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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.19 by root, Mon Aug 28 07:54:11 2006 UTC vs.
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <EXTERN.h>
38#include <perl.h>
39#include <XSUB.h>
40
41#include "CoroAPI.h"
53#include "perlxsi.c" 42#include "perlxsi.c"
54 43
55extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
56 45
57typedef object object_ornull; 46typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
59 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
60typedef double val64; 54 typedef double val64;
61#define newSVval64 newSVnv 55# define newSVval64 newSVnv
62#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
63 58
64static f_plug_api gethook = cfapi_get_hooks; 59static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 60static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 61static f_plug_api object_insert = cfapi_object_insert;
68 62
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 63static PerlInterpreter *perl;
87 64
65double runtime;
66
67global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
89 70
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
97 94
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125
126 // try to unborrow the refcnt from perl
127 if (flags & F_BORROWED)
128 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
100static SV * 198static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 200{
103 SV *sv; 201 SV *sv;
104 202
105 if (!ptr) 203 if (!ptr)
106 return &PL_sv_undef; 204 return &PL_sv_undef;
107 205
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 208}
111 209
112template<class attachable> 210static int
113SV * 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222
223static SV *
114newSVattachable (attachable *obj, const char *klass) 224newSVattachable (attachable *obj, HV *stash)
115{ 225{
116 if (!obj) 226 if (!obj)
117 return &PL_sv_undef; 227 return &PL_sv_undef;
118 228
119 if (!obj->self) 229 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 230 {
151 HV *hv = newHV (); 231 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 233
155 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
156 } 237 }
157 238
158 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
159} 240}
160 241
161static void 242static void
162clearSVptr (SV *sv) 243clearSVptr (SV *sv)
163{ 244{
188 if (SvOK (sv)) 269 if (SvOK (sv))
189 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
190 else 271 else
191 return 0; 272 return 0;
192} 273}
274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 361
194static SV * 362static SV *
195newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
196{ 364{
197 SV *sv; 365 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 393 }
226 break; 394 break;
227 395
228 case DT_OBJECT: 396 case DT_OBJECT:
229 { 397 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 398 break;
234 399
235 case DT_MAP: 400 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 401 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 402 sv = to_sv (va_arg (ap, maptile *));
238 break; 403 break;
239 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
240 case DT_PLAYER: 409 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
242 break; 411 break;
243 412
244 case DT_ARCH: 413 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
246 break; 415 break;
247 416
248 case DT_PARTY: 417 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
250 break; 419 break;
251 420
252 case DT_REGION: 421 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
254 break; 423 break;
255 424
256 default: 425 default:
257 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
258 } 427 }
303} 472}
304 473
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 475
307SV * 476SV *
308registry_of (attachable_base *ext) 477registry (attachable *ext)
309{ 478{
310 if (!ext->cb) 479 if (!ext->cb)
311 ext->cb = newAV (); 480 ext->cb = newAV ();
312 481
313 return newRV_inc ((SV *)ext->cb); 482 return newRV_inc ((SV *)ext->cb);
314} 483}
315 484
485#if 0
316void attachable_base::clear () 486void attachable::clear ()
317{ 487{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self) SvREFCNT_dec (self);
321 if (cb) SvREFCNT_dec (cb);
322
323 if (attach) free_string (attach);
324
325 self = 0;
326 cb = 0;
327 attach = 0;
328}
329
330void attachable_base::optimise ()
331{
332 if (!self) 488 if (self)
333 return;
334
335 HV *hv = (HV *)SvRV ((SV *)self);
336
337 if (SvREFCNT ((SV *)self) == 1
338 && SvREFCNT ((SV *)hv) == 1
339 && !HvKEYS (hv))
340 { 489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
341 SvREFCNT_dec ((SV *)self); 496 SvREFCNT_dec (self);
342 self = 0; 497 self = 0;
343 } 498 }
344}
345 499
346void 500 if (cb)
347object::instantiate_ ()
348{
349 dSP;
350 ENTER;
351 SAVETMPS;
352 PUSHMARK (SP);
353 EXTEND (SP, 2);
354 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
355 PUSHs (sv_2mortal (newSVpv (attach, 0)));
356 PUTBACK;
357 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
358 FREETMPS;
359 LEAVE;
360
361 INVOKE_OBJECT (INSTANTIATE, this);
362}
363
364/////////////////////////////////////////////////////////////////////////////
365
366void reattach (data_type type, void *obj)
367{
368 dSP;
369 ENTER;
370 SAVETMPS;
371 PUSHMARK (SP);
372 XPUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUTBACK;
374 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
375 FREETMPS;
376 LEAVE;
377
378 switch (type)
379 { 501 {
380 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; 502 SvREFCNT_dec (cb);
381 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; 503 cb = 0;
382 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
383 } 504 }
384}
385 505
386template<class subclass> 506 attach = 0;
387void reattach (attachable<subclass> *obj) 507}
388{ 508#endif
389 obj->optimise ();
390 509
510void attachable::optimise ()
511{
391 if (obj->self) 512 if (self
392 reattach (subclass::get_dt (), (subclass *)obj); 513 && SvREFCNT (self) == 1
393} 514 && !HvTOTALKEYS (self))
394
395object_freezer::object_freezer (const char *filename)
396: filename (filename)
397{
398 av = (AV *)newAV ();
399}
400
401object_freezer::~object_freezer ()
402{
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
408 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
409 PUTBACK;
410 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
411 FREETMPS;
412 LEAVE;
413}
414
415void object_freezer::put (FILE *fp, attachable_base *ext)
416{
417 ext->optimise ();
418
419 if (ext->self)
420 { 515 {
421 int idx = AvFILLp ((AV *)av) + 1; 516 flags &= ~F_BORROWED;
422 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self)); 517 refcnt_inc ();
423 fprintf (fp, "oid %d\n", idx); 518 SvREFCNT_dec ((SV *)self);
424 } 519 }
425}
426
427object_thawer::object_thawer (const char *filename)
428{
429 av = 0;
430
431 if (!filename)
432 return;
433
434 dSP;
435 ENTER;
436 SAVETMPS;
437 PUSHMARK (SP);
438 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
439 PUTBACK;
440
441 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
442 {
443 SPAGAIN;
444 SV *sv = POPs;
445 if (SvROK (sv))
446 av = SvREFCNT_inc (SvRV (sv));
447 }
448
449 FREETMPS;
450 LEAVE;
451}
452
453void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
454{
455 if (!av || oid < 0) // this is actually an error of sorts
456 return;
457
458 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
459 ext->clear ();
460
461 SV **svp = av_fetch ((AV *)av, oid, 0);
462
463 if (!svp || !SvROK (*svp))
464 {
465 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
466 return;
467 }
468
469 ext->self = *svp; *svp = &PL_sv_undef;
470 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
471
472 reattach (type, obj);
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479} 520}
480 521
481///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
482 523
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
488static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
489 530
490static int 531static int
491runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
492{ 533{
493 dSP; 534 return -1;
494
495 ENTER;
496 SAVETMPS;
497
498 PUSHMARK (SP);
499
500 EXTEND (SP, 3);
501 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
502 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
503
504 if (params)
505 PUSHs (sv_2mortal (newSVpv (params, 0)));
506
507 PUTBACK;
508 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
509 SPAGAIN;
510
511 if (SvTRUE (ERRSV))
512 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
513
514 int returnvalue = count > 0 ? POPi : -1;
515
516 PUTBACK;
517 FREETMPS;
518 LEAVE;
519
520 return returnvalue;
521} 535}
522 536
523extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
524{ 538{
525 va_list args; 539 va_list args;
528 va_start (args, type); 542 va_start (args, type);
529 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
530 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
531 545
532 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
533 {
534 if (!perl)
535 return NULL; 547 return NULL;
536
537 const char *cmdname = va_arg (args, const char *);
538 HV *hv = get_hv ("cf::COMMAND", 1);
539 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
540
541 va_end (args);
542
543 if (svp)
544 {
545 // this is totaly broken, should stash it into %COMMAND
546 rtn_cmd.name = cmdname;
547 rtn_cmd.time = SvNV (*svp);
548 rtn_cmd.func = runPluginCommand;
549
550 return &rtn_cmd;
551 }
552 }
553 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
554 { 549 {
555 va_end (args); 550 va_end (args);
556 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
557 } 552 }
558 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
559 { 554 {
560 va_end (args); 555 va_end (args);
561 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
562 } 557 }
563 else 558 else
564 va_end (args); 559 va_end (args);
565 560
566 return NULL; 561 return NULL;
582} 577}
583 578
584void 579void
585cfperl_init () 580cfperl_init ()
586{ 581{
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
583 perl = perl_alloc ();
584 perl_construct (perl);
585
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587
587 char *argv[] = { 588 char *argv[] = {
588 "", 589 "",
589 "-e" 590 "-e"
590 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
591 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
592 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
593 "}"
594 ""
595 "use cf;" 594 "require cf;"
596 }; 595 };
597
598 perl = perl_alloc ();
599 perl_construct (perl);
600
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 596
603 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
604 { 598 {
605 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
606
607 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
608 //perl_destruct (perl);
609 //perl_free (perl);
610 //perl = 0;
611 //return;
612 } 601 }
613
614 obj_cache = newHV ();
615} 602}
616 603
617void cfperl_main () 604void cfperl_main ()
618{ 605{
619 dSP; 606 dSP;
620 607
621 PUSHMARK (SP); 608 PUSHMARK (SP);
622 PUTBACK; 609 PUTBACK;
623 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
624} 629}
625 630
626static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
627# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
628# include "eventinc.h" 633# include "eventinc.h"
659 } 664 }
660 } 665 }
661 } 666 }
662} 667}
663 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
664bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
665{ 737{
666 data_type dt; 738 data_type dt;
667 va_list ap; 739 va_list ap;
668 740
669 va_start (ap, event); 741 va_start (ap, event);
670 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
671 AV *callbacks = 0; 749 AV *callbacks = 0;
672
673 object *op;
674 player *pl;
675 mapstruct *map;
676
677 // callback call ordering is:
678 // 1. per-object callback (NYI)
679 // 2. per-class object
680 // 2a. per-type callback
681 // 4. global callbacks
682
683 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
684
685 switch (KLASS_OF (event))
686 {
687 case KLASS_GLOBAL:
688 break;
689
690 case KLASS_OBJECT:
691 dt = (data_type) va_arg (ap, int);
692 assert (("first argument must be of type object", dt == DT_OBJECT));
693 op = va_arg (ap, object *);
694
695 if (op->cb)
696 gather_callbacks (callbacks, (AV *)op->cb, event);
697
698 if (op->type)
699 {
700 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 if (op->type <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715 }
716
717 gather_callbacks (callbacks, cb_object, event);
718
719 break;
720
721 case KLASS_PLAYER:
722 dt = (data_type) va_arg (ap, int);
723 assert (("first argument must be of type player", dt == DT_PLAYER));
724 pl = va_arg (ap, player *);
725
726 if (pl->cb)
727 gather_callbacks (callbacks, (AV *)pl->cb, event);
728
729 gather_callbacks (callbacks, cb_player, event);
730 break;
731
732 case KLASS_MAP:
733 dt = (data_type) va_arg (ap, int);
734 assert (("first argument must be of type object", dt == DT_MAP));
735 map = va_arg (ap, mapstruct *);
736
737 if (map->cb)
738 gather_callbacks (callbacks, (AV *)map->cb, event);
739
740 gather_callbacks (callbacks, cb_map, event);
741 break;
742
743 default:
744 assert (("unsupported event klass in cfperl_invoke", 0));
745 }
746 751
747 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
748 if (!callbacks) 753 if (!callbacks)
749 return 0; 754 return 0;
750 755
751 dSP; 756 CALL_BEGIN (3);
752 ENTER;
753 SAVETMPS;
754
755 PUSHMARK (SP);
756 EXTEND (SP, 3);
757
758 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
759 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
760 759
761 switch (KLASS_OF (event)) 760 //TODO: unhack
762 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
763 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
764 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
765 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
766 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
767 768
768 for (;;) 769 for (;;)
769 { 770 {
770 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
771 772
772 if (dt == DT_END) 773 if (dt == DT_END)
773 break; 774 break;
774
775 if (dt == DT_AV) 775 else if (dt == DT_AV)
776 { 776 {
777 AV *av = va_arg (ap, AV *); 777 AV *av = va_arg (ap, AV *);
778 778
779 for (int i = 0; i <= av_len (av); ++i) 779 for (int i = 0; i <= av_len (av); ++i)
780 XPUSHs (*av_fetch (av, i, 1)); 780 XPUSHs (*av_fetch (av, i, 1));
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 784 }
785 785
786 va_end (ap); 786 va_end (ap);
787 787
788 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
789 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
790 SPAGAIN;
791
792 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
793 790
794 FREETMPS; 791 CALL_END;
795 LEAVE;
796 792
797 return count; 793 return count;
798} 794}
799 795
800SV * 796SV *
815cfperl_result_INT (int idx) 811cfperl_result_INT (int idx)
816{ 812{
817 return SvIV (cfperl_result (idx)); 813 return SvIV (cfperl_result (idx));
818} 814}
819 815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
865 return;
866
867 CALL_BEGIN (2);
868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
873
874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void
888iw::alloc ()
889{
890 pe = GEventAPI->new_idle (0, 0);
891
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894}
895
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void
903iow::alloc ()
904{
905 pe = GEventAPI->new_io (0, 0);
906
907 pe->base.callback = (void *)iow_dispatch;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912}
913
914void
915iow::fd (int fd)
916{
917 pe->fd = fd;
918}
919
920int
921iow::poll ()
922{
923 return pe->poll;
924}
925
926void
927iow::poll (int events)
928{
929 if (pe->poll != events)
930 {
931 if (pe->poll) stop ();
932 pe->poll = events;
933 if (pe->poll) start ();
934 }
935}
936
937void
938_connect_to_perl ()
939{
940 stash_cf = gv_stashpv ("cf" , 1);
941
942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
951
952 sv_runtime = get_sv ("cf::RUNTIME", 1);
953 sv_upgrade (sv_runtime, SVt_NV);
954
955 cb_global = get_av ("cf::CB_GLOBAL", 1);
956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
957 cb_object = get_av ("cf::CB_OBJECT", 1);
958 cb_player = get_av ("cf::CB_PLAYER", 1);
959 cb_client = get_av ("cf::CB_CLIENT", 1);
960 cb_type = get_av ("cf::CB_TYPE" , 1);
961 cb_map = get_av ("cf::CB_MAP" , 1);
962}
963
820MODULE = cf PACKAGE = cf PREFIX = cf_ 964MODULE = cf PACKAGE = cf PREFIX = cf_
821 965
822BOOT: 966BOOT:
823{ 967{
824 HV *stash = gv_stashpv ("cf", 1); 968 _connect_to_perl ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
825 974
826 static const struct { 975 static const struct {
827 const char *name; 976 const char *name;
828 IV iv; 977 IV iv;
829 } *civ, const_iv[] = { 978 } *civ, const_iv[] = {
841 const_iv (POTION) 990 const_iv (POTION)
842 const_iv (FOOD) 991 const_iv (FOOD)
843 const_iv (POISON) 992 const_iv (POISON)
844 const_iv (BOOK) 993 const_iv (BOOK)
845 const_iv (CLOCK) 994 const_iv (CLOCK)
846 const_iv (LIGHTNING)
847 const_iv (ARROW) 995 const_iv (ARROW)
848 const_iv (BOW) 996 const_iv (BOW)
849 const_iv (WEAPON) 997 const_iv (WEAPON)
850 const_iv (ARMOUR) 998 const_iv (ARMOUR)
851 const_iv (PEDESTAL) 999 const_iv (PEDESTAL)
871 const_iv (AMULET) 1019 const_iv (AMULET)
872 const_iv (PLAYERMOVER) 1020 const_iv (PLAYERMOVER)
873 const_iv (TELEPORTER) 1021 const_iv (TELEPORTER)
874 const_iv (CREATOR) 1022 const_iv (CREATOR)
875 const_iv (SKILL) 1023 const_iv (SKILL)
876 const_iv (EXPERIENCE)
877 const_iv (EARTHWALL) 1024 const_iv (EARTHWALL)
878 const_iv (GOLEM) 1025 const_iv (GOLEM)
879 const_iv (THROWN_OBJ) 1026 const_iv (THROWN_OBJ)
880 const_iv (BLINDNESS) 1027 const_iv (BLINDNESS)
881 const_iv (GOD) 1028 const_iv (GOD)
901 const_iv (FLOOR) 1048 const_iv (FLOOR)
902 const_iv (FLESH) 1049 const_iv (FLESH)
903 const_iv (INORGANIC) 1050 const_iv (INORGANIC)
904 const_iv (SKILL_TOOL) 1051 const_iv (SKILL_TOOL)
905 const_iv (LIGHTER) 1052 const_iv (LIGHTER)
906 const_iv (TRAP_PART)
907 const_iv (WALL) 1053 const_iv (BUILDABLE_WALL)
908 const_iv (LIGHT_SOURCE)
909 const_iv (MISC_OBJECT) 1054 const_iv (MISC_OBJECT)
910 const_iv (MONSTER)
911 const_iv (SPAWN_GENERATOR)
912 const_iv (LAMP) 1055 const_iv (LAMP)
913 const_iv (DUPLICATOR) 1056 const_iv (DUPLICATOR)
914 const_iv (TOOL)
915 const_iv (SPELLBOOK) 1057 const_iv (SPELLBOOK)
916 const_iv (BUILDFAC)
917 const_iv (CLOAK) 1058 const_iv (CLOAK)
918 const_iv (SPINNER) 1059 const_iv (SPINNER)
919 const_iv (GATE) 1060 const_iv (GATE)
920 const_iv (BUTTON) 1061 const_iv (BUTTON)
921 const_iv (CF_HANDLE) 1062 const_iv (CF_HANDLE)
928 const_iv (SPELL_EFFECT) 1069 const_iv (SPELL_EFFECT)
929 const_iv (CONVERTER) 1070 const_iv (CONVERTER)
930 const_iv (BRACERS) 1071 const_iv (BRACERS)
931 const_iv (POISONING) 1072 const_iv (POISONING)
932 const_iv (SAVEBED) 1073 const_iv (SAVEBED)
933 const_iv (POISONCLOUD)
934 const_iv (FIREHOLES)
935 const_iv (WAND) 1074 const_iv (WAND)
936 const_iv (SCROLL) 1075 const_iv (SCROLL)
937 const_iv (DIRECTOR) 1076 const_iv (DIRECTOR)
938 const_iv (GIRDLE) 1077 const_iv (GIRDLE)
939 const_iv (FORCE) 1078 const_iv (FORCE)
954 const_iv (DISEASE) 1093 const_iv (DISEASE)
955 const_iv (SYMPTOM) 1094 const_iv (SYMPTOM)
956 const_iv (BUILDER) 1095 const_iv (BUILDER)
957 const_iv (MATERIAL) 1096 const_iv (MATERIAL)
958 const_iv (ITEM_TRANSFORMER) 1097 const_iv (ITEM_TRANSFORMER)
959 const_iv (QUEST)
960 1098
961 const_iv (NUM_SUBTYPES) 1099 const_iv (NUM_SUBTYPES)
962 1100
963 const_iv (ST_BD_BUILD) 1101 const_iv (ST_BD_BUILD)
964 const_iv (ST_BD_REMOVE) 1102 const_iv (ST_BD_REMOVE)
992 const_iv (AT_BLIND) 1130 const_iv (AT_BLIND)
993 const_iv (AT_INTERNAL) 1131 const_iv (AT_INTERNAL)
994 const_iv (AT_LIFE_STEALING) 1132 const_iv (AT_LIFE_STEALING)
995 const_iv (AT_DISEASE) 1133 const_iv (AT_DISEASE)
996 1134
997 const_iv (QUEST_IN_PROGRESS)
998 const_iv (QUEST_DONE_QUEST)
999 const_iv (QUEST_DONE_TASK)
1000 const_iv (QUEST_START_QUEST)
1001 const_iv (QUEST_END_QUEST)
1002 const_iv (QUEST_START_TASK)
1003 const_iv (QUEST_END_TASK)
1004 const_iv (QUEST_OVERRIDE)
1005 const_iv (QUEST_ON_ACTIVATE)
1006
1007 const_iv (WEAP_HIT) 1135 const_iv (WEAP_HIT)
1008 const_iv (WEAP_SLASH) 1136 const_iv (WEAP_SLASH)
1009 const_iv (WEAP_PIERCE) 1137 const_iv (WEAP_PIERCE)
1010 const_iv (WEAP_CLEAVE) 1138 const_iv (WEAP_CLEAVE)
1011 const_iv (WEAP_SLICE) 1139 const_iv (WEAP_SLICE)
1027 const_iv (FLAG_MONSTER) 1155 const_iv (FLAG_MONSTER)
1028 const_iv (FLAG_FRIENDLY) 1156 const_iv (FLAG_FRIENDLY)
1029 const_iv (FLAG_GENERATOR) 1157 const_iv (FLAG_GENERATOR)
1030 const_iv (FLAG_IS_THROWN) 1158 const_iv (FLAG_IS_THROWN)
1031 const_iv (FLAG_AUTO_APPLY) 1159 const_iv (FLAG_AUTO_APPLY)
1032 const_iv (FLAG_TREASURE)
1033 const_iv (FLAG_PLAYER_SOLD) 1160 const_iv (FLAG_PLAYER_SOLD)
1034 const_iv (FLAG_SEE_INVISIBLE) 1161 const_iv (FLAG_SEE_INVISIBLE)
1035 const_iv (FLAG_CAN_ROLL) 1162 const_iv (FLAG_CAN_ROLL)
1036 const_iv (FLAG_OVERLAY_FLOOR) 1163 const_iv (FLAG_OVERLAY_FLOOR)
1037 const_iv (FLAG_IS_TURNABLE) 1164 const_iv (FLAG_IS_TURNABLE)
1112 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1113 const_iv (FLAG_IS_WATER) 1240 const_iv (FLAG_IS_WATER)
1114 const_iv (FLAG_CONTENT_ON_GEN) 1241 const_iv (FLAG_CONTENT_ON_GEN)
1115 const_iv (FLAG_IS_A_TEMPLATE) 1242 const_iv (FLAG_IS_A_TEMPLATE)
1116 const_iv (FLAG_IS_BUILDABLE) 1243 const_iv (FLAG_IS_BUILDABLE)
1117 const_iv (FLAG_AFK)
1118 1244
1119 const_iv (NDI_BLACK) 1245 const_iv (NDI_BLACK)
1120 const_iv (NDI_WHITE) 1246 const_iv (NDI_WHITE)
1121 const_iv (NDI_NAVY) 1247 const_iv (NDI_NAVY)
1122 const_iv (NDI_RED) 1248 const_iv (NDI_RED)
1132 const_iv (NDI_MAX_COLOR) 1258 const_iv (NDI_MAX_COLOR)
1133 const_iv (NDI_COLOR_MASK) 1259 const_iv (NDI_COLOR_MASK)
1134 const_iv (NDI_UNIQUE) 1260 const_iv (NDI_UNIQUE)
1135 const_iv (NDI_ALL) 1261 const_iv (NDI_ALL)
1136 1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1137 const_iv (F_APPLIED) 1276 const_iv (F_APPLIED)
1138 const_iv (F_LOCATION) 1277 const_iv (F_LOCATION)
1139 const_iv (F_UNPAID) 1278 const_iv (F_UNPAID)
1140 const_iv (F_MAGIC) 1279 const_iv (F_MAGIC)
1141 const_iv (F_CURSED) 1280 const_iv (F_CURSED)
1147 const_iv (F_BUY) 1286 const_iv (F_BUY)
1148 const_iv (F_SHOP) 1287 const_iv (F_SHOP)
1149 const_iv (F_SELL) 1288 const_iv (F_SELL)
1150 1289
1151 const_iv (P_BLOCKSVIEW) 1290 const_iv (P_BLOCKSVIEW)
1291 const_iv (P_PLAYER)
1152 const_iv (P_NO_MAGIC) 1292 const_iv (P_NO_MAGIC)
1153 const_iv (P_IS_ALIVE) 1293 const_iv (P_IS_ALIVE)
1154 const_iv (P_NO_CLERIC) 1294 const_iv (P_NO_CLERIC)
1155 const_iv (P_NEED_UPDATE)
1156 const_iv (P_NO_ERROR)
1157 const_iv (P_OUT_OF_MAP) 1295 const_iv (P_OUT_OF_MAP)
1158 const_iv (P_NEW_MAP) 1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1159 1298
1160 const_iv (UP_OBJ_INSERT) 1299 const_iv (UP_OBJ_INSERT)
1161 const_iv (UP_OBJ_REMOVE) 1300 const_iv (UP_OBJ_REMOVE)
1162 const_iv (UP_OBJ_CHANGE) 1301 const_iv (UP_OBJ_CHANGE)
1163 const_iv (UP_OBJ_FACE) 1302 const_iv (UP_OBJ_FACE)
1195 1334
1196 const_iv (SK_EXP_ADD_SKILL) 1335 const_iv (SK_EXP_ADD_SKILL)
1197 const_iv (SK_EXP_TOTAL) 1336 const_iv (SK_EXP_TOTAL)
1198 const_iv (SK_EXP_NONE) 1337 const_iv (SK_EXP_NONE)
1199 const_iv (SK_SUBTRACT_SKILL_EXP) 1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1200 1340
1201 const_iv (SK_LOCKPICKING) 1341 const_iv (SK_LOCKPICKING)
1202 const_iv (SK_HIDING) 1342 const_iv (SK_HIDING)
1203 const_iv (SK_SMITHERY) 1343 const_iv (SK_SMITHERY)
1204 const_iv (SK_BOWYER) 1344 const_iv (SK_BOWYER)
1304 const_iv (MAP_IN_MEMORY) 1444 const_iv (MAP_IN_MEMORY)
1305 const_iv (MAP_SWAPPED) 1445 const_iv (MAP_SWAPPED)
1306 const_iv (MAP_LOADING) 1446 const_iv (MAP_LOADING)
1307 const_iv (MAP_SAVING) 1447 const_iv (MAP_SAVING)
1308 1448
1449 const_iv (KLASS_ATTACHABLE)
1309 const_iv (KLASS_GLOBAL) 1450 const_iv (KLASS_GLOBAL)
1310 const_iv (KLASS_OBJECT) 1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1311 const_iv (KLASS_PLAYER) 1453 const_iv (KLASS_PLAYER)
1312 const_iv (KLASS_MAP) 1454 const_iv (KLASS_MAP)
1455
1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1313 }; 1497 };
1314 1498
1315 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1316 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1317 1501
1318 static const struct { 1502 static const struct {
1319 const char *name; 1503 const char *name;
1320 int skip; 1504 int skip;
1321 IV klass; 1505 IV klass;
1332 { 1516 {
1333 AV *event = newAV (); 1517 AV *event = newAV ();
1334 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1335 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1336 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1337 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1338 } 1522 }
1339
1340 static const struct {
1341 int dtype;
1342 const char *name;
1343 IV idx;
1344 } *cprop, prop_table[] = {
1345# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1346 prop (CFAPI_INT, MAP_PROP_FLAGS)
1347 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1348 prop (CFAPI_STRING, MAP_PROP_PATH)
1349 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1350 prop (CFAPI_STRING, MAP_PROP_NAME)
1351 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1352 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1353 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1354 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1355 prop (CFAPI_INT, MAP_PROP_WIDTH)
1356 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1357 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1358 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1359 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1360 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1361 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1362 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1363 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1364 prop (CFAPI_INT, MAP_PROP_SKY)
1365 prop (CFAPI_INT, MAP_PROP_WPARTX)
1366 prop (CFAPI_INT, MAP_PROP_WPARTY)
1367 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1368 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1369 prop (CFAPI_PREGION, MAP_PROP_REGION)
1370 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1371 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1372 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1373 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1374 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1376 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1377 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1378 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1379 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1380 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1381 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1382 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1383 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1384 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1385 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1386 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1387 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1388 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1389 prop (CFAPI_INT, OBJECT_PROP_X)
1390 prop (CFAPI_INT, OBJECT_PROP_Y)
1391 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1392 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1393 prop (CFAPI_INT, OBJECT_PROP_NROF)
1394 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1395 prop (CFAPI_INT, OBJECT_PROP_FACING)
1396 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1397 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1398 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1399 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1400 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1401 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1402 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1403 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1404 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1405 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1406 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1407 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1408 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1409 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1410 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1411 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1412 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1413 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1414 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1415 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1416 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1417 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1418 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1419 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1420 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1422 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1423 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1424 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1425 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1426 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1427 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1428 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1430 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1431 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1432 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1433 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1434 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1435 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1436 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1437 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1438 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1441 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1442 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1443 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1444 prop (CFAPI_INT, OBJECT_PROP_STR)
1445 prop (CFAPI_INT, OBJECT_PROP_DEX)
1446 prop (CFAPI_INT, OBJECT_PROP_CON)
1447 prop (CFAPI_INT, OBJECT_PROP_WIS)
1448 prop (CFAPI_INT, OBJECT_PROP_INT)
1449 prop (CFAPI_INT, OBJECT_PROP_POW)
1450 prop (CFAPI_INT, OBJECT_PROP_CHA)
1451 prop (CFAPI_INT, OBJECT_PROP_WC)
1452 prop (CFAPI_INT, OBJECT_PROP_AC)
1453 prop (CFAPI_INT, OBJECT_PROP_HP)
1454 prop (CFAPI_INT, OBJECT_PROP_SP)
1455 prop (CFAPI_INT, OBJECT_PROP_GP)
1456 prop (CFAPI_INT, OBJECT_PROP_FP)
1457 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1458 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1459 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1460 prop (CFAPI_INT, OBJECT_PROP_DAM)
1461 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1462 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1463 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1464 prop (CFAPI_INT, OBJECT_PROP_FACE)
1465 };
1466
1467 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1468 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1469
1470 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1471 {
1472 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1473 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1474 }
1475
1476 //I_EVENT_API (PACKAGE);
1477} 1523}
1478 1524
1479void _reload_1 () 1525void _connect_to_perl ()
1480 CODE:
1481 cb_global = get_av ("cf::CB_GLOBAL", 1);
1482 cb_object = get_av ("cf::CB_OBJECT", 1);
1483 cb_player = get_av ("cf::CB_PLAYER", 1);
1484 cb_type = get_av ("cf::CB_TYPE" , 1);
1485 cb_map = get_av ("cf::CB_MAP" , 1);
1486 1526
1487void _reload_2 () 1527void _global_reattach ()
1488 CODE: 1528 CODE:
1489{ 1529{
1490 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1491 for (player *pl = first_player; pl; pl = pl->next) 1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1492 reattach (pl); 1532 (*i)->reattach ();
1493 1533
1494 for (mapstruct *map = first_map; map; map = map->next) 1534 for_all_players (pl)
1495 reattach (map); 1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1496 1540
1497 for (object *op = objects; op; op = op->next) 1541 for (object *op = object::first; op; op = op->next)
1498 reattach (op); 1542 op->reattach ();
1499} 1543}
1500 1544
1501NV floor (NV x) 1545NV floor (NV x)
1502 1546
1503NV ceil (NV x) 1547NV ceil (NV x)
1504 1548
1505void server_tick () 1549void server_tick ()
1550 CODE:
1551 runtime = SvNVx (sv_runtime);
1552 server_tick ();
1506 1553
1507void 1554void
1508LOG (int level, char *msg) 1555LOG (int level, char *msg)
1509 PROTOTYPE: $$ 1556 PROTOTYPE: $$
1510 C_ARGS: (LogLevel)level, "%s", msg 1557 C_ARGS: (LogLevel)level, "%s", msg
1550 case 5: RETVAL = settings.playerdir; break; 1597 case 5: RETVAL = settings.playerdir; break;
1551 case 6: RETVAL = settings.datadir ; break; 1598 case 6: RETVAL = settings.datadir ; break;
1552 } 1599 }
1553 OUTPUT: RETVAL 1600 OUTPUT: RETVAL
1554 1601
1555int 1602void abort ()
1603
1604void emergency_save ()
1605
1606void _exit (int status = 0)
1607
1556cf_find_animation (char *text) 1608int find_animation (char *text)
1557 PROTOTYPE: $ 1609 PROTOTYPE: $
1558 1610
1559int random_roll(int min, int max, object *op, int goodbad); 1611int random_roll (int min, int max, object *op, int goodbad);
1560 1612
1561const char *cost_string_from_value(uint64 cost, int approx = 0) 1613const char *cost_string_from_value(uint64 cost, int approx = 0)
1562
1563int invoke (int event, ...)
1564 CODE:
1565 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1566 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1567 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1568 OUTPUT: RETVAL
1569 1614
1570int 1615int
1571exp_to_level (val64 exp) 1616exp_to_level (val64 exp)
1572 CODE: 1617 CODE:
1573{ 1618{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1649 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1650 else
1606 XSRETURN_UNDEF; 1651 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1652 OUTPUT: RETVAL
1608 1653
1654MODULE = cf PACKAGE = cf::attachable
1655
1656int
1657valid (SV *obj)
1658 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT:
1661 RETVAL
1662
1663#bool
1664#destroyed (attachable *at)
1665#
1666#void
1667#destroy (attachable *at)
1668
1669MODULE = cf PACKAGE = cf::global
1670
1671int invoke (SV *klass, int event, ...)
1672 CODE:
1673 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1674 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1675 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL
1678
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1680
1681INCLUDE: $PERL genacc object ../include/object.h |
1682
1611int invoke (object *op, int event, ...) 1683int invoke (object *op, int event, ...)
1612 CODE: 1684 CODE:
1613 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1614 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1615 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1687 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1616 OUTPUT: RETVAL 1689 OUTPUT: RETVAL
1617 1690
1618SV *registry (object *op) 1691SV *registry (object *op)
1692
1693void mortals ()
1619 CODE: 1694 PPCODE:
1620 RETVAL = registry_of (op); 1695 EXTEND (SP, object::mortals.size ());
1621 OUTPUT: 1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1622 RETVAL 1697 PUSHs (to_sv (*i));
1623 1698
1624SV * 1699object *first ()
1625get_property (object *obj, int type, int idx)
1626 CODE: 1700 CODE:
1627 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1701 RETVAL = object::first;
1628 OUTPUT: RETVAL 1702 OUTPUT: RETVAL
1629 1703
1630SV *
1631set_property (object *obj, int type, int idx, SV *newval)
1632 CODE:
1633 switch (type)
1634 {
1635 case CFAPI_INT:
1636 cf_object_set_int_property (obj, idx, SvIV (newval));
1637 break;
1638 case CFAPI_LONG:
1639 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1640 break;
1641 case CFAPI_DOUBLE:
1642 {
1643 int unused_type;
1644 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1645 }
1646 break;
1647 case CFAPI_STRING:
1648 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1649 break;
1650 case CFAPI_POBJECT:
1651 {
1652 int unused_type;
1653 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1654 }
1655 break;
1656 default:
1657 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1658 }
1659
1660# missing properties 1704# missing properties
1661 1705
1662void 1706object *head (object *op)
1663set_attacktype (object *obj, U32 attacktype) 1707 PROTOTYPE: $
1664 CODE: 1708 CODE:
1665 obj->attacktype = attacktype; 1709 RETVAL = op->head ? op->head : op;
1666
1667U32
1668get_attacktype (object *obj)
1669 ALIAS:
1670 attacktype = 0
1671 CODE:
1672 RETVAL = obj->attacktype;
1673 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1674 1711
1675# missing in plug-in api, of course 1712int is_head (object *op)
1676void 1713 PROTOTYPE: $
1677set_food (object *obj, int food) 1714 CODE:
1678 CODE:
1679 obj->stats.food = food;
1680
1681int
1682get_food (object *obj)
1683 ALIAS:
1684 food = 0
1685 CODE:
1686 RETVAL = obj->stats.food; 1715 RETVAL = !op->head;
1687 OUTPUT: RETVAL 1716 OUTPUT: RETVAL
1688 1717
1689void 1718void
1690inv (object *obj) 1719inv (object *obj)
1691 PROTOTYPE: $ 1720 PROTOTYPE: $
1692 PPCODE: 1721 PPCODE:
1693{ 1722{
1694 object *o; 1723 object *o;
1695 for (o = obj->inv; o; o = o->below) 1724 for (o = obj->inv; o; o = o->below)
1696 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1725 XPUSHs (sv_2mortal (to_sv (o)));
1697} 1726}
1698 1727
1699int cf_object_get_resistance (object *op, int rtype) 1728void
1700 ALIAS: resistance = 0 1729set_animation (object *op, int idx)
1730 CODE:
1731 SET_ANIMATION (op, idx);
1701 1732
1702int cf_object_get_flag (object *op, int flag) 1733object *find_best_object_match (object *op, const char *match)
1703 ALIAS: flag = 0
1704 1734
1705void cf_object_set_flag (object *op, int flag, int value) 1735object *find_marked_object (object *op)
1706 1736
1707int need_identify (const object *obj); 1737int need_identify (object *obj);
1708 1738
1709int apply_shop_mat (object *shop_mat, object *op); 1739int apply_shop_mat (object *shop_mat, object *op);
1710 1740
1711void cf_object_move (object *op, int dir, object *originator = op) 1741int move (object *op, int dir, object *originator = op)
1742 CODE:
1743 RETVAL = move_ob (op, dir, originator);
1744 OUTPUT:
1745 RETVAL
1712 1746
1713void cf_object_apply (object *op, object *author, int flags = 0) 1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1714 1750
1715void cf_object_apply_below (object *op) 1751void apply_below (object *op)
1716 1752 CODE:
1717void cf_object_remove (object *op) 1753 player_apply_below (op);
1718
1719void cf_object_free (object *op)
1720 1754
1721object *cf_object_present_archname_inside (object *op, char *whatstr) 1755object *cf_object_present_archname_inside (object *op, char *whatstr)
1722 1756
1723int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1724 1758
1725int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1726 1760
1761#//TODO
1727object *cf_object_clone (object *op, int clonetype = 0) 1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1728 1772
1729int cf_object_pay_item (object *op, object *buyer) 1773int pay_item (object *op, object *buyer)
1774 CODE:
1775 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL
1730 1777
1731int cf_object_pay_amount (object *op, uint64 amount) 1778int pay_amount (object *op, uint64 amount)
1779 CODE:
1780 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL
1732 1782
1733void pay_player (object *op, uint64 amount) 1783void pay_player (object *op, uint64 amount)
1734 1784
1735val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1785val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1736 1786
1737int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1738 1788
1739int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1789void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE:
1791 do_learn_spell (op, sp, special_prayer);
1740 1792
1741void cf_object_learn_spell (object *op, object *sp)
1742
1743void cf_object_forget_spell (object *op, object *sp) 1793void forget_spell (object *op, object *sp)
1794 CODE:
1795 do_forget_spell (op, query_name (sp));
1744 1796
1745object *cf_object_check_for_spell (object *op, char *spellname) 1797object *check_for_spell (object *op, char *spellname)
1798 CODE:
1799 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL
1746 1801
1747int cf_object_query_money (object *op) 1802int query_money (object *op)
1748 ALIAS: money = 0 1803 ALIAS: money = 0
1749 1804
1750int cf_object_query_cost (object *op, object *who, int flags) 1805val64 query_cost (object *op, object *who, int flags)
1751 ALIAS: cost = 0 1806 ALIAS: cost = 0
1752 1807
1753void cf_object_activate_rune (object *op , object *victim) 1808void spring_trap (object *op, object *victim)
1754 1809
1755int cf_object_check_trigger (object *op, object *cause) 1810int check_trigger (object *op, object *cause)
1756 1811
1757int cf_object_out_of_map (object *op, int x, int y)
1758
1759void cf_object_drop (object *op, object *author) 1812void drop (object *who, object *op)
1760 1813
1761void cf_object_take (object *op, object *author) 1814void pick_up (object *who, object *op)
1762
1763void cf_object_say (object *op, char *msg)
1764
1765void cf_object_speak (object *op, char *msg)
1766 1815
1767object *cf_object_insert_object (object *op, object *container) 1816object *cf_object_insert_object (object *op, object *container)
1768 1817
1769const char *cf_object_get_msg (object *ob)
1770 ALIAS: msg = 0
1771
1772object *cf_object_insert_in_ob (object *ob, object *where) 1818object *cf_object_insert_in_ob (object *ob, object *where)
1773 1819
1774int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1775 1821
1776void cf_object_update (object *op, int flags) 1822void update_object (object *op, int action)
1777
1778void cf_object_pickup (object *op, object *what)
1779 1823
1780object *cf_create_object_by_name (const char *name) 1824object *cf_create_object_by_name (const char *name)
1781 1825
1782void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1783 1827
1789 1833
1790void push_button (object *op); 1834void push_button (object *op);
1791 1835
1792void use_trigger (object *op); 1836void use_trigger (object *op);
1793 1837
1794void add_button_link (object *button, mapstruct *map, int connected); 1838void add_button_link (object *button, maptile *map, int connected);
1795 1839
1796void remove_button_link (object *op); 1840void remove_button_link (object *op);
1797 1841
1798void
1799cf_object_set_resistance (object *op, int rtype, int val)
1800 CODE:
1801 if (rtype >= 0 && rtype < NROFATTACKS)
1802 op->resist[rtype] = val;
1803
1804 1842
1805MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1843MODULE = cf PACKAGE = cf::object PREFIX = cf_
1806
1807void cf_fix_object (object *pl)
1808 ALIAS: fix = 0
1809 1844
1810object *cf_insert_ob_in_ob (object *ob, object *where) 1845object *cf_insert_ob_in_ob (object *ob, object *where)
1811 1846
1812# no clean way to get an object from an archetype - stupid idiotic 1847# no clean way to get an object from an archetype - stupid idiotic
1813# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1817 CODE: 1852 CODE:
1818 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1819 OUTPUT: 1854 OUTPUT:
1820 RETVAL 1855 RETVAL
1821 1856
1822object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1823 PROTOTYPE: $$$$$$ 1858 PROTOTYPE: $$$$$$
1824 CODE: 1859 CODE:
1825{ 1860{
1826 int unused_type; 1861 int unused_type;
1827 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1865bool on_same_map_as (object *ob, object *other) 1900bool on_same_map_as (object *ob, object *other)
1866 CODE: 1901 CODE:
1867 RETVAL = on_same_map (ob, other); 1902 RETVAL = on_same_map (ob, other);
1868 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1869 1904
1870char * 1905const char *
1871base_name (object *ob, int plural) 1906base_name (object *op, int plural = op->nrof > 1)
1872 CODE: 1907 CODE:
1873 RETVAL = cf_query_base_name (ob, plural); 1908 RETVAL = query_base_name (op, plural);
1874 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1875 1910
1876living * 1911object *decrease_ob_nr (object *op, unsigned long i)
1877stats (object *ob)
1878 CODE:
1879 RETVAL = &ob->stats;
1880 OUTPUT: RETVAL
1881
1882 1912
1883MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1884 1914
1885player *player (object *op) 1915player *player (object *op)
1886 CODE: 1916 CODE:
1887 RETVAL = op->contr; 1917 RETVAL = op->contr;
1888 OUTPUT: RETVAL 1918 OUTPUT: RETVAL
1889 1919
1920void check_score (object *op)
1921
1890void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE:
1924 new_draw_info (flags, 0, op, txt);
1891 1925
1892object *cf_player_send_inventory (object *op) 1926object *cf_player_send_inventory (object *op)
1893 1927
1894char *cf_player_get_ip (object *op) 1928char *cf_player_get_ip (object *op)
1895 ALIAS: ip = 0 1929 ALIAS: ip = 0
1904 1938
1905void cf_player_set_party (object *op, partylist *party) 1939void cf_player_set_party (object *op, partylist *party)
1906 1940
1907void kill_player (object *op) 1941void kill_player (object *op)
1908 1942
1943void esrv_update_item (object *op, int what, object *item)
1944 C_ARGS: what, op, item
1945
1946void clear_los (object *op)
1947
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params)
1951
1952int command_arrest (object *op, char *params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957
1958
1909MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1910 1960
1961INCLUDE: $PERL genacc player ../include/player.h |
1962
1911int invoke (player *pl, int event, ...) 1963int invoke (player *pl, int event, ...)
1912 CODE: 1964 CODE:
1913 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1914 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1915 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1967 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1968 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1916 OUTPUT: RETVAL 1969 OUTPUT: RETVAL
1917 1970
1918SV *registry (player *pl) 1971SV *registry (player *pl)
1972
1973void
1974save_stats (player *pl)
1919 CODE: 1975 CODE:
1976 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats;
1980
1981player *cf_player_find (char *name)
1982 PROTOTYPE: $
1983
1984void cf_player_move (player *pl, int dir)
1985
1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1987
1988player *first ()
1989 CODE:
1920 RETVAL = registry_of (pl); 1990 RETVAL = first_player;
1991 OUTPUT: RETVAL
1992
1993bool
1994cell_visible (player *pl, int dx, int dy)
1995 CODE:
1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1921 OUTPUT: 1998 OUTPUT:
1922 RETVAL 1999 RETVAL
1923 2000
1924player *cf_player_find (char *name)
1925 PROTOTYPE: $
1926
1927void cf_player_move (player *pl, int dir)
1928
1929void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1930
1931# nonstandard
1932object *ob (player *pl)
1933 CODE:
1934 RETVAL = pl->ob;
1935 OUTPUT: RETVAL
1936
1937player *first ()
1938 CODE:
1939 RETVAL = first_player;
1940 OUTPUT: RETVAL
1941
1942player *next (player *pl)
1943 CODE:
1944 RETVAL = pl->next;
1945 OUTPUT: RETVAL
1946
1947bool
1948cell_visible (player *pl, int dx, int dy)
1949 CODE:
1950 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1951 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956client (player *pl)
1957 CODE:
1958 RETVAL = pl->socket.client;
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963host (player *pl)
1964 CODE:
1965 RETVAL = pl->socket.host;
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970killer (player *pl, char *killer = 0)
1971 CODE:
1972 if (killer)
1973 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1974 RETVAL = pl->killer;
1975 OUTPUT:
1976 RETVAL
1977
1978void
1979buggy_mapscroll (player *pl, int value = 1)
1980 CODE:
1981 pl->socket.buggy_mapscroll = value;
1982
1983void 2001void
1984send (player *pl, SV *packet) 2002send (player *pl, SV *packet)
1985 CODE: 2003 CODE:
1986{ 2004{
1987 STRLEN len; 2005 STRLEN len;
1988 char *buf = SvPVbyte (packet, len); 2006 char *buf = SvPVbyte (packet, len);
1989 2007
1990 Write_String_To_Socket (&pl->socket, buf, len); 2008 if (pl->ns)
2009 pl->ns->send_packet (buf, len);
1991} 2010}
1992 2011
1993int 2012int
1994listening (player *pl, int new_value = -1) 2013listening (player *pl, int new_value = -1)
1995 CODE: 2014 CODE:
1997 if (new_value >= 0) 2016 if (new_value >= 0)
1998 pl->listening = new_value; 2017 pl->listening = new_value;
1999 OUTPUT: 2018 OUTPUT:
2000 RETVAL 2019 RETVAL
2001 2020
2002void get_savebed (player *pl) 2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2003 ALIAS: 2022 PROTOTYPE: $;$$$
2004 savebed = 0
2005 PPCODE: 2023 PPCODE:
2024 if (GIMME_V != G_VOID)
2025 {
2006 EXTEND (SP, 3); 2026 EXTEND (SP, 3);
2007 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2027 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2028 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2009 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2029 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2010 2030 }
2011void set_savebed (player *pl, char *map_path, int x, int y) 2031 if (map_path) sv_to (map_path, pl->savebed_map);
2012 CODE: 2032 if (x) sv_to (x, pl->bed_x);
2013 strcpy (pl->savebed_map, map_path); 2033 if (y) sv_to (y, pl->bed_y);
2014 pl->bed_x = x;
2015 pl->bed_y = y;
2016 2034
2017void 2035void
2018list () 2036list ()
2019 PPCODE: 2037 PPCODE:
2020{
2021 player *pl;
2022 for (pl = first_player; pl; pl = pl->next) 2038 for (player *pl = first_player; pl; pl = pl->next)
2023 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2039 XPUSHs (sv_2mortal (to_sv (pl)));
2024}
2025 2040
2026bool 2041bool
2027peaceful (player *pl, bool new_setting = 0) 2042peaceful (player *pl, bool new_setting = 0)
2028 PROTOTYPE: $;$ 2043 PROTOTYPE: $;$
2029 CODE: 2044 CODE:
2046 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2047 2062
2048 2063
2049MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2050 2065
2051int invoke (mapstruct *map, int event, ...) 2066int invoke (maptile *map, int event, ...)
2052 CODE: 2067 CODE:
2053 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2068 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2054 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2069 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2055 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2070 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2072 OUTPUT: RETVAL
2073
2074SV *registry (maptile *map)
2075
2076INCLUDE: $PERL genacc maptile ../include/map.h |
2077
2078void
2079maptile::instantiate ()
2080
2081maptile *new ()
2082 PROTOTYPE:
2083 CODE:
2084 RETVAL = new maptile;
2056 OUTPUT: 2085 OUTPUT:
2057 RETVAL 2086 RETVAL
2058 2087
2059SV *registry (mapstruct *map) 2088void
2089maptile::destroy ()
2090
2091void
2092maptile::players ()
2060 CODE: 2093 PPCODE:
2061 RETVAL = registry_of (map); 2094 if (GIMME_V == G_SCALAR)
2062 OUTPUT: 2095 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2063 RETVAL 2096 else if (GIMME_V == G_ARRAY)
2064
2065SV *
2066get_property (mapstruct *obj, int type, int idx)
2067 CODE:
2068 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2069 OUTPUT: RETVAL
2070
2071SV *
2072set_property (mapstruct *obj, int type, int idx, SV *newval)
2073 CODE:
2074 switch (type)
2075 { 2097 {
2076 case CFAPI_INT: 2098 EXTEND (SP, THIS->players);
2077 cf_map_set_int_property (obj, idx, SvIV (newval)); 2099 for_all_players (pl)
2078 break; 2100 if (pl->ob && pl->ob->map == THIS)
2079 default: 2101 PUSHs (sv_2mortal (to_sv (pl->ob)));
2080 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2081 } 2102 }
2082 2103
2083mapstruct *new (int width, int height)
2084 PROTOTYPE:
2085 CODE:
2086{
2087 int unused_type;
2088 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2089}
2090 OUTPUT:
2091 RETVAL
2092
2093void delete_map (mapstruct *map)
2094
2095void clean_tmp_map (mapstruct *map)
2096
2097void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2104void play_sound_map (maptile *map, int x, int y, int sound_num)
2098 2105
2099mapstruct *tile_map (mapstruct *map, unsigned int dir) 2106int out_of_map (maptile *map, int x, int y)
2100 CODE:
2101 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2102 OUTPUT:
2103 RETVAL
2104 2107
2105char *tile_path (mapstruct *map, unsigned int dir) 2108void
2106 CODE: 2109trigger (maptile *map, long connection, bool state = true)
2107 if (dir >= 4) 2110 CODE:
2108 XSRETURN_UNDEF; 2111 activate_connection (map, connection, state);
2109 RETVAL = map->tile_path [dir];
2110 OUTPUT:
2111 RETVAL
2112 2112
2113mapstruct *cf_map_get_map (char *name) 2113void
2114 PROTOTYPE: $ 2114get_connection (maptile *map, long connection)
2115 ALIAS: map = 0 2115 PPCODE:
2116 oblinkpt *obp = get_connection_links (map, connection);
2117 if (obp)
2118 for (objectlink *ol = obp->link; ol; ol = ol->next)
2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2116 2120
2117mapstruct *has_been_loaded (char *name)
2118 PROTOTYPE: $
2119
2120mapstruct *cf_map_get_first ()
2121 PROTOTYPE:
2122 ALIAS: first = 0
2123
2124# whoever "designed" the plug-in api should have wasted
2125# his/her time with staying away from the project - would have
2126# saved others a lot of time, without doubt.
2127void set_path (mapstruct *where, char *path)
2128 CODE:
2129 strcpy (where->path, path);
2130
2131int in_memory (mapstruct *map)
2132 CODE:
2133 RETVAL = map->in_memory;
2134 OUTPUT:
2135 RETVAL
2136
2137bool unique (mapstruct *map)
2138 CODE:
2139 RETVAL = map->unique;
2140 OUTPUT:
2141 RETVAL
2142
2143void set_unique (mapstruct *map, bool unique)
2144 CODE:
2145 map->unique = unique;
2146
2147object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2148 2122
2149object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2150 2124
2151object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2152 C_ARGS: str, map, nx, ny 2126 C_ARGS: str, map, nx, ny
2153 2127
2154void 2128void
2155cf_map_normalise (mapstruct *map, int x, int y) 2129cf_map_normalise (maptile *map, int x, int y)
2156 PPCODE: 2130 PPCODE:
2157{ 2131{
2158 mapstruct *nmap = 0; 2132 maptile *nmap = 0;
2159 I16 nx = 0, ny = 0; 2133 I16 nx = 0, ny = 0;
2160 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2135
2162 EXTEND (SP, 4); 2136 EXTEND (SP, 4);
2163 PUSHs (sv_2mortal (newSViv (flags))); 2137 PUSHs (sv_2mortal (newSViv (flags)));
2169 PUSHs (sv_2mortal (newSViv (ny))); 2143 PUSHs (sv_2mortal (newSViv (ny)));
2170 } 2144 }
2171} 2145}
2172 2146
2173void 2147void
2174at (mapstruct *map, unsigned int x, unsigned int y) 2148at (maptile *map, unsigned int x, unsigned int y)
2175 PROTOTYPE: $$$ 2149 PROTOTYPE: $$$
2176 PPCODE: 2150 PPCODE:
2177{ 2151{
2178 object *o; 2152 object *o;
2179 mapstruct *nmap = 0; 2153 maptile *nmap = 0;
2180 I16 nx, ny; 2154 I16 nx, ny;
2181 2155
2182 get_map_flags (map, &nmap, x, y, &nx, &ny); 2156 get_map_flags (map, &nmap, x, y, &nx, &ny);
2183 2157
2184 if (nmap) 2158 if (nmap)
2185 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2187} 2161}
2188 2162
2189SV * 2163SV *
2190bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2164bot_at (maptile *obj, unsigned int x, unsigned int y)
2191 PROTOTYPE: $$$ 2165 PROTOTYPE: $$$
2192 ALIAS: 2166 ALIAS:
2193 top_at = 1 2167 top_at = 1
2194 flags_at = 2 2168 flags_at = 2
2195 light_at = 3 2169 light_at = 3
2196 move_block_at = 4 2170 move_block_at = 4
2197 move_slow_at = 5 2171 move_slow_at = 5
2198 move_on_at = 6 2172 move_on_at = 6
2199 move_off_at = 7 2173 move_off_at = 7
2200 INIT: 2174 INIT:
2201 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2202 CODE: 2176 CODE:
2203 switch (ix) 2177 switch (ix)
2204 { 2178 {
2205 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2206 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2209 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2210 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2211 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2212 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2213 } 2187 }
2188 OUTPUT: RETVAL
2189
2190void fix_walls (maptile *map, int x, int y)
2191
2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2196 CODE:
2197 RETVAL = get_name_of_region_for_map (m);
2198 OUTPUT: RETVAL
2199
2200# worst xs function of my life
2201maptile *
2202_create_random_map (\
2203 char *path,\
2204 char *wallstyle,\
2205 char *wall_name,\
2206 char *floorstyle,\
2207 char *monsterstyle,\
2208 char *treasurestyle,\
2209 char *layoutstyle,\
2210 char *doorstyle,\
2211 char *decorstyle,\
2212 char *origin_map,\
2213 char *final_map,\
2214 char *exitstyle,\
2215 char *this_map,\
2216 char *exit_on_final_map,\
2217 int Xsize,\
2218 int Ysize,\
2219 int expand2x,\
2220 int layoutoptions1,\
2221 int layoutoptions2,\
2222 int layoutoptions3,\
2223 int symmetry,\
2224 int difficulty,\
2225 int difficulty_given,\
2226 float difficulty_increase,\
2227 int dungeon_level,\
2228 int dungeon_depth,\
2229 int decoroptions,\
2230 int orientation,\
2231 int origin_y,\
2232 int origin_x,\
2233 int random_seed,\
2234 val64 total_map_hp,\
2235 int map_layout_style,\
2236 int treasureoptions,\
2237 int symmetry_used,\
2238 region *region\
2239)
2240 CODE:
2241{
2242 random_map_params rmp;
2243
2244 assign (rmp.wallstyle , wallstyle);
2245 assign (rmp.wall_name , wall_name);
2246 assign (rmp.floorstyle , floorstyle);
2247 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle);
2252 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map);
2254
2255 rmp.origin_map = origin_map;
2256 rmp.final_map = final_map;
2257 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize;
2259 rmp.Ysize = Ysize;
2260 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry;
2265 rmp.difficulty = difficulty;
2266 rmp.difficulty_given = difficulty_given;
2267 rmp.difficulty_increase = difficulty_increase;
2268 rmp.dungeon_level = dungeon_level;
2269 rmp.dungeon_depth = dungeon_depth;
2270 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp;
2276 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region;
2280
2281 RETVAL = generate_random_map (path, &rmp);
2282}
2283 OUTPUT:
2284 RETVAL
2285
2286MODULE = cf PACKAGE = cf::arch
2287
2288archetype *find (const char *name)
2289 CODE:
2290 RETVAL = archetype::find (name);
2214 OUTPUT: 2291 OUTPUT:
2215 RETVAL 2292 RETVAL
2216
2217# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2218void
2219_set_obs (mapstruct *map, SV *sv)
2220 CODE:
2221{
2222 object *o;
2223 AV *av;
2224 int x, y;
2225 AV *obs = (AV *)SvRV (sv);
2226
2227 for (y = 0; y < MAP_HEIGHT (map); y++)
2228 for (x = 0; x < MAP_WIDTH (map); x++)
2229 {
2230 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2231
2232 if (!SvROK (sv))
2233 continue;
2234
2235 av = (AV *)SvRV (sv);
2236
2237 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2238 {
2239 sv = av_shift (av);
2240
2241 if (SvROK (sv))
2242 {
2243 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2244 SVptr_cache_set (o, sv);
2245 }
2246 }
2247 }
2248}
2249
2250
2251MODULE = cf PACKAGE = cf::arch
2252 2293
2253archetype *first() 2294archetype *first()
2254 PROTOTYPE: 2295 PROTOTYPE:
2255 CODE: 2296 CODE:
2256 RETVAL = first_archetype; 2297 RETVAL = first_archetype;
2257 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2258 2299
2259archetype *next (archetype *arch) 2300INCLUDE: $PERL genacc archetype ../include/object.h |
2260 CODE:
2261 RETVAL = arch->next;
2262 OUTPUT: RETVAL
2263
2264archetype *head (archetype *arch)
2265 CODE:
2266 RETVAL = arch->head;
2267 OUTPUT: RETVAL
2268
2269archetype *more (archetype *arch)
2270 CODE:
2271 RETVAL = arch->more;
2272 OUTPUT: RETVAL
2273
2274const char *name (archetype *arch)
2275 CODE:
2276 RETVAL = arch->name;
2277 OUTPUT: RETVAL
2278
2279object *clone (archetype *arch)
2280 CODE:
2281 RETVAL = &arch->clone;
2282 OUTPUT: RETVAL
2283 2301
2284MODULE = cf PACKAGE = cf::party 2302MODULE = cf PACKAGE = cf::party
2285 2303
2286partylist *first () 2304partylist *first ()
2287 PROTOTYPE: 2305 PROTOTYPE:
2288 CODE: 2306 CODE:
2289 RETVAL = get_firstparty (); 2307 RETVAL = get_firstparty ();
2290 OUTPUT: RETVAL 2308 OUTPUT: RETVAL
2291 2309
2292partylist *next (partylist *party) 2310INCLUDE: $PERL genacc partylist ../include/player.h |
2293 CODE:
2294 RETVAL = party->next;
2295 OUTPUT: RETVAL
2296
2297const char *name (partylist *party)
2298 CODE:
2299 RETVAL = party->partyname;
2300 OUTPUT: RETVAL
2301
2302const char *password (partylist *party)
2303 CODE:
2304 RETVAL = party->passwd;
2305 OUTPUT: RETVAL
2306 2311
2307MODULE = cf PACKAGE = cf::region 2312MODULE = cf PACKAGE = cf::region
2308 2313
2309region *first () 2314region *first ()
2310 PROTOTYPE: 2315 PROTOTYPE:
2311 CODE: 2316 CODE:
2312 RETVAL = first_region; 2317 RETVAL = first_region;
2313 OUTPUT: RETVAL 2318 OUTPUT: RETVAL
2314 2319
2315region *next (region *reg) 2320region *find (char *name)
2321 PROTOTYPE: $
2316 CODE: 2322 CODE:
2317 RETVAL = reg->next; 2323 RETVAL = get_region_by_name (name);
2318 OUTPUT: RETVAL 2324 OUTPUT: RETVAL
2319 2325
2320const char *name (region *reg) 2326INCLUDE: $PERL genacc region ../include/map.h |
2321 CODE:
2322 RETVAL = reg->name;
2323 OUTPUT: RETVAL
2324
2325region *parent (region *reg)
2326 CODE:
2327 RETVAL = reg->parent;
2328 OUTPUT: RETVAL
2329
2330const char *longname (region *reg)
2331 CODE:
2332 RETVAL = reg->longname;
2333 OUTPUT: RETVAL
2334
2335const char *msg (region *reg)
2336 CODE:
2337 RETVAL = reg->msg;
2338 OUTPUT: RETVAL
2339 2327
2340MODULE = cf PACKAGE = cf::living 2328MODULE = cf PACKAGE = cf::living
2341 2329
2342val64 2330INCLUDE: $PERL genacc living ../include/living.h |
2343exp (living *liv, val64 new_val = 0)
2344 PROTOTYPE: $;$
2345 ALIAS:
2346 Str = 1
2347 Dex = 2
2348 Con = 3
2349 Wis = 4
2350 Cha = 5
2351 Int = 6
2352 Pow = 7
2353 wc = 8
2354 ac = 9
2355 hp = 10
2356 maxhp = 11
2357 sp = 12
2358 maxsp = 13
2359 grace = 14
2360 maxgrace = 15
2361 food = 16
2362 dam = 17
2363 luck = 18
2364 CODE:
2365# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2366 switch (ix)
2367 {
2368 LIVING_ACC (exp , 0);
2369 LIVING_ACC (Str , 1);
2370 LIVING_ACC (Dex , 2);
2371 LIVING_ACC (Con , 3);
2372 LIVING_ACC (Wis , 4);
2373 LIVING_ACC (Cha , 5);
2374 LIVING_ACC (Int , 6);
2375 LIVING_ACC (Pow , 7);
2376 LIVING_ACC (wc , 8);
2377 LIVING_ACC (ac , 9);
2378 LIVING_ACC (hp , 10);
2379 LIVING_ACC (maxhp , 11);
2380 LIVING_ACC (sp , 12);
2381 LIVING_ACC (maxsp , 13);
2382 LIVING_ACC (grace , 14);
2383 LIVING_ACC (maxgrace, 15);
2384 LIVING_ACC (food , 16);
2385 LIVING_ACC (dam , 17);
2386 LIVING_ACC (luck , 18);
2387 }
2388# undef LIVING_ACC
2389 OUTPUT:
2390 RETVAL
2391 2331
2332MODULE = cf PACKAGE = cf::settings
2333
2334INCLUDE: $PERL genacc Settings ../include/global.h |
2335
2336MODULE = cf PACKAGE = cf::client
2337
2338INCLUDE: $PERL genacc client ../include/client.h |
2339
2340int invoke (client *ns, int event, ...)
2341 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2344 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2345 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2346 OUTPUT: RETVAL
2347
2348SV *registry (client *ns)
2349
2350void
2351list ()
2352 PPCODE:
2353 EXTEND (SP, clients.size ());
2354 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2355 PUSHs (sv_2mortal (to_sv (*i)));
2356
2357void
2358client::send_packet (SV *packet)
2359 CODE:
2360{
2361 STRLEN len;
2362 char *buf = SvPVbyte (packet, len);
2363
2364 THIS->send_packet (buf, len);
2365}
2366
2367void
2368client::destroy ()
2369

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