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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.1 by root, Tue Aug 15 17:10:46 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "cfperl.h"
35#include "shstr.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
25 41
26#include <EXTERN.h> 42#include <EXTERN.h>
27#include <perl.h> 43#include <perl.h>
28#include <XSUB.h> 44#include <XSUB.h>
29 45
30#undef save_long // clashes with libproto.h 46#include "CoroAPI.h"
47#include "perlxsi.c"
31 48
32#define PLUGIN_NAME "perl" 49extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 50
35#ifndef __CEXTRACT__ 51typedef object object_ornull;
36#include <plugin.h> 52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
37#endif 62#endif
38 63
39#undef MODULEAPI 64static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 65static f_plug_api object_set_property = cfapi_object_set_property;
41#else 66static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI 67
68static PerlInterpreter *perl;
69
70double runtime;
71
72global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
99
100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!(flags & F_BORROWED));
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163
164 mortals.push_back (this);
165}
166
167void
168attachable::destroy ()
169{
170 if (destroyed ())
171 return;
172
173 flags |= F_DESTROYED;
174 do_destroy ();
175}
176
177void
178attachable::check_mortals ()
179{
180 for (int i = 0; i < mortals.size (); )
181 {
182 attachable *obj = mortals [i];
183
184 obj->refcnt_chk (); // unborrow from perl, if necessary
185
186 if (obj->refcnt || obj->self)
187 {
188#if 0
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
43#endif 191#endif
44 192
45#include <plugin_common.h> 193 ++i; // further delay freeing
46#include <sounds.h> 194 }//D
195 else
196 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i);
199 delete obj;
200 }
201 }
202}
47 203
48#include <stdarg.h> 204attachable &
49 205attachable::operator =(const attachable &src)
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{ 206{
77 object* who; 207 //if (self || cb)
78 object* activator; 208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89 209
90static HV *obj_cache; 210 attach = src.attach;
91static PerlInterpreter *perl; 211 return *this;
92 212}
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
98#define PUSH_PV PUSHcfapi_va(STRING, const char *)
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
100 213
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 214//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 215
103// garbage collect some perl objects, if possible
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110
111 if (++count & 7)
112 return;
113
114 int todo = 1000;
115 do
116 {
117 I32 klen;
118 char *key;
119 HE *he = hv_iternext (obj_cache);
120
121 if (he)
122 {
123 SV *sv = hv_iterval (obj_cache, he);
124
125 // empty and unreferenced? nuke it
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
127 {
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
129 todo++;
130 }
131 }
132 else
133 break;
134 }
135 while (--todo);
136}
137
138static SV * 216static SV *
139newSVptr (void *ptr, const char *klass) 217newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 218{
141 SV *sv; 219 SV *sv;
142 220
143 if (!ptr) 221 if (!ptr)
144 return &PL_sv_undef; 222 return &PL_sv_undef;
145 223
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 225 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 226}
150 227
151static void 228static int
152SVptr_cache_set (void *ptr, SV *sv) 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 230{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 231 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED));
233 at->self = 0;
234 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk ();
236 return 0;
155} 237}
238
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 240
157static SV * 241static SV *
158SVptr_cache_get (void *ptr) 242newSVattachable (attachable *obj, HV *stash)
159{ 243{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 244 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 245 return &PL_sv_undef;
172 246
173 sv = SVptr_cache_get (ptr); 247 if (!obj->self)
174
175 if (!sv)
176 { 248 {
177 HV *hv = newHV (); 249 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180 251
181 SVptr_cache_set (ptr, sv); 252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
182 } 258 }
183 259 else
184 return newSVsv (sv); 260 return newRV_inc ((SV *)obj->self);
185} 261}
186 262
187static void 263static void
188clearSVptr (SV *sv) 264clearSVptr (SV *sv)
189{ 265{
215 return SvPTR (sv, klass); 291 return SvPTR (sv, klass);
216 else 292 else
217 return 0; 293 return 0;
218} 294}
219 295
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
298inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
319
320inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); }
322
323//TODO:
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
326
327inline SV *to_sv (UUID v)
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
358
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
361
362template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364
365template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373
374inline void sv_to (SV *sv, UUID &v)
375{
376 unsigned int version;
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380}
381
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383
220static SV * 384static SV *
221newSVcfapi (int type, ...) 385newSVdt_va (va_list &ap, data_type type)
222{ 386{
223 SV *sv; 387 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 388
228 switch (type) 389 switch (type)
229 { 390 {
230#if 0
231 case CFAPI_INT16: 391 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 392 sv = newSViv (va_arg (ap, int));
233 break; 393 break;
234#endif
235 394
236 case CFAPI_INT: 395 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 396 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 397 break;
239 398
240 case CFAPI_LONG: 399 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 400 sv = newSVnv (va_arg (ap, double));
242 break; 401 break;
243 402
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 403 case DT_STRING:
249 { 404 {
250 char *str = va_arg (args, char *); 405 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 406 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 407 }
253 break; 408 break;
254 409
255 case CFAPI_POBJECT: 410 case DT_DATA:
256 { 411 {
257 object *obj = va_arg (args, object *); 412 char *str = (char *)va_arg (ap, const void *);
258 413 int len = va_arg (ap, int);
259 if (!obj) 414 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 415 }
277 break; 416 break;
278 417
279 case CFAPI_PMAP: 418 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 419 sv = to_sv (va_arg (ap, object *));
281 break; 420 break;
282 421
283 case CFAPI_PPLAYER: 422 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 423 // va_arg (object *) when void * is passed is an XSI extension
424 sv = to_sv (va_arg (ap, maptile *));
285 break; 425 break;
286 426
287 case CFAPI_PARCH: 427 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 428 sv = to_sv (va_arg (ap, client *));
289 break; 429 break;
290 430
291 case CFAPI_PPARTY: 431 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 432 sv = to_sv (va_arg (ap, player *));
293 break; 433 break;
294 434
295 case CFAPI_PREGION: 435 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 436 sv = to_sv (va_arg (ap, archetype *));
297 break; 437 break;
438
439 case DT_PARTY:
440 sv = to_sv (va_arg (ap, partylist *));
441 break;
442
443 case DT_REGION:
444 sv = to_sv (va_arg (ap, region *));
445 break;
446
447 default:
448 assert (("unhandled type in newSVdt_va", 0));
449 }
450
451 return sv;
452}
453
454static SV *
455newSVdt (data_type type, ...)
456{
457 va_list ap;
458
459 va_start (ap, type);
460 SV *sv = newSVdt_va (ap, type);
461 va_end (ap);
462
463 return sv;
464}
465
466static SV *
467newSVcfapi (int type, ...)
468{
469 SV *sv;
470
471 va_list ap;
472 va_start (ap, type);
473
474 switch (type)
475 {
476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
484 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
485 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 486
299 default: 487 default:
300 assert (("unhandled type in newSVcfapi", 0)); 488 assert (("unhandled type in newSVcfapi", 0));
301 } 489 }
302 490
303 va_end (args); 491 va_end (ap);
304 492
305 return sv; 493 return sv;
306} 494}
307 495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext)
500{
501 if (!ext->cb)
502 ext->cb = newAV ();
503
504 return newRV_inc ((SV *)ext->cb);
505}
506
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
308///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
309 533
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 535{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 536 return 0;
316} 537}
317 538
318static CommArray_s rtn_cmd; 539static CommArray_s rtn_cmd;
319 540
320static int 541static int
321runPluginCommand (object *obj, char *params) 542runPluginCommand (object *obj, char *params)
322{ 543{
323 dSP; 544 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 545}
352 546
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 547extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 548{
355 va_list args; 549 va_list args;
358 va_start (args, type); 552 va_start (args, type);
359 propname = va_arg (args, char *); 553 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 554 //printf ("Property name: %s\n", propname);
361 555
362 if (!strcmp (propname, "command?")) 556 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 557 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 558 else if (!strcmp (propname, "Identification"))
384 { 559 {
385 va_end (args); 560 va_end (args);
386 return (void*) PLUGIN_NAME; 561 return (void *)PLUGIN_NAME;
387 } 562 }
388 else if (!strcmp (propname, "FullName")) 563 else if (!strcmp (propname, "FullName"))
389 { 564 {
390 va_end (args); 565 va_end (args);
391 return (void*) PLUGIN_VERSION; 566 return (void *)PLUGIN_VERSION;
392 } 567 }
393 else 568 else
394 va_end (args); 569 va_end (args);
395 570
396 return NULL; 571 return NULL;
399extern "C" int cfperl_postInitPlugin () 574extern "C" int cfperl_postInitPlugin ()
400{ 575{
401 int hooktype = 1; 576 int hooktype = 1;
402 int rtype = 0; 577 int rtype = 0;
403 578
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 579 cf_init_plugin (gethook);
414 580
415 /* Pick the global events you want to monitor from this plugin */ 581 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 582}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 583
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 584extern "C" int cfperl_closePlugin ()
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); 585{
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); 586 return 0;
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); 587}
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); 588
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 589void
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 590cfperl_init ()
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 591{
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 593 perl = perl_alloc ();
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 594 perl_construct (perl);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 595
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 597
444 char *argv[] = { 598 char *argv[] = {
445 "", 599 "",
446 "-e" 600 "-e"
447 "BEGIN {" 601 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 602 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 603 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 604 "require cf;"
453 }; 605 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459 606
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 608 {
462 printf ("unable to initialize perl-interpreter, continuing without.\n"); 609 printf ("unable to initialize perl-interpreter, aborting.\n");
463 610 exit (EXIT_FAILURE);
464 perl_destruct (perl);
465 perl_free (perl);
466 perl = 0;
467 } 611 }
612}
613
614void cfperl_main ()
615{
616 dSP;
617
618 PUSHMARK (SP);
619 PUTBACK;
620 call_pv ("cf::main", G_DISCARD | G_VOID);
621}
622
623void
624attachable::instantiate ()
625{
626 if (attach)
627 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
629 attach = 0;
630 }
631}
632
633void
634attachable::reattach ()
635{
636 optimise ();
637 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
639}
640
641static event_klass klass_of[NUM_EVENT_TYPES] = {
642# define def(type,name) KLASS_ ## type,
643# include "eventinc.h"
644# undef def
645};
646
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
648
649static void
650gather_callbacks (AV *&callbacks, AV *registry, event_type event)
651{
652 // event must be in array
653 if (event >= 0 && event <= AvFILLp (registry))
654 {
655 SV *cbs_ = AvARRAY (registry)[event];
656
657 // element must be list of callback entries
658 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
659 {
660 AV *cbs = (AV *)SvRV (cbs_);
661
662 // no callback entries, no callbacks to call
663 if (AvFILLp (cbs) >= 0)
664 {
665 if (!callbacks)
666 {
667 callbacks = newAV ();
668 av_extend (callbacks, 16);
669 }
670
671 // never use SvREFCNT_inc to copy values, but its ok here :)
672 for (int i = 0; i <= AvFILLp (cbs); ++i)
673 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
674 }
675 }
676 }
677}
678
679void
680attachable::gather_callbacks (AV *&callbacks, event_type event) const
681{
682 ::gather_callbacks (callbacks, cb_attachable, event);
683
684 if (cb)
685 ::gather_callbacks (callbacks, cb, event);
686}
687
688void
689global::gather_callbacks (AV *&callbacks, event_type event) const
690{
691 ::gather_callbacks (callbacks, cb_object, event);
692}
693
694void
695object::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
698 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
700
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 }
704
705 if (type <= AvFILLp (cb_type))
706 {
707 SV *registry = AvARRAY (cb_type)[type];
708
709 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
710 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
711 }
712
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_object, event);
715}
716
717void
718archetype::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
722}
723
724void
725client::gather_callbacks (AV *&callbacks, event_type event) const
726{
727 attachable::gather_callbacks (callbacks, event);
728 ::gather_callbacks (callbacks, cb_client, event);
729}
730
731void
732player::gather_callbacks (AV *&callbacks, event_type event) const
733{
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_player, event);
736}
737
738void
739maptile::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event);
743}
744
745bool
746attachable::invoke (event_type event, ...)
747{
748 data_type dt;
749 va_list ap;
750
751 va_start (ap, event);
752
753 // callback call ordering should be:
754 // 1. per-object callback
755 // 2. per-class object
756 // 3. per-type callback
757 // 4. global callbacks
758
759 AV *callbacks = 0;
760 gather_callbacks (callbacks, event);
761
762 // short-circuit processing if no callbacks found/defined
763 if (!callbacks)
764 return 0;
765
766 CALL_BEGIN (3);
767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
769
770 //TODO: unhack
771 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
772 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
773 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
774 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
775 else if (global *gl = is_a<global>(this)) /*nop*/;
468 else 776 else
777 abort (); //TODO
778
779 for (;;)
469 { 780 {
470 obj_cache = newHV (); 781 dt = (data_type) va_arg (ap, int);
782
783 if (dt == DT_END)
784 break;
785 else if (dt == DT_AV)
786 {
787 AV *av = va_arg (ap, AV *);
788
789 for (int i = 0; i <= av_len (av); ++i)
790 XPUSHs (*av_fetch (av, i, 1));
791 }
792 else
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
471 } 794 }
472 795
796 va_end (ap);
797
798 CALL_CALL ("cf::do_invoke", G_SCALAR);
799 count = count > 0 ? POPi : 0;
800
801 CALL_END;
802
803 return count;
804}
805
806SV *
807cfperl_result (int idx)
808{
809 AV *av = get_av ("cfperl::invoke_results", 0);
810 if (!av)
811 return &PL_sv_undef;
812
813 SV **sv = av_fetch (av, idx, 0);
814 if (!sv)
815 return &PL_sv_undef;
816
473 return 0; 817 return *sv;
474} 818}
475 819
476static void * 820int
477globalEventListener (int *type, ...) 821cfperl_result_INT (int idx)
478{ 822{
479 va_list args; 823 return SvIV (cfperl_result (idx));
480 static int rv; 824}
481 int event_code;
482 825
483 if (!perl) 826double
827cfperl_result_DOUBLE (int idx)
828{
829 return SvNV (cfperl_result (idx));
830}
831
832/////////////////////////////////////////////////////////////////////////////
833
834void
835maptile::emergency_save ()
836{
837 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID);
839 CALL_END;
840}
841
842maptile *
843maptile::find_sync (const char *path, maptile *origin)
844{
845 CALL_BEGIN (2);
846 CALL_ARG (path);
847 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849
850 maptile *retval;
851
852 if (count)
853 sv_to (POPs, retval);
854 else
855 retval = 0;
856
857 CALL_END;
858
859 return retval;
860}
861
862void
863maptile::do_load_sync ()
864{
865 CALL_BEGIN (1);
866 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END;
878}
879
880void
881object::enter_exit (object *exit)
882{
883 if (type != PLAYER)
484 return NULL; 884 return;
485 885
486 va_start (args, type); 886 CALL_BEGIN (2);
487 event_code = va_arg (args, int); 887 CALL_ARG (this);
888 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END;
891}
488 892
489 if (event_code == EVENT_FREE_OB) 893/////////////////////////////////////////////////////////////////////////////
894
895struct EventAPI *watcher_base::GEventAPI;
896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void
907iw::alloc ()
908{
909 pe = GEventAPI->new_idle (0, 0);
910
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 pe->base.callback = (void *)iow_dispatch;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931}
932
933void
934iow::fd (int fd)
935{
936 pe->fd = fd;
937}
938
939int
940iow::poll ()
941{
942 return pe->poll;
943}
944
945void
946iow::poll (int events)
947{
948 if (pe->poll != events)
490 { 949 {
491 player *pl; 950 if (pe->poll) stop ();
492 object *op; 951 pe->poll = events;
493 SV *sv; 952 if (pe->poll) start ();
494
495 op = va_arg (args, object *);
496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
497
498 if (sv)
499 clearSVptr (sv);
500
501 rv = 0;
502 } 953 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 dSP;
506 int i, count;
507
508 clean_obj_cache ();
509
510 ENTER;
511 SAVETMPS;
512
513 // service up to 8 events per tick better would be
514 // to check for elapsed time and stop processing after
515 // 0.25 * server_tick or so
516 for (i = 9; --i; )
517 {
518 PUSHMARK (SP);
519 XPUSHs (sv_2mortal (newSViv (0)));
520 PUTBACK;
521 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
522 SPAGAIN;
523
524 if (!count || !POPi)
525 break;
526 }
527
528 FREETMPS;
529 LEAVE;
530 }
531 else
532 {
533 dSP;
534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_FIND_UNARMED_SKILL:
589 PUSH_OB;
590 break;
591
592 case EVENT_PLAYER_USE_SKILL:
593 case EVENT_MONSTER_USE_SKILL:
594 case EVENT_CAST_SPELL:
595 PUSH_OB;
596 PUSH_OB;
597 PUSH_OB;
598 PUSH_IV;
599 PUSH_PV;
600 break;
601
602 case EVENT_EXTCMD:
603 PUSH_PL;
604 {
605 char *buf = va_arg (args, char *);
606 int len = va_arg (args, int);
607 PUSHs (sv_2mortal (newSVpvn (buf, len)));
608 }
609 break;
610
611 case EVENT_TELL:
612 break;
613 }
614
615 va_end (args);
616
617 PUTBACK;
618 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
619 SPAGAIN;
620
621 if (SvTRUE (ERRSV))
622 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
623
624 rv = count > 0 ? POPi : 0;
625
626 PUTBACK;
627 FREETMPS;
628 LEAVE;
629 }
630
631 return &rv;
632} 954}
633 955
634extern "C" void *cfperl_eventListener (int *type, ...) 956void
957_connect_to_perl ()
635{ 958{
636 static int rv; 959 stash_cf = gv_stashpv ("cf" , 1);
637 va_list args;
638 int event_code;
639 object *who, *activator, *third, *event;
640 char *message, *extension, *options;
641 960
642 if (!perl) 961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
643 return NULL; 962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
644 970
645 va_start (args, type); 971 sv_runtime = get_sv ("cf::RUNTIME", 1);
646 who = va_arg (args, object *); 972 sv_upgrade (sv_runtime, SVt_NV);
647 event_code = va_arg (args, int);
648 activator = va_arg (args, object *);
649 third = va_arg (args, object *);
650 message = va_arg (args, char *);
651 va_arg (args, int); // fix yourself
652 extension = va_arg (args, char *);
653 options = va_arg (args, char *);
654 event = va_arg (args, object *);
655 va_end (args);
656 973
657 { 974 cb_global = get_av ("cf::CB_GLOBAL", 1);
658 dSP; 975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
659 976 cb_object = get_av ("cf::CB_OBJECT", 1);
660 ENTER; 977 cb_player = get_av ("cf::CB_PLAYER", 1);
661 SAVETMPS; 978 cb_client = get_av ("cf::CB_CLIENT", 1);
662 979 cb_type = get_av ("cf::CB_TYPE" , 1);
663 PUSHMARK (SP); 980 cb_map = get_av ("cf::CB_MAP" , 1);
664 EXTEND (SP, 10);
665
666 PUSHcfapi (STRING, extension);
667 PUSHs (sv_2mortal (newSViv (event_code)));
668
669 PUSHcfapi (POBJECT, event);
670 PUSHcfapi (POBJECT, who);
671
672 switch (event_code)
673 {
674 case EVENT_STOP: // $ob (e.g. arrow)
675 case EVENT_TIME: // $ob
676 case EVENT_TIMER: // $ob
677 break;
678
679 case EVENT_APPLY: // $ob, $who
680 case EVENT_DROP: // $ob, $who
681 case EVENT_CLOSE: // $ob, $who
682 case EVENT_DEATH: // $ob[, $killer]
683 case EVENT_MOVE: // $ob, $enemy
684 case EVENT_THROW: // $ob, $thrower
685 PUSHcfapi (POBJECT, activator);
686 break;
687
688 case EVENT_DROP_ON: // $ob, $who, $what
689 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
690 PUSHcfapi (POBJECT, activator);
691 PUSHcfapi (POBJECT, third);
692 break;
693
694 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
695 PUSHcfapi (POBJECT, activator);
696 PUSHcfapi (POBJECT, third);
697 PUSHcfapi (POBJECT, message);
698 break;
699
700 case EVENT_SAY: // $ob, $who, $msg
701 PUSHcfapi (POBJECT, activator);
702 PUSHcfapi (STRING, message);
703 break;
704
705 default:
706 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
707 break;
708 }
709
710 PUTBACK;
711 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
712 SPAGAIN;
713
714 if (SvTRUE (ERRSV))
715 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
716
717 rv = count > 0 ? POPi : 0;
718
719 PUTBACK;
720 FREETMPS;
721 LEAVE;
722 }
723
724 return &rv;
725}
726
727extern "C" int cfperl_closePlugin ()
728{
729 printf (PLUGIN_VERSION " closing\n");
730
731 if (perl)
732 {
733 perl_destruct (perl);
734 perl_free (perl);
735 perl = 0;
736 }
737
738 return 0;
739} 981}
740 982
741MODULE = cf PACKAGE = cf PREFIX = cf_ 983MODULE = cf PACKAGE = cf PREFIX = cf_
742 984
743BOOT: 985BOOT:
744{ 986{
745 HV *stash = gv_stashpv ("cf", 1); 987 _connect_to_perl ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
746 993
747 static const struct { 994 static const struct {
748 const char *name; 995 const char *name;
749 IV iv; 996 IV iv;
750 } *civ, const_iv[] = { 997 } *civ, const_iv[] = {
752 const_iv (llevError) 999 const_iv (llevError)
753 const_iv (llevInfo) 1000 const_iv (llevInfo)
754 const_iv (llevDebug) 1001 const_iv (llevDebug)
755 const_iv (llevMonster) 1002 const_iv (llevMonster)
756 1003
1004 const_iv (MAX_TIME)
757 const_iv (PLAYER) 1005 const_iv (PLAYER)
758 const_iv (TRANSPORT) 1006 const_iv (TRANSPORT)
759 const_iv (ROD) 1007 const_iv (ROD)
760 const_iv (TREASURE) 1008 const_iv (TREASURE)
761 const_iv (POTION) 1009 const_iv (POTION)
762 const_iv (FOOD) 1010 const_iv (FOOD)
763 const_iv (POISON) 1011 const_iv (POISON)
764 const_iv (BOOK) 1012 const_iv (BOOK)
765 const_iv (CLOCK) 1013 const_iv (CLOCK)
766 const_iv (LIGHTNING)
767 const_iv (ARROW) 1014 const_iv (ARROW)
768 const_iv (BOW) 1015 const_iv (BOW)
769 const_iv (WEAPON) 1016 const_iv (WEAPON)
770 const_iv (ARMOUR) 1017 const_iv (ARMOUR)
771 const_iv (PEDESTAL) 1018 const_iv (PEDESTAL)
791 const_iv (AMULET) 1038 const_iv (AMULET)
792 const_iv (PLAYERMOVER) 1039 const_iv (PLAYERMOVER)
793 const_iv (TELEPORTER) 1040 const_iv (TELEPORTER)
794 const_iv (CREATOR) 1041 const_iv (CREATOR)
795 const_iv (SKILL) 1042 const_iv (SKILL)
796 const_iv (EXPERIENCE)
797 const_iv (EARTHWALL) 1043 const_iv (EARTHWALL)
798 const_iv (GOLEM) 1044 const_iv (GOLEM)
799 const_iv (THROWN_OBJ) 1045 const_iv (THROWN_OBJ)
800 const_iv (BLINDNESS) 1046 const_iv (BLINDNESS)
801 const_iv (GOD) 1047 const_iv (GOD)
821 const_iv (FLOOR) 1067 const_iv (FLOOR)
822 const_iv (FLESH) 1068 const_iv (FLESH)
823 const_iv (INORGANIC) 1069 const_iv (INORGANIC)
824 const_iv (SKILL_TOOL) 1070 const_iv (SKILL_TOOL)
825 const_iv (LIGHTER) 1071 const_iv (LIGHTER)
826 const_iv (TRAP_PART)
827 const_iv (WALL) 1072 const_iv (BUILDABLE_WALL)
828 const_iv (LIGHT_SOURCE)
829 const_iv (MISC_OBJECT) 1073 const_iv (MISC_OBJECT)
830 const_iv (MONSTER)
831 const_iv (SPAWN_GENERATOR)
832 const_iv (LAMP) 1074 const_iv (LAMP)
833 const_iv (DUPLICATOR) 1075 const_iv (DUPLICATOR)
834 const_iv (TOOL)
835 const_iv (SPELLBOOK) 1076 const_iv (SPELLBOOK)
836 const_iv (BUILDFAC)
837 const_iv (CLOAK) 1077 const_iv (CLOAK)
838 const_iv (SPINNER) 1078 const_iv (SPINNER)
839 const_iv (GATE) 1079 const_iv (GATE)
840 const_iv (BUTTON) 1080 const_iv (BUTTON)
841 const_iv (CF_HANDLE) 1081 const_iv (CF_HANDLE)
848 const_iv (SPELL_EFFECT) 1088 const_iv (SPELL_EFFECT)
849 const_iv (CONVERTER) 1089 const_iv (CONVERTER)
850 const_iv (BRACERS) 1090 const_iv (BRACERS)
851 const_iv (POISONING) 1091 const_iv (POISONING)
852 const_iv (SAVEBED) 1092 const_iv (SAVEBED)
853 const_iv (POISONCLOUD)
854 const_iv (FIREHOLES)
855 const_iv (WAND) 1093 const_iv (WAND)
856 const_iv (SCROLL) 1094 const_iv (SCROLL)
857 const_iv (DIRECTOR) 1095 const_iv (DIRECTOR)
858 const_iv (GIRDLE) 1096 const_iv (GIRDLE)
859 const_iv (FORCE) 1097 const_iv (FORCE)
874 const_iv (DISEASE) 1112 const_iv (DISEASE)
875 const_iv (SYMPTOM) 1113 const_iv (SYMPTOM)
876 const_iv (BUILDER) 1114 const_iv (BUILDER)
877 const_iv (MATERIAL) 1115 const_iv (MATERIAL)
878 const_iv (ITEM_TRANSFORMER) 1116 const_iv (ITEM_TRANSFORMER)
1117
879 const_iv (QUEST) 1118 const_iv (NUM_SUBTYPES)
880 1119
881 const_iv (ST_BD_BUILD) 1120 const_iv (ST_BD_BUILD)
882 const_iv (ST_BD_REMOVE) 1121 const_iv (ST_BD_REMOVE)
883 1122
884 const_iv (ST_MAT_FLOOR) 1123 const_iv (ST_MAT_FLOOR)
910 const_iv (AT_BLIND) 1149 const_iv (AT_BLIND)
911 const_iv (AT_INTERNAL) 1150 const_iv (AT_INTERNAL)
912 const_iv (AT_LIFE_STEALING) 1151 const_iv (AT_LIFE_STEALING)
913 const_iv (AT_DISEASE) 1152 const_iv (AT_DISEASE)
914 1153
915 const_iv (QUEST_IN_PROGRESS)
916 const_iv (QUEST_DONE_QUEST)
917 const_iv (QUEST_DONE_TASK)
918 const_iv (QUEST_START_QUEST)
919 const_iv (QUEST_END_QUEST)
920 const_iv (QUEST_START_TASK)
921 const_iv (QUEST_END_TASK)
922 const_iv (QUEST_OVERRIDE)
923 const_iv (QUEST_ON_ACTIVATE)
924
925 const_iv (WEAP_HIT) 1154 const_iv (WEAP_HIT)
926 const_iv (WEAP_SLASH) 1155 const_iv (WEAP_SLASH)
927 const_iv (WEAP_PIERCE) 1156 const_iv (WEAP_PIERCE)
928 const_iv (WEAP_CLEAVE) 1157 const_iv (WEAP_CLEAVE)
929 const_iv (WEAP_SLICE) 1158 const_iv (WEAP_SLICE)
945 const_iv (FLAG_MONSTER) 1174 const_iv (FLAG_MONSTER)
946 const_iv (FLAG_FRIENDLY) 1175 const_iv (FLAG_FRIENDLY)
947 const_iv (FLAG_GENERATOR) 1176 const_iv (FLAG_GENERATOR)
948 const_iv (FLAG_IS_THROWN) 1177 const_iv (FLAG_IS_THROWN)
949 const_iv (FLAG_AUTO_APPLY) 1178 const_iv (FLAG_AUTO_APPLY)
950 const_iv (FLAG_TREASURE)
951 const_iv (FLAG_PLAYER_SOLD) 1179 const_iv (FLAG_PLAYER_SOLD)
952 const_iv (FLAG_SEE_INVISIBLE) 1180 const_iv (FLAG_SEE_INVISIBLE)
953 const_iv (FLAG_CAN_ROLL) 1181 const_iv (FLAG_CAN_ROLL)
954 const_iv (FLAG_OVERLAY_FLOOR) 1182 const_iv (FLAG_OVERLAY_FLOOR)
955 const_iv (FLAG_IS_TURNABLE) 1183 const_iv (FLAG_IS_TURNABLE)
1030 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1031 const_iv (FLAG_IS_WATER) 1259 const_iv (FLAG_IS_WATER)
1032 const_iv (FLAG_CONTENT_ON_GEN) 1260 const_iv (FLAG_CONTENT_ON_GEN)
1033 const_iv (FLAG_IS_A_TEMPLATE) 1261 const_iv (FLAG_IS_A_TEMPLATE)
1034 const_iv (FLAG_IS_BUILDABLE) 1262 const_iv (FLAG_IS_BUILDABLE)
1035 const_iv (FLAG_AFK)
1036 1263
1037 const_iv (NDI_BLACK) 1264 const_iv (NDI_BLACK)
1038 const_iv (NDI_WHITE) 1265 const_iv (NDI_WHITE)
1039 const_iv (NDI_NAVY) 1266 const_iv (NDI_NAVY)
1040 const_iv (NDI_RED) 1267 const_iv (NDI_RED)
1050 const_iv (NDI_MAX_COLOR) 1277 const_iv (NDI_MAX_COLOR)
1051 const_iv (NDI_COLOR_MASK) 1278 const_iv (NDI_COLOR_MASK)
1052 const_iv (NDI_UNIQUE) 1279 const_iv (NDI_UNIQUE)
1053 const_iv (NDI_ALL) 1280 const_iv (NDI_ALL)
1054 1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1055 const_iv (F_APPLIED) 1295 const_iv (F_APPLIED)
1056 const_iv (F_LOCATION) 1296 const_iv (F_LOCATION)
1057 const_iv (F_UNPAID) 1297 const_iv (F_UNPAID)
1058 const_iv (F_MAGIC) 1298 const_iv (F_MAGIC)
1059 const_iv (F_CURSED) 1299 const_iv (F_CURSED)
1065 const_iv (F_BUY) 1305 const_iv (F_BUY)
1066 const_iv (F_SHOP) 1306 const_iv (F_SHOP)
1067 const_iv (F_SELL) 1307 const_iv (F_SELL)
1068 1308
1069 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1310 const_iv (P_PLAYER)
1070 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1071 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1072 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1073 const_iv (P_NEED_UPDATE)
1074 const_iv (P_NO_ERROR)
1075 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1076 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1077 1317
1078 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1079 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1080 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1081 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1113 1353
1114 const_iv (SK_EXP_ADD_SKILL) 1354 const_iv (SK_EXP_ADD_SKILL)
1115 const_iv (SK_EXP_TOTAL) 1355 const_iv (SK_EXP_TOTAL)
1116 const_iv (SK_EXP_NONE) 1356 const_iv (SK_EXP_NONE)
1117 const_iv (SK_SUBTRACT_SKILL_EXP) 1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1118 1359
1119 const_iv (SK_LOCKPICKING) 1360 const_iv (SK_LOCKPICKING)
1120 const_iv (SK_HIDING) 1361 const_iv (SK_HIDING)
1121 const_iv (SK_SMITHERY) 1362 const_iv (SK_SMITHERY)
1122 const_iv (SK_BOWYER) 1363 const_iv (SK_BOWYER)
1221 1462
1222 const_iv (MAP_IN_MEMORY) 1463 const_iv (MAP_IN_MEMORY)
1223 const_iv (MAP_SWAPPED) 1464 const_iv (MAP_SWAPPED)
1224 const_iv (MAP_LOADING) 1465 const_iv (MAP_LOADING)
1225 const_iv (MAP_SAVING) 1466 const_iv (MAP_SAVING)
1467
1468 const_iv (KLASS_ATTACHABLE)
1469 const_iv (KLASS_GLOBAL)
1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1472 const_iv (KLASS_PLAYER)
1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1226 }; 1514 };
1227 1515
1228 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1229 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1230 1518
1231 static const struct { 1519 static const struct {
1232 const char *name; 1520 const char *name;
1521 int skip;
1522 IV klass;
1233 IV iv; 1523 IV iv;
1234 } *event, event_list[] = { 1524 } *eiv, event_iv[] = {
1235# define const_event(name) { # name, (IV)EVENT_ ## name }, 1525# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1236 const_event (NONE) 1526# include "eventinc.h"
1237 const_event (APPLY) 1527# undef def
1238 const_event (ATTACK)
1239 const_event (DEATH)
1240 const_event (DROP)
1241 const_event (DROP_ON)
1242 const_event (PICKUP)
1243 const_event (SAY)
1244 const_event (STOP)
1245 const_event (TIME)
1246 const_event (THROW)
1247 const_event (TRIGGER)
1248 const_event (CLOSE)
1249 const_event (TIMER)
1250 const_event (MOVE)
1251
1252 const_event (BORN)
1253 //const_event (CLOCK)
1254 const_event (CRASH)
1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
1258 const_event (GKILL)
1259 const_event (LOGIN)
1260 const_event (LOGOUT)
1261 const_event (MAPENTER)
1262 const_event (MAPLEAVE)
1263 const_event (MAPRESET)
1264 const_event (MAPLOAD)
1265 const_event (MAPOUT)
1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
1268 const_event (REMOVE)
1269 const_event (SHOUT)
1270 const_event (TELL)
1271 const_event (MUZZLE)
1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
1278 //const_event (FREE_OB)
1279 }; 1528 };
1280 1529
1281 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1282 1531
1283 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1284 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1285
1286 static const struct {
1287 int dtype;
1288 const char *name;
1289 IV idx;
1290 } *cprop, prop_table[] = {
1291# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1292 prop (CFAPI_INT, MAP_PROP_FLAGS)
1293 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1294 prop (CFAPI_STRING, MAP_PROP_PATH)
1295 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1296 prop (CFAPI_STRING, MAP_PROP_NAME)
1297 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1298 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1299 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1300 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1301 prop (CFAPI_INT, MAP_PROP_WIDTH)
1302 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1303 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1304 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1305 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1306 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1307 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1308 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1309 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1310 prop (CFAPI_INT, MAP_PROP_SKY)
1311 prop (CFAPI_INT, MAP_PROP_WPARTX)
1312 prop (CFAPI_INT, MAP_PROP_WPARTY)
1313 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1314 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1315 prop (CFAPI_PREGION, MAP_PROP_REGION)
1316 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1317 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1318 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1319 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1320 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1321 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1322 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1323 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1324 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1325 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1326 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1327 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1328 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1329 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1330 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1331 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1332 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1333 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1334 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1335 prop (CFAPI_INT, OBJECT_PROP_X)
1336 prop (CFAPI_INT, OBJECT_PROP_Y)
1337 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1338 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1339 prop (CFAPI_INT, OBJECT_PROP_NROF)
1340 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1341 prop (CFAPI_INT, OBJECT_PROP_FACING)
1342 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1343 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1344 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1345 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1346 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1347 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1348 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1349 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1350 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1351 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1352 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1353 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1354 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1355 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1356 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1357 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1358 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1359 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1360 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1361 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1362 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1363 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1364 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1365 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1366 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1367 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1368 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1369 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1370 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1371 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1372 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1373 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1374 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1376 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1377 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1378 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1379 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1390 prop (CFAPI_INT, OBJECT_PROP_STR)
1391 prop (CFAPI_INT, OBJECT_PROP_DEX)
1392 prop (CFAPI_INT, OBJECT_PROP_CON)
1393 prop (CFAPI_INT, OBJECT_PROP_WIS)
1394 prop (CFAPI_INT, OBJECT_PROP_INT)
1395 prop (CFAPI_INT, OBJECT_PROP_POW)
1396 prop (CFAPI_INT, OBJECT_PROP_CHA)
1397 prop (CFAPI_INT, OBJECT_PROP_WC)
1398 prop (CFAPI_INT, OBJECT_PROP_AC)
1399 prop (CFAPI_INT, OBJECT_PROP_HP)
1400 prop (CFAPI_INT, OBJECT_PROP_SP)
1401 prop (CFAPI_INT, OBJECT_PROP_GP)
1402 prop (CFAPI_INT, OBJECT_PROP_FP)
1403 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1404 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1405 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1406 prop (CFAPI_INT, OBJECT_PROP_DAM)
1407 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1408 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1409 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1410 prop (CFAPI_INT, OBJECT_PROP_FACE)
1411 };
1412
1413 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1414 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1415
1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1417 { 1533 {
1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1534 AV *event = newAV ();
1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1420 } 1539 }
1540}
1421 1541
1422 //I_EVENT_API (PACKAGE); 1542void _connect_to_perl ()
1543
1544void _global_reattach ()
1545 CODE:
1546{
1547 // reattach to all attachable objects in the game.
1548 for_all_clients (ns)
1549 ns->reattach ();
1550
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op)
1559 op->reattach ();
1423} 1560}
1424 1561
1425NV floor (NV x) 1562NV floor (NV x)
1426 1563
1427NV ceil (NV x) 1564NV ceil (NV x)
1565
1566void server_tick ()
1567 CODE:
1568 runtime = SvNVx (sv_runtime);
1569 server_tick ();
1428 1570
1429void 1571void
1430LOG (int level, char *msg) 1572LOG (int level, char *msg)
1431 PROTOTYPE: $$ 1573 PROTOTYPE: $$
1432 C_ARGS: (LogLevel)level, "%s", msg 1574 C_ARGS: (LogLevel)level, "%s", msg
1435 PROTOTYPE: $$ 1577 PROTOTYPE: $$
1436 1578
1437char *path_combine_and_normalize (char *base, char *path) 1579char *path_combine_and_normalize (char *base, char *path)
1438 PROTOTYPE: $$ 1580 PROTOTYPE: $$
1439 1581
1440char * 1582const char *
1441cf_get_maps_directory (char *path) 1583get_maps_directory (char *path)
1442 PROTOTYPE: $ 1584 PROTOTYPE: $
1443 ALIAS: maps_directory = 0 1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1444 1589
1445void 1590void
1446sub_generation_inc () 1591sub_generation_inc ()
1447 CODE: 1592 CODE:
1448 PL_sub_generation++; 1593 PL_sub_generation++;
1457 confdir = 3 1602 confdir = 3
1458 localdir = 4 1603 localdir = 4
1459 playerdir = 5 1604 playerdir = 5
1460 datadir = 6 1605 datadir = 6
1461 CODE: 1606 CODE:
1462{ 1607 switch (ix)
1463 int unused_type; 1608 {
1464 RETVAL = (char *)systemDirectory (&unused_type, ix); 1609 case 0: RETVAL = settings.mapdir ; break;
1465} 1610 case 1: RETVAL = settings.uniquedir; break;
1611 case 2: RETVAL = settings.tmpdir ; break;
1612 case 3: RETVAL = settings.confdir ; break;
1613 case 4: RETVAL = settings.localdir ; break;
1614 case 5: RETVAL = settings.playerdir; break;
1615 case 6: RETVAL = settings.datadir ; break;
1616 }
1466 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1467 1618
1468int 1619void abort ()
1620
1621void emergency_save ()
1622
1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1632
1469cf_find_animation (char *text) 1633int find_animation (char *text)
1470 PROTOTYPE: $ 1634 PROTOTYPE: $
1471 1635
1472int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1473 1637
1474const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1475 1639
1476int 1640int
1477exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1510 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1511 else 1675 else
1512 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1513 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1514 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1681int
1682valid (SV *obj)
1683 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT:
1686 RETVAL
1687
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1689
1690MODULE = cf PACKAGE = cf::global
1691
1692int invoke (SV *klass, int event, ...)
1693 CODE:
1694 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1695 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1696 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL
1699
1515MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1516 1701
1517SV * 1702INCLUDE: $PERL genacc object ../include/object.h |
1518get_property (object *obj, int type, int idx) 1703
1704int invoke (object *op, int event, ...)
1519 CODE: 1705 CODE:
1520 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1521 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1522 1711
1523SV * 1712SV *registry (object *op)
1524set_property (object *obj, int type, int idx, SV *newval) 1713
1714void mortals ()
1525 CODE: 1715 PPCODE:
1526 switch (type) 1716 EXTEND (SP, object::mortals.size ());
1527 { 1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1528 case CFAPI_INT: 1718 PUSHs (to_sv (*i));
1529 cf_object_set_int_property (obj, idx, SvIV (newval)); 1719
1530 break; 1720object *first ()
1531 case CFAPI_LONG: 1721 CODE:
1532 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1722 RETVAL = object::first;
1533 break; 1723 OUTPUT: RETVAL
1534 case CFAPI_DOUBLE:
1535 {
1536 int unused_type;
1537 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1538 }
1539 break;
1540 case CFAPI_STRING:
1541 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1542 break;
1543 case CFAPI_POBJECT:
1544 {
1545 int unused_type;
1546 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1547 }
1548 break;
1549 default:
1550 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1551 }
1552 1724
1553# missing properties 1725# missing properties
1554 1726
1555void 1727object *head (object *op)
1556set_attacktype (object *obj, U32 attacktype) 1728 PROTOTYPE: $
1557 CODE: 1729 CODE:
1558 obj->attacktype = attacktype; 1730 RETVAL = op->head ? op->head : op;
1559
1560U32
1561get_attacktype (object *obj)
1562 ALIAS:
1563 attacktype = 0
1564 CODE:
1565 RETVAL = obj->attacktype;
1566 OUTPUT: RETVAL 1731 OUTPUT: RETVAL
1567 1732
1568# missing in plug-in api, of course 1733int is_head (object *op)
1569void 1734 PROTOTYPE: $
1570set_food (object *obj, int food) 1735 CODE:
1571 CODE:
1572 obj->stats.food = food;
1573
1574int
1575get_food (object *obj)
1576 ALIAS:
1577 food = 0
1578 CODE:
1579 RETVAL = obj->stats.food; 1736 RETVAL = !op->head;
1580 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1581 1738
1582void 1739void
1583inv (object *obj) 1740inv (object *obj)
1584 PROTOTYPE: $ 1741 PROTOTYPE: $
1585 PPCODE: 1742 PPCODE:
1586{ 1743{
1587 object *o; 1744 object *o;
1588 for (o = obj->inv; o; o = o->below) 1745 for (o = obj->inv; o; o = o->below)
1589 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1746 XPUSHs (sv_2mortal (to_sv (o)));
1590} 1747}
1591 1748
1592int cf_object_get_resistance (object *op, int rtype) 1749void
1593 ALIAS: resistance = 0 1750set_animation (object *op, int idx)
1751 CODE:
1752 SET_ANIMATION (op, idx);
1594 1753
1595int cf_object_get_flag (object *op, int flag) 1754object *find_best_object_match (object *op, const char *match)
1596 ALIAS: flag = 0
1597 1755
1598void cf_object_set_flag (object *op, int flag, int value) 1756object *find_marked_object (object *op)
1599 1757
1600int need_identify (const object *obj); 1758int need_identify (object *obj);
1601 1759
1602int apply_shop_mat (object *shop_mat, object *op); 1760int apply_shop_mat (object *shop_mat, object *op);
1603 1761
1604void cf_object_move (object *op, int dir, object *originator = op) 1762int move (object *op, int dir, object *originator = op)
1763 CODE:
1764 RETVAL = move_ob (op, dir, originator);
1765 OUTPUT:
1766 RETVAL
1605 1767
1606void cf_object_apply (object *op, object *author, int flags = 0) 1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1607 1771
1608void cf_object_apply_below (object *op) 1772void apply_below (object *op)
1609 1773 CODE:
1610void cf_object_remove (object *op) 1774 player_apply_below (op);
1611
1612void cf_object_free (object *op)
1613 1775
1614object *cf_object_present_archname_inside (object *op, char *whatstr) 1776object *cf_object_present_archname_inside (object *op, char *whatstr)
1615 1777
1616int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1617 1779
1618int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1619 1781
1782#//TODO
1620object *cf_object_clone (object *op, int clonetype = 0) 1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1621 1793
1622int cf_object_pay_item (object *op, object *buyer) 1794int pay_item (object *op, object *buyer)
1795 CODE:
1796 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL
1623 1798
1624int cf_object_pay_amount (object *op, uint64 amount) 1799int pay_amount (object *op, uint64 amount)
1800 CODE:
1801 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL
1625 1803
1626void pay_player (object *op, uint64 amount) 1804void pay_player (object *op, uint64 amount)
1627 1805
1628val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1806val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1629 1807
1630int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1631 1809
1632int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1810void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE:
1812 do_learn_spell (op, sp, special_prayer);
1633 1813
1634void cf_object_learn_spell (object *op, object *sp)
1635
1636void cf_object_forget_spell (object *op, object *sp) 1814void forget_spell (object *op, object *sp)
1815 CODE:
1816 do_forget_spell (op, query_name (sp));
1637 1817
1638object *cf_object_check_for_spell (object *op, char *spellname) 1818object *check_for_spell (object *op, char *spellname)
1819 CODE:
1820 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL
1639 1822
1640int cf_object_query_money (object *op) 1823int query_money (object *op)
1641 ALIAS: money = 0 1824 ALIAS: money = 0
1642 1825
1643int cf_object_query_cost (object *op, object *who, int flags) 1826val64 query_cost (object *op, object *who, int flags)
1644 ALIAS: cost = 0 1827 ALIAS: cost = 0
1645 1828
1646void cf_object_activate_rune (object *op , object *victim) 1829void spring_trap (object *op, object *victim)
1647 1830
1648int cf_object_check_trigger (object *op, object *cause) 1831int check_trigger (object *op, object *cause)
1649 1832
1650int cf_object_out_of_map (object *op, int x, int y)
1651
1652void cf_object_drop (object *op, object *author) 1833void drop (object *who, object *op)
1653 1834
1654void cf_object_take (object *op, object *author) 1835void pick_up (object *who, object *op)
1655
1656void cf_object_say (object *op, char *msg)
1657
1658void cf_object_speak (object *op, char *msg)
1659 1836
1660object *cf_object_insert_object (object *op, object *container) 1837object *cf_object_insert_object (object *op, object *container)
1661 1838
1662const char *cf_object_get_msg (object *ob)
1663 ALIAS: msg = 0
1664
1665object *cf_object_insert_in_ob (object *ob, object *where) 1839object *cf_object_insert_in_ob (object *ob, object *where)
1666 1840
1667int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1668 1842
1669void cf_object_update (object *op, int flags) 1843void update_object (object *op, int action)
1670
1671void cf_object_pickup (object *op, object *what)
1672 1844
1673object *cf_create_object_by_name (const char *name) 1845object *cf_create_object_by_name (const char *name)
1674 1846
1675void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1676 1848
1682 1854
1683void push_button (object *op); 1855void push_button (object *op);
1684 1856
1685void use_trigger (object *op); 1857void use_trigger (object *op);
1686 1858
1687void add_button_link (object *button, mapstruct *map, int connected); 1859void add_button_link (object *button, maptile *map, int connected);
1688 1860
1689void remove_button_link (object *op); 1861void remove_button_link (object *op);
1690 1862
1691void
1692cf_object_set_resistance (object *op, int rtype, int val)
1693 CODE:
1694 if (rtype >= 0 && rtype < NROFATTACKS)
1695 op->resist[rtype] = val;
1696
1697 1863
1698MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1864MODULE = cf PACKAGE = cf::object PREFIX = cf_
1699
1700void cf_fix_object (object *pl)
1701 ALIAS: fix = 0
1702 1865
1703object *cf_insert_ob_in_ob (object *ob, object *where) 1866object *cf_insert_ob_in_ob (object *ob, object *where)
1704 1867
1705# no clean way to get an object from an archetype - stupid idiotic 1868# no clean way to get an object from an archetype - stupid idiotic
1706# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1710 CODE: 1873 CODE:
1711 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1712 OUTPUT: 1875 OUTPUT:
1713 RETVAL 1876 RETVAL
1714 1877
1715object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1716 PROTOTYPE: $$$$$$ 1879 PROTOTYPE: $$$$$$
1717 CODE: 1880 CODE:
1718{ 1881{
1719 int unused_type; 1882 int unused_type;
1720 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1758bool on_same_map_as (object *ob, object *other) 1921bool on_same_map_as (object *ob, object *other)
1759 CODE: 1922 CODE:
1760 RETVAL = on_same_map (ob, other); 1923 RETVAL = on_same_map (ob, other);
1761 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1762 1925
1763char * 1926const char *
1764base_name (object *ob, int plural) 1927base_name (object *op, int plural = op->nrof > 1)
1765 CODE: 1928 CODE:
1766 RETVAL = cf_query_base_name (ob, plural); 1929 RETVAL = query_base_name (op, plural);
1767 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1768 1931
1769living * 1932object *decrease_ob_nr (object *op, unsigned long i)
1770stats (object *ob)
1771 CODE:
1772 RETVAL = &ob->stats;
1773 OUTPUT: RETVAL
1774
1775 1933
1776MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1777 1935
1778player *player (object *op) 1936player *player (object *op)
1779 CODE: 1937 CODE:
1780 RETVAL = op->contr; 1938 RETVAL = op->contr;
1781 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1782 1940
1941void check_score (object *op)
1942
1783void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
1784 1946
1785object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
1786 1948
1787char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
1788 ALIAS: ip = 0 1950 ALIAS: ip = 0
1797 1959
1798void cf_player_set_party (object *op, partylist *party) 1960void cf_player_set_party (object *op, partylist *party)
1799 1961
1800void kill_player (object *op) 1962void kill_player (object *op)
1801 1963
1802MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1964void esrv_update_item (object *op, int what, object *item)
1965 C_ARGS: what, op, item
1966
1967void clear_los (object *op)
1968
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params)
1972
1973int command_arrest (object *op, char *params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978
1803 1979
1804MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1805 1981
1806player *cf_player_find (char *name) 1982INCLUDE: $PERL genacc player ../include/player.h |
1807 PROTOTYPE: $ 1983
1984int invoke (player *pl, int event, ...)
1985 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1988 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1989 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1990 OUTPUT: RETVAL
1991
1992SV *registry (player *pl)
1993
1994void
1995save_stats (player *pl)
1996 CODE:
1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats;
1808 2001
1809void cf_player_move (player *pl, int dir) 2002void cf_player_move (player *pl, int dir)
1810 2003
1811void MapNewmapCmd (player *pl)
1812
1813void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1814
1815# nonstandard
1816object *ob (player *pl)
1817 CODE:
1818 RETVAL = pl->ob;
1819 OUTPUT: RETVAL
1820 2005
1821player *first () 2006player *first ()
1822 CODE: 2007 CODE:
1823 RETVAL = first_player; 2008 RETVAL = first_player;
1824 OUTPUT: RETVAL 2009 OUTPUT: RETVAL
1825 2010
1826player *next (player *pl)
1827 CODE:
1828 RETVAL = pl->next;
1829 OUTPUT: RETVAL
1830
1831bool 2011bool
1832cell_visible (player *pl, int dx, int dy) 2012cell_visible (player *pl, int dx, int dy)
1833 CODE: 2013 CODE:
1834 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1835 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1836 OUTPUT: 2016 OUTPUT:
1837 RETVAL 2017 RETVAL
1838 2018
1839void 2019void
1840send (player *pl, SV *packet) 2020send (player *pl, SV *packet)
1841 CODE: 2021 CODE:
1842{ 2022{
1843 STRLEN len; 2023 STRLEN len;
1844 char *buf = SvPVbyte (packet, len); 2024 char *buf = SvPVbyte (packet, len);
1845 2025
1846 Write_String_To_Socket (&pl->socket, buf, len); 2026 if (pl->ns)
2027 pl->ns->send_packet (buf, len);
1847} 2028}
1848 2029
1849int 2030int
1850listening (player *pl, int new_value = -1) 2031listening (player *pl, int new_value = -1)
1851 CODE: 2032 CODE:
1853 if (new_value >= 0) 2034 if (new_value >= 0)
1854 pl->listening = new_value; 2035 pl->listening = new_value;
1855 OUTPUT: 2036 OUTPUT:
1856 RETVAL 2037 RETVAL
1857 2038
1858void get_savebed (player *pl) 2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1859 ALIAS: 2040 PROTOTYPE: $;$$$
1860 savebed = 0
1861 PPCODE: 2041 PPCODE:
2042 if (GIMME_V != G_VOID)
2043 {
1862 EXTEND (SP, 3); 2044 EXTEND (SP, 3);
1863 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2045 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1864 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2046 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1865 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2047 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1866 2048 }
1867void set_savebed (player *pl, char *map_path, int x, int y) 2049 if (map_path) sv_to (map_path, pl->savebed_map);
1868 CODE: 2050 if (x) sv_to (x, pl->bed_x);
1869 strcpy (pl->savebed_map, map_path); 2051 if (y) sv_to (y, pl->bed_y);
1870 pl->bed_x = x;
1871 pl->bed_y = y;
1872 2052
1873void 2053void
1874list () 2054list ()
1875 PPCODE: 2055 PPCODE:
1876{ 2056 for_all_players (pl)
1877 player *pl; 2057 XPUSHs (sv_2mortal (to_sv (pl)));
1878 for (pl = first_player; pl; pl = pl->next)
1879 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1880}
1881
1882bool
1883peaceful (player *pl, bool new_setting = 0)
1884 PROTOTYPE: $;$
1885 CODE:
1886 RETVAL = pl->peaceful;
1887 if (items > 1)
1888 pl->peaceful = new_setting;
1889 OUTPUT:
1890 RETVAL
1891
1892living *
1893orig_stats (player *pl)
1894 CODE:
1895 RETVAL = &pl->orig_stats;
1896 OUTPUT: RETVAL
1897
1898living *
1899last_stats (player *pl)
1900 CODE:
1901 RETVAL = &pl->last_stats;
1902 OUTPUT: RETVAL
1903 2058
1904 2059
1905MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1906 2061
1907SV * 2062int invoke (maptile *map, int event, ...)
1908get_property (mapstruct *obj, int type, int idx)
1909 CODE: 2063 CODE:
1910 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2064 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2065 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2066 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1911 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
1912 2069
1913SV * 2070SV *registry (maptile *map)
1914set_property (mapstruct *obj, int type, int idx, SV *newval)
1915 CODE:
1916 switch (type)
1917 {
1918 case CFAPI_INT:
1919 cf_map_set_int_property (obj, idx, SvIV (newval));
1920 break;
1921 default:
1922 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1923 }
1924 2071
1925mapstruct *new (int width, int height) 2072INCLUDE: $PERL genacc maptile ../include/map.h |
2073
2074void
2075maptile::instantiate ()
2076
2077maptile *new ()
1926 PROTOTYPE: 2078 PROTOTYPE:
1927 CODE: 2079 CODE:
1928{ 2080 RETVAL = new maptile;
1929 int unused_type;
1930 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1931}
1932 OUTPUT: 2081 OUTPUT:
1933 RETVAL 2082 RETVAL
1934 2083
1935void delete_map (mapstruct *map) 2084void
2085maptile::players ()
2086 PPCODE:
2087 if (GIMME_V == G_SCALAR)
2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 else if (GIMME_V == G_ARRAY)
2090 {
2091 EXTEND (SP, THIS->players);
2092 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 }
1936 2096
1937void clean_tmp_map (mapstruct *map)
1938
1939void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
1940 2098
1941mapstruct *tile_map (mapstruct *map, unsigned int dir) 2099int out_of_map (maptile *map, int x, int y)
1942 CODE:
1943 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1944 OUTPUT:
1945 RETVAL
1946 2100
1947char *tile_path (mapstruct *map, unsigned int dir) 2101void
1948 CODE: 2102trigger (maptile *map, long connection, bool state = true)
1949 if (dir >= 4) 2103 CODE:
1950 XSRETURN_UNDEF; 2104 activate_connection (map, connection, state);
1951 RETVAL = map->tile_path [dir];
1952 OUTPUT:
1953 RETVAL
1954 2105
1955mapstruct *cf_map_get_map (char *name) 2106void
1956 PROTOTYPE: $ 2107get_connection (maptile *map, long connection)
1957 ALIAS: map = 0 2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1958 2113
1959mapstruct *has_been_loaded (char *name)
1960 PROTOTYPE: $
1961
1962mapstruct *cf_map_get_first ()
1963 PROTOTYPE:
1964 ALIAS: first = 0
1965
1966# whoever "designed" the plug-in api should have wasted
1967# his/her time with staying away from the project - would have
1968# saved others a lot of time, without doubt.
1969void set_path (mapstruct *where, char *path)
1970 CODE:
1971 strcpy (where->path, path);
1972
1973int in_memory (mapstruct *map)
1974 CODE:
1975 RETVAL = map->in_memory;
1976 OUTPUT:
1977 RETVAL
1978
1979bool unique (mapstruct *map)
1980 CODE:
1981 RETVAL = map->unique;
1982 OUTPUT:
1983 RETVAL
1984
1985void set_unique (mapstruct *map, bool unique)
1986 CODE:
1987 map->unique = unique;
1988
1989object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1990 2115
1991object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1992 2117
1993object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1994 C_ARGS: str, map, nx, ny 2119 C_ARGS: str, map, nx, ny
1995 2120
1996void 2121void
1997cf_map_normalise (mapstruct *map, int x, int y) 2122cf_map_normalise (maptile *map, int x, int y)
1998 PPCODE: 2123 PPCODE:
1999{ 2124{
2000 mapstruct *nmap = 0; 2125 maptile *nmap = 0;
2001 I16 nx = 0, ny = 0; 2126 I16 nx = 0, ny = 0;
2002 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2003 2128
2004 EXTEND (SP, 4); 2129 EXTEND (SP, 4);
2005 PUSHs (sv_2mortal (newSViv (flags))); 2130 PUSHs (sv_2mortal (newSViv (flags)));
2006 2131
2007 if (GIMME_V == G_ARRAY) 2132 if (GIMME_V == G_ARRAY)
2011 PUSHs (sv_2mortal (newSViv (ny))); 2136 PUSHs (sv_2mortal (newSViv (ny)));
2012 } 2137 }
2013} 2138}
2014 2139
2015void 2140void
2016at (mapstruct *map, unsigned int x, unsigned int y) 2141at (maptile *map, unsigned int x, unsigned int y)
2017 PROTOTYPE: $$$ 2142 PROTOTYPE: $$$
2018 PPCODE: 2143 PPCODE:
2019{ 2144{
2020 object *o; 2145 object *o;
2021 mapstruct *nmap = 0; 2146 maptile *nmap = 0;
2022 I16 nx, ny; 2147 I16 nx, ny;
2023 2148
2024 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2025 2150
2026 if (nmap) 2151 if (nmap)
2027 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2028 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2029} 2154}
2030 2155
2031SV * 2156SV *
2032bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2157bot_at (maptile *obj, unsigned int x, unsigned int y)
2033 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2034 ALIAS: 2159 ALIAS:
2035 top_at = 1 2160 top_at = 1
2036 flags_at = 2 2161 flags_at = 2
2037 light_at = 3 2162 light_at = 3
2038 move_block_at = 4 2163 move_block_at = 4
2039 move_slow_at = 5 2164 move_slow_at = 5
2040 move_on_at = 6 2165 move_on_at = 6
2041 move_off_at = 7 2166 move_off_at = 7
2042 INIT: 2167 INIT:
2043 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2044 CODE: 2169 CODE:
2045 switch (ix) 2170 switch (ix)
2046 { 2171 {
2047 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2048 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2051 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2052 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2053 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2054 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2055 } 2180 }
2056 OUTPUT: 2181 OUTPUT: RETVAL
2057 RETVAL
2058 2182
2059# "serialise" map perl data into a ref 2183void fix_walls (maptile *map, int x, int y)
2060void 2184
2061_get_obs (mapstruct *map) 2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2062 PPCODE: 2189 CODE:
2063{ 2190 RETVAL = get_name_of_region_for_map (m);
2064 object *o; 2191 OUTPUT: RETVAL
2065 int x, y;
2066 AV *obs = newAV ();
2067 int nonnull = 0;
2068 2192
2069 for (y = 0; y < MAP_HEIGHT (map); y++) 2193# worst xs function of my life
2070 for (x = 0; x < MAP_WIDTH (map); x++) 2194maptile *
2071 { 2195_create_random_map (\
2072 AV *av = newAV (); 2196 char *path,\
2073 2197 char *wallstyle,\
2074 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2198 char *wall_name,\
2075 { 2199 char *floorstyle,\
2076 SV *sv = SVptr_cache_get (o); 2200 char *monsterstyle,\
2077 2201 char *treasurestyle,\
2078 if (sv && HvFILL (SvRV (sv))) 2202 char *layoutstyle,\
2079 { 2203 char *doorstyle,\
2080 nonnull = 1; 2204 char *decorstyle,\
2081 sv = newSVsv (sv); 2205 char *origin_map,\
2082 } 2206 char *final_map,\
2083 else 2207 char *exitstyle,\
2084 sv = &PL_sv_undef; 2208 char *this_map,\
2085 2209 char *exit_on_final_map,\
2086 av_push (av, sv); 2210 int Xsize,\
2087 } 2211 int Ysize,\
2088 2212 int expand2x,\
2089 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2213 int layoutoptions1,\
2090 } 2214 int layoutoptions2,\
2091 2215 int layoutoptions3,\
2092 if (nonnull) 2216 int symmetry,\
2093 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2217 int difficulty,\
2094 else 2218 int difficulty_given,\
2095 SvREFCNT_dec (obs); 2219 float difficulty_increase,\
2096} 2220 int dungeon_level,\
2097 2221 int dungeon_depth,\
2098# "deserialise" perl map data into the map 2222 int decoroptions,\
2099void 2223 int orientation,\
2100_set_obs (mapstruct *map, SV *sv) 2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2101 CODE: 2233 CODE:
2102{ 2234{
2103 object *o; 2235 random_map_params rmp;
2104 AV *av;
2105 int x, y;
2106 AV *obs = (AV *)SvRV (sv);
2107 2236
2108 for (y = 0; y < MAP_HEIGHT (map); y++) 2237 assign (rmp.wallstyle , wallstyle);
2109 for (x = 0; x < MAP_WIDTH (map); x++) 2238 assign (rmp.wall_name , wall_name);
2110 { 2239 assign (rmp.floorstyle , floorstyle);
2111 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2112 2247
2113 if (!SvROK (sv)) 2248 rmp.origin_map = origin_map;
2114 continue; 2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2115 2273
2116 av = (AV *)SvRV (sv); 2274 RETVAL = generate_random_map (path, &rmp);
2117
2118 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2119 {
2120 sv = av_shift (av);
2121
2122 if (SvROK (sv))
2123 {
2124 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2125 SVptr_cache_set (o, sv);
2126 }
2127 }
2128 }
2129} 2275}
2130
2131
2132MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2133
2134archetype *cf_archetype_get_first()
2135 PROTOTYPE:
2136 ALIAS: first = 0
2137
2138archetype *cf_archetype_get_next (archetype *arch)
2139 ALIAS: next = 0
2140
2141archetype *cf_archetype_get_head (archetype *arch)
2142 ALIAS: head = 0
2143
2144archetype *cf_archetype_get_more (archetype *arch)
2145 ALIAS: more = 0
2146
2147const char *cf_archetype_get_name (archetype *arch)
2148 ALIAS: name = 0
2149
2150object *cf_archetype_get_clone (archetype *arch)
2151 ALIAS: clone = 0
2152
2153MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2154
2155partylist *cf_party_get_first ()
2156 PROTOTYPE:
2157 ALIAS: first = 0
2158
2159partylist *cf_party_get_next (partylist *party)
2160 ALIAS: next = 0
2161
2162const char *cf_party_get_name (partylist *party)
2163
2164const char *cf_party_get_password (partylist *party)
2165 ALIAS: password = 0
2166
2167player *cf_party_get_first_player (partylist *party)
2168 ALIAS: first_player = 0
2169
2170player *cf_party_get_next_player (partylist *party, player *op)
2171 ALIAS: next_player = 0
2172
2173
2174MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2175
2176region *cf_region_get_first ()
2177 PROTOTYPE:
2178 ALIAS: first = 0
2179
2180const char *cf_region_get_name (region *reg)
2181 ALIAS: name = 0
2182
2183region *cf_region_get_next (region *reg)
2184 ALIAS: next = 0
2185
2186region *cf_region_get_parent (region *reg)
2187 ALIAS: parent = 0
2188
2189const char *cf_region_get_longname (region *reg)
2190 ALIAS: longname = 0
2191
2192const char *cf_region_get_message (region *reg)
2193 ALIAS: message = 0
2194
2195
2196MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2197
2198val64
2199exp (living *liv, val64 new_val = 0)
2200 PROTOTYPE: $;$
2201 ALIAS:
2202 Str = 1
2203 Dex = 2
2204 Con = 3
2205 Wis = 4
2206 Cha = 5
2207 Int = 6
2208 Pow = 7
2209 wc = 8
2210 ac = 9
2211 hp = 10
2212 maxhp = 11
2213 sp = 12
2214 maxsp = 13
2215 grace = 14
2216 maxgrace = 15
2217 food = 16
2218 dam = 17
2219 luck = 18
2220 CODE:
2221# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2222 switch (ix)
2223 {
2224 LIVING_ACC (exp , 0);
2225 LIVING_ACC (Str , 1);
2226 LIVING_ACC (Dex , 2);
2227 LIVING_ACC (Con , 3);
2228 LIVING_ACC (Wis , 4);
2229 LIVING_ACC (Cha , 5);
2230 LIVING_ACC (Int , 6);
2231 LIVING_ACC (Pow , 7);
2232 LIVING_ACC (wc , 8);
2233 LIVING_ACC (ac , 9);
2234 LIVING_ACC (hp , 10);
2235 LIVING_ACC (maxhp , 11);
2236 LIVING_ACC (sp , 12);
2237 LIVING_ACC (maxsp , 13);
2238 LIVING_ACC (grace , 14);
2239 LIVING_ACC (maxgrace, 15);
2240 LIVING_ACC (food , 16);
2241 LIVING_ACC (dam , 17);
2242 LIVING_ACC (luck , 18);
2243 }
2244# undef LIVING_ACC
2245 OUTPUT: 2276 OUTPUT:
2246 RETVAL 2277 RETVAL
2247 2278
2279MODULE = cf PACKAGE = cf::arch
2280
2281archetype *find (const char *name)
2282 CODE:
2283 RETVAL = archetype::find (name);
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL
2292
2293INCLUDE: $PERL genacc archetype ../include/object.h |
2294
2295MODULE = cf PACKAGE = cf::party
2296
2297partylist *first ()
2298 PROTOTYPE:
2299 CODE:
2300 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL
2302
2303INCLUDE: $PERL genacc partylist ../include/player.h |
2304
2305MODULE = cf PACKAGE = cf::region
2306
2307region *first ()
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = first_region;
2311 OUTPUT: RETVAL
2312
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h |
2320
2321MODULE = cf PACKAGE = cf::living
2322
2323INCLUDE: $PERL genacc living ../include/living.h |
2324
2325MODULE = cf PACKAGE = cf::settings
2326
2327INCLUDE: $PERL genacc Settings ../include/global.h |
2328
2329MODULE = cf PACKAGE = cf::client
2330
2331INCLUDE: $PERL genacc client ../include/client.h |
2332
2333int invoke (client *ns, int event, ...)
2334 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2337 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2338 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2339 OUTPUT: RETVAL
2340
2341SV *registry (client *ns)
2342
2343void
2344list ()
2345 PPCODE:
2346 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i)));
2349
2350void
2351client::send_packet (SV *packet)
2352 CODE:
2353{
2354 STRLEN len;
2355 char *buf = SvPVbyte (packet, len);
2356
2357 THIS->send_packet (buf, len);
2358}
2359

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