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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.116 by root, Sat Dec 30 10:16:11 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
41#include "CoroAPI.h" 46#include "CoroAPI.h"
94 99
95////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
96 101
97unordered_vector<attachable *> attachable::mortals; 102unordered_vector<attachable *> attachable::mortals;
98 103
99#if 0
100attachable *attachable::rc_first;
101
102attachable::attachable ()
103{
104 refcnt = 0;
105 rc_next = rc_first;
106 rc_first = this;
107}
108#endif
109
110attachable::~attachable () 104attachable::~attachable ()
111{ 105{
112 assert (!(flags & F_BORROWED));//D//TODO//remove when stable 106 assert (!(flags & F_BORROWED));
113#if 0 107}
114 assert (!rc_next); 108
115 assert (!refcnt); 109int
116#endif 110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
117} 126}
118 127
119// check wether the object really is dead 128// check wether the object really is dead
120void 129void
121attachable::do_check () 130attachable::do_check ()
122{ 131{
123 if (refcnt > 0) 132 if (refcnt > 0)
124 return; 133 return;
125 134
126 // try to unborrow the refcnt from perl 135 optimise ();
127 if (flags & F_BORROWED) 136
137 if (self)
128 { 138 {
129 assert (self);//D//TODO//remove when stable 139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
130 flags &= ~F_BORROWED; 144 flags &= ~F_BORROWED;
131 refcnt_inc (); 145 refcnt_inc ();
132 SvREFCNT_dec (self); 146 SvREFCNT_dec (self);
147 self = 0;
133 } 148 }
134 149
135 if (refcnt > 0 || self) 150 if (refcnt > 0)
136 return; 151 return;
137 152
138 destroy (); 153 destroy ();
139} 154}
140 155
141void 156void
142attachable::do_destroy () 157attachable::do_destroy ()
143{ 158{
144 invoke (EVENT_ATTACHABLE_DESTROY, DT_END); 159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
145 160
146 //TODO: call generic destroy callback 161 if (self)
162 hv_clear (self);
163
147 mortals.push_back (this); 164 mortals.push_back (this);
148} 165}
149 166
150void 167void
151attachable::destroy () 168attachable::destroy ()
155 172
156 flags |= F_DESTROYED; 173 flags |= F_DESTROYED;
157 do_destroy (); 174 do_destroy ();
158} 175}
159 176
177void
160void attachable::check_mortals () 178attachable::check_mortals ()
161{ 179{
162 for (int i = 0; i < mortals.size (); ) 180 for (int i = 0; i < mortals.size (); )
163 { 181 {
164 attachable *obj = mortals [i]; 182 attachable *obj = mortals [i];
165 183
209 227
210static int 228static int
211attachable_free (pTHX_ SV *sv, MAGIC *mg) 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
212{ 230{
213 attachable *at = (attachable *)mg->mg_ptr; 231 attachable *at = (attachable *)mg->mg_ptr;
214 assert (!(at->flags & attachable::F_BORROWED));//D//TODO//remove when stable 232 assert (!(at->flags & attachable::F_BORROWED));
215 at->self = 0; 233 at->self = 0;
216 // next line makes sense, but most objects still have refcnt 0 by default 234 // next line makes sense, but most objects still have refcnt 0 by default
217 //at->refcnt_chk (); 235 //at->refcnt_chk ();
218 return 0; 236 return 0;
219} 237}
232 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
233 251
234 // borrow the refcnt from the object 252 // borrow the refcnt from the object
235 obj->flags |= attachable::F_BORROWED; 253 obj->flags |= attachable::F_BORROWED;
236 obj->refcnt_dec (); 254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
237 } 258 }
238 259 else
239 return sv_bless (newRV_inc ((SV *)obj->self), stash); 260 return newRV_inc ((SV *)obj->self);
240} 261}
241 262
242static void 263static void
243clearSVptr (SV *sv) 264clearSVptr (SV *sv)
244{ 265{
328inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
329inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
330inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
331inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
332inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
333inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
334inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } 356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
335inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
336 358
337inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
504 } 526 }
505 527
506 attach = 0; 528 attach = 0;
507} 529}
508#endif 530#endif
509
510void attachable::optimise ()
511{
512 if (self
513 && SvREFCNT (self) == 1
514 && !HvTOTALKEYS (self))
515 {
516 flags &= ~F_BORROWED;
517 refcnt_inc ();
518 SvREFCNT_dec ((SV *)self);
519 }
520}
521 531
522///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
523 533
524extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
525{ 535{
828 CALL_CALL ("cf::map::emergency_save", G_VOID); 838 CALL_CALL ("cf::map::emergency_save", G_VOID);
829 CALL_END; 839 CALL_END;
830} 840}
831 841
832maptile * 842maptile *
833maptile::find_map (const char *path, maptile *origin) 843maptile::find_sync (const char *path, maptile *origin)
834{ 844{
835 CALL_BEGIN (2); 845 CALL_BEGIN (2);
836 CALL_ARG (path); 846 CALL_ARG (path);
837 CALL_ARG (origin); 847 CALL_ARG (origin);
838 CALL_CALL ("cf::map::find_map", G_SCALAR); 848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
839 849
840 maptile *retval; 850 maptile *retval;
841 851
842 if (count) 852 if (count)
843 sv_to (POPs, retval); 853 sv_to (POPs, retval);
848 858
849 return retval; 859 return retval;
850} 860}
851 861
852void 862void
853maptile::do_load () 863maptile::do_load_sync ()
854{ 864{
855 CALL_BEGIN (1); 865 CALL_BEGIN (1);
856 CALL_ARG (this); 866 CALL_ARG (this);
857 CALL_CALL ("cf::map::do_load", G_VOID); 867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
858 CALL_END; 868 CALL_END;
859}
860
861maptile *
862maptile::customise_for (object *op)
863{
864 CALL_BEGIN (2);
865 CALL_ARG (this);
866 CALL_ARG (op);
867 CALL_CALL ("cf::map::customise_for", G_SCALAR);
868
869 maptile *retval;
870
871 if (count)
872 sv_to (POPs, retval);
873 else
874 retval = 0;
875
876 CALL_END;
877
878 return retval ? retval : this;
879} 869}
880 870
881void 871void
882maptile::change_all_map_light (int change) 872maptile::change_all_map_light (int change)
883{ 873{
902 892
903///////////////////////////////////////////////////////////////////////////// 893/////////////////////////////////////////////////////////////////////////////
904 894
905struct EventAPI *watcher_base::GEventAPI; 895struct EventAPI *watcher_base::GEventAPI;
906struct CoroAPI *coroapi::GCoroAPI; 896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
907 899
908static void iw_dispatch (pe_event *ev) 900static void iw_dispatch (pe_event *ev)
909{ 901{
910 iw *w = (iw *)ev->ext_data; 902 iw *w = (iw *)ev->ext_data;
911 w->call (*w); 903 w->call (*w);
1317 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1318 const_iv (P_PLAYER) 1310 const_iv (P_PLAYER)
1319 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1320 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1321 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1322 const_iv (P_NEED_UPDATE)
1323 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1324 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1325 1317
1326 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1327 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1328 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1329 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1488 const_iv (ST_SETUP) 1480 const_iv (ST_SETUP)
1489 const_iv (ST_PLAYING) 1481 const_iv (ST_PLAYING)
1490 const_iv (ST_CUSTOM) 1482 const_iv (ST_CUSTOM)
1491 1483
1492 const_iv (ST_CHANGE_CLASS) 1484 const_iv (ST_CHANGE_CLASS)
1493 const_iv (ST_CONFIRM_QUIT)
1494 const_iv (ST_GET_PARTY_PASSWORD)
1495 1485
1496 const_iv (IO_HEADER) 1486 const_iv (IO_HEADER)
1497 const_iv (IO_OBJECTS) 1487 const_iv (IO_OBJECTS)
1498 const_iv (IO_UNIQUES) 1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1499 }; 1514 };
1500 1515
1501 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1502 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1503 1518
1528 1543
1529void _global_reattach () 1544void _global_reattach ()
1530 CODE: 1545 CODE:
1531{ 1546{
1532 // reattach to all attachable objects in the game. 1547 // reattach to all attachable objects in the game.
1533 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1548 for_all_clients (ns)
1534 (*i)->reattach (); 1549 ns->reattach ();
1535 1550
1536 for_all_players (pl) 1551 for_all_players (pl)
1537 pl->reattach (); 1552 pl->reattach ();
1538 1553
1539 //TODO 1554 //TODO
1540 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) 1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1541 // i->second->reattach (); 1556 // i->second->reattach ();
1542 1557
1543 for (object *op = object::first; op; op = op->next) 1558 for_all_objects (op)
1544 op->reattach (); 1559 op->reattach ();
1545} 1560}
1546 1561
1547NV floor (NV x) 1562NV floor (NV x)
1548 1563
1599 case 5: RETVAL = settings.playerdir; break; 1614 case 5: RETVAL = settings.playerdir; break;
1600 case 6: RETVAL = settings.datadir ; break; 1615 case 6: RETVAL = settings.datadir ; break;
1601 } 1616 }
1602 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1603 1618
1619void abort ()
1620
1604void emergency_save () 1621void emergency_save ()
1605 1622
1606void _exit (int status = 0) 1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1607 1632
1608int find_animation (char *text) 1633int find_animation (char *text)
1609 PROTOTYPE: $ 1634 PROTOTYPE: $
1610 1635
1611int random_roll (int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1658 CODE: 1683 CODE:
1659 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1660 OUTPUT: 1685 OUTPUT:
1661 RETVAL 1686 RETVAL
1662 1687
1663#bool 1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1664#destroyed (attachable *at)
1665#
1666#void
1667#destroy (attachable *at)
1668 1689
1669MODULE = cf PACKAGE = cf::global 1690MODULE = cf PACKAGE = cf::global
1670 1691
1671int invoke (SV *klass, int event, ...) 1692int invoke (SV *klass, int event, ...)
1672 CODE: 1693 CODE:
1917 RETVAL = op->contr; 1938 RETVAL = op->contr;
1918 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1919 1940
1920void check_score (object *op) 1941void check_score (object *op)
1921 1942
1922void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
1923 1946
1924object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
1925 1948
1926char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
1927 ALIAS: ip = 0 1950 ALIAS: ip = 0
1973 CODE: 1996 CODE:
1974 pl->ob->stats.hp = pl->ob->stats.maxhp; 1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1975 pl->ob->stats.sp = pl->ob->stats.maxsp; 1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1976 pl->ob->stats.grace = pl->ob->stats.maxgrace; 1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
1977 pl->orig_stats = pl->ob->stats; 2000 pl->orig_stats = pl->ob->stats;
1978
1979player *cf_player_find (char *name)
1980 PROTOTYPE: $
1981 2001
1982void cf_player_move (player *pl, int dir) 2002void cf_player_move (player *pl, int dir)
1983 2003
1984void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1985 2005
2031 if (y) sv_to (y, pl->bed_y); 2051 if (y) sv_to (y, pl->bed_y);
2032 2052
2033void 2053void
2034list () 2054list ()
2035 PPCODE: 2055 PPCODE:
2036 for (player *pl = first_player; pl; pl = pl->next) 2056 for_all_players (pl)
2037 XPUSHs (sv_2mortal (to_sv (pl))); 2057 XPUSHs (sv_2mortal (to_sv (pl)));
2038
2039bool
2040peaceful (player *pl, bool new_setting = 0)
2041 PROTOTYPE: $;$
2042 CODE:
2043 RETVAL = pl->peaceful;
2044 if (items > 1)
2045 pl->peaceful = new_setting;
2046 OUTPUT:
2047 RETVAL
2048
2049living *
2050orig_stats (player *pl)
2051 CODE:
2052 RETVAL = &pl->orig_stats;
2053 OUTPUT: RETVAL
2054
2055living *
2056last_stats (player *pl)
2057 CODE:
2058 RETVAL = &pl->last_stats;
2059 OUTPUT: RETVAL
2060 2058
2061 2059
2062MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2063 2061
2064int invoke (maptile *map, int event, ...) 2062int invoke (maptile *map, int event, ...)
2082 RETVAL = new maptile; 2080 RETVAL = new maptile;
2083 OUTPUT: 2081 OUTPUT:
2084 RETVAL 2082 RETVAL
2085 2083
2086void 2084void
2087maptile::destroy () 2085maptile::players ()
2086 PPCODE:
2087 if (GIMME_V == G_SCALAR)
2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 else if (GIMME_V == G_ARRAY)
2090 {
2091 EXTEND (SP, THIS->players);
2092 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 }
2088 2096
2089void play_sound_map (maptile *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
2090 2098
2091int out_of_map (maptile *map, int x, int y) 2099int out_of_map (maptile *map, int x, int y)
2092 2100
2168 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2169 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2170 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2171 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2172 } 2180 }
2173 OUTPUT: 2181 OUTPUT: RETVAL
2182
2183void fix_walls (maptile *map, int x, int y)
2184
2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2192
2193# worst xs function of my life
2194maptile *
2195_create_random_map (\
2196 char *path,\
2197 char *wallstyle,\
2198 char *wall_name,\
2199 char *floorstyle,\
2200 char *monsterstyle,\
2201 char *treasurestyle,\
2202 char *layoutstyle,\
2203 char *doorstyle,\
2204 char *decorstyle,\
2205 char *origin_map,\
2206 char *final_map,\
2207 char *exitstyle,\
2208 char *this_map,\
2209 char *exit_on_final_map,\
2210 int Xsize,\
2211 int Ysize,\
2212 int expand2x,\
2213 int layoutoptions1,\
2214 int layoutoptions2,\
2215 int layoutoptions3,\
2216 int symmetry,\
2217 int difficulty,\
2218 int difficulty_given,\
2219 float difficulty_increase,\
2220 int dungeon_level,\
2221 int dungeon_depth,\
2222 int decoroptions,\
2223 int orientation,\
2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2233 CODE:
2234{
2235 random_map_params rmp;
2236
2237 assign (rmp.wallstyle , wallstyle);
2238 assign (rmp.wall_name , wall_name);
2239 assign (rmp.floorstyle , floorstyle);
2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2247
2248 rmp.origin_map = origin_map;
2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2273
2274 RETVAL = generate_random_map (path, &rmp);
2275}
2276 OUTPUT:
2174 RETVAL 2277 RETVAL
2175
2176void fix_walls (maptile *map, int x, int y)
2177
2178void fix_walls_around (maptile *map, int x, int y)
2179 2278
2180MODULE = cf PACKAGE = cf::arch 2279MODULE = cf PACKAGE = cf::arch
2181 2280
2182archetype *find (const char *name) 2281archetype *find (const char *name)
2183 CODE: 2282 CODE:
2199 PROTOTYPE: 2298 PROTOTYPE:
2200 CODE: 2299 CODE:
2201 RETVAL = get_firstparty (); 2300 RETVAL = get_firstparty ();
2202 OUTPUT: RETVAL 2301 OUTPUT: RETVAL
2203 2302
2204partylist *next (partylist *party) 2303INCLUDE: $PERL genacc partylist ../include/player.h |
2205 CODE:
2206 RETVAL = party->next;
2207 OUTPUT: RETVAL
2208
2209const char *name (partylist *party)
2210 CODE:
2211 RETVAL = party->partyname;
2212 OUTPUT: RETVAL
2213
2214const char *password (partylist *party)
2215 CODE:
2216 RETVAL = party->passwd;
2217 OUTPUT: RETVAL
2218 2304
2219MODULE = cf PACKAGE = cf::region 2305MODULE = cf PACKAGE = cf::region
2220 2306
2221region *first () 2307region *first ()
2222 PROTOTYPE: 2308 PROTOTYPE:
2223 CODE: 2309 CODE:
2224 RETVAL = first_region; 2310 RETVAL = first_region;
2225 OUTPUT: RETVAL 2311 OUTPUT: RETVAL
2226 2312
2227region *next (region *reg) 2313region *find (char *name)
2314 PROTOTYPE: $
2228 CODE: 2315 CODE:
2229 RETVAL = reg->next; 2316 RETVAL = get_region_by_name (name);
2230 OUTPUT: RETVAL 2317 OUTPUT: RETVAL
2231 2318
2232const char *name (region *reg) 2319INCLUDE: $PERL genacc region ../include/map.h |
2233 CODE:
2234 RETVAL = reg->name;
2235 OUTPUT: RETVAL
2236
2237region *parent (region *reg)
2238 CODE:
2239 RETVAL = reg->parent;
2240 OUTPUT: RETVAL
2241
2242const char *longname (region *reg)
2243 CODE:
2244 RETVAL = reg->longname;
2245 OUTPUT: RETVAL
2246
2247const char *msg (region *reg)
2248 CODE:
2249 RETVAL = reg->msg;
2250 OUTPUT: RETVAL
2251 2320
2252MODULE = cf PACKAGE = cf::living 2321MODULE = cf PACKAGE = cf::living
2253 2322
2254INCLUDE: $PERL genacc living ../include/living.h | 2323INCLUDE: $PERL genacc living ../include/living.h |
2255 2324
2286 char *buf = SvPVbyte (packet, len); 2355 char *buf = SvPVbyte (packet, len);
2287 2356
2288 THIS->send_packet (buf, len); 2357 THIS->send_packet (buf, len);
2289} 2358}
2290 2359
2291void
2292client::destroy ()
2293

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