1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
12 | * it under the terms of the GNU General Public License as published by |
9 | * under the terms of the GNU General Public License as published by the Free |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Software Foundation; either version 2 of the License, or (at your option) |
14 | * (at your option) any later version. |
11 | * any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, but |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
19 | * GNU General Public License for more details. |
16 | * for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License along |
22 | * along with this program; if not, write to the Free Software |
19 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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21 | * |
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22 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
23 | */ |
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24 | |
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25 | #include "autoconf.h" |
25 | |
26 | |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
28 | #define PLUGIN_VERSION "cfperl 0.5" |
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29 | |
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30 | #define CEDES_PER_TICK 5 |
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31 | |
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32 | #if HAVE_EXECINFO_H |
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33 | # include <execinfo.h> |
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34 | #endif |
28 | |
35 | |
29 | #include <plugin_common.h> |
36 | #include <plugin_common.h> |
30 | #include <sounds.h> |
37 | #include <sounds.h> |
31 | #include <cstdarg> |
38 | #include <cstdarg> |
32 | #include <sproto.h> |
39 | #include <sproto.h> |
33 | |
40 | |
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41 | #include "loader.h" |
34 | #include "cfperl.h" |
42 | #include "cfperl.h" |
35 | #include "shstr.h" |
43 | #include "shstr.h" |
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44 | |
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45 | #include <unistd.h> |
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46 | #if _POSIX_MEMLOCK |
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47 | # include <sys/mman.h> |
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48 | #endif |
36 | |
49 | |
37 | #include <EXTERN.h> |
50 | #include <EXTERN.h> |
38 | #include <perl.h> |
51 | #include <perl.h> |
39 | #include <XSUB.h> |
52 | #include <XSUB.h> |
40 | |
53 | |
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43 | |
56 | |
44 | extern sint64 *levels; // the experience table |
57 | extern sint64 *levels; // the experience table |
45 | |
58 | |
46 | typedef object object_ornull; |
59 | typedef object object_ornull; |
47 | typedef maptile maptile_ornull; |
60 | typedef maptile maptile_ornull; |
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61 | |
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62 | typedef char *octet_string; |
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63 | typedef char *utf8_string; |
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64 | typedef const char *const_octet_string; |
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65 | typedef const char *const_utf8_string; |
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66 | |
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67 | typedef std::string std__string; |
48 | |
68 | |
49 | #if IVSIZE >= 8 |
69 | #if IVSIZE >= 8 |
50 | typedef IV val64; |
70 | typedef IV val64; |
51 | # define newSVval64 newSViv |
71 | # define newSVval64 newSViv |
52 | # define SvVAL64 SvIV |
72 | # define SvVAL64 SvIV |
… | |
… | |
55 | # define newSVval64 newSVnv |
75 | # define newSVval64 newSVnv |
56 | # define SvVAL64 SvNV |
76 | # define SvVAL64 SvNV |
57 | #endif |
77 | #endif |
58 | |
78 | |
59 | static f_plug_api gethook = cfapi_get_hooks; |
79 | static f_plug_api gethook = cfapi_get_hooks; |
60 | static f_plug_api object_set_property = cfapi_object_set_property; |
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61 | static f_plug_api object_insert = cfapi_object_insert; |
80 | static f_plug_api object_insert = cfapi_object_insert; |
62 | |
81 | |
63 | static PerlInterpreter *perl; |
82 | static PerlInterpreter *perl; |
64 | |
83 | |
65 | double runtime; |
84 | tstamp NOW, runtime; |
66 | |
85 | |
67 | global gbl_ev; |
86 | global gbl_ev; |
68 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
87 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
69 | static SV *sv_runtime; |
88 | static SV *sv_runtime, *sv_next_tick; |
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89 | |
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90 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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91 | bitset<NUM_TYPES> ev_want_type; |
70 | |
92 | |
71 | static HV |
93 | static HV |
72 | *stash_cf, |
94 | *stash_cf, |
73 | *stash_cf_object_wrap, |
95 | *stash_cf_object_wrap, |
74 | *stash_cf_object_player_wrap, |
96 | *stash_cf_object_player_wrap, |
… | |
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94 | |
116 | |
95 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
117 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
96 | |
118 | |
97 | unordered_vector<attachable *> attachable::mortals; |
119 | unordered_vector<attachable *> attachable::mortals; |
98 | |
120 | |
99 | #if 0 |
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100 | attachable *attachable::rc_first; |
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101 | |
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102 | attachable::attachable () |
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103 | { |
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104 | refcnt = 0; |
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105 | rc_next = rc_first; |
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106 | rc_first = this; |
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107 | } |
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108 | #endif |
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109 | |
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110 | attachable::~attachable () |
121 | attachable::~attachable () |
111 | { |
122 | { |
112 | assert (!(flags & F_BORROWED));//D//TODO//remove when stable |
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113 | #if 0 |
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114 | assert (!rc_next); |
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115 | assert (!refcnt); |
123 | assert (!self); |
116 | #endif |
124 | assert (!cb); |
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125 | } |
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126 | |
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127 | int |
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128 | attachable::refcnt_cnt () const |
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129 | { |
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130 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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131 | } |
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132 | |
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133 | void |
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134 | attachable::sever_self () |
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135 | { |
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136 | if (HV *self = this->self) |
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137 | { |
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138 | // keep a refcount because sv_unmagic might call attachable_free, |
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139 | // which might clear self, causing sv_unmagic to crash on a now |
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140 | // invalid object. |
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141 | SvREFCNT_inc (self); |
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142 | hv_clear (self); |
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143 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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144 | SvREFCNT_dec (self); |
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145 | |
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146 | // self *must* be null now because thats sv_unmagic's job. |
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147 | assert (!this->self); |
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148 | } |
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149 | } |
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150 | |
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151 | void |
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152 | attachable::optimise () |
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153 | { |
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154 | if (self |
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155 | && SvREFCNT (self) == 1 |
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156 | && !HvTOTALKEYS (self)) |
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157 | sever_self (); |
117 | } |
158 | } |
118 | |
159 | |
119 | // check wether the object really is dead |
160 | // check wether the object really is dead |
120 | void |
161 | void |
121 | attachable::do_check () |
162 | attachable::do_check () |
122 | { |
163 | { |
123 | if (refcnt > 0) |
164 | if (refcnt_cnt () > 0) |
124 | return; |
165 | return; |
125 | |
166 | |
126 | // try to unborrow the refcnt from perl |
167 | destroy (); |
127 | if (flags & F_BORROWED) |
168 | } |
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169 | |
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170 | void |
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171 | attachable::do_destroy () |
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172 | { |
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173 | INVOKE_ATTACHABLE (DESTROY, this); |
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174 | |
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175 | if (cb) |
128 | { |
176 | { |
129 | assert (self);//D//TODO//remove when stable |
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130 | flags &= ~F_BORROWED; |
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131 | refcnt_inc (); |
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132 | SvREFCNT_dec (self); |
177 | SvREFCNT_dec (cb); |
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178 | cb = 0; |
133 | } |
179 | } |
134 | |
180 | |
135 | if (refcnt > 0 || self) |
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136 | return; |
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137 | |
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138 | destroy (); |
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139 | } |
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140 | |
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141 | void |
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142 | attachable::do_destroy () |
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143 | { |
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144 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
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145 | |
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146 | //TODO: call generic destroy callback |
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147 | mortals.push_back (this); |
181 | mortals.push_back (this); |
148 | } |
182 | } |
149 | |
183 | |
150 | void |
184 | void |
151 | attachable::destroy () |
185 | attachable::destroy () |
… | |
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153 | if (destroyed ()) |
187 | if (destroyed ()) |
154 | return; |
188 | return; |
155 | |
189 | |
156 | flags |= F_DESTROYED; |
190 | flags |= F_DESTROYED; |
157 | do_destroy (); |
191 | do_destroy (); |
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192 | sever_self (); |
158 | } |
193 | } |
159 | |
194 | |
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195 | void |
160 | void attachable::check_mortals () |
196 | attachable::check_mortals () |
161 | { |
197 | { |
162 | for (int i = 0; i < mortals.size (); ) |
198 | static int i = 0; |
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199 | |
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200 | for (;;) |
163 | { |
201 | { |
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202 | if (i >= mortals.size ()) |
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203 | { |
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204 | i = 0; |
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205 | |
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206 | if (mortals.size () >= 512) |
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207 | { |
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208 | static int last_mortalcount; |
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209 | if (mortals.size () != last_mortalcount) |
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210 | { |
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211 | last_mortalcount = mortals.size (); |
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212 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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213 | |
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214 | if (0) |
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215 | { |
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216 | for (int j = 0; j < mortals.size (); ++j)//D |
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217 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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218 | fprintf (stderr, "\n");//D |
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219 | } |
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220 | } |
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221 | } |
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222 | |
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223 | break; |
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224 | } |
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225 | |
164 | attachable *obj = mortals [i]; |
226 | attachable *obj = mortals [i]; |
165 | |
227 | |
166 | obj->refcnt_chk (); // unborrow from perl, if necessary |
228 | #if 0 |
167 | |
229 | if (obj->self)//D make this an assert later |
168 | if (obj->refcnt || obj->self) |
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169 | { |
230 | { |
170 | #if 0 |
231 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
171 | if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), |
232 | obj->sever_self (); |
172 | obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D |
233 | } |
173 | #endif |
234 | #endif |
174 | |
235 | |
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236 | if (obj->refcnt) |
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237 | { |
175 | ++i; // further delay freeing |
238 | ++i; // further delay freeing |
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239 | |
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240 | if (!(i & 0x3ff)) |
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241 | break; |
176 | }//D |
242 | } |
177 | else |
243 | else |
178 | { |
244 | { |
179 | //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D |
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180 | mortals.erase (i); |
245 | mortals.erase (i); |
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246 | obj->sever_self (); |
181 | delete obj; |
247 | delete obj; |
182 | } |
248 | } |
183 | } |
249 | } |
184 | } |
250 | } |
185 | |
251 | |
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191 | |
257 | |
192 | attach = src.attach; |
258 | attach = src.attach; |
193 | return *this; |
259 | return *this; |
194 | } |
260 | } |
195 | |
261 | |
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262 | template<typename T> |
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263 | static bool |
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264 | find_backref (void *ptr, T *obj) |
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265 | { |
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266 | char *s = (char *)obj; |
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267 | while (s < (char *)obj + sizeof (T)) |
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268 | { |
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269 | if (ptr == *(void **)s) |
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270 | return true; |
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271 | |
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272 | s += sizeof (void *); // assume natural alignment |
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273 | } |
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274 | |
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275 | return false; |
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276 | } |
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277 | |
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278 | // for debugging, find "live" objects containing this ptr |
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279 | void |
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280 | find_backref (void *ptr) |
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281 | { |
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282 | for_all_objects (op) |
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283 | if (find_backref (ptr, op)) |
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284 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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285 | |
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286 | for_all_players (pl) |
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287 | if (find_backref (ptr, pl)) |
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288 | fprintf (stderr, "P %p\n", pl); |
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289 | |
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290 | for_all_clients (ns) |
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291 | if (find_backref (ptr, ns)) |
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292 | fprintf (stderr, "C %p\n", ns); |
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293 | |
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294 | } |
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295 | |
196 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
296 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
197 | |
297 | |
198 | static SV * |
298 | static SV * |
199 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
299 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
200 | { |
300 | { |
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209 | |
309 | |
210 | static int |
310 | static int |
211 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
311 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
212 | { |
312 | { |
213 | attachable *at = (attachable *)mg->mg_ptr; |
313 | attachable *at = (attachable *)mg->mg_ptr; |
214 | assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable |
314 | |
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315 | //TODO: check if transaction behaviour is really required here |
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316 | if (SV *self = (SV *)at->self) |
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317 | { |
215 | at->self = 0; |
318 | at->self = 0; |
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319 | SvREFCNT_dec (self); |
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320 | } |
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321 | |
216 | // next line makes sense, but most objects still have refcnt 0 by default |
322 | // next line makes sense, but most objects still have refcnt 0 by default |
217 | //at->refcnt_chk (); |
323 | //at->refcnt_chk (); |
218 | return 0; |
324 | return 0; |
219 | } |
325 | } |
220 | |
326 | |
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… | |
229 | if (!obj->self) |
335 | if (!obj->self) |
230 | { |
336 | { |
231 | obj->self = newHV (); |
337 | obj->self = newHV (); |
232 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
338 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
233 | |
339 | |
234 | // borrow the refcnt from the object |
340 | // now bless the object _once_ |
235 | obj->flags |= attachable::F_BORROWED; |
341 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
236 | obj->refcnt_dec (); |
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237 | } |
342 | } |
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343 | else |
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344 | { |
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345 | SV *sv = newRV_inc ((SV *)obj->self); |
238 | |
346 | |
239 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
347 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
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348 | SvAMAGIC_on (sv); |
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349 | |
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350 | return sv; |
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351 | } |
240 | } |
352 | } |
241 | |
353 | |
242 | static void |
354 | static void |
243 | clearSVptr (SV *sv) |
355 | clearSVptr (SV *sv) |
244 | { |
356 | { |
… | |
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297 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
409 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
298 | |
410 | |
299 | inline SV *to_sv (object & v) { return to_sv (&v); } |
411 | inline SV *to_sv (object & v) { return to_sv (&v); } |
300 | inline SV *to_sv (living & v) { return to_sv (&v); } |
412 | inline SV *to_sv (living & v) { return to_sv (&v); } |
301 | |
413 | |
302 | //TODO: |
414 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
303 | inline SV *to_sv (New_Face * v) { return to_sv (v->name); } |
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304 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
415 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
305 | |
416 | |
306 | inline SV *to_sv (UUID v) |
417 | inline SV *to_sv (UUID v) |
307 | { |
418 | { |
308 | char buf[128]; |
419 | char buf[128]; |
309 | snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
420 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
310 | return newSVpv (buf, 0); |
421 | return newSVpv (buf, 0); |
311 | } |
422 | } |
312 | |
423 | |
313 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
424 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
314 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
425 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
… | |
… | |
328 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
439 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
329 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
440 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
330 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
441 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
331 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
442 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
332 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
443 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
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444 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
333 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
445 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
334 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
446 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
335 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
447 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
336 | |
448 | |
337 | inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO |
449 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
338 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO |
450 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
339 | |
451 | |
340 | template<class T> |
452 | template<class T> |
341 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
453 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
342 | |
454 | |
343 | template<int N> |
455 | template<int N> |
344 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
456 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
345 | |
457 | |
346 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
347 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
458 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
348 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
459 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
349 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
460 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
350 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
461 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
462 | |
|
|
463 | inline void sv_to (SV *sv, std::string &v) |
|
|
464 | { |
|
|
465 | STRLEN len; |
|
|
466 | char *data = SvPVbyte (sv, len); |
|
|
467 | v.assign (data, len); |
|
|
468 | } |
351 | |
469 | |
352 | inline void sv_to (SV *sv, UUID &v) |
470 | inline void sv_to (SV *sv, UUID &v) |
353 | { |
471 | { |
354 | unsigned int version; |
472 | unsigned int version; |
355 | |
473 | |
… | |
… | |
478 | { |
596 | { |
479 | if (!ext->cb) |
597 | if (!ext->cb) |
480 | ext->cb = newAV (); |
598 | ext->cb = newAV (); |
481 | |
599 | |
482 | return newRV_inc ((SV *)ext->cb); |
600 | return newRV_inc ((SV *)ext->cb); |
483 | } |
|
|
484 | |
|
|
485 | #if 0 |
|
|
486 | void attachable::clear () |
|
|
487 | { |
|
|
488 | if (self) |
|
|
489 | { |
|
|
490 | // disconnect Perl from C, to avoid crashes |
|
|
491 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
492 | |
|
|
493 | // clear the perl hash, might or might not be a good idea |
|
|
494 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
495 | |
|
|
496 | SvREFCNT_dec (self); |
|
|
497 | self = 0; |
|
|
498 | } |
|
|
499 | |
|
|
500 | if (cb) |
|
|
501 | { |
|
|
502 | SvREFCNT_dec (cb); |
|
|
503 | cb = 0; |
|
|
504 | } |
|
|
505 | |
|
|
506 | attach = 0; |
|
|
507 | } |
|
|
508 | #endif |
|
|
509 | |
|
|
510 | void attachable::optimise () |
|
|
511 | { |
|
|
512 | if (self |
|
|
513 | && SvREFCNT (self) == 1 |
|
|
514 | && !HvTOTALKEYS (self)) |
|
|
515 | { |
|
|
516 | flags &= ~F_BORROWED; |
|
|
517 | refcnt_inc (); |
|
|
518 | SvREFCNT_dec ((SV *)self); |
|
|
519 | } |
|
|
520 | } |
601 | } |
521 | |
602 | |
522 | ///////////////////////////////////////////////////////////////////////////// |
603 | ///////////////////////////////////////////////////////////////////////////// |
523 | |
604 | |
524 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
605 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
… | |
… | |
583 | perl = perl_alloc (); |
664 | perl = perl_alloc (); |
584 | perl_construct (perl); |
665 | perl_construct (perl); |
585 | |
666 | |
586 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
667 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
587 | |
668 | |
588 | char *argv[] = { |
669 | const char *argv[] = { |
589 | "", |
670 | settings.argv [0], |
590 | "-e" |
671 | "-e" |
591 | "use Event; use Coro;" // required for bootstrap |
672 | "use Event; use Coro;" // required for bootstrap |
592 | "cf->bootstrap;" // required for datadir :*> |
673 | "cf->bootstrap;" // required for datadir :*> |
593 | "unshift @INC, cf::datadir ();" |
674 | "unshift @INC, cf::datadir ();" |
594 | "require cf;" |
675 | "require cf;" |
595 | }; |
676 | }; |
596 | |
677 | |
597 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
678 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
679 | || perl_run (perl)) |
598 | { |
680 | { |
599 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
681 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
600 | exit (EXIT_FAILURE); |
682 | exit (EXIT_FAILURE); |
601 | } |
683 | } |
|
|
684 | |
|
|
685 | { |
|
|
686 | dSP; |
|
|
687 | |
|
|
688 | PUSHMARK (SP); |
|
|
689 | PUTBACK; |
|
|
690 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
691 | } |
602 | } |
692 | } |
603 | |
693 | |
604 | void cfperl_main () |
694 | void cfperl_main () |
605 | { |
695 | { |
606 | dSP; |
696 | dSP; |
… | |
… | |
613 | void |
703 | void |
614 | attachable::instantiate () |
704 | attachable::instantiate () |
615 | { |
705 | { |
616 | if (attach) |
706 | if (attach) |
617 | { |
707 | { |
618 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
708 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
619 | attach = 0; |
709 | attach = 0; |
620 | } |
710 | } |
621 | } |
711 | } |
622 | |
712 | |
623 | void |
713 | void |
624 | attachable::reattach () |
714 | attachable::reattach () |
625 | { |
715 | { |
626 | optimise (); |
716 | optimise (); |
627 | //TODO: check for _attachment's, very important for restarts |
717 | //TODO: check for _attachment's, very important for restarts |
628 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
718 | INVOKE_ATTACHABLE (REATTACH, this); |
629 | } |
719 | } |
630 | |
720 | |
631 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
721 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
632 | # define def(type,name) KLASS_ ## type, |
722 | # define def(type,name) KLASS_ ## type, |
633 | # include "eventinc.h" |
723 | # include "eventinc.h" |
… | |
… | |
676 | } |
766 | } |
677 | |
767 | |
678 | void |
768 | void |
679 | global::gather_callbacks (AV *&callbacks, event_type event) const |
769 | global::gather_callbacks (AV *&callbacks, event_type event) const |
680 | { |
770 | { |
681 | ::gather_callbacks (callbacks, cb_object, event); |
771 | ::gather_callbacks (callbacks, cb_global, event); |
682 | } |
772 | } |
683 | |
773 | |
684 | void |
774 | void |
685 | object::gather_callbacks (AV *&callbacks, event_type event) const |
775 | object::gather_callbacks (AV *&callbacks, event_type event) const |
686 | { |
776 | { |
687 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
777 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
688 | { |
778 | { |
689 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
779 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
690 | |
780 | |
691 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
781 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
692 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
782 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
693 | } |
783 | } |
694 | |
784 | |
… | |
… | |
730 | { |
820 | { |
731 | attachable::gather_callbacks (callbacks, event); |
821 | attachable::gather_callbacks (callbacks, event); |
732 | ::gather_callbacks (callbacks, cb_map, event); |
822 | ::gather_callbacks (callbacks, cb_map, event); |
733 | } |
823 | } |
734 | |
824 | |
|
|
825 | void |
|
|
826 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
827 | { |
|
|
828 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
829 | { |
|
|
830 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
831 | |
|
|
832 | // element must be list of callback entries |
|
|
833 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
834 | { |
|
|
835 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
836 | |
|
|
837 | // no callback entries, no callbacks to call |
|
|
838 | if (AvFILLp (cbs) >= 0) |
|
|
839 | set.set (event); |
|
|
840 | } |
|
|
841 | } |
|
|
842 | } |
|
|
843 | |
|
|
844 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
845 | void |
|
|
846 | _recalc_want () |
|
|
847 | { |
|
|
848 | ev_want_event.reset (); |
|
|
849 | |
|
|
850 | _recalc_want (ev_want_event, cb_global); |
|
|
851 | _recalc_want (ev_want_event, cb_attachable); |
|
|
852 | _recalc_want (ev_want_event, cb_object); |
|
|
853 | _recalc_want (ev_want_event, cb_client); |
|
|
854 | _recalc_want (ev_want_event, cb_player); |
|
|
855 | _recalc_want (ev_want_event, cb_map); |
|
|
856 | |
|
|
857 | ev_want_type.reset (); |
|
|
858 | |
|
|
859 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
860 | { |
|
|
861 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
862 | |
|
|
863 | // element must be list of callback entries |
|
|
864 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
865 | { |
|
|
866 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
867 | |
|
|
868 | // no callback entries, no callbacks to call |
|
|
869 | if (AvFILLp (cbs) >= 0) |
|
|
870 | ev_want_type.set (type % NUM_TYPES); |
|
|
871 | } |
|
|
872 | } |
|
|
873 | } |
|
|
874 | |
735 | bool |
875 | bool |
736 | attachable::invoke (event_type event, ...) |
876 | attachable::invoke (event_type event, ...) |
737 | { |
877 | { |
738 | data_type dt; |
878 | data_type dt; |
739 | va_list ap; |
|
|
740 | |
|
|
741 | va_start (ap, event); |
|
|
742 | |
879 | |
743 | // callback call ordering should be: |
880 | // callback call ordering should be: |
744 | // 1. per-object callback |
881 | // 1. per-object callback |
745 | // 2. per-class object |
882 | // 2. per-class object |
746 | // 3. per-type callback |
883 | // 3. per-type callback |
… | |
… | |
750 | gather_callbacks (callbacks, event); |
887 | gather_callbacks (callbacks, event); |
751 | |
888 | |
752 | // short-circuit processing if no callbacks found/defined |
889 | // short-circuit processing if no callbacks found/defined |
753 | if (!callbacks) |
890 | if (!callbacks) |
754 | return 0; |
891 | return 0; |
|
|
892 | |
|
|
893 | va_list ap; |
|
|
894 | va_start (ap, event); |
755 | |
895 | |
756 | CALL_BEGIN (3); |
896 | CALL_BEGIN (3); |
757 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
897 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
758 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
898 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
759 | |
899 | |
… | |
… | |
820 | } |
960 | } |
821 | |
961 | |
822 | ///////////////////////////////////////////////////////////////////////////// |
962 | ///////////////////////////////////////////////////////////////////////////// |
823 | |
963 | |
824 | void |
964 | void |
825 | maptile::emergency_save () |
965 | cfperl_emergency_save () |
826 | { |
966 | { |
827 | CALL_BEGIN (0); |
967 | CALL_BEGIN (0); |
828 | CALL_CALL ("cf::map::emergency_save", G_VOID); |
968 | CALL_CALL ("cf::emergency_save", G_VOID); |
829 | CALL_END; |
969 | CALL_END; |
830 | } |
970 | } |
831 | |
971 | |
|
|
972 | void |
|
|
973 | cfperl_cleanup (int make_core) |
|
|
974 | { |
|
|
975 | CALL_BEGIN (1); |
|
|
976 | CALL_ARG (make_core); |
|
|
977 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
978 | CALL_END; |
|
|
979 | } |
|
|
980 | |
|
|
981 | void |
|
|
982 | cfperl_make_book (object *book, int level) |
|
|
983 | { |
|
|
984 | CALL_BEGIN (2); |
|
|
985 | CALL_ARG (book); |
|
|
986 | CALL_ARG (level); |
|
|
987 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
988 | CALL_END; |
|
|
989 | } |
|
|
990 | |
832 | maptile * |
991 | maptile * |
833 | maptile::load_map_sync (const char *path, maptile *origin) |
992 | maptile::find_sync (const char *path, maptile *origin) |
834 | { |
993 | { |
835 | CALL_BEGIN (2); |
994 | CALL_BEGIN (2); |
836 | CALL_ARG (path); |
995 | CALL_ARG (path); |
837 | CALL_ARG (origin); |
996 | CALL_ARG (origin); |
838 | CALL_CALL ("cf::map::load_map_sync", G_SCALAR); |
997 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
839 | |
998 | |
840 | maptile *retval; |
999 | maptile *retval; |
841 | |
1000 | |
842 | if (count) |
1001 | if (count) |
843 | sv_to (POPs, retval); |
1002 | sv_to (POPs, retval); |
… | |
… | |
845 | retval = 0; |
1004 | retval = 0; |
846 | |
1005 | |
847 | CALL_END; |
1006 | CALL_END; |
848 | |
1007 | |
849 | return retval; |
1008 | return retval; |
|
|
1009 | } |
|
|
1010 | |
|
|
1011 | maptile * |
|
|
1012 | maptile::find_async (const char *path, maptile *origin) |
|
|
1013 | { |
|
|
1014 | CALL_BEGIN (2); |
|
|
1015 | CALL_ARG (path); |
|
|
1016 | CALL_ARG (origin); |
|
|
1017 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
|
|
1018 | |
|
|
1019 | maptile *retval; |
|
|
1020 | |
|
|
1021 | if (count) |
|
|
1022 | sv_to (POPs, retval); |
|
|
1023 | else |
|
|
1024 | retval = 0; |
|
|
1025 | |
|
|
1026 | CALL_END; |
|
|
1027 | |
|
|
1028 | return retval; |
|
|
1029 | } |
|
|
1030 | |
|
|
1031 | void |
|
|
1032 | maptile::do_load_sync () |
|
|
1033 | { |
|
|
1034 | CALL_BEGIN (1); |
|
|
1035 | CALL_ARG (this); |
|
|
1036 | CALL_CALL ("cf::map::do_load_sync", G_SCALAR); |
|
|
1037 | CALL_END; |
850 | } |
1038 | } |
851 | |
1039 | |
852 | void |
1040 | void |
853 | maptile::change_all_map_light (int change) |
1041 | maptile::change_all_map_light (int change) |
854 | { |
1042 | { |
… | |
… | |
869 | CALL_ARG (exit); |
1057 | CALL_ARG (exit); |
870 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1058 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
871 | CALL_END; |
1059 | CALL_END; |
872 | } |
1060 | } |
873 | |
1061 | |
|
|
1062 | void |
|
|
1063 | log_backtrace (const char *msg) |
|
|
1064 | { |
|
|
1065 | #if HAVE_BACKTRACE |
|
|
1066 | void *addr [20]; |
|
|
1067 | int size = backtrace (addr, 20); |
|
|
1068 | |
|
|
1069 | CALL_BEGIN (size); |
|
|
1070 | CALL_ARG (msg); |
|
|
1071 | for (int i = 0; i < size; ++i) |
|
|
1072 | CALL_ARG ((IV)addr [i]); |
|
|
1073 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1074 | CALL_END; |
|
|
1075 | #endif |
|
|
1076 | } |
|
|
1077 | |
874 | ///////////////////////////////////////////////////////////////////////////// |
1078 | ///////////////////////////////////////////////////////////////////////////// |
875 | |
1079 | |
876 | struct EventAPI *watcher_base::GEventAPI; |
1080 | struct EventAPI *watcher_base::GEventAPI; |
877 | struct CoroAPI *coroapi::GCoroAPI; |
1081 | struct CoroAPI *coroapi::GCoroAPI; |
878 | |
1082 | |
879 | int coroapi::cede_counter; |
1083 | int coroapi::cede_counter; |
|
|
1084 | tstamp coroapi::next_cede; |
880 | |
1085 | |
|
|
1086 | void coroapi::do_cede_to_tick () |
|
|
1087 | { |
|
|
1088 | cede_counter = 0; |
|
|
1089 | |
|
|
1090 | cede (); |
|
|
1091 | |
|
|
1092 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1093 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1094 | next_cede = SvNV (sv_next_tick); |
|
|
1095 | } |
|
|
1096 | |
|
|
1097 | void coroapi::do_cede_every () |
|
|
1098 | { |
|
|
1099 | cede_counter = 0; |
|
|
1100 | |
|
|
1101 | if (coroapi::nready ()) |
|
|
1102 | coroapi::cede (); |
|
|
1103 | } |
|
|
1104 | |
|
|
1105 | void coroapi::do_cede_to_tick_every () |
|
|
1106 | { |
|
|
1107 | cede_counter = 0; |
|
|
1108 | |
|
|
1109 | cede_to_tick (); |
|
|
1110 | } |
|
|
1111 | |
|
|
1112 | void |
|
|
1113 | coroapi::wait_for_tick () |
|
|
1114 | { |
|
|
1115 | CALL_BEGIN (0); |
|
|
1116 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1117 | CALL_END; |
|
|
1118 | } |
|
|
1119 | |
|
|
1120 | void |
|
|
1121 | coroapi::wait_for_tick_begin () |
|
|
1122 | { |
|
|
1123 | CALL_BEGIN (0); |
|
|
1124 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1125 | CALL_END; |
|
|
1126 | } |
|
|
1127 | |
|
|
1128 | static void |
881 | static void iw_dispatch (pe_event *ev) |
1129 | iw_dispatch (pe_event *ev) |
882 | { |
1130 | { |
883 | iw *w = (iw *)ev->ext_data; |
1131 | iw *w = (iw *)ev->ext_data; |
884 | w->call (*w); |
1132 | w->call (*w); |
885 | } |
1133 | } |
886 | |
1134 | |
887 | void |
1135 | void |
888 | iw::alloc () |
1136 | iw::alloc () |
889 | { |
1137 | { |
890 | pe = GEventAPI->new_idle (0, 0); |
1138 | pe = GEventAPI->new_idle (0, 0); |
891 | |
1139 | |
|
|
1140 | WaREENTRANT_off (pe); |
892 | pe->base.callback = (void *)iw_dispatch; |
1141 | pe->base.callback = (void *)iw_dispatch; |
893 | pe->base.ext_data = (void *)this; |
1142 | pe->base.ext_data = (void *)this; |
894 | } |
1143 | } |
895 | |
1144 | |
896 | static void iow_dispatch (pe_event *ev) |
1145 | static void iow_dispatch (pe_event *ev) |
… | |
… | |
902 | void |
1151 | void |
903 | iow::alloc () |
1152 | iow::alloc () |
904 | { |
1153 | { |
905 | pe = GEventAPI->new_io (0, 0); |
1154 | pe = GEventAPI->new_io (0, 0); |
906 | |
1155 | |
|
|
1156 | WaREENTRANT_off (pe); |
907 | pe->base.callback = (void *)iow_dispatch; |
1157 | pe->base.callback = (void *)iow_dispatch; |
908 | pe->base.ext_data = (void *)this; |
1158 | pe->base.ext_data = (void *)this; |
909 | |
1159 | |
910 | pe->fd = -1; |
1160 | pe->fd = -1; |
911 | pe->poll = 0; |
1161 | pe->poll = 0; |
… | |
… | |
947 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1197 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
948 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1198 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
949 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1199 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
950 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1200 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
951 | |
1201 | |
952 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1202 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
953 | sv_upgrade (sv_runtime, SVt_NV); |
1203 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
954 | |
1204 | |
955 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1205 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
956 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1206 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
957 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1207 | cb_object = get_av ("cf::CB_OBJECT", 1); |
958 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1208 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
963 | |
1213 | |
964 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1214 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
965 | |
1215 | |
966 | BOOT: |
1216 | BOOT: |
967 | { |
1217 | { |
968 | _connect_to_perl (); |
|
|
969 | |
|
|
970 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1218 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
971 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1219 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
972 | |
1220 | |
|
|
1221 | _connect_to_perl (); |
|
|
1222 | |
973 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1223 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1224 | |
|
|
1225 | //{ |
|
|
1226 | // require_pv ("Time::HiRes"); |
|
|
1227 | // |
|
|
1228 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1229 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1230 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1231 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1232 | //} |
974 | |
1233 | |
975 | static const struct { |
1234 | static const struct { |
976 | const char *name; |
1235 | const char *name; |
977 | IV iv; |
1236 | IV iv; |
978 | } *civ, const_iv[] = { |
1237 | } *civ, const_iv[] = { |
979 | # define const_iv(name) { # name, (IV)name }, |
1238 | # define const_iv(name) { # name, (IV)name }, |
980 | const_iv (llevError) |
1239 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
981 | const_iv (llevInfo) |
1240 | const_iv (logBacktrace) |
982 | const_iv (llevDebug) |
1241 | |
983 | const_iv (llevMonster) |
1242 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1243 | |
|
|
1244 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
984 | |
1245 | |
985 | const_iv (MAX_TIME) |
1246 | const_iv (MAX_TIME) |
986 | const_iv (PLAYER) |
1247 | |
987 | const_iv (TRANSPORT) |
|
|
988 | const_iv (ROD) |
|
|
989 | const_iv (TREASURE) |
|
|
990 | const_iv (POTION) |
|
|
991 | const_iv (FOOD) |
|
|
992 | const_iv (POISON) |
|
|
993 | const_iv (BOOK) |
|
|
994 | const_iv (CLOCK) |
|
|
995 | const_iv (ARROW) |
|
|
996 | const_iv (BOW) |
|
|
997 | const_iv (WEAPON) |
|
|
998 | const_iv (ARMOUR) |
|
|
999 | const_iv (PEDESTAL) |
|
|
1000 | const_iv (ALTAR) |
|
|
1001 | const_iv (LOCKED_DOOR) |
|
|
1002 | const_iv (SPECIAL_KEY) |
|
|
1003 | const_iv (MAP) |
|
|
1004 | const_iv (DOOR) |
|
|
1005 | const_iv (KEY) |
|
|
1006 | const_iv (TIMED_GATE) |
|
|
1007 | const_iv (TRIGGER) |
|
|
1008 | const_iv (GRIMREAPER) |
|
|
1009 | const_iv (MAGIC_EAR) |
|
|
1010 | const_iv (TRIGGER_BUTTON) |
|
|
1011 | const_iv (TRIGGER_ALTAR) |
|
|
1012 | const_iv (TRIGGER_PEDESTAL) |
|
|
1013 | const_iv (SHIELD) |
|
|
1014 | const_iv (HELMET) |
|
|
1015 | const_iv (HORN) |
|
|
1016 | const_iv (MONEY) |
|
|
1017 | const_iv (CLASS) |
|
|
1018 | const_iv (GRAVESTONE) |
|
|
1019 | const_iv (AMULET) |
|
|
1020 | const_iv (PLAYERMOVER) |
|
|
1021 | const_iv (TELEPORTER) |
|
|
1022 | const_iv (CREATOR) |
|
|
1023 | const_iv (SKILL) |
|
|
1024 | const_iv (EARTHWALL) |
|
|
1025 | const_iv (GOLEM) |
|
|
1026 | const_iv (THROWN_OBJ) |
|
|
1027 | const_iv (BLINDNESS) |
|
|
1028 | const_iv (GOD) |
|
|
1029 | const_iv (DETECTOR) |
|
|
1030 | const_iv (TRIGGER_MARKER) |
|
|
1031 | const_iv (DEAD_OBJECT) |
|
|
1032 | const_iv (DRINK) |
|
|
1033 | const_iv (MARKER) |
|
|
1034 | const_iv (HOLY_ALTAR) |
|
|
1035 | const_iv (PLAYER_CHANGER) |
|
|
1036 | const_iv (BATTLEGROUND) |
|
|
1037 | const_iv (PEACEMAKER) |
|
|
1038 | const_iv (GEM) |
|
|
1039 | const_iv (FIREWALL) |
|
|
1040 | const_iv (ANVIL) |
|
|
1041 | const_iv (CHECK_INV) |
|
|
1042 | const_iv (MOOD_FLOOR) |
1248 | const_iv (NUM_BODY_LOCATIONS) |
1043 | const_iv (EXIT) |
1249 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1044 | const_iv (ENCOUNTER) |
1250 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1045 | const_iv (SHOP_FLOOR) |
1251 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1046 | const_iv (SHOP_MAT) |
1252 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1047 | const_iv (RING) |
1253 | const_iv (body_wrist) const_iv (body_waist) |
1048 | const_iv (FLOOR) |
|
|
1049 | const_iv (FLESH) |
|
|
1050 | const_iv (INORGANIC) |
|
|
1051 | const_iv (SKILL_TOOL) |
|
|
1052 | const_iv (LIGHTER) |
|
|
1053 | const_iv (BUILDABLE_WALL) |
|
|
1054 | const_iv (MISC_OBJECT) |
|
|
1055 | const_iv (LAMP) |
|
|
1056 | const_iv (DUPLICATOR) |
|
|
1057 | const_iv (SPELLBOOK) |
|
|
1058 | const_iv (CLOAK) |
|
|
1059 | const_iv (SPINNER) |
|
|
1060 | const_iv (GATE) |
|
|
1061 | const_iv (BUTTON) |
|
|
1062 | const_iv (CF_HANDLE) |
|
|
1063 | const_iv (HOLE) |
|
|
1064 | const_iv (TRAPDOOR) |
|
|
1065 | const_iv (SIGN) |
|
|
1066 | const_iv (BOOTS) |
|
|
1067 | const_iv (GLOVES) |
|
|
1068 | const_iv (SPELL) |
|
|
1069 | const_iv (SPELL_EFFECT) |
|
|
1070 | const_iv (CONVERTER) |
|
|
1071 | const_iv (BRACERS) |
|
|
1072 | const_iv (POISONING) |
|
|
1073 | const_iv (SAVEBED) |
|
|
1074 | const_iv (WAND) |
|
|
1075 | const_iv (SCROLL) |
|
|
1076 | const_iv (DIRECTOR) |
|
|
1077 | const_iv (GIRDLE) |
|
|
1078 | const_iv (FORCE) |
|
|
1079 | const_iv (POTION_EFFECT) |
|
|
1080 | const_iv (EVENT_CONNECTOR) |
|
|
1081 | const_iv (CLOSE_CON) |
|
|
1082 | const_iv (CONTAINER) |
|
|
1083 | const_iv (ARMOUR_IMPROVER) |
|
|
1084 | const_iv (WEAPON_IMPROVER) |
|
|
1085 | const_iv (SKILLSCROLL) |
|
|
1086 | const_iv (DEEP_SWAMP) |
|
|
1087 | const_iv (IDENTIFY_ALTAR) |
|
|
1088 | const_iv (MENU) |
|
|
1089 | const_iv (RUNE) |
|
|
1090 | const_iv (TRAP) |
|
|
1091 | const_iv (POWER_CRYSTAL) |
|
|
1092 | const_iv (CORPSE) |
|
|
1093 | const_iv (DISEASE) |
|
|
1094 | const_iv (SYMPTOM) |
|
|
1095 | const_iv (BUILDER) |
|
|
1096 | const_iv (MATERIAL) |
|
|
1097 | const_iv (ITEM_TRANSFORMER) |
|
|
1098 | |
1254 | |
1099 | const_iv (NUM_SUBTYPES) |
1255 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1256 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1257 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1258 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1259 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1260 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1261 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1262 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1263 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1264 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1265 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1266 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1267 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1268 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1269 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1270 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1271 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1272 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1273 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1274 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1275 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1276 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1277 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1278 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1279 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1280 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1281 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1282 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1100 | |
1283 | |
1101 | const_iv (ST_BD_BUILD) |
1284 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1102 | const_iv (ST_BD_REMOVE) |
|
|
1103 | |
1285 | |
1104 | const_iv (ST_MAT_FLOOR) |
1286 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1105 | const_iv (ST_MAT_WALL) |
1287 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1106 | const_iv (ST_MAT_ITEM) |
|
|
1107 | |
1288 | |
1108 | const_iv (AT_PHYSICAL) |
1289 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1109 | const_iv (AT_MAGIC) |
1290 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1110 | const_iv (AT_FIRE) |
1291 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1111 | const_iv (AT_ELECTRICITY) |
1292 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1112 | const_iv (AT_COLD) |
1293 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1113 | const_iv (AT_CONFUSION) |
1294 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1114 | const_iv (AT_ACID) |
1295 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1115 | const_iv (AT_DRAIN) |
|
|
1116 | const_iv (AT_WEAPONMAGIC) |
|
|
1117 | const_iv (AT_GHOSTHIT) |
|
|
1118 | const_iv (AT_POISON) |
|
|
1119 | const_iv (AT_SLOW) |
|
|
1120 | const_iv (AT_PARALYZE) |
|
|
1121 | const_iv (AT_TURN_UNDEAD) |
|
|
1122 | const_iv (AT_FEAR) |
|
|
1123 | const_iv (AT_CANCELLATION) |
|
|
1124 | const_iv (AT_DEPLETE) |
|
|
1125 | const_iv (AT_DEATH) |
|
|
1126 | const_iv (AT_CHAOS) |
|
|
1127 | const_iv (AT_COUNTERSPELL) |
|
|
1128 | const_iv (AT_GODPOWER) |
|
|
1129 | const_iv (AT_HOLYWORD) |
|
|
1130 | const_iv (AT_BLIND) |
|
|
1131 | const_iv (AT_INTERNAL) |
|
|
1132 | const_iv (AT_LIFE_STEALING) |
|
|
1133 | const_iv (AT_DISEASE) |
|
|
1134 | |
1296 | |
1135 | const_iv (WEAP_HIT) |
1297 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1136 | const_iv (WEAP_SLASH) |
1298 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1137 | const_iv (WEAP_PIERCE) |
|
|
1138 | const_iv (WEAP_CLEAVE) |
|
|
1139 | const_iv (WEAP_SLICE) |
|
|
1140 | const_iv (WEAP_STAB) |
|
|
1141 | const_iv (WEAP_WHIP) |
|
|
1142 | const_iv (WEAP_CRUSH) |
|
|
1143 | const_iv (WEAP_BLUD) |
1299 | const_iv (WEAP_BLUD) |
1144 | |
1300 | |
1145 | const_iv (FLAG_ALIVE) |
1301 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1146 | const_iv (FLAG_WIZ) |
1302 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1147 | const_iv (FLAG_REMOVED) |
1303 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1148 | const_iv (FLAG_FREED) |
1304 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1149 | const_iv (FLAG_WAS_WIZ) |
1305 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1150 | const_iv (FLAG_APPLIED) |
1306 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1151 | const_iv (FLAG_UNPAID) |
1307 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1152 | const_iv (FLAG_USE_SHIELD) |
1308 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1153 | const_iv (FLAG_NO_PICK) |
1309 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1154 | const_iv (FLAG_ANIMATE) |
1310 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1155 | const_iv (FLAG_MONSTER) |
1311 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1156 | const_iv (FLAG_FRIENDLY) |
1312 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1157 | const_iv (FLAG_GENERATOR) |
1313 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1158 | const_iv (FLAG_IS_THROWN) |
1314 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1159 | const_iv (FLAG_AUTO_APPLY) |
1315 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1160 | const_iv (FLAG_PLAYER_SOLD) |
1316 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1161 | const_iv (FLAG_SEE_INVISIBLE) |
1317 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1162 | const_iv (FLAG_CAN_ROLL) |
1318 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1163 | const_iv (FLAG_OVERLAY_FLOOR) |
1319 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1164 | const_iv (FLAG_IS_TURNABLE) |
1320 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1165 | const_iv (FLAG_IS_USED_UP) |
1321 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1166 | const_iv (FLAG_IDENTIFIED) |
1322 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1167 | const_iv (FLAG_REFLECTING) |
1323 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1168 | const_iv (FLAG_CHANGING) |
1324 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1169 | const_iv (FLAG_SPLITTING) |
1325 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1170 | const_iv (FLAG_HITBACK) |
1326 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1171 | const_iv (FLAG_STARTEQUIP) |
|
|
1172 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1173 | const_iv (FLAG_UNDEAD) |
|
|
1174 | const_iv (FLAG_SCARED) |
|
|
1175 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1176 | const_iv (FLAG_REFL_MISSILE) |
|
|
1177 | const_iv (FLAG_REFL_SPELL) |
|
|
1178 | const_iv (FLAG_NO_MAGIC) |
|
|
1179 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1180 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1181 | const_iv (FLAG_TEAR_DOWN) |
|
|
1182 | const_iv (FLAG_RUN_AWAY) |
|
|
1183 | const_iv (FLAG_PICK_UP) |
|
|
1184 | const_iv (FLAG_UNIQUE) |
|
|
1185 | const_iv (FLAG_NO_DROP) |
|
|
1186 | const_iv (FLAG_WIZCAST) |
|
|
1187 | const_iv (FLAG_CAST_SPELL) |
|
|
1188 | const_iv (FLAG_USE_SCROLL) |
|
|
1189 | const_iv (FLAG_USE_RANGE) |
|
|
1190 | const_iv (FLAG_USE_BOW) |
|
|
1191 | const_iv (FLAG_USE_ARMOUR) |
|
|
1192 | const_iv (FLAG_USE_WEAPON) |
|
|
1193 | const_iv (FLAG_USE_RING) |
|
|
1194 | const_iv (FLAG_READY_RANGE) |
|
|
1195 | const_iv (FLAG_READY_BOW) |
|
|
1196 | const_iv (FLAG_XRAYS) |
|
|
1197 | const_iv (FLAG_NO_APPLY) |
|
|
1198 | const_iv (FLAG_IS_FLOOR) |
|
|
1199 | const_iv (FLAG_LIFESAVE) |
|
|
1200 | const_iv (FLAG_NO_STRENGTH) |
|
|
1201 | const_iv (FLAG_SLEEP) |
|
|
1202 | const_iv (FLAG_STAND_STILL) |
|
|
1203 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1204 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1205 | const_iv (FLAG_CONFUSED) |
|
|
1206 | const_iv (FLAG_STEALTH) |
|
|
1207 | const_iv (FLAG_WIZPASS) |
|
|
1208 | const_iv (FLAG_IS_LINKED) |
|
|
1209 | const_iv (FLAG_CURSED) |
|
|
1210 | const_iv (FLAG_DAMNED) |
|
|
1211 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1212 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1213 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1214 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1215 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1216 | const_iv (FLAG_READY_SCROLL) |
|
|
1217 | const_iv (FLAG_USE_ROD) |
|
|
1218 | const_iv (FLAG_USE_HORN) |
|
|
1219 | const_iv (FLAG_MAKE_INVIS) |
|
|
1220 | const_iv (FLAG_INV_LOCKED) |
|
|
1221 | const_iv (FLAG_IS_WOODED) |
|
|
1222 | const_iv (FLAG_IS_HILLY) |
|
|
1223 | const_iv (FLAG_READY_SKILL) |
|
|
1224 | const_iv (FLAG_READY_WEAPON) |
|
|
1225 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1226 | const_iv (FLAG_BLIND) |
|
|
1227 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1228 | const_iv (FLAG_IS_CAULDRON) |
|
|
1229 | const_iv (FLAG_NO_STEAL) |
|
|
1230 | const_iv (FLAG_ONE_HIT) |
|
|
1231 | const_iv (FLAG_CLIENT_SENT) |
|
|
1232 | const_iv (FLAG_BERSERK) |
|
|
1233 | const_iv (FLAG_NEUTRAL) |
|
|
1234 | const_iv (FLAG_NO_ATTACK) |
|
|
1235 | const_iv (FLAG_NO_DAMAGE) |
|
|
1236 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1237 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1238 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1239 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1240 | const_iv (FLAG_IS_WATER) |
|
|
1241 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1242 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1243 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1244 | |
1327 | |
1245 | const_iv (NDI_BLACK) |
1328 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1246 | const_iv (NDI_WHITE) |
1329 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1247 | const_iv (NDI_NAVY) |
1330 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1248 | const_iv (NDI_RED) |
1331 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1249 | const_iv (NDI_ORANGE) |
|
|
1250 | const_iv (NDI_BLUE) |
|
|
1251 | const_iv (NDI_DK_ORANGE) |
|
|
1252 | const_iv (NDI_GREEN) |
|
|
1253 | const_iv (NDI_LT_GREEN) |
|
|
1254 | const_iv (NDI_GREY) |
|
|
1255 | const_iv (NDI_BROWN) |
|
|
1256 | const_iv (NDI_GOLD) |
|
|
1257 | const_iv (NDI_TAN) |
|
|
1258 | const_iv (NDI_MAX_COLOR) |
|
|
1259 | const_iv (NDI_COLOR_MASK) |
|
|
1260 | const_iv (NDI_UNIQUE) |
|
|
1261 | const_iv (NDI_ALL) |
1332 | const_iv (NDI_ALL) |
1262 | |
1333 | |
|
|
1334 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1335 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1336 | |
|
|
1337 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1338 | |
|
|
1339 | const_iv (SP_RAISE_DEAD) |
|
|
1340 | const_iv (SP_RUNE) |
|
|
1341 | const_iv (SP_MAKE_MARK) |
|
|
1342 | const_iv (SP_BOLT) |
|
|
1343 | const_iv (SP_BULLET) |
1263 | const_iv (UPD_LOCATION) |
1344 | const_iv (SP_EXPLOSION) |
1264 | const_iv (UPD_FLAGS) |
|
|
1265 | const_iv (UPD_WEIGHT) |
|
|
1266 | const_iv (UPD_FACE) |
1345 | const_iv (SP_CONE) |
|
|
1346 | const_iv (SP_BOMB) |
|
|
1347 | const_iv (SP_WONDER) |
1267 | const_iv (UPD_NAME) |
1348 | const_iv (SP_SMITE) |
1268 | const_iv (UPD_ANIM) |
1349 | const_iv (SP_MAGIC_MISSILE) |
1269 | const_iv (UPD_ANIMSPEED) |
1350 | const_iv (SP_SUMMON_GOLEM) |
1270 | const_iv (UPD_NROF) |
1351 | const_iv (SP_DIMENSION_DOOR) |
1271 | |
1352 | const_iv (SP_MAGIC_MAPPING) |
1272 | const_iv (UPD_SP_MANA) |
|
|
1273 | const_iv (UPD_SP_GRACE) |
|
|
1274 | const_iv (UPD_SP_DAMAGE) |
|
|
1275 | |
|
|
1276 | const_iv (F_APPLIED) |
|
|
1277 | const_iv (F_LOCATION) |
|
|
1278 | const_iv (F_UNPAID) |
|
|
1279 | const_iv (F_MAGIC) |
1353 | const_iv (SP_MAGIC_WALL) |
|
|
1354 | const_iv (SP_DESTRUCTION) |
|
|
1355 | const_iv (SP_PERCEIVE_SELF) |
|
|
1356 | const_iv (SP_WORD_OF_RECALL) |
|
|
1357 | const_iv (SP_INVISIBLE) |
|
|
1358 | const_iv (SP_PROBE) |
|
|
1359 | const_iv (SP_HEALING) |
|
|
1360 | const_iv (SP_CREATE_FOOD) |
|
|
1361 | const_iv (SP_EARTH_TO_DUST) |
|
|
1362 | const_iv (SP_CHANGE_ABILITY) |
|
|
1363 | const_iv (SP_BLESS) |
1280 | const_iv (F_CURSED) |
1364 | const_iv (SP_CURSE) |
|
|
1365 | const_iv (SP_SUMMON_MONSTER) |
|
|
1366 | const_iv (SP_CHARGING) |
|
|
1367 | const_iv (SP_POLYMORPH) |
|
|
1368 | const_iv (SP_ALCHEMY) |
|
|
1369 | const_iv (SP_REMOVE_CURSE) |
|
|
1370 | const_iv (SP_IDENTIFY) |
|
|
1371 | const_iv (SP_DETECTION) |
|
|
1372 | const_iv (SP_MOOD_CHANGE) |
|
|
1373 | const_iv (SP_MOVING_BALL) |
1281 | const_iv (F_DAMNED) |
1374 | const_iv (SP_SWARM) |
|
|
1375 | const_iv (SP_CHANGE_MANA) |
1282 | const_iv (F_OPEN) |
1376 | const_iv (SP_DISPEL_RUNE) |
1283 | const_iv (F_NOPICK) |
1377 | const_iv (SP_CREATE_MISSILE) |
|
|
1378 | const_iv (SP_CONSECRATE) |
|
|
1379 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1380 | const_iv (SP_LIGHT) |
|
|
1381 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1382 | const_iv (SP_FAERY_FIRE) |
|
|
1383 | const_iv (SP_CAUSE_DISEASE) |
|
|
1384 | const_iv (SP_AURA) |
|
|
1385 | const_iv (SP_TOWN_PORTAL) |
|
|
1386 | const_iv (SP_PARTY_SPELL) |
|
|
1387 | |
|
|
1388 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1389 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1284 | const_iv (F_LOCKED) |
1390 | const_iv (F_LOCKED) |
1285 | |
1391 | |
1286 | const_iv (F_BUY) |
1392 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1287 | const_iv (F_SHOP) |
|
|
1288 | const_iv (F_SELL) |
|
|
1289 | |
1393 | |
1290 | const_iv (P_BLOCKSVIEW) |
1394 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1291 | const_iv (P_PLAYER) |
1395 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1292 | const_iv (P_NO_MAGIC) |
|
|
1293 | const_iv (P_IS_ALIVE) |
|
|
1294 | const_iv (P_NO_CLERIC) |
|
|
1295 | const_iv (P_OUT_OF_MAP) |
|
|
1296 | const_iv (P_NEW_MAP) |
|
|
1297 | const_iv (P_UPTODATE) |
|
|
1298 | |
1396 | |
1299 | const_iv (UP_OBJ_INSERT) |
1397 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1300 | const_iv (UP_OBJ_REMOVE) |
|
|
1301 | const_iv (UP_OBJ_CHANGE) |
|
|
1302 | const_iv (UP_OBJ_FACE) |
|
|
1303 | |
1398 | |
1304 | const_iv (INS_NO_MERGE) |
1399 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1305 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1400 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1306 | const_iv (INS_NO_WALK_ON) |
|
|
1307 | const_iv (INS_ON_TOP) |
|
|
1308 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1309 | const_iv (INS_MAP_LOAD) |
|
|
1310 | |
1401 | |
1311 | const_iv (WILL_APPLY_HANDLE) |
1402 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1312 | const_iv (WILL_APPLY_TREASURE) |
1403 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1313 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1314 | const_iv (WILL_APPLY_DOOR) |
|
|
1315 | const_iv (WILL_APPLY_FOOD) |
|
|
1316 | |
1404 | |
1317 | const_iv (SAVE_MODE) |
1405 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1318 | const_iv (SAVE_DIR_MODE) |
|
|
1319 | |
1406 | |
1320 | const_iv (M_PAPER) |
1407 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1321 | const_iv (M_IRON) |
1408 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1322 | const_iv (M_GLASS) |
1409 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1323 | const_iv (M_LEATHER) |
1410 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1324 | const_iv (M_WOOD) |
|
|
1325 | const_iv (M_ORGANIC) |
|
|
1326 | const_iv (M_STONE) |
|
|
1327 | const_iv (M_CLOTH) |
|
|
1328 | const_iv (M_ADAMANT) |
|
|
1329 | const_iv (M_LIQUID) |
|
|
1330 | const_iv (M_SOFT_METAL) |
|
|
1331 | const_iv (M_BONE) |
|
|
1332 | const_iv (M_ICE) |
|
|
1333 | const_iv (M_SPECIAL) |
|
|
1334 | |
1411 | |
1335 | const_iv (SK_EXP_ADD_SKILL) |
1412 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1336 | const_iv (SK_EXP_TOTAL) |
1413 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1337 | const_iv (SK_EXP_NONE) |
|
|
1338 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1339 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1340 | |
1414 | |
1341 | const_iv (SK_LOCKPICKING) |
1415 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1342 | const_iv (SK_HIDING) |
1416 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1343 | const_iv (SK_SMITHERY) |
1417 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1344 | const_iv (SK_BOWYER) |
1418 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1345 | const_iv (SK_JEWELER) |
1419 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1346 | const_iv (SK_ALCHEMY) |
1420 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1347 | const_iv (SK_STEALING) |
1421 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1348 | const_iv (SK_LITERACY) |
1422 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1349 | const_iv (SK_BARGAINING) |
1423 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1350 | const_iv (SK_JUMPING) |
1424 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1351 | const_iv (SK_DET_MAGIC) |
|
|
1352 | const_iv (SK_ORATORY) |
|
|
1353 | const_iv (SK_SINGING) |
|
|
1354 | const_iv (SK_DET_CURSE) |
|
|
1355 | const_iv (SK_FIND_TRAPS) |
|
|
1356 | const_iv (SK_MEDITATION) |
|
|
1357 | const_iv (SK_PUNCHING) |
|
|
1358 | const_iv (SK_FLAME_TOUCH) |
|
|
1359 | const_iv (SK_KARATE) |
|
|
1360 | const_iv (SK_CLIMBING) |
|
|
1361 | const_iv (SK_WOODSMAN) |
|
|
1362 | const_iv (SK_INSCRIPTION) |
|
|
1363 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1364 | const_iv (SK_MISSILE_WEAPON) |
|
|
1365 | const_iv (SK_THROWING) |
|
|
1366 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1367 | const_iv (SK_DISARM_TRAPS) |
|
|
1368 | const_iv (SK_SET_TRAP) |
|
|
1369 | const_iv (SK_THAUMATURGY) |
|
|
1370 | const_iv (SK_PRAYING) |
|
|
1371 | const_iv (SK_CLAWING) |
|
|
1372 | const_iv (SK_LEVITATION) |
|
|
1373 | const_iv (SK_SUMMONING) |
|
|
1374 | const_iv (SK_PYROMANCY) |
|
|
1375 | const_iv (SK_EVOCATION) |
|
|
1376 | const_iv (SK_SORCERY) |
|
|
1377 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1378 | const_iv (SK_SPARK_TOUCH) |
|
|
1379 | const_iv (SK_SHIVER) |
|
|
1380 | const_iv (SK_ACID_SPLASH) |
|
|
1381 | const_iv (SK_POISON_NAIL) |
1425 | const_iv (SK_POISON_NAIL) |
1382 | |
1426 | |
1383 | const_iv (SOUND_NEW_PLAYER) |
1427 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1384 | const_iv (SOUND_FIRE_ARROW) |
1428 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1385 | const_iv (SOUND_LEARN_SPELL) |
1429 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1386 | const_iv (SOUND_FUMBLE_SPELL) |
1430 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1387 | const_iv (SOUND_WAND_POOF) |
1431 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1388 | const_iv (SOUND_OPEN_DOOR) |
1432 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1389 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1390 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1391 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1392 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1393 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1394 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1395 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1396 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1397 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1398 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1399 | const_iv (SOUND_PLAYER_DIES) |
|
|
1400 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1401 | const_iv (SOUND_OB_EXPLODE) |
|
|
1402 | const_iv (SOUND_CLOCK) |
|
|
1403 | const_iv (SOUND_TURN_HANDLE) |
|
|
1404 | const_iv (SOUND_FALL_HOLE) |
|
|
1405 | const_iv (SOUND_DRINK_POISON) |
|
|
1406 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1407 | |
1433 | |
1408 | const_iv (PREFER_LOW) |
1434 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1409 | const_iv (PREFER_HIGH) |
|
|
1410 | |
1435 | |
1411 | const_iv (ATNR_PHYSICAL) |
1436 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1412 | const_iv (ATNR_MAGIC) |
1437 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1413 | const_iv (ATNR_FIRE) |
1438 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1414 | const_iv (ATNR_ELECTRICITY) |
1439 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1415 | const_iv (ATNR_COLD) |
1440 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1416 | const_iv (ATNR_CONFUSION) |
1441 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1417 | const_iv (ATNR_ACID) |
1442 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1418 | const_iv (ATNR_DRAIN) |
|
|
1419 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1420 | const_iv (ATNR_GHOSTHIT) |
|
|
1421 | const_iv (ATNR_POISON) |
|
|
1422 | const_iv (ATNR_SLOW) |
|
|
1423 | const_iv (ATNR_PARALYZE) |
|
|
1424 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1425 | const_iv (ATNR_FEAR) |
|
|
1426 | const_iv (ATNR_CANCELLATION) |
|
|
1427 | const_iv (ATNR_DEPLETE) |
|
|
1428 | const_iv (ATNR_DEATH) |
|
|
1429 | const_iv (ATNR_CHAOS) |
|
|
1430 | const_iv (ATNR_COUNTERSPELL) |
|
|
1431 | const_iv (ATNR_GODPOWER) |
|
|
1432 | const_iv (ATNR_HOLYWORD) |
|
|
1433 | const_iv (ATNR_BLIND) |
|
|
1434 | const_iv (ATNR_INTERNAL) |
|
|
1435 | const_iv (ATNR_LIFE_STEALING) |
|
|
1436 | const_iv (ATNR_DISEASE) |
|
|
1437 | |
1443 | |
1438 | const_iv (MAP_FLUSH) |
1444 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1439 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1440 | const_iv (MAP_BLOCK) |
|
|
1441 | const_iv (MAP_STYLE) |
|
|
1442 | const_iv (MAP_OVERLAY) |
|
|
1443 | |
1445 | |
1444 | const_iv (MAP_IN_MEMORY) |
1446 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1445 | const_iv (MAP_SWAPPED) |
1447 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1446 | const_iv (MAP_LOADING) |
|
|
1447 | const_iv (MAP_SAVING) |
|
|
1448 | |
1448 | |
1449 | const_iv (KLASS_ATTACHABLE) |
1449 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1450 | const_iv (KLASS_GLOBAL) |
|
|
1451 | const_iv (KLASS_OBJECT) |
|
|
1452 | const_iv (KLASS_CLIENT) |
|
|
1453 | const_iv (KLASS_PLAYER) |
|
|
1454 | const_iv (KLASS_MAP) |
|
|
1455 | |
1450 | |
1456 | const_iv (CS_QUERY_YESNO) |
1451 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1457 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1458 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1459 | |
1452 | |
1460 | const_iv (ST_DEAD) |
1453 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1461 | const_iv (ST_SETUP) |
|
|
1462 | const_iv (ST_PLAYING) |
|
|
1463 | const_iv (ST_CUSTOM) |
|
|
1464 | |
|
|
1465 | const_iv (ST_CHANGE_CLASS) |
|
|
1466 | const_iv (ST_CONFIRM_QUIT) |
|
|
1467 | const_iv (ST_GET_PARTY_PASSWORD) |
|
|
1468 | |
|
|
1469 | const_iv (IO_HEADER) |
|
|
1470 | const_iv (IO_OBJECTS) |
|
|
1471 | const_iv (IO_UNIQUES) |
|
|
1472 | |
1454 | |
1473 | // random map generator |
1455 | // random map generator |
1474 | const_iv (LAYOUT_NONE) |
1456 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1475 | const_iv (LAYOUT_ONION) |
1457 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1476 | const_iv (LAYOUT_MAZE) |
|
|
1477 | const_iv (LAYOUT_SPIRAL) |
|
|
1478 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1479 | const_iv (LAYOUT_SNAKE) |
|
|
1480 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1481 | |
1458 | |
1482 | const_iv (RMOPT_RANDOM) |
1459 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1483 | const_iv (RMOPT_CENTERED) |
1460 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1484 | const_iv (RMOPT_LINEAR) |
1461 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1485 | const_iv (RMOPT_BOTTOM_C) |
|
|
1486 | const_iv (RMOPT_BOTTOM_R) |
|
|
1487 | const_iv (RMOPT_IRR_SPACE) |
|
|
1488 | const_iv (RMOPT_WALL_OFF) |
|
|
1489 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1490 | const_iv (RMOPT_NO_DOORS) |
|
|
1491 | |
1462 | |
1492 | const_iv (SYMMETRY_RANDOM) |
1463 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1493 | const_iv (SYMMETRY_NONE) |
1464 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1494 | const_iv (SYMMETRY_X) |
1465 | |
1495 | const_iv (SYMMETRY_Y) |
1466 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1496 | const_iv (SYMMETRY_XY) |
1467 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1468 | const_iv (GT_MINIMAL) |
1497 | }; |
1469 | }; |
1498 | |
1470 | |
1499 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1471 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1500 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1472 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1501 | |
1473 | |
… | |
… | |
1522 | } |
1494 | } |
1523 | } |
1495 | } |
1524 | |
1496 | |
1525 | void _connect_to_perl () |
1497 | void _connect_to_perl () |
1526 | |
1498 | |
|
|
1499 | void _recalc_want () |
|
|
1500 | |
1527 | void _global_reattach () |
1501 | void _global_reattach () |
1528 | CODE: |
1502 | CODE: |
1529 | { |
1503 | { |
1530 | // reattach to all attachable objects in the game. |
1504 | // reattach to all attachable objects in the game. |
1531 | for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) |
1505 | for_all_clients (ns) |
1532 | (*i)->reattach (); |
1506 | ns->reattach (); |
1533 | |
1507 | |
1534 | for_all_players (pl) |
1508 | for_all_objects (op) |
1535 | pl->reattach (); |
|
|
1536 | |
|
|
1537 | //TODO |
|
|
1538 | //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
|
|
1539 | // i->second->reattach (); |
|
|
1540 | |
|
|
1541 | for (object *op = object::first; op; op = op->next) |
|
|
1542 | op->reattach (); |
1509 | op->reattach (); |
1543 | } |
1510 | } |
1544 | |
1511 | |
|
|
1512 | void _post_tick () |
|
|
1513 | CODE: |
|
|
1514 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1515 | |
|
|
1516 | # support function for map-world.ext |
|
|
1517 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1518 | CODE: |
|
|
1519 | { |
|
|
1520 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1521 | croak ("_quantise called with invalid agruments"); |
|
|
1522 | |
|
|
1523 | plt_sv = SvRV (plt_sv); |
|
|
1524 | SV **plt = AvARRAY (plt_sv); |
|
|
1525 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1526 | |
|
|
1527 | STRLEN len; |
|
|
1528 | char *data = SvPVbyte (data_sv, len); |
|
|
1529 | char *dst = data; |
|
|
1530 | |
|
|
1531 | while (len >= 3) |
|
|
1532 | { |
|
|
1533 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1534 | { |
|
|
1535 | char *val = SvPVX (*val_sv); |
|
|
1536 | |
|
|
1537 | if (val [0] == data [0] |
|
|
1538 | && val [1] == data [1] |
|
|
1539 | && val [2] == data [2]) |
|
|
1540 | { |
|
|
1541 | *dst++ = val [3]; |
|
|
1542 | goto next; |
|
|
1543 | } |
|
|
1544 | } |
|
|
1545 | |
|
|
1546 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1547 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1548 | dst - SvPVX (data_sv), len); |
|
|
1549 | |
|
|
1550 | next: |
|
|
1551 | data += 3; |
|
|
1552 | len -= 3; |
|
|
1553 | } |
|
|
1554 | |
|
|
1555 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1556 | } |
|
|
1557 | |
1545 | NV floor (NV x) |
1558 | NV floor (NV x) |
1546 | |
1559 | |
1547 | NV ceil (NV x) |
1560 | NV ceil (NV x) |
1548 | |
1561 | |
|
|
1562 | NV rndm (...) |
|
|
1563 | CODE: |
|
|
1564 | switch (items) |
|
|
1565 | { |
|
|
1566 | case 0: RETVAL = rndm (); break; |
|
|
1567 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1568 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1569 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1570 | } |
|
|
1571 | OUTPUT: |
|
|
1572 | RETVAL |
|
|
1573 | |
|
|
1574 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1575 | CODE: |
|
|
1576 | RETVAL = clamp (value, min_value, max_value); |
|
|
1577 | OUTPUT: |
|
|
1578 | RETVAL |
|
|
1579 | |
|
|
1580 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1581 | CODE: |
|
|
1582 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1583 | OUTPUT: |
|
|
1584 | RETVAL |
|
|
1585 | |
|
|
1586 | void cede_to_tick () |
|
|
1587 | CODE: |
|
|
1588 | coroapi::cede_to_tick (); |
|
|
1589 | |
1549 | void server_tick () |
1590 | void server_tick () |
1550 | CODE: |
1591 | CODE: |
|
|
1592 | NOW = now (); |
1551 | runtime = SvNVx (sv_runtime); |
1593 | runtime = SvNVx (sv_runtime); |
1552 | server_tick (); |
1594 | server_tick (); |
1553 | |
1595 | |
1554 | void |
1596 | void |
1555 | LOG (int level, char *msg) |
1597 | log_backtrace (utf8_string msg) |
|
|
1598 | |
|
|
1599 | void |
|
|
1600 | LOG (int flags, utf8_string msg) |
1556 | PROTOTYPE: $$ |
1601 | PROTOTYPE: $$ |
1557 | C_ARGS: (LogLevel)level, "%s", msg |
1602 | C_ARGS: flags, "%s", msg |
1558 | |
1603 | |
1559 | char *path_combine (char *base, char *path) |
1604 | octet_string path_combine (octet_string base, octet_string path) |
1560 | PROTOTYPE: $$ |
1605 | PROTOTYPE: $$ |
1561 | |
1606 | |
1562 | char *path_combine_and_normalize (char *base, char *path) |
1607 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1563 | PROTOTYPE: $$ |
1608 | PROTOTYPE: $$ |
1564 | |
1609 | |
1565 | const char * |
1610 | const_octet_string |
1566 | get_maps_directory (char *path) |
1611 | get_maps_directory (octet_string path) |
1567 | PROTOTYPE: $ |
1612 | PROTOTYPE: $ |
1568 | ALIAS: maps_directory = 0 |
1613 | ALIAS: maps_directory = 0 |
1569 | CODE: |
1614 | CODE: |
1570 | RETVAL = create_pathname (path); |
1615 | RETVAL = create_pathname (path); |
1571 | OUTPUT: RETVAL |
1616 | OUTPUT: RETVAL |
… | |
… | |
1573 | void |
1618 | void |
1574 | sub_generation_inc () |
1619 | sub_generation_inc () |
1575 | CODE: |
1620 | CODE: |
1576 | PL_sub_generation++; |
1621 | PL_sub_generation++; |
1577 | |
1622 | |
1578 | char * |
1623 | const_octet_string |
1579 | mapdir () |
1624 | mapdir () |
1580 | PROTOTYPE: |
1625 | PROTOTYPE: |
1581 | ALIAS: |
1626 | ALIAS: |
1582 | mapdir = 0 |
1627 | mapdir = 0 |
1583 | uniquedir = 1 |
1628 | uniquedir = 1 |
… | |
… | |
1599 | } |
1644 | } |
1600 | OUTPUT: RETVAL |
1645 | OUTPUT: RETVAL |
1601 | |
1646 | |
1602 | void abort () |
1647 | void abort () |
1603 | |
1648 | |
|
|
1649 | void reset_signals () |
|
|
1650 | |
|
|
1651 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1652 | |
|
|
1653 | void cleanup (octet_string cause, bool make_core = false) |
|
|
1654 | |
1604 | void emergency_save () |
1655 | void emergency_save () |
1605 | |
1656 | |
1606 | void _exit (int status = 0) |
1657 | void _exit (int status = EXIT_SUCCESS) |
1607 | |
1658 | |
|
|
1659 | UV sv_2watcher (SV *w) |
|
|
1660 | CODE: |
|
|
1661 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1662 | OUTPUT: |
|
|
1663 | RETVAL |
|
|
1664 | |
|
|
1665 | #if _POSIX_MEMLOCK |
|
|
1666 | |
|
|
1667 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
|
|
1668 | |
|
|
1669 | int munlockall () |
|
|
1670 | |
|
|
1671 | #endif |
|
|
1672 | |
1608 | int find_animation (char *text) |
1673 | int find_animation (utf8_string text) |
1609 | PROTOTYPE: $ |
1674 | PROTOTYPE: $ |
1610 | |
1675 | |
1611 | int random_roll (int min, int max, object *op, int goodbad); |
1676 | int random_roll (int min, int max, object *op, int goodbad); |
1612 | |
1677 | |
1613 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1678 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1614 | |
1679 | |
1615 | int |
1680 | int |
1616 | exp_to_level (val64 exp) |
1681 | exp_to_level (val64 exp) |
1617 | CODE: |
1682 | CODE: |
1618 | { |
1683 | { |
… | |
… | |
1649 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1714 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1650 | else |
1715 | else |
1651 | XSRETURN_UNDEF; |
1716 | XSRETURN_UNDEF; |
1652 | OUTPUT: RETVAL |
1717 | OUTPUT: RETVAL |
1653 | |
1718 | |
|
|
1719 | bool |
|
|
1720 | load_resource_file (octet_string filename) |
|
|
1721 | |
1654 | MODULE = cf PACKAGE = cf::attachable |
1722 | MODULE = cf PACKAGE = cf::attachable |
1655 | |
1723 | |
1656 | int |
1724 | int |
1657 | valid (SV *obj) |
1725 | valid (SV *obj) |
1658 | CODE: |
1726 | CODE: |
1659 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1727 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1660 | OUTPUT: |
1728 | OUTPUT: |
1661 | RETVAL |
1729 | RETVAL |
1662 | |
1730 | |
1663 | #bool |
|
|
1664 | #destroyed (attachable *at) |
|
|
1665 | # |
|
|
1666 | #void |
1731 | void |
1667 | #destroy (attachable *at) |
1732 | debug_trace (attachable *obj, bool on = true) |
|
|
1733 | CODE: |
|
|
1734 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1735 | if (on) |
|
|
1736 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1737 | |
|
|
1738 | int mortals_size () |
|
|
1739 | CODE: |
|
|
1740 | RETVAL = attachable::mortals.size (); |
|
|
1741 | OUTPUT: RETVAL |
|
|
1742 | |
|
|
1743 | #object *mortals (U32 index) |
|
|
1744 | # CODE: |
|
|
1745 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1746 | # OUTPUT: RETVAL |
|
|
1747 | |
|
|
1748 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1668 | |
1749 | |
1669 | MODULE = cf PACKAGE = cf::global |
1750 | MODULE = cf PACKAGE = cf::global |
1670 | |
1751 | |
1671 | int invoke (SV *klass, int event, ...) |
1752 | int invoke (SV *klass, int event, ...) |
1672 | CODE: |
1753 | CODE: |
… | |
… | |
1676 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1757 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1677 | OUTPUT: RETVAL |
1758 | OUTPUT: RETVAL |
1678 | |
1759 | |
1679 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1760 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1680 | |
1761 | |
1681 | INCLUDE: $PERL genacc object ../include/object.h | |
1762 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1682 | |
1763 | |
1683 | int invoke (object *op, int event, ...) |
1764 | int invoke (object *op, int event, ...) |
1684 | CODE: |
1765 | CODE: |
1685 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1766 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1686 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1767 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1688 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1769 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1689 | OUTPUT: RETVAL |
1770 | OUTPUT: RETVAL |
1690 | |
1771 | |
1691 | SV *registry (object *op) |
1772 | SV *registry (object *op) |
1692 | |
1773 | |
1693 | void mortals () |
1774 | int objects_size () |
1694 | PPCODE: |
1775 | CODE: |
1695 | EXTEND (SP, object::mortals.size ()); |
|
|
1696 | for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
|
|
1697 | PUSHs (to_sv (*i)); |
|
|
1698 | |
|
|
1699 | object *first () |
|
|
1700 | CODE: |
|
|
1701 | RETVAL = object::first; |
1776 | RETVAL = objects.size (); |
1702 | OUTPUT: RETVAL |
1777 | OUTPUT: RETVAL |
|
|
1778 | |
|
|
1779 | object *objects (U32 index) |
|
|
1780 | CODE: |
|
|
1781 | RETVAL = index < objects.size () ? objects [index] : 0; |
|
|
1782 | OUTPUT: RETVAL |
|
|
1783 | |
|
|
1784 | int actives_size () |
|
|
1785 | CODE: |
|
|
1786 | RETVAL = actives.size (); |
|
|
1787 | OUTPUT: RETVAL |
|
|
1788 | |
|
|
1789 | object *actives (U32 index) |
|
|
1790 | CODE: |
|
|
1791 | RETVAL = index < actives.size () ? actives [index] : 0; |
|
|
1792 | OUTPUT: RETVAL |
|
|
1793 | |
|
|
1794 | const char *slot_use_name (U32 slot) |
|
|
1795 | ALIAS: |
|
|
1796 | slot_nonuse_name = 1 |
|
|
1797 | CODE: |
|
|
1798 | { |
|
|
1799 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1800 | croak ("body slot index out of range"); |
|
|
1801 | |
|
|
1802 | switch (ix) |
|
|
1803 | { |
|
|
1804 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1805 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1806 | } |
|
|
1807 | } |
|
|
1808 | OUTPUT: |
|
|
1809 | RETVAL |
1703 | |
1810 | |
1704 | # missing properties |
1811 | # missing properties |
1705 | |
1812 | |
1706 | object *head (object *op) |
1813 | object *head (object *op) |
1707 | PROTOTYPE: $ |
1814 | PROTOTYPE: $ |
1708 | CODE: |
1815 | CODE: |
1709 | RETVAL = op->head ? op->head : op; |
|
|
1710 | OUTPUT: RETVAL |
|
|
1711 | |
|
|
1712 | int is_head (object *op) |
|
|
1713 | PROTOTYPE: $ |
|
|
1714 | CODE: |
|
|
1715 | RETVAL = !op->head; |
1816 | RETVAL = op->head_ (); |
1716 | OUTPUT: RETVAL |
1817 | OUTPUT: RETVAL |
1717 | |
1818 | |
1718 | void |
1819 | void |
1719 | inv (object *obj) |
1820 | inv (object *obj) |
1720 | PROTOTYPE: $ |
1821 | PROTOTYPE: $ |
… | |
… | |
1728 | void |
1829 | void |
1729 | set_animation (object *op, int idx) |
1830 | set_animation (object *op, int idx) |
1730 | CODE: |
1831 | CODE: |
1731 | SET_ANIMATION (op, idx); |
1832 | SET_ANIMATION (op, idx); |
1732 | |
1833 | |
|
|
1834 | int |
|
|
1835 | num_animations (object *op) |
|
|
1836 | CODE: |
|
|
1837 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1838 | OUTPUT: RETVAL |
|
|
1839 | |
|
|
1840 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1841 | ALIAS: |
|
|
1842 | slot_used = 1 |
|
|
1843 | CODE: |
|
|
1844 | { |
|
|
1845 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1846 | croak ("body slot index out of range"); |
|
|
1847 | |
|
|
1848 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1849 | |
|
|
1850 | if (items > 2) |
|
|
1851 | if (ix) |
|
|
1852 | op->slot[slot].used = value; |
|
|
1853 | else |
|
|
1854 | op->slot[slot].info = value; |
|
|
1855 | } |
|
|
1856 | OUTPUT: |
|
|
1857 | RETVAL |
|
|
1858 | |
1733 | object *find_best_object_match (object *op, const char *match) |
1859 | object *find_best_object_match (object *op, utf8_string match) |
1734 | |
1860 | |
1735 | object *find_marked_object (object *op) |
1861 | object *find_marked_object (object *op) |
1736 | |
1862 | |
1737 | int need_identify (object *obj); |
1863 | int need_identify (object *obj); |
1738 | |
1864 | |
1739 | int apply_shop_mat (object *shop_mat, object *op); |
1865 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1866 | |
|
|
1867 | int move_player (object *op, int dir) |
|
|
1868 | CODE: |
|
|
1869 | RETVAL = move_player (op, dir); |
|
|
1870 | OUTPUT: |
|
|
1871 | RETVAL |
1740 | |
1872 | |
1741 | int move (object *op, int dir, object *originator = op) |
1873 | int move (object *op, int dir, object *originator = op) |
1742 | CODE: |
1874 | CODE: |
1743 | RETVAL = move_ob (op, dir, originator); |
1875 | RETVAL = move_ob (op, dir, originator); |
1744 | OUTPUT: |
1876 | OUTPUT: |
… | |
… | |
1750 | |
1882 | |
1751 | void apply_below (object *op) |
1883 | void apply_below (object *op) |
1752 | CODE: |
1884 | CODE: |
1753 | player_apply_below (op); |
1885 | player_apply_below (op); |
1754 | |
1886 | |
|
|
1887 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
1888 | |
1755 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1889 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1756 | |
1890 | |
1757 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1891 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1758 | |
1892 | |
1759 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1893 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1760 | |
1894 | |
… | |
… | |
1780 | RETVAL = pay_for_amount (amount, op); |
1914 | RETVAL = pay_for_amount (amount, op); |
1781 | OUTPUT: RETVAL |
1915 | OUTPUT: RETVAL |
1782 | |
1916 | |
1783 | void pay_player (object *op, uint64 amount) |
1917 | void pay_player (object *op, uint64 amount) |
1784 | |
1918 | |
1785 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1919 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1786 | |
1920 | |
1787 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1921 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1788 | |
1922 | |
1789 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1923 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1790 | CODE: |
1924 | CODE: |
1791 | do_learn_spell (op, sp, special_prayer); |
1925 | do_learn_spell (op, sp, special_prayer); |
1792 | |
1926 | |
1793 | void forget_spell (object *op, object *sp) |
1927 | void forget_spell (object *op, object *sp) |
1794 | CODE: |
1928 | CODE: |
1795 | do_forget_spell (op, query_name (sp)); |
1929 | do_forget_spell (op, query_name (sp)); |
1796 | |
1930 | |
1797 | object *check_for_spell (object *op, char *spellname) |
1931 | object *check_for_spell (object *op, utf8_string spellname) |
1798 | CODE: |
1932 | CODE: |
1799 | RETVAL = check_spell_known (op, spellname); |
1933 | RETVAL = check_spell_known (op, spellname); |
1800 | OUTPUT: RETVAL |
1934 | OUTPUT: RETVAL |
1801 | |
1935 | |
1802 | int query_money (object *op) |
1936 | int query_money (object *op) |
… | |
… | |
1811 | |
1945 | |
1812 | void drop (object *who, object *op) |
1946 | void drop (object *who, object *op) |
1813 | |
1947 | |
1814 | void pick_up (object *who, object *op) |
1948 | void pick_up (object *who, object *op) |
1815 | |
1949 | |
1816 | object *cf_object_insert_object (object *op, object *container) |
|
|
1817 | |
|
|
1818 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1819 | |
|
|
1820 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1950 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1821 | |
1951 | |
1822 | void update_object (object *op, int action) |
1952 | void update_object (object *op, int action) |
1823 | |
1953 | |
1824 | object *cf_create_object_by_name (const char *name) |
1954 | object *cf_create_object_by_name (utf8_string name) |
1825 | |
1955 | |
1826 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1956 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1827 | |
1957 | |
1828 | void player_lvl_adj (object *who, object *skill = 0) |
1958 | void player_lvl_adj (object *who, object *skill = 0) |
1829 | |
1959 | |
1830 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1960 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1831 | |
1961 | |
… | |
… | |
1845 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1975 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1846 | |
1976 | |
1847 | # no clean way to get an object from an archetype - stupid idiotic |
1977 | # no clean way to get an object from an archetype - stupid idiotic |
1848 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1978 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1849 | |
1979 | |
1850 | object *new (const char *archetype = 0) |
1980 | object *new (utf8_string archetype = 0) |
1851 | PROTOTYPE: ;$ |
1981 | PROTOTYPE: ;$ |
1852 | CODE: |
1982 | CODE: |
1853 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1983 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1854 | OUTPUT: |
1984 | OUTPUT: |
1855 | RETVAL |
1985 | RETVAL |
1856 | |
1986 | |
|
|
1987 | # TODO: nuke |
1857 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1988 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1858 | PROTOTYPE: $$$$$$ |
1989 | PROTOTYPE: $$$$$$ |
1859 | CODE: |
1990 | CODE: |
1860 | { |
1991 | { |
1861 | int unused_type; |
1992 | int unused_type; |
1862 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1993 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1863 | } |
1994 | } |
1864 | |
1995 | |
1865 | # syntatic sugar for easier use in event callbacks. |
|
|
1866 | const char *options (object *op) |
|
|
1867 | CODE: |
|
|
1868 | RETVAL = op->name; |
|
|
1869 | OUTPUT: |
|
|
1870 | RETVAL |
|
|
1871 | |
|
|
1872 | player *contr (object *op) |
1996 | player *contr (object *op) |
1873 | CODE: |
1997 | CODE: |
1874 | RETVAL = op->contr; |
1998 | RETVAL = op->contr; |
1875 | OUTPUT: RETVAL |
1999 | OUTPUT: RETVAL |
1876 | |
2000 | |
1877 | const char *get_ob_key_value (object *op, const char *key) |
2001 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1878 | |
2002 | |
1879 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2003 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1880 | |
2004 | |
1881 | object *get_nearest_player (object *ob) |
2005 | object *get_nearest_player (object *ob) |
1882 | ALIAS: nearest_player = 0 |
2006 | ALIAS: nearest_player = 0 |
1883 | PREINIT: |
2007 | PREINIT: |
1884 | extern object *get_nearest_player (object *); |
2008 | extern object *get_nearest_player (object *); |
… | |
… | |
1900 | bool on_same_map_as (object *ob, object *other) |
2024 | bool on_same_map_as (object *ob, object *other) |
1901 | CODE: |
2025 | CODE: |
1902 | RETVAL = on_same_map (ob, other); |
2026 | RETVAL = on_same_map (ob, other); |
1903 | OUTPUT: RETVAL |
2027 | OUTPUT: RETVAL |
1904 | |
2028 | |
1905 | const char * |
2029 | const_utf8_string |
1906 | base_name (object *op, int plural = op->nrof > 1) |
2030 | base_name (object *op, int plural = op->nrof > 1) |
1907 | CODE: |
2031 | CODE: |
1908 | RETVAL = query_base_name (op, plural); |
2032 | RETVAL = query_base_name (op, plural); |
1909 | OUTPUT: RETVAL |
2033 | OUTPUT: RETVAL |
1910 | |
2034 | |
… | |
… | |
1917 | RETVAL = op->contr; |
2041 | RETVAL = op->contr; |
1918 | OUTPUT: RETVAL |
2042 | OUTPUT: RETVAL |
1919 | |
2043 | |
1920 | void check_score (object *op) |
2044 | void check_score (object *op) |
1921 | |
2045 | |
1922 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2046 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1923 | CODE: |
2047 | CODE: |
1924 | new_draw_info (flags, 0, op, txt); |
2048 | new_draw_info (flags, 0, op, txt); |
1925 | |
|
|
1926 | object *cf_player_send_inventory (object *op) |
|
|
1927 | |
|
|
1928 | char *cf_player_get_ip (object *op) |
|
|
1929 | ALIAS: ip = 0 |
|
|
1930 | |
|
|
1931 | object *cf_player_get_marked_item (object *op) |
|
|
1932 | ALIAS: marked_item = 0 |
|
|
1933 | |
|
|
1934 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1935 | |
|
|
1936 | partylist *cf_player_get_party (object *op) |
|
|
1937 | ALIAS: party = 0 |
|
|
1938 | |
|
|
1939 | void cf_player_set_party (object *op, partylist *party) |
|
|
1940 | |
2049 | |
1941 | void kill_player (object *op) |
2050 | void kill_player (object *op) |
1942 | |
2051 | |
1943 | void esrv_update_item (object *op, int what, object *item) |
2052 | void esrv_update_item (object *op, int what, object *item) |
1944 | C_ARGS: what, op, item |
2053 | C_ARGS: what, op, item |
1945 | |
2054 | |
1946 | void clear_los (object *op) |
|
|
1947 | |
|
|
1948 | int command_teleport (object *op, char *params) |
|
|
1949 | |
|
|
1950 | int command_summon (object *op, char *params) |
2055 | int command_summon (object *op, utf8_string params) |
1951 | |
2056 | |
1952 | int command_arrest (object *op, char *params) |
2057 | int command_arrest (object *op, utf8_string params) |
1953 | |
|
|
1954 | int command_kick (object *op, char *params) |
|
|
1955 | |
|
|
1956 | int command_banish (object *op, char *params) |
|
|
1957 | |
2058 | |
1958 | |
2059 | |
1959 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2060 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1960 | |
2061 | |
1961 | INCLUDE: $PERL genacc player ../include/player.h | |
2062 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1962 | |
2063 | |
1963 | int invoke (player *pl, int event, ...) |
2064 | int invoke (player *pl, int event, ...) |
1964 | CODE: |
2065 | CODE: |
1965 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2066 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1966 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2067 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1976 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2077 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
1977 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2078 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
1978 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2079 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
1979 | pl->orig_stats = pl->ob->stats; |
2080 | pl->orig_stats = pl->ob->stats; |
1980 | |
2081 | |
1981 | player *cf_player_find (char *name) |
2082 | void clear_los (player *pl) |
1982 | PROTOTYPE: $ |
|
|
1983 | |
2083 | |
1984 | void cf_player_move (player *pl, int dir) |
2084 | void cf_player_move (player *pl, int dir) |
1985 | |
2085 | |
1986 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2086 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1987 | |
|
|
1988 | player *first () |
|
|
1989 | CODE: |
|
|
1990 | RETVAL = first_player; |
|
|
1991 | OUTPUT: RETVAL |
|
|
1992 | |
2087 | |
1993 | bool |
2088 | bool |
1994 | cell_visible (player *pl, int dx, int dy) |
2089 | cell_visible (player *pl, int dx, int dy) |
1995 | CODE: |
2090 | CODE: |
1996 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2091 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2033 | if (y) sv_to (y, pl->bed_y); |
2128 | if (y) sv_to (y, pl->bed_y); |
2034 | |
2129 | |
2035 | void |
2130 | void |
2036 | list () |
2131 | list () |
2037 | PPCODE: |
2132 | PPCODE: |
2038 | for (player *pl = first_player; pl; pl = pl->next) |
2133 | for_all_players (pl) |
2039 | XPUSHs (sv_2mortal (to_sv (pl))); |
2134 | XPUSHs (sv_2mortal (to_sv (pl))); |
2040 | |
|
|
2041 | bool |
|
|
2042 | peaceful (player *pl, bool new_setting = 0) |
|
|
2043 | PROTOTYPE: $;$ |
|
|
2044 | CODE: |
|
|
2045 | RETVAL = pl->peaceful; |
|
|
2046 | if (items > 1) |
|
|
2047 | pl->peaceful = new_setting; |
|
|
2048 | OUTPUT: |
|
|
2049 | RETVAL |
|
|
2050 | |
|
|
2051 | living * |
|
|
2052 | orig_stats (player *pl) |
|
|
2053 | CODE: |
|
|
2054 | RETVAL = &pl->orig_stats; |
|
|
2055 | OUTPUT: RETVAL |
|
|
2056 | |
|
|
2057 | living * |
|
|
2058 | last_stats (player *pl) |
|
|
2059 | CODE: |
|
|
2060 | RETVAL = &pl->last_stats; |
|
|
2061 | OUTPUT: RETVAL |
|
|
2062 | |
2135 | |
2063 | |
2136 | |
2064 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2137 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
2065 | |
2138 | |
2066 | int invoke (maptile *map, int event, ...) |
2139 | int invoke (maptile *map, int event, ...) |
… | |
… | |
2071 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2144 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2072 | OUTPUT: RETVAL |
2145 | OUTPUT: RETVAL |
2073 | |
2146 | |
2074 | SV *registry (maptile *map) |
2147 | SV *registry (maptile *map) |
2075 | |
2148 | |
2076 | INCLUDE: $PERL genacc maptile ../include/map.h | |
2149 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2077 | |
2150 | |
2078 | void |
2151 | void |
2079 | maptile::instantiate () |
2152 | maptile::instantiate () |
2080 | |
2153 | |
2081 | maptile *new () |
2154 | maptile *new () |
2082 | PROTOTYPE: |
2155 | PROTOTYPE: |
2083 | CODE: |
2156 | CODE: |
2084 | RETVAL = new maptile; |
2157 | RETVAL = new maptile; |
2085 | OUTPUT: |
2158 | OUTPUT: |
2086 | RETVAL |
2159 | RETVAL |
2087 | |
|
|
2088 | void |
|
|
2089 | maptile::destroy () |
|
|
2090 | |
2160 | |
2091 | void |
2161 | void |
2092 | maptile::players () |
2162 | maptile::players () |
2093 | PPCODE: |
2163 | PPCODE: |
2094 | if (GIMME_V == G_SCALAR) |
2164 | if (GIMME_V == G_SCALAR) |
… | |
… | |
2099 | for_all_players (pl) |
2169 | for_all_players (pl) |
2100 | if (pl->ob && pl->ob->map == THIS) |
2170 | if (pl->ob && pl->ob->map == THIS) |
2101 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2171 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2102 | } |
2172 | } |
2103 | |
2173 | |
|
|
2174 | void |
|
|
2175 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2176 | CODE: |
|
|
2177 | { |
|
|
2178 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2179 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2180 | |
|
|
2181 | palette = SvRV (palette); |
|
|
2182 | |
|
|
2183 | STRLEN idxlen; |
|
|
2184 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2185 | |
|
|
2186 | for (int x = 0; x < THIS->width; ++x) |
|
|
2187 | for (int y = 0; y < THIS->height; ++y) |
|
|
2188 | { |
|
|
2189 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2190 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2191 | goto skip_space; |
|
|
2192 | |
|
|
2193 | { |
|
|
2194 | int offs = offset + y * stride + x; |
|
|
2195 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2196 | { |
|
|
2197 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2198 | { |
|
|
2199 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2200 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2201 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2202 | |
|
|
2203 | if (ob->randomitems) |
|
|
2204 | { |
|
|
2205 | if (!ob->above) |
|
|
2206 | { |
|
|
2207 | ob->create_treasure (ob->randomitems); |
|
|
2208 | |
|
|
2209 | for (object *op = ob->above; op; op = op->above) |
|
|
2210 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2211 | } |
|
|
2212 | |
|
|
2213 | ob->randomitems = 0; |
|
|
2214 | } |
|
|
2215 | } |
|
|
2216 | } |
|
|
2217 | } |
|
|
2218 | |
|
|
2219 | skip_space: ; |
|
|
2220 | } |
|
|
2221 | } |
|
|
2222 | |
|
|
2223 | void |
|
|
2224 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2225 | CODE: |
|
|
2226 | { |
|
|
2227 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2228 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2229 | |
|
|
2230 | palette = SvRV (palette); |
|
|
2231 | |
|
|
2232 | STRLEN idxlen; |
|
|
2233 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2234 | |
|
|
2235 | region **regionmap = (region **)malloc ( |
|
|
2236 | (av_len ((AV *)palette) + 1) * sizeof (region *)); |
|
|
2237 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2238 | |
|
|
2239 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2240 | regionmap [i] = region::find ( |
|
|
2241 | SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2242 | |
|
|
2243 | for (int y = 0; y < THIS->height; ++y) |
|
|
2244 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2245 | |
|
|
2246 | sfree (THIS->regions, THIS->size ()); |
|
|
2247 | free (THIS->regionmap); |
|
|
2248 | |
|
|
2249 | THIS->regions = regions; |
|
|
2250 | THIS->regionmap = regionmap; |
|
|
2251 | } |
|
|
2252 | |
|
|
2253 | void |
|
|
2254 | maptile::create_region_treasure () |
|
|
2255 | CODE: |
|
|
2256 | { |
|
|
2257 | object *op = object::create (); |
|
|
2258 | op->type = FLOOR; |
|
|
2259 | op->map = THIS; |
|
|
2260 | |
|
|
2261 | for (int x = 0; x < THIS->width; ++x) |
|
|
2262 | for (int y = 0; y < THIS->height; ++y) |
|
|
2263 | { |
|
|
2264 | region *rgn = THIS->region (x, y); |
|
|
2265 | |
|
|
2266 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2267 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2268 | { |
|
|
2269 | op->x = x; |
|
|
2270 | op->y = y; |
|
|
2271 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2272 | } |
|
|
2273 | } |
|
|
2274 | |
|
|
2275 | op->destroy (); |
|
|
2276 | } |
|
|
2277 | |
2104 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2278 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2105 | |
2279 | |
2106 | int out_of_map (maptile *map, int x, int y) |
2280 | int out_of_map (maptile *map, int x, int y) |
2107 | |
2281 | |
2108 | void |
2282 | void |
… | |
… | |
2124 | |
2298 | |
2125 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2299 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2126 | C_ARGS: str, map, nx, ny |
2300 | C_ARGS: str, map, nx, ny |
2127 | |
2301 | |
2128 | void |
2302 | void |
2129 | cf_map_normalise (maptile *map, int x, int y) |
2303 | get_map_flags (maptile *map, int x, int y) |
2130 | PPCODE: |
2304 | PPCODE: |
2131 | { |
2305 | { |
2132 | maptile *nmap = 0; |
2306 | maptile *nmap = 0; |
2133 | I16 nx = 0, ny = 0; |
2307 | I16 nx = 0, ny = 0; |
2134 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2308 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
… | |
… | |
2189 | |
2363 | |
2190 | void fix_walls (maptile *map, int x, int y) |
2364 | void fix_walls (maptile *map, int x, int y) |
2191 | |
2365 | |
2192 | void fix_walls_around (maptile *map, int x, int y) |
2366 | void fix_walls_around (maptile *map, int x, int y) |
2193 | |
2367 | |
2194 | const char * |
|
|
2195 | region_name (maptile *m) |
|
|
2196 | CODE: |
|
|
2197 | RETVAL = get_name_of_region_for_map (m); |
|
|
2198 | OUTPUT: RETVAL |
|
|
2199 | |
|
|
2200 | # worst xs function of my life |
2368 | # worst xs function of my life |
2201 | maptile * |
2369 | bool |
2202 | _create_random_map (\ |
2370 | _create_random_map (\ |
2203 | char *path,\ |
2371 | maptile *self,\ |
2204 | char *wallstyle,\ |
2372 | utf8_string wallstyle,\ |
2205 | char *wall_name,\ |
2373 | utf8_string wall_name,\ |
2206 | char *floorstyle,\ |
2374 | utf8_string floorstyle,\ |
2207 | char *monsterstyle,\ |
2375 | utf8_string monsterstyle,\ |
2208 | char *treasurestyle,\ |
2376 | utf8_string treasurestyle,\ |
2209 | char *layoutstyle,\ |
2377 | utf8_string layoutstyle,\ |
2210 | char *doorstyle,\ |
2378 | utf8_string doorstyle,\ |
2211 | char *decorstyle,\ |
2379 | utf8_string decorstyle,\ |
2212 | char *origin_map,\ |
2380 | utf8_string origin_map,\ |
2213 | char *final_map,\ |
2381 | utf8_string final_map,\ |
2214 | char *exitstyle,\ |
2382 | utf8_string exitstyle,\ |
2215 | char *this_map,\ |
2383 | utf8_string this_map,\ |
2216 | char *exit_on_final_map,\ |
2384 | utf8_string exit_on_final_map,\ |
2217 | int Xsize,\ |
2385 | int xsize,\ |
2218 | int Ysize,\ |
2386 | int ysize,\ |
2219 | int expand2x,\ |
2387 | int expand2x,\ |
2220 | int layoutoptions1,\ |
2388 | int layoutoptions1,\ |
2221 | int layoutoptions2,\ |
2389 | int layoutoptions2,\ |
2222 | int layoutoptions3,\ |
2390 | int layoutoptions3,\ |
2223 | int symmetry,\ |
2391 | int symmetry,\ |
… | |
… | |
2228 | int dungeon_depth,\ |
2396 | int dungeon_depth,\ |
2229 | int decoroptions,\ |
2397 | int decoroptions,\ |
2230 | int orientation,\ |
2398 | int orientation,\ |
2231 | int origin_y,\ |
2399 | int origin_y,\ |
2232 | int origin_x,\ |
2400 | int origin_x,\ |
2233 | int random_seed,\ |
2401 | U32 random_seed,\ |
2234 | val64 total_map_hp,\ |
2402 | val64 total_map_hp,\ |
2235 | int map_layout_style,\ |
2403 | int map_layout_style,\ |
2236 | int treasureoptions,\ |
2404 | int treasureoptions,\ |
2237 | int symmetry_used,\ |
2405 | int symmetry_used,\ |
2238 | region *region\ |
2406 | region *region,\ |
|
|
2407 | utf8_string custom\ |
2239 | ) |
2408 | ) |
2240 | CODE: |
2409 | CODE: |
2241 | { |
2410 | { |
2242 | random_map_params rmp; |
2411 | random_map_params rmp; |
2243 | |
2412 | |
… | |
… | |
2253 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2422 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2254 | |
2423 | |
2255 | rmp.origin_map = origin_map; |
2424 | rmp.origin_map = origin_map; |
2256 | rmp.final_map = final_map; |
2425 | rmp.final_map = final_map; |
2257 | rmp.this_map = this_map; |
2426 | rmp.this_map = this_map; |
2258 | rmp.Xsize = Xsize; |
2427 | rmp.xsize = xsize; |
2259 | rmp.Ysize = Ysize; |
2428 | rmp.ysize = ysize; |
2260 | rmp.expand2x = expand2x; |
2429 | rmp.expand2x = expand2x; |
2261 | rmp.layoutoptions1 = layoutoptions1; |
2430 | rmp.layoutoptions1 = layoutoptions1; |
2262 | rmp.layoutoptions2 = layoutoptions2; |
2431 | rmp.layoutoptions2 = layoutoptions2; |
2263 | rmp.layoutoptions3 = layoutoptions3; |
2432 | rmp.layoutoptions3 = layoutoptions3; |
2264 | rmp.symmetry = symmetry; |
2433 | rmp.symmetry = symmetry; |
… | |
… | |
2270 | rmp.decoroptions = decoroptions; |
2439 | rmp.decoroptions = decoroptions; |
2271 | rmp.orientation = orientation; |
2440 | rmp.orientation = orientation; |
2272 | rmp.origin_y = origin_y; |
2441 | rmp.origin_y = origin_y; |
2273 | rmp.origin_x = origin_x; |
2442 | rmp.origin_x = origin_x; |
2274 | rmp.random_seed = random_seed; |
2443 | rmp.random_seed = random_seed; |
2275 | rmp.total_map_hp = total_map_hp; |
2444 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2276 | rmp.map_layout_style = map_layout_style; |
2445 | rmp.map_layout_style = map_layout_style; |
2277 | rmp.treasureoptions = treasureoptions; |
2446 | rmp.treasureoptions = treasureoptions; |
2278 | rmp.symmetry_used = symmetry_used; |
2447 | rmp.symmetry_used = symmetry_used; |
2279 | rmp.region = region; |
2448 | rmp.region = region; |
|
|
2449 | rmp.custom = custom; |
2280 | |
2450 | |
2281 | RETVAL = generate_random_map (path, &rmp); |
2451 | RETVAL = self->generate_random_map (&rmp); |
2282 | } |
2452 | } |
2283 | OUTPUT: |
2453 | OUTPUT: |
2284 | RETVAL |
2454 | RETVAL |
2285 | |
2455 | |
2286 | MODULE = cf PACKAGE = cf::arch |
2456 | MODULE = cf PACKAGE = cf::arch |
2287 | |
2457 | |
2288 | archetype *find (const char *name) |
2458 | archetype *find (utf8_string name) |
2289 | CODE: |
2459 | CODE: |
2290 | RETVAL = archetype::find (name); |
2460 | RETVAL = archetype::find (name); |
2291 | OUTPUT: |
2461 | OUTPUT: |
2292 | RETVAL |
2462 | RETVAL |
2293 | |
2463 | |
2294 | archetype *first() |
2464 | int archetypes_size () |
2295 | PROTOTYPE: |
2465 | CODE: |
2296 | CODE: |
|
|
2297 | RETVAL = first_archetype; |
2466 | RETVAL = archetypes.size (); |
|
|
2467 | OUTPUT: RETVAL |
|
|
2468 | |
|
|
2469 | archetype *archetypes (U32 index) |
|
|
2470 | CODE: |
|
|
2471 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2472 | OUTPUT: RETVAL |
|
|
2473 | |
|
|
2474 | object *instantiate (archetype *arch) |
|
|
2475 | CODE: |
|
|
2476 | RETVAL = arch_to_object (arch); |
|
|
2477 | OUTPUT: |
2298 | OUTPUT: RETVAL |
2478 | RETVAL |
2299 | |
2479 | |
2300 | INCLUDE: $PERL genacc archetype ../include/object.h | |
2480 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2301 | |
2481 | |
2302 | MODULE = cf PACKAGE = cf::party |
2482 | MODULE = cf PACKAGE = cf::party |
2303 | |
2483 | |
2304 | partylist *first () |
2484 | partylist *first () |
2305 | PROTOTYPE: |
2485 | PROTOTYPE: |
2306 | CODE: |
2486 | CODE: |
2307 | RETVAL = get_firstparty (); |
2487 | RETVAL = get_firstparty (); |
2308 | OUTPUT: RETVAL |
2488 | OUTPUT: RETVAL |
2309 | |
2489 | |
2310 | INCLUDE: $PERL genacc partylist ../include/player.h | |
2490 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2311 | |
2491 | |
2312 | MODULE = cf PACKAGE = cf::region |
2492 | MODULE = cf PACKAGE = cf::region |
2313 | |
2493 | |
2314 | region *first () |
2494 | void |
2315 | PROTOTYPE: |
2495 | list () |
2316 | CODE: |
2496 | PPCODE: |
2317 | RETVAL = first_region; |
2497 | for_all_regions (rgn) |
2318 | OUTPUT: RETVAL |
2498 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2319 | |
2499 | |
2320 | region *find (char *name) |
2500 | region *find (utf8_string name) |
2321 | PROTOTYPE: $ |
2501 | PROTOTYPE: $ |
2322 | CODE: |
2502 | CODE: |
2323 | RETVAL = get_region_by_name (name); |
2503 | RETVAL = region::find (name); |
2324 | OUTPUT: RETVAL |
2504 | OUTPUT: RETVAL |
2325 | |
2505 | |
|
|
2506 | region *find_fuzzy (utf8_string name) |
|
|
2507 | PROTOTYPE: $ |
|
|
2508 | CODE: |
|
|
2509 | RETVAL = region::find_fuzzy (name); |
|
|
2510 | OUTPUT: RETVAL |
|
|
2511 | |
|
|
2512 | int specificity (region *rgn) |
|
|
2513 | CODE: |
|
|
2514 | RETVAL = 0; |
|
|
2515 | while (rgn = rgn->parent) |
|
|
2516 | RETVAL++; |
|
|
2517 | OUTPUT: RETVAL |
|
|
2518 | |
2326 | INCLUDE: $PERL genacc region ../include/map.h | |
2519 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2327 | |
2520 | |
2328 | MODULE = cf PACKAGE = cf::living |
2521 | MODULE = cf PACKAGE = cf::living |
2329 | |
2522 | |
2330 | INCLUDE: $PERL genacc living ../include/living.h | |
2523 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2331 | |
2524 | |
2332 | MODULE = cf PACKAGE = cf::settings |
2525 | MODULE = cf PACKAGE = cf::settings |
2333 | |
2526 | |
2334 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2527 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2335 | |
2528 | |
2336 | MODULE = cf PACKAGE = cf::client |
2529 | MODULE = cf PACKAGE = cf::client |
2337 | |
2530 | |
2338 | INCLUDE: $PERL genacc client ../include/client.h | |
2531 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2339 | |
2532 | |
2340 | int invoke (client *ns, int event, ...) |
2533 | int invoke (client *ns, int event, ...) |
2341 | CODE: |
2534 | CODE: |
2342 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2535 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2343 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2536 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2362 | char *buf = SvPVbyte (packet, len); |
2555 | char *buf = SvPVbyte (packet, len); |
2363 | |
2556 | |
2364 | THIS->send_packet (buf, len); |
2557 | THIS->send_packet (buf, len); |
2365 | } |
2558 | } |
2366 | |
2559 | |
2367 | void |
2560 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
2368 | client::destroy () |
|
|
2369 | |
2561 | |
|
|
2562 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2563 | |
|
|
2564 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2565 | |
|
|
2566 | faceidx alloc (utf8_string name) |
|
|
2567 | CODE: |
|
|
2568 | { |
|
|
2569 | do |
|
|
2570 | { |
|
|
2571 | RETVAL = faces.size (); |
|
|
2572 | faces.resize (RETVAL + 1); |
|
|
2573 | } |
|
|
2574 | while (!RETVAL); // crude way to leave index 0 |
|
|
2575 | |
|
|
2576 | faces [RETVAL].name = name; |
|
|
2577 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2578 | |
|
|
2579 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2580 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2581 | } |
|
|
2582 | OUTPUT: RETVAL |
|
|
2583 | |
|
|
2584 | void set (faceidx idx, int visibility, int magicmap) |
|
|
2585 | CODE: |
|
|
2586 | faceinfo *f = face_info (idx); |
|
|
2587 | assert (f); |
|
|
2588 | f->visibility = visibility; |
|
|
2589 | f->magicmap = magicmap; |
|
|
2590 | |
|
|
2591 | void set_smooth (faceidx idx, faceidx smooth, int smoothlevel) |
|
|
2592 | CODE: |
|
|
2593 | faceinfo *f = face_info (idx); assert (f); |
|
|
2594 | f->smooth = smooth; |
|
|
2595 | f->smoothlevel = smoothlevel; |
|
|
2596 | |
|
|
2597 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2598 | CODE: |
|
|
2599 | { |
|
|
2600 | facedata *d = face_data (idx, faceset); |
|
|
2601 | assert (d); |
|
|
2602 | sv_to (data, d->data); |
|
|
2603 | STRLEN clen; |
|
|
2604 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2605 | clen = min (CHKSUM_SIZE, clen); |
|
|
2606 | |
|
|
2607 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2608 | { |
|
|
2609 | memcpy (d->chksum, cdata, clen); |
|
|
2610 | |
|
|
2611 | // invalidate existing client face info |
|
|
2612 | for_all_clients (ns) |
|
|
2613 | if (ns->faceset == faceset) |
|
|
2614 | { |
|
|
2615 | ns->faces_sent [idx] = false; |
|
|
2616 | ns->force_newmap = true; |
|
|
2617 | } |
|
|
2618 | } |
|
|
2619 | } |
|
|
2620 | |
|
|
2621 | void invalidate (faceidx idx) |
|
|
2622 | CODE: |
|
|
2623 | for_all_clients (ns) |
|
|
2624 | { |
|
|
2625 | ns->faces_sent [idx] = false; |
|
|
2626 | ns->force_newmap = true; |
|
|
2627 | } |
|
|
2628 | |
|
|
2629 | void invalidate_all () |
|
|
2630 | CODE: |
|
|
2631 | for_all_clients (ns) |
|
|
2632 | { |
|
|
2633 | ns->faces_sent.reset (); |
|
|
2634 | ns->force_newmap = true; |
|
|
2635 | } |
|
|
2636 | |
|
|
2637 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2638 | |
|
|
2639 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2640 | |
|
|
2641 | animidx anim_find (utf8_string name) |
|
|
2642 | CODE: |
|
|
2643 | RETVAL = animation::find (name).number; |
|
|
2644 | OUTPUT: RETVAL |
|
|
2645 | |
|
|
2646 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2647 | CODE: |
|
|
2648 | { |
|
|
2649 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2650 | croak ("frames must be an arrayref"); |
|
|
2651 | |
|
|
2652 | AV *av = (AV *)SvRV (frames); |
|
|
2653 | |
|
|
2654 | animation *anim = &animation::find (name); |
|
|
2655 | if (anim->number) |
|
|
2656 | { |
|
|
2657 | anim->resize (av_len (av) + 1); |
|
|
2658 | anim->facings = facings; |
|
|
2659 | } |
|
|
2660 | else |
|
|
2661 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2662 | |
|
|
2663 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2664 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2665 | } |
|
|
2666 | OUTPUT: RETVAL |
|
|
2667 | |
|
|
2668 | void invalidate_all () |
|
|
2669 | CODE: |
|
|
2670 | for_all_clients (ns) |
|
|
2671 | ns->anims_sent.reset (); |
|
|
2672 | |