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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.34 by root, Thu Aug 31 06:23:20 2006 UTC vs.
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
36 36
37#include <EXTERN.h> 37#include <EXTERN.h>
38#include <perl.h> 38#include <perl.h>
39#include <XSUB.h> 39#include <XSUB.h>
40 40
41#include "CoroAPI.h"
41#include "perlxsi.c" 42#include "perlxsi.c"
42 43
43extern sint64 *levels; // the experience table 44extern sint64 *levels; // the experience table
44 45
45typedef object object_ornull; 46typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 47typedef maptile maptile_ornull;
47 48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
48typedef double val64; 54 typedef double val64;
49#define newSVval64 newSVnv 55# define newSVval64 newSVnv
50#define SvVAL64 SvNV 56# define SvVAL64 SvNV
57#endif
51 58
52static f_plug_api gethook = cfapi_get_hooks; 59static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 60static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 61static f_plug_api object_insert = cfapi_object_insert;
55 62
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 63static PerlInterpreter *perl;
76 64
65double runtime;
66
67global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime;
78 70
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 71static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 72 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 73 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 74 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 75 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 76 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 77 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap,
80 *stash_cf_region_wrap,
81 *stash_cf_living_wrap;
82
83// helper cast function, returns super class * or 0
84template<class super>
85static super *
86is_a (attachable *at)
87{
88 //return dynamic_cast<super *>(at); // slower, safer
89 if (typeid (*at) == typeid (super))
90 return static_cast<super *>(at);
91 else
92 return 0;
93}
86 94
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 95//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 96
97unordered_vector<attachable *> attachable::mortals;
98
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable ()
111{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable
113#if 0
114 assert (!rc_next);
115 assert (!refcnt);
116#endif
117}
118
119// check wether the object really is dead
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125
126 // try to unborrow the refcnt from perl
127 if (flags & F_BORROWED)
128 {
129 assert (self);//D//TODO//remove when stable
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self);
133 }
134
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
89static SV * 198static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 200{
92 SV *sv; 201 SV *sv;
93 202
94 if (!ptr) 203 if (!ptr)
95 return &PL_sv_undef; 204 return &PL_sv_undef;
96 205
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 207 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 208}
100 209
101template<class attachable> 210static int
102SV * 211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk ();
218 return 0;
219}
220
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222
223static SV *
103newSVattachable (attachable *obj, const char *klass) 224newSVattachable (attachable *obj, HV *stash)
104{ 225{
105 if (!obj) 226 if (!obj)
106 return &PL_sv_undef; 227 return &PL_sv_undef;
107 228
108 if (!obj->self) 229 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 230 {
140 HV *hv = newHV (); 231 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 233
144 SVptr_cache_set (ptr, sv); 234 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec ();
145 } 237 }
146 238
147 return newSVsv (sv); 239 return sv_bless (newRV_inc ((SV *)obj->self), stash);
148} 240}
149 241
150static void 242static void
151clearSVptr (SV *sv) 243clearSVptr (SV *sv)
152{ 244{
177 if (SvOK (sv)) 269 if (SvOK (sv))
178 return SvPTR (sv, klass); 270 return SvPTR (sv, klass);
179 else 271 else
180 return 0; 272 return 0;
181} 273}
274
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
277inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
298
299inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); }
301
302//TODO:
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
305
306inline SV *to_sv (UUID v)
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
339
340template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342
343template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351
352inline void sv_to (SV *sv, UUID &v)
353{
354 unsigned int version;
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358}
359
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 361
183static SV * 362static SV *
184newSVdt_va (va_list &ap, data_type type) 363newSVdt_va (va_list &ap, data_type type)
185{ 364{
186 SV *sv; 365 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 392 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 393 }
215 break; 394 break;
216 395
217 case DT_OBJECT: 396 case DT_OBJECT:
218 { 397 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 398 break;
223 399
224 case DT_MAP: 400 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 401 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 402 sv = to_sv (va_arg (ap, maptile *));
227 break; 403 break;
228 404
405 case DT_CLIENT:
406 sv = to_sv (va_arg (ap, client *));
407 break;
408
229 case DT_PLAYER: 409 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 410 sv = to_sv (va_arg (ap, player *));
231 break; 411 break;
232 412
233 case DT_ARCH: 413 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 414 sv = to_sv (va_arg (ap, archetype *));
235 break; 415 break;
236 416
237 case DT_PARTY: 417 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 418 sv = to_sv (va_arg (ap, partylist *));
239 break; 419 break;
240 420
241 case DT_REGION: 421 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 422 sv = to_sv (va_arg (ap, region *));
243 break; 423 break;
244 424
245 default: 425 default:
246 assert (("unhandled type in newSVdt_va", 0)); 426 assert (("unhandled type in newSVdt_va", 0));
247 } 427 }
292} 472}
293 473
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 475
296SV * 476SV *
297registry_of (attachable_base *ext) 477registry (attachable *ext)
298{ 478{
299 if (!ext->cb) 479 if (!ext->cb)
300 ext->cb = newAV (); 480 ext->cb = newAV ();
301 481
302 return newRV_inc ((SV *)ext->cb); 482 return newRV_inc ((SV *)ext->cb);
303} 483}
304 484
485#if 0
305void attachable_base::clear () 486void attachable::clear ()
306{ 487{
307 if (self) 488 if (self)
308 { 489 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes 490 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317 492
318 // clear the perl hash, might or might not be a good idea 493 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self)); 494 hv_clear ((HV *)SvRV ((SV *)self));
326 { 501 {
327 SvREFCNT_dec (cb); 502 SvREFCNT_dec (cb);
328 cb = 0; 503 cb = 0;
329 } 504 }
330 505
331 if (attach) 506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
332 { 515 {
333 free_string (attach); 516 flags &= ~F_BORROWED;
334 attach = 0; 517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
335 } 519 }
336} 520}
337 521
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach (subclass::get_dt (), (subclass *)obj);
410}
411
412object_freezer::object_freezer ()
413{
414 av = newAV ();
415 // TODO: fast dynbuf implementation... yeah, we need obstacks
416 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
417}
418
419object_freezer::~object_freezer ()
420{
421 SvREFCNT_dec (text);
422 SvREFCNT_dec (av);
423}
424
425void object_freezer::put (attachable_base *ext)
426{
427 ext->optimise ();
428
429 if (ext->self)
430 {
431 int idx = AvFILLp ((AV *)av) + 1;
432 av_store (av, idx, SvREFCNT_inc (ext->self));
433
434 sv_catpvf (text, "oid %d\n", idx);
435 }
436}
437
438bool object_freezer::save (const char *filename)
439{
440 dSP;
441 ENTER;
442 SAVETMPS;
443 PUSHMARK (SP);
444 EXTEND (SP, 3);
445 PUSHs (sv_2mortal (newSVpv (filename, 0)));
446 PUSHs (sv_2mortal (newRV_inc (text)));
447 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
448 PUTBACK;
449 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
450 FREETMPS;
451 LEAVE;
452}
453
454int fprintf (object_freezer &freezer, const char *format, ...)
455{
456 va_list ap;
457
458 va_start (ap, format);
459 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
460 va_end (ap);
461}
462
463int fputs (const char *s, object_freezer &freezer)
464{
465 sv_catpvn (freezer.text, s, strlen (s));
466}
467
468object_thawer::object_thawer (const char *filename)
469{
470 av = 0;
471 fp = 0;
472
473 if (!filename)
474 return;
475
476 fp = fopen (filename, "r");
477 if (!fp)
478 {
479 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
480 return;
481 }
482
483 if (perl_booted)
484 {
485 dSP;
486 ENTER;
487 SAVETMPS;
488 PUSHMARK (SP);
489 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
490 PUTBACK;
491
492 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
493 {
494 SPAGAIN;
495 SV *sv = POPs;
496 if (SvROK (sv))
497 av = (AV *)SvREFCNT_inc (SvRV (sv));
498 }
499
500 FREETMPS;
501 LEAVE;
502 }
503}
504
505void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
506{
507 if (!av || oid < 0) // this is actually an error of sorts
508 return;
509
510 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
511 ext->clear ();
512
513 SV **svp = av_fetch ((AV *)av, oid, 0);
514
515 if (!svp || !SvROK (*svp))
516 {
517 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
518 return;
519 }
520
521 ext->self = *svp; *svp = &PL_sv_undef;
522 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
523
524 reattach (type, obj);
525}
526
527object_thawer::~object_thawer ()
528{
529 if (fp) fclose (fp);
530 if (av) SvREFCNT_dec ((AV *)av);
531}
532
533token object_thawer::get_token ()
534{
535#if 0
536 for (;;)
537 {
538 if (!fgets (line, sizeof (line), fp))
539 return token (KW_eof);
540
541 unsigned char *p = (unsigned char *)line;
542
543 while (*p > ' ')
544 p++;
545
546 int len = p - (unsigned char *)line;
547
548 while ((*p - 1) < ' ')
549 p++;
550
551 if (*p)
552 {
553 char *v = p;
554
555 while (*p && *p != '\n')
556 p++;
557
558 *p = 0;
559
560 return token (k, v);
561 }
562 else
563 return token (k);
564 }
565#endif
566}
567
568///////////////////////////////////////////////////////////////////////////// 522/////////////////////////////////////////////////////////////////////////////
569 523
570extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
571{ 525{
572 return 0; 526 return 0;
575static CommArray_s rtn_cmd; 529static CommArray_s rtn_cmd;
576 530
577static int 531static int
578runPluginCommand (object *obj, char *params) 532runPluginCommand (object *obj, char *params)
579{ 533{
580 dSP; 534 return -1;
581
582 ENTER;
583 SAVETMPS;
584
585 PUSHMARK (SP);
586
587 EXTEND (SP, 3);
588 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
589 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
590
591 if (params)
592 PUSHs (sv_2mortal (newSVpv (params, 0)));
593
594 PUTBACK;
595 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
596 SPAGAIN;
597
598 if (SvTRUE (ERRSV))
599 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
600
601 int returnvalue = count > 0 ? POPi : -1;
602
603 PUTBACK;
604 FREETMPS;
605 LEAVE;
606
607 return returnvalue;
608} 535}
609 536
610extern "C" void *cfperl_getPluginProperty (int *type, ...) 537extern "C" void *cfperl_getPluginProperty (int *type, ...)
611{ 538{
612 va_list args; 539 va_list args;
615 va_start (args, type); 542 va_start (args, type);
616 propname = va_arg (args, char *); 543 propname = va_arg (args, char *);
617 //printf ("Property name: %s\n", propname); 544 //printf ("Property name: %s\n", propname);
618 545
619 if (!strcmp (propname, "command?")) 546 if (!strcmp (propname, "command?"))
620 {
621 if (!perl)
622 return NULL; 547 return NULL;
623
624 const char *cmdname = va_arg (args, const char *);
625 HV *hv = get_hv ("cf::COMMAND", 1);
626 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
627
628 va_end (args);
629
630 if (svp)
631 {
632 // this is totaly broken, should stash it into %COMMAND
633 rtn_cmd.name = cmdname;
634 rtn_cmd.time = SvNV (*svp);
635 rtn_cmd.func = runPluginCommand;
636
637 return &rtn_cmd;
638 }
639 }
640 else if (!strcmp (propname, "Identification")) 548 else if (!strcmp (propname, "Identification"))
641 { 549 {
642 va_end (args); 550 va_end (args);
643 return (void*) PLUGIN_NAME; 551 return (void *)PLUGIN_NAME;
644 } 552 }
645 else if (!strcmp (propname, "FullName")) 553 else if (!strcmp (propname, "FullName"))
646 { 554 {
647 va_end (args); 555 va_end (args);
648 return (void*) PLUGIN_VERSION; 556 return (void *)PLUGIN_VERSION;
649 } 557 }
650 else 558 else
651 va_end (args); 559 va_end (args);
652 560
653 return NULL; 561 return NULL;
678 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
679 587
680 char *argv[] = { 588 char *argv[] = {
681 "", 589 "",
682 "-e" 590 "-e"
683 "cf->bootstrap;" 591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
684 "unshift @INC, cf::datadir ();" 593 "unshift @INC, cf::datadir ();"
594 "require cf;"
685 }; 595 };
686 596
687 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
688 { 598 {
689 printf ("unable to initialize perl-interpreter, aborting.\n"); 599 printf ("unable to initialize perl-interpreter, aborting.\n");
690 exit (EXIT_FAILURE); 600 exit (EXIT_FAILURE);
691 } 601 }
692
693 obj_cache = newHV ();
694}
695
696void cfperl_boot ()
697{
698 perl_booted = true;
699
700 eval_pv ("require cf", 1);
701} 602}
702 603
703void cfperl_main () 604void cfperl_main ()
704{ 605{
705 dSP; 606 dSP;
706 607
707 PUSHMARK (SP); 608 PUSHMARK (SP);
708 PUTBACK; 609 PUTBACK;
709 call_pv ("cf::main", G_DISCARD | G_VOID); 610 call_pv ("cf::main", G_DISCARD | G_VOID);
611}
612
613void
614attachable::instantiate ()
615{
616 if (attach)
617 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
619 attach = 0;
620 }
621}
622
623void
624attachable::reattach ()
625{
626 optimise ();
627 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
710} 629}
711 630
712static event_klass klass_of[NUM_EVENT_TYPES] = { 631static event_klass klass_of[NUM_EVENT_TYPES] = {
713# define def(type,name) KLASS_ ## type, 632# define def(type,name) KLASS_ ## type,
714# include "eventinc.h" 633# include "eventinc.h"
745 } 664 }
746 } 665 }
747 } 666 }
748} 667}
749 668
669void
670attachable::gather_callbacks (AV *&callbacks, event_type event) const
671{
672 ::gather_callbacks (callbacks, cb_attachable, event);
673
674 if (cb)
675 ::gather_callbacks (callbacks, cb, event);
676}
677
678void
679global::gather_callbacks (AV *&callbacks, event_type event) const
680{
681 ::gather_callbacks (callbacks, cb_object, event);
682}
683
684void
685object::gather_callbacks (AV *&callbacks, event_type event) const
686{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
688 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
690
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 }
694
695 if (type <= AvFILLp (cb_type))
696 {
697 SV *registry = AvARRAY (cb_type)[type];
698
699 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
700 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
701 }
702
703 attachable::gather_callbacks (callbacks, event);
704 ::gather_callbacks (callbacks, cb_object, event);
705}
706
707void
708archetype::gather_callbacks (AV *&callbacks, event_type event) const
709{
710 attachable::gather_callbacks (callbacks, event);
711 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
712}
713
714void
715client::gather_callbacks (AV *&callbacks, event_type event) const
716{
717 attachable::gather_callbacks (callbacks, event);
718 ::gather_callbacks (callbacks, cb_client, event);
719}
720
721void
722player::gather_callbacks (AV *&callbacks, event_type event) const
723{
724 attachable::gather_callbacks (callbacks, event);
725 ::gather_callbacks (callbacks, cb_player, event);
726}
727
728void
729maptile::gather_callbacks (AV *&callbacks, event_type event) const
730{
731 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event);
733}
734
735bool
750bool cfperl_invoke (event_type event, ...) 736attachable::invoke (event_type event, ...)
751{ 737{
752 data_type dt; 738 data_type dt;
753 va_list ap; 739 va_list ap;
754 740
755 va_start (ap, event); 741 va_start (ap, event);
756 742
743 // callback call ordering should be:
744 // 1. per-object callback
745 // 2. per-class object
746 // 3. per-type callback
747 // 4. global callbacks
748
757 AV *callbacks = 0; 749 AV *callbacks = 0;
758
759 object *op;
760 player *pl;
761 mapstruct *map;
762
763 // callback call ordering is:
764 // 1. per-object callback (NYI)
765 // 2. per-class object
766 // 2a. per-type callback
767 // 4. global callbacks
768
769 gather_callbacks (callbacks, cb_global, event); 750 gather_callbacks (callbacks, event);
770
771 switch (KLASS_OF (event))
772 {
773 case KLASS_GLOBAL:
774 break;
775
776 case KLASS_OBJECT:
777 dt = (data_type) va_arg (ap, int);
778 assert (("first argument must be of type object", dt == DT_OBJECT));
779 op = va_arg (ap, object *);
780
781 if (op->cb)
782 gather_callbacks (callbacks, op->cb, event);
783
784 if (op->type)
785 {
786 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
787 {
788 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
789
790 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
791 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
792 }
793
794 if (op->type <= AvFILLp (cb_type))
795 {
796 SV *registry = AvARRAY (cb_type)[op->type];
797
798 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
799 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
800 }
801 }
802
803 gather_callbacks (callbacks, cb_object, event);
804
805 break;
806
807 case KLASS_PLAYER:
808 dt = (data_type) va_arg (ap, int);
809 assert (("first argument must be of type player", dt == DT_PLAYER));
810 pl = va_arg (ap, player *);
811
812 if (pl->cb)
813 gather_callbacks (callbacks, pl->cb, event);
814
815 gather_callbacks (callbacks, cb_player, event);
816 break;
817
818 case KLASS_MAP:
819 dt = (data_type) va_arg (ap, int);
820 assert (("first argument must be of type object", dt == DT_MAP));
821 map = va_arg (ap, mapstruct *);
822
823 if (map->cb)
824 gather_callbacks (callbacks, map->cb, event);
825
826 gather_callbacks (callbacks, cb_map, event);
827 break;
828
829 default:
830 assert (("unsupported event klass in cfperl_invoke", 0));
831 }
832 751
833 // short-circuit processing if no callbacks found/defined 752 // short-circuit processing if no callbacks found/defined
834 if (!callbacks) 753 if (!callbacks)
835 return 0; 754 return 0;
836 755
837 dSP; 756 CALL_BEGIN (3);
838 ENTER;
839 SAVETMPS;
840
841 PUSHMARK (SP);
842 EXTEND (SP, 3);
843
844 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
845 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
846 759
847 switch (KLASS_OF (event)) 760 //TODO: unhack
848 { 761 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
849 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 762 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
850 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 763 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
851 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 764 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
852 } 765 else if (global *gl = is_a<global>(this)) /*nop*/;
766 else
767 abort (); //TODO
853 768
854 for (;;) 769 for (;;)
855 { 770 {
856 dt = (data_type) va_arg (ap, int); 771 dt = (data_type) va_arg (ap, int);
857 772
858 if (dt == DT_END) 773 if (dt == DT_END)
859 break; 774 break;
860
861 if (dt == DT_AV) 775 else if (dt == DT_AV)
862 { 776 {
863 AV *av = va_arg (ap, AV *); 777 AV *av = va_arg (ap, AV *);
864 778
865 for (int i = 0; i <= av_len (av); ++i) 779 for (int i = 0; i <= av_len (av); ++i)
866 XPUSHs (*av_fetch (av, i, 1)); 780 XPUSHs (*av_fetch (av, i, 1));
869 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
870 } 784 }
871 785
872 va_end (ap); 786 va_end (ap);
873 787
874 PUTBACK; 788 CALL_CALL ("cf::do_invoke", G_SCALAR);
875 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
876 SPAGAIN;
877
878 count = count > 0 ? POPi : 0; 789 count = count > 0 ? POPi : 0;
879 790
880 FREETMPS; 791 CALL_END;
881 LEAVE;
882 792
883 return count; 793 return count;
884} 794}
885 795
886SV * 796SV *
901cfperl_result_INT (int idx) 811cfperl_result_INT (int idx)
902{ 812{
903 return SvIV (cfperl_result (idx)); 813 return SvIV (cfperl_result (idx));
904} 814}
905 815
816double
817cfperl_result_DOUBLE (int idx)
818{
819 return SvNV (cfperl_result (idx));
820}
821
822/////////////////////////////////////////////////////////////////////////////
823
824void
825maptile::emergency_save ()
826{
827 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END;
830}
831
832maptile *
833maptile::load_map_sync (const char *path, maptile *origin)
834{
835 CALL_BEGIN (2);
836 CALL_ARG (path);
837 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR);
839
840 maptile *retval;
841
842 if (count)
843 sv_to (POPs, retval);
844 else
845 retval = 0;
846
847 CALL_END;
848
849 return retval;
850}
851
852void
853maptile::change_all_map_light (int change)
854{
855 CALL_BEGIN (1);
856 CALL_ARG (change);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
858 CALL_END;
859}
860
861void
862object::enter_exit (object *exit)
863{
864 if (type != PLAYER)
865 return;
866
867 CALL_BEGIN (2);
868 CALL_ARG (this);
869 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END;
872}
873
874/////////////////////////////////////////////////////////////////////////////
875
876struct EventAPI *watcher_base::GEventAPI;
877struct CoroAPI *coroapi::GCoroAPI;
878
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void
888iw::alloc ()
889{
890 pe = GEventAPI->new_idle (0, 0);
891
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894}
895
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void
903iow::alloc ()
904{
905 pe = GEventAPI->new_io (0, 0);
906
907 pe->base.callback = (void *)iow_dispatch;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912}
913
914void
915iow::fd (int fd)
916{
917 pe->fd = fd;
918}
919
920int
921iow::poll ()
922{
923 return pe->poll;
924}
925
926void
927iow::poll (int events)
928{
929 if (pe->poll != events)
930 {
931 if (pe->poll) stop ();
932 pe->poll = events;
933 if (pe->poll) start ();
934 }
935}
936
937void
938_connect_to_perl ()
939{
940 stash_cf = gv_stashpv ("cf" , 1);
941
942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
951
952 sv_runtime = get_sv ("cf::RUNTIME", 1);
953 sv_upgrade (sv_runtime, SVt_NV);
954
955 cb_global = get_av ("cf::CB_GLOBAL", 1);
956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
957 cb_object = get_av ("cf::CB_OBJECT", 1);
958 cb_player = get_av ("cf::CB_PLAYER", 1);
959 cb_client = get_av ("cf::CB_CLIENT", 1);
960 cb_type = get_av ("cf::CB_TYPE" , 1);
961 cb_map = get_av ("cf::CB_MAP" , 1);
962}
963
906MODULE = cf PACKAGE = cf PREFIX = cf_ 964MODULE = cf PACKAGE = cf PREFIX = cf_
907 965
908BOOT: 966BOOT:
909{ 967{
910 HV *stash = gv_stashpv ("cf", 1); 968 _connect_to_perl ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
911 974
912 static const struct { 975 static const struct {
913 const char *name; 976 const char *name;
914 IV iv; 977 IV iv;
915 } *civ, const_iv[] = { 978 } *civ, const_iv[] = {
927 const_iv (POTION) 990 const_iv (POTION)
928 const_iv (FOOD) 991 const_iv (FOOD)
929 const_iv (POISON) 992 const_iv (POISON)
930 const_iv (BOOK) 993 const_iv (BOOK)
931 const_iv (CLOCK) 994 const_iv (CLOCK)
932 const_iv (LIGHTNING)
933 const_iv (ARROW) 995 const_iv (ARROW)
934 const_iv (BOW) 996 const_iv (BOW)
935 const_iv (WEAPON) 997 const_iv (WEAPON)
936 const_iv (ARMOUR) 998 const_iv (ARMOUR)
937 const_iv (PEDESTAL) 999 const_iv (PEDESTAL)
957 const_iv (AMULET) 1019 const_iv (AMULET)
958 const_iv (PLAYERMOVER) 1020 const_iv (PLAYERMOVER)
959 const_iv (TELEPORTER) 1021 const_iv (TELEPORTER)
960 const_iv (CREATOR) 1022 const_iv (CREATOR)
961 const_iv (SKILL) 1023 const_iv (SKILL)
962 const_iv (EXPERIENCE)
963 const_iv (EARTHWALL) 1024 const_iv (EARTHWALL)
964 const_iv (GOLEM) 1025 const_iv (GOLEM)
965 const_iv (THROWN_OBJ) 1026 const_iv (THROWN_OBJ)
966 const_iv (BLINDNESS) 1027 const_iv (BLINDNESS)
967 const_iv (GOD) 1028 const_iv (GOD)
987 const_iv (FLOOR) 1048 const_iv (FLOOR)
988 const_iv (FLESH) 1049 const_iv (FLESH)
989 const_iv (INORGANIC) 1050 const_iv (INORGANIC)
990 const_iv (SKILL_TOOL) 1051 const_iv (SKILL_TOOL)
991 const_iv (LIGHTER) 1052 const_iv (LIGHTER)
992 const_iv (TRAP_PART)
993 const_iv (WALL) 1053 const_iv (BUILDABLE_WALL)
994 const_iv (LIGHT_SOURCE)
995 const_iv (MISC_OBJECT) 1054 const_iv (MISC_OBJECT)
996 const_iv (MONSTER)
997 const_iv (SPAWN_GENERATOR)
998 const_iv (LAMP) 1055 const_iv (LAMP)
999 const_iv (DUPLICATOR) 1056 const_iv (DUPLICATOR)
1000 const_iv (TOOL)
1001 const_iv (SPELLBOOK) 1057 const_iv (SPELLBOOK)
1002 const_iv (BUILDFAC)
1003 const_iv (CLOAK) 1058 const_iv (CLOAK)
1004 const_iv (SPINNER) 1059 const_iv (SPINNER)
1005 const_iv (GATE) 1060 const_iv (GATE)
1006 const_iv (BUTTON) 1061 const_iv (BUTTON)
1007 const_iv (CF_HANDLE) 1062 const_iv (CF_HANDLE)
1014 const_iv (SPELL_EFFECT) 1069 const_iv (SPELL_EFFECT)
1015 const_iv (CONVERTER) 1070 const_iv (CONVERTER)
1016 const_iv (BRACERS) 1071 const_iv (BRACERS)
1017 const_iv (POISONING) 1072 const_iv (POISONING)
1018 const_iv (SAVEBED) 1073 const_iv (SAVEBED)
1019 const_iv (POISONCLOUD)
1020 const_iv (FIREHOLES)
1021 const_iv (WAND) 1074 const_iv (WAND)
1022 const_iv (SCROLL) 1075 const_iv (SCROLL)
1023 const_iv (DIRECTOR) 1076 const_iv (DIRECTOR)
1024 const_iv (GIRDLE) 1077 const_iv (GIRDLE)
1025 const_iv (FORCE) 1078 const_iv (FORCE)
1040 const_iv (DISEASE) 1093 const_iv (DISEASE)
1041 const_iv (SYMPTOM) 1094 const_iv (SYMPTOM)
1042 const_iv (BUILDER) 1095 const_iv (BUILDER)
1043 const_iv (MATERIAL) 1096 const_iv (MATERIAL)
1044 const_iv (ITEM_TRANSFORMER) 1097 const_iv (ITEM_TRANSFORMER)
1045 const_iv (QUEST)
1046 1098
1047 const_iv (NUM_SUBTYPES) 1099 const_iv (NUM_SUBTYPES)
1048 1100
1049 const_iv (ST_BD_BUILD) 1101 const_iv (ST_BD_BUILD)
1050 const_iv (ST_BD_REMOVE) 1102 const_iv (ST_BD_REMOVE)
1078 const_iv (AT_BLIND) 1130 const_iv (AT_BLIND)
1079 const_iv (AT_INTERNAL) 1131 const_iv (AT_INTERNAL)
1080 const_iv (AT_LIFE_STEALING) 1132 const_iv (AT_LIFE_STEALING)
1081 const_iv (AT_DISEASE) 1133 const_iv (AT_DISEASE)
1082 1134
1083 const_iv (QUEST_IN_PROGRESS)
1084 const_iv (QUEST_DONE_QUEST)
1085 const_iv (QUEST_DONE_TASK)
1086 const_iv (QUEST_START_QUEST)
1087 const_iv (QUEST_END_QUEST)
1088 const_iv (QUEST_START_TASK)
1089 const_iv (QUEST_END_TASK)
1090 const_iv (QUEST_OVERRIDE)
1091 const_iv (QUEST_ON_ACTIVATE)
1092
1093 const_iv (WEAP_HIT) 1135 const_iv (WEAP_HIT)
1094 const_iv (WEAP_SLASH) 1136 const_iv (WEAP_SLASH)
1095 const_iv (WEAP_PIERCE) 1137 const_iv (WEAP_PIERCE)
1096 const_iv (WEAP_CLEAVE) 1138 const_iv (WEAP_CLEAVE)
1097 const_iv (WEAP_SLICE) 1139 const_iv (WEAP_SLICE)
1113 const_iv (FLAG_MONSTER) 1155 const_iv (FLAG_MONSTER)
1114 const_iv (FLAG_FRIENDLY) 1156 const_iv (FLAG_FRIENDLY)
1115 const_iv (FLAG_GENERATOR) 1157 const_iv (FLAG_GENERATOR)
1116 const_iv (FLAG_IS_THROWN) 1158 const_iv (FLAG_IS_THROWN)
1117 const_iv (FLAG_AUTO_APPLY) 1159 const_iv (FLAG_AUTO_APPLY)
1118 const_iv (FLAG_TREASURE)
1119 const_iv (FLAG_PLAYER_SOLD) 1160 const_iv (FLAG_PLAYER_SOLD)
1120 const_iv (FLAG_SEE_INVISIBLE) 1161 const_iv (FLAG_SEE_INVISIBLE)
1121 const_iv (FLAG_CAN_ROLL) 1162 const_iv (FLAG_CAN_ROLL)
1122 const_iv (FLAG_OVERLAY_FLOOR) 1163 const_iv (FLAG_OVERLAY_FLOOR)
1123 const_iv (FLAG_IS_TURNABLE) 1164 const_iv (FLAG_IS_TURNABLE)
1198 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1199 const_iv (FLAG_IS_WATER) 1240 const_iv (FLAG_IS_WATER)
1200 const_iv (FLAG_CONTENT_ON_GEN) 1241 const_iv (FLAG_CONTENT_ON_GEN)
1201 const_iv (FLAG_IS_A_TEMPLATE) 1242 const_iv (FLAG_IS_A_TEMPLATE)
1202 const_iv (FLAG_IS_BUILDABLE) 1243 const_iv (FLAG_IS_BUILDABLE)
1203 const_iv (FLAG_AFK)
1204 1244
1205 const_iv (NDI_BLACK) 1245 const_iv (NDI_BLACK)
1206 const_iv (NDI_WHITE) 1246 const_iv (NDI_WHITE)
1207 const_iv (NDI_NAVY) 1247 const_iv (NDI_NAVY)
1208 const_iv (NDI_RED) 1248 const_iv (NDI_RED)
1218 const_iv (NDI_MAX_COLOR) 1258 const_iv (NDI_MAX_COLOR)
1219 const_iv (NDI_COLOR_MASK) 1259 const_iv (NDI_COLOR_MASK)
1220 const_iv (NDI_UNIQUE) 1260 const_iv (NDI_UNIQUE)
1221 const_iv (NDI_ALL) 1261 const_iv (NDI_ALL)
1222 1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1223 const_iv (F_APPLIED) 1276 const_iv (F_APPLIED)
1224 const_iv (F_LOCATION) 1277 const_iv (F_LOCATION)
1225 const_iv (F_UNPAID) 1278 const_iv (F_UNPAID)
1226 const_iv (F_MAGIC) 1279 const_iv (F_MAGIC)
1227 const_iv (F_CURSED) 1280 const_iv (F_CURSED)
1233 const_iv (F_BUY) 1286 const_iv (F_BUY)
1234 const_iv (F_SHOP) 1287 const_iv (F_SHOP)
1235 const_iv (F_SELL) 1288 const_iv (F_SELL)
1236 1289
1237 const_iv (P_BLOCKSVIEW) 1290 const_iv (P_BLOCKSVIEW)
1291 const_iv (P_PLAYER)
1238 const_iv (P_NO_MAGIC) 1292 const_iv (P_NO_MAGIC)
1239 const_iv (P_IS_ALIVE) 1293 const_iv (P_IS_ALIVE)
1240 const_iv (P_NO_CLERIC) 1294 const_iv (P_NO_CLERIC)
1241 const_iv (P_NEED_UPDATE)
1242 const_iv (P_NO_ERROR)
1243 const_iv (P_OUT_OF_MAP) 1295 const_iv (P_OUT_OF_MAP)
1244 const_iv (P_NEW_MAP) 1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1245 1298
1246 const_iv (UP_OBJ_INSERT) 1299 const_iv (UP_OBJ_INSERT)
1247 const_iv (UP_OBJ_REMOVE) 1300 const_iv (UP_OBJ_REMOVE)
1248 const_iv (UP_OBJ_CHANGE) 1301 const_iv (UP_OBJ_CHANGE)
1249 const_iv (UP_OBJ_FACE) 1302 const_iv (UP_OBJ_FACE)
1281 1334
1282 const_iv (SK_EXP_ADD_SKILL) 1335 const_iv (SK_EXP_ADD_SKILL)
1283 const_iv (SK_EXP_TOTAL) 1336 const_iv (SK_EXP_TOTAL)
1284 const_iv (SK_EXP_NONE) 1337 const_iv (SK_EXP_NONE)
1285 const_iv (SK_SUBTRACT_SKILL_EXP) 1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1286 1340
1287 const_iv (SK_LOCKPICKING) 1341 const_iv (SK_LOCKPICKING)
1288 const_iv (SK_HIDING) 1342 const_iv (SK_HIDING)
1289 const_iv (SK_SMITHERY) 1343 const_iv (SK_SMITHERY)
1290 const_iv (SK_BOWYER) 1344 const_iv (SK_BOWYER)
1390 const_iv (MAP_IN_MEMORY) 1444 const_iv (MAP_IN_MEMORY)
1391 const_iv (MAP_SWAPPED) 1445 const_iv (MAP_SWAPPED)
1392 const_iv (MAP_LOADING) 1446 const_iv (MAP_LOADING)
1393 const_iv (MAP_SAVING) 1447 const_iv (MAP_SAVING)
1394 1448
1449 const_iv (KLASS_ATTACHABLE)
1395 const_iv (KLASS_GLOBAL) 1450 const_iv (KLASS_GLOBAL)
1396 const_iv (KLASS_OBJECT) 1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1397 const_iv (KLASS_PLAYER) 1453 const_iv (KLASS_PLAYER)
1398 const_iv (KLASS_MAP) 1454 const_iv (KLASS_MAP)
1455
1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1399 }; 1497 };
1400 1498
1401 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1402 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1403 1501
1404 static const struct { 1502 static const struct {
1405 const char *name; 1503 const char *name;
1406 int skip; 1504 int skip;
1407 IV klass; 1505 IV klass;
1418 { 1516 {
1419 AV *event = newAV (); 1517 AV *event = newAV ();
1420 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1421 av_push (event, newSViv (eiv->klass)); 1519 av_push (event, newSViv (eiv->klass));
1422 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1423 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1424 } 1522 }
1425
1426 static const struct {
1427 int dtype;
1428 const char *name;
1429 IV idx;
1430 } *cprop, prop_table[] = {
1431# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1432 prop (CFAPI_INT, MAP_PROP_FLAGS)
1433 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1434 prop (CFAPI_STRING, MAP_PROP_PATH)
1435 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1436 prop (CFAPI_STRING, MAP_PROP_NAME)
1437 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1438 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1439 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1440 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1441 prop (CFAPI_INT, MAP_PROP_WIDTH)
1442 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1443 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1444 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1445 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1446 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1447 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1448 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1449 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1450 prop (CFAPI_INT, MAP_PROP_SKY)
1451 prop (CFAPI_INT, MAP_PROP_WPARTX)
1452 prop (CFAPI_INT, MAP_PROP_WPARTY)
1453 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1454 prop (CFAPI_PREGION, MAP_PROP_REGION)
1455 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1456 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1457 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1458 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1459 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1460 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1461 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1462 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1463 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1464 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1465 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1466 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1467 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1468 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1469 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1470 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1471 prop (CFAPI_INT, OBJECT_PROP_X)
1472 prop (CFAPI_INT, OBJECT_PROP_Y)
1473 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1474 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1475 prop (CFAPI_INT, OBJECT_PROP_NROF)
1476 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1477 prop (CFAPI_INT, OBJECT_PROP_FACING)
1478 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1479 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1480 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1481 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1482 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1483 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1484 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1485 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1486 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1487 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1488 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1489 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1490 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1491 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1492 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1493 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1494 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1495 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1496 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1497 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1498 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1499 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1500 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1501 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1502 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1503 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1504 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1505 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1506 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1507 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1508 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1509 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1510 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1511 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1512 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1513 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1514 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1515 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1516 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1517 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1518 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1519 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1520 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1521 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1522 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1523 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1524 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1525 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1526 prop (CFAPI_INT, OBJECT_PROP_STR)
1527 prop (CFAPI_INT, OBJECT_PROP_DEX)
1528 prop (CFAPI_INT, OBJECT_PROP_CON)
1529 prop (CFAPI_INT, OBJECT_PROP_WIS)
1530 prop (CFAPI_INT, OBJECT_PROP_INT)
1531 prop (CFAPI_INT, OBJECT_PROP_POW)
1532 prop (CFAPI_INT, OBJECT_PROP_CHA)
1533 prop (CFAPI_INT, OBJECT_PROP_WC)
1534 prop (CFAPI_INT, OBJECT_PROP_AC)
1535 prop (CFAPI_INT, OBJECT_PROP_HP)
1536 prop (CFAPI_INT, OBJECT_PROP_SP)
1537 prop (CFAPI_INT, OBJECT_PROP_GP)
1538 prop (CFAPI_INT, OBJECT_PROP_FP)
1539 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1540 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1541 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1542 prop (CFAPI_INT, OBJECT_PROP_DAM)
1543 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1544 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1545 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1546 prop (CFAPI_INT, OBJECT_PROP_FACE)
1547 };
1548
1549 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1550 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1551
1552 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1553 {
1554 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1555 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1556 }
1557
1558 //I_EVENT_API (PACKAGE);
1559} 1523}
1560 1524
1561void _reload_1 () 1525void _connect_to_perl ()
1562 CODE:
1563 cb_global = get_av ("cf::CB_GLOBAL", 1);
1564 cb_object = get_av ("cf::CB_OBJECT", 1);
1565 cb_player = get_av ("cf::CB_PLAYER", 1);
1566 cb_type = get_av ("cf::CB_TYPE" , 1);
1567 cb_map = get_av ("cf::CB_MAP" , 1);
1568 1526
1569void _reload_2 () 1527void _global_reattach ()
1570 CODE: 1528 CODE:
1571{ 1529{
1572 // reattach to all attachable objects in the game. 1530 // reattach to all attachable objects in the game.
1573 for (player *pl = first_player; pl; pl = pl->next) 1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1574 reattach (pl); 1532 (*i)->reattach ();
1575 1533
1576 for (mapstruct *map = first_map; map; map = map->next) 1534 for_all_players (pl)
1577 reattach (map); 1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1578 1540
1579 for (object *op = objects; op; op = op->next) 1541 for (object *op = object::first; op; op = op->next)
1580 reattach (op); 1542 op->reattach ();
1581} 1543}
1582 1544
1583NV floor (NV x) 1545NV floor (NV x)
1584 1546
1585NV ceil (NV x) 1547NV ceil (NV x)
1586 1548
1587void server_tick () 1549void server_tick ()
1550 CODE:
1551 runtime = SvNVx (sv_runtime);
1552 server_tick ();
1588 1553
1589void 1554void
1590LOG (int level, char *msg) 1555LOG (int level, char *msg)
1591 PROTOTYPE: $$ 1556 PROTOTYPE: $$
1592 C_ARGS: (LogLevel)level, "%s", msg 1557 C_ARGS: (LogLevel)level, "%s", msg
1632 case 5: RETVAL = settings.playerdir; break; 1597 case 5: RETVAL = settings.playerdir; break;
1633 case 6: RETVAL = settings.datadir ; break; 1598 case 6: RETVAL = settings.datadir ; break;
1634 } 1599 }
1635 OUTPUT: RETVAL 1600 OUTPUT: RETVAL
1636 1601
1637int 1602void abort ()
1603
1604void emergency_save ()
1605
1606void _exit (int status = 0)
1607
1638cf_find_animation (char *text) 1608int find_animation (char *text)
1639 PROTOTYPE: $ 1609 PROTOTYPE: $
1640 1610
1641int random_roll(int min, int max, object *op, int goodbad); 1611int random_roll (int min, int max, object *op, int goodbad);
1642 1612
1643const char *cost_string_from_value(uint64 cost, int approx = 0) 1613const char *cost_string_from_value(uint64 cost, int approx = 0)
1644
1645int invoke (int event, ...)
1646 CODE:
1647 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1648 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1649 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1650 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1651 OUTPUT: RETVAL
1652 1614
1653int 1615int
1654exp_to_level (val64 exp) 1616exp_to_level (val64 exp)
1655 CODE: 1617 CODE:
1656{ 1618{
1687 RETVAL = newSVpv (resist_plus[atnr], 0); 1649 RETVAL = newSVpv (resist_plus[atnr], 0);
1688 else 1650 else
1689 XSRETURN_UNDEF; 1651 XSRETURN_UNDEF;
1690 OUTPUT: RETVAL 1652 OUTPUT: RETVAL
1691 1653
1654MODULE = cf PACKAGE = cf::attachable
1655
1692int 1656int
1693_valid (SV *obj) 1657valid (SV *obj)
1694 CODE: 1658 CODE:
1695 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1696 OUTPUT: 1660 OUTPUT:
1697 RETVAL 1661 RETVAL
1698 1662
1663#bool
1664#destroyed (attachable *at)
1665#
1666#void
1667#destroy (attachable *at)
1668
1669MODULE = cf PACKAGE = cf::global
1670
1671int invoke (SV *klass, int event, ...)
1672 CODE:
1673 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1674 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1675 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL
1678
1699MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1680
1681INCLUDE: $PERL genacc object ../include/object.h |
1700 1682
1701int invoke (object *op, int event, ...) 1683int invoke (object *op, int event, ...)
1702 CODE: 1684 CODE:
1703 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1704 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1705 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1687 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1706 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1707 OUTPUT: RETVAL 1689 OUTPUT: RETVAL
1708 1690
1709SV *registry (object *op) 1691SV *registry (object *op)
1692
1693void mortals ()
1710 CODE: 1694 PPCODE:
1711 RETVAL = registry_of (op); 1695 EXTEND (SP, object::mortals.size ());
1712 OUTPUT: 1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1713 RETVAL 1697 PUSHs (to_sv (*i));
1698
1699object *first ()
1700 CODE:
1701 RETVAL = object::first;
1702 OUTPUT: RETVAL
1703
1704# missing properties
1714 1705
1715object *head (object *op) 1706object *head (object *op)
1716 PROTOTYPE: $ 1707 PROTOTYPE: $
1717 ALIAS:
1718 more = 1
1719 above = 2
1720 below = 3
1721 CODE: 1708 CODE:
1722 switch (ix)
1723 {
1724 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1709 RETVAL = op->head ? op->head : op;
1725 case 1: RETVAL = op->more; break;
1726 case 2: RETVAL = op->above; break;
1727 case 3: RETVAL = op->below; break;
1728 }
1729 OUTPUT:
1730 RETVAL 1710 OUTPUT: RETVAL
1731 1711
1732SV * 1712int is_head (object *op)
1733get_property (object *obj, int type, int idx) 1713 PROTOTYPE: $
1734 CODE: 1714 CODE:
1735 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1736 OUTPUT: RETVAL
1737
1738SV *
1739set_property (object *obj, int type, int idx, SV *newval)
1740 CODE:
1741 switch (type)
1742 {
1743 case CFAPI_INT:
1744 cf_object_set_int_property (obj, idx, SvIV (newval));
1745 break;
1746 case CFAPI_LONG:
1747 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1748 break;
1749 case CFAPI_DOUBLE:
1750 {
1751 int unused_type;
1752 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1753 }
1754 break;
1755 case CFAPI_STRING:
1756 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1757 break;
1758 case CFAPI_POBJECT:
1759 {
1760 int unused_type;
1761 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1762 }
1763 break;
1764 default:
1765 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1766 }
1767
1768# missing properties
1769
1770void
1771set_attacktype (object *obj, U32 attacktype)
1772 CODE:
1773 obj->attacktype = attacktype;
1774
1775U32
1776get_attacktype (object *obj)
1777 ALIAS:
1778 attacktype = 0
1779 CODE:
1780 RETVAL = obj->attacktype;
1781 OUTPUT: RETVAL
1782
1783# missing in plug-in api, of course
1784void
1785set_food (object *obj, int food)
1786 CODE:
1787 obj->stats.food = food;
1788
1789int
1790get_food (object *obj)
1791 ALIAS:
1792 food = 0
1793 CODE:
1794 RETVAL = obj->stats.food; 1715 RETVAL = !op->head;
1795 OUTPUT: RETVAL 1716 OUTPUT: RETVAL
1796 1717
1797void 1718void
1798inv (object *obj) 1719inv (object *obj)
1799 PROTOTYPE: $ 1720 PROTOTYPE: $
1800 PPCODE: 1721 PPCODE:
1801{ 1722{
1802 object *o; 1723 object *o;
1803 for (o = obj->inv; o; o = o->below) 1724 for (o = obj->inv; o; o = o->below)
1804 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1725 XPUSHs (sv_2mortal (to_sv (o)));
1805} 1726}
1806 1727
1807int cf_object_get_resistance (object *op, int rtype) 1728void
1808 ALIAS: resistance = 0 1729set_animation (object *op, int idx)
1730 CODE:
1731 SET_ANIMATION (op, idx);
1809 1732
1810int cf_object_get_flag (object *op, int flag) 1733object *find_best_object_match (object *op, const char *match)
1811 ALIAS: flag = 0
1812 1734
1813void cf_object_set_flag (object *op, int flag, int value) 1735object *find_marked_object (object *op)
1814 1736
1815int need_identify (const object *obj); 1737int need_identify (object *obj);
1816 1738
1817int apply_shop_mat (object *shop_mat, object *op); 1739int apply_shop_mat (object *shop_mat, object *op);
1818 1740
1819int move (object *op, int dir, object *originator = op) 1741int move (object *op, int dir, object *originator = op)
1820 CODE: 1742 CODE:
1821 RETVAL = move_ob (op, dir, originator); 1743 RETVAL = move_ob (op, dir, originator);
1822 OUTPUT: 1744 OUTPUT:
1823 RETVAL 1745 RETVAL
1824 1746
1825void cf_object_apply (object *op, object *author, int flags = 0) 1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1826 1750
1827void cf_object_apply_below (object *op) 1751void apply_below (object *op)
1828 1752 CODE:
1829void cf_object_remove (object *op) 1753 player_apply_below (op);
1830
1831void cf_object_free (object *op)
1832 1754
1833object *cf_object_present_archname_inside (object *op, char *whatstr) 1755object *cf_object_present_archname_inside (object *op, char *whatstr)
1834 1756
1835int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1836 1758
1837int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1838 1760
1761#//TODO
1839object *cf_object_clone (object *op, int clonetype = 0) 1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1840 1772
1841int cf_object_pay_item (object *op, object *buyer) 1773int pay_item (object *op, object *buyer)
1774 CODE:
1775 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL
1842 1777
1843int cf_object_pay_amount (object *op, uint64 amount) 1778int pay_amount (object *op, uint64 amount)
1779 CODE:
1780 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL
1844 1782
1845void pay_player (object *op, uint64 amount) 1783void pay_player (object *op, uint64 amount)
1846 1784
1847val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1785val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1848 1786
1849int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1850 1788
1851int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1789void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE:
1791 do_learn_spell (op, sp, special_prayer);
1852 1792
1853void cf_object_learn_spell (object *op, object *sp)
1854
1855void cf_object_forget_spell (object *op, object *sp) 1793void forget_spell (object *op, object *sp)
1794 CODE:
1795 do_forget_spell (op, query_name (sp));
1856 1796
1857object *cf_object_check_for_spell (object *op, char *spellname) 1797object *check_for_spell (object *op, char *spellname)
1798 CODE:
1799 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL
1858 1801
1859int cf_object_query_money (object *op) 1802int query_money (object *op)
1860 ALIAS: money = 0 1803 ALIAS: money = 0
1861 1804
1862int cf_object_query_cost (object *op, object *who, int flags) 1805val64 query_cost (object *op, object *who, int flags)
1863 ALIAS: cost = 0 1806 ALIAS: cost = 0
1864 1807
1865void cf_object_activate_rune (object *op , object *victim) 1808void spring_trap (object *op, object *victim)
1866 1809
1867int cf_object_check_trigger (object *op, object *cause) 1810int check_trigger (object *op, object *cause)
1868 1811
1869int cf_object_out_of_map (object *op, int x, int y)
1870
1871void cf_object_drop (object *op, object *author) 1812void drop (object *who, object *op)
1872 1813
1873void cf_object_take (object *op, object *author) 1814void pick_up (object *who, object *op)
1874 1815
1875object *cf_object_insert_object (object *op, object *container) 1816object *cf_object_insert_object (object *op, object *container)
1876 1817
1877const char *cf_object_get_msg (object *ob)
1878 ALIAS: msg = 0
1879
1880object *cf_object_insert_in_ob (object *ob, object *where) 1818object *cf_object_insert_in_ob (object *ob, object *where)
1881 1819
1882int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1883 1821
1884void cf_object_update (object *op, int flags) 1822void update_object (object *op, int action)
1885
1886void cf_object_pickup (object *op, object *what)
1887 1823
1888object *cf_create_object_by_name (const char *name) 1824object *cf_create_object_by_name (const char *name)
1889 1825
1890void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1891 1827
1897 1833
1898void push_button (object *op); 1834void push_button (object *op);
1899 1835
1900void use_trigger (object *op); 1836void use_trigger (object *op);
1901 1837
1902void add_button_link (object *button, mapstruct *map, int connected); 1838void add_button_link (object *button, maptile *map, int connected);
1903 1839
1904void remove_button_link (object *op); 1840void remove_button_link (object *op);
1905 1841
1906void
1907cf_object_set_resistance (object *op, int rtype, int val)
1908 CODE:
1909 if (rtype >= 0 && rtype < NROFATTACKS)
1910 op->resist[rtype] = val;
1911
1912 1842
1913MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1843MODULE = cf PACKAGE = cf::object PREFIX = cf_
1914
1915void cf_fix_object (object *pl)
1916 ALIAS: fix = 0
1917 1844
1918object *cf_insert_ob_in_ob (object *ob, object *where) 1845object *cf_insert_ob_in_ob (object *ob, object *where)
1919 1846
1920# no clean way to get an object from an archetype - stupid idiotic 1847# no clean way to get an object from an archetype - stupid idiotic
1921# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1925 CODE: 1852 CODE:
1926 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1927 OUTPUT: 1854 OUTPUT:
1928 RETVAL 1855 RETVAL
1929 1856
1930object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1931 PROTOTYPE: $$$$$$ 1858 PROTOTYPE: $$$$$$
1932 CODE: 1859 CODE:
1933{ 1860{
1934 int unused_type; 1861 int unused_type;
1935 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1973bool on_same_map_as (object *ob, object *other) 1900bool on_same_map_as (object *ob, object *other)
1974 CODE: 1901 CODE:
1975 RETVAL = on_same_map (ob, other); 1902 RETVAL = on_same_map (ob, other);
1976 OUTPUT: RETVAL 1903 OUTPUT: RETVAL
1977 1904
1978char * 1905const char *
1979base_name (object *ob, int plural) 1906base_name (object *op, int plural = op->nrof > 1)
1980 CODE: 1907 CODE:
1981 RETVAL = cf_query_base_name (ob, plural); 1908 RETVAL = query_base_name (op, plural);
1982 OUTPUT: RETVAL 1909 OUTPUT: RETVAL
1983 1910
1984living * 1911object *decrease_ob_nr (object *op, unsigned long i)
1985stats (object *ob)
1986 CODE:
1987 RETVAL = &ob->stats;
1988 OUTPUT: RETVAL
1989
1990 1912
1991MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1992 1914
1993player *player (object *op) 1915player *player (object *op)
1994 CODE: 1916 CODE:
1995 RETVAL = op->contr; 1917 RETVAL = op->contr;
1996 OUTPUT: RETVAL 1918 OUTPUT: RETVAL
1997 1919
1920void check_score (object *op)
1921
1998void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE:
1924 new_draw_info (flags, 0, op, txt);
1999 1925
2000object *cf_player_send_inventory (object *op) 1926object *cf_player_send_inventory (object *op)
2001 1927
2002char *cf_player_get_ip (object *op) 1928char *cf_player_get_ip (object *op)
2003 ALIAS: ip = 0 1929 ALIAS: ip = 0
2012 1938
2013void cf_player_set_party (object *op, partylist *party) 1939void cf_player_set_party (object *op, partylist *party)
2014 1940
2015void kill_player (object *op) 1941void kill_player (object *op)
2016 1942
1943void esrv_update_item (object *op, int what, object *item)
1944 C_ARGS: what, op, item
1945
1946void clear_los (object *op)
1947
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params)
1951
1952int command_arrest (object *op, char *params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957
1958
2017MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1960
1961INCLUDE: $PERL genacc player ../include/player.h |
2018 1962
2019int invoke (player *pl, int event, ...) 1963int invoke (player *pl, int event, ...)
2020 CODE: 1964 CODE:
2021 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2022 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2023 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1967 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2024 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1968 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2025 OUTPUT: RETVAL 1969 OUTPUT: RETVAL
2026 1970
2027SV *registry (player *pl) 1971SV *registry (player *pl)
1972
1973void
1974save_stats (player *pl)
2028 CODE: 1975 CODE:
1976 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats;
1980
1981player *cf_player_find (char *name)
1982 PROTOTYPE: $
1983
1984void cf_player_move (player *pl, int dir)
1985
1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1987
1988player *first ()
1989 CODE:
2029 RETVAL = registry_of (pl); 1990 RETVAL = first_player;
1991 OUTPUT: RETVAL
1992
1993bool
1994cell_visible (player *pl, int dx, int dy)
1995 CODE:
1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2030 OUTPUT: 1998 OUTPUT:
2031 RETVAL 1999 RETVAL
2032 2000
2033player *cf_player_find (char *name)
2034 PROTOTYPE: $
2035
2036void cf_player_move (player *pl, int dir)
2037
2038void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2039
2040# nonstandard
2041object *ob (player *pl)
2042 CODE:
2043 RETVAL = pl->ob;
2044 OUTPUT: RETVAL
2045
2046player *first ()
2047 CODE:
2048 RETVAL = first_player;
2049 OUTPUT: RETVAL
2050
2051player *next (player *pl)
2052 CODE:
2053 RETVAL = pl->next;
2054 OUTPUT: RETVAL
2055
2056bool
2057cell_visible (player *pl, int dx, int dy)
2058 CODE:
2059 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2060 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2061 OUTPUT:
2062 RETVAL
2063
2064char *
2065client (player *pl)
2066 CODE:
2067 RETVAL = pl->socket.client;
2068 OUTPUT:
2069 RETVAL
2070
2071char *
2072host (player *pl)
2073 CODE:
2074 RETVAL = pl->socket.host;
2075 OUTPUT:
2076 RETVAL
2077
2078char *
2079killer (player *pl, char *killer = 0)
2080 CODE:
2081 if (killer)
2082 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2083 RETVAL = pl->killer;
2084 OUTPUT:
2085 RETVAL
2086
2087void
2088buggy_mapscroll (player *pl, int value = 1)
2089 CODE:
2090 pl->socket.buggy_mapscroll = value;
2091
2092void 2001void
2093send (player *pl, SV *packet) 2002send (player *pl, SV *packet)
2094 CODE: 2003 CODE:
2095{ 2004{
2096 STRLEN len; 2005 STRLEN len;
2097 char *buf = SvPVbyte (packet, len); 2006 char *buf = SvPVbyte (packet, len);
2098 2007
2099 Write_String_To_Socket (&pl->socket, buf, len); 2008 if (pl->ns)
2009 pl->ns->send_packet (buf, len);
2100} 2010}
2101 2011
2102int 2012int
2103listening (player *pl, int new_value = -1) 2013listening (player *pl, int new_value = -1)
2104 CODE: 2014 CODE:
2106 if (new_value >= 0) 2016 if (new_value >= 0)
2107 pl->listening = new_value; 2017 pl->listening = new_value;
2108 OUTPUT: 2018 OUTPUT:
2109 RETVAL 2019 RETVAL
2110 2020
2111void get_savebed (player *pl) 2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2112 ALIAS: 2022 PROTOTYPE: $;$$$
2113 savebed = 0
2114 PPCODE: 2023 PPCODE:
2024 if (GIMME_V != G_VOID)
2025 {
2115 EXTEND (SP, 3); 2026 EXTEND (SP, 3);
2116 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2027 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2117 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2028 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2118 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2029 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2119 2030 }
2120void set_savebed (player *pl, char *map_path, int x, int y) 2031 if (map_path) sv_to (map_path, pl->savebed_map);
2121 CODE: 2032 if (x) sv_to (x, pl->bed_x);
2122 strcpy (pl->savebed_map, map_path); 2033 if (y) sv_to (y, pl->bed_y);
2123 pl->bed_x = x;
2124 pl->bed_y = y;
2125 2034
2126void 2035void
2127list () 2036list ()
2128 PPCODE: 2037 PPCODE:
2129{
2130 player *pl;
2131 for (pl = first_player; pl; pl = pl->next) 2038 for (player *pl = first_player; pl; pl = pl->next)
2132 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 2039 XPUSHs (sv_2mortal (to_sv (pl)));
2133}
2134 2040
2135bool 2041bool
2136peaceful (player *pl, bool new_setting = 0) 2042peaceful (player *pl, bool new_setting = 0)
2137 PROTOTYPE: $;$ 2043 PROTOTYPE: $;$
2138 CODE: 2044 CODE:
2155 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
2156 2062
2157 2063
2158MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2159 2065
2160mapstruct *first ()
2161 PROTOTYPE:
2162 CODE:
2163 RETVAL = first_map;
2164 OUTPUT: RETVAL
2165
2166mapstruct *next (mapstruct *map)
2167 PROTOTYPE:
2168 CODE:
2169 RETVAL = map->next;
2170 OUTPUT: RETVAL
2171
2172int invoke (mapstruct *map, int event, ...) 2066int invoke (maptile *map, int event, ...)
2173 CODE: 2067 CODE:
2174 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2068 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2175 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2069 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2176 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2070 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2177 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2178 OUTPUT: RETVAL 2072 OUTPUT: RETVAL
2179 2073
2180SV *registry (mapstruct *map) 2074SV *registry (maptile *map)
2181 CODE:
2182 RETVAL = registry_of (map);
2183 OUTPUT:
2184 RETVAL
2185 2075
2186SV * 2076INCLUDE: $PERL genacc maptile ../include/map.h |
2187get_property (mapstruct *obj, int type, int idx)
2188 CODE:
2189 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2190 OUTPUT: RETVAL
2191 2077
2192SV * 2078void
2193set_property (mapstruct *obj, int type, int idx, SV *newval) 2079maptile::instantiate ()
2194 CODE:
2195 switch (type)
2196 {
2197 case CFAPI_INT:
2198 cf_map_set_int_property (obj, idx, SvIV (newval));
2199 break;
2200 default:
2201 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2202 }
2203 2080
2204mapstruct *new (int width, int height) 2081maptile *new ()
2205 PROTOTYPE: 2082 PROTOTYPE:
2206 CODE: 2083 CODE:
2207{ 2084 RETVAL = new maptile;
2208 RETVAL = get_empty_map (width, height);
2209}
2210 OUTPUT: 2085 OUTPUT:
2211 RETVAL 2086 RETVAL
2212 2087
2213void delete_map (mapstruct *map) 2088void
2089maptile::destroy ()
2214 2090
2215void clean_tmp_map (mapstruct *map) 2091void
2092maptile::players ()
2093 PPCODE:
2094 if (GIMME_V == G_SCALAR)
2095 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2096 else if (GIMME_V == G_ARRAY)
2097 {
2098 EXTEND (SP, THIS->players);
2099 for_all_players (pl)
2100 if (pl->ob && pl->ob->map == THIS)
2101 PUSHs (sv_2mortal (to_sv (pl->ob)));
2102 }
2216 2103
2217void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2104void play_sound_map (maptile *map, int x, int y, int sound_num)
2218 2105
2219mapstruct *tile_map (mapstruct *map, unsigned int dir) 2106int out_of_map (maptile *map, int x, int y)
2220 CODE:
2221 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2222 OUTPUT:
2223 RETVAL
2224 2107
2225char *tile_path (mapstruct *map, unsigned int dir)
2226 CODE:
2227 if (dir >= 4)
2228 XSRETURN_UNDEF;
2229 RETVAL = map->tile_path [dir];
2230 OUTPUT:
2231 RETVAL
2232
2233mapstruct *ready_map_name (char *name, int flags = 0)
2234 PROTOTYPE: $;$
2235 ALIAS:
2236 find = 0
2237 get_map = 1
2238
2239mapstruct *has_been_loaded (char *name)
2240 PROTOTYPE: $
2241
2242# whoever "designed" the plug-in api should have wasted
2243# his/her time with staying away from the project - would have
2244# saved others a lot of time, without doubt.
2245void set_path (mapstruct *where, char *path)
2246 CODE:
2247 strcpy (where->path, path);
2248
2249int in_memory (mapstruct *map)
2250 CODE:
2251 RETVAL = map->in_memory;
2252 OUTPUT:
2253 RETVAL
2254
2255bool unique (mapstruct *map)
2256 CODE:
2257 RETVAL = map->unique;
2258 OUTPUT:
2259 RETVAL
2260
2261void set_unique (mapstruct *map, bool unique)
2262 CODE:
2263 map->unique = unique;
2264
2265void 2108void
2266trigger (mapstruct *map, long connection, bool state = true) 2109trigger (maptile *map, long connection, bool state = true)
2267 CODE: 2110 CODE:
2268 activate_connection (map, connection, state); 2111 activate_connection (map, connection, state);
2269 2112
2270void 2113void
2271get_connection (mapstruct *map, long connection) 2114get_connection (maptile *map, long connection)
2272 PPCODE: 2115 PPCODE:
2273 oblinkpt *obp = get_connection_links (map, connection); 2116 oblinkpt *obp = get_connection_links (map, connection);
2274 if (obp) 2117 if (obp)
2275 for (objectlink *ol = obp->link; ol; ol = ol->next) 2118 for (objectlink *ol = obp->link; ol; ol = ol->next)
2276 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2277 2120
2278object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2279 2122
2280object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2281 2124
2282object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2283 C_ARGS: str, map, nx, ny 2126 C_ARGS: str, map, nx, ny
2284 2127
2285void 2128void
2286cf_map_normalise (mapstruct *map, int x, int y) 2129cf_map_normalise (maptile *map, int x, int y)
2287 PPCODE: 2130 PPCODE:
2288{ 2131{
2289 mapstruct *nmap = 0; 2132 maptile *nmap = 0;
2290 I16 nx = 0, ny = 0; 2133 I16 nx = 0, ny = 0;
2291 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2292 2135
2293 EXTEND (SP, 4); 2136 EXTEND (SP, 4);
2294 PUSHs (sv_2mortal (newSViv (flags))); 2137 PUSHs (sv_2mortal (newSViv (flags)));
2300 PUSHs (sv_2mortal (newSViv (ny))); 2143 PUSHs (sv_2mortal (newSViv (ny)));
2301 } 2144 }
2302} 2145}
2303 2146
2304void 2147void
2305at (mapstruct *map, unsigned int x, unsigned int y) 2148at (maptile *map, unsigned int x, unsigned int y)
2306 PROTOTYPE: $$$ 2149 PROTOTYPE: $$$
2307 PPCODE: 2150 PPCODE:
2308{ 2151{
2309 object *o; 2152 object *o;
2310 mapstruct *nmap = 0; 2153 maptile *nmap = 0;
2311 I16 nx, ny; 2154 I16 nx, ny;
2312 2155
2313 get_map_flags (map, &nmap, x, y, &nx, &ny); 2156 get_map_flags (map, &nmap, x, y, &nx, &ny);
2314 2157
2315 if (nmap) 2158 if (nmap)
2316 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2317 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2318} 2161}
2319 2162
2320SV * 2163SV *
2321bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2164bot_at (maptile *obj, unsigned int x, unsigned int y)
2322 PROTOTYPE: $$$ 2165 PROTOTYPE: $$$
2323 ALIAS: 2166 ALIAS:
2324 top_at = 1 2167 top_at = 1
2325 flags_at = 2 2168 flags_at = 2
2326 light_at = 3 2169 light_at = 3
2327 move_block_at = 4 2170 move_block_at = 4
2328 move_slow_at = 5 2171 move_slow_at = 5
2329 move_on_at = 6 2172 move_on_at = 6
2330 move_off_at = 7 2173 move_off_at = 7
2331 INIT: 2174 INIT:
2332 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2333 CODE: 2176 CODE:
2334 switch (ix) 2177 switch (ix)
2335 { 2178 {
2336 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2337 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2340 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2341 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2342 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2343 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2344 } 2187 }
2188 OUTPUT: RETVAL
2189
2190void fix_walls (maptile *map, int x, int y)
2191
2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2196 CODE:
2197 RETVAL = get_name_of_region_for_map (m);
2198 OUTPUT: RETVAL
2199
2200# worst xs function of my life
2201maptile *
2202_create_random_map (\
2203 char *path,\
2204 char *wallstyle,\
2205 char *wall_name,\
2206 char *floorstyle,\
2207 char *monsterstyle,\
2208 char *treasurestyle,\
2209 char *layoutstyle,\
2210 char *doorstyle,\
2211 char *decorstyle,\
2212 char *origin_map,\
2213 char *final_map,\
2214 char *exitstyle,\
2215 char *this_map,\
2216 char *exit_on_final_map,\
2217 int Xsize,\
2218 int Ysize,\
2219 int expand2x,\
2220 int layoutoptions1,\
2221 int layoutoptions2,\
2222 int layoutoptions3,\
2223 int symmetry,\
2224 int difficulty,\
2225 int difficulty_given,\
2226 float difficulty_increase,\
2227 int dungeon_level,\
2228 int dungeon_depth,\
2229 int decoroptions,\
2230 int orientation,\
2231 int origin_y,\
2232 int origin_x,\
2233 int random_seed,\
2234 val64 total_map_hp,\
2235 int map_layout_style,\
2236 int treasureoptions,\
2237 int symmetry_used,\
2238 region *region\
2239)
2240 CODE:
2241{
2242 random_map_params rmp;
2243
2244 assign (rmp.wallstyle , wallstyle);
2245 assign (rmp.wall_name , wall_name);
2246 assign (rmp.floorstyle , floorstyle);
2247 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle);
2252 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map);
2254
2255 rmp.origin_map = origin_map;
2256 rmp.final_map = final_map;
2257 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize;
2259 rmp.Ysize = Ysize;
2260 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry;
2265 rmp.difficulty = difficulty;
2266 rmp.difficulty_given = difficulty_given;
2267 rmp.difficulty_increase = difficulty_increase;
2268 rmp.dungeon_level = dungeon_level;
2269 rmp.dungeon_depth = dungeon_depth;
2270 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp;
2276 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region;
2280
2281 RETVAL = generate_random_map (path, &rmp);
2282}
2283 OUTPUT:
2284 RETVAL
2285
2286MODULE = cf PACKAGE = cf::arch
2287
2288archetype *find (const char *name)
2289 CODE:
2290 RETVAL = archetype::find (name);
2345 OUTPUT: 2291 OUTPUT:
2346 RETVAL 2292 RETVAL
2347
2348
2349MODULE = cf PACKAGE = cf::arch
2350 2293
2351archetype *first() 2294archetype *first()
2352 PROTOTYPE: 2295 PROTOTYPE:
2353 CODE: 2296 CODE:
2354 RETVAL = first_archetype; 2297 RETVAL = first_archetype;
2355 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2356 2299
2357archetype *next (archetype *arch) 2300INCLUDE: $PERL genacc archetype ../include/object.h |
2358 CODE:
2359 RETVAL = arch->next;
2360 OUTPUT: RETVAL
2361
2362archetype *head (archetype *arch)
2363 CODE:
2364 RETVAL = arch->head;
2365 OUTPUT: RETVAL
2366
2367archetype *more (archetype *arch)
2368 CODE:
2369 RETVAL = arch->more;
2370 OUTPUT: RETVAL
2371
2372const char *name (archetype *arch)
2373 CODE:
2374 RETVAL = arch->name;
2375 OUTPUT: RETVAL
2376
2377object *clone (archetype *arch)
2378 CODE:
2379 RETVAL = &arch->clone;
2380 OUTPUT: RETVAL
2381 2301
2382MODULE = cf PACKAGE = cf::party 2302MODULE = cf PACKAGE = cf::party
2383 2303
2384partylist *first () 2304partylist *first ()
2385 PROTOTYPE: 2305 PROTOTYPE:
2386 CODE: 2306 CODE:
2387 RETVAL = get_firstparty (); 2307 RETVAL = get_firstparty ();
2388 OUTPUT: RETVAL 2308 OUTPUT: RETVAL
2389 2309
2390partylist *next (partylist *party) 2310INCLUDE: $PERL genacc partylist ../include/player.h |
2391 CODE:
2392 RETVAL = party->next;
2393 OUTPUT: RETVAL
2394
2395const char *name (partylist *party)
2396 CODE:
2397 RETVAL = party->partyname;
2398 OUTPUT: RETVAL
2399
2400const char *password (partylist *party)
2401 CODE:
2402 RETVAL = party->passwd;
2403 OUTPUT: RETVAL
2404 2311
2405MODULE = cf PACKAGE = cf::region 2312MODULE = cf PACKAGE = cf::region
2406 2313
2407region *first () 2314region *first ()
2408 PROTOTYPE: 2315 PROTOTYPE:
2409 CODE: 2316 CODE:
2410 RETVAL = first_region; 2317 RETVAL = first_region;
2411 OUTPUT: RETVAL 2318 OUTPUT: RETVAL
2412 2319
2413region *next (region *reg) 2320region *find (char *name)
2321 PROTOTYPE: $
2414 CODE: 2322 CODE:
2415 RETVAL = reg->next; 2323 RETVAL = get_region_by_name (name);
2416 OUTPUT: RETVAL 2324 OUTPUT: RETVAL
2417 2325
2418const char *name (region *reg) 2326INCLUDE: $PERL genacc region ../include/map.h |
2419 CODE:
2420 RETVAL = reg->name;
2421 OUTPUT: RETVAL
2422
2423region *parent (region *reg)
2424 CODE:
2425 RETVAL = reg->parent;
2426 OUTPUT: RETVAL
2427
2428const char *longname (region *reg)
2429 CODE:
2430 RETVAL = reg->longname;
2431 OUTPUT: RETVAL
2432
2433const char *msg (region *reg)
2434 CODE:
2435 RETVAL = reg->msg;
2436 OUTPUT: RETVAL
2437 2327
2438MODULE = cf PACKAGE = cf::living 2328MODULE = cf PACKAGE = cf::living
2439 2329
2440val64 2330INCLUDE: $PERL genacc living ../include/living.h |
2441exp (living *liv, val64 new_val = 0)
2442 PROTOTYPE: $;$
2443 ALIAS:
2444 Str = 1
2445 Dex = 2
2446 Con = 3
2447 Wis = 4
2448 Cha = 5
2449 Int = 6
2450 Pow = 7
2451 wc = 8
2452 ac = 9
2453 hp = 10
2454 maxhp = 11
2455 sp = 12
2456 maxsp = 13
2457 grace = 14
2458 maxgrace = 15
2459 food = 16
2460 dam = 17
2461 luck = 18
2462 CODE:
2463# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2464 switch (ix)
2465 {
2466 LIVING_ACC (exp , 0);
2467 LIVING_ACC (Str , 1);
2468 LIVING_ACC (Dex , 2);
2469 LIVING_ACC (Con , 3);
2470 LIVING_ACC (Wis , 4);
2471 LIVING_ACC (Cha , 5);
2472 LIVING_ACC (Int , 6);
2473 LIVING_ACC (Pow , 7);
2474 LIVING_ACC (wc , 8);
2475 LIVING_ACC (ac , 9);
2476 LIVING_ACC (hp , 10);
2477 LIVING_ACC (maxhp , 11);
2478 LIVING_ACC (sp , 12);
2479 LIVING_ACC (maxsp , 13);
2480 LIVING_ACC (grace , 14);
2481 LIVING_ACC (maxgrace, 15);
2482 LIVING_ACC (food , 16);
2483 LIVING_ACC (dam , 17);
2484 LIVING_ACC (luck , 18);
2485 }
2486# undef LIVING_ACC
2487 OUTPUT:
2488 RETVAL
2489 2331
2332MODULE = cf PACKAGE = cf::settings
2333
2334INCLUDE: $PERL genacc Settings ../include/global.h |
2335
2336MODULE = cf PACKAGE = cf::client
2337
2338INCLUDE: $PERL genacc client ../include/client.h |
2339
2340int invoke (client *ns, int event, ...)
2341 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2344 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2345 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2346 OUTPUT: RETVAL
2347
2348SV *registry (client *ns)
2349
2350void
2351list ()
2352 PPCODE:
2353 EXTEND (SP, clients.size ());
2354 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2355 PUSHs (sv_2mortal (to_sv (*i)));
2356
2357void
2358client::send_packet (SV *packet)
2359 CODE:
2360{
2361 STRLEN len;
2362 char *buf = SvPVbyte (packet, len);
2363
2364 THIS->send_packet (buf, len);
2365}
2366
2367void
2368client::destroy ()
2369

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