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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.35 by root, Thu Aug 31 09:19:34 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25 25
26#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
28 28
29#include <plugin_common.h> 29#include <plugin_common.h>
32#include <sproto.h> 32#include <sproto.h>
33 33
34#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h" 35#include "shstr.h"
36 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
37#include <EXTERN.h> 42#include <EXTERN.h>
38#include <perl.h> 43#include <perl.h>
39#include <XSUB.h> 44#include <XSUB.h>
40 45
46#include "CoroAPI.h"
41#include "perlxsi.c" 47#include "perlxsi.c"
42 48
43extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
44 50
45typedef object object_ornull; 51typedef object object_ornull;
46typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
47 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
48typedef double val64; 59 typedef double val64;
49#define newSVval64 newSVnv 60# define newSVval64 newSVnv
50#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
51 63
52static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
53static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
54static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
55 67
56static bool perl_booted;
57
58/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct
60{
61 object* who;
62 object* activator;
63 object* third;
64 object* event;
65 mapstruct* map;
66 char message[1024];
67 int fix; // seems to be python-only, and should not be part of the API
68 int event_code;
69 char extension[1024]; // name field, should invoke specific perl extension
70 char options[1024]; // slaying field of event_connectors
71 int returnvalue;
72} CFPContext;
73
74static HV *obj_cache;
75static PerlInterpreter *perl; 68static PerlInterpreter *perl;
76 69
70double runtime;
71
72global gbl_ev;
77static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
78 75
79#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
80#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
81#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
82#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
83#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
84#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
85#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
86 99
87////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
88 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!(flags & F_BORROWED));
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163
164 mortals.push_back (this);
165}
166
167void
168attachable::destroy ()
169{
170 if (destroyed ())
171 return;
172
173 flags |= F_DESTROYED;
174 do_destroy ();
175}
176
177void
178attachable::check_mortals ()
179{
180 for (int i = 0; i < mortals.size (); )
181 {
182 attachable *obj = mortals [i];
183
184 obj->refcnt_chk (); // unborrow from perl, if necessary
185
186 if (obj->refcnt || obj->self)
187 {
188#if 0
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
191#endif
192
193 ++i; // further delay freeing
194 }//D
195 else
196 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i);
199 delete obj;
200 }
201 }
202}
203
204attachable &
205attachable::operator =(const attachable &src)
206{
207 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209
210 attach = src.attach;
211 return *this;
212}
213
214//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215
89static SV * 216static SV *
90newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 217newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
91{ 218{
92 SV *sv; 219 SV *sv;
93 220
94 if (!ptr) 221 if (!ptr)
95 return &PL_sv_undef; 222 return &PL_sv_undef;
96 223
97 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
98 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 225 return sv_bless (newRV_noinc ((SV *)hv), stash);
99} 226}
100 227
101template<class attachable> 228static int
102SV * 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
230{
231 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED));
233 at->self = 0;
234 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk ();
236 return 0;
237}
238
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
240
241static SV *
103newSVattachable (attachable *obj, const char *klass) 242newSVattachable (attachable *obj, HV *stash)
104{ 243{
105 if (!obj) 244 if (!obj)
106 return &PL_sv_undef; 245 return &PL_sv_undef;
107 246
108 if (!obj->self) 247 if (!obj->self)
109 obj->self = newSVptr (obj, klass);
110
111 return newSVsv (obj->self);
112}
113
114static void
115SVptr_cache_set (void *ptr, SV *sv)
116{
117 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
118}
119
120static SV *
121SVptr_cache_get (void *ptr)
122{
123 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
124
125 return he ? *he : 0;
126}
127
128static SV *
129newSVptr_cached (void *ptr, const char *klass)
130{
131 SV *sv;
132
133 if (!ptr)
134 return &PL_sv_undef;
135
136 sv = SVptr_cache_get (ptr);
137
138 if (!sv)
139 { 248 {
140 HV *hv = newHV (); 249 obj->self = newHV ();
141 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
142 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
143 251
144 SVptr_cache_set (ptr, sv); 252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
145 } 258 }
146 259 else
147 return newSVsv (sv); 260 return newRV_inc ((SV *)obj->self);
148} 261}
149 262
150static void 263static void
151clearSVptr (SV *sv) 264clearSVptr (SV *sv)
152{ 265{
177 if (SvOK (sv)) 290 if (SvOK (sv))
178 return SvPTR (sv, klass); 291 return SvPTR (sv, klass);
179 else 292 else
180 return 0; 293 return 0;
181} 294}
295
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
298inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
319
320inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); }
322
323//TODO:
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
326
327inline SV *to_sv (UUID v)
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
358
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
361
362template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364
365template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373
374inline void sv_to (SV *sv, UUID &v)
375{
376 unsigned int version;
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380}
381
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
182 383
183static SV * 384static SV *
184newSVdt_va (va_list &ap, data_type type) 385newSVdt_va (va_list &ap, data_type type)
185{ 386{
186 SV *sv; 387 SV *sv;
213 sv = str ? newSVpv (str, len) : &PL_sv_undef; 414 sv = str ? newSVpv (str, len) : &PL_sv_undef;
214 } 415 }
215 break; 416 break;
216 417
217 case DT_OBJECT: 418 case DT_OBJECT:
218 { 419 sv = to_sv (va_arg (ap, object *));
219 object *obj = va_arg (ap, object *);
220 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
221 }
222 break; 420 break;
223 421
224 case DT_MAP: 422 case DT_MAP:
225 // va_arg (object *) when void * is passed is an XSI extension 423 // va_arg (object *) when void * is passed is an XSI extension
226 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 424 sv = to_sv (va_arg (ap, maptile *));
227 break; 425 break;
228 426
427 case DT_CLIENT:
428 sv = to_sv (va_arg (ap, client *));
429 break;
430
229 case DT_PLAYER: 431 case DT_PLAYER:
230 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 432 sv = to_sv (va_arg (ap, player *));
231 break; 433 break;
232 434
233 case DT_ARCH: 435 case DT_ARCH:
234 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 436 sv = to_sv (va_arg (ap, archetype *));
235 break; 437 break;
236 438
237 case DT_PARTY: 439 case DT_PARTY:
238 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 440 sv = to_sv (va_arg (ap, partylist *));
239 break; 441 break;
240 442
241 case DT_REGION: 443 case DT_REGION:
242 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 444 sv = to_sv (va_arg (ap, region *));
243 break; 445 break;
244 446
245 default: 447 default:
246 assert (("unhandled type in newSVdt_va", 0)); 448 assert (("unhandled type in newSVdt_va", 0));
247 } 449 }
292} 494}
293 495
294////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
295 497
296SV * 498SV *
297registry_of (attachable_base *ext) 499registry (attachable *ext)
298{ 500{
299 if (!ext->cb) 501 if (!ext->cb)
300 ext->cb = newAV (); 502 ext->cb = newAV ();
301 503
302 return newRV_inc ((SV *)ext->cb); 504 return newRV_inc ((SV *)ext->cb);
303} 505}
304 506
507#if 0
305void attachable_base::clear () 508void attachable::clear ()
306{ 509{
307 if (self) 510 if (self)
308 { 511 {
309 if (cb)
310 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
311 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
312 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
313 INVOKE_MAP (DESTROY, static_cast<mapstruct *>(this));
314
315 // disconnect Perl from C, to avoid crashes 512 // disconnect Perl from C, to avoid crashes
316 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
317 514
318 // clear the perl hash, might or might not be a good idea 515 // clear the perl hash, might or might not be a good idea
319 hv_clear ((HV *)SvRV ((SV *)self)); 516 hv_clear ((HV *)SvRV ((SV *)self));
326 { 523 {
327 SvREFCNT_dec (cb); 524 SvREFCNT_dec (cb);
328 cb = 0; 525 cb = 0;
329 } 526 }
330 527
331 if (attach)
332 {
333 free_string (attach);
334 attach = 0;
335 }
336}
337
338void attachable_base::optimise ()
339{
340 if (!self)
341 return;
342
343 HV *hv = (HV *)SvRV ((SV *)self);
344
345 if (SvREFCNT ((SV *)self) == 1
346 && SvREFCNT ((SV *)hv) == 1
347 && !HvKEYS (hv))
348 {
349 SvREFCNT_dec ((SV *)self);
350 self = 0;
351 }
352}
353
354void attachable_base::instantiate (data_type type, void *obj)
355{
356 dSP;
357 ENTER;
358 SAVETMPS;
359 PUSHMARK (SP);
360 EXTEND (SP, 2);
361 PUSHs (sv_2mortal (newSVdt (type, obj)));
362 PUSHs (sv_2mortal (newSVpv (attach, 0)));
363
364 free_string (attach);
365 attach = 0; 528 attach = 0;
366
367 PUTBACK;
368 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
369 FREETMPS;
370 LEAVE;
371
372 switch (type)
373 {
374 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
375 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
376 }
377} 529}
378
379/////////////////////////////////////////////////////////////////////////////
380
381void reattach (data_type type, void *obj)
382{
383 //TODO only do this when the object has _attachment's
384
385 dSP;
386 ENTER;
387 SAVETMPS;
388 PUSHMARK (SP);
389 XPUSHs (sv_2mortal (newSVdt (type, obj)));
390 PUTBACK;
391 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
392 FREETMPS;
393 LEAVE;
394
395 switch (type)
396 {
397 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
398 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
399 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
400 }
401}
402
403template<class subclass>
404void reattach (attachable<subclass> *obj)
405{
406 obj->optimise ();
407
408 if (obj->self)
409 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
410}
411
412#include "kw_hash.h"
413
414object_freezer::object_freezer ()
415{
416 av = newAV ();
417 // TODO: fast dynbuf implementation... yeah, we need obstacks
418 text = newSV (10 * 1024 * 1024); // only temporarily used, so be generous
419}
420
421object_freezer::~object_freezer ()
422{
423 SvREFCNT_dec (text);
424 SvREFCNT_dec (av);
425}
426
427void object_freezer::put (attachable_base *ext)
428{
429 ext->optimise ();
430
431 if (ext->self)
432 {
433 int idx = AvFILLp ((AV *)av) + 1;
434 av_store (av, idx, SvREFCNT_inc (ext->self));
435
436 sv_catpvf (text, "oid %d\n", idx);
437 }
438}
439
440void object_freezer::put (keyword k)
441{
442 sv_catpv (text, keyword_str [k]);
443}
444
445void object_freezer::put (const char *v)
446{
447 sv_catpv (text, v);
448}
449
450void object_freezer::put (int v)
451{
452 sv_catpvf (text, "%d\n", v);
453}
454
455bool object_freezer::save (const char *filename)
456{
457 dSP;
458 ENTER;
459 SAVETMPS;
460 PUSHMARK (SP);
461 EXTEND (SP, 3);
462 PUSHs (sv_2mortal (newSVpv (filename, 0)));
463 PUSHs (sv_2mortal (newRV_inc (text)));
464 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
465 PUTBACK;
466 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
467 FREETMPS;
468 LEAVE;
469}
470
471int fprintf (object_freezer &freezer, const char *format, ...)
472{
473 va_list ap;
474
475 va_start (ap, format);
476 sv_vcatpvfn (freezer.text, format, strlen (format), &ap, 0, 0, 0);
477 va_end (ap);
478}
479
480int fputs (const char *s, object_freezer &freezer)
481{
482 sv_catpvn (freezer.text, s, strlen (s));
483}
484
485object_thawer::object_thawer (const char *filename)
486{
487 av = 0;
488 fp = 0;
489
490 if (!filename)
491 return;
492
493 fp = fopen (filename, "r");
494 if (!fp)
495 {
496 LOG (llevError, "object_thawer: unable to open '%s': %s.\n", filename, strerror (errno));
497 return;
498 }
499
500 if (perl_booted)
501 {
502 dSP;
503 ENTER;
504 SAVETMPS;
505 PUSHMARK (SP);
506 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
507 PUTBACK;
508
509 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
510 {
511 SPAGAIN;
512 SV *sv = POPs;
513 if (SvROK (sv))
514 av = (AV *)SvREFCNT_inc (SvRV (sv));
515 }
516
517 FREETMPS;
518 LEAVE;
519 }
520}
521
522void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
523{
524 if (!av || oid < 0) // this is actually an error of sorts
525 return;
526
527 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
528 ext->clear ();
529
530 SV **svp = av_fetch ((AV *)av, oid, 0);
531
532 if (!svp || !SvROK (*svp))
533 {
534 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
535 return;
536 }
537
538 ext->self = *svp; *svp = &PL_sv_undef;
539 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
540
541 reattach (type, obj);
542}
543
544object_thawer::~object_thawer ()
545{
546 if (fp) fclose (fp);
547 if (av) SvREFCNT_dec ((AV *)av);
548}
549
550token object_thawer::get_token ()
551{
552#if 0
553 for (;;)
554 {
555 if (!fgets (line, sizeof (line), fp))
556 return token (KW_eof);
557
558 unsigned char *p = (unsigned char *)line;
559
560 while (*p > ' ')
561 p++;
562
563 int len = p - (unsigned char *)line;
564
565 while ((*p - 1) < ' ')
566 p++;
567
568 if (*p)
569 {
570 char *v = p;
571
572 while (*p && *p != '\n')
573 p++;
574
575 *p = 0;
576
577 return token (k, v);
578 }
579 else
580 return token (k);
581 }
582#endif 530#endif
583} 531
584
585///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
586 533
587extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
588{ 535{
589 return 0; 536 return 0;
592static CommArray_s rtn_cmd; 539static CommArray_s rtn_cmd;
593 540
594static int 541static int
595runPluginCommand (object *obj, char *params) 542runPluginCommand (object *obj, char *params)
596{ 543{
597 dSP; 544 return -1;
598
599 ENTER;
600 SAVETMPS;
601
602 PUSHMARK (SP);
603
604 EXTEND (SP, 3);
605 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
606 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
607
608 if (params)
609 PUSHs (sv_2mortal (newSVpv (params, 0)));
610
611 PUTBACK;
612 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
613 SPAGAIN;
614
615 if (SvTRUE (ERRSV))
616 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
617
618 int returnvalue = count > 0 ? POPi : -1;
619
620 PUTBACK;
621 FREETMPS;
622 LEAVE;
623
624 return returnvalue;
625} 545}
626 546
627extern "C" void *cfperl_getPluginProperty (int *type, ...) 547extern "C" void *cfperl_getPluginProperty (int *type, ...)
628{ 548{
629 va_list args; 549 va_list args;
632 va_start (args, type); 552 va_start (args, type);
633 propname = va_arg (args, char *); 553 propname = va_arg (args, char *);
634 //printf ("Property name: %s\n", propname); 554 //printf ("Property name: %s\n", propname);
635 555
636 if (!strcmp (propname, "command?")) 556 if (!strcmp (propname, "command?"))
637 {
638 if (!perl)
639 return NULL; 557 return NULL;
640
641 const char *cmdname = va_arg (args, const char *);
642 HV *hv = get_hv ("cf::COMMAND", 1);
643 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
644
645 va_end (args);
646
647 if (svp)
648 {
649 // this is totaly broken, should stash it into %COMMAND
650 rtn_cmd.name = cmdname;
651 rtn_cmd.time = SvNV (*svp);
652 rtn_cmd.func = runPluginCommand;
653
654 return &rtn_cmd;
655 }
656 }
657 else if (!strcmp (propname, "Identification")) 558 else if (!strcmp (propname, "Identification"))
658 { 559 {
659 va_end (args); 560 va_end (args);
660 return (void*) PLUGIN_NAME; 561 return (void *)PLUGIN_NAME;
661 } 562 }
662 else if (!strcmp (propname, "FullName")) 563 else if (!strcmp (propname, "FullName"))
663 { 564 {
664 va_end (args); 565 va_end (args);
665 return (void*) PLUGIN_VERSION; 566 return (void *)PLUGIN_VERSION;
666 } 567 }
667 else 568 else
668 va_end (args); 569 va_end (args);
669 570
670 return NULL; 571 return NULL;
695 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
696 597
697 char *argv[] = { 598 char *argv[] = {
698 "", 599 "",
699 "-e" 600 "-e"
700 "cf->bootstrap;" 601 "use Event; use Coro;" // required for bootstrap
602 "cf->bootstrap;" // required for datadir :*>
701 "unshift @INC, cf::datadir ();" 603 "unshift @INC, cf::datadir ();"
604 "require cf;"
702 }; 605 };
703 606
704 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
705 { 608 {
706 printf ("unable to initialize perl-interpreter, aborting.\n"); 609 printf ("unable to initialize perl-interpreter, aborting.\n");
707 exit (EXIT_FAILURE); 610 exit (EXIT_FAILURE);
708 } 611 }
709
710 obj_cache = newHV ();
711}
712
713void cfperl_boot ()
714{
715 perl_booted = true;
716
717 eval_pv ("require cf", 1);
718} 612}
719 613
720void cfperl_main () 614void cfperl_main ()
721{ 615{
722 dSP; 616 dSP;
723 617
724 PUSHMARK (SP); 618 PUSHMARK (SP);
725 PUTBACK; 619 PUTBACK;
726 call_pv ("cf::main", G_DISCARD | G_VOID); 620 call_pv ("cf::main", G_DISCARD | G_VOID);
621}
622
623void
624attachable::instantiate ()
625{
626 if (attach)
627 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
629 attach = 0;
630 }
631}
632
633void
634attachable::reattach ()
635{
636 optimise ();
637 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
727} 639}
728 640
729static event_klass klass_of[NUM_EVENT_TYPES] = { 641static event_klass klass_of[NUM_EVENT_TYPES] = {
730# define def(type,name) KLASS_ ## type, 642# define def(type,name) KLASS_ ## type,
731# include "eventinc.h" 643# include "eventinc.h"
762 } 674 }
763 } 675 }
764 } 676 }
765} 677}
766 678
679void
680attachable::gather_callbacks (AV *&callbacks, event_type event) const
681{
682 ::gather_callbacks (callbacks, cb_attachable, event);
683
684 if (cb)
685 ::gather_callbacks (callbacks, cb, event);
686}
687
688void
689global::gather_callbacks (AV *&callbacks, event_type event) const
690{
691 ::gather_callbacks (callbacks, cb_object, event);
692}
693
694void
695object::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
698 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
700
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 }
704
705 if (type <= AvFILLp (cb_type))
706 {
707 SV *registry = AvARRAY (cb_type)[type];
708
709 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
710 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
711 }
712
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_object, event);
715}
716
717void
718archetype::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
722}
723
724void
725client::gather_callbacks (AV *&callbacks, event_type event) const
726{
727 attachable::gather_callbacks (callbacks, event);
728 ::gather_callbacks (callbacks, cb_client, event);
729}
730
731void
732player::gather_callbacks (AV *&callbacks, event_type event) const
733{
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_player, event);
736}
737
738void
739maptile::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event);
743}
744
745bool
767bool cfperl_invoke (event_type event, ...) 746attachable::invoke (event_type event, ...)
768{ 747{
769 data_type dt; 748 data_type dt;
770 va_list ap; 749 va_list ap;
771 750
772 va_start (ap, event); 751 va_start (ap, event);
773 752
753 // callback call ordering should be:
754 // 1. per-object callback
755 // 2. per-class object
756 // 3. per-type callback
757 // 4. global callbacks
758
774 AV *callbacks = 0; 759 AV *callbacks = 0;
775
776 object *op;
777 player *pl;
778 mapstruct *map;
779
780 // callback call ordering is:
781 // 1. per-object callback (NYI)
782 // 2. per-class object
783 // 2a. per-type callback
784 // 4. global callbacks
785
786 gather_callbacks (callbacks, cb_global, event); 760 gather_callbacks (callbacks, event);
787
788 switch (KLASS_OF (event))
789 {
790 case KLASS_GLOBAL:
791 break;
792
793 case KLASS_OBJECT:
794 dt = (data_type) va_arg (ap, int);
795 assert (("first argument must be of type object", dt == DT_OBJECT));
796 op = va_arg (ap, object *);
797
798 if (op->cb)
799 gather_callbacks (callbacks, op->cb, event);
800
801 if (op->type)
802 {
803 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
804 {
805 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
806
807 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
808 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
809 }
810
811 if (op->type <= AvFILLp (cb_type))
812 {
813 SV *registry = AvARRAY (cb_type)[op->type];
814
815 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
816 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
817 }
818 }
819
820 gather_callbacks (callbacks, cb_object, event);
821
822 break;
823
824 case KLASS_PLAYER:
825 dt = (data_type) va_arg (ap, int);
826 assert (("first argument must be of type player", dt == DT_PLAYER));
827 pl = va_arg (ap, player *);
828
829 if (pl->cb)
830 gather_callbacks (callbacks, pl->cb, event);
831
832 gather_callbacks (callbacks, cb_player, event);
833 break;
834
835 case KLASS_MAP:
836 dt = (data_type) va_arg (ap, int);
837 assert (("first argument must be of type object", dt == DT_MAP));
838 map = va_arg (ap, mapstruct *);
839
840 if (map->cb)
841 gather_callbacks (callbacks, map->cb, event);
842
843 gather_callbacks (callbacks, cb_map, event);
844 break;
845
846 default:
847 assert (("unsupported event klass in cfperl_invoke", 0));
848 }
849 761
850 // short-circuit processing if no callbacks found/defined 762 // short-circuit processing if no callbacks found/defined
851 if (!callbacks) 763 if (!callbacks)
852 return 0; 764 return 0;
853 765
854 dSP; 766 CALL_BEGIN (3);
855 ENTER;
856 SAVETMPS;
857
858 PUSHMARK (SP);
859 EXTEND (SP, 3);
860
861 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
862 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
863 769
864 switch (KLASS_OF (event)) 770 //TODO: unhack
865 { 771 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
866 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 772 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
867 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 773 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
868 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 774 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
869 } 775 else if (global *gl = is_a<global>(this)) /*nop*/;
776 else
777 abort (); //TODO
870 778
871 for (;;) 779 for (;;)
872 { 780 {
873 dt = (data_type) va_arg (ap, int); 781 dt = (data_type) va_arg (ap, int);
874 782
875 if (dt == DT_END) 783 if (dt == DT_END)
876 break; 784 break;
877
878 if (dt == DT_AV) 785 else if (dt == DT_AV)
879 { 786 {
880 AV *av = va_arg (ap, AV *); 787 AV *av = va_arg (ap, AV *);
881 788
882 for (int i = 0; i <= av_len (av); ++i) 789 for (int i = 0; i <= av_len (av); ++i)
883 XPUSHs (*av_fetch (av, i, 1)); 790 XPUSHs (*av_fetch (av, i, 1));
886 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
887 } 794 }
888 795
889 va_end (ap); 796 va_end (ap);
890 797
891 PUTBACK; 798 CALL_CALL ("cf::do_invoke", G_SCALAR);
892 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
893 SPAGAIN;
894
895 count = count > 0 ? POPi : 0; 799 count = count > 0 ? POPi : 0;
896 800
897 FREETMPS; 801 CALL_END;
898 LEAVE;
899 802
900 return count; 803 return count;
901} 804}
902 805
903SV * 806SV *
918cfperl_result_INT (int idx) 821cfperl_result_INT (int idx)
919{ 822{
920 return SvIV (cfperl_result (idx)); 823 return SvIV (cfperl_result (idx));
921} 824}
922 825
826double
827cfperl_result_DOUBLE (int idx)
828{
829 return SvNV (cfperl_result (idx));
830}
831
832/////////////////////////////////////////////////////////////////////////////
833
834void
835maptile::emergency_save ()
836{
837 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID);
839 CALL_END;
840}
841
842maptile *
843maptile::find_sync (const char *path, maptile *origin)
844{
845 CALL_BEGIN (2);
846 CALL_ARG (path);
847 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849
850 maptile *retval;
851
852 if (count)
853 sv_to (POPs, retval);
854 else
855 retval = 0;
856
857 CALL_END;
858
859 return retval;
860}
861
862void
863maptile::do_load_sync ()
864{
865 CALL_BEGIN (1);
866 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END;
878}
879
880void
881object::enter_exit (object *exit)
882{
883 if (type != PLAYER)
884 return;
885
886 CALL_BEGIN (2);
887 CALL_ARG (this);
888 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END;
891}
892
893/////////////////////////////////////////////////////////////////////////////
894
895struct EventAPI *watcher_base::GEventAPI;
896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void
907iw::alloc ()
908{
909 pe = GEventAPI->new_idle (0, 0);
910
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 pe->base.callback = (void *)iow_dispatch;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931}
932
933void
934iow::fd (int fd)
935{
936 pe->fd = fd;
937}
938
939int
940iow::poll ()
941{
942 return pe->poll;
943}
944
945void
946iow::poll (int events)
947{
948 if (pe->poll != events)
949 {
950 if (pe->poll) stop ();
951 pe->poll = events;
952 if (pe->poll) start ();
953 }
954}
955
956void
957_connect_to_perl ()
958{
959 stash_cf = gv_stashpv ("cf" , 1);
960
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970
971 sv_runtime = get_sv ("cf::RUNTIME", 1);
972 sv_upgrade (sv_runtime, SVt_NV);
973
974 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1);
981}
982
923MODULE = cf PACKAGE = cf PREFIX = cf_ 983MODULE = cf PACKAGE = cf PREFIX = cf_
924 984
925BOOT: 985BOOT:
926{ 986{
927 HV *stash = gv_stashpv ("cf", 1); 987 _connect_to_perl ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
928 993
929 static const struct { 994 static const struct {
930 const char *name; 995 const char *name;
931 IV iv; 996 IV iv;
932 } *civ, const_iv[] = { 997 } *civ, const_iv[] = {
944 const_iv (POTION) 1009 const_iv (POTION)
945 const_iv (FOOD) 1010 const_iv (FOOD)
946 const_iv (POISON) 1011 const_iv (POISON)
947 const_iv (BOOK) 1012 const_iv (BOOK)
948 const_iv (CLOCK) 1013 const_iv (CLOCK)
949 const_iv (LIGHTNING)
950 const_iv (ARROW) 1014 const_iv (ARROW)
951 const_iv (BOW) 1015 const_iv (BOW)
952 const_iv (WEAPON) 1016 const_iv (WEAPON)
953 const_iv (ARMOUR) 1017 const_iv (ARMOUR)
954 const_iv (PEDESTAL) 1018 const_iv (PEDESTAL)
974 const_iv (AMULET) 1038 const_iv (AMULET)
975 const_iv (PLAYERMOVER) 1039 const_iv (PLAYERMOVER)
976 const_iv (TELEPORTER) 1040 const_iv (TELEPORTER)
977 const_iv (CREATOR) 1041 const_iv (CREATOR)
978 const_iv (SKILL) 1042 const_iv (SKILL)
979 const_iv (EXPERIENCE)
980 const_iv (EARTHWALL) 1043 const_iv (EARTHWALL)
981 const_iv (GOLEM) 1044 const_iv (GOLEM)
982 const_iv (THROWN_OBJ) 1045 const_iv (THROWN_OBJ)
983 const_iv (BLINDNESS) 1046 const_iv (BLINDNESS)
984 const_iv (GOD) 1047 const_iv (GOD)
1004 const_iv (FLOOR) 1067 const_iv (FLOOR)
1005 const_iv (FLESH) 1068 const_iv (FLESH)
1006 const_iv (INORGANIC) 1069 const_iv (INORGANIC)
1007 const_iv (SKILL_TOOL) 1070 const_iv (SKILL_TOOL)
1008 const_iv (LIGHTER) 1071 const_iv (LIGHTER)
1009 const_iv (TRAP_PART)
1010 const_iv (WALL) 1072 const_iv (BUILDABLE_WALL)
1011 const_iv (LIGHT_SOURCE)
1012 const_iv (MISC_OBJECT) 1073 const_iv (MISC_OBJECT)
1013 const_iv (MONSTER)
1014 const_iv (SPAWN_GENERATOR)
1015 const_iv (LAMP) 1074 const_iv (LAMP)
1016 const_iv (DUPLICATOR) 1075 const_iv (DUPLICATOR)
1017 const_iv (TOOL)
1018 const_iv (SPELLBOOK) 1076 const_iv (SPELLBOOK)
1019 const_iv (BUILDFAC)
1020 const_iv (CLOAK) 1077 const_iv (CLOAK)
1021 const_iv (SPINNER) 1078 const_iv (SPINNER)
1022 const_iv (GATE) 1079 const_iv (GATE)
1023 const_iv (BUTTON) 1080 const_iv (BUTTON)
1024 const_iv (CF_HANDLE) 1081 const_iv (CF_HANDLE)
1031 const_iv (SPELL_EFFECT) 1088 const_iv (SPELL_EFFECT)
1032 const_iv (CONVERTER) 1089 const_iv (CONVERTER)
1033 const_iv (BRACERS) 1090 const_iv (BRACERS)
1034 const_iv (POISONING) 1091 const_iv (POISONING)
1035 const_iv (SAVEBED) 1092 const_iv (SAVEBED)
1036 const_iv (POISONCLOUD)
1037 const_iv (FIREHOLES)
1038 const_iv (WAND) 1093 const_iv (WAND)
1039 const_iv (SCROLL) 1094 const_iv (SCROLL)
1040 const_iv (DIRECTOR) 1095 const_iv (DIRECTOR)
1041 const_iv (GIRDLE) 1096 const_iv (GIRDLE)
1042 const_iv (FORCE) 1097 const_iv (FORCE)
1057 const_iv (DISEASE) 1112 const_iv (DISEASE)
1058 const_iv (SYMPTOM) 1113 const_iv (SYMPTOM)
1059 const_iv (BUILDER) 1114 const_iv (BUILDER)
1060 const_iv (MATERIAL) 1115 const_iv (MATERIAL)
1061 const_iv (ITEM_TRANSFORMER) 1116 const_iv (ITEM_TRANSFORMER)
1062 const_iv (QUEST)
1063 1117
1064 const_iv (NUM_SUBTYPES) 1118 const_iv (NUM_SUBTYPES)
1065 1119
1066 const_iv (ST_BD_BUILD) 1120 const_iv (ST_BD_BUILD)
1067 const_iv (ST_BD_REMOVE) 1121 const_iv (ST_BD_REMOVE)
1095 const_iv (AT_BLIND) 1149 const_iv (AT_BLIND)
1096 const_iv (AT_INTERNAL) 1150 const_iv (AT_INTERNAL)
1097 const_iv (AT_LIFE_STEALING) 1151 const_iv (AT_LIFE_STEALING)
1098 const_iv (AT_DISEASE) 1152 const_iv (AT_DISEASE)
1099 1153
1100 const_iv (QUEST_IN_PROGRESS)
1101 const_iv (QUEST_DONE_QUEST)
1102 const_iv (QUEST_DONE_TASK)
1103 const_iv (QUEST_START_QUEST)
1104 const_iv (QUEST_END_QUEST)
1105 const_iv (QUEST_START_TASK)
1106 const_iv (QUEST_END_TASK)
1107 const_iv (QUEST_OVERRIDE)
1108 const_iv (QUEST_ON_ACTIVATE)
1109
1110 const_iv (WEAP_HIT) 1154 const_iv (WEAP_HIT)
1111 const_iv (WEAP_SLASH) 1155 const_iv (WEAP_SLASH)
1112 const_iv (WEAP_PIERCE) 1156 const_iv (WEAP_PIERCE)
1113 const_iv (WEAP_CLEAVE) 1157 const_iv (WEAP_CLEAVE)
1114 const_iv (WEAP_SLICE) 1158 const_iv (WEAP_SLICE)
1130 const_iv (FLAG_MONSTER) 1174 const_iv (FLAG_MONSTER)
1131 const_iv (FLAG_FRIENDLY) 1175 const_iv (FLAG_FRIENDLY)
1132 const_iv (FLAG_GENERATOR) 1176 const_iv (FLAG_GENERATOR)
1133 const_iv (FLAG_IS_THROWN) 1177 const_iv (FLAG_IS_THROWN)
1134 const_iv (FLAG_AUTO_APPLY) 1178 const_iv (FLAG_AUTO_APPLY)
1135 const_iv (FLAG_TREASURE)
1136 const_iv (FLAG_PLAYER_SOLD) 1179 const_iv (FLAG_PLAYER_SOLD)
1137 const_iv (FLAG_SEE_INVISIBLE) 1180 const_iv (FLAG_SEE_INVISIBLE)
1138 const_iv (FLAG_CAN_ROLL) 1181 const_iv (FLAG_CAN_ROLL)
1139 const_iv (FLAG_OVERLAY_FLOOR) 1182 const_iv (FLAG_OVERLAY_FLOOR)
1140 const_iv (FLAG_IS_TURNABLE) 1183 const_iv (FLAG_IS_TURNABLE)
1215 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1216 const_iv (FLAG_IS_WATER) 1259 const_iv (FLAG_IS_WATER)
1217 const_iv (FLAG_CONTENT_ON_GEN) 1260 const_iv (FLAG_CONTENT_ON_GEN)
1218 const_iv (FLAG_IS_A_TEMPLATE) 1261 const_iv (FLAG_IS_A_TEMPLATE)
1219 const_iv (FLAG_IS_BUILDABLE) 1262 const_iv (FLAG_IS_BUILDABLE)
1220 const_iv (FLAG_AFK)
1221 1263
1222 const_iv (NDI_BLACK) 1264 const_iv (NDI_BLACK)
1223 const_iv (NDI_WHITE) 1265 const_iv (NDI_WHITE)
1224 const_iv (NDI_NAVY) 1266 const_iv (NDI_NAVY)
1225 const_iv (NDI_RED) 1267 const_iv (NDI_RED)
1235 const_iv (NDI_MAX_COLOR) 1277 const_iv (NDI_MAX_COLOR)
1236 const_iv (NDI_COLOR_MASK) 1278 const_iv (NDI_COLOR_MASK)
1237 const_iv (NDI_UNIQUE) 1279 const_iv (NDI_UNIQUE)
1238 const_iv (NDI_ALL) 1280 const_iv (NDI_ALL)
1239 1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1240 const_iv (F_APPLIED) 1295 const_iv (F_APPLIED)
1241 const_iv (F_LOCATION) 1296 const_iv (F_LOCATION)
1242 const_iv (F_UNPAID) 1297 const_iv (F_UNPAID)
1243 const_iv (F_MAGIC) 1298 const_iv (F_MAGIC)
1244 const_iv (F_CURSED) 1299 const_iv (F_CURSED)
1250 const_iv (F_BUY) 1305 const_iv (F_BUY)
1251 const_iv (F_SHOP) 1306 const_iv (F_SHOP)
1252 const_iv (F_SELL) 1307 const_iv (F_SELL)
1253 1308
1254 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1310 const_iv (P_PLAYER)
1255 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1256 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1257 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1258 const_iv (P_NEED_UPDATE)
1259 const_iv (P_NO_ERROR)
1260 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1261 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1262 1317
1263 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1264 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1265 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1266 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1298 1353
1299 const_iv (SK_EXP_ADD_SKILL) 1354 const_iv (SK_EXP_ADD_SKILL)
1300 const_iv (SK_EXP_TOTAL) 1355 const_iv (SK_EXP_TOTAL)
1301 const_iv (SK_EXP_NONE) 1356 const_iv (SK_EXP_NONE)
1302 const_iv (SK_SUBTRACT_SKILL_EXP) 1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1303 1359
1304 const_iv (SK_LOCKPICKING) 1360 const_iv (SK_LOCKPICKING)
1305 const_iv (SK_HIDING) 1361 const_iv (SK_HIDING)
1306 const_iv (SK_SMITHERY) 1362 const_iv (SK_SMITHERY)
1307 const_iv (SK_BOWYER) 1363 const_iv (SK_BOWYER)
1407 const_iv (MAP_IN_MEMORY) 1463 const_iv (MAP_IN_MEMORY)
1408 const_iv (MAP_SWAPPED) 1464 const_iv (MAP_SWAPPED)
1409 const_iv (MAP_LOADING) 1465 const_iv (MAP_LOADING)
1410 const_iv (MAP_SAVING) 1466 const_iv (MAP_SAVING)
1411 1467
1468 const_iv (KLASS_ATTACHABLE)
1412 const_iv (KLASS_GLOBAL) 1469 const_iv (KLASS_GLOBAL)
1413 const_iv (KLASS_OBJECT) 1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1414 const_iv (KLASS_PLAYER) 1472 const_iv (KLASS_PLAYER)
1415 const_iv (KLASS_MAP) 1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1416 }; 1514 };
1417 1515
1418 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1419 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1420 1518
1421 static const struct { 1519 static const struct {
1422 const char *name; 1520 const char *name;
1423 int skip; 1521 int skip;
1424 IV klass; 1522 IV klass;
1435 { 1533 {
1436 AV *event = newAV (); 1534 AV *event = newAV ();
1437 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1438 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1439 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1440 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1441 } 1539 }
1442
1443 static const struct {
1444 int dtype;
1445 const char *name;
1446 IV idx;
1447 } *cprop, prop_table[] = {
1448# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1449 prop (CFAPI_INT, MAP_PROP_FLAGS)
1450 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1451 prop (CFAPI_STRING, MAP_PROP_PATH)
1452 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1453 prop (CFAPI_STRING, MAP_PROP_NAME)
1454 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1455 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1456 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1457 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1458 prop (CFAPI_INT, MAP_PROP_WIDTH)
1459 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1460 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1461 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1462 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1463 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1464 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1465 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1466 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1467 prop (CFAPI_INT, MAP_PROP_SKY)
1468 prop (CFAPI_INT, MAP_PROP_WPARTX)
1469 prop (CFAPI_INT, MAP_PROP_WPARTY)
1470 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1471 prop (CFAPI_PREGION, MAP_PROP_REGION)
1472 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1473 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1474 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1475 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1476 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1477 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1478 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1479 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1480 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1481 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1482 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1483 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1484 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1485 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1486 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1487 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1488 prop (CFAPI_INT, OBJECT_PROP_X)
1489 prop (CFAPI_INT, OBJECT_PROP_Y)
1490 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1491 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1492 prop (CFAPI_INT, OBJECT_PROP_NROF)
1493 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1494 prop (CFAPI_INT, OBJECT_PROP_FACING)
1495 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1496 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1497 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1498 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1499 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1500 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1501 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1502 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1503 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1504 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1505 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1506 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1507 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1508 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1509 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1510 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1511 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1512 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1513 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1514 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1515 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1516 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1517 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1518 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1519 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1520 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1521 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1522 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1523 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1524 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1525 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1526 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1527 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1528 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1529 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1530 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1531 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1532 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1533 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1534 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1535 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1536 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1537 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1538 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1539 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1540 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1541 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1542 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1543 prop (CFAPI_INT, OBJECT_PROP_STR)
1544 prop (CFAPI_INT, OBJECT_PROP_DEX)
1545 prop (CFAPI_INT, OBJECT_PROP_CON)
1546 prop (CFAPI_INT, OBJECT_PROP_WIS)
1547 prop (CFAPI_INT, OBJECT_PROP_INT)
1548 prop (CFAPI_INT, OBJECT_PROP_POW)
1549 prop (CFAPI_INT, OBJECT_PROP_CHA)
1550 prop (CFAPI_INT, OBJECT_PROP_WC)
1551 prop (CFAPI_INT, OBJECT_PROP_AC)
1552 prop (CFAPI_INT, OBJECT_PROP_HP)
1553 prop (CFAPI_INT, OBJECT_PROP_SP)
1554 prop (CFAPI_INT, OBJECT_PROP_GP)
1555 prop (CFAPI_INT, OBJECT_PROP_FP)
1556 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1557 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1558 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1559 prop (CFAPI_INT, OBJECT_PROP_DAM)
1560 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1561 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1562 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1563 prop (CFAPI_INT, OBJECT_PROP_FACE)
1564 };
1565
1566 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1567 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1568
1569 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1570 {
1571 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1572 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1573 }
1574
1575 //I_EVENT_API (PACKAGE);
1576} 1540}
1577 1541
1578void _reload_1 () 1542void _connect_to_perl ()
1579 CODE:
1580 cb_global = get_av ("cf::CB_GLOBAL", 1);
1581 cb_object = get_av ("cf::CB_OBJECT", 1);
1582 cb_player = get_av ("cf::CB_PLAYER", 1);
1583 cb_type = get_av ("cf::CB_TYPE" , 1);
1584 cb_map = get_av ("cf::CB_MAP" , 1);
1585 1543
1586void _reload_2 () 1544void _global_reattach ()
1587 CODE: 1545 CODE:
1588{ 1546{
1589 // reattach to all attachable objects in the game. 1547 // reattach to all attachable objects in the game.
1590 for (player *pl = first_player; pl; pl = pl->next) 1548 for_all_clients (ns)
1591 reattach (pl); 1549 ns->reattach ();
1592 1550
1593 for (mapstruct *map = first_map; map; map = map->next) 1551 for_all_players (pl)
1594 reattach (map);
1595
1596 for (object *op = objects; op; op = op->next)
1597 reattach (op); 1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op)
1559 op->reattach ();
1598} 1560}
1599 1561
1600NV floor (NV x) 1562NV floor (NV x)
1601 1563
1602NV ceil (NV x) 1564NV ceil (NV x)
1603 1565
1604void server_tick () 1566void server_tick ()
1567 CODE:
1568 runtime = SvNVx (sv_runtime);
1569 server_tick ();
1605 1570
1606void 1571void
1607LOG (int level, char *msg) 1572LOG (int level, char *msg)
1608 PROTOTYPE: $$ 1573 PROTOTYPE: $$
1609 C_ARGS: (LogLevel)level, "%s", msg 1574 C_ARGS: (LogLevel)level, "%s", msg
1649 case 5: RETVAL = settings.playerdir; break; 1614 case 5: RETVAL = settings.playerdir; break;
1650 case 6: RETVAL = settings.datadir ; break; 1615 case 6: RETVAL = settings.datadir ; break;
1651 } 1616 }
1652 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1653 1618
1654int 1619void abort ()
1620
1621void emergency_save ()
1622
1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1632
1655cf_find_animation (char *text) 1633int find_animation (char *text)
1656 PROTOTYPE: $ 1634 PROTOTYPE: $
1657 1635
1658int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1659 1637
1660const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1661
1662int invoke (int event, ...)
1663 CODE:
1664 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1665 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1666 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1667 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1668 OUTPUT: RETVAL
1669 1639
1670int 1640int
1671exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1672 CODE: 1642 CODE:
1673{ 1643{
1704 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1705 else 1675 else
1706 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1707 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1708 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1709int 1681int
1710_valid (SV *obj) 1682valid (SV *obj)
1711 CODE: 1683 CODE:
1712 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1713 OUTPUT: 1685 OUTPUT:
1714 RETVAL 1686 RETVAL
1715 1687
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1689
1690MODULE = cf PACKAGE = cf::global
1691
1692int invoke (SV *klass, int event, ...)
1693 CODE:
1694 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1695 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1696 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL
1699
1716MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1701
1702INCLUDE: $PERL genacc object ../include/object.h |
1717 1703
1718int invoke (object *op, int event, ...) 1704int invoke (object *op, int event, ...)
1719 CODE: 1705 CODE:
1720 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1721 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1722 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1723 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1724 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1725 1711
1726SV *registry (object *op) 1712SV *registry (object *op)
1713
1714void mortals ()
1727 CODE: 1715 PPCODE:
1728 RETVAL = registry_of (op); 1716 EXTEND (SP, object::mortals.size ());
1729 OUTPUT: 1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1730 RETVAL 1718 PUSHs (to_sv (*i));
1719
1720object *first ()
1721 CODE:
1722 RETVAL = object::first;
1723 OUTPUT: RETVAL
1724
1725# missing properties
1731 1726
1732object *head (object *op) 1727object *head (object *op)
1733 PROTOTYPE: $ 1728 PROTOTYPE: $
1734 ALIAS:
1735 more = 1
1736 above = 2
1737 below = 3
1738 CODE: 1729 CODE:
1739 switch (ix)
1740 {
1741 case 0: RETVAL = op->head ? op->head : op; break; // DOH! 1730 RETVAL = op->head ? op->head : op;
1742 case 1: RETVAL = op->more; break;
1743 case 2: RETVAL = op->above; break;
1744 case 3: RETVAL = op->below; break;
1745 }
1746 OUTPUT:
1747 RETVAL 1731 OUTPUT: RETVAL
1748 1732
1749SV * 1733int is_head (object *op)
1750get_property (object *obj, int type, int idx) 1734 PROTOTYPE: $
1751 CODE: 1735 CODE:
1752 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1753 OUTPUT: RETVAL
1754
1755SV *
1756set_property (object *obj, int type, int idx, SV *newval)
1757 CODE:
1758 switch (type)
1759 {
1760 case CFAPI_INT:
1761 cf_object_set_int_property (obj, idx, SvIV (newval));
1762 break;
1763 case CFAPI_LONG:
1764 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1765 break;
1766 case CFAPI_DOUBLE:
1767 {
1768 int unused_type;
1769 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1770 }
1771 break;
1772 case CFAPI_STRING:
1773 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1774 break;
1775 case CFAPI_POBJECT:
1776 {
1777 int unused_type;
1778 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1779 }
1780 break;
1781 default:
1782 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1783 }
1784
1785# missing properties
1786
1787void
1788set_attacktype (object *obj, U32 attacktype)
1789 CODE:
1790 obj->attacktype = attacktype;
1791
1792U32
1793get_attacktype (object *obj)
1794 ALIAS:
1795 attacktype = 0
1796 CODE:
1797 RETVAL = obj->attacktype;
1798 OUTPUT: RETVAL
1799
1800# missing in plug-in api, of course
1801void
1802set_food (object *obj, int food)
1803 CODE:
1804 obj->stats.food = food;
1805
1806int
1807get_food (object *obj)
1808 ALIAS:
1809 food = 0
1810 CODE:
1811 RETVAL = obj->stats.food; 1736 RETVAL = !op->head;
1812 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1813 1738
1814void 1739void
1815inv (object *obj) 1740inv (object *obj)
1816 PROTOTYPE: $ 1741 PROTOTYPE: $
1817 PPCODE: 1742 PPCODE:
1818{ 1743{
1819 object *o; 1744 object *o;
1820 for (o = obj->inv; o; o = o->below) 1745 for (o = obj->inv; o; o = o->below)
1821 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1746 XPUSHs (sv_2mortal (to_sv (o)));
1822} 1747}
1823 1748
1824int cf_object_get_resistance (object *op, int rtype) 1749void
1825 ALIAS: resistance = 0 1750set_animation (object *op, int idx)
1751 CODE:
1752 SET_ANIMATION (op, idx);
1826 1753
1827int cf_object_get_flag (object *op, int flag) 1754object *find_best_object_match (object *op, const char *match)
1828 ALIAS: flag = 0
1829 1755
1830void cf_object_set_flag (object *op, int flag, int value) 1756object *find_marked_object (object *op)
1831 1757
1832int need_identify (const object *obj); 1758int need_identify (object *obj);
1833 1759
1834int apply_shop_mat (object *shop_mat, object *op); 1760int apply_shop_mat (object *shop_mat, object *op);
1835 1761
1836int move (object *op, int dir, object *originator = op) 1762int move (object *op, int dir, object *originator = op)
1837 CODE: 1763 CODE:
1838 RETVAL = move_ob (op, dir, originator); 1764 RETVAL = move_ob (op, dir, originator);
1839 OUTPUT: 1765 OUTPUT:
1840 RETVAL 1766 RETVAL
1841 1767
1842void cf_object_apply (object *op, object *author, int flags = 0) 1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1843 1771
1844void cf_object_apply_below (object *op) 1772void apply_below (object *op)
1845 1773 CODE:
1846void cf_object_remove (object *op) 1774 player_apply_below (op);
1847
1848void cf_object_free (object *op)
1849 1775
1850object *cf_object_present_archname_inside (object *op, char *whatstr) 1776object *cf_object_present_archname_inside (object *op, char *whatstr)
1851 1777
1852int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1853 1779
1854int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1855 1781
1782#//TODO
1856object *cf_object_clone (object *op, int clonetype = 0) 1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1857 1793
1858int cf_object_pay_item (object *op, object *buyer) 1794int pay_item (object *op, object *buyer)
1795 CODE:
1796 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL
1859 1798
1860int cf_object_pay_amount (object *op, uint64 amount) 1799int pay_amount (object *op, uint64 amount)
1800 CODE:
1801 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL
1861 1803
1862void pay_player (object *op, uint64 amount) 1804void pay_player (object *op, uint64 amount)
1863 1805
1864val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1806val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1865 1807
1866int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1867 1809
1868int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1810void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE:
1812 do_learn_spell (op, sp, special_prayer);
1869 1813
1870void cf_object_learn_spell (object *op, object *sp)
1871
1872void cf_object_forget_spell (object *op, object *sp) 1814void forget_spell (object *op, object *sp)
1815 CODE:
1816 do_forget_spell (op, query_name (sp));
1873 1817
1874object *cf_object_check_for_spell (object *op, char *spellname) 1818object *check_for_spell (object *op, char *spellname)
1819 CODE:
1820 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL
1875 1822
1876int cf_object_query_money (object *op) 1823int query_money (object *op)
1877 ALIAS: money = 0 1824 ALIAS: money = 0
1878 1825
1879int cf_object_query_cost (object *op, object *who, int flags) 1826val64 query_cost (object *op, object *who, int flags)
1880 ALIAS: cost = 0 1827 ALIAS: cost = 0
1881 1828
1882void cf_object_activate_rune (object *op , object *victim) 1829void spring_trap (object *op, object *victim)
1883 1830
1884int cf_object_check_trigger (object *op, object *cause) 1831int check_trigger (object *op, object *cause)
1885 1832
1886int cf_object_out_of_map (object *op, int x, int y)
1887
1888void cf_object_drop (object *op, object *author) 1833void drop (object *who, object *op)
1889 1834
1890void cf_object_take (object *op, object *author) 1835void pick_up (object *who, object *op)
1891 1836
1892object *cf_object_insert_object (object *op, object *container) 1837object *cf_object_insert_object (object *op, object *container)
1893 1838
1894const char *cf_object_get_msg (object *ob)
1895 ALIAS: msg = 0
1896
1897object *cf_object_insert_in_ob (object *ob, object *where) 1839object *cf_object_insert_in_ob (object *ob, object *where)
1898 1840
1899int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1900 1842
1901void cf_object_update (object *op, int flags) 1843void update_object (object *op, int action)
1902
1903void cf_object_pickup (object *op, object *what)
1904 1844
1905object *cf_create_object_by_name (const char *name) 1845object *cf_create_object_by_name (const char *name)
1906 1846
1907void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1908 1848
1914 1854
1915void push_button (object *op); 1855void push_button (object *op);
1916 1856
1917void use_trigger (object *op); 1857void use_trigger (object *op);
1918 1858
1919void add_button_link (object *button, mapstruct *map, int connected); 1859void add_button_link (object *button, maptile *map, int connected);
1920 1860
1921void remove_button_link (object *op); 1861void remove_button_link (object *op);
1922 1862
1923void
1924cf_object_set_resistance (object *op, int rtype, int val)
1925 CODE:
1926 if (rtype >= 0 && rtype < NROFATTACKS)
1927 op->resist[rtype] = val;
1928
1929 1863
1930MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1864MODULE = cf PACKAGE = cf::object PREFIX = cf_
1931
1932void cf_fix_object (object *pl)
1933 ALIAS: fix = 0
1934 1865
1935object *cf_insert_ob_in_ob (object *ob, object *where) 1866object *cf_insert_ob_in_ob (object *ob, object *where)
1936 1867
1937# no clean way to get an object from an archetype - stupid idiotic 1868# no clean way to get an object from an archetype - stupid idiotic
1938# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1942 CODE: 1873 CODE:
1943 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1944 OUTPUT: 1875 OUTPUT:
1945 RETVAL 1876 RETVAL
1946 1877
1947object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1948 PROTOTYPE: $$$$$$ 1879 PROTOTYPE: $$$$$$
1949 CODE: 1880 CODE:
1950{ 1881{
1951 int unused_type; 1882 int unused_type;
1952 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1990bool on_same_map_as (object *ob, object *other) 1921bool on_same_map_as (object *ob, object *other)
1991 CODE: 1922 CODE:
1992 RETVAL = on_same_map (ob, other); 1923 RETVAL = on_same_map (ob, other);
1993 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1994 1925
1995char * 1926const char *
1996base_name (object *ob, int plural) 1927base_name (object *op, int plural = op->nrof > 1)
1997 CODE: 1928 CODE:
1998 RETVAL = cf_query_base_name (ob, plural); 1929 RETVAL = query_base_name (op, plural);
1999 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
2000 1931
2001living * 1932object *decrease_ob_nr (object *op, unsigned long i)
2002stats (object *ob)
2003 CODE:
2004 RETVAL = &ob->stats;
2005 OUTPUT: RETVAL
2006
2007 1933
2008MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2009 1935
2010player *player (object *op) 1936player *player (object *op)
2011 CODE: 1937 CODE:
2012 RETVAL = op->contr; 1938 RETVAL = op->contr;
2013 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
2014 1940
1941void check_score (object *op)
1942
2015void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
2016 1946
2017object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
2018 1948
2019char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
2020 ALIAS: ip = 0 1950 ALIAS: ip = 0
2029 1959
2030void cf_player_set_party (object *op, partylist *party) 1960void cf_player_set_party (object *op, partylist *party)
2031 1961
2032void kill_player (object *op) 1962void kill_player (object *op)
2033 1963
1964void esrv_update_item (object *op, int what, object *item)
1965 C_ARGS: what, op, item
1966
1967void clear_los (object *op)
1968
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params)
1972
1973int command_arrest (object *op, char *params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978
1979
2034MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1981
1982INCLUDE: $PERL genacc player ../include/player.h |
2035 1983
2036int invoke (player *pl, int event, ...) 1984int invoke (player *pl, int event, ...)
2037 CODE: 1985 CODE:
2038 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2039 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2040 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1988 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2041 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1989 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2042 OUTPUT: RETVAL 1990 OUTPUT: RETVAL
2043 1991
2044SV *registry (player *pl) 1992SV *registry (player *pl)
1993
1994void
1995save_stats (player *pl)
2045 CODE: 1996 CODE:
1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats;
2001
2002void cf_player_move (player *pl, int dir)
2003
2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2005
2006player *first ()
2007 CODE:
2046 RETVAL = registry_of (pl); 2008 RETVAL = first_player;
2009 OUTPUT: RETVAL
2010
2011bool
2012cell_visible (player *pl, int dx, int dy)
2013 CODE:
2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2047 OUTPUT: 2016 OUTPUT:
2048 RETVAL 2017 RETVAL
2049 2018
2050player *cf_player_find (char *name)
2051 PROTOTYPE: $
2052
2053void cf_player_move (player *pl, int dir)
2054
2055void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2056
2057# nonstandard
2058object *ob (player *pl)
2059 CODE:
2060 RETVAL = pl->ob;
2061 OUTPUT: RETVAL
2062
2063player *first ()
2064 CODE:
2065 RETVAL = first_player;
2066 OUTPUT: RETVAL
2067
2068player *next (player *pl)
2069 CODE:
2070 RETVAL = pl->next;
2071 OUTPUT: RETVAL
2072
2073bool
2074cell_visible (player *pl, int dx, int dy)
2075 CODE:
2076 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2077 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2078 OUTPUT:
2079 RETVAL
2080
2081char *
2082client (player *pl)
2083 CODE:
2084 RETVAL = pl->socket.client;
2085 OUTPUT:
2086 RETVAL
2087
2088char *
2089host (player *pl)
2090 CODE:
2091 RETVAL = pl->socket.host;
2092 OUTPUT:
2093 RETVAL
2094
2095char *
2096killer (player *pl, char *killer = 0)
2097 CODE:
2098 if (killer)
2099 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2100 RETVAL = pl->killer;
2101 OUTPUT:
2102 RETVAL
2103
2104void
2105buggy_mapscroll (player *pl, int value = 1)
2106 CODE:
2107 pl->socket.buggy_mapscroll = value;
2108
2109void 2019void
2110send (player *pl, SV *packet) 2020send (player *pl, SV *packet)
2111 CODE: 2021 CODE:
2112{ 2022{
2113 STRLEN len; 2023 STRLEN len;
2114 char *buf = SvPVbyte (packet, len); 2024 char *buf = SvPVbyte (packet, len);
2115 2025
2116 Write_String_To_Socket (&pl->socket, buf, len); 2026 if (pl->ns)
2027 pl->ns->send_packet (buf, len);
2117} 2028}
2118 2029
2119int 2030int
2120listening (player *pl, int new_value = -1) 2031listening (player *pl, int new_value = -1)
2121 CODE: 2032 CODE:
2123 if (new_value >= 0) 2034 if (new_value >= 0)
2124 pl->listening = new_value; 2035 pl->listening = new_value;
2125 OUTPUT: 2036 OUTPUT:
2126 RETVAL 2037 RETVAL
2127 2038
2128void get_savebed (player *pl) 2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2129 ALIAS: 2040 PROTOTYPE: $;$$$
2130 savebed = 0
2131 PPCODE: 2041 PPCODE:
2042 if (GIMME_V != G_VOID)
2043 {
2132 EXTEND (SP, 3); 2044 EXTEND (SP, 3);
2133 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2045 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2134 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2046 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2135 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2047 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2136 2048 }
2137void set_savebed (player *pl, char *map_path, int x, int y) 2049 if (map_path) sv_to (map_path, pl->savebed_map);
2138 CODE: 2050 if (x) sv_to (x, pl->bed_x);
2139 strcpy (pl->savebed_map, map_path); 2051 if (y) sv_to (y, pl->bed_y);
2140 pl->bed_x = x;
2141 pl->bed_y = y;
2142 2052
2143void 2053void
2144list () 2054list ()
2145 PPCODE: 2055 PPCODE:
2146{ 2056 for_all_players (pl)
2147 player *pl; 2057 XPUSHs (sv_2mortal (to_sv (pl)));
2148 for (pl = first_player; pl; pl = pl->next)
2149 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2150}
2151
2152bool
2153peaceful (player *pl, bool new_setting = 0)
2154 PROTOTYPE: $;$
2155 CODE:
2156 RETVAL = pl->peaceful;
2157 if (items > 1)
2158 pl->peaceful = new_setting;
2159 OUTPUT:
2160 RETVAL
2161
2162living *
2163orig_stats (player *pl)
2164 CODE:
2165 RETVAL = &pl->orig_stats;
2166 OUTPUT: RETVAL
2167
2168living *
2169last_stats (player *pl)
2170 CODE:
2171 RETVAL = &pl->last_stats;
2172 OUTPUT: RETVAL
2173 2058
2174 2059
2175MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2176 2061
2177mapstruct *first ()
2178 PROTOTYPE:
2179 CODE:
2180 RETVAL = first_map;
2181 OUTPUT: RETVAL
2182
2183mapstruct *next (mapstruct *map)
2184 PROTOTYPE:
2185 CODE:
2186 RETVAL = map->next;
2187 OUTPUT: RETVAL
2188
2189int invoke (mapstruct *map, int event, ...) 2062int invoke (maptile *map, int event, ...)
2190 CODE: 2063 CODE:
2191 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2064 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2192 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2065 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2193 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2066 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2194 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2195 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
2196 2069
2197SV *registry (mapstruct *map) 2070SV *registry (maptile *map)
2198 CODE:
2199 RETVAL = registry_of (map);
2200 OUTPUT:
2201 RETVAL
2202 2071
2203SV * 2072INCLUDE: $PERL genacc maptile ../include/map.h |
2204get_property (mapstruct *obj, int type, int idx)
2205 CODE:
2206 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2207 OUTPUT: RETVAL
2208 2073
2209SV * 2074void
2210set_property (mapstruct *obj, int type, int idx, SV *newval) 2075maptile::instantiate ()
2211 CODE:
2212 switch (type)
2213 {
2214 case CFAPI_INT:
2215 cf_map_set_int_property (obj, idx, SvIV (newval));
2216 break;
2217 default:
2218 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2219 }
2220 2076
2221mapstruct *new (int width, int height) 2077maptile *new ()
2222 PROTOTYPE: 2078 PROTOTYPE:
2223 CODE: 2079 CODE:
2224{ 2080 RETVAL = new maptile;
2225 RETVAL = get_empty_map (width, height);
2226}
2227 OUTPUT: 2081 OUTPUT:
2228 RETVAL 2082 RETVAL
2229 2083
2230void delete_map (mapstruct *map) 2084void
2085maptile::players ()
2086 PPCODE:
2087 if (GIMME_V == G_SCALAR)
2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 else if (GIMME_V == G_ARRAY)
2090 {
2091 EXTEND (SP, THIS->players);
2092 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 }
2231 2096
2232void clean_tmp_map (mapstruct *map)
2233
2234void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
2235 2098
2236mapstruct *tile_map (mapstruct *map, unsigned int dir) 2099int out_of_map (maptile *map, int x, int y)
2237 CODE:
2238 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2239 OUTPUT:
2240 RETVAL
2241 2100
2242char *tile_path (mapstruct *map, unsigned int dir)
2243 CODE:
2244 if (dir >= 4)
2245 XSRETURN_UNDEF;
2246 RETVAL = map->tile_path [dir];
2247 OUTPUT:
2248 RETVAL
2249
2250mapstruct *ready_map_name (char *name, int flags = 0)
2251 PROTOTYPE: $;$
2252 ALIAS:
2253 find = 0
2254 get_map = 1
2255
2256mapstruct *has_been_loaded (char *name)
2257 PROTOTYPE: $
2258
2259# whoever "designed" the plug-in api should have wasted
2260# his/her time with staying away from the project - would have
2261# saved others a lot of time, without doubt.
2262void set_path (mapstruct *where, char *path)
2263 CODE:
2264 strcpy (where->path, path);
2265
2266int in_memory (mapstruct *map)
2267 CODE:
2268 RETVAL = map->in_memory;
2269 OUTPUT:
2270 RETVAL
2271
2272bool unique (mapstruct *map)
2273 CODE:
2274 RETVAL = map->unique;
2275 OUTPUT:
2276 RETVAL
2277
2278void set_unique (mapstruct *map, bool unique)
2279 CODE:
2280 map->unique = unique;
2281
2282void 2101void
2283trigger (mapstruct *map, long connection, bool state = true) 2102trigger (maptile *map, long connection, bool state = true)
2284 CODE: 2103 CODE:
2285 activate_connection (map, connection, state); 2104 activate_connection (map, connection, state);
2286 2105
2287void 2106void
2288get_connection (mapstruct *map, long connection) 2107get_connection (maptile *map, long connection)
2289 PPCODE: 2108 PPCODE:
2290 oblinkpt *obp = get_connection_links (map, connection); 2109 oblinkpt *obp = get_connection_links (map, connection);
2291 if (obp) 2110 if (obp)
2292 for (objectlink *ol = obp->link; ol; ol = ol->next) 2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2293 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, ol->ob))); 2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2294 2113
2295object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2296 2115
2297object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2298 2117
2299object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2300 C_ARGS: str, map, nx, ny 2119 C_ARGS: str, map, nx, ny
2301 2120
2302void 2121void
2303cf_map_normalise (mapstruct *map, int x, int y) 2122cf_map_normalise (maptile *map, int x, int y)
2304 PPCODE: 2123 PPCODE:
2305{ 2124{
2306 mapstruct *nmap = 0; 2125 maptile *nmap = 0;
2307 I16 nx = 0, ny = 0; 2126 I16 nx = 0, ny = 0;
2308 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2309 2128
2310 EXTEND (SP, 4); 2129 EXTEND (SP, 4);
2311 PUSHs (sv_2mortal (newSViv (flags))); 2130 PUSHs (sv_2mortal (newSViv (flags)));
2317 PUSHs (sv_2mortal (newSViv (ny))); 2136 PUSHs (sv_2mortal (newSViv (ny)));
2318 } 2137 }
2319} 2138}
2320 2139
2321void 2140void
2322at (mapstruct *map, unsigned int x, unsigned int y) 2141at (maptile *map, unsigned int x, unsigned int y)
2323 PROTOTYPE: $$$ 2142 PROTOTYPE: $$$
2324 PPCODE: 2143 PPCODE:
2325{ 2144{
2326 object *o; 2145 object *o;
2327 mapstruct *nmap = 0; 2146 maptile *nmap = 0;
2328 I16 nx, ny; 2147 I16 nx, ny;
2329 2148
2330 get_map_flags (map, &nmap, x, y, &nx, &ny); 2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2331 2150
2332 if (nmap) 2151 if (nmap)
2333 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2334 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2335} 2154}
2336 2155
2337SV * 2156SV *
2338bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2157bot_at (maptile *obj, unsigned int x, unsigned int y)
2339 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2340 ALIAS: 2159 ALIAS:
2341 top_at = 1 2160 top_at = 1
2342 flags_at = 2 2161 flags_at = 2
2343 light_at = 3 2162 light_at = 3
2344 move_block_at = 4 2163 move_block_at = 4
2345 move_slow_at = 5 2164 move_slow_at = 5
2346 move_on_at = 6 2165 move_on_at = 6
2347 move_off_at = 7 2166 move_off_at = 7
2348 INIT: 2167 INIT:
2349 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2350 CODE: 2169 CODE:
2351 switch (ix) 2170 switch (ix)
2352 { 2171 {
2353 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2354 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2357 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2358 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2359 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2360 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2361 } 2180 }
2181 OUTPUT: RETVAL
2182
2183void fix_walls (maptile *map, int x, int y)
2184
2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2192
2193# worst xs function of my life
2194maptile *
2195_create_random_map (\
2196 char *path,\
2197 char *wallstyle,\
2198 char *wall_name,\
2199 char *floorstyle,\
2200 char *monsterstyle,\
2201 char *treasurestyle,\
2202 char *layoutstyle,\
2203 char *doorstyle,\
2204 char *decorstyle,\
2205 char *origin_map,\
2206 char *final_map,\
2207 char *exitstyle,\
2208 char *this_map,\
2209 char *exit_on_final_map,\
2210 int Xsize,\
2211 int Ysize,\
2212 int expand2x,\
2213 int layoutoptions1,\
2214 int layoutoptions2,\
2215 int layoutoptions3,\
2216 int symmetry,\
2217 int difficulty,\
2218 int difficulty_given,\
2219 float difficulty_increase,\
2220 int dungeon_level,\
2221 int dungeon_depth,\
2222 int decoroptions,\
2223 int orientation,\
2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2233 CODE:
2234{
2235 random_map_params rmp;
2236
2237 assign (rmp.wallstyle , wallstyle);
2238 assign (rmp.wall_name , wall_name);
2239 assign (rmp.floorstyle , floorstyle);
2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2247
2248 rmp.origin_map = origin_map;
2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2273
2274 RETVAL = generate_random_map (path, &rmp);
2275}
2276 OUTPUT:
2277 RETVAL
2278
2279MODULE = cf PACKAGE = cf::arch
2280
2281archetype *find (const char *name)
2282 CODE:
2283 RETVAL = archetype::find (name);
2362 OUTPUT: 2284 OUTPUT:
2363 RETVAL 2285 RETVAL
2364
2365
2366MODULE = cf PACKAGE = cf::arch
2367 2286
2368archetype *first() 2287archetype *first()
2369 PROTOTYPE: 2288 PROTOTYPE:
2370 CODE: 2289 CODE:
2371 RETVAL = first_archetype; 2290 RETVAL = first_archetype;
2372 OUTPUT: RETVAL 2291 OUTPUT: RETVAL
2373 2292
2374archetype *next (archetype *arch) 2293INCLUDE: $PERL genacc archetype ../include/object.h |
2375 CODE:
2376 RETVAL = arch->next;
2377 OUTPUT: RETVAL
2378
2379archetype *head (archetype *arch)
2380 CODE:
2381 RETVAL = arch->head;
2382 OUTPUT: RETVAL
2383
2384archetype *more (archetype *arch)
2385 CODE:
2386 RETVAL = arch->more;
2387 OUTPUT: RETVAL
2388
2389const char *name (archetype *arch)
2390 CODE:
2391 RETVAL = arch->name;
2392 OUTPUT: RETVAL
2393
2394object *clone (archetype *arch)
2395 CODE:
2396 RETVAL = &arch->clone;
2397 OUTPUT: RETVAL
2398 2294
2399MODULE = cf PACKAGE = cf::party 2295MODULE = cf PACKAGE = cf::party
2400 2296
2401partylist *first () 2297partylist *first ()
2402 PROTOTYPE: 2298 PROTOTYPE:
2403 CODE: 2299 CODE:
2404 RETVAL = get_firstparty (); 2300 RETVAL = get_firstparty ();
2405 OUTPUT: RETVAL 2301 OUTPUT: RETVAL
2406 2302
2407partylist *next (partylist *party) 2303INCLUDE: $PERL genacc partylist ../include/player.h |
2408 CODE:
2409 RETVAL = party->next;
2410 OUTPUT: RETVAL
2411
2412const char *name (partylist *party)
2413 CODE:
2414 RETVAL = party->partyname;
2415 OUTPUT: RETVAL
2416
2417const char *password (partylist *party)
2418 CODE:
2419 RETVAL = party->passwd;
2420 OUTPUT: RETVAL
2421 2304
2422MODULE = cf PACKAGE = cf::region 2305MODULE = cf PACKAGE = cf::region
2423 2306
2424region *first () 2307region *first ()
2425 PROTOTYPE: 2308 PROTOTYPE:
2426 CODE: 2309 CODE:
2427 RETVAL = first_region; 2310 RETVAL = first_region;
2428 OUTPUT: RETVAL 2311 OUTPUT: RETVAL
2429 2312
2430region *next (region *reg) 2313region *find (char *name)
2314 PROTOTYPE: $
2431 CODE: 2315 CODE:
2432 RETVAL = reg->next; 2316 RETVAL = get_region_by_name (name);
2433 OUTPUT: RETVAL 2317 OUTPUT: RETVAL
2434 2318
2435const char *name (region *reg) 2319INCLUDE: $PERL genacc region ../include/map.h |
2436 CODE:
2437 RETVAL = reg->name;
2438 OUTPUT: RETVAL
2439
2440region *parent (region *reg)
2441 CODE:
2442 RETVAL = reg->parent;
2443 OUTPUT: RETVAL
2444
2445const char *longname (region *reg)
2446 CODE:
2447 RETVAL = reg->longname;
2448 OUTPUT: RETVAL
2449
2450const char *msg (region *reg)
2451 CODE:
2452 RETVAL = reg->msg;
2453 OUTPUT: RETVAL
2454 2320
2455MODULE = cf PACKAGE = cf::living 2321MODULE = cf PACKAGE = cf::living
2456 2322
2457val64 2323INCLUDE: $PERL genacc living ../include/living.h |
2458exp (living *liv, val64 new_val = 0)
2459 PROTOTYPE: $;$
2460 ALIAS:
2461 Str = 1
2462 Dex = 2
2463 Con = 3
2464 Wis = 4
2465 Cha = 5
2466 Int = 6
2467 Pow = 7
2468 wc = 8
2469 ac = 9
2470 hp = 10
2471 maxhp = 11
2472 sp = 12
2473 maxsp = 13
2474 grace = 14
2475 maxgrace = 15
2476 food = 16
2477 dam = 17
2478 luck = 18
2479 CODE:
2480# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2481 switch (ix)
2482 {
2483 LIVING_ACC (exp , 0);
2484 LIVING_ACC (Str , 1);
2485 LIVING_ACC (Dex , 2);
2486 LIVING_ACC (Con , 3);
2487 LIVING_ACC (Wis , 4);
2488 LIVING_ACC (Cha , 5);
2489 LIVING_ACC (Int , 6);
2490 LIVING_ACC (Pow , 7);
2491 LIVING_ACC (wc , 8);
2492 LIVING_ACC (ac , 9);
2493 LIVING_ACC (hp , 10);
2494 LIVING_ACC (maxhp , 11);
2495 LIVING_ACC (sp , 12);
2496 LIVING_ACC (maxsp , 13);
2497 LIVING_ACC (grace , 14);
2498 LIVING_ACC (maxgrace, 15);
2499 LIVING_ACC (food , 16);
2500 LIVING_ACC (dam , 17);
2501 LIVING_ACC (luck , 18);
2502 }
2503# undef LIVING_ACC
2504 OUTPUT:
2505 RETVAL
2506 2324
2325MODULE = cf PACKAGE = cf::settings
2326
2327INCLUDE: $PERL genacc Settings ../include/global.h |
2328
2329MODULE = cf PACKAGE = cf::client
2330
2331INCLUDE: $PERL genacc client ../include/client.h |
2332
2333int invoke (client *ns, int event, ...)
2334 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2337 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2338 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2339 OUTPUT: RETVAL
2340
2341SV *registry (client *ns)
2342
2343void
2344list ()
2345 PPCODE:
2346 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i)));
2349
2350void
2351client::send_packet (SV *packet)
2352 CODE:
2353{
2354 STRLEN len;
2355 char *buf = SvPVbyte (packet, len);
2356
2357 THIS->send_packet (buf, len);
2358}
2359

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