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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.11 by root, Sat Aug 26 08:44:06 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h"
51 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
52#include "perlxsi.c" 47#include "perlxsi.c"
53 48
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
57 50
58typedef object object_ornull; 51typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
60 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
61typedef double val64; 59 typedef double val64;
62#define newSVval64 newSVnv 60# define newSVval64 newSVnv
63#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
64 63
65static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 65static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 66static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 67
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 68static PerlInterpreter *perl;
91 69
70double runtime;
71
72global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
93 75
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
101 99
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!(flags & F_BORROWED));
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163
164 mortals.push_back (this);
165}
166
167void
168attachable::destroy ()
169{
170 if (destroyed ())
171 return;
172
173 flags |= F_DESTROYED;
174 do_destroy ();
175}
176
177void
178attachable::check_mortals ()
179{
180 for (int i = 0; i < mortals.size (); )
181 {
182 attachable *obj = mortals [i];
183
184 obj->refcnt_chk (); // unborrow from perl, if necessary
185
186 if (obj->refcnt || obj->self)
187 {
188#if 0
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
191#endif
192
193 ++i; // further delay freeing
194 }//D
195 else
196 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i);
199 delete obj;
200 }
201 }
202}
203
204attachable &
205attachable::operator =(const attachable &src)
206{
207 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209
210 attach = src.attach;
211 return *this;
212}
213
214//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215
104static SV * 216static SV *
105newSVptr (void *ptr, const char *klass) 217newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
106{ 218{
107 SV *sv; 219 SV *sv;
108 220
109 if (!ptr) 221 if (!ptr)
110 return &PL_sv_undef; 222 return &PL_sv_undef;
111 223
112 sv = (SV *)newHV ();
113 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
114 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 225 return sv_bless (newRV_noinc ((SV *)hv), stash);
115} 226}
116 227
117template<class extendable> 228static int
118SV * 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
119newSVextendable (extendable *obj, const char *klass) 230{
231 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED));
233 at->self = 0;
234 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk ();
236 return 0;
237}
238
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
240
241static SV *
242newSVattachable (attachable *obj, HV *stash)
120{ 243{
121 if (!obj) 244 if (!obj)
122 return &PL_sv_undef; 245 return &PL_sv_undef;
123 246
124 if (!obj->self) 247 if (!obj->self)
125 obj->self = newSVptr (obj, klass);
126
127 return newSVsv (static_cast<SV *>(obj->self));
128}
129
130static void
131SVptr_cache_set (void *ptr, SV *sv)
132{
133 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
134}
135
136static SV *
137SVptr_cache_get (void *ptr)
138{
139 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
140
141 return he ? *he : 0;
142}
143
144static SV *
145newSVptr_cached (void *ptr, const char *klass)
146{
147 SV *sv;
148
149 if (!ptr)
150 return &PL_sv_undef;
151
152 sv = SVptr_cache_get (ptr);
153
154 if (!sv)
155 { 248 {
156 HV *hv = newHV (); 249 obj->self = newHV ();
157 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
158 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
159 251
160 SVptr_cache_set (ptr, sv); 252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
161 } 258 }
162 259 else
163 return newSVsv (sv); 260 return newRV_inc ((SV *)obj->self);
164} 261}
165 262
166static void 263static void
167clearSVptr (SV *sv) 264clearSVptr (SV *sv)
168{ 265{
194 return SvPTR (sv, klass); 291 return SvPTR (sv, klass);
195 else 292 else
196 return 0; 293 return 0;
197} 294}
198 295
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
298inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
319
320inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); }
322
323//TODO:
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
326
327inline SV *to_sv (UUID v)
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
358
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
361
362template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364
365template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373
374inline void sv_to (SV *sv, UUID &v)
375{
376 unsigned int version;
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380}
381
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383
199static SV * 384static SV *
200newSVdt_va (va_list &ap, data_type type) 385newSVdt_va (va_list &ap, data_type type)
201{ 386{
202 SV *sv; 387 SV *sv;
203 388
204 switch (type) 389 switch (type)
205 { 390 {
206 // first three exist only for cfapi-compatibility
207 case DT_INT_PTR:
208 sv = newSViv (*va_arg (ap, int *));
209 break;
210
211 case DT_INT64_PTR:
212 sv = newSVval64 ((val64)*va_arg (ap, sint64 *));
213 break;
214
215 case DT_DOUBLE_PTR:
216 sv = newSVnv (*va_arg (ap, double *));
217 break;
218
219 case DT_INT: 391 case DT_INT:
220 sv = newSViv (va_arg (ap, int)); 392 sv = newSViv (va_arg (ap, int));
221 break; 393 break;
222 394
223 case DT_INT64: 395 case DT_INT64:
242 sv = str ? newSVpv (str, len) : &PL_sv_undef; 414 sv = str ? newSVpv (str, len) : &PL_sv_undef;
243 } 415 }
244 break; 416 break;
245 417
246 case DT_OBJECT: 418 case DT_OBJECT:
247 { 419 sv = to_sv (va_arg (ap, object *));
248 object *obj = va_arg (ap, object *);
249 sv = newSVextendable (obj, obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
250 }
251 break; 420 break;
252 421
253 case DT_MAP: 422 case DT_MAP:
254 // va_arg (object *) when void * is passed is an XSI extension 423 // va_arg (object *) when void * is passed is an XSI extension
255 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 424 sv = to_sv (va_arg (ap, maptile *));
256 break; 425 break;
257 426
427 case DT_CLIENT:
428 sv = to_sv (va_arg (ap, client *));
429 break;
430
258 case DT_PLAYER: 431 case DT_PLAYER:
259 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 432 sv = to_sv (va_arg (ap, player *));
260 break; 433 break;
261 434
262 case DT_ARCH: 435 case DT_ARCH:
263 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 436 sv = to_sv (va_arg (ap, archetype *));
264 break; 437 break;
265 438
266 case DT_PARTY: 439 case DT_PARTY:
267 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 440 sv = to_sv (va_arg (ap, partylist *));
268 break; 441 break;
269 442
270 case DT_REGION: 443 case DT_REGION:
271 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 444 sv = to_sv (va_arg (ap, region *));
272 break; 445 break;
273 446
274 default: 447 default:
275 assert (("unhandled type in newSVdt_va", 0)); 448 assert (("unhandled type in newSVdt_va", 0));
276 } 449 }
298 va_list ap; 471 va_list ap;
299 va_start (ap, type); 472 va_start (ap, type);
300 473
301 switch (type) 474 switch (type)
302 { 475 {
303 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT_PTR ); break; 476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
304 case CFAPI_LONG: sv = newSVdt_va (ap, DT_INT64_PTR ); break; 477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
305 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE_PTR); break; 478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
306 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
307 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
308 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
309 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
310 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
320 return sv; 493 return sv;
321} 494}
322 495
323////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
324 497
325void extendable_base::clear () 498SV *
499registry (attachable *ext)
326{ 500{
327 //if (self) fprintf (stderr, "free_ob_self %p\n", this);//D 501 if (!ext->cb)
328 if (self) SvREFCNT_dec (self), self = 0; 502 ext->cb = newAV ();
329 if (cb) SvREFCNT_dec (cb), cb = 0;
330}
331 503
332void extendable_base::optimise () 504 return newRV_inc ((SV *)ext->cb);
333{
334 // optional, and not used yet anyways
335// // empty and unreferenced? nuke it
336// if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
337// {
338// hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
339// todo++;
340// }
341
342} 505}
343 506
344void extendable_base::reattach (data_type type, void *self) 507#if 0
508void attachable::clear ()
345{ 509{
346 dSP; 510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
347 514
348 ENTER; 515 // clear the perl hash, might or might not be a good idea
349 SAVETMPS; 516 hv_clear ((HV *)SvRV ((SV *)self));
350 PUSHMARK (SP);
351 EXTEND (SP, 1);
352 PUSHs (sv_2mortal (newSVdt (type, self)));
353 PUTBACK;
354 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
355 FREETMPS;
356 LEAVE;
357}
358 517
359void extendable_base::instantiate (data_type type, void *self) 518 SvREFCNT_dec (self);
360{ 519 self = 0;
361 dSP; 520 }
362 521
363 ENTER; 522 if (cb)
364 SAVETMPS; 523 {
365 PUSHMARK (SP); 524 SvREFCNT_dec (cb);
366 EXTEND (SP, 1); 525 cb = 0;
367 PUSHs (sv_2mortal (newSVdt (type, self))); 526 }
368 PUTBACK;
369 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
370 FREETMPS;
371 LEAVE;
372}
373 527
374void extendable_base::clone (data_type type, void *self, void *dest) 528 attach = 0;
375{
376 dSP;
377
378 ENTER;
379 SAVETMPS;
380 PUSHMARK (SP);
381 EXTEND (SP, 1);
382 PUSHs (sv_2mortal (newSVdt (type, self)));
383 PUSHs (sv_2mortal (newSVdt (type, dest)));
384 PUTBACK;
385 call_pv ("cf::clone", G_DISCARD | G_VOID | G_EVAL);
386 FREETMPS;
387 LEAVE;
388} 529}
530#endif
389 531
390///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
391 533
392extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
393{ 535{
394 gethook = gethooksptr;
395 printf (PLUGIN_VERSION " init\n");
396
397 return 0; 536 return 0;
398} 537}
399 538
400static CommArray_s rtn_cmd; 539static CommArray_s rtn_cmd;
401 540
402static int 541static int
403runPluginCommand (object *obj, char *params) 542runPluginCommand (object *obj, char *params)
404{ 543{
405 dSP; 544 return -1;
406
407 ENTER;
408 SAVETMPS;
409
410 PUSHMARK (SP);
411
412 EXTEND (SP, 3);
413 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
414 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
415
416 if (params)
417 PUSHs (sv_2mortal (newSVpv (params, 0)));
418
419 PUTBACK;
420 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
421 SPAGAIN;
422
423 if (SvTRUE (ERRSV))
424 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
425
426 int returnvalue = count > 0 ? POPi : -1;
427
428 PUTBACK;
429 FREETMPS;
430 LEAVE;
431
432 return returnvalue;
433} 545}
434 546
435extern "C" void *cfperl_getPluginProperty (int *type, ...) 547extern "C" void *cfperl_getPluginProperty (int *type, ...)
436{ 548{
437 va_list args; 549 va_list args;
440 va_start (args, type); 552 va_start (args, type);
441 propname = va_arg (args, char *); 553 propname = va_arg (args, char *);
442 //printf ("Property name: %s\n", propname); 554 //printf ("Property name: %s\n", propname);
443 555
444 if (!strcmp (propname, "command?")) 556 if (!strcmp (propname, "command?"))
445 {
446 if (!perl)
447 return NULL; 557 return NULL;
448
449 const char *cmdname = va_arg (args, const char *);
450 HV *hv = get_hv ("cf::COMMAND", 1);
451 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
452
453 va_end (args);
454
455 if (svp)
456 {
457 // this is totaly broken, should stash it into %COMMAND
458 rtn_cmd.name = cmdname;
459 rtn_cmd.time = SvNV (*svp);
460 rtn_cmd.func = runPluginCommand;
461
462 return &rtn_cmd;
463 }
464 }
465 else if (!strcmp (propname, "Identification")) 558 else if (!strcmp (propname, "Identification"))
466 { 559 {
467 va_end (args); 560 va_end (args);
468 return (void*) PLUGIN_NAME; 561 return (void *)PLUGIN_NAME;
469 } 562 }
470 else if (!strcmp (propname, "FullName")) 563 else if (!strcmp (propname, "FullName"))
471 { 564 {
472 va_end (args); 565 va_end (args);
473 return (void*) PLUGIN_VERSION; 566 return (void *)PLUGIN_VERSION;
474 } 567 }
475 else 568 else
476 va_end (args); 569 va_end (args);
477 570
478 return NULL; 571 return NULL;
481extern "C" int cfperl_postInitPlugin () 574extern "C" int cfperl_postInitPlugin ()
482{ 575{
483 int hooktype = 1; 576 int hooktype = 1;
484 int rtype = 0; 577 int rtype = 0;
485 578
486 printf (PLUGIN_VERSION " post init\n");
487
488 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
489 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
490 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
491 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
492 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
493 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
494
495 cf_init_plugin (gethook); 579 cf_init_plugin (gethook);
496 580
497 /* Pick the global events you want to monitor from this plugin */
498 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
499 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
500 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
501 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
502
503 return 0; 581 return 0;
504} 582}
505 583
506static void *
507globalEventListener (int *type, ...)
508{
509 va_list args;
510 static int rv;
511 int event_code;
512
513 if (!perl)
514 return NULL;
515
516 va_start (args, type);
517 event_code = va_arg (args, int);
518
519 dSP;
520
521 ENTER;
522 SAVETMPS;
523
524 PUSHMARK (SP);
525
526 EXTEND (SP, 10);
527 PUSHs (sv_2mortal (newSViv (event_code)));
528
529 switch (event_code)
530 {
531 case EVENT_CRASH:
532 break;
533
534 case EVENT_SHOUT:
535 case EVENT_MUZZLE:
536 case EVENT_KICK:
537 PUSH_OB;
538 PUSH_PV;
539 break;
540
541 case EVENT_TELL:
542 break;
543 }
544
545 va_end (args);
546
547 PUTBACK;
548 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
549 SPAGAIN;
550
551 if (SvTRUE (ERRSV))
552 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
553
554 rv = count > 0 ? POPi : 0;
555
556 PUTBACK;
557 FREETMPS;
558 LEAVE;
559
560 return &rv;
561}
562
563extern "C" void *cfperl_eventListener (int *type, ...)
564{
565 static int rv;
566 va_list args;
567 int event_code;
568 object *who, *activator, *third, *event;
569 char *message, *extension, *options;
570
571 if (!perl)
572 return NULL;
573
574 va_start (args, type);
575 who = va_arg (args, object *);
576 event_code = va_arg (args, int);
577 activator = va_arg (args, object *);
578 third = va_arg (args, object *);
579 message = va_arg (args, char *);
580 va_arg (args, int); // fix yourself
581 extension = va_arg (args, char *);
582 options = va_arg (args, char *);
583 event = va_arg (args, object *);
584 va_end (args);
585
586 {
587 dSP;
588
589 ENTER;
590 SAVETMPS;
591
592 PUSHMARK (SP);
593 EXTEND (SP, 10);
594
595 PUSHcfapi (STRING, extension);
596 PUSHs (sv_2mortal (newSViv (event_code)));
597
598 PUSHcfapi (POBJECT, event);
599 PUSHcfapi (POBJECT, who);
600
601 switch (event_code)
602 {
603 case EVENT_STOP: // $ob (e.g. arrow)
604 case EVENT_TIME: // $ob
605 case EVENT_TIMER: // $ob
606 break;
607
608 case EVENT_APPLY: // $ob, $who
609 case EVENT_DROP: // $ob, $who
610 case EVENT_CLOSE: // $ob, $who
611 case EVENT_MOVE: // $ob, $enemy
612 case EVENT_THROW: // $ob, $thrower
613 PUSHcfapi (POBJECT, activator);
614 break;
615
616 case EVENT_DROP_ON: // $ob, $who, $what
617 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
618 PUSHcfapi (POBJECT, activator);
619 PUSHcfapi (POBJECT, third);
620 break;
621
622 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
623 PUSHcfapi (POBJECT, activator);
624 PUSHcfapi (POBJECT, third);
625 PUSHcfapi (POBJECT, message);
626 break;
627
628 case EVENT_SAY: // $ob, $who, $msg
629 PUSHcfapi (POBJECT, activator);
630 PUSHcfapi (STRING, message);
631 break;
632
633 default:
634 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
635 break;
636 }
637
638 PUTBACK;
639 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
640 SPAGAIN;
641
642 if (SvTRUE (ERRSV))
643 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
644
645 rv = count > 0 ? POPi : 0;
646
647 PUTBACK;
648 FREETMPS;
649 LEAVE;
650 }
651
652 return &rv;
653}
654
655extern "C" int cfperl_closePlugin () 584extern "C" int cfperl_closePlugin ()
656{ 585{
657 return 0; 586 return 0;
658} 587}
659 588
660void 589void
661cfperl_init () 590cfperl_init ()
662{ 591{
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
593 perl = perl_alloc ();
594 perl_construct (perl);
595
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597
663 char *argv[] = { 598 char *argv[] = {
664 "", 599 "",
665 "-e" 600 "-e"
666 "BEGIN {" 601 "use Event; use Coro;" // required for bootstrap
667 " cf->bootstrap;" 602 "cf->bootstrap;" // required for datadir :*>
668 " unshift @INC, cf::datadir ();" 603 "unshift @INC, cf::datadir ();"
669 "}"
670 ""
671 "use cf;" 604 "require cf;"
672 }; 605 };
673
674 perl = perl_alloc ();
675 perl_construct (perl);
676
677 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
678 606
679 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
680 { 608 {
681 printf ("unable to initialize perl-interpreter, aborting.\n"); 609 printf ("unable to initialize perl-interpreter, aborting.\n");
682
683 exit (EXIT_FAILURE); 610 exit (EXIT_FAILURE);
684 //perl_destruct (perl);
685 //perl_free (perl);
686 //perl = 0;
687 //return;
688 } 611 }
689
690 obj_cache = newHV ();
691} 612}
692 613
693void cfperl_main () 614void cfperl_main ()
694{ 615{
695 dSP; 616 dSP;
696 617
697 PUSHMARK (SP); 618 PUSHMARK (SP);
698 PUTBACK; 619 PUTBACK;
699 call_pv ("cf::main", G_DISCARD | G_VOID); 620 call_pv ("cf::main", G_DISCARD | G_VOID);
621}
622
623void
624attachable::instantiate ()
625{
626 if (attach)
627 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
629 attach = 0;
630 }
631}
632
633void
634attachable::reattach ()
635{
636 optimise ();
637 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
700} 639}
701 640
702static event_klass klass_of[NUM_EVENT_TYPES] = { 641static event_klass klass_of[NUM_EVENT_TYPES] = {
703# define def(type,name) KLASS_ ## type, 642# define def(type,name) KLASS_ ## type,
704# include "eventinc.h" 643# include "eventinc.h"
705# undef def 644# undef def
706}; 645};
646
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
707 648
708static void 649static void
709gather_callbacks (AV *&callbacks, AV *registry, event_type event) 650gather_callbacks (AV *&callbacks, AV *registry, event_type event)
710{ 651{
711 // event must be in array 652 // event must be in array
733 } 674 }
734 } 675 }
735 } 676 }
736} 677}
737 678
679void
680attachable::gather_callbacks (AV *&callbacks, event_type event) const
681{
682 ::gather_callbacks (callbacks, cb_attachable, event);
683
684 if (cb)
685 ::gather_callbacks (callbacks, cb, event);
686}
687
688void
689global::gather_callbacks (AV *&callbacks, event_type event) const
690{
691 ::gather_callbacks (callbacks, cb_object, event);
692}
693
694void
695object::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
698 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
700
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 }
704
705 if (type <= AvFILLp (cb_type))
706 {
707 SV *registry = AvARRAY (cb_type)[type];
708
709 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
710 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
711 }
712
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_object, event);
715}
716
717void
718archetype::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
722}
723
724void
725client::gather_callbacks (AV *&callbacks, event_type event) const
726{
727 attachable::gather_callbacks (callbacks, event);
728 ::gather_callbacks (callbacks, cb_client, event);
729}
730
731void
732player::gather_callbacks (AV *&callbacks, event_type event) const
733{
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_player, event);
736}
737
738void
739maptile::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event);
743}
744
745bool
738bool cfperl_invoke (event_type event, ...) 746attachable::invoke (event_type event, ...)
739{ 747{
740 data_type dt; 748 data_type dt;
741 va_list ap; 749 va_list ap;
742 750
743 va_start (ap, event); 751 va_start (ap, event);
744 752
753 // callback call ordering should be:
754 // 1. per-object callback
755 // 2. per-class object
756 // 3. per-type callback
757 // 4. global callbacks
758
745 AV *callbacks = 0; 759 AV *callbacks = 0;
746
747 object *op;
748 player *pl;
749 mapstruct *map;
750
751 // callback call ordering is:
752 // 1. per-object callback (NYI)
753 // 2. per-class object
754 // 2a. per-type callback
755 // 4. global callbacks
756
757 gather_callbacks (callbacks, cb_global, event); 760 gather_callbacks (callbacks, event);
758
759 switch (klass_of [event])
760 {
761 case KLASS_GLOBAL:
762 break;
763
764 case KLASS_OBJECT:
765 dt = (data_type) va_arg (ap, int);
766 assert (("first argument must be of type object", dt == DT_OBJECT));
767
768 op = va_arg (ap, object *);
769
770 gather_callbacks (callbacks, cb_object, event);
771 //TODO: per-object
772
773 if (op->type > 0 && op->type <= AvFILLp (cb_type))
774 {
775 SV *registry = AvARRAY (cb_type)[op->type];
776
777 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
778 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
779 }
780
781 break;
782
783 case KLASS_PLAYER:
784 dt = (data_type) va_arg (ap, int);
785 assert (("first argument must be of type player", dt == DT_PLAYER));
786
787 pl = va_arg (ap, player *);
788 gather_callbacks (callbacks, cb_player, event);
789 break;
790
791 case KLASS_MAP:
792 dt = (data_type) va_arg (ap, int);
793 assert (("first argument must be of type object", dt == DT_MAP));
794
795 map = va_arg (ap, mapstruct *);
796 gather_callbacks (callbacks, cb_map, event);
797 break;
798
799 default:
800 assert (("unsupported event klass in cfperl_invoke", 0));
801 }
802 761
803 // short-circuit processing if no callbacks found/defined 762 // short-circuit processing if no callbacks found/defined
804 if (!callbacks) 763 if (!callbacks)
805 return 0; 764 return 0;
806 765
807 dSP; 766 CALL_BEGIN (3);
808 ENTER;
809 SAVETMPS;
810
811 PUSHMARK (SP);
812 EXTEND (SP, 3);
813
814 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
815 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
816 769
817 switch (klass_of [event]) 770 //TODO: unhack
818 { 771 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
819 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 772 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
820 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 773 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
821 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 774 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
822 } 775 else if (global *gl = is_a<global>(this)) /*nop*/;
776 else
777 abort (); //TODO
823 778
824 for (;;) 779 for (;;)
825 { 780 {
826 dt = (data_type) va_arg (ap, int); 781 dt = (data_type) va_arg (ap, int);
827 782
828 if (dt == DT_END) 783 if (dt == DT_END)
829 break; 784 break;
785 else if (dt == DT_AV)
786 {
787 AV *av = va_arg (ap, AV *);
830 788
789 for (int i = 0; i <= av_len (av); ++i)
790 XPUSHs (*av_fetch (av, i, 1));
791 }
792 else
831 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
832 } 794 }
833 795
834 va_end (ap); 796 va_end (ap);
835 797
836 PUTBACK; 798 CALL_CALL ("cf::do_invoke", G_SCALAR);
837 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
838 SPAGAIN;
839
840 count = count > 0 ? POPi : 0; 799 count = count > 0 ? POPi : 0;
841 800
842 FREETMPS; 801 CALL_END;
843 LEAVE;
844 802
845 return count; 803 return count;
846} 804}
847 805
806SV *
807cfperl_result (int idx)
808{
809 AV *av = get_av ("cfperl::invoke_results", 0);
810 if (!av)
811 return &PL_sv_undef;
812
813 SV **sv = av_fetch (av, idx, 0);
814 if (!sv)
815 return &PL_sv_undef;
816
817 return *sv;
818}
819
820int
821cfperl_result_INT (int idx)
822{
823 return SvIV (cfperl_result (idx));
824}
825
826double
827cfperl_result_DOUBLE (int idx)
828{
829 return SvNV (cfperl_result (idx));
830}
831
832/////////////////////////////////////////////////////////////////////////////
833
834void
835maptile::emergency_save ()
836{
837 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID);
839 CALL_END;
840}
841
842maptile *
843maptile::find_sync (const char *path, maptile *origin)
844{
845 CALL_BEGIN (2);
846 CALL_ARG (path);
847 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849
850 maptile *retval;
851
852 if (count)
853 sv_to (POPs, retval);
854 else
855 retval = 0;
856
857 CALL_END;
858
859 return retval;
860}
861
862void
863maptile::do_load_sync ()
864{
865 CALL_BEGIN (1);
866 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END;
878}
879
880void
881object::enter_exit (object *exit)
882{
883 if (type != PLAYER)
884 return;
885
886 CALL_BEGIN (2);
887 CALL_ARG (this);
888 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END;
891}
892
893/////////////////////////////////////////////////////////////////////////////
894
895struct EventAPI *watcher_base::GEventAPI;
896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void
907iw::alloc ()
908{
909 pe = GEventAPI->new_idle (0, 0);
910
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 pe->base.callback = (void *)iow_dispatch;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931}
932
933void
934iow::fd (int fd)
935{
936 pe->fd = fd;
937}
938
939int
940iow::poll ()
941{
942 return pe->poll;
943}
944
945void
946iow::poll (int events)
947{
948 if (pe->poll != events)
949 {
950 if (pe->poll) stop ();
951 pe->poll = events;
952 if (pe->poll) start ();
953 }
954}
955
956void
957_connect_to_perl ()
958{
959 stash_cf = gv_stashpv ("cf" , 1);
960
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970
971 sv_runtime = get_sv ("cf::RUNTIME", 1);
972 sv_upgrade (sv_runtime, SVt_NV);
973
974 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1);
981}
982
848MODULE = cf PACKAGE = cf PREFIX = cf_ 983MODULE = cf PACKAGE = cf PREFIX = cf_
849 984
850BOOT: 985BOOT:
851{ 986{
852 HV *stash = gv_stashpv ("cf", 1); 987 _connect_to_perl ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
853 993
854 static const struct { 994 static const struct {
855 const char *name; 995 const char *name;
856 IV iv; 996 IV iv;
857 } *civ, const_iv[] = { 997 } *civ, const_iv[] = {
869 const_iv (POTION) 1009 const_iv (POTION)
870 const_iv (FOOD) 1010 const_iv (FOOD)
871 const_iv (POISON) 1011 const_iv (POISON)
872 const_iv (BOOK) 1012 const_iv (BOOK)
873 const_iv (CLOCK) 1013 const_iv (CLOCK)
874 const_iv (LIGHTNING)
875 const_iv (ARROW) 1014 const_iv (ARROW)
876 const_iv (BOW) 1015 const_iv (BOW)
877 const_iv (WEAPON) 1016 const_iv (WEAPON)
878 const_iv (ARMOUR) 1017 const_iv (ARMOUR)
879 const_iv (PEDESTAL) 1018 const_iv (PEDESTAL)
899 const_iv (AMULET) 1038 const_iv (AMULET)
900 const_iv (PLAYERMOVER) 1039 const_iv (PLAYERMOVER)
901 const_iv (TELEPORTER) 1040 const_iv (TELEPORTER)
902 const_iv (CREATOR) 1041 const_iv (CREATOR)
903 const_iv (SKILL) 1042 const_iv (SKILL)
904 const_iv (EXPERIENCE)
905 const_iv (EARTHWALL) 1043 const_iv (EARTHWALL)
906 const_iv (GOLEM) 1044 const_iv (GOLEM)
907 const_iv (THROWN_OBJ) 1045 const_iv (THROWN_OBJ)
908 const_iv (BLINDNESS) 1046 const_iv (BLINDNESS)
909 const_iv (GOD) 1047 const_iv (GOD)
929 const_iv (FLOOR) 1067 const_iv (FLOOR)
930 const_iv (FLESH) 1068 const_iv (FLESH)
931 const_iv (INORGANIC) 1069 const_iv (INORGANIC)
932 const_iv (SKILL_TOOL) 1070 const_iv (SKILL_TOOL)
933 const_iv (LIGHTER) 1071 const_iv (LIGHTER)
934 const_iv (TRAP_PART)
935 const_iv (WALL) 1072 const_iv (BUILDABLE_WALL)
936 const_iv (LIGHT_SOURCE)
937 const_iv (MISC_OBJECT) 1073 const_iv (MISC_OBJECT)
938 const_iv (MONSTER)
939 const_iv (SPAWN_GENERATOR)
940 const_iv (LAMP) 1074 const_iv (LAMP)
941 const_iv (DUPLICATOR) 1075 const_iv (DUPLICATOR)
942 const_iv (TOOL)
943 const_iv (SPELLBOOK) 1076 const_iv (SPELLBOOK)
944 const_iv (BUILDFAC)
945 const_iv (CLOAK) 1077 const_iv (CLOAK)
946 const_iv (SPINNER) 1078 const_iv (SPINNER)
947 const_iv (GATE) 1079 const_iv (GATE)
948 const_iv (BUTTON) 1080 const_iv (BUTTON)
949 const_iv (CF_HANDLE) 1081 const_iv (CF_HANDLE)
956 const_iv (SPELL_EFFECT) 1088 const_iv (SPELL_EFFECT)
957 const_iv (CONVERTER) 1089 const_iv (CONVERTER)
958 const_iv (BRACERS) 1090 const_iv (BRACERS)
959 const_iv (POISONING) 1091 const_iv (POISONING)
960 const_iv (SAVEBED) 1092 const_iv (SAVEBED)
961 const_iv (POISONCLOUD)
962 const_iv (FIREHOLES)
963 const_iv (WAND) 1093 const_iv (WAND)
964 const_iv (SCROLL) 1094 const_iv (SCROLL)
965 const_iv (DIRECTOR) 1095 const_iv (DIRECTOR)
966 const_iv (GIRDLE) 1096 const_iv (GIRDLE)
967 const_iv (FORCE) 1097 const_iv (FORCE)
982 const_iv (DISEASE) 1112 const_iv (DISEASE)
983 const_iv (SYMPTOM) 1113 const_iv (SYMPTOM)
984 const_iv (BUILDER) 1114 const_iv (BUILDER)
985 const_iv (MATERIAL) 1115 const_iv (MATERIAL)
986 const_iv (ITEM_TRANSFORMER) 1116 const_iv (ITEM_TRANSFORMER)
1117
987 const_iv (QUEST) 1118 const_iv (NUM_SUBTYPES)
988 1119
989 const_iv (ST_BD_BUILD) 1120 const_iv (ST_BD_BUILD)
990 const_iv (ST_BD_REMOVE) 1121 const_iv (ST_BD_REMOVE)
991 1122
992 const_iv (ST_MAT_FLOOR) 1123 const_iv (ST_MAT_FLOOR)
1018 const_iv (AT_BLIND) 1149 const_iv (AT_BLIND)
1019 const_iv (AT_INTERNAL) 1150 const_iv (AT_INTERNAL)
1020 const_iv (AT_LIFE_STEALING) 1151 const_iv (AT_LIFE_STEALING)
1021 const_iv (AT_DISEASE) 1152 const_iv (AT_DISEASE)
1022 1153
1023 const_iv (QUEST_IN_PROGRESS)
1024 const_iv (QUEST_DONE_QUEST)
1025 const_iv (QUEST_DONE_TASK)
1026 const_iv (QUEST_START_QUEST)
1027 const_iv (QUEST_END_QUEST)
1028 const_iv (QUEST_START_TASK)
1029 const_iv (QUEST_END_TASK)
1030 const_iv (QUEST_OVERRIDE)
1031 const_iv (QUEST_ON_ACTIVATE)
1032
1033 const_iv (WEAP_HIT) 1154 const_iv (WEAP_HIT)
1034 const_iv (WEAP_SLASH) 1155 const_iv (WEAP_SLASH)
1035 const_iv (WEAP_PIERCE) 1156 const_iv (WEAP_PIERCE)
1036 const_iv (WEAP_CLEAVE) 1157 const_iv (WEAP_CLEAVE)
1037 const_iv (WEAP_SLICE) 1158 const_iv (WEAP_SLICE)
1053 const_iv (FLAG_MONSTER) 1174 const_iv (FLAG_MONSTER)
1054 const_iv (FLAG_FRIENDLY) 1175 const_iv (FLAG_FRIENDLY)
1055 const_iv (FLAG_GENERATOR) 1176 const_iv (FLAG_GENERATOR)
1056 const_iv (FLAG_IS_THROWN) 1177 const_iv (FLAG_IS_THROWN)
1057 const_iv (FLAG_AUTO_APPLY) 1178 const_iv (FLAG_AUTO_APPLY)
1058 const_iv (FLAG_TREASURE)
1059 const_iv (FLAG_PLAYER_SOLD) 1179 const_iv (FLAG_PLAYER_SOLD)
1060 const_iv (FLAG_SEE_INVISIBLE) 1180 const_iv (FLAG_SEE_INVISIBLE)
1061 const_iv (FLAG_CAN_ROLL) 1181 const_iv (FLAG_CAN_ROLL)
1062 const_iv (FLAG_OVERLAY_FLOOR) 1182 const_iv (FLAG_OVERLAY_FLOOR)
1063 const_iv (FLAG_IS_TURNABLE) 1183 const_iv (FLAG_IS_TURNABLE)
1138 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1139 const_iv (FLAG_IS_WATER) 1259 const_iv (FLAG_IS_WATER)
1140 const_iv (FLAG_CONTENT_ON_GEN) 1260 const_iv (FLAG_CONTENT_ON_GEN)
1141 const_iv (FLAG_IS_A_TEMPLATE) 1261 const_iv (FLAG_IS_A_TEMPLATE)
1142 const_iv (FLAG_IS_BUILDABLE) 1262 const_iv (FLAG_IS_BUILDABLE)
1143 const_iv (FLAG_AFK)
1144 1263
1145 const_iv (NDI_BLACK) 1264 const_iv (NDI_BLACK)
1146 const_iv (NDI_WHITE) 1265 const_iv (NDI_WHITE)
1147 const_iv (NDI_NAVY) 1266 const_iv (NDI_NAVY)
1148 const_iv (NDI_RED) 1267 const_iv (NDI_RED)
1158 const_iv (NDI_MAX_COLOR) 1277 const_iv (NDI_MAX_COLOR)
1159 const_iv (NDI_COLOR_MASK) 1278 const_iv (NDI_COLOR_MASK)
1160 const_iv (NDI_UNIQUE) 1279 const_iv (NDI_UNIQUE)
1161 const_iv (NDI_ALL) 1280 const_iv (NDI_ALL)
1162 1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1163 const_iv (F_APPLIED) 1295 const_iv (F_APPLIED)
1164 const_iv (F_LOCATION) 1296 const_iv (F_LOCATION)
1165 const_iv (F_UNPAID) 1297 const_iv (F_UNPAID)
1166 const_iv (F_MAGIC) 1298 const_iv (F_MAGIC)
1167 const_iv (F_CURSED) 1299 const_iv (F_CURSED)
1173 const_iv (F_BUY) 1305 const_iv (F_BUY)
1174 const_iv (F_SHOP) 1306 const_iv (F_SHOP)
1175 const_iv (F_SELL) 1307 const_iv (F_SELL)
1176 1308
1177 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1310 const_iv (P_PLAYER)
1178 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1179 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1180 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1181 const_iv (P_NEED_UPDATE)
1182 const_iv (P_NO_ERROR)
1183 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1184 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1185 1317
1186 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1187 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1188 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1189 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1221 1353
1222 const_iv (SK_EXP_ADD_SKILL) 1354 const_iv (SK_EXP_ADD_SKILL)
1223 const_iv (SK_EXP_TOTAL) 1355 const_iv (SK_EXP_TOTAL)
1224 const_iv (SK_EXP_NONE) 1356 const_iv (SK_EXP_NONE)
1225 const_iv (SK_SUBTRACT_SKILL_EXP) 1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1226 1359
1227 const_iv (SK_LOCKPICKING) 1360 const_iv (SK_LOCKPICKING)
1228 const_iv (SK_HIDING) 1361 const_iv (SK_HIDING)
1229 const_iv (SK_SMITHERY) 1362 const_iv (SK_SMITHERY)
1230 const_iv (SK_BOWYER) 1363 const_iv (SK_BOWYER)
1330 const_iv (MAP_IN_MEMORY) 1463 const_iv (MAP_IN_MEMORY)
1331 const_iv (MAP_SWAPPED) 1464 const_iv (MAP_SWAPPED)
1332 const_iv (MAP_LOADING) 1465 const_iv (MAP_LOADING)
1333 const_iv (MAP_SAVING) 1466 const_iv (MAP_SAVING)
1334 1467
1468 const_iv (KLASS_ATTACHABLE)
1335 const_iv (KLASS_GLOBAL) 1469 const_iv (KLASS_GLOBAL)
1336 const_iv (KLASS_OBJECT) 1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1337 const_iv (KLASS_PLAYER) 1472 const_iv (KLASS_PLAYER)
1338 const_iv (KLASS_MAP) 1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1339 }; 1514 };
1340 1515
1341 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1342 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1343 1518
1344 static const struct { 1519 static const struct {
1345 const char *name; 1520 const char *name;
1521 int skip;
1346 IV klass; 1522 IV klass;
1347 IV iv; 1523 IV iv;
1348 } *eiv, event_iv[] = { 1524 } *eiv, event_iv[] = {
1349# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## _ ## name }, 1525# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1350# include "eventinc.h" 1526# include "eventinc.h"
1351# undef def 1527# undef def
1352 }; 1528 };
1353 1529
1354 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1355 1531
1356 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1357 { 1533 {
1358 AV *event = newAV (); 1534 AV *event = newAV ();
1359 av_push (event, newSVpv ((char *)eiv->name, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1360 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1361 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1362 } 1539 }
1540}
1363 1541
1364 static const struct { 1542void _connect_to_perl ()
1365 const char *name;
1366 IV iv;
1367 } *event, event_list[] = {
1368# define const_event(name) { # name, (IV)EVENT_ ## name },
1369 const_event (NONE)
1370 const_event (APPLY)
1371 const_event (ATTACK)
1372 const_event (DROP)
1373 const_event (DROP_ON)
1374 const_event (PICKUP)
1375 const_event (SAY)
1376 const_event (STOP)
1377 const_event (TIME)
1378 const_event (THROW)
1379 const_event (TRIGGER)
1380 const_event (CLOSE)
1381 const_event (TIMER)
1382 const_event (MOVE)
1383 1543
1384 const_event (SHOUT) 1544void _global_reattach ()
1385 const_event (TELL) 1545 CODE:
1386 const_event (MUZZLE) 1546{
1387 const_event (KICK) 1547 // reattach to all attachable objects in the game.
1388 }; 1548 for_all_clients (ns)
1549 ns->reattach ();
1550
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1389 1557
1390 av = get_av ("cf::PLUGIN_EVENT", 1); 1558 for_all_objects (op)
1391 1559 op->reattach ();
1392 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1393 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1394
1395 static const struct {
1396 int dtype;
1397 const char *name;
1398 IV idx;
1399 } *cprop, prop_table[] = {
1400# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1401 prop (CFAPI_INT, MAP_PROP_FLAGS)
1402 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1403 prop (CFAPI_STRING, MAP_PROP_PATH)
1404 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1405 prop (CFAPI_STRING, MAP_PROP_NAME)
1406 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1407 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1408 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1409 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1410 prop (CFAPI_INT, MAP_PROP_WIDTH)
1411 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1412 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1413 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1414 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1415 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1416 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1417 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1418 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1419 prop (CFAPI_INT, MAP_PROP_SKY)
1420 prop (CFAPI_INT, MAP_PROP_WPARTX)
1421 prop (CFAPI_INT, MAP_PROP_WPARTY)
1422 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1423 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1424 prop (CFAPI_PREGION, MAP_PROP_REGION)
1425 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1426 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1427 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1428 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1430 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1433 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1434 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1435 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1436 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1437 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1438 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1439 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1440 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1441 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1442 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1443 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1444 prop (CFAPI_INT, OBJECT_PROP_X)
1445 prop (CFAPI_INT, OBJECT_PROP_Y)
1446 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1447 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1448 prop (CFAPI_INT, OBJECT_PROP_NROF)
1449 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1450 prop (CFAPI_INT, OBJECT_PROP_FACING)
1451 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1452 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1453 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1454 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1455 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1456 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1457 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1458 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1459 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1460 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1461 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1462 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1463 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1464 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1465 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1466 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1467 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1468 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1469 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1470 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1471 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1472 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1473 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1474 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1475 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1476 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1477 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1478 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1479 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1480 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1481 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1482 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1483 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1484 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1485 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1486 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1487 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1488 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1489 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1490 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1491 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1492 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1493 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1494 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1495 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1496 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1497 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1498 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1499 prop (CFAPI_INT, OBJECT_PROP_STR)
1500 prop (CFAPI_INT, OBJECT_PROP_DEX)
1501 prop (CFAPI_INT, OBJECT_PROP_CON)
1502 prop (CFAPI_INT, OBJECT_PROP_WIS)
1503 prop (CFAPI_INT, OBJECT_PROP_INT)
1504 prop (CFAPI_INT, OBJECT_PROP_POW)
1505 prop (CFAPI_INT, OBJECT_PROP_CHA)
1506 prop (CFAPI_INT, OBJECT_PROP_WC)
1507 prop (CFAPI_INT, OBJECT_PROP_AC)
1508 prop (CFAPI_INT, OBJECT_PROP_HP)
1509 prop (CFAPI_INT, OBJECT_PROP_SP)
1510 prop (CFAPI_INT, OBJECT_PROP_GP)
1511 prop (CFAPI_INT, OBJECT_PROP_FP)
1512 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1513 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1514 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1515 prop (CFAPI_INT, OBJECT_PROP_DAM)
1516 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1517 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1518 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1519 prop (CFAPI_INT, OBJECT_PROP_FACE)
1520 };
1521
1522 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1523 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1524
1525 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1526 {
1527 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1528 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1529 }
1530
1531 cb_global = get_av ("cf::CB_GLOBAL", 1);
1532 cb_object = get_av ("cf::CB_OBJECT", 1);
1533 cb_player = get_av ("cf::CB_PLAYER", 1);
1534 cb_type = get_av ("cf::CB_TYPE" , 1);
1535 cb_map = get_av ("cf::CB_MAP" , 1);
1536
1537 //I_EVENT_API (PACKAGE);
1538} 1560}
1539 1561
1540NV floor (NV x) 1562NV floor (NV x)
1541 1563
1542NV ceil (NV x) 1564NV ceil (NV x)
1543 1565
1544void server_tick () 1566void server_tick ()
1567 CODE:
1568 runtime = SvNVx (sv_runtime);
1569 server_tick ();
1545 1570
1546void 1571void
1547LOG (int level, char *msg) 1572LOG (int level, char *msg)
1548 PROTOTYPE: $$ 1573 PROTOTYPE: $$
1549 C_ARGS: (LogLevel)level, "%s", msg 1574 C_ARGS: (LogLevel)level, "%s", msg
1552 PROTOTYPE: $$ 1577 PROTOTYPE: $$
1553 1578
1554char *path_combine_and_normalize (char *base, char *path) 1579char *path_combine_and_normalize (char *base, char *path)
1555 PROTOTYPE: $$ 1580 PROTOTYPE: $$
1556 1581
1557char * 1582const char *
1558cf_get_maps_directory (char *path) 1583get_maps_directory (char *path)
1559 PROTOTYPE: $ 1584 PROTOTYPE: $
1560 ALIAS: maps_directory = 0 1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1561 1589
1562void 1590void
1563sub_generation_inc () 1591sub_generation_inc ()
1564 CODE: 1592 CODE:
1565 PL_sub_generation++; 1593 PL_sub_generation++;
1574 confdir = 3 1602 confdir = 3
1575 localdir = 4 1603 localdir = 4
1576 playerdir = 5 1604 playerdir = 5
1577 datadir = 6 1605 datadir = 6
1578 CODE: 1606 CODE:
1579{ 1607 switch (ix)
1580 int unused_type; 1608 {
1581 RETVAL = (char *)systemDirectory (&unused_type, ix); 1609 case 0: RETVAL = settings.mapdir ; break;
1582} 1610 case 1: RETVAL = settings.uniquedir; break;
1611 case 2: RETVAL = settings.tmpdir ; break;
1612 case 3: RETVAL = settings.confdir ; break;
1613 case 4: RETVAL = settings.localdir ; break;
1614 case 5: RETVAL = settings.playerdir; break;
1615 case 6: RETVAL = settings.datadir ; break;
1616 }
1583 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1584 1618
1585int 1619void abort ()
1620
1621void emergency_save ()
1622
1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1632
1586cf_find_animation (char *text) 1633int find_animation (char *text)
1587 PROTOTYPE: $ 1634 PROTOTYPE: $
1588 1635
1589int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1590 1637
1591const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1592 1639
1593int 1640int
1594exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1627 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1628 else 1675 else
1629 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1630 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1631 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1681int
1682valid (SV *obj)
1683 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT:
1686 RETVAL
1687
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1689
1690MODULE = cf PACKAGE = cf::global
1691
1692int invoke (SV *klass, int event, ...)
1693 CODE:
1694 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1695 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1696 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL
1699
1632MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1633 1701
1634SV * 1702INCLUDE: $PERL genacc object ../include/object.h |
1635get_property (object *obj, int type, int idx) 1703
1704int invoke (object *op, int event, ...)
1636 CODE: 1705 CODE:
1637 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1638 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1639 1711
1640SV * 1712SV *registry (object *op)
1641set_property (object *obj, int type, int idx, SV *newval) 1713
1714void mortals ()
1642 CODE: 1715 PPCODE:
1643 switch (type) 1716 EXTEND (SP, object::mortals.size ());
1644 { 1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1645 case CFAPI_INT: 1718 PUSHs (to_sv (*i));
1646 cf_object_set_int_property (obj, idx, SvIV (newval)); 1719
1647 break; 1720object *first ()
1648 case CFAPI_LONG: 1721 CODE:
1649 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1722 RETVAL = object::first;
1650 break; 1723 OUTPUT: RETVAL
1651 case CFAPI_DOUBLE:
1652 {
1653 int unused_type;
1654 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1655 }
1656 break;
1657 case CFAPI_STRING:
1658 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1659 break;
1660 case CFAPI_POBJECT:
1661 {
1662 int unused_type;
1663 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1664 }
1665 break;
1666 default:
1667 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1668 }
1669 1724
1670# missing properties 1725# missing properties
1671 1726
1672void 1727object *head (object *op)
1673set_attacktype (object *obj, U32 attacktype) 1728 PROTOTYPE: $
1674 CODE: 1729 CODE:
1675 obj->attacktype = attacktype; 1730 RETVAL = op->head ? op->head : op;
1676
1677U32
1678get_attacktype (object *obj)
1679 ALIAS:
1680 attacktype = 0
1681 CODE:
1682 RETVAL = obj->attacktype;
1683 OUTPUT: RETVAL 1731 OUTPUT: RETVAL
1684 1732
1685# missing in plug-in api, of course 1733int is_head (object *op)
1686void 1734 PROTOTYPE: $
1687set_food (object *obj, int food) 1735 CODE:
1688 CODE:
1689 obj->stats.food = food;
1690
1691int
1692get_food (object *obj)
1693 ALIAS:
1694 food = 0
1695 CODE:
1696 RETVAL = obj->stats.food; 1736 RETVAL = !op->head;
1697 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1698 1738
1699void 1739void
1700inv (object *obj) 1740inv (object *obj)
1701 PROTOTYPE: $ 1741 PROTOTYPE: $
1702 PPCODE: 1742 PPCODE:
1703{ 1743{
1704 object *o; 1744 object *o;
1705 for (o = obj->inv; o; o = o->below) 1745 for (o = obj->inv; o; o = o->below)
1706 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1746 XPUSHs (sv_2mortal (to_sv (o)));
1707} 1747}
1708 1748
1709int cf_object_get_resistance (object *op, int rtype) 1749void
1710 ALIAS: resistance = 0 1750set_animation (object *op, int idx)
1751 CODE:
1752 SET_ANIMATION (op, idx);
1711 1753
1712int cf_object_get_flag (object *op, int flag) 1754object *find_best_object_match (object *op, const char *match)
1713 ALIAS: flag = 0
1714 1755
1715void cf_object_set_flag (object *op, int flag, int value) 1756object *find_marked_object (object *op)
1716 1757
1717int need_identify (const object *obj); 1758int need_identify (object *obj);
1718 1759
1719int apply_shop_mat (object *shop_mat, object *op); 1760int apply_shop_mat (object *shop_mat, object *op);
1720 1761
1721void cf_object_move (object *op, int dir, object *originator = op) 1762int move (object *op, int dir, object *originator = op)
1763 CODE:
1764 RETVAL = move_ob (op, dir, originator);
1765 OUTPUT:
1766 RETVAL
1722 1767
1723void cf_object_apply (object *op, object *author, int flags = 0) 1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1724 1771
1725void cf_object_apply_below (object *op) 1772void apply_below (object *op)
1726 1773 CODE:
1727void cf_object_remove (object *op) 1774 player_apply_below (op);
1728
1729void cf_object_free (object *op)
1730 1775
1731object *cf_object_present_archname_inside (object *op, char *whatstr) 1776object *cf_object_present_archname_inside (object *op, char *whatstr)
1732 1777
1733int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1734 1779
1735int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1736 1781
1782#//TODO
1737object *cf_object_clone (object *op, int clonetype = 0) 1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1738 1793
1739int cf_object_pay_item (object *op, object *buyer) 1794int pay_item (object *op, object *buyer)
1795 CODE:
1796 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL
1740 1798
1741int cf_object_pay_amount (object *op, uint64 amount) 1799int pay_amount (object *op, uint64 amount)
1800 CODE:
1801 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL
1742 1803
1743void pay_player (object *op, uint64 amount) 1804void pay_player (object *op, uint64 amount)
1744 1805
1745val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1806val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1746 1807
1747int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1748 1809
1749int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1810void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE:
1812 do_learn_spell (op, sp, special_prayer);
1750 1813
1751void cf_object_learn_spell (object *op, object *sp)
1752
1753void cf_object_forget_spell (object *op, object *sp) 1814void forget_spell (object *op, object *sp)
1815 CODE:
1816 do_forget_spell (op, query_name (sp));
1754 1817
1755object *cf_object_check_for_spell (object *op, char *spellname) 1818object *check_for_spell (object *op, char *spellname)
1819 CODE:
1820 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL
1756 1822
1757int cf_object_query_money (object *op) 1823int query_money (object *op)
1758 ALIAS: money = 0 1824 ALIAS: money = 0
1759 1825
1760int cf_object_query_cost (object *op, object *who, int flags) 1826val64 query_cost (object *op, object *who, int flags)
1761 ALIAS: cost = 0 1827 ALIAS: cost = 0
1762 1828
1763void cf_object_activate_rune (object *op , object *victim) 1829void spring_trap (object *op, object *victim)
1764 1830
1765int cf_object_check_trigger (object *op, object *cause) 1831int check_trigger (object *op, object *cause)
1766 1832
1767int cf_object_out_of_map (object *op, int x, int y)
1768
1769void cf_object_drop (object *op, object *author) 1833void drop (object *who, object *op)
1770 1834
1771void cf_object_take (object *op, object *author) 1835void pick_up (object *who, object *op)
1772
1773void cf_object_say (object *op, char *msg)
1774
1775void cf_object_speak (object *op, char *msg)
1776 1836
1777object *cf_object_insert_object (object *op, object *container) 1837object *cf_object_insert_object (object *op, object *container)
1778 1838
1779const char *cf_object_get_msg (object *ob)
1780 ALIAS: msg = 0
1781
1782object *cf_object_insert_in_ob (object *ob, object *where) 1839object *cf_object_insert_in_ob (object *ob, object *where)
1783 1840
1784int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1785 1842
1786void cf_object_update (object *op, int flags) 1843void update_object (object *op, int action)
1787
1788void cf_object_pickup (object *op, object *what)
1789 1844
1790object *cf_create_object_by_name (const char *name) 1845object *cf_create_object_by_name (const char *name)
1791 1846
1792void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1793 1848
1799 1854
1800void push_button (object *op); 1855void push_button (object *op);
1801 1856
1802void use_trigger (object *op); 1857void use_trigger (object *op);
1803 1858
1804void add_button_link (object *button, mapstruct *map, int connected); 1859void add_button_link (object *button, maptile *map, int connected);
1805 1860
1806void remove_button_link (object *op); 1861void remove_button_link (object *op);
1807 1862
1808void
1809cf_object_set_resistance (object *op, int rtype, int val)
1810 CODE:
1811 if (rtype >= 0 && rtype < NROFATTACKS)
1812 op->resist[rtype] = val;
1813
1814 1863
1815MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1864MODULE = cf PACKAGE = cf::object PREFIX = cf_
1816
1817void cf_fix_object (object *pl)
1818 ALIAS: fix = 0
1819 1865
1820object *cf_insert_ob_in_ob (object *ob, object *where) 1866object *cf_insert_ob_in_ob (object *ob, object *where)
1821 1867
1822# no clean way to get an object from an archetype - stupid idiotic 1868# no clean way to get an object from an archetype - stupid idiotic
1823# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1827 CODE: 1873 CODE:
1828 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1829 OUTPUT: 1875 OUTPUT:
1830 RETVAL 1876 RETVAL
1831 1877
1832object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1833 PROTOTYPE: $$$$$$ 1879 PROTOTYPE: $$$$$$
1834 CODE: 1880 CODE:
1835{ 1881{
1836 int unused_type; 1882 int unused_type;
1837 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1875bool on_same_map_as (object *ob, object *other) 1921bool on_same_map_as (object *ob, object *other)
1876 CODE: 1922 CODE:
1877 RETVAL = on_same_map (ob, other); 1923 RETVAL = on_same_map (ob, other);
1878 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1879 1925
1880char * 1926const char *
1881base_name (object *ob, int plural) 1927base_name (object *op, int plural = op->nrof > 1)
1882 CODE: 1928 CODE:
1883 RETVAL = cf_query_base_name (ob, plural); 1929 RETVAL = query_base_name (op, plural);
1884 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1885 1931
1886living * 1932object *decrease_ob_nr (object *op, unsigned long i)
1887stats (object *ob)
1888 CODE:
1889 RETVAL = &ob->stats;
1890 OUTPUT: RETVAL
1891
1892 1933
1893MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1894 1935
1895player *player (object *op) 1936player *player (object *op)
1896 CODE: 1937 CODE:
1897 RETVAL = op->contr; 1938 RETVAL = op->contr;
1898 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1899 1940
1941void check_score (object *op)
1942
1900void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
1901 1946
1902object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
1903 1948
1904char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
1905 ALIAS: ip = 0 1950 ALIAS: ip = 0
1914 1959
1915void cf_player_set_party (object *op, partylist *party) 1960void cf_player_set_party (object *op, partylist *party)
1916 1961
1917void kill_player (object *op) 1962void kill_player (object *op)
1918 1963
1919MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1964void esrv_update_item (object *op, int what, object *item)
1965 C_ARGS: what, op, item
1966
1967void clear_los (object *op)
1968
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params)
1972
1973int command_arrest (object *op, char *params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978
1920 1979
1921MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1922 1981
1923player *cf_player_find (char *name) 1982INCLUDE: $PERL genacc player ../include/player.h |
1924 PROTOTYPE: $ 1983
1984int invoke (player *pl, int event, ...)
1985 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1988 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1989 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1990 OUTPUT: RETVAL
1991
1992SV *registry (player *pl)
1993
1994void
1995save_stats (player *pl)
1996 CODE:
1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats;
1925 2001
1926void cf_player_move (player *pl, int dir) 2002void cf_player_move (player *pl, int dir)
1927 2003
1928void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1929
1930# nonstandard
1931object *ob (player *pl)
1932 CODE:
1933 RETVAL = pl->ob;
1934 OUTPUT: RETVAL
1935 2005
1936player *first () 2006player *first ()
1937 CODE: 2007 CODE:
1938 RETVAL = first_player; 2008 RETVAL = first_player;
1939 OUTPUT: RETVAL 2009 OUTPUT: RETVAL
1940 2010
1941player *next (player *pl)
1942 CODE:
1943 RETVAL = pl->next;
1944 OUTPUT: RETVAL
1945
1946bool 2011bool
1947cell_visible (player *pl, int dx, int dy) 2012cell_visible (player *pl, int dx, int dy)
1948 CODE: 2013 CODE:
1949 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1950 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1951 OUTPUT: 2016 OUTPUT:
1952 RETVAL 2017 RETVAL
1953 2018
1954char *
1955client (player *pl)
1956 CODE:
1957 RETVAL = pl->socket.client;
1958 OUTPUT:
1959 RETVAL
1960
1961char *
1962host (player *pl)
1963 CODE:
1964 RETVAL = pl->socket.host;
1965 OUTPUT:
1966 RETVAL
1967
1968char *
1969killer (player *pl, char *killer = 0)
1970 CODE:
1971 if (killer)
1972 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1973 RETVAL = pl->killer;
1974 OUTPUT:
1975 RETVAL
1976
1977void
1978buggy_mapscroll (player *pl, int value = 1)
1979 CODE:
1980 pl->socket.buggy_mapscroll = value;
1981
1982void 2019void
1983send (player *pl, SV *packet) 2020send (player *pl, SV *packet)
1984 CODE: 2021 CODE:
1985{ 2022{
1986 STRLEN len; 2023 STRLEN len;
1987 char *buf = SvPVbyte (packet, len); 2024 char *buf = SvPVbyte (packet, len);
1988 2025
1989 Write_String_To_Socket (&pl->socket, buf, len); 2026 if (pl->ns)
2027 pl->ns->send_packet (buf, len);
1990} 2028}
1991 2029
1992int 2030int
1993listening (player *pl, int new_value = -1) 2031listening (player *pl, int new_value = -1)
1994 CODE: 2032 CODE:
1996 if (new_value >= 0) 2034 if (new_value >= 0)
1997 pl->listening = new_value; 2035 pl->listening = new_value;
1998 OUTPUT: 2036 OUTPUT:
1999 RETVAL 2037 RETVAL
2000 2038
2001void get_savebed (player *pl) 2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2002 ALIAS: 2040 PROTOTYPE: $;$$$
2003 savebed = 0
2004 PPCODE: 2041 PPCODE:
2042 if (GIMME_V != G_VOID)
2043 {
2005 EXTEND (SP, 3); 2044 EXTEND (SP, 3);
2006 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2045 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2007 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2046 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2047 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2009 2048 }
2010void set_savebed (player *pl, char *map_path, int x, int y) 2049 if (map_path) sv_to (map_path, pl->savebed_map);
2011 CODE: 2050 if (x) sv_to (x, pl->bed_x);
2012 strcpy (pl->savebed_map, map_path); 2051 if (y) sv_to (y, pl->bed_y);
2013 pl->bed_x = x;
2014 pl->bed_y = y;
2015 2052
2016void 2053void
2017list () 2054list ()
2018 PPCODE: 2055 PPCODE:
2019{ 2056 for_all_players (pl)
2020 player *pl; 2057 XPUSHs (sv_2mortal (to_sv (pl)));
2021 for (pl = first_player; pl; pl = pl->next)
2022 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2023}
2024
2025bool
2026peaceful (player *pl, bool new_setting = 0)
2027 PROTOTYPE: $;$
2028 CODE:
2029 RETVAL = pl->peaceful;
2030 if (items > 1)
2031 pl->peaceful = new_setting;
2032 OUTPUT:
2033 RETVAL
2034
2035living *
2036orig_stats (player *pl)
2037 CODE:
2038 RETVAL = &pl->orig_stats;
2039 OUTPUT: RETVAL
2040
2041living *
2042last_stats (player *pl)
2043 CODE:
2044 RETVAL = &pl->last_stats;
2045 OUTPUT: RETVAL
2046 2058
2047 2059
2048MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2049 2061
2050SV * 2062int invoke (maptile *map, int event, ...)
2051get_property (mapstruct *obj, int type, int idx)
2052 CODE: 2063 CODE:
2053 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2064 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2065 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2066 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2054 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
2055 2069
2056SV * 2070SV *registry (maptile *map)
2057set_property (mapstruct *obj, int type, int idx, SV *newval)
2058 CODE:
2059 switch (type)
2060 {
2061 case CFAPI_INT:
2062 cf_map_set_int_property (obj, idx, SvIV (newval));
2063 break;
2064 default:
2065 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2066 }
2067 2071
2068mapstruct *new (int width, int height) 2072INCLUDE: $PERL genacc maptile ../include/map.h |
2073
2074void
2075maptile::instantiate ()
2076
2077maptile *new ()
2069 PROTOTYPE: 2078 PROTOTYPE:
2070 CODE: 2079 CODE:
2071{ 2080 RETVAL = new maptile;
2072 int unused_type;
2073 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2074}
2075 OUTPUT: 2081 OUTPUT:
2076 RETVAL 2082 RETVAL
2077 2083
2078void delete_map (mapstruct *map) 2084void
2085maptile::players ()
2086 PPCODE:
2087 if (GIMME_V == G_SCALAR)
2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 else if (GIMME_V == G_ARRAY)
2090 {
2091 EXTEND (SP, THIS->players);
2092 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 }
2079 2096
2080void clean_tmp_map (mapstruct *map)
2081
2082void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
2083 2098
2084mapstruct *tile_map (mapstruct *map, unsigned int dir) 2099int out_of_map (maptile *map, int x, int y)
2085 CODE:
2086 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2087 OUTPUT:
2088 RETVAL
2089 2100
2090char *tile_path (mapstruct *map, unsigned int dir) 2101void
2091 CODE: 2102trigger (maptile *map, long connection, bool state = true)
2092 if (dir >= 4) 2103 CODE:
2093 XSRETURN_UNDEF; 2104 activate_connection (map, connection, state);
2094 RETVAL = map->tile_path [dir];
2095 OUTPUT:
2096 RETVAL
2097 2105
2098mapstruct *cf_map_get_map (char *name) 2106void
2099 PROTOTYPE: $ 2107get_connection (maptile *map, long connection)
2100 ALIAS: map = 0 2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2101 2113
2102mapstruct *has_been_loaded (char *name)
2103 PROTOTYPE: $
2104
2105mapstruct *cf_map_get_first ()
2106 PROTOTYPE:
2107 ALIAS: first = 0
2108
2109# whoever "designed" the plug-in api should have wasted
2110# his/her time with staying away from the project - would have
2111# saved others a lot of time, without doubt.
2112void set_path (mapstruct *where, char *path)
2113 CODE:
2114 strcpy (where->path, path);
2115
2116int in_memory (mapstruct *map)
2117 CODE:
2118 RETVAL = map->in_memory;
2119 OUTPUT:
2120 RETVAL
2121
2122bool unique (mapstruct *map)
2123 CODE:
2124 RETVAL = map->unique;
2125 OUTPUT:
2126 RETVAL
2127
2128void set_unique (mapstruct *map, bool unique)
2129 CODE:
2130 map->unique = unique;
2131
2132object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2133 2115
2134object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2135 2117
2136object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2137 C_ARGS: str, map, nx, ny 2119 C_ARGS: str, map, nx, ny
2138 2120
2139void 2121void
2140cf_map_normalise (mapstruct *map, int x, int y) 2122cf_map_normalise (maptile *map, int x, int y)
2141 PPCODE: 2123 PPCODE:
2142{ 2124{
2143 mapstruct *nmap = 0; 2125 maptile *nmap = 0;
2144 I16 nx = 0, ny = 0; 2126 I16 nx = 0, ny = 0;
2145 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2146 2128
2147 EXTEND (SP, 4); 2129 EXTEND (SP, 4);
2148 PUSHs (sv_2mortal (newSViv (flags))); 2130 PUSHs (sv_2mortal (newSViv (flags)));
2149 2131
2150 if (GIMME_V == G_ARRAY) 2132 if (GIMME_V == G_ARRAY)
2154 PUSHs (sv_2mortal (newSViv (ny))); 2136 PUSHs (sv_2mortal (newSViv (ny)));
2155 } 2137 }
2156} 2138}
2157 2139
2158void 2140void
2159at (mapstruct *map, unsigned int x, unsigned int y) 2141at (maptile *map, unsigned int x, unsigned int y)
2160 PROTOTYPE: $$$ 2142 PROTOTYPE: $$$
2161 PPCODE: 2143 PPCODE:
2162{ 2144{
2163 object *o; 2145 object *o;
2164 mapstruct *nmap = 0; 2146 maptile *nmap = 0;
2165 I16 nx, ny; 2147 I16 nx, ny;
2166 2148
2167 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2168 2150
2169 if (nmap) 2151 if (nmap)
2170 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2171 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2172} 2154}
2173 2155
2174SV * 2156SV *
2175bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2157bot_at (maptile *obj, unsigned int x, unsigned int y)
2176 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2177 ALIAS: 2159 ALIAS:
2178 top_at = 1 2160 top_at = 1
2179 flags_at = 2 2161 flags_at = 2
2180 light_at = 3 2162 light_at = 3
2181 move_block_at = 4 2163 move_block_at = 4
2182 move_slow_at = 5 2164 move_slow_at = 5
2183 move_on_at = 6 2165 move_on_at = 6
2184 move_off_at = 7 2166 move_off_at = 7
2185 INIT: 2167 INIT:
2186 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2187 CODE: 2169 CODE:
2188 switch (ix) 2170 switch (ix)
2189 { 2171 {
2190 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2191 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2194 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2195 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2196 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2197 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2198 } 2180 }
2199 OUTPUT: 2181 OUTPUT: RETVAL
2200 RETVAL
2201 2182
2202# "serialise" map perl data into a ref 2183void fix_walls (maptile *map, int x, int y)
2203void 2184
2204_get_obs (mapstruct *map) 2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2205 PPCODE: 2189 CODE:
2206{ 2190 RETVAL = get_name_of_region_for_map (m);
2207 object *o; 2191 OUTPUT: RETVAL
2208 int x, y;
2209 AV *obs = newAV ();
2210 int nonnull = 0;
2211 2192
2212 for (y = 0; y < MAP_HEIGHT (map); y++) 2193# worst xs function of my life
2213 for (x = 0; x < MAP_WIDTH (map); x++) 2194maptile *
2214 { 2195_create_random_map (\
2215 AV *av = newAV (); 2196 char *path,\
2216 2197 char *wallstyle,\
2217 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2198 char *wall_name,\
2218 { 2199 char *floorstyle,\
2219 SV *sv = SVptr_cache_get (o); 2200 char *monsterstyle,\
2220 2201 char *treasurestyle,\
2221 if (sv && HvFILL (SvRV (sv))) 2202 char *layoutstyle,\
2222 { 2203 char *doorstyle,\
2223 nonnull = 1; 2204 char *decorstyle,\
2224 sv = newSVsv (sv); 2205 char *origin_map,\
2225 } 2206 char *final_map,\
2226 else 2207 char *exitstyle,\
2227 sv = &PL_sv_undef; 2208 char *this_map,\
2228 2209 char *exit_on_final_map,\
2229 av_push (av, sv); 2210 int Xsize,\
2230 } 2211 int Ysize,\
2231 2212 int expand2x,\
2232 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2213 int layoutoptions1,\
2233 } 2214 int layoutoptions2,\
2234 2215 int layoutoptions3,\
2235 if (nonnull) 2216 int symmetry,\
2236 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2217 int difficulty,\
2237 else 2218 int difficulty_given,\
2238 SvREFCNT_dec (obs); 2219 float difficulty_increase,\
2239} 2220 int dungeon_level,\
2240 2221 int dungeon_depth,\
2241# "deserialise" perl map data into the map 2222 int decoroptions,\
2242void 2223 int orientation,\
2243_set_obs (mapstruct *map, SV *sv) 2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2244 CODE: 2233 CODE:
2245{ 2234{
2246 object *o; 2235 random_map_params rmp;
2247 AV *av;
2248 int x, y;
2249 AV *obs = (AV *)SvRV (sv);
2250 2236
2251 for (y = 0; y < MAP_HEIGHT (map); y++) 2237 assign (rmp.wallstyle , wallstyle);
2252 for (x = 0; x < MAP_WIDTH (map); x++) 2238 assign (rmp.wall_name , wall_name);
2253 { 2239 assign (rmp.floorstyle , floorstyle);
2254 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2255 2247
2256 if (!SvROK (sv)) 2248 rmp.origin_map = origin_map;
2257 continue; 2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2258 2273
2259 av = (AV *)SvRV (sv); 2274 RETVAL = generate_random_map (path, &rmp);
2260
2261 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2262 {
2263 sv = av_shift (av);
2264
2265 if (SvROK (sv))
2266 {
2267 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2268 SVptr_cache_set (o, sv);
2269 }
2270 }
2271 }
2272} 2275}
2273
2274
2275MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2276
2277archetype *cf_archetype_get_first()
2278 PROTOTYPE:
2279 ALIAS: first = 0
2280
2281archetype *cf_archetype_get_next (archetype *arch)
2282 ALIAS: next = 0
2283
2284archetype *cf_archetype_get_head (archetype *arch)
2285 ALIAS: head = 0
2286
2287archetype *cf_archetype_get_more (archetype *arch)
2288 ALIAS: more = 0
2289
2290const char *cf_archetype_get_name (archetype *arch)
2291 ALIAS: name = 0
2292
2293object *cf_archetype_get_clone (archetype *arch)
2294 ALIAS: clone = 0
2295
2296MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2297
2298partylist *cf_party_get_first ()
2299 PROTOTYPE:
2300 ALIAS: first = 0
2301
2302partylist *cf_party_get_next (partylist *party)
2303 ALIAS: next = 0
2304
2305const char *cf_party_get_name (partylist *party)
2306
2307const char *cf_party_get_password (partylist *party)
2308 ALIAS: password = 0
2309
2310player *cf_party_get_first_player (partylist *party)
2311 ALIAS: first_player = 0
2312
2313player *cf_party_get_next_player (partylist *party, player *op)
2314 ALIAS: next_player = 0
2315
2316
2317MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2318
2319region *cf_region_get_first ()
2320 PROTOTYPE:
2321 ALIAS: first = 0
2322
2323const char *cf_region_get_name (region *reg)
2324 ALIAS: name = 0
2325
2326region *cf_region_get_next (region *reg)
2327 ALIAS: next = 0
2328
2329region *cf_region_get_parent (region *reg)
2330 ALIAS: parent = 0
2331
2332const char *cf_region_get_longname (region *reg)
2333 ALIAS: longname = 0
2334
2335const char *cf_region_get_message (region *reg)
2336 ALIAS: message = 0
2337
2338
2339MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2340
2341val64
2342exp (living *liv, val64 new_val = 0)
2343 PROTOTYPE: $;$
2344 ALIAS:
2345 Str = 1
2346 Dex = 2
2347 Con = 3
2348 Wis = 4
2349 Cha = 5
2350 Int = 6
2351 Pow = 7
2352 wc = 8
2353 ac = 9
2354 hp = 10
2355 maxhp = 11
2356 sp = 12
2357 maxsp = 13
2358 grace = 14
2359 maxgrace = 15
2360 food = 16
2361 dam = 17
2362 luck = 18
2363 CODE:
2364# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2365 switch (ix)
2366 {
2367 LIVING_ACC (exp , 0);
2368 LIVING_ACC (Str , 1);
2369 LIVING_ACC (Dex , 2);
2370 LIVING_ACC (Con , 3);
2371 LIVING_ACC (Wis , 4);
2372 LIVING_ACC (Cha , 5);
2373 LIVING_ACC (Int , 6);
2374 LIVING_ACC (Pow , 7);
2375 LIVING_ACC (wc , 8);
2376 LIVING_ACC (ac , 9);
2377 LIVING_ACC (hp , 10);
2378 LIVING_ACC (maxhp , 11);
2379 LIVING_ACC (sp , 12);
2380 LIVING_ACC (maxsp , 13);
2381 LIVING_ACC (grace , 14);
2382 LIVING_ACC (maxgrace, 15);
2383 LIVING_ACC (food , 16);
2384 LIVING_ACC (dam , 17);
2385 LIVING_ACC (luck , 18);
2386 }
2387# undef LIVING_ACC
2388 OUTPUT: 2276 OUTPUT:
2389 RETVAL 2277 RETVAL
2390 2278
2279MODULE = cf PACKAGE = cf::arch
2280
2281archetype *find (const char *name)
2282 CODE:
2283 RETVAL = archetype::find (name);
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL
2292
2293INCLUDE: $PERL genacc archetype ../include/object.h |
2294
2295MODULE = cf PACKAGE = cf::party
2296
2297partylist *first ()
2298 PROTOTYPE:
2299 CODE:
2300 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL
2302
2303INCLUDE: $PERL genacc partylist ../include/player.h |
2304
2305MODULE = cf PACKAGE = cf::region
2306
2307region *first ()
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = first_region;
2311 OUTPUT: RETVAL
2312
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h |
2320
2321MODULE = cf PACKAGE = cf::living
2322
2323INCLUDE: $PERL genacc living ../include/living.h |
2324
2325MODULE = cf PACKAGE = cf::settings
2326
2327INCLUDE: $PERL genacc Settings ../include/global.h |
2328
2329MODULE = cf PACKAGE = cf::client
2330
2331INCLUDE: $PERL genacc client ../include/client.h |
2332
2333int invoke (client *ns, int event, ...)
2334 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2337 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2338 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2339 OUTPUT: RETVAL
2340
2341SV *registry (client *ns)
2342
2343void
2344list ()
2345 PPCODE:
2346 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i)));
2349
2350void
2351client::send_packet (SV *packet)
2352 CODE:
2353{
2354 STRLEN len;
2355 char *buf = SvPVbyte (packet, len);
2356
2357 THIS->send_packet (buf, len);
2358}
2359

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