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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.365 by root, Sun Apr 11 04:09:56 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
101 157
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!(flags & F_BORROWED)); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
125 } 218 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163 219
164 mortals.push_back (this); 220 mortals.push_back (this);
165} 221}
166 222
167void 223void
168attachable::destroy () 224attachable::destroy ()
169{ 225{
170 if (destroyed ()) 226 if (destroyed ())
171 return; 227 return;
172 228
173 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
174 do_destroy (); 230 do_destroy ();
231 sever_self ();
175} 232}
176 233
177void 234void
178attachable::check_mortals () 235attachable::check_mortals ()
179{ 236{
180 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
181 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
182 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
183 266
184 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
185 268 if (obj->self)//D make this an assert later
186 if (obj->refcnt || obj->self)
187 { 269 {
188#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
191#endif 273#endif
192 274
275 if (obj->refcnt)
276 {
193 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
194 }//D 281 }
195 else 282 else
196 { 283 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
199 delete obj; 286 delete obj;
200 } 287 }
201 } 288 }
202} 289}
203 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
204attachable & 303attachable &
205attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
206{ 305{
207 //if (self || cb) 306 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209 308
210 attach = src.attach; 309 attach = src.attach;
211 return *this; 310 return *this;
212} 311}
213 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
214////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215 349
216static SV * 350static SV *
217newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
218{ 352{
219 SV *sv; 353 SV *sv;
220 354
221 if (!ptr) 355 if (!ptr)
222 return &PL_sv_undef; 356 return newSV (0);
223 357
224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
225 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
226} 360}
227 361
228static int 362static int
229attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
230{ 364{
231 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED)); 366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
233 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
234 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk (); 375 //at->refcnt_chk ();
236 return 0; 376 return 0;
237} 377}
238 378
240 380
241static SV * 381static SV *
242newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
243{ 383{
244 if (!obj) 384 if (!obj)
245 return &PL_sv_undef; 385 return newSV (0);
246 386
247 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
248 { 391 {
249 obj->self = newHV ();
250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
251 393
252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
257 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
258 } 397 }
259 else 398 else
399 {
260 return newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
261}
262 401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407}
408
409#if 0 // unused
263static void 410static void
264clearSVptr (SV *sv) 411clearSVptr (SV *sv)
265{ 412{
266 if (SvROK (sv)) 413 if (SvROK (sv))
267 sv = SvRV (sv); 414 sv = SvRV (sv);
268 415
269 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
270 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
271} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
272 435
273static long 436static long
274SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
275{ 438{
276 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
277 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
278 441
279 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
280
281 if (!mg)
282 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
283
284 return (long)mg->mg_ptr;
285} 443}
286 444
287static long 445static long noinline
288SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
289{ 447{
290 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
291 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
292 else
293 return 0;
294} 451}
295 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
298inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
319 518
320inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
322 521
323//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
326 524
327inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
358 575
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
361 578
362template<class T> 579template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364 581
365template<int N> 582template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367 584
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
374inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
375{ 598{
376 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380} 601}
381 602
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383 604
384static SV * 605static SV *
385newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
386{ 607{
387 SV *sv; 608 SV *sv;
401 break; 622 break;
402 623
403 case DT_STRING: 624 case DT_STRING:
404 { 625 {
405 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
406 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
407 } 628 }
408 break; 629 break;
409 630
410 case DT_DATA: 631 case DT_DATA:
411 { 632 {
412 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
413 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
414 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
415 } 636 }
416 break; 637 break;
417 638
418 case DT_OBJECT: 639 case DT_OBJECT:
419 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
461 va_end (ap); 682 va_end (ap);
462 683
463 return sv; 684 return sv;
464} 685}
465 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
466static SV * 713static SV *
467newSVcfapi (int type, ...)
468{
469 SV *sv;
470
471 va_list ap;
472 va_start (ap, type);
473
474 switch (type)
475 {
476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
484 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
485 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
486
487 default:
488 assert (("unhandled type in newSVcfapi", 0));
489 }
490
491 va_end (ap);
492
493 return sv;
494}
495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext) 714registry (attachable *ext)
500{ 715{
501 if (!ext->cb) 716 if (!ext->cb)
502 ext->cb = newAV (); 717 ext->cb = newAV ();
503 718
504 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
505} 720}
506 721
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
532///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
533 723
534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
535{
536 return 0;
537}
538
539static CommArray_s rtn_cmd;
540
541static int
542runPluginCommand (object *obj, char *params)
543{
544 return -1;
545}
546
547extern "C" void *cfperl_getPluginProperty (int *type, ...)
548{
549 va_list args;
550 char *propname;
551 int i;
552 va_start (args, type);
553 propname = va_arg (args, char *);
554 //printf ("Property name: %s\n", propname);
555
556 if (!strcmp (propname, "command?"))
557 return NULL;
558 else if (!strcmp (propname, "Identification"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_NAME;
562 }
563 else if (!strcmp (propname, "FullName"))
564 {
565 va_end (args);
566 return (void *)PLUGIN_VERSION;
567 }
568 else
569 va_end (args);
570
571 return NULL;
572}
573
574extern "C" int cfperl_postInitPlugin ()
575{
576 int hooktype = 1;
577 int rtype = 0;
578
579 cf_init_plugin (gethook);
580
581 return 0;
582}
583
584extern "C" int cfperl_closePlugin ()
585{
586 return 0;
587}
588
589void 724void
590cfperl_init () 725cfperl_init ()
591{ 726{
727 extern char **environ;
728
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
593 perl = perl_alloc (); 730 perl = perl_alloc ();
594 perl_construct (perl); 731 perl_construct (perl);
595 732
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597 734
598 char *argv[] = { 735 const char *argv[] = {
599 "", 736 settings.argv [0],
600 "-e" 737 "-e0"
601 "use Event; use Coro;" // required for bootstrap
602 "cf->bootstrap;" // required for datadir :*>
603 "unshift @INC, cf::datadir ();"
604 "require cf;"
605 }; 738 };
606 739
607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
608 { 742 {
609 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
610 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
611 } 745 }
612}
613 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
614void cfperl_main () 765cfperl_main ()
615{ 766{
616 dSP; 767 dSP;
617 768
618 PUSHMARK (SP); 769 PUSHMARK (SP);
619 PUTBACK; 770 PUTBACK;
623void 774void
624attachable::instantiate () 775attachable::instantiate ()
625{ 776{
626 if (attach) 777 if (attach)
627 { 778 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
629 attach = 0; 780 attach = 0;
630 } 781 }
631} 782}
632 783
633void 784void
634attachable::reattach () 785attachable::reattach ()
635{ 786{
636 optimise (); 787 optimise ();
637 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
639} 790}
640 791
641static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
642# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
643# include "eventinc.h" 794# include "eventinc.h"
644# undef def 795# undef def
645}; 796};
646 797
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
648 799
649static void 800static void noinline
650gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
651{ 802{
652 // event must be in array 803 // event must be in array
653 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
654 { 805 {
686} 837}
687 838
688void 839void
689global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
690{ 841{
691 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
692} 843}
693 844
694void 845void
695object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
696{ 847{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
698 { 849 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
700 851
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 } 854 }
704 855
740{ 891{
741 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
743} 894}
744 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
745bool 946bool
746attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
747{ 948{
748 data_type dt; 949 data_type dt;
749 va_list ap;
750
751 va_start (ap, event);
752 950
753 // callback call ordering should be: 951 // callback call ordering should be:
754 // 1. per-object callback 952 // 1. per-object callback
755 // 2. per-class object 953 // 2. per-class object
756 // 3. per-type callback 954 // 3. per-type callback
760 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
761 959
762 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
763 if (!callbacks) 961 if (!callbacks)
764 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
765 966
766 CALL_BEGIN (3); 967 CALL_BEGIN (3);
767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
769 970
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
794 } 995 }
795 996
796 va_end (ap); 997 va_end (ap);
797 998
798 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
799 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
800 1001
801 CALL_END; 1002 CALL_END;
802 1003
803 return count; 1004 return count;
804} 1005}
805 1006
806SV * 1007static SV *
807cfperl_result (int idx) 1008cfperl_result (int idx)
808{ 1009{
809 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
810 if (!av) 1011 if (!av)
811 return &PL_sv_undef; 1012 return &PL_sv_undef;
812 1013
813 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
814 if (!sv) 1015 if (!sv)
828{ 1029{
829 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
830} 1031}
831 1032
832///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
833 1035
834void 1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
1054
1055void
835maptile::emergency_save () 1056cfperl_emergency_save ()
836{ 1057{
837 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
839 CALL_END; 1060 CALL_END;
840} 1061}
841 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
842maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
843maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
844{ 1155{
845 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
846 CALL_ARG (path); 1157 CALL_ARG (path);
847 CALL_ARG (origin); 1158 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849 1160
850 maptile *retval; 1161 maptile *retval = 0;
851
852 if (count)
853 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
854 else 1163
855 retval = 0; 1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
856 1180
857 CALL_END; 1181 CALL_END;
858 1182
859 return retval; 1183 return retval;
860} 1184}
863maptile::do_load_sync () 1187maptile::do_load_sync ()
864{ 1188{
865 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
866 CALL_ARG (this); 1190 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END; 1192 CALL_END;
878} 1193}
879 1194
880void 1195void
881object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
888 CALL_ARG (exit); 1203 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END; 1205 CALL_END;
891} 1206}
892 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
1255{
1256#if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266#endif
1267}
1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
893///////////////////////////////////////////////////////////////////////////// 1320/////////////////////////////////////////////////////////////////////////////
894 1321
895struct EventAPI *watcher_base::GEventAPI; 1322struct EVAPI *evapi::GEVAPI;
896struct CoroAPI *coroapi::GCoroAPI; 1323struct CoroAPI *coroapi::GCoroAPI;
897 1324
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void 1325void
907iw::alloc () 1326coroapi::do_cede_to_tick ()
908{ 1327{
909 pe = GEventAPI->new_idle (0, 0); 1328 cede_pending = 0;
910 1329 cede ();
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913} 1330}
914 1331
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void 1332void
922iow::alloc () 1333coroapi::wait_for_tick ()
923{ 1334{
924 pe = GEventAPI->new_io (0, 0); 1335 CALL_BEGIN (0);
925 1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
926 pe->base.callback = (void *)iow_dispatch; 1337 CALL_END;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931} 1338}
932 1339
933void 1340void
934iow::fd (int fd) 1341coroapi::wait_for_tick_begin ()
935{ 1342{
936 pe->fd = fd; 1343 CALL_BEGIN (0);
937} 1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
938 1345 CALL_END;
939int
940iow::poll ()
941{
942 return pe->poll;
943} 1346}
944 1347
945void 1348void
946iow::poll (int events) 1349iow::poll (int events)
947{ 1350{
948 if (pe->poll != events) 1351 if (events != this->events)
949 { 1352 {
1353 int active = ev_is_active ((ev_io *)this);
950 if (pe->poll) stop (); 1354 if (active) stop ();
951 pe->poll = events; 1355 ev_io_set ((ev_io *)this, fd, events);
952 if (pe->poll) start (); 1356 if (active) start ();
953 } 1357 }
954} 1358}
955 1359
956void 1360static void
957_connect_to_perl () 1361_connect_to_perl_1 ()
958{ 1362{
959 stash_cf = gv_stashpv ("cf" , 1); 1363 stash_cf = gv_stashpv ("cf", 1);
960 1364
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970 1375
971 sv_runtime = get_sv ("cf::RUNTIME", 1); 1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
972 sv_upgrade (sv_runtime, SVt_NV); 1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
973 1380
974 cb_global = get_av ("cf::CB_GLOBAL", 1); 1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1); 1383 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1); 1384 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1); 1385 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1); 1386 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1); 1387 cb_map = get_av ("cf::CB_MAP" , 1);
981} 1388}
982 1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
983MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
984 1401
985BOOT: 1402BOOT:
986{ 1403{
1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1406
987 _connect_to_perl (); 1407 _connect_to_perl_1 ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991 1408
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
993 1419
994 static const struct { 1420 static const struct {
995 const char *name; 1421 const char *name;
996 IV iv; 1422 IV iv;
997 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
998# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
999 const_iv (llevError) 1425# include "const_iv.h"
1000 const_iv (llevInfo) 1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1001 const_iv (llevDebug) 1427# include "attackinc.h"
1002 const_iv (llevMonster) 1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1003 1439
1004 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
1005 const_iv (PLAYER)
1006 const_iv (TRANSPORT)
1007 const_iv (ROD)
1008 const_iv (TREASURE)
1009 const_iv (POTION)
1010 const_iv (FOOD)
1011 const_iv (POISON)
1012 const_iv (BOOK)
1013 const_iv (CLOCK) 1441 const_iv (MAXSOCKBUF)
1014 const_iv (ARROW)
1015 const_iv (BOW)
1016 const_iv (WEAPON)
1017 const_iv (ARMOUR)
1018 const_iv (PEDESTAL)
1019 const_iv (ALTAR)
1020 const_iv (LOCKED_DOOR)
1021 const_iv (SPECIAL_KEY)
1022 const_iv (MAP)
1023 const_iv (DOOR)
1024 const_iv (KEY)
1025 const_iv (TIMED_GATE)
1026 const_iv (TRIGGER)
1027 const_iv (GRIMREAPER)
1028 const_iv (MAGIC_EAR)
1029 const_iv (TRIGGER_BUTTON)
1030 const_iv (TRIGGER_ALTAR)
1031 const_iv (TRIGGER_PEDESTAL)
1032 const_iv (SHIELD)
1033 const_iv (HELMET)
1034 const_iv (HORN)
1035 const_iv (MONEY)
1036 const_iv (CLASS)
1037 const_iv (GRAVESTONE)
1038 const_iv (AMULET)
1039 const_iv (PLAYERMOVER)
1040 const_iv (TELEPORTER)
1041 const_iv (CREATOR)
1042 const_iv (SKILL)
1043 const_iv (EARTHWALL)
1044 const_iv (GOLEM)
1045 const_iv (THROWN_OBJ)
1046 const_iv (BLINDNESS)
1047 const_iv (GOD)
1048 const_iv (DETECTOR)
1049 const_iv (TRIGGER_MARKER)
1050 const_iv (DEAD_OBJECT)
1051 const_iv (DRINK)
1052 const_iv (MARKER)
1053 const_iv (HOLY_ALTAR)
1054 const_iv (PLAYER_CHANGER)
1055 const_iv (BATTLEGROUND)
1056 const_iv (PEACEMAKER)
1057 const_iv (GEM)
1058 const_iv (FIREWALL)
1059 const_iv (ANVIL)
1060 const_iv (CHECK_INV)
1061 const_iv (MOOD_FLOOR)
1062 const_iv (EXIT)
1063 const_iv (ENCOUNTER)
1064 const_iv (SHOP_FLOOR)
1065 const_iv (SHOP_MAT)
1066 const_iv (RING)
1067 const_iv (FLOOR)
1068 const_iv (FLESH)
1069 const_iv (INORGANIC)
1070 const_iv (SKILL_TOOL)
1071 const_iv (LIGHTER)
1072 const_iv (BUILDABLE_WALL)
1073 const_iv (MISC_OBJECT)
1074 const_iv (LAMP)
1075 const_iv (DUPLICATOR)
1076 const_iv (SPELLBOOK)
1077 const_iv (CLOAK)
1078 const_iv (SPINNER)
1079 const_iv (GATE)
1080 const_iv (BUTTON)
1081 const_iv (CF_HANDLE)
1082 const_iv (HOLE)
1083 const_iv (TRAPDOOR)
1084 const_iv (SIGN)
1085 const_iv (BOOTS)
1086 const_iv (GLOVES)
1087 const_iv (SPELL)
1088 const_iv (SPELL_EFFECT)
1089 const_iv (CONVERTER)
1090 const_iv (BRACERS)
1091 const_iv (POISONING)
1092 const_iv (SAVEBED)
1093 const_iv (WAND)
1094 const_iv (SCROLL)
1095 const_iv (DIRECTOR)
1096 const_iv (GIRDLE)
1097 const_iv (FORCE)
1098 const_iv (POTION_EFFECT)
1099 const_iv (EVENT_CONNECTOR)
1100 const_iv (CLOSE_CON)
1101 const_iv (CONTAINER)
1102 const_iv (ARMOUR_IMPROVER)
1103 const_iv (WEAPON_IMPROVER)
1104 const_iv (SKILLSCROLL)
1105 const_iv (DEEP_SWAMP)
1106 const_iv (IDENTIFY_ALTAR)
1107 const_iv (MENU)
1108 const_iv (RUNE)
1109 const_iv (TRAP)
1110 const_iv (POWER_CRYSTAL)
1111 const_iv (CORPSE)
1112 const_iv (DISEASE)
1113 const_iv (SYMPTOM)
1114 const_iv (BUILDER)
1115 const_iv (MATERIAL)
1116 const_iv (ITEM_TRANSFORMER)
1117 1442
1118 const_iv (NUM_SUBTYPES) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1119 1445
1120 const_iv (ST_BD_BUILD) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1121 const_iv (ST_BD_REMOVE)
1122 1447
1123 const_iv (ST_MAT_FLOOR) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1124 const_iv (ST_MAT_WALL) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1125 const_iv (ST_MAT_ITEM)
1126
1127 const_iv (AT_PHYSICAL)
1128 const_iv (AT_MAGIC)
1129 const_iv (AT_FIRE)
1130 const_iv (AT_ELECTRICITY)
1131 const_iv (AT_COLD)
1132 const_iv (AT_CONFUSION)
1133 const_iv (AT_ACID)
1134 const_iv (AT_DRAIN)
1135 const_iv (AT_WEAPONMAGIC)
1136 const_iv (AT_GHOSTHIT)
1137 const_iv (AT_POISON)
1138 const_iv (AT_SLOW)
1139 const_iv (AT_PARALYZE)
1140 const_iv (AT_TURN_UNDEAD)
1141 const_iv (AT_FEAR)
1142 const_iv (AT_CANCELLATION)
1143 const_iv (AT_DEPLETE)
1144 const_iv (AT_DEATH)
1145 const_iv (AT_CHAOS)
1146 const_iv (AT_COUNTERSPELL)
1147 const_iv (AT_GODPOWER)
1148 const_iv (AT_HOLYWORD)
1149 const_iv (AT_BLIND)
1150 const_iv (AT_INTERNAL)
1151 const_iv (AT_LIFE_STEALING)
1152 const_iv (AT_DISEASE)
1153
1154 const_iv (WEAP_HIT)
1155 const_iv (WEAP_SLASH)
1156 const_iv (WEAP_PIERCE)
1157 const_iv (WEAP_CLEAVE)
1158 const_iv (WEAP_SLICE)
1159 const_iv (WEAP_STAB)
1160 const_iv (WEAP_WHIP)
1161 const_iv (WEAP_CRUSH)
1162 const_iv (WEAP_BLUD)
1163
1164 const_iv (FLAG_ALIVE)
1165 const_iv (FLAG_WIZ)
1166 const_iv (FLAG_REMOVED)
1167 const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ)
1169 const_iv (FLAG_APPLIED)
1170 const_iv (FLAG_UNPAID)
1171 const_iv (FLAG_USE_SHIELD)
1172 const_iv (FLAG_NO_PICK)
1173 const_iv (FLAG_ANIMATE)
1174 const_iv (FLAG_MONSTER)
1175 const_iv (FLAG_FRIENDLY)
1176 const_iv (FLAG_GENERATOR)
1177 const_iv (FLAG_IS_THROWN)
1178 const_iv (FLAG_AUTO_APPLY)
1179 const_iv (FLAG_PLAYER_SOLD)
1180 const_iv (FLAG_SEE_INVISIBLE)
1181 const_iv (FLAG_CAN_ROLL)
1182 const_iv (FLAG_OVERLAY_FLOOR)
1183 const_iv (FLAG_IS_TURNABLE)
1184 const_iv (FLAG_IS_USED_UP)
1185 const_iv (FLAG_IDENTIFIED)
1186 const_iv (FLAG_REFLECTING)
1187 const_iv (FLAG_CHANGING)
1188 const_iv (FLAG_SPLITTING)
1189 const_iv (FLAG_HITBACK)
1190 const_iv (FLAG_STARTEQUIP)
1191 const_iv (FLAG_BLOCKSVIEW)
1192 const_iv (FLAG_UNDEAD)
1193 const_iv (FLAG_SCARED)
1194 const_iv (FLAG_UNAGGRESSIVE)
1195 const_iv (FLAG_REFL_MISSILE)
1196 const_iv (FLAG_REFL_SPELL)
1197 const_iv (FLAG_NO_MAGIC)
1198 const_iv (FLAG_NO_FIX_PLAYER)
1199 const_iv (FLAG_IS_LIGHTABLE)
1200 const_iv (FLAG_TEAR_DOWN)
1201 const_iv (FLAG_RUN_AWAY)
1202 const_iv (FLAG_PICK_UP)
1203 const_iv (FLAG_UNIQUE)
1204 const_iv (FLAG_NO_DROP)
1205 const_iv (FLAG_WIZCAST)
1206 const_iv (FLAG_CAST_SPELL)
1207 const_iv (FLAG_USE_SCROLL)
1208 const_iv (FLAG_USE_RANGE)
1209 const_iv (FLAG_USE_BOW)
1210 const_iv (FLAG_USE_ARMOUR)
1211 const_iv (FLAG_USE_WEAPON)
1212 const_iv (FLAG_USE_RING)
1213 const_iv (FLAG_READY_RANGE)
1214 const_iv (FLAG_READY_BOW)
1215 const_iv (FLAG_XRAYS)
1216 const_iv (FLAG_NO_APPLY)
1217 const_iv (FLAG_IS_FLOOR)
1218 const_iv (FLAG_LIFESAVE)
1219 const_iv (FLAG_NO_STRENGTH)
1220 const_iv (FLAG_SLEEP)
1221 const_iv (FLAG_STAND_STILL)
1222 const_iv (FLAG_RANDOM_MOVE)
1223 const_iv (FLAG_ONLY_ATTACK)
1224 const_iv (FLAG_CONFUSED)
1225 const_iv (FLAG_STEALTH)
1226 const_iv (FLAG_WIZPASS)
1227 const_iv (FLAG_IS_LINKED)
1228 const_iv (FLAG_CURSED)
1229 const_iv (FLAG_DAMNED)
1230 const_iv (FLAG_SEE_ANYWHERE)
1231 const_iv (FLAG_KNOWN_MAGICAL)
1232 const_iv (FLAG_KNOWN_CURSED)
1233 const_iv (FLAG_CAN_USE_SKILL)
1234 const_iv (FLAG_BEEN_APPLIED)
1235 const_iv (FLAG_READY_SCROLL)
1236 const_iv (FLAG_USE_ROD)
1237 const_iv (FLAG_USE_HORN)
1238 const_iv (FLAG_MAKE_INVIS)
1239 const_iv (FLAG_INV_LOCKED)
1240 const_iv (FLAG_IS_WOODED)
1241 const_iv (FLAG_IS_HILLY)
1242 const_iv (FLAG_READY_SKILL)
1243 const_iv (FLAG_READY_WEAPON)
1244 const_iv (FLAG_NO_SKILL_IDENT)
1245 const_iv (FLAG_BLIND)
1246 const_iv (FLAG_SEE_IN_DARK)
1247 const_iv (FLAG_IS_CAULDRON)
1248 const_iv (FLAG_NO_STEAL)
1249 const_iv (FLAG_ONE_HIT)
1250 const_iv (FLAG_CLIENT_SENT)
1251 const_iv (FLAG_BERSERK)
1252 const_iv (FLAG_NEUTRAL)
1253 const_iv (FLAG_NO_ATTACK)
1254 const_iv (FLAG_NO_DAMAGE)
1255 const_iv (FLAG_OBJ_ORIGINAL)
1256 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1257 const_iv (FLAG_ACTIVATE_ON_PUSH)
1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1259 const_iv (FLAG_IS_WATER)
1260 const_iv (FLAG_CONTENT_ON_GEN)
1261 const_iv (FLAG_IS_A_TEMPLATE)
1262 const_iv (FLAG_IS_BUILDABLE)
1263
1264 const_iv (NDI_BLACK)
1265 const_iv (NDI_WHITE)
1266 const_iv (NDI_NAVY)
1267 const_iv (NDI_RED)
1268 const_iv (NDI_ORANGE)
1269 const_iv (NDI_BLUE)
1270 const_iv (NDI_DK_ORANGE)
1271 const_iv (NDI_GREEN)
1272 const_iv (NDI_LT_GREEN)
1273 const_iv (NDI_GREY)
1274 const_iv (NDI_BROWN)
1275 const_iv (NDI_GOLD)
1276 const_iv (NDI_TAN)
1277 const_iv (NDI_MAX_COLOR)
1278 const_iv (NDI_COLOR_MASK)
1279 const_iv (NDI_UNIQUE)
1280 const_iv (NDI_ALL)
1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1295 const_iv (F_APPLIED)
1296 const_iv (F_LOCATION)
1297 const_iv (F_UNPAID)
1298 const_iv (F_MAGIC)
1299 const_iv (F_CURSED)
1300 const_iv (F_DAMNED)
1301 const_iv (F_OPEN)
1302 const_iv (F_NOPICK)
1303 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1304 1451
1305 const_iv (F_BUY) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1306 const_iv (F_SHOP) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1307 const_iv (F_SELL)
1308 1454
1309 const_iv (P_BLOCKSVIEW) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1310 const_iv (P_PLAYER)
1311 const_iv (P_NO_MAGIC)
1312 const_iv (P_IS_ALIVE)
1313 const_iv (P_NO_CLERIC)
1314 const_iv (P_OUT_OF_MAP)
1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1317 1456
1318 const_iv (UP_OBJ_INSERT) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1319 const_iv (UP_OBJ_REMOVE) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1320 const_iv (UP_OBJ_CHANGE)
1321 const_iv (UP_OBJ_FACE)
1322 1459
1323 const_iv (INS_NO_MERGE) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1324 const_iv (INS_ABOVE_FLOOR_ONLY)
1325 const_iv (INS_NO_WALK_ON)
1326 const_iv (INS_ON_TOP)
1327 const_iv (INS_BELOW_ORIGINATOR)
1328 const_iv (INS_MAP_LOAD)
1329
1330 const_iv (WILL_APPLY_HANDLE)
1331 const_iv (WILL_APPLY_TREASURE)
1332 const_iv (WILL_APPLY_EARTHWALL)
1333 const_iv (WILL_APPLY_DOOR)
1334 const_iv (WILL_APPLY_FOOD)
1335
1336 const_iv (SAVE_MODE)
1337 const_iv (SAVE_DIR_MODE)
1338
1339 const_iv (M_PAPER)
1340 const_iv (M_IRON)
1341 const_iv (M_GLASS)
1342 const_iv (M_LEATHER)
1343 const_iv (M_WOOD)
1344 const_iv (M_ORGANIC)
1345 const_iv (M_STONE)
1346 const_iv (M_CLOTH)
1347 const_iv (M_ADAMANT)
1348 const_iv (M_LIQUID)
1349 const_iv (M_SOFT_METAL)
1350 const_iv (M_BONE)
1351 const_iv (M_ICE) 1461 const_iv (MAP_INACTIVE)
1352 const_iv (M_SPECIAL)
1353 1462
1354 const_iv (SK_EXP_ADD_SKILL) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1355 const_iv (SK_EXP_TOTAL) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1356 const_iv (SK_EXP_NONE)
1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1359 1465
1360 const_iv (SK_LOCKPICKING) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1361 const_iv (SK_HIDING)
1362 const_iv (SK_SMITHERY)
1363 const_iv (SK_BOWYER)
1364 const_iv (SK_JEWELER)
1365 const_iv (SK_ALCHEMY)
1366 const_iv (SK_STEALING)
1367 const_iv (SK_LITERACY)
1368 const_iv (SK_BARGAINING)
1369 const_iv (SK_JUMPING)
1370 const_iv (SK_DET_MAGIC)
1371 const_iv (SK_ORATORY)
1372 const_iv (SK_SINGING)
1373 const_iv (SK_DET_CURSE)
1374 const_iv (SK_FIND_TRAPS)
1375 const_iv (SK_MEDITATION)
1376 const_iv (SK_PUNCHING)
1377 const_iv (SK_FLAME_TOUCH)
1378 const_iv (SK_KARATE)
1379 const_iv (SK_CLIMBING)
1380 const_iv (SK_WOODSMAN)
1381 const_iv (SK_INSCRIPTION)
1382 const_iv (SK_ONE_HANDED_WEAPON)
1383 const_iv (SK_MISSILE_WEAPON)
1384 const_iv (SK_THROWING)
1385 const_iv (SK_USE_MAGIC_ITEM)
1386 const_iv (SK_DISARM_TRAPS)
1387 const_iv (SK_SET_TRAP)
1388 const_iv (SK_THAUMATURGY)
1389 const_iv (SK_PRAYING)
1390 const_iv (SK_CLAWING)
1391 const_iv (SK_LEVITATION)
1392 const_iv (SK_SUMMONING)
1393 const_iv (SK_PYROMANCY)
1394 const_iv (SK_EVOCATION)
1395 const_iv (SK_SORCERY)
1396 const_iv (SK_TWO_HANDED_WEAPON)
1397 const_iv (SK_SPARK_TOUCH)
1398 const_iv (SK_SHIVER)
1399 const_iv (SK_ACID_SPLASH)
1400 const_iv (SK_POISON_NAIL)
1401 1467
1402 const_iv (SOUND_NEW_PLAYER) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1403 const_iv (SOUND_FIRE_ARROW)
1404 const_iv (SOUND_LEARN_SPELL)
1405 const_iv (SOUND_FUMBLE_SPELL)
1406 const_iv (SOUND_WAND_POOF)
1407 const_iv (SOUND_OPEN_DOOR)
1408 const_iv (SOUND_PUSH_PLAYER)
1409 const_iv (SOUND_PLAYER_HITS1)
1410 const_iv (SOUND_PLAYER_HITS2)
1411 const_iv (SOUND_PLAYER_HITS3)
1412 const_iv (SOUND_PLAYER_HITS4)
1413 const_iv (SOUND_PLAYER_IS_HIT1)
1414 const_iv (SOUND_PLAYER_IS_HIT2)
1415 const_iv (SOUND_PLAYER_IS_HIT3)
1416 const_iv (SOUND_PLAYER_KILLS)
1417 const_iv (SOUND_PET_IS_KILLED)
1418 const_iv (SOUND_PLAYER_DIES)
1419 const_iv (SOUND_OB_EVAPORATE)
1420 const_iv (SOUND_OB_EXPLODE)
1421 const_iv (SOUND_CLOCK)
1422 const_iv (SOUND_TURN_HANDLE)
1423 const_iv (SOUND_FALL_HOLE)
1424 const_iv (SOUND_DRINK_POISON)
1425 const_iv (SOUND_CAST_SPELL_0)
1426
1427 const_iv (PREFER_LOW)
1428 const_iv (PREFER_HIGH)
1429
1430 const_iv (ATNR_PHYSICAL)
1431 const_iv (ATNR_MAGIC)
1432 const_iv (ATNR_FIRE)
1433 const_iv (ATNR_ELECTRICITY)
1434 const_iv (ATNR_COLD)
1435 const_iv (ATNR_CONFUSION)
1436 const_iv (ATNR_ACID)
1437 const_iv (ATNR_DRAIN)
1438 const_iv (ATNR_WEAPONMAGIC)
1439 const_iv (ATNR_GHOSTHIT)
1440 const_iv (ATNR_POISON)
1441 const_iv (ATNR_SLOW)
1442 const_iv (ATNR_PARALYZE)
1443 const_iv (ATNR_TURN_UNDEAD)
1444 const_iv (ATNR_FEAR)
1445 const_iv (ATNR_CANCELLATION)
1446 const_iv (ATNR_DEPLETE)
1447 const_iv (ATNR_DEATH)
1448 const_iv (ATNR_CHAOS)
1449 const_iv (ATNR_COUNTERSPELL)
1450 const_iv (ATNR_GODPOWER)
1451 const_iv (ATNR_HOLYWORD)
1452 const_iv (ATNR_BLIND)
1453 const_iv (ATNR_INTERNAL)
1454 const_iv (ATNR_LIFE_STEALING)
1455 const_iv (ATNR_DISEASE)
1456
1457 const_iv (MAP_FLUSH)
1458 const_iv (MAP_PLAYER_UNIQUE)
1459 const_iv (MAP_BLOCK)
1460 const_iv (MAP_STYLE)
1461 const_iv (MAP_OVERLAY)
1462
1463 const_iv (MAP_IN_MEMORY)
1464 const_iv (MAP_SWAPPED)
1465 const_iv (MAP_LOADING)
1466 const_iv (MAP_SAVING)
1467
1468 const_iv (KLASS_ATTACHABLE)
1469 const_iv (KLASS_GLOBAL)
1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1472 const_iv (KLASS_PLAYER)
1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1514 }; 1469 };
1515 1470
1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1518 1473
1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1539 } 1494 }
1540}
1541 1495
1496 // used by autogenerated BOOT sections from genacc
1497 av_reflect = get_av ("cf::REFLECT", 1);
1498}
1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1542void _connect_to_perl () 1514void _connect_to_perl_1 ()
1543 1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1544void _global_reattach () 1521void _global_reattach ()
1545 CODE: 1522 CODE:
1546{ 1523{
1547 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1548 for_all_clients (ns) 1525 for_all_clients (ns)
1549 ns->reattach (); 1526 ns->reattach ();
1550 1527
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op) 1528 for_all_objects (op)
1559 op->reattach (); 1529 op->reattach ();
1560} 1530}
1561 1531
1532# support function for map-world.ext
1533void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535{
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1548 {
1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1550 {
1551 char *val = SvPVX (*val_sv);
1552
1553 if (val [0] == data [0]
1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572}
1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1645}
1646
1562NV floor (NV x) 1647NV floor (NV x)
1563 1648
1564NV ceil (NV x) 1649NV ceil (NV x)
1565 1650
1566void server_tick () 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1567 CODE: 1654 CODE:
1568 runtime = SvNVx (sv_runtime); 1655{
1569 server_tick (); 1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items)
1658 {
1659 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 }
1664}
1665 OUTPUT:
1666 RETVAL
1570 1667
1668NV clamp (NV value, NV min_value, NV max_value)
1669 CODE:
1670 RETVAL = clamp (value, min_value, max_value);
1671 OUTPUT:
1672 RETVAL
1673
1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680const char *ordinal (int i)
1681
1682void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1571void 1688void
1572LOG (int level, char *msg) 1689log_backtrace (utf8_string msg)
1690
1691void
1692LOG (int flags, utf8_string msg)
1573 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1574 C_ARGS: (LogLevel)level, "%s", msg 1694 C_ARGS: flags, "%s", msg
1575 1695
1576char *path_combine (char *base, char *path) 1696octet_string path_combine (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1578 1698
1579char *path_combine_and_normalize (char *base, char *path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1581 1701
1582const char *
1583get_maps_directory (char *path)
1584 PROTOTYPE: $
1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1589
1590void 1702void
1591sub_generation_inc () 1703sub_generation_inc ()
1592 CODE: 1704 CODE:
1593 PL_sub_generation++; 1705 PL_sub_generation++;
1594 1706
1595char * 1707const_octet_string
1596mapdir () 1708mapdir ()
1597 PROTOTYPE: 1709 PROTOTYPE:
1598 ALIAS: 1710 ALIAS:
1599 mapdir = 0 1711 mapdir = 0
1600 uniquedir = 1 1712 uniquedir = 1
1616 } 1728 }
1617 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1618 1730
1619void abort () 1731void abort ()
1620 1732
1733void reset_signals ()
1734
1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1736
1737void cleanup (const_octet_string cause, bool make_core = false)
1738
1621void emergency_save () 1739void emergency_save ()
1622 1740
1623void _exit (int status = 0) 1741void _exit (int status = EXIT_SUCCESS)
1624 1742
1625#if _POSIX_MEMLOCK 1743#if _POSIX_MEMLOCK
1626 1744
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1628 1753
1629int munlockall () 1754int munlockall ()
1630 1755
1631#endif 1756#endif
1632 1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1786
1633int find_animation (char *text) 1787int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1788 PROTOTYPE: $
1635 1789
1636int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1637 1791
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1793
1640int 1794int
1641exp_to_level (val64 exp) 1795exp_to_level (val64 exp)
1642 CODE: 1796 CODE:
1643{ 1797{
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1675 else 1829 else
1676 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1677 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1678 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875bool
1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1880
1679MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1680 1882
1681int 1883int
1682valid (SV *obj) 1884valid (SV *obj)
1683 CODE: 1885 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1887 OUTPUT:
1686 RETVAL 1888 RETVAL
1687 1889
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1890void
1891debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1896
1897int mortals_size ()
1898 CODE:
1899 RETVAL = attachable::mortals.size ();
1900 OUTPUT: RETVAL
1901
1902#object *mortals (U32 index)
1903# CODE:
1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1905# OUTPUT: RETVAL
1906
1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1689 1908
1690MODULE = cf PACKAGE = cf::global 1909MODULE = cf PACKAGE = cf::global
1691 1910
1692int invoke (SV *klass, int event, ...) 1911int invoke (SV *klass, int event, ...)
1693 CODE: 1912 CODE:
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL 1917 OUTPUT: RETVAL
1699 1918
1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1701 1920
1702INCLUDE: $PERL genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1703 1922
1704int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1705 CODE: 1924 CODE:
1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1928 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1710 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1711 1930
1712SV *registry (object *op) 1931SV *registry (object *op)
1713 1932
1714void mortals () 1933int objects_size ()
1715 PPCODE: 1934 CODE:
1716 EXTEND (SP, object::mortals.size ());
1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1718 PUSHs (to_sv (*i));
1719
1720object *first ()
1721 CODE:
1722 RETVAL = object::first; 1935 RETVAL = objects.size ();
1723 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1937
1938object *objects (U32 index)
1939 CODE:
1940 RETVAL = index < objects.size () ? objects [index] : 0;
1941 OUTPUT: RETVAL
1942
1943int actives_size ()
1944 CODE:
1945 RETVAL = actives.size ();
1946 OUTPUT: RETVAL
1947
1948object *actives (U32 index)
1949 CODE:
1950 RETVAL = index < actives.size () ? actives [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971}
1972 OUTPUT:
1973 RETVAL
1724 1974
1725# missing properties 1975# missing properties
1726 1976
1727object *head (object *op) 1977object *head (object *op)
1728 PROTOTYPE: $ 1978 PROTOTYPE: $
1729 CODE: 1979 CODE:
1730 RETVAL = op->head ? op->head : op;
1731 OUTPUT: RETVAL
1732
1733int is_head (object *op)
1734 PROTOTYPE: $
1735 CODE:
1736 RETVAL = !op->head; 1980 RETVAL = op->head_ ();
1737 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1738 1982
1739void 1983void
1740inv (object *obj) 1984inv (object *obj)
1741 PROTOTYPE: $ 1985 PROTOTYPE: $
1742 PPCODE: 1986 PPCODE:
1743{ 1987{
1744 object *o;
1745 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1746 XPUSHs (sv_2mortal (to_sv (o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1747} 1990}
1748 1991
1749void 1992void
1750set_animation (object *op, int idx) 1993set_animation (object *op, int idx)
1751 CODE: 1994 CODE:
1752 SET_ANIMATION (op, idx); 1995 SET_ANIMATION (op, idx);
1753 1996
1997int
1998num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007{
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018}
2019 OUTPUT:
2020 RETVAL
2021
1754object *find_best_object_match (object *op, const char *match) 2022object *find_best_object_match (object *op, utf8_string match)
1755 2023
1756object *find_marked_object (object *op) 2024object *find_marked_object (object *op)
1757 2025
1758int need_identify (object *obj); 2026int need_identify (object *obj);
1759 2027
1760int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1761 2029
1762int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1763 CODE: 2031 CODE:
1764 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1765 OUTPUT: 2033 OUTPUT:
1766 RETVAL 2034 RETVAL
1767 2035
1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1771
1772void apply_below (object *op) 2036void apply_below (object *op)
1773 CODE: 2037 CODE:
1774 player_apply_below (op); 2038 player_apply_below (op);
1775 2039
1776object *cf_object_present_archname_inside (object *op, char *whatstr) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1777 2041
1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2042int casting_level (object *caster, object *spell)
1779
1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1781
1782#//TODO
1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1793 2043
1794int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1795 CODE: 2045 CODE:
1796 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1801 RETVAL = pay_for_amount (amount, op); 2051 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1803 2053
1804void pay_player (object *op, uint64 amount) 2054void pay_player (object *op, uint64 amount)
1805 2055
1806val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2056val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1807 2057
1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2058int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1809 2059
1810void learn_spell (object *op, object *sp, int special_prayer = 0) 2060void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE: 2061 CODE:
1812 do_learn_spell (op, sp, special_prayer); 2062 do_learn_spell (op, sp, special_prayer);
1813 2063
1814void forget_spell (object *op, object *sp) 2064void forget_spell (object *op, object *sp)
1815 CODE: 2065 CODE:
1816 do_forget_spell (op, query_name (sp)); 2066 do_forget_spell (op, query_name (sp));
1817 2067
1818object *check_for_spell (object *op, char *spellname) 2068object *check_for_spell (object *op, utf8_string spellname)
1819 CODE: 2069 CODE:
1820 RETVAL = check_spell_known (op, spellname); 2070 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL 2071 OUTPUT: RETVAL
1822 2072
1823int query_money (object *op) 2073int query_money (object *op)
1832 2082
1833void drop (object *who, object *op) 2083void drop (object *who, object *op)
1834 2084
1835void pick_up (object *who, object *op) 2085void pick_up (object *who, object *op)
1836 2086
1837object *cf_object_insert_object (object *op, object *container)
1838
1839object *cf_object_insert_in_ob (object *ob, object *where)
1840
1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1842
1843void update_object (object *op, int action) 2087void update_object (object *op, int action)
1844 2088
1845object *cf_create_object_by_name (const char *name)
1846
1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1848 2090
1849void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1850 2092
1851int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1852 2094
1853int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1854 2096
1855void push_button (object *op); 2097void push_button (object *op, object *originator)
1856 2098
1857void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1858 2100
1859void add_button_link (object *button, maptile *map, int connected); 2101void handle_apply_yield (object *op)
1860 2102
1861void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1862 2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1863 2106
1864MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1865
1866object *cf_insert_ob_in_ob (object *ob, object *where)
1867 2108
1868# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1870 2111
1871object *new (const char *archetype = 0) 2112object *new (utf8_string archetype = 0)
1872 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
1873 CODE: 2114 CODE:
1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1875 OUTPUT: 2116 OUTPUT:
1876 RETVAL 2117 RETVAL
1877 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1879 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
1880 CODE: 2134 CODE:
1881{ 2135{
1882 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1884}
1885 2137
1886# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
1887const char *options (object *op)
1888 CODE:
1889 RETVAL = op->name;
1890 OUTPUT:
1891 RETVAL 2139 RETVAL = 0;
2140}
1892 2141
1893player *contr (object *op) 2142shstr
1894 CODE: 2143object::kv_get (shstr key)
1895 RETVAL = op->contr;
1896 OUTPUT: RETVAL
1897 2144
1898const char *get_ob_key_value (object *op, const char *key) 2145void
2146object::kv_del (shstr key)
1899 2147
1900bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
1901 2150
1902object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
1904 PREINIT: 2153 PREINIT:
1905 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
1909 PPCODE: 2158 PPCODE:
1910{ 2159{
1911 rv_vector rv; 2160 rv_vector rv;
2161
1912 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163
1913 EXTEND (SP, 5); 2164 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1915 PUSHs (newSViv (rv.distance_x)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1916 PUSHs (newSViv (rv.distance_y)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1917 PUSHs (newSViv (rv.direction)); 2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2169 PUSHs (sv_2mortal (to_sv (rv.part)));
1919} 2170}
1920 2171
1921bool on_same_map_as (object *ob, object *other) 2172bool on_same_map_as (object *ob, object *other)
1922 CODE: 2173 CODE:
1923 RETVAL = on_same_map (ob, other); 2174 RETVAL = on_same_map (ob, other);
1924 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
1925 2176
1926const char * 2177const_utf8_string
1927base_name (object *op, int plural = op->nrof > 1) 2178base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2179 CODE:
1929 RETVAL = query_base_name (op, plural); 2180 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
1931 2182
1932object *decrease_ob_nr (object *op, unsigned long i) 2183# return the tail of an object, excluding itself
2184void
2185tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
1933 2189
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2190MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2191
1936player *player (object *op) 2192player *player (object *op)
1937 CODE: 2193 CODE:
1938 RETVAL = op->contr; 2194 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
1940 2196
1941void check_score (object *op) 2197bool move_player (object *op, int dir)
1942 2198
1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2199void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2200 CODE:
1945 new_draw_info (flags, 0, op, txt); 2201 new_draw_info (flags, 0, op, txt);
1946 2202
1947object *cf_player_send_inventory (object *op)
1948
1949char *cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2203void kill_player (object *op)
1963 2204
2205void esrv_send_item (object *pl, object *item)
2206
1964void esrv_update_item (object *op, int what, object *item) 2207void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2208 C_ARGS: what, pl, item
1966 2209
1967void clear_los (object *op) 2210void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
1968 2212
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params) 2213int command_summon (object *op, utf8_string params)
1972 2214
1973int command_arrest (object *op, char *params) 2215int command_arrest (object *op, utf8_string params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978 2216
1979 2217
1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2218MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1981 2219
1982INCLUDE: $PERL genacc player ../include/player.h | 2220INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1983 2221
1984int invoke (player *pl, int event, ...) 2222int invoke (player *pl, int event, ...)
1985 CODE: 2223 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 pl->ob->stats.hp = pl->ob->stats.maxhp; 2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp; 2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats; 2238 pl->orig_stats = pl->ob->stats;
2001 2239
2002void cf_player_move (player *pl, int dir) 2240# should only be temporary
2241void esrv_new_player (player *pl)
2003 2242
2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2243#d# TODO: replace by blocked_los accessor, fix code using this
2005
2006player *first ()
2007 CODE:
2008 RETVAL = first_player;
2009 OUTPUT: RETVAL
2010
2011bool 2244bool
2012cell_visible (player *pl, int dx, int dy) 2245cell_visible (player *pl, int dx, int dy)
2013 CODE: 2246 CODE:
2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2016 OUTPUT: 2248 OUTPUT:
2017 RETVAL 2249 RETVAL
2018 2250
2019void 2251void
2020send (player *pl, SV *packet) 2252send (player *pl, SV *packet)
2021 CODE: 2253 CODE:
2022{ 2254{
2023 STRLEN len; 2255 STRLEN len;
2024 char *buf = SvPVbyte (packet, len); 2256 char *buf = SvPVbyte (packet, len);
2025 2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2026 if (pl->ns) 2260 else if (pl->ns)
2027 pl->ns->send_packet (buf, len); 2261 pl->ns->send_packet (buf, len);
2028} 2262}
2029
2030int
2031listening (player *pl, int new_value = -1)
2032 CODE:
2033 RETVAL = pl->listening;
2034 if (new_value >= 0)
2035 pl->listening = new_value;
2036 OUTPUT:
2037 RETVAL
2038 2263
2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2264void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2040 PROTOTYPE: $;$$$ 2265 PROTOTYPE: $;$$$
2041 PPCODE: 2266 PPCODE:
2042 if (GIMME_V != G_VOID) 2267 if (GIMME_V != G_VOID)
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2068 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
2069 2294
2070SV *registry (maptile *map) 2295SV *registry (maptile *map)
2071 2296
2297void
2298find_tagged_objects (maptile *map, utf8_string tag = 0)
2299 PPCODE:
2300{
2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2320}
2321
2072INCLUDE: $PERL genacc maptile ../include/map.h | 2322INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324void
2325adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329int
2330outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2335 OUTPUT:
2336 RETVAL
2073 2337
2074void 2338void
2075maptile::instantiate () 2339maptile::instantiate ()
2076 2340
2077maptile *new () 2341maptile *new ()
2092 for_all_players (pl) 2356 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS) 2357 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob))); 2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 } 2359 }
2096 2360
2097void play_sound_map (maptile *map, int x, int y, int sound_num) 2361void
2362maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2363 CODE:
2364{
2365 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2366 croak ("maptile::add_underlay: palette must be arrayref");
2367
2368 palette = SvRV (palette);
2369
2370 STRLEN idxlen;
2371 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2372
2373 for (int x = 0; x < THIS->width; ++x)
2374 for (int y = 0; y < THIS->height; ++y)
2375 {
2376 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2377 if (op->flag [FLAG_IS_FLOOR])
2378 goto skip;
2379
2380 {
2381 int offs = offset + y * stride + x;
2382
2383 if (IN_RANGE_EXC (offs, 0, idxlen))
2384 {
2385 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2386 {
2387 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2388 ob->flag [FLAG_NO_MAP_SAVE] = true;
2389 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2390
2391 if (ob->randomitems && !ob->above)
2392 {
2393 ob->create_treasure (ob->randomitems);
2394
2395 for (object *op = ob->above; op; op = op->above)
2396 op->flag [FLAG_NO_MAP_SAVE] = true;
2397 // TODO: if this is a pickable object, then the item
2398 // will at a bit weird - saving inside the player
2399 // will clear the flag, but when the player drops
2400 // it without logging out, it keeps the flag.
2401 // nobody ahs reported this, but this can be rather
2402 // annoying on persistent maps.
2403 }
2404 }
2405 }
2406 }
2407
2408 skip: ;
2409 }
2410}
2411
2412void
2413maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2414 CODE:
2415{
2416 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2417 croak ("maptile::set_regiondata: palette must be arrayref");
2418
2419 palette = SvRV (palette);
2420
2421 STRLEN idxlen;
2422 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2423
2424 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2425 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2426
2427 for (int i = av_len ((AV *)palette) + 1; i--; )
2428 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2429
2430 for (int y = 0; y < THIS->height; ++y)
2431 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2432
2433 sfree (THIS->regions, THIS->size ());
2434 delete [] THIS->regionmap;
2435
2436 THIS->regions = regions;
2437 THIS->regionmap = regionmap;
2438}
2439
2440void
2441maptile::create_region_treasure ()
2442 CODE:
2443 for (int x = 0; x < THIS->width; ++x)
2444 for (int y = 0; y < THIS->height; ++y)
2445 {
2446 region *rgn = THIS->region (x, y);
2447
2448 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2449 if (object *op = THIS->at (x, y).top)
2450 if (rgn->treasure && rndm () < rgn->treasure_density)
2451 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2452 }
2098 2453
2099int out_of_map (maptile *map, int x, int y) 2454int out_of_map (maptile *map, int x, int y)
2100 2455
2101void 2456void
2102trigger (maptile *map, long connection, bool state = true) 2457find_link (maptile *map, shstr_tmp connection)
2103 CODE:
2104 activate_connection (map, connection, state);
2105
2106void
2107get_connection (maptile *map, long connection)
2108 PPCODE: 2458 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection); 2459 if (oblinkpt *obp = map->find_link (connection))
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next) 2460 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2461 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2113 2462
2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2115
2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2117
2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2119 C_ARGS: str, map, nx, ny
2120
2121void 2463void
2122cf_map_normalise (maptile *map, int x, int y) 2464get_map_flags (maptile *map, int x, int y)
2123 PPCODE: 2465 PPCODE:
2124{ 2466{
2125 maptile *nmap = 0; 2467 maptile *nmap = 0;
2126 I16 nx = 0, ny = 0; 2468 I16 nx = 0, ny = 0;
2469
2470 PUTBACK;
2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2471 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2472 SPAGAIN;
2128 2473
2129 EXTEND (SP, 4); 2474 EXTEND (SP, 4);
2130 PUSHs (sv_2mortal (newSViv (flags))); 2475 PUSHs (sv_2mortal (newSViv (flags)));
2131 2476
2132 if (GIMME_V == G_ARRAY) 2477 if (GIMME_V == G_ARRAY)
2133 { 2478 {
2134 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2479 PUSHs (sv_2mortal (to_sv (nmap)));
2135 PUSHs (sv_2mortal (newSViv (nx))); 2480 PUSHs (sv_2mortal (newSViv (nx)));
2136 PUSHs (sv_2mortal (newSViv (ny))); 2481 PUSHs (sv_2mortal (newSViv (ny)));
2137 } 2482 }
2138} 2483}
2139 2484
2485mapspace *
2486ms (maptile *map, unsigned int x, unsigned int y)
2487 PROTOTYPE: $$$
2488 CODE:
2489{
2490 maptile *nmap = 0;
2491 I16 nx, ny;
2492
2493 PUTBACK;
2494 get_map_flags (map, &nmap, x, y, &nx, &ny);
2495 SPAGAIN;
2496
2497 if (!nmap)
2498 XSRETURN_UNDEF;
2499
2500 RETVAL = &nmap->at (nx, ny);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2140void 2505void
2141at (maptile *map, unsigned int x, unsigned int y) 2506at (maptile *map, unsigned int x, unsigned int y)
2142 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$
2143 PPCODE: 2508 PPCODE:
2144{ 2509{
2145 object *o;
2146 maptile *nmap = 0; 2510 maptile *nmap = 0;
2147 I16 nx, ny; 2511 I16 nx, ny;
2148 2512
2513 PUTBACK;
2149 get_map_flags (map, &nmap, x, y, &nx, &ny); 2514 get_map_flags (map, &nmap, x, y, &nx, &ny);
2515 SPAGAIN;
2150 2516
2151 if (nmap) 2517 if (nmap)
2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2518 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2519 XPUSHs (sv_2mortal (to_sv (o)));
2154} 2520}
2155 2521
2156SV * 2522SV *
2157bot_at (maptile *obj, unsigned int x, unsigned int y) 2523bot_at (maptile *map, unsigned int x, unsigned int y)
2158 PROTOTYPE: $$$ 2524 PROTOTYPE: $$$
2159 ALIAS: 2525 ALIAS:
2160 top_at = 1 2526 top_at = 1
2161 flags_at = 2 2527 flags_at = 2
2162 light_at = 3 2528 light_at = 3
2163 move_block_at = 4 2529 move_block_at = 4
2164 move_slow_at = 5 2530 move_slow_at = 5
2165 move_on_at = 6 2531 move_on_at = 6
2166 move_off_at = 7 2532 move_off_at = 7
2167 INIT:
2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2169 CODE: 2533 CODE:
2534{
2535 sint16 nx = x;
2536 sint16 ny = y;
2537
2538 if (!xy_normalise (map, nx, ny))
2539 XSRETURN_UNDEF;
2540
2541 mapspace &ms = map->at (nx, ny);
2542
2543 ms.update ();
2544
2170 switch (ix) 2545 switch (ix)
2171 { 2546 {
2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2547 case 0: RETVAL = to_sv (ms.bot ); break;
2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2548 case 1: RETVAL = to_sv (ms.top ); break;
2174 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2549 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2175 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2550 case 3: RETVAL = newSViv (ms.light ); break;
2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2551 case 4: RETVAL = newSVuv (ms.move_block); break;
2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2552 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2553 case 6: RETVAL = newSVuv (ms.move_on ); break;
2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2554 case 7: RETVAL = newSVuv (ms.move_off ); break;
2180 } 2555 }
2556}
2181 OUTPUT: RETVAL 2557 OUTPUT: RETVAL
2182 2558
2183void fix_walls (maptile *map, int x, int y)
2184
2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2192
2193# worst xs function of my life 2559# worst xs function of my life
2194maptile * 2560bool
2195_create_random_map (\ 2561_create_random_map (\
2196 char *path,\ 2562 maptile *self,\
2197 char *wallstyle,\ 2563 utf8_string wallstyle,\
2198 char *wall_name,\ 2564 utf8_string wall_name,\
2199 char *floorstyle,\ 2565 utf8_string floorstyle,\
2200 char *monsterstyle,\ 2566 utf8_string monsterstyle,\
2201 char *treasurestyle,\ 2567 utf8_string treasurestyle,\
2202 char *layoutstyle,\ 2568 utf8_string layoutstyle,\
2203 char *doorstyle,\ 2569 utf8_string doorstyle,\
2204 char *decorstyle,\ 2570 utf8_string decorstyle,\
2205 char *origin_map,\ 2571 utf8_string miningstyle,\
2206 char *final_map,\ 2572 utf8_string origin_map,\
2207 char *exitstyle,\ 2573 utf8_string final_map,\
2208 char *this_map,\ 2574 utf8_string exitstyle,\
2209 char *exit_on_final_map,\ 2575 utf8_string this_map,\
2576 utf8_string exit_on_final_map,\
2210 int Xsize,\ 2577 int xsize,\
2211 int Ysize,\ 2578 int ysize,\
2212 int expand2x,\ 2579 int expand2x,\
2213 int layoutoptions1,\ 2580 int layoutoptions1,\
2214 int layoutoptions2,\ 2581 int layoutoptions2,\
2215 int layoutoptions3,\ 2582 int layoutoptions3,\
2216 int symmetry,\ 2583 int symmetry,\
2221 int dungeon_depth,\ 2588 int dungeon_depth,\
2222 int decoroptions,\ 2589 int decoroptions,\
2223 int orientation,\ 2590 int orientation,\
2224 int origin_y,\ 2591 int origin_y,\
2225 int origin_x,\ 2592 int origin_x,\
2226 int random_seed,\ 2593 U32 random_seed,\
2227 val64 total_map_hp,\ 2594 val64 total_map_hp,\
2228 int map_layout_style,\ 2595 int map_layout_style,\
2229 int treasureoptions,\ 2596 int treasureoptions,\
2230 int symmetry_used,\ 2597 int symmetry_used,\
2231 region *region\ 2598 region *region,\
2599 utf8_string custom\
2232) 2600)
2233 CODE: 2601 CODE:
2234{ 2602{
2235 random_map_params rmp; 2603 random_map_params rmp;
2236 2604
2240 assign (rmp.monsterstyle , monsterstyle); 2608 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle); 2609 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle); 2610 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle); 2611 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle); 2612 assign (rmp.decorstyle , decorstyle);
2613 assign (rmp.miningstyle , miningstyle);
2245 assign (rmp.exitstyle , exitstyle); 2614 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map); 2615 assign (rmp.exit_on_final_map, exit_on_final_map);
2247 2616
2248 rmp.origin_map = origin_map; 2617 rmp.origin_map = origin_map;
2249 rmp.final_map = final_map; 2618 rmp.final_map = final_map;
2250 rmp.this_map = this_map; 2619 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize; 2620 rmp.xsize = xsize;
2252 rmp.Ysize = Ysize; 2621 rmp.ysize = ysize;
2253 rmp.expand2x = expand2x; 2622 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1; 2623 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2; 2624 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3; 2625 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry; 2626 rmp.symmetry = symmetry;
2263 rmp.decoroptions = decoroptions; 2632 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation; 2633 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y; 2634 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x; 2635 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed; 2636 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp; 2637 rmp.total_map_hp = (uint64_t) total_map_hp;
2269 rmp.map_layout_style = map_layout_style; 2638 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions; 2639 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used; 2640 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region; 2641 rmp.region = region;
2642 rmp.custom = custom;
2273 2643
2274 RETVAL = generate_random_map (path, &rmp); 2644 RETVAL = self->generate_random_map (&rmp);
2275} 2645}
2276 OUTPUT: 2646 OUTPUT:
2277 RETVAL 2647 RETVAL
2278 2648
2649MODULE = cf PACKAGE = cf::mapspace
2650
2651INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2652
2279MODULE = cf PACKAGE = cf::arch 2653MODULE = cf PACKAGE = cf::arch
2280 2654
2281archetype *find (const char *name) 2655int archetypes_size ()
2282 CODE: 2656 CODE:
2283 RETVAL = archetype::find (name); 2657 RETVAL = archetypes.size ();
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL 2658 OUTPUT: RETVAL
2292 2659
2660archetype *archetypes (U32 index)
2661 CODE:
2662 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2663 OUTPUT: RETVAL
2664
2293INCLUDE: $PERL genacc archetype ../include/object.h | 2665INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2294 2666
2295MODULE = cf PACKAGE = cf::party 2667MODULE = cf PACKAGE = cf::party
2296 2668
2297partylist *first () 2669partylist *first ()
2298 PROTOTYPE: 2670 PROTOTYPE:
2299 CODE: 2671 CODE:
2300 RETVAL = get_firstparty (); 2672 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL 2673 OUTPUT: RETVAL
2302 2674
2303INCLUDE: $PERL genacc partylist ../include/player.h | 2675INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2304 2676
2305MODULE = cf PACKAGE = cf::region 2677MODULE = cf PACKAGE = cf::region
2306 2678
2307region *first () 2679void
2308 PROTOTYPE: 2680list ()
2309 CODE: 2681 PPCODE:
2310 RETVAL = first_region; 2682 for_all_regions (rgn)
2311 OUTPUT: RETVAL 2683 XPUSHs (sv_2mortal (to_sv (rgn)));
2312 2684
2313region *find (char *name) 2685region *find (utf8_string name)
2314 PROTOTYPE: $ 2686 PROTOTYPE: $
2315 CODE: 2687 CODE:
2316 RETVAL = get_region_by_name (name); 2688 RETVAL = region::find (name);
2317 OUTPUT: RETVAL 2689 OUTPUT: RETVAL
2318 2690
2691int specificity (region *rgn)
2692 CODE:
2693 RETVAL = 0;
2694 while (rgn = rgn->parent)
2695 RETVAL++;
2696 OUTPUT: RETVAL
2697
2319INCLUDE: $PERL genacc region ../include/map.h | 2698INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2320 2699
2321MODULE = cf PACKAGE = cf::living 2700MODULE = cf PACKAGE = cf::living
2322 2701
2323INCLUDE: $PERL genacc living ../include/living.h | 2702INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2324 2703
2325MODULE = cf PACKAGE = cf::settings 2704MODULE = cf PACKAGE = cf::settings
2326 2705
2327INCLUDE: $PERL genacc Settings ../include/global.h | 2706INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2328 2707
2329MODULE = cf PACKAGE = cf::client 2708MODULE = cf PACKAGE = cf::client
2330 2709
2331INCLUDE: $PERL genacc client ../include/client.h | 2710INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2332 2711
2333int invoke (client *ns, int event, ...) 2712int invoke (client *ns, int event, ...)
2334 CODE: 2713 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2714 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2715 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2352 CODE: 2731 CODE:
2353{ 2732{
2354 STRLEN len; 2733 STRLEN len;
2355 char *buf = SvPVbyte (packet, len); 2734 char *buf = SvPVbyte (packet, len);
2356 2735
2736 if (len > MAXSOCKBUF)
2737 {
2738 // ugly
2739 if (THIS->pl)
2740 THIS->pl->failmsg ("[packet too long for client]");
2741 }
2742 else
2357 THIS->send_packet (buf, len); 2743 THIS->send_packet (buf, len);
2358} 2744}
2359 2745
2746faceidx
2747client::need_face (utf8_string name, int pri = 0)
2748 CODE:
2749 RETVAL = face_find (name, 0);
2750 if (RETVAL)
2751 {
2752 THIS->send_face (RETVAL, pri);
2753 THIS->flush_fx ();
2754 }
2755 OUTPUT:
2756 RETVAL
2757
2758int
2759client::fx_want (int idx, int value = -1)
2760 CODE:
2761 if (0 < idx && idx < FT_NUM)
2762 {
2763 RETVAL = THIS->fx_want [idx];
2764 if (items > 2)
2765 THIS->fx_want [idx] = value;
2766 }
2767 else
2768 RETVAL = 0;
2769 OUTPUT:
2770 RETVAL
2771
2772MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2773
2774faceidx sound_find (utf8_string name)
2775
2776void sound_set (utf8_string str, faceidx face)
2777
2778# dire hack
2779void old_sound_index (int idx, faceidx face)
2780 CODE:
2781 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2782 old_sound_index [idx] = face;
2783
2784MODULE = cf PACKAGE = cf::face PREFIX = face_
2785
2786#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2787
2788faceidx face_find (utf8_string name, faceidx defidx = 0)
2789
2790faceidx alloc (utf8_string name)
2791 CODE:
2792{
2793 do
2794 {
2795 RETVAL = faces.size ();
2796 faces.resize (RETVAL + 1);
2797 }
2798 while (!RETVAL); // crude way to leave index 0
2799
2800 faces [RETVAL].name = name;
2801 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2802
2803 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2804 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2805}
2806 OUTPUT: RETVAL
2807
2808void set_type (faceidx idx, int value)
2809 ALIAS:
2810 set_type = 0
2811 set_visibility = 1
2812 set_magicmap = 2
2813 set_smooth = 3
2814 set_smoothlevel = 4
2815 CODE:
2816 faceinfo *f = face_info (idx); assert (f);
2817 switch (ix)
2818 {
2819 case 0: f->type = value; break;
2820 case 1: f->visibility = value; break;
2821 case 2: f->magicmap = value; break;
2822 case 3: f->smooth = value; break;
2823 case 4: f->smoothlevel = value; break;
2824 }
2825
2826void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2827 CODE:
2828{
2829 faceinfo *f = face_info (idx); assert (f);
2830 facedata *d = &(faceset ? f->data64 : f->data32);
2831 sv_to (data, d->data);
2832 STRLEN clen;
2833 char *cdata = SvPVbyte (chksum, clen);
2834 clen = min (CHKSUM_MAXLEN, clen);
2835
2836 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2837
2838 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2839 {
2840 d->chksum_len = clen;
2841 memcpy (d->chksum, cdata, clen);
2842
2843 // invalidate existing client face info
2844 for_all_clients (ns)
2845 if (ns->faceset == faceset)
2846 {
2847 ns->faces_sent [idx] = false;
2848 ns->force_newmap = true;
2849 }
2850 }
2851}
2852
2853int get_data_size (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = d->data.size ();
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_chksum (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2866 OUTPUT:
2867 RETVAL
2868
2869SV *get_data (faceidx idx, int faceset = 0)
2870 CODE:
2871 facedata *d = face_data (idx, faceset);
2872 if (!d) XSRETURN_UNDEF;
2873 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2874 OUTPUT:
2875 RETVAL
2876
2877void invalidate (faceidx idx)
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent [idx] = false;
2882 ns->force_newmap = true;
2883 }
2884
2885void invalidate_all ()
2886 CODE:
2887 for_all_clients (ns)
2888 {
2889 ns->faces_sent.reset ();
2890 ns->force_newmap = true;
2891 }
2892
2893MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2894
2895#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2896
2897animidx anim_find (utf8_string name)
2898 CODE:
2899 RETVAL = animation::find (name).number;
2900 OUTPUT: RETVAL
2901
2902animidx set (utf8_string name, SV *frames, int facings = 1)
2903 CODE:
2904{
2905 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2906 croak ("frames must be an arrayref");
2907
2908 AV *av = (AV *)SvRV (frames);
2909
2910 animation *anim = &animation::find (name);
2911 if (anim->number)
2912 {
2913 anim->resize (av_len (av) + 1);
2914 anim->facings = facings;
2915 }
2916 else
2917 anim = &animation::create (name, av_len (av) + 1, facings);
2918
2919 for (int i = 0; i < anim->num_animations; ++i)
2920 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2921}
2922 OUTPUT: RETVAL
2923
2924void invalidate_all ()
2925 CODE:
2926 for_all_clients (ns)
2927 ns->anims_sent.reset ();
2928
2929MODULE = cf PACKAGE = cf::object::freezer
2930
2931INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2932
2933SV *
2934new (char *klass)
2935 CODE:
2936 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_freezer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946MODULE = cf PACKAGE = cf::object::thawer
2947
2948INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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