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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.358 by root, Sun Apr 4 04:58:46 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
101 157
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!(flags & F_BORROWED)); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
125 } 218 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163 219
164 mortals.push_back (this); 220 mortals.push_back (this);
165} 221}
166 222
167void 223void
168attachable::destroy () 224attachable::destroy ()
169{ 225{
170 if (destroyed ()) 226 if (destroyed ())
171 return; 227 return;
172 228
173 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
174 do_destroy (); 230 do_destroy ();
231 sever_self ();
175} 232}
176 233
177void 234void
178attachable::check_mortals () 235attachable::check_mortals ()
179{ 236{
180 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
181 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
182 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
183 266
184 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
185 268 if (obj->self)//D make this an assert later
186 if (obj->refcnt || obj->self)
187 { 269 {
188#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
191#endif 273#endif
192 274
275 if (obj->refcnt)
276 {
193 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
194 }//D 281 }
195 else 282 else
196 { 283 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
199 delete obj; 286 delete obj;
200 } 287 }
201 } 288 }
202} 289}
203 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
204attachable & 303attachable &
205attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
206{ 305{
207 //if (self || cb) 306 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209 308
210 attach = src.attach; 309 attach = src.attach;
211 return *this; 310 return *this;
212} 311}
213 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
214////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215 349
216static SV * 350static SV *
217newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
218{ 352{
219 SV *sv; 353 SV *sv;
220 354
221 if (!ptr) 355 if (!ptr)
222 return &PL_sv_undef; 356 return newSV (0);
223 357
224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
225 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
226} 360}
227 361
228static int 362static int
229attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
230{ 364{
231 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED)); 366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
233 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
234 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk (); 375 //at->refcnt_chk ();
236 return 0; 376 return 0;
237} 377}
238 378
240 380
241static SV * 381static SV *
242newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
243{ 383{
244 if (!obj) 384 if (!obj)
245 return &PL_sv_undef; 385 return newSV (0);
246 386
247 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
248 { 391 {
249 obj->self = newHV ();
250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
251 393
252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
257 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
258 } 397 }
259 else 398 else
399 {
260 return newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
261}
262 401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407}
408
409#if 0 // unused
263static void 410static void
264clearSVptr (SV *sv) 411clearSVptr (SV *sv)
265{ 412{
266 if (SvROK (sv)) 413 if (SvROK (sv))
267 sv = SvRV (sv); 414 sv = SvRV (sv);
268 415
269 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
270 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
271} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
272 435
273static long 436static long
274SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
275{ 438{
276 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
277 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
278 441
279 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
280
281 if (!mg)
282 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
283
284 return (long)mg->mg_ptr;
285} 443}
286 444
287static long 445static long noinline
288SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
289{ 447{
290 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
291 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
292 else
293 return 0;
294} 451}
295 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
298inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
319 518
320inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
322 521
323//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
326 524
327inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
358 575
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
361 578
362template<class T> 579template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364 581
365template<int N> 582template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367 584
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
374inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
375{ 598{
376 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380} 601}
381 602
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383 604
384static SV * 605static SV *
385newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
386{ 607{
387 SV *sv; 608 SV *sv;
401 break; 622 break;
402 623
403 case DT_STRING: 624 case DT_STRING:
404 { 625 {
405 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
406 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
407 } 628 }
408 break; 629 break;
409 630
410 case DT_DATA: 631 case DT_DATA:
411 { 632 {
412 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
413 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
414 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
415 } 636 }
416 break; 637 break;
417 638
418 case DT_OBJECT: 639 case DT_OBJECT:
419 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
461 va_end (ap); 682 va_end (ap);
462 683
463 return sv; 684 return sv;
464} 685}
465 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
466static SV * 713static SV *
467newSVcfapi (int type, ...)
468{
469 SV *sv;
470
471 va_list ap;
472 va_start (ap, type);
473
474 switch (type)
475 {
476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
484 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
485 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
486
487 default:
488 assert (("unhandled type in newSVcfapi", 0));
489 }
490
491 va_end (ap);
492
493 return sv;
494}
495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext) 714registry (attachable *ext)
500{ 715{
501 if (!ext->cb) 716 if (!ext->cb)
502 ext->cb = newAV (); 717 ext->cb = newAV ();
503 718
504 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
505} 720}
506 721
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
532///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
533 723
534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
535{
536 return 0;
537}
538
539static CommArray_s rtn_cmd;
540
541static int
542runPluginCommand (object *obj, char *params)
543{
544 return -1;
545}
546
547extern "C" void *cfperl_getPluginProperty (int *type, ...)
548{
549 va_list args;
550 char *propname;
551 int i;
552 va_start (args, type);
553 propname = va_arg (args, char *);
554 //printf ("Property name: %s\n", propname);
555
556 if (!strcmp (propname, "command?"))
557 return NULL;
558 else if (!strcmp (propname, "Identification"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_NAME;
562 }
563 else if (!strcmp (propname, "FullName"))
564 {
565 va_end (args);
566 return (void *)PLUGIN_VERSION;
567 }
568 else
569 va_end (args);
570
571 return NULL;
572}
573
574extern "C" int cfperl_postInitPlugin ()
575{
576 int hooktype = 1;
577 int rtype = 0;
578
579 cf_init_plugin (gethook);
580
581 return 0;
582}
583
584extern "C" int cfperl_closePlugin ()
585{
586 return 0;
587}
588
589void 724void
590cfperl_init () 725cfperl_init ()
591{ 726{
727 extern char **environ;
728
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
593 perl = perl_alloc (); 730 perl = perl_alloc ();
594 perl_construct (perl); 731 perl_construct (perl);
595 732
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597 734
598 char *argv[] = { 735 const char *argv[] = {
599 "", 736 settings.argv [0],
600 "-e" 737 "-e0"
601 "use Event; use Coro;" // required for bootstrap
602 "cf->bootstrap;" // required for datadir :*>
603 "unshift @INC, cf::datadir ();"
604 "require cf;"
605 }; 738 };
606 739
607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
608 { 742 {
609 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
610 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
611 } 745 }
612}
613 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
614void cfperl_main () 765cfperl_main ()
615{ 766{
616 dSP; 767 dSP;
617 768
618 PUSHMARK (SP); 769 PUSHMARK (SP);
619 PUTBACK; 770 PUTBACK;
623void 774void
624attachable::instantiate () 775attachable::instantiate ()
625{ 776{
626 if (attach) 777 if (attach)
627 { 778 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
629 attach = 0; 780 attach = 0;
630 } 781 }
631} 782}
632 783
633void 784void
634attachable::reattach () 785attachable::reattach ()
635{ 786{
636 optimise (); 787 optimise ();
637 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
639} 790}
640 791
641static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
642# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
643# include "eventinc.h" 794# include "eventinc.h"
644# undef def 795# undef def
645}; 796};
646 797
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
648 799
649static void 800static void noinline
650gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
651{ 802{
652 // event must be in array 803 // event must be in array
653 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
654 { 805 {
686} 837}
687 838
688void 839void
689global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
690{ 841{
691 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
692} 843}
693 844
694void 845void
695object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
696{ 847{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
698 { 849 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
700 851
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 } 854 }
704 855
740{ 891{
741 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
743} 894}
744 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
745bool 946bool
746attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
747{ 948{
748 data_type dt; 949 data_type dt;
749 va_list ap;
750
751 va_start (ap, event);
752 950
753 // callback call ordering should be: 951 // callback call ordering should be:
754 // 1. per-object callback 952 // 1. per-object callback
755 // 2. per-class object 953 // 2. per-class object
756 // 3. per-type callback 954 // 3. per-type callback
760 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
761 959
762 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
763 if (!callbacks) 961 if (!callbacks)
764 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
765 966
766 CALL_BEGIN (3); 967 CALL_BEGIN (3);
767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
769 970
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
794 } 995 }
795 996
796 va_end (ap); 997 va_end (ap);
797 998
798 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
799 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
800 1001
801 CALL_END; 1002 CALL_END;
802 1003
803 return count; 1004 return count;
804} 1005}
805 1006
806SV * 1007static SV *
807cfperl_result (int idx) 1008cfperl_result (int idx)
808{ 1009{
809 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
810 if (!av) 1011 if (!av)
811 return &PL_sv_undef; 1012 return &PL_sv_undef;
812 1013
813 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
814 if (!sv) 1015 if (!sv)
828{ 1029{
829 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
830} 1031}
831 1032
832///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
833 1035
834void 1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
1054
1055void
835maptile::emergency_save () 1056cfperl_emergency_save ()
836{ 1057{
837 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
839 CALL_END; 1060 CALL_END;
840} 1061}
841 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
842maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
843maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
844{ 1155{
845 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
846 CALL_ARG (path); 1157 CALL_ARG (path);
847 CALL_ARG (origin); 1158 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849 1160
850 maptile *retval; 1161 maptile *retval = 0;
851
852 if (count)
853 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
854 else 1163
855 retval = 0; 1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
856 1180
857 CALL_END; 1181 CALL_END;
858 1182
859 return retval; 1183 return retval;
860} 1184}
863maptile::do_load_sync () 1187maptile::do_load_sync ()
864{ 1188{
865 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
866 CALL_ARG (this); 1190 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END; 1192 CALL_END;
878} 1193}
879 1194
880void 1195void
881object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
888 CALL_ARG (exit); 1203 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END; 1205 CALL_END;
891} 1206}
892 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
893///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
894 1320
895struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
896struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
897 1323
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void 1324void
907iw::alloc () 1325coroapi::do_cede_to_tick ()
908{ 1326{
909 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
910 1328 cede ();
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913} 1329}
914 1330
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void 1331void
922iow::alloc () 1332coroapi::wait_for_tick ()
923{ 1333{
924 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
925 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
926 pe->base.callback = (void *)iow_dispatch; 1336 CALL_END;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931} 1337}
932 1338
933void 1339void
934iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
935{ 1341{
936 pe->fd = fd; 1342 CALL_BEGIN (0);
937} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
938 1344 CALL_END;
939int
940iow::poll ()
941{
942 return pe->poll;
943} 1345}
944 1346
945void 1347void
946iow::poll (int events) 1348iow::poll (int events)
947{ 1349{
948 if (pe->poll != events) 1350 if (events != this->events)
949 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
950 if (pe->poll) stop (); 1353 if (active) stop ();
951 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
952 if (pe->poll) start (); 1355 if (active) start ();
953 } 1356 }
954} 1357}
955 1358
956void 1359static void
957_connect_to_perl () 1360_connect_to_perl_1 ()
958{ 1361{
959 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
960 1363
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970 1374
971 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
972 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
973 1379
974 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
981} 1387}
982 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
983MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
984 1400
985BOOT: 1401BOOT:
986{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
987 _connect_to_perl (); 1406 _connect_to_perl_1 ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991 1407
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
993 1418
994 static const struct { 1419 static const struct {
995 const char *name; 1420 const char *name;
996 IV iv; 1421 IV iv;
997 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
998# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
999 const_iv (llevError) 1424# include "const_iv.h"
1000 const_iv (llevInfo) 1425 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1001 const_iv (llevDebug) 1426 const_iv (logBacktrace)
1002 const_iv (llevMonster) 1427
1428 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1429
1430 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1003 1431
1004 const_iv (MAX_TIME) 1432 const_iv (MAX_TIME)
1005 const_iv (PLAYER)
1006 const_iv (TRANSPORT)
1007 const_iv (ROD)
1008 const_iv (TREASURE)
1009 const_iv (POTION)
1010 const_iv (FOOD)
1011 const_iv (POISON)
1012 const_iv (BOOK)
1013 const_iv (CLOCK) 1433 const_iv (MAXSOCKBUF)
1014 const_iv (ARROW) 1434
1015 const_iv (BOW)
1016 const_iv (WEAPON)
1017 const_iv (ARMOUR)
1018 const_iv (PEDESTAL)
1019 const_iv (ALTAR)
1020 const_iv (LOCKED_DOOR)
1021 const_iv (SPECIAL_KEY)
1022 const_iv (MAP)
1023 const_iv (DOOR)
1024 const_iv (KEY)
1025 const_iv (TIMED_GATE)
1026 const_iv (TRIGGER)
1027 const_iv (GRIMREAPER)
1028 const_iv (MAGIC_EAR)
1029 const_iv (TRIGGER_BUTTON)
1030 const_iv (TRIGGER_ALTAR)
1031 const_iv (TRIGGER_PEDESTAL)
1032 const_iv (SHIELD)
1033 const_iv (HELMET)
1034 const_iv (HORN)
1035 const_iv (MONEY)
1036 const_iv (CLASS)
1037 const_iv (GRAVESTONE)
1038 const_iv (AMULET)
1039 const_iv (PLAYERMOVER)
1040 const_iv (TELEPORTER)
1041 const_iv (CREATOR)
1042 const_iv (SKILL)
1043 const_iv (EARTHWALL)
1044 const_iv (GOLEM)
1045 const_iv (THROWN_OBJ)
1046 const_iv (BLINDNESS)
1047 const_iv (GOD)
1048 const_iv (DETECTOR)
1049 const_iv (TRIGGER_MARKER)
1050 const_iv (DEAD_OBJECT)
1051 const_iv (DRINK)
1052 const_iv (MARKER)
1053 const_iv (HOLY_ALTAR)
1054 const_iv (PLAYER_CHANGER)
1055 const_iv (BATTLEGROUND)
1056 const_iv (PEACEMAKER)
1057 const_iv (GEM)
1058 const_iv (FIREWALL)
1059 const_iv (ANVIL)
1060 const_iv (CHECK_INV)
1061 const_iv (MOOD_FLOOR) 1435 const_iv (NUM_BODY_LOCATIONS)
1062 const_iv (EXIT) 1436 const_iv (body_range) const_iv (body_shield) const_iv (body_combat)
1063 const_iv (ENCOUNTER) 1437 const_iv (body_arm) const_iv (body_torso) const_iv (body_head)
1064 const_iv (SHOP_FLOOR) 1438 const_iv (body_neck) const_iv (body_skill) const_iv (body_finger)
1065 const_iv (SHOP_MAT) 1439 const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand)
1066 const_iv (RING) 1440 const_iv (body_wrist) const_iv (body_waist)
1067 const_iv (FLOOR) 1441
1068 const_iv (FLESH) 1442 const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES)
1069 const_iv (INORGANIC) 1443
1070 const_iv (SKILL_TOOL) 1444 const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY)
1071 const_iv (LIGHTER) 1445 const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN)
1072 const_iv (BUILDABLE_WALL) 1446 const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW)
1073 const_iv (MISC_OBJECT) 1447 const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION)
1074 const_iv (LAMP) 1448 const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL)
1075 const_iv (DUPLICATOR) 1449 const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL)
1076 const_iv (SPELLBOOK) 1450 const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE)
1077 const_iv (CLOAK) 1451
1078 const_iv (SPINNER) 1452 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1079 const_iv (GATE) 1453 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1080 const_iv (BUTTON) 1454
1081 const_iv (CF_HANDLE) 1455 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1082 const_iv (HOLE) 1456
1083 const_iv (TRAPDOOR)
1084 const_iv (SIGN)
1085 const_iv (BOOTS)
1086 const_iv (GLOVES)
1087 const_iv (SPELL)
1088 const_iv (SPELL_EFFECT)
1089 const_iv (CONVERTER)
1090 const_iv (BRACERS)
1091 const_iv (POISONING)
1092 const_iv (SAVEBED) 1457 const_iv (SP_RAISE_DEAD)
1093 const_iv (WAND)
1094 const_iv (SCROLL)
1095 const_iv (DIRECTOR)
1096 const_iv (GIRDLE)
1097 const_iv (FORCE)
1098 const_iv (POTION_EFFECT)
1099 const_iv (EVENT_CONNECTOR)
1100 const_iv (CLOSE_CON)
1101 const_iv (CONTAINER)
1102 const_iv (ARMOUR_IMPROVER)
1103 const_iv (WEAPON_IMPROVER)
1104 const_iv (SKILLSCROLL)
1105 const_iv (DEEP_SWAMP)
1106 const_iv (IDENTIFY_ALTAR)
1107 const_iv (MENU)
1108 const_iv (RUNE) 1458 const_iv (SP_RUNE)
1459 const_iv (SP_MAKE_MARK)
1109 const_iv (TRAP) 1460 const_iv (SP_BOLT)
1110 const_iv (POWER_CRYSTAL) 1461 const_iv (SP_BULLET)
1462 const_iv (SP_EXPLOSION)
1111 const_iv (CORPSE) 1463 const_iv (SP_CONE)
1112 const_iv (DISEASE)
1113 const_iv (SYMPTOM) 1464 const_iv (SP_BOMB)
1114 const_iv (BUILDER) 1465 const_iv (SP_WONDER)
1115 const_iv (MATERIAL) 1466 const_iv (SP_SMITE)
1116 const_iv (ITEM_TRANSFORMER) 1467 const_iv (SP_MAGIC_MISSILE)
1117 1468 const_iv (SP_SUMMON_GOLEM)
1118 const_iv (NUM_SUBTYPES) 1469 const_iv (SP_DIMENSION_DOOR)
1119 1470 const_iv (SP_MAGIC_MAPPING)
1120 const_iv (ST_BD_BUILD)
1121 const_iv (ST_BD_REMOVE)
1122
1123 const_iv (ST_MAT_FLOOR)
1124 const_iv (ST_MAT_WALL) 1471 const_iv (SP_MAGIC_WALL)
1125 const_iv (ST_MAT_ITEM)
1126
1127 const_iv (AT_PHYSICAL)
1128 const_iv (AT_MAGIC)
1129 const_iv (AT_FIRE)
1130 const_iv (AT_ELECTRICITY)
1131 const_iv (AT_COLD)
1132 const_iv (AT_CONFUSION)
1133 const_iv (AT_ACID)
1134 const_iv (AT_DRAIN) 1472 const_iv (SP_DESTRUCTION)
1135 const_iv (AT_WEAPONMAGIC)
1136 const_iv (AT_GHOSTHIT)
1137 const_iv (AT_POISON)
1138 const_iv (AT_SLOW)
1139 const_iv (AT_PARALYZE)
1140 const_iv (AT_TURN_UNDEAD)
1141 const_iv (AT_FEAR)
1142 const_iv (AT_CANCELLATION)
1143 const_iv (AT_DEPLETE)
1144 const_iv (AT_DEATH)
1145 const_iv (AT_CHAOS)
1146 const_iv (AT_COUNTERSPELL)
1147 const_iv (AT_GODPOWER)
1148 const_iv (AT_HOLYWORD)
1149 const_iv (AT_BLIND)
1150 const_iv (AT_INTERNAL)
1151 const_iv (AT_LIFE_STEALING)
1152 const_iv (AT_DISEASE)
1153
1154 const_iv (WEAP_HIT)
1155 const_iv (WEAP_SLASH)
1156 const_iv (WEAP_PIERCE) 1473 const_iv (SP_PERCEIVE_SELF)
1157 const_iv (WEAP_CLEAVE) 1474 const_iv (SP_WORD_OF_RECALL)
1158 const_iv (WEAP_SLICE)
1159 const_iv (WEAP_STAB)
1160 const_iv (WEAP_WHIP)
1161 const_iv (WEAP_CRUSH)
1162 const_iv (WEAP_BLUD)
1163
1164 const_iv (FLAG_ALIVE)
1165 const_iv (FLAG_WIZ)
1166 const_iv (FLAG_REMOVED)
1167 const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ)
1169 const_iv (FLAG_APPLIED)
1170 const_iv (FLAG_UNPAID)
1171 const_iv (FLAG_USE_SHIELD)
1172 const_iv (FLAG_NO_PICK)
1173 const_iv (FLAG_ANIMATE)
1174 const_iv (FLAG_MONSTER)
1175 const_iv (FLAG_FRIENDLY)
1176 const_iv (FLAG_GENERATOR)
1177 const_iv (FLAG_IS_THROWN)
1178 const_iv (FLAG_AUTO_APPLY)
1179 const_iv (FLAG_PLAYER_SOLD)
1180 const_iv (FLAG_SEE_INVISIBLE) 1475 const_iv (SP_INVISIBLE)
1181 const_iv (FLAG_CAN_ROLL)
1182 const_iv (FLAG_OVERLAY_FLOOR)
1183 const_iv (FLAG_IS_TURNABLE)
1184 const_iv (FLAG_IS_USED_UP)
1185 const_iv (FLAG_IDENTIFIED)
1186 const_iv (FLAG_REFLECTING)
1187 const_iv (FLAG_CHANGING)
1188 const_iv (FLAG_SPLITTING)
1189 const_iv (FLAG_HITBACK)
1190 const_iv (FLAG_STARTEQUIP)
1191 const_iv (FLAG_BLOCKSVIEW)
1192 const_iv (FLAG_UNDEAD)
1193 const_iv (FLAG_SCARED)
1194 const_iv (FLAG_UNAGGRESSIVE)
1195 const_iv (FLAG_REFL_MISSILE)
1196 const_iv (FLAG_REFL_SPELL)
1197 const_iv (FLAG_NO_MAGIC)
1198 const_iv (FLAG_NO_FIX_PLAYER)
1199 const_iv (FLAG_IS_LIGHTABLE)
1200 const_iv (FLAG_TEAR_DOWN)
1201 const_iv (FLAG_RUN_AWAY)
1202 const_iv (FLAG_PICK_UP)
1203 const_iv (FLAG_UNIQUE)
1204 const_iv (FLAG_NO_DROP)
1205 const_iv (FLAG_WIZCAST)
1206 const_iv (FLAG_CAST_SPELL)
1207 const_iv (FLAG_USE_SCROLL)
1208 const_iv (FLAG_USE_RANGE)
1209 const_iv (FLAG_USE_BOW)
1210 const_iv (FLAG_USE_ARMOUR)
1211 const_iv (FLAG_USE_WEAPON)
1212 const_iv (FLAG_USE_RING)
1213 const_iv (FLAG_READY_RANGE)
1214 const_iv (FLAG_READY_BOW)
1215 const_iv (FLAG_XRAYS)
1216 const_iv (FLAG_NO_APPLY)
1217 const_iv (FLAG_IS_FLOOR)
1218 const_iv (FLAG_LIFESAVE)
1219 const_iv (FLAG_NO_STRENGTH)
1220 const_iv (FLAG_SLEEP)
1221 const_iv (FLAG_STAND_STILL)
1222 const_iv (FLAG_RANDOM_MOVE)
1223 const_iv (FLAG_ONLY_ATTACK)
1224 const_iv (FLAG_CONFUSED)
1225 const_iv (FLAG_STEALTH)
1226 const_iv (FLAG_WIZPASS)
1227 const_iv (FLAG_IS_LINKED)
1228 const_iv (FLAG_CURSED)
1229 const_iv (FLAG_DAMNED)
1230 const_iv (FLAG_SEE_ANYWHERE)
1231 const_iv (FLAG_KNOWN_MAGICAL)
1232 const_iv (FLAG_KNOWN_CURSED)
1233 const_iv (FLAG_CAN_USE_SKILL)
1234 const_iv (FLAG_BEEN_APPLIED)
1235 const_iv (FLAG_READY_SCROLL)
1236 const_iv (FLAG_USE_ROD)
1237 const_iv (FLAG_USE_HORN)
1238 const_iv (FLAG_MAKE_INVIS)
1239 const_iv (FLAG_INV_LOCKED)
1240 const_iv (FLAG_IS_WOODED)
1241 const_iv (FLAG_IS_HILLY)
1242 const_iv (FLAG_READY_SKILL)
1243 const_iv (FLAG_READY_WEAPON)
1244 const_iv (FLAG_NO_SKILL_IDENT)
1245 const_iv (FLAG_BLIND)
1246 const_iv (FLAG_SEE_IN_DARK)
1247 const_iv (FLAG_IS_CAULDRON)
1248 const_iv (FLAG_NO_STEAL)
1249 const_iv (FLAG_ONE_HIT)
1250 const_iv (FLAG_CLIENT_SENT)
1251 const_iv (FLAG_BERSERK)
1252 const_iv (FLAG_NEUTRAL)
1253 const_iv (FLAG_NO_ATTACK)
1254 const_iv (FLAG_NO_DAMAGE)
1255 const_iv (FLAG_OBJ_ORIGINAL)
1256 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1257 const_iv (FLAG_ACTIVATE_ON_PUSH)
1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1259 const_iv (FLAG_IS_WATER)
1260 const_iv (FLAG_CONTENT_ON_GEN)
1261 const_iv (FLAG_IS_A_TEMPLATE)
1262 const_iv (FLAG_IS_BUILDABLE)
1263
1264 const_iv (NDI_BLACK)
1265 const_iv (NDI_WHITE)
1266 const_iv (NDI_NAVY)
1267 const_iv (NDI_RED)
1268 const_iv (NDI_ORANGE)
1269 const_iv (NDI_BLUE)
1270 const_iv (NDI_DK_ORANGE)
1271 const_iv (NDI_GREEN)
1272 const_iv (NDI_LT_GREEN)
1273 const_iv (NDI_GREY)
1274 const_iv (NDI_BROWN)
1275 const_iv (NDI_GOLD)
1276 const_iv (NDI_TAN)
1277 const_iv (NDI_MAX_COLOR)
1278 const_iv (NDI_COLOR_MASK)
1279 const_iv (NDI_UNIQUE)
1280 const_iv (NDI_ALL)
1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF) 1476 const_iv (SP_PROBE)
1290
1291 const_iv (UPD_SP_MANA) 1477 const_iv (SP_HEALING)
1292 const_iv (UPD_SP_GRACE) 1478 const_iv (SP_CREATE_FOOD)
1293 const_iv (UPD_SP_DAMAGE) 1479 const_iv (SP_EARTH_TO_DUST)
1294 1480 const_iv (SP_CHANGE_ABILITY)
1295 const_iv (F_APPLIED) 1481 const_iv (SP_BLESS)
1296 const_iv (F_LOCATION)
1297 const_iv (F_UNPAID)
1298 const_iv (F_MAGIC)
1299 const_iv (F_CURSED) 1482 const_iv (SP_CURSE)
1483 const_iv (SP_SUMMON_MONSTER)
1484 const_iv (SP_CHARGING)
1485 const_iv (SP_POLYMORPH)
1486 const_iv (SP_ALCHEMY)
1487 const_iv (SP_REMOVE_CURSE)
1488 const_iv (SP_IDENTIFY)
1489 const_iv (SP_DETECTION)
1490 const_iv (SP_MOOD_CHANGE)
1491 const_iv (SP_MOVING_BALL)
1300 const_iv (F_DAMNED) 1492 const_iv (SP_SWARM)
1493 const_iv (SP_CHANGE_MANA)
1301 const_iv (F_OPEN) 1494 const_iv (SP_DISPEL_RUNE)
1302 const_iv (F_NOPICK) 1495 const_iv (SP_CREATE_MISSILE)
1496 const_iv (SP_CONSECRATE)
1497 const_iv (SP_ANIMATE_WEAPON)
1498 const_iv (SP_LIGHT)
1499 const_iv (SP_CHANGE_MAP_LIGHT)
1500 const_iv (SP_FAERY_FIRE)
1501 const_iv (SP_CAUSE_DISEASE)
1502 const_iv (SP_AURA)
1503 const_iv (SP_TOWN_PORTAL)
1504 const_iv (SP_PARTY_SPELL)
1505
1506 const_iv (AP_TOGGLE) const_iv (AP_APPLY) const_iv (AP_UNAPPLY) const_iv (AP_MODE)
1507 const_iv (AP_NO_MERGE) const_iv (AP_NO_SLOT) const_iv (AP_PRINT) const_iv (AP_IGNORE_CURSE)
1508
1509 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1510 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1303 const_iv (F_LOCKED) 1511 const_iv (F_LOCKED)
1304 1512
1305 const_iv (F_BUY) 1513 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1306 const_iv (F_SHOP) 1514 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1307 const_iv (F_SELL)
1308 1515
1309 const_iv (P_BLOCKSVIEW) 1516 const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE)
1310 const_iv (P_PLAYER)
1311 const_iv (P_NO_MAGIC)
1312 const_iv (P_IS_ALIVE)
1313 const_iv (P_NO_CLERIC)
1314 const_iv (P_OUT_OF_MAP)
1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1317 1517
1318 const_iv (UP_OBJ_INSERT) 1518 const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON)
1319 const_iv (UP_OBJ_REMOVE)
1320 const_iv (UP_OBJ_CHANGE)
1321 const_iv (UP_OBJ_FACE)
1322
1323 const_iv (INS_NO_MERGE)
1324 const_iv (INS_ABOVE_FLOOR_ONLY)
1325 const_iv (INS_NO_WALK_ON)
1326 const_iv (INS_ON_TOP)
1327 const_iv (INS_BELOW_ORIGINATOR) 1519 const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR)
1328 const_iv (INS_MAP_LOAD)
1329 1520
1330 const_iv (WILL_APPLY_HANDLE) 1521 const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL)
1331 const_iv (WILL_APPLY_TREASURE) 1522 const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD)
1332 const_iv (WILL_APPLY_EARTHWALL)
1333 const_iv (WILL_APPLY_DOOR)
1334 const_iv (WILL_APPLY_FOOD)
1335 1523
1336 const_iv (SAVE_MODE) 1524 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1337 const_iv (SAVE_DIR_MODE)
1338 1525
1339 const_iv (M_PAPER) 1526 const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER)
1340 const_iv (M_IRON) 1527 const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH)
1341 const_iv (M_GLASS) 1528 const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE)
1342 const_iv (M_LEATHER) 1529 const_iv (M_ICE) const_iv (M_SPECIAL)
1343 const_iv (M_WOOD) 1530
1344 const_iv (M_ORGANIC) 1531 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1345 const_iv (M_STONE) 1532 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1346 const_iv (M_CLOTH) 1533
1347 const_iv (M_ADAMANT) 1534 const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER)
1348 const_iv (M_LIQUID) 1535 const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY)
1349 const_iv (M_SOFT_METAL) 1536 const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY)
1350 const_iv (M_BONE) 1537 const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION)
1538 const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING)
1539 const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON)
1540 const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP)
1541 const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION)
1542 const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY)
1543 const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH)
1544 const_iv (SK_POISON_NAIL) const_iv (SK_MINING) const_iv (SK_FISHING)
1545
1546 const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL)
1547 const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1)
1548 const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1)
1549 const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED)
1550 const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK)
1551 const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0)
1552
1553 const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY)
1554 const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN)
1555 const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW)
1556 const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION)
1557 const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL)
1558 const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL)
1559 const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE)
1560
1561 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1351 const_iv (M_ICE) 1562 const_iv (MAP_INACTIVE)
1352 const_iv (M_SPECIAL)
1353 1563
1354 const_iv (SK_EXP_ADD_SKILL) 1564 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1355 const_iv (SK_EXP_TOTAL) 1565 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1356 const_iv (SK_EXP_NONE)
1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1359 1566
1360 const_iv (SK_LOCKPICKING) 1567 const_iv (VERSION_CS) const_iv (VERSION_SC)
1361 const_iv (SK_HIDING)
1362 const_iv (SK_SMITHERY)
1363 const_iv (SK_BOWYER)
1364 const_iv (SK_JEWELER)
1365 const_iv (SK_ALCHEMY)
1366 const_iv (SK_STEALING)
1367 const_iv (SK_LITERACY)
1368 const_iv (SK_BARGAINING)
1369 const_iv (SK_JUMPING)
1370 const_iv (SK_DET_MAGIC)
1371 const_iv (SK_ORATORY)
1372 const_iv (SK_SINGING)
1373 const_iv (SK_DET_CURSE)
1374 const_iv (SK_FIND_TRAPS)
1375 const_iv (SK_MEDITATION)
1376 const_iv (SK_PUNCHING)
1377 const_iv (SK_FLAME_TOUCH)
1378 const_iv (SK_KARATE)
1379 const_iv (SK_CLIMBING)
1380 const_iv (SK_WOODSMAN)
1381 const_iv (SK_INSCRIPTION)
1382 const_iv (SK_ONE_HANDED_WEAPON)
1383 const_iv (SK_MISSILE_WEAPON)
1384 const_iv (SK_THROWING)
1385 const_iv (SK_USE_MAGIC_ITEM)
1386 const_iv (SK_DISARM_TRAPS)
1387 const_iv (SK_SET_TRAP)
1388 const_iv (SK_THAUMATURGY)
1389 const_iv (SK_PRAYING)
1390 const_iv (SK_CLAWING)
1391 const_iv (SK_LEVITATION)
1392 const_iv (SK_SUMMONING)
1393 const_iv (SK_PYROMANCY)
1394 const_iv (SK_EVOCATION)
1395 const_iv (SK_SORCERY)
1396 const_iv (SK_TWO_HANDED_WEAPON)
1397 const_iv (SK_SPARK_TOUCH)
1398 const_iv (SK_SHIVER)
1399 const_iv (SK_ACID_SPLASH)
1400 const_iv (SK_POISON_NAIL)
1401 1568
1402 const_iv (SOUND_NEW_PLAYER) 1569 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1403 const_iv (SOUND_FIRE_ARROW)
1404 const_iv (SOUND_LEARN_SPELL)
1405 const_iv (SOUND_FUMBLE_SPELL)
1406 const_iv (SOUND_WAND_POOF)
1407 const_iv (SOUND_OPEN_DOOR)
1408 const_iv (SOUND_PUSH_PLAYER)
1409 const_iv (SOUND_PLAYER_HITS1)
1410 const_iv (SOUND_PLAYER_HITS2)
1411 const_iv (SOUND_PLAYER_HITS3)
1412 const_iv (SOUND_PLAYER_HITS4)
1413 const_iv (SOUND_PLAYER_IS_HIT1)
1414 const_iv (SOUND_PLAYER_IS_HIT2)
1415 const_iv (SOUND_PLAYER_IS_HIT3)
1416 const_iv (SOUND_PLAYER_KILLS)
1417 const_iv (SOUND_PET_IS_KILLED)
1418 const_iv (SOUND_PLAYER_DIES)
1419 const_iv (SOUND_OB_EVAPORATE)
1420 const_iv (SOUND_OB_EXPLODE)
1421 const_iv (SOUND_CLOCK)
1422 const_iv (SOUND_TURN_HANDLE)
1423 const_iv (SOUND_FALL_HOLE)
1424 const_iv (SOUND_DRINK_POISON)
1425 const_iv (SOUND_CAST_SPELL_0)
1426 1570
1427 const_iv (PREFER_LOW) 1571 const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM)
1428 const_iv (PREFER_HIGH)
1429 1572
1430 const_iv (ATNR_PHYSICAL) 1573 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1431 const_iv (ATNR_MAGIC)
1432 const_iv (ATNR_FIRE)
1433 const_iv (ATNR_ELECTRICITY)
1434 const_iv (ATNR_COLD)
1435 const_iv (ATNR_CONFUSION)
1436 const_iv (ATNR_ACID)
1437 const_iv (ATNR_DRAIN)
1438 const_iv (ATNR_WEAPONMAGIC)
1439 const_iv (ATNR_GHOSTHIT)
1440 const_iv (ATNR_POISON)
1441 const_iv (ATNR_SLOW)
1442 const_iv (ATNR_PARALYZE)
1443 const_iv (ATNR_TURN_UNDEAD)
1444 const_iv (ATNR_FEAR)
1445 const_iv (ATNR_CANCELLATION)
1446 const_iv (ATNR_DEPLETE)
1447 const_iv (ATNR_DEATH)
1448 const_iv (ATNR_CHAOS)
1449 const_iv (ATNR_COUNTERSPELL)
1450 const_iv (ATNR_GODPOWER)
1451 const_iv (ATNR_HOLYWORD)
1452 const_iv (ATNR_BLIND)
1453 const_iv (ATNR_INTERNAL)
1454 const_iv (ATNR_LIFE_STEALING)
1455 const_iv (ATNR_DISEASE)
1456
1457 const_iv (MAP_FLUSH)
1458 const_iv (MAP_PLAYER_UNIQUE)
1459 const_iv (MAP_BLOCK)
1460 const_iv (MAP_STYLE)
1461 const_iv (MAP_OVERLAY)
1462
1463 const_iv (MAP_IN_MEMORY)
1464 const_iv (MAP_SWAPPED)
1465 const_iv (MAP_LOADING)
1466 const_iv (MAP_SAVING)
1467
1468 const_iv (KLASS_ATTACHABLE)
1469 const_iv (KLASS_GLOBAL)
1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1472 const_iv (KLASS_PLAYER)
1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489 1574
1490 // random map generator 1575 // random map generator
1491 const_iv (LAYOUT_NONE) 1576 const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL)
1492 const_iv (LAYOUT_ONION) 1577 const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498 1578
1499 const_iv (RMOPT_RANDOM) 1579 const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR)
1500 const_iv (RMOPT_CENTERED) 1580 const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE)
1501 const_iv (RMOPT_LINEAR) 1581 const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508 1582
1509 const_iv (SYMMETRY_RANDOM) 1583 const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X)
1510 const_iv (SYMMETRY_NONE) 1584 const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY)
1511 const_iv (SYMMETRY_X) 1585
1512 const_iv (SYMMETRY_Y) 1586 const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP)
1513 const_iv (SYMMETRY_XY) 1587 const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_MINIMAL)
1588
1589 const_iv (FT_FACE) const_iv (FT_MUSIC) const_iv (FT_SOUND)
1590 const_iv (FT_RSRC) const_iv (FT_NUM)
1514 }; 1591 };
1515 1592
1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1593 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1594 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1518 1595
1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1612 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass)); 1613 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1614 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1615 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1539 } 1616 }
1540}
1541 1617
1618 // used by autogenerated BOOT sections from genacc
1619 av_reflect = get_av ("cf::REFLECT", 1);
1620}
1621
1622void _gv_clear (SV *gv)
1623 CODE:
1624 assert (SvTYPE (gv) == SVt_PVGV);
1625# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1626 f (GvGP (gv)->gp_form);
1627 f (GvGP (gv)->gp_io);
1628 f (GvGP (gv)->gp_sv);
1629 f (GvGP (gv)->gp_av);
1630 f (GvGP (gv)->gp_hv);
1631 f (GvGP (gv)->gp_cv);
1632 GvCVGEN (gv) = 0;
1633 GvMULTI_off (gv);
1634# undef f
1635
1542void _connect_to_perl () 1636void _connect_to_perl_1 ()
1543 1637
1638void _connect_to_perl_2 ()
1639
1640void _recalc_want ()
1641
1642# not used by default anymore
1544void _global_reattach () 1643void _global_reattach ()
1545 CODE: 1644 CODE:
1546{ 1645{
1547 // reattach to all attachable objects in the game. 1646 // reattach to all attachable objects in the game.
1548 for_all_clients (ns) 1647 for_all_clients (ns)
1549 ns->reattach (); 1648 ns->reattach ();
1550 1649
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op) 1650 for_all_objects (op)
1559 op->reattach (); 1651 op->reattach ();
1560} 1652}
1561 1653
1654# support function for map-world.ext
1655void _quantise (SV *data_sv, SV *plt_sv)
1656 CODE:
1657{
1658 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1659 croak ("_quantise called with invalid agruments");
1660
1661 plt_sv = SvRV (plt_sv);
1662 SV **plt = AvARRAY (plt_sv);
1663 int plt_count = AvFILL (plt_sv) + 1;
1664
1665 STRLEN len;
1666 char *data = SvPVbyte (data_sv, len);
1667 char *dst = data;
1668
1669 while (len >= 3)
1670 {
1671 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1672 {
1673 char *val = SvPVX (*val_sv);
1674
1675 if (val [0] == data [0]
1676 && val [1] == data [1]
1677 && val [2] == data [2])
1678 {
1679 *dst++ = val [3];
1680 goto next;
1681 }
1682 }
1683
1684 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1685 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1686 dst - SvPVX (data_sv), len);
1687
1688 next:
1689 data += 3;
1690 len -= 3;
1691 }
1692
1693 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1694}
1695
1696void init_anim ()
1697
1698void init_globals ()
1699
1700void init_experience ()
1701
1702void init_attackmess ()
1703
1704void init_dynamic ()
1705
1706void load_settings ()
1707
1708void load_materials ()
1709
1710void init_uuid ()
1711 CODE:
1712 UUID::init ();
1713
1714void init_signals ()
1715
1716void init_commands ()
1717
1718void init_skills ()
1719
1720void init_beforeplay ()
1721
1722void evthread_start (int aiofd)
1723
1724void cede_to_tick ()
1725 CODE:
1726 coroapi::cede_to_tick ();
1727
1728NV till_tick ()
1729 CODE:
1730 RETVAL = SvNVX (sv_next_tick) - now ();
1731 OUTPUT:
1732 RETVAL
1733
1734int tick_inhibit ()
1735 CODE:
1736 RETVAL = tick_inhibit;
1737 OUTPUT:
1738 RETVAL
1739
1740void tick_inhibit_inc ()
1741 CODE:
1742 ++tick_inhibit;
1743
1744void tick_inhibit_dec ()
1745 CODE:
1746 if (!--tick_inhibit)
1747 if (tick_pending)
1748 {
1749 ev_async_send (EV_DEFAULT, &tick_watcher);
1750 coroapi::cede ();
1751 }
1752
1753void server_tick ()
1754 CODE:
1755{
1756 ev_now_update (EV_DEFAULT);
1757 NOW = ev_now (EV_DEFAULT);
1758 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1759 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1760 runtime = SvNVX (sv_runtime);
1761
1762 server_tick ();
1763
1764 ev_now_update (EV_DEFAULT);
1765 NOW = ev_now (EV_DEFAULT);
1766 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1767 runtime += TICK;
1768 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1769}
1770
1562NV floor (NV x) 1771NV floor (NV x)
1563 1772
1564NV ceil (NV x) 1773NV ceil (NV x)
1565 1774
1566void server_tick () 1775NV rndm (...)
1776 ALIAS:
1777 rmg_rndm = 1
1567 CODE: 1778 CODE:
1568 runtime = SvNVx (sv_runtime); 1779{
1569 server_tick (); 1780 rand_gen &gen = ix ? rmg_rndm : rndm;
1781 switch (items)
1782 {
1783 case 0: RETVAL = gen (); break;
1784 case 1: RETVAL = gen (SvUV (ST (0))); break;
1785 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1786 default: croak ("cf::rndm requires none, one or two parameters."); break;
1787 }
1788}
1789 OUTPUT:
1790 RETVAL
1570 1791
1792NV clamp (NV value, NV min_value, NV max_value)
1793 CODE:
1794 RETVAL = clamp (value, min_value, max_value);
1795 OUTPUT:
1796 RETVAL
1797
1798NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1799 CODE:
1800 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1801 OUTPUT:
1802 RETVAL
1803
1804void weaken (...)
1805 PROTOTYPE: @
1806 CODE:
1807 while (items > 0)
1808 sv_rvweaken (ST (--items));
1809
1571void 1810void
1572LOG (int level, char *msg) 1811log_backtrace (utf8_string msg)
1812
1813void
1814LOG (int flags, utf8_string msg)
1573 PROTOTYPE: $$ 1815 PROTOTYPE: $$
1574 C_ARGS: (LogLevel)level, "%s", msg 1816 C_ARGS: flags, "%s", msg
1575 1817
1576char *path_combine (char *base, char *path) 1818octet_string path_combine (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1819 PROTOTYPE: $$
1578 1820
1579char *path_combine_and_normalize (char *base, char *path) 1821octet_string path_combine_and_normalize (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1822 PROTOTYPE: $$
1581 1823
1582const char *
1583get_maps_directory (char *path)
1584 PROTOTYPE: $
1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1589
1590void 1824void
1591sub_generation_inc () 1825sub_generation_inc ()
1592 CODE: 1826 CODE:
1593 PL_sub_generation++; 1827 PL_sub_generation++;
1594 1828
1595char * 1829const_octet_string
1596mapdir () 1830mapdir ()
1597 PROTOTYPE: 1831 PROTOTYPE:
1598 ALIAS: 1832 ALIAS:
1599 mapdir = 0 1833 mapdir = 0
1600 uniquedir = 1 1834 uniquedir = 1
1616 } 1850 }
1617 OUTPUT: RETVAL 1851 OUTPUT: RETVAL
1618 1852
1619void abort () 1853void abort ()
1620 1854
1855void reset_signals ()
1856
1857void fork_abort (const_octet_string cause = "cf::fork_abort")
1858
1859void cleanup (const_octet_string cause, bool make_core = false)
1860
1621void emergency_save () 1861void emergency_save ()
1622 1862
1623void _exit (int status = 0) 1863void _exit (int status = EXIT_SUCCESS)
1624 1864
1625#if _POSIX_MEMLOCK 1865#if _POSIX_MEMLOCK
1626 1866
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1867int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1868 INIT:
1869#if __GLIBC__
1870 mallopt (M_TOP_PAD, 1024 * 1024);
1871 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1872 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1873 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1874#endif
1628 1875
1629int munlockall () 1876int munlockall ()
1630 1877
1631#endif 1878#endif
1632 1879
1880int
1881malloc_trim (IV pad = 0)
1882
1883void
1884mallinfo ()
1885 PPCODE:
1886{
1887#if __GLIBC__
1888 struct mallinfo mai = mallinfo ();
1889 EXTEND (SP, 10*2);
1890 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1891 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1892 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1893 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1894 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1895 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1896 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1897 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1898 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1899 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1900#endif
1901 EXTEND (SP, 5*2);
1902 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1903 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1904 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1905 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1906 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1907}
1908
1633int find_animation (char *text) 1909int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1910 PROTOTYPE: $
1635 1911
1636int random_roll (int min, int max, object *op, int goodbad); 1912int random_roll (int min, int max, object *op, int goodbad);
1637 1913
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1914const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1915
1640int 1916int
1641exp_to_level (val64 exp) 1917exp_to_level (val64 exp)
1642 CODE: 1918 CODE:
1643{ 1919{
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1950 RETVAL = newSVpv (resist_plus[atnr], 0);
1675 else 1951 else
1676 XSRETURN_UNDEF; 1952 XSRETURN_UNDEF;
1677 OUTPUT: RETVAL 1953 OUTPUT: RETVAL
1678 1954
1955UUID
1956uuid_cur ()
1957 CODE:
1958 RETVAL = UUID::cur;
1959 OUTPUT:
1960 RETVAL
1961
1962UUID
1963uuid_gen ()
1964 CODE:
1965 RETVAL = UUID::gen ();
1966 OUTPUT:
1967 RETVAL
1968
1969val64
1970uuid_seq (UUID uuid)
1971 CODE:
1972 RETVAL = uuid.seq;
1973 OUTPUT:
1974 RETVAL
1975
1976UUID
1977uuid_str (val64 seq)
1978 CODE:
1979 RETVAL.seq = seq;
1980 OUTPUT:
1981 RETVAL
1982
1983void
1984coin_names ()
1985 PPCODE:
1986 EXTEND (SP, NUM_COINS);
1987 for (int i = 0; i < NUM_COINS; ++i)
1988 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1989
1990void
1991coin_archetypes ()
1992 PPCODE:
1993 EXTEND (SP, NUM_COINS);
1994 for (int i = 0; i < NUM_COINS; ++i)
1995 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1996
1997bool
1998load_resource_file_ (octet_string filename)
1999
2000void
2001fix_weight ()
2002
1679MODULE = cf PACKAGE = cf::attachable 2003MODULE = cf PACKAGE = cf::attachable
1680 2004
1681int 2005int
1682valid (SV *obj) 2006valid (SV *obj)
1683 CODE: 2007 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 2008 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 2009 OUTPUT:
1686 RETVAL 2010 RETVAL
1687 2011
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h | 2012void
2013debug_trace (attachable *obj, bool on = true)
2014 CODE:
2015 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
2016 if (on)
2017 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
2018
2019int mortals_size ()
2020 CODE:
2021 RETVAL = attachable::mortals.size ();
2022 OUTPUT: RETVAL
2023
2024#object *mortals (U32 index)
2025# CODE:
2026# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
2027# OUTPUT: RETVAL
2028
2029INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1689 2030
1690MODULE = cf PACKAGE = cf::global 2031MODULE = cf PACKAGE = cf::global
1691 2032
1692int invoke (SV *klass, int event, ...) 2033int invoke (SV *klass, int event, ...)
1693 CODE: 2034 CODE:
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 2038 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL 2039 OUTPUT: RETVAL
1699 2040
1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 2041MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1701 2042
1702INCLUDE: $PERL genacc object ../include/object.h | 2043INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1703 2044
1704int invoke (object *op, int event, ...) 2045int invoke (object *op, int event, ...)
1705 CODE: 2046 CODE:
1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 2047 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2048 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 2050 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1710 OUTPUT: RETVAL 2051 OUTPUT: RETVAL
1711 2052
1712SV *registry (object *op) 2053SV *registry (object *op)
1713 2054
1714void mortals () 2055int objects_size ()
1715 PPCODE: 2056 CODE:
1716 EXTEND (SP, object::mortals.size ());
1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1718 PUSHs (to_sv (*i));
1719
1720object *first ()
1721 CODE:
1722 RETVAL = object::first; 2057 RETVAL = objects.size ();
1723 OUTPUT: RETVAL 2058 OUTPUT: RETVAL
2059
2060object *objects (U32 index)
2061 CODE:
2062 RETVAL = index < objects.size () ? objects [index] : 0;
2063 OUTPUT: RETVAL
2064
2065int actives_size ()
2066 CODE:
2067 RETVAL = actives.size ();
2068 OUTPUT: RETVAL
2069
2070object *actives (U32 index)
2071 CODE:
2072 RETVAL = index < actives.size () ? actives [index] : 0;
2073 OUTPUT: RETVAL
2074
2075int mortals_size ()
2076 CODE:
2077 RETVAL = attachable::mortals.size ();
2078 OUTPUT: RETVAL
2079
2080const_utf8_string slot_use_name (U32 slot)
2081 ALIAS:
2082 slot_nonuse_name = 1
2083 CODE:
2084{
2085 if (slot >= NUM_BODY_LOCATIONS)
2086 croak ("body slot index out of range");
2087
2088 switch (ix)
2089 {
2090 case 0: RETVAL = body_locations[slot].use_name; break;
2091 case 1: RETVAL = body_locations[slot].nonuse_name; break;
2092 }
2093}
2094 OUTPUT:
2095 RETVAL
1724 2096
1725# missing properties 2097# missing properties
1726 2098
1727object *head (object *op) 2099object *head (object *op)
1728 PROTOTYPE: $ 2100 PROTOTYPE: $
1729 CODE: 2101 CODE:
1730 RETVAL = op->head ? op->head : op;
1731 OUTPUT: RETVAL
1732
1733int is_head (object *op)
1734 PROTOTYPE: $
1735 CODE:
1736 RETVAL = !op->head; 2102 RETVAL = op->head_ ();
1737 OUTPUT: RETVAL 2103 OUTPUT: RETVAL
1738 2104
1739void 2105void
1740inv (object *obj) 2106inv (object *obj)
1741 PROTOTYPE: $ 2107 PROTOTYPE: $
1742 PPCODE: 2108 PPCODE:
1743{ 2109{
1744 object *o;
1745 for (o = obj->inv; o; o = o->below) 2110 for (object *o = obj->inv; o; o = o->below)
1746 XPUSHs (sv_2mortal (to_sv (o))); 2111 XPUSHs (sv_2mortal (to_sv (o)));
1747} 2112}
1748 2113
1749void 2114void
1750set_animation (object *op, int idx) 2115set_animation (object *op, int idx)
1751 CODE: 2116 CODE:
1752 SET_ANIMATION (op, idx); 2117 SET_ANIMATION (op, idx);
1753 2118
2119int
2120num_animations (object *op)
2121 CODE:
2122 RETVAL = NUM_ANIMATIONS (op);
2123 OUTPUT: RETVAL
2124
2125int slot_info (object *op, UV slot, int value = 0)
2126 ALIAS:
2127 slot_used = 1
2128 CODE:
2129{
2130 if (slot >= NUM_BODY_LOCATIONS)
2131 croak ("body slot index out of range");
2132
2133 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2134
2135 if (items > 2)
2136 if (ix)
2137 op->slot[slot].used = value;
2138 else
2139 op->slot[slot].info = value;
2140}
2141 OUTPUT:
2142 RETVAL
2143
1754object *find_best_object_match (object *op, const char *match) 2144object *find_best_object_match (object *op, utf8_string match)
1755 2145
1756object *find_marked_object (object *op) 2146object *find_marked_object (object *op)
1757 2147
1758int need_identify (object *obj); 2148int need_identify (object *obj);
1759 2149
1760int apply_shop_mat (object *shop_mat, object *op); 2150int apply_shop_mat (object *shop_mat, object *op);
1761 2151
1762int move (object *op, int dir, object *originator = op) 2152int move (object *op, int dir, object *originator = op)
1763 CODE: 2153 CODE:
1764 RETVAL = move_ob (op, dir, originator); 2154 RETVAL = op->move (dir, originator);
1765 OUTPUT: 2155 OUTPUT:
1766 RETVAL 2156 RETVAL
1767 2157
1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1771
1772void apply_below (object *op) 2158void apply_below (object *op)
1773 CODE: 2159 CODE:
1774 player_apply_below (op); 2160 player_apply_below (op);
1775 2161
1776object *cf_object_present_archname_inside (object *op, char *whatstr) 2162int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1777 2163
1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2164int casting_level (object *caster, object *spell)
1779
1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1781
1782#//TODO
1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1793 2165
1794int pay_item (object *op, object *buyer) 2166int pay_item (object *op, object *buyer)
1795 CODE: 2167 CODE:
1796 RETVAL = pay_for_item (op, buyer); 2168 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL 2169 OUTPUT: RETVAL
1801 RETVAL = pay_for_amount (amount, op); 2173 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL 2174 OUTPUT: RETVAL
1803 2175
1804void pay_player (object *op, uint64 amount) 2176void pay_player (object *op, uint64 amount)
1805 2177
1806val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2178val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1807 2179
1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2180int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1809 2181
1810void learn_spell (object *op, object *sp, int special_prayer = 0) 2182void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE: 2183 CODE:
1812 do_learn_spell (op, sp, special_prayer); 2184 do_learn_spell (op, sp, special_prayer);
1813 2185
1814void forget_spell (object *op, object *sp) 2186void forget_spell (object *op, object *sp)
1815 CODE: 2187 CODE:
1816 do_forget_spell (op, query_name (sp)); 2188 do_forget_spell (op, query_name (sp));
1817 2189
1818object *check_for_spell (object *op, char *spellname) 2190object *check_for_spell (object *op, utf8_string spellname)
1819 CODE: 2191 CODE:
1820 RETVAL = check_spell_known (op, spellname); 2192 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL 2193 OUTPUT: RETVAL
1822 2194
1823int query_money (object *op) 2195int query_money (object *op)
1832 2204
1833void drop (object *who, object *op) 2205void drop (object *who, object *op)
1834 2206
1835void pick_up (object *who, object *op) 2207void pick_up (object *who, object *op)
1836 2208
1837object *cf_object_insert_object (object *op, object *container)
1838
1839object *cf_object_insert_in_ob (object *ob, object *where)
1840
1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1842
1843void update_object (object *op, int action) 2209void update_object (object *op, int action)
1844 2210
1845object *cf_create_object_by_name (const char *name)
1846
1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2211void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1848 2212
1849void player_lvl_adj (object *who, object *skill = 0) 2213void player_lvl_adj (object *who, object *skill = 0)
1850 2214
1851int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2215int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1852 2216
1853int calc_skill_exp (object *who, object *op, object *skill); 2217int calc_skill_exp (object *who, object *op, object *skill)
1854 2218
1855void push_button (object *op); 2219void push_button (object *op, object *originator)
1856 2220
1857void use_trigger (object *op); 2221void use_trigger (object *op, object *originator)
1858 2222
1859void add_button_link (object *button, maptile *map, int connected); 2223void handle_apply_yield (object *op)
1860 2224
1861void remove_button_link (object *op); 2225int convert_item (object *item, object *converter)
1862 2226
2227void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1863 2228
1864MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2229MODULE = cf PACKAGE = cf::object PREFIX = cf_
1865
1866object *cf_insert_ob_in_ob (object *ob, object *where)
1867 2230
1868# no clean way to get an object from an archetype - stupid idiotic 2231# no clean way to get an object from an archetype - stupid idiotic
1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2232# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1870 2233
1871object *new (const char *archetype = 0) 2234object *new (utf8_string archetype = 0)
1872 PROTOTYPE: ;$ 2235 PROTOTYPE: ;$
1873 CODE: 2236 CODE:
1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2237 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1875 OUTPUT: 2238 OUTPUT:
1876 RETVAL 2239 RETVAL
1877 2240
2241object *generate (utf8_string arch, object *creator)
2242 CODE:
2243 object *obj = get_archetype (arch);
2244 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2245 RETVAL = obj;
2246 OUTPUT:
2247 RETVAL
2248
2249object *find_object (U32 tag)
2250
2251object *find_object_uuid (UUID i)
2252
2253# TODO: nuke
1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2254object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1879 PROTOTYPE: $$$$$$ 2255 PROTOTYPE: $$$$$$
1880 CODE: 2256 CODE:
1881{ 2257{
1882 int unused_type; 2258 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1884}
1885 2259
1886# syntatic sugar for easier use in event callbacks. 2260 if (RETVAL->destroyed ())
1887const char *options (object *op)
1888 CODE:
1889 RETVAL = op->name;
1890 OUTPUT:
1891 RETVAL 2261 RETVAL = 0;
2262}
1892 2263
1893player *contr (object *op) 2264shstr
1894 CODE: 2265object::kv_get (shstr key)
1895 RETVAL = op->contr;
1896 OUTPUT: RETVAL
1897 2266
1898const char *get_ob_key_value (object *op, const char *key) 2267void
2268object::kv_del (shstr key)
1899 2269
1900bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2270void
2271object::kv_set (shstr key, shstr value)
1901 2272
1902object *get_nearest_player (object *ob) 2273object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2274 ALIAS: nearest_player = 0
1904 PREINIT: 2275 PREINIT:
1905 extern object *get_nearest_player (object *); 2276 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2278void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2279 PROTOTYPE: $$;$
1909 PPCODE: 2280 PPCODE:
1910{ 2281{
1911 rv_vector rv; 2282 rv_vector rv;
2283
2284 PUTBACK;
1912 get_rangevector (ob, other, &rv, flags); 2285 get_rangevector (ob, other, &rv, flags);
2286 SPAGAIN;
2287
1913 EXTEND (SP, 5); 2288 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2289 PUSHs (newSVuv (rv.distance));
1915 PUSHs (newSViv (rv.distance_x)); 2290 PUSHs (newSViv (rv.distance_x));
1916 PUSHs (newSViv (rv.distance_y)); 2291 PUSHs (newSViv (rv.distance_y));
1917 PUSHs (newSViv (rv.direction)); 2292 PUSHs (newSViv (rv.direction));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2293 PUSHs (to_sv (rv.part));
1919} 2294}
1920 2295
1921bool on_same_map_as (object *ob, object *other) 2296bool on_same_map_as (object *ob, object *other)
1922 CODE: 2297 CODE:
1923 RETVAL = on_same_map (ob, other); 2298 RETVAL = on_same_map (ob, other);
1924 OUTPUT: RETVAL 2299 OUTPUT: RETVAL
1925 2300
1926const char * 2301const_utf8_string
1927base_name (object *op, int plural = op->nrof > 1) 2302base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2303 CODE:
1929 RETVAL = query_base_name (op, plural); 2304 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2305 OUTPUT: RETVAL
1931 2306
1932object *decrease_ob_nr (object *op, unsigned long i) 2307# return the tail of an object, excluding itself
2308void
2309tail (object *op)
2310 PPCODE:
2311 while ((op = op->more))
2312 XPUSHs (sv_2mortal (to_sv (op)));
1933 2313
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2314MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2315
1936player *player (object *op) 2316player *player (object *op)
1937 CODE: 2317 CODE:
1938 RETVAL = op->contr; 2318 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
1940 2320
1941void check_score (object *op) 2321bool move_player (object *op, int dir)
1942 2322
1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2323void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2324 CODE:
1945 new_draw_info (flags, 0, op, txt); 2325 new_draw_info (flags, 0, op, txt);
1946 2326
1947object *cf_player_send_inventory (object *op)
1948
1949char *cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2327void kill_player (object *op)
1963 2328
2329void esrv_send_item (object *pl, object *item)
2330
1964void esrv_update_item (object *op, int what, object *item) 2331void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2332 C_ARGS: what, pl, item
1966 2333
1967void clear_los (object *op) 2334void esrv_del_item (object *pl, int tag)
2335 C_ARGS: pl->contr, tag
1968 2336
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params) 2337int command_summon (object *op, utf8_string params)
1972 2338
1973int command_arrest (object *op, char *params) 2339int command_arrest (object *op, utf8_string params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978 2340
1979 2341
1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2342MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1981 2343
1982INCLUDE: $PERL genacc player ../include/player.h | 2344INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1983 2345
1984int invoke (player *pl, int event, ...) 2346int invoke (player *pl, int event, ...)
1985 CODE: 2347 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2348 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2349 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 pl->ob->stats.hp = pl->ob->stats.maxhp; 2359 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp; 2360 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2361 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats; 2362 pl->orig_stats = pl->ob->stats;
2001 2363
2002void cf_player_move (player *pl, int dir) 2364# should only be temporary
2365void esrv_new_player (player *pl)
2003 2366
2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2367#d# TODO: replace by blocked_los accessor, fix code using this
2005
2006player *first ()
2007 CODE:
2008 RETVAL = first_player;
2009 OUTPUT: RETVAL
2010
2011bool 2368bool
2012cell_visible (player *pl, int dx, int dy) 2369cell_visible (player *pl, int dx, int dy)
2013 CODE: 2370 CODE:
2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2371 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2016 OUTPUT: 2372 OUTPUT:
2017 RETVAL 2373 RETVAL
2018 2374
2019void 2375void
2020send (player *pl, SV *packet) 2376send (player *pl, SV *packet)
2021 CODE: 2377 CODE:
2022{ 2378{
2023 STRLEN len; 2379 STRLEN len;
2024 char *buf = SvPVbyte (packet, len); 2380 char *buf = SvPVbyte (packet, len);
2025 2381
2382 if (len > MAXSOCKBUF)
2383 pl->failmsg ("[packet too long for client]");
2026 if (pl->ns) 2384 else if (pl->ns)
2027 pl->ns->send_packet (buf, len); 2385 pl->ns->send_packet (buf, len);
2028} 2386}
2029
2030int
2031listening (player *pl, int new_value = -1)
2032 CODE:
2033 RETVAL = pl->listening;
2034 if (new_value >= 0)
2035 pl->listening = new_value;
2036 OUTPUT:
2037 RETVAL
2038 2387
2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2388void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2040 PROTOTYPE: $;$$$ 2389 PROTOTYPE: $;$$$
2041 PPCODE: 2390 PPCODE:
2042 if (GIMME_V != G_VOID) 2391 if (GIMME_V != G_VOID)
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2416 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2068 OUTPUT: RETVAL 2417 OUTPUT: RETVAL
2069 2418
2070SV *registry (maptile *map) 2419SV *registry (maptile *map)
2071 2420
2421void
2422find_tagged_objects (maptile *map, utf8_string tag = 0)
2423 PPCODE:
2424{
2425 if (!map->spaces)
2426 XSRETURN_EMPTY;
2427
2428 if (tag)
2429 {
2430 shstr_cmp tag_ (tag);
2431
2432 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2433 for (object *op = ms->bot; op; op = op->above)
2434 if (op->tag == tag_)
2435 XPUSHs (sv_2mortal (to_sv (op)));
2436 }
2437 else
2438 {
2439 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2440 for (object *op = ms->bot; op; op = op->above)
2441 if (op->tag)
2442 XPUSHs (sv_2mortal (to_sv (op)));
2443 }
2444}
2445
2072INCLUDE: $PERL genacc maptile ../include/map.h | 2446INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2447
2448void
2449adjust_daylight ()
2450 CODE:
2451 maptile::adjust_daylight ();
2452
2453int
2454outdoor_darkness (int darkness = 0)
2455 CODE:
2456 RETVAL = maptile::outdoor_darkness;
2457 if (items)
2458 maptile::outdoor_darkness = darkness;
2459 OUTPUT:
2460 RETVAL
2073 2461
2074void 2462void
2075maptile::instantiate () 2463maptile::instantiate ()
2076 2464
2077maptile *new () 2465maptile *new ()
2092 for_all_players (pl) 2480 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS) 2481 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob))); 2482 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 } 2483 }
2096 2484
2097void play_sound_map (maptile *map, int x, int y, int sound_num) 2485void
2486maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2487 CODE:
2488{
2489 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2490 croak ("maptile::add_underlay: palette must be arrayref");
2491
2492 palette = SvRV (palette);
2493
2494 STRLEN idxlen;
2495 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2496
2497 for (int x = 0; x < THIS->width; ++x)
2498 for (int y = 0; y < THIS->height; ++y)
2499 {
2500 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2501 if (op->flag [FLAG_IS_FLOOR])
2502 goto skip;
2503
2504 {
2505 int offs = offset + y * stride + x;
2506
2507 if (IN_RANGE_EXC (offs, 0, idxlen))
2508 {
2509 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2510 {
2511 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2512 ob->flag [FLAG_NO_MAP_SAVE] = true;
2513 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2514
2515 if (ob->randomitems && !ob->above)
2516 {
2517 ob->create_treasure (ob->randomitems);
2518
2519 for (object *op = ob->above; op; op = op->above)
2520 op->flag [FLAG_NO_MAP_SAVE] = true;
2521 // TODO: if this is a pickable object, then the item
2522 // will at a bit weird - saving inside the player
2523 // will clear the flag, but when the player drops
2524 // it without logging out, it keeps the flag.
2525 // nobody ahs reported this, but this can be rather
2526 // annoying on persistent maps.
2527 }
2528 }
2529 }
2530 }
2531
2532 skip: ;
2533 }
2534}
2535
2536void
2537maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2538 CODE:
2539{
2540 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2541 croak ("maptile::set_regiondata: palette must be arrayref");
2542
2543 palette = SvRV (palette);
2544
2545 STRLEN idxlen;
2546 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2547
2548 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2549 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2550
2551 for (int i = av_len ((AV *)palette) + 1; i--; )
2552 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2553
2554 for (int y = 0; y < THIS->height; ++y)
2555 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2556
2557 sfree (THIS->regions, THIS->size ());
2558 delete [] THIS->regionmap;
2559
2560 THIS->regions = regions;
2561 THIS->regionmap = regionmap;
2562}
2563
2564void
2565maptile::create_region_treasure ()
2566 CODE:
2567 for (int x = 0; x < THIS->width; ++x)
2568 for (int y = 0; y < THIS->height; ++y)
2569 {
2570 region *rgn = THIS->region (x, y);
2571
2572 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2573 if (object *op = THIS->at (x, y).top)
2574 if (rgn->treasure && rndm () < rgn->treasure_density)
2575 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2576 }
2098 2577
2099int out_of_map (maptile *map, int x, int y) 2578int out_of_map (maptile *map, int x, int y)
2100 2579
2101void 2580void
2102trigger (maptile *map, long connection, bool state = true) 2581find_link (maptile *map, shstr_tmp connection)
2103 CODE:
2104 activate_connection (map, connection, state);
2105
2106void
2107get_connection (maptile *map, long connection)
2108 PPCODE: 2582 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection); 2583 if (oblinkpt *obp = map->find_link (connection))
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next) 2584 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2585 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2113 2586
2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2115
2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2117
2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2119 C_ARGS: str, map, nx, ny
2120
2121void 2587void
2122cf_map_normalise (maptile *map, int x, int y) 2588get_map_flags (maptile *map, int x, int y)
2123 PPCODE: 2589 PPCODE:
2124{ 2590{
2125 maptile *nmap = 0; 2591 maptile *nmap = 0;
2126 I16 nx = 0, ny = 0; 2592 I16 nx = 0, ny = 0;
2593
2594 PUTBACK;
2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2595 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2596 SPAGAIN;
2128 2597
2129 EXTEND (SP, 4); 2598 EXTEND (SP, 4);
2130 PUSHs (sv_2mortal (newSViv (flags))); 2599 PUSHs (sv_2mortal (newSViv (flags)));
2131 2600
2132 if (GIMME_V == G_ARRAY) 2601 if (GIMME_V == G_ARRAY)
2133 { 2602 {
2134 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2603 PUSHs (sv_2mortal (to_sv (nmap)));
2135 PUSHs (sv_2mortal (newSViv (nx))); 2604 PUSHs (sv_2mortal (newSViv (nx)));
2136 PUSHs (sv_2mortal (newSViv (ny))); 2605 PUSHs (sv_2mortal (newSViv (ny)));
2137 } 2606 }
2138} 2607}
2139 2608
2609mapspace *
2610ms (maptile *map, unsigned int x, unsigned int y)
2611 PROTOTYPE: $$$
2612 CODE:
2613{
2614 maptile *nmap = 0;
2615 I16 nx, ny;
2616
2617 PUTBACK;
2618 get_map_flags (map, &nmap, x, y, &nx, &ny);
2619 SPAGAIN;
2620
2621 if (!nmap)
2622 XSRETURN_UNDEF;
2623
2624 RETVAL = &nmap->at (nx, ny);
2625}
2626 OUTPUT:
2627 RETVAL
2628
2140void 2629void
2141at (maptile *map, unsigned int x, unsigned int y) 2630at (maptile *map, unsigned int x, unsigned int y)
2142 PROTOTYPE: $$$ 2631 PROTOTYPE: $$$
2143 PPCODE: 2632 PPCODE:
2144{ 2633{
2145 object *o;
2146 maptile *nmap = 0; 2634 maptile *nmap = 0;
2147 I16 nx, ny; 2635 I16 nx, ny;
2148 2636
2637 PUTBACK;
2149 get_map_flags (map, &nmap, x, y, &nx, &ny); 2638 get_map_flags (map, &nmap, x, y, &nx, &ny);
2639 SPAGAIN;
2150 2640
2151 if (nmap) 2641 if (nmap)
2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2642 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2643 XPUSHs (sv_2mortal (to_sv (o)));
2154} 2644}
2155 2645
2156SV * 2646SV *
2157bot_at (maptile *obj, unsigned int x, unsigned int y) 2647bot_at (maptile *map, unsigned int x, unsigned int y)
2158 PROTOTYPE: $$$ 2648 PROTOTYPE: $$$
2159 ALIAS: 2649 ALIAS:
2160 top_at = 1 2650 top_at = 1
2161 flags_at = 2 2651 flags_at = 2
2162 light_at = 3 2652 light_at = 3
2163 move_block_at = 4 2653 move_block_at = 4
2164 move_slow_at = 5 2654 move_slow_at = 5
2165 move_on_at = 6 2655 move_on_at = 6
2166 move_off_at = 7 2656 move_off_at = 7
2167 INIT:
2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2169 CODE: 2657 CODE:
2658{
2659 sint16 nx = x;
2660 sint16 ny = y;
2661
2662 if (!xy_normalise (map, nx, ny))
2663 XSRETURN_UNDEF;
2664
2665 mapspace &ms = map->at (nx, ny);
2666
2667 ms.update ();
2668
2170 switch (ix) 2669 switch (ix)
2171 { 2670 {
2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2671 case 0: RETVAL = to_sv (ms.bot ); break;
2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2672 case 1: RETVAL = to_sv (ms.top ); break;
2174 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2673 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2175 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2674 case 3: RETVAL = newSViv (ms.light ); break;
2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2675 case 4: RETVAL = newSVuv (ms.move_block); break;
2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2676 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2677 case 6: RETVAL = newSVuv (ms.move_on ); break;
2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2678 case 7: RETVAL = newSVuv (ms.move_off ); break;
2180 } 2679 }
2680}
2181 OUTPUT: RETVAL 2681 OUTPUT: RETVAL
2182 2682
2183void fix_walls (maptile *map, int x, int y)
2184
2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2192
2193# worst xs function of my life 2683# worst xs function of my life
2194maptile * 2684bool
2195_create_random_map (\ 2685_create_random_map (\
2196 char *path,\ 2686 maptile *self,\
2197 char *wallstyle,\ 2687 utf8_string wallstyle,\
2198 char *wall_name,\ 2688 utf8_string wall_name,\
2199 char *floorstyle,\ 2689 utf8_string floorstyle,\
2200 char *monsterstyle,\ 2690 utf8_string monsterstyle,\
2201 char *treasurestyle,\ 2691 utf8_string treasurestyle,\
2202 char *layoutstyle,\ 2692 utf8_string layoutstyle,\
2203 char *doorstyle,\ 2693 utf8_string doorstyle,\
2204 char *decorstyle,\ 2694 utf8_string decorstyle,\
2205 char *origin_map,\ 2695 utf8_string miningstyle,\
2206 char *final_map,\ 2696 utf8_string origin_map,\
2207 char *exitstyle,\ 2697 utf8_string final_map,\
2208 char *this_map,\ 2698 utf8_string exitstyle,\
2209 char *exit_on_final_map,\ 2699 utf8_string this_map,\
2700 utf8_string exit_on_final_map,\
2210 int Xsize,\ 2701 int xsize,\
2211 int Ysize,\ 2702 int ysize,\
2212 int expand2x,\ 2703 int expand2x,\
2213 int layoutoptions1,\ 2704 int layoutoptions1,\
2214 int layoutoptions2,\ 2705 int layoutoptions2,\
2215 int layoutoptions3,\ 2706 int layoutoptions3,\
2216 int symmetry,\ 2707 int symmetry,\
2221 int dungeon_depth,\ 2712 int dungeon_depth,\
2222 int decoroptions,\ 2713 int decoroptions,\
2223 int orientation,\ 2714 int orientation,\
2224 int origin_y,\ 2715 int origin_y,\
2225 int origin_x,\ 2716 int origin_x,\
2226 int random_seed,\ 2717 U32 random_seed,\
2227 val64 total_map_hp,\ 2718 val64 total_map_hp,\
2228 int map_layout_style,\ 2719 int map_layout_style,\
2229 int treasureoptions,\ 2720 int treasureoptions,\
2230 int symmetry_used,\ 2721 int symmetry_used,\
2231 region *region\ 2722 region *region,\
2723 utf8_string custom\
2232) 2724)
2233 CODE: 2725 CODE:
2234{ 2726{
2235 random_map_params rmp; 2727 random_map_params rmp;
2236 2728
2240 assign (rmp.monsterstyle , monsterstyle); 2732 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle); 2733 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle); 2734 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle); 2735 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle); 2736 assign (rmp.decorstyle , decorstyle);
2737 assign (rmp.miningstyle , miningstyle);
2245 assign (rmp.exitstyle , exitstyle); 2738 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map); 2739 assign (rmp.exit_on_final_map, exit_on_final_map);
2247 2740
2248 rmp.origin_map = origin_map; 2741 rmp.origin_map = origin_map;
2249 rmp.final_map = final_map; 2742 rmp.final_map = final_map;
2250 rmp.this_map = this_map; 2743 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize; 2744 rmp.xsize = xsize;
2252 rmp.Ysize = Ysize; 2745 rmp.ysize = ysize;
2253 rmp.expand2x = expand2x; 2746 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1; 2747 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2; 2748 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3; 2749 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry; 2750 rmp.symmetry = symmetry;
2263 rmp.decoroptions = decoroptions; 2756 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation; 2757 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y; 2758 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x; 2759 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed; 2760 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp; 2761 rmp.total_map_hp = (uint64_t) total_map_hp;
2269 rmp.map_layout_style = map_layout_style; 2762 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions; 2763 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used; 2764 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region; 2765 rmp.region = region;
2766 rmp.custom = custom;
2273 2767
2274 RETVAL = generate_random_map (path, &rmp); 2768 RETVAL = self->generate_random_map (&rmp);
2275} 2769}
2276 OUTPUT: 2770 OUTPUT:
2277 RETVAL 2771 RETVAL
2278 2772
2773MODULE = cf PACKAGE = cf::mapspace
2774
2775INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2776
2279MODULE = cf PACKAGE = cf::arch 2777MODULE = cf PACKAGE = cf::arch
2280 2778
2281archetype *find (const char *name) 2779int archetypes_size ()
2282 CODE: 2780 CODE:
2283 RETVAL = archetype::find (name); 2781 RETVAL = archetypes.size ();
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL 2782 OUTPUT: RETVAL
2292 2783
2784archetype *archetypes (U32 index)
2785 CODE:
2786 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2787 OUTPUT: RETVAL
2788
2293INCLUDE: $PERL genacc archetype ../include/object.h | 2789INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2294 2790
2295MODULE = cf PACKAGE = cf::party 2791MODULE = cf PACKAGE = cf::party
2296 2792
2297partylist *first () 2793partylist *first ()
2298 PROTOTYPE: 2794 PROTOTYPE:
2299 CODE: 2795 CODE:
2300 RETVAL = get_firstparty (); 2796 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL 2797 OUTPUT: RETVAL
2302 2798
2303INCLUDE: $PERL genacc partylist ../include/player.h | 2799INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2304 2800
2305MODULE = cf PACKAGE = cf::region 2801MODULE = cf PACKAGE = cf::region
2306 2802
2307region *first () 2803void
2308 PROTOTYPE: 2804list ()
2309 CODE: 2805 PPCODE:
2310 RETVAL = first_region; 2806 for_all_regions (rgn)
2311 OUTPUT: RETVAL 2807 XPUSHs (sv_2mortal (to_sv (rgn)));
2312 2808
2313region *find (char *name) 2809region *find (utf8_string name)
2314 PROTOTYPE: $ 2810 PROTOTYPE: $
2315 CODE: 2811 CODE:
2316 RETVAL = get_region_by_name (name); 2812 RETVAL = region::find (name);
2317 OUTPUT: RETVAL 2813 OUTPUT: RETVAL
2318 2814
2815int specificity (region *rgn)
2816 CODE:
2817 RETVAL = 0;
2818 while (rgn = rgn->parent)
2819 RETVAL++;
2820 OUTPUT: RETVAL
2821
2319INCLUDE: $PERL genacc region ../include/map.h | 2822INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2320 2823
2321MODULE = cf PACKAGE = cf::living 2824MODULE = cf PACKAGE = cf::living
2322 2825
2323INCLUDE: $PERL genacc living ../include/living.h | 2826INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2324 2827
2325MODULE = cf PACKAGE = cf::settings 2828MODULE = cf PACKAGE = cf::settings
2326 2829
2327INCLUDE: $PERL genacc Settings ../include/global.h | 2830INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2328 2831
2329MODULE = cf PACKAGE = cf::client 2832MODULE = cf PACKAGE = cf::client
2330 2833
2331INCLUDE: $PERL genacc client ../include/client.h | 2834INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2332 2835
2333int invoke (client *ns, int event, ...) 2836int invoke (client *ns, int event, ...)
2334 CODE: 2837 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2838 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2839 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2352 CODE: 2855 CODE:
2353{ 2856{
2354 STRLEN len; 2857 STRLEN len;
2355 char *buf = SvPVbyte (packet, len); 2858 char *buf = SvPVbyte (packet, len);
2356 2859
2860 if (len > MAXSOCKBUF)
2861 {
2862 // ugly
2863 if (THIS->pl)
2864 THIS->pl->failmsg ("[packet too long for client]");
2865 }
2866 else
2357 THIS->send_packet (buf, len); 2867 THIS->send_packet (buf, len);
2358} 2868}
2359 2869
2870faceidx
2871client::need_face (utf8_string name, int pri = 0)
2872 CODE:
2873 RETVAL = face_find (name, 0);
2874 if (RETVAL)
2875 {
2876 THIS->send_face (RETVAL, pri);
2877 THIS->flush_fx ();
2878 }
2879 OUTPUT:
2880 RETVAL
2881
2882int
2883client::fx_want (int idx, int value = -1)
2884 CODE:
2885 if (0 < idx && idx < FT_NUM)
2886 {
2887 RETVAL = THIS->fx_want [idx];
2888 if (items > 2)
2889 THIS->fx_want [idx] = value;
2890 }
2891 else
2892 RETVAL = 0;
2893 OUTPUT:
2894 RETVAL
2895
2896MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2897
2898faceidx sound_find (utf8_string name)
2899
2900void sound_set (utf8_string str, faceidx face)
2901
2902# dire hack
2903void old_sound_index (int idx, faceidx face)
2904 CODE:
2905 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2906 old_sound_index [idx] = face;
2907
2908MODULE = cf PACKAGE = cf::face PREFIX = face_
2909
2910#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2911
2912faceidx face_find (utf8_string name, faceidx defidx = 0)
2913
2914faceidx alloc (utf8_string name)
2915 CODE:
2916{
2917 do
2918 {
2919 RETVAL = faces.size ();
2920 faces.resize (RETVAL + 1);
2921 }
2922 while (!RETVAL); // crude way to leave index 0
2923
2924 faces [RETVAL].name = name;
2925 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2926
2927 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2928 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2929}
2930 OUTPUT: RETVAL
2931
2932void set_type (faceidx idx, int value)
2933 ALIAS:
2934 set_type = 0
2935 set_visibility = 1
2936 set_magicmap = 2
2937 set_smooth = 3
2938 set_smoothlevel = 4
2939 CODE:
2940 faceinfo *f = face_info (idx); assert (f);
2941 switch (ix)
2942 {
2943 case 0: f->type = value; break;
2944 case 1: f->visibility = value; break;
2945 case 2: f->magicmap = value; break;
2946 case 3: f->smooth = value; break;
2947 case 4: f->smoothlevel = value; break;
2948 }
2949
2950void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2951 CODE:
2952{
2953 faceinfo *f = face_info (idx); assert (f);
2954 facedata *d = &(faceset ? f->data64 : f->data32);
2955 sv_to (data, d->data);
2956 STRLEN clen;
2957 char *cdata = SvPVbyte (chksum, clen);
2958 clen = min (CHKSUM_MAXLEN, clen);
2959
2960 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2961
2962 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2963 {
2964 d->chksum_len = clen;
2965 memcpy (d->chksum, cdata, clen);
2966
2967 // invalidate existing client face info
2968 for_all_clients (ns)
2969 if (ns->faceset == faceset)
2970 {
2971 ns->faces_sent [idx] = false;
2972 ns->force_newmap = true;
2973 }
2974 }
2975}
2976
2977int get_data_size (faceidx idx, int faceset = 0)
2978 CODE:
2979 facedata *d = face_data (idx, faceset);
2980 if (!d) XSRETURN_UNDEF;
2981 RETVAL = d->data.size ();
2982 OUTPUT:
2983 RETVAL
2984
2985SV *get_chksum (faceidx idx, int faceset = 0)
2986 CODE:
2987 facedata *d = face_data (idx, faceset);
2988 if (!d) XSRETURN_UNDEF;
2989 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2990 OUTPUT:
2991 RETVAL
2992
2993SV *get_data (faceidx idx, int faceset = 0)
2994 CODE:
2995 facedata *d = face_data (idx, faceset);
2996 if (!d) XSRETURN_UNDEF;
2997 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2998 OUTPUT:
2999 RETVAL
3000
3001void invalidate (faceidx idx)
3002 CODE:
3003 for_all_clients (ns)
3004 {
3005 ns->faces_sent [idx] = false;
3006 ns->force_newmap = true;
3007 }
3008
3009void invalidate_all ()
3010 CODE:
3011 for_all_clients (ns)
3012 {
3013 ns->faces_sent.reset ();
3014 ns->force_newmap = true;
3015 }
3016
3017MODULE = cf PACKAGE = cf::anim PREFIX = anim_
3018
3019#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
3020
3021animidx anim_find (utf8_string name)
3022 CODE:
3023 RETVAL = animation::find (name).number;
3024 OUTPUT: RETVAL
3025
3026animidx set (utf8_string name, SV *frames, int facings = 1)
3027 CODE:
3028{
3029 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
3030 croak ("frames must be an arrayref");
3031
3032 AV *av = (AV *)SvRV (frames);
3033
3034 animation *anim = &animation::find (name);
3035 if (anim->number)
3036 {
3037 anim->resize (av_len (av) + 1);
3038 anim->facings = facings;
3039 }
3040 else
3041 anim = &animation::create (name, av_len (av) + 1, facings);
3042
3043 for (int i = 0; i < anim->num_animations; ++i)
3044 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
3045}
3046 OUTPUT: RETVAL
3047
3048void invalidate_all ()
3049 CODE:
3050 for_all_clients (ns)
3051 ns->anims_sent.reset ();
3052
3053MODULE = cf PACKAGE = cf::object::freezer
3054
3055INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
3056
3057SV *
3058new (char *klass)
3059 CODE:
3060 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
3061 OUTPUT: RETVAL
3062
3063void
3064DESTROY (SV *sv)
3065 CODE:
3066 object_freezer *self;
3067 sv_to (sv, self);
3068 delete self;
3069
3070MODULE = cf PACKAGE = cf::object::thawer
3071
3072INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
3073
3074SV *
3075new_from_file (char *klass, octet_string path)
3076 CODE:
3077 object_thawer *f = new object_thawer (path);
3078 if (!*f)
3079 {
3080 delete f;
3081 XSRETURN_UNDEF;
3082 }
3083 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
3084 OUTPUT: RETVAL
3085
3086void
3087DESTROY (SV *sv)
3088 CODE:
3089 object_thawer *self;
3090 sv_to (sv, self);
3091 delete self;
3092
3093void
3094extract_tags (object_thawer *self)
3095 PPCODE:
3096 while (self->kw != KW_EOF)
3097 {
3098 PUTBACK;
3099 coroapi::cede_to_tick ();
3100 SPAGAIN;
3101
3102 if (self->kw == KW_tag)
3103 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
3104
3105 self->skip ();
3106 }
3107

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