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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.429 by root, Sat Nov 17 23:33:18 2018 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2018 Marc Alexander Lehmann / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
10 * 6 *
11 * This program is free software; you can redistribute it and/or modify 7 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 8 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 9 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 10 * option) any later version.
15 * 11 *
16 * This program is distributed in the hope that it will be useful, 12 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 15 * GNU General Public License for more details.
20 * 16 *
21 * You should have received a copy of the GNU General Public License 17 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 18 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 22 */
25 23
26#define PLUGIN_NAME "perl" 24#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 25
29#include <plugin_common.h> 26#define CFPERL 1
30#include <sounds.h> 27
28#if HAVE_EXECINFO_H
29# include <execinfo.h>
30#endif
31
31#include <cstdarg> 32#include <cstdarg>
33#include <typeinfo>
34
35#include "global.h"
36#include "rmg.h"
37#include "noise.h"
38#include "evthread.h"
32#include <sproto.h> 39#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 40
37#include <unistd.h> 41#include <unistd.h>
38#if _POSIX_MEMLOCK 42#if _POSIX_MEMLOCK
39# include <sys/mman.h> 43# include <sys/mman.h>
40#endif 44#endif
41 45
46#if HAVE_MALLOC_H
47# include <malloc.h>
48#endif
49
50#if !__GLIBC__
51# define malloc_trim(pad) -1
52#endif
53
42#include <EXTERN.h> 54#include <EXTERN.h>
43#include <perl.h> 55#include <perl.h>
44#include <XSUB.h> 56#include <XSUB.h>
45 57
46#include "CoroAPI.h" 58#include "CoroAPI.h"
47#include "perlxsi.c" 59#include "perlxsi.c"
48 60
49extern sint64 *levels; // the experience table 61typedef object_thawer &object_thawer_ref;
62typedef object_freezer &object_freezer_ref;
50 63
51typedef object object_ornull; 64typedef std::string std__string;
52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 65
68static PerlInterpreter *perl; 66static PerlInterpreter *perl;
69 67
70double runtime; 68tstamp NOW, runtime;
69
70static int tick_inhibit;
71static int tick_pending;
71 72
72global gbl_ev; 73global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 74static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 75static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
76static AV *av_reflect;
77
78bitset<NUM_EVENT_TYPES> ev_want_event;
79bitset<NUM_TYPES> ev_want_type;
75 80
76static HV 81static HV
77 *stash_cf, 82 *stash_cf,
78 *stash_cf_object_wrap, 83 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 84 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 85 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 86 *stash_cf_map_wrap,
87 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 88 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 89 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 90 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 91 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 92 *stash_cf_living_wrap,
93 *stash_cf_layout_wrap,
94 *stash_ext_map_world;
95
96static SV
97 *cv_cf_do_invoke,
98 *cv_cf__can_merge,
99 *cv_cf_client_send_msg,
100 *cv_cf_ix,
101 *cv_cf_tick,
102 *cv_cf_match_match;
103
104#ifndef newSVpv_utf8
105static SV *
106newSVpv_utf8 (const char *s)
107{
108 if (!s)
109 return newSV (0);
110
111 SV *sv = newSVpv (s, 0);
112 SvUTF8_on (sv);
113 return sv;
114}
115#endif
116
117#ifndef newSVpvn_utf8
118static SV *
119newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
120{
121 if (!s)
122 return newSV (0);
123
124 SV *sv = newSVpvn (s, l);
125
126 if (utf8)
127 SvUTF8_on (sv);
128
129 return sv;
130}
131#endif
132
133ecb_noinline utf8_string
134cfSvPVutf8_nolen (SV *sv)
135{
136 SvGETMAGIC (sv);
137
138 if (SvPOK (sv))
139 {
140 if (!SvUTF8 (sv))
141 sv_utf8_upgrade_nomg (sv);
142
143 return SvPVX (sv);
144 }
145
146 return SvPV_nolen (sv);
147}
87 148
88// helper cast function, returns super class * or 0 149// helper cast function, returns super class * or 0
89template<class super> 150template<class super>
90static super * 151static super *
91is_a (attachable *at) 152is_a (attachable *at)
101 162
102unordered_vector<attachable *> attachable::mortals; 163unordered_vector<attachable *> attachable::mortals;
103 164
104attachable::~attachable () 165attachable::~attachable ()
105{ 166{
106 assert (!(flags & F_BORROWED)); 167 assert (!self);
168 assert (!cb);
107} 169}
108 170
109int 171int
110attachable::refcnt_cnt () const 172attachable::refcnt_cnt () const
111{ 173{
112 return refcnt + (self ? SvREFCNT (self) : 0); 174 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
175}
176
177void
178attachable::sever_self ()
179{
180 if (HV *self = this->self)
181 {
182 // keep a refcount because sv_unmagic might call attachable_free,
183 // which might clear self, causing sv_unmagic to crash on a now
184 // invalid object.
185 SvREFCNT_inc (self);
186 hv_clear (self);
187 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
188 SvREFCNT_dec (self);
189
190 // self *must* be null now because that's sv_unmagic's job.
191 assert (!this->self);
192 }
113} 193}
114 194
115void 195void
116attachable::optimise () 196attachable::optimise ()
117{ 197{
118 if (self 198 if (self
119 && SvREFCNT (self) == 1 199 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 200 && !HvTOTALKEYS (self))
201 sever_self ();
202}
203
204// check wether the object really is dead
205void
206attachable::do_check ()
207{
208 if (refcnt_cnt () > 0)
209 return;
210
211 destroy ();
212}
213
214void
215attachable::do_destroy ()
216{
217 INVOKE_ATTACHABLE (DESTROY, this);
218
219 if (cb)
121 { 220 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self); 221 SvREFCNT_dec (cb);
222 cb = 0;
125 } 223 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163 224
164 mortals.push_back (this); 225 mortals.push_back (this);
165} 226}
166 227
167void 228void
168attachable::destroy () 229attachable::destroy ()
169{ 230{
170 if (destroyed ()) 231 if (destroyed ())
171 return; 232 return;
172 233
173 flags |= F_DESTROYED; 234 attachable_flags |= F_DESTROYED;
174 do_destroy (); 235 do_destroy ();
236 sever_self ();
237}
238
239void
240attachable::do_delete ()
241{
242 delete this;
175} 243}
176 244
177void 245void
178attachable::check_mortals () 246attachable::check_mortals ()
179{ 247{
180 for (int i = 0; i < mortals.size (); ) 248 static int i = 0;
249
250 for (;;)
181 { 251 {
252 if (i >= mortals.size ())
253 {
254 i = 0;
255
256 if (mortals.size () >= 512)
257 {
258 static int last_mortalcount;
259 if (mortals.size () != last_mortalcount)
260 {
261 last_mortalcount = mortals.size ();
262 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
263
264 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
265 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
266
267 if (0)
268 {
269 for (int j = 0; j < mortals.size (); ++j)//D
270 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
271
272 fprintf (stderr, "\n");//D
273 }
274 }
275 }
276
277 break;
278 }
279
182 attachable *obj = mortals [i]; 280 attachable *obj = mortals [i];
183 281
184 obj->refcnt_chk (); // unborrow from perl, if necessary 282#if 0
185 283 if (obj->self)//D make this an assert later
186 if (obj->refcnt || obj->self)
187 { 284 {
188#if 0 285 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 286 obj->sever_self ();
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 287 }
191#endif 288#endif
192 289
290 if (obj->refcnt)
291 {
193 ++i; // further delay freeing 292 ++i; // further delay freeing
293
294 if (!(i & 0x3ff))
295 break;
194 }//D 296 }
195 else 297 else
196 { 298 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i); 299 mortals.erase (i);
199 delete obj; 300 obj->sever_self ();
301 obj->do_delete ();
200 } 302 }
201 } 303 }
202} 304}
203 305
306void
307attachable::set_key (const char *key, const char *value, bool is_utf8)
308{
309 if (!self)
310 self = newHV ();
311
312 if (value)
313 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
314 else
315 hv_delete (self, key, strlen (key), G_DISCARD);
316}
317
204attachable & 318attachable &
205attachable::operator =(const attachable &src) 319attachable::operator =(const attachable &src)
206{ 320{
207 //if (self || cb) 321 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 322 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209 323
210 attach = src.attach; 324 attach = src.attach;
211 return *this; 325 return *this;
212} 326}
213 327
328#if 0
329template<typename T>
330static bool
331find_backref (void *ptr, T *obj)
332{
333 char *s = (char *)obj;
334 while (s < (char *)obj + sizeof (T))
335 {
336 if (ptr == *(void **)s)
337 return true;
338
339 s += sizeof (void *); // assume natural alignment
340 }
341
342 return false;
343}
344
345// for debugging, find "live" objects containing this ptr
346static void
347find_backref (void *ptr)
348{
349 for_all_objects (op)
350 if (find_backref (ptr, op))
351 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
352
353 for_all_players (pl)
354 if (find_backref (ptr, pl))
355 fprintf (stderr, "P %p\n", pl);
356
357 for_all_clients (ns)
358 if (find_backref (ptr, ns))
359 fprintf (stderr, "C %p\n", ns);
360}
361#endif
362
214////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 363//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
215 364
216static SV * 365static SV *
217newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 366newSVptr (void *ptr, HV *stash, HV *hv)
218{ 367{
219 SV *sv;
220
221 if (!ptr) 368 if (!ptr)
222 return &PL_sv_undef; 369 return newSV (0);
223 370
224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 371 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
225 return sv_bless (newRV_noinc ((SV *)hv), stash); 372 return sv_bless (newRV_noinc ((SV *)hv), stash);
226} 373}
227 374
375ecb_noinline static SV *
376newSVptr (void *ptr, HV *stash)
377{
378 return newSVptr (ptr, stash, newHV ());
379}
380
228static int 381static int
229attachable_free (pTHX_ SV *sv, MAGIC *mg) 382attachable_free (pTHX_ SV *sv, MAGIC *mg)
230{ 383{
231 attachable *at = (attachable *)mg->mg_ptr; 384 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED)); 385
386 //TODO: check if transaction behaviour is really required here
387 if (SV *self = (SV *)at->self)
388 {
233 at->self = 0; 389 at->self = 0;
390 SvREFCNT_dec (self);
391 }
392
234 // next line makes sense, but most objects still have refcnt 0 by default 393 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk (); 394 //at->refcnt_chk ();
236 return 0; 395 return 0;
237} 396}
238 397
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free}; 398MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
240 399
241static SV * 400ecb_noinline static SV *
242newSVattachable (attachable *obj, HV *stash) 401newSVattachable (attachable *obj, HV *stash)
243{ 402{
244 if (!obj) 403 if (!obj)
245 return &PL_sv_undef; 404 return newSV (0);
246 405
247 if (!obj->self) 406 if (!obj->self)
407 obj->self = newHV ();
408
409 if (!SvOBJECT (obj->self))
248 { 410 {
249 obj->self = newHV ();
250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 411 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
251 412
252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_ 413 // now bless the object _once_
414 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
257 return sv_bless (newRV_inc ((SV *)obj->self), stash); 415 return sv_bless (newRV_inc ((SV *)obj->self), stash);
258 } 416 }
259 else 417 else
418 {
260 return newRV_inc ((SV *)obj->self); 419 SV *sv = newRV_inc ((SV *)obj->self);
261}
262 420
421 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
422 SvAMAGIC_on (sv);
423
424 return sv;
425 }
426}
427
428#if 0 // unused
263static void 429static void
264clearSVptr (SV *sv) 430clearSVptr (SV *sv)
265{ 431{
266 if (SvROK (sv)) 432 if (SvROK (sv))
267 sv = SvRV (sv); 433 sv = SvRV (sv);
268 434
269 hv_clear ((HV *)sv); 435 hv_clear ((HV *)sv);
270 sv_unmagic (sv, PERL_MAGIC_ext); 436 sv_unmagic (sv, PERL_MAGIC_ext);
271} 437}
438#endif
439
440static long
441SvPTR_nc (SV *sv)
442{
443 sv = SvRV (sv);
444
445 // very important shortcut
446 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
447 return (long)SvMAGIC (sv)->mg_ptr;
448
449 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
450 return (long)mg->mg_ptr;
451
452 croak ("perl code used object, but C object is already destroyed, caught");
453}
272 454
273static long 455static long
274SvPTR (SV *sv, const char *klass) 456SvPTR (SV *sv, const char *klass)
275{ 457{
276 if (!sv_derived_from (sv, klass)) 458 if (!sv_derived_from (sv, klass))
277 croak ("object of type %s expected", klass); 459 croak ("object of type %s expected", klass);
278 460
279 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 461 return SvPTR_nc (sv);
280
281 if (!mg)
282 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
283
284 return (long)mg->mg_ptr;
285} 462}
286 463
287static long 464ecb_noinline static long
288SvPTR_ornull (SV *sv, const char *klass) 465SvPTR_ornull (SV *sv, const char *klass)
289{ 466{
290 if (SvOK (sv)) 467 if (expect_false (!SvOK (sv))) return 0;
468
291 return SvPTR (sv, klass); 469 return SvPTR (sv, klass);
292 else
293 return 0;
294} 470}
295 471
472ecb_noinline static long
473SvPTR_ornull_client (SV *sv)
474{
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
479 && !sv_derived_from (sv, "cf::client")))
480 croak ("object of type cf::client expected");
481
482 return SvPTR_nc (sv);
483}
484
485ecb_noinline static long
486SvPTR_ornull_object (SV *sv)
487{
488 if (expect_false (!SvOK (sv))) return 0;
489
490 if (!SvROK (sv)
491 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
492 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
493 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
494 && !sv_derived_from (sv, "cf::object")))
495 croak ("object of type cf::object expected");
496
497 return SvPTR_nc (sv);
498}
499
500ecb_noinline static long
501SvPTR_ornull_maptile (SV *sv)
502{
503 if (expect_false (!SvOK (sv))) return 0;
504
505 if (!SvROK (sv)
506 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
507 && SvSTASH (SvRV (sv)) != stash_ext_map_world
508 && !sv_derived_from (sv, "cf::map")))
509 croak ("object of type cf::map expected");
510
511 return SvPTR_nc (sv);
512}
513
514ecb_noinline static long
515SvPTR_ornull_player (SV *sv)
516{
517 if (expect_false (!SvOK (sv))) return 0;
518
519 if (!SvROK (sv)
520 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
521 && !sv_derived_from (sv, "cf::player")))
522 croak ("object of type cf::player expected");
523
524 return SvPTR_nc (sv);
525}
526
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 527static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 528static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
298inline SV *to_sv (bool v) { return newSViv (v); } 529static inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); } 530static inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); } 531static inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); } 532static inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); } 534static inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); } 535static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); } 536static inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); } 537static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 538static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 539static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); } 540static inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); } 541static inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 542static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 543static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
544// gcc dislikes noinline on to_sv
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 545ecb_noinline static SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
546static inline SV *to_sv (object * v) { return to_sv_ni (v); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 547static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 548static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
549static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 550static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 551static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
552static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
553static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
319 554
320inline SV *to_sv (object & v) { return to_sv (&v); } 555static inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); } 556static inline SV *to_sv (living & v) { return to_sv (&v); }
322 557
323//TODO: 558static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 559static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
326 560
327inline SV *to_sv (UUID v) 561static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333 562
563static inline SV *to_sv (dynbuf * v)
564{
565 SV *sv = newSV (0);
566
567 sv_upgrade (sv, SVt_PV);
568 SvGROW (sv, v->size () + 1);
569 SvPOK_only (sv);
570 v->linearise (SvPVX (sv));
571 SvCUR_set (sv, v->size ());
572 *SvEND (sv) = 0;
573
574 return sv;
575}
576
577static inline SV *to_sv (dynbuf_text * v)
578{
579 SV *sv = to_sv (static_cast<dynbuf *> (v));
580 SvUTF8_on (sv);
581 return sv;
582}
583
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 584static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 585static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 588static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 590static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 591static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 592static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 593static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 594static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 595static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 596static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 597static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 598static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 599static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 600static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 601static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
602static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 603static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 604static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 605static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 606static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 607static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
608static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
609static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
610static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
611static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
358 612
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 613//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 614static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
361 615
362template<class T> 616template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 617static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364 618
365template<int N> 619template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 620static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367 621
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 622static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 623static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 624static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 625static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373 626
627static inline void sv_to (SV *sv, std::string &v)
628{
629 STRLEN len;
630 char *data = SvPVbyte (sv, len);
631 v.assign (data, len);
632}
633
634static inline void sv_to (SV *sv, refcnt_buf &v)
635{
636 STRLEN len;
637 char *data = SvPVbyte (sv, len);
638 refcnt_buf buf (data, len);
639 v = buf;
640}
641
374inline void sv_to (SV *sv, UUID &v) 642static inline void sv_to (SV *sv, UUID &v)
375{ 643{
376 unsigned int version; 644 if (!v.parse (SvPV_nolen (sv)))
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 645 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380} 646}
381 647
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 648static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383 649
384static SV * 650static SV *
385newSVdt_va (va_list &ap, data_type type) 651newSVdt_va (va_list &ap, data_type type)
386{ 652{
387 SV *sv; 653 SV *sv;
401 break; 667 break;
402 668
403 case DT_STRING: 669 case DT_STRING:
404 { 670 {
405 char *str = (char *)va_arg (ap, const char *); 671 char *str = (char *)va_arg (ap, const char *);
406 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 672 sv = str ? newSVpv (str, 0) : newSV (0);
407 } 673 }
408 break; 674 break;
409 675
410 case DT_DATA: 676 case DT_DATA:
411 { 677 {
412 char *str = (char *)va_arg (ap, const void *); 678 char *str = (char *)va_arg (ap, const void *);
413 int len = va_arg (ap, int); 679 int len = va_arg (ap, int);
414 sv = str ? newSVpv (str, len) : &PL_sv_undef; 680 sv = str ? newSVpv (str, len) : newSV (0);
415 } 681 }
416 break; 682 break;
417 683
418 case DT_OBJECT: 684 case DT_OBJECT:
419 sv = to_sv (va_arg (ap, object *)); 685 sv = to_sv (va_arg (ap, object *));
461 va_end (ap); 727 va_end (ap);
462 728
463 return sv; 729 return sv;
464} 730}
465 731
732// typemap support, mostly to avoid excessive inlining
733template<class type>
734ecb_noinline static void
735cf_obj_to (SV *arg, type &var)
736{
737 sv_to (arg, var);
738 if (expect_false (!var))
739 croak ("must not pass invalid/null cf_obj here");
740}
741
742template<class object>
743ecb_noinline static void
744cf_obj_ornull_to (SV *arg, object *&var)
745{
746 if (SvOK (arg))
747 {
748 sv_to (arg, var);
749 if (expect_false (!var))
750 croak ("unable to convert perl object to C++ object");
751 }
752 else
753 var = 0;
754}
755
756//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
757
466static SV * 758static SV *
467newSVcfapi (int type, ...)
468{
469 SV *sv;
470
471 va_list ap;
472 va_start (ap, type);
473
474 switch (type)
475 {
476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
484 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
485 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
486
487 default:
488 assert (("unhandled type in newSVcfapi", 0));
489 }
490
491 va_end (ap);
492
493 return sv;
494}
495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext) 759registry (attachable *ext)
500{ 760{
501 if (!ext->cb) 761 if (!ext->cb)
502 ext->cb = newAV (); 762 ext->cb = newAV ();
503 763
504 return newRV_inc ((SV *)ext->cb); 764 return newRV_inc ((SV *)ext->cb);
505} 765}
506 766
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
532///////////////////////////////////////////////////////////////////////////// 767/////////////////////////////////////////////////////////////////////////////
533 768
534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
535{
536 return 0;
537}
538
539static CommArray_s rtn_cmd;
540
541static int
542runPluginCommand (object *obj, char *params)
543{
544 return -1;
545}
546
547extern "C" void *cfperl_getPluginProperty (int *type, ...)
548{
549 va_list args;
550 char *propname;
551 int i;
552 va_start (args, type);
553 propname = va_arg (args, char *);
554 //printf ("Property name: %s\n", propname);
555
556 if (!strcmp (propname, "command?"))
557 return NULL;
558 else if (!strcmp (propname, "Identification"))
559 {
560 va_end (args);
561 return (void *)PLUGIN_NAME;
562 }
563 else if (!strcmp (propname, "FullName"))
564 {
565 va_end (args);
566 return (void *)PLUGIN_VERSION;
567 }
568 else
569 va_end (args);
570
571 return NULL;
572}
573
574extern "C" int cfperl_postInitPlugin ()
575{
576 int hooktype = 1;
577 int rtype = 0;
578
579 cf_init_plugin (gethook);
580
581 return 0;
582}
583
584extern "C" int cfperl_closePlugin ()
585{
586 return 0;
587}
588
589void 769void
590cfperl_init () 770cfperl_init ()
591{ 771{
772 extern char **environ;
773
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 774 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
593 perl = perl_alloc (); 775 perl = perl_alloc ();
594 perl_construct (perl); 776 perl_construct (perl);
595 777
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 778 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597 779
598 char *argv[] = { 780 const char *argv[] = {
599 "", 781 settings.argv [0],
600 "-e" 782 "-e0"
601 "use Event; use Coro;" // required for bootstrap
602 "cf->bootstrap;" // required for datadir :*>
603 "unshift @INC, cf::datadir ();"
604 "require cf;"
605 }; 783 };
606 784
607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 785 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
786 || perl_run (perl))
608 { 787 {
609 printf ("unable to initialize perl-interpreter, aborting.\n"); 788 printf ("unable to initialize perl-interpreter, aborting.\n");
610 exit (EXIT_FAILURE); 789 exit (EXIT_FAILURE);
611 } 790 }
612}
613 791
792 eval_pv (
793 "#line 1 'cfperl init'\n"
794 "use EV ();\n" // required by bootstrap
795 "use Coro ();\n" // required by bootstrap
796 "cf->bootstrap;\n" // required for cf::datadir
797 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
798 "require cf;\n",
799 0
800 );
801
802 if (SvTRUE (ERRSV))
803 {
804 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
805 exit (EXIT_FAILURE);
806 }
807}
808
809void
614void cfperl_main () 810cfperl_main ()
615{ 811{
616 dSP; 812 dSP;
617 813
618 PUSHMARK (SP); 814 PUSHMARK (SP);
619 PUTBACK; 815 PUTBACK;
623void 819void
624attachable::instantiate () 820attachable::instantiate ()
625{ 821{
626 if (attach) 822 if (attach)
627 { 823 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 824 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
629 attach = 0; 825 attach = 0;
630 } 826 }
631} 827}
632 828
633void 829void
634attachable::reattach () 830attachable::reattach ()
635{ 831{
636 optimise (); 832 optimise ();
637 //TODO: check for _attachment's, very important for restarts 833 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 834 INVOKE_ATTACHABLE (REATTACH, this);
639} 835}
640 836
641static event_klass klass_of[NUM_EVENT_TYPES] = { 837static event_klass klass_of[NUM_EVENT_TYPES] = {
642# define def(type,name) KLASS_ ## type, 838# define def(type,name) KLASS_ ## type,
643# include "eventinc.h" 839# include "eventinc.h"
644# undef def 840# undef def
645}; 841};
646 842
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 843#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
648 844
649static void 845ecb_noinline static void
650gather_callbacks (AV *&callbacks, AV *registry, event_type event) 846gather_callbacks (AV *&callbacks, AV *registry, event_type event)
651{ 847{
652 // event must be in array 848 // event must be in array
653 if (event >= 0 && event <= AvFILLp (registry)) 849 if (event >= 0 && event <= AvFILLp (registry))
654 { 850 {
686} 882}
687 883
688void 884void
689global::gather_callbacks (AV *&callbacks, event_type event) const 885global::gather_callbacks (AV *&callbacks, event_type event) const
690{ 886{
691 ::gather_callbacks (callbacks, cb_object, event); 887 ::gather_callbacks (callbacks, cb_global, event);
692} 888}
693 889
694void 890void
695object::gather_callbacks (AV *&callbacks, event_type event) const 891object::gather_callbacks (AV *&callbacks, event_type event) const
696{ 892{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 893 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
698 { 894 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 895 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
700 896
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 897 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 898 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 } 899 }
704 900
740{ 936{
741 attachable::gather_callbacks (callbacks, event); 937 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event); 938 ::gather_callbacks (callbacks, cb_map, event);
743} 939}
744 940
941ecb_noinline static void
942_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
943{
944 for (int event = 0; event <= AvFILLp (registry); ++event)
945 {
946 SV *cbs_ = AvARRAY (registry)[event];
947
948 // element must be list of callback entries
949 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
950 {
951 AV *cbs = (AV *)SvRV (cbs_);
952
953 // no callback entries, no callbacks to call
954 if (AvFILLp (cbs) >= 0)
955 set.set (event);
956 }
957 }
958}
959
960// very slow and inefficient way to recalculate the global want bitsets
961static void
962_recalc_want ()
963{
964 ev_want_event.reset ();
965
966 _recalc_want (ev_want_event, cb_global);
967 _recalc_want (ev_want_event, cb_attachable);
968 _recalc_want (ev_want_event, cb_object);
969 _recalc_want (ev_want_event, cb_client);
970 _recalc_want (ev_want_event, cb_player);
971 _recalc_want (ev_want_event, cb_map);
972
973 ev_want_type.reset ();
974
975 for (int type = 0; type <= AvFILLp (cb_type); ++type)
976 {
977 SV *cbs_ = AvARRAY (cb_type)[type];
978
979 // element must be list of callback entries
980 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
981 {
982 AV *cbs = (AV *)SvRV (cbs_);
983
984 // no callback entries, no callbacks to call
985 if (AvFILLp (cbs) >= 0)
986 ev_want_type.set (type % NUM_TYPES);
987 }
988 }
989}
990
745bool 991bool
746attachable::invoke (event_type event, ...) 992attachable::invoke (event_type event, ...)
747{ 993{
748 data_type dt; 994 data_type dt;
749 va_list ap;
750
751 va_start (ap, event);
752 995
753 // callback call ordering should be: 996 // callback call ordering should be:
754 // 1. per-object callback 997 // 1. per-object callback
755 // 2. per-class object 998 // 2. per-class object
756 // 3. per-type callback 999 // 3. per-type callback
760 gather_callbacks (callbacks, event); 1003 gather_callbacks (callbacks, event);
761 1004
762 // short-circuit processing if no callbacks found/defined 1005 // short-circuit processing if no callbacks found/defined
763 if (!callbacks) 1006 if (!callbacks)
764 return 0; 1007 return 0;
1008
1009 va_list ap;
1010 va_start (ap, event);
765 1011
766 CALL_BEGIN (3); 1012 CALL_BEGIN (3);
767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 1013 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 1014 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
769 1015
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1039 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
794 } 1040 }
795 1041
796 va_end (ap); 1042 va_end (ap);
797 1043
798 CALL_CALL ("cf::do_invoke", G_SCALAR); 1044 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
799 count = count > 0 ? POPi : 0; 1045 count = count > 0 ? POPi : 0;
800 1046
801 CALL_END; 1047 CALL_END;
802 1048
803 return count; 1049 return count;
804} 1050}
805 1051
806SV * 1052static SV *
807cfperl_result (int idx) 1053cfperl_result (int idx)
808{ 1054{
809 AV *av = get_av ("cfperl::invoke_results", 0); 1055 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
810 if (!av) 1056 if (!av)
811 return &PL_sv_undef; 1057 return &PL_sv_undef;
812 1058
813 SV **sv = av_fetch (av, idx, 0); 1059 SV **sv = av_fetch (av, idx, 0);
814 if (!sv) 1060 if (!sv)
828{ 1074{
829 return SvNV (cfperl_result (idx)); 1075 return SvNV (cfperl_result (idx));
830} 1076}
831 1077
832///////////////////////////////////////////////////////////////////////////// 1078/////////////////////////////////////////////////////////////////////////////
1079// various c++ => perl glue functions
833 1080
834void 1081void
1082cfperl_tick ()
1083{
1084 tick_pending = 1;
1085
1086 if (tick_inhibit)
1087 return;
1088
1089 tick_pending = 0;
1090
1091 dSP;
1092
1093 PUSHMARK (SP);
1094 PUTBACK;
1095 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1096
1097 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1098}
1099
1100void
835maptile::emergency_save () 1101cfperl_emergency_save ()
836{ 1102{
837 CALL_BEGIN (0); 1103 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID); 1104 CALL_CALL ("cf::emergency_save", G_VOID);
839 CALL_END; 1105 CALL_END;
840} 1106}
841 1107
1108void
1109cfperl_cleanup (int make_core)
1110{
1111 CALL_BEGIN (1);
1112 CALL_ARG (make_core);
1113 CALL_CALL ("cf::post_cleanup", G_VOID);
1114 CALL_END;
1115}
1116
1117void
1118cfperl_make_book (object *book, int level)
1119{
1120 CALL_BEGIN (2);
1121 CALL_ARG (book);
1122 CALL_ARG (level);
1123 CALL_CALL ("ext::books::make_book", G_VOID);
1124 CALL_END;
1125}
1126
1127void
1128cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1129{
1130 CALL_BEGIN (4);
1131 CALL_ARG (ns);
1132 CALL_ARG (type);
1133 CALL_ARG_SV (newSVpv_utf8 (msg));
1134 CALL_ARG (color);
1135 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1136 CALL_END;
1137}
1138
1139int
1140cfperl_can_merge (object *ob1, object *ob2)
1141{
1142 int can;
1143
1144 CALL_BEGIN (2);
1145 CALL_ARG (ob1);
1146 CALL_ARG (ob2);
1147 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1148 can = count && SvTRUE (TOPs);
1149 CALL_END;
1150
1151 return can;
1152}
1153
1154void
1155cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1156{
1157 CALL_BEGIN (4);
1158 CALL_ARG (ob);
1159 CALL_ARG (state);
1160 CALL_ARG (activator);
1161 CALL_ARG (originator);
1162 CALL_CALL ("cf::mapscript::activate", G_VOID);
1163 CALL_END;
1164}
1165
1166void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1167{
1168 CALL_BEGIN (3);
1169 CALL_ARG (ns);
1170 CALL_ARG (set);
1171 CALL_ARG (idx);
1172 CALL_ARG (pri);
1173 CALL_CALL (cv_cf_ix, G_VOID);
1174 CALL_END;
1175}
1176
1177player *
1178player::find (const_utf8_string name)
1179{
1180 CALL_BEGIN (1);
1181 CALL_ARG (name);
1182 CALL_CALL ("cf::player::find", G_SCALAR);
1183
1184 player *retval = 0;
1185 if (count) sv_to (POPs, retval);
1186
1187 CALL_END;
1188
1189 return retval;
1190}
1191
842maptile * 1192maptile *
1193find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1194{
1195 CALL_BEGIN (4);
1196 CALL_ARG (dirname);
1197 CALL_ARG (stylename);
1198 CALL_ARG (difficulty);
1199 CALL_ARG (recurse);
1200 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1201
1202 maptile *retval = 0;
1203 if (count) sv_to (POPs, retval);
1204
1205 CALL_END;
1206
1207 return retval;
1208}
1209
1210maptile *
843maptile::find_sync (const char *path, maptile *origin) 1211maptile::find_sync (const_utf8_string path, maptile *origin)
844{ 1212{
845 CALL_BEGIN (2); 1213 CALL_BEGIN (2);
846 CALL_ARG (path); 1214 CALL_ARG (path);
847 CALL_ARG (origin); 1215 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1216 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849 1217
850 maptile *retval; 1218 maptile *retval = 0;
851
852 if (count)
853 sv_to (POPs, retval); 1219 if (count) sv_to (POPs, retval);
854 else 1220
855 retval = 0; 1221 CALL_END;
1222
1223 return retval;
1224}
1225
1226maptile *
1227maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1228{
1229 CALL_BEGIN (3);
1230 CALL_ARG (path);
1231 CALL_ARG (origin);
1232 CALL_ARG (load);
1233 CALL_CALL ("cf::map::find_async", G_SCALAR);
1234
1235 maptile *retval = 0;
1236 if (count) sv_to (POPs, retval);
856 1237
857 CALL_END; 1238 CALL_END;
858 1239
859 return retval; 1240 return retval;
860} 1241}
863maptile::do_load_sync () 1244maptile::do_load_sync ()
864{ 1245{
865 CALL_BEGIN (1); 1246 CALL_BEGIN (1);
866 CALL_ARG (this); 1247 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1248 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END; 1249 CALL_END;
878} 1250}
879 1251
880void 1252void
881object::enter_exit (object *exit) 1253object::enter_exit (object *exit)
888 CALL_ARG (exit); 1260 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1261 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END; 1262 CALL_END;
891} 1263}
892 1264
1265void
1266object::player_goto (const_utf8_string path, int x, int y)
1267{
1268 if (type != PLAYER)
1269 return;
1270
1271 CALL_BEGIN (4);
1272 CALL_ARG (this);
1273 CALL_ARG (path);
1274 CALL_ARG (x);
1275 CALL_ARG (y);
1276 CALL_CALL ("cf::object::player::goto", G_VOID);
1277 CALL_END;
1278}
1279
1280const_utf8_string
1281object::ref () const
1282{
1283 if (type == PLAYER)
1284 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1285 else
1286 // TODO: should be able to save references within the same map, at least
1287 return 0;
1288}
1289
1290object *
1291object::deref (const_utf8_string ref)
1292{
1293 object *retval = 0;
1294
1295 if (ref)
1296 {
1297 CALL_BEGIN (1);
1298 CALL_ARG (ref);
1299 CALL_CALL ("cf::object::deref", G_SCALAR);
1300
1301 if (count)
1302 sv_to (POPs, retval);
1303
1304 CALL_END;
1305 }
1306
1307 return retval;
1308}
1309
1310void
1311log_backtrace (const_utf8_string msg)
1312{
1313#if HAVE_BACKTRACE
1314 void *addr [20];
1315 int size = backtrace (addr, 20);
1316
1317 CALL_BEGIN (size);
1318 CALL_ARG (msg);
1319 for (int i = 0; i < size; ++i)
1320 CALL_ARG ((IV)addr [i]);
1321 CALL_CALL ("cf::_log_backtrace", G_VOID);
1322 CALL_END;
1323#endif
1324}
1325
1326bool
1327is_match_expr (const_utf8_string expr)
1328{
1329 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1330}
1331
1332bool
1333match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1334{
1335 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1336 expr += sizeof ("match ") - 1;
1337
1338 CALL_BEGIN (5);
1339 CALL_ARG (expr);
1340 CALL_ARG (ob);
1341 CALL_ARG (self);
1342 CALL_ARG (source);
1343 CALL_ARG (originator);
1344 CALL_CALL (cv_cf_match_match, G_SCALAR);
1345
1346 bool matched = count && SvTRUE (TOPs);
1347
1348 CALL_END;
1349
1350 return matched;
1351}
1352
1353object *
1354match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1355{
1356 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1357 expr += sizeof ("match ") - 1;
1358
1359 CALL_BEGIN (5);
1360 CALL_ARG (expr);
1361 CALL_ARG (ob);
1362 CALL_ARG (self);
1363 CALL_ARG (source);
1364 CALL_ARG (originator);
1365 CALL_CALL (cv_cf_match_match, G_ARRAY);
1366
1367 object *one = 0;
1368
1369 if (count)
1370 sv_to (TOPs, one);
1371
1372 CALL_END;
1373
1374 return one;
1375}
1376
893///////////////////////////////////////////////////////////////////////////// 1377/////////////////////////////////////////////////////////////////////////////
894 1378
895struct EventAPI *watcher_base::GEventAPI; 1379struct EVAPI *evapi::GEVAPI;
896struct CoroAPI *coroapi::GCoroAPI; 1380struct CoroAPI *coroapi::GCoroAPI;
897 1381
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void 1382void
907iw::alloc () 1383coroapi::do_cede_to_tick ()
908{ 1384{
909 pe = GEventAPI->new_idle (0, 0); 1385 cede_pending = 0;
910 1386 cede ();
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913} 1387}
914 1388
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void 1389void
922iow::alloc () 1390coroapi::wait_for_tick ()
923{ 1391{
924 pe = GEventAPI->new_io (0, 0); 1392 CALL_BEGIN (0);
925 1393 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
926 pe->base.callback = (void *)iow_dispatch; 1394 CALL_END;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931} 1395}
932 1396
933void 1397void
934iow::fd (int fd) 1398coroapi::wait_for_tick_begin ()
935{ 1399{
936 pe->fd = fd; 1400 CALL_BEGIN (0);
937} 1401 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
938 1402 CALL_END;
939int
940iow::poll ()
941{
942 return pe->poll;
943} 1403}
944 1404
945void 1405void
946iow::poll (int events) 1406iow::poll (int events)
947{ 1407{
948 if (pe->poll != events) 1408 if (events != this->events)
949 { 1409 {
1410 int active = ev_is_active ((ev_io *)this);
950 if (pe->poll) stop (); 1411 if (active) stop ();
951 pe->poll = events; 1412 ev_io_set ((ev_io *)this, fd, events);
952 if (pe->poll) start (); 1413 if (active) start ();
953 } 1414 }
954} 1415}
955 1416
956void 1417static void
957_connect_to_perl () 1418_connect_to_perl_1 ()
958{ 1419{
959 stash_cf = gv_stashpv ("cf" , 1); 1420 stash_cf = gv_stashpv ("cf", 1);
960 1421
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1422 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1423 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1424 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1425 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1426 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1427 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1428 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1429 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1430 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1431 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1432 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1433 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
970 1434
971 sv_runtime = get_sv ("cf::RUNTIME", 1); 1435 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
972 sv_upgrade (sv_runtime, SVt_NV); 1436 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1437 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1438 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1439 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
973 1440
974 cb_global = get_av ("cf::CB_GLOBAL", 1); 1441 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1442 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1); 1443 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1); 1444 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1); 1445 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1); 1446 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1); 1447 cb_map = get_av ("cf::CB_MAP" , 1);
981} 1448}
982 1449
1450static void
1451_connect_to_perl_2 ()
1452{
1453 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1454 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1455 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1456 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1457 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1458 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1459}
1460
983MODULE = cf PACKAGE = cf PREFIX = cf_ 1461MODULE = cf PACKAGE = cf PREFIX = cf_
984 1462
985BOOT: 1463BOOT:
986{ 1464{
1465 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1466 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1467
987 _connect_to_perl (); 1468 _connect_to_perl_1 ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991 1469
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1470 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
993 1471
994 static const struct { 1472 static const struct {
995 const char *name; 1473 const char *name;
996 IV iv; 1474 IV iv;
997 } *civ, const_iv[] = { 1475 } *civ, const_iv[] = {
998# define const_iv(name) { # name, (IV)name }, 1476# define const_iv(name) { # name, (IV)name },
999 const_iv (llevError) 1477# include "const_iv.h"
1000 const_iv (llevInfo) 1478# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1001 const_iv (llevDebug) 1479# include "attackinc.h"
1002 const_iv (llevMonster) 1480# undef def
1481# define def(uc, flags) const_iv (SK_ ## uc)
1482# include "skillinc.h"
1483# undef def
1484# define def(name, use, nonuse) const_iv (body_ ## name)
1485# include "slotinc.h"
1486# undef def
1487
1488 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1003 1489
1004 const_iv (MAX_TIME) 1490 const_iv (MAX_TIME)
1005 const_iv (PLAYER)
1006 const_iv (TRANSPORT)
1007 const_iv (ROD)
1008 const_iv (TREASURE)
1009 const_iv (POTION)
1010 const_iv (FOOD)
1011 const_iv (POISON)
1012 const_iv (BOOK)
1013 const_iv (CLOCK) 1491 const_iv (MAXSOCKBUF)
1014 const_iv (ARROW)
1015 const_iv (BOW)
1016 const_iv (WEAPON)
1017 const_iv (ARMOUR)
1018 const_iv (PEDESTAL)
1019 const_iv (ALTAR)
1020 const_iv (LOCKED_DOOR)
1021 const_iv (SPECIAL_KEY)
1022 const_iv (MAP)
1023 const_iv (DOOR)
1024 const_iv (KEY)
1025 const_iv (TIMED_GATE)
1026 const_iv (TRIGGER)
1027 const_iv (GRIMREAPER)
1028 const_iv (MAGIC_EAR)
1029 const_iv (TRIGGER_BUTTON)
1030 const_iv (TRIGGER_ALTAR)
1031 const_iv (TRIGGER_PEDESTAL)
1032 const_iv (SHIELD)
1033 const_iv (HELMET)
1034 const_iv (HORN)
1035 const_iv (MONEY)
1036 const_iv (CLASS)
1037 const_iv (GRAVESTONE)
1038 const_iv (AMULET)
1039 const_iv (PLAYERMOVER)
1040 const_iv (TELEPORTER)
1041 const_iv (CREATOR)
1042 const_iv (SKILL)
1043 const_iv (EARTHWALL)
1044 const_iv (GOLEM)
1045 const_iv (THROWN_OBJ)
1046 const_iv (BLINDNESS)
1047 const_iv (GOD)
1048 const_iv (DETECTOR)
1049 const_iv (TRIGGER_MARKER)
1050 const_iv (DEAD_OBJECT)
1051 const_iv (DRINK)
1052 const_iv (MARKER)
1053 const_iv (HOLY_ALTAR)
1054 const_iv (PLAYER_CHANGER)
1055 const_iv (BATTLEGROUND)
1056 const_iv (PEACEMAKER)
1057 const_iv (GEM)
1058 const_iv (FIREWALL)
1059 const_iv (ANVIL)
1060 const_iv (CHECK_INV)
1061 const_iv (MOOD_FLOOR)
1062 const_iv (EXIT)
1063 const_iv (ENCOUNTER)
1064 const_iv (SHOP_FLOOR)
1065 const_iv (SHOP_MAT)
1066 const_iv (RING)
1067 const_iv (FLOOR)
1068 const_iv (FLESH)
1069 const_iv (INORGANIC)
1070 const_iv (SKILL_TOOL)
1071 const_iv (LIGHTER)
1072 const_iv (BUILDABLE_WALL)
1073 const_iv (MISC_OBJECT)
1074 const_iv (LAMP)
1075 const_iv (DUPLICATOR)
1076 const_iv (SPELLBOOK)
1077 const_iv (CLOAK)
1078 const_iv (SPINNER)
1079 const_iv (GATE)
1080 const_iv (BUTTON)
1081 const_iv (CF_HANDLE)
1082 const_iv (HOLE)
1083 const_iv (TRAPDOOR)
1084 const_iv (SIGN)
1085 const_iv (BOOTS)
1086 const_iv (GLOVES)
1087 const_iv (SPELL)
1088 const_iv (SPELL_EFFECT)
1089 const_iv (CONVERTER)
1090 const_iv (BRACERS)
1091 const_iv (POISONING)
1092 const_iv (SAVEBED)
1093 const_iv (WAND)
1094 const_iv (SCROLL)
1095 const_iv (DIRECTOR)
1096 const_iv (GIRDLE)
1097 const_iv (FORCE)
1098 const_iv (POTION_EFFECT)
1099 const_iv (EVENT_CONNECTOR)
1100 const_iv (CLOSE_CON)
1101 const_iv (CONTAINER)
1102 const_iv (ARMOUR_IMPROVER)
1103 const_iv (WEAPON_IMPROVER)
1104 const_iv (SKILLSCROLL)
1105 const_iv (DEEP_SWAMP)
1106 const_iv (IDENTIFY_ALTAR)
1107 const_iv (MENU)
1108 const_iv (RUNE)
1109 const_iv (TRAP)
1110 const_iv (POWER_CRYSTAL)
1111 const_iv (CORPSE)
1112 const_iv (DISEASE)
1113 const_iv (SYMPTOM)
1114 const_iv (BUILDER)
1115 const_iv (MATERIAL)
1116 const_iv (ITEM_TRANSFORMER)
1117 1492
1118 const_iv (NUM_SUBTYPES) 1493 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1494 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1119 1495
1120 const_iv (ST_BD_BUILD) 1496 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1121 const_iv (ST_BD_REMOVE)
1122 1497
1123 const_iv (ST_MAT_FLOOR) 1498 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1124 const_iv (ST_MAT_WALL) 1499 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1125 const_iv (ST_MAT_ITEM)
1126
1127 const_iv (AT_PHYSICAL)
1128 const_iv (AT_MAGIC)
1129 const_iv (AT_FIRE)
1130 const_iv (AT_ELECTRICITY)
1131 const_iv (AT_COLD)
1132 const_iv (AT_CONFUSION)
1133 const_iv (AT_ACID)
1134 const_iv (AT_DRAIN)
1135 const_iv (AT_WEAPONMAGIC)
1136 const_iv (AT_GHOSTHIT)
1137 const_iv (AT_POISON)
1138 const_iv (AT_SLOW)
1139 const_iv (AT_PARALYZE)
1140 const_iv (AT_TURN_UNDEAD)
1141 const_iv (AT_FEAR)
1142 const_iv (AT_CANCELLATION)
1143 const_iv (AT_DEPLETE)
1144 const_iv (AT_DEATH)
1145 const_iv (AT_CHAOS)
1146 const_iv (AT_COUNTERSPELL)
1147 const_iv (AT_GODPOWER)
1148 const_iv (AT_HOLYWORD)
1149 const_iv (AT_BLIND)
1150 const_iv (AT_INTERNAL)
1151 const_iv (AT_LIFE_STEALING)
1152 const_iv (AT_DISEASE)
1153
1154 const_iv (WEAP_HIT)
1155 const_iv (WEAP_SLASH)
1156 const_iv (WEAP_PIERCE)
1157 const_iv (WEAP_CLEAVE)
1158 const_iv (WEAP_SLICE)
1159 const_iv (WEAP_STAB)
1160 const_iv (WEAP_WHIP)
1161 const_iv (WEAP_CRUSH)
1162 const_iv (WEAP_BLUD)
1163
1164 const_iv (FLAG_ALIVE)
1165 const_iv (FLAG_WIZ)
1166 const_iv (FLAG_REMOVED)
1167 const_iv (FLAG_FREED)
1168 const_iv (FLAG_WAS_WIZ)
1169 const_iv (FLAG_APPLIED)
1170 const_iv (FLAG_UNPAID)
1171 const_iv (FLAG_USE_SHIELD)
1172 const_iv (FLAG_NO_PICK)
1173 const_iv (FLAG_ANIMATE)
1174 const_iv (FLAG_MONSTER)
1175 const_iv (FLAG_FRIENDLY)
1176 const_iv (FLAG_GENERATOR)
1177 const_iv (FLAG_IS_THROWN)
1178 const_iv (FLAG_AUTO_APPLY)
1179 const_iv (FLAG_PLAYER_SOLD)
1180 const_iv (FLAG_SEE_INVISIBLE)
1181 const_iv (FLAG_CAN_ROLL)
1182 const_iv (FLAG_OVERLAY_FLOOR)
1183 const_iv (FLAG_IS_TURNABLE)
1184 const_iv (FLAG_IS_USED_UP)
1185 const_iv (FLAG_IDENTIFIED)
1186 const_iv (FLAG_REFLECTING)
1187 const_iv (FLAG_CHANGING)
1188 const_iv (FLAG_SPLITTING)
1189 const_iv (FLAG_HITBACK)
1190 const_iv (FLAG_STARTEQUIP)
1191 const_iv (FLAG_BLOCKSVIEW)
1192 const_iv (FLAG_UNDEAD)
1193 const_iv (FLAG_SCARED)
1194 const_iv (FLAG_UNAGGRESSIVE)
1195 const_iv (FLAG_REFL_MISSILE)
1196 const_iv (FLAG_REFL_SPELL)
1197 const_iv (FLAG_NO_MAGIC)
1198 const_iv (FLAG_NO_FIX_PLAYER)
1199 const_iv (FLAG_IS_LIGHTABLE)
1200 const_iv (FLAG_TEAR_DOWN)
1201 const_iv (FLAG_RUN_AWAY)
1202 const_iv (FLAG_PICK_UP)
1203 const_iv (FLAG_UNIQUE)
1204 const_iv (FLAG_NO_DROP)
1205 const_iv (FLAG_WIZCAST)
1206 const_iv (FLAG_CAST_SPELL)
1207 const_iv (FLAG_USE_SCROLL)
1208 const_iv (FLAG_USE_RANGE)
1209 const_iv (FLAG_USE_BOW)
1210 const_iv (FLAG_USE_ARMOUR)
1211 const_iv (FLAG_USE_WEAPON)
1212 const_iv (FLAG_USE_RING)
1213 const_iv (FLAG_READY_RANGE)
1214 const_iv (FLAG_READY_BOW)
1215 const_iv (FLAG_XRAYS)
1216 const_iv (FLAG_NO_APPLY)
1217 const_iv (FLAG_IS_FLOOR)
1218 const_iv (FLAG_LIFESAVE)
1219 const_iv (FLAG_NO_STRENGTH)
1220 const_iv (FLAG_SLEEP)
1221 const_iv (FLAG_STAND_STILL)
1222 const_iv (FLAG_RANDOM_MOVE)
1223 const_iv (FLAG_ONLY_ATTACK)
1224 const_iv (FLAG_CONFUSED)
1225 const_iv (FLAG_STEALTH)
1226 const_iv (FLAG_WIZPASS)
1227 const_iv (FLAG_IS_LINKED)
1228 const_iv (FLAG_CURSED)
1229 const_iv (FLAG_DAMNED)
1230 const_iv (FLAG_SEE_ANYWHERE)
1231 const_iv (FLAG_KNOWN_MAGICAL)
1232 const_iv (FLAG_KNOWN_CURSED)
1233 const_iv (FLAG_CAN_USE_SKILL)
1234 const_iv (FLAG_BEEN_APPLIED)
1235 const_iv (FLAG_READY_SCROLL)
1236 const_iv (FLAG_USE_ROD)
1237 const_iv (FLAG_USE_HORN)
1238 const_iv (FLAG_MAKE_INVIS)
1239 const_iv (FLAG_INV_LOCKED)
1240 const_iv (FLAG_IS_WOODED)
1241 const_iv (FLAG_IS_HILLY)
1242 const_iv (FLAG_READY_SKILL)
1243 const_iv (FLAG_READY_WEAPON)
1244 const_iv (FLAG_NO_SKILL_IDENT)
1245 const_iv (FLAG_BLIND)
1246 const_iv (FLAG_SEE_IN_DARK)
1247 const_iv (FLAG_IS_CAULDRON)
1248 const_iv (FLAG_NO_STEAL)
1249 const_iv (FLAG_ONE_HIT)
1250 const_iv (FLAG_CLIENT_SENT)
1251 const_iv (FLAG_BERSERK)
1252 const_iv (FLAG_NEUTRAL)
1253 const_iv (FLAG_NO_ATTACK)
1254 const_iv (FLAG_NO_DAMAGE)
1255 const_iv (FLAG_OBJ_ORIGINAL)
1256 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1257 const_iv (FLAG_ACTIVATE_ON_PUSH)
1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1259 const_iv (FLAG_IS_WATER)
1260 const_iv (FLAG_CONTENT_ON_GEN)
1261 const_iv (FLAG_IS_A_TEMPLATE)
1262 const_iv (FLAG_IS_BUILDABLE)
1263
1264 const_iv (NDI_BLACK)
1265 const_iv (NDI_WHITE)
1266 const_iv (NDI_NAVY)
1267 const_iv (NDI_RED)
1268 const_iv (NDI_ORANGE)
1269 const_iv (NDI_BLUE)
1270 const_iv (NDI_DK_ORANGE)
1271 const_iv (NDI_GREEN)
1272 const_iv (NDI_LT_GREEN)
1273 const_iv (NDI_GREY)
1274 const_iv (NDI_BROWN)
1275 const_iv (NDI_GOLD)
1276 const_iv (NDI_TAN)
1277 const_iv (NDI_MAX_COLOR)
1278 const_iv (NDI_COLOR_MASK)
1279 const_iv (NDI_UNIQUE)
1280 const_iv (NDI_ALL)
1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1295 const_iv (F_APPLIED)
1296 const_iv (F_LOCATION)
1297 const_iv (F_UNPAID)
1298 const_iv (F_MAGIC)
1299 const_iv (F_CURSED)
1300 const_iv (F_DAMNED)
1301 const_iv (F_OPEN)
1302 const_iv (F_NOPICK)
1303 const_iv (F_LOCKED) 1500 const_iv (F_LOCKED)
1304 1501
1305 const_iv (F_BUY) 1502 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1306 const_iv (F_SHOP) 1503 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1307 const_iv (F_SELL)
1308 1504
1309 const_iv (P_BLOCKSVIEW) 1505 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1310 const_iv (P_PLAYER)
1311 const_iv (P_NO_MAGIC)
1312 const_iv (P_IS_ALIVE)
1313 const_iv (P_NO_CLERIC)
1314 const_iv (P_OUT_OF_MAP)
1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1317 1506
1318 const_iv (UP_OBJ_INSERT) 1507 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1319 const_iv (UP_OBJ_REMOVE) 1508 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1320 const_iv (UP_OBJ_CHANGE)
1321 const_iv (UP_OBJ_FACE)
1322 1509
1323 const_iv (INS_NO_MERGE) 1510 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1324 const_iv (INS_ABOVE_FLOOR_ONLY) 1511 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1325 const_iv (INS_NO_WALK_ON)
1326 const_iv (INS_ON_TOP)
1327 const_iv (INS_BELOW_ORIGINATOR)
1328 const_iv (INS_MAP_LOAD)
1329 1512
1330 const_iv (WILL_APPLY_HANDLE) 1513 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1331 const_iv (WILL_APPLY_TREASURE)
1332 const_iv (WILL_APPLY_EARTHWALL)
1333 const_iv (WILL_APPLY_DOOR)
1334 const_iv (WILL_APPLY_FOOD)
1335 1514
1336 const_iv (SAVE_MODE) 1515 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1337 const_iv (SAVE_DIR_MODE)
1338
1339 const_iv (M_PAPER)
1340 const_iv (M_IRON)
1341 const_iv (M_GLASS)
1342 const_iv (M_LEATHER)
1343 const_iv (M_WOOD)
1344 const_iv (M_ORGANIC)
1345 const_iv (M_STONE)
1346 const_iv (M_CLOTH)
1347 const_iv (M_ADAMANT)
1348 const_iv (M_LIQUID)
1349 const_iv (M_SOFT_METAL)
1350 const_iv (M_BONE)
1351 const_iv (M_ICE)
1352 const_iv (M_SPECIAL)
1353
1354 const_iv (SK_EXP_ADD_SKILL)
1355 const_iv (SK_EXP_TOTAL)
1356 const_iv (SK_EXP_NONE)
1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1359
1360 const_iv (SK_LOCKPICKING)
1361 const_iv (SK_HIDING)
1362 const_iv (SK_SMITHERY)
1363 const_iv (SK_BOWYER)
1364 const_iv (SK_JEWELER)
1365 const_iv (SK_ALCHEMY)
1366 const_iv (SK_STEALING)
1367 const_iv (SK_LITERACY)
1368 const_iv (SK_BARGAINING)
1369 const_iv (SK_JUMPING)
1370 const_iv (SK_DET_MAGIC)
1371 const_iv (SK_ORATORY)
1372 const_iv (SK_SINGING)
1373 const_iv (SK_DET_CURSE)
1374 const_iv (SK_FIND_TRAPS)
1375 const_iv (SK_MEDITATION)
1376 const_iv (SK_PUNCHING)
1377 const_iv (SK_FLAME_TOUCH)
1378 const_iv (SK_KARATE)
1379 const_iv (SK_CLIMBING)
1380 const_iv (SK_WOODSMAN)
1381 const_iv (SK_INSCRIPTION)
1382 const_iv (SK_ONE_HANDED_WEAPON)
1383 const_iv (SK_MISSILE_WEAPON)
1384 const_iv (SK_THROWING)
1385 const_iv (SK_USE_MAGIC_ITEM)
1386 const_iv (SK_DISARM_TRAPS)
1387 const_iv (SK_SET_TRAP)
1388 const_iv (SK_THAUMATURGY)
1389 const_iv (SK_PRAYING)
1390 const_iv (SK_CLAWING)
1391 const_iv (SK_LEVITATION)
1392 const_iv (SK_SUMMONING)
1393 const_iv (SK_PYROMANCY)
1394 const_iv (SK_EVOCATION)
1395 const_iv (SK_SORCERY)
1396 const_iv (SK_TWO_HANDED_WEAPON)
1397 const_iv (SK_SPARK_TOUCH)
1398 const_iv (SK_SHIVER)
1399 const_iv (SK_ACID_SPLASH)
1400 const_iv (SK_POISON_NAIL)
1401
1402 const_iv (SOUND_NEW_PLAYER)
1403 const_iv (SOUND_FIRE_ARROW)
1404 const_iv (SOUND_LEARN_SPELL)
1405 const_iv (SOUND_FUMBLE_SPELL)
1406 const_iv (SOUND_WAND_POOF)
1407 const_iv (SOUND_OPEN_DOOR)
1408 const_iv (SOUND_PUSH_PLAYER)
1409 const_iv (SOUND_PLAYER_HITS1)
1410 const_iv (SOUND_PLAYER_HITS2)
1411 const_iv (SOUND_PLAYER_HITS3)
1412 const_iv (SOUND_PLAYER_HITS4)
1413 const_iv (SOUND_PLAYER_IS_HIT1)
1414 const_iv (SOUND_PLAYER_IS_HIT2)
1415 const_iv (SOUND_PLAYER_IS_HIT3)
1416 const_iv (SOUND_PLAYER_KILLS)
1417 const_iv (SOUND_PET_IS_KILLED)
1418 const_iv (SOUND_PLAYER_DIES)
1419 const_iv (SOUND_OB_EVAPORATE)
1420 const_iv (SOUND_OB_EXPLODE)
1421 const_iv (SOUND_CLOCK)
1422 const_iv (SOUND_TURN_HANDLE)
1423 const_iv (SOUND_FALL_HOLE)
1424 const_iv (SOUND_DRINK_POISON)
1425 const_iv (SOUND_CAST_SPELL_0)
1426
1427 const_iv (PREFER_LOW)
1428 const_iv (PREFER_HIGH)
1429
1430 const_iv (ATNR_PHYSICAL)
1431 const_iv (ATNR_MAGIC)
1432 const_iv (ATNR_FIRE)
1433 const_iv (ATNR_ELECTRICITY)
1434 const_iv (ATNR_COLD)
1435 const_iv (ATNR_CONFUSION)
1436 const_iv (ATNR_ACID)
1437 const_iv (ATNR_DRAIN)
1438 const_iv (ATNR_WEAPONMAGIC)
1439 const_iv (ATNR_GHOSTHIT)
1440 const_iv (ATNR_POISON)
1441 const_iv (ATNR_SLOW)
1442 const_iv (ATNR_PARALYZE)
1443 const_iv (ATNR_TURN_UNDEAD)
1444 const_iv (ATNR_FEAR)
1445 const_iv (ATNR_CANCELLATION)
1446 const_iv (ATNR_DEPLETE)
1447 const_iv (ATNR_DEATH)
1448 const_iv (ATNR_CHAOS)
1449 const_iv (ATNR_COUNTERSPELL)
1450 const_iv (ATNR_GODPOWER)
1451 const_iv (ATNR_HOLYWORD)
1452 const_iv (ATNR_BLIND)
1453 const_iv (ATNR_INTERNAL)
1454 const_iv (ATNR_LIFE_STEALING)
1455 const_iv (ATNR_DISEASE)
1456
1457 const_iv (MAP_FLUSH)
1458 const_iv (MAP_PLAYER_UNIQUE)
1459 const_iv (MAP_BLOCK)
1460 const_iv (MAP_STYLE)
1461 const_iv (MAP_OVERLAY)
1462
1463 const_iv (MAP_IN_MEMORY)
1464 const_iv (MAP_SWAPPED)
1465 const_iv (MAP_LOADING)
1466 const_iv (MAP_SAVING)
1467
1468 const_iv (KLASS_ATTACHABLE)
1469 const_iv (KLASS_GLOBAL)
1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1472 const_iv (KLASS_PLAYER)
1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1514 }; 1516 };
1515 1517
1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1518 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1519 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1518 1520
1519 static const struct { 1521 static const struct {
1520 const char *name; 1522 const char *name;
1521 int skip; 1523 int skip;
1527# undef def 1529# undef def
1528 }; 1530 };
1529 1531
1530 AV *av = get_av ("cf::EVENT", 1); 1532 AV *av = get_av ("cf::EVENT", 1);
1531 1533
1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1534 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1533 { 1535 {
1534 AV *event = newAV (); 1536 AV *event = newAV ();
1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1537 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass)); 1538 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1539 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1540 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1539 } 1541 }
1540}
1541 1542
1543 // used by autogenerated BOOT sections from genacc
1544 av_reflect = get_av ("cf::REFLECT", 1);
1545}
1546
1547void _gv_clear (SV *gv)
1548 CODE:
1549 assert (SvTYPE (gv) == SVt_PVGV);
1550# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1551 SvREFCNT_inc (gv);
1552 f (GvGP (gv)->gp_form);
1553 f (GvGP (gv)->gp_io);
1554 f (GvGP (gv)->gp_sv);
1555 f (GvGP (gv)->gp_av);
1556 f (GvGP (gv)->gp_hv);
1557 f (GvGP (gv)->gp_cv);
1558 GvCVGEN (gv) = 0;
1559 GvMULTI_off (gv);
1560 SvREFCNT_dec (gv);
1561# undef f
1562
1542void _connect_to_perl () 1563void _connect_to_perl_1 ()
1543 1564
1565void _connect_to_perl_2 ()
1566
1567void _recalc_want ()
1568
1569# not used by default anymore
1544void _global_reattach () 1570void _global_reattach ()
1545 CODE: 1571 CODE:
1546{ 1572{
1547 // reattach to all attachable objects in the game. 1573 // reattach to all attachable objects in the game.
1548 for_all_clients (ns) 1574 for_all_clients (ns)
1549 ns->reattach (); 1575 ns->reattach ();
1550 1576
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op) 1577 for_all_objects (op)
1559 op->reattach (); 1578 op->reattach ();
1560} 1579}
1561 1580
1581void init_anim ()
1582
1583void init_globals ()
1584
1585void init_attackmess ()
1586
1587void init_dynamic ()
1588
1589void load_settings ()
1590
1591void _reload_exp_table ()
1592
1593void _reload_materials ()
1594
1595void init_uuid ()
1596 CODE:
1597 UUID::init ();
1598
1599void init_signals ()
1600
1601void init_skills ()
1602
1603void init_beforeplay ()
1604
1605void evthread_start (int aiofd)
1606
1607void cede_to_tick ()
1608 CODE:
1609 coroapi::cede_to_tick ();
1610
1611NV till_tick ()
1612 CODE:
1613 RETVAL = SvNVX (sv_next_tick) - now ();
1614 OUTPUT: RETVAL
1615
1616int tick_inhibit ()
1617 CODE:
1618 RETVAL = tick_inhibit;
1619 OUTPUT: RETVAL
1620
1621void tick_inhibit_inc ()
1622 CODE:
1623 ++tick_inhibit;
1624
1625void tick_inhibit_dec ()
1626 CODE:
1627 if (!--tick_inhibit)
1628 if (tick_pending)
1629 {
1630 ev_async_send (EV_DEFAULT, &tick_watcher);
1631 coroapi::cede ();
1632 }
1633
1634void one_tick ()
1635 CODE:
1636{
1637 ev_now_update (EV_DEFAULT);
1638 NOW = ev_now (EV_DEFAULT);
1639 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1640 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1641 runtime = SvNVX (sv_runtime);
1642
1643 one_tick ();
1644
1645 ++server_tick;
1646 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651
1652 runtime += TICK;
1653 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1654}
1655
1562NV floor (NV x) 1656NV floor (NV x)
1563 1657
1564NV ceil (NV x) 1658NV ceil (NV x)
1565 1659
1566void server_tick () 1660NV rndm (...)
1661 ALIAS:
1662 rmg_rndm = 1
1567 CODE: 1663 CODE:
1568 runtime = SvNVx (sv_runtime); 1664{
1569 server_tick (); 1665 rand_gen &gen = ix ? rmg_rndm : rndm;
1666 switch (items)
1667 {
1668 case 0: RETVAL = gen (); break;
1669 case 1: RETVAL = gen (SvUV (ST (0))); break;
1670 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1671 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1672 }
1673}
1674 OUTPUT: RETVAL
1570 1675
1571void 1676NV clamp (NV value, NV min_value, NV max_value)
1572LOG (int level, char *msg) 1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT: RETVAL
1680
1681NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1682 CODE:
1683 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1684 OUTPUT: RETVAL
1685
1686const char *ordinal (int i)
1687
1688void weaken (...)
1689 PROTOTYPE: @
1690 CODE:
1691 while (items > 0)
1692 sv_rvweaken (ST (--items));
1693
1694void log_suspend ()
1695
1696void log_resume ()
1697
1698void log_backtrace (utf8_string msg)
1699
1700void LOG (int flags, utf8_string msg)
1573 PROTOTYPE: $$ 1701 PROTOTYPE: $$
1574 C_ARGS: (LogLevel)level, "%s", msg 1702 C_ARGS: flags, "%s", msg
1575 1703
1576char *path_combine (char *base, char *path) 1704octet_string path_combine (octet_string base, octet_string path)
1577 PROTOTYPE: $$ 1705 PROTOTYPE: $$
1578 1706
1579char *path_combine_and_normalize (char *base, char *path) 1707octet_string path_combine_and_normalize (octet_string base, octet_string path)
1580 PROTOTYPE: $$ 1708 PROTOTYPE: $$
1581 1709
1582const char *
1583get_maps_directory (char *path)
1584 PROTOTYPE: $
1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1589
1590void 1710void
1591sub_generation_inc () 1711sub_generation_inc ()
1592 CODE: 1712 CODE:
1593 PL_sub_generation++; 1713 PL_sub_generation++;
1594 1714
1595char * 1715const_octet_string
1596mapdir () 1716mapdir ()
1597 PROTOTYPE: 1717 PROTOTYPE:
1598 ALIAS: 1718 ALIAS:
1599 mapdir = 0 1719 mapdir = 0
1600 uniquedir = 1 1720 uniquedir = 1
1616 } 1736 }
1617 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1618 1738
1619void abort () 1739void abort ()
1620 1740
1741void reset_signals ()
1742
1743void fork_abort (const_octet_string cause = "cf::fork_abort")
1744
1745void cleanup (const_octet_string cause, bool make_core = false)
1746
1621void emergency_save () 1747void emergency_save ()
1622 1748
1623void _exit (int status = 0) 1749void _exit (int status = EXIT_SUCCESS)
1624 1750
1625#if _POSIX_MEMLOCK 1751#if _POSIX_MEMLOCK
1626 1752
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1753int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1754 INIT:
1755#if __GLIBC__
1756 mallopt (M_TOP_PAD, 1024 * 1024);
1757 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1758 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1759 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1760 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1761#endif
1628 1762
1629int munlockall () 1763int munlockall ()
1630 1764
1631#endif 1765#endif
1632 1766
1633int find_animation (char *text) 1767int
1634 PROTOTYPE: $ 1768malloc_trim (IV pad = 0)
1769
1770void
1771mallinfo ()
1772 PPCODE:
1773{
1774#if __GLIBC__
1775 struct mallinfo mai = mallinfo ();
1776 EXTEND (SP, 10*2);
1777 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1778 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1780 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1782 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1783 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1785 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1787#endif
1788 EXTEND (SP, 5*2);
1789 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1790 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1792 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1793}
1635 1794
1636int random_roll (int min, int max, object *op, int goodbad); 1795int random_roll (int min, int max, object *op, int goodbad);
1637 1796
1638const char *cost_string_from_value(uint64 cost, int approx = 0) 1797const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1798
1799int exp_to_level (val64 exp)
1800
1801val64 level_to_min_exp (int level)
1802
1803const_utf8_string
1804spellpathnames (int idx)
1805 CODE:
1806 RETVAL = spellpathnames [idx];
1807 OUTPUT: RETVAL
1808
1809SV *
1810attacktype_name (int atnr)
1811 CODE:
1812 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1813 ? newSVpv (attacktype_name [atnr], 0)
1814 : &PL_sv_undef;
1815 OUTPUT: RETVAL
1816
1817SV *
1818attacktype_desc (int atnr)
1819 CODE:
1820 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1821 ? newSVpv (attacktype_desc [atnr], 0)
1822 : &PL_sv_undef;
1823 OUTPUT: RETVAL
1824
1825SV *
1826resist_plus (int atnr)
1827 CODE:
1828 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1829 ? newSVpv (resist_plus [atnr], 0)
1830 : &PL_sv_undef;
1831 OUTPUT: RETVAL
1832
1833SV *
1834change_resist_msg (int atnr)
1835 CODE:
1836 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1837 ? newSVpv (change_resist_msg [atnr], 0)
1838 : &PL_sv_undef;
1839 OUTPUT: RETVAL
1639 1840
1640int 1841int
1641exp_to_level (val64 exp) 1842skill_flags (int idx)
1642 CODE: 1843 CODE:
1643{ 1844 if (idx < 0 || idx >= array_length (skill_flags))
1644 int i = 0; 1845 croak ("skill_flags: index out of bounds");
1645 1846 RETVAL = skill_flags [idx];
1646 RETVAL = settings.max_level;
1647
1648 for (i = 1; i <= settings.max_level; i++)
1649 {
1650 if (levels[i] > exp)
1651 {
1652 RETVAL = i - 1;
1653 break;
1654 }
1655 }
1656}
1657 OUTPUT: RETVAL 1847 OUTPUT: RETVAL
1848
1849UUID
1850uuid_cur ()
1851 CODE:
1852 RETVAL = UUID::cur;
1853 OUTPUT: RETVAL
1854
1855UUID
1856uuid_gen ()
1857 CODE:
1858 RETVAL = UUID::gen ();
1859 OUTPUT: RETVAL
1658 1860
1659val64 1861val64
1660level_to_min_exp (int level) 1862uuid_seq (UUID uuid)
1661 CODE: 1863 CODE:
1662 if (level > settings.max_level) 1864 RETVAL = uuid.seq;
1663 RETVAL = levels[settings.max_level]; 1865 OUTPUT: RETVAL
1664 else if (level < 1) 1866
1867UUID
1868uuid_str (val64 seq)
1869 CODE:
1665 RETVAL = 0; 1870 RETVAL.seq = seq;
1666 else
1667 RETVAL = levels[level];
1668 OUTPUT: RETVAL 1871 OUTPUT: RETVAL
1669 1872
1670SV * 1873void
1671resistance_to_string (int atnr) 1874coin_names ()
1672 CODE: 1875 PPCODE:
1673 if (atnr >= 0 && atnr < NROFATTACKS) 1876 EXTEND (SP, NUM_COINS);
1674 RETVAL = newSVpv (resist_plus[atnr], 0); 1877 for (int i = 0; i < NUM_COINS; ++i)
1675 else 1878 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1676 XSRETURN_UNDEF; 1879
1677 OUTPUT: RETVAL 1880void
1881coin_archetypes ()
1882 PPCODE:
1883 EXTEND (SP, NUM_COINS);
1884 for (int i = 0; i < NUM_COINS; ++i)
1885 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1886
1887bool
1888load_resource_file_ (octet_string filename)
1889
1890void
1891fix_weight ()
1892
1893utf8_string
1894expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1895 PPCODE:
1896 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1678 1897
1679MODULE = cf PACKAGE = cf::attachable 1898MODULE = cf PACKAGE = cf::attachable
1680 1899
1681int 1900int
1682valid (SV *obj) 1901valid (SV *obj)
1683 CODE: 1902 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1903 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT: 1904 OUTPUT: RETVAL
1686 RETVAL
1687 1905
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1906bool should_invoke (attachable *obj, int event)
1907 CODE:
1908 RETVAL = obj->should_invoke ((event_type)event);
1909 OUTPUT: RETVAL
1910
1911void
1912debug_trace (attachable *obj, bool on = true)
1913 CODE:
1914 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1915 if (on)
1916 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1917
1918int mortals_size ()
1919 CODE:
1920 RETVAL = attachable::mortals.size ();
1921 OUTPUT: RETVAL
1922
1923#object *mortals (U32 index)
1924# CODE:
1925# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1926# OUTPUT: RETVAL
1927
1928INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1689 1929
1690MODULE = cf PACKAGE = cf::global 1930MODULE = cf PACKAGE = cf::global
1691 1931
1692int invoke (SV *klass, int event, ...) 1932int invoke (SV *klass, int event, ...)
1693 CODE: 1933 CODE:
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1937 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL 1938 OUTPUT: RETVAL
1699 1939
1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1940MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1701 1941
1702INCLUDE: $PERL genacc object ../include/object.h | 1942INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1703 1943
1704int invoke (object *op, int event, ...) 1944int invoke (object *op, int event, ...)
1705 CODE: 1945 CODE:
1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1946 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1947 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1949 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1710 OUTPUT: RETVAL 1950 OUTPUT: RETVAL
1711 1951
1712SV *registry (object *op) 1952SV *registry (object *op)
1713 1953
1714void mortals () 1954int objects_size ()
1715 PPCODE: 1955 CODE:
1716 EXTEND (SP, object::mortals.size ());
1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1718 PUSHs (to_sv (*i));
1719
1720object *first ()
1721 CODE:
1722 RETVAL = object::first; 1956 RETVAL = objects.size ();
1957 OUTPUT: RETVAL
1958
1959object *objects (U32 index)
1960 CODE:
1961 RETVAL = index < objects.size () ? objects [index] : 0;
1962 OUTPUT: RETVAL
1963
1964int actives_size ()
1965 CODE:
1966 RETVAL = actives.size ();
1967 OUTPUT: RETVAL
1968
1969object *actives (U32 index)
1970 CODE:
1971 RETVAL = index < actives.size () ? actives [index] : 0;
1972 OUTPUT: RETVAL
1973
1974int mortals_size ()
1975 CODE:
1976 RETVAL = attachable::mortals.size ();
1977 OUTPUT: RETVAL
1978
1979const_utf8_string slot_name (U32 slot)
1980 ALIAS:
1981 slot_name = 0
1982 slot_use_name = 1
1983 slot_nonuse_name = 2
1984 CODE:
1985{
1986 if (slot >= NUM_BODY_LOCATIONS)
1987 croak ("body slot index out of range");
1988
1989 switch (ix)
1990 {
1991 case 0: RETVAL = body_locations[slot].name ; break;
1992 case 1: RETVAL = body_locations[slot].use_name ; break;
1993 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1994 }
1995}
1723 OUTPUT: RETVAL 1996 OUTPUT: RETVAL
1724 1997
1725# missing properties 1998# missing properties
1726 1999
1727object *head (object *op) 2000object *head (object *op)
1728 PROTOTYPE: $ 2001 PROTOTYPE: $
1729 CODE: 2002 CODE:
1730 RETVAL = op->head ? op->head : op;
1731 OUTPUT: RETVAL
1732
1733int is_head (object *op)
1734 PROTOTYPE: $
1735 CODE:
1736 RETVAL = !op->head; 2003 RETVAL = op->head_ ();
1737 OUTPUT: RETVAL 2004 OUTPUT: RETVAL
1738 2005
1739void 2006void
1740inv (object *obj) 2007inv (object *obj)
1741 PROTOTYPE: $ 2008 PROTOTYPE: $
1742 PPCODE: 2009 PPCODE:
1743{ 2010{
1744 object *o;
1745 for (o = obj->inv; o; o = o->below) 2011 for (object *o = obj->inv; o; o = o->below)
1746 XPUSHs (sv_2mortal (to_sv (o))); 2012 XPUSHs (sv_2mortal (to_sv (o)));
1747} 2013}
1748 2014
1749void 2015void
1750set_animation (object *op, int idx) 2016set_animation (object *op, int idx)
1751 CODE: 2017 CODE:
1752 SET_ANIMATION (op, idx); 2018 SET_ANIMATION (op, idx);
1753 2019
2020int
2021num_animations (object *op)
2022 CODE:
2023 RETVAL = NUM_ANIMATIONS (op);
2024 OUTPUT: RETVAL
2025
2026int slot_info (object *op, UV slot, int value = 0)
2027 ALIAS:
2028 slot_used = 1
2029 CODE:
2030{
2031 if (slot >= NUM_BODY_LOCATIONS)
2032 croak ("body slot index out of range");
2033
2034 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2035
2036 if (items > 2)
2037 if (ix)
2038 op->slot[slot].used = value;
2039 else
2040 op->slot[slot].info = value;
2041}
2042 OUTPUT: RETVAL
2043
1754object *find_best_object_match (object *op, const char *match) 2044object *find_best_object_match (object *op, utf8_string match)
1755
1756object *find_marked_object (object *op)
1757
1758int need_identify (object *obj);
1759 2045
1760int apply_shop_mat (object *shop_mat, object *op); 2046int apply_shop_mat (object *shop_mat, object *op);
1761 2047
1762int move (object *op, int dir, object *originator = op) 2048int move (object *op, int dir, object *originator = op)
1763 CODE: 2049 CODE:
1764 RETVAL = move_ob (op, dir, originator); 2050 RETVAL = op->move (dir, originator);
1765 OUTPUT: 2051 OUTPUT: RETVAL
1766 RETVAL
1767
1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1771 2052
1772void apply_below (object *op) 2053void apply_below (object *op)
1773 CODE: 2054 CODE:
1774 player_apply_below (op); 2055 player_apply_below (op);
1775 2056
1776object *cf_object_present_archname_inside (object *op, char *whatstr) 2057int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1777 2058
1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2059int casting_level (object *caster, object *spell)
1779
1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1781
1782#//TODO
1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1793 2060
1794int pay_item (object *op, object *buyer) 2061int pay_item (object *op, object *buyer)
1795 CODE: 2062 CODE:
1796 RETVAL = pay_for_item (op, buyer); 2063 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL 2064 OUTPUT: RETVAL
1801 RETVAL = pay_for_amount (amount, op); 2068 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL 2069 OUTPUT: RETVAL
1803 2070
1804void pay_player (object *op, uint64 amount) 2071void pay_player (object *op, uint64 amount)
1805 2072
1806val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2073val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1807 2074
1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2075int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1809 2076
1810void learn_spell (object *op, object *sp, int special_prayer = 0) 2077void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE: 2078 CODE:
1812 do_learn_spell (op, sp, special_prayer); 2079 do_learn_spell (op, sp, special_prayer);
1813 2080
1814void forget_spell (object *op, object *sp) 2081void forget_spell (object *op, object *sp)
1815 CODE: 2082 CODE:
1816 do_forget_spell (op, query_name (sp)); 2083 do_forget_spell (op, query_name (sp));
1817 2084
1818object *check_for_spell (object *op, char *spellname) 2085object *check_for_spell (object *op, utf8_string spellname)
1819 CODE: 2086 CODE:
1820 RETVAL = check_spell_known (op, spellname); 2087 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL 2088 OUTPUT: RETVAL
1822 2089
1823int query_money (object *op) 2090int query_money (object *op)
1832 2099
1833void drop (object *who, object *op) 2100void drop (object *who, object *op)
1834 2101
1835void pick_up (object *who, object *op) 2102void pick_up (object *who, object *op)
1836 2103
1837object *cf_object_insert_object (object *op, object *container)
1838
1839object *cf_object_insert_in_ob (object *ob, object *where)
1840
1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1842
1843void update_object (object *op, int action) 2104void update_object (object *op, int action)
1844 2105
1845object *cf_create_object_by_name (const char *name)
1846
1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2106void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1848 2107
1849void player_lvl_adj (object *who, object *skill = 0) 2108void player_lvl_adj (object *who, object *skill = 0)
1850 2109
1851int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2110int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1852 2111
1853int calc_skill_exp (object *who, object *op, object *skill); 2112int calc_skill_exp (object *who, object *op, object *skill)
1854 2113
1855void push_button (object *op); 2114void push_button (object *op, object *originator)
1856 2115
1857void use_trigger (object *op); 2116void use_trigger (object *op, object *originator)
1858 2117
1859void add_button_link (object *button, maptile *map, int connected); 2118void handle_apply_yield (object *op)
1860 2119
1861void remove_button_link (object *op); 2120int convert_item (object *item, object *converter)
1862 2121
2122void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1863 2123
1864MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2124MODULE = cf PACKAGE = cf::object PREFIX = cf_
1865 2125
1866object *cf_insert_ob_in_ob (object *ob, object *where)
1867
1868# no clean way to get an object from an archetype - stupid idiotic
1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1870
1871object *new (const char *archetype = 0) 2126object *new (utf8_string archetype = 0)
1872 PROTOTYPE: ;$ 2127 PROTOTYPE: ;$
1873 CODE: 2128 CODE:
1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2129 RETVAL = archetype
2130 ? archetype::get (archetype)
2131 : object::create ();
1875 OUTPUT: 2132 OUTPUT: RETVAL
1876 RETVAL
1877 2133
2134object *generate (utf8_string arch, object *creator)
2135 CODE:
2136 object *obj = archetype::get (arch);
2137 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2138 RETVAL = obj;
2139 OUTPUT: RETVAL
2140
2141object *find_object (U32 tag)
2142
2143object *find_object_uuid (UUID i)
2144
2145# TODO: nuke
1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2146object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1879 PROTOTYPE: $$$$$$ 2147 PROTOTYPE: $$$$$$
1880 CODE: 2148 CODE:
1881{ 2149{
1882 int unused_type; 2150 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1884}
1885 2151
1886# syntatic sugar for easier use in event callbacks. 2152 if (RETVAL->destroyed ())
1887const char *options (object *op)
1888 CODE:
1889 RETVAL = op->name;
1890 OUTPUT:
1891 RETVAL 2153 RETVAL = 0;
1892 2154}
1893player *contr (object *op)
1894 CODE:
1895 RETVAL = op->contr;
1896 OUTPUT: RETVAL 2155 OUTPUT: RETVAL
1897 2156
1898const char *get_ob_key_value (object *op, const char *key) 2157shstr
2158object::kv_get (shstr key)
2159 CODE:
2160 RETVAL = THIS->kv.get (key);
2161 OUTPUT: RETVAL
1899 2162
1900bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2163void
2164object::kv_del (shstr key)
2165 CODE:
2166 THIS->kv.del (key);
2167
2168void
2169object::kv_set (shstr key, shstr value)
2170 CODE:
2171 THIS->kv.set (key, value);
1901 2172
1902object *get_nearest_player (object *ob) 2173object *get_nearest_player (object *ob)
1903 ALIAS: nearest_player = 0 2174 ALIAS: nearest_player = 0
1904 PREINIT: 2175 PREINIT:
1905 extern object *get_nearest_player (object *); 2176 extern object *get_nearest_player (object *);
1907void rangevector (object *ob, object *other, int flags = 0) 2178void rangevector (object *ob, object *other, int flags = 0)
1908 PROTOTYPE: $$;$ 2179 PROTOTYPE: $$;$
1909 PPCODE: 2180 PPCODE:
1910{ 2181{
1911 rv_vector rv; 2182 rv_vector rv;
2183
1912 get_rangevector (ob, other, &rv, flags); 2184 get_rangevector (ob, other, &rv, flags);
2185
1913 EXTEND (SP, 5); 2186 EXTEND (SP, 5);
1914 PUSHs (newSVuv (rv.distance)); 2187 PUSHs (sv_2mortal (newSVuv (rv.distance)));
1915 PUSHs (newSViv (rv.distance_x)); 2188 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
1916 PUSHs (newSViv (rv.distance_y)); 2189 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
1917 PUSHs (newSViv (rv.direction)); 2190 PUSHs (sv_2mortal (newSViv (rv.direction)));
1918 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2191 PUSHs (sv_2mortal (to_sv (rv.part)));
1919} 2192}
1920 2193
1921bool on_same_map_as (object *ob, object *other) 2194bool on_same_map_as (object *ob, object *other)
1922 CODE: 2195 CODE:
1923 RETVAL = on_same_map (ob, other); 2196 RETVAL = on_same_map (ob, other);
1924 OUTPUT: RETVAL 2197 OUTPUT: RETVAL
1925 2198
1926const char * 2199const_utf8_string
1927base_name (object *op, int plural = op->nrof > 1) 2200base_name (object *op, int plural = op->nrof > 1)
1928 CODE: 2201 CODE:
1929 RETVAL = query_base_name (op, plural); 2202 RETVAL = query_base_name (op, plural);
1930 OUTPUT: RETVAL 2203 OUTPUT: RETVAL
1931 2204
1932object *decrease_ob_nr (object *op, unsigned long i) 2205# return the tail of an object, excluding itself
2206void
2207tail (object *op)
2208 PPCODE:
2209 while ((op = op->more))
2210 XPUSHs (sv_2mortal (to_sv (op)));
1933 2211
1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2212MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1935 2213
1936player *player (object *op) 2214player *player (object *op)
1937 CODE: 2215 CODE:
1938 RETVAL = op->contr; 2216 RETVAL = op->contr;
1939 OUTPUT: RETVAL 2217 OUTPUT: RETVAL
1940 2218
1941void check_score (object *op) 2219bool move_player (object *op, int dir)
1942 2220
1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2221void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE: 2222 CODE:
1945 new_draw_info (flags, 0, op, txt); 2223 new_draw_info (flags, 0, op, txt);
1946 2224
1947object *cf_player_send_inventory (object *op)
1948
1949char *cf_player_get_ip (object *op)
1950 ALIAS: ip = 0
1951
1952object *cf_player_get_marked_item (object *op)
1953 ALIAS: marked_item = 0
1954
1955void cf_player_set_marked_item (object *op, object *ob)
1956
1957partylist *cf_player_get_party (object *op)
1958 ALIAS: party = 0
1959
1960void cf_player_set_party (object *op, partylist *party)
1961
1962void kill_player (object *op) 2225void kill_player (object *op)
1963 2226
2227void esrv_send_item (object *pl, object *item)
2228
1964void esrv_update_item (object *op, int what, object *item) 2229void esrv_update_item (object *pl, int what, object *item)
1965 C_ARGS: what, op, item 2230 C_ARGS: what, pl, item
1966 2231
1967void clear_los (object *op) 2232void esrv_del_item (object *pl, int tag)
2233 C_ARGS: pl->contr, tag
1968 2234
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params) 2235int command_summon (object *op, utf8_string params)
1972 2236
1973int command_arrest (object *op, char *params) 2237int command_arrest (object *op, utf8_string params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978 2238
1979 2239
1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2240MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1981 2241
1982INCLUDE: $PERL genacc player ../include/player.h | 2242INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1983 2243
1984int invoke (player *pl, int event, ...) 2244int invoke (player *pl, int event, ...)
1985 CODE: 2245 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2246 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2247 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1997 pl->ob->stats.hp = pl->ob->stats.maxhp; 2257 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp; 2258 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2259 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats; 2260 pl->orig_stats = pl->ob->stats;
2001 2261
2002void cf_player_move (player *pl, int dir) 2262# should only be temporary
2263void esrv_new_player (player *pl)
2003 2264
2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2265#d# TODO: replace by blocked_los accessor, fix code using this
2005
2006player *first ()
2007 CODE:
2008 RETVAL = first_player;
2009 OUTPUT: RETVAL
2010
2011bool 2266bool
2012cell_visible (player *pl, int dx, int dy) 2267cell_visible (player *pl, int dx, int dy)
2013 CODE: 2268 CODE:
2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2269 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2016 OUTPUT: 2270 OUTPUT: RETVAL
2017 RETVAL
2018 2271
2019void 2272void
2020send (player *pl, SV *packet) 2273send (player *pl, SV *packet)
2021 CODE: 2274 CODE:
2022{ 2275{
2023 STRLEN len; 2276 STRLEN len;
2024 char *buf = SvPVbyte (packet, len); 2277 char *buf = SvPVbyte (packet, len);
2025 2278
2279 if (len > MAXSOCKBUF)
2280 pl->failmsg ("[packet too long for client]");
2026 if (pl->ns) 2281 else if (pl->ns)
2027 pl->ns->send_packet (buf, len); 2282 pl->ns->send_packet (buf, len);
2028} 2283}
2029
2030int
2031listening (player *pl, int new_value = -1)
2032 CODE:
2033 RETVAL = pl->listening;
2034 if (new_value >= 0)
2035 pl->listening = new_value;
2036 OUTPUT:
2037 RETVAL
2038 2284
2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2285void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2040 PROTOTYPE: $;$$$ 2286 PROTOTYPE: $;$$$
2041 PPCODE: 2287 PPCODE:
2042 if (GIMME_V != G_VOID) 2288 if (GIMME_V != G_VOID)
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2313 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2068 OUTPUT: RETVAL 2314 OUTPUT: RETVAL
2069 2315
2070SV *registry (maptile *map) 2316SV *registry (maptile *map)
2071 2317
2318void
2319find_tagged_objects (maptile *map, utf8_string tag = 0)
2320 PPCODE:
2321{
2322 if (!map->spaces)
2323 XSRETURN_EMPTY;
2324
2325 if (tag)
2326 {
2327 shstr_cmp tag_ (tag);
2328
2329 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2330 for (object *op = ms->bot; op; op = op->above)
2331 if (op->tag == tag_)
2332 XPUSHs (sv_2mortal (to_sv (op)));
2333 }
2334 else
2335 {
2336 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2337 for (object *op = ms->bot; op; op = op->above)
2338 if (op->tag)
2339 XPUSHs (sv_2mortal (to_sv (op)));
2340 }
2341}
2342
2072INCLUDE: $PERL genacc maptile ../include/map.h | 2343INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2344
2345void
2346adjust_daylight ()
2347 CODE:
2348 maptile::adjust_daylight ();
2349
2350int
2351outdoor_darkness (int darkness = 0)
2352 CODE:
2353 RETVAL = maptile::outdoor_darkness;
2354 if (items)
2355 maptile::outdoor_darkness = darkness;
2356 OUTPUT: RETVAL
2073 2357
2074void 2358void
2075maptile::instantiate () 2359maptile::instantiate ()
2076 2360
2077maptile *new () 2361maptile *new ()
2078 PROTOTYPE: 2362 PROTOTYPE:
2079 CODE: 2363 CODE:
2080 RETVAL = new maptile; 2364 RETVAL = new maptile;
2081 OUTPUT: 2365 OUTPUT: RETVAL
2082 RETVAL
2083 2366
2084void 2367void
2085maptile::players () 2368maptile::players ()
2086 PPCODE: 2369 PPCODE:
2087 if (GIMME_V == G_SCALAR) 2370 if (GIMME_V == G_SCALAR)
2092 for_all_players (pl) 2375 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS) 2376 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob))); 2377 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 } 2378 }
2096 2379
2097void play_sound_map (maptile *map, int x, int y, int sound_num) 2380void
2381maptile::gen_quadmap (int x, int y, int z)
2382 CODE:
2383 gen_quadmap (THIS, x * 50, y * 50, z);
2384
2385void
2386maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2387 CODE:
2388{
2389 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2390 croak ("maptile::add_underlay: palette must be arrayref");
2391
2392 palette = SvRV (palette);
2393
2394 STRLEN idxlen;
2395 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2396
2397 for (int x = 0; x < THIS->width; ++x)
2398 for (int y = 0; y < THIS->height; ++y)
2399 {
2400 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2401 if (op->flag [FLAG_IS_FLOOR])
2402 goto skip;
2403
2404 {
2405 int offs = offset + y * stride + x;
2406
2407 if (IN_RANGE_EXC (offs, 0, idxlen))
2408 {
2409 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2410 {
2411 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2412 ob->flag [FLAG_NO_MAP_SAVE] = true;
2413 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2414
2415 if (ob->randomitems && !ob->above)
2416 {
2417 ob->create_treasure (ob->randomitems);
2418
2419 for (object *op = ob->above; op; op = op->above)
2420 op->flag [FLAG_NO_MAP_SAVE] = true;
2421 // TODO: if this is a pickable object, then the item
2422 // will at a bit weird - saving inside the player
2423 // will clear the flag, but when the player drops
2424 // it without logging out, it keeps the flag.
2425 // nobody has reported this, but this can be rather
2426 // annoying on persistent maps.
2427 }
2428 }
2429 }
2430 }
2431 skip: ;
2432 }
2433}
2434
2435void
2436maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2437 CODE:
2438{
2439 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2440 croak ("maptile::set_regiondata: palette must be arrayref");
2441
2442 palette = SvRV (palette);
2443
2444 STRLEN idxlen;
2445 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2446
2447 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2448 uint8 *regions = salloc<uint8_t> (THIS->size ());
2449
2450 for (int i = av_len ((AV *)palette) + 1; i--; )
2451 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2452
2453 for (int y = 0; y < THIS->height; ++y)
2454 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2455
2456 sfree (THIS->regions, THIS->size ());
2457 delete [] THIS->regionmap;
2458
2459 THIS->regions = regions;
2460 THIS->regionmap = regionmap;
2461}
2462
2463void
2464maptile::create_region_treasure ()
2465 CODE:
2466 for (int x = 0; x < THIS->width; ++x)
2467 for (int y = 0; y < THIS->height; ++y)
2468 {
2469 region *rgn = THIS->region (x, y);
2470
2471 if (object *op = THIS->at (x, y).top)
2472 if (rgn->treasure && rndm () < rgn->treasure_density)
2473 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2474 }
2098 2475
2099int out_of_map (maptile *map, int x, int y) 2476int out_of_map (maptile *map, int x, int y)
2100 2477
2101void 2478void
2102trigger (maptile *map, long connection, bool state = true) 2479find_link (maptile *map, shstr_tmp connection)
2480 PPCODE:
2481 if (oblinkpt *obp = map->find_link (connection))
2482 for (objectlink *ol = obp->link; ol; ol = ol->next)
2483 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2484
2485void
2486xy_normalise (maptile *map, int x, int y, int dir = 0)
2487 PPCODE:
2488{
2489 mapxy pos (map, x, y);
2490 if (!pos.move (dir).normalise ())
2491 XSRETURN_EMPTY;
2492
2493 EXTEND (SP, 3);
2494 PUSHs (sv_2mortal (to_sv (pos.m)));
2495 PUSHs (sv_2mortal (to_sv (pos.x)));
2496 PUSHs (sv_2mortal (to_sv (pos.y)));
2497}
2498
2499mapspace *
2500ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2501 PROTOTYPE: $$$;$
2103 CODE: 2502 CODE:
2104 activate_connection (map, connection, state);
2105
2106void
2107get_connection (maptile *map, long connection)
2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2113
2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2115
2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2117
2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2119 C_ARGS: str, map, nx, ny
2120
2121void
2122cf_map_normalise (maptile *map, int x, int y)
2123 PPCODE:
2124{ 2503{
2125 maptile *nmap = 0; 2504 mapxy pos (map, x, y);
2126 I16 nx = 0, ny = 0; 2505 if (!pos.move (dir).normalise ())
2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2506 XSRETURN_UNDEF;
2128 2507
2129 EXTEND (SP, 4); 2508 RETVAL = &*pos;
2130 PUSHs (sv_2mortal (newSViv (flags)));
2131
2132 if (GIMME_V == G_ARRAY)
2133 {
2134 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2135 PUSHs (sv_2mortal (newSViv (nx)));
2136 PUSHs (sv_2mortal (newSViv (ny)));
2137 }
2138} 2509}
2510 OUTPUT: RETVAL
2139 2511
2140void 2512void
2141at (maptile *map, unsigned int x, unsigned int y) 2513at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2142 PROTOTYPE: $$$ 2514 PROTOTYPE: $$$;$
2143 PPCODE: 2515 PPCODE:
2144{ 2516 mapxy pos (map, x, y);
2145 object *o; 2517 if (pos.move (dir).normalise ())
2146 maptile *nmap = 0; 2518 for (object *o = pos->bot; o; o = o->above)
2147 I16 nx, ny; 2519 XPUSHs (sv_2mortal (to_sv (o)));
2148
2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2150
2151 if (nmap)
2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2154}
2155 2520
2156SV * 2521SV *
2157bot_at (maptile *obj, unsigned int x, unsigned int y) 2522bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2158 PROTOTYPE: $$$ 2523 PROTOTYPE: $$$;$
2159 ALIAS: 2524 ALIAS:
2160 top_at = 1 2525 top_at = 1
2161 flags_at = 2 2526 flags_at = 2
2162 light_at = 3 2527 light_at = 3
2163 move_block_at = 4 2528 move_block_at = 4
2164 move_slow_at = 5 2529 move_slow_at = 5
2165 move_on_at = 6 2530 move_on_at = 6
2166 move_off_at = 7 2531 move_off_at = 7
2167 INIT:
2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2169 CODE: 2532 CODE:
2533{
2534 mapxy pos (map, x, y);
2535 if (!pos.move (dir).normalise ())
2536 XSRETURN_UNDEF;
2537
2538 mapspace &ms = *pos;
2539
2540 ms.update ();
2541
2170 switch (ix) 2542 switch (ix)
2171 { 2543 {
2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2544 case 0: RETVAL = to_sv (ms.bot ); break;
2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2545 case 1: RETVAL = to_sv (ms.top ); break;
2174 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2546 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2175 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2547 case 3: RETVAL = newSViv (ms.light ); break;
2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2548 case 4: RETVAL = newSVuv (ms.move_block); break;
2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2549 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2550 case 6: RETVAL = newSVuv (ms.move_on ); break;
2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2551 case 7: RETVAL = newSVuv (ms.move_off ); break;
2180 } 2552 }
2553}
2181 OUTPUT: RETVAL 2554 OUTPUT: RETVAL
2182 2555
2183void fix_walls (maptile *map, int x, int y)
2184
2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2189 CODE:
2190 RETVAL = get_name_of_region_for_map (m);
2191 OUTPUT: RETVAL
2192
2193# worst xs function of my life 2556# worst xs function of my life
2194maptile * 2557bool
2195_create_random_map (\ 2558_create_random_map (maptile *self, SV *options)
2196 char *path,\
2197 char *wallstyle,\
2198 char *wall_name,\
2199 char *floorstyle,\
2200 char *monsterstyle,\
2201 char *treasurestyle,\
2202 char *layoutstyle,\
2203 char *doorstyle,\
2204 char *decorstyle,\
2205 char *origin_map,\
2206 char *final_map,\
2207 char *exitstyle,\
2208 char *this_map,\
2209 char *exit_on_final_map,\
2210 int Xsize,\
2211 int Ysize,\
2212 int expand2x,\
2213 int layoutoptions1,\
2214 int layoutoptions2,\
2215 int layoutoptions3,\
2216 int symmetry,\
2217 int difficulty,\
2218 int difficulty_given,\
2219 float difficulty_increase,\
2220 int dungeon_level,\
2221 int dungeon_depth,\
2222 int decoroptions,\
2223 int orientation,\
2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2233 CODE: 2559 CODE:
2234{ 2560{
2235 random_map_params rmp; 2561 random_map_params rmp ((HV *)SvRV (options));
2236
2237 assign (rmp.wallstyle , wallstyle);
2238 assign (rmp.wall_name , wall_name);
2239 assign (rmp.floorstyle , floorstyle);
2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2247
2248 rmp.origin_map = origin_map;
2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2273
2274 RETVAL = generate_random_map (path, &rmp); 2562 RETVAL = self->generate_random_map (&rmp);
2275} 2563}
2276 OUTPUT: 2564 OUTPUT: RETVAL
2277 RETVAL 2565
2566MODULE = cf PACKAGE = cf::mapspace
2567
2568INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2278 2569
2279MODULE = cf PACKAGE = cf::arch 2570MODULE = cf PACKAGE = cf::arch
2280 2571
2281archetype *find (const char *name) 2572int archetypes_size ()
2573 CODE:
2574 RETVAL = archetypes.size ();
2575 OUTPUT: RETVAL
2576
2577archetype *archetypes (U32 index)
2578 CODE:
2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2580 OUTPUT: RETVAL
2581
2582int skillvec_size ()
2583 CODE:
2584 RETVAL = skillvec.size ();
2585 OUTPUT: RETVAL
2586
2587archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2592void
2593find_by_type (int type)
2282 CODE: 2594 PPCODE:
2283 RETVAL = archetype::find (name); 2595 for_all_archetypes (arch)
2284 OUTPUT: 2596 if (arch->type == type)
2285 RETVAL 2597 XPUSHs (sv_2mortal (to_sv (arch)));
2286 2598
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL
2292
2293INCLUDE: $PERL genacc archetype ../include/object.h | 2599INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2294 2600
2295MODULE = cf PACKAGE = cf::party 2601MODULE = cf PACKAGE = cf::party
2296 2602
2297partylist *first () 2603partylist *first ()
2298 PROTOTYPE: 2604 PROTOTYPE:
2299 CODE: 2605 CODE:
2300 RETVAL = get_firstparty (); 2606 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL 2607 OUTPUT: RETVAL
2302 2608
2303INCLUDE: $PERL genacc partylist ../include/player.h | 2609INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2304 2610
2305MODULE = cf PACKAGE = cf::region 2611MODULE = cf PACKAGE = cf::region
2306 2612
2307region *first () 2613void
2308 PROTOTYPE: 2614list ()
2309 CODE: 2615 PPCODE:
2310 RETVAL = first_region; 2616 for_all_regions (rgn)
2617 XPUSHs (sv_2mortal (to_sv (rgn)));
2618
2619int specificity (region *rgn)
2620 CODE:
2621 RETVAL = 0;
2622 while (rgn = rgn->parent)
2623 RETVAL++;
2311 OUTPUT: RETVAL 2624 OUTPUT: RETVAL
2312 2625
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h | 2626INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2320 2627
2321MODULE = cf PACKAGE = cf::living 2628MODULE = cf PACKAGE = cf::living
2322 2629
2323INCLUDE: $PERL genacc living ../include/living.h | 2630INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2324 2631
2325MODULE = cf PACKAGE = cf::settings 2632MODULE = cf PACKAGE = cf::settings
2326 2633
2327INCLUDE: $PERL genacc Settings ../include/global.h | 2634INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2328 2635
2329MODULE = cf PACKAGE = cf::client 2636MODULE = cf PACKAGE = cf::client
2330 2637
2331INCLUDE: $PERL genacc client ../include/client.h | 2638INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2332 2639
2333int invoke (client *ns, int event, ...) 2640int invoke (client *ns, int event, ...)
2334 CODE: 2641 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2642 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2643 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2345 PPCODE: 2652 PPCODE:
2346 EXTEND (SP, clients.size ()); 2653 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 2654 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i))); 2655 PUSHs (sv_2mortal (to_sv (*i)));
2349 2656
2657STRLEN
2658client::inbuf_append (SV *data)
2659 CODE:
2660{
2661 STRLEN len;
2662 char *ptr = SvPVbyte (data, len);
2663
2664 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2665 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2666 THIS->inbuf_len += len;
2667
2668 THIS->inbuf_handle ();
2669
2670 RETVAL = len;
2671}
2672 OUTPUT: RETVAL
2673
2350void 2674void
2351client::send_packet (SV *packet) 2675client::send_packet (SV *packet)
2352 CODE: 2676 CODE:
2353{ 2677{
2354 STRLEN len; 2678 STRLEN len;
2355 char *buf = SvPVbyte (packet, len); 2679 char *buf = SvPVbyte (packet, len);
2356 2680
2681 if (len > MAXSOCKBUF)
2682 {
2683 // ugly
2684 if (THIS->pl)
2685 THIS->pl->failmsg ("[packet too long for client]");
2686 }
2687 else
2357 THIS->send_packet (buf, len); 2688 THIS->send_packet (buf, len);
2358} 2689}
2359 2690
2691faceidx
2692client::need_face (utf8_string name, int pri = 0)
2693 CODE:
2694 RETVAL = face_find (name, 0);
2695 if (RETVAL)
2696 {
2697 THIS->send_face (RETVAL, pri);
2698 THIS->flush_fx ();
2699 }
2700 OUTPUT: RETVAL
2701
2702int
2703client::fx_want (int idx, int value = -1)
2704 CODE:
2705 if (0 < idx && idx < FT_NUM)
2706 {
2707 RETVAL = THIS->fx_want [idx];
2708 if (items > 2)
2709 THIS->fx_want [idx] = value;
2710 }
2711 else
2712 RETVAL = 0;
2713 OUTPUT: RETVAL
2714
2715MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2716
2717faceidx sound_find (utf8_string name)
2718
2719void sound_set (utf8_string str, faceidx face)
2720
2721# dire hack
2722void old_sound_index (int idx, faceidx face)
2723 CODE:
2724 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2725 old_sound_index [idx] = face;
2726
2727MODULE = cf PACKAGE = cf::face PREFIX = face_
2728
2729#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2730
2731faceidx face_find (utf8_string name, faceidx defidx = 0)
2732
2733faceidx alloc (utf8_string name)
2734 CODE:
2735{
2736 RETVAL = face_alloc ();
2737
2738 faces [RETVAL].name = name;
2739 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2740
2741 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2742 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2743 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2744}
2745 OUTPUT: RETVAL
2746
2747faceidx faces_size ()
2748 CODE:
2749 RETVAL = faces.size ();
2750 OUTPUT: RETVAL
2751
2752void set_type (faceidx idx, int value)
2753 ALIAS:
2754 set_type = 0
2755 set_visibility = 1
2756 set_magicmap = 2
2757 set_smooth = 3
2758 set_smoothlevel = 4
2759 CODE:
2760 faceinfo *f = face_info (idx); assert (f);
2761 switch (ix)
2762 {
2763 case 0: f->type = value; break;
2764 case 1: f->visibility = value; break;
2765 case 2: f->magicmap = value; break;
2766 case 3: f->smooth = value; break;
2767 case 4: f->smoothlevel = value; break;
2768 }
2769
2770void set_csum (faceidx idx, int faceset, SV *chksum)
2771 CODE:
2772{
2773 faceinfo *f = face_info (idx); assert (f);
2774 facedata *d = f->face + faceset;
2775 STRLEN clen;
2776 char *cdata = SvPVbyte (chksum, clen);
2777
2778 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2779 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2780
2781 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2782 {
2783 d->chksum_len = clen;
2784 memcpy (d->chksum, cdata, clen);
2785
2786 // invalidate existing client face info
2787 for_all_clients (ns)
2788 ns->invalidate_face (idx);
2789 }
2790}
2791
2792SV *mangle_csum (SV *chksum)
2793 CODE:
2794 STRLEN len;
2795 char *data = SvPVbyte (chksum, len);
2796 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2797 OUTPUT: RETVAL
2798
2799SV *get_csum (faceidx idx, int faceset = 0)
2800 CODE:
2801 facedata *d = face_data (idx, faceset);
2802 if (!d) XSRETURN_UNDEF;
2803 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2804 OUTPUT: RETVAL
2805
2806int get_type (faceidx idx)
2807 CODE:
2808 faceinfo *f = face_info (idx);
2809 if (!f) XSRETURN_UNDEF;
2810 RETVAL = f->type;
2811 OUTPUT: RETVAL
2812
2813SV *get_name (faceidx idx)
2814 CODE:
2815 faceinfo *f = face_info (idx);
2816 if (!f) XSRETURN_UNDEF;
2817 RETVAL = to_sv (f->name);
2818 OUTPUT: RETVAL
2819
2820void invalidate (faceidx idx)
2821 CODE:
2822 for_all_clients (ns)
2823 ns->invalidate_face (idx);
2824
2825void invalidate_all ()
2826 CODE:
2827 for_all_clients (ns)
2828 ns->invalidate_all_faces ();
2829
2830MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2831
2832#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2833
2834animidx anim_find (utf8_string name)
2835 CODE:
2836 RETVAL = animation::find (name).number;
2837 OUTPUT: RETVAL
2838
2839animidx set (utf8_string name, SV *frames, int facings = 1)
2840 CODE:
2841{
2842 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2843 croak ("frames must be an arrayref");
2844
2845 AV *av = (AV *)SvRV (frames);
2846
2847 animation *anim = &animation::find (name);
2848 if (anim->number)
2849 {
2850 anim->resize (av_len (av) + 1);
2851 anim->facings = facings;
2852 }
2853 else
2854 anim = &animation::create (name, av_len (av) + 1, facings);
2855
2856 for (int i = 0; i < anim->num_animations; ++i)
2857 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2858}
2859 OUTPUT: RETVAL
2860
2861void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 ns->anims_sent.reset ();
2865
2866MODULE = cf PACKAGE = cf::object::freezer
2867
2868INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2869
2870SV *
2871new (char *klass)
2872 CODE:
2873 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2874 OUTPUT: RETVAL
2875
2876void
2877DESTROY (SV *sv)
2878 CODE:
2879 object_freezer *self;
2880 sv_to (sv, self);
2881 delete self;
2882
2883MODULE = cf PACKAGE = cf::object::thawer
2884
2885INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887bool
2888errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT: RETVAL
2893
2894SV *
2895new_from_file (char *klass, octet_string path)
2896 CODE:
2897 object_thawer *f = new object_thawer (path);
2898 if (!*f)
2899 {
2900 delete f;
2901 XSRETURN_UNDEF;
2902 }
2903 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2904 OUTPUT: RETVAL
2905
2906void
2907DESTROY (SV *sv)
2908 CODE:
2909 object_thawer *self;
2910 sv_to (sv, self);
2911 delete self;
2912
2913void
2914extract_tags (object_thawer *self)
2915 PPCODE:
2916 while (self->kw != KW_EOF)
2917 {
2918 PUTBACK;
2919 coroapi::cede_to_tick ();
2920 SPAGAIN;
2921
2922 if (self->kw == KW_tag)
2923 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2924
2925 self->skip ();
2926 }
2927
2928MODULE = cf PACKAGE = cf::treasurelist
2929
2930# quick hack, because I didn't want to implement accessors for treasurelist.
2931# this asks for even more autogen, actually.
2932
2933void
2934expand (treasurelist *list)
2935 PPCODE:
2936 EXTEND (SP, 3);
2937 PUSHs (sv_2mortal (to_sv (list->name)));
2938 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2939 AV *av = newAV ();
2940 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2941 for (treasure *item = list->items; item; item = item->next)
2942 {
2943 AV *iav = newAV ();
2944 av_push (av, newRV_noinc ((SV *)iav));
2945
2946 av_extend (iav, 7);
2947 av_push (iav, to_sv (item->item));
2948 av_push (iav, to_sv (item->name));
2949 av_push (iav, to_sv (item->change_arch.name));
2950 av_push (iav, to_sv (item->change_arch.title));
2951 av_push (iav, to_sv (item->change_arch.slaying));
2952 av_push (iav, to_sv (item->chance));
2953 av_push (iav, to_sv (item->nrof));
2954 av_push (iav, to_sv (item->magic));
2955 }
2956
2957MODULE = cf PACKAGE = cf::layout
2958
2959INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2960

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