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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.124 by root, Mon Jan 1 00:41:03 2007 UTC vs.
Revision 1.401 by root, Sat Apr 30 05:41:17 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
41#include "CoroAPI.h" 55#include "CoroAPI.h"
42#include "perlxsi.c" 56#include "perlxsi.c"
43 57
44extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
45 60
46typedef object object_ornull; 61typedef std::string std__string;
47typedef maptile maptile_ornull;
48
49#if IVSIZE >= 8
50 typedef IV val64;
51# define newSVval64 newSViv
52# define SvVAL64 SvIV
53#else
54 typedef double val64;
55# define newSVval64 newSVnv
56# define SvVAL64 SvNV
57#endif
58
59static f_plug_api gethook = cfapi_get_hooks;
60static f_plug_api object_set_property = cfapi_object_set_property;
61static f_plug_api object_insert = cfapi_object_insert;
62 62
63static PerlInterpreter *perl; 63static PerlInterpreter *perl;
64 64
65double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
66 69
67global gbl_ev; 70global gbl_ev;
68static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
69static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
70 77
71static HV 78static HV
72 *stash_cf, 79 *stash_cf,
73 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
74 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
75 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
76 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
77 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
78 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
79 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
80 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
81 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
82 144
83// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
84template<class super> 146template<class super>
85static super * 147static super *
86is_a (attachable *at) 148is_a (attachable *at)
94 156
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 158
97unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
98 160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
273 attachable *obj = mortals [i];
274
99#if 0 275#if 0
100attachable *attachable::rc_first; 276 if (obj->self)//D make this an assert later
101 277 {
102attachable::attachable () 278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
103{ 279 obj->sever_self ();
104 refcnt = 0; 280 }
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif 281#endif
109 282
110attachable::~attachable () 283 if (obj->refcnt)
284 {
285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
289 }
290 else
291 {
292 mortals.erase (i);
293 obj->sever_self ();
294 obj->do_delete ();
295 }
296 }
297}
298
299void
300attachable::set_key (const char *key, const char *value, bool is_utf8)
111{ 301{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309}
310
311attachable &
312attachable::operator =(const attachable &src)
313{
314 //if (self || cb)
315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
316
317 attach = src.attach;
318 return *this;
319}
320
113#if 0 321#if 0
114 assert (!rc_next); 322template<typename T>
115 assert (!refcnt); 323static bool
324find_backref (void *ptr, T *obj)
325{
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336}
337
338// for debugging, find "live" objects containing this ptr
339static void
340find_backref (void *ptr)
341{
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353}
116#endif 354#endif
117}
118 355
119// check wether the object really is dead 356//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
120void
121attachable::do_check ()
122{
123 if (refcnt > 0)
124 return;
125 357
126 // try to unborrow the refcnt from perl 358static SV *
127 if (flags & F_BORROWED) 359newSVptr (void *ptr, HV *stash, HV *hv)
360{
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366}
367
368static SV * noinline
369newSVptr (void *ptr, HV *stash)
370{
371 return newSVptr (ptr, stash, newHV ());
372}
373
374static int
375attachable_free (pTHX_ SV *sv, MAGIC *mg)
376{
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
128 { 381 {
129 assert (self);//D//TODO//remove when stable 382 at->self = 0;
130 flags &= ~F_BORROWED;
131 refcnt_inc ();
132 SvREFCNT_dec (self); 383 SvREFCNT_dec (self);
133 } 384 }
134 385
135 if (refcnt > 0 || self)
136 return;
137
138 destroy ();
139}
140
141void
142attachable::do_destroy ()
143{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145
146 //TODO: call generic destroy callback
147 mortals.push_back (this);
148}
149
150void
151attachable::destroy ()
152{
153 if (destroyed ())
154 return;
155
156 flags |= F_DESTROYED;
157 do_destroy ();
158}
159
160void attachable::check_mortals ()
161{
162 for (int i = 0; i < mortals.size (); )
163 {
164 attachable *obj = mortals [i];
165
166 obj->refcnt_chk (); // unborrow from perl, if necessary
167
168 if (obj->refcnt || obj->self)
169 {
170#if 0
171 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
172 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
173#endif
174
175 ++i; // further delay freeing
176 }//D
177 else
178 {
179 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
180 mortals.erase (i);
181 delete obj;
182 }
183 }
184}
185
186attachable &
187attachable::operator =(const attachable &src)
188{
189 //if (self || cb)
190 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
191
192 attach = src.attach;
193 return *this;
194}
195
196//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
197
198static SV *
199newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
200{
201 SV *sv;
202
203 if (!ptr)
204 return &PL_sv_undef;
205
206 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
207 return sv_bless (newRV_noinc ((SV *)hv), stash);
208}
209
210static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{
213 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable
215 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 386 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 387 //at->refcnt_chk ();
218 return 0; 388 return 0;
219} 389}
220 390
221MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 391MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
222 392
223static SV * 393static SV * noinline
224newSVattachable (attachable *obj, HV *stash) 394newSVattachable (attachable *obj, HV *stash)
225{ 395{
226 if (!obj) 396 if (!obj)
227 return &PL_sv_undef; 397 return newSV (0);
228 398
229 if (!obj->self) 399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
230 { 403 {
231 obj->self = newHV ();
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 405
234 // borrow the refcnt from the object 406 // now bless the object _once_
235 obj->flags |= attachable::F_BORROWED; 407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
236 obj->refcnt_dec (); 408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
238 413
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
240} 415 SvAMAGIC_on (sv);
241 416
417 return sv;
418 }
419}
420
421#if 0 // unused
242static void 422static void
243clearSVptr (SV *sv) 423clearSVptr (SV *sv)
244{ 424{
245 if (SvROK (sv)) 425 if (SvROK (sv))
246 sv = SvRV (sv); 426 sv = SvRV (sv);
247 427
248 hv_clear ((HV *)sv); 428 hv_clear ((HV *)sv);
249 sv_unmagic (sv, PERL_MAGIC_ext); 429 sv_unmagic (sv, PERL_MAGIC_ext);
250} 430}
431#endif
432
433static long
434SvPTR_nc (SV *sv)
435{
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446}
251 447
252static long 448static long
253SvPTR (SV *sv, const char *klass) 449SvPTR (SV *sv, const char *klass)
254{ 450{
255 if (!sv_derived_from (sv, klass)) 451 if (!sv_derived_from (sv, klass))
256 croak ("object of type %s expected", klass); 452 croak ("object of type %s expected", klass);
257 453
258 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 454 return SvPTR_nc (sv);
259
260 if (!mg)
261 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
262
263 return (long)mg->mg_ptr;
264} 455}
265 456
266static long 457static long noinline
267SvPTR_ornull (SV *sv, const char *klass) 458SvPTR_ornull (SV *sv, const char *klass)
268{ 459{
269 if (SvOK (sv)) 460 if (expect_false (!SvOK (sv))) return 0;
461
270 return SvPTR (sv, klass); 462 return SvPTR (sv, klass);
271 else
272 return 0;
273} 463}
274 464
465static long noinline
466SvPTR_ornull_client (SV *sv)
467{
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476}
477
478static long noinline
479SvPTR_ornull_object (SV *sv)
480{
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491}
492
493static long noinline
494SvPTR_ornull_maptile (SV *sv)
495{
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505}
506
507static long noinline
508SvPTR_ornull_player (SV *sv)
509{
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518}
519
275inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 520static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
276inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 521static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
277inline SV *to_sv (bool v) { return newSViv (v); } 522static inline SV *to_sv (bool v) { return newSViv (v); }
278inline SV *to_sv ( signed char v) { return newSViv (v); } 523static inline SV *to_sv ( signed char v) { return newSViv (v); }
279inline SV *to_sv (unsigned char v) { return newSViv (v); } 524static inline SV *to_sv (unsigned char v) { return newSViv (v); }
280inline SV *to_sv ( signed short v) { return newSViv (v); } 525static inline SV *to_sv ( signed short v) { return newSViv (v); }
281inline SV *to_sv (unsigned short v) { return newSVuv (v); } 526static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
282inline SV *to_sv ( signed int v) { return newSViv (v); } 527static inline SV *to_sv ( signed int v) { return newSViv (v); }
283inline SV *to_sv (unsigned int v) { return newSVuv (v); } 528static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
284inline SV *to_sv ( signed long v) { return newSViv (v); } 529static inline SV *to_sv ( signed long v) { return newSViv (v); }
285inline SV *to_sv (unsigned long v) { return newSVuv (v); } 530static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
286inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 531static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
287inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 532static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
288inline SV *to_sv (float v) { return newSVnv (v); } 533static inline SV *to_sv (float v) { return newSVnv (v); }
289inline SV *to_sv (double v) { return newSVnv (v); } 534static inline SV *to_sv (double v) { return newSVnv (v); }
290inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 535static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
291inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 536static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537// gcc dislikes noilnine on to_sv
292inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 538static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539static inline SV *to_sv (object * v) { return to_sv_ni (v); }
293inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 540static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
294inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 541static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
295inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 543static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
296inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
297inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 544static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
298 547
299inline SV *to_sv (object & v) { return to_sv (&v); } 548static inline SV *to_sv (object & v) { return to_sv (&v); }
300inline SV *to_sv (living & v) { return to_sv (&v); } 549static inline SV *to_sv (living & v) { return to_sv (&v); }
301 550
302//TODO: 551static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
303inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
304inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 552static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
305 553
306inline SV *to_sv (UUID v) 554static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
307{
308 char buf[128];
309 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
310 return newSVpv (buf, 0);
311}
312 555
556static inline SV *to_sv (dynbuf * v)
557{
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568}
569
570static inline SV *to_sv (dynbuf_text * v)
571{
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575}
576
313inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 577static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
314inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 578static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
315inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 579static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
316inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 580static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
317inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 581static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
318inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
319inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
320inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
321inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 585static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
322inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
323inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 587static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
324inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 588static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
325inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 589static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
326inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 590static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
327inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 591static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 592static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 593static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 594static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 596static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 597static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
598static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 599static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 600static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
336 605
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 606//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
338inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 607static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
339 608
340template<class T> 609template<class T>
341inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 610static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
342 611
343template<int N> 612template<int N>
344inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 613static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
345 614
346inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
347inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 615static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
348inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 616static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
349inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 617static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
350inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 618static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
351 619
620static inline void sv_to (SV *sv, std::string &v)
621{
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625}
626
352inline void sv_to (SV *sv, UUID &v) 627static inline void sv_to (SV *sv, UUID &v)
353{ 628{
354 unsigned int version; 629 if (!v.parse (SvPV_nolen (sv)))
355
356 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
357 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
358} 631}
359 632
360inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 633static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
361 634
362static SV * 635static SV *
363newSVdt_va (va_list &ap, data_type type) 636newSVdt_va (va_list &ap, data_type type)
364{ 637{
365 SV *sv; 638 SV *sv;
379 break; 652 break;
380 653
381 case DT_STRING: 654 case DT_STRING:
382 { 655 {
383 char *str = (char *)va_arg (ap, const char *); 656 char *str = (char *)va_arg (ap, const char *);
384 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 657 sv = str ? newSVpv (str, 0) : newSV (0);
385 } 658 }
386 break; 659 break;
387 660
388 case DT_DATA: 661 case DT_DATA:
389 { 662 {
390 char *str = (char *)va_arg (ap, const void *); 663 char *str = (char *)va_arg (ap, const void *);
391 int len = va_arg (ap, int); 664 int len = va_arg (ap, int);
392 sv = str ? newSVpv (str, len) : &PL_sv_undef; 665 sv = str ? newSVpv (str, len) : newSV (0);
393 } 666 }
394 break; 667 break;
395 668
396 case DT_OBJECT: 669 case DT_OBJECT:
397 sv = to_sv (va_arg (ap, object *)); 670 sv = to_sv (va_arg (ap, object *));
439 va_end (ap); 712 va_end (ap);
440 713
441 return sv; 714 return sv;
442} 715}
443 716
717// typemap support, mostly to avoid excessive inlining
718template<class type>
719static void noinline
720cf_obj_to (SV *arg, type &var)
721{
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725}
726
727template<class object>
728static void noinline
729cf_obj_ornull_to (SV *arg, object *&var)
730{
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739}
740
741//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
444static SV * 743static SV *
445newSVcfapi (int type, ...)
446{
447 SV *sv;
448
449 va_list ap;
450 va_start (ap, type);
451
452 switch (type)
453 {
454 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
455 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
456 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
457 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
458 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
459 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
460 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
461 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
462 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
463 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
464
465 default:
466 assert (("unhandled type in newSVcfapi", 0));
467 }
468
469 va_end (ap);
470
471 return sv;
472}
473
474//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
475
476SV *
477registry (attachable *ext) 744registry (attachable *ext)
478{ 745{
479 if (!ext->cb) 746 if (!ext->cb)
480 ext->cb = newAV (); 747 ext->cb = newAV ();
481 748
482 return newRV_inc ((SV *)ext->cb); 749 return newRV_inc ((SV *)ext->cb);
483} 750}
484 751
485#if 0
486void attachable::clear ()
487{
488 if (self)
489 {
490 // disconnect Perl from C, to avoid crashes
491 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
492
493 // clear the perl hash, might or might not be a good idea
494 hv_clear ((HV *)SvRV ((SV *)self));
495
496 SvREFCNT_dec (self);
497 self = 0;
498 }
499
500 if (cb)
501 {
502 SvREFCNT_dec (cb);
503 cb = 0;
504 }
505
506 attach = 0;
507}
508#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521
522///////////////////////////////////////////////////////////////////////////// 752/////////////////////////////////////////////////////////////////////////////
523 753
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{
526 return 0;
527}
528
529static CommArray_s rtn_cmd;
530
531static int
532runPluginCommand (object *obj, char *params)
533{
534 return -1;
535}
536
537extern "C" void *cfperl_getPluginProperty (int *type, ...)
538{
539 va_list args;
540 char *propname;
541 int i;
542 va_start (args, type);
543 propname = va_arg (args, char *);
544 //printf ("Property name: %s\n", propname);
545
546 if (!strcmp (propname, "command?"))
547 return NULL;
548 else if (!strcmp (propname, "Identification"))
549 {
550 va_end (args);
551 return (void *)PLUGIN_NAME;
552 }
553 else if (!strcmp (propname, "FullName"))
554 {
555 va_end (args);
556 return (void *)PLUGIN_VERSION;
557 }
558 else
559 va_end (args);
560
561 return NULL;
562}
563
564extern "C" int cfperl_postInitPlugin ()
565{
566 int hooktype = 1;
567 int rtype = 0;
568
569 cf_init_plugin (gethook);
570
571 return 0;
572}
573
574extern "C" int cfperl_closePlugin ()
575{
576 return 0;
577}
578
579void 754void
580cfperl_init () 755cfperl_init ()
581{ 756{
757 extern char **environ;
758
582 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
583 perl = perl_alloc (); 760 perl = perl_alloc ();
584 perl_construct (perl); 761 perl_construct (perl);
585 762
586 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
587 764
588 char *argv[] = { 765 const char *argv[] = {
589 "", 766 settings.argv [0],
590 "-e" 767 "-e0"
591 "use Event; use Coro;" // required for bootstrap
592 "cf->bootstrap;" // required for datadir :*>
593 "unshift @INC, cf::datadir ();"
594 "require cf;"
595 }; 768 };
596 769
597 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
598 { 772 {
599 printf ("unable to initialize perl-interpreter, aborting.\n"); 773 printf ("unable to initialize perl-interpreter, aborting.\n");
600 exit (EXIT_FAILURE); 774 exit (EXIT_FAILURE);
601 } 775 }
602}
603 776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792}
793
794void
604void cfperl_main () 795cfperl_main ()
605{ 796{
606 dSP; 797 dSP;
607 798
608 PUSHMARK (SP); 799 PUSHMARK (SP);
609 PUTBACK; 800 PUTBACK;
613void 804void
614attachable::instantiate () 805attachable::instantiate ()
615{ 806{
616 if (attach) 807 if (attach)
617 { 808 {
618 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
619 attach = 0; 810 attach = 0;
620 } 811 }
621} 812}
622 813
623void 814void
624attachable::reattach () 815attachable::reattach ()
625{ 816{
626 optimise (); 817 optimise ();
627 //TODO: check for _attachment's, very important for restarts 818 //TODO: check for _attachment's, very important for restarts
628 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 819 INVOKE_ATTACHABLE (REATTACH, this);
629} 820}
630 821
631static event_klass klass_of[NUM_EVENT_TYPES] = { 822static event_klass klass_of[NUM_EVENT_TYPES] = {
632# define def(type,name) KLASS_ ## type, 823# define def(type,name) KLASS_ ## type,
633# include "eventinc.h" 824# include "eventinc.h"
634# undef def 825# undef def
635}; 826};
636 827
637#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 828#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
638 829
639static void 830static void noinline
640gather_callbacks (AV *&callbacks, AV *registry, event_type event) 831gather_callbacks (AV *&callbacks, AV *registry, event_type event)
641{ 832{
642 // event must be in array 833 // event must be in array
643 if (event >= 0 && event <= AvFILLp (registry)) 834 if (event >= 0 && event <= AvFILLp (registry))
644 { 835 {
676} 867}
677 868
678void 869void
679global::gather_callbacks (AV *&callbacks, event_type event) const 870global::gather_callbacks (AV *&callbacks, event_type event) const
680{ 871{
681 ::gather_callbacks (callbacks, cb_object, event); 872 ::gather_callbacks (callbacks, cb_global, event);
682} 873}
683 874
684void 875void
685object::gather_callbacks (AV *&callbacks, event_type event) const 876object::gather_callbacks (AV *&callbacks, event_type event) const
686{ 877{
687 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
688 { 879 {
689 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
690 881
691 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
692 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
693 } 884 }
694 885
730{ 921{
731 attachable::gather_callbacks (callbacks, event); 922 attachable::gather_callbacks (callbacks, event);
732 ::gather_callbacks (callbacks, cb_map, event); 923 ::gather_callbacks (callbacks, cb_map, event);
733} 924}
734 925
926static void noinline
927_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928{
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943}
944
945// very slow and inefficient way to recalculate the global want bitsets
946static void
947_recalc_want ()
948{
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974}
975
735bool 976bool
736attachable::invoke (event_type event, ...) 977attachable::invoke (event_type event, ...)
737{ 978{
738 data_type dt; 979 data_type dt;
739 va_list ap;
740
741 va_start (ap, event);
742 980
743 // callback call ordering should be: 981 // callback call ordering should be:
744 // 1. per-object callback 982 // 1. per-object callback
745 // 2. per-class object 983 // 2. per-class object
746 // 3. per-type callback 984 // 3. per-type callback
750 gather_callbacks (callbacks, event); 988 gather_callbacks (callbacks, event);
751 989
752 // short-circuit processing if no callbacks found/defined 990 // short-circuit processing if no callbacks found/defined
753 if (!callbacks) 991 if (!callbacks)
754 return 0; 992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
755 996
756 CALL_BEGIN (3); 997 CALL_BEGIN (3);
757 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
758 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
759 1000
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 1025 }
785 1026
786 va_end (ap); 1027 va_end (ap);
787 1028
788 CALL_CALL ("cf::do_invoke", G_SCALAR); 1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
789 count = count > 0 ? POPi : 0; 1030 count = count > 0 ? POPi : 0;
790 1031
791 CALL_END; 1032 CALL_END;
792 1033
793 return count; 1034 return count;
794} 1035}
795 1036
796SV * 1037static SV *
797cfperl_result (int idx) 1038cfperl_result (int idx)
798{ 1039{
799 AV *av = get_av ("cfperl::invoke_results", 0); 1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
800 if (!av) 1041 if (!av)
801 return &PL_sv_undef; 1042 return &PL_sv_undef;
802 1043
803 SV **sv = av_fetch (av, idx, 0); 1044 SV **sv = av_fetch (av, idx, 0);
804 if (!sv) 1045 if (!sv)
818{ 1059{
819 return SvNV (cfperl_result (idx)); 1060 return SvNV (cfperl_result (idx));
820} 1061}
821 1062
822///////////////////////////////////////////////////////////////////////////// 1063/////////////////////////////////////////////////////////////////////////////
1064// various c++ => perl glue functions
823 1065
824void 1066void
1067cfperl_tick ()
1068{
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083}
1084
1085void
825maptile::emergency_save () 1086cfperl_emergency_save ()
826{ 1087{
827 CALL_BEGIN (0); 1088 CALL_BEGIN (0);
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 1089 CALL_CALL ("cf::emergency_save", G_VOID);
829 CALL_END; 1090 CALL_END;
830} 1091}
831 1092
1093void
1094cfperl_cleanup (int make_core)
1095{
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100}
1101
1102void
1103cfperl_make_book (object *book, int level)
1104{
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110}
1111
1112void
1113cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114{
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122}
1123
1124int
1125cfperl_can_merge (object *ob1, object *ob2)
1126{
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137}
1138
1139void
1140cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141{
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149}
1150
1151player *
1152player::find (const_utf8_string name)
1153{
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164}
1165
832maptile * 1166maptile *
1167find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168{
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182}
1183
1184maptile *
833maptile::load_map_sync (const char *path, maptile *origin) 1185maptile::find_sync (const_utf8_string path, maptile *origin)
834{ 1186{
835 CALL_BEGIN (2); 1187 CALL_BEGIN (2);
836 CALL_ARG (path); 1188 CALL_ARG (path);
837 CALL_ARG (origin); 1189 CALL_ARG (origin);
838 CALL_CALL ("cf::map::load_map_sync", G_SCALAR); 1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 1191
840 maptile *retval; 1192 maptile *retval = 0;
841
842 if (count)
843 sv_to (POPs, retval); 1193 if (count) sv_to (POPs, retval);
844 else
845 retval = 0;
846 1194
847 CALL_END; 1195 CALL_END;
848 1196
849 return retval; 1197 return retval;
850} 1198}
851 1199
1200maptile *
1201maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1202{
1203 CALL_BEGIN (3);
1204 CALL_ARG (path);
1205 CALL_ARG (origin);
1206 CALL_ARG (load);
1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
1208
1209 maptile *retval = 0;
1210 if (count) sv_to (POPs, retval);
1211
1212 CALL_END;
1213
1214 return retval;
1215}
1216
852void 1217void
853maptile::change_all_map_light (int change) 1218maptile::do_load_sync ()
854{ 1219{
855 CALL_BEGIN (1); 1220 CALL_BEGIN (1);
856 CALL_ARG (change); 1221 CALL_ARG (this);
857 CALL_CALL ("cf::map::change_all_map_light", G_VOID); 1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 1223 CALL_END;
859} 1224}
860 1225
861void 1226void
862object::enter_exit (object *exit) 1227object::enter_exit (object *exit)
869 CALL_ARG (exit); 1234 CALL_ARG (exit);
870 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
871 CALL_END; 1236 CALL_END;
872} 1237}
873 1238
1239void
1240object::player_goto (const_utf8_string path, int x, int y)
1241{
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252}
1253
1254const_utf8_string
1255object::ref () const
1256{
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262}
1263
1264object *
1265object::deref (const_utf8_string ref)
1266{
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282}
1283
1284void
1285log_backtrace (const_utf8_string msg)
1286{
1287#if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297#endif
1298}
1299
1300bool
1301is_match_expr (const_utf8_string expr)
1302{
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304}
1305
1306bool
1307match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308{
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325}
1326
1327object *
1328match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329{
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349}
1350
874///////////////////////////////////////////////////////////////////////////// 1351/////////////////////////////////////////////////////////////////////////////
875 1352
876struct EventAPI *watcher_base::GEventAPI; 1353struct EVAPI *evapi::GEVAPI;
877struct CoroAPI *coroapi::GCoroAPI; 1354struct CoroAPI *coroapi::GCoroAPI;
878 1355
879int coroapi::cede_counter;
880
881static void iw_dispatch (pe_event *ev)
882{
883 iw *w = (iw *)ev->ext_data;
884 w->call (*w);
885}
886
887void 1356void
888iw::alloc () 1357coroapi::do_cede_to_tick ()
889{ 1358{
890 pe = GEventAPI->new_idle (0, 0); 1359 cede_pending = 0;
891 1360 cede ();
892 pe->base.callback = (void *)iw_dispatch;
893 pe->base.ext_data = (void *)this;
894} 1361}
895 1362
896static void iow_dispatch (pe_event *ev)
897{
898 iow *w = (iow *)ev->ext_data;
899 w->call (*w, ((pe_ioevent *)ev)->got);
900}
901
902void 1363void
903iow::alloc () 1364coroapi::wait_for_tick ()
904{ 1365{
905 pe = GEventAPI->new_io (0, 0); 1366 CALL_BEGIN (0);
906 1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
907 pe->base.callback = (void *)iow_dispatch; 1368 CALL_END;
908 pe->base.ext_data = (void *)this;
909
910 pe->fd = -1;
911 pe->poll = 0;
912} 1369}
913 1370
914void 1371void
915iow::fd (int fd) 1372coroapi::wait_for_tick_begin ()
916{ 1373{
917 pe->fd = fd; 1374 CALL_BEGIN (0);
918} 1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
919 1376 CALL_END;
920int
921iow::poll ()
922{
923 return pe->poll;
924} 1377}
925 1378
926void 1379void
927iow::poll (int events) 1380iow::poll (int events)
928{ 1381{
929 if (pe->poll != events) 1382 if (events != this->events)
930 { 1383 {
1384 int active = ev_is_active ((ev_io *)this);
931 if (pe->poll) stop (); 1385 if (active) stop ();
932 pe->poll = events; 1386 ev_io_set ((ev_io *)this, fd, events);
933 if (pe->poll) start (); 1387 if (active) start ();
934 } 1388 }
935} 1389}
936 1390
937void 1391static void
938_connect_to_perl () 1392_connect_to_perl_1 ()
939{ 1393{
940 stash_cf = gv_stashpv ("cf" , 1); 1394 stash_cf = gv_stashpv ("cf", 1);
941 1395
942 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
943 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
944 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
945 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
946 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
947 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
948 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
949 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
950 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
951 1408
952 sv_runtime = get_sv ("cf::RUNTIME", 1); 1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
953 sv_upgrade (sv_runtime, SVt_NV); 1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
954 1413
955 cb_global = get_av ("cf::CB_GLOBAL", 1); 1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
956 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
957 cb_object = get_av ("cf::CB_OBJECT", 1); 1416 cb_object = get_av ("cf::CB_OBJECT", 1);
958 cb_player = get_av ("cf::CB_PLAYER", 1); 1417 cb_player = get_av ("cf::CB_PLAYER", 1);
959 cb_client = get_av ("cf::CB_CLIENT", 1); 1418 cb_client = get_av ("cf::CB_CLIENT", 1);
960 cb_type = get_av ("cf::CB_TYPE" , 1); 1419 cb_type = get_av ("cf::CB_TYPE" , 1);
961 cb_map = get_av ("cf::CB_MAP" , 1); 1420 cb_map = get_av ("cf::CB_MAP" , 1);
962} 1421}
963 1422
1423static void
1424_connect_to_perl_2 ()
1425{
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431}
1432
964MODULE = cf PACKAGE = cf PREFIX = cf_ 1433MODULE = cf PACKAGE = cf PREFIX = cf_
965 1434
966BOOT: 1435BOOT:
967{ 1436{
1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1439
968 _connect_to_perl (); 1440 _connect_to_perl_1 ();
969
970 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
971 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
972 1441
973 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1443
1444 //{
1445 // require_pv ("Time::HiRes");
1446 //
1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1448 // if (!svp) croak ("Time::HiRes is required");
1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1451 //}
974 1452
975 static const struct { 1453 static const struct {
976 const char *name; 1454 const char *name;
977 IV iv; 1455 IV iv;
978 } *civ, const_iv[] = { 1456 } *civ, const_iv[] = {
979# define const_iv(name) { # name, (IV)name }, 1457# define const_iv(name) { # name, (IV)name },
980 const_iv (llevError) 1458# include "const_iv.h"
981 const_iv (llevInfo) 1459# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
982 const_iv (llevDebug) 1460# include "attackinc.h"
983 const_iv (llevMonster) 1461# undef def
1462# define def(uc, flags) const_iv (SK_ ## uc)
1463# include "skillinc.h"
1464# undef def
1465# define def(name, use, nonuse) const_iv (body_ ## name)
1466# include "slotinc.h"
1467# undef def
1468
1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
984 1470
985 const_iv (MAX_TIME) 1471 const_iv (MAX_TIME)
986 const_iv (PLAYER)
987 const_iv (TRANSPORT)
988 const_iv (ROD)
989 const_iv (TREASURE)
990 const_iv (POTION)
991 const_iv (FOOD)
992 const_iv (POISON)
993 const_iv (BOOK)
994 const_iv (CLOCK) 1472 const_iv (MAXSOCKBUF)
995 const_iv (ARROW)
996 const_iv (BOW)
997 const_iv (WEAPON)
998 const_iv (ARMOUR)
999 const_iv (PEDESTAL)
1000 const_iv (ALTAR)
1001 const_iv (LOCKED_DOOR)
1002 const_iv (SPECIAL_KEY)
1003 const_iv (MAP)
1004 const_iv (DOOR)
1005 const_iv (KEY)
1006 const_iv (TIMED_GATE)
1007 const_iv (TRIGGER)
1008 const_iv (GRIMREAPER)
1009 const_iv (MAGIC_EAR)
1010 const_iv (TRIGGER_BUTTON)
1011 const_iv (TRIGGER_ALTAR)
1012 const_iv (TRIGGER_PEDESTAL)
1013 const_iv (SHIELD)
1014 const_iv (HELMET)
1015 const_iv (HORN)
1016 const_iv (MONEY)
1017 const_iv (CLASS)
1018 const_iv (GRAVESTONE)
1019 const_iv (AMULET)
1020 const_iv (PLAYERMOVER)
1021 const_iv (TELEPORTER)
1022 const_iv (CREATOR)
1023 const_iv (SKILL)
1024 const_iv (EARTHWALL)
1025 const_iv (GOLEM)
1026 const_iv (THROWN_OBJ)
1027 const_iv (BLINDNESS)
1028 const_iv (GOD)
1029 const_iv (DETECTOR)
1030 const_iv (TRIGGER_MARKER)
1031 const_iv (DEAD_OBJECT)
1032 const_iv (DRINK)
1033 const_iv (MARKER)
1034 const_iv (HOLY_ALTAR)
1035 const_iv (PLAYER_CHANGER)
1036 const_iv (BATTLEGROUND)
1037 const_iv (PEACEMAKER)
1038 const_iv (GEM)
1039 const_iv (FIREWALL)
1040 const_iv (ANVIL)
1041 const_iv (CHECK_INV)
1042 const_iv (MOOD_FLOOR)
1043 const_iv (EXIT)
1044 const_iv (ENCOUNTER)
1045 const_iv (SHOP_FLOOR)
1046 const_iv (SHOP_MAT)
1047 const_iv (RING)
1048 const_iv (FLOOR)
1049 const_iv (FLESH)
1050 const_iv (INORGANIC)
1051 const_iv (SKILL_TOOL)
1052 const_iv (LIGHTER)
1053 const_iv (BUILDABLE_WALL)
1054 const_iv (MISC_OBJECT)
1055 const_iv (LAMP)
1056 const_iv (DUPLICATOR)
1057 const_iv (SPELLBOOK)
1058 const_iv (CLOAK)
1059 const_iv (SPINNER)
1060 const_iv (GATE)
1061 const_iv (BUTTON)
1062 const_iv (CF_HANDLE)
1063 const_iv (HOLE)
1064 const_iv (TRAPDOOR)
1065 const_iv (SIGN)
1066 const_iv (BOOTS)
1067 const_iv (GLOVES)
1068 const_iv (SPELL)
1069 const_iv (SPELL_EFFECT)
1070 const_iv (CONVERTER)
1071 const_iv (BRACERS)
1072 const_iv (POISONING)
1073 const_iv (SAVEBED)
1074 const_iv (WAND)
1075 const_iv (SCROLL)
1076 const_iv (DIRECTOR)
1077 const_iv (GIRDLE)
1078 const_iv (FORCE)
1079 const_iv (POTION_EFFECT)
1080 const_iv (EVENT_CONNECTOR)
1081 const_iv (CLOSE_CON)
1082 const_iv (CONTAINER)
1083 const_iv (ARMOUR_IMPROVER)
1084 const_iv (WEAPON_IMPROVER)
1085 const_iv (SKILLSCROLL)
1086 const_iv (DEEP_SWAMP)
1087 const_iv (IDENTIFY_ALTAR)
1088 const_iv (MENU)
1089 const_iv (RUNE)
1090 const_iv (TRAP)
1091 const_iv (POWER_CRYSTAL)
1092 const_iv (CORPSE)
1093 const_iv (DISEASE)
1094 const_iv (SYMPTOM)
1095 const_iv (BUILDER)
1096 const_iv (MATERIAL)
1097 const_iv (ITEM_TRANSFORMER)
1098 1473
1099 const_iv (NUM_SUBTYPES) 1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1100 1476
1101 const_iv (ST_BD_BUILD) 1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1102 const_iv (ST_BD_REMOVE)
1103 1478
1104 const_iv (ST_MAT_FLOOR) 1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1105 const_iv (ST_MAT_WALL) 1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1106 const_iv (ST_MAT_ITEM)
1107
1108 const_iv (AT_PHYSICAL)
1109 const_iv (AT_MAGIC)
1110 const_iv (AT_FIRE)
1111 const_iv (AT_ELECTRICITY)
1112 const_iv (AT_COLD)
1113 const_iv (AT_CONFUSION)
1114 const_iv (AT_ACID)
1115 const_iv (AT_DRAIN)
1116 const_iv (AT_WEAPONMAGIC)
1117 const_iv (AT_GHOSTHIT)
1118 const_iv (AT_POISON)
1119 const_iv (AT_SLOW)
1120 const_iv (AT_PARALYZE)
1121 const_iv (AT_TURN_UNDEAD)
1122 const_iv (AT_FEAR)
1123 const_iv (AT_CANCELLATION)
1124 const_iv (AT_DEPLETE)
1125 const_iv (AT_DEATH)
1126 const_iv (AT_CHAOS)
1127 const_iv (AT_COUNTERSPELL)
1128 const_iv (AT_GODPOWER)
1129 const_iv (AT_HOLYWORD)
1130 const_iv (AT_BLIND)
1131 const_iv (AT_INTERNAL)
1132 const_iv (AT_LIFE_STEALING)
1133 const_iv (AT_DISEASE)
1134
1135 const_iv (WEAP_HIT)
1136 const_iv (WEAP_SLASH)
1137 const_iv (WEAP_PIERCE)
1138 const_iv (WEAP_CLEAVE)
1139 const_iv (WEAP_SLICE)
1140 const_iv (WEAP_STAB)
1141 const_iv (WEAP_WHIP)
1142 const_iv (WEAP_CRUSH)
1143 const_iv (WEAP_BLUD)
1144
1145 const_iv (FLAG_ALIVE)
1146 const_iv (FLAG_WIZ)
1147 const_iv (FLAG_REMOVED)
1148 const_iv (FLAG_FREED)
1149 const_iv (FLAG_WAS_WIZ)
1150 const_iv (FLAG_APPLIED)
1151 const_iv (FLAG_UNPAID)
1152 const_iv (FLAG_USE_SHIELD)
1153 const_iv (FLAG_NO_PICK)
1154 const_iv (FLAG_ANIMATE)
1155 const_iv (FLAG_MONSTER)
1156 const_iv (FLAG_FRIENDLY)
1157 const_iv (FLAG_GENERATOR)
1158 const_iv (FLAG_IS_THROWN)
1159 const_iv (FLAG_AUTO_APPLY)
1160 const_iv (FLAG_PLAYER_SOLD)
1161 const_iv (FLAG_SEE_INVISIBLE)
1162 const_iv (FLAG_CAN_ROLL)
1163 const_iv (FLAG_OVERLAY_FLOOR)
1164 const_iv (FLAG_IS_TURNABLE)
1165 const_iv (FLAG_IS_USED_UP)
1166 const_iv (FLAG_IDENTIFIED)
1167 const_iv (FLAG_REFLECTING)
1168 const_iv (FLAG_CHANGING)
1169 const_iv (FLAG_SPLITTING)
1170 const_iv (FLAG_HITBACK)
1171 const_iv (FLAG_STARTEQUIP)
1172 const_iv (FLAG_BLOCKSVIEW)
1173 const_iv (FLAG_UNDEAD)
1174 const_iv (FLAG_SCARED)
1175 const_iv (FLAG_UNAGGRESSIVE)
1176 const_iv (FLAG_REFL_MISSILE)
1177 const_iv (FLAG_REFL_SPELL)
1178 const_iv (FLAG_NO_MAGIC)
1179 const_iv (FLAG_NO_FIX_PLAYER)
1180 const_iv (FLAG_IS_LIGHTABLE)
1181 const_iv (FLAG_TEAR_DOWN)
1182 const_iv (FLAG_RUN_AWAY)
1183 const_iv (FLAG_PICK_UP)
1184 const_iv (FLAG_UNIQUE)
1185 const_iv (FLAG_NO_DROP)
1186 const_iv (FLAG_WIZCAST)
1187 const_iv (FLAG_CAST_SPELL)
1188 const_iv (FLAG_USE_SCROLL)
1189 const_iv (FLAG_USE_RANGE)
1190 const_iv (FLAG_USE_BOW)
1191 const_iv (FLAG_USE_ARMOUR)
1192 const_iv (FLAG_USE_WEAPON)
1193 const_iv (FLAG_USE_RING)
1194 const_iv (FLAG_READY_RANGE)
1195 const_iv (FLAG_READY_BOW)
1196 const_iv (FLAG_XRAYS)
1197 const_iv (FLAG_NO_APPLY)
1198 const_iv (FLAG_IS_FLOOR)
1199 const_iv (FLAG_LIFESAVE)
1200 const_iv (FLAG_NO_STRENGTH)
1201 const_iv (FLAG_SLEEP)
1202 const_iv (FLAG_STAND_STILL)
1203 const_iv (FLAG_RANDOM_MOVE)
1204 const_iv (FLAG_ONLY_ATTACK)
1205 const_iv (FLAG_CONFUSED)
1206 const_iv (FLAG_STEALTH)
1207 const_iv (FLAG_WIZPASS)
1208 const_iv (FLAG_IS_LINKED)
1209 const_iv (FLAG_CURSED)
1210 const_iv (FLAG_DAMNED)
1211 const_iv (FLAG_SEE_ANYWHERE)
1212 const_iv (FLAG_KNOWN_MAGICAL)
1213 const_iv (FLAG_KNOWN_CURSED)
1214 const_iv (FLAG_CAN_USE_SKILL)
1215 const_iv (FLAG_BEEN_APPLIED)
1216 const_iv (FLAG_READY_SCROLL)
1217 const_iv (FLAG_USE_ROD)
1218 const_iv (FLAG_USE_HORN)
1219 const_iv (FLAG_MAKE_INVIS)
1220 const_iv (FLAG_INV_LOCKED)
1221 const_iv (FLAG_IS_WOODED)
1222 const_iv (FLAG_IS_HILLY)
1223 const_iv (FLAG_READY_SKILL)
1224 const_iv (FLAG_READY_WEAPON)
1225 const_iv (FLAG_NO_SKILL_IDENT)
1226 const_iv (FLAG_BLIND)
1227 const_iv (FLAG_SEE_IN_DARK)
1228 const_iv (FLAG_IS_CAULDRON)
1229 const_iv (FLAG_NO_STEAL)
1230 const_iv (FLAG_ONE_HIT)
1231 const_iv (FLAG_CLIENT_SENT)
1232 const_iv (FLAG_BERSERK)
1233 const_iv (FLAG_NEUTRAL)
1234 const_iv (FLAG_NO_ATTACK)
1235 const_iv (FLAG_NO_DAMAGE)
1236 const_iv (FLAG_OBJ_ORIGINAL)
1237 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1238 const_iv (FLAG_ACTIVATE_ON_PUSH)
1239 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1240 const_iv (FLAG_IS_WATER)
1241 const_iv (FLAG_CONTENT_ON_GEN)
1242 const_iv (FLAG_IS_A_TEMPLATE)
1243 const_iv (FLAG_IS_BUILDABLE)
1244
1245 const_iv (NDI_BLACK)
1246 const_iv (NDI_WHITE)
1247 const_iv (NDI_NAVY)
1248 const_iv (NDI_RED)
1249 const_iv (NDI_ORANGE)
1250 const_iv (NDI_BLUE)
1251 const_iv (NDI_DK_ORANGE)
1252 const_iv (NDI_GREEN)
1253 const_iv (NDI_LT_GREEN)
1254 const_iv (NDI_GREY)
1255 const_iv (NDI_BROWN)
1256 const_iv (NDI_GOLD)
1257 const_iv (NDI_TAN)
1258 const_iv (NDI_MAX_COLOR)
1259 const_iv (NDI_COLOR_MASK)
1260 const_iv (NDI_UNIQUE)
1261 const_iv (NDI_ALL)
1262
1263 const_iv (UPD_LOCATION)
1264 const_iv (UPD_FLAGS)
1265 const_iv (UPD_WEIGHT)
1266 const_iv (UPD_FACE)
1267 const_iv (UPD_NAME)
1268 const_iv (UPD_ANIM)
1269 const_iv (UPD_ANIMSPEED)
1270 const_iv (UPD_NROF)
1271
1272 const_iv (UPD_SP_MANA)
1273 const_iv (UPD_SP_GRACE)
1274 const_iv (UPD_SP_DAMAGE)
1275
1276 const_iv (F_APPLIED)
1277 const_iv (F_LOCATION)
1278 const_iv (F_UNPAID)
1279 const_iv (F_MAGIC)
1280 const_iv (F_CURSED)
1281 const_iv (F_DAMNED)
1282 const_iv (F_OPEN)
1283 const_iv (F_NOPICK)
1284 const_iv (F_LOCKED) 1481 const_iv (F_LOCKED)
1285 1482
1286 const_iv (F_BUY) 1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1287 const_iv (F_SHOP) 1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1288 const_iv (F_SELL)
1289 1485
1290 const_iv (P_BLOCKSVIEW) 1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1291 const_iv (P_PLAYER)
1292 const_iv (P_NO_MAGIC)
1293 const_iv (P_IS_ALIVE)
1294 const_iv (P_NO_CLERIC)
1295 const_iv (P_OUT_OF_MAP)
1296 const_iv (P_NEW_MAP)
1297 const_iv (P_UPTODATE)
1298 1487
1299 const_iv (UP_OBJ_INSERT) 1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1300 const_iv (UP_OBJ_REMOVE) 1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1301 const_iv (UP_OBJ_CHANGE)
1302 const_iv (UP_OBJ_FACE)
1303 1490
1304 const_iv (INS_NO_MERGE) 1491 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1305 const_iv (INS_ABOVE_FLOOR_ONLY)
1306 const_iv (INS_NO_WALK_ON)
1307 const_iv (INS_ON_TOP)
1308 const_iv (INS_BELOW_ORIGINATOR)
1309 const_iv (INS_MAP_LOAD)
1310
1311 const_iv (WILL_APPLY_HANDLE)
1312 const_iv (WILL_APPLY_TREASURE)
1313 const_iv (WILL_APPLY_EARTHWALL)
1314 const_iv (WILL_APPLY_DOOR)
1315 const_iv (WILL_APPLY_FOOD)
1316
1317 const_iv (SAVE_MODE)
1318 const_iv (SAVE_DIR_MODE)
1319
1320 const_iv (M_PAPER)
1321 const_iv (M_IRON)
1322 const_iv (M_GLASS)
1323 const_iv (M_LEATHER)
1324 const_iv (M_WOOD)
1325 const_iv (M_ORGANIC)
1326 const_iv (M_STONE)
1327 const_iv (M_CLOTH)
1328 const_iv (M_ADAMANT)
1329 const_iv (M_LIQUID)
1330 const_iv (M_SOFT_METAL)
1331 const_iv (M_BONE)
1332 const_iv (M_ICE) 1492 const_iv (MAP_INACTIVE)
1333 const_iv (M_SPECIAL)
1334 1493
1335 const_iv (SK_EXP_ADD_SKILL) 1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1336 const_iv (SK_EXP_TOTAL) 1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1337 const_iv (SK_EXP_NONE)
1338 const_iv (SK_SUBTRACT_SKILL_EXP)
1339 const_iv (SK_EXP_SKILL_ONLY)
1340 1496
1341 const_iv (SK_LOCKPICKING) 1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1342 const_iv (SK_HIDING)
1343 const_iv (SK_SMITHERY)
1344 const_iv (SK_BOWYER)
1345 const_iv (SK_JEWELER)
1346 const_iv (SK_ALCHEMY)
1347 const_iv (SK_STEALING)
1348 const_iv (SK_LITERACY)
1349 const_iv (SK_BARGAINING)
1350 const_iv (SK_JUMPING)
1351 const_iv (SK_DET_MAGIC)
1352 const_iv (SK_ORATORY)
1353 const_iv (SK_SINGING)
1354 const_iv (SK_DET_CURSE)
1355 const_iv (SK_FIND_TRAPS)
1356 const_iv (SK_MEDITATION)
1357 const_iv (SK_PUNCHING)
1358 const_iv (SK_FLAME_TOUCH)
1359 const_iv (SK_KARATE)
1360 const_iv (SK_CLIMBING)
1361 const_iv (SK_WOODSMAN)
1362 const_iv (SK_INSCRIPTION)
1363 const_iv (SK_ONE_HANDED_WEAPON)
1364 const_iv (SK_MISSILE_WEAPON)
1365 const_iv (SK_THROWING)
1366 const_iv (SK_USE_MAGIC_ITEM)
1367 const_iv (SK_DISARM_TRAPS)
1368 const_iv (SK_SET_TRAP)
1369 const_iv (SK_THAUMATURGY)
1370 const_iv (SK_PRAYING)
1371 const_iv (SK_CLAWING)
1372 const_iv (SK_LEVITATION)
1373 const_iv (SK_SUMMONING)
1374 const_iv (SK_PYROMANCY)
1375 const_iv (SK_EVOCATION)
1376 const_iv (SK_SORCERY)
1377 const_iv (SK_TWO_HANDED_WEAPON)
1378 const_iv (SK_SPARK_TOUCH)
1379 const_iv (SK_SHIVER)
1380 const_iv (SK_ACID_SPLASH)
1381 const_iv (SK_POISON_NAIL)
1382 1498
1383 const_iv (SOUND_NEW_PLAYER) 1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1384 const_iv (SOUND_FIRE_ARROW)
1385 const_iv (SOUND_LEARN_SPELL)
1386 const_iv (SOUND_FUMBLE_SPELL)
1387 const_iv (SOUND_WAND_POOF)
1388 const_iv (SOUND_OPEN_DOOR)
1389 const_iv (SOUND_PUSH_PLAYER)
1390 const_iv (SOUND_PLAYER_HITS1)
1391 const_iv (SOUND_PLAYER_HITS2)
1392 const_iv (SOUND_PLAYER_HITS3)
1393 const_iv (SOUND_PLAYER_HITS4)
1394 const_iv (SOUND_PLAYER_IS_HIT1)
1395 const_iv (SOUND_PLAYER_IS_HIT2)
1396 const_iv (SOUND_PLAYER_IS_HIT3)
1397 const_iv (SOUND_PLAYER_KILLS)
1398 const_iv (SOUND_PET_IS_KILLED)
1399 const_iv (SOUND_PLAYER_DIES)
1400 const_iv (SOUND_OB_EVAPORATE)
1401 const_iv (SOUND_OB_EXPLODE)
1402 const_iv (SOUND_CLOCK)
1403 const_iv (SOUND_TURN_HANDLE)
1404 const_iv (SOUND_FALL_HOLE)
1405 const_iv (SOUND_DRINK_POISON)
1406 const_iv (SOUND_CAST_SPELL_0)
1407
1408 const_iv (PREFER_LOW)
1409 const_iv (PREFER_HIGH)
1410
1411 const_iv (ATNR_PHYSICAL)
1412 const_iv (ATNR_MAGIC)
1413 const_iv (ATNR_FIRE)
1414 const_iv (ATNR_ELECTRICITY)
1415 const_iv (ATNR_COLD)
1416 const_iv (ATNR_CONFUSION)
1417 const_iv (ATNR_ACID)
1418 const_iv (ATNR_DRAIN)
1419 const_iv (ATNR_WEAPONMAGIC)
1420 const_iv (ATNR_GHOSTHIT)
1421 const_iv (ATNR_POISON)
1422 const_iv (ATNR_SLOW)
1423 const_iv (ATNR_PARALYZE)
1424 const_iv (ATNR_TURN_UNDEAD)
1425 const_iv (ATNR_FEAR)
1426 const_iv (ATNR_CANCELLATION)
1427 const_iv (ATNR_DEPLETE)
1428 const_iv (ATNR_DEATH)
1429 const_iv (ATNR_CHAOS)
1430 const_iv (ATNR_COUNTERSPELL)
1431 const_iv (ATNR_GODPOWER)
1432 const_iv (ATNR_HOLYWORD)
1433 const_iv (ATNR_BLIND)
1434 const_iv (ATNR_INTERNAL)
1435 const_iv (ATNR_LIFE_STEALING)
1436 const_iv (ATNR_DISEASE)
1437
1438 const_iv (MAP_FLUSH)
1439 const_iv (MAP_PLAYER_UNIQUE)
1440 const_iv (MAP_BLOCK)
1441 const_iv (MAP_STYLE)
1442 const_iv (MAP_OVERLAY)
1443
1444 const_iv (MAP_IN_MEMORY)
1445 const_iv (MAP_SWAPPED)
1446 const_iv (MAP_LOADING)
1447 const_iv (MAP_SAVING)
1448
1449 const_iv (KLASS_ATTACHABLE)
1450 const_iv (KLASS_GLOBAL)
1451 const_iv (KLASS_OBJECT)
1452 const_iv (KLASS_CLIENT)
1453 const_iv (KLASS_PLAYER)
1454 const_iv (KLASS_MAP)
1455
1456 const_iv (CS_QUERY_YESNO)
1457 const_iv (CS_QUERY_SINGLECHAR)
1458 const_iv (CS_QUERY_HIDEINPUT)
1459
1460 const_iv (ST_DEAD)
1461 const_iv (ST_SETUP)
1462 const_iv (ST_PLAYING)
1463 const_iv (ST_CUSTOM)
1464
1465 const_iv (ST_CHANGE_CLASS)
1466 const_iv (ST_CONFIRM_QUIT)
1467 const_iv (ST_GET_PARTY_PASSWORD)
1468
1469 const_iv (IO_HEADER)
1470 const_iv (IO_OBJECTS)
1471 const_iv (IO_UNIQUES)
1472
1473 // random map generator
1474 const_iv (LAYOUT_NONE)
1475 const_iv (LAYOUT_ONION)
1476 const_iv (LAYOUT_MAZE)
1477 const_iv (LAYOUT_SPIRAL)
1478 const_iv (LAYOUT_ROGUELIKE)
1479 const_iv (LAYOUT_SNAKE)
1480 const_iv (LAYOUT_SQUARE_SPIRAL)
1481
1482 const_iv (RMOPT_RANDOM)
1483 const_iv (RMOPT_CENTERED)
1484 const_iv (RMOPT_LINEAR)
1485 const_iv (RMOPT_BOTTOM_C)
1486 const_iv (RMOPT_BOTTOM_R)
1487 const_iv (RMOPT_IRR_SPACE)
1488 const_iv (RMOPT_WALL_OFF)
1489 const_iv (RMOPT_WALLS_ONLY)
1490 const_iv (RMOPT_NO_DOORS)
1491
1492 const_iv (SYMMETRY_RANDOM)
1493 const_iv (SYMMETRY_NONE)
1494 const_iv (SYMMETRY_X)
1495 const_iv (SYMMETRY_Y)
1496 const_iv (SYMMETRY_XY)
1497 }; 1500 };
1498 1501
1499 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1500 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1501 1504
1502 static const struct { 1505 static const struct {
1503 const char *name; 1506 const char *name;
1504 int skip; 1507 int skip;
1510# undef def 1513# undef def
1511 }; 1514 };
1512 1515
1513 AV *av = get_av ("cf::EVENT", 1); 1516 AV *av = get_av ("cf::EVENT", 1);
1514 1517
1515 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1516 { 1519 {
1517 AV *event = newAV (); 1520 AV *event = newAV ();
1518 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1519 av_push (event, newSViv (eiv->klass)); 1522 av_push (event, newSViv (eiv->klass));
1520 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1521 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1522 } 1525 }
1523}
1524 1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529}
1530
1531void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 f (GvGP (gv)->gp_form);
1536 f (GvGP (gv)->gp_io);
1537 f (GvGP (gv)->gp_sv);
1538 f (GvGP (gv)->gp_av);
1539 f (GvGP (gv)->gp_hv);
1540 f (GvGP (gv)->gp_cv);
1541 GvCVGEN (gv) = 0;
1542 GvMULTI_off (gv);
1543# undef f
1544
1525void _connect_to_perl () 1545void _connect_to_perl_1 ()
1526 1546
1547void _connect_to_perl_2 ()
1548
1549void _recalc_want ()
1550
1551# not used by default anymore
1527void _global_reattach () 1552void _global_reattach ()
1528 CODE: 1553 CODE:
1529{ 1554{
1530 // reattach to all attachable objects in the game. 1555 // reattach to all attachable objects in the game.
1531 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1556 for_all_clients (ns)
1532 (*i)->reattach (); 1557 ns->reattach ();
1533 1558
1534 for_all_players (pl) 1559 for_all_objects (op)
1535 pl->reattach ();
1536
1537 //TODO
1538 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1539 // i->second->reattach ();
1540
1541 for (object *op = object::first; op; op = op->next)
1542 op->reattach (); 1560 op->reattach ();
1543} 1561}
1544 1562
1563void init_anim ()
1564
1565void init_globals ()
1566
1567void init_attackmess ()
1568
1569void init_dynamic ()
1570
1571void load_settings ()
1572
1573void reload_exp_table ()
1574
1575void reload_materials ()
1576
1577void init_uuid ()
1578 CODE:
1579 UUID::init ();
1580
1581void init_signals ()
1582
1583void init_skills ()
1584
1585void init_beforeplay ()
1586
1587void evthread_start (int aiofd)
1588
1589void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593NV till_tick ()
1594 CODE:
1595 RETVAL = SvNVX (sv_next_tick) - now ();
1596 OUTPUT:
1597 RETVAL
1598
1599int tick_inhibit ()
1600 CODE:
1601 RETVAL = tick_inhibit;
1602 OUTPUT:
1603 RETVAL
1604
1605void tick_inhibit_inc ()
1606 CODE:
1607 ++tick_inhibit;
1608
1609void tick_inhibit_dec ()
1610 CODE:
1611 if (!--tick_inhibit)
1612 if (tick_pending)
1613 {
1614 ev_async_send (EV_DEFAULT, &tick_watcher);
1615 coroapi::cede ();
1616 }
1617
1618void server_tick ()
1619 CODE:
1620{
1621 ev_now_update (EV_DEFAULT);
1622 NOW = ev_now (EV_DEFAULT);
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1625 runtime = SvNVX (sv_runtime);
1626
1627 server_tick ();
1628
1629 ev_now_update (EV_DEFAULT);
1630 NOW = ev_now (EV_DEFAULT);
1631 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1632 runtime += TICK;
1633 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1634}
1635
1545NV floor (NV x) 1636NV floor (NV x)
1546 1637
1547NV ceil (NV x) 1638NV ceil (NV x)
1548 1639
1549void server_tick () 1640NV rndm (...)
1641 ALIAS:
1642 rmg_rndm = 1
1550 CODE: 1643 CODE:
1551 runtime = SvNVx (sv_runtime); 1644{
1552 server_tick (); 1645 rand_gen &gen = ix ? rmg_rndm : rndm;
1646 switch (items)
1647 {
1648 case 0: RETVAL = gen (); break;
1649 case 1: RETVAL = gen (SvUV (ST (0))); break;
1650 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1651 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1652 }
1653}
1654 OUTPUT:
1655 RETVAL
1553 1656
1554void 1657NV clamp (NV value, NV min_value, NV max_value)
1555LOG (int level, char *msg) 1658 CODE:
1659 RETVAL = clamp (value, min_value, max_value);
1660 OUTPUT:
1661 RETVAL
1662
1663NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1664 CODE:
1665 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1666 OUTPUT:
1667 RETVAL
1668
1669const char *ordinal (int i)
1670
1671void weaken (...)
1672 PROTOTYPE: @
1673 CODE:
1674 while (items > 0)
1675 sv_rvweaken (ST (--items));
1676
1677void log_suspend ()
1678
1679void log_resume ()
1680
1681void log_backtrace (utf8_string msg)
1682
1683void LOG (int flags, utf8_string msg)
1556 PROTOTYPE: $$ 1684 PROTOTYPE: $$
1557 C_ARGS: (LogLevel)level, "%s", msg 1685 C_ARGS: flags, "%s", msg
1558 1686
1559char *path_combine (char *base, char *path) 1687octet_string path_combine (octet_string base, octet_string path)
1560 PROTOTYPE: $$ 1688 PROTOTYPE: $$
1561 1689
1562char *path_combine_and_normalize (char *base, char *path) 1690octet_string path_combine_and_normalize (octet_string base, octet_string path)
1563 PROTOTYPE: $$ 1691 PROTOTYPE: $$
1564 1692
1565const char *
1566get_maps_directory (char *path)
1567 PROTOTYPE: $
1568 ALIAS: maps_directory = 0
1569 CODE:
1570 RETVAL = create_pathname (path);
1571 OUTPUT: RETVAL
1572
1573void 1693void
1574sub_generation_inc () 1694sub_generation_inc ()
1575 CODE: 1695 CODE:
1576 PL_sub_generation++; 1696 PL_sub_generation++;
1577 1697
1578char * 1698const_octet_string
1579mapdir () 1699mapdir ()
1580 PROTOTYPE: 1700 PROTOTYPE:
1581 ALIAS: 1701 ALIAS:
1582 mapdir = 0 1702 mapdir = 0
1583 uniquedir = 1 1703 uniquedir = 1
1599 } 1719 }
1600 OUTPUT: RETVAL 1720 OUTPUT: RETVAL
1601 1721
1602void abort () 1722void abort ()
1603 1723
1724void reset_signals ()
1725
1726void fork_abort (const_octet_string cause = "cf::fork_abort")
1727
1728void cleanup (const_octet_string cause, bool make_core = false)
1729
1604void emergency_save () 1730void emergency_save ()
1605 1731
1606void _exit (int status = 0) 1732void _exit (int status = EXIT_SUCCESS)
1607 1733
1734#if _POSIX_MEMLOCK
1735
1736int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737 INIT:
1738#if __GLIBC__
1739 mallopt (M_TOP_PAD, 1024 * 1024);
1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1744#endif
1745
1746int munlockall ()
1747
1748#endif
1749
1750int
1751malloc_trim (IV pad = 0)
1752
1753void
1754mallinfo ()
1755 PPCODE:
1756{
1757#if __GLIBC__
1758 struct mallinfo mai = mallinfo ();
1759 EXTEND (SP, 10*2);
1760 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1761 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1762 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1764 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1765 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1767 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1770#endif
1771 EXTEND (SP, 5*2);
1772 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1774 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1775 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1776 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1777}
1778
1608int find_animation (char *text) 1779int find_animation (utf8_string text)
1609 PROTOTYPE: $ 1780 PROTOTYPE: $
1610 1781
1611int random_roll (int min, int max, object *op, int goodbad); 1782int random_roll (int min, int max, object *op, int goodbad);
1612 1783
1613const char *cost_string_from_value(uint64 cost, int approx = 0) 1784const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1614 1785
1615int
1616exp_to_level (val64 exp) 1786int exp_to_level (val64 exp)
1787
1788val64 level_to_min_exp (int level)
1789
1790SV *
1791attacktype_name (int atnr)
1617 CODE: 1792 CODE:
1618{ 1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1619 int i = 0; 1794 ? newSVpv (attacktype_name [atnr], 0)
1620 1795 : &PL_sv_undef;
1621 RETVAL = settings.max_level;
1622
1623 for (i = 1; i <= settings.max_level; i++)
1624 {
1625 if (levels[i] > exp)
1626 {
1627 RETVAL = i - 1;
1628 break;
1629 }
1630 }
1631}
1632 OUTPUT: RETVAL 1796 OUTPUT: RETVAL
1633 1797
1798SV *
1799attacktype_desc (int atnr)
1800 CODE:
1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806SV *
1807resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (resist_plus [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814SV *
1815change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822UUID
1823uuid_cur ()
1824 CODE:
1825 RETVAL = UUID::cur;
1826 OUTPUT:
1827 RETVAL
1828
1829UUID
1830uuid_gen ()
1831 CODE:
1832 RETVAL = UUID::gen ();
1833 OUTPUT:
1834 RETVAL
1835
1634val64 1836val64
1635level_to_min_exp (int level) 1837uuid_seq (UUID uuid)
1636 CODE: 1838 CODE:
1637 if (level > settings.max_level) 1839 RETVAL = uuid.seq;
1638 RETVAL = levels[settings.max_level]; 1840 OUTPUT:
1639 else if (level < 1)
1640 RETVAL = 0; 1841 RETVAL
1641 else 1842
1642 RETVAL = levels[level]; 1843UUID
1844uuid_str (val64 seq)
1845 CODE:
1846 RETVAL.seq = seq;
1847 OUTPUT:
1643 OUTPUT: RETVAL 1848 RETVAL
1644 1849
1645SV * 1850void
1646resistance_to_string (int atnr) 1851coin_names ()
1647 CODE: 1852 PPCODE:
1648 if (atnr >= 0 && atnr < NROFATTACKS) 1853 EXTEND (SP, NUM_COINS);
1649 RETVAL = newSVpv (resist_plus[atnr], 0); 1854 for (int i = 0; i < NUM_COINS; ++i)
1650 else 1855 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1651 XSRETURN_UNDEF; 1856
1652 OUTPUT: RETVAL 1857void
1858coin_archetypes ()
1859 PPCODE:
1860 EXTEND (SP, NUM_COINS);
1861 for (int i = 0; i < NUM_COINS; ++i)
1862 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1863
1864bool
1865load_resource_file_ (octet_string filename)
1866
1867void
1868fix_weight ()
1653 1869
1654MODULE = cf PACKAGE = cf::attachable 1870MODULE = cf PACKAGE = cf::attachable
1655 1871
1656int 1872int
1657valid (SV *obj) 1873valid (SV *obj)
1658 CODE: 1874 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT: 1876 OUTPUT:
1661 RETVAL 1877 RETVAL
1662 1878
1663#bool 1879bool should_invoke (attachable *obj, int event)
1664#destroyed (attachable *at) 1880 CODE:
1665# 1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1666#void 1884void
1667#destroy (attachable *at) 1885debug_trace (attachable *obj, bool on = true)
1886 CODE:
1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1888 if (on)
1889 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1890
1891int mortals_size ()
1892 CODE:
1893 RETVAL = attachable::mortals.size ();
1894 OUTPUT: RETVAL
1895
1896#object *mortals (U32 index)
1897# CODE:
1898# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1899# OUTPUT: RETVAL
1900
1901INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1668 1902
1669MODULE = cf PACKAGE = cf::global 1903MODULE = cf PACKAGE = cf::global
1670 1904
1671int invoke (SV *klass, int event, ...) 1905int invoke (SV *klass, int event, ...)
1672 CODE: 1906 CODE:
1676 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1910 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1677 OUTPUT: RETVAL 1911 OUTPUT: RETVAL
1678 1912
1679MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1913MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1680 1914
1681INCLUDE: $PERL genacc object ../include/object.h | 1915INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1682 1916
1683int invoke (object *op, int event, ...) 1917int invoke (object *op, int event, ...)
1684 CODE: 1918 CODE:
1685 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1919 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1686 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1688 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1922 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1689 OUTPUT: RETVAL 1923 OUTPUT: RETVAL
1690 1924
1691SV *registry (object *op) 1925SV *registry (object *op)
1692 1926
1693void mortals () 1927int objects_size ()
1694 PPCODE: 1928 CODE:
1695 EXTEND (SP, object::mortals.size ());
1696 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1697 PUSHs (to_sv (*i));
1698
1699object *first ()
1700 CODE:
1701 RETVAL = object::first; 1929 RETVAL = objects.size ();
1702 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1931
1932object *objects (U32 index)
1933 CODE:
1934 RETVAL = index < objects.size () ? objects [index] : 0;
1935 OUTPUT: RETVAL
1936
1937int actives_size ()
1938 CODE:
1939 RETVAL = actives.size ();
1940 OUTPUT: RETVAL
1941
1942object *actives (U32 index)
1943 CODE:
1944 RETVAL = index < actives.size () ? actives [index] : 0;
1945 OUTPUT: RETVAL
1946
1947int mortals_size ()
1948 CODE:
1949 RETVAL = attachable::mortals.size ();
1950 OUTPUT: RETVAL
1951
1952const_utf8_string slot_name (U32 slot)
1953 ALIAS:
1954 slot_name = 0
1955 slot_use_name = 1
1956 slot_nonuse_name = 2
1957 CODE:
1958{
1959 if (slot >= NUM_BODY_LOCATIONS)
1960 croak ("body slot index out of range");
1961
1962 switch (ix)
1963 {
1964 case 0: RETVAL = body_locations[slot].name ; break;
1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1967 }
1968}
1969 OUTPUT:
1970 RETVAL
1703 1971
1704# missing properties 1972# missing properties
1705 1973
1706object *head (object *op) 1974object *head (object *op)
1707 PROTOTYPE: $ 1975 PROTOTYPE: $
1708 CODE: 1976 CODE:
1709 RETVAL = op->head ? op->head : op;
1710 OUTPUT: RETVAL
1711
1712int is_head (object *op)
1713 PROTOTYPE: $
1714 CODE:
1715 RETVAL = !op->head; 1977 RETVAL = op->head_ ();
1716 OUTPUT: RETVAL 1978 OUTPUT: RETVAL
1717 1979
1718void 1980void
1719inv (object *obj) 1981inv (object *obj)
1720 PROTOTYPE: $ 1982 PROTOTYPE: $
1721 PPCODE: 1983 PPCODE:
1722{ 1984{
1723 object *o;
1724 for (o = obj->inv; o; o = o->below) 1985 for (object *o = obj->inv; o; o = o->below)
1725 XPUSHs (sv_2mortal (to_sv (o))); 1986 XPUSHs (sv_2mortal (to_sv (o)));
1726} 1987}
1727 1988
1728void 1989void
1729set_animation (object *op, int idx) 1990set_animation (object *op, int idx)
1730 CODE: 1991 CODE:
1731 SET_ANIMATION (op, idx); 1992 SET_ANIMATION (op, idx);
1732 1993
1994int
1995num_animations (object *op)
1996 CODE:
1997 RETVAL = NUM_ANIMATIONS (op);
1998 OUTPUT: RETVAL
1999
2000int slot_info (object *op, UV slot, int value = 0)
2001 ALIAS:
2002 slot_used = 1
2003 CODE:
2004{
2005 if (slot >= NUM_BODY_LOCATIONS)
2006 croak ("body slot index out of range");
2007
2008 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2009
2010 if (items > 2)
2011 if (ix)
2012 op->slot[slot].used = value;
2013 else
2014 op->slot[slot].info = value;
2015}
2016 OUTPUT:
2017 RETVAL
2018
1733object *find_best_object_match (object *op, const char *match) 2019object *find_best_object_match (object *op, utf8_string match)
1734
1735object *find_marked_object (object *op)
1736
1737int need_identify (object *obj);
1738 2020
1739int apply_shop_mat (object *shop_mat, object *op); 2021int apply_shop_mat (object *shop_mat, object *op);
1740 2022
1741int move (object *op, int dir, object *originator = op) 2023int move (object *op, int dir, object *originator = op)
1742 CODE: 2024 CODE:
1743 RETVAL = move_ob (op, dir, originator); 2025 RETVAL = op->move (dir, originator);
1744 OUTPUT: 2026 OUTPUT:
1745 RETVAL 2027 RETVAL
1746 2028
1747void apply (object *applier, object *applied, int flags = 0)
1748 CODE:
1749 manual_apply (applied, applier, flags);
1750
1751void apply_below (object *op) 2029void apply_below (object *op)
1752 CODE: 2030 CODE:
1753 player_apply_below (op); 2031 player_apply_below (op);
1754 2032
1755object *cf_object_present_archname_inside (object *op, char *whatstr) 2033int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1756 2034
1757int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2035int casting_level (object *caster, object *spell)
1758
1759int cf_object_change_map (object *op, int x, int y, maptile *map)
1760
1761#//TODO
1762object *clone_ (object *op, int recursive = 0)
1763 CODE:
1764 if (recursive)
1765 RETVAL = object_create_clone (op);
1766 else
1767 {
1768 RETVAL = object::create ();
1769 op->copy_to (RETVAL);
1770 }
1771 OUTPUT: RETVAL
1772 2036
1773int pay_item (object *op, object *buyer) 2037int pay_item (object *op, object *buyer)
1774 CODE: 2038 CODE:
1775 RETVAL = pay_for_item (op, buyer); 2039 RETVAL = pay_for_item (op, buyer);
1776 OUTPUT: RETVAL 2040 OUTPUT: RETVAL
1780 RETVAL = pay_for_amount (amount, op); 2044 RETVAL = pay_for_amount (amount, op);
1781 OUTPUT: RETVAL 2045 OUTPUT: RETVAL
1782 2046
1783void pay_player (object *op, uint64 amount) 2047void pay_player (object *op, uint64 amount)
1784 2048
1785val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2049val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1786 2050
1787int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2051int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1788 2052
1789void learn_spell (object *op, object *sp, int special_prayer = 0) 2053void learn_spell (object *op, object *sp, int special_prayer = 0)
1790 CODE: 2054 CODE:
1791 do_learn_spell (op, sp, special_prayer); 2055 do_learn_spell (op, sp, special_prayer);
1792 2056
1793void forget_spell (object *op, object *sp) 2057void forget_spell (object *op, object *sp)
1794 CODE: 2058 CODE:
1795 do_forget_spell (op, query_name (sp)); 2059 do_forget_spell (op, query_name (sp));
1796 2060
1797object *check_for_spell (object *op, char *spellname) 2061object *check_for_spell (object *op, utf8_string spellname)
1798 CODE: 2062 CODE:
1799 RETVAL = check_spell_known (op, spellname); 2063 RETVAL = check_spell_known (op, spellname);
1800 OUTPUT: RETVAL 2064 OUTPUT: RETVAL
1801 2065
1802int query_money (object *op) 2066int query_money (object *op)
1811 2075
1812void drop (object *who, object *op) 2076void drop (object *who, object *op)
1813 2077
1814void pick_up (object *who, object *op) 2078void pick_up (object *who, object *op)
1815 2079
1816object *cf_object_insert_object (object *op, object *container)
1817
1818object *cf_object_insert_in_ob (object *ob, object *where)
1819
1820int cf_object_teleport (object *op, maptile *map, int x, int y)
1821
1822void update_object (object *op, int action) 2080void update_object (object *op, int action)
1823 2081
1824object *cf_create_object_by_name (const char *name)
1825
1826void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2082void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1827 2083
1828void player_lvl_adj (object *who, object *skill = 0) 2084void player_lvl_adj (object *who, object *skill = 0)
1829 2085
1830int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2086int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1831 2087
1832int calc_skill_exp (object *who, object *op, object *skill); 2088int calc_skill_exp (object *who, object *op, object *skill)
1833 2089
1834void push_button (object *op); 2090void push_button (object *op, object *originator)
1835 2091
1836void use_trigger (object *op); 2092void use_trigger (object *op, object *originator)
1837 2093
1838void add_button_link (object *button, maptile *map, int connected); 2094void handle_apply_yield (object *op)
1839 2095
1840void remove_button_link (object *op); 2096int convert_item (object *item, object *converter)
1841 2097
2098void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1842 2099
1843MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2100MODULE = cf PACKAGE = cf::object PREFIX = cf_
1844
1845object *cf_insert_ob_in_ob (object *ob, object *where)
1846 2101
1847# no clean way to get an object from an archetype - stupid idiotic 2102# no clean way to get an object from an archetype - stupid idiotic
1848# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2103# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1849 2104
1850object *new (const char *archetype = 0) 2105object *new (utf8_string archetype = 0)
1851 PROTOTYPE: ;$ 2106 PROTOTYPE: ;$
1852 CODE: 2107 CODE:
1853 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2108 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1854 OUTPUT: 2109 OUTPUT:
1855 RETVAL 2110 RETVAL
1856 2111
2112object *generate (utf8_string arch, object *creator)
2113 CODE:
2114 object *obj = get_archetype (arch);
2115 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2116 RETVAL = obj;
2117 OUTPUT:
2118 RETVAL
2119
2120object *find_object (U32 tag)
2121
2122object *find_object_uuid (UUID i)
2123
2124# TODO: nuke
1857object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2125object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1858 PROTOTYPE: $$$$$$ 2126 PROTOTYPE: $$$$$$
1859 CODE: 2127 CODE:
1860{ 2128{
1861 int unused_type; 2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1862 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1863}
1864 2130
1865# syntatic sugar for easier use in event callbacks. 2131 if (RETVAL->destroyed ())
1866const char *options (object *op)
1867 CODE:
1868 RETVAL = op->name;
1869 OUTPUT:
1870 RETVAL 2132 RETVAL = 0;
2133}
1871 2134
1872player *contr (object *op) 2135shstr
1873 CODE: 2136object::kv_get (shstr key)
1874 RETVAL = op->contr;
1875 OUTPUT: RETVAL
1876 2137
1877const char *get_ob_key_value (object *op, const char *key) 2138void
2139object::kv_del (shstr key)
1878 2140
1879bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2141void
2142object::kv_set (shstr key, shstr value)
1880 2143
1881object *get_nearest_player (object *ob) 2144object *get_nearest_player (object *ob)
1882 ALIAS: nearest_player = 0 2145 ALIAS: nearest_player = 0
1883 PREINIT: 2146 PREINIT:
1884 extern object *get_nearest_player (object *); 2147 extern object *get_nearest_player (object *);
1886void rangevector (object *ob, object *other, int flags = 0) 2149void rangevector (object *ob, object *other, int flags = 0)
1887 PROTOTYPE: $$;$ 2150 PROTOTYPE: $$;$
1888 PPCODE: 2151 PPCODE:
1889{ 2152{
1890 rv_vector rv; 2153 rv_vector rv;
2154
1891 get_rangevector (ob, other, &rv, flags); 2155 get_rangevector (ob, other, &rv, flags);
2156
1892 EXTEND (SP, 5); 2157 EXTEND (SP, 5);
1893 PUSHs (newSVuv (rv.distance)); 2158 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1894 PUSHs (newSViv (rv.distance_x)); 2159 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1895 PUSHs (newSViv (rv.distance_y)); 2160 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1896 PUSHs (newSViv (rv.direction)); 2161 PUSHs (sv_2mortal (newSViv (rv.direction)));
1897 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2162 PUSHs (sv_2mortal (to_sv (rv.part)));
1898} 2163}
1899 2164
1900bool on_same_map_as (object *ob, object *other) 2165bool on_same_map_as (object *ob, object *other)
1901 CODE: 2166 CODE:
1902 RETVAL = on_same_map (ob, other); 2167 RETVAL = on_same_map (ob, other);
1903 OUTPUT: RETVAL 2168 OUTPUT: RETVAL
1904 2169
1905const char * 2170const_utf8_string
1906base_name (object *op, int plural = op->nrof > 1) 2171base_name (object *op, int plural = op->nrof > 1)
1907 CODE: 2172 CODE:
1908 RETVAL = query_base_name (op, plural); 2173 RETVAL = query_base_name (op, plural);
1909 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1910 2175
1911object *decrease_ob_nr (object *op, unsigned long i) 2176# return the tail of an object, excluding itself
2177void
2178tail (object *op)
2179 PPCODE:
2180 while ((op = op->more))
2181 XPUSHs (sv_2mortal (to_sv (op)));
1912 2182
1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2183MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1914 2184
1915player *player (object *op) 2185player *player (object *op)
1916 CODE: 2186 CODE:
1917 RETVAL = op->contr; 2187 RETVAL = op->contr;
1918 OUTPUT: RETVAL 2188 OUTPUT: RETVAL
1919 2189
1920void check_score (object *op) 2190bool move_player (object *op, int dir)
1921 2191
1922void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2192void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1923 CODE: 2193 CODE:
1924 new_draw_info (flags, 0, op, txt); 2194 new_draw_info (flags, 0, op, txt);
1925 2195
1926object *cf_player_send_inventory (object *op)
1927
1928char *cf_player_get_ip (object *op)
1929 ALIAS: ip = 0
1930
1931object *cf_player_get_marked_item (object *op)
1932 ALIAS: marked_item = 0
1933
1934void cf_player_set_marked_item (object *op, object *ob)
1935
1936partylist *cf_player_get_party (object *op)
1937 ALIAS: party = 0
1938
1939void cf_player_set_party (object *op, partylist *party)
1940
1941void kill_player (object *op) 2196void kill_player (object *op)
1942 2197
2198void esrv_send_item (object *pl, object *item)
2199
1943void esrv_update_item (object *op, int what, object *item) 2200void esrv_update_item (object *pl, int what, object *item)
1944 C_ARGS: what, op, item 2201 C_ARGS: what, pl, item
1945 2202
1946void clear_los (object *op) 2203void esrv_del_item (object *pl, int tag)
2204 C_ARGS: pl->contr, tag
1947 2205
1948int command_teleport (object *op, char *params)
1949
1950int command_summon (object *op, char *params) 2206int command_summon (object *op, utf8_string params)
1951 2207
1952int command_arrest (object *op, char *params) 2208int command_arrest (object *op, utf8_string params)
1953
1954int command_kick (object *op, char *params)
1955
1956int command_banish (object *op, char *params)
1957 2209
1958 2210
1959MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2211MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1960 2212
1961INCLUDE: $PERL genacc player ../include/player.h | 2213INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1962 2214
1963int invoke (player *pl, int event, ...) 2215int invoke (player *pl, int event, ...)
1964 CODE: 2216 CODE:
1965 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2217 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1966 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2218 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1976 pl->ob->stats.hp = pl->ob->stats.maxhp; 2228 pl->ob->stats.hp = pl->ob->stats.maxhp;
1977 pl->ob->stats.sp = pl->ob->stats.maxsp; 2229 pl->ob->stats.sp = pl->ob->stats.maxsp;
1978 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2230 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1979 pl->orig_stats = pl->ob->stats; 2231 pl->orig_stats = pl->ob->stats;
1980 2232
1981player *cf_player_find (char *name) 2233# should only be temporary
1982 PROTOTYPE: $ 2234void esrv_new_player (player *pl)
1983 2235
1984void cf_player_move (player *pl, int dir) 2236#d# TODO: replace by blocked_los accessor, fix code using this
1985
1986void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1987
1988player *first ()
1989 CODE:
1990 RETVAL = first_player;
1991 OUTPUT: RETVAL
1992
1993bool 2237bool
1994cell_visible (player *pl, int dx, int dy) 2238cell_visible (player *pl, int dx, int dy)
1995 CODE: 2239 CODE:
1996 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2240 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
1997 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1998 OUTPUT: 2241 OUTPUT:
1999 RETVAL 2242 RETVAL
2000 2243
2001void 2244void
2002send (player *pl, SV *packet) 2245send (player *pl, SV *packet)
2003 CODE: 2246 CODE:
2004{ 2247{
2005 STRLEN len; 2248 STRLEN len;
2006 char *buf = SvPVbyte (packet, len); 2249 char *buf = SvPVbyte (packet, len);
2007 2250
2251 if (len > MAXSOCKBUF)
2252 pl->failmsg ("[packet too long for client]");
2008 if (pl->ns) 2253 else if (pl->ns)
2009 pl->ns->send_packet (buf, len); 2254 pl->ns->send_packet (buf, len);
2010} 2255}
2011
2012int
2013listening (player *pl, int new_value = -1)
2014 CODE:
2015 RETVAL = pl->listening;
2016 if (new_value >= 0)
2017 pl->listening = new_value;
2018 OUTPUT:
2019 RETVAL
2020 2256
2021void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2257void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2022 PROTOTYPE: $;$$$ 2258 PROTOTYPE: $;$$$
2023 PPCODE: 2259 PPCODE:
2024 if (GIMME_V != G_VOID) 2260 if (GIMME_V != G_VOID)
2033 if (y) sv_to (y, pl->bed_y); 2269 if (y) sv_to (y, pl->bed_y);
2034 2270
2035void 2271void
2036list () 2272list ()
2037 PPCODE: 2273 PPCODE:
2038 for (player *pl = first_player; pl; pl = pl->next) 2274 for_all_players (pl)
2039 XPUSHs (sv_2mortal (to_sv (pl))); 2275 XPUSHs (sv_2mortal (to_sv (pl)));
2040
2041bool
2042peaceful (player *pl, bool new_setting = 0)
2043 PROTOTYPE: $;$
2044 CODE:
2045 RETVAL = pl->peaceful;
2046 if (items > 1)
2047 pl->peaceful = new_setting;
2048 OUTPUT:
2049 RETVAL
2050
2051living *
2052orig_stats (player *pl)
2053 CODE:
2054 RETVAL = &pl->orig_stats;
2055 OUTPUT: RETVAL
2056
2057living *
2058last_stats (player *pl)
2059 CODE:
2060 RETVAL = &pl->last_stats;
2061 OUTPUT: RETVAL
2062 2276
2063 2277
2064MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2278MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2065 2279
2066int invoke (maptile *map, int event, ...) 2280int invoke (maptile *map, int event, ...)
2071 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2285 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2072 OUTPUT: RETVAL 2286 OUTPUT: RETVAL
2073 2287
2074SV *registry (maptile *map) 2288SV *registry (maptile *map)
2075 2289
2290void
2291find_tagged_objects (maptile *map, utf8_string tag = 0)
2292 PPCODE:
2293{
2294 if (!map->spaces)
2295 XSRETURN_EMPTY;
2296
2297 if (tag)
2298 {
2299 shstr_cmp tag_ (tag);
2300
2301 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2302 for (object *op = ms->bot; op; op = op->above)
2303 if (op->tag == tag_)
2304 XPUSHs (sv_2mortal (to_sv (op)));
2305 }
2306 else
2307 {
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313}
2314
2076INCLUDE: $PERL genacc maptile ../include/map.h | 2315INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2316
2317void
2318adjust_daylight ()
2319 CODE:
2320 maptile::adjust_daylight ();
2321
2322int
2323outdoor_darkness (int darkness = 0)
2324 CODE:
2325 RETVAL = maptile::outdoor_darkness;
2326 if (items)
2327 maptile::outdoor_darkness = darkness;
2328 OUTPUT:
2329 RETVAL
2077 2330
2078void 2331void
2079maptile::instantiate () 2332maptile::instantiate ()
2080 2333
2081maptile *new () 2334maptile *new ()
2082 PROTOTYPE: 2335 PROTOTYPE:
2083 CODE: 2336 CODE:
2084 RETVAL = new maptile; 2337 RETVAL = new maptile;
2085 OUTPUT: 2338 OUTPUT:
2086 RETVAL 2339 RETVAL
2087
2088void
2089maptile::destroy ()
2090 2340
2091void 2341void
2092maptile::players () 2342maptile::players ()
2093 PPCODE: 2343 PPCODE:
2094 if (GIMME_V == G_SCALAR) 2344 if (GIMME_V == G_SCALAR)
2099 for_all_players (pl) 2349 for_all_players (pl)
2100 if (pl->ob && pl->ob->map == THIS) 2350 if (pl->ob && pl->ob->map == THIS)
2101 PUSHs (sv_2mortal (to_sv (pl->ob))); 2351 PUSHs (sv_2mortal (to_sv (pl->ob)));
2102 } 2352 }
2103 2353
2104void play_sound_map (maptile *map, int x, int y, int sound_num) 2354#if 0
2355
2356void
2357maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt)
2358 CODE:
2359{
2360 static frac_gen<vec2d> frac;
2361
2362 if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV)
2363 croak ("maptile::add_quadland: biome_plt must be arrayref");
2364
2365 biome_plt = SvRV (biome_plt);
2366
2367 const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map);
2368
2369 for (int x = 0; x < THIS->width; ++x)
2370 for (int y = 0; y < THIS->height; ++y)
2371 {
2372 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2373 if (op->flag [FLAG_IS_FLOOR])
2374 goto skip;
2375
2376 {
2377 float fx = mx * THIS->width + x;
2378 float fy = my * THIS->height + y;
2379
2380 int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15);
2381 int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15);
2382
2383 rain = lerp (rain, 0, 15, 0, temp);
2384 printf ("rain %d\n", temp);//D
2385
2386 int biome = bmap [rain * 16 + temp];
2387
2388 //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D
2389#if 1
2390 if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 }
2403 }
2404#endif
2405 }
2406 skip: ;
2407 }
2408}
2409
2410#endif
2411
2412void
2413maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2414 CODE:
2415{
2416 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2417 croak ("maptile::add_underlay: palette must be arrayref");
2418
2419 palette = SvRV (palette);
2420
2421 STRLEN idxlen;
2422 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2423
2424 for (int x = 0; x < THIS->width; ++x)
2425 for (int y = 0; y < THIS->height; ++y)
2426 {
2427 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2428 if (op->flag [FLAG_IS_FLOOR])
2429 goto skip;
2430
2431 {
2432 int offs = offset + y * stride + x;
2433
2434 if (IN_RANGE_EXC (offs, 0, idxlen))
2435 {
2436 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2437 {
2438 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2439 ob->flag [FLAG_NO_MAP_SAVE] = true;
2440 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2441
2442 if (ob->randomitems && !ob->above)
2443 {
2444 ob->create_treasure (ob->randomitems);
2445
2446 for (object *op = ob->above; op; op = op->above)
2447 op->flag [FLAG_NO_MAP_SAVE] = true;
2448 // TODO: if this is a pickable object, then the item
2449 // will at a bit weird - saving inside the player
2450 // will clear the flag, but when the player drops
2451 // it without logging out, it keeps the flag.
2452 // nobody has reported this, but this can be rather
2453 // annoying on persistent maps.
2454 }
2455 }
2456 }
2457 }
2458 skip: ;
2459 }
2460}
2461
2462void
2463maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2464 CODE:
2465{
2466 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2467 croak ("maptile::set_regiondata: palette must be arrayref");
2468
2469 palette = SvRV (palette);
2470
2471 STRLEN idxlen;
2472 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2473
2474 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2475 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2476
2477 for (int i = av_len ((AV *)palette) + 1; i--; )
2478 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2479
2480 for (int y = 0; y < THIS->height; ++y)
2481 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2482
2483 sfree (THIS->regions, THIS->size ());
2484 delete [] THIS->regionmap;
2485
2486 THIS->regions = regions;
2487 THIS->regionmap = regionmap;
2488}
2489
2490void
2491maptile::create_region_treasure ()
2492 CODE:
2493 for (int x = 0; x < THIS->width; ++x)
2494 for (int y = 0; y < THIS->height; ++y)
2495 {
2496 region *rgn = THIS->region (x, y);
2497
2498 if (object *op = THIS->at (x, y).top)
2499 if (rgn->treasure && rndm () < rgn->treasure_density)
2500 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2501 }
2105 2502
2106int out_of_map (maptile *map, int x, int y) 2503int out_of_map (maptile *map, int x, int y)
2107 2504
2108void 2505void
2109trigger (maptile *map, long connection, bool state = true) 2506find_link (maptile *map, shstr_tmp connection)
2507 PPCODE:
2508 if (oblinkpt *obp = map->find_link (connection))
2509 for (objectlink *ol = obp->link; ol; ol = ol->next)
2510 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2511
2512void
2513xy_normalise (maptile *map, int x, int y, int dir = 0)
2514 PPCODE:
2515{
2516 mapxy pos (map, x, y);
2517 if (!pos.move (dir).normalise ())
2518 XSRETURN_EMPTY;
2519
2520 EXTEND (SP, 3);
2521 PUSHs (sv_2mortal (to_sv (pos.m)));
2522 PUSHs (sv_2mortal (to_sv (pos.x)));
2523 PUSHs (sv_2mortal (to_sv (pos.y)));
2524}
2525
2526mapspace *
2527ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2528 PROTOTYPE: $$$;$
2110 CODE: 2529 CODE:
2111 activate_connection (map, connection, state);
2112
2113void
2114get_connection (maptile *map, long connection)
2115 PPCODE:
2116 oblinkpt *obp = get_connection_links (map, connection);
2117 if (obp)
2118 for (objectlink *ol = obp->link; ol; ol = ol->next)
2119 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2120
2121object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2122
2123object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2124
2125object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2126 C_ARGS: str, map, nx, ny
2127
2128void
2129cf_map_normalise (maptile *map, int x, int y)
2130 PPCODE:
2131{ 2530{
2132 maptile *nmap = 0; 2531 mapxy pos (map, x, y);
2133 I16 nx = 0, ny = 0; 2532 if (!pos.move (dir).normalise ())
2134 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2533 XSRETURN_UNDEF;
2135 2534
2136 EXTEND (SP, 4); 2535 RETVAL = &*pos;
2137 PUSHs (sv_2mortal (newSViv (flags)));
2138
2139 if (GIMME_V == G_ARRAY)
2140 {
2141 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2142 PUSHs (sv_2mortal (newSViv (nx)));
2143 PUSHs (sv_2mortal (newSViv (ny)));
2144 }
2145} 2536}
2537 OUTPUT:
2538 RETVAL
2146 2539
2147void 2540void
2148at (maptile *map, unsigned int x, unsigned int y) 2541at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2149 PROTOTYPE: $$$ 2542 PROTOTYPE: $$$;$
2150 PPCODE: 2543 PPCODE:
2151{ 2544 mapxy pos (map, x, y);
2152 object *o; 2545 if (pos.move (dir).normalise ())
2153 maptile *nmap = 0; 2546 for (object *o = pos->bot; o; o = o->above)
2154 I16 nx, ny; 2547 XPUSHs (sv_2mortal (to_sv (o)));
2155
2156 get_map_flags (map, &nmap, x, y, &nx, &ny);
2157
2158 if (nmap)
2159 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2160 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2161}
2162 2548
2163SV * 2549SV *
2164bot_at (maptile *obj, unsigned int x, unsigned int y) 2550bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2165 PROTOTYPE: $$$ 2551 PROTOTYPE: $$$;$
2166 ALIAS: 2552 ALIAS:
2167 top_at = 1 2553 top_at = 1
2168 flags_at = 2 2554 flags_at = 2
2169 light_at = 3 2555 light_at = 3
2170 move_block_at = 4 2556 move_block_at = 4
2171 move_slow_at = 5 2557 move_slow_at = 5
2172 move_on_at = 6 2558 move_on_at = 6
2173 move_off_at = 7 2559 move_off_at = 7
2174 INIT:
2175 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2176 CODE: 2560 CODE:
2561{
2562 mapxy pos (map, x, y);
2563 if (!pos.move (dir).normalise ())
2564 XSRETURN_UNDEF;
2565
2566 mapspace &ms = *pos;
2567
2568 ms.update ();
2569
2177 switch (ix) 2570 switch (ix)
2178 { 2571 {
2179 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2572 case 0: RETVAL = to_sv (ms.bot ); break;
2180 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2573 case 1: RETVAL = to_sv (ms.top ); break;
2181 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2574 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2182 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2575 case 3: RETVAL = newSViv (ms.light ); break;
2183 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2576 case 4: RETVAL = newSVuv (ms.move_block); break;
2184 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2577 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2185 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2578 case 6: RETVAL = newSVuv (ms.move_on ); break;
2186 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2579 case 7: RETVAL = newSVuv (ms.move_off ); break;
2187 } 2580 }
2581}
2188 OUTPUT: RETVAL 2582 OUTPUT: RETVAL
2189 2583
2190void fix_walls (maptile *map, int x, int y)
2191
2192void fix_walls_around (maptile *map, int x, int y)
2193
2194const char *
2195region_name (maptile *m)
2196 CODE:
2197 RETVAL = get_name_of_region_for_map (m);
2198 OUTPUT: RETVAL
2199
2200# worst xs function of my life 2584# worst xs function of my life
2201maptile * 2585bool
2202_create_random_map (\ 2586_create_random_map (maptile *self, SV *options)
2203 char *path,\
2204 char *wallstyle,\
2205 char *wall_name,\
2206 char *floorstyle,\
2207 char *monsterstyle,\
2208 char *treasurestyle,\
2209 char *layoutstyle,\
2210 char *doorstyle,\
2211 char *decorstyle,\
2212 char *origin_map,\
2213 char *final_map,\
2214 char *exitstyle,\
2215 char *this_map,\
2216 char *exit_on_final_map,\
2217 int Xsize,\
2218 int Ysize,\
2219 int expand2x,\
2220 int layoutoptions1,\
2221 int layoutoptions2,\
2222 int layoutoptions3,\
2223 int symmetry,\
2224 int difficulty,\
2225 int difficulty_given,\
2226 float difficulty_increase,\
2227 int dungeon_level,\
2228 int dungeon_depth,\
2229 int decoroptions,\
2230 int orientation,\
2231 int origin_y,\
2232 int origin_x,\
2233 int random_seed,\
2234 val64 total_map_hp,\
2235 int map_layout_style,\
2236 int treasureoptions,\
2237 int symmetry_used,\
2238 region *region\
2239)
2240 CODE: 2587 CODE:
2241{ 2588{
2242 random_map_params rmp; 2589 random_map_params rmp ((HV *)SvRV (options));
2243
2244 assign (rmp.wallstyle , wallstyle);
2245 assign (rmp.wall_name , wall_name);
2246 assign (rmp.floorstyle , floorstyle);
2247 assign (rmp.monsterstyle , monsterstyle);
2248 assign (rmp.treasurestyle , treasurestyle);
2249 assign (rmp.layoutstyle , layoutstyle);
2250 assign (rmp.doorstyle , doorstyle);
2251 assign (rmp.decorstyle , decorstyle);
2252 assign (rmp.exitstyle , exitstyle);
2253 assign (rmp.exit_on_final_map, exit_on_final_map);
2254
2255 rmp.origin_map = origin_map;
2256 rmp.final_map = final_map;
2257 rmp.this_map = this_map;
2258 rmp.Xsize = Xsize;
2259 rmp.Ysize = Ysize;
2260 rmp.expand2x = expand2x;
2261 rmp.layoutoptions1 = layoutoptions1;
2262 rmp.layoutoptions2 = layoutoptions2;
2263 rmp.layoutoptions3 = layoutoptions3;
2264 rmp.symmetry = symmetry;
2265 rmp.difficulty = difficulty;
2266 rmp.difficulty_given = difficulty_given;
2267 rmp.difficulty_increase = difficulty_increase;
2268 rmp.dungeon_level = dungeon_level;
2269 rmp.dungeon_depth = dungeon_depth;
2270 rmp.decoroptions = decoroptions;
2271 rmp.orientation = orientation;
2272 rmp.origin_y = origin_y;
2273 rmp.origin_x = origin_x;
2274 rmp.random_seed = random_seed;
2275 rmp.total_map_hp = total_map_hp;
2276 rmp.map_layout_style = map_layout_style;
2277 rmp.treasureoptions = treasureoptions;
2278 rmp.symmetry_used = symmetry_used;
2279 rmp.region = region;
2280
2281 RETVAL = generate_random_map (path, &rmp); 2590 RETVAL = self->generate_random_map (&rmp);
2282} 2591}
2283 OUTPUT: 2592 OUTPUT:
2284 RETVAL 2593 RETVAL
2285 2594
2595MODULE = cf PACKAGE = cf::mapspace
2596
2597INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2598
2286MODULE = cf PACKAGE = cf::arch 2599MODULE = cf PACKAGE = cf::arch
2287 2600
2288archetype *find (const char *name) 2601int archetypes_size ()
2289 CODE: 2602 CODE:
2290 RETVAL = archetype::find (name); 2603 RETVAL = archetypes.size ();
2291 OUTPUT:
2292 RETVAL
2293
2294archetype *first()
2295 PROTOTYPE:
2296 CODE:
2297 RETVAL = first_archetype;
2298 OUTPUT: RETVAL 2604 OUTPUT: RETVAL
2299 2605
2606archetype *archetypes (U32 index)
2607 CODE:
2608 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2609 OUTPUT: RETVAL
2610
2300INCLUDE: $PERL genacc archetype ../include/object.h | 2611INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2301 2612
2302MODULE = cf PACKAGE = cf::party 2613MODULE = cf PACKAGE = cf::party
2303 2614
2304partylist *first () 2615partylist *first ()
2305 PROTOTYPE: 2616 PROTOTYPE:
2306 CODE: 2617 CODE:
2307 RETVAL = get_firstparty (); 2618 RETVAL = get_firstparty ();
2308 OUTPUT: RETVAL 2619 OUTPUT: RETVAL
2309 2620
2310INCLUDE: $PERL genacc partylist ../include/player.h | 2621INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2311 2622
2312MODULE = cf PACKAGE = cf::region 2623MODULE = cf PACKAGE = cf::region
2313 2624
2314region *first () 2625void
2315 PROTOTYPE: 2626list ()
2316 CODE: 2627 PPCODE:
2317 RETVAL = first_region; 2628 for_all_regions (rgn)
2629 XPUSHs (sv_2mortal (to_sv (rgn)));
2630
2631int specificity (region *rgn)
2632 CODE:
2633 RETVAL = 0;
2634 while (rgn = rgn->parent)
2635 RETVAL++;
2318 OUTPUT: RETVAL 2636 OUTPUT: RETVAL
2319 2637
2320region *find (char *name)
2321 PROTOTYPE: $
2322 CODE:
2323 RETVAL = get_region_by_name (name);
2324 OUTPUT: RETVAL
2325
2326INCLUDE: $PERL genacc region ../include/map.h | 2638INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2327 2639
2328MODULE = cf PACKAGE = cf::living 2640MODULE = cf PACKAGE = cf::living
2329 2641
2330INCLUDE: $PERL genacc living ../include/living.h | 2642INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2331 2643
2332MODULE = cf PACKAGE = cf::settings 2644MODULE = cf PACKAGE = cf::settings
2333 2645
2334INCLUDE: $PERL genacc Settings ../include/global.h | 2646INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2335 2647
2336MODULE = cf PACKAGE = cf::client 2648MODULE = cf PACKAGE = cf::client
2337 2649
2338INCLUDE: $PERL genacc client ../include/client.h | 2650INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2339 2651
2340int invoke (client *ns, int event, ...) 2652int invoke (client *ns, int event, ...)
2341 CODE: 2653 CODE:
2342 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2654 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2343 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2655 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2359 CODE: 2671 CODE:
2360{ 2672{
2361 STRLEN len; 2673 STRLEN len;
2362 char *buf = SvPVbyte (packet, len); 2674 char *buf = SvPVbyte (packet, len);
2363 2675
2676 if (len > MAXSOCKBUF)
2677 {
2678 // ugly
2679 if (THIS->pl)
2680 THIS->pl->failmsg ("[packet too long for client]");
2681 }
2682 else
2364 THIS->send_packet (buf, len); 2683 THIS->send_packet (buf, len);
2365} 2684}
2366 2685
2367void 2686faceidx
2368client::destroy () 2687client::need_face (utf8_string name, int pri = 0)
2688 CODE:
2689 RETVAL = face_find (name, 0);
2690 if (RETVAL)
2691 {
2692 THIS->send_face (RETVAL, pri);
2693 THIS->flush_fx ();
2694 }
2695 OUTPUT:
2696 RETVAL
2369 2697
2698int
2699client::fx_want (int idx, int value = -1)
2700 CODE:
2701 if (0 < idx && idx < FT_NUM)
2702 {
2703 RETVAL = THIS->fx_want [idx];
2704 if (items > 2)
2705 THIS->fx_want [idx] = value;
2706 }
2707 else
2708 RETVAL = 0;
2709 OUTPUT:
2710 RETVAL
2711
2712MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2713
2714faceidx sound_find (utf8_string name)
2715
2716void sound_set (utf8_string str, faceidx face)
2717
2718# dire hack
2719void old_sound_index (int idx, faceidx face)
2720 CODE:
2721 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2722 old_sound_index [idx] = face;
2723
2724MODULE = cf PACKAGE = cf::face PREFIX = face_
2725
2726#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2727
2728faceidx face_find (utf8_string name, faceidx defidx = 0)
2729
2730faceidx alloc (utf8_string name)
2731 CODE:
2732{
2733 do
2734 {
2735 RETVAL = faces.size ();
2736 faces.resize (RETVAL + 1);
2737 }
2738 while (!RETVAL); // crude way to leave index 0
2739
2740 faces [RETVAL].name = name;
2741 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2742
2743 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2744 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2745 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2746}
2747 OUTPUT: RETVAL
2748
2749void set_type (faceidx idx, int value)
2750 ALIAS:
2751 set_type = 0
2752 set_visibility = 1
2753 set_magicmap = 2
2754 set_smooth = 3
2755 set_smoothlevel = 4
2756 CODE:
2757 faceinfo *f = face_info (idx); assert (f);
2758 switch (ix)
2759 {
2760 case 0: f->type = value; break;
2761 case 1: f->visibility = value; break;
2762 case 2: f->magicmap = value; break;
2763 case 3: f->smooth = value; break;
2764 case 4: f->smoothlevel = value; break;
2765 }
2766
2767void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2768 CODE:
2769{
2770 faceinfo *f = face_info (idx); assert (f);
2771 facedata *d = f->face + faceset;
2772 sv_to (data, d->data);
2773 STRLEN clen;
2774 char *cdata = SvPVbyte (chksum, clen);
2775 clen = min (CHKSUM_MAXLEN, clen);
2776
2777 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2778
2779 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2780 {
2781 d->chksum_len = clen;
2782 memcpy (d->chksum, cdata, clen);
2783
2784 // invalidate existing client face info
2785 for_all_clients (ns)
2786 if (ns->faceset == faceset)
2787 {
2788 ns->faces_sent [idx] = false;
2789 ns->force_newmap = true;
2790 }
2791 }
2792}
2793
2794int get_data_size (faceidx idx, int faceset = 0)
2795 CODE:
2796 facedata *d = face_data (idx, faceset);
2797 if (!d) XSRETURN_UNDEF;
2798 RETVAL = d->data.size ();
2799 OUTPUT:
2800 RETVAL
2801
2802SV *get_chksum (faceidx idx, int faceset = 0)
2803 CODE:
2804 facedata *d = face_data (idx, faceset);
2805 if (!d) XSRETURN_UNDEF;
2806 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2807 OUTPUT:
2808 RETVAL
2809
2810SV *get_data (faceidx idx, int faceset = 0)
2811 CODE:
2812 facedata *d = face_data (idx, faceset);
2813 if (!d) XSRETURN_UNDEF;
2814 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2815 OUTPUT:
2816 RETVAL
2817
2818void invalidate (faceidx idx)
2819 CODE:
2820 for_all_clients (ns)
2821 {
2822 ns->faces_sent [idx] = false;
2823 ns->force_newmap = true;
2824 }
2825
2826void invalidate_all ()
2827 CODE:
2828 for_all_clients (ns)
2829 {
2830 ns->faces_sent.reset ();
2831 ns->force_newmap = true;
2832 }
2833
2834MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2835
2836#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2837
2838animidx anim_find (utf8_string name)
2839 CODE:
2840 RETVAL = animation::find (name).number;
2841 OUTPUT: RETVAL
2842
2843animidx set (utf8_string name, SV *frames, int facings = 1)
2844 CODE:
2845{
2846 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2847 croak ("frames must be an arrayref");
2848
2849 AV *av = (AV *)SvRV (frames);
2850
2851 animation *anim = &animation::find (name);
2852 if (anim->number)
2853 {
2854 anim->resize (av_len (av) + 1);
2855 anim->facings = facings;
2856 }
2857 else
2858 anim = &animation::create (name, av_len (av) + 1, facings);
2859
2860 for (int i = 0; i < anim->num_animations; ++i)
2861 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2862}
2863 OUTPUT: RETVAL
2864
2865void invalidate_all ()
2866 CODE:
2867 for_all_clients (ns)
2868 ns->anims_sent.reset ();
2869
2870MODULE = cf PACKAGE = cf::object::freezer
2871
2872INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2873
2874SV *
2875new (char *klass)
2876 CODE:
2877 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2878 OUTPUT: RETVAL
2879
2880void
2881DESTROY (SV *sv)
2882 CODE:
2883 object_freezer *self;
2884 sv_to (sv, self);
2885 delete self;
2886
2887MODULE = cf PACKAGE = cf::object::thawer
2888
2889INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2890
2891bool
2892errors_are_fatal (bool fatal)
2893 CODE:
2894 RETVAL = object_thawer::errors_are_fatal;
2895 object_thawer::errors_are_fatal = fatal;
2896 OUTPUT:
2897 RETVAL
2898
2899SV *
2900new_from_file (char *klass, octet_string path)
2901 CODE:
2902 object_thawer *f = new object_thawer (path);
2903 if (!*f)
2904 {
2905 delete f;
2906 XSRETURN_UNDEF;
2907 }
2908 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2909 OUTPUT: RETVAL
2910
2911void
2912DESTROY (SV *sv)
2913 CODE:
2914 object_thawer *self;
2915 sv_to (sv, self);
2916 delete self;
2917
2918void
2919extract_tags (object_thawer *self)
2920 PPCODE:
2921 while (self->kw != KW_EOF)
2922 {
2923 PUTBACK;
2924 coroapi::cede_to_tick ();
2925 SPAGAIN;
2926
2927 if (self->kw == KW_tag)
2928 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2929
2930 self->skip ();
2931 }
2932
2933MODULE = cf PACKAGE = cf::layout
2934
2935INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2936

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