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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC vs.
Revision 1.376 by root, Sun Apr 18 07:08:08 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
41#include "CoroAPI.h" 54#include "CoroAPI.h"
42#include "perlxsi.c" 55#include "perlxsi.c"
43 56
44extern sint64 *levels; // the experience table 57typedef object_thawer &object_thawer_ref;
58typedef object_freezer &object_freezer_ref;
45 59
46typedef object object_ornull; 60typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 61
63static PerlInterpreter *perl; 62static PerlInterpreter *perl;
64 63
65double runtime; 64tstamp NOW, runtime;
65
66static int tick_inhibit;
67static int tick_pending;
66 68
67global gbl_ev; 69global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 70static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 71static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72static AV *av_reflect;
73
74bitset<NUM_EVENT_TYPES> ev_want_event;
75bitset<NUM_TYPES> ev_want_type;
70 76
71static HV 77static HV
72 *stash_cf, 78 *stash_cf,
73 *stash_cf_object_wrap, 79 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 80 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 81 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 84 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 85 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 86 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 87 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98#ifndef newSVpv_utf8
99static SV *
100newSVpv_utf8 (const char *s)
101{
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108}
109#endif
110
111#ifndef newSVpvn_utf8
112static SV *
113newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114{
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124}
125#endif
126
127static noinline utf8_string
128cfSvPVutf8_nolen (SV *sv)
129{
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141}
82 142
83// helper cast function, returns super class * or 0 143// helper cast function, returns super class * or 0
84template<class super> 144template<class super>
85static super * 145static super *
86is_a (attachable *at) 146is_a (attachable *at)
94 154
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 155//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 156
97unordered_vector<attachable *> attachable::mortals; 157unordered_vector<attachable *> attachable::mortals;
98 158
159attachable::~attachable ()
160{
161 assert (!self);
162 assert (!cb);
163}
164
165int
166attachable::refcnt_cnt () const
167{
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169}
170
171void
172attachable::sever_self ()
173{
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187}
188
189void
190attachable::optimise ()
191{
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196}
197
198// check wether the object really is dead
199void
200attachable::do_check ()
201{
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206}
207
208void
209attachable::do_destroy ()
210{
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220}
221
222void
223attachable::destroy ()
224{
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231}
232
233void
234attachable::do_delete ()
235{
236 delete this;
237}
238
239void
240attachable::check_mortals ()
241{
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
99#if 0 273#if 0
100attachable *attachable::rc_first; 274 if (obj->self)//D make this an assert later
101 275 {
102attachable::attachable () 276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 277 obj->sever_self ();
104 refcnt = 0; 278 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 279#endif
109 280
110attachable::~attachable () 281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295}
296
297void
298attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 299{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307}
308
309attachable &
310attachable::operator =(const attachable &src)
311{
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317}
318
113#if 0 319#if 0
114 assert (!rc_next); 320template<typename T>
115 assert (!refcnt); 321static bool
322find_backref (void *ptr, T *obj)
323{
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334}
335
336// for debugging, find "live" objects containing this ptr
337static void
338find_backref (void *ptr)
339{
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351}
116#endif 352#endif
117}
118 353
119// check wether the object really is dead 354//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 355
126 // try to unborrow the refcnt from perl 356static SV *
127 if (flags & F_BORROWED) 357newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
358{
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static int
369attachable_free (pTHX_ SV *sv, MAGIC *mg)
370{
371 attachable *at = (attachable *)mg->mg_ptr;
372
373 //TODO: check if transaction behaviour is really required here
374 if (SV *self = (SV *)at->self)
128 { 375 {
129 assert (self);//D//TODO//remove when stable 376 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 377 SvREFCNT_dec (self);
133 } 378 }
134 379
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 380 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 381 //at->refcnt_chk ();
218 return 0; 382 return 0;
219} 383}
220 384
222 386
223static SV * 387static SV *
224newSVattachable (attachable *obj, HV *stash) 388newSVattachable (attachable *obj, HV *stash)
225{ 389{
226 if (!obj) 390 if (!obj)
227 return &PL_sv_undef; 391 return newSV (0);
228 392
229 if (!obj->self) 393 if (!obj->self)
394 obj->self = newHV ();
395
396 if (!SvOBJECT (obj->self))
230 { 397 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 399
234 // borrow the refcnt from the object 400 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 403 }
404 else
405 {
406 SV *sv = newRV_inc ((SV *)obj->self);
238 407
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 408 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 409 SvAMAGIC_on (sv);
241 410
411 return sv;
412 }
413}
414
415#if 0 // unused
242static void 416static void
243clearSVptr (SV *sv) 417clearSVptr (SV *sv)
244{ 418{
245 if (SvROK (sv)) 419 if (SvROK (sv))
246 sv = SvRV (sv); 420 sv = SvRV (sv);
247 421
248 hv_clear ((HV *)sv); 422 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 423 sv_unmagic (sv, PERL_MAGIC_ext);
250} 424}
425#endif
426
427static long
428SvPTR_nc (SV *sv)
429{
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440}
251 441
252static long 442static long
253SvPTR (SV *sv, const char *klass) 443SvPTR (SV *sv, const char *klass)
254{ 444{
255 if (!sv_derived_from (sv, klass)) 445 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 446 croak ("object of type %s expected", klass);
257 447
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 448 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 449}
265 450
266static long 451static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 452SvPTR_ornull (SV *sv, const char *klass)
268{ 453{
269 if (SvOK (sv)) 454 if (expect_false (!SvOK (sv))) return 0;
455
270 return SvPTR (sv, klass); 456 return SvPTR (sv, klass);
271 else
272 return 0;
273} 457}
274 458
459static long noinline
460SvPTR_ornull_client (SV *sv)
461{
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470}
471
472static long noinline
473SvPTR_ornull_object (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485}
486
487static long noinline
488SvPTR_ornull_maptile (SV *sv)
489{
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499}
500
501static long noinline
502SvPTR_ornull_player (SV *sv)
503{
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512}
513
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 514static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 515static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 516static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 517static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 518static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 519static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 520static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 521static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 522static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 523static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 524static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 525static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 526static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 527static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 528static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 529static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 530static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 531static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 532static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 533static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 535static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 536static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
298 538
299inline SV *to_sv (object & v) { return to_sv (&v); } 539static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 540static inline SV *to_sv (living & v) { return to_sv (&v); }
301 541
302//TODO: 542static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 543static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 544
306inline SV *to_sv (UUID v) 545static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 546
547static inline SV *to_sv (dynbuf * v)
548{
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
558 return sv;
559}
560
561static inline SV *to_sv (dynbuf_text * v)
562{
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566}
567
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 568static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 569static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 570static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 571static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 572static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 573static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 574static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 575static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 576static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 577static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 578static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 579static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 580static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 581static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 582static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 583static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 584static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 585static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 587static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 588static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
589static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 590static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 591static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 595
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 596//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 597static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 598
340template<class T> 599template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 600static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 601
343template<int N> 602template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 603static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 604
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 605static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 606static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 607static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 608static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 609
610static inline void sv_to (SV *sv, std::string &v)
611{
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615}
616
352inline void sv_to (SV *sv, UUID &v) 617static inline void sv_to (SV *sv, UUID &v)
353{ 618{
354 unsigned int version; 619 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 621}
359 622
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 623static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 624
362static SV * 625static SV *
363newSVdt_va (va_list &ap, data_type type) 626newSVdt_va (va_list &ap, data_type type)
364{ 627{
365 SV *sv; 628 SV *sv;
379 break; 642 break;
380 643
381 case DT_STRING: 644 case DT_STRING:
382 { 645 {
383 char *str = (char *)va_arg (ap, const char *); 646 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 647 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 648 }
386 break; 649 break;
387 650
388 case DT_DATA: 651 case DT_DATA:
389 { 652 {
390 char *str = (char *)va_arg (ap, const void *); 653 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 654 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 655 sv = str ? newSVpv (str, len) : newSV (0);
393 } 656 }
394 break; 657 break;
395 658
396 case DT_OBJECT: 659 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 660 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 702 va_end (ap);
440 703
441 return sv; 704 return sv;
442} 705}
443 706
707// typemap support, mostly to avoid excessive inlining
708template<class type>
709static void noinline
710cf_obj_to (SV *arg, type &var)
711{
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715}
716
717template<class object>
718static void noinline
719cf_obj_ornull_to (SV *arg, object *&var)
720{
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729}
730
731//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
444static SV * 733static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 734registry (attachable *ext)
478{ 735{
479 if (!ext->cb) 736 if (!ext->cb)
480 ext->cb = newAV (); 737 ext->cb = newAV ();
481 738
482 return newRV_inc ((SV *)ext->cb); 739 return newRV_inc ((SV *)ext->cb);
483} 740}
484 741
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 742/////////////////////////////////////////////////////////////////////////////
523 743
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 744void
580cfperl_init () 745cfperl_init ()
581{ 746{
747 extern char **environ;
748
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 750 perl = perl_alloc ();
584 perl_construct (perl); 751 perl_construct (perl);
585 752
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 754
588 char *argv[] = { 755 const char *argv[] = {
589 "", 756 settings.argv [0],
590 "-e" 757 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 758 };
596 759
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
598 { 762 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 763 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 764 exit (EXIT_FAILURE);
601 } 765 }
602}
603 766
767 eval_pv (
768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782}
783
784void
604void cfperl_main () 785cfperl_main ()
605{ 786{
606 dSP; 787 dSP;
607 788
608 PUSHMARK (SP); 789 PUSHMARK (SP);
609 PUTBACK; 790 PUTBACK;
613void 794void
614attachable::instantiate () 795attachable::instantiate ()
615{ 796{
616 if (attach) 797 if (attach)
617 { 798 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 800 attach = 0;
620 } 801 }
621} 802}
622 803
623void 804void
624attachable::reattach () 805attachable::reattach ()
625{ 806{
626 optimise (); 807 optimise ();
627 //TODO: check for _attachment's, very important for restarts 808 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 809 INVOKE_ATTACHABLE (REATTACH, this);
629} 810}
630 811
631static event_klass klass_of[NUM_EVENT_TYPES] = { 812static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 813# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 814# include "eventinc.h"
634# undef def 815# undef def
635}; 816};
636 817
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 818#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 819
639static void 820static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 821gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 822{
642 // event must be in array 823 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 824 if (event >= 0 && event <= AvFILLp (registry))
644 { 825 {
676} 857}
677 858
678void 859void
679global::gather_callbacks (AV *&callbacks, event_type event) const 860global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 861{
681 ::gather_callbacks (callbacks, cb_object, event); 862 ::gather_callbacks (callbacks, cb_global, event);
682} 863}
683 864
684void 865void
685object::gather_callbacks (AV *&callbacks, event_type event) const 866object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 867{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 869 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 871
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 874 }
694 875
730{ 911{
731 attachable::gather_callbacks (callbacks, event); 912 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 913 ::gather_callbacks (callbacks, cb_map, event);
733} 914}
734 915
916static void noinline
917_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918{
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933}
934
935// very slow and inefficient way to recalculate the global want bitsets
936static void
937_recalc_want ()
938{
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964}
965
735bool 966bool
736attachable::invoke (event_type event, ...) 967attachable::invoke (event_type event, ...)
737{ 968{
738 data_type dt; 969 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 970
743 // callback call ordering should be: 971 // callback call ordering should be:
744 // 1. per-object callback 972 // 1. per-object callback
745 // 2. per-class object 973 // 2. per-class object
746 // 3. per-type callback 974 // 3. per-type callback
750 gather_callbacks (callbacks, event); 978 gather_callbacks (callbacks, event);
751 979
752 // short-circuit processing if no callbacks found/defined 980 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 981 if (!callbacks)
754 return 0; 982 return 0;
983
984 va_list ap;
985 va_start (ap, event);
755 986
756 CALL_BEGIN (3); 987 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 990
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1015 }
785 1016
786 va_end (ap); 1017 va_end (ap);
787 1018
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1020 count = count > 0 ? POPi : 0;
790 1021
791 CALL_END; 1022 CALL_END;
792 1023
793 return count; 1024 return count;
794} 1025}
795 1026
796SV * 1027static SV *
797cfperl_result (int idx) 1028cfperl_result (int idx)
798{ 1029{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1031 if (!av)
801 return &PL_sv_undef; 1032 return &PL_sv_undef;
802 1033
803 SV **sv = av_fetch (av, idx, 0); 1034 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1035 if (!sv)
818{ 1049{
819 return SvNV (cfperl_result (idx)); 1050 return SvNV (cfperl_result (idx));
820} 1051}
821 1052
822///////////////////////////////////////////////////////////////////////////// 1053/////////////////////////////////////////////////////////////////////////////
1054// various c++ => perl glue functions
823 1055
824void 1056void
1057cfperl_tick ()
1058{
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073}
1074
1075void
825maptile::emergency_save () 1076cfperl_emergency_save ()
826{ 1077{
827 CALL_BEGIN (0); 1078 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1079 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1080 CALL_END;
830} 1081}
831 1082
1083void
1084cfperl_cleanup (int make_core)
1085{
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090}
1091
1092void
1093cfperl_make_book (object *book, int level)
1094{
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104{
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112}
1113
1114int
1115cfperl_can_merge (object *ob1, object *ob2)
1116{
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127}
1128
1129void
1130cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131{
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139}
1140
1141player *
1142player::find (const_utf8_string name)
1143{
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154}
1155
832maptile * 1156maptile *
1157find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158{
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172}
1173
1174maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1175maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1176{
835 CALL_BEGIN (2); 1177 CALL_BEGIN (2);
836 CALL_ARG (path); 1178 CALL_ARG (path);
837 CALL_ARG (origin); 1179 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1181
840 maptile *retval; 1182 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1183 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1184
847 CALL_END; 1185 CALL_END;
848 1186
849 return retval; 1187 return retval;
850} 1188}
851 1189
1190maptile *
1191maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1192{
1193 CALL_BEGIN (3);
1194 CALL_ARG (path);
1195 CALL_ARG (origin);
1196 CALL_ARG (load);
1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205}
1206
852void 1207void
853maptile::change_all_map_light (int change) 1208maptile::do_load_sync ()
854{ 1209{
855 CALL_BEGIN (1); 1210 CALL_BEGIN (1);
856 CALL_ARG (change); 1211 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1213 CALL_END;
859} 1214}
860 1215
861void 1216void
862object::enter_exit (object *exit) 1217object::enter_exit (object *exit)
869 CALL_ARG (exit); 1224 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1226 CALL_END;
872} 1227}
873 1228
1229void
1230object::player_goto (const_utf8_string path, int x, int y)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242}
1243
1244const_utf8_string
1245object::ref () const
1246{
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252}
1253
1254object *
1255object::deref (const_utf8_string ref)
1256{
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272}
1273
1274void
1275log_backtrace (const_utf8_string msg)
1276{
1277#if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287#endif
1288}
1289
1290bool
1291is_match_expr (const_utf8_string expr)
1292{
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294}
1295
1296bool
1297match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315}
1316
1317object *
1318match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339}
1340
874///////////////////////////////////////////////////////////////////////////// 1341/////////////////////////////////////////////////////////////////////////////
875 1342
876struct EventAPI *watcher_base::GEventAPI; 1343struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1344struct CoroAPI *coroapi::GCoroAPI;
878 1345
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void 1346void
888iw::alloc () 1347coroapi::do_cede_to_tick ()
889{ 1348{
890 pe = GEventAPI->new_idle (0, 0); 1349 cede_pending = 0;
891 1350 cede ();
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894} 1351}
895 1352
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void 1353void
903iow::alloc () 1354coroapi::wait_for_tick ()
904{ 1355{
905 pe = GEventAPI->new_io (0, 0); 1356 CALL_BEGIN (0);
906 1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
907 pe->base.callback = (void *)iow_dispatch; 1358 CALL_END;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912} 1359}
913 1360
914void 1361void
915iow::fd (int fd) 1362coroapi::wait_for_tick_begin ()
916{ 1363{
917 pe->fd = fd; 1364 CALL_BEGIN (0);
918} 1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
919 1366 CALL_END;
920int
921iow::poll ()
922{
923 return pe->poll;
924} 1367}
925 1368
926void 1369void
927iow::poll (int events) 1370iow::poll (int events)
928{ 1371{
929 if (pe->poll != events) 1372 if (events != this->events)
930 { 1373 {
1374 int active = ev_is_active ((ev_io *)this);
931 if (pe->poll) stop (); 1375 if (active) stop ();
932 pe->poll = events; 1376 ev_io_set ((ev_io *)this, fd, events);
933 if (pe->poll) start (); 1377 if (active) start ();
934 } 1378 }
935} 1379}
936 1380
937void 1381static void
938_connect_to_perl () 1382_connect_to_perl_1 ()
939{ 1383{
940 stash_cf = gv_stashpv ("cf" , 1); 1384 stash_cf = gv_stashpv ("cf", 1);
941 1385
942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
951 1397
952 sv_runtime = get_sv ("cf::RUNTIME", 1); 1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
953 sv_upgrade (sv_runtime, SVt_NV); 1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
954 1402
955 cb_global = get_av ("cf::CB_GLOBAL", 1); 1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
957 cb_object = get_av ("cf::CB_OBJECT", 1); 1405 cb_object = get_av ("cf::CB_OBJECT", 1);
958 cb_player = get_av ("cf::CB_PLAYER", 1); 1406 cb_player = get_av ("cf::CB_PLAYER", 1);
959 cb_client = get_av ("cf::CB_CLIENT", 1); 1407 cb_client = get_av ("cf::CB_CLIENT", 1);
960 cb_type = get_av ("cf::CB_TYPE" , 1); 1408 cb_type = get_av ("cf::CB_TYPE" , 1);
961 cb_map = get_av ("cf::CB_MAP" , 1); 1409 cb_map = get_av ("cf::CB_MAP" , 1);
962} 1410}
963 1411
1412static void
1413_connect_to_perl_2 ()
1414{
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420}
1421
964MODULE = cf PACKAGE = cf PREFIX = cf_ 1422MODULE = cf PACKAGE = cf PREFIX = cf_
965 1423
966BOOT: 1424BOOT:
967{ 1425{
1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
968 _connect_to_perl (); 1429 _connect_to_perl_1 ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972 1430
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
974 1441
975 static const struct { 1442 static const struct {
976 const char *name; 1443 const char *name;
977 IV iv; 1444 IV iv;
978 } *civ, const_iv[] = { 1445 } *civ, const_iv[] = {
979# define const_iv(name) { # name, (IV)name }, 1446# define const_iv(name) { # name, (IV)name },
980 const_iv (llevError) 1447# include "const_iv.h"
981 const_iv (llevInfo) 1448# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
982 const_iv (llevDebug) 1449# include "attackinc.h"
983 const_iv (llevMonster) 1450# undef def
1451# define def(uc, flags) const_iv (SK_ ## uc)
1452# include "skillinc.h"
1453# undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
984 1461
985 const_iv (MAX_TIME) 1462 const_iv (MAX_TIME)
986 const_iv (PLAYER)
987 const_iv (TRANSPORT)
988 const_iv (ROD)
989 const_iv (TREASURE)
990 const_iv (POTION)
991 const_iv (FOOD)
992 const_iv (POISON)
993 const_iv (BOOK)
994 const_iv (CLOCK) 1463 const_iv (MAXSOCKBUF)
995 const_iv (ARROW)
996 const_iv (BOW)
997 const_iv (WEAPON)
998 const_iv (ARMOUR)
999 const_iv (PEDESTAL)
1000 const_iv (ALTAR)
1001 const_iv (LOCKED_DOOR)
1002 const_iv (SPECIAL_KEY)
1003 const_iv (MAP)
1004 const_iv (DOOR)
1005 const_iv (KEY)
1006 const_iv (TIMED_GATE)
1007 const_iv (TRIGGER)
1008 const_iv (GRIMREAPER)
1009 const_iv (MAGIC_EAR)
1010 const_iv (TRIGGER_BUTTON)
1011 const_iv (TRIGGER_ALTAR)
1012 const_iv (TRIGGER_PEDESTAL)
1013 const_iv (SHIELD)
1014 const_iv (HELMET)
1015 const_iv (HORN)
1016 const_iv (MONEY)
1017 const_iv (CLASS)
1018 const_iv (GRAVESTONE)
1019 const_iv (AMULET)
1020 const_iv (PLAYERMOVER)
1021 const_iv (TELEPORTER)
1022 const_iv (CREATOR)
1023 const_iv (SKILL)
1024 const_iv (EARTHWALL)
1025 const_iv (GOLEM)
1026 const_iv (THROWN_OBJ)
1027 const_iv (BLINDNESS)
1028 const_iv (GOD)
1029 const_iv (DETECTOR)
1030 const_iv (TRIGGER_MARKER)
1031 const_iv (DEAD_OBJECT)
1032 const_iv (DRINK)
1033 const_iv (MARKER)
1034 const_iv (HOLY_ALTAR)
1035 const_iv (PLAYER_CHANGER)
1036 const_iv (BATTLEGROUND)
1037 const_iv (PEACEMAKER)
1038 const_iv (GEM)
1039 const_iv (FIREWALL)
1040 const_iv (ANVIL)
1041 const_iv (CHECK_INV)
1042 const_iv (MOOD_FLOOR)
1043 const_iv (EXIT)
1044 const_iv (ENCOUNTER)
1045 const_iv (SHOP_FLOOR)
1046 const_iv (SHOP_MAT)
1047 const_iv (RING)
1048 const_iv (FLOOR)
1049 const_iv (FLESH)
1050 const_iv (INORGANIC)
1051 const_iv (SKILL_TOOL)
1052 const_iv (LIGHTER)
1053 const_iv (BUILDABLE_WALL)
1054 const_iv (MISC_OBJECT)
1055 const_iv (LAMP)
1056 const_iv (DUPLICATOR)
1057 const_iv (SPELLBOOK)
1058 const_iv (CLOAK)
1059 const_iv (SPINNER)
1060 const_iv (GATE)
1061 const_iv (BUTTON)
1062 const_iv (CF_HANDLE)
1063 const_iv (HOLE)
1064 const_iv (TRAPDOOR)
1065 const_iv (SIGN)
1066 const_iv (BOOTS)
1067 const_iv (GLOVES)
1068 const_iv (SPELL)
1069 const_iv (SPELL_EFFECT)
1070 const_iv (CONVERTER)
1071 const_iv (BRACERS)
1072 const_iv (POISONING)
1073 const_iv (SAVEBED)
1074 const_iv (WAND)
1075 const_iv (SCROLL)
1076 const_iv (DIRECTOR)
1077 const_iv (GIRDLE)
1078 const_iv (FORCE)
1079 const_iv (POTION_EFFECT)
1080 const_iv (EVENT_CONNECTOR)
1081 const_iv (CLOSE_CON)
1082 const_iv (CONTAINER)
1083 const_iv (ARMOUR_IMPROVER)
1084 const_iv (WEAPON_IMPROVER)
1085 const_iv (SKILLSCROLL)
1086 const_iv (DEEP_SWAMP)
1087 const_iv (IDENTIFY_ALTAR)
1088 const_iv (MENU)
1089 const_iv (RUNE)
1090 const_iv (TRAP)
1091 const_iv (POWER_CRYSTAL)
1092 const_iv (CORPSE)
1093 const_iv (DISEASE)
1094 const_iv (SYMPTOM)
1095 const_iv (BUILDER)
1096 const_iv (MATERIAL)
1097 const_iv (ITEM_TRANSFORMER)
1098 1464
1099 const_iv (NUM_SUBTYPES) 1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1100 1467
1101 const_iv (ST_BD_BUILD) 1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1102 const_iv (ST_BD_REMOVE)
1103 1469
1104 const_iv (ST_MAT_FLOOR) 1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1105 const_iv (ST_MAT_WALL) 1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1106 const_iv (ST_MAT_ITEM)
1107
1108 const_iv (AT_PHYSICAL)
1109 const_iv (AT_MAGIC)
1110 const_iv (AT_FIRE)
1111 const_iv (AT_ELECTRICITY)
1112 const_iv (AT_COLD)
1113 const_iv (AT_CONFUSION)
1114 const_iv (AT_ACID)
1115 const_iv (AT_DRAIN)
1116 const_iv (AT_WEAPONMAGIC)
1117 const_iv (AT_GHOSTHIT)
1118 const_iv (AT_POISON)
1119 const_iv (AT_SLOW)
1120 const_iv (AT_PARALYZE)
1121 const_iv (AT_TURN_UNDEAD)
1122 const_iv (AT_FEAR)
1123 const_iv (AT_CANCELLATION)
1124 const_iv (AT_DEPLETE)
1125 const_iv (AT_DEATH)
1126 const_iv (AT_CHAOS)
1127 const_iv (AT_COUNTERSPELL)
1128 const_iv (AT_GODPOWER)
1129 const_iv (AT_HOLYWORD)
1130 const_iv (AT_BLIND)
1131 const_iv (AT_INTERNAL)
1132 const_iv (AT_LIFE_STEALING)
1133 const_iv (AT_DISEASE)
1134
1135 const_iv (WEAP_HIT)
1136 const_iv (WEAP_SLASH)
1137 const_iv (WEAP_PIERCE)
1138 const_iv (WEAP_CLEAVE)
1139 const_iv (WEAP_SLICE)
1140 const_iv (WEAP_STAB)
1141 const_iv (WEAP_WHIP)
1142 const_iv (WEAP_CRUSH)
1143 const_iv (WEAP_BLUD)
1144
1145 const_iv (FLAG_ALIVE)
1146 const_iv (FLAG_WIZ)
1147 const_iv (FLAG_REMOVED)
1148 const_iv (FLAG_FREED)
1149 const_iv (FLAG_WAS_WIZ)
1150 const_iv (FLAG_APPLIED)
1151 const_iv (FLAG_UNPAID)
1152 const_iv (FLAG_USE_SHIELD)
1153 const_iv (FLAG_NO_PICK)
1154 const_iv (FLAG_ANIMATE)
1155 const_iv (FLAG_MONSTER)
1156 const_iv (FLAG_FRIENDLY)
1157 const_iv (FLAG_GENERATOR)
1158 const_iv (FLAG_IS_THROWN)
1159 const_iv (FLAG_AUTO_APPLY)
1160 const_iv (FLAG_PLAYER_SOLD)
1161 const_iv (FLAG_SEE_INVISIBLE)
1162 const_iv (FLAG_CAN_ROLL)
1163 const_iv (FLAG_OVERLAY_FLOOR)
1164 const_iv (FLAG_IS_TURNABLE)
1165 const_iv (FLAG_IS_USED_UP)
1166 const_iv (FLAG_IDENTIFIED)
1167 const_iv (FLAG_REFLECTING)
1168 const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING)
1170 const_iv (FLAG_HITBACK)
1171 const_iv (FLAG_STARTEQUIP)
1172 const_iv (FLAG_BLOCKSVIEW)
1173 const_iv (FLAG_UNDEAD)
1174 const_iv (FLAG_SCARED)
1175 const_iv (FLAG_UNAGGRESSIVE)
1176 const_iv (FLAG_REFL_MISSILE)
1177 const_iv (FLAG_REFL_SPELL)
1178 const_iv (FLAG_NO_MAGIC)
1179 const_iv (FLAG_NO_FIX_PLAYER)
1180 const_iv (FLAG_IS_LIGHTABLE)
1181 const_iv (FLAG_TEAR_DOWN)
1182 const_iv (FLAG_RUN_AWAY)
1183 const_iv (FLAG_PICK_UP)
1184 const_iv (FLAG_UNIQUE)
1185 const_iv (FLAG_NO_DROP)
1186 const_iv (FLAG_WIZCAST)
1187 const_iv (FLAG_CAST_SPELL)
1188 const_iv (FLAG_USE_SCROLL)
1189 const_iv (FLAG_USE_RANGE)
1190 const_iv (FLAG_USE_BOW)
1191 const_iv (FLAG_USE_ARMOUR)
1192 const_iv (FLAG_USE_WEAPON)
1193 const_iv (FLAG_USE_RING)
1194 const_iv (FLAG_READY_RANGE)
1195 const_iv (FLAG_READY_BOW)
1196 const_iv (FLAG_XRAYS)
1197 const_iv (FLAG_NO_APPLY)
1198 const_iv (FLAG_IS_FLOOR)
1199 const_iv (FLAG_LIFESAVE)
1200 const_iv (FLAG_NO_STRENGTH)
1201 const_iv (FLAG_SLEEP)
1202 const_iv (FLAG_STAND_STILL)
1203 const_iv (FLAG_RANDOM_MOVE)
1204 const_iv (FLAG_ONLY_ATTACK)
1205 const_iv (FLAG_CONFUSED)
1206 const_iv (FLAG_STEALTH)
1207 const_iv (FLAG_WIZPASS)
1208 const_iv (FLAG_IS_LINKED)
1209 const_iv (FLAG_CURSED)
1210 const_iv (FLAG_DAMNED)
1211 const_iv (FLAG_SEE_ANYWHERE)
1212 const_iv (FLAG_KNOWN_MAGICAL)
1213 const_iv (FLAG_KNOWN_CURSED)
1214 const_iv (FLAG_CAN_USE_SKILL)
1215 const_iv (FLAG_BEEN_APPLIED)
1216 const_iv (FLAG_READY_SCROLL)
1217 const_iv (FLAG_USE_ROD)
1218 const_iv (FLAG_USE_HORN)
1219 const_iv (FLAG_MAKE_INVIS)
1220 const_iv (FLAG_INV_LOCKED)
1221 const_iv (FLAG_IS_WOODED)
1222 const_iv (FLAG_IS_HILLY)
1223 const_iv (FLAG_READY_SKILL)
1224 const_iv (FLAG_READY_WEAPON)
1225 const_iv (FLAG_NO_SKILL_IDENT)
1226 const_iv (FLAG_BLIND)
1227 const_iv (FLAG_SEE_IN_DARK)
1228 const_iv (FLAG_IS_CAULDRON)
1229 const_iv (FLAG_NO_STEAL)
1230 const_iv (FLAG_ONE_HIT)
1231 const_iv (FLAG_CLIENT_SENT)
1232 const_iv (FLAG_BERSERK)
1233 const_iv (FLAG_NEUTRAL)
1234 const_iv (FLAG_NO_ATTACK)
1235 const_iv (FLAG_NO_DAMAGE)
1236 const_iv (FLAG_OBJ_ORIGINAL)
1237 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1238 const_iv (FLAG_ACTIVATE_ON_PUSH)
1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1240 const_iv (FLAG_IS_WATER)
1241 const_iv (FLAG_CONTENT_ON_GEN)
1242 const_iv (FLAG_IS_A_TEMPLATE)
1243 const_iv (FLAG_IS_BUILDABLE)
1244
1245 const_iv (NDI_BLACK)
1246 const_iv (NDI_WHITE)
1247 const_iv (NDI_NAVY)
1248 const_iv (NDI_RED)
1249 const_iv (NDI_ORANGE)
1250 const_iv (NDI_BLUE)
1251 const_iv (NDI_DK_ORANGE)
1252 const_iv (NDI_GREEN)
1253 const_iv (NDI_LT_GREEN)
1254 const_iv (NDI_GREY)
1255 const_iv (NDI_BROWN)
1256 const_iv (NDI_GOLD)
1257 const_iv (NDI_TAN)
1258 const_iv (NDI_MAX_COLOR)
1259 const_iv (NDI_COLOR_MASK)
1260 const_iv (NDI_UNIQUE)
1261 const_iv (NDI_ALL)
1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1276 const_iv (F_APPLIED)
1277 const_iv (F_LOCATION)
1278 const_iv (F_UNPAID)
1279 const_iv (F_MAGIC)
1280 const_iv (F_CURSED)
1281 const_iv (F_DAMNED)
1282 const_iv (F_OPEN)
1283 const_iv (F_NOPICK)
1284 const_iv (F_LOCKED) 1472 const_iv (F_LOCKED)
1285 1473
1286 const_iv (F_BUY) 1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1287 const_iv (F_SHOP) 1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1288 const_iv (F_SELL)
1289 1476
1290 const_iv (P_BLOCKSVIEW) 1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1291 const_iv (P_PLAYER)
1292 const_iv (P_NO_MAGIC)
1293 const_iv (P_IS_ALIVE)
1294 const_iv (P_NO_CLERIC)
1295 const_iv (P_OUT_OF_MAP)
1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1298 1478
1299 const_iv (UP_OBJ_INSERT) 1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1300 const_iv (UP_OBJ_REMOVE) 1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1301 const_iv (UP_OBJ_CHANGE)
1302 const_iv (UP_OBJ_FACE)
1303 1481
1304 const_iv (INS_NO_MERGE) 1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1305 const_iv (INS_ABOVE_FLOOR_ONLY)
1306 const_iv (INS_NO_WALK_ON)
1307 const_iv (INS_ON_TOP)
1308 const_iv (INS_BELOW_ORIGINATOR)
1309 const_iv (INS_MAP_LOAD)
1310
1311 const_iv (WILL_APPLY_HANDLE)
1312 const_iv (WILL_APPLY_TREASURE)
1313 const_iv (WILL_APPLY_EARTHWALL)
1314 const_iv (WILL_APPLY_DOOR)
1315 const_iv (WILL_APPLY_FOOD)
1316
1317 const_iv (SAVE_MODE)
1318 const_iv (SAVE_DIR_MODE)
1319
1320 const_iv (M_PAPER)
1321 const_iv (M_IRON)
1322 const_iv (M_GLASS)
1323 const_iv (M_LEATHER)
1324 const_iv (M_WOOD)
1325 const_iv (M_ORGANIC)
1326 const_iv (M_STONE)
1327 const_iv (M_CLOTH)
1328 const_iv (M_ADAMANT)
1329 const_iv (M_LIQUID)
1330 const_iv (M_SOFT_METAL)
1331 const_iv (M_BONE)
1332 const_iv (M_ICE) 1483 const_iv (MAP_INACTIVE)
1333 const_iv (M_SPECIAL)
1334 1484
1335 const_iv (SK_EXP_ADD_SKILL) 1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1336 const_iv (SK_EXP_TOTAL) 1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1337 const_iv (SK_EXP_NONE)
1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1340 1487
1341 const_iv (SK_LOCKPICKING) 1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1342 const_iv (SK_HIDING)
1343 const_iv (SK_SMITHERY)
1344 const_iv (SK_BOWYER)
1345 const_iv (SK_JEWELER)
1346 const_iv (SK_ALCHEMY)
1347 const_iv (SK_STEALING)
1348 const_iv (SK_LITERACY)
1349 const_iv (SK_BARGAINING)
1350 const_iv (SK_JUMPING)
1351 const_iv (SK_DET_MAGIC)
1352 const_iv (SK_ORATORY)
1353 const_iv (SK_SINGING)
1354 const_iv (SK_DET_CURSE)
1355 const_iv (SK_FIND_TRAPS)
1356 const_iv (SK_MEDITATION)
1357 const_iv (SK_PUNCHING)
1358 const_iv (SK_FLAME_TOUCH)
1359 const_iv (SK_KARATE)
1360 const_iv (SK_CLIMBING)
1361 const_iv (SK_WOODSMAN)
1362 const_iv (SK_INSCRIPTION)
1363 const_iv (SK_ONE_HANDED_WEAPON)
1364 const_iv (SK_MISSILE_WEAPON)
1365 const_iv (SK_THROWING)
1366 const_iv (SK_USE_MAGIC_ITEM)
1367 const_iv (SK_DISARM_TRAPS)
1368 const_iv (SK_SET_TRAP)
1369 const_iv (SK_THAUMATURGY)
1370 const_iv (SK_PRAYING)
1371 const_iv (SK_CLAWING)
1372 const_iv (SK_LEVITATION)
1373 const_iv (SK_SUMMONING)
1374 const_iv (SK_PYROMANCY)
1375 const_iv (SK_EVOCATION)
1376 const_iv (SK_SORCERY)
1377 const_iv (SK_TWO_HANDED_WEAPON)
1378 const_iv (SK_SPARK_TOUCH)
1379 const_iv (SK_SHIVER)
1380 const_iv (SK_ACID_SPLASH)
1381 const_iv (SK_POISON_NAIL)
1382 1489
1383 const_iv (SOUND_NEW_PLAYER) 1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1384 const_iv (SOUND_FIRE_ARROW)
1385 const_iv (SOUND_LEARN_SPELL)
1386 const_iv (SOUND_FUMBLE_SPELL)
1387 const_iv (SOUND_WAND_POOF)
1388 const_iv (SOUND_OPEN_DOOR)
1389 const_iv (SOUND_PUSH_PLAYER)
1390 const_iv (SOUND_PLAYER_HITS1)
1391 const_iv (SOUND_PLAYER_HITS2)
1392 const_iv (SOUND_PLAYER_HITS3)
1393 const_iv (SOUND_PLAYER_HITS4)
1394 const_iv (SOUND_PLAYER_IS_HIT1)
1395 const_iv (SOUND_PLAYER_IS_HIT2)
1396 const_iv (SOUND_PLAYER_IS_HIT3)
1397 const_iv (SOUND_PLAYER_KILLS)
1398 const_iv (SOUND_PET_IS_KILLED)
1399 const_iv (SOUND_PLAYER_DIES)
1400 const_iv (SOUND_OB_EVAPORATE)
1401 const_iv (SOUND_OB_EXPLODE)
1402 const_iv (SOUND_CLOCK)
1403 const_iv (SOUND_TURN_HANDLE)
1404 const_iv (SOUND_FALL_HOLE)
1405 const_iv (SOUND_DRINK_POISON)
1406 const_iv (SOUND_CAST_SPELL_0)
1407
1408 const_iv (PREFER_LOW)
1409 const_iv (PREFER_HIGH)
1410
1411 const_iv (ATNR_PHYSICAL)
1412 const_iv (ATNR_MAGIC)
1413 const_iv (ATNR_FIRE)
1414 const_iv (ATNR_ELECTRICITY)
1415 const_iv (ATNR_COLD)
1416 const_iv (ATNR_CONFUSION)
1417 const_iv (ATNR_ACID)
1418 const_iv (ATNR_DRAIN)
1419 const_iv (ATNR_WEAPONMAGIC)
1420 const_iv (ATNR_GHOSTHIT)
1421 const_iv (ATNR_POISON)
1422 const_iv (ATNR_SLOW)
1423 const_iv (ATNR_PARALYZE)
1424 const_iv (ATNR_TURN_UNDEAD)
1425 const_iv (ATNR_FEAR)
1426 const_iv (ATNR_CANCELLATION)
1427 const_iv (ATNR_DEPLETE)
1428 const_iv (ATNR_DEATH)
1429 const_iv (ATNR_CHAOS)
1430 const_iv (ATNR_COUNTERSPELL)
1431 const_iv (ATNR_GODPOWER)
1432 const_iv (ATNR_HOLYWORD)
1433 const_iv (ATNR_BLIND)
1434 const_iv (ATNR_INTERNAL)
1435 const_iv (ATNR_LIFE_STEALING)
1436 const_iv (ATNR_DISEASE)
1437
1438 const_iv (MAP_FLUSH)
1439 const_iv (MAP_PLAYER_UNIQUE)
1440 const_iv (MAP_BLOCK)
1441 const_iv (MAP_STYLE)
1442 const_iv (MAP_OVERLAY)
1443
1444 const_iv (MAP_IN_MEMORY)
1445 const_iv (MAP_SWAPPED)
1446 const_iv (MAP_LOADING)
1447 const_iv (MAP_SAVING)
1448
1449 const_iv (KLASS_ATTACHABLE)
1450 const_iv (KLASS_GLOBAL)
1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1453 const_iv (KLASS_PLAYER)
1454 const_iv (KLASS_MAP)
1455
1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1497 }; 1491 };
1498 1492
1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1501 1495
1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass)); 1513 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1522 } 1516 }
1523}
1524 1517
1518 // used by autogenerated BOOT sections from genacc
1519 av_reflect = get_av ("cf::REFLECT", 1);
1520}
1521
1522void _gv_clear (SV *gv)
1523 CODE:
1524 assert (SvTYPE (gv) == SVt_PVGV);
1525# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1526 f (GvGP (gv)->gp_form);
1527 f (GvGP (gv)->gp_io);
1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534# undef f
1535
1525void _connect_to_perl () 1536void _connect_to_perl_1 ()
1526 1537
1538void _connect_to_perl_2 ()
1539
1540void _recalc_want ()
1541
1542# not used by default anymore
1527void _global_reattach () 1543void _global_reattach ()
1528 CODE: 1544 CODE:
1529{ 1545{
1530 // reattach to all attachable objects in the game. 1546 // reattach to all attachable objects in the game.
1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1547 for_all_clients (ns)
1532 (*i)->reattach (); 1548 ns->reattach ();
1533 1549
1534 for_all_players (pl) 1550 for_all_objects (op)
1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1540
1541 for (object *op = object::first; op; op = op->next)
1542 op->reattach (); 1551 op->reattach ();
1543} 1552}
1544 1553
1554# support function for map-world.ext
1555void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557{
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594}
1595
1596void init_anim ()
1597
1598void init_globals ()
1599
1600void init_experience ()
1601
1602void init_attackmess ()
1603
1604void init_dynamic ()
1605
1606void load_settings ()
1607
1608void load_materials ()
1609
1610void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614void init_signals ()
1615
1616void init_skills ()
1617
1618void init_beforeplay ()
1619
1620void evthread_start (int aiofd)
1621
1622void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651void server_tick ()
1652 CODE:
1653{
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1667}
1668
1545NV floor (NV x) 1669NV floor (NV x)
1546 1670
1547NV ceil (NV x) 1671NV ceil (NV x)
1548 1672
1549void server_tick () 1673NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1550 CODE: 1676 CODE:
1551 runtime = SvNVx (sv_runtime); 1677{
1552 server_tick (); 1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1679 switch (items)
1680 {
1681 case 0: RETVAL = gen (); break;
1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1685 }
1686}
1687 OUTPUT:
1688 RETVAL
1553 1689
1554void 1690NV clamp (NV value, NV min_value, NV max_value)
1555LOG (int level, char *msg) 1691 CODE:
1692 RETVAL = clamp (value, min_value, max_value);
1693 OUTPUT:
1694 RETVAL
1695
1696NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702const char *ordinal (int i)
1703
1704void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710void log_suspend ()
1711
1712void log_resume ()
1713
1714void log_backtrace (utf8_string msg)
1715
1716void LOG (int flags, utf8_string msg)
1556 PROTOTYPE: $$ 1717 PROTOTYPE: $$
1557 C_ARGS: (LogLevel)level, "%s", msg 1718 C_ARGS: flags, "%s", msg
1558 1719
1559char *path_combine (char *base, char *path) 1720octet_string path_combine (octet_string base, octet_string path)
1560 PROTOTYPE: $$ 1721 PROTOTYPE: $$
1561 1722
1562char *path_combine_and_normalize (char *base, char *path) 1723octet_string path_combine_and_normalize (octet_string base, octet_string path)
1563 PROTOTYPE: $$ 1724 PROTOTYPE: $$
1564 1725
1565const char *
1566get_maps_directory (char *path)
1567 PROTOTYPE: $
1568 ALIAS: maps_directory = 0
1569 CODE:
1570 RETVAL = create_pathname (path);
1571 OUTPUT: RETVAL
1572
1573void 1726void
1574sub_generation_inc () 1727sub_generation_inc ()
1575 CODE: 1728 CODE:
1576 PL_sub_generation++; 1729 PL_sub_generation++;
1577 1730
1578char * 1731const_octet_string
1579mapdir () 1732mapdir ()
1580 PROTOTYPE: 1733 PROTOTYPE:
1581 ALIAS: 1734 ALIAS:
1582 mapdir = 0 1735 mapdir = 0
1583 uniquedir = 1 1736 uniquedir = 1
1599 } 1752 }
1600 OUTPUT: RETVAL 1753 OUTPUT: RETVAL
1601 1754
1602void abort () 1755void abort ()
1603 1756
1757void reset_signals ()
1758
1759void fork_abort (const_octet_string cause = "cf::fork_abort")
1760
1761void cleanup (const_octet_string cause, bool make_core = false)
1762
1604void emergency_save () 1763void emergency_save ()
1605 1764
1606void _exit (int status = 0) 1765void _exit (int status = EXIT_SUCCESS)
1607 1766
1767#if _POSIX_MEMLOCK
1768
1769int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771#if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776#endif
1777
1778int munlockall ()
1779
1780#endif
1781
1782int
1783malloc_trim (IV pad = 0)
1784
1785void
1786mallinfo ()
1787 PPCODE:
1788{
1789#if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802#endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809}
1810
1608int find_animation (char *text) 1811int find_animation (utf8_string text)
1609 PROTOTYPE: $ 1812 PROTOTYPE: $
1610 1813
1611int random_roll (int min, int max, object *op, int goodbad); 1814int random_roll (int min, int max, object *op, int goodbad);
1612 1815
1613const char *cost_string_from_value(uint64 cost, int approx = 0) 1816const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1614 1817
1615int
1616exp_to_level (val64 exp) 1818int exp_to_level (val64 exp)
1617 CODE:
1618{
1619 int i = 0;
1620 1819
1621 RETVAL = settings.max_level;
1622
1623 for (i = 1; i <= settings.max_level; i++)
1624 {
1625 if (levels[i] > exp)
1626 {
1627 RETVAL = i - 1;
1628 break;
1629 }
1630 }
1631}
1632 OUTPUT: RETVAL
1633
1634val64
1635level_to_min_exp (int level) 1820val64 level_to_min_exp (int level)
1636 CODE:
1637 if (level > settings.max_level)
1638 RETVAL = levels[settings.max_level];
1639 else if (level < 1)
1640 RETVAL = 0;
1641 else
1642 RETVAL = levels[level];
1643 OUTPUT: RETVAL
1644 1821
1645SV * 1822SV *
1646resistance_to_string (int atnr) 1823resistance_to_string (int atnr)
1647 CODE: 1824 CODE:
1648 if (atnr >= 0 && atnr < NROFATTACKS) 1825 if (atnr >= 0 && atnr < NROFATTACKS)
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1650 else 1827 else
1651 XSRETURN_UNDEF; 1828 XSRETURN_UNDEF;
1652 OUTPUT: RETVAL 1829 OUTPUT: RETVAL
1653 1830
1831UUID
1832uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838UUID
1839uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845val64
1846uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852UUID
1853uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859void
1860coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866void
1867coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873bool
1874load_resource_file_ (octet_string filename)
1875
1876void
1877fix_weight ()
1878
1654MODULE = cf PACKAGE = cf::attachable 1879MODULE = cf PACKAGE = cf::attachable
1655 1880
1656int 1881int
1657valid (SV *obj) 1882valid (SV *obj)
1658 CODE: 1883 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT: 1885 OUTPUT:
1661 RETVAL 1886 RETVAL
1662 1887
1663#bool
1664#destroyed (attachable *at)
1665#
1666#void 1888void
1667#destroy (attachable *at) 1889debug_trace (attachable *obj, bool on = true)
1890 CODE:
1891 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1892 if (on)
1893 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1894
1895int mortals_size ()
1896 CODE:
1897 RETVAL = attachable::mortals.size ();
1898 OUTPUT: RETVAL
1899
1900#object *mortals (U32 index)
1901# CODE:
1902# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1903# OUTPUT: RETVAL
1904
1905INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1668 1906
1669MODULE = cf PACKAGE = cf::global 1907MODULE = cf PACKAGE = cf::global
1670 1908
1671int invoke (SV *klass, int event, ...) 1909int invoke (SV *klass, int event, ...)
1672 CODE: 1910 CODE:
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1914 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL 1915 OUTPUT: RETVAL
1678 1916
1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1917MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1680 1918
1681INCLUDE: $PERL genacc object ../include/object.h | 1919INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1682 1920
1683int invoke (object *op, int event, ...) 1921int invoke (object *op, int event, ...)
1684 CODE: 1922 CODE:
1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1923 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1926 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1689 OUTPUT: RETVAL 1927 OUTPUT: RETVAL
1690 1928
1691SV *registry (object *op) 1929SV *registry (object *op)
1692 1930
1693void mortals () 1931int objects_size ()
1694 PPCODE: 1932 CODE:
1695 EXTEND (SP, object::mortals.size ());
1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1697 PUSHs (to_sv (*i));
1698
1699object *first ()
1700 CODE:
1701 RETVAL = object::first; 1933 RETVAL = objects.size ();
1702 OUTPUT: RETVAL 1934 OUTPUT: RETVAL
1935
1936object *objects (U32 index)
1937 CODE:
1938 RETVAL = index < objects.size () ? objects [index] : 0;
1939 OUTPUT: RETVAL
1940
1941int actives_size ()
1942 CODE:
1943 RETVAL = actives.size ();
1944 OUTPUT: RETVAL
1945
1946object *actives (U32 index)
1947 CODE:
1948 RETVAL = index < actives.size () ? actives [index] : 0;
1949 OUTPUT: RETVAL
1950
1951int mortals_size ()
1952 CODE:
1953 RETVAL = attachable::mortals.size ();
1954 OUTPUT: RETVAL
1955
1956const_utf8_string slot_use_name (U32 slot)
1957 ALIAS:
1958 slot_nonuse_name = 1
1959 CODE:
1960{
1961 if (slot >= NUM_BODY_LOCATIONS)
1962 croak ("body slot index out of range");
1963
1964 switch (ix)
1965 {
1966 case 0: RETVAL = body_locations[slot].use_name; break;
1967 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1968 }
1969}
1970 OUTPUT:
1971 RETVAL
1703 1972
1704# missing properties 1973# missing properties
1705 1974
1706object *head (object *op) 1975object *head (object *op)
1707 PROTOTYPE: $ 1976 PROTOTYPE: $
1708 CODE: 1977 CODE:
1709 RETVAL = op->head ? op->head : op;
1710 OUTPUT: RETVAL
1711
1712int is_head (object *op)
1713 PROTOTYPE: $
1714 CODE:
1715 RETVAL = !op->head; 1978 RETVAL = op->head_ ();
1716 OUTPUT: RETVAL 1979 OUTPUT: RETVAL
1717 1980
1718void 1981void
1719inv (object *obj) 1982inv (object *obj)
1720 PROTOTYPE: $ 1983 PROTOTYPE: $
1721 PPCODE: 1984 PPCODE:
1722{ 1985{
1723 object *o;
1724 for (o = obj->inv; o; o = o->below) 1986 for (object *o = obj->inv; o; o = o->below)
1725 XPUSHs (sv_2mortal (to_sv (o))); 1987 XPUSHs (sv_2mortal (to_sv (o)));
1726} 1988}
1727 1989
1728void 1990void
1729set_animation (object *op, int idx) 1991set_animation (object *op, int idx)
1730 CODE: 1992 CODE:
1731 SET_ANIMATION (op, idx); 1993 SET_ANIMATION (op, idx);
1732 1994
1995int
1996num_animations (object *op)
1997 CODE:
1998 RETVAL = NUM_ANIMATIONS (op);
1999 OUTPUT: RETVAL
2000
2001int slot_info (object *op, UV slot, int value = 0)
2002 ALIAS:
2003 slot_used = 1
2004 CODE:
2005{
2006 if (slot >= NUM_BODY_LOCATIONS)
2007 croak ("body slot index out of range");
2008
2009 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2010
2011 if (items > 2)
2012 if (ix)
2013 op->slot[slot].used = value;
2014 else
2015 op->slot[slot].info = value;
2016}
2017 OUTPUT:
2018 RETVAL
2019
1733object *find_best_object_match (object *op, const char *match) 2020object *find_best_object_match (object *op, utf8_string match)
1734
1735object *find_marked_object (object *op)
1736
1737int need_identify (object *obj);
1738 2021
1739int apply_shop_mat (object *shop_mat, object *op); 2022int apply_shop_mat (object *shop_mat, object *op);
1740 2023
1741int move (object *op, int dir, object *originator = op) 2024int move (object *op, int dir, object *originator = op)
1742 CODE: 2025 CODE:
1743 RETVAL = move_ob (op, dir, originator); 2026 RETVAL = op->move (dir, originator);
1744 OUTPUT: 2027 OUTPUT:
1745 RETVAL 2028 RETVAL
1746 2029
1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1750
1751void apply_below (object *op) 2030void apply_below (object *op)
1752 CODE: 2031 CODE:
1753 player_apply_below (op); 2032 player_apply_below (op);
1754 2033
1755object *cf_object_present_archname_inside (object *op, char *whatstr) 2034int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1756 2035
1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2036int casting_level (object *caster, object *spell)
1758
1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1760
1761#//TODO
1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1772 2037
1773int pay_item (object *op, object *buyer) 2038int pay_item (object *op, object *buyer)
1774 CODE: 2039 CODE:
1775 RETVAL = pay_for_item (op, buyer); 2040 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL 2041 OUTPUT: RETVAL
1780 RETVAL = pay_for_amount (amount, op); 2045 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL 2046 OUTPUT: RETVAL
1782 2047
1783void pay_player (object *op, uint64 amount) 2048void pay_player (object *op, uint64 amount)
1784 2049
1785val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2050val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1786 2051
1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2052int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1788 2053
1789void learn_spell (object *op, object *sp, int special_prayer = 0) 2054void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE: 2055 CODE:
1791 do_learn_spell (op, sp, special_prayer); 2056 do_learn_spell (op, sp, special_prayer);
1792 2057
1793void forget_spell (object *op, object *sp) 2058void forget_spell (object *op, object *sp)
1794 CODE: 2059 CODE:
1795 do_forget_spell (op, query_name (sp)); 2060 do_forget_spell (op, query_name (sp));
1796 2061
1797object *check_for_spell (object *op, char *spellname) 2062object *check_for_spell (object *op, utf8_string spellname)
1798 CODE: 2063 CODE:
1799 RETVAL = check_spell_known (op, spellname); 2064 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL 2065 OUTPUT: RETVAL
1801 2066
1802int query_money (object *op) 2067int query_money (object *op)
1811 2076
1812void drop (object *who, object *op) 2077void drop (object *who, object *op)
1813 2078
1814void pick_up (object *who, object *op) 2079void pick_up (object *who, object *op)
1815 2080
1816object *cf_object_insert_object (object *op, object *container)
1817
1818object *cf_object_insert_in_ob (object *ob, object *where)
1819
1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1821
1822void update_object (object *op, int action) 2081void update_object (object *op, int action)
1823 2082
1824object *cf_create_object_by_name (const char *name)
1825
1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2083void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1827 2084
1828void player_lvl_adj (object *who, object *skill = 0) 2085void player_lvl_adj (object *who, object *skill = 0)
1829 2086
1830int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2087int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1831 2088
1832int calc_skill_exp (object *who, object *op, object *skill); 2089int calc_skill_exp (object *who, object *op, object *skill)
1833 2090
1834void push_button (object *op); 2091void push_button (object *op, object *originator)
1835 2092
1836void use_trigger (object *op); 2093void use_trigger (object *op, object *originator)
1837 2094
1838void add_button_link (object *button, maptile *map, int connected); 2095void handle_apply_yield (object *op)
1839 2096
1840void remove_button_link (object *op); 2097int convert_item (object *item, object *converter)
1841 2098
2099void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1842 2100
1843MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2101MODULE = cf PACKAGE = cf::object PREFIX = cf_
1844
1845object *cf_insert_ob_in_ob (object *ob, object *where)
1846 2102
1847# no clean way to get an object from an archetype - stupid idiotic 2103# no clean way to get an object from an archetype - stupid idiotic
1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2104# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1849 2105
1850object *new (const char *archetype = 0) 2106object *new (utf8_string archetype = 0)
1851 PROTOTYPE: ;$ 2107 PROTOTYPE: ;$
1852 CODE: 2108 CODE:
1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2109 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1854 OUTPUT: 2110 OUTPUT:
1855 RETVAL 2111 RETVAL
1856 2112
2113object *generate (utf8_string arch, object *creator)
2114 CODE:
2115 object *obj = get_archetype (arch);
2116 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2117 RETVAL = obj;
2118 OUTPUT:
2119 RETVAL
2120
2121object *find_object (U32 tag)
2122
2123object *find_object_uuid (UUID i)
2124
2125# TODO: nuke
1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2126object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1858 PROTOTYPE: $$$$$$ 2127 PROTOTYPE: $$$$$$
1859 CODE: 2128 CODE:
1860{ 2129{
1861 int unused_type; 2130 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1863}
1864 2131
1865# syntatic sugar for easier use in event callbacks. 2132 if (RETVAL->destroyed ())
1866const char *options (object *op)
1867 CODE:
1868 RETVAL = op->name;
1869 OUTPUT:
1870 RETVAL 2133 RETVAL = 0;
2134}
1871 2135
1872player *contr (object *op) 2136shstr
1873 CODE: 2137object::kv_get (shstr key)
1874 RETVAL = op->contr;
1875 OUTPUT: RETVAL
1876 2138
1877const char *get_ob_key_value (object *op, const char *key) 2139void
2140object::kv_del (shstr key)
1878 2141
1879bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2142void
2143object::kv_set (shstr key, shstr value)
1880 2144
1881object *get_nearest_player (object *ob) 2145object *get_nearest_player (object *ob)
1882 ALIAS: nearest_player = 0 2146 ALIAS: nearest_player = 0
1883 PREINIT: 2147 PREINIT:
1884 extern object *get_nearest_player (object *); 2148 extern object *get_nearest_player (object *);
1886void rangevector (object *ob, object *other, int flags = 0) 2150void rangevector (object *ob, object *other, int flags = 0)
1887 PROTOTYPE: $$;$ 2151 PROTOTYPE: $$;$
1888 PPCODE: 2152 PPCODE:
1889{ 2153{
1890 rv_vector rv; 2154 rv_vector rv;
2155
1891 get_rangevector (ob, other, &rv, flags); 2156 get_rangevector (ob, other, &rv, flags);
2157
1892 EXTEND (SP, 5); 2158 EXTEND (SP, 5);
1893 PUSHs (newSVuv (rv.distance)); 2159 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1894 PUSHs (newSViv (rv.distance_x)); 2160 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1895 PUSHs (newSViv (rv.distance_y)); 2161 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1896 PUSHs (newSViv (rv.direction)); 2162 PUSHs (sv_2mortal (newSViv (rv.direction)));
1897 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2163 PUSHs (sv_2mortal (to_sv (rv.part)));
1898} 2164}
1899 2165
1900bool on_same_map_as (object *ob, object *other) 2166bool on_same_map_as (object *ob, object *other)
1901 CODE: 2167 CODE:
1902 RETVAL = on_same_map (ob, other); 2168 RETVAL = on_same_map (ob, other);
1903 OUTPUT: RETVAL 2169 OUTPUT: RETVAL
1904 2170
1905const char * 2171const_utf8_string
1906base_name (object *op, int plural = op->nrof > 1) 2172base_name (object *op, int plural = op->nrof > 1)
1907 CODE: 2173 CODE:
1908 RETVAL = query_base_name (op, plural); 2174 RETVAL = query_base_name (op, plural);
1909 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1910 2176
1911object *decrease_ob_nr (object *op, unsigned long i) 2177# return the tail of an object, excluding itself
2178void
2179tail (object *op)
2180 PPCODE:
2181 while ((op = op->more))
2182 XPUSHs (sv_2mortal (to_sv (op)));
1912 2183
1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2184MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1914 2185
1915player *player (object *op) 2186player *player (object *op)
1916 CODE: 2187 CODE:
1917 RETVAL = op->contr; 2188 RETVAL = op->contr;
1918 OUTPUT: RETVAL 2189 OUTPUT: RETVAL
1919 2190
1920void check_score (object *op) 2191bool move_player (object *op, int dir)
1921 2192
1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2193void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE: 2194 CODE:
1924 new_draw_info (flags, 0, op, txt); 2195 new_draw_info (flags, 0, op, txt);
1925 2196
1926object *cf_player_send_inventory (object *op)
1927
1928char *cf_player_get_ip (object *op)
1929 ALIAS: ip = 0
1930
1931object *cf_player_get_marked_item (object *op)
1932 ALIAS: marked_item = 0
1933
1934void cf_player_set_marked_item (object *op, object *ob)
1935
1936partylist *cf_player_get_party (object *op)
1937 ALIAS: party = 0
1938
1939void cf_player_set_party (object *op, partylist *party)
1940
1941void kill_player (object *op) 2197void kill_player (object *op)
1942 2198
2199void esrv_send_item (object *pl, object *item)
2200
1943void esrv_update_item (object *op, int what, object *item) 2201void esrv_update_item (object *pl, int what, object *item)
1944 C_ARGS: what, op, item 2202 C_ARGS: what, pl, item
1945 2203
1946void clear_los (object *op) 2204void esrv_del_item (object *pl, int tag)
2205 C_ARGS: pl->contr, tag
1947 2206
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params) 2207int command_summon (object *op, utf8_string params)
1951 2208
1952int command_arrest (object *op, char *params) 2209int command_arrest (object *op, utf8_string params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957 2210
1958 2211
1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2212MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1960 2213
1961INCLUDE: $PERL genacc player ../include/player.h | 2214INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1962 2215
1963int invoke (player *pl, int event, ...) 2216int invoke (player *pl, int event, ...)
1964 CODE: 2217 CODE:
1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2218 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2219 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1976 pl->ob->stats.hp = pl->ob->stats.maxhp; 2229 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp; 2230 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2231 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats; 2232 pl->orig_stats = pl->ob->stats;
1980 2233
1981player *cf_player_find (char *name) 2234# should only be temporary
1982 PROTOTYPE: $ 2235void esrv_new_player (player *pl)
1983 2236
1984void cf_player_move (player *pl, int dir) 2237#d# TODO: replace by blocked_los accessor, fix code using this
1985
1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1987
1988player *first ()
1989 CODE:
1990 RETVAL = first_player;
1991 OUTPUT: RETVAL
1992
1993bool 2238bool
1994cell_visible (player *pl, int dx, int dy) 2239cell_visible (player *pl, int dx, int dy)
1995 CODE: 2240 CODE:
1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2241 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1998 OUTPUT: 2242 OUTPUT:
1999 RETVAL 2243 RETVAL
2000 2244
2001void 2245void
2002send (player *pl, SV *packet) 2246send (player *pl, SV *packet)
2003 CODE: 2247 CODE:
2004{ 2248{
2005 STRLEN len; 2249 STRLEN len;
2006 char *buf = SvPVbyte (packet, len); 2250 char *buf = SvPVbyte (packet, len);
2007 2251
2252 if (len > MAXSOCKBUF)
2253 pl->failmsg ("[packet too long for client]");
2008 if (pl->ns) 2254 else if (pl->ns)
2009 pl->ns->send_packet (buf, len); 2255 pl->ns->send_packet (buf, len);
2010} 2256}
2011
2012int
2013listening (player *pl, int new_value = -1)
2014 CODE:
2015 RETVAL = pl->listening;
2016 if (new_value >= 0)
2017 pl->listening = new_value;
2018 OUTPUT:
2019 RETVAL
2020 2257
2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2258void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2022 PROTOTYPE: $;$$$ 2259 PROTOTYPE: $;$$$
2023 PPCODE: 2260 PPCODE:
2024 if (GIMME_V != G_VOID) 2261 if (GIMME_V != G_VOID)
2033 if (y) sv_to (y, pl->bed_y); 2270 if (y) sv_to (y, pl->bed_y);
2034 2271
2035void 2272void
2036list () 2273list ()
2037 PPCODE: 2274 PPCODE:
2038 for (player *pl = first_player; pl; pl = pl->next) 2275 for_all_players (pl)
2039 XPUSHs (sv_2mortal (to_sv (pl))); 2276 XPUSHs (sv_2mortal (to_sv (pl)));
2040
2041bool
2042peaceful (player *pl, bool new_setting = 0)
2043 PROTOTYPE: $;$
2044 CODE:
2045 RETVAL = pl->peaceful;
2046 if (items > 1)
2047 pl->peaceful = new_setting;
2048 OUTPUT:
2049 RETVAL
2050
2051living *
2052orig_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->orig_stats;
2055 OUTPUT: RETVAL
2056
2057living *
2058last_stats (player *pl)
2059 CODE:
2060 RETVAL = &pl->last_stats;
2061 OUTPUT: RETVAL
2062 2277
2063 2278
2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2279MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2065 2280
2066int invoke (maptile *map, int event, ...) 2281int invoke (maptile *map, int event, ...)
2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2286 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2072 OUTPUT: RETVAL 2287 OUTPUT: RETVAL
2073 2288
2074SV *registry (maptile *map) 2289SV *registry (maptile *map)
2075 2290
2291void
2292find_tagged_objects (maptile *map, utf8_string tag = 0)
2293 PPCODE:
2294{
2295 if (!map->spaces)
2296 XSRETURN_EMPTY;
2297
2298 if (tag)
2299 {
2300 shstr_cmp tag_ (tag);
2301
2302 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2303 for (object *op = ms->bot; op; op = op->above)
2304 if (op->tag == tag_)
2305 XPUSHs (sv_2mortal (to_sv (op)));
2306 }
2307 else
2308 {
2309 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2310 for (object *op = ms->bot; op; op = op->above)
2311 if (op->tag)
2312 XPUSHs (sv_2mortal (to_sv (op)));
2313 }
2314}
2315
2076INCLUDE: $PERL genacc maptile ../include/map.h | 2316INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2317
2318void
2319adjust_daylight ()
2320 CODE:
2321 maptile::adjust_daylight ();
2322
2323int
2324outdoor_darkness (int darkness = 0)
2325 CODE:
2326 RETVAL = maptile::outdoor_darkness;
2327 if (items)
2328 maptile::outdoor_darkness = darkness;
2329 OUTPUT:
2330 RETVAL
2077 2331
2078void 2332void
2079maptile::instantiate () 2333maptile::instantiate ()
2080 2334
2081maptile *new () 2335maptile *new ()
2082 PROTOTYPE: 2336 PROTOTYPE:
2083 CODE: 2337 CODE:
2084 RETVAL = new maptile; 2338 RETVAL = new maptile;
2085 OUTPUT: 2339 OUTPUT:
2086 RETVAL 2340 RETVAL
2087
2088void
2089maptile::destroy ()
2090 2341
2091void 2342void
2092maptile::players () 2343maptile::players ()
2093 PPCODE: 2344 PPCODE:
2094 if (GIMME_V == G_SCALAR) 2345 if (GIMME_V == G_SCALAR)
2099 for_all_players (pl) 2350 for_all_players (pl)
2100 if (pl->ob && pl->ob->map == THIS) 2351 if (pl->ob && pl->ob->map == THIS)
2101 PUSHs (sv_2mortal (to_sv (pl->ob))); 2352 PUSHs (sv_2mortal (to_sv (pl->ob)));
2102 } 2353 }
2103 2354
2104void play_sound_map (maptile *map, int x, int y, int sound_num) 2355void
2356maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2357 CODE:
2358{
2359 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2360 croak ("maptile::add_underlay: palette must be arrayref");
2361
2362 palette = SvRV (palette);
2363
2364 STRLEN idxlen;
2365 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2366
2367 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y)
2369 {
2370 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2371 if (op->flag [FLAG_IS_FLOOR])
2372 goto skip;
2373
2374 {
2375 int offs = offset + y * stride + x;
2376
2377 if (IN_RANGE_EXC (offs, 0, idxlen))
2378 {
2379 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2380 {
2381 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2382 ob->flag [FLAG_NO_MAP_SAVE] = true;
2383 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2384
2385 if (ob->randomitems && !ob->above)
2386 {
2387 ob->create_treasure (ob->randomitems);
2388
2389 for (object *op = ob->above; op; op = op->above)
2390 op->flag [FLAG_NO_MAP_SAVE] = true;
2391 // TODO: if this is a pickable object, then the item
2392 // will at a bit weird - saving inside the player
2393 // will clear the flag, but when the player drops
2394 // it without logging out, it keeps the flag.
2395 // nobody ahs reported this, but this can be rather
2396 // annoying on persistent maps.
2397 }
2398 }
2399 }
2400 }
2401
2402 skip: ;
2403 }
2404}
2405
2406void
2407maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2408 CODE:
2409{
2410 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2411 croak ("maptile::set_regiondata: palette must be arrayref");
2412
2413 palette = SvRV (palette);
2414
2415 STRLEN idxlen;
2416 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2417
2418 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2419 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2420
2421 for (int i = av_len ((AV *)palette) + 1; i--; )
2422 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2423
2424 for (int y = 0; y < THIS->height; ++y)
2425 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2426
2427 sfree (THIS->regions, THIS->size ());
2428 delete [] THIS->regionmap;
2429
2430 THIS->regions = regions;
2431 THIS->regionmap = regionmap;
2432}
2433
2434void
2435maptile::create_region_treasure ()
2436 CODE:
2437 for (int x = 0; x < THIS->width; ++x)
2438 for (int y = 0; y < THIS->height; ++y)
2439 {
2440 region *rgn = THIS->region (x, y);
2441
2442 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2443 if (object *op = THIS->at (x, y).top)
2444 if (rgn->treasure && rndm () < rgn->treasure_density)
2445 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2446 }
2105 2447
2106int out_of_map (maptile *map, int x, int y) 2448int out_of_map (maptile *map, int x, int y)
2107 2449
2108void 2450void
2109trigger (maptile *map, long connection, bool state = true) 2451find_link (maptile *map, shstr_tmp connection)
2110 CODE:
2111 activate_connection (map, connection, state);
2112
2113void
2114get_connection (maptile *map, long connection)
2115 PPCODE: 2452 PPCODE:
2116 oblinkpt *obp = get_connection_links (map, connection); 2453 if (oblinkpt *obp = map->find_link (connection))
2117 if (obp)
2118 for (objectlink *ol = obp->link; ol; ol = ol->next) 2454 for (objectlink *ol = obp->link; ol; ol = ol->next)
2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2455 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2120 2456
2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2122
2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2124
2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2126 C_ARGS: str, map, nx, ny
2127
2128void 2457void
2129cf_map_normalise (maptile *map, int x, int y) 2458get_map_flags (maptile *map, int x, int y)
2130 PPCODE: 2459 PPCODE:
2131{ 2460{
2132 maptile *nmap = 0; 2461 maptile *nmap = 0;
2133 I16 nx = 0, ny = 0; 2462 I16 nx = 0, ny = 0;
2463
2464 PUTBACK;
2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2465 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2466 SPAGAIN;
2135 2467
2136 EXTEND (SP, 4); 2468 EXTEND (SP, 4);
2137 PUSHs (sv_2mortal (newSViv (flags))); 2469 PUSHs (sv_2mortal (newSViv (flags)));
2138 2470
2139 if (GIMME_V == G_ARRAY) 2471 if (GIMME_V == G_ARRAY)
2140 { 2472 {
2141 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2473 PUSHs (sv_2mortal (to_sv (nmap)));
2142 PUSHs (sv_2mortal (newSViv (nx))); 2474 PUSHs (sv_2mortal (newSViv (nx)));
2143 PUSHs (sv_2mortal (newSViv (ny))); 2475 PUSHs (sv_2mortal (newSViv (ny)));
2144 } 2476 }
2145} 2477}
2146 2478
2479mapspace *
2480ms (maptile *map, unsigned int x, unsigned int y)
2481 PROTOTYPE: $$$
2482 CODE:
2483{
2484 maptile *nmap = 0;
2485 I16 nx, ny;
2486
2487 PUTBACK;
2488 get_map_flags (map, &nmap, x, y, &nx, &ny);
2489 SPAGAIN;
2490
2491 if (!nmap)
2492 XSRETURN_UNDEF;
2493
2494 RETVAL = &nmap->at (nx, ny);
2495}
2496 OUTPUT:
2497 RETVAL
2498
2147void 2499void
2148at (maptile *map, unsigned int x, unsigned int y) 2500at (maptile *map, unsigned int x, unsigned int y)
2149 PROTOTYPE: $$$ 2501 PROTOTYPE: $$$
2150 PPCODE: 2502 PPCODE:
2151{ 2503{
2152 object *o;
2153 maptile *nmap = 0; 2504 maptile *nmap = 0;
2154 I16 nx, ny; 2505 I16 nx, ny;
2155 2506
2507 PUTBACK;
2156 get_map_flags (map, &nmap, x, y, &nx, &ny); 2508 get_map_flags (map, &nmap, x, y, &nx, &ny);
2509 SPAGAIN;
2157 2510
2158 if (nmap) 2511 if (nmap)
2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2512 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2513 XPUSHs (sv_2mortal (to_sv (o)));
2161} 2514}
2162 2515
2163SV * 2516SV *
2164bot_at (maptile *obj, unsigned int x, unsigned int y) 2517bot_at (maptile *map, unsigned int x, unsigned int y)
2165 PROTOTYPE: $$$ 2518 PROTOTYPE: $$$
2166 ALIAS: 2519 ALIAS:
2167 top_at = 1 2520 top_at = 1
2168 flags_at = 2 2521 flags_at = 2
2169 light_at = 3 2522 light_at = 3
2170 move_block_at = 4 2523 move_block_at = 4
2171 move_slow_at = 5 2524 move_slow_at = 5
2172 move_on_at = 6 2525 move_on_at = 6
2173 move_off_at = 7 2526 move_off_at = 7
2174 INIT:
2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2176 CODE: 2527 CODE:
2528{
2529 sint16 nx = x;
2530 sint16 ny = y;
2531
2532 if (!xy_normalise (map, nx, ny))
2533 XSRETURN_UNDEF;
2534
2535 mapspace &ms = map->at (nx, ny);
2536
2537 ms.update ();
2538
2177 switch (ix) 2539 switch (ix)
2178 { 2540 {
2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2541 case 0: RETVAL = to_sv (ms.bot ); break;
2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2542 case 1: RETVAL = to_sv (ms.top ); break;
2181 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2543 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2182 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2544 case 3: RETVAL = newSViv (ms.light ); break;
2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2545 case 4: RETVAL = newSVuv (ms.move_block); break;
2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2546 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2547 case 6: RETVAL = newSVuv (ms.move_on ); break;
2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2548 case 7: RETVAL = newSVuv (ms.move_off ); break;
2187 } 2549 }
2550}
2188 OUTPUT: RETVAL 2551 OUTPUT: RETVAL
2189 2552
2190void fix_walls (maptile *map, int x, int y)
2191
2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2196 CODE:
2197 RETVAL = get_name_of_region_for_map (m);
2198 OUTPUT: RETVAL
2199
2200# worst xs function of my life 2553# worst xs function of my life
2201maptile * 2554bool
2202_create_random_map (\ 2555_create_random_map (\
2203 char *path,\ 2556 maptile *self,\
2204 char *wallstyle,\ 2557 utf8_string wallstyle,\
2205 char *wall_name,\ 2558 utf8_string wall_name,\
2206 char *floorstyle,\ 2559 utf8_string floorstyle,\
2207 char *monsterstyle,\ 2560 utf8_string monsterstyle,\
2208 char *treasurestyle,\ 2561 utf8_string treasurestyle,\
2209 char *layoutstyle,\ 2562 utf8_string layoutstyle,\
2210 char *doorstyle,\ 2563 utf8_string doorstyle,\
2211 char *decorstyle,\ 2564 utf8_string decorstyle,\
2212 char *origin_map,\ 2565 utf8_string miningstyle,\
2213 char *final_map,\ 2566 utf8_string origin_map,\
2214 char *exitstyle,\ 2567 utf8_string final_map,\
2215 char *this_map,\ 2568 utf8_string exitstyle,\
2216 char *exit_on_final_map,\ 2569 utf8_string this_map,\
2570 utf8_string exit_on_final_map,\
2217 int Xsize,\ 2571 int xsize,\
2218 int Ysize,\ 2572 int ysize,\
2219 int expand2x,\ 2573 int expand2x,\
2220 int layoutoptions1,\ 2574 int layoutoptions1,\
2221 int layoutoptions2,\ 2575 int layoutoptions2,\
2222 int layoutoptions3,\ 2576 int layoutoptions3,\
2223 int symmetry,\ 2577 int symmetry,\
2228 int dungeon_depth,\ 2582 int dungeon_depth,\
2229 int decoroptions,\ 2583 int decoroptions,\
2230 int orientation,\ 2584 int orientation,\
2231 int origin_y,\ 2585 int origin_y,\
2232 int origin_x,\ 2586 int origin_x,\
2233 int random_seed,\ 2587 U32 random_seed,\
2234 val64 total_map_hp,\ 2588 val64 total_map_hp,\
2235 int map_layout_style,\ 2589 int map_layout_style,\
2236 int treasureoptions,\ 2590 int treasureoptions,\
2237 int symmetry_used,\ 2591 int symmetry_used,\
2238 region *region\ 2592 region *region,\
2593 utf8_string custom\
2239) 2594)
2240 CODE: 2595 CODE:
2241{ 2596{
2242 random_map_params rmp; 2597 random_map_params rmp;
2243 2598
2247 assign (rmp.monsterstyle , monsterstyle); 2602 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle); 2603 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle); 2604 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle); 2605 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle); 2606 assign (rmp.decorstyle , decorstyle);
2607 assign (rmp.miningstyle , miningstyle);
2252 assign (rmp.exitstyle , exitstyle); 2608 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map); 2609 assign (rmp.exit_on_final_map, exit_on_final_map);
2254 2610
2255 rmp.origin_map = origin_map; 2611 rmp.origin_map = origin_map;
2256 rmp.final_map = final_map; 2612 rmp.final_map = final_map;
2257 rmp.this_map = this_map; 2613 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize; 2614 rmp.xsize = xsize;
2259 rmp.Ysize = Ysize; 2615 rmp.ysize = ysize;
2260 rmp.expand2x = expand2x; 2616 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1; 2617 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2; 2618 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3; 2619 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry; 2620 rmp.symmetry = symmetry;
2270 rmp.decoroptions = decoroptions; 2626 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation; 2627 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y; 2628 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x; 2629 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed; 2630 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp; 2631 rmp.total_map_hp = (uint64_t) total_map_hp;
2276 rmp.map_layout_style = map_layout_style; 2632 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions; 2633 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used; 2634 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region; 2635 rmp.region = region;
2636 rmp.custom = custom;
2280 2637
2281 RETVAL = generate_random_map (path, &rmp); 2638 RETVAL = self->generate_random_map (&rmp);
2282} 2639}
2283 OUTPUT: 2640 OUTPUT:
2284 RETVAL 2641 RETVAL
2285 2642
2643MODULE = cf PACKAGE = cf::mapspace
2644
2645INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2646
2286MODULE = cf PACKAGE = cf::arch 2647MODULE = cf PACKAGE = cf::arch
2287 2648
2288archetype *find (const char *name) 2649int archetypes_size ()
2289 CODE: 2650 CODE:
2290 RETVAL = archetype::find (name); 2651 RETVAL = archetypes.size ();
2291 OUTPUT:
2292 RETVAL
2293
2294archetype *first()
2295 PROTOTYPE:
2296 CODE:
2297 RETVAL = first_archetype;
2298 OUTPUT: RETVAL 2652 OUTPUT: RETVAL
2299 2653
2654archetype *archetypes (U32 index)
2655 CODE:
2656 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2657 OUTPUT: RETVAL
2658
2300INCLUDE: $PERL genacc archetype ../include/object.h | 2659INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2301 2660
2302MODULE = cf PACKAGE = cf::party 2661MODULE = cf PACKAGE = cf::party
2303 2662
2304partylist *first () 2663partylist *first ()
2305 PROTOTYPE: 2664 PROTOTYPE:
2306 CODE: 2665 CODE:
2307 RETVAL = get_firstparty (); 2666 RETVAL = get_firstparty ();
2308 OUTPUT: RETVAL 2667 OUTPUT: RETVAL
2309 2668
2310INCLUDE: $PERL genacc partylist ../include/player.h | 2669INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2311 2670
2312MODULE = cf PACKAGE = cf::region 2671MODULE = cf PACKAGE = cf::region
2313 2672
2314region *first () 2673void
2315 PROTOTYPE: 2674list ()
2316 CODE: 2675 PPCODE:
2317 RETVAL = first_region; 2676 for_all_regions (rgn)
2318 OUTPUT: RETVAL 2677 XPUSHs (sv_2mortal (to_sv (rgn)));
2319 2678
2320region *find (char *name) 2679region *find (utf8_string name)
2321 PROTOTYPE: $ 2680 PROTOTYPE: $
2322 CODE: 2681 CODE:
2323 RETVAL = get_region_by_name (name); 2682 RETVAL = region::find (name);
2324 OUTPUT: RETVAL 2683 OUTPUT: RETVAL
2325 2684
2685int specificity (region *rgn)
2686 CODE:
2687 RETVAL = 0;
2688 while (rgn = rgn->parent)
2689 RETVAL++;
2690 OUTPUT: RETVAL
2691
2326INCLUDE: $PERL genacc region ../include/map.h | 2692INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2327 2693
2328MODULE = cf PACKAGE = cf::living 2694MODULE = cf PACKAGE = cf::living
2329 2695
2330INCLUDE: $PERL genacc living ../include/living.h | 2696INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2331 2697
2332MODULE = cf PACKAGE = cf::settings 2698MODULE = cf PACKAGE = cf::settings
2333 2699
2334INCLUDE: $PERL genacc Settings ../include/global.h | 2700INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2335 2701
2336MODULE = cf PACKAGE = cf::client 2702MODULE = cf PACKAGE = cf::client
2337 2703
2338INCLUDE: $PERL genacc client ../include/client.h | 2704INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2339 2705
2340int invoke (client *ns, int event, ...) 2706int invoke (client *ns, int event, ...)
2341 CODE: 2707 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2708 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2709 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2359 CODE: 2725 CODE:
2360{ 2726{
2361 STRLEN len; 2727 STRLEN len;
2362 char *buf = SvPVbyte (packet, len); 2728 char *buf = SvPVbyte (packet, len);
2363 2729
2730 if (len > MAXSOCKBUF)
2731 {
2732 // ugly
2733 if (THIS->pl)
2734 THIS->pl->failmsg ("[packet too long for client]");
2735 }
2736 else
2364 THIS->send_packet (buf, len); 2737 THIS->send_packet (buf, len);
2365} 2738}
2366 2739
2367void 2740faceidx
2368client::destroy () 2741client::need_face (utf8_string name, int pri = 0)
2742 CODE:
2743 RETVAL = face_find (name, 0);
2744 if (RETVAL)
2745 {
2746 THIS->send_face (RETVAL, pri);
2747 THIS->flush_fx ();
2748 }
2749 OUTPUT:
2750 RETVAL
2369 2751
2752int
2753client::fx_want (int idx, int value = -1)
2754 CODE:
2755 if (0 < idx && idx < FT_NUM)
2756 {
2757 RETVAL = THIS->fx_want [idx];
2758 if (items > 2)
2759 THIS->fx_want [idx] = value;
2760 }
2761 else
2762 RETVAL = 0;
2763 OUTPUT:
2764 RETVAL
2765
2766MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2767
2768faceidx sound_find (utf8_string name)
2769
2770void sound_set (utf8_string str, faceidx face)
2771
2772# dire hack
2773void old_sound_index (int idx, faceidx face)
2774 CODE:
2775 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2776 old_sound_index [idx] = face;
2777
2778MODULE = cf PACKAGE = cf::face PREFIX = face_
2779
2780#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2781
2782faceidx face_find (utf8_string name, faceidx defidx = 0)
2783
2784faceidx alloc (utf8_string name)
2785 CODE:
2786{
2787 do
2788 {
2789 RETVAL = faces.size ();
2790 faces.resize (RETVAL + 1);
2791 }
2792 while (!RETVAL); // crude way to leave index 0
2793
2794 faces [RETVAL].name = name;
2795 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2796
2797 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2798 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2799 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2800}
2801 OUTPUT: RETVAL
2802
2803void set_type (faceidx idx, int value)
2804 ALIAS:
2805 set_type = 0
2806 set_visibility = 1
2807 set_magicmap = 2
2808 set_smooth = 3
2809 set_smoothlevel = 4
2810 CODE:
2811 faceinfo *f = face_info (idx); assert (f);
2812 switch (ix)
2813 {
2814 case 0: f->type = value; break;
2815 case 1: f->visibility = value; break;
2816 case 2: f->magicmap = value; break;
2817 case 3: f->smooth = value; break;
2818 case 4: f->smoothlevel = value; break;
2819 }
2820
2821void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2822 CODE:
2823{
2824 faceinfo *f = face_info (idx); assert (f);
2825 facedata *d = &(faceset ? f->data64 : f->data32);
2826 sv_to (data, d->data);
2827 STRLEN clen;
2828 char *cdata = SvPVbyte (chksum, clen);
2829 clen = min (CHKSUM_MAXLEN, clen);
2830
2831 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2832
2833 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2834 {
2835 d->chksum_len = clen;
2836 memcpy (d->chksum, cdata, clen);
2837
2838 // invalidate existing client face info
2839 for_all_clients (ns)
2840 if (ns->faceset == faceset)
2841 {
2842 ns->faces_sent [idx] = false;
2843 ns->force_newmap = true;
2844 }
2845 }
2846}
2847
2848int get_data_size (faceidx idx, int faceset = 0)
2849 CODE:
2850 facedata *d = face_data (idx, faceset);
2851 if (!d) XSRETURN_UNDEF;
2852 RETVAL = d->data.size ();
2853 OUTPUT:
2854 RETVAL
2855
2856SV *get_chksum (faceidx idx, int faceset = 0)
2857 CODE:
2858 facedata *d = face_data (idx, faceset);
2859 if (!d) XSRETURN_UNDEF;
2860 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2861 OUTPUT:
2862 RETVAL
2863
2864SV *get_data (faceidx idx, int faceset = 0)
2865 CODE:
2866 facedata *d = face_data (idx, faceset);
2867 if (!d) XSRETURN_UNDEF;
2868 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2869 OUTPUT:
2870 RETVAL
2871
2872void invalidate (faceidx idx)
2873 CODE:
2874 for_all_clients (ns)
2875 {
2876 ns->faces_sent [idx] = false;
2877 ns->force_newmap = true;
2878 }
2879
2880void invalidate_all ()
2881 CODE:
2882 for_all_clients (ns)
2883 {
2884 ns->faces_sent.reset ();
2885 ns->force_newmap = true;
2886 }
2887
2888MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2889
2890#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2891
2892animidx anim_find (utf8_string name)
2893 CODE:
2894 RETVAL = animation::find (name).number;
2895 OUTPUT: RETVAL
2896
2897animidx set (utf8_string name, SV *frames, int facings = 1)
2898 CODE:
2899{
2900 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2901 croak ("frames must be an arrayref");
2902
2903 AV *av = (AV *)SvRV (frames);
2904
2905 animation *anim = &animation::find (name);
2906 if (anim->number)
2907 {
2908 anim->resize (av_len (av) + 1);
2909 anim->facings = facings;
2910 }
2911 else
2912 anim = &animation::create (name, av_len (av) + 1, facings);
2913
2914 for (int i = 0; i < anim->num_animations; ++i)
2915 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2916}
2917 OUTPUT: RETVAL
2918
2919void invalidate_all ()
2920 CODE:
2921 for_all_clients (ns)
2922 ns->anims_sent.reset ();
2923
2924MODULE = cf PACKAGE = cf::object::freezer
2925
2926INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2927
2928SV *
2929new (char *klass)
2930 CODE:
2931 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2932 OUTPUT: RETVAL
2933
2934void
2935DESTROY (SV *sv)
2936 CODE:
2937 object_freezer *self;
2938 sv_to (sv, self);
2939 delete self;
2940
2941MODULE = cf PACKAGE = cf::object::thawer
2942
2943INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2944
2945bool
2946errors_are_fatal (bool fatal)
2947 CODE:
2948 RETVAL = object_thawer::errors_are_fatal;
2949 object_thawer::errors_are_fatal = fatal;
2950 OUTPUT:
2951 RETVAL
2952
2953SV *
2954new_from_file (char *klass, octet_string path)
2955 CODE:
2956 object_thawer *f = new object_thawer (path);
2957 if (!*f)
2958 {
2959 delete f;
2960 XSRETURN_UNDEF;
2961 }
2962 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2963 OUTPUT: RETVAL
2964
2965void
2966DESTROY (SV *sv)
2967 CODE:
2968 object_thawer *self;
2969 sv_to (sv, self);
2970 delete self;
2971
2972void
2973extract_tags (object_thawer *self)
2974 PPCODE:
2975 while (self->kw != KW_EOF)
2976 {
2977 PUTBACK;
2978 coroapi::cede_to_tick ();
2979 SPAGAIN;
2980
2981 if (self->kw == KW_tag)
2982 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2983
2984 self->skip ();
2985 }
2986

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