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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.3 by root, Thu Aug 17 20:23:31 2006 UTC vs.
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "cfperl.h"
35#include "shstr.h"
25 36
26#include <EXTERN.h> 37#include <EXTERN.h>
27#include <perl.h> 38#include <perl.h>
28#include <XSUB.h> 39#include <XSUB.h>
29 40
30#undef save_long // clashes with libproto.h 41#include "CoroAPI.h"
42#include "perlxsi.c"
31 43
32#define PLUGIN_NAME "perl" 44extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 45
35#ifndef __CEXTRACT__ 46typedef object object_ornull;
36#include <plugin.h> 47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
37#endif 57#endif
38 58
39#undef MODULEAPI 59static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 60static f_plug_api object_set_property = cfapi_object_set_property;
41#else 61static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI 62
63static PerlInterpreter *perl;
64
65double runtime;
66
67global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
70
71static HV
72 *stash_cf,
73 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap,
76 *stash_cf_map_wrap,
77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
94
95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
43#endif 108#endif
44 109
45#include <plugin_common.h> 110attachable::~attachable ()
46#include <sounds.h>
47
48#include <stdarg.h>
49
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{ 111{
77 object* who; 112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
78 object* activator; 113#if 0
79 object* third; 114 assert (!rc_next);
80 object* event; 115 assert (!refcnt);
81 mapstruct* map; 116#endif
82 char message[1024]; 117}
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89 118
90static HV *obj_cache; 119// check wether the object really is dead
91static PerlInterpreter *perl; 120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
92 125
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 126 // try to unborrow the refcnt from perl
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 127 if (flags & F_BORROWED)
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 128 {
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 129 assert (self);//D//TODO//remove when stable
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 130 flags &= ~F_BORROWED;
98#define PUSH_PV PUSHcfapi_va(STRING, const char *) 131 refcnt_inc ();
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
100 195
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 197
103// garbage collect some perl objects, if possible
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110
111 if (++count & 7)
112 return;
113
114 int todo = 1000;
115 do
116 {
117 I32 klen;
118 char *key;
119 HE *he = hv_iternext (obj_cache);
120
121 if (he)
122 {
123 SV *sv = hv_iterval (obj_cache, he);
124
125 // empty and unreferenced? nuke it
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
127 {
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
129 todo++;
130 }
131 }
132 else
133 break;
134 }
135 while (--todo);
136}
137
138static SV * 198static SV *
139newSVptr (void *ptr, const char *klass) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 200{
141 SV *sv; 201 SV *sv;
142 202
143 if (!ptr) 203 if (!ptr)
144 return &PL_sv_undef; 204 return &PL_sv_undef;
145 205
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 208}
150 209
151static void 210static int
152SVptr_cache_set (void *ptr, SV *sv) 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 212{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
155} 219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 222
157static SV * 223static SV *
158SVptr_cache_get (void *ptr) 224newSVattachable (attachable *obj, HV *stash)
159{ 225{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 226 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 227 return &PL_sv_undef;
172 228
173 sv = SVptr_cache_get (ptr); 229 if (!obj->self)
174
175 if (!sv)
176 { 230 {
177 HV *hv = newHV (); 231 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180 233
181 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
182 } 237 }
183 238
184 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
185} 240}
186 241
187static void 242static void
188clearSVptr (SV *sv) 243clearSVptr (SV *sv)
189{ 244{
215 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
216 else 271 else
217 return 0; 272 return 0;
218} 273}
219 274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361
220static SV * 362static SV *
221newSVcfapi (int type, ...) 363newSVdt_va (va_list &ap, data_type type)
222{ 364{
223 SV *sv; 365 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 366
228 switch (type) 367 switch (type)
229 { 368 {
230#if 0
231 case CFAPI_INT16: 369 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 370 sv = newSViv (va_arg (ap, int));
233 break; 371 break;
234#endif
235 372
236 case CFAPI_INT: 373 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 374 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 375 break;
239 376
240 case CFAPI_LONG: 377 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 378 sv = newSVnv (va_arg (ap, double));
242 break; 379 break;
243 380
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 381 case DT_STRING:
249 { 382 {
250 char *str = va_arg (args, char *); 383 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 384 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 385 }
253 break; 386 break;
254 387
255 case CFAPI_POBJECT: 388 case DT_DATA:
256 { 389 {
257 object *obj = va_arg (args, object *); 390 char *str = (char *)va_arg (ap, const void *);
258 391 int len = va_arg (ap, int);
259 if (!obj) 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 393 }
277 break; 394 break;
278 395
279 case CFAPI_PMAP: 396 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 397 sv = to_sv (va_arg (ap, object *));
281 break; 398 break;
282 399
283 case CFAPI_PPLAYER: 400 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 401 // va_arg (object *) when void * is passed is an XSI extension
402 sv = to_sv (va_arg (ap, maptile *));
285 break; 403 break;
286 404
287 case CFAPI_PARCH: 405 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 406 sv = to_sv (va_arg (ap, client *));
289 break; 407 break;
290 408
291 case CFAPI_PPARTY: 409 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 410 sv = to_sv (va_arg (ap, player *));
293 break; 411 break;
294 412
295 case CFAPI_PREGION: 413 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
297 break; 415 break;
416
417 case DT_PARTY:
418 sv = to_sv (va_arg (ap, partylist *));
419 break;
420
421 case DT_REGION:
422 sv = to_sv (va_arg (ap, region *));
423 break;
424
425 default:
426 assert (("unhandled type in newSVdt_va", 0));
427 }
428
429 return sv;
430}
431
432static SV *
433newSVdt (data_type type, ...)
434{
435 va_list ap;
436
437 va_start (ap, type);
438 SV *sv = newSVdt_va (ap, type);
439 va_end (ap);
440
441 return sv;
442}
443
444static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 464
299 default: 465 default:
300 assert (("unhandled type in newSVcfapi", 0)); 466 assert (("unhandled type in newSVcfapi", 0));
301 } 467 }
302 468
303 va_end (args); 469 va_end (ap);
304 470
305 return sv; 471 return sv;
306} 472}
307 473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext)
478{
479 if (!ext->cb)
480 ext->cb = newAV ();
481
482 return newRV_inc ((SV *)ext->cb);
483}
484
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
308///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
309 523
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 525{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 526 return 0;
316} 527}
317 528
318static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
319 530
320static int 531static int
321runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
322{ 533{
323 dSP; 534 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 535}
352 536
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 538{
355 va_list args; 539 va_list args;
358 va_start (args, type); 542 va_start (args, type);
359 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
361 545
362 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 547 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
384 { 549 {
385 va_end (args); 550 va_end (args);
386 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
387 } 552 }
388 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
389 { 554 {
390 va_end (args); 555 va_end (args);
391 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
392 } 557 }
393 else 558 else
394 va_end (args); 559 va_end (args);
395 560
396 return NULL; 561 return NULL;
399extern "C" int cfperl_postInitPlugin () 564extern "C" int cfperl_postInitPlugin ()
400{ 565{
401 int hooktype = 1; 566 int hooktype = 1;
402 int rtype = 0; 567 int rtype = 0;
403 568
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 569 cf_init_plugin (gethook);
414 570
415 /* Pick the global events you want to monitor from this plugin */ 571 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 572}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 573
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 574extern "C" int cfperl_closePlugin ()
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); 575{
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); 576 return 0;
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); 577}
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); 578
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 579void
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 580cfperl_init ()
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 581{
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 583 perl = perl_alloc ();
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 584 perl_construct (perl);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 585
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 587
444 char *argv[] = { 588 char *argv[] = {
445 "", 589 "",
446 "-e" 590 "-e"
447 "BEGIN {" 591 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 592 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 594 "require cf;"
453 }; 595 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459 596
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 598 {
462 printf ("unable to initialize perl-interpreter, continuing without.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
463 600 exit (EXIT_FAILURE);
464 perl_destruct (perl);
465 perl_free (perl);
466 perl = 0;
467 } 601 }
602}
603
604void cfperl_main ()
605{
606 dSP;
607
608 PUSHMARK (SP);
609 PUTBACK;
610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
629}
630
631static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type,
633# include "eventinc.h"
634# undef def
635};
636
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638
639static void
640gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{
642 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry))
644 {
645 SV *cbs_ = AvARRAY (registry)[event];
646
647 // element must be list of callback entries
648 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
649 {
650 AV *cbs = (AV *)SvRV (cbs_);
651
652 // no callback entries, no callbacks to call
653 if (AvFILLp (cbs) >= 0)
654 {
655 if (!callbacks)
656 {
657 callbacks = newAV ();
658 av_extend (callbacks, 16);
659 }
660
661 // never use SvREFCNT_inc to copy values, but its ok here :)
662 for (int i = 0; i <= AvFILLp (cbs); ++i)
663 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
664 }
665 }
666 }
667}
668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
736attachable::invoke (event_type event, ...)
737{
738 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
749 AV *callbacks = 0;
750 gather_callbacks (callbacks, event);
751
752 // short-circuit processing if no callbacks found/defined
753 if (!callbacks)
754 return 0;
755
756 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759
760 //TODO: unhack
761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
765 else if (global *gl = is_a<global>(this)) /*nop*/;
468 else 766 else
767 abort (); //TODO
768
769 for (;;)
469 { 770 {
470 obj_cache = newHV (); 771 dt = (data_type) va_arg (ap, int);
772
773 if (dt == DT_END)
774 break;
775 else if (dt == DT_AV)
776 {
777 AV *av = va_arg (ap, AV *);
778
779 for (int i = 0; i <= av_len (av); ++i)
780 XPUSHs (*av_fetch (av, i, 1));
781 }
782 else
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
471 } 784 }
472 785
786 va_end (ap);
787
788 CALL_CALL ("cf::do_invoke", G_SCALAR);
789 count = count > 0 ? POPi : 0;
790
791 CALL_END;
792
793 return count;
794}
795
796SV *
797cfperl_result (int idx)
798{
799 AV *av = get_av ("cfperl::invoke_results", 0);
800 if (!av)
801 return &PL_sv_undef;
802
803 SV **sv = av_fetch (av, idx, 0);
804 if (!sv)
805 return &PL_sv_undef;
806
473 return 0; 807 return *sv;
474} 808}
475 809
476static void * 810int
477globalEventListener (int *type, ...) 811cfperl_result_INT (int idx)
478{ 812{
479 va_list args; 813 return SvIV (cfperl_result (idx));
480 static int rv; 814}
481 int event_code;
482 815
483 if (!perl) 816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
484 return NULL; 865 return;
485 866
486 va_start (args, type); 867 CALL_BEGIN (2);
487 event_code = va_arg (args, int); 868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
488 873
489 if (event_code == EVENT_FREE_OB) 874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void
888iw::alloc ()
889{
890 pe = GEventAPI->new_idle (0, 0);
891
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894}
895
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void
903iow::alloc ()
904{
905 pe = GEventAPI->new_io (0, 0);
906
907 pe->base.callback = (void *)iow_dispatch;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912}
913
914void
915iow::fd (int fd)
916{
917 pe->fd = fd;
918}
919
920int
921iow::poll ()
922{
923 return pe->poll;
924}
925
926void
927iow::poll (int events)
928{
929 if (pe->poll != events)
490 { 930 {
491 player *pl; 931 if (pe->poll) stop ();
492 object *op; 932 pe->poll = events;
493 SV *sv; 933 if (pe->poll) start ();
494
495 op = va_arg (args, object *);
496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
497
498 if (sv)
499 clearSVptr (sv);
500
501 rv = 0;
502 } 934 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 clean_obj_cache ();
506 }
507 else
508 {
509 dSP;
510
511 ENTER;
512 SAVETMPS;
513
514 PUSHMARK (SP);
515
516 EXTEND (SP, 10);
517 PUSHs (sv_2mortal (newSViv (event_code)));
518
519 switch (event_code)
520 {
521 case EVENT_CRASH:
522 break;
523
524 case EVENT_PLAYER_LOAD:
525 case EVENT_PLAYER_SAVE:
526 PUSH_OB;
527 PUSH_PV;
528 break;
529
530 case EVENT_MAPLOAD:
531 case EVENT_MAPOUT:
532 case EVENT_MAPIN:
533 case EVENT_MAPCLEAN:
534 case EVENT_MAPRESET:
535 PUSH_MAP;
536 break;
537
538 case EVENT_MAPENTER:
539 case EVENT_MAPLEAVE:
540 case EVENT_BORN:
541 case EVENT_REMOVE:
542 case EVENT_PLAYER_DEATH:
543 PUSH_OB;
544 break;
545
546 case EVENT_GKILL:
547 PUSH_OB;
548 PUSH_OB;
549 break;
550
551 case EVENT_LOGIN:
552 case EVENT_LOGOUT:
553 PUSH_PL;
554 PUSH_PV;
555 break;
556
557 case EVENT_SHOUT:
558 case EVENT_MUZZLE:
559 case EVENT_KICK:
560 PUSH_OB;
561 PUSH_PV;
562 break;
563
564 case EVENT_FIND_UNARMED_SKILL:
565 PUSH_OB;
566 break;
567
568 case EVENT_PLAYER_USE_SKILL:
569 case EVENT_MONSTER_USE_SKILL:
570 case EVENT_CAST_SPELL:
571 PUSH_OB;
572 PUSH_OB;
573 PUSH_OB;
574 PUSH_IV;
575 PUSH_PV;
576 break;
577
578 case EVENT_EXTCMD:
579 PUSH_PL;
580 {
581 char *buf = va_arg (args, char *);
582 int len = va_arg (args, int);
583 PUSHs (sv_2mortal (newSVpvn (buf, len)));
584 }
585 break;
586
587 case EVENT_TELL:
588 break;
589 }
590
591 va_end (args);
592
593 PUTBACK;
594 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
595 SPAGAIN;
596
597 if (SvTRUE (ERRSV))
598 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
599
600 rv = count > 0 ? POPi : 0;
601
602 PUTBACK;
603 FREETMPS;
604 LEAVE;
605 }
606
607 return &rv;
608} 935}
609 936
610extern "C" void *cfperl_eventListener (int *type, ...) 937void
938_connect_to_perl ()
611{ 939{
612 static int rv; 940 stash_cf = gv_stashpv ("cf" , 1);
613 va_list args;
614 int event_code;
615 object *who, *activator, *third, *event;
616 char *message, *extension, *options;
617 941
618 if (!perl) 942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
619 return NULL; 943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
620 951
621 va_start (args, type); 952 sv_runtime = get_sv ("cf::RUNTIME", 1);
622 who = va_arg (args, object *); 953 sv_upgrade (sv_runtime, SVt_NV);
623 event_code = va_arg (args, int);
624 activator = va_arg (args, object *);
625 third = va_arg (args, object *);
626 message = va_arg (args, char *);
627 va_arg (args, int); // fix yourself
628 extension = va_arg (args, char *);
629 options = va_arg (args, char *);
630 event = va_arg (args, object *);
631 va_end (args);
632 954
633 { 955 cb_global = get_av ("cf::CB_GLOBAL", 1);
634 dSP; 956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
635 957 cb_object = get_av ("cf::CB_OBJECT", 1);
636 ENTER; 958 cb_player = get_av ("cf::CB_PLAYER", 1);
637 SAVETMPS; 959 cb_client = get_av ("cf::CB_CLIENT", 1);
638 960 cb_type = get_av ("cf::CB_TYPE" , 1);
639 PUSHMARK (SP); 961 cb_map = get_av ("cf::CB_MAP" , 1);
640 EXTEND (SP, 10);
641
642 PUSHcfapi (STRING, extension);
643 PUSHs (sv_2mortal (newSViv (event_code)));
644
645 PUSHcfapi (POBJECT, event);
646 PUSHcfapi (POBJECT, who);
647
648 switch (event_code)
649 {
650 case EVENT_STOP: // $ob (e.g. arrow)
651 case EVENT_TIME: // $ob
652 case EVENT_TIMER: // $ob
653 break;
654
655 case EVENT_APPLY: // $ob, $who
656 case EVENT_DROP: // $ob, $who
657 case EVENT_CLOSE: // $ob, $who
658 case EVENT_DEATH: // $ob[, $killer]
659 case EVENT_MOVE: // $ob, $enemy
660 case EVENT_THROW: // $ob, $thrower
661 PUSHcfapi (POBJECT, activator);
662 break;
663
664 case EVENT_DROP_ON: // $ob, $who, $what
665 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
666 PUSHcfapi (POBJECT, activator);
667 PUSHcfapi (POBJECT, third);
668 break;
669
670 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
671 PUSHcfapi (POBJECT, activator);
672 PUSHcfapi (POBJECT, third);
673 PUSHcfapi (POBJECT, message);
674 break;
675
676 case EVENT_SAY: // $ob, $who, $msg
677 PUSHcfapi (POBJECT, activator);
678 PUSHcfapi (STRING, message);
679 break;
680
681 default:
682 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
683 break;
684 }
685
686 PUTBACK;
687 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
688 SPAGAIN;
689
690 if (SvTRUE (ERRSV))
691 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
692
693 rv = count > 0 ? POPi : 0;
694
695 PUTBACK;
696 FREETMPS;
697 LEAVE;
698 }
699
700 return &rv;
701}
702
703extern "C" int cfperl_closePlugin ()
704{
705 printf (PLUGIN_VERSION " closing\n");
706
707 if (perl)
708 {
709 perl_destruct (perl);
710 perl_free (perl);
711 perl = 0;
712 }
713
714 return 0;
715}
716
717void cfperl_sleep (double delta)
718{
719 dSP;
720 ENTER;
721 SAVETMPS;
722
723 PUSHMARK (SP);
724 XPUSHs (sv_2mortal (newSVnv (delta)));
725 PUTBACK;
726 call_pv ("cf::sleep_delta", G_DISCARD | G_VOID | G_EVAL);
727 SPAGAIN;
728
729 FREETMPS;
730 LEAVE;
731} 962}
732 963
733MODULE = cf PACKAGE = cf PREFIX = cf_ 964MODULE = cf PACKAGE = cf PREFIX = cf_
734 965
735BOOT: 966BOOT:
736{ 967{
737 HV *stash = gv_stashpv ("cf", 1); 968 _connect_to_perl ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
738 974
739 static const struct { 975 static const struct {
740 const char *name; 976 const char *name;
741 IV iv; 977 IV iv;
742 } *civ, const_iv[] = { 978 } *civ, const_iv[] = {
744 const_iv (llevError) 980 const_iv (llevError)
745 const_iv (llevInfo) 981 const_iv (llevInfo)
746 const_iv (llevDebug) 982 const_iv (llevDebug)
747 const_iv (llevMonster) 983 const_iv (llevMonster)
748 984
985 const_iv (MAX_TIME)
749 const_iv (PLAYER) 986 const_iv (PLAYER)
750 const_iv (TRANSPORT) 987 const_iv (TRANSPORT)
751 const_iv (ROD) 988 const_iv (ROD)
752 const_iv (TREASURE) 989 const_iv (TREASURE)
753 const_iv (POTION) 990 const_iv (POTION)
754 const_iv (FOOD) 991 const_iv (FOOD)
755 const_iv (POISON) 992 const_iv (POISON)
756 const_iv (BOOK) 993 const_iv (BOOK)
757 const_iv (CLOCK) 994 const_iv (CLOCK)
758 const_iv (LIGHTNING)
759 const_iv (ARROW) 995 const_iv (ARROW)
760 const_iv (BOW) 996 const_iv (BOW)
761 const_iv (WEAPON) 997 const_iv (WEAPON)
762 const_iv (ARMOUR) 998 const_iv (ARMOUR)
763 const_iv (PEDESTAL) 999 const_iv (PEDESTAL)
783 const_iv (AMULET) 1019 const_iv (AMULET)
784 const_iv (PLAYERMOVER) 1020 const_iv (PLAYERMOVER)
785 const_iv (TELEPORTER) 1021 const_iv (TELEPORTER)
786 const_iv (CREATOR) 1022 const_iv (CREATOR)
787 const_iv (SKILL) 1023 const_iv (SKILL)
788 const_iv (EXPERIENCE)
789 const_iv (EARTHWALL) 1024 const_iv (EARTHWALL)
790 const_iv (GOLEM) 1025 const_iv (GOLEM)
791 const_iv (THROWN_OBJ) 1026 const_iv (THROWN_OBJ)
792 const_iv (BLINDNESS) 1027 const_iv (BLINDNESS)
793 const_iv (GOD) 1028 const_iv (GOD)
813 const_iv (FLOOR) 1048 const_iv (FLOOR)
814 const_iv (FLESH) 1049 const_iv (FLESH)
815 const_iv (INORGANIC) 1050 const_iv (INORGANIC)
816 const_iv (SKILL_TOOL) 1051 const_iv (SKILL_TOOL)
817 const_iv (LIGHTER) 1052 const_iv (LIGHTER)
818 const_iv (TRAP_PART)
819 const_iv (WALL) 1053 const_iv (BUILDABLE_WALL)
820 const_iv (LIGHT_SOURCE)
821 const_iv (MISC_OBJECT) 1054 const_iv (MISC_OBJECT)
822 const_iv (MONSTER)
823 const_iv (SPAWN_GENERATOR)
824 const_iv (LAMP) 1055 const_iv (LAMP)
825 const_iv (DUPLICATOR) 1056 const_iv (DUPLICATOR)
826 const_iv (TOOL)
827 const_iv (SPELLBOOK) 1057 const_iv (SPELLBOOK)
828 const_iv (BUILDFAC)
829 const_iv (CLOAK) 1058 const_iv (CLOAK)
830 const_iv (SPINNER) 1059 const_iv (SPINNER)
831 const_iv (GATE) 1060 const_iv (GATE)
832 const_iv (BUTTON) 1061 const_iv (BUTTON)
833 const_iv (CF_HANDLE) 1062 const_iv (CF_HANDLE)
840 const_iv (SPELL_EFFECT) 1069 const_iv (SPELL_EFFECT)
841 const_iv (CONVERTER) 1070 const_iv (CONVERTER)
842 const_iv (BRACERS) 1071 const_iv (BRACERS)
843 const_iv (POISONING) 1072 const_iv (POISONING)
844 const_iv (SAVEBED) 1073 const_iv (SAVEBED)
845 const_iv (POISONCLOUD)
846 const_iv (FIREHOLES)
847 const_iv (WAND) 1074 const_iv (WAND)
848 const_iv (SCROLL) 1075 const_iv (SCROLL)
849 const_iv (DIRECTOR) 1076 const_iv (DIRECTOR)
850 const_iv (GIRDLE) 1077 const_iv (GIRDLE)
851 const_iv (FORCE) 1078 const_iv (FORCE)
866 const_iv (DISEASE) 1093 const_iv (DISEASE)
867 const_iv (SYMPTOM) 1094 const_iv (SYMPTOM)
868 const_iv (BUILDER) 1095 const_iv (BUILDER)
869 const_iv (MATERIAL) 1096 const_iv (MATERIAL)
870 const_iv (ITEM_TRANSFORMER) 1097 const_iv (ITEM_TRANSFORMER)
1098
871 const_iv (QUEST) 1099 const_iv (NUM_SUBTYPES)
872 1100
873 const_iv (ST_BD_BUILD) 1101 const_iv (ST_BD_BUILD)
874 const_iv (ST_BD_REMOVE) 1102 const_iv (ST_BD_REMOVE)
875 1103
876 const_iv (ST_MAT_FLOOR) 1104 const_iv (ST_MAT_FLOOR)
902 const_iv (AT_BLIND) 1130 const_iv (AT_BLIND)
903 const_iv (AT_INTERNAL) 1131 const_iv (AT_INTERNAL)
904 const_iv (AT_LIFE_STEALING) 1132 const_iv (AT_LIFE_STEALING)
905 const_iv (AT_DISEASE) 1133 const_iv (AT_DISEASE)
906 1134
907 const_iv (QUEST_IN_PROGRESS)
908 const_iv (QUEST_DONE_QUEST)
909 const_iv (QUEST_DONE_TASK)
910 const_iv (QUEST_START_QUEST)
911 const_iv (QUEST_END_QUEST)
912 const_iv (QUEST_START_TASK)
913 const_iv (QUEST_END_TASK)
914 const_iv (QUEST_OVERRIDE)
915 const_iv (QUEST_ON_ACTIVATE)
916
917 const_iv (WEAP_HIT) 1135 const_iv (WEAP_HIT)
918 const_iv (WEAP_SLASH) 1136 const_iv (WEAP_SLASH)
919 const_iv (WEAP_PIERCE) 1137 const_iv (WEAP_PIERCE)
920 const_iv (WEAP_CLEAVE) 1138 const_iv (WEAP_CLEAVE)
921 const_iv (WEAP_SLICE) 1139 const_iv (WEAP_SLICE)
937 const_iv (FLAG_MONSTER) 1155 const_iv (FLAG_MONSTER)
938 const_iv (FLAG_FRIENDLY) 1156 const_iv (FLAG_FRIENDLY)
939 const_iv (FLAG_GENERATOR) 1157 const_iv (FLAG_GENERATOR)
940 const_iv (FLAG_IS_THROWN) 1158 const_iv (FLAG_IS_THROWN)
941 const_iv (FLAG_AUTO_APPLY) 1159 const_iv (FLAG_AUTO_APPLY)
942 const_iv (FLAG_TREASURE)
943 const_iv (FLAG_PLAYER_SOLD) 1160 const_iv (FLAG_PLAYER_SOLD)
944 const_iv (FLAG_SEE_INVISIBLE) 1161 const_iv (FLAG_SEE_INVISIBLE)
945 const_iv (FLAG_CAN_ROLL) 1162 const_iv (FLAG_CAN_ROLL)
946 const_iv (FLAG_OVERLAY_FLOOR) 1163 const_iv (FLAG_OVERLAY_FLOOR)
947 const_iv (FLAG_IS_TURNABLE) 1164 const_iv (FLAG_IS_TURNABLE)
1022 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1023 const_iv (FLAG_IS_WATER) 1240 const_iv (FLAG_IS_WATER)
1024 const_iv (FLAG_CONTENT_ON_GEN) 1241 const_iv (FLAG_CONTENT_ON_GEN)
1025 const_iv (FLAG_IS_A_TEMPLATE) 1242 const_iv (FLAG_IS_A_TEMPLATE)
1026 const_iv (FLAG_IS_BUILDABLE) 1243 const_iv (FLAG_IS_BUILDABLE)
1027 const_iv (FLAG_AFK)
1028 1244
1029 const_iv (NDI_BLACK) 1245 const_iv (NDI_BLACK)
1030 const_iv (NDI_WHITE) 1246 const_iv (NDI_WHITE)
1031 const_iv (NDI_NAVY) 1247 const_iv (NDI_NAVY)
1032 const_iv (NDI_RED) 1248 const_iv (NDI_RED)
1042 const_iv (NDI_MAX_COLOR) 1258 const_iv (NDI_MAX_COLOR)
1043 const_iv (NDI_COLOR_MASK) 1259 const_iv (NDI_COLOR_MASK)
1044 const_iv (NDI_UNIQUE) 1260 const_iv (NDI_UNIQUE)
1045 const_iv (NDI_ALL) 1261 const_iv (NDI_ALL)
1046 1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1047 const_iv (F_APPLIED) 1276 const_iv (F_APPLIED)
1048 const_iv (F_LOCATION) 1277 const_iv (F_LOCATION)
1049 const_iv (F_UNPAID) 1278 const_iv (F_UNPAID)
1050 const_iv (F_MAGIC) 1279 const_iv (F_MAGIC)
1051 const_iv (F_CURSED) 1280 const_iv (F_CURSED)
1057 const_iv (F_BUY) 1286 const_iv (F_BUY)
1058 const_iv (F_SHOP) 1287 const_iv (F_SHOP)
1059 const_iv (F_SELL) 1288 const_iv (F_SELL)
1060 1289
1061 const_iv (P_BLOCKSVIEW) 1290 const_iv (P_BLOCKSVIEW)
1291 const_iv (P_PLAYER)
1062 const_iv (P_NO_MAGIC) 1292 const_iv (P_NO_MAGIC)
1063 const_iv (P_IS_ALIVE) 1293 const_iv (P_IS_ALIVE)
1064 const_iv (P_NO_CLERIC) 1294 const_iv (P_NO_CLERIC)
1065 const_iv (P_NEED_UPDATE)
1066 const_iv (P_NO_ERROR)
1067 const_iv (P_OUT_OF_MAP) 1295 const_iv (P_OUT_OF_MAP)
1068 const_iv (P_NEW_MAP) 1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1069 1298
1070 const_iv (UP_OBJ_INSERT) 1299 const_iv (UP_OBJ_INSERT)
1071 const_iv (UP_OBJ_REMOVE) 1300 const_iv (UP_OBJ_REMOVE)
1072 const_iv (UP_OBJ_CHANGE) 1301 const_iv (UP_OBJ_CHANGE)
1073 const_iv (UP_OBJ_FACE) 1302 const_iv (UP_OBJ_FACE)
1105 1334
1106 const_iv (SK_EXP_ADD_SKILL) 1335 const_iv (SK_EXP_ADD_SKILL)
1107 const_iv (SK_EXP_TOTAL) 1336 const_iv (SK_EXP_TOTAL)
1108 const_iv (SK_EXP_NONE) 1337 const_iv (SK_EXP_NONE)
1109 const_iv (SK_SUBTRACT_SKILL_EXP) 1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1110 1340
1111 const_iv (SK_LOCKPICKING) 1341 const_iv (SK_LOCKPICKING)
1112 const_iv (SK_HIDING) 1342 const_iv (SK_HIDING)
1113 const_iv (SK_SMITHERY) 1343 const_iv (SK_SMITHERY)
1114 const_iv (SK_BOWYER) 1344 const_iv (SK_BOWYER)
1213 1443
1214 const_iv (MAP_IN_MEMORY) 1444 const_iv (MAP_IN_MEMORY)
1215 const_iv (MAP_SWAPPED) 1445 const_iv (MAP_SWAPPED)
1216 const_iv (MAP_LOADING) 1446 const_iv (MAP_LOADING)
1217 const_iv (MAP_SAVING) 1447 const_iv (MAP_SAVING)
1448
1449 const_iv (KLASS_ATTACHABLE)
1450 const_iv (KLASS_GLOBAL)
1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1453 const_iv (KLASS_PLAYER)
1454 const_iv (KLASS_MAP)
1455
1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1218 }; 1497 };
1219 1498
1220 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1221 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1222 1501
1223 static const struct { 1502 static const struct {
1224 const char *name; 1503 const char *name;
1504 int skip;
1505 IV klass;
1225 IV iv; 1506 IV iv;
1226 } *event, event_list[] = { 1507 } *eiv, event_iv[] = {
1227# define const_event(name) { # name, (IV)EVENT_ ## name }, 1508# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1228 const_event (NONE) 1509# include "eventinc.h"
1229 const_event (APPLY) 1510# undef def
1230 const_event (ATTACK)
1231 const_event (DEATH)
1232 const_event (DROP)
1233 const_event (DROP_ON)
1234 const_event (PICKUP)
1235 const_event (SAY)
1236 const_event (STOP)
1237 const_event (TIME)
1238 const_event (THROW)
1239 const_event (TRIGGER)
1240 const_event (CLOSE)
1241 const_event (TIMER)
1242 const_event (MOVE)
1243
1244 const_event (BORN)
1245 //const_event (CLOCK)
1246 const_event (CRASH)
1247 const_event (PLAYER_DEATH)
1248 const_event (PLAYER_LOAD)
1249 const_event (PLAYER_SAVE)
1250 const_event (GKILL)
1251 const_event (LOGIN)
1252 const_event (LOGOUT)
1253 const_event (MAPENTER)
1254 const_event (MAPLEAVE)
1255 const_event (MAPRESET)
1256 const_event (MAPLOAD)
1257 const_event (MAPOUT)
1258 const_event (MAPIN)
1259 const_event (MAPCLEAN)
1260 const_event (REMOVE)
1261 const_event (SHOUT)
1262 const_event (TELL)
1263 const_event (MUZZLE)
1264 const_event (KICK)
1265 const_event (PLAYER_USE_SKILL)
1266 const_event (MONSTER_USE_SKILL)
1267 const_event (CAST_SPELL)
1268 const_event (FIND_UNARMED_SKILL)
1269 const_event (EXTCMD)
1270 //const_event (FREE_OB)
1271 }; 1511 };
1272 1512
1273 AV *av = get_av ("cf::EVENT", 1); 1513 AV *av = get_av ("cf::EVENT", 1);
1274 1514
1275 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1515 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1276 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1277
1278 static const struct {
1279 int dtype;
1280 const char *name;
1281 IV idx;
1282 } *cprop, prop_table[] = {
1283# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1284 prop (CFAPI_INT, MAP_PROP_FLAGS)
1285 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1286 prop (CFAPI_STRING, MAP_PROP_PATH)
1287 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1288 prop (CFAPI_STRING, MAP_PROP_NAME)
1289 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1290 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1291 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1292 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1293 prop (CFAPI_INT, MAP_PROP_WIDTH)
1294 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1295 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1296 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1297 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1298 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1299 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1300 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1301 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1302 prop (CFAPI_INT, MAP_PROP_SKY)
1303 prop (CFAPI_INT, MAP_PROP_WPARTX)
1304 prop (CFAPI_INT, MAP_PROP_WPARTY)
1305 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1306 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1307 prop (CFAPI_PREGION, MAP_PROP_REGION)
1308 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1309 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1310 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1311 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1313 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1314 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1315 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1316 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1317 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1318 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1319 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1320 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1321 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1322 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1323 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1324 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1325 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1326 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1327 prop (CFAPI_INT, OBJECT_PROP_X)
1328 prop (CFAPI_INT, OBJECT_PROP_Y)
1329 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1330 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1331 prop (CFAPI_INT, OBJECT_PROP_NROF)
1332 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1333 prop (CFAPI_INT, OBJECT_PROP_FACING)
1334 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1335 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1336 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1337 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1338 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1339 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1340 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1341 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1342 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1343 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1344 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1345 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1346 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1347 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1348 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1349 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1350 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1351 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1352 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1353 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1354 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1355 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1356 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1357 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1358 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1359 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1360 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1361 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1362 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1363 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1364 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1365 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1366 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1367 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1368 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1369 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1370 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1371 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1372 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1373 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1374 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1375 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1376 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1377 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1378 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1379 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1380 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1381 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1382 prop (CFAPI_INT, OBJECT_PROP_STR)
1383 prop (CFAPI_INT, OBJECT_PROP_DEX)
1384 prop (CFAPI_INT, OBJECT_PROP_CON)
1385 prop (CFAPI_INT, OBJECT_PROP_WIS)
1386 prop (CFAPI_INT, OBJECT_PROP_INT)
1387 prop (CFAPI_INT, OBJECT_PROP_POW)
1388 prop (CFAPI_INT, OBJECT_PROP_CHA)
1389 prop (CFAPI_INT, OBJECT_PROP_WC)
1390 prop (CFAPI_INT, OBJECT_PROP_AC)
1391 prop (CFAPI_INT, OBJECT_PROP_HP)
1392 prop (CFAPI_INT, OBJECT_PROP_SP)
1393 prop (CFAPI_INT, OBJECT_PROP_GP)
1394 prop (CFAPI_INT, OBJECT_PROP_FP)
1395 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1396 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1397 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1398 prop (CFAPI_INT, OBJECT_PROP_DAM)
1399 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1400 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1401 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1402 prop (CFAPI_INT, OBJECT_PROP_FACE)
1403 };
1404
1405 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1406 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1407
1408 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1409 { 1516 {
1410 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1517 AV *event = newAV ();
1411 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1412 } 1522 }
1523}
1413 1524
1414 //I_EVENT_API (PACKAGE); 1525void _connect_to_perl ()
1526
1527void _global_reattach ()
1528 CODE:
1529{
1530 // reattach to all attachable objects in the game.
1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1532 (*i)->reattach ();
1533
1534 for_all_players (pl)
1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1540
1541 for (object *op = object::first; op; op = op->next)
1542 op->reattach ();
1415} 1543}
1416 1544
1417NV floor (NV x) 1545NV floor (NV x)
1418 1546
1419NV ceil (NV x) 1547NV ceil (NV x)
1548
1549void server_tick ()
1550 CODE:
1551 runtime = SvNVx (sv_runtime);
1552 server_tick ();
1420 1553
1421void 1554void
1422LOG (int level, char *msg) 1555LOG (int level, char *msg)
1423 PROTOTYPE: $$ 1556 PROTOTYPE: $$
1424 C_ARGS: (LogLevel)level, "%s", msg 1557 C_ARGS: (LogLevel)level, "%s", msg
1427 PROTOTYPE: $$ 1560 PROTOTYPE: $$
1428 1561
1429char *path_combine_and_normalize (char *base, char *path) 1562char *path_combine_and_normalize (char *base, char *path)
1430 PROTOTYPE: $$ 1563 PROTOTYPE: $$
1431 1564
1432char * 1565const char *
1433cf_get_maps_directory (char *path) 1566get_maps_directory (char *path)
1434 PROTOTYPE: $ 1567 PROTOTYPE: $
1435 ALIAS: maps_directory = 0 1568 ALIAS: maps_directory = 0
1569 CODE:
1570 RETVAL = create_pathname (path);
1571 OUTPUT: RETVAL
1436 1572
1437void 1573void
1438sub_generation_inc () 1574sub_generation_inc ()
1439 CODE: 1575 CODE:
1440 PL_sub_generation++; 1576 PL_sub_generation++;
1449 confdir = 3 1585 confdir = 3
1450 localdir = 4 1586 localdir = 4
1451 playerdir = 5 1587 playerdir = 5
1452 datadir = 6 1588 datadir = 6
1453 CODE: 1589 CODE:
1454{ 1590 switch (ix)
1455 int unused_type; 1591 {
1456 RETVAL = (char *)systemDirectory (&unused_type, ix); 1592 case 0: RETVAL = settings.mapdir ; break;
1457} 1593 case 1: RETVAL = settings.uniquedir; break;
1594 case 2: RETVAL = settings.tmpdir ; break;
1595 case 3: RETVAL = settings.confdir ; break;
1596 case 4: RETVAL = settings.localdir ; break;
1597 case 5: RETVAL = settings.playerdir; break;
1598 case 6: RETVAL = settings.datadir ; break;
1599 }
1458 OUTPUT: RETVAL 1600 OUTPUT: RETVAL
1459 1601
1460int 1602void abort ()
1603
1604void emergency_save ()
1605
1606void _exit (int status = 0)
1607
1461cf_find_animation (char *text) 1608int find_animation (char *text)
1462 PROTOTYPE: $ 1609 PROTOTYPE: $
1463 1610
1464int random_roll(int min, int max, object *op, int goodbad); 1611int random_roll (int min, int max, object *op, int goodbad);
1465 1612
1466const char *cost_string_from_value(uint64 cost, int approx = 0) 1613const char *cost_string_from_value(uint64 cost, int approx = 0)
1467 1614
1468int 1615int
1469exp_to_level (val64 exp) 1616exp_to_level (val64 exp)
1502 RETVAL = newSVpv (resist_plus[atnr], 0); 1649 RETVAL = newSVpv (resist_plus[atnr], 0);
1503 else 1650 else
1504 XSRETURN_UNDEF; 1651 XSRETURN_UNDEF;
1505 OUTPUT: RETVAL 1652 OUTPUT: RETVAL
1506 1653
1654MODULE = cf PACKAGE = cf::attachable
1655
1656int
1657valid (SV *obj)
1658 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT:
1661 RETVAL
1662
1663#bool
1664#destroyed (attachable *at)
1665#
1666#void
1667#destroy (attachable *at)
1668
1669MODULE = cf PACKAGE = cf::global
1670
1671int invoke (SV *klass, int event, ...)
1672 CODE:
1673 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1674 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1675 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL
1678
1507MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1508 1680
1509SV * 1681INCLUDE: $PERL genacc object ../include/object.h |
1510get_property (object *obj, int type, int idx) 1682
1683int invoke (object *op, int event, ...)
1511 CODE: 1684 CODE:
1512 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1687 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1513 OUTPUT: RETVAL 1689 OUTPUT: RETVAL
1514 1690
1515SV * 1691SV *registry (object *op)
1516set_property (object *obj, int type, int idx, SV *newval) 1692
1693void mortals ()
1517 CODE: 1694 PPCODE:
1518 switch (type) 1695 EXTEND (SP, object::mortals.size ());
1519 { 1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1520 case CFAPI_INT: 1697 PUSHs (to_sv (*i));
1521 cf_object_set_int_property (obj, idx, SvIV (newval)); 1698
1522 break; 1699object *first ()
1523 case CFAPI_LONG: 1700 CODE:
1524 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1701 RETVAL = object::first;
1525 break; 1702 OUTPUT: RETVAL
1526 case CFAPI_DOUBLE:
1527 {
1528 int unused_type;
1529 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1530 }
1531 break;
1532 case CFAPI_STRING:
1533 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1534 break;
1535 case CFAPI_POBJECT:
1536 {
1537 int unused_type;
1538 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1539 }
1540 break;
1541 default:
1542 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1543 }
1544 1703
1545# missing properties 1704# missing properties
1546 1705
1547void 1706object *head (object *op)
1548set_attacktype (object *obj, U32 attacktype) 1707 PROTOTYPE: $
1549 CODE: 1708 CODE:
1550 obj->attacktype = attacktype; 1709 RETVAL = op->head ? op->head : op;
1551
1552U32
1553get_attacktype (object *obj)
1554 ALIAS:
1555 attacktype = 0
1556 CODE:
1557 RETVAL = obj->attacktype;
1558 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1559 1711
1560# missing in plug-in api, of course 1712int is_head (object *op)
1561void 1713 PROTOTYPE: $
1562set_food (object *obj, int food) 1714 CODE:
1563 CODE:
1564 obj->stats.food = food;
1565
1566int
1567get_food (object *obj)
1568 ALIAS:
1569 food = 0
1570 CODE:
1571 RETVAL = obj->stats.food; 1715 RETVAL = !op->head;
1572 OUTPUT: RETVAL 1716 OUTPUT: RETVAL
1573 1717
1574void 1718void
1575inv (object *obj) 1719inv (object *obj)
1576 PROTOTYPE: $ 1720 PROTOTYPE: $
1577 PPCODE: 1721 PPCODE:
1578{ 1722{
1579 object *o; 1723 object *o;
1580 for (o = obj->inv; o; o = o->below) 1724 for (o = obj->inv; o; o = o->below)
1581 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1725 XPUSHs (sv_2mortal (to_sv (o)));
1582} 1726}
1583 1727
1584int cf_object_get_resistance (object *op, int rtype) 1728void
1585 ALIAS: resistance = 0 1729set_animation (object *op, int idx)
1730 CODE:
1731 SET_ANIMATION (op, idx);
1586 1732
1587int cf_object_get_flag (object *op, int flag) 1733object *find_best_object_match (object *op, const char *match)
1588 ALIAS: flag = 0
1589 1734
1590void cf_object_set_flag (object *op, int flag, int value) 1735object *find_marked_object (object *op)
1591 1736
1592int need_identify (const object *obj); 1737int need_identify (object *obj);
1593 1738
1594int apply_shop_mat (object *shop_mat, object *op); 1739int apply_shop_mat (object *shop_mat, object *op);
1595 1740
1596void cf_object_move (object *op, int dir, object *originator = op) 1741int move (object *op, int dir, object *originator = op)
1742 CODE:
1743 RETVAL = move_ob (op, dir, originator);
1744 OUTPUT:
1745 RETVAL
1597 1746
1598void cf_object_apply (object *op, object *author, int flags = 0) 1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1599 1750
1600void cf_object_apply_below (object *op) 1751void apply_below (object *op)
1601 1752 CODE:
1602void cf_object_remove (object *op) 1753 player_apply_below (op);
1603
1604void cf_object_free (object *op)
1605 1754
1606object *cf_object_present_archname_inside (object *op, char *whatstr) 1755object *cf_object_present_archname_inside (object *op, char *whatstr)
1607 1756
1608int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1609 1758
1610int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1611 1760
1761#//TODO
1612object *cf_object_clone (object *op, int clonetype = 0) 1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1613 1772
1614int cf_object_pay_item (object *op, object *buyer) 1773int pay_item (object *op, object *buyer)
1774 CODE:
1775 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL
1615 1777
1616int cf_object_pay_amount (object *op, uint64 amount) 1778int pay_amount (object *op, uint64 amount)
1779 CODE:
1780 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL
1617 1782
1618void pay_player (object *op, uint64 amount) 1783void pay_player (object *op, uint64 amount)
1619 1784
1620val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1785val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1621 1786
1622int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1623 1788
1624int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1789void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE:
1791 do_learn_spell (op, sp, special_prayer);
1625 1792
1626void cf_object_learn_spell (object *op, object *sp)
1627
1628void cf_object_forget_spell (object *op, object *sp) 1793void forget_spell (object *op, object *sp)
1794 CODE:
1795 do_forget_spell (op, query_name (sp));
1629 1796
1630object *cf_object_check_for_spell (object *op, char *spellname) 1797object *check_for_spell (object *op, char *spellname)
1798 CODE:
1799 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL
1631 1801
1632int cf_object_query_money (object *op) 1802int query_money (object *op)
1633 ALIAS: money = 0 1803 ALIAS: money = 0
1634 1804
1635int cf_object_query_cost (object *op, object *who, int flags) 1805val64 query_cost (object *op, object *who, int flags)
1636 ALIAS: cost = 0 1806 ALIAS: cost = 0
1637 1807
1638void cf_object_activate_rune (object *op , object *victim) 1808void spring_trap (object *op, object *victim)
1639 1809
1640int cf_object_check_trigger (object *op, object *cause) 1810int check_trigger (object *op, object *cause)
1641 1811
1642int cf_object_out_of_map (object *op, int x, int y)
1643
1644void cf_object_drop (object *op, object *author) 1812void drop (object *who, object *op)
1645 1813
1646void cf_object_take (object *op, object *author) 1814void pick_up (object *who, object *op)
1647
1648void cf_object_say (object *op, char *msg)
1649
1650void cf_object_speak (object *op, char *msg)
1651 1815
1652object *cf_object_insert_object (object *op, object *container) 1816object *cf_object_insert_object (object *op, object *container)
1653 1817
1654const char *cf_object_get_msg (object *ob)
1655 ALIAS: msg = 0
1656
1657object *cf_object_insert_in_ob (object *ob, object *where) 1818object *cf_object_insert_in_ob (object *ob, object *where)
1658 1819
1659int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1660 1821
1661void cf_object_update (object *op, int flags) 1822void update_object (object *op, int action)
1662
1663void cf_object_pickup (object *op, object *what)
1664 1823
1665object *cf_create_object_by_name (const char *name) 1824object *cf_create_object_by_name (const char *name)
1666 1825
1667void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1668 1827
1674 1833
1675void push_button (object *op); 1834void push_button (object *op);
1676 1835
1677void use_trigger (object *op); 1836void use_trigger (object *op);
1678 1837
1679void add_button_link (object *button, mapstruct *map, int connected); 1838void add_button_link (object *button, maptile *map, int connected);
1680 1839
1681void remove_button_link (object *op); 1840void remove_button_link (object *op);
1682 1841
1683void
1684cf_object_set_resistance (object *op, int rtype, int val)
1685 CODE:
1686 if (rtype >= 0 && rtype < NROFATTACKS)
1687 op->resist[rtype] = val;
1688
1689 1842
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1843MODULE = cf PACKAGE = cf::object PREFIX = cf_
1691
1692void cf_fix_object (object *pl)
1693 ALIAS: fix = 0
1694 1844
1695object *cf_insert_ob_in_ob (object *ob, object *where) 1845object *cf_insert_ob_in_ob (object *ob, object *where)
1696 1846
1697# no clean way to get an object from an archetype - stupid idiotic 1847# no clean way to get an object from an archetype - stupid idiotic
1698# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1702 CODE: 1852 CODE:
1703 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1704 OUTPUT: 1854 OUTPUT:
1705 RETVAL 1855 RETVAL
1706 1856
1707object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1708 PROTOTYPE: $$$$$$ 1858 PROTOTYPE: $$$$$$
1709 CODE: 1859 CODE:
1710{ 1860{
1711 int unused_type; 1861 int unused_type;
1712 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1750bool on_same_map_as (object *ob, object *other) 1900bool on_same_map_as (object *ob, object *other)
1751 CODE: 1901 CODE:
1752 RETVAL = on_same_map (ob, other); 1902 RETVAL = on_same_map (ob, other);
1753 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1754 1904
1755char * 1905const char *
1756base_name (object *ob, int plural) 1906base_name (object *op, int plural = op->nrof > 1)
1757 CODE: 1907 CODE:
1758 RETVAL = cf_query_base_name (ob, plural); 1908 RETVAL = query_base_name (op, plural);
1759 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1760 1910
1761living * 1911object *decrease_ob_nr (object *op, unsigned long i)
1762stats (object *ob)
1763 CODE:
1764 RETVAL = &ob->stats;
1765 OUTPUT: RETVAL
1766
1767 1912
1768MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1769 1914
1770player *player (object *op) 1915player *player (object *op)
1771 CODE: 1916 CODE:
1772 RETVAL = op->contr; 1917 RETVAL = op->contr;
1773 OUTPUT: RETVAL 1918 OUTPUT: RETVAL
1774 1919
1920void check_score (object *op)
1921
1775void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE:
1924 new_draw_info (flags, 0, op, txt);
1776 1925
1777object *cf_player_send_inventory (object *op) 1926object *cf_player_send_inventory (object *op)
1778 1927
1779char *cf_player_get_ip (object *op) 1928char *cf_player_get_ip (object *op)
1780 ALIAS: ip = 0 1929 ALIAS: ip = 0
1789 1938
1790void cf_player_set_party (object *op, partylist *party) 1939void cf_player_set_party (object *op, partylist *party)
1791 1940
1792void kill_player (object *op) 1941void kill_player (object *op)
1793 1942
1794MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1943void esrv_update_item (object *op, int what, object *item)
1944 C_ARGS: what, op, item
1945
1946void clear_los (object *op)
1947
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params)
1951
1952int command_arrest (object *op, char *params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957
1795 1958
1796MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1960
1961INCLUDE: $PERL genacc player ../include/player.h |
1962
1963int invoke (player *pl, int event, ...)
1964 CODE:
1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1967 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1968 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1969 OUTPUT: RETVAL
1970
1971SV *registry (player *pl)
1972
1973void
1974save_stats (player *pl)
1975 CODE:
1976 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats;
1797 1980
1798player *cf_player_find (char *name) 1981player *cf_player_find (char *name)
1799 PROTOTYPE: $ 1982 PROTOTYPE: $
1800 1983
1801void cf_player_move (player *pl, int dir) 1984void cf_player_move (player *pl, int dir)
1802 1985
1803void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1804 1987
1805# nonstandard
1806object *ob (player *pl)
1807 CODE:
1808 RETVAL = pl->ob;
1809 OUTPUT: RETVAL
1810
1811player *first () 1988player *first ()
1812 CODE: 1989 CODE:
1813 RETVAL = first_player; 1990 RETVAL = first_player;
1814 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1815 1992
1816player *next (player *pl)
1817 CODE:
1818 RETVAL = pl->next;
1819 OUTPUT: RETVAL
1820
1821bool 1993bool
1822cell_visible (player *pl, int dx, int dy) 1994cell_visible (player *pl, int dx, int dy)
1823 CODE: 1995 CODE:
1824 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1825 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1826 OUTPUT: 1998 OUTPUT:
1827 RETVAL 1999 RETVAL
1828 2000
1829void 2001void
1830send (player *pl, SV *packet) 2002send (player *pl, SV *packet)
1831 CODE: 2003 CODE:
1832{ 2004{
1833 STRLEN len; 2005 STRLEN len;
1834 char *buf = SvPVbyte (packet, len); 2006 char *buf = SvPVbyte (packet, len);
1835 2007
1836 Write_String_To_Socket (&pl->socket, buf, len); 2008 if (pl->ns)
2009 pl->ns->send_packet (buf, len);
1837} 2010}
1838 2011
1839int 2012int
1840listening (player *pl, int new_value = -1) 2013listening (player *pl, int new_value = -1)
1841 CODE: 2014 CODE:
1843 if (new_value >= 0) 2016 if (new_value >= 0)
1844 pl->listening = new_value; 2017 pl->listening = new_value;
1845 OUTPUT: 2018 OUTPUT:
1846 RETVAL 2019 RETVAL
1847 2020
1848void get_savebed (player *pl) 2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1849 ALIAS: 2022 PROTOTYPE: $;$$$
1850 savebed = 0
1851 PPCODE: 2023 PPCODE:
2024 if (GIMME_V != G_VOID)
2025 {
1852 EXTEND (SP, 3); 2026 EXTEND (SP, 3);
1853 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2027 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1854 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2028 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1855 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2029 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1856 2030 }
1857void set_savebed (player *pl, char *map_path, int x, int y) 2031 if (map_path) sv_to (map_path, pl->savebed_map);
1858 CODE: 2032 if (x) sv_to (x, pl->bed_x);
1859 strcpy (pl->savebed_map, map_path); 2033 if (y) sv_to (y, pl->bed_y);
1860 pl->bed_x = x;
1861 pl->bed_y = y;
1862 2034
1863void 2035void
1864list () 2036list ()
1865 PPCODE: 2037 PPCODE:
1866{
1867 player *pl;
1868 for (pl = first_player; pl; pl = pl->next) 2038 for (player *pl = first_player; pl; pl = pl->next)
1869 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2039 XPUSHs (sv_2mortal (to_sv (pl)));
1870}
1871 2040
1872bool 2041bool
1873peaceful (player *pl, bool new_setting = 0) 2042peaceful (player *pl, bool new_setting = 0)
1874 PROTOTYPE: $;$ 2043 PROTOTYPE: $;$
1875 CODE: 2044 CODE:
1892 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1893 2062
1894 2063
1895MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1896 2065
1897SV * 2066int invoke (maptile *map, int event, ...)
1898get_property (mapstruct *obj, int type, int idx)
1899 CODE: 2067 CODE:
1900 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2068 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2069 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2070 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1901 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
1902 2073
1903SV * 2074SV *registry (maptile *map)
1904set_property (mapstruct *obj, int type, int idx, SV *newval)
1905 CODE:
1906 switch (type)
1907 {
1908 case CFAPI_INT:
1909 cf_map_set_int_property (obj, idx, SvIV (newval));
1910 break;
1911 default:
1912 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1913 }
1914 2075
1915mapstruct *new (int width, int height) 2076INCLUDE: $PERL genacc maptile ../include/map.h |
2077
2078void
2079maptile::instantiate ()
2080
2081maptile *new ()
1916 PROTOTYPE: 2082 PROTOTYPE:
1917 CODE: 2083 CODE:
1918{ 2084 RETVAL = new maptile;
1919 int unused_type;
1920 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1921}
1922 OUTPUT: 2085 OUTPUT:
1923 RETVAL 2086 RETVAL
1924 2087
1925void delete_map (mapstruct *map) 2088void
2089maptile::destroy ()
1926 2090
1927void clean_tmp_map (mapstruct *map) 2091void
2092maptile::players ()
2093 PPCODE:
2094 if (GIMME_V == G_SCALAR)
2095 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2096 else if (GIMME_V == G_ARRAY)
2097 {
2098 EXTEND (SP, THIS->players);
2099 for_all_players (pl)
2100 if (pl->ob && pl->ob->map == THIS)
2101 PUSHs (sv_2mortal (to_sv (pl->ob)));
2102 }
1928 2103
1929void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2104void play_sound_map (maptile *map, int x, int y, int sound_num)
1930 2105
1931mapstruct *tile_map (mapstruct *map, unsigned int dir) 2106int out_of_map (maptile *map, int x, int y)
1932 CODE:
1933 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1934 OUTPUT:
1935 RETVAL
1936 2107
1937char *tile_path (mapstruct *map, unsigned int dir) 2108void
1938 CODE: 2109trigger (maptile *map, long connection, bool state = true)
1939 if (dir >= 4) 2110 CODE:
1940 XSRETURN_UNDEF; 2111 activate_connection (map, connection, state);
1941 RETVAL = map->tile_path [dir];
1942 OUTPUT:
1943 RETVAL
1944 2112
1945mapstruct *cf_map_get_map (char *name) 2113void
1946 PROTOTYPE: $ 2114get_connection (maptile *map, long connection)
1947 ALIAS: map = 0 2115 PPCODE:
2116 oblinkpt *obp = get_connection_links (map, connection);
2117 if (obp)
2118 for (objectlink *ol = obp->link; ol; ol = ol->next)
2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1948 2120
1949mapstruct *has_been_loaded (char *name)
1950 PROTOTYPE: $
1951
1952mapstruct *cf_map_get_first ()
1953 PROTOTYPE:
1954 ALIAS: first = 0
1955
1956# whoever "designed" the plug-in api should have wasted
1957# his/her time with staying away from the project - would have
1958# saved others a lot of time, without doubt.
1959void set_path (mapstruct *where, char *path)
1960 CODE:
1961 strcpy (where->path, path);
1962
1963int in_memory (mapstruct *map)
1964 CODE:
1965 RETVAL = map->in_memory;
1966 OUTPUT:
1967 RETVAL
1968
1969bool unique (mapstruct *map)
1970 CODE:
1971 RETVAL = map->unique;
1972 OUTPUT:
1973 RETVAL
1974
1975void set_unique (mapstruct *map, bool unique)
1976 CODE:
1977 map->unique = unique;
1978
1979object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1980 2122
1981object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1982 2124
1983object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1984 C_ARGS: str, map, nx, ny 2126 C_ARGS: str, map, nx, ny
1985 2127
1986void 2128void
1987cf_map_normalise (mapstruct *map, int x, int y) 2129cf_map_normalise (maptile *map, int x, int y)
1988 PPCODE: 2130 PPCODE:
1989{ 2131{
1990 mapstruct *nmap = 0; 2132 maptile *nmap = 0;
1991 I16 nx = 0, ny = 0; 2133 I16 nx = 0, ny = 0;
1992 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
1993 2135
1994 EXTEND (SP, 4); 2136 EXTEND (SP, 4);
1995 PUSHs (sv_2mortal (newSViv (flags))); 2137 PUSHs (sv_2mortal (newSViv (flags)));
1996 2138
1997 if (GIMME_V == G_ARRAY) 2139 if (GIMME_V == G_ARRAY)
2001 PUSHs (sv_2mortal (newSViv (ny))); 2143 PUSHs (sv_2mortal (newSViv (ny)));
2002 } 2144 }
2003} 2145}
2004 2146
2005void 2147void
2006at (mapstruct *map, unsigned int x, unsigned int y) 2148at (maptile *map, unsigned int x, unsigned int y)
2007 PROTOTYPE: $$$ 2149 PROTOTYPE: $$$
2008 PPCODE: 2150 PPCODE:
2009{ 2151{
2010 object *o; 2152 object *o;
2011 mapstruct *nmap = 0; 2153 maptile *nmap = 0;
2012 I16 nx, ny; 2154 I16 nx, ny;
2013 2155
2014 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2156 get_map_flags (map, &nmap, x, y, &nx, &ny);
2015 2157
2016 if (nmap) 2158 if (nmap)
2017 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2018 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2019} 2161}
2020 2162
2021SV * 2163SV *
2022bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2164bot_at (maptile *obj, unsigned int x, unsigned int y)
2023 PROTOTYPE: $$$ 2165 PROTOTYPE: $$$
2024 ALIAS: 2166 ALIAS:
2025 top_at = 1 2167 top_at = 1
2026 flags_at = 2 2168 flags_at = 2
2027 light_at = 3 2169 light_at = 3
2028 move_block_at = 4 2170 move_block_at = 4
2029 move_slow_at = 5 2171 move_slow_at = 5
2030 move_on_at = 6 2172 move_on_at = 6
2031 move_off_at = 7 2173 move_off_at = 7
2032 INIT: 2174 INIT:
2033 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2034 CODE: 2176 CODE:
2035 switch (ix) 2177 switch (ix)
2036 { 2178 {
2037 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2038 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2041 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2042 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2043 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2044 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2045 } 2187 }
2046 OUTPUT: 2188 OUTPUT: RETVAL
2047 RETVAL
2048 2189
2049# "serialise" map perl data into a ref 2190void fix_walls (maptile *map, int x, int y)
2050void 2191
2051_get_obs (mapstruct *map) 2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2052 PPCODE: 2196 CODE:
2053{ 2197 RETVAL = get_name_of_region_for_map (m);
2054 object *o; 2198 OUTPUT: RETVAL
2055 int x, y;
2056 AV *obs = newAV ();
2057 int nonnull = 0;
2058 2199
2059 for (y = 0; y < MAP_HEIGHT (map); y++) 2200# worst xs function of my life
2060 for (x = 0; x < MAP_WIDTH (map); x++) 2201maptile *
2061 { 2202_create_random_map (\
2062 AV *av = newAV (); 2203 char *path,\
2063 2204 char *wallstyle,\
2064 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2205 char *wall_name,\
2065 { 2206 char *floorstyle,\
2066 SV *sv = SVptr_cache_get (o); 2207 char *monsterstyle,\
2067 2208 char *treasurestyle,\
2068 if (sv && HvFILL (SvRV (sv))) 2209 char *layoutstyle,\
2069 { 2210 char *doorstyle,\
2070 nonnull = 1; 2211 char *decorstyle,\
2071 sv = newSVsv (sv); 2212 char *origin_map,\
2072 } 2213 char *final_map,\
2073 else 2214 char *exitstyle,\
2074 sv = &PL_sv_undef; 2215 char *this_map,\
2075 2216 char *exit_on_final_map,\
2076 av_push (av, sv); 2217 int Xsize,\
2077 } 2218 int Ysize,\
2078 2219 int expand2x,\
2079 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2220 int layoutoptions1,\
2080 } 2221 int layoutoptions2,\
2081 2222 int layoutoptions3,\
2082 if (nonnull) 2223 int symmetry,\
2083 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2224 int difficulty,\
2084 else 2225 int difficulty_given,\
2085 SvREFCNT_dec (obs); 2226 float difficulty_increase,\
2086} 2227 int dungeon_level,\
2087 2228 int dungeon_depth,\
2088# "deserialise" perl map data into the map 2229 int decoroptions,\
2089void 2230 int orientation,\
2090_set_obs (mapstruct *map, SV *sv) 2231 int origin_y,\
2232 int origin_x,\
2233 int random_seed,\
2234 val64 total_map_hp,\
2235 int map_layout_style,\
2236 int treasureoptions,\
2237 int symmetry_used,\
2238 region *region\
2239)
2091 CODE: 2240 CODE:
2092{ 2241{
2093 object *o; 2242 random_map_params rmp;
2094 AV *av;
2095 int x, y;
2096 AV *obs = (AV *)SvRV (sv);
2097 2243
2098 for (y = 0; y < MAP_HEIGHT (map); y++) 2244 assign (rmp.wallstyle , wallstyle);
2099 for (x = 0; x < MAP_WIDTH (map); x++) 2245 assign (rmp.wall_name , wall_name);
2100 { 2246 assign (rmp.floorstyle , floorstyle);
2101 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2247 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle);
2252 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map);
2102 2254
2103 if (!SvROK (sv)) 2255 rmp.origin_map = origin_map;
2104 continue; 2256 rmp.final_map = final_map;
2257 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize;
2259 rmp.Ysize = Ysize;
2260 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry;
2265 rmp.difficulty = difficulty;
2266 rmp.difficulty_given = difficulty_given;
2267 rmp.difficulty_increase = difficulty_increase;
2268 rmp.dungeon_level = dungeon_level;
2269 rmp.dungeon_depth = dungeon_depth;
2270 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp;
2276 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region;
2105 2280
2106 av = (AV *)SvRV (sv); 2281 RETVAL = generate_random_map (path, &rmp);
2107
2108 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2109 {
2110 sv = av_shift (av);
2111
2112 if (SvROK (sv))
2113 {
2114 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2115 SVptr_cache_set (o, sv);
2116 }
2117 }
2118 }
2119} 2282}
2120
2121
2122MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2123
2124archetype *cf_archetype_get_first()
2125 PROTOTYPE:
2126 ALIAS: first = 0
2127
2128archetype *cf_archetype_get_next (archetype *arch)
2129 ALIAS: next = 0
2130
2131archetype *cf_archetype_get_head (archetype *arch)
2132 ALIAS: head = 0
2133
2134archetype *cf_archetype_get_more (archetype *arch)
2135 ALIAS: more = 0
2136
2137const char *cf_archetype_get_name (archetype *arch)
2138 ALIAS: name = 0
2139
2140object *cf_archetype_get_clone (archetype *arch)
2141 ALIAS: clone = 0
2142
2143MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2144
2145partylist *cf_party_get_first ()
2146 PROTOTYPE:
2147 ALIAS: first = 0
2148
2149partylist *cf_party_get_next (partylist *party)
2150 ALIAS: next = 0
2151
2152const char *cf_party_get_name (partylist *party)
2153
2154const char *cf_party_get_password (partylist *party)
2155 ALIAS: password = 0
2156
2157player *cf_party_get_first_player (partylist *party)
2158 ALIAS: first_player = 0
2159
2160player *cf_party_get_next_player (partylist *party, player *op)
2161 ALIAS: next_player = 0
2162
2163
2164MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2165
2166region *cf_region_get_first ()
2167 PROTOTYPE:
2168 ALIAS: first = 0
2169
2170const char *cf_region_get_name (region *reg)
2171 ALIAS: name = 0
2172
2173region *cf_region_get_next (region *reg)
2174 ALIAS: next = 0
2175
2176region *cf_region_get_parent (region *reg)
2177 ALIAS: parent = 0
2178
2179const char *cf_region_get_longname (region *reg)
2180 ALIAS: longname = 0
2181
2182const char *cf_region_get_message (region *reg)
2183 ALIAS: message = 0
2184
2185
2186MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2187
2188val64
2189exp (living *liv, val64 new_val = 0)
2190 PROTOTYPE: $;$
2191 ALIAS:
2192 Str = 1
2193 Dex = 2
2194 Con = 3
2195 Wis = 4
2196 Cha = 5
2197 Int = 6
2198 Pow = 7
2199 wc = 8
2200 ac = 9
2201 hp = 10
2202 maxhp = 11
2203 sp = 12
2204 maxsp = 13
2205 grace = 14
2206 maxgrace = 15
2207 food = 16
2208 dam = 17
2209 luck = 18
2210 CODE:
2211# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2212 switch (ix)
2213 {
2214 LIVING_ACC (exp , 0);
2215 LIVING_ACC (Str , 1);
2216 LIVING_ACC (Dex , 2);
2217 LIVING_ACC (Con , 3);
2218 LIVING_ACC (Wis , 4);
2219 LIVING_ACC (Cha , 5);
2220 LIVING_ACC (Int , 6);
2221 LIVING_ACC (Pow , 7);
2222 LIVING_ACC (wc , 8);
2223 LIVING_ACC (ac , 9);
2224 LIVING_ACC (hp , 10);
2225 LIVING_ACC (maxhp , 11);
2226 LIVING_ACC (sp , 12);
2227 LIVING_ACC (maxsp , 13);
2228 LIVING_ACC (grace , 14);
2229 LIVING_ACC (maxgrace, 15);
2230 LIVING_ACC (food , 16);
2231 LIVING_ACC (dam , 17);
2232 LIVING_ACC (luck , 18);
2233 }
2234# undef LIVING_ACC
2235 OUTPUT: 2283 OUTPUT:
2236 RETVAL 2284 RETVAL
2237 2285
2286MODULE = cf PACKAGE = cf::arch
2287
2288archetype *find (const char *name)
2289 CODE:
2290 RETVAL = archetype::find (name);
2291 OUTPUT:
2292 RETVAL
2293
2294archetype *first()
2295 PROTOTYPE:
2296 CODE:
2297 RETVAL = first_archetype;
2298 OUTPUT: RETVAL
2299
2300INCLUDE: $PERL genacc archetype ../include/object.h |
2301
2302MODULE = cf PACKAGE = cf::party
2303
2304partylist *first ()
2305 PROTOTYPE:
2306 CODE:
2307 RETVAL = get_firstparty ();
2308 OUTPUT: RETVAL
2309
2310INCLUDE: $PERL genacc partylist ../include/player.h |
2311
2312MODULE = cf PACKAGE = cf::region
2313
2314region *first ()
2315 PROTOTYPE:
2316 CODE:
2317 RETVAL = first_region;
2318 OUTPUT: RETVAL
2319
2320region *find (char *name)
2321 PROTOTYPE: $
2322 CODE:
2323 RETVAL = get_region_by_name (name);
2324 OUTPUT: RETVAL
2325
2326INCLUDE: $PERL genacc region ../include/map.h |
2327
2328MODULE = cf PACKAGE = cf::living
2329
2330INCLUDE: $PERL genacc living ../include/living.h |
2331
2332MODULE = cf PACKAGE = cf::settings
2333
2334INCLUDE: $PERL genacc Settings ../include/global.h |
2335
2336MODULE = cf PACKAGE = cf::client
2337
2338INCLUDE: $PERL genacc client ../include/client.h |
2339
2340int invoke (client *ns, int event, ...)
2341 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2344 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2345 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2346 OUTPUT: RETVAL
2347
2348SV *registry (client *ns)
2349
2350void
2351list ()
2352 PPCODE:
2353 EXTEND (SP, clients.size ());
2354 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2355 PUSHs (sv_2mortal (to_sv (*i)));
2356
2357void
2358client::send_packet (SV *packet)
2359 CODE:
2360{
2361 STRLEN len;
2362 char *buf = SvPVbyte (packet, len);
2363
2364 THIS->send_packet (buf, len);
2365}
2366
2367void
2368client::destroy ()
2369

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