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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC vs.
Revision 1.370 by root, Wed Apr 14 21:36:32 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
45 58
46typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
47typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
48 61
49#if IVSIZE >= 8 62typedef std::string std__string;
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 63
63static PerlInterpreter *perl; 64static PerlInterpreter *perl;
64 65
65double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
66 70
67global gbl_ev; 71global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
70 78
71static HV 79static HV
72 *stash_cf, 80 *stash_cf,
73 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
82 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
83// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
84template<class super> 145template<class super>
85static super * 146static super *
86is_a (attachable *at) 147is_a (attachable *at)
87{ 148{
94 155
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 157
97unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
98 159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::do_delete ()
236{
237 delete this;
238}
239
240void
241attachable::check_mortals ()
242{
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
99#if 0 274#if 0
100attachable *attachable::rc_first; 275 if (obj->self)//D make this an assert later
101 276 {
102attachable::attachable () 277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 278 obj->sever_self ();
104 refcnt = 0; 279 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 280#endif
109 281
110attachable::~attachable () 282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296}
297
298void
299attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 300{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308}
309
310attachable &
311attachable::operator =(const attachable &src)
312{
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318}
319
113#if 0 320#if 0
114 assert (!rc_next); 321template<typename T>
115 assert (!refcnt); 322static bool
323find_backref (void *ptr, T *obj)
324{
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335}
336
337// for debugging, find "live" objects containing this ptr
338static void
339find_backref (void *ptr)
340{
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352}
116#endif 353#endif
117}
118 354
119// check wether the object really is dead 355//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 356
126 // try to unborrow the refcnt from perl 357static SV *
127 if (flags & F_BORROWED) 358newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
359{
360 SV *sv;
361
362 if (!ptr)
363 return newSV (0);
364
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash);
367}
368
369static int
370attachable_free (pTHX_ SV *sv, MAGIC *mg)
371{
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
128 { 376 {
129 assert (self);//D//TODO//remove when stable 377 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 378 SvREFCNT_dec (self);
133 } 379 }
134 380
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 381 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 382 //at->refcnt_chk ();
218 return 0; 383 return 0;
219} 384}
220 385
222 387
223static SV * 388static SV *
224newSVattachable (attachable *obj, HV *stash) 389newSVattachable (attachable *obj, HV *stash)
225{ 390{
226 if (!obj) 391 if (!obj)
227 return &PL_sv_undef; 392 return newSV (0);
228 393
229 if (!obj->self) 394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
230 { 398 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 400
234 // borrow the refcnt from the object 401 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
238 408
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 410 SvAMAGIC_on (sv);
241 411
412 return sv;
413 }
414}
415
416#if 0 // unused
242static void 417static void
243clearSVptr (SV *sv) 418clearSVptr (SV *sv)
244{ 419{
245 if (SvROK (sv)) 420 if (SvROK (sv))
246 sv = SvRV (sv); 421 sv = SvRV (sv);
247 422
248 hv_clear ((HV *)sv); 423 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 424 sv_unmagic (sv, PERL_MAGIC_ext);
250} 425}
426#endif
427
428static long
429SvPTR_nc (SV *sv)
430{
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441}
251 442
252static long 443static long
253SvPTR (SV *sv, const char *klass) 444SvPTR (SV *sv, const char *klass)
254{ 445{
255 if (!sv_derived_from (sv, klass)) 446 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 447 croak ("object of type %s expected", klass);
257 448
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 449 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 450}
265 451
266static long 452static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 453SvPTR_ornull (SV *sv, const char *klass)
268{ 454{
269 if (SvOK (sv)) 455 if (expect_false (!SvOK (sv))) return 0;
456
270 return SvPTR (sv, klass); 457 return SvPTR (sv, klass);
271 else
272 return 0;
273} 458}
274 459
460static long noinline
461SvPTR_ornull_client (SV *sv)
462{
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471}
472
473static long noinline
474SvPTR_ornull_object (SV *sv)
475{
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486}
487
488static long noinline
489SvPTR_ornull_player (SV *sv)
490{
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499}
500
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 501static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 502static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 503static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 504static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 505static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 506static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 507static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 508static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 509static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 510static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 511static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 512static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 513static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 514static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 515static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 516static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 517static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 518static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 519static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 520static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 522static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 523static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 525
299inline SV *to_sv (object & v) { return to_sv (&v); } 526static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 527static inline SV *to_sv (living & v) { return to_sv (&v); }
301 528
302//TODO: 529static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 530static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 531
306inline SV *to_sv (UUID v) 532static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 533
534static inline SV *to_sv (dynbuf * v)
535{
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546}
547
548static inline SV *to_sv (dynbuf_text * v)
549{
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553}
554
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 555static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 556static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 558static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 559static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 560static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 561static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 562static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 563static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 564static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 565static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 566static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 567static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 568static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 569static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 570static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 571static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 572static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 573static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 574static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 577static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 578static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 582
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 583//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 584static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 585
340template<class T> 586template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 587static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 588
343template<int N> 589template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 590static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 591
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 592static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 593static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 594static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 595static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 596
597static inline void sv_to (SV *sv, std::string &v)
598{
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602}
603
352inline void sv_to (SV *sv, UUID &v) 604static inline void sv_to (SV *sv, UUID &v)
353{ 605{
354 unsigned int version; 606 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 608}
359 609
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 610static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 611
362static SV * 612static SV *
363newSVdt_va (va_list &ap, data_type type) 613newSVdt_va (va_list &ap, data_type type)
364{ 614{
365 SV *sv; 615 SV *sv;
379 break; 629 break;
380 630
381 case DT_STRING: 631 case DT_STRING:
382 { 632 {
383 char *str = (char *)va_arg (ap, const char *); 633 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 634 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 635 }
386 break; 636 break;
387 637
388 case DT_DATA: 638 case DT_DATA:
389 { 639 {
390 char *str = (char *)va_arg (ap, const void *); 640 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 641 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 642 sv = str ? newSVpv (str, len) : newSV (0);
393 } 643 }
394 break; 644 break;
395 645
396 case DT_OBJECT: 646 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 647 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 689 va_end (ap);
440 690
441 return sv; 691 return sv;
442} 692}
443 693
694// typemap support, mostly to avoid excessive inlining
695template<class type>
696static void noinline
697cf_obj_to (SV *arg, type &var)
698{
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702}
703
704template<class object>
705static void noinline
706cf_obj_ornull_to (SV *arg, object *&var)
707{
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716}
717
718//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
444static SV * 720static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 721registry (attachable *ext)
478{ 722{
479 if (!ext->cb) 723 if (!ext->cb)
480 ext->cb = newAV (); 724 ext->cb = newAV ();
481 725
482 return newRV_inc ((SV *)ext->cb); 726 return newRV_inc ((SV *)ext->cb);
483} 727}
484 728
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 729/////////////////////////////////////////////////////////////////////////////
523 730
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 731void
580cfperl_init () 732cfperl_init ()
581{ 733{
734 extern char **environ;
735
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 737 perl = perl_alloc ();
584 perl_construct (perl); 738 perl_construct (perl);
585 739
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 741
588 char *argv[] = { 742 const char *argv[] = {
589 "", 743 settings.argv [0],
590 "-e" 744 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 745 };
596 746
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
598 { 749 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 750 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 751 exit (EXIT_FAILURE);
601 } 752 }
602}
603 753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769}
770
771void
604void cfperl_main () 772cfperl_main ()
605{ 773{
606 dSP; 774 dSP;
607 775
608 PUSHMARK (SP); 776 PUSHMARK (SP);
609 PUTBACK; 777 PUTBACK;
613void 781void
614attachable::instantiate () 782attachable::instantiate ()
615{ 783{
616 if (attach) 784 if (attach)
617 { 785 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 787 attach = 0;
620 } 788 }
621} 789}
622 790
623void 791void
624attachable::reattach () 792attachable::reattach ()
625{ 793{
626 optimise (); 794 optimise ();
627 //TODO: check for _attachment's, very important for restarts 795 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 796 INVOKE_ATTACHABLE (REATTACH, this);
629} 797}
630 798
631static event_klass klass_of[NUM_EVENT_TYPES] = { 799static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 800# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 801# include "eventinc.h"
634# undef def 802# undef def
635}; 803};
636 804
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 805#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 806
639static void 807static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 808gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 809{
642 // event must be in array 810 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 811 if (event >= 0 && event <= AvFILLp (registry))
644 { 812 {
676} 844}
677 845
678void 846void
679global::gather_callbacks (AV *&callbacks, event_type event) const 847global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 848{
681 ::gather_callbacks (callbacks, cb_object, event); 849 ::gather_callbacks (callbacks, cb_global, event);
682} 850}
683 851
684void 852void
685object::gather_callbacks (AV *&callbacks, event_type event) const 853object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 854{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 856 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 858
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 861 }
694 862
730{ 898{
731 attachable::gather_callbacks (callbacks, event); 899 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 900 ::gather_callbacks (callbacks, cb_map, event);
733} 901}
734 902
903static void noinline
904_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905{
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920}
921
922// very slow and inefficient way to recalculate the global want bitsets
923static void
924_recalc_want ()
925{
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951}
952
735bool 953bool
736attachable::invoke (event_type event, ...) 954attachable::invoke (event_type event, ...)
737{ 955{
738 data_type dt; 956 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 957
743 // callback call ordering should be: 958 // callback call ordering should be:
744 // 1. per-object callback 959 // 1. per-object callback
745 // 2. per-class object 960 // 2. per-class object
746 // 3. per-type callback 961 // 3. per-type callback
750 gather_callbacks (callbacks, event); 965 gather_callbacks (callbacks, event);
751 966
752 // short-circuit processing if no callbacks found/defined 967 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 968 if (!callbacks)
754 return 0; 969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
755 973
756 CALL_BEGIN (3); 974 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 977
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1002 }
785 1003
786 va_end (ap); 1004 va_end (ap);
787 1005
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1007 count = count > 0 ? POPi : 0;
790 1008
791 CALL_END; 1009 CALL_END;
792 1010
793 return count; 1011 return count;
794} 1012}
795 1013
796SV * 1014static SV *
797cfperl_result (int idx) 1015cfperl_result (int idx)
798{ 1016{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1018 if (!av)
801 return &PL_sv_undef; 1019 return &PL_sv_undef;
802 1020
803 SV **sv = av_fetch (av, idx, 0); 1021 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1022 if (!sv)
818{ 1036{
819 return SvNV (cfperl_result (idx)); 1037 return SvNV (cfperl_result (idx));
820} 1038}
821 1039
822///////////////////////////////////////////////////////////////////////////// 1040/////////////////////////////////////////////////////////////////////////////
1041// various c++ => perl glue functions
823 1042
824void 1043void
1044cfperl_tick ()
1045{
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060}
1061
1062void
825maptile::emergency_save () 1063cfperl_emergency_save ()
826{ 1064{
827 CALL_BEGIN (0); 1065 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1066 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1067 CALL_END;
830} 1068}
831 1069
1070void
1071cfperl_cleanup (int make_core)
1072{
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077}
1078
1079void
1080cfperl_make_book (object *book, int level)
1081{
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087}
1088
1089void
1090cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091{
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099}
1100
1101int
1102cfperl_can_merge (object *ob1, object *ob2)
1103{
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114}
1115
1116void
1117cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118{
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126}
1127
1128player *
1129player::find (const_utf8_string name)
1130{
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141}
1142
832maptile * 1143maptile *
1144find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145{
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159}
1160
1161maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1162maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1163{
835 CALL_BEGIN (2); 1164 CALL_BEGIN (2);
836 CALL_ARG (path); 1165 CALL_ARG (path);
837 CALL_ARG (origin); 1166 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1168
840 maptile *retval; 1169 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1170 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1171
847 CALL_END; 1172 CALL_END;
848 1173
849 return retval; 1174 return retval;
850} 1175}
851 1176
1177maptile *
1178maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1179{
1180 CALL_BEGIN (3);
1181 CALL_ARG (path);
1182 CALL_ARG (origin);
1183 CALL_ARG (load);
1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1185
1186 maptile *retval = 0;
1187 if (count) sv_to (POPs, retval);
1188
1189 CALL_END;
1190
1191 return retval;
1192}
1193
852void 1194void
853maptile::change_all_map_light (int change) 1195maptile::do_load_sync ()
854{ 1196{
855 CALL_BEGIN (1); 1197 CALL_BEGIN (1);
856 CALL_ARG (change); 1198 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1200 CALL_END;
859} 1201}
860 1202
861void 1203void
862object::enter_exit (object *exit) 1204object::enter_exit (object *exit)
869 CALL_ARG (exit); 1211 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1213 CALL_END;
872} 1214}
873 1215
1216void
1217object::player_goto (const_utf8_string path, int x, int y)
1218{
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229}
1230
1231const_utf8_string
1232object::ref () const
1233{
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239}
1240
1241object *
1242object::deref (const_utf8_string ref)
1243{
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259}
1260
1261void
1262log_backtrace (const_utf8_string msg)
1263{
1264#if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274#endif
1275}
1276
1277bool
1278is_match_expr (const_utf8_string expr)
1279{
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281}
1282
1283bool
1284match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285{
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302}
1303
1304object *
1305match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306{
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326}
1327
874///////////////////////////////////////////////////////////////////////////// 1328/////////////////////////////////////////////////////////////////////////////
875 1329
876struct EventAPI *watcher_base::GEventAPI; 1330struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1331struct CoroAPI *coroapi::GCoroAPI;
878 1332
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void 1333void
888iw::alloc () 1334coroapi::do_cede_to_tick ()
889{ 1335{
890 pe = GEventAPI->new_idle (0, 0); 1336 cede_pending = 0;
891 1337 cede ();
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894} 1338}
895 1339
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void 1340void
903iow::alloc () 1341coroapi::wait_for_tick ()
904{ 1342{
905 pe = GEventAPI->new_io (0, 0); 1343 CALL_BEGIN (0);
906 1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
907 pe->base.callback = (void *)iow_dispatch; 1345 CALL_END;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912} 1346}
913 1347
914void 1348void
915iow::fd (int fd) 1349coroapi::wait_for_tick_begin ()
916{ 1350{
917 pe->fd = fd; 1351 CALL_BEGIN (0);
918} 1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
919 1353 CALL_END;
920int
921iow::poll ()
922{
923 return pe->poll;
924} 1354}
925 1355
926void 1356void
927iow::poll (int events) 1357iow::poll (int events)
928{ 1358{
929 if (pe->poll != events) 1359 if (events != this->events)
930 { 1360 {
1361 int active = ev_is_active ((ev_io *)this);
931 if (pe->poll) stop (); 1362 if (active) stop ();
932 pe->poll = events; 1363 ev_io_set ((ev_io *)this, fd, events);
933 if (pe->poll) start (); 1364 if (active) start ();
934 } 1365 }
935} 1366}
936 1367
937void 1368static void
938_connect_to_perl () 1369_connect_to_perl_1 ()
939{ 1370{
940 stash_cf = gv_stashpv ("cf" , 1); 1371 stash_cf = gv_stashpv ("cf", 1);
941 1372
942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
951 1383
952 sv_runtime = get_sv ("cf::RUNTIME", 1); 1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
953 sv_upgrade (sv_runtime, SVt_NV); 1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
954 1388
955 cb_global = get_av ("cf::CB_GLOBAL", 1); 1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
957 cb_object = get_av ("cf::CB_OBJECT", 1); 1391 cb_object = get_av ("cf::CB_OBJECT", 1);
958 cb_player = get_av ("cf::CB_PLAYER", 1); 1392 cb_player = get_av ("cf::CB_PLAYER", 1);
959 cb_client = get_av ("cf::CB_CLIENT", 1); 1393 cb_client = get_av ("cf::CB_CLIENT", 1);
960 cb_type = get_av ("cf::CB_TYPE" , 1); 1394 cb_type = get_av ("cf::CB_TYPE" , 1);
961 cb_map = get_av ("cf::CB_MAP" , 1); 1395 cb_map = get_av ("cf::CB_MAP" , 1);
962} 1396}
963 1397
1398static void
1399_connect_to_perl_2 ()
1400{
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406}
1407
964MODULE = cf PACKAGE = cf PREFIX = cf_ 1408MODULE = cf PACKAGE = cf PREFIX = cf_
965 1409
966BOOT: 1410BOOT:
967{ 1411{
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
968 _connect_to_perl (); 1415 _connect_to_perl_1 ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972 1416
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
974 1427
975 static const struct { 1428 static const struct {
976 const char *name; 1429 const char *name;
977 IV iv; 1430 IV iv;
978 } *civ, const_iv[] = { 1431 } *civ, const_iv[] = {
979# define const_iv(name) { # name, (IV)name }, 1432# define const_iv(name) { # name, (IV)name },
980 const_iv (llevError) 1433# include "const_iv.h"
981 const_iv (llevInfo) 1434# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
982 const_iv (llevDebug) 1435# include "attackinc.h"
983 const_iv (llevMonster) 1436# undef def
1437# define def(uc, flags) const_iv (SK_ ## uc)
1438# include "skillinc.h"
1439# undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
984 1447
985 const_iv (MAX_TIME) 1448 const_iv (MAX_TIME)
986 const_iv (PLAYER)
987 const_iv (TRANSPORT)
988 const_iv (ROD)
989 const_iv (TREASURE)
990 const_iv (POTION)
991 const_iv (FOOD)
992 const_iv (POISON)
993 const_iv (BOOK)
994 const_iv (CLOCK) 1449 const_iv (MAXSOCKBUF)
995 const_iv (ARROW)
996 const_iv (BOW)
997 const_iv (WEAPON)
998 const_iv (ARMOUR)
999 const_iv (PEDESTAL)
1000 const_iv (ALTAR)
1001 const_iv (LOCKED_DOOR)
1002 const_iv (SPECIAL_KEY)
1003 const_iv (MAP)
1004 const_iv (DOOR)
1005 const_iv (KEY)
1006 const_iv (TIMED_GATE)
1007 const_iv (TRIGGER)
1008 const_iv (GRIMREAPER)
1009 const_iv (MAGIC_EAR)
1010 const_iv (TRIGGER_BUTTON)
1011 const_iv (TRIGGER_ALTAR)
1012 const_iv (TRIGGER_PEDESTAL)
1013 const_iv (SHIELD)
1014 const_iv (HELMET)
1015 const_iv (HORN)
1016 const_iv (MONEY)
1017 const_iv (CLASS)
1018 const_iv (GRAVESTONE)
1019 const_iv (AMULET)
1020 const_iv (PLAYERMOVER)
1021 const_iv (TELEPORTER)
1022 const_iv (CREATOR)
1023 const_iv (SKILL)
1024 const_iv (EARTHWALL)
1025 const_iv (GOLEM)
1026 const_iv (THROWN_OBJ)
1027 const_iv (BLINDNESS)
1028 const_iv (GOD)
1029 const_iv (DETECTOR)
1030 const_iv (TRIGGER_MARKER)
1031 const_iv (DEAD_OBJECT)
1032 const_iv (DRINK)
1033 const_iv (MARKER)
1034 const_iv (HOLY_ALTAR)
1035 const_iv (PLAYER_CHANGER)
1036 const_iv (BATTLEGROUND)
1037 const_iv (PEACEMAKER)
1038 const_iv (GEM)
1039 const_iv (FIREWALL)
1040 const_iv (ANVIL)
1041 const_iv (CHECK_INV)
1042 const_iv (MOOD_FLOOR)
1043 const_iv (EXIT)
1044 const_iv (ENCOUNTER)
1045 const_iv (SHOP_FLOOR)
1046 const_iv (SHOP_MAT)
1047 const_iv (RING)
1048 const_iv (FLOOR)
1049 const_iv (FLESH)
1050 const_iv (INORGANIC)
1051 const_iv (SKILL_TOOL)
1052 const_iv (LIGHTER)
1053 const_iv (BUILDABLE_WALL)
1054 const_iv (MISC_OBJECT)
1055 const_iv (LAMP)
1056 const_iv (DUPLICATOR)
1057 const_iv (SPELLBOOK)
1058 const_iv (CLOAK)
1059 const_iv (SPINNER)
1060 const_iv (GATE)
1061 const_iv (BUTTON)
1062 const_iv (CF_HANDLE)
1063 const_iv (HOLE)
1064 const_iv (TRAPDOOR)
1065 const_iv (SIGN)
1066 const_iv (BOOTS)
1067 const_iv (GLOVES)
1068 const_iv (SPELL)
1069 const_iv (SPELL_EFFECT)
1070 const_iv (CONVERTER)
1071 const_iv (BRACERS)
1072 const_iv (POISONING)
1073 const_iv (SAVEBED)
1074 const_iv (WAND)
1075 const_iv (SCROLL)
1076 const_iv (DIRECTOR)
1077 const_iv (GIRDLE)
1078 const_iv (FORCE)
1079 const_iv (POTION_EFFECT)
1080 const_iv (EVENT_CONNECTOR)
1081 const_iv (CLOSE_CON)
1082 const_iv (CONTAINER)
1083 const_iv (ARMOUR_IMPROVER)
1084 const_iv (WEAPON_IMPROVER)
1085 const_iv (SKILLSCROLL)
1086 const_iv (DEEP_SWAMP)
1087 const_iv (IDENTIFY_ALTAR)
1088 const_iv (MENU)
1089 const_iv (RUNE)
1090 const_iv (TRAP)
1091 const_iv (POWER_CRYSTAL)
1092 const_iv (CORPSE)
1093 const_iv (DISEASE)
1094 const_iv (SYMPTOM)
1095 const_iv (BUILDER)
1096 const_iv (MATERIAL)
1097 const_iv (ITEM_TRANSFORMER)
1098 1450
1099 const_iv (NUM_SUBTYPES) 1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1100 1453
1101 const_iv (ST_BD_BUILD) 1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1102 const_iv (ST_BD_REMOVE)
1103 1455
1104 const_iv (ST_MAT_FLOOR) 1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1105 const_iv (ST_MAT_WALL) 1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1106 const_iv (ST_MAT_ITEM)
1107
1108 const_iv (AT_PHYSICAL)
1109 const_iv (AT_MAGIC)
1110 const_iv (AT_FIRE)
1111 const_iv (AT_ELECTRICITY)
1112 const_iv (AT_COLD)
1113 const_iv (AT_CONFUSION)
1114 const_iv (AT_ACID)
1115 const_iv (AT_DRAIN)
1116 const_iv (AT_WEAPONMAGIC)
1117 const_iv (AT_GHOSTHIT)
1118 const_iv (AT_POISON)
1119 const_iv (AT_SLOW)
1120 const_iv (AT_PARALYZE)
1121 const_iv (AT_TURN_UNDEAD)
1122 const_iv (AT_FEAR)
1123 const_iv (AT_CANCELLATION)
1124 const_iv (AT_DEPLETE)
1125 const_iv (AT_DEATH)
1126 const_iv (AT_CHAOS)
1127 const_iv (AT_COUNTERSPELL)
1128 const_iv (AT_GODPOWER)
1129 const_iv (AT_HOLYWORD)
1130 const_iv (AT_BLIND)
1131 const_iv (AT_INTERNAL)
1132 const_iv (AT_LIFE_STEALING)
1133 const_iv (AT_DISEASE)
1134
1135 const_iv (WEAP_HIT)
1136 const_iv (WEAP_SLASH)
1137 const_iv (WEAP_PIERCE)
1138 const_iv (WEAP_CLEAVE)
1139 const_iv (WEAP_SLICE)
1140 const_iv (WEAP_STAB)
1141 const_iv (WEAP_WHIP)
1142 const_iv (WEAP_CRUSH)
1143 const_iv (WEAP_BLUD)
1144
1145 const_iv (FLAG_ALIVE)
1146 const_iv (FLAG_WIZ)
1147 const_iv (FLAG_REMOVED)
1148 const_iv (FLAG_FREED)
1149 const_iv (FLAG_WAS_WIZ)
1150 const_iv (FLAG_APPLIED)
1151 const_iv (FLAG_UNPAID)
1152 const_iv (FLAG_USE_SHIELD)
1153 const_iv (FLAG_NO_PICK)
1154 const_iv (FLAG_ANIMATE)
1155 const_iv (FLAG_MONSTER)
1156 const_iv (FLAG_FRIENDLY)
1157 const_iv (FLAG_GENERATOR)
1158 const_iv (FLAG_IS_THROWN)
1159 const_iv (FLAG_AUTO_APPLY)
1160 const_iv (FLAG_PLAYER_SOLD)
1161 const_iv (FLAG_SEE_INVISIBLE)
1162 const_iv (FLAG_CAN_ROLL)
1163 const_iv (FLAG_OVERLAY_FLOOR)
1164 const_iv (FLAG_IS_TURNABLE)
1165 const_iv (FLAG_IS_USED_UP)
1166 const_iv (FLAG_IDENTIFIED)
1167 const_iv (FLAG_REFLECTING)
1168 const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING)
1170 const_iv (FLAG_HITBACK)
1171 const_iv (FLAG_STARTEQUIP)
1172 const_iv (FLAG_BLOCKSVIEW)
1173 const_iv (FLAG_UNDEAD)
1174 const_iv (FLAG_SCARED)
1175 const_iv (FLAG_UNAGGRESSIVE)
1176 const_iv (FLAG_REFL_MISSILE)
1177 const_iv (FLAG_REFL_SPELL)
1178 const_iv (FLAG_NO_MAGIC)
1179 const_iv (FLAG_NO_FIX_PLAYER)
1180 const_iv (FLAG_IS_LIGHTABLE)
1181 const_iv (FLAG_TEAR_DOWN)
1182 const_iv (FLAG_RUN_AWAY)
1183 const_iv (FLAG_PICK_UP)
1184 const_iv (FLAG_UNIQUE)
1185 const_iv (FLAG_NO_DROP)
1186 const_iv (FLAG_WIZCAST)
1187 const_iv (FLAG_CAST_SPELL)
1188 const_iv (FLAG_USE_SCROLL)
1189 const_iv (FLAG_USE_RANGE)
1190 const_iv (FLAG_USE_BOW)
1191 const_iv (FLAG_USE_ARMOUR)
1192 const_iv (FLAG_USE_WEAPON)
1193 const_iv (FLAG_USE_RING)
1194 const_iv (FLAG_READY_RANGE)
1195 const_iv (FLAG_READY_BOW)
1196 const_iv (FLAG_XRAYS)
1197 const_iv (FLAG_NO_APPLY)
1198 const_iv (FLAG_IS_FLOOR)
1199 const_iv (FLAG_LIFESAVE)
1200 const_iv (FLAG_NO_STRENGTH)
1201 const_iv (FLAG_SLEEP)
1202 const_iv (FLAG_STAND_STILL)
1203 const_iv (FLAG_RANDOM_MOVE)
1204 const_iv (FLAG_ONLY_ATTACK)
1205 const_iv (FLAG_CONFUSED)
1206 const_iv (FLAG_STEALTH)
1207 const_iv (FLAG_WIZPASS)
1208 const_iv (FLAG_IS_LINKED)
1209 const_iv (FLAG_CURSED)
1210 const_iv (FLAG_DAMNED)
1211 const_iv (FLAG_SEE_ANYWHERE)
1212 const_iv (FLAG_KNOWN_MAGICAL)
1213 const_iv (FLAG_KNOWN_CURSED)
1214 const_iv (FLAG_CAN_USE_SKILL)
1215 const_iv (FLAG_BEEN_APPLIED)
1216 const_iv (FLAG_READY_SCROLL)
1217 const_iv (FLAG_USE_ROD)
1218 const_iv (FLAG_USE_HORN)
1219 const_iv (FLAG_MAKE_INVIS)
1220 const_iv (FLAG_INV_LOCKED)
1221 const_iv (FLAG_IS_WOODED)
1222 const_iv (FLAG_IS_HILLY)
1223 const_iv (FLAG_READY_SKILL)
1224 const_iv (FLAG_READY_WEAPON)
1225 const_iv (FLAG_NO_SKILL_IDENT)
1226 const_iv (FLAG_BLIND)
1227 const_iv (FLAG_SEE_IN_DARK)
1228 const_iv (FLAG_IS_CAULDRON)
1229 const_iv (FLAG_NO_STEAL)
1230 const_iv (FLAG_ONE_HIT)
1231 const_iv (FLAG_CLIENT_SENT)
1232 const_iv (FLAG_BERSERK)
1233 const_iv (FLAG_NEUTRAL)
1234 const_iv (FLAG_NO_ATTACK)
1235 const_iv (FLAG_NO_DAMAGE)
1236 const_iv (FLAG_OBJ_ORIGINAL)
1237 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1238 const_iv (FLAG_ACTIVATE_ON_PUSH)
1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1240 const_iv (FLAG_IS_WATER)
1241 const_iv (FLAG_CONTENT_ON_GEN)
1242 const_iv (FLAG_IS_A_TEMPLATE)
1243 const_iv (FLAG_IS_BUILDABLE)
1244
1245 const_iv (NDI_BLACK)
1246 const_iv (NDI_WHITE)
1247 const_iv (NDI_NAVY)
1248 const_iv (NDI_RED)
1249 const_iv (NDI_ORANGE)
1250 const_iv (NDI_BLUE)
1251 const_iv (NDI_DK_ORANGE)
1252 const_iv (NDI_GREEN)
1253 const_iv (NDI_LT_GREEN)
1254 const_iv (NDI_GREY)
1255 const_iv (NDI_BROWN)
1256 const_iv (NDI_GOLD)
1257 const_iv (NDI_TAN)
1258 const_iv (NDI_MAX_COLOR)
1259 const_iv (NDI_COLOR_MASK)
1260 const_iv (NDI_UNIQUE)
1261 const_iv (NDI_ALL)
1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1276 const_iv (F_APPLIED)
1277 const_iv (F_LOCATION)
1278 const_iv (F_UNPAID)
1279 const_iv (F_MAGIC)
1280 const_iv (F_CURSED)
1281 const_iv (F_DAMNED)
1282 const_iv (F_OPEN)
1283 const_iv (F_NOPICK)
1284 const_iv (F_LOCKED) 1458 const_iv (F_LOCKED)
1285 1459
1286 const_iv (F_BUY) 1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1287 const_iv (F_SHOP) 1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1288 const_iv (F_SELL)
1289 1462
1290 const_iv (P_BLOCKSVIEW) 1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1291 const_iv (P_PLAYER)
1292 const_iv (P_NO_MAGIC)
1293 const_iv (P_IS_ALIVE)
1294 const_iv (P_NO_CLERIC)
1295 const_iv (P_OUT_OF_MAP)
1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1298 1464
1299 const_iv (UP_OBJ_INSERT) 1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1300 const_iv (UP_OBJ_REMOVE) 1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1301 const_iv (UP_OBJ_CHANGE)
1302 const_iv (UP_OBJ_FACE)
1303 1467
1304 const_iv (INS_NO_MERGE) 1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1305 const_iv (INS_ABOVE_FLOOR_ONLY)
1306 const_iv (INS_NO_WALK_ON)
1307 const_iv (INS_ON_TOP)
1308 const_iv (INS_BELOW_ORIGINATOR)
1309 const_iv (INS_MAP_LOAD)
1310
1311 const_iv (WILL_APPLY_HANDLE)
1312 const_iv (WILL_APPLY_TREASURE)
1313 const_iv (WILL_APPLY_EARTHWALL)
1314 const_iv (WILL_APPLY_DOOR)
1315 const_iv (WILL_APPLY_FOOD)
1316
1317 const_iv (SAVE_MODE)
1318 const_iv (SAVE_DIR_MODE)
1319
1320 const_iv (M_PAPER)
1321 const_iv (M_IRON)
1322 const_iv (M_GLASS)
1323 const_iv (M_LEATHER)
1324 const_iv (M_WOOD)
1325 const_iv (M_ORGANIC)
1326 const_iv (M_STONE)
1327 const_iv (M_CLOTH)
1328 const_iv (M_ADAMANT)
1329 const_iv (M_LIQUID)
1330 const_iv (M_SOFT_METAL)
1331 const_iv (M_BONE)
1332 const_iv (M_ICE) 1469 const_iv (MAP_INACTIVE)
1333 const_iv (M_SPECIAL)
1334 1470
1335 const_iv (SK_EXP_ADD_SKILL) 1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1336 const_iv (SK_EXP_TOTAL) 1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1337 const_iv (SK_EXP_NONE)
1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1340 1473
1341 const_iv (SK_LOCKPICKING) 1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1342 const_iv (SK_HIDING)
1343 const_iv (SK_SMITHERY)
1344 const_iv (SK_BOWYER)
1345 const_iv (SK_JEWELER)
1346 const_iv (SK_ALCHEMY)
1347 const_iv (SK_STEALING)
1348 const_iv (SK_LITERACY)
1349 const_iv (SK_BARGAINING)
1350 const_iv (SK_JUMPING)
1351 const_iv (SK_DET_MAGIC)
1352 const_iv (SK_ORATORY)
1353 const_iv (SK_SINGING)
1354 const_iv (SK_DET_CURSE)
1355 const_iv (SK_FIND_TRAPS)
1356 const_iv (SK_MEDITATION)
1357 const_iv (SK_PUNCHING)
1358 const_iv (SK_FLAME_TOUCH)
1359 const_iv (SK_KARATE)
1360 const_iv (SK_CLIMBING)
1361 const_iv (SK_WOODSMAN)
1362 const_iv (SK_INSCRIPTION)
1363 const_iv (SK_ONE_HANDED_WEAPON)
1364 const_iv (SK_MISSILE_WEAPON)
1365 const_iv (SK_THROWING)
1366 const_iv (SK_USE_MAGIC_ITEM)
1367 const_iv (SK_DISARM_TRAPS)
1368 const_iv (SK_SET_TRAP)
1369 const_iv (SK_THAUMATURGY)
1370 const_iv (SK_PRAYING)
1371 const_iv (SK_CLAWING)
1372 const_iv (SK_LEVITATION)
1373 const_iv (SK_SUMMONING)
1374 const_iv (SK_PYROMANCY)
1375 const_iv (SK_EVOCATION)
1376 const_iv (SK_SORCERY)
1377 const_iv (SK_TWO_HANDED_WEAPON)
1378 const_iv (SK_SPARK_TOUCH)
1379 const_iv (SK_SHIVER)
1380 const_iv (SK_ACID_SPLASH)
1381 const_iv (SK_POISON_NAIL)
1382 1475
1383 const_iv (SOUND_NEW_PLAYER) 1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1384 const_iv (SOUND_FIRE_ARROW)
1385 const_iv (SOUND_LEARN_SPELL)
1386 const_iv (SOUND_FUMBLE_SPELL)
1387 const_iv (SOUND_WAND_POOF)
1388 const_iv (SOUND_OPEN_DOOR)
1389 const_iv (SOUND_PUSH_PLAYER)
1390 const_iv (SOUND_PLAYER_HITS1)
1391 const_iv (SOUND_PLAYER_HITS2)
1392 const_iv (SOUND_PLAYER_HITS3)
1393 const_iv (SOUND_PLAYER_HITS4)
1394 const_iv (SOUND_PLAYER_IS_HIT1)
1395 const_iv (SOUND_PLAYER_IS_HIT2)
1396 const_iv (SOUND_PLAYER_IS_HIT3)
1397 const_iv (SOUND_PLAYER_KILLS)
1398 const_iv (SOUND_PET_IS_KILLED)
1399 const_iv (SOUND_PLAYER_DIES)
1400 const_iv (SOUND_OB_EVAPORATE)
1401 const_iv (SOUND_OB_EXPLODE)
1402 const_iv (SOUND_CLOCK)
1403 const_iv (SOUND_TURN_HANDLE)
1404 const_iv (SOUND_FALL_HOLE)
1405 const_iv (SOUND_DRINK_POISON)
1406 const_iv (SOUND_CAST_SPELL_0)
1407
1408 const_iv (PREFER_LOW)
1409 const_iv (PREFER_HIGH)
1410
1411 const_iv (ATNR_PHYSICAL)
1412 const_iv (ATNR_MAGIC)
1413 const_iv (ATNR_FIRE)
1414 const_iv (ATNR_ELECTRICITY)
1415 const_iv (ATNR_COLD)
1416 const_iv (ATNR_CONFUSION)
1417 const_iv (ATNR_ACID)
1418 const_iv (ATNR_DRAIN)
1419 const_iv (ATNR_WEAPONMAGIC)
1420 const_iv (ATNR_GHOSTHIT)
1421 const_iv (ATNR_POISON)
1422 const_iv (ATNR_SLOW)
1423 const_iv (ATNR_PARALYZE)
1424 const_iv (ATNR_TURN_UNDEAD)
1425 const_iv (ATNR_FEAR)
1426 const_iv (ATNR_CANCELLATION)
1427 const_iv (ATNR_DEPLETE)
1428 const_iv (ATNR_DEATH)
1429 const_iv (ATNR_CHAOS)
1430 const_iv (ATNR_COUNTERSPELL)
1431 const_iv (ATNR_GODPOWER)
1432 const_iv (ATNR_HOLYWORD)
1433 const_iv (ATNR_BLIND)
1434 const_iv (ATNR_INTERNAL)
1435 const_iv (ATNR_LIFE_STEALING)
1436 const_iv (ATNR_DISEASE)
1437
1438 const_iv (MAP_FLUSH)
1439 const_iv (MAP_PLAYER_UNIQUE)
1440 const_iv (MAP_BLOCK)
1441 const_iv (MAP_STYLE)
1442 const_iv (MAP_OVERLAY)
1443
1444 const_iv (MAP_IN_MEMORY)
1445 const_iv (MAP_SWAPPED)
1446 const_iv (MAP_LOADING)
1447 const_iv (MAP_SAVING)
1448
1449 const_iv (KLASS_ATTACHABLE)
1450 const_iv (KLASS_GLOBAL)
1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1453 const_iv (KLASS_PLAYER)
1454 const_iv (KLASS_MAP)
1455
1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1497 }; 1477 };
1498 1478
1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1501 1481
1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass)); 1499 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1522 } 1502 }
1523}
1524 1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506}
1507
1508void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520# undef f
1521
1525void _connect_to_perl () 1522void _connect_to_perl_1 ()
1526 1523
1524void _connect_to_perl_2 ()
1525
1526void _recalc_want ()
1527
1528# not used by default anymore
1527void _global_reattach () 1529void _global_reattach ()
1528 CODE: 1530 CODE:
1529{ 1531{
1530 // reattach to all attachable objects in the game. 1532 // reattach to all attachable objects in the game.
1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1533 for_all_clients (ns)
1532 (*i)->reattach (); 1534 ns->reattach ();
1533 1535
1534 for_all_players (pl) 1536 for_all_objects (op)
1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1540
1541 for (object *op = object::first; op; op = op->next)
1542 op->reattach (); 1537 op->reattach ();
1543} 1538}
1544 1539
1540# support function for map-world.ext
1541void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543{
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580}
1581
1582void init_anim ()
1583
1584void init_globals ()
1585
1586void init_experience ()
1587
1588void init_attackmess ()
1589
1590void init_dynamic ()
1591
1592void load_settings ()
1593
1594void load_materials ()
1595
1596void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600void init_signals ()
1601
1602void init_skills ()
1603
1604void init_beforeplay ()
1605
1606void evthread_start (int aiofd)
1607
1608void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637void server_tick ()
1638 CODE:
1639{
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653}
1654
1545NV floor (NV x) 1655NV floor (NV x)
1546 1656
1547NV ceil (NV x) 1657NV ceil (NV x)
1548 1658
1549void server_tick () 1659NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1550 CODE: 1662 CODE:
1551 runtime = SvNVx (sv_runtime); 1663{
1552 server_tick (); 1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672}
1673 OUTPUT:
1674 RETVAL
1553 1675
1554void 1676NV clamp (NV value, NV min_value, NV max_value)
1555LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688const char *ordinal (int i)
1689
1690void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696void log_suspend ()
1697
1698void log_resume ()
1699
1700void log_backtrace (utf8_string msg)
1701
1702void LOG (int flags, utf8_string msg)
1556 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1557 C_ARGS: (LogLevel)level, "%s", msg 1704 C_ARGS: flags, "%s", msg
1558 1705
1559char *path_combine (char *base, char *path) 1706octet_string path_combine (octet_string base, octet_string path)
1560 PROTOTYPE: $$ 1707 PROTOTYPE: $$
1561 1708
1562char *path_combine_and_normalize (char *base, char *path) 1709octet_string path_combine_and_normalize (octet_string base, octet_string path)
1563 PROTOTYPE: $$ 1710 PROTOTYPE: $$
1564 1711
1565const char *
1566get_maps_directory (char *path)
1567 PROTOTYPE: $
1568 ALIAS: maps_directory = 0
1569 CODE:
1570 RETVAL = create_pathname (path);
1571 OUTPUT: RETVAL
1572
1573void 1712void
1574sub_generation_inc () 1713sub_generation_inc ()
1575 CODE: 1714 CODE:
1576 PL_sub_generation++; 1715 PL_sub_generation++;
1577 1716
1578char * 1717const_octet_string
1579mapdir () 1718mapdir ()
1580 PROTOTYPE: 1719 PROTOTYPE:
1581 ALIAS: 1720 ALIAS:
1582 mapdir = 0 1721 mapdir = 0
1583 uniquedir = 1 1722 uniquedir = 1
1599 } 1738 }
1600 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1601 1740
1602void abort () 1741void abort ()
1603 1742
1743void reset_signals ()
1744
1745void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747void cleanup (const_octet_string cause, bool make_core = false)
1748
1604void emergency_save () 1749void emergency_save ()
1605 1750
1606void _exit (int status = 0) 1751void _exit (int status = EXIT_SUCCESS)
1607 1752
1753#if _POSIX_MEMLOCK
1754
1755int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757#if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762#endif
1763
1764int munlockall ()
1765
1766#endif
1767
1768int
1769malloc_trim (IV pad = 0)
1770
1771void
1772mallinfo ()
1773 PPCODE:
1774{
1775#if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788#endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795}
1796
1608int find_animation (char *text) 1797int find_animation (utf8_string text)
1609 PROTOTYPE: $ 1798 PROTOTYPE: $
1610 1799
1611int random_roll (int min, int max, object *op, int goodbad); 1800int random_roll (int min, int max, object *op, int goodbad);
1612 1801
1613const char *cost_string_from_value(uint64 cost, int approx = 0) 1802const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1614 1803
1615int 1804int
1616exp_to_level (val64 exp) 1805exp_to_level (val64 exp)
1617 CODE: 1806 CODE:
1618{ 1807{
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else 1839 else
1651 XSRETURN_UNDEF; 1840 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL 1841 OUTPUT: RETVAL
1653 1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857val64
1858uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871void
1872coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1890
1654MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1655 1892
1656int 1893int
1657valid (SV *obj) 1894valid (SV *obj)
1658 CODE: 1895 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT: 1897 OUTPUT:
1661 RETVAL 1898 RETVAL
1662 1899
1663#bool
1664#destroyed (attachable *at)
1665#
1666#void 1900void
1667#destroy (attachable *at) 1901debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912#object *mortals (U32 index)
1913# CODE:
1914# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915# OUTPUT: RETVAL
1916
1917INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1668 1918
1669MODULE = cf PACKAGE = cf::global 1919MODULE = cf PACKAGE = cf::global
1670 1920
1671int invoke (SV *klass, int event, ...) 1921int invoke (SV *klass, int event, ...)
1672 CODE: 1922 CODE:
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1678 1928
1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1929MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1680 1930
1681INCLUDE: $PERL genacc object ../include/object.h | 1931INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1682 1932
1683int invoke (object *op, int event, ...) 1933int invoke (object *op, int event, ...)
1684 CODE: 1934 CODE:
1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1689 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1690 1940
1691SV *registry (object *op) 1941SV *registry (object *op)
1692 1942
1693void mortals () 1943int objects_size ()
1694 PPCODE: 1944 CODE:
1695 EXTEND (SP, object::mortals.size ());
1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1697 PUSHs (to_sv (*i));
1698
1699object *first ()
1700 CODE:
1701 RETVAL = object::first; 1945 RETVAL = objects.size ();
1702 OUTPUT: RETVAL 1946 OUTPUT: RETVAL
1947
1948object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972{
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981}
1982 OUTPUT:
1983 RETVAL
1703 1984
1704# missing properties 1985# missing properties
1705 1986
1706object *head (object *op) 1987object *head (object *op)
1707 PROTOTYPE: $ 1988 PROTOTYPE: $
1708 CODE: 1989 CODE:
1709 RETVAL = op->head ? op->head : op;
1710 OUTPUT: RETVAL
1711
1712int is_head (object *op)
1713 PROTOTYPE: $
1714 CODE:
1715 RETVAL = !op->head; 1990 RETVAL = op->head_ ();
1716 OUTPUT: RETVAL 1991 OUTPUT: RETVAL
1717 1992
1718void 1993void
1719inv (object *obj) 1994inv (object *obj)
1720 PROTOTYPE: $ 1995 PROTOTYPE: $
1721 PPCODE: 1996 PPCODE:
1722{ 1997{
1723 object *o;
1724 for (o = obj->inv; o; o = o->below) 1998 for (object *o = obj->inv; o; o = o->below)
1725 XPUSHs (sv_2mortal (to_sv (o))); 1999 XPUSHs (sv_2mortal (to_sv (o)));
1726} 2000}
1727 2001
1728void 2002void
1729set_animation (object *op, int idx) 2003set_animation (object *op, int idx)
1730 CODE: 2004 CODE:
1731 SET_ANIMATION (op, idx); 2005 SET_ANIMATION (op, idx);
1732 2006
2007int
2008num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017{
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028}
2029 OUTPUT:
2030 RETVAL
2031
1733object *find_best_object_match (object *op, const char *match) 2032object *find_best_object_match (object *op, utf8_string match)
1734
1735object *find_marked_object (object *op)
1736 2033
1737int need_identify (object *obj); 2034int need_identify (object *obj);
1738 2035
1739int apply_shop_mat (object *shop_mat, object *op); 2036int apply_shop_mat (object *shop_mat, object *op);
1740 2037
1741int move (object *op, int dir, object *originator = op) 2038int move (object *op, int dir, object *originator = op)
1742 CODE: 2039 CODE:
1743 RETVAL = move_ob (op, dir, originator); 2040 RETVAL = op->move (dir, originator);
1744 OUTPUT: 2041 OUTPUT:
1745 RETVAL 2042 RETVAL
1746 2043
1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1750
1751void apply_below (object *op) 2044void apply_below (object *op)
1752 CODE: 2045 CODE:
1753 player_apply_below (op); 2046 player_apply_below (op);
1754 2047
1755object *cf_object_present_archname_inside (object *op, char *whatstr) 2048int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1756 2049
1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2050int casting_level (object *caster, object *spell)
1758
1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1760
1761#//TODO
1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1772 2051
1773int pay_item (object *op, object *buyer) 2052int pay_item (object *op, object *buyer)
1774 CODE: 2053 CODE:
1775 RETVAL = pay_for_item (op, buyer); 2054 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1780 RETVAL = pay_for_amount (amount, op); 2059 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL 2060 OUTPUT: RETVAL
1782 2061
1783void pay_player (object *op, uint64 amount) 2062void pay_player (object *op, uint64 amount)
1784 2063
1785val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2064val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1786 2065
1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2066int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1788 2067
1789void learn_spell (object *op, object *sp, int special_prayer = 0) 2068void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE: 2069 CODE:
1791 do_learn_spell (op, sp, special_prayer); 2070 do_learn_spell (op, sp, special_prayer);
1792 2071
1793void forget_spell (object *op, object *sp) 2072void forget_spell (object *op, object *sp)
1794 CODE: 2073 CODE:
1795 do_forget_spell (op, query_name (sp)); 2074 do_forget_spell (op, query_name (sp));
1796 2075
1797object *check_for_spell (object *op, char *spellname) 2076object *check_for_spell (object *op, utf8_string spellname)
1798 CODE: 2077 CODE:
1799 RETVAL = check_spell_known (op, spellname); 2078 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL 2079 OUTPUT: RETVAL
1801 2080
1802int query_money (object *op) 2081int query_money (object *op)
1811 2090
1812void drop (object *who, object *op) 2091void drop (object *who, object *op)
1813 2092
1814void pick_up (object *who, object *op) 2093void pick_up (object *who, object *op)
1815 2094
1816object *cf_object_insert_object (object *op, object *container)
1817
1818object *cf_object_insert_in_ob (object *ob, object *where)
1819
1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1821
1822void update_object (object *op, int action) 2095void update_object (object *op, int action)
1823 2096
1824object *cf_create_object_by_name (const char *name)
1825
1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2097void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1827 2098
1828void player_lvl_adj (object *who, object *skill = 0) 2099void player_lvl_adj (object *who, object *skill = 0)
1829 2100
1830int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2101int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1831 2102
1832int calc_skill_exp (object *who, object *op, object *skill); 2103int calc_skill_exp (object *who, object *op, object *skill)
1833 2104
1834void push_button (object *op); 2105void push_button (object *op, object *originator)
1835 2106
1836void use_trigger (object *op); 2107void use_trigger (object *op, object *originator)
1837 2108
1838void add_button_link (object *button, maptile *map, int connected); 2109void handle_apply_yield (object *op)
1839 2110
1840void remove_button_link (object *op); 2111int convert_item (object *item, object *converter)
1841 2112
2113void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1842 2114
1843MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2115MODULE = cf PACKAGE = cf::object PREFIX = cf_
1844
1845object *cf_insert_ob_in_ob (object *ob, object *where)
1846 2116
1847# no clean way to get an object from an archetype - stupid idiotic 2117# no clean way to get an object from an archetype - stupid idiotic
1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2118# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1849 2119
1850object *new (const char *archetype = 0) 2120object *new (utf8_string archetype = 0)
1851 PROTOTYPE: ;$ 2121 PROTOTYPE: ;$
1852 CODE: 2122 CODE:
1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2123 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1854 OUTPUT: 2124 OUTPUT:
1855 RETVAL 2125 RETVAL
1856 2126
2127object *generate (utf8_string arch, object *creator)
2128 CODE:
2129 object *obj = get_archetype (arch);
2130 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2131 RETVAL = obj;
2132 OUTPUT:
2133 RETVAL
2134
2135object *find_object (U32 tag)
2136
2137object *find_object_uuid (UUID i)
2138
2139# TODO: nuke
1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2140object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1858 PROTOTYPE: $$$$$$ 2141 PROTOTYPE: $$$$$$
1859 CODE: 2142 CODE:
1860{ 2143{
1861 int unused_type; 2144 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1863}
1864 2145
1865# syntatic sugar for easier use in event callbacks. 2146 if (RETVAL->destroyed ())
1866const char *options (object *op)
1867 CODE:
1868 RETVAL = op->name;
1869 OUTPUT:
1870 RETVAL 2147 RETVAL = 0;
2148}
1871 2149
1872player *contr (object *op) 2150shstr
1873 CODE: 2151object::kv_get (shstr key)
1874 RETVAL = op->contr;
1875 OUTPUT: RETVAL
1876 2152
1877const char *get_ob_key_value (object *op, const char *key) 2153void
2154object::kv_del (shstr key)
1878 2155
1879bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2156void
2157object::kv_set (shstr key, shstr value)
1880 2158
1881object *get_nearest_player (object *ob) 2159object *get_nearest_player (object *ob)
1882 ALIAS: nearest_player = 0 2160 ALIAS: nearest_player = 0
1883 PREINIT: 2161 PREINIT:
1884 extern object *get_nearest_player (object *); 2162 extern object *get_nearest_player (object *);
1886void rangevector (object *ob, object *other, int flags = 0) 2164void rangevector (object *ob, object *other, int flags = 0)
1887 PROTOTYPE: $$;$ 2165 PROTOTYPE: $$;$
1888 PPCODE: 2166 PPCODE:
1889{ 2167{
1890 rv_vector rv; 2168 rv_vector rv;
2169
1891 get_rangevector (ob, other, &rv, flags); 2170 get_rangevector (ob, other, &rv, flags);
2171
1892 EXTEND (SP, 5); 2172 EXTEND (SP, 5);
1893 PUSHs (newSVuv (rv.distance)); 2173 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1894 PUSHs (newSViv (rv.distance_x)); 2174 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1895 PUSHs (newSViv (rv.distance_y)); 2175 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1896 PUSHs (newSViv (rv.direction)); 2176 PUSHs (sv_2mortal (newSViv (rv.direction)));
1897 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2177 PUSHs (sv_2mortal (to_sv (rv.part)));
1898} 2178}
1899 2179
1900bool on_same_map_as (object *ob, object *other) 2180bool on_same_map_as (object *ob, object *other)
1901 CODE: 2181 CODE:
1902 RETVAL = on_same_map (ob, other); 2182 RETVAL = on_same_map (ob, other);
1903 OUTPUT: RETVAL 2183 OUTPUT: RETVAL
1904 2184
1905const char * 2185const_utf8_string
1906base_name (object *op, int plural = op->nrof > 1) 2186base_name (object *op, int plural = op->nrof > 1)
1907 CODE: 2187 CODE:
1908 RETVAL = query_base_name (op, plural); 2188 RETVAL = query_base_name (op, plural);
1909 OUTPUT: RETVAL 2189 OUTPUT: RETVAL
1910 2190
1911object *decrease_ob_nr (object *op, unsigned long i) 2191# return the tail of an object, excluding itself
2192void
2193tail (object *op)
2194 PPCODE:
2195 while ((op = op->more))
2196 XPUSHs (sv_2mortal (to_sv (op)));
1912 2197
1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2198MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1914 2199
1915player *player (object *op) 2200player *player (object *op)
1916 CODE: 2201 CODE:
1917 RETVAL = op->contr; 2202 RETVAL = op->contr;
1918 OUTPUT: RETVAL 2203 OUTPUT: RETVAL
1919 2204
1920void check_score (object *op) 2205bool move_player (object *op, int dir)
1921 2206
1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2207void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE: 2208 CODE:
1924 new_draw_info (flags, 0, op, txt); 2209 new_draw_info (flags, 0, op, txt);
1925 2210
1926object *cf_player_send_inventory (object *op)
1927
1928char *cf_player_get_ip (object *op)
1929 ALIAS: ip = 0
1930
1931object *cf_player_get_marked_item (object *op)
1932 ALIAS: marked_item = 0
1933
1934void cf_player_set_marked_item (object *op, object *ob)
1935
1936partylist *cf_player_get_party (object *op)
1937 ALIAS: party = 0
1938
1939void cf_player_set_party (object *op, partylist *party)
1940
1941void kill_player (object *op) 2211void kill_player (object *op)
1942 2212
2213void esrv_send_item (object *pl, object *item)
2214
1943void esrv_update_item (object *op, int what, object *item) 2215void esrv_update_item (object *pl, int what, object *item)
1944 C_ARGS: what, op, item 2216 C_ARGS: what, pl, item
1945 2217
1946void clear_los (object *op) 2218void esrv_del_item (object *pl, int tag)
2219 C_ARGS: pl->contr, tag
1947 2220
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params) 2221int command_summon (object *op, utf8_string params)
1951 2222
1952int command_arrest (object *op, char *params) 2223int command_arrest (object *op, utf8_string params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957 2224
1958 2225
1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2226MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1960 2227
1961INCLUDE: $PERL genacc player ../include/player.h | 2228INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1962 2229
1963int invoke (player *pl, int event, ...) 2230int invoke (player *pl, int event, ...)
1964 CODE: 2231 CODE:
1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2232 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2233 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1976 pl->ob->stats.hp = pl->ob->stats.maxhp; 2243 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp; 2244 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2245 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats; 2246 pl->orig_stats = pl->ob->stats;
1980 2247
1981player *cf_player_find (char *name) 2248# should only be temporary
1982 PROTOTYPE: $ 2249void esrv_new_player (player *pl)
1983 2250
1984void cf_player_move (player *pl, int dir) 2251#d# TODO: replace by blocked_los accessor, fix code using this
1985
1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1987
1988player *first ()
1989 CODE:
1990 RETVAL = first_player;
1991 OUTPUT: RETVAL
1992
1993bool 2252bool
1994cell_visible (player *pl, int dx, int dy) 2253cell_visible (player *pl, int dx, int dy)
1995 CODE: 2254 CODE:
1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2255 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1998 OUTPUT: 2256 OUTPUT:
1999 RETVAL 2257 RETVAL
2000 2258
2001void 2259void
2002send (player *pl, SV *packet) 2260send (player *pl, SV *packet)
2003 CODE: 2261 CODE:
2004{ 2262{
2005 STRLEN len; 2263 STRLEN len;
2006 char *buf = SvPVbyte (packet, len); 2264 char *buf = SvPVbyte (packet, len);
2007 2265
2266 if (len > MAXSOCKBUF)
2267 pl->failmsg ("[packet too long for client]");
2008 if (pl->ns) 2268 else if (pl->ns)
2009 pl->ns->send_packet (buf, len); 2269 pl->ns->send_packet (buf, len);
2010} 2270}
2011
2012int
2013listening (player *pl, int new_value = -1)
2014 CODE:
2015 RETVAL = pl->listening;
2016 if (new_value >= 0)
2017 pl->listening = new_value;
2018 OUTPUT:
2019 RETVAL
2020 2271
2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2272void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2022 PROTOTYPE: $;$$$ 2273 PROTOTYPE: $;$$$
2023 PPCODE: 2274 PPCODE:
2024 if (GIMME_V != G_VOID) 2275 if (GIMME_V != G_VOID)
2033 if (y) sv_to (y, pl->bed_y); 2284 if (y) sv_to (y, pl->bed_y);
2034 2285
2035void 2286void
2036list () 2287list ()
2037 PPCODE: 2288 PPCODE:
2038 for (player *pl = first_player; pl; pl = pl->next) 2289 for_all_players (pl)
2039 XPUSHs (sv_2mortal (to_sv (pl))); 2290 XPUSHs (sv_2mortal (to_sv (pl)));
2040
2041bool
2042peaceful (player *pl, bool new_setting = 0)
2043 PROTOTYPE: $;$
2044 CODE:
2045 RETVAL = pl->peaceful;
2046 if (items > 1)
2047 pl->peaceful = new_setting;
2048 OUTPUT:
2049 RETVAL
2050
2051living *
2052orig_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->orig_stats;
2055 OUTPUT: RETVAL
2056
2057living *
2058last_stats (player *pl)
2059 CODE:
2060 RETVAL = &pl->last_stats;
2061 OUTPUT: RETVAL
2062 2291
2063 2292
2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2293MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2065 2294
2066int invoke (maptile *map, int event, ...) 2295int invoke (maptile *map, int event, ...)
2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2300 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2072 OUTPUT: RETVAL 2301 OUTPUT: RETVAL
2073 2302
2074SV *registry (maptile *map) 2303SV *registry (maptile *map)
2075 2304
2305void
2306find_tagged_objects (maptile *map, utf8_string tag = 0)
2307 PPCODE:
2308{
2309 if (!map->spaces)
2310 XSRETURN_EMPTY;
2311
2312 if (tag)
2313 {
2314 shstr_cmp tag_ (tag);
2315
2316 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2317 for (object *op = ms->bot; op; op = op->above)
2318 if (op->tag == tag_)
2319 XPUSHs (sv_2mortal (to_sv (op)));
2320 }
2321 else
2322 {
2323 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2324 for (object *op = ms->bot; op; op = op->above)
2325 if (op->tag)
2326 XPUSHs (sv_2mortal (to_sv (op)));
2327 }
2328}
2329
2076INCLUDE: $PERL genacc maptile ../include/map.h | 2330INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2331
2332void
2333adjust_daylight ()
2334 CODE:
2335 maptile::adjust_daylight ();
2336
2337int
2338outdoor_darkness (int darkness = 0)
2339 CODE:
2340 RETVAL = maptile::outdoor_darkness;
2341 if (items)
2342 maptile::outdoor_darkness = darkness;
2343 OUTPUT:
2344 RETVAL
2077 2345
2078void 2346void
2079maptile::instantiate () 2347maptile::instantiate ()
2080 2348
2081maptile *new () 2349maptile *new ()
2082 PROTOTYPE: 2350 PROTOTYPE:
2083 CODE: 2351 CODE:
2084 RETVAL = new maptile; 2352 RETVAL = new maptile;
2085 OUTPUT: 2353 OUTPUT:
2086 RETVAL 2354 RETVAL
2087
2088void
2089maptile::destroy ()
2090 2355
2091void 2356void
2092maptile::players () 2357maptile::players ()
2093 PPCODE: 2358 PPCODE:
2094 if (GIMME_V == G_SCALAR) 2359 if (GIMME_V == G_SCALAR)
2099 for_all_players (pl) 2364 for_all_players (pl)
2100 if (pl->ob && pl->ob->map == THIS) 2365 if (pl->ob && pl->ob->map == THIS)
2101 PUSHs (sv_2mortal (to_sv (pl->ob))); 2366 PUSHs (sv_2mortal (to_sv (pl->ob)));
2102 } 2367 }
2103 2368
2104void play_sound_map (maptile *map, int x, int y, int sound_num) 2369void
2370maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2371 CODE:
2372{
2373 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2374 croak ("maptile::add_underlay: palette must be arrayref");
2375
2376 palette = SvRV (palette);
2377
2378 STRLEN idxlen;
2379 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2380
2381 for (int x = 0; x < THIS->width; ++x)
2382 for (int y = 0; y < THIS->height; ++y)
2383 {
2384 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2385 if (op->flag [FLAG_IS_FLOOR])
2386 goto skip;
2387
2388 {
2389 int offs = offset + y * stride + x;
2390
2391 if (IN_RANGE_EXC (offs, 0, idxlen))
2392 {
2393 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2394 {
2395 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2396 ob->flag [FLAG_NO_MAP_SAVE] = true;
2397 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2398
2399 if (ob->randomitems && !ob->above)
2400 {
2401 ob->create_treasure (ob->randomitems);
2402
2403 for (object *op = ob->above; op; op = op->above)
2404 op->flag [FLAG_NO_MAP_SAVE] = true;
2405 // TODO: if this is a pickable object, then the item
2406 // will at a bit weird - saving inside the player
2407 // will clear the flag, but when the player drops
2408 // it without logging out, it keeps the flag.
2409 // nobody ahs reported this, but this can be rather
2410 // annoying on persistent maps.
2411 }
2412 }
2413 }
2414 }
2415
2416 skip: ;
2417 }
2418}
2419
2420void
2421maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2422 CODE:
2423{
2424 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2425 croak ("maptile::set_regiondata: palette must be arrayref");
2426
2427 palette = SvRV (palette);
2428
2429 STRLEN idxlen;
2430 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2431
2432 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2433 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2434
2435 for (int i = av_len ((AV *)palette) + 1; i--; )
2436 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2437
2438 for (int y = 0; y < THIS->height; ++y)
2439 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2440
2441 sfree (THIS->regions, THIS->size ());
2442 delete [] THIS->regionmap;
2443
2444 THIS->regions = regions;
2445 THIS->regionmap = regionmap;
2446}
2447
2448void
2449maptile::create_region_treasure ()
2450 CODE:
2451 for (int x = 0; x < THIS->width; ++x)
2452 for (int y = 0; y < THIS->height; ++y)
2453 {
2454 region *rgn = THIS->region (x, y);
2455
2456 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2457 if (object *op = THIS->at (x, y).top)
2458 if (rgn->treasure && rndm () < rgn->treasure_density)
2459 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2460 }
2105 2461
2106int out_of_map (maptile *map, int x, int y) 2462int out_of_map (maptile *map, int x, int y)
2107 2463
2108void 2464void
2109trigger (maptile *map, long connection, bool state = true) 2465find_link (maptile *map, shstr_tmp connection)
2110 CODE:
2111 activate_connection (map, connection, state);
2112
2113void
2114get_connection (maptile *map, long connection)
2115 PPCODE: 2466 PPCODE:
2116 oblinkpt *obp = get_connection_links (map, connection); 2467 if (oblinkpt *obp = map->find_link (connection))
2117 if (obp)
2118 for (objectlink *ol = obp->link; ol; ol = ol->next) 2468 for (objectlink *ol = obp->link; ol; ol = ol->next)
2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2469 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2120 2470
2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2122
2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2124
2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2126 C_ARGS: str, map, nx, ny
2127
2128void 2471void
2129cf_map_normalise (maptile *map, int x, int y) 2472get_map_flags (maptile *map, int x, int y)
2130 PPCODE: 2473 PPCODE:
2131{ 2474{
2132 maptile *nmap = 0; 2475 maptile *nmap = 0;
2133 I16 nx = 0, ny = 0; 2476 I16 nx = 0, ny = 0;
2477
2478 PUTBACK;
2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2479 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2480 SPAGAIN;
2135 2481
2136 EXTEND (SP, 4); 2482 EXTEND (SP, 4);
2137 PUSHs (sv_2mortal (newSViv (flags))); 2483 PUSHs (sv_2mortal (newSViv (flags)));
2138 2484
2139 if (GIMME_V == G_ARRAY) 2485 if (GIMME_V == G_ARRAY)
2140 { 2486 {
2141 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2487 PUSHs (sv_2mortal (to_sv (nmap)));
2142 PUSHs (sv_2mortal (newSViv (nx))); 2488 PUSHs (sv_2mortal (newSViv (nx)));
2143 PUSHs (sv_2mortal (newSViv (ny))); 2489 PUSHs (sv_2mortal (newSViv (ny)));
2144 } 2490 }
2145} 2491}
2146 2492
2493mapspace *
2494ms (maptile *map, unsigned int x, unsigned int y)
2495 PROTOTYPE: $$$
2496 CODE:
2497{
2498 maptile *nmap = 0;
2499 I16 nx, ny;
2500
2501 PUTBACK;
2502 get_map_flags (map, &nmap, x, y, &nx, &ny);
2503 SPAGAIN;
2504
2505 if (!nmap)
2506 XSRETURN_UNDEF;
2507
2508 RETVAL = &nmap->at (nx, ny);
2509}
2510 OUTPUT:
2511 RETVAL
2512
2147void 2513void
2148at (maptile *map, unsigned int x, unsigned int y) 2514at (maptile *map, unsigned int x, unsigned int y)
2149 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$
2150 PPCODE: 2516 PPCODE:
2151{ 2517{
2152 object *o;
2153 maptile *nmap = 0; 2518 maptile *nmap = 0;
2154 I16 nx, ny; 2519 I16 nx, ny;
2155 2520
2521 PUTBACK;
2156 get_map_flags (map, &nmap, x, y, &nx, &ny); 2522 get_map_flags (map, &nmap, x, y, &nx, &ny);
2523 SPAGAIN;
2157 2524
2158 if (nmap) 2525 if (nmap)
2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2526 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2527 XPUSHs (sv_2mortal (to_sv (o)));
2161} 2528}
2162 2529
2163SV * 2530SV *
2164bot_at (maptile *obj, unsigned int x, unsigned int y) 2531bot_at (maptile *map, unsigned int x, unsigned int y)
2165 PROTOTYPE: $$$ 2532 PROTOTYPE: $$$
2166 ALIAS: 2533 ALIAS:
2167 top_at = 1 2534 top_at = 1
2168 flags_at = 2 2535 flags_at = 2
2169 light_at = 3 2536 light_at = 3
2170 move_block_at = 4 2537 move_block_at = 4
2171 move_slow_at = 5 2538 move_slow_at = 5
2172 move_on_at = 6 2539 move_on_at = 6
2173 move_off_at = 7 2540 move_off_at = 7
2174 INIT:
2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2176 CODE: 2541 CODE:
2542{
2543 sint16 nx = x;
2544 sint16 ny = y;
2545
2546 if (!xy_normalise (map, nx, ny))
2547 XSRETURN_UNDEF;
2548
2549 mapspace &ms = map->at (nx, ny);
2550
2551 ms.update ();
2552
2177 switch (ix) 2553 switch (ix)
2178 { 2554 {
2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2555 case 0: RETVAL = to_sv (ms.bot ); break;
2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2556 case 1: RETVAL = to_sv (ms.top ); break;
2181 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2557 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2182 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2558 case 3: RETVAL = newSViv (ms.light ); break;
2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2559 case 4: RETVAL = newSVuv (ms.move_block); break;
2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2560 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2561 case 6: RETVAL = newSVuv (ms.move_on ); break;
2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2562 case 7: RETVAL = newSVuv (ms.move_off ); break;
2187 } 2563 }
2564}
2188 OUTPUT: RETVAL 2565 OUTPUT: RETVAL
2189 2566
2190void fix_walls (maptile *map, int x, int y)
2191
2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2196 CODE:
2197 RETVAL = get_name_of_region_for_map (m);
2198 OUTPUT: RETVAL
2199
2200# worst xs function of my life 2567# worst xs function of my life
2201maptile * 2568bool
2202_create_random_map (\ 2569_create_random_map (\
2203 char *path,\ 2570 maptile *self,\
2204 char *wallstyle,\ 2571 utf8_string wallstyle,\
2205 char *wall_name,\ 2572 utf8_string wall_name,\
2206 char *floorstyle,\ 2573 utf8_string floorstyle,\
2207 char *monsterstyle,\ 2574 utf8_string monsterstyle,\
2208 char *treasurestyle,\ 2575 utf8_string treasurestyle,\
2209 char *layoutstyle,\ 2576 utf8_string layoutstyle,\
2210 char *doorstyle,\ 2577 utf8_string doorstyle,\
2211 char *decorstyle,\ 2578 utf8_string decorstyle,\
2212 char *origin_map,\ 2579 utf8_string miningstyle,\
2213 char *final_map,\ 2580 utf8_string origin_map,\
2214 char *exitstyle,\ 2581 utf8_string final_map,\
2215 char *this_map,\ 2582 utf8_string exitstyle,\
2216 char *exit_on_final_map,\ 2583 utf8_string this_map,\
2584 utf8_string exit_on_final_map,\
2217 int Xsize,\ 2585 int xsize,\
2218 int Ysize,\ 2586 int ysize,\
2219 int expand2x,\ 2587 int expand2x,\
2220 int layoutoptions1,\ 2588 int layoutoptions1,\
2221 int layoutoptions2,\ 2589 int layoutoptions2,\
2222 int layoutoptions3,\ 2590 int layoutoptions3,\
2223 int symmetry,\ 2591 int symmetry,\
2228 int dungeon_depth,\ 2596 int dungeon_depth,\
2229 int decoroptions,\ 2597 int decoroptions,\
2230 int orientation,\ 2598 int orientation,\
2231 int origin_y,\ 2599 int origin_y,\
2232 int origin_x,\ 2600 int origin_x,\
2233 int random_seed,\ 2601 U32 random_seed,\
2234 val64 total_map_hp,\ 2602 val64 total_map_hp,\
2235 int map_layout_style,\ 2603 int map_layout_style,\
2236 int treasureoptions,\ 2604 int treasureoptions,\
2237 int symmetry_used,\ 2605 int symmetry_used,\
2238 region *region\ 2606 region *region,\
2607 utf8_string custom\
2239) 2608)
2240 CODE: 2609 CODE:
2241{ 2610{
2242 random_map_params rmp; 2611 random_map_params rmp;
2243 2612
2247 assign (rmp.monsterstyle , monsterstyle); 2616 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle); 2617 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle); 2618 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle); 2619 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle); 2620 assign (rmp.decorstyle , decorstyle);
2621 assign (rmp.miningstyle , miningstyle);
2252 assign (rmp.exitstyle , exitstyle); 2622 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map); 2623 assign (rmp.exit_on_final_map, exit_on_final_map);
2254 2624
2255 rmp.origin_map = origin_map; 2625 rmp.origin_map = origin_map;
2256 rmp.final_map = final_map; 2626 rmp.final_map = final_map;
2257 rmp.this_map = this_map; 2627 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize; 2628 rmp.xsize = xsize;
2259 rmp.Ysize = Ysize; 2629 rmp.ysize = ysize;
2260 rmp.expand2x = expand2x; 2630 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1; 2631 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2; 2632 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3; 2633 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry; 2634 rmp.symmetry = symmetry;
2270 rmp.decoroptions = decoroptions; 2640 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation; 2641 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y; 2642 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x; 2643 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed; 2644 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp; 2645 rmp.total_map_hp = (uint64_t) total_map_hp;
2276 rmp.map_layout_style = map_layout_style; 2646 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions; 2647 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used; 2648 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region; 2649 rmp.region = region;
2650 rmp.custom = custom;
2280 2651
2281 RETVAL = generate_random_map (path, &rmp); 2652 RETVAL = self->generate_random_map (&rmp);
2282} 2653}
2283 OUTPUT: 2654 OUTPUT:
2284 RETVAL 2655 RETVAL
2285 2656
2657MODULE = cf PACKAGE = cf::mapspace
2658
2659INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2660
2286MODULE = cf PACKAGE = cf::arch 2661MODULE = cf PACKAGE = cf::arch
2287 2662
2288archetype *find (const char *name) 2663int archetypes_size ()
2289 CODE: 2664 CODE:
2290 RETVAL = archetype::find (name); 2665 RETVAL = archetypes.size ();
2291 OUTPUT:
2292 RETVAL
2293
2294archetype *first()
2295 PROTOTYPE:
2296 CODE:
2297 RETVAL = first_archetype;
2298 OUTPUT: RETVAL 2666 OUTPUT: RETVAL
2299 2667
2668archetype *archetypes (U32 index)
2669 CODE:
2670 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2671 OUTPUT: RETVAL
2672
2300INCLUDE: $PERL genacc archetype ../include/object.h | 2673INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2301 2674
2302MODULE = cf PACKAGE = cf::party 2675MODULE = cf PACKAGE = cf::party
2303 2676
2304partylist *first () 2677partylist *first ()
2305 PROTOTYPE: 2678 PROTOTYPE:
2306 CODE: 2679 CODE:
2307 RETVAL = get_firstparty (); 2680 RETVAL = get_firstparty ();
2308 OUTPUT: RETVAL 2681 OUTPUT: RETVAL
2309 2682
2310INCLUDE: $PERL genacc partylist ../include/player.h | 2683INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2311 2684
2312MODULE = cf PACKAGE = cf::region 2685MODULE = cf PACKAGE = cf::region
2313 2686
2314region *first () 2687void
2315 PROTOTYPE: 2688list ()
2316 CODE: 2689 PPCODE:
2317 RETVAL = first_region; 2690 for_all_regions (rgn)
2318 OUTPUT: RETVAL 2691 XPUSHs (sv_2mortal (to_sv (rgn)));
2319 2692
2320region *find (char *name) 2693region *find (utf8_string name)
2321 PROTOTYPE: $ 2694 PROTOTYPE: $
2322 CODE: 2695 CODE:
2323 RETVAL = get_region_by_name (name); 2696 RETVAL = region::find (name);
2324 OUTPUT: RETVAL 2697 OUTPUT: RETVAL
2325 2698
2699int specificity (region *rgn)
2700 CODE:
2701 RETVAL = 0;
2702 while (rgn = rgn->parent)
2703 RETVAL++;
2704 OUTPUT: RETVAL
2705
2326INCLUDE: $PERL genacc region ../include/map.h | 2706INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2327 2707
2328MODULE = cf PACKAGE = cf::living 2708MODULE = cf PACKAGE = cf::living
2329 2709
2330INCLUDE: $PERL genacc living ../include/living.h | 2710INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2331 2711
2332MODULE = cf PACKAGE = cf::settings 2712MODULE = cf PACKAGE = cf::settings
2333 2713
2334INCLUDE: $PERL genacc Settings ../include/global.h | 2714INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2335 2715
2336MODULE = cf PACKAGE = cf::client 2716MODULE = cf PACKAGE = cf::client
2337 2717
2338INCLUDE: $PERL genacc client ../include/client.h | 2718INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2339 2719
2340int invoke (client *ns, int event, ...) 2720int invoke (client *ns, int event, ...)
2341 CODE: 2721 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2722 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2723 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2359 CODE: 2739 CODE:
2360{ 2740{
2361 STRLEN len; 2741 STRLEN len;
2362 char *buf = SvPVbyte (packet, len); 2742 char *buf = SvPVbyte (packet, len);
2363 2743
2744 if (len > MAXSOCKBUF)
2745 {
2746 // ugly
2747 if (THIS->pl)
2748 THIS->pl->failmsg ("[packet too long for client]");
2749 }
2750 else
2364 THIS->send_packet (buf, len); 2751 THIS->send_packet (buf, len);
2365} 2752}
2366 2753
2367void 2754faceidx
2368client::destroy () 2755client::need_face (utf8_string name, int pri = 0)
2756 CODE:
2757 RETVAL = face_find (name, 0);
2758 if (RETVAL)
2759 {
2760 THIS->send_face (RETVAL, pri);
2761 THIS->flush_fx ();
2762 }
2763 OUTPUT:
2764 RETVAL
2369 2765
2766int
2767client::fx_want (int idx, int value = -1)
2768 CODE:
2769 if (0 < idx && idx < FT_NUM)
2770 {
2771 RETVAL = THIS->fx_want [idx];
2772 if (items > 2)
2773 THIS->fx_want [idx] = value;
2774 }
2775 else
2776 RETVAL = 0;
2777 OUTPUT:
2778 RETVAL
2779
2780MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2781
2782faceidx sound_find (utf8_string name)
2783
2784void sound_set (utf8_string str, faceidx face)
2785
2786# dire hack
2787void old_sound_index (int idx, faceidx face)
2788 CODE:
2789 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2790 old_sound_index [idx] = face;
2791
2792MODULE = cf PACKAGE = cf::face PREFIX = face_
2793
2794#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2795
2796faceidx face_find (utf8_string name, faceidx defidx = 0)
2797
2798faceidx alloc (utf8_string name)
2799 CODE:
2800{
2801 do
2802 {
2803 RETVAL = faces.size ();
2804 faces.resize (RETVAL + 1);
2805 }
2806 while (!RETVAL); // crude way to leave index 0
2807
2808 faces [RETVAL].name = name;
2809 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2810
2811 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2812 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2813 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2814}
2815 OUTPUT: RETVAL
2816
2817void set_type (faceidx idx, int value)
2818 ALIAS:
2819 set_type = 0
2820 set_visibility = 1
2821 set_magicmap = 2
2822 set_smooth = 3
2823 set_smoothlevel = 4
2824 CODE:
2825 faceinfo *f = face_info (idx); assert (f);
2826 switch (ix)
2827 {
2828 case 0: f->type = value; break;
2829 case 1: f->visibility = value; break;
2830 case 2: f->magicmap = value; break;
2831 case 3: f->smooth = value; break;
2832 case 4: f->smoothlevel = value; break;
2833 }
2834
2835void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2836 CODE:
2837{
2838 faceinfo *f = face_info (idx); assert (f);
2839 facedata *d = &(faceset ? f->data64 : f->data32);
2840 sv_to (data, d->data);
2841 STRLEN clen;
2842 char *cdata = SvPVbyte (chksum, clen);
2843 clen = min (CHKSUM_MAXLEN, clen);
2844
2845 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2846
2847 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2848 {
2849 d->chksum_len = clen;
2850 memcpy (d->chksum, cdata, clen);
2851
2852 // invalidate existing client face info
2853 for_all_clients (ns)
2854 if (ns->faceset == faceset)
2855 {
2856 ns->faces_sent [idx] = false;
2857 ns->force_newmap = true;
2858 }
2859 }
2860}
2861
2862int get_data_size (faceidx idx, int faceset = 0)
2863 CODE:
2864 facedata *d = face_data (idx, faceset);
2865 if (!d) XSRETURN_UNDEF;
2866 RETVAL = d->data.size ();
2867 OUTPUT:
2868 RETVAL
2869
2870SV *get_chksum (faceidx idx, int faceset = 0)
2871 CODE:
2872 facedata *d = face_data (idx, faceset);
2873 if (!d) XSRETURN_UNDEF;
2874 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2875 OUTPUT:
2876 RETVAL
2877
2878SV *get_data (faceidx idx, int faceset = 0)
2879 CODE:
2880 facedata *d = face_data (idx, faceset);
2881 if (!d) XSRETURN_UNDEF;
2882 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2883 OUTPUT:
2884 RETVAL
2885
2886void invalidate (faceidx idx)
2887 CODE:
2888 for_all_clients (ns)
2889 {
2890 ns->faces_sent [idx] = false;
2891 ns->force_newmap = true;
2892 }
2893
2894void invalidate_all ()
2895 CODE:
2896 for_all_clients (ns)
2897 {
2898 ns->faces_sent.reset ();
2899 ns->force_newmap = true;
2900 }
2901
2902MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2903
2904#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2905
2906animidx anim_find (utf8_string name)
2907 CODE:
2908 RETVAL = animation::find (name).number;
2909 OUTPUT: RETVAL
2910
2911animidx set (utf8_string name, SV *frames, int facings = 1)
2912 CODE:
2913{
2914 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2915 croak ("frames must be an arrayref");
2916
2917 AV *av = (AV *)SvRV (frames);
2918
2919 animation *anim = &animation::find (name);
2920 if (anim->number)
2921 {
2922 anim->resize (av_len (av) + 1);
2923 anim->facings = facings;
2924 }
2925 else
2926 anim = &animation::create (name, av_len (av) + 1, facings);
2927
2928 for (int i = 0; i < anim->num_animations; ++i)
2929 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2930}
2931 OUTPUT: RETVAL
2932
2933void invalidate_all ()
2934 CODE:
2935 for_all_clients (ns)
2936 ns->anims_sent.reset ();
2937
2938MODULE = cf PACKAGE = cf::object::freezer
2939
2940INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2941
2942SV *
2943new (char *klass)
2944 CODE:
2945 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2946 OUTPUT: RETVAL
2947
2948void
2949DESTROY (SV *sv)
2950 CODE:
2951 object_freezer *self;
2952 sv_to (sv, self);
2953 delete self;
2954
2955MODULE = cf PACKAGE = cf::object::thawer
2956
2957INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2958
2959SV *
2960new_from_file (char *klass, octet_string path)
2961 CODE:
2962 object_thawer *f = new object_thawer (path);
2963 if (!*f)
2964 {
2965 delete f;
2966 XSRETURN_UNDEF;
2967 }
2968 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2969 OUTPUT: RETVAL
2970
2971void
2972DESTROY (SV *sv)
2973 CODE:
2974 object_thawer *self;
2975 sv_to (sv, self);
2976 delete self;
2977
2978void
2979extract_tags (object_thawer *self)
2980 PPCODE:
2981 while (self->kw != KW_EOF)
2982 {
2983 PUTBACK;
2984 coroapi::cede_to_tick ();
2985 SPAGAIN;
2986
2987 if (self->kw == KW_tag)
2988 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2989
2990 self->skip ();
2991 }
2992

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