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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.418 by root, Sun Nov 11 01:27:44 2012 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 37
37#include <unistd.h> 38#include <unistd.h>
38#if _POSIX_MEMLOCK 39#if _POSIX_MEMLOCK
39# include <sys/mman.h> 40# include <sys/mman.h>
40#endif 41#endif
41 42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
50
42#include <EXTERN.h> 51#include <EXTERN.h>
43#include <perl.h> 52#include <perl.h>
44#include <XSUB.h> 53#include <XSUB.h>
45 54
46#include "CoroAPI.h" 55#include "CoroAPI.h"
47#include "perlxsi.c" 56#include "perlxsi.c"
48 57
49extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
50 60
51typedef object object_ornull; 61typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 62
68static PerlInterpreter *perl; 63static PerlInterpreter *perl;
69 64
70double runtime; 65tstamp NOW, runtime;
66
67static int tick_inhibit;
68static int tick_pending;
71 69
72global gbl_ev; 70global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
75 77
76static HV 78static HV
77 *stash_cf, 79 *stash_cf,
78 *stash_cf_object_wrap, 80 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 81 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 82 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 85 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 86 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 87 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 88 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
111#endif
112
113#ifndef newSVpvn_utf8
114static SV *
115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
87 144
88// helper cast function, returns super class * or 0 145// helper cast function, returns super class * or 0
89template<class super> 146template<class super>
90static super * 147static super *
91is_a (attachable *at) 148is_a (attachable *at)
101 158
102unordered_vector<attachable *> attachable::mortals; 159unordered_vector<attachable *> attachable::mortals;
103 160
104attachable::~attachable () 161attachable::~attachable ()
105{ 162{
106 assert (!(flags & F_BORROWED)); 163 assert (!self);
164 assert (!cb);
107} 165}
108 166
109int 167int
110attachable::refcnt_cnt () const 168attachable::refcnt_cnt () const
111{ 169{
112 return refcnt + (self ? SvREFCNT (self) : 0); 170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
113} 189}
114 190
115void 191void
116attachable::optimise () 192attachable::optimise ()
117{ 193{
118 if (self 194 if (self
119 && SvREFCNT (self) == 1 195 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
121 { 216 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self); 217 SvREFCNT_dec (cb);
218 cb = 0;
125 } 219 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163 220
164 mortals.push_back (this); 221 mortals.push_back (this);
165} 222}
166 223
167void 224void
168attachable::destroy () 225attachable::destroy ()
169{ 226{
170 if (destroyed ()) 227 if (destroyed ())
171 return; 228 return;
172 229
173 flags |= F_DESTROYED; 230 attachable_flags |= F_DESTROYED;
174 do_destroy (); 231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
175} 239}
176 240
177void 241void
178attachable::check_mortals () 242attachable::check_mortals ()
179{ 243{
180 for (int i = 0; i < mortals.size (); ) 244 static int i = 0;
245
246 for (;;)
181 { 247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
182 attachable *obj = mortals [i]; 276 attachable *obj = mortals [i];
183 277
184 obj->refcnt_chk (); // unborrow from perl, if necessary 278#if 0
185 279 if (obj->self)//D make this an assert later
186 if (obj->refcnt || obj->self)
187 { 280 {
188#if 0 281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 282 obj->sever_self ();
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 283 }
191#endif 284#endif
192 285
286 if (obj->refcnt)
287 {
193 ++i; // further delay freeing 288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
194 }//D 292 }
195 else 293 else
196 { 294 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i); 295 mortals.erase (i);
199 delete obj; 296 obj->sever_self ();
297 obj->do_delete ();
200 } 298 }
201 } 299 }
202} 300}
203 301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
204attachable & 314attachable &
205attachable::operator =(const attachable &src) 315attachable::operator =(const attachable &src)
206{ 316{
207 //if (self || cb) 317 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209 319
210 attach = src.attach; 320 attach = src.attach;
211 return *this; 321 return *this;
212} 322}
213 323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
214////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215 360
216static SV * 361static SV *
217newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
218{ 363{
219 SV *sv;
220
221 if (!ptr) 364 if (!ptr)
222 return &PL_sv_undef; 365 return newSV (0);
223 366
224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
225 return sv_bless (newRV_noinc ((SV *)hv), stash); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
226} 369}
227 370
371static SV * noinline
372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
375}
376
228static int 377static int
229attachable_free (pTHX_ SV *sv, MAGIC *mg) 378attachable_free (pTHX_ SV *sv, MAGIC *mg)
230{ 379{
231 attachable *at = (attachable *)mg->mg_ptr; 380 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED)); 381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
233 at->self = 0; 385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
234 // next line makes sense, but most objects still have refcnt 0 by default 389 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk (); 390 //at->refcnt_chk ();
236 return 0; 391 return 0;
237} 392}
238 393
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
240 395
241static SV * 396static SV * noinline
242newSVattachable (attachable *obj, HV *stash) 397newSVattachable (attachable *obj, HV *stash)
243{ 398{
244 if (!obj) 399 if (!obj)
245 return &PL_sv_undef; 400 return newSV (0);
246 401
247 if (!obj->self) 402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
248 { 406 {
249 obj->self = newHV ();
250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
251 408
252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_ 409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
257 return sv_bless (newRV_inc ((SV *)obj->self), stash); 411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
258 } 412 }
259 else 413 else
414 {
260 return newRV_inc ((SV *)obj->self); 415 SV *sv = newRV_inc ((SV *)obj->self);
261}
262 416
417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
418 SvAMAGIC_on (sv);
419
420 return sv;
421 }
422}
423
424#if 0 // unused
263static void 425static void
264clearSVptr (SV *sv) 426clearSVptr (SV *sv)
265{ 427{
266 if (SvROK (sv)) 428 if (SvROK (sv))
267 sv = SvRV (sv); 429 sv = SvRV (sv);
268 430
269 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
270 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
271} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
272 450
273static long 451static long
274SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
275{ 453{
276 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
277 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
278 456
279 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
280
281 if (!mg)
282 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
283
284 return (long)mg->mg_ptr;
285} 458}
286 459
287static long 460static long noinline
288SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
289{ 462{
290 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
291 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
292 else
293 return 0;
294} 466}
295 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
298inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
319 550
320inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
322 553
323//TODO: 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
326 556
327inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
358 608
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
361 611
362template<class T> 612template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364 614
365template<int N> 615template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367 617
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373 622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
630static inline void sv_to (SV *sv, refcnt_buf &v)
631{
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636}
637
374inline void sv_to (SV *sv, UUID &v) 638static inline void sv_to (SV *sv, UUID &v)
375{ 639{
376 unsigned int version; 640 if (!v.parse (SvPV_nolen (sv)))
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380} 642}
381 643
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 644static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383 645
384static SV * 646static SV *
385newSVdt_va (va_list &ap, data_type type) 647newSVdt_va (va_list &ap, data_type type)
386{ 648{
387 SV *sv; 649 SV *sv;
401 break; 663 break;
402 664
403 case DT_STRING: 665 case DT_STRING:
404 { 666 {
405 char *str = (char *)va_arg (ap, const char *); 667 char *str = (char *)va_arg (ap, const char *);
406 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 668 sv = str ? newSVpv (str, 0) : newSV (0);
407 } 669 }
408 break; 670 break;
409 671
410 case DT_DATA: 672 case DT_DATA:
411 { 673 {
412 char *str = (char *)va_arg (ap, const void *); 674 char *str = (char *)va_arg (ap, const void *);
413 int len = va_arg (ap, int); 675 int len = va_arg (ap, int);
414 sv = str ? newSVpv (str, len) : &PL_sv_undef; 676 sv = str ? newSVpv (str, len) : newSV (0);
415 } 677 }
416 break; 678 break;
417 679
418 case DT_OBJECT: 680 case DT_OBJECT:
419 sv = to_sv (va_arg (ap, object *)); 681 sv = to_sv (va_arg (ap, object *));
461 va_end (ap); 723 va_end (ap);
462 724
463 return sv; 725 return sv;
464} 726}
465 727
728// typemap support, mostly to avoid excessive inlining
729template<class type>
730static void noinline
731cf_obj_to (SV *arg, type &var)
732{
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736}
737
738template<class object>
739static void noinline
740cf_obj_ornull_to (SV *arg, object *&var)
741{
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750}
751
752//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
466static SV * 754static SV *
467newSVcfapi (int type, ...)
468{
469 SV *sv;
470
471 va_list ap;
472 va_start (ap, type);
473
474 switch (type)
475 {
476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
484 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
485 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
486
487 default:
488 assert (("unhandled type in newSVcfapi", 0));
489 }
490
491 va_end (ap);
492
493 return sv;
494}
495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext) 755registry (attachable *ext)
500{ 756{
501 if (!ext->cb) 757 if (!ext->cb)
502 ext->cb = newAV (); 758 ext->cb = newAV ();
503 759
504 return newRV_inc ((SV *)ext->cb); 760 return newRV_inc ((SV *)ext->cb);
505} 761}
506 762
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
532///////////////////////////////////////////////////////////////////////////// 763/////////////////////////////////////////////////////////////////////////////
533 764
534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
535{
536 return 0;
537}
538
539static CommArray_s rtn_cmd;
540
541static int
542runPluginCommand (object *obj, char *params)
543{
544 return -1;
545}
546
547extern "C" void *cfperl_getPluginProperty (int *type, ...)
548{
549 va_list args;
550 char *propname;
551 int i;
552 va_start (args, type);
553 propname = va_arg (args, char *);
554 //printf ("Property name: %s\n", propname);
555
556 if (!strcmp (propname, "command?"))
557 return NULL;
558 else if (!strcmp (propname, "Identification"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_NAME;
562 }
563 else if (!strcmp (propname, "FullName"))
564 {
565 va_end (args);
566 return (void *)PLUGIN_VERSION;
567 }
568 else
569 va_end (args);
570
571 return NULL;
572}
573
574extern "C" int cfperl_postInitPlugin ()
575{
576 int hooktype = 1;
577 int rtype = 0;
578
579 cf_init_plugin (gethook);
580
581 return 0;
582}
583
584extern "C" int cfperl_closePlugin ()
585{
586 return 0;
587}
588
589void 765void
590cfperl_init () 766cfperl_init ()
591{ 767{
768 extern char **environ;
769
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
593 perl = perl_alloc (); 771 perl = perl_alloc ();
594 perl_construct (perl); 772 perl_construct (perl);
595 773
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597 775
598 char *argv[] = { 776 const char *argv[] = {
599 "", 777 settings.argv [0],
600 "-e" 778 "-e0"
601 "use Event; use Coro;" // required for bootstrap
602 "cf->bootstrap;" // required for datadir :*>
603 "unshift @INC, cf::datadir ();"
604 "require cf;"
605 }; 779 };
606 780
607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
608 { 783 {
609 printf ("unable to initialize perl-interpreter, aborting.\n"); 784 printf ("unable to initialize perl-interpreter, aborting.\n");
610 exit (EXIT_FAILURE); 785 exit (EXIT_FAILURE);
611 } 786 }
612}
613 787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803}
804
805void
614void cfperl_main () 806cfperl_main ()
615{ 807{
616 dSP; 808 dSP;
617 809
618 PUSHMARK (SP); 810 PUSHMARK (SP);
619 PUTBACK; 811 PUTBACK;
623void 815void
624attachable::instantiate () 816attachable::instantiate ()
625{ 817{
626 if (attach) 818 if (attach)
627 { 819 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
629 attach = 0; 821 attach = 0;
630 } 822 }
631} 823}
632 824
633void 825void
634attachable::reattach () 826attachable::reattach ()
635{ 827{
636 optimise (); 828 optimise ();
637 //TODO: check for _attachment's, very important for restarts 829 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 830 INVOKE_ATTACHABLE (REATTACH, this);
639} 831}
640 832
641static event_klass klass_of[NUM_EVENT_TYPES] = { 833static event_klass klass_of[NUM_EVENT_TYPES] = {
642# define def(type,name) KLASS_ ## type, 834# define def(type,name) KLASS_ ## type,
643# include "eventinc.h" 835# include "eventinc.h"
644# undef def 836# undef def
645}; 837};
646 838
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 839#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
648 840
649static void 841static void noinline
650gather_callbacks (AV *&callbacks, AV *registry, event_type event) 842gather_callbacks (AV *&callbacks, AV *registry, event_type event)
651{ 843{
652 // event must be in array 844 // event must be in array
653 if (event >= 0 && event <= AvFILLp (registry)) 845 if (event >= 0 && event <= AvFILLp (registry))
654 { 846 {
686} 878}
687 879
688void 880void
689global::gather_callbacks (AV *&callbacks, event_type event) const 881global::gather_callbacks (AV *&callbacks, event_type event) const
690{ 882{
691 ::gather_callbacks (callbacks, cb_object, event); 883 ::gather_callbacks (callbacks, cb_global, event);
692} 884}
693 885
694void 886void
695object::gather_callbacks (AV *&callbacks, event_type event) const 887object::gather_callbacks (AV *&callbacks, event_type event) const
696{ 888{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
698 { 890 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
700 892
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 } 895 }
704 896
740{ 932{
741 attachable::gather_callbacks (callbacks, event); 933 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event); 934 ::gather_callbacks (callbacks, cb_map, event);
743} 935}
744 936
937static void noinline
938_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939{
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954}
955
956// very slow and inefficient way to recalculate the global want bitsets
957static void
958_recalc_want ()
959{
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985}
986
745bool 987bool
746attachable::invoke (event_type event, ...) 988attachable::invoke (event_type event, ...)
747{ 989{
748 data_type dt; 990 data_type dt;
749 va_list ap;
750
751 va_start (ap, event);
752 991
753 // callback call ordering should be: 992 // callback call ordering should be:
754 // 1. per-object callback 993 // 1. per-object callback
755 // 2. per-class object 994 // 2. per-class object
756 // 3. per-type callback 995 // 3. per-type callback
760 gather_callbacks (callbacks, event); 999 gather_callbacks (callbacks, event);
761 1000
762 // short-circuit processing if no callbacks found/defined 1001 // short-circuit processing if no callbacks found/defined
763 if (!callbacks) 1002 if (!callbacks)
764 return 0; 1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
765 1007
766 CALL_BEGIN (3); 1008 CALL_BEGIN (3);
767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
769 1011
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
794 } 1036 }
795 1037
796 va_end (ap); 1038 va_end (ap);
797 1039
798 CALL_CALL ("cf::do_invoke", G_SCALAR); 1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
799 count = count > 0 ? POPi : 0; 1041 count = count > 0 ? POPi : 0;
800 1042
801 CALL_END; 1043 CALL_END;
802 1044
803 return count; 1045 return count;
804} 1046}
805 1047
806SV * 1048static SV *
807cfperl_result (int idx) 1049cfperl_result (int idx)
808{ 1050{
809 AV *av = get_av ("cfperl::invoke_results", 0); 1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
810 if (!av) 1052 if (!av)
811 return &PL_sv_undef; 1053 return &PL_sv_undef;
812 1054
813 SV **sv = av_fetch (av, idx, 0); 1055 SV **sv = av_fetch (av, idx, 0);
814 if (!sv) 1056 if (!sv)
828{ 1070{
829 return SvNV (cfperl_result (idx)); 1071 return SvNV (cfperl_result (idx));
830} 1072}
831 1073
832///////////////////////////////////////////////////////////////////////////// 1074/////////////////////////////////////////////////////////////////////////////
1075// various c++ => perl glue functions
833 1076
834void 1077void
1078cfperl_tick ()
1079{
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094}
1095
1096void
835maptile::emergency_save () 1097cfperl_emergency_save ()
836{ 1098{
837 CALL_BEGIN (0); 1099 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID); 1100 CALL_CALL ("cf::emergency_save", G_VOID);
839 CALL_END; 1101 CALL_END;
840} 1102}
841 1103
1104void
1105cfperl_cleanup (int make_core)
1106{
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111}
1112
1113void
1114cfperl_make_book (object *book, int level)
1115{
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121}
1122
1123void
1124cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125{
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133}
1134
1135int
1136cfperl_can_merge (object *ob1, object *ob2)
1137{
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148}
1149
1150void
1151cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152{
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160}
1161
1162player *
1163player::find (const_utf8_string name)
1164{
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175}
1176
842maptile * 1177maptile *
1178find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179{
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193}
1194
1195maptile *
843maptile::find_sync (const char *path, maptile *origin) 1196maptile::find_sync (const_utf8_string path, maptile *origin)
844{ 1197{
845 CALL_BEGIN (2); 1198 CALL_BEGIN (2);
846 CALL_ARG (path); 1199 CALL_ARG (path);
847 CALL_ARG (origin); 1200 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849 1202
850 maptile *retval; 1203 maptile *retval = 0;
851
852 if (count)
853 sv_to (POPs, retval); 1204 if (count) sv_to (POPs, retval);
854 else 1205
855 retval = 0; 1206 CALL_END;
1207
1208 return retval;
1209}
1210
1211maptile *
1212maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1213{
1214 CALL_BEGIN (3);
1215 CALL_ARG (path);
1216 CALL_ARG (origin);
1217 CALL_ARG (load);
1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1219
1220 maptile *retval = 0;
1221 if (count) sv_to (POPs, retval);
856 1222
857 CALL_END; 1223 CALL_END;
858 1224
859 return retval; 1225 return retval;
860} 1226}
863maptile::do_load_sync () 1229maptile::do_load_sync ()
864{ 1230{
865 CALL_BEGIN (1); 1231 CALL_BEGIN (1);
866 CALL_ARG (this); 1232 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END; 1234 CALL_END;
878} 1235}
879 1236
880void 1237void
881object::enter_exit (object *exit) 1238object::enter_exit (object *exit)
888 CALL_ARG (exit); 1245 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END; 1247 CALL_END;
891} 1248}
892 1249
1250void
1251object::player_goto (const_utf8_string path, int x, int y)
1252{
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263}
1264
1265const_utf8_string
1266object::ref () const
1267{
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273}
1274
1275object *
1276object::deref (const_utf8_string ref)
1277{
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293}
1294
1295void
1296log_backtrace (const_utf8_string msg)
1297{
1298#if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308#endif
1309}
1310
1311bool
1312is_match_expr (const_utf8_string expr)
1313{
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315}
1316
1317bool
1318match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319{
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336}
1337
1338object *
1339match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340{
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360}
1361
893///////////////////////////////////////////////////////////////////////////// 1362/////////////////////////////////////////////////////////////////////////////
894 1363
895struct EventAPI *watcher_base::GEventAPI; 1364struct EVAPI *evapi::GEVAPI;
896struct CoroAPI *coroapi::GCoroAPI; 1365struct CoroAPI *coroapi::GCoroAPI;
897 1366
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void 1367void
907iw::alloc () 1368coroapi::do_cede_to_tick ()
908{ 1369{
909 pe = GEventAPI->new_idle (0, 0); 1370 cede_pending = 0;
910 1371 cede ();
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913} 1372}
914 1373
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void 1374void
922iow::alloc () 1375coroapi::wait_for_tick ()
923{ 1376{
924 pe = GEventAPI->new_io (0, 0); 1377 CALL_BEGIN (0);
925 1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
926 pe->base.callback = (void *)iow_dispatch; 1379 CALL_END;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931} 1380}
932 1381
933void 1382void
934iow::fd (int fd) 1383coroapi::wait_for_tick_begin ()
935{ 1384{
936 pe->fd = fd; 1385 CALL_BEGIN (0);
937} 1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
938 1387 CALL_END;
939int
940iow::poll ()
941{
942 return pe->poll;
943} 1388}
944 1389
945void 1390void
946iow::poll (int events) 1391iow::poll (int events)
947{ 1392{
948 if (pe->poll != events) 1393 if (events != this->events)
949 { 1394 {
1395 int active = ev_is_active ((ev_io *)this);
950 if (pe->poll) stop (); 1396 if (active) stop ();
951 pe->poll = events; 1397 ev_io_set ((ev_io *)this, fd, events);
952 if (pe->poll) start (); 1398 if (active) start ();
953 } 1399 }
954} 1400}
955 1401
956void 1402static void
957_connect_to_perl () 1403_connect_to_perl_1 ()
958{ 1404{
959 stash_cf = gv_stashpv ("cf" , 1); 1405 stash_cf = gv_stashpv ("cf", 1);
960 1406
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
970 1419
971 sv_runtime = get_sv ("cf::RUNTIME", 1); 1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
972 sv_upgrade (sv_runtime, SVt_NV); 1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
973 1425
974 cb_global = get_av ("cf::CB_GLOBAL", 1); 1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1); 1428 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1); 1429 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1); 1430 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1); 1431 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1); 1432 cb_map = get_av ("cf::CB_MAP" , 1);
981} 1433}
982 1434
1435static void
1436_connect_to_perl_2 ()
1437{
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443}
1444
983MODULE = cf PACKAGE = cf PREFIX = cf_ 1445MODULE = cf PACKAGE = cf PREFIX = cf_
984 1446
985BOOT: 1447BOOT:
986{ 1448{
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
987 _connect_to_perl (); 1452 _connect_to_perl_1 ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991 1453
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1455
1456 //{
1457 // require_pv ("Time::HiRes");
1458 //
1459 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1460 // if (!svp) croak ("Time::HiRes is required");
1461 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1462 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1463 //}
993 1464
994 static const struct { 1465 static const struct {
995 const char *name; 1466 const char *name;
996 IV iv; 1467 IV iv;
997 } *civ, const_iv[] = { 1468 } *civ, const_iv[] = {
998# define const_iv(name) { # name, (IV)name }, 1469# define const_iv(name) { # name, (IV)name },
999 const_iv (llevError) 1470# include "const_iv.h"
1000 const_iv (llevInfo) 1471# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1001 const_iv (llevDebug) 1472# include "attackinc.h"
1002 const_iv (llevMonster) 1473# undef def
1474# define def(uc, flags) const_iv (SK_ ## uc)
1475# include "skillinc.h"
1476# undef def
1477# define def(name, use, nonuse) const_iv (body_ ## name)
1478# include "slotinc.h"
1479# undef def
1480
1481 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1003 1482
1004 const_iv (MAX_TIME) 1483 const_iv (MAX_TIME)
1005 const_iv (PLAYER)
1006 const_iv (TRANSPORT)
1007 const_iv (ROD)
1008 const_iv (TREASURE)
1009 const_iv (POTION)
1010 const_iv (FOOD)
1011 const_iv (POISON)
1012 const_iv (BOOK)
1013 const_iv (CLOCK) 1484 const_iv (MAXSOCKBUF)
1014 const_iv (ARROW)
1015 const_iv (BOW)
1016 const_iv (WEAPON)
1017 const_iv (ARMOUR)
1018 const_iv (PEDESTAL)
1019 const_iv (ALTAR)
1020 const_iv (LOCKED_DOOR)
1021 const_iv (SPECIAL_KEY)
1022 const_iv (MAP)
1023 const_iv (DOOR)
1024 const_iv (KEY)
1025 const_iv (TIMED_GATE)
1026 const_iv (TRIGGER)
1027 const_iv (GRIMREAPER)
1028 const_iv (MAGIC_EAR)
1029 const_iv (TRIGGER_BUTTON)
1030 const_iv (TRIGGER_ALTAR)
1031 const_iv (TRIGGER_PEDESTAL)
1032 const_iv (SHIELD)
1033 const_iv (HELMET)
1034 const_iv (HORN)
1035 const_iv (MONEY)
1036 const_iv (CLASS)
1037 const_iv (GRAVESTONE)
1038 const_iv (AMULET)
1039 const_iv (PLAYERMOVER)
1040 const_iv (TELEPORTER)
1041 const_iv (CREATOR)
1042 const_iv (SKILL)
1043 const_iv (EARTHWALL)
1044 const_iv (GOLEM)
1045 const_iv (THROWN_OBJ)
1046 const_iv (BLINDNESS)
1047 const_iv (GOD)
1048 const_iv (DETECTOR)
1049 const_iv (TRIGGER_MARKER)
1050 const_iv (DEAD_OBJECT)
1051 const_iv (DRINK)
1052 const_iv (MARKER)
1053 const_iv (HOLY_ALTAR)
1054 const_iv (PLAYER_CHANGER)
1055 const_iv (BATTLEGROUND)
1056 const_iv (PEACEMAKER)
1057 const_iv (GEM)
1058 const_iv (FIREWALL)
1059 const_iv (ANVIL)
1060 const_iv (CHECK_INV)
1061 const_iv (MOOD_FLOOR)
1062 const_iv (EXIT)
1063 const_iv (ENCOUNTER)
1064 const_iv (SHOP_FLOOR)
1065 const_iv (SHOP_MAT)
1066 const_iv (RING)
1067 const_iv (FLOOR)
1068 const_iv (FLESH)
1069 const_iv (INORGANIC)
1070 const_iv (SKILL_TOOL)
1071 const_iv (LIGHTER)
1072 const_iv (BUILDABLE_WALL)
1073 const_iv (MISC_OBJECT)
1074 const_iv (LAMP)
1075 const_iv (DUPLICATOR)
1076 const_iv (SPELLBOOK)
1077 const_iv (CLOAK)
1078 const_iv (SPINNER)
1079 const_iv (GATE)
1080 const_iv (BUTTON)
1081 const_iv (CF_HANDLE)
1082 const_iv (HOLE)
1083 const_iv (TRAPDOOR)
1084 const_iv (SIGN)
1085 const_iv (BOOTS)
1086 const_iv (GLOVES)
1087 const_iv (SPELL)
1088 const_iv (SPELL_EFFECT)
1089 const_iv (CONVERTER)
1090 const_iv (BRACERS)
1091 const_iv (POISONING)
1092 const_iv (SAVEBED)
1093 const_iv (WAND)
1094 const_iv (SCROLL)
1095 const_iv (DIRECTOR)
1096 const_iv (GIRDLE)
1097 const_iv (FORCE)
1098 const_iv (POTION_EFFECT)
1099 const_iv (EVENT_CONNECTOR)
1100 const_iv (CLOSE_CON)
1101 const_iv (CONTAINER)
1102 const_iv (ARMOUR_IMPROVER)
1103 const_iv (WEAPON_IMPROVER)
1104 const_iv (SKILLSCROLL)
1105 const_iv (DEEP_SWAMP)
1106 const_iv (IDENTIFY_ALTAR)
1107 const_iv (MENU)
1108 const_iv (RUNE)
1109 const_iv (TRAP)
1110 const_iv (POWER_CRYSTAL)
1111 const_iv (CORPSE)
1112 const_iv (DISEASE)
1113 const_iv (SYMPTOM)
1114 const_iv (BUILDER)
1115 const_iv (MATERIAL)
1116 const_iv (ITEM_TRANSFORMER)
1117 1485
1118 const_iv (NUM_SUBTYPES) 1486 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1487 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1119 1488
1120 const_iv (ST_BD_BUILD) 1489 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1121 const_iv (ST_BD_REMOVE)
1122 1490
1123 const_iv (ST_MAT_FLOOR) 1491 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1124 const_iv (ST_MAT_WALL) 1492 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1125 const_iv (ST_MAT_ITEM)
1126
1127 const_iv (AT_PHYSICAL)
1128 const_iv (AT_MAGIC)
1129 const_iv (AT_FIRE)
1130 const_iv (AT_ELECTRICITY)
1131 const_iv (AT_COLD)
1132 const_iv (AT_CONFUSION)
1133 const_iv (AT_ACID)
1134 const_iv (AT_DRAIN)
1135 const_iv (AT_WEAPONMAGIC)
1136 const_iv (AT_GHOSTHIT)
1137 const_iv (AT_POISON)
1138 const_iv (AT_SLOW)
1139 const_iv (AT_PARALYZE)
1140 const_iv (AT_TURN_UNDEAD)
1141 const_iv (AT_FEAR)
1142 const_iv (AT_CANCELLATION)
1143 const_iv (AT_DEPLETE)
1144 const_iv (AT_DEATH)
1145 const_iv (AT_CHAOS)
1146 const_iv (AT_COUNTERSPELL)
1147 const_iv (AT_GODPOWER)
1148 const_iv (AT_HOLYWORD)
1149 const_iv (AT_BLIND)
1150 const_iv (AT_INTERNAL)
1151 const_iv (AT_LIFE_STEALING)
1152 const_iv (AT_DISEASE)
1153
1154 const_iv (WEAP_HIT)
1155 const_iv (WEAP_SLASH)
1156 const_iv (WEAP_PIERCE)
1157 const_iv (WEAP_CLEAVE)
1158 const_iv (WEAP_SLICE)
1159 const_iv (WEAP_STAB)
1160 const_iv (WEAP_WHIP)
1161 const_iv (WEAP_CRUSH)
1162 const_iv (WEAP_BLUD)
1163
1164 const_iv (FLAG_ALIVE)
1165 const_iv (FLAG_WIZ)
1166 const_iv (FLAG_REMOVED)
1167 const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ)
1169 const_iv (FLAG_APPLIED)
1170 const_iv (FLAG_UNPAID)
1171 const_iv (FLAG_USE_SHIELD)
1172 const_iv (FLAG_NO_PICK)
1173 const_iv (FLAG_ANIMATE)
1174 const_iv (FLAG_MONSTER)
1175 const_iv (FLAG_FRIENDLY)
1176 const_iv (FLAG_GENERATOR)
1177 const_iv (FLAG_IS_THROWN)
1178 const_iv (FLAG_AUTO_APPLY)
1179 const_iv (FLAG_PLAYER_SOLD)
1180 const_iv (FLAG_SEE_INVISIBLE)
1181 const_iv (FLAG_CAN_ROLL)
1182 const_iv (FLAG_OVERLAY_FLOOR)
1183 const_iv (FLAG_IS_TURNABLE)
1184 const_iv (FLAG_IS_USED_UP)
1185 const_iv (FLAG_IDENTIFIED)
1186 const_iv (FLAG_REFLECTING)
1187 const_iv (FLAG_CHANGING)
1188 const_iv (FLAG_SPLITTING)
1189 const_iv (FLAG_HITBACK)
1190 const_iv (FLAG_STARTEQUIP)
1191 const_iv (FLAG_BLOCKSVIEW)
1192 const_iv (FLAG_UNDEAD)
1193 const_iv (FLAG_SCARED)
1194 const_iv (FLAG_UNAGGRESSIVE)
1195 const_iv (FLAG_REFL_MISSILE)
1196 const_iv (FLAG_REFL_SPELL)
1197 const_iv (FLAG_NO_MAGIC)
1198 const_iv (FLAG_NO_FIX_PLAYER)
1199 const_iv (FLAG_IS_LIGHTABLE)
1200 const_iv (FLAG_TEAR_DOWN)
1201 const_iv (FLAG_RUN_AWAY)
1202 const_iv (FLAG_PICK_UP)
1203 const_iv (FLAG_UNIQUE)
1204 const_iv (FLAG_NO_DROP)
1205 const_iv (FLAG_WIZCAST)
1206 const_iv (FLAG_CAST_SPELL)
1207 const_iv (FLAG_USE_SCROLL)
1208 const_iv (FLAG_USE_RANGE)
1209 const_iv (FLAG_USE_BOW)
1210 const_iv (FLAG_USE_ARMOUR)
1211 const_iv (FLAG_USE_WEAPON)
1212 const_iv (FLAG_USE_RING)
1213 const_iv (FLAG_READY_RANGE)
1214 const_iv (FLAG_READY_BOW)
1215 const_iv (FLAG_XRAYS)
1216 const_iv (FLAG_NO_APPLY)
1217 const_iv (FLAG_IS_FLOOR)
1218 const_iv (FLAG_LIFESAVE)
1219 const_iv (FLAG_NO_STRENGTH)
1220 const_iv (FLAG_SLEEP)
1221 const_iv (FLAG_STAND_STILL)
1222 const_iv (FLAG_RANDOM_MOVE)
1223 const_iv (FLAG_ONLY_ATTACK)
1224 const_iv (FLAG_CONFUSED)
1225 const_iv (FLAG_STEALTH)
1226 const_iv (FLAG_WIZPASS)
1227 const_iv (FLAG_IS_LINKED)
1228 const_iv (FLAG_CURSED)
1229 const_iv (FLAG_DAMNED)
1230 const_iv (FLAG_SEE_ANYWHERE)
1231 const_iv (FLAG_KNOWN_MAGICAL)
1232 const_iv (FLAG_KNOWN_CURSED)
1233 const_iv (FLAG_CAN_USE_SKILL)
1234 const_iv (FLAG_BEEN_APPLIED)
1235 const_iv (FLAG_READY_SCROLL)
1236 const_iv (FLAG_USE_ROD)
1237 const_iv (FLAG_USE_HORN)
1238 const_iv (FLAG_MAKE_INVIS)
1239 const_iv (FLAG_INV_LOCKED)
1240 const_iv (FLAG_IS_WOODED)
1241 const_iv (FLAG_IS_HILLY)
1242 const_iv (FLAG_READY_SKILL)
1243 const_iv (FLAG_READY_WEAPON)
1244 const_iv (FLAG_NO_SKILL_IDENT)
1245 const_iv (FLAG_BLIND)
1246 const_iv (FLAG_SEE_IN_DARK)
1247 const_iv (FLAG_IS_CAULDRON)
1248 const_iv (FLAG_NO_STEAL)
1249 const_iv (FLAG_ONE_HIT)
1250 const_iv (FLAG_CLIENT_SENT)
1251 const_iv (FLAG_BERSERK)
1252 const_iv (FLAG_NEUTRAL)
1253 const_iv (FLAG_NO_ATTACK)
1254 const_iv (FLAG_NO_DAMAGE)
1255 const_iv (FLAG_OBJ_ORIGINAL)
1256 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1257 const_iv (FLAG_ACTIVATE_ON_PUSH)
1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1259 const_iv (FLAG_IS_WATER)
1260 const_iv (FLAG_CONTENT_ON_GEN)
1261 const_iv (FLAG_IS_A_TEMPLATE)
1262 const_iv (FLAG_IS_BUILDABLE)
1263
1264 const_iv (NDI_BLACK)
1265 const_iv (NDI_WHITE)
1266 const_iv (NDI_NAVY)
1267 const_iv (NDI_RED)
1268 const_iv (NDI_ORANGE)
1269 const_iv (NDI_BLUE)
1270 const_iv (NDI_DK_ORANGE)
1271 const_iv (NDI_GREEN)
1272 const_iv (NDI_LT_GREEN)
1273 const_iv (NDI_GREY)
1274 const_iv (NDI_BROWN)
1275 const_iv (NDI_GOLD)
1276 const_iv (NDI_TAN)
1277 const_iv (NDI_MAX_COLOR)
1278 const_iv (NDI_COLOR_MASK)
1279 const_iv (NDI_UNIQUE)
1280 const_iv (NDI_ALL)
1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1295 const_iv (F_APPLIED)
1296 const_iv (F_LOCATION)
1297 const_iv (F_UNPAID)
1298 const_iv (F_MAGIC)
1299 const_iv (F_CURSED)
1300 const_iv (F_DAMNED)
1301 const_iv (F_OPEN)
1302 const_iv (F_NOPICK)
1303 const_iv (F_LOCKED) 1493 const_iv (F_LOCKED)
1304 1494
1305 const_iv (F_BUY) 1495 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1306 const_iv (F_SHOP) 1496 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1307 const_iv (F_SELL)
1308 1497
1309 const_iv (P_BLOCKSVIEW) 1498 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1310 const_iv (P_PLAYER)
1311 const_iv (P_NO_MAGIC)
1312 const_iv (P_IS_ALIVE)
1313 const_iv (P_NO_CLERIC)
1314 const_iv (P_OUT_OF_MAP)
1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1317 1499
1318 const_iv (UP_OBJ_INSERT) 1500 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1319 const_iv (UP_OBJ_REMOVE) 1501 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1320 const_iv (UP_OBJ_CHANGE)
1321 const_iv (UP_OBJ_FACE)
1322 1502
1323 const_iv (INS_NO_MERGE) 1503 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1324 const_iv (INS_ABOVE_FLOOR_ONLY) 1504 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1325 const_iv (INS_NO_WALK_ON)
1326 const_iv (INS_ON_TOP)
1327 const_iv (INS_BELOW_ORIGINATOR)
1328 const_iv (INS_MAP_LOAD)
1329 1505
1330 const_iv (WILL_APPLY_HANDLE) 1506 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1331 const_iv (WILL_APPLY_TREASURE)
1332 const_iv (WILL_APPLY_EARTHWALL)
1333 const_iv (WILL_APPLY_DOOR)
1334 const_iv (WILL_APPLY_FOOD)
1335 1507
1336 const_iv (SAVE_MODE) 1508 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1337 const_iv (SAVE_DIR_MODE)
1338
1339 const_iv (M_PAPER)
1340 const_iv (M_IRON)
1341 const_iv (M_GLASS)
1342 const_iv (M_LEATHER)
1343 const_iv (M_WOOD)
1344 const_iv (M_ORGANIC)
1345 const_iv (M_STONE)
1346 const_iv (M_CLOTH)
1347 const_iv (M_ADAMANT)
1348 const_iv (M_LIQUID)
1349 const_iv (M_SOFT_METAL)
1350 const_iv (M_BONE)
1351 const_iv (M_ICE)
1352 const_iv (M_SPECIAL)
1353
1354 const_iv (SK_EXP_ADD_SKILL)
1355 const_iv (SK_EXP_TOTAL)
1356 const_iv (SK_EXP_NONE)
1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1359
1360 const_iv (SK_LOCKPICKING)
1361 const_iv (SK_HIDING)
1362 const_iv (SK_SMITHERY)
1363 const_iv (SK_BOWYER)
1364 const_iv (SK_JEWELER)
1365 const_iv (SK_ALCHEMY)
1366 const_iv (SK_STEALING)
1367 const_iv (SK_LITERACY)
1368 const_iv (SK_BARGAINING)
1369 const_iv (SK_JUMPING)
1370 const_iv (SK_DET_MAGIC)
1371 const_iv (SK_ORATORY)
1372 const_iv (SK_SINGING)
1373 const_iv (SK_DET_CURSE)
1374 const_iv (SK_FIND_TRAPS)
1375 const_iv (SK_MEDITATION)
1376 const_iv (SK_PUNCHING)
1377 const_iv (SK_FLAME_TOUCH)
1378 const_iv (SK_KARATE)
1379 const_iv (SK_CLIMBING)
1380 const_iv (SK_WOODSMAN)
1381 const_iv (SK_INSCRIPTION)
1382 const_iv (SK_ONE_HANDED_WEAPON)
1383 const_iv (SK_MISSILE_WEAPON)
1384 const_iv (SK_THROWING)
1385 const_iv (SK_USE_MAGIC_ITEM)
1386 const_iv (SK_DISARM_TRAPS)
1387 const_iv (SK_SET_TRAP)
1388 const_iv (SK_THAUMATURGY)
1389 const_iv (SK_PRAYING)
1390 const_iv (SK_CLAWING)
1391 const_iv (SK_LEVITATION)
1392 const_iv (SK_SUMMONING)
1393 const_iv (SK_PYROMANCY)
1394 const_iv (SK_EVOCATION)
1395 const_iv (SK_SORCERY)
1396 const_iv (SK_TWO_HANDED_WEAPON)
1397 const_iv (SK_SPARK_TOUCH)
1398 const_iv (SK_SHIVER)
1399 const_iv (SK_ACID_SPLASH)
1400 const_iv (SK_POISON_NAIL)
1401
1402 const_iv (SOUND_NEW_PLAYER)
1403 const_iv (SOUND_FIRE_ARROW)
1404 const_iv (SOUND_LEARN_SPELL)
1405 const_iv (SOUND_FUMBLE_SPELL)
1406 const_iv (SOUND_WAND_POOF)
1407 const_iv (SOUND_OPEN_DOOR)
1408 const_iv (SOUND_PUSH_PLAYER)
1409 const_iv (SOUND_PLAYER_HITS1)
1410 const_iv (SOUND_PLAYER_HITS2)
1411 const_iv (SOUND_PLAYER_HITS3)
1412 const_iv (SOUND_PLAYER_HITS4)
1413 const_iv (SOUND_PLAYER_IS_HIT1)
1414 const_iv (SOUND_PLAYER_IS_HIT2)
1415 const_iv (SOUND_PLAYER_IS_HIT3)
1416 const_iv (SOUND_PLAYER_KILLS)
1417 const_iv (SOUND_PET_IS_KILLED)
1418 const_iv (SOUND_PLAYER_DIES)
1419 const_iv (SOUND_OB_EVAPORATE)
1420 const_iv (SOUND_OB_EXPLODE)
1421 const_iv (SOUND_CLOCK)
1422 const_iv (SOUND_TURN_HANDLE)
1423 const_iv (SOUND_FALL_HOLE)
1424 const_iv (SOUND_DRINK_POISON)
1425 const_iv (SOUND_CAST_SPELL_0)
1426
1427 const_iv (PREFER_LOW)
1428 const_iv (PREFER_HIGH)
1429
1430 const_iv (ATNR_PHYSICAL)
1431 const_iv (ATNR_MAGIC)
1432 const_iv (ATNR_FIRE)
1433 const_iv (ATNR_ELECTRICITY)
1434 const_iv (ATNR_COLD)
1435 const_iv (ATNR_CONFUSION)
1436 const_iv (ATNR_ACID)
1437 const_iv (ATNR_DRAIN)
1438 const_iv (ATNR_WEAPONMAGIC)
1439 const_iv (ATNR_GHOSTHIT)
1440 const_iv (ATNR_POISON)
1441 const_iv (ATNR_SLOW)
1442 const_iv (ATNR_PARALYZE)
1443 const_iv (ATNR_TURN_UNDEAD)
1444 const_iv (ATNR_FEAR)
1445 const_iv (ATNR_CANCELLATION)
1446 const_iv (ATNR_DEPLETE)
1447 const_iv (ATNR_DEATH)
1448 const_iv (ATNR_CHAOS)
1449 const_iv (ATNR_COUNTERSPELL)
1450 const_iv (ATNR_GODPOWER)
1451 const_iv (ATNR_HOLYWORD)
1452 const_iv (ATNR_BLIND)
1453 const_iv (ATNR_INTERNAL)
1454 const_iv (ATNR_LIFE_STEALING)
1455 const_iv (ATNR_DISEASE)
1456
1457 const_iv (MAP_FLUSH)
1458 const_iv (MAP_PLAYER_UNIQUE)
1459 const_iv (MAP_BLOCK)
1460 const_iv (MAP_STYLE)
1461 const_iv (MAP_OVERLAY)
1462
1463 const_iv (MAP_IN_MEMORY)
1464 const_iv (MAP_SWAPPED)
1465 const_iv (MAP_LOADING)
1466 const_iv (MAP_SAVING)
1467
1468 const_iv (KLASS_ATTACHABLE)
1469 const_iv (KLASS_GLOBAL)
1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1472 const_iv (KLASS_PLAYER)
1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1514 }; 1509 };
1515 1510
1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1511 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1512 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1518 1513
1519 static const struct { 1514 static const struct {
1520 const char *name; 1515 const char *name;
1521 int skip; 1516 int skip;
1527# undef def 1522# undef def
1528 }; 1523 };
1529 1524
1530 AV *av = get_av ("cf::EVENT", 1); 1525 AV *av = get_av ("cf::EVENT", 1);
1531 1526
1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1527 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1533 { 1528 {
1534 AV *event = newAV (); 1529 AV *event = newAV ();
1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1530 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass)); 1531 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1532 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1533 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1539 } 1534 }
1540}
1541 1535
1536 // used by autogenerated BOOT sections from genacc
1537 av_reflect = get_av ("cf::REFLECT", 1);
1538}
1539
1540void _gv_clear (SV *gv)
1541 CODE:
1542 assert (SvTYPE (gv) == SVt_PVGV);
1543# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1544 SvREFCNT_inc (gv);
1545 f (GvGP (gv)->gp_form);
1546 f (GvGP (gv)->gp_io);
1547 f (GvGP (gv)->gp_sv);
1548 f (GvGP (gv)->gp_av);
1549 f (GvGP (gv)->gp_hv);
1550 f (GvGP (gv)->gp_cv);
1551 GvCVGEN (gv) = 0;
1552 GvMULTI_off (gv);
1553 SvREFCNT_dec (gv);
1554# undef f
1555
1542void _connect_to_perl () 1556void _connect_to_perl_1 ()
1543 1557
1558void _connect_to_perl_2 ()
1559
1560void _recalc_want ()
1561
1562# not used by default anymore
1544void _global_reattach () 1563void _global_reattach ()
1545 CODE: 1564 CODE:
1546{ 1565{
1547 // reattach to all attachable objects in the game. 1566 // reattach to all attachable objects in the game.
1548 for_all_clients (ns) 1567 for_all_clients (ns)
1549 ns->reattach (); 1568 ns->reattach ();
1550 1569
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op) 1570 for_all_objects (op)
1559 op->reattach (); 1571 op->reattach ();
1560} 1572}
1561 1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_attackmess ()
1579
1580void init_dynamic ()
1581
1582void load_settings ()
1583
1584void _reload_exp_table ()
1585
1586void _reload_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void one_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 one_tick ();
1639
1640 ++server_tick;
1641 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646
1647 runtime += TICK;
1648 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1649}
1650
1562NV floor (NV x) 1651NV floor (NV x)
1563 1652
1564NV ceil (NV x) 1653NV ceil (NV x)
1565 1654
1566void server_tick () 1655NV rndm (...)
1656 ALIAS:
1657 rmg_rndm = 1
1567 CODE: 1658 CODE:
1568 runtime = SvNVx (sv_runtime); 1659{
1569 server_tick (); 1660 rand_gen &gen = ix ? rmg_rndm : rndm;
1661 switch (items)
1662 {
1663 case 0: RETVAL = gen (); break;
1664 case 1: RETVAL = gen (SvUV (ST (0))); break;
1665 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1666 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1667 }
1668}
1669 OUTPUT:
1670 RETVAL
1570 1671
1571void 1672NV clamp (NV value, NV min_value, NV max_value)
1572LOG (int level, char *msg) 1673 CODE:
1674 RETVAL = clamp (value, min_value, max_value);
1675 OUTPUT:
1676 RETVAL
1677
1678NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT:
1682 RETVAL
1683
1684const char *ordinal (int i)
1685
1686void weaken (...)
1687 PROTOTYPE: @
1688 CODE:
1689 while (items > 0)
1690 sv_rvweaken (ST (--items));
1691
1692void log_suspend ()
1693
1694void log_resume ()
1695
1696void log_backtrace (utf8_string msg)
1697
1698void LOG (int flags, utf8_string msg)
1573 PROTOTYPE: $$ 1699 PROTOTYPE: $$
1574 C_ARGS: (LogLevel)level, "%s", msg 1700 C_ARGS: flags, "%s", msg
1575 1701
1576char *path_combine (char *base, char *path) 1702octet_string path_combine (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1578 1704
1579char *path_combine_and_normalize (char *base, char *path) 1705octet_string path_combine_and_normalize (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1706 PROTOTYPE: $$
1581 1707
1582const char *
1583get_maps_directory (char *path)
1584 PROTOTYPE: $
1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1589
1590void 1708void
1591sub_generation_inc () 1709sub_generation_inc ()
1592 CODE: 1710 CODE:
1593 PL_sub_generation++; 1711 PL_sub_generation++;
1594 1712
1595char * 1713const_octet_string
1596mapdir () 1714mapdir ()
1597 PROTOTYPE: 1715 PROTOTYPE:
1598 ALIAS: 1716 ALIAS:
1599 mapdir = 0 1717 mapdir = 0
1600 uniquedir = 1 1718 uniquedir = 1
1616 } 1734 }
1617 OUTPUT: RETVAL 1735 OUTPUT: RETVAL
1618 1736
1619void abort () 1737void abort ()
1620 1738
1739void reset_signals ()
1740
1741void fork_abort (const_octet_string cause = "cf::fork_abort")
1742
1743void cleanup (const_octet_string cause, bool make_core = false)
1744
1621void emergency_save () 1745void emergency_save ()
1622 1746
1623void _exit (int status = 0) 1747void _exit (int status = EXIT_SUCCESS)
1624 1748
1625#if _POSIX_MEMLOCK 1749#if _POSIX_MEMLOCK
1626 1750
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1751int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1752 INIT:
1753#if __GLIBC__
1754 mallopt (M_TOP_PAD, 1024 * 1024);
1755 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1756 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1757 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1758 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1759#endif
1628 1760
1629int munlockall () 1761int munlockall ()
1630 1762
1631#endif 1763#endif
1632 1764
1765int
1766malloc_trim (IV pad = 0)
1767
1768void
1769mallinfo ()
1770 PPCODE:
1771{
1772#if __GLIBC__
1773 struct mallinfo mai = mallinfo ();
1774 EXTEND (SP, 10*2);
1775 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1776 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1779 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1780 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1782 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1784 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1785#endif
1786 EXTEND (SP, 5*2);
1787 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1789 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1790 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1791 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1792}
1793
1633int find_animation (char *text) 1794int find_animation (utf8_string text)
1634 PROTOTYPE: $ 1795 PROTOTYPE: $
1635 1796
1636int random_roll (int min, int max, object *op, int goodbad); 1797int random_roll (int min, int max, object *op, int goodbad);
1637 1798
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1799const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1639 1800
1640int
1641exp_to_level (val64 exp) 1801int exp_to_level (val64 exp)
1802
1803val64 level_to_min_exp (int level)
1804
1805const_utf8_string
1806spellpathnames (int idx)
1807 CODE:
1808 RETVAL = spellpathnames [idx];
1809 OUTPUT: RETVAL
1810
1811SV *
1812attacktype_name (int atnr)
1642 CODE: 1813 CODE:
1643{ 1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1644 int i = 0; 1815 ? newSVpv (attacktype_name [atnr], 0)
1645 1816 : &PL_sv_undef;
1646 RETVAL = settings.max_level;
1647
1648 for (i = 1; i <= settings.max_level; i++)
1649 {
1650 if (levels[i] > exp)
1651 {
1652 RETVAL = i - 1;
1653 break;
1654 }
1655 }
1656}
1657 OUTPUT: RETVAL 1817 OUTPUT: RETVAL
1658 1818
1819SV *
1820attacktype_desc (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (attacktype_desc [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827SV *
1828resist_plus (int atnr)
1829 CODE:
1830 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1831 ? newSVpv (resist_plus [atnr], 0)
1832 : &PL_sv_undef;
1833 OUTPUT: RETVAL
1834
1835SV *
1836change_resist_msg (int atnr)
1837 CODE:
1838 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1839 ? newSVpv (change_resist_msg [atnr], 0)
1840 : &PL_sv_undef;
1841 OUTPUT: RETVAL
1842
1843UUID
1844uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850UUID
1851uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1659val64 1857val64
1660level_to_min_exp (int level) 1858uuid_seq (UUID uuid)
1661 CODE: 1859 CODE:
1662 if (level > settings.max_level) 1860 RETVAL = uuid.seq;
1663 RETVAL = levels[settings.max_level]; 1861 OUTPUT:
1664 else if (level < 1)
1665 RETVAL = 0; 1862 RETVAL
1666 else 1863
1667 RETVAL = levels[level]; 1864UUID
1865uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1668 OUTPUT: RETVAL 1869 RETVAL
1669 1870
1670SV * 1871void
1671resistance_to_string (int atnr) 1872coin_names ()
1672 CODE: 1873 PPCODE:
1673 if (atnr >= 0 && atnr < NROFATTACKS) 1874 EXTEND (SP, NUM_COINS);
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1875 for (int i = 0; i < NUM_COINS; ++i)
1675 else 1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1676 XSRETURN_UNDEF; 1877
1677 OUTPUT: RETVAL 1878void
1879coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885bool
1886load_resource_file_ (octet_string filename)
1887
1888void
1889fix_weight ()
1678 1890
1679MODULE = cf PACKAGE = cf::attachable 1891MODULE = cf PACKAGE = cf::attachable
1680 1892
1681int 1893int
1682valid (SV *obj) 1894valid (SV *obj)
1683 CODE: 1895 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1897 OUTPUT:
1686 RETVAL 1898 RETVAL
1687 1899
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1900bool should_invoke (attachable *obj, int event)
1901 CODE:
1902 RETVAL = obj->should_invoke ((event_type)event);
1903 OUTPUT: RETVAL
1904
1905void
1906debug_trace (attachable *obj, bool on = true)
1907 CODE:
1908 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1909 if (on)
1910 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1911
1912int mortals_size ()
1913 CODE:
1914 RETVAL = attachable::mortals.size ();
1915 OUTPUT: RETVAL
1916
1917#object *mortals (U32 index)
1918# CODE:
1919# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1920# OUTPUT: RETVAL
1921
1922INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1689 1923
1690MODULE = cf PACKAGE = cf::global 1924MODULE = cf PACKAGE = cf::global
1691 1925
1692int invoke (SV *klass, int event, ...) 1926int invoke (SV *klass, int event, ...)
1693 CODE: 1927 CODE:
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1931 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1699 1933
1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1934MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1701 1935
1702INCLUDE: $PERL genacc object ../include/object.h | 1936INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1703 1937
1704int invoke (object *op, int event, ...) 1938int invoke (object *op, int event, ...)
1705 CODE: 1939 CODE:
1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1940 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1941 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1943 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1710 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
1711 1945
1712SV *registry (object *op) 1946SV *registry (object *op)
1713 1947
1714void mortals () 1948int objects_size ()
1715 PPCODE: 1949 CODE:
1716 EXTEND (SP, object::mortals.size ());
1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1718 PUSHs (to_sv (*i));
1719
1720object *first ()
1721 CODE:
1722 RETVAL = object::first; 1950 RETVAL = objects.size ();
1723 OUTPUT: RETVAL 1951 OUTPUT: RETVAL
1952
1953object *objects (U32 index)
1954 CODE:
1955 RETVAL = index < objects.size () ? objects [index] : 0;
1956 OUTPUT: RETVAL
1957
1958int actives_size ()
1959 CODE:
1960 RETVAL = actives.size ();
1961 OUTPUT: RETVAL
1962
1963object *actives (U32 index)
1964 CODE:
1965 RETVAL = index < actives.size () ? actives [index] : 0;
1966 OUTPUT: RETVAL
1967
1968int mortals_size ()
1969 CODE:
1970 RETVAL = attachable::mortals.size ();
1971 OUTPUT: RETVAL
1972
1973const_utf8_string slot_name (U32 slot)
1974 ALIAS:
1975 slot_name = 0
1976 slot_use_name = 1
1977 slot_nonuse_name = 2
1978 CODE:
1979{
1980 if (slot >= NUM_BODY_LOCATIONS)
1981 croak ("body slot index out of range");
1982
1983 switch (ix)
1984 {
1985 case 0: RETVAL = body_locations[slot].name ; break;
1986 case 1: RETVAL = body_locations[slot].use_name ; break;
1987 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1988 }
1989}
1990 OUTPUT:
1991 RETVAL
1724 1992
1725# missing properties 1993# missing properties
1726 1994
1727object *head (object *op) 1995object *head (object *op)
1728 PROTOTYPE: $ 1996 PROTOTYPE: $
1729 CODE: 1997 CODE:
1730 RETVAL = op->head ? op->head : op;
1731 OUTPUT: RETVAL
1732
1733int is_head (object *op)
1734 PROTOTYPE: $
1735 CODE:
1736 RETVAL = !op->head; 1998 RETVAL = op->head_ ();
1737 OUTPUT: RETVAL 1999 OUTPUT: RETVAL
1738 2000
1739void 2001void
1740inv (object *obj) 2002inv (object *obj)
1741 PROTOTYPE: $ 2003 PROTOTYPE: $
1742 PPCODE: 2004 PPCODE:
1743{ 2005{
1744 object *o;
1745 for (o = obj->inv; o; o = o->below) 2006 for (object *o = obj->inv; o; o = o->below)
1746 XPUSHs (sv_2mortal (to_sv (o))); 2007 XPUSHs (sv_2mortal (to_sv (o)));
1747} 2008}
1748 2009
1749void 2010void
1750set_animation (object *op, int idx) 2011set_animation (object *op, int idx)
1751 CODE: 2012 CODE:
1752 SET_ANIMATION (op, idx); 2013 SET_ANIMATION (op, idx);
1753 2014
2015int
2016num_animations (object *op)
2017 CODE:
2018 RETVAL = NUM_ANIMATIONS (op);
2019 OUTPUT: RETVAL
2020
2021int slot_info (object *op, UV slot, int value = 0)
2022 ALIAS:
2023 slot_used = 1
2024 CODE:
2025{
2026 if (slot >= NUM_BODY_LOCATIONS)
2027 croak ("body slot index out of range");
2028
2029 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2030
2031 if (items > 2)
2032 if (ix)
2033 op->slot[slot].used = value;
2034 else
2035 op->slot[slot].info = value;
2036}
2037 OUTPUT:
2038 RETVAL
2039
1754object *find_best_object_match (object *op, const char *match) 2040object *find_best_object_match (object *op, utf8_string match)
1755
1756object *find_marked_object (object *op)
1757
1758int need_identify (object *obj);
1759 2041
1760int apply_shop_mat (object *shop_mat, object *op); 2042int apply_shop_mat (object *shop_mat, object *op);
1761 2043
1762int move (object *op, int dir, object *originator = op) 2044int move (object *op, int dir, object *originator = op)
1763 CODE: 2045 CODE:
1764 RETVAL = move_ob (op, dir, originator); 2046 RETVAL = op->move (dir, originator);
1765 OUTPUT: 2047 OUTPUT:
1766 RETVAL 2048 RETVAL
1767 2049
1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1771
1772void apply_below (object *op) 2050void apply_below (object *op)
1773 CODE: 2051 CODE:
1774 player_apply_below (op); 2052 player_apply_below (op);
1775 2053
1776object *cf_object_present_archname_inside (object *op, char *whatstr) 2054int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1777 2055
1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2056int casting_level (object *caster, object *spell)
1779
1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1781
1782#//TODO
1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1793 2057
1794int pay_item (object *op, object *buyer) 2058int pay_item (object *op, object *buyer)
1795 CODE: 2059 CODE:
1796 RETVAL = pay_for_item (op, buyer); 2060 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL 2061 OUTPUT: RETVAL
1801 RETVAL = pay_for_amount (amount, op); 2065 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL 2066 OUTPUT: RETVAL
1803 2067
1804void pay_player (object *op, uint64 amount) 2068void pay_player (object *op, uint64 amount)
1805 2069
1806val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2070val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1807 2071
1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2072int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1809 2073
1810void learn_spell (object *op, object *sp, int special_prayer = 0) 2074void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE: 2075 CODE:
1812 do_learn_spell (op, sp, special_prayer); 2076 do_learn_spell (op, sp, special_prayer);
1813 2077
1814void forget_spell (object *op, object *sp) 2078void forget_spell (object *op, object *sp)
1815 CODE: 2079 CODE:
1816 do_forget_spell (op, query_name (sp)); 2080 do_forget_spell (op, query_name (sp));
1817 2081
1818object *check_for_spell (object *op, char *spellname) 2082object *check_for_spell (object *op, utf8_string spellname)
1819 CODE: 2083 CODE:
1820 RETVAL = check_spell_known (op, spellname); 2084 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL 2085 OUTPUT: RETVAL
1822 2086
1823int query_money (object *op) 2087int query_money (object *op)
1832 2096
1833void drop (object *who, object *op) 2097void drop (object *who, object *op)
1834 2098
1835void pick_up (object *who, object *op) 2099void pick_up (object *who, object *op)
1836 2100
1837object *cf_object_insert_object (object *op, object *container)
1838
1839object *cf_object_insert_in_ob (object *ob, object *where)
1840
1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1842
1843void update_object (object *op, int action) 2101void update_object (object *op, int action)
1844 2102
1845object *cf_create_object_by_name (const char *name)
1846
1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2103void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1848 2104
1849void player_lvl_adj (object *who, object *skill = 0) 2105void player_lvl_adj (object *who, object *skill = 0)
1850 2106
1851int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2107int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1852 2108
1853int calc_skill_exp (object *who, object *op, object *skill); 2109int calc_skill_exp (object *who, object *op, object *skill)
1854 2110
1855void push_button (object *op); 2111void push_button (object *op, object *originator)
1856 2112
1857void use_trigger (object *op); 2113void use_trigger (object *op, object *originator)
1858 2114
1859void add_button_link (object *button, maptile *map, int connected); 2115void handle_apply_yield (object *op)
1860 2116
1861void remove_button_link (object *op); 2117int convert_item (object *item, object *converter)
1862 2118
2119void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1863 2120
1864MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2121MODULE = cf PACKAGE = cf::object PREFIX = cf_
1865
1866object *cf_insert_ob_in_ob (object *ob, object *where)
1867 2122
1868# no clean way to get an object from an archetype - stupid idiotic 2123# no clean way to get an object from an archetype - stupid idiotic
1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2124# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1870 2125
1871object *new (const char *archetype = 0) 2126object *new (utf8_string archetype = 0)
1872 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
1873 CODE: 2128 CODE:
1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
1875 OUTPUT: 2132 OUTPUT:
1876 RETVAL 2133 RETVAL
1877 2134
2135object *generate (utf8_string arch, object *creator)
2136 CODE:
2137 object *obj = archetype::get (arch);
2138 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2139 RETVAL = obj;
2140 OUTPUT:
2141 RETVAL
2142
2143object *find_object (U32 tag)
2144
2145object *find_object_uuid (UUID i)
2146
2147# TODO: nuke
1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2148object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1879 PROTOTYPE: $$$$$$ 2149 PROTOTYPE: $$$$$$
1880 CODE: 2150 CODE:
1881{ 2151{
1882 int unused_type; 2152 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1884}
1885 2153
1886# syntatic sugar for easier use in event callbacks. 2154 if (RETVAL->destroyed ())
1887const char *options (object *op)
1888 CODE:
1889 RETVAL = op->name; 2155 RETVAL = 0;
2156}
1890 OUTPUT: 2157 OUTPUT:
1891 RETVAL 2158 RETVAL
1892 2159
1893player *contr (object *op) 2160shstr
2161object::kv_get (shstr key)
1894 CODE: 2162 CODE:
1895 RETVAL = op->contr; 2163 RETVAL = THIS->kv.get (key);
2164 OUTPUT:
1896 OUTPUT: RETVAL 2165 RETVAL
1897 2166
1898const char *get_ob_key_value (object *op, const char *key) 2167void
2168object::kv_del (shstr key)
2169 CODE:
2170 THIS->kv.del (key);
1899 2171
1900bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2172void
2173object::kv_set (shstr key, shstr value)
2174 CODE:
2175 THIS->kv.set (key, value);
1901 2176
1902object *get_nearest_player (object *ob) 2177object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2178 ALIAS: nearest_player = 0
1904 PREINIT: 2179 PREINIT:
1905 extern object *get_nearest_player (object *); 2180 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2182void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2183 PROTOTYPE: $$;$
1909 PPCODE: 2184 PPCODE:
1910{ 2185{
1911 rv_vector rv; 2186 rv_vector rv;
2187
1912 get_rangevector (ob, other, &rv, flags); 2188 get_rangevector (ob, other, &rv, flags);
2189
1913 EXTEND (SP, 5); 2190 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2191 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1915 PUSHs (newSViv (rv.distance_x)); 2192 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1916 PUSHs (newSViv (rv.distance_y)); 2193 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1917 PUSHs (newSViv (rv.direction)); 2194 PUSHs (sv_2mortal (newSViv (rv.direction)));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2195 PUSHs (sv_2mortal (to_sv (rv.part)));
1919} 2196}
1920 2197
1921bool on_same_map_as (object *ob, object *other) 2198bool on_same_map_as (object *ob, object *other)
1922 CODE: 2199 CODE:
1923 RETVAL = on_same_map (ob, other); 2200 RETVAL = on_same_map (ob, other);
1924 OUTPUT: RETVAL 2201 OUTPUT: RETVAL
1925 2202
1926const char * 2203const_utf8_string
1927base_name (object *op, int plural = op->nrof > 1) 2204base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2205 CODE:
1929 RETVAL = query_base_name (op, plural); 2206 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2207 OUTPUT: RETVAL
1931 2208
1932object *decrease_ob_nr (object *op, unsigned long i) 2209# return the tail of an object, excluding itself
2210void
2211tail (object *op)
2212 PPCODE:
2213 while ((op = op->more))
2214 XPUSHs (sv_2mortal (to_sv (op)));
1933 2215
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2216MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2217
1936player *player (object *op) 2218player *player (object *op)
1937 CODE: 2219 CODE:
1938 RETVAL = op->contr; 2220 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2221 OUTPUT: RETVAL
1940 2222
1941void check_score (object *op) 2223bool move_player (object *op, int dir)
1942 2224
1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2225void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2226 CODE:
1945 new_draw_info (flags, 0, op, txt); 2227 new_draw_info (flags, 0, op, txt);
1946 2228
1947object *cf_player_send_inventory (object *op)
1948
1949char *cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2229void kill_player (object *op)
1963 2230
2231void esrv_send_item (object *pl, object *item)
2232
1964void esrv_update_item (object *op, int what, object *item) 2233void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2234 C_ARGS: what, pl, item
1966 2235
1967void clear_los (object *op) 2236void esrv_del_item (object *pl, int tag)
2237 C_ARGS: pl->contr, tag
1968 2238
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params) 2239int command_summon (object *op, utf8_string params)
1972 2240
1973int command_arrest (object *op, char *params) 2241int command_arrest (object *op, utf8_string params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978 2242
1979 2243
1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2244MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1981 2245
1982INCLUDE: $PERL genacc player ../include/player.h | 2246INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1983 2247
1984int invoke (player *pl, int event, ...) 2248int invoke (player *pl, int event, ...)
1985 CODE: 2249 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2250 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2251 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 pl->ob->stats.hp = pl->ob->stats.maxhp; 2261 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp; 2262 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2263 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats; 2264 pl->orig_stats = pl->ob->stats;
2001 2265
2002void cf_player_move (player *pl, int dir) 2266# should only be temporary
2267void esrv_new_player (player *pl)
2003 2268
2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2269#d# TODO: replace by blocked_los accessor, fix code using this
2005
2006player *first ()
2007 CODE:
2008 RETVAL = first_player;
2009 OUTPUT: RETVAL
2010
2011bool 2270bool
2012cell_visible (player *pl, int dx, int dy) 2271cell_visible (player *pl, int dx, int dy)
2013 CODE: 2272 CODE:
2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2273 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2016 OUTPUT: 2274 OUTPUT:
2017 RETVAL 2275 RETVAL
2018 2276
2019void 2277void
2020send (player *pl, SV *packet) 2278send (player *pl, SV *packet)
2021 CODE: 2279 CODE:
2022{ 2280{
2023 STRLEN len; 2281 STRLEN len;
2024 char *buf = SvPVbyte (packet, len); 2282 char *buf = SvPVbyte (packet, len);
2025 2283
2284 if (len > MAXSOCKBUF)
2285 pl->failmsg ("[packet too long for client]");
2026 if (pl->ns) 2286 else if (pl->ns)
2027 pl->ns->send_packet (buf, len); 2287 pl->ns->send_packet (buf, len);
2028} 2288}
2029
2030int
2031listening (player *pl, int new_value = -1)
2032 CODE:
2033 RETVAL = pl->listening;
2034 if (new_value >= 0)
2035 pl->listening = new_value;
2036 OUTPUT:
2037 RETVAL
2038 2289
2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2290void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2040 PROTOTYPE: $;$$$ 2291 PROTOTYPE: $;$$$
2041 PPCODE: 2292 PPCODE:
2042 if (GIMME_V != G_VOID) 2293 if (GIMME_V != G_VOID)
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2318 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2068 OUTPUT: RETVAL 2319 OUTPUT: RETVAL
2069 2320
2070SV *registry (maptile *map) 2321SV *registry (maptile *map)
2071 2322
2323void
2324find_tagged_objects (maptile *map, utf8_string tag = 0)
2325 PPCODE:
2326{
2327 if (!map->spaces)
2328 XSRETURN_EMPTY;
2329
2330 if (tag)
2331 {
2332 shstr_cmp tag_ (tag);
2333
2334 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2335 for (object *op = ms->bot; op; op = op->above)
2336 if (op->tag == tag_)
2337 XPUSHs (sv_2mortal (to_sv (op)));
2338 }
2339 else
2340 {
2341 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2342 for (object *op = ms->bot; op; op = op->above)
2343 if (op->tag)
2344 XPUSHs (sv_2mortal (to_sv (op)));
2345 }
2346}
2347
2072INCLUDE: $PERL genacc maptile ../include/map.h | 2348INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2349
2350void
2351adjust_daylight ()
2352 CODE:
2353 maptile::adjust_daylight ();
2354
2355int
2356outdoor_darkness (int darkness = 0)
2357 CODE:
2358 RETVAL = maptile::outdoor_darkness;
2359 if (items)
2360 maptile::outdoor_darkness = darkness;
2361 OUTPUT:
2362 RETVAL
2073 2363
2074void 2364void
2075maptile::instantiate () 2365maptile::instantiate ()
2076 2366
2077maptile *new () 2367maptile *new ()
2092 for_all_players (pl) 2382 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS) 2383 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob))); 2384 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 } 2385 }
2096 2386
2097void play_sound_map (maptile *map, int x, int y, int sound_num) 2387void
2388maptile::gen_quadmap (int x, int y, int z)
2389 CODE:
2390 gen_quadmap (THIS, x * 50, y * 50, z);
2391
2392void
2393maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2394 CODE:
2395{
2396 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2397 croak ("maptile::add_underlay: palette must be arrayref");
2398
2399 palette = SvRV (palette);
2400
2401 STRLEN idxlen;
2402 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2403
2404 for (int x = 0; x < THIS->width; ++x)
2405 for (int y = 0; y < THIS->height; ++y)
2406 {
2407 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2408 if (op->flag [FLAG_IS_FLOOR])
2409 goto skip;
2410
2411 {
2412 int offs = offset + y * stride + x;
2413
2414 if (IN_RANGE_EXC (offs, 0, idxlen))
2415 {
2416 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2417 {
2418 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2419 ob->flag [FLAG_NO_MAP_SAVE] = true;
2420 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2421
2422 if (ob->randomitems && !ob->above)
2423 {
2424 ob->create_treasure (ob->randomitems);
2425
2426 for (object *op = ob->above; op; op = op->above)
2427 op->flag [FLAG_NO_MAP_SAVE] = true;
2428 // TODO: if this is a pickable object, then the item
2429 // will at a bit weird - saving inside the player
2430 // will clear the flag, but when the player drops
2431 // it without logging out, it keeps the flag.
2432 // nobody has reported this, but this can be rather
2433 // annoying on persistent maps.
2434 }
2435 }
2436 }
2437 }
2438 skip: ;
2439 }
2440}
2441
2442void
2443maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2444 CODE:
2445{
2446 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2447 croak ("maptile::set_regiondata: palette must be arrayref");
2448
2449 palette = SvRV (palette);
2450
2451 STRLEN idxlen;
2452 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2453
2454 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2455 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2456
2457 for (int i = av_len ((AV *)palette) + 1; i--; )
2458 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2459
2460 for (int y = 0; y < THIS->height; ++y)
2461 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2462
2463 sfree (THIS->regions, THIS->size ());
2464 delete [] THIS->regionmap;
2465
2466 THIS->regions = regions;
2467 THIS->regionmap = regionmap;
2468}
2469
2470void
2471maptile::create_region_treasure ()
2472 CODE:
2473 for (int x = 0; x < THIS->width; ++x)
2474 for (int y = 0; y < THIS->height; ++y)
2475 {
2476 region *rgn = THIS->region (x, y);
2477
2478 if (object *op = THIS->at (x, y).top)
2479 if (rgn->treasure && rndm () < rgn->treasure_density)
2480 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2481 }
2098 2482
2099int out_of_map (maptile *map, int x, int y) 2483int out_of_map (maptile *map, int x, int y)
2100 2484
2101void 2485void
2102trigger (maptile *map, long connection, bool state = true) 2486find_link (maptile *map, shstr_tmp connection)
2487 PPCODE:
2488 if (oblinkpt *obp = map->find_link (connection))
2489 for (objectlink *ol = obp->link; ol; ol = ol->next)
2490 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2491
2492void
2493xy_normalise (maptile *map, int x, int y, int dir = 0)
2494 PPCODE:
2495{
2496 mapxy pos (map, x, y);
2497 if (!pos.move (dir).normalise ())
2498 XSRETURN_EMPTY;
2499
2500 EXTEND (SP, 3);
2501 PUSHs (sv_2mortal (to_sv (pos.m)));
2502 PUSHs (sv_2mortal (to_sv (pos.x)));
2503 PUSHs (sv_2mortal (to_sv (pos.y)));
2504}
2505
2506mapspace *
2507ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2508 PROTOTYPE: $$$;$
2103 CODE: 2509 CODE:
2104 activate_connection (map, connection, state);
2105
2106void
2107get_connection (maptile *map, long connection)
2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2113
2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2115
2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2117
2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2119 C_ARGS: str, map, nx, ny
2120
2121void
2122cf_map_normalise (maptile *map, int x, int y)
2123 PPCODE:
2124{ 2510{
2125 maptile *nmap = 0; 2511 mapxy pos (map, x, y);
2126 I16 nx = 0, ny = 0; 2512 if (!pos.move (dir).normalise ())
2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2513 XSRETURN_UNDEF;
2128 2514
2129 EXTEND (SP, 4); 2515 RETVAL = &*pos;
2130 PUSHs (sv_2mortal (newSViv (flags)));
2131
2132 if (GIMME_V == G_ARRAY)
2133 {
2134 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2135 PUSHs (sv_2mortal (newSViv (nx)));
2136 PUSHs (sv_2mortal (newSViv (ny)));
2137 }
2138} 2516}
2517 OUTPUT:
2518 RETVAL
2139 2519
2140void 2520void
2141at (maptile *map, unsigned int x, unsigned int y) 2521at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2142 PROTOTYPE: $$$ 2522 PROTOTYPE: $$$;$
2143 PPCODE: 2523 PPCODE:
2144{ 2524 mapxy pos (map, x, y);
2145 object *o; 2525 if (pos.move (dir).normalise ())
2146 maptile *nmap = 0; 2526 for (object *o = pos->bot; o; o = o->above)
2147 I16 nx, ny; 2527 XPUSHs (sv_2mortal (to_sv (o)));
2148
2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2150
2151 if (nmap)
2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2154}
2155 2528
2156SV * 2529SV *
2157bot_at (maptile *obj, unsigned int x, unsigned int y) 2530bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2158 PROTOTYPE: $$$ 2531 PROTOTYPE: $$$;$
2159 ALIAS: 2532 ALIAS:
2160 top_at = 1 2533 top_at = 1
2161 flags_at = 2 2534 flags_at = 2
2162 light_at = 3 2535 light_at = 3
2163 move_block_at = 4 2536 move_block_at = 4
2164 move_slow_at = 5 2537 move_slow_at = 5
2165 move_on_at = 6 2538 move_on_at = 6
2166 move_off_at = 7 2539 move_off_at = 7
2167 INIT:
2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2169 CODE: 2540 CODE:
2541{
2542 mapxy pos (map, x, y);
2543 if (!pos.move (dir).normalise ())
2544 XSRETURN_UNDEF;
2545
2546 mapspace &ms = *pos;
2547
2548 ms.update ();
2549
2170 switch (ix) 2550 switch (ix)
2171 { 2551 {
2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2552 case 0: RETVAL = to_sv (ms.bot ); break;
2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2553 case 1: RETVAL = to_sv (ms.top ); break;
2174 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2554 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2175 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2555 case 3: RETVAL = newSViv (ms.light ); break;
2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2556 case 4: RETVAL = newSVuv (ms.move_block); break;
2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2557 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2558 case 6: RETVAL = newSVuv (ms.move_on ); break;
2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2559 case 7: RETVAL = newSVuv (ms.move_off ); break;
2180 } 2560 }
2561}
2181 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2182 2563
2183void fix_walls (maptile *map, int x, int y)
2184
2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2192
2193# worst xs function of my life 2564# worst xs function of my life
2194maptile * 2565bool
2195_create_random_map (\ 2566_create_random_map (maptile *self, SV *options)
2196 char *path,\
2197 char *wallstyle,\
2198 char *wall_name,\
2199 char *floorstyle,\
2200 char *monsterstyle,\
2201 char *treasurestyle,\
2202 char *layoutstyle,\
2203 char *doorstyle,\
2204 char *decorstyle,\
2205 char *origin_map,\
2206 char *final_map,\
2207 char *exitstyle,\
2208 char *this_map,\
2209 char *exit_on_final_map,\
2210 int Xsize,\
2211 int Ysize,\
2212 int expand2x,\
2213 int layoutoptions1,\
2214 int layoutoptions2,\
2215 int layoutoptions3,\
2216 int symmetry,\
2217 int difficulty,\
2218 int difficulty_given,\
2219 float difficulty_increase,\
2220 int dungeon_level,\
2221 int dungeon_depth,\
2222 int decoroptions,\
2223 int orientation,\
2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2233 CODE: 2567 CODE:
2234{ 2568{
2235 random_map_params rmp; 2569 random_map_params rmp ((HV *)SvRV (options));
2236
2237 assign (rmp.wallstyle , wallstyle);
2238 assign (rmp.wall_name , wall_name);
2239 assign (rmp.floorstyle , floorstyle);
2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2247
2248 rmp.origin_map = origin_map;
2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2273
2274 RETVAL = generate_random_map (path, &rmp); 2570 RETVAL = self->generate_random_map (&rmp);
2275} 2571}
2276 OUTPUT: 2572 OUTPUT:
2277 RETVAL 2573 RETVAL
2278 2574
2575MODULE = cf PACKAGE = cf::mapspace
2576
2577INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2578
2279MODULE = cf PACKAGE = cf::arch 2579MODULE = cf PACKAGE = cf::arch
2280 2580
2281archetype *find (const char *name) 2581int archetypes_size ()
2282 CODE: 2582 CODE:
2283 RETVAL = archetype::find (name); 2583 RETVAL = archetypes.size ();
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL 2584 OUTPUT: RETVAL
2292 2585
2586archetype *archetypes (U32 index)
2587 CODE:
2588 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2589 OUTPUT: RETVAL
2590
2591int skillvec_size ()
2592 CODE:
2593 RETVAL = skillvec.size ();
2594 OUTPUT: RETVAL
2595
2596archetype *skillvec (U32 index)
2597 CODE:
2598 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2599 OUTPUT: RETVAL
2600
2293INCLUDE: $PERL genacc archetype ../include/object.h | 2601INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2294 2602
2295MODULE = cf PACKAGE = cf::party 2603MODULE = cf PACKAGE = cf::party
2296 2604
2297partylist *first () 2605partylist *first ()
2298 PROTOTYPE: 2606 PROTOTYPE:
2299 CODE: 2607 CODE:
2300 RETVAL = get_firstparty (); 2608 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL 2609 OUTPUT: RETVAL
2302 2610
2303INCLUDE: $PERL genacc partylist ../include/player.h | 2611INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2304 2612
2305MODULE = cf PACKAGE = cf::region 2613MODULE = cf PACKAGE = cf::region
2306 2614
2307region *first () 2615void
2308 PROTOTYPE: 2616list ()
2309 CODE: 2617 PPCODE:
2310 RETVAL = first_region; 2618 for_all_regions (rgn)
2619 XPUSHs (sv_2mortal (to_sv (rgn)));
2620
2621int specificity (region *rgn)
2622 CODE:
2623 RETVAL = 0;
2624 while (rgn = rgn->parent)
2625 RETVAL++;
2311 OUTPUT: RETVAL 2626 OUTPUT: RETVAL
2312 2627
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h | 2628INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2320 2629
2321MODULE = cf PACKAGE = cf::living 2630MODULE = cf PACKAGE = cf::living
2322 2631
2323INCLUDE: $PERL genacc living ../include/living.h | 2632INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2324 2633
2325MODULE = cf PACKAGE = cf::settings 2634MODULE = cf PACKAGE = cf::settings
2326 2635
2327INCLUDE: $PERL genacc Settings ../include/global.h | 2636INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2328 2637
2329MODULE = cf PACKAGE = cf::client 2638MODULE = cf PACKAGE = cf::client
2330 2639
2331INCLUDE: $PERL genacc client ../include/client.h | 2640INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2332 2641
2333int invoke (client *ns, int event, ...) 2642int invoke (client *ns, int event, ...)
2334 CODE: 2643 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2644 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2645 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2345 PPCODE: 2654 PPCODE:
2346 EXTEND (SP, clients.size ()); 2655 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2656 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i))); 2657 PUSHs (sv_2mortal (to_sv (*i)));
2349 2658
2659STRLEN
2660client::inbuf_append (SV *data)
2661 CODE:
2662{
2663 STRLEN len;
2664 char *ptr = SvPVbyte (data, len);
2665
2666 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2667 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2668 THIS->inbuf_len += len;
2669
2670 THIS->inbuf_handle ();
2671
2672 RETVAL = len;
2673}
2674 OUTPUT: RETVAL
2675
2350void 2676void
2351client::send_packet (SV *packet) 2677client::send_packet (SV *packet)
2352 CODE: 2678 CODE:
2353{ 2679{
2354 STRLEN len; 2680 STRLEN len;
2355 char *buf = SvPVbyte (packet, len); 2681 char *buf = SvPVbyte (packet, len);
2356 2682
2683 if (len > MAXSOCKBUF)
2684 {
2685 // ugly
2686 if (THIS->pl)
2687 THIS->pl->failmsg ("[packet too long for client]");
2688 }
2689 else
2357 THIS->send_packet (buf, len); 2690 THIS->send_packet (buf, len);
2358} 2691}
2359 2692
2693faceidx
2694client::need_face (utf8_string name, int pri = 0)
2695 CODE:
2696 RETVAL = face_find (name, 0);
2697 if (RETVAL)
2698 {
2699 THIS->send_face (RETVAL, pri);
2700 THIS->flush_fx ();
2701 }
2702 OUTPUT:
2703 RETVAL
2704
2705int
2706client::fx_want (int idx, int value = -1)
2707 CODE:
2708 if (0 < idx && idx < FT_NUM)
2709 {
2710 RETVAL = THIS->fx_want [idx];
2711 if (items > 2)
2712 THIS->fx_want [idx] = value;
2713 }
2714 else
2715 RETVAL = 0;
2716 OUTPUT:
2717 RETVAL
2718
2719MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2720
2721faceidx sound_find (utf8_string name)
2722
2723void sound_set (utf8_string str, faceidx face)
2724
2725# dire hack
2726void old_sound_index (int idx, faceidx face)
2727 CODE:
2728 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2729 old_sound_index [idx] = face;
2730
2731MODULE = cf PACKAGE = cf::face PREFIX = face_
2732
2733#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2734
2735faceidx face_find (utf8_string name, faceidx defidx = 0)
2736
2737faceidx alloc (utf8_string name)
2738 CODE:
2739{
2740 RETVAL = face_alloc ();
2741
2742 faces [RETVAL].name = name;
2743 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2744
2745 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2746 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2747 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2748}
2749 OUTPUT: RETVAL
2750
2751faceidx faces_size ()
2752 CODE:
2753 RETVAL = faces.size ();
2754 OUTPUT: RETVAL
2755
2756void set_type (faceidx idx, int value)
2757 ALIAS:
2758 set_type = 0
2759 set_visibility = 1
2760 set_magicmap = 2
2761 set_smooth = 3
2762 set_smoothlevel = 4
2763 CODE:
2764 faceinfo *f = face_info (idx); assert (f);
2765 switch (ix)
2766 {
2767 case 0: f->type = value; break;
2768 case 1: f->visibility = value; break;
2769 case 2: f->magicmap = value; break;
2770 case 3: f->smooth = value; break;
2771 case 4: f->smoothlevel = value; break;
2772 }
2773
2774void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2775 CODE:
2776{
2777 faceinfo *f = face_info (idx); assert (f);
2778 facedata *d = f->face + faceset;
2779 sv_to (data, d->data);
2780 STRLEN clen;
2781 char *cdata = SvPVbyte (chksum, clen);
2782
2783 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2784 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2785
2786 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2787 {
2788 d->chksum_len = clen;
2789 memcpy (d->chksum, cdata, clen);
2790
2791 // invalidate existing client face info
2792 for_all_clients (ns)
2793 ns->invalidate_face (idx);
2794 }
2795}
2796
2797int get_data_size (faceidx idx, int faceset = 0)
2798 CODE:
2799 facedata *d = face_data (idx, faceset);
2800 if (!d) XSRETURN_UNDEF;
2801 RETVAL = d->data.size ();
2802 OUTPUT:
2803 RETVAL
2804
2805void set_meta (faceidx idx, SV *sv)
2806 CODE:
2807{
2808 faceinfo *f = face_info (idx); assert (f);
2809 SvREFCNT_dec (f->meta_hv);
2810 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2811}
2812
2813SV *mangle_chksum (SV *chksum)
2814 CODE:
2815 STRLEN len;
2816 char *data = SvPVbyte (chksum, len);
2817 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2818 OUTPUT:
2819 RETVAL
2820
2821SV *get_chksum (faceidx idx, int faceset = 0)
2822 CODE:
2823 facedata *d = face_data (idx, faceset);
2824 if (!d) XSRETURN_UNDEF;
2825 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2826 OUTPUT:
2827 RETVAL
2828
2829int get_type (faceidx idx)
2830 CODE:
2831 faceinfo *f = face_info (idx);
2832 if (!f) XSRETURN_UNDEF;
2833 RETVAL = f->type;
2834 OUTPUT:
2835 RETVAL
2836
2837SV *get_name (faceidx idx)
2838 CODE:
2839 faceinfo *f = face_info (idx);
2840 if (!f) XSRETURN_UNDEF;
2841 RETVAL = to_sv (f->name);
2842 OUTPUT:
2843 RETVAL
2844
2845SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data, d->data.size ());
2850 OUTPUT:
2851 RETVAL
2852
2853SV *get_meta (faceidx idx)
2854 CODE:
2855 faceinfo *f = face_info (idx); assert (f);
2856 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2857 RETVAL = newRV_inc ((SV *)f->meta_hv);
2858 OUTPUT:
2859 RETVAL
2860
2861void invalidate (faceidx idx)
2862 CODE:
2863 for_all_clients (ns)
2864 ns->invalidate_face (idx);
2865
2866void invalidate_all ()
2867 CODE:
2868 for_all_clients (ns)
2869 ns->invalidate_all_faces ();
2870
2871MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2872
2873#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2874
2875animidx anim_find (utf8_string name)
2876 CODE:
2877 RETVAL = animation::find (name).number;
2878 OUTPUT: RETVAL
2879
2880animidx set (utf8_string name, SV *frames, int facings = 1)
2881 CODE:
2882{
2883 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2884 croak ("frames must be an arrayref");
2885
2886 AV *av = (AV *)SvRV (frames);
2887
2888 animation *anim = &animation::find (name);
2889 if (anim->number)
2890 {
2891 anim->resize (av_len (av) + 1);
2892 anim->facings = facings;
2893 }
2894 else
2895 anim = &animation::create (name, av_len (av) + 1, facings);
2896
2897 for (int i = 0; i < anim->num_animations; ++i)
2898 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2899}
2900 OUTPUT: RETVAL
2901
2902void invalidate_all ()
2903 CODE:
2904 for_all_clients (ns)
2905 ns->anims_sent.reset ();
2906
2907MODULE = cf PACKAGE = cf::object::freezer
2908
2909INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2910
2911SV *
2912new (char *klass)
2913 CODE:
2914 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2915 OUTPUT: RETVAL
2916
2917void
2918DESTROY (SV *sv)
2919 CODE:
2920 object_freezer *self;
2921 sv_to (sv, self);
2922 delete self;
2923
2924MODULE = cf PACKAGE = cf::object::thawer
2925
2926INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2927
2928bool
2929errors_are_fatal (bool fatal)
2930 CODE:
2931 RETVAL = object_thawer::errors_are_fatal;
2932 object_thawer::errors_are_fatal = fatal;
2933 OUTPUT:
2934 RETVAL
2935
2936SV *
2937new_from_file (char *klass, octet_string path)
2938 CODE:
2939 object_thawer *f = new object_thawer (path);
2940 if (!*f)
2941 {
2942 delete f;
2943 XSRETURN_UNDEF;
2944 }
2945 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2946 OUTPUT: RETVAL
2947
2948void
2949DESTROY (SV *sv)
2950 CODE:
2951 object_thawer *self;
2952 sv_to (sv, self);
2953 delete self;
2954
2955void
2956extract_tags (object_thawer *self)
2957 PPCODE:
2958 while (self->kw != KW_EOF)
2959 {
2960 PUTBACK;
2961 coroapi::cede_to_tick ();
2962 SPAGAIN;
2963
2964 if (self->kw == KW_tag)
2965 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2966
2967 self->skip ();
2968 }
2969
2970MODULE = cf PACKAGE = cf::layout
2971
2972INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2973

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