 const_iv (SPELLBOOK) 1057 const_iv (SPELLBOOK)
809 const_iv (BUILDFAC)
810 const_iv (CLOAK) 1058 const_iv (CLOAK)
811 const_iv (SPINNER) 1059 const_iv (SPINNER)
812 const_iv (GATE) 1060 const_iv (GATE)
813 const_iv (BUTTON) 1061 const_iv (BUTTON)
814 const_iv (CF_HANDLE) 1062 const_iv (CF_HANDLE)
821 const_iv (SPELL_EFFECT) 1069 const_iv (SPELL_EFFECT)
822 const_iv (CONVERTER) 1070 const_iv (CONVERTER)
823 const_iv (BRACERS) 1071 const_iv (BRACERS)
824 const_iv (POISONING) 1072 const_iv (POISONING)
825 const_iv (SAVEBED) 1073 const_iv (SAVEBED)
826 const_iv (POISONCLOUD)
827 const_iv (FIREHOLES)
828 const_iv (WAND) 1074 const_iv (WAND)
829 const_iv (SCROLL) 1075 const_iv (SCROLL)
830 const_iv (DIRECTOR) 1076 const_iv (DIRECTOR)
831 const_iv (GIRDLE) 1077 const_iv (GIRDLE)
832 const_iv (FORCE) 1078 const_iv (FORCE)
847 const_iv (DISEASE) 1093 const_iv (DISEASE)
848 const_iv (SYMPTOM) 1094 const_iv (SYMPTOM)
849 const_iv (BUILDER) 1095 const_iv (BUILDER)
850 const_iv (MATERIAL) 1096 const_iv (MATERIAL)
851 const_iv (ITEM_TRANSFORMER) 1097 const_iv (ITEM_TRANSFORMER)
1098
852 const_iv (QUEST) 1099 const_iv (NUM_SUBTYPES)
853 1100
854 const_iv (ST_BD_BUILD) 1101 const_iv (ST_BD_BUILD)
855 const_iv (ST_BD_REMOVE) 1102 const_iv (ST_BD_REMOVE)
856 1103
857 const_iv (ST_MAT_FLOOR) 1104 const_iv (ST_MAT_FLOOR)
883 const_iv (AT_BLIND) 1130 const_iv (AT_BLIND)
884 const_iv (AT_INTERNAL) 1131 const_iv (AT_INTERNAL)
885 const_iv (AT_LIFE_STEALING) 1132 const_iv (AT_LIFE_STEALING)
886 const_iv (AT_DISEASE) 1133 const_iv (AT_DISEASE)
887 1134
888 const_iv (QUEST_IN_PROGRESS)
889 const_iv (QUEST_DONE_QUEST)
890 const_iv (QUEST_DONE_TASK)
891 const_iv (QUEST_START_QUEST)
892 const_iv (QUEST_END_QUEST)
893 const_iv (QUEST_START_TASK)
894 const_iv (QUEST_END_TASK)
895 const_iv (QUEST_OVERRIDE)
896 const_iv (QUEST_ON_ACTIVATE)
897
898 const_iv (WEAP_HIT) 1135 const_iv (WEAP_HIT)
899 const_iv (WEAP_SLASH) 1136 const_iv (WEAP_SLASH)
900 const_iv (WEAP_PIERCE) 1137 const_iv (WEAP_PIERCE)
901 const_iv (WEAP_CLEAVE) 1138 const_iv (WEAP_CLEAVE)
902 const_iv (WEAP_SLICE) 1139 const_iv (WEAP_SLICE)
918 const_iv (FLAG_MONSTER) 1155 const_iv (FLAG_MONSTER)
919 const_iv (FLAG_FRIENDLY) 1156 const_iv (FLAG_FRIENDLY)
920 const_iv (FLAG_GENERATOR) 1157 const_iv (FLAG_GENERATOR)
921 const_iv (FLAG_IS_THROWN) 1158 const_iv (FLAG_IS_THROWN)
922 const_iv (FLAG_AUTO_APPLY) 1159 const_iv (FLAG_AUTO_APPLY)
923 const_iv (FLAG_TREASURE)
924 const_iv (FLAG_PLAYER_SOLD) 1160 const_iv (FLAG_PLAYER_SOLD)
925 const_iv (FLAG_SEE_INVISIBLE) 1161 const_iv (FLAG_SEE_INVISIBLE)
926 const_iv (FLAG_CAN_ROLL) 1162 const_iv (FLAG_CAN_ROLL)
927 const_iv (FLAG_OVERLAY_FLOOR) 1163 const_iv (FLAG_OVERLAY_FLOOR)
928 const_iv (FLAG_IS_TURNABLE) 1164 const_iv (FLAG_IS_TURNABLE)
1003 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1004 const_iv (FLAG_IS_WATER) 1240 const_iv (FLAG_IS_WATER)
1005 const_iv (FLAG_CONTENT_ON_GEN) 1241 const_iv (FLAG_CONTENT_ON_GEN)
1006 const_iv (FLAG_IS_A_TEMPLATE) 1242 const_iv (FLAG_IS_A_TEMPLATE)
1007 const_iv (FLAG_IS_BUILDABLE) 1243 const_iv (FLAG_IS_BUILDABLE)
1008 const_iv (FLAG_AFK)
1009 1244
1010 const_iv (NDI_BLACK) 1245 const_iv (NDI_BLACK)
1011 const_iv (NDI_WHITE) 1246 const_iv (NDI_WHITE)
1012 const_iv (NDI_NAVY) 1247 const_iv (NDI_NAVY)
1013 const_iv (NDI_RED) 1248 const_iv (NDI_RED)
1023 const_iv (NDI_MAX_COLOR) 1258 const_iv (NDI_MAX_COLOR)
1024 const_iv (NDI_COLOR_MASK) 1259 const_iv (NDI_COLOR_MASK)
1025 const_iv (NDI_UNIQUE) 1260 const_iv (NDI_UNIQUE)
1026 const_iv (NDI_ALL) 1261 const_iv (NDI_ALL)
1027 1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1028 const_iv (F_APPLIED) 1276 const_iv (F_APPLIED)
1029 const_iv (F_LOCATION) 1277 const_iv (F_LOCATION)
1030 const_iv (F_UNPAID) 1278 const_iv (F_UNPAID)
1031 const_iv (F_MAGIC) 1279 const_iv (F_MAGIC)
1032 const_iv (F_CURSED) 1280 const_iv (F_CURSED)
1038 const_iv (F_BUY) 1286 const_iv (F_BUY)
1039 const_iv (F_SHOP) 1287 const_iv (F_SHOP)
1040 const_iv (F_SELL) 1288 const_iv (F_SELL)
1041 1289
1042 const_iv (P_BLOCKSVIEW) 1290 const_iv (P_BLOCKSVIEW)
1291 const_iv (P_PLAYER)
1043 const_iv (P_NO_MAGIC) 1292 const_iv (P_NO_MAGIC)
1044 const_iv (P_IS_ALIVE) 1293 const_iv (P_IS_ALIVE)
1045 const_iv (P_NO_CLERIC) 1294 const_iv (P_NO_CLERIC)
1046 const_iv (P_NEED_UPDATE)
1047 const_iv (P_NO_ERROR)
1048 const_iv (P_OUT_OF_MAP) 1295 const_iv (P_OUT_OF_MAP)
1049 const_iv (P_NEW_MAP) 1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1050 1298
1051 const_iv (UP_OBJ_INSERT) 1299 const_iv (UP_OBJ_INSERT)
1052 const_iv (UP_OBJ_REMOVE) 1300 const_iv (UP_OBJ_REMOVE)
1053 const_iv (UP_OBJ_CHANGE) 1301 const_iv (UP_OBJ_CHANGE)
1054 const_iv (UP_OBJ_FACE) 1302 const_iv (UP_OBJ_FACE)
1086 1334
1087 const_iv (SK_EXP_ADD_SKILL) 1335 const_iv (SK_EXP_ADD_SKILL)
1088 const_iv (SK_EXP_TOTAL) 1336 const_iv (SK_EXP_TOTAL)
1089 const_iv (SK_EXP_NONE) 1337 const_iv (SK_EXP_NONE)
1090 const_iv (SK_SUBTRACT_SKILL_EXP) 1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1091 1340
1092 const_iv (SK_LOCKPICKING) 1341 const_iv (SK_LOCKPICKING)
1093 const_iv (SK_HIDING) 1342 const_iv (SK_HIDING)
1094 const_iv (SK_SMITHERY) 1343 const_iv (SK_SMITHERY)
1095 const_iv (SK_BOWYER) 1344 const_iv (SK_BOWYER)
1195 const_iv (MAP_IN_MEMORY) 1444 const_iv (MAP_IN_MEMORY)
1196 const_iv (MAP_SWAPPED) 1445 const_iv (MAP_SWAPPED)
1197 const_iv (MAP_LOADING) 1446 const_iv (MAP_LOADING)
1198 const_iv (MAP_SAVING) 1447 const_iv (MAP_SAVING)
1199 1448
1449 const_iv (KLASS_ATTACHABLE)
1200 const_iv (KLASS_GLOBAL) 1450 const_iv (KLASS_GLOBAL)
1201 const_iv (KLASS_OBJECT) 1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1202 const_iv (KLASS_PLAYER) 1453 const_iv (KLASS_PLAYER)
1203 const_iv (KLASS_MAP) 1454 const_iv (KLASS_MAP)
1204 1455
1205 const_iv (EVENT_OBJECT_INSTANTIATE) 1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1206 }; 1497 };
1207 1498
1208 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1209 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1210 1501
1211 static const struct { 1502 static const struct {
1212 const char *name; 1503 const char *name;
1504 int skip;
1213 IV klass; 1505 IV klass;
1214 IV iv; 1506 IV iv;
1215 } *eiv, event_iv[] = { 1507 } *eiv, event_iv[] = {
1216# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name }, 1508# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1217# include "eventinc.h" 1509# include "eventinc.h"
1218# undef def 1510# undef def
1219 }; 1511 };
1220 1512
1221 AV *av = get_av ("cf::EVENT", 1); 1513 AV *av = get_av ("cf::EVENT", 1);
1222 1514
1223 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1515 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1224 { 1516 {
1225 AV *event = newAV (); 1517 AV *event = newAV ();
1226 av_push (event, newSVpv ((char *)eiv->name, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1227 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1228 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1229 } 1522 }
1523}
1230 1524
1231 static const struct { 1525void _connect_to_perl ()
1232 int dtype;
1233 const char *name;
1234 IV idx;
1235 } *cprop, prop_table[] = {
1236# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1237 prop (CFAPI_INT, MAP_PROP_FLAGS)
1238 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1239 prop (CFAPI_STRING, MAP_PROP_PATH)
1240 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1241 prop (CFAPI_STRING, MAP_PROP_NAME)
1242 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1243 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1244 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1245 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1246 prop (CFAPI_INT, MAP_PROP_WIDTH)
1247 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1248 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1249 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1250 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1251 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1252 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1253 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1254 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1255 prop (CFAPI_INT, MAP_PROP_SKY)
1256 prop (CFAPI_INT, MAP_PROP_WPARTX)
1257 prop (CFAPI_INT, MAP_PROP_WPARTY)
1258 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1259 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1260 prop (CFAPI_PREGION, MAP_PROP_REGION)
1261 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1262 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1263 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1264 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1265 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1266 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1267 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1268 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1269 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1270 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1271 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1272 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1273 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1274 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1275 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1276 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1277 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1278 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1279 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1280 prop (CFAPI_INT, OBJECT_PROP_X)
1281 prop (CFAPI_INT, OBJECT_PROP_Y)
1282 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1283 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1284 prop (CFAPI_INT, OBJECT_PROP_NROF)
1285 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1286 prop (CFAPI_INT, OBJECT_PROP_FACING)
1287 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1288 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1289 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1290 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1291 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1292 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1293 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1294 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1295 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1296 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1297 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1298 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1299 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1300 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1301 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1302 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1303 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1304 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1305 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1306 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1307 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1308 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1309 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1310 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1311 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1315 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1317 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1318 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1319 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1321 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1322 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1323 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1324 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1325 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1326 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1327 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1328 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1329 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1330 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1331 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1332 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1333 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1334 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1335 prop (CFAPI_INT, OBJECT_PROP_STR)
1336 prop (CFAPI_INT, OBJECT_PROP_DEX)
1337 prop (CFAPI_INT, OBJECT_PROP_CON)
1338 prop (CFAPI_INT, OBJECT_PROP_WIS)
1339 prop (CFAPI_INT, OBJECT_PROP_INT)
1340 prop (CFAPI_INT, OBJECT_PROP_POW)
1341 prop (CFAPI_INT, OBJECT_PROP_CHA)
1342 prop (CFAPI_INT, OBJECT_PROP_WC)
1343 prop (CFAPI_INT, OBJECT_PROP_AC)
1344 prop (CFAPI_INT, OBJECT_PROP_HP)
1345 prop (CFAPI_INT, OBJECT_PROP_SP)
1346 prop (CFAPI_INT, OBJECT_PROP_GP)
1347 prop (CFAPI_INT, OBJECT_PROP_FP)
1348 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1349 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1350 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1351 prop (CFAPI_INT, OBJECT_PROP_DAM)
1352 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1353 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1354 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1355 prop (CFAPI_INT, OBJECT_PROP_FACE)
1356 };
1357 1526
1358 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1527void _global_reattach ()
1359 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1528 CODE:
1529{
1530 // reattach to all attachable objects in the game.
1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1532 (*i)->reattach ();
1533
1534 for_all_players (pl)
1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1360 1540
1361 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1541 for (object *op = object::first; op; op = op->next)
1362 { 1542 op->reattach ();
1363 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1364 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1365 }
1366
1367 cb_global = get_av ("cf::CB_GLOBAL", 1);
1368 cb_object = get_av ("cf::CB_OBJECT", 1);
1369 cb_player = get_av ("cf::CB_PLAYER", 1);
1370 cb_type = get_av ("cf::CB_TYPE" , 1);
1371 cb_map = get_av ("cf::CB_MAP" , 1);
1372
1373 //I_EVENT_API (PACKAGE);
1374} 1543}
1375 1544
1376NV floor (NV x) 1545NV floor (NV x)
1377 1546
1378NV ceil (NV x) 1547NV ceil (NV x)
1379 1548
1380void server_tick () 1549void server_tick ()
1550 CODE:
1551 runtime = SvNVx (sv_runtime);
1552 server_tick ();
1381 1553
1382void 1554void
1383LOG (int level, char *msg) 1555LOG (int level, char *msg)
1384 PROTOTYPE: $$ 1556 PROTOTYPE: $$
1385 C_ARGS: (LogLevel)level, "%s", msg 1557 C_ARGS: (LogLevel)level, "%s", msg
1388 PROTOTYPE: $$ 1560 PROTOTYPE: $$
1389 1561
1390char *path_combine_and_normalize (char *base, char *path) 1562char *path_combine_and_normalize (char *base, char *path)
1391 PROTOTYPE: $$ 1563 PROTOTYPE: $$
1392 1564
1393char * 1565const char *
1394cf_get_maps_directory (char *path) 1566get_maps_directory (char *path)
1395 PROTOTYPE: $ 1567 PROTOTYPE: $
1396 ALIAS: maps_directory = 0 1568 ALIAS: maps_directory = 0
1569 CODE:
1570 RETVAL = create_pathname (path);
1571 OUTPUT: RETVAL
1397 1572
1398void 1573void
1399sub_generation_inc () 1574sub_generation_inc ()
1400 CODE: 1575 CODE:
1401 PL_sub_generation++; 1576 PL_sub_generation++;
1410 confdir = 3 1585 confdir = 3
1411 localdir = 4 1586 localdir = 4
1412 playerdir = 5 1587 playerdir = 5
1413 datadir = 6 1588 datadir = 6
1414 CODE: 1589 CODE:
1415{ 1590 switch (ix)
1416 int unused_type; 1591 {
1417 RETVAL = (char *)systemDirectory (&unused_type, ix); 1592 case 0: RETVAL = settings.mapdir ; break;
1418} 1593 case 1: RETVAL = settings.uniquedir; break;
1594 case 2: RETVAL = settings.tmpdir ; break;
1595 case 3: RETVAL = settings.confdir ; break;
1596 case 4: RETVAL = settings.localdir ; break;
1597 case 5: RETVAL = settings.playerdir; break;
1598 case 6: RETVAL = settings.datadir ; break;
1599 }
1419 OUTPUT: RETVAL 1600 OUTPUT: RETVAL
1420 1601
1421int 1602void abort ()
1603
1604void emergency_save ()
1605
1606void _exit (int status = 0)
1607
1422cf_find_animation (char *text) 1608int find_animation (char *text)
1423 PROTOTYPE: $ 1609 PROTOTYPE: $
1424 1610
1425int random_roll(int min, int max, object *op, int goodbad); 1611int random_roll (int min, int max, object *op, int goodbad);
1426 1612
1427const char *cost_string_from_value(uint64 cost, int approx = 0) 1613const char *cost_string_from_value(uint64 cost, int approx = 0)
1428
1429int invoke (int event, SV *arg1, ...)
1430 CODE:
1431{
1432 // parse first arg and call invoke_object etc as seen fit
1433 //TODO
1434 //cfperl_invoke (event,
1435}
1436 1614
1437int 1615int
1438exp_to_level (val64 exp) 1616exp_to_level (val64 exp)
1439 CODE: 1617 CODE:
1440{ 1618{
1471 RETVAL = newSVpv (resist_plus[atnr], 0); 1649 RETVAL = newSVpv (resist_plus[atnr], 0);
1472 else 1650 else
1473 XSRETURN_UNDEF; 1651 XSRETURN_UNDEF;
1474 OUTPUT: RETVAL 1652 OUTPUT: RETVAL
1475 1653
1654MODULE = cf PACKAGE = cf::attachable
1655
1656int
1657valid (SV *obj)
1658 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT:
1661 RETVAL
1662
1663#bool
1664#destroyed (attachable *at)
1665#
1666#void
1667#destroy (attachable *at)
1668
1669MODULE = cf PACKAGE = cf::global
1670
1671int invoke (SV *klass, int event, ...)
1672 CODE:
1673 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1674 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1675 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL
1678
1476MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1477 1680
1478SV * 1681INCLUDE: $PERL genacc object ../include/object.h |
1479get_property (object *obj, int type, int idx) 1682
1683int invoke (object *op, int event, ...)
1480 CODE: 1684 CODE:
1481 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1687 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1482 OUTPUT: RETVAL 1689 OUTPUT: RETVAL
1483 1690
1484SV * 1691SV *registry (object *op)
1485set_property (object *obj, int type, int idx, SV *newval) 1692
1693void mortals ()
1486 CODE: 1694 PPCODE:
1487 switch (type) 1695 EXTEND (SP, object::mortals.size ());
1488 { 1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1489 case CFAPI_INT: 1697 PUSHs (to_sv (*i));
1490 cf_object_set_int_property (obj, idx, SvIV (newval)); 1698
1491 break; 1699object *first ()
1492 case CFAPI_LONG: 1700 CODE:
1493 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1701 RETVAL = object::first;
1494 break; 1702 OUTPUT: RETVAL
1495 case CFAPI_DOUBLE:
1496 {
1497 int unused_type;
1498 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1499 }
1500 break;
1501 case CFAPI_STRING:
1502 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1503 break;
1504 case CFAPI_POBJECT:
1505 {
1506 int unused_type;
1507 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1508 }
1509 break;
1510 default:
1511 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1512 }
1513 1703
1514# missing properties 1704# missing properties
1515 1705
1516void 1706object *head (object *op)
1517set_attacktype (object *obj, U32 attacktype) 1707 PROTOTYPE: $
1518 CODE: 1708 CODE:
1519 obj->attacktype = attacktype; 1709 RETVAL = op->head ? op->head : op;
1520
1521U32
1522get_attacktype (object *obj)
1523 ALIAS:
1524 attacktype = 0
1525 CODE:
1526 RETVAL = obj->attacktype;
1527 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1528 1711
1529# missing in plug-in api, of course 1712int is_head (object *op)
1530void 1713 PROTOTYPE: $
1531set_food (object *obj, int food) 1714 CODE:
1532 CODE:
1533 obj->stats.food = food;
1534
1535int
1536get_food (object *obj)
1537 ALIAS:
1538 food = 0
1539 CODE:
1540 RETVAL = obj->stats.food; 1715 RETVAL = !op->head;
1541 OUTPUT: RETVAL 1716 OUTPUT: RETVAL
1542 1717
1543void 1718void
1544inv (object *obj) 1719inv (object *obj)
1545 PROTOTYPE: $ 1720 PROTOTYPE: $
1546 PPCODE: 1721 PPCODE:
1547{ 1722{
1548 object *o; 1723 object *o;
1549 for (o = obj->inv; o; o = o->below) 1724 for (o = obj->inv; o; o = o->below)
1550 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1725 XPUSHs (sv_2mortal (to_sv (o)));
1551} 1726}
1552 1727
1553int cf_object_get_resistance (object *op, int rtype) 1728void
1554 ALIAS: resistance = 0 1729set_animation (object *op, int idx)
1730 CODE:
1731 SET_ANIMATION (op, idx);
1555 1732
1556int cf_object_get_flag (object *op, int flag) 1733object *find_best_object_match (object *op, const char *match)
1557 ALIAS: flag = 0
1558 1734
1559void cf_object_set_flag (object *op, int flag, int value) 1735object *find_marked_object (object *op)
1560 1736
1561int need_identify (const object *obj); 1737int need_identify (object *obj);
1562 1738
1563int apply_shop_mat (object *shop_mat, object *op); 1739int apply_shop_mat (object *shop_mat, object *op);
1564 1740
1565void cf_object_move (object *op, int dir, object *originator = op) 1741int move (object *op, int dir, object *originator = op)
1742 CODE:
1743 RETVAL = move_ob (op, dir, originator);
1744 OUTPUT:
1745 RETVAL
1566 1746
1567void cf_object_apply (object *op, object *author, int flags = 0) 1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1568 1750
1569void cf_object_apply_below (object *op) 1751void apply_below (object *op)
1570 1752 CODE:
1571void cf_object_remove (object *op) 1753 player_apply_below (op);
1572
1573void cf_object_free (object *op)
1574 1754
1575object *cf_object_present_archname_inside (object *op, char *whatstr) 1755object *cf_object_present_archname_inside (object *op, char *whatstr)
1576 1756
1577int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1578 1758
1579int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1580 1760
1761#//TODO
1581object *cf_object_clone (object *op, int clonetype = 0) 1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1582 1772
1583int cf_object_pay_item (object *op, object *buyer) 1773int pay_item (object *op, object *buyer)
1774 CODE:
1775 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL
1584 1777
1585int cf_object_pay_amount (object *op, uint64 amount) 1778int pay_amount (object *op, uint64 amount)
1779 CODE:
1780 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL
1586 1782
1587void pay_player (object *op, uint64 amount) 1783void pay_player (object *op, uint64 amount)
1588 1784
1589val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1785val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1590 1786
1591int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1592 1788
1593int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1789void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE:
1791 do_learn_spell (op, sp, special_prayer);
1594 1792
1595void cf_object_learn_spell (object *op, object *sp)
1596
1597void cf_object_forget_spell (object *op, object *sp) 1793void forget_spell (object *op, object *sp)
1794 CODE:
1795 do_forget_spell (op, query_name (sp));
1598 1796
1599object *cf_object_check_for_spell (object *op, char *spellname) 1797object *check_for_spell (object *op, char *spellname)
1798 CODE:
1799 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL
1600 1801
1601int cf_object_query_money (object *op) 1802int query_money (object *op)
1602 ALIAS: money = 0 1803 ALIAS: money = 0
1603 1804
1604int cf_object_query_cost (object *op, object *who, int flags) 1805val64 query_cost (object *op, object *who, int flags)
1605 ALIAS: cost = 0 1806 ALIAS: cost = 0
1606 1807
1607void cf_object_activate_rune (object *op , object *victim) 1808void spring_trap (object *op, object *victim)
1608 1809
1609int cf_object_check_trigger (object *op, object *cause) 1810int check_trigger (object *op, object *cause)
1610 1811
1611int cf_object_out_of_map (object *op, int x, int y)
1612
1613void cf_object_drop (object *op, object *author) 1812void drop (object *who, object *op)
1614 1813
1615void cf_object_take (object *op, object *author) 1814void pick_up (object *who, object *op)
1616
1617void cf_object_say (object *op, char *msg)
1618
1619void cf_object_speak (object *op, char *msg)
1620 1815
1621object *cf_object_insert_object (object *op, object *container) 1816object *cf_object_insert_object (object *op, object *container)
1622 1817
1623const char *cf_object_get_msg (object *ob)
1624 ALIAS: msg = 0
1625
1626object *cf_object_insert_in_ob (object *ob, object *where) 1818object *cf_object_insert_in_ob (object *ob, object *where)
1627 1819
1628int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1629 1821
1630void cf_object_update (object *op, int flags) 1822void update_object (object *op, int action)
1631
1632void cf_object_pickup (object *op, object *what)
1633 1823
1634object *cf_create_object_by_name (const char *name) 1824object *cf_create_object_by_name (const char *name)
1635 1825
1636void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1637 1827
1643 1833
1644void push_button (object *op); 1834void push_button (object *op);
1645 1835
1646void use_trigger (object *op); 1836void use_trigger (object *op);
1647 1837
1648void add_button_link (object *button, mapstruct *map, int connected); 1838void add_button_link (object *button, maptile *map, int connected);
1649 1839
1650void remove_button_link (object *op); 1840void remove_button_link (object *op);
1651 1841
1652void
1653cf_object_set_resistance (object *op, int rtype, int val)
1654 CODE:
1655 if (rtype >= 0 && rtype < NROFATTACKS)
1656 op->resist[rtype] = val;
1657
1658 1842
1659MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1843MODULE = cf PACKAGE = cf::object PREFIX = cf_
1660
1661void cf_fix_object (object *pl)
1662 ALIAS: fix = 0
1663 1844
1664object *cf_insert_ob_in_ob (object *ob, object *where) 1845object *cf_insert_ob_in_ob (object *ob, object *where)
1665 1846
1666# no clean way to get an object from an archetype - stupid idiotic 1847# no clean way to get an object from an archetype - stupid idiotic
1667# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1671 CODE: 1852 CODE:
1672 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1673 OUTPUT: 1854 OUTPUT:
1674 RETVAL 1855 RETVAL
1675 1856
1676object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1677 PROTOTYPE: $$$$$$ 1858 PROTOTYPE: $$$$$$
1678 CODE: 1859 CODE:
1679{ 1860{
1680 int unused_type; 1861 int unused_type;
1681 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1682} 1863}
1683
1684SV *registry (object *op)
1685 CODE:
1686 RETVAL = registry_of (op);
1687 OUTPUT:
1688 RETVAL
1689 1864
1690# syntatic sugar for easier use in event callbacks. 1865# syntatic sugar for easier use in event callbacks.
1691const char *options (object *op) 1866const char *options (object *op)
1692 CODE: 1867 CODE:
1693 RETVAL = op->name; 1868 RETVAL = op->name;
1725bool on_same_map_as (object *ob, object *other) 1900bool on_same_map_as (object *ob, object *other)
1726 CODE: 1901 CODE:
1727 RETVAL = on_same_map (ob, other); 1902 RETVAL = on_same_map (ob, other);
1728 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1729 1904
1730char * 1905const char *
1731base_name (object *ob, int plural) 1906base_name (object *op, int plural = op->nrof > 1)
1732 CODE: 1907 CODE:
1733 RETVAL = cf_query_base_name (ob, plural); 1908 RETVAL = query_base_name (op, plural);
1734 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1735 1910
1736living * 1911object *decrease_ob_nr (object *op, unsigned long i)
1737stats (object *ob)
1738 CODE:
1739 RETVAL = &ob->stats;
1740 OUTPUT: RETVAL
1741
1742 1912
1743MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1744 1914
1745player *player (object *op) 1915player *player (object *op)
1746 CODE: 1916 CODE:
1747 RETVAL = op->contr; 1917 RETVAL = op->contr;
1748 OUTPUT: RETVAL 1918 OUTPUT: RETVAL
1749 1919
1920void check_score (object *op)
1921
1750void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE:
1924 new_draw_info (flags, 0, op, txt);
1751 1925
1752object *cf_player_send_inventory (object *op) 1926object *cf_player_send_inventory (object *op)
1753 1927
1754char *cf_player_get_ip (object *op) 1928char *cf_player_get_ip (object *op)
1755 ALIAS: ip = 0 1929 ALIAS: ip = 0
1764 1938
1765void cf_player_set_party (object *op, partylist *party) 1939void cf_player_set_party (object *op, partylist *party)
1766 1940
1767void kill_player (object *op) 1941void kill_player (object *op)
1768 1942
1943void esrv_update_item (object *op, int what, object *item)
1944 C_ARGS: what, op, item
1945
1946void clear_los (object *op)
1947
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params)
1951
1952int command_arrest (object *op, char *params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957
1958
1769MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1770 1960
1961INCLUDE: $PERL genacc player ../include/player.h |
1962
1963int invoke (player *pl, int event, ...)
1964 CODE:
1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1967 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1968 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1969 OUTPUT: RETVAL
1970
1771SV *registry (player *pl) 1971SV *registry (player *pl)
1972
1973void
1974save_stats (player *pl)
1772 CODE: 1975 CODE:
1976 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats;
1980
1981player *cf_player_find (char *name)
1982 PROTOTYPE: $
1983
1984void cf_player_move (player *pl, int dir)
1985
1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1987
1988player *first ()
1989 CODE:
1773 RETVAL = registry_of (pl); 1990 RETVAL = first_player;
1991 OUTPUT: RETVAL
1992
1993bool
1994cell_visible (player *pl, int dx, int dy)
1995 CODE:
1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1774 OUTPUT: 1998 OUTPUT:
1775 RETVAL 1999 RETVAL
1776 2000
1777player *cf_player_find (char *name)
1778 PROTOTYPE: $
1779
1780void cf_player_move (player *pl, int dir)
1781
1782void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1783
1784# nonstandard
1785object *ob (player *pl)
1786 CODE:
1787 RETVAL = pl->ob;
1788 OUTPUT: RETVAL
1789
1790player *first ()
1791 CODE:
1792 RETVAL = first_player;
1793 OUTPUT: RETVAL
1794
1795player *next (player *pl)
1796 CODE:
1797 RETVAL = pl->next;
1798 OUTPUT: RETVAL
1799
1800bool
1801cell_visible (player *pl, int dx, int dy)
1802 CODE:
1803 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1804 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1805 OUTPUT:
1806 RETVAL
1807
1808char *
1809client (player *pl)
1810 CODE:
1811 RETVAL = pl->socket.client;
1812 OUTPUT:
1813 RETVAL
1814
1815char *
1816host (player *pl)
1817 CODE:
1818 RETVAL = pl->socket.host;
1819 OUTPUT:
1820 RETVAL
1821
1822char *
1823killer (player *pl, char *killer = 0)
1824 CODE:
1825 if (killer)
1826 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1827 RETVAL = pl->killer;
1828 OUTPUT:
1829 RETVAL
1830
1831void
1832buggy_mapscroll (player *pl, int value = 1)
1833 CODE:
1834 pl->socket.buggy_mapscroll = value;
1835
1836void 2001void
1837send (player *pl, SV *packet) 2002send (player *pl, SV *packet)
1838 CODE: 2003 CODE:
1839{ 2004{
1840 STRLEN len; 2005 STRLEN len;
1841 char *buf = SvPVbyte (packet, len); 2006 char *buf = SvPVbyte (packet, len);
1842 2007
1843 Write_String_To_Socket (&pl->socket, buf, len); 2008 if (pl->ns)
2009 pl->ns->send_packet (buf, len);
1844} 2010}
1845 2011
1846int 2012int
1847listening (player *pl, int new_value = -1) 2013listening (player *pl, int new_value = -1)
1848 CODE: 2014 CODE:
1850 if (new_value >= 0) 2016 if (new_value >= 0)
1851 pl->listening = new_value; 2017 pl->listening = new_value;
1852 OUTPUT: 2018 OUTPUT:
1853 RETVAL 2019 RETVAL
1854 2020
1855void get_savebed (player *pl) 2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1856 ALIAS: 2022 PROTOTYPE: $;$$$
1857 savebed = 0
1858 PPCODE: 2023 PPCODE:
2024 if (GIMME_V != G_VOID)
2025 {
1859 EXTEND (SP, 3); 2026 EXTEND (SP, 3);
1860 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2027 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1861 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2028 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1862 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2029 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1863 2030 }
1864void set_savebed (player *pl, char *map_path, int x, int y) 2031 if (map_path) sv_to (map_path, pl->savebed_map);
1865 CODE: 2032 if (x) sv_to (x, pl->bed_x);
1866 strcpy (pl->savebed_map, map_path); 2033 if (y) sv_to (y, pl->bed_y);
1867 pl->bed_x = x;
1868 pl->bed_y = y;
1869 2034
1870void 2035void
1871list () 2036list ()
1872 PPCODE: 2037 PPCODE:
1873{
1874 player *pl;
1875 for (pl = first_player; pl; pl = pl->next) 2038 for (player *pl = first_player; pl; pl = pl->next)
1876 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2039 XPUSHs (sv_2mortal (to_sv (pl)));
1877}
1878 2040
1879bool 2041bool
1880peaceful (player *pl, bool new_setting = 0) 2042peaceful (player *pl, bool new_setting = 0)
1881 PROTOTYPE: $;$ 2043 PROTOTYPE: $;$
1882 CODE: 2044 CODE:
1899 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1900 2062
1901 2063
1902MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1903 2065
1904SV *registry (mapstruct *map) 2066int invoke (maptile *map, int event, ...)
1905 CODE: 2067 CODE:
1906 RETVAL = registry_of (map); 2068 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
1907 OUTPUT: 2069 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1908 RETVAL 2070 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1909 2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1910SV *
1911get_property (mapstruct *obj, int type, int idx)
1912 CODE:
1913 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1914 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1915 2073
1916SV * 2074SV *registry (maptile *map)
1917set_property (mapstruct *obj, int type, int idx, SV *newval)
1918 CODE:
1919 switch (type)
1920 {
1921 case CFAPI_INT:
1922 cf_map_set_int_property (obj, idx, SvIV (newval));
1923 break;
1924 default:
1925 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1926 }
1927 2075
1928mapstruct *new (int width, int height) 2076INCLUDE: $PERL genacc maptile ../include/map.h |
2077
2078void
2079maptile::instantiate ()
2080
2081maptile *new ()
1929 PROTOTYPE: 2082 PROTOTYPE:
1930 CODE: 2083 CODE:
1931{ 2084 RETVAL = new maptile;
1932 int unused_type;
1933 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1934}
1935 OUTPUT: 2085 OUTPUT:
1936 RETVAL 2086 RETVAL
1937 2087
1938void delete_map (mapstruct *map) 2088void
2089maptile::destroy ()
1939 2090
1940void clean_tmp_map (mapstruct *map) 2091void
2092maptile::players ()
2093 PPCODE:
2094 if (GIMME_V == G_SCALAR)
2095 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2096 else if (GIMME_V == G_ARRAY)
2097 {
2098 EXTEND (SP, THIS->players);
2099 for_all_players (pl)
2100 if (pl->ob && pl->ob->map == THIS)
2101 PUSHs (sv_2mortal (to_sv (pl->ob)));
2102 }
1941 2103
1942void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2104void play_sound_map (maptile *map, int x, int y, int sound_num)
1943 2105
1944mapstruct *tile_map (mapstruct *map, unsigned int dir) 2106int out_of_map (maptile *map, int x, int y)
1945 CODE:
1946 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1947 OUTPUT:
1948 RETVAL
1949 2107
1950char *tile_path (mapstruct *map, unsigned int dir) 2108void
1951 CODE: 2109trigger (maptile *map, long connection, bool state = true)
1952 if (dir >= 4) 2110 CODE:
1953 XSRETURN_UNDEF; 2111 activate_connection (map, connection, state);
1954 RETVAL = map->tile_path [dir];
1955 OUTPUT:
1956 RETVAL
1957 2112
1958mapstruct *cf_map_get_map (char *name) 2113void
1959 PROTOTYPE: $ 2114get_connection (maptile *map, long connection)
1960 ALIAS: map = 0 2115 PPCODE:
2116 oblinkpt *obp = get_connection_links (map, connection);
2117 if (obp)
2118 for (objectlink *ol = obp->link; ol; ol = ol->next)
2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1961 2120
1962mapstruct *has_been_loaded (char *name)
1963 PROTOTYPE: $
1964
1965mapstruct *cf_map_get_first ()
1966 PROTOTYPE:
1967 ALIAS: first = 0
1968
1969# whoever "designed" the plug-in api should have wasted
1970# his/her time with staying away from the project - would have
1971# saved others a lot of time, without doubt.
1972void set_path (mapstruct *where, char *path)
1973 CODE:
1974 strcpy (where->path, path);
1975
1976int in_memory (mapstruct *map)
1977 CODE:
1978 RETVAL = map->in_memory;
1979 OUTPUT:
1980 RETVAL
1981
1982bool unique (mapstruct *map)
1983 CODE:
1984 RETVAL = map->unique;
1985 OUTPUT:
1986 RETVAL
1987
1988void set_unique (mapstruct *map, bool unique)
1989 CODE:
1990 map->unique = unique;
1991
1992object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1993 2122
1994object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1995 2124
1996object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1997 C_ARGS: str, map, nx, ny 2126 C_ARGS: str, map, nx, ny
1998 2127
1999void 2128void
2000cf_map_normalise (mapstruct *map, int x, int y) 2129cf_map_normalise (maptile *map, int x, int y)
2001 PPCODE: 2130 PPCODE:
2002{ 2131{
2003 mapstruct *nmap = 0; 2132 maptile *nmap = 0;
2004 I16 nx = 0, ny = 0; 2133 I16 nx = 0, ny = 0;
2005 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2006 2135
2007 EXTEND (SP, 4); 2136 EXTEND (SP, 4);
2008 PUSHs (sv_2mortal (newSViv (flags))); 2137 PUSHs (sv_2mortal (newSViv (flags)));
2009 2138
2010 if (GIMME_V == G_ARRAY) 2139 if (GIMME_V == G_ARRAY)
2014 PUSHs (sv_2mortal (newSViv (ny))); 2143 PUSHs (sv_2mortal (newSViv (ny)));
2015 } 2144 }
2016} 2145}
2017 2146
2018void 2147void
2019at (mapstruct *map, unsigned int x, unsigned int y) 2148at (maptile *map, unsigned int x, unsigned int y)
2020 PROTOTYPE: $$$ 2149 PROTOTYPE: $$$
2021 PPCODE: 2150 PPCODE:
2022{ 2151{
2023 object *o; 2152 object *o;
2024 mapstruct *nmap = 0; 2153 maptile *nmap = 0;
2025 I16 nx, ny; 2154 I16 nx, ny;
2026 2155
2027 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2156 get_map_flags (map, &nmap, x, y, &nx, &ny);
2028 2157
2029 if (nmap) 2158 if (nmap)
2030 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2031 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2032} 2161}
2033 2162
2034SV * 2163SV *
2035bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2164bot_at (maptile *obj, unsigned int x, unsigned int y)
2036 PROTOTYPE: $$$ 2165 PROTOTYPE: $$$
2037 ALIAS: 2166 ALIAS:
2038 top_at = 1 2167 top_at = 1
2039 flags_at = 2 2168 flags_at = 2
2040 light_at = 3 2169 light_at = 3
2041 move_block_at = 4 2170 move_block_at = 4
2042 move_slow_at = 5 2171 move_slow_at = 5
2043 move_on_at = 6 2172 move_on_at = 6
2044 move_off_at = 7 2173 move_off_at = 7
2045 INIT: 2174 INIT:
2046 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2047 CODE: 2176 CODE:
2048 switch (ix) 2177 switch (ix)
2049 { 2178 {
2050 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2051 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2054 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2055 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2056 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2057 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2058 } 2187 }
2059 OUTPUT: 2188 OUTPUT: RETVAL
2060 RETVAL
2061 2189
2062# "serialise" map perl data into a ref 2190void fix_walls (maptile *map, int x, int y)
2063void 2191
2064_get_obs (mapstruct *map) 2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2065 PPCODE: 2196 CODE:
2066{ 2197 RETVAL = get_name_of_region_for_map (m);
2067 object *o; 2198 OUTPUT: RETVAL
2068 int x, y;
2069 AV *obs = newAV ();
2070 int nonnull = 0;
2071 2199
2072 for (y = 0; y < MAP_HEIGHT (map); y++) 2200# worst xs function of my life
2073 for (x = 0; x < MAP_WIDTH (map); x++) 2201maptile *
2074 { 2202_create_random_map (\
2075 AV *av = newAV (); 2203 char *path,\
2076 2204 char *wallstyle,\
2077 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2205 char *wall_name,\
2078 { 2206 char *floorstyle,\
2079 SV *sv = SVptr_cache_get (o); 2207 char *monsterstyle,\
2080 2208 char *treasurestyle,\
2081 if (sv && HvFILL (SvRV (sv))) 2209 char *layoutstyle,\
2082 { 2210 char *doorstyle,\
2083 nonnull = 1; 2211 char *decorstyle,\
2084 sv = newSVsv (sv); 2212 char *origin_map,\
2085 } 2213 char *final_map,\
2086 else 2214 char *exitstyle,\
2087 sv = &PL_sv_undef; 2215 char *this_map,\
2088 2216 char *exit_on_final_map,\
2089 av_push (av, sv); 2217 int Xsize,\
2090 } 2218 int Ysize,\
2091 2219 int expand2x,\
2092 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2220 int layoutoptions1,\
2093 } 2221 int layoutoptions2,\
2094 2222 int layoutoptions3,\
2095 if (nonnull) 2223 int symmetry,\
2096 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2224 int difficulty,\
2097 else 2225 int difficulty_given,\
2098 SvREFCNT_dec (obs); 2226 float difficulty_increase,\
2099} 2227 int dungeon_level,\
2100 2228 int dungeon_depth,\
2101# "deserialise" perl map data into the map 2229 int decoroptions,\
2102void 2230 int orientation,\
2103_set_obs (mapstruct *map, SV *sv) 2231 int origin_y,\
2232 int origin_x,\
2233 int random_seed,\
2234 val64 total_map_hp,\
2235 int map_layout_style,\
2236 int treasureoptions,\
2237 int symmetry_used,\
2238 region *region\
2239)
2104 CODE: 2240 CODE:
2105{ 2241{
2106 object *o; 2242 random_map_params rmp;
2107 AV *av;
2108 int x, y;
2109 AV *obs = (AV *)SvRV (sv);
2110 2243
2111 for (y = 0; y < MAP_HEIGHT (map); y++) 2244 assign (rmp.wallstyle , wallstyle);
2112 for (x = 0; x < MAP_WIDTH (map); x++) 2245 assign (rmp.wall_name , wall_name);
2113 { 2246 assign (rmp.floorstyle , floorstyle);
2114 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2247 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle);
2252 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map);
2115 2254
2116 if (!SvROK (sv)) 2255 rmp.origin_map = origin_map;
2117 continue; 2256 rmp.final_map = final_map;
2257 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize;
2259 rmp.Ysize = Ysize;
2260 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry;
2265 rmp.difficulty = difficulty;
2266 rmp.difficulty_given = difficulty_given;
2267 rmp.difficulty_increase = difficulty_increase;
2268 rmp.dungeon_level = dungeon_level;
2269 rmp.dungeon_depth = dungeon_depth;
2270 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp;
2276 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region;
2118 2280
2119 av = (AV *)SvRV (sv); 2281 RETVAL = generate_random_map (path, &rmp);
2120
2121 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2122 {
2123 sv = av_shift (av);
2124
2125 if (SvROK (sv))
2126 {
2127 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2128 SVptr_cache_set (o, sv);
2129 }
2130 }
2131 }
2132} 2282}
2133
2134
2135MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2136
2137archetype *cf_archetype_get_first()
2138 PROTOTYPE:
2139 ALIAS: first = 0
2140
2141archetype *cf_archetype_get_next (archetype *arch)
2142 ALIAS: next = 0
2143
2144archetype *cf_archetype_get_head (archetype *arch)
2145 ALIAS: head = 0
2146
2147archetype *cf_archetype_get_more (archetype *arch)
2148 ALIAS: more = 0
2149
2150const char *cf_archetype_get_name (archetype *arch)
2151 ALIAS: name = 0
2152
2153object *cf_archetype_get_clone (archetype *arch)
2154 ALIAS: clone = 0
2155
2156MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2157
2158partylist *cf_party_get_first ()
2159 PROTOTYPE:
2160 ALIAS: first = 0
2161
2162partylist *cf_party_get_next (partylist *party)
2163 ALIAS: next = 0
2164
2165const char *cf_party_get_name (partylist *party)
2166
2167const char *cf_party_get_password (partylist *party)
2168 ALIAS: password = 0
2169
2170player *cf_party_get_first_player (partylist *party)
2171 ALIAS: first_player = 0
2172
2173player *cf_party_get_next_player (partylist *party, player *op)
2174 ALIAS: next_player = 0
2175
2176
2177MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2178
2179region *cf_region_get_first ()
2180 PROTOTYPE:
2181 ALIAS: first = 0
2182
2183const char *cf_region_get_name (region *reg)
2184 ALIAS: name = 0
2185
2186region *cf_region_get_next (region *reg)
2187 ALIAS: next = 0
2188
2189region *cf_region_get_parent (region *reg)
2190 ALIAS: parent = 0
2191
2192const char *cf_region_get_longname (region *reg)
2193 ALIAS: longname = 0
2194
2195const char *cf_region_get_message (region *reg)
2196 ALIAS: message = 0
2197
2198
2199MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2200
2201val64
2202exp (living *liv, val64 new_val = 0)
2203 PROTOTYPE: $;$
2204 ALIAS:
2205 Str = 1
2206 Dex = 2
2207 Con = 3
2208 Wis = 4
2209 Cha = 5
2210 Int = 6
2211 Pow = 7
2212 wc = 8
2213 ac = 9
2214 hp = 10
2215 maxhp = 11
2216 sp = 12
2217 maxsp = 13
2218 grace = 14
2219 maxgrace = 15
2220 food = 16
2221 dam = 17
2222 luck = 18
2223 CODE:
2224# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2225 switch (ix)
2226 {
2227 LIVING_ACC (exp , 0);
2228 LIVING_ACC (Str , 1);
2229 LIVING_ACC (Dex , 2);
2230 LIVING_ACC (Con , 3);
2231 LIVING_ACC (Wis , 4);
2232 LIVING_ACC (Cha , 5);
2233 LIVING_ACC (Int , 6);
2234 LIVING_ACC (Pow , 7);
2235 LIVING_ACC (wc , 8);
2236 LIVING_ACC (ac , 9);
2237 LIVING_ACC (hp , 10);
2238 LIVING_ACC (maxhp , 11);
2239 LIVING_ACC (sp , 12);
2240 LIVING_ACC (maxsp , 13);
2241 LIVING_ACC (grace , 14);
2242 LIVING_ACC (maxgrace, 15);
2243 LIVING_ACC (food , 16);
2244 LIVING_ACC (dam , 17);
2245 LIVING_ACC (luck , 18);
2246 }
2247# undef LIVING_ACC
2248 OUTPUT: 2283 OUTPUT:
2249 RETVAL 2284 RETVAL
2250 2285
2286MODULE = cf PACKAGE = cf::arch
2287
2288archetype *find (const char *name)
2289 CODE:
2290 RETVAL = archetype::find (name);
2291 OUTPUT:
2292 RETVAL
2293
2294archetype *first()
2295 PROTOTYPE:
2296 CODE:
2297 RETVAL = first_archetype;
2298 OUTPUT: RETVAL
2299
2300INCLUDE: $PERL genacc archetype ../include/object.h |
2301
2302MODULE = cf PACKAGE = cf::party
2303
2304partylist *first ()
2305 PROTOTYPE:
2306 CODE:
2307 RETVAL = get_firstparty ();
2308 OUTPUT: RETVAL
2309
2310INCLUDE: $PERL genacc partylist ../include/player.h |
2311
2312MODULE = cf PACKAGE = cf::region
2313
2314region *first ()
2315 PROTOTYPE:
2316 CODE:
2317 RETVAL = first_region;
2318 OUTPUT: RETVAL
2319
2320region *find (char *name)
2321 PROTOTYPE: $
2322 CODE:
2323 RETVAL = get_region_by_name (name);
2324 OUTPUT: RETVAL
2325
2326INCLUDE: $PERL genacc region ../include/map.h |
2327
2328MODULE = cf PACKAGE = cf::living
2329
2330INCLUDE: $PERL genacc living ../include/living.h |
2331
2332MODULE = cf PACKAGE = cf::settings
2333
2334INCLUDE: $PERL genacc Settings ../include/global.h |
2335
2336MODULE = cf PACKAGE = cf::client
2337
2338INCLUDE: $PERL genacc client ../include/client.h |
2339
2340int invoke (client *ns, int event, ...)
2341 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2344 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2345 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2346 OUTPUT: RETVAL
2347
2348SV *registry (client *ns)
2349
2350void
2351list ()
2352 PPCODE:
2353 EXTEND (SP, clients.size ());
2354 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2355 PUSHs (sv_2mortal (to_sv (*i)));
2356
2357void
2358client::send_packet (SV *packet)
2359 CODE:
2360{
2361 STRLEN len;
2362 char *buf = SvPVbyte (packet, len);
2363
2364 THIS->send_packet (buf, len);
2365}
2366
2367void
2368client::destroy ()
2369

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