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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.5 by root, Thu Aug 24 13:13:49 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#define PLUGIN_NAME "perl"
27#define PLUGIN_VERSION "cfperl 0.5"
28
29#include <plugin_common.h>
30#include <sounds.h>
31#include <cstdarg>
32#include <sproto.h>
33
34#include "cfperl.h"
35#include "shstr.h"
36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
25 41
26#include <EXTERN.h> 42#include <EXTERN.h>
27#include <perl.h> 43#include <perl.h>
28#include <XSUB.h> 44#include <XSUB.h>
29 45
30#undef save_long // clashes with libproto.h 46#include "CoroAPI.h"
47#include "perlxsi.c"
31 48
32#define PLUGIN_NAME "perl" 49extern sint64 *levels; // the experience table
33#define PLUGIN_VERSION "cfperl 0.3"
34 50
35#ifndef __CEXTRACT__ 51typedef object object_ornull;
36#include <plugin.h> 52typedef maptile maptile_ornull;
53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
37#endif 62#endif
38 63
39#undef MODULEAPI 64static f_plug_api gethook = cfapi_get_hooks;
40#ifdef WIN32 65static f_plug_api object_set_property = cfapi_object_set_property;
41#else 66static f_plug_api object_insert = cfapi_object_insert;
42#define MODULEAPI 67
68static PerlInterpreter *perl;
69
70double runtime;
71
72global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
75
76static HV
77 *stash_cf,
78 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap,
81 *stash_cf_map_wrap,
82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
99
100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!(flags & F_BORROWED));
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
133 return;
134
135 optimise ();
136
137 if (self)
138 {
139 if (refcnt + SvREFCNT (self) > 0)
140 return;
141
142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163
164 mortals.push_back (this);
165}
166
167void
168attachable::destroy ()
169{
170 if (destroyed ())
171 return;
172
173 flags |= F_DESTROYED;
174 do_destroy ();
175}
176
177void
178attachable::check_mortals ()
179{
180 for (int i = 0; i < mortals.size (); )
181 {
182 attachable *obj = mortals [i];
183
184 obj->refcnt_chk (); // unborrow from perl, if necessary
185
186 if (obj->refcnt || obj->self)
187 {
188#if 0
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
43#endif 191#endif
44 192
45#include <plugin_common.h> 193 ++i; // further delay freeing
46#include <sounds.h> 194 }//D
195 else
196 {
197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
198 mortals.erase (i);
199 delete obj;
200 }
201 }
202}
47 203
48#include <stdarg.h> 204attachable &
49 205attachable::operator =(const attachable &src)
50#include <sproto.h>
51
52//#include "EventAPI.h"
53#include "perlxsi.c"
54
55static void *globalEventListener (int *type, ...);
56
57extern sint64 *levels; // the experience table
58
59typedef object object_ornull;
60typedef mapstruct mapstruct_ornull;
61
62typedef double val64;
63#define newSVval64 newSVnv
64#define SvVAL64 SvNV
65
66static f_plug_api gethook;
67static f_plug_api registerGlobalEvent;
68static f_plug_api unregisterGlobalEvent;
69static f_plug_api systemDirectory;
70static f_plug_api object_set_property;
71static f_plug_api map_get_map;
72static f_plug_api object_insert;
73
74/* this is a stupid way to do things, and awkward to use for plug-in authors */
75typedef struct
76{ 206{
77 object* who; 207 //if (self || cb)
78 object* activator; 208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
79 object* third;
80 object* event;
81 mapstruct* map;
82 char message[1024];
83 int fix; // seems to be python-only, and should not be part of the API
84 int event_code;
85 char extension[1024]; // name field, should invoke specific perl extension
86 char options[1024]; // slaying field of event_connectors
87 int returnvalue;
88} CFPContext;
89 209
90static HV *obj_cache; 210 attach = src.attach;
91static PerlInterpreter *perl; 211 return *this;
92 212}
93#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
94#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
95#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
96#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
97#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
98#define PUSH_PV PUSHcfapi_va(STRING, const char *)
99#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
100 213
101////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 214//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
102 215
103// garbage collect some perl objects, if possible
104// all objects no longer referenced and empty are
105// eligible for destruction.
106static void
107clean_obj_cache ()
108{
109 static int count;
110
111 if (++count & 7)
112 return;
113
114 int todo = 1000;
115 do
116 {
117 I32 klen;
118 char *key;
119 HE *he = hv_iternext (obj_cache);
120
121 if (he)
122 {
123 SV *sv = hv_iterval (obj_cache, he);
124
125 // empty and unreferenced? nuke it
126 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
127 {
128 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
129 todo++;
130 }
131 }
132 else
133 break;
134 }
135 while (--todo);
136}
137
138static SV * 216static SV *
139newSVptr (void *ptr, const char *klass) 217newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
140{ 218{
141 SV *sv; 219 SV *sv;
142 220
143 if (!ptr) 221 if (!ptr)
144 return &PL_sv_undef; 222 return &PL_sv_undef;
145 223
146 sv = newSV (0);
147 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
148 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 225 return sv_bless (newRV_noinc ((SV *)hv), stash);
149} 226}
150 227
151static void 228static int
152SVptr_cache_set (void *ptr, SV *sv) 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
153{ 230{
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 231 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED));
233 at->self = 0;
234 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk ();
236 return 0;
155} 237}
238
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
156 240
157static SV * 241static SV *
158SVptr_cache_get (void *ptr) 242newSVattachable (attachable *obj, HV *stash)
159{ 243{
160 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 244 if (!obj)
161
162 return he ? *he : 0;
163}
164
165static SV *
166newSVptr_cached (void *ptr, const char *klass)
167{
168 SV *sv;
169
170 if (!ptr)
171 return &PL_sv_undef; 245 return &PL_sv_undef;
172 246
173 sv = SVptr_cache_get (ptr); 247 if (!obj->self)
174
175 if (!sv)
176 { 248 {
177 HV *hv = newHV (); 249 obj->self = newHV ();
178 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
179 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
180 251
181 SVptr_cache_set (ptr, sv); 252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
182 } 258 }
183 259 else
184 return newSVsv (sv); 260 return newRV_inc ((SV *)obj->self);
185} 261}
186 262
187static void 263static void
188clearSVptr (SV *sv) 264clearSVptr (SV *sv)
189{ 265{
215 return SvPTR (sv, klass); 291 return SvPTR (sv, klass);
216 else 292 else
217 return 0; 293 return 0;
218} 294}
219 295
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
298inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
319
320inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); }
322
323//TODO:
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
326
327inline SV *to_sv (UUID v)
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
358
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
361
362template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364
365template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373
374inline void sv_to (SV *sv, UUID &v)
375{
376 unsigned int version;
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380}
381
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383
220static SV * 384static SV *
221newSVcfapi (int type, ...) 385newSVdt_va (va_list &ap, data_type type)
222{ 386{
223 SV *sv; 387 SV *sv;
224
225 va_list args;
226 va_start (args, type);
227 388
228 switch (type) 389 switch (type)
229 { 390 {
230#if 0
231 case CFAPI_INT16: 391 case DT_INT:
232 sv = newSViv (*va_arg (args, sint16_t *)); 392 sv = newSViv (va_arg (ap, int));
233 break; 393 break;
234#endif
235 394
236 case CFAPI_INT: 395 case DT_INT64:
237 sv = newSViv (*va_arg (args, int *)); 396 sv = newSVval64 ((val64)va_arg (ap, sint64));
238 break; 397 break;
239 398
240 case CFAPI_LONG: 399 case DT_DOUBLE:
241 sv = newSVval64 ((val64)*va_arg (args, sint64 *)); 400 sv = newSVnv (va_arg (ap, double));
242 break; 401 break;
243 402
244 case CFAPI_DOUBLE:
245 sv = newSVnv (*va_arg (args, double *));
246 break;
247
248 case CFAPI_STRING: 403 case DT_STRING:
249 { 404 {
250 char *str = va_arg (args, char *); 405 char *str = (char *)va_arg (ap, const char *);
251 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 406 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
252 } 407 }
253 break; 408 break;
254 409
255 case CFAPI_POBJECT: 410 case DT_DATA:
256 { 411 {
257 object *obj = va_arg (args, object *); 412 char *str = (char *)va_arg (ap, const void *);
258 413 int len = va_arg (ap, int);
259 if (!obj) 414 sv = str ? newSVpv (str, len) : &PL_sv_undef;
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 } 415 }
277 break; 416 break;
278 417
279 case CFAPI_PMAP: 418 case DT_OBJECT:
280 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap"); 419 sv = to_sv (va_arg (ap, object *));
281 break; 420 break;
282 421
283 case CFAPI_PPLAYER: 422 case DT_MAP:
284 sv = newSVptr (va_arg (args, player *), "cf::player::wrap"); 423 // va_arg (object *) when void * is passed is an XSI extension
424 sv = to_sv (va_arg (ap, maptile *));
285 break; 425 break;
286 426
287 case CFAPI_PARCH: 427 case DT_CLIENT:
288 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap"); 428 sv = to_sv (va_arg (ap, client *));
289 break; 429 break;
290 430
291 case CFAPI_PPARTY: 431 case DT_PLAYER:
292 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap"); 432 sv = to_sv (va_arg (ap, player *));
293 break; 433 break;
294 434
295 case CFAPI_PREGION: 435 case DT_ARCH:
296 sv = newSVptr (va_arg (args, region *), "cf::region::wrap"); 436 sv = to_sv (va_arg (ap, archetype *));
297 break; 437 break;
438
439 case DT_PARTY:
440 sv = to_sv (va_arg (ap, partylist *));
441 break;
442
443 case DT_REGION:
444 sv = to_sv (va_arg (ap, region *));
445 break;
446
447 default:
448 assert (("unhandled type in newSVdt_va", 0));
449 }
450
451 return sv;
452}
453
454static SV *
455newSVdt (data_type type, ...)
456{
457 va_list ap;
458
459 va_start (ap, type);
460 SV *sv = newSVdt_va (ap, type);
461 va_end (ap);
462
463 return sv;
464}
465
466static SV *
467newSVcfapi (int type, ...)
468{
469 SV *sv;
470
471 va_list ap;
472 va_start (ap, type);
473
474 switch (type)
475 {
476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
484 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
485 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
298 486
299 default: 487 default:
300 assert (("unhandled type in newSVcfapi", 0)); 488 assert (("unhandled type in newSVcfapi", 0));
301 } 489 }
302 490
303 va_end (args); 491 va_end (ap);
304 492
305 return sv; 493 return sv;
306} 494}
307 495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext)
500{
501 if (!ext->cb)
502 ext->cb = newAV ();
503
504 return newRV_inc ((SV *)ext->cb);
505}
506
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
308///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
309 533
310extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
311{ 535{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0; 536 return 0;
316} 537}
317 538
318static CommArray_s rtn_cmd; 539static CommArray_s rtn_cmd;
319 540
320static int 541static int
321runPluginCommand (object *obj, char *params) 542runPluginCommand (object *obj, char *params)
322{ 543{
323 dSP; 544 return -1;
324
325 ENTER;
326 SAVETMPS;
327
328 PUSHMARK (SP);
329
330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
335 PUSHs (sv_2mortal (newSVpv (params, 0)));
336
337 PUTBACK;
338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
339 SPAGAIN;
340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
344 int returnvalue = count > 0 ? POPi : -1;
345
346 PUTBACK;
347 FREETMPS;
348 LEAVE;
349
350 return returnvalue;
351} 545}
352 546
353extern "C" void *cfperl_getPluginProperty (int *type, ...) 547extern "C" void *cfperl_getPluginProperty (int *type, ...)
354{ 548{
355 va_list args; 549 va_list args;
358 va_start (args, type); 552 va_start (args, type);
359 propname = va_arg (args, char *); 553 propname = va_arg (args, char *);
360 //printf ("Property name: %s\n", propname); 554 //printf ("Property name: %s\n", propname);
361 555
362 if (!strcmp (propname, "command?")) 556 if (!strcmp (propname, "command?"))
363 {
364 if (!perl)
365 return NULL; 557 return NULL;
366
367 const char *cmdname = va_arg (args, const char *);
368 HV *hv = get_hv ("cf::COMMAND", 1);
369 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
370
371 va_end (args);
372
373 if (svp)
374 {
375 // this is totaly broken, should stash it into %COMMAND
376 rtn_cmd.name = cmdname;
377 rtn_cmd.time = SvNV (*svp);
378 rtn_cmd.func = runPluginCommand;
379
380 return &rtn_cmd;
381 }
382 }
383 else if (!strcmp (propname, "Identification")) 558 else if (!strcmp (propname, "Identification"))
384 { 559 {
385 va_end (args); 560 va_end (args);
386 return (void*) PLUGIN_NAME; 561 return (void *)PLUGIN_NAME;
387 } 562 }
388 else if (!strcmp (propname, "FullName")) 563 else if (!strcmp (propname, "FullName"))
389 { 564 {
390 va_end (args); 565 va_end (args);
391 return (void*) PLUGIN_VERSION; 566 return (void *)PLUGIN_VERSION;
392 } 567 }
393 else 568 else
394 va_end (args); 569 va_end (args);
395 570
396 return NULL; 571 return NULL;
399extern "C" int cfperl_postInitPlugin () 574extern "C" int cfperl_postInitPlugin ()
400{ 575{
401 int hooktype = 1; 576 int hooktype = 1;
402 int rtype = 0; 577 int rtype = 0;
403 578
404 printf (PLUGIN_VERSION " post init\n");
405
406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
413 cf_init_plugin (gethook); 579 cf_init_plugin (gethook);
414 580
415 /* Pick the global events you want to monitor from this plugin */ 581 return 0;
416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 582}
417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 583
418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 584extern "C" int cfperl_closePlugin ()
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); 585{
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); 586 return 0;
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener); 587}
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); 588
423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 589void
424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 590cfperl_init ()
425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 591{
426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 593 perl = perl_alloc ();
428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 594 perl_construct (perl);
429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 595
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
443 597
444 char *argv[] = { 598 char *argv[] = {
445 "", 599 "",
446 "-e" 600 "-e"
447 "BEGIN {" 601 "use Event; use Coro;" // required for bootstrap
448 " cf->bootstrap;" 602 "cf->bootstrap;" // required for datadir :*>
449 " unshift @INC, cf::datadir ();" 603 "unshift @INC, cf::datadir ();"
450 "}"
451 ""
452 "use cf;" 604 "require cf;"
453 }; 605 };
454
455 perl = perl_alloc ();
456 perl_construct (perl);
457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459 606
460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
461 { 608 {
462 printf ("unable to initialize perl-interpreter, aborting.\n"); 609 printf ("unable to initialize perl-interpreter, aborting.\n");
463
464 exit (EXIT_FAILURE); 610 exit (EXIT_FAILURE);
465 //perl_destruct (perl);
466 //perl_free (perl);
467 //perl = 0;
468 } 611 }
469 else
470 {
471 obj_cache = newHV ();
472 }
473
474 return 0;
475}
476
477static void *
478globalEventListener (int *type, ...)
479{
480 va_list args;
481 static int rv;
482 int event_code;
483
484 if (!perl)
485 return NULL;
486
487 va_start (args, type);
488 event_code = va_arg (args, int);
489
490 if (event_code == EVENT_FREE_OB)
491 {
492 player *pl;
493 object *op;
494 SV *sv;
495
496 op = va_arg (args, object *);
497 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
498
499 if (sv)
500 clearSVptr (sv);
501
502 rv = 0;
503 }
504 else if (event_code == EVENT_CLOCK)
505 {
506 clean_obj_cache ();
507 }
508 else
509 {
510 dSP;
511
512 ENTER;
513 SAVETMPS;
514
515 PUSHMARK (SP);
516
517 EXTEND (SP, 10);
518 PUSHs (sv_2mortal (newSViv (event_code)));
519
520 switch (event_code)
521 {
522 case EVENT_CRASH:
523 break;
524
525 case EVENT_PLAYER_LOAD:
526 case EVENT_PLAYER_SAVE:
527 PUSH_OB;
528 PUSH_PV;
529 break;
530
531 case EVENT_MAPLOAD:
532 case EVENT_MAPOUT:
533 case EVENT_MAPIN:
534 case EVENT_MAPCLEAN:
535 case EVENT_MAPRESET:
536 PUSH_MAP;
537 break;
538
539 case EVENT_MAPENTER:
540 case EVENT_MAPLEAVE:
541 case EVENT_BORN:
542 case EVENT_REMOVE:
543 case EVENT_PLAYER_DEATH:
544 PUSH_OB;
545 break;
546
547 case EVENT_GKILL:
548 PUSH_OB;
549 PUSH_OB;
550 break;
551
552 case EVENT_LOGIN:
553 case EVENT_LOGOUT:
554 PUSH_PL;
555 PUSH_PV;
556 break;
557
558 case EVENT_SHOUT:
559 case EVENT_MUZZLE:
560 case EVENT_KICK:
561 PUSH_OB;
562 PUSH_PV;
563 break;
564
565 case EVENT_FIND_UNARMED_SKILL:
566 PUSH_OB;
567 break;
568
569 case EVENT_PLAYER_USE_SKILL:
570 case EVENT_MONSTER_USE_SKILL:
571 case EVENT_CAST_SPELL:
572 PUSH_OB;
573 PUSH_OB;
574 PUSH_OB;
575 PUSH_IV;
576 PUSH_PV;
577 break;
578
579 case EVENT_EXTCMD:
580 PUSH_PL;
581 {
582 char *buf = va_arg (args, char *);
583 int len = va_arg (args, int);
584 PUSHs (sv_2mortal (newSVpvn (buf, len)));
585 }
586 break;
587
588 case EVENT_TELL:
589 break;
590 }
591
592 va_end (args);
593
594 PUTBACK;
595 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
596 SPAGAIN;
597
598 if (SvTRUE (ERRSV))
599 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
600
601 rv = count > 0 ? POPi : 0;
602
603 PUTBACK;
604 FREETMPS;
605 LEAVE;
606 }
607
608 return &rv;
609}
610
611extern "C" void *cfperl_eventListener (int *type, ...)
612{
613 static int rv;
614 va_list args;
615 int event_code;
616 object *who, *activator, *third, *event;
617 char *message, *extension, *options;
618
619 if (!perl)
620 return NULL;
621
622 va_start (args, type);
623 who = va_arg (args, object *);
624 event_code = va_arg (args, int);
625 activator = va_arg (args, object *);
626 third = va_arg (args, object *);
627 message = va_arg (args, char *);
628 va_arg (args, int); // fix yourself
629 extension = va_arg (args, char *);
630 options = va_arg (args, char *);
631 event = va_arg (args, object *);
632 va_end (args);
633
634 {
635 dSP;
636
637 ENTER;
638 SAVETMPS;
639
640 PUSHMARK (SP);
641 EXTEND (SP, 10);
642
643 PUSHcfapi (STRING, extension);
644 PUSHs (sv_2mortal (newSViv (event_code)));
645
646 PUSHcfapi (POBJECT, event);
647 PUSHcfapi (POBJECT, who);
648
649 switch (event_code)
650 {
651 case EVENT_STOP: // $ob (e.g. arrow)
652 case EVENT_TIME: // $ob
653 case EVENT_TIMER: // $ob
654 break;
655
656 case EVENT_APPLY: // $ob, $who
657 case EVENT_DROP: // $ob, $who
658 case EVENT_CLOSE: // $ob, $who
659 case EVENT_DEATH: // $ob[, $killer]
660 case EVENT_MOVE: // $ob, $enemy
661 case EVENT_THROW: // $ob, $thrower
662 PUSHcfapi (POBJECT, activator);
663 break;
664
665 case EVENT_DROP_ON: // $ob, $who, $what
666 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
667 PUSHcfapi (POBJECT, activator);
668 PUSHcfapi (POBJECT, third);
669 break;
670
671 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
672 PUSHcfapi (POBJECT, activator);
673 PUSHcfapi (POBJECT, third);
674 PUSHcfapi (POBJECT, message);
675 break;
676
677 case EVENT_SAY: // $ob, $who, $msg
678 PUSHcfapi (POBJECT, activator);
679 PUSHcfapi (STRING, message);
680 break;
681
682 default:
683 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
684 break;
685 }
686
687 PUTBACK;
688 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
689 SPAGAIN;
690
691 if (SvTRUE (ERRSV))
692 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
693
694 rv = count > 0 ? POPi : 0;
695
696 PUTBACK;
697 FREETMPS;
698 LEAVE;
699 }
700
701 return &rv;
702}
703
704extern "C" int cfperl_closePlugin ()
705{
706 printf (PLUGIN_VERSION " closing\n");
707
708 if (perl)
709 {
710 perl_destruct (perl);
711 perl_free (perl);
712 perl = 0;
713 }
714
715 return 0;
716} 612}
717 613
718void cfperl_main () 614void cfperl_main ()
719{ 615{
720 dSP; 616 dSP;
721 617
722 PUSHMARK (SP); 618 PUSHMARK (SP);
723 PUTBACK; 619 PUTBACK;
724 call_pv ("cf::run", G_DISCARD | G_VOID); 620 call_pv ("cf::main", G_DISCARD | G_VOID);
725 SPAGAIN; 621}
726 PUTBACK; 622
623void
624attachable::instantiate ()
625{
626 if (attach)
627 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
629 attach = 0;
630 }
631}
632
633void
634attachable::reattach ()
635{
636 optimise ();
637 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
639}
640
641static event_klass klass_of[NUM_EVENT_TYPES] = {
642# define def(type,name) KLASS_ ## type,
643# include "eventinc.h"
644# undef def
645};
646
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
648
649static void
650gather_callbacks (AV *&callbacks, AV *registry, event_type event)
651{
652 // event must be in array
653 if (event >= 0 && event <= AvFILLp (registry))
654 {
655 SV *cbs_ = AvARRAY (registry)[event];
656
657 // element must be list of callback entries
658 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
659 {
660 AV *cbs = (AV *)SvRV (cbs_);
661
662 // no callback entries, no callbacks to call
663 if (AvFILLp (cbs) >= 0)
664 {
665 if (!callbacks)
666 {
667 callbacks = newAV ();
668 av_extend (callbacks, 16);
669 }
670
671 // never use SvREFCNT_inc to copy values, but its ok here :)
672 for (int i = 0; i <= AvFILLp (cbs); ++i)
673 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
674 }
675 }
676 }
677}
678
679void
680attachable::gather_callbacks (AV *&callbacks, event_type event) const
681{
682 ::gather_callbacks (callbacks, cb_attachable, event);
683
684 if (cb)
685 ::gather_callbacks (callbacks, cb, event);
686}
687
688void
689global::gather_callbacks (AV *&callbacks, event_type event) const
690{
691 ::gather_callbacks (callbacks, cb_object, event);
692}
693
694void
695object::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
698 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
700
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 }
704
705 if (type <= AvFILLp (cb_type))
706 {
707 SV *registry = AvARRAY (cb_type)[type];
708
709 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
710 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
711 }
712
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_object, event);
715}
716
717void
718archetype::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
722}
723
724void
725client::gather_callbacks (AV *&callbacks, event_type event) const
726{
727 attachable::gather_callbacks (callbacks, event);
728 ::gather_callbacks (callbacks, cb_client, event);
729}
730
731void
732player::gather_callbacks (AV *&callbacks, event_type event) const
733{
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_player, event);
736}
737
738void
739maptile::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event);
743}
744
745bool
746attachable::invoke (event_type event, ...)
747{
748 data_type dt;
749 va_list ap;
750
751 va_start (ap, event);
752
753 // callback call ordering should be:
754 // 1. per-object callback
755 // 2. per-class object
756 // 3. per-type callback
757 // 4. global callbacks
758
759 AV *callbacks = 0;
760 gather_callbacks (callbacks, event);
761
762 // short-circuit processing if no callbacks found/defined
763 if (!callbacks)
764 return 0;
765
766 CALL_BEGIN (3);
767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
769
770 //TODO: unhack
771 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
772 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
773 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
774 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
775 else if (global *gl = is_a<global>(this)) /*nop*/;
776 else
777 abort (); //TODO
778
779 for (;;)
780 {
781 dt = (data_type) va_arg (ap, int);
782
783 if (dt == DT_END)
784 break;
785 else if (dt == DT_AV)
786 {
787 AV *av = va_arg (ap, AV *);
788
789 for (int i = 0; i <= av_len (av); ++i)
790 XPUSHs (*av_fetch (av, i, 1));
791 }
792 else
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
794 }
795
796 va_end (ap);
797
798 CALL_CALL ("cf::do_invoke", G_SCALAR);
799 count = count > 0 ? POPi : 0;
800
801 CALL_END;
802
803 return count;
804}
805
806SV *
807cfperl_result (int idx)
808{
809 AV *av = get_av ("cfperl::invoke_results", 0);
810 if (!av)
811 return &PL_sv_undef;
812
813 SV **sv = av_fetch (av, idx, 0);
814 if (!sv)
815 return &PL_sv_undef;
816
817 return *sv;
818}
819
820int
821cfperl_result_INT (int idx)
822{
823 return SvIV (cfperl_result (idx));
824}
825
826double
827cfperl_result_DOUBLE (int idx)
828{
829 return SvNV (cfperl_result (idx));
830}
831
832/////////////////////////////////////////////////////////////////////////////
833
834void
835maptile::emergency_save ()
836{
837 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID);
839 CALL_END;
840}
841
842maptile *
843maptile::find_sync (const char *path, maptile *origin)
844{
845 CALL_BEGIN (2);
846 CALL_ARG (path);
847 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849
850 maptile *retval;
851
852 if (count)
853 sv_to (POPs, retval);
854 else
855 retval = 0;
856
857 CALL_END;
858
859 return retval;
860}
861
862void
863maptile::do_load_sync ()
864{
865 CALL_BEGIN (1);
866 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END;
878}
879
880void
881object::enter_exit (object *exit)
882{
883 if (type != PLAYER)
884 return;
885
886 CALL_BEGIN (2);
887 CALL_ARG (this);
888 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END;
891}
892
893/////////////////////////////////////////////////////////////////////////////
894
895struct EventAPI *watcher_base::GEventAPI;
896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void
907iw::alloc ()
908{
909 pe = GEventAPI->new_idle (0, 0);
910
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 pe->base.callback = (void *)iow_dispatch;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931}
932
933void
934iow::fd (int fd)
935{
936 pe->fd = fd;
937}
938
939int
940iow::poll ()
941{
942 return pe->poll;
943}
944
945void
946iow::poll (int events)
947{
948 if (pe->poll != events)
949 {
950 if (pe->poll) stop ();
951 pe->poll = events;
952 if (pe->poll) start ();
953 }
954}
955
956void
957_connect_to_perl ()
958{
959 stash_cf = gv_stashpv ("cf" , 1);
960
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970
971 sv_runtime = get_sv ("cf::RUNTIME", 1);
972 sv_upgrade (sv_runtime, SVt_NV);
973
974 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1);
727} 981}
728 982
729MODULE = cf PACKAGE = cf PREFIX = cf_ 983MODULE = cf PACKAGE = cf PREFIX = cf_
730 984
731BOOT: 985BOOT:
732{ 986{
733 HV *stash = gv_stashpv ("cf", 1); 987 _connect_to_perl ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
734 993
735 static const struct { 994 static const struct {
736 const char *name; 995 const char *name;
737 IV iv; 996 IV iv;
738 } *civ, const_iv[] = { 997 } *civ, const_iv[] = {
750 const_iv (POTION) 1009 const_iv (POTION)
751 const_iv (FOOD) 1010 const_iv (FOOD)
752 const_iv (POISON) 1011 const_iv (POISON)
753 const_iv (BOOK) 1012 const_iv (BOOK)
754 const_iv (CLOCK) 1013 const_iv (CLOCK)
755 const_iv (LIGHTNING)
756 const_iv (ARROW) 1014 const_iv (ARROW)
757 const_iv (BOW) 1015 const_iv (BOW)
758 const_iv (WEAPON) 1016 const_iv (WEAPON)
759 const_iv (ARMOUR) 1017 const_iv (ARMOUR)
760 const_iv (PEDESTAL) 1018 const_iv (PEDESTAL)
780 const_iv (AMULET) 1038 const_iv (AMULET)
781 const_iv (PLAYERMOVER) 1039 const_iv (PLAYERMOVER)
782 const_iv (TELEPORTER) 1040 const_iv (TELEPORTER)
783 const_iv (CREATOR) 1041 const_iv (CREATOR)
784 const_iv (SKILL) 1042 const_iv (SKILL)
785 const_iv (EXPERIENCE)
786 const_iv (EARTHWALL) 1043 const_iv (EARTHWALL)
787 const_iv (GOLEM) 1044 const_iv (GOLEM)
788 const_iv (THROWN_OBJ) 1045 const_iv (THROWN_OBJ)
789 const_iv (BLINDNESS) 1046 const_iv (BLINDNESS)
790 const_iv (GOD) 1047 const_iv (GOD)
810 const_iv (FLOOR) 1067 const_iv (FLOOR)
811 const_iv (FLESH) 1068 const_iv (FLESH)
812 const_iv (INORGANIC) 1069 const_iv (INORGANIC)
813 const_iv (SKILL_TOOL) 1070 const_iv (SKILL_TOOL)
814 const_iv (LIGHTER) 1071 const_iv (LIGHTER)
815 const_iv (TRAP_PART)
816 const_iv (WALL) 1072 const_iv (BUILDABLE_WALL)
817 const_iv (LIGHT_SOURCE)
818 const_iv (MISC_OBJECT) 1073 const_iv (MISC_OBJECT)
819 const_iv (MONSTER)
820 const_iv (SPAWN_GENERATOR)
821 const_iv (LAMP) 1074 const_iv (LAMP)
822 const_iv (DUPLICATOR) 1075 const_iv (DUPLICATOR)
823 const_iv (TOOL)
824 const_iv (SPELLBOOK) 1076 const_iv (SPELLBOOK)
825 const_iv (BUILDFAC)
826 const_iv (CLOAK) 1077 const_iv (CLOAK)
827 const_iv (SPINNER) 1078 const_iv (SPINNER)
828 const_iv (GATE) 1079 const_iv (GATE)
829 const_iv (BUTTON) 1080 const_iv (BUTTON)
830 const_iv (CF_HANDLE) 1081 const_iv (CF_HANDLE)
837 const_iv (SPELL_EFFECT) 1088 const_iv (SPELL_EFFECT)
838 const_iv (CONVERTER) 1089 const_iv (CONVERTER)
839 const_iv (BRACERS) 1090 const_iv (BRACERS)
840 const_iv (POISONING) 1091 const_iv (POISONING)
841 const_iv (SAVEBED) 1092 const_iv (SAVEBED)
842 const_iv (POISONCLOUD)
843 const_iv (FIREHOLES)
844 const_iv (WAND) 1093 const_iv (WAND)
845 const_iv (SCROLL) 1094 const_iv (SCROLL)
846 const_iv (DIRECTOR) 1095 const_iv (DIRECTOR)
847 const_iv (GIRDLE) 1096 const_iv (GIRDLE)
848 const_iv (FORCE) 1097 const_iv (FORCE)
863 const_iv (DISEASE) 1112 const_iv (DISEASE)
864 const_iv (SYMPTOM) 1113 const_iv (SYMPTOM)
865 const_iv (BUILDER) 1114 const_iv (BUILDER)
866 const_iv (MATERIAL) 1115 const_iv (MATERIAL)
867 const_iv (ITEM_TRANSFORMER) 1116 const_iv (ITEM_TRANSFORMER)
1117
868 const_iv (QUEST) 1118 const_iv (NUM_SUBTYPES)
869 1119
870 const_iv (ST_BD_BUILD) 1120 const_iv (ST_BD_BUILD)
871 const_iv (ST_BD_REMOVE) 1121 const_iv (ST_BD_REMOVE)
872 1122
873 const_iv (ST_MAT_FLOOR) 1123 const_iv (ST_MAT_FLOOR)
899 const_iv (AT_BLIND) 1149 const_iv (AT_BLIND)
900 const_iv (AT_INTERNAL) 1150 const_iv (AT_INTERNAL)
901 const_iv (AT_LIFE_STEALING) 1151 const_iv (AT_LIFE_STEALING)
902 const_iv (AT_DISEASE) 1152 const_iv (AT_DISEASE)
903 1153
904 const_iv (QUEST_IN_PROGRESS)
905 const_iv (QUEST_DONE_QUEST)
906 const_iv (QUEST_DONE_TASK)
907 const_iv (QUEST_START_QUEST)
908 const_iv (QUEST_END_QUEST)
909 const_iv (QUEST_START_TASK)
910 const_iv (QUEST_END_TASK)
911 const_iv (QUEST_OVERRIDE)
912 const_iv (QUEST_ON_ACTIVATE)
913
914 const_iv (WEAP_HIT) 1154 const_iv (WEAP_HIT)
915 const_iv (WEAP_SLASH) 1155 const_iv (WEAP_SLASH)
916 const_iv (WEAP_PIERCE) 1156 const_iv (WEAP_PIERCE)
917 const_iv (WEAP_CLEAVE) 1157 const_iv (WEAP_CLEAVE)
918 const_iv (WEAP_SLICE) 1158 const_iv (WEAP_SLICE)
934 const_iv (FLAG_MONSTER) 1174 const_iv (FLAG_MONSTER)
935 const_iv (FLAG_FRIENDLY) 1175 const_iv (FLAG_FRIENDLY)
936 const_iv (FLAG_GENERATOR) 1176 const_iv (FLAG_GENERATOR)
937 const_iv (FLAG_IS_THROWN) 1177 const_iv (FLAG_IS_THROWN)
938 const_iv (FLAG_AUTO_APPLY) 1178 const_iv (FLAG_AUTO_APPLY)
939 const_iv (FLAG_TREASURE)
940 const_iv (FLAG_PLAYER_SOLD) 1179 const_iv (FLAG_PLAYER_SOLD)
941 const_iv (FLAG_SEE_INVISIBLE) 1180 const_iv (FLAG_SEE_INVISIBLE)
942 const_iv (FLAG_CAN_ROLL) 1181 const_iv (FLAG_CAN_ROLL)
943 const_iv (FLAG_OVERLAY_FLOOR) 1182 const_iv (FLAG_OVERLAY_FLOOR)
944 const_iv (FLAG_IS_TURNABLE) 1183 const_iv (FLAG_IS_TURNABLE)
1019 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1020 const_iv (FLAG_IS_WATER) 1259 const_iv (FLAG_IS_WATER)
1021 const_iv (FLAG_CONTENT_ON_GEN) 1260 const_iv (FLAG_CONTENT_ON_GEN)
1022 const_iv (FLAG_IS_A_TEMPLATE) 1261 const_iv (FLAG_IS_A_TEMPLATE)
1023 const_iv (FLAG_IS_BUILDABLE) 1262 const_iv (FLAG_IS_BUILDABLE)
1024 const_iv (FLAG_AFK)
1025 1263
1026 const_iv (NDI_BLACK) 1264 const_iv (NDI_BLACK)
1027 const_iv (NDI_WHITE) 1265 const_iv (NDI_WHITE)
1028 const_iv (NDI_NAVY) 1266 const_iv (NDI_NAVY)
1029 const_iv (NDI_RED) 1267 const_iv (NDI_RED)
1039 const_iv (NDI_MAX_COLOR) 1277 const_iv (NDI_MAX_COLOR)
1040 const_iv (NDI_COLOR_MASK) 1278 const_iv (NDI_COLOR_MASK)
1041 const_iv (NDI_UNIQUE) 1279 const_iv (NDI_UNIQUE)
1042 const_iv (NDI_ALL) 1280 const_iv (NDI_ALL)
1043 1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1044 const_iv (F_APPLIED) 1295 const_iv (F_APPLIED)
1045 const_iv (F_LOCATION) 1296 const_iv (F_LOCATION)
1046 const_iv (F_UNPAID) 1297 const_iv (F_UNPAID)
1047 const_iv (F_MAGIC) 1298 const_iv (F_MAGIC)
1048 const_iv (F_CURSED) 1299 const_iv (F_CURSED)
1054 const_iv (F_BUY) 1305 const_iv (F_BUY)
1055 const_iv (F_SHOP) 1306 const_iv (F_SHOP)
1056 const_iv (F_SELL) 1307 const_iv (F_SELL)
1057 1308
1058 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1310 const_iv (P_PLAYER)
1059 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1060 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1061 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1062 const_iv (P_NEED_UPDATE)
1063 const_iv (P_NO_ERROR)
1064 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1065 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1066 1317
1067 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1068 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1069 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1070 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1102 1353
1103 const_iv (SK_EXP_ADD_SKILL) 1354 const_iv (SK_EXP_ADD_SKILL)
1104 const_iv (SK_EXP_TOTAL) 1355 const_iv (SK_EXP_TOTAL)
1105 const_iv (SK_EXP_NONE) 1356 const_iv (SK_EXP_NONE)
1106 const_iv (SK_SUBTRACT_SKILL_EXP) 1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1107 1359
1108 const_iv (SK_LOCKPICKING) 1360 const_iv (SK_LOCKPICKING)
1109 const_iv (SK_HIDING) 1361 const_iv (SK_HIDING)
1110 const_iv (SK_SMITHERY) 1362 const_iv (SK_SMITHERY)
1111 const_iv (SK_BOWYER) 1363 const_iv (SK_BOWYER)
1210 1462
1211 const_iv (MAP_IN_MEMORY) 1463 const_iv (MAP_IN_MEMORY)
1212 const_iv (MAP_SWAPPED) 1464 const_iv (MAP_SWAPPED)
1213 const_iv (MAP_LOADING) 1465 const_iv (MAP_LOADING)
1214 const_iv (MAP_SAVING) 1466 const_iv (MAP_SAVING)
1467
1468 const_iv (KLASS_ATTACHABLE)
1469 const_iv (KLASS_GLOBAL)
1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1472 const_iv (KLASS_PLAYER)
1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1215 }; 1514 };
1216 1515
1217 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1218 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1219 1518
1220 static const struct { 1519 static const struct {
1221 const char *name; 1520 const char *name;
1521 int skip;
1522 IV klass;
1222 IV iv; 1523 IV iv;
1223 } *event, event_list[] = { 1524 } *eiv, event_iv[] = {
1224# define const_event(name) { # name, (IV)EVENT_ ## name }, 1525# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1225 const_event (NONE) 1526# include "eventinc.h"
1226 const_event (APPLY) 1527# undef def
1227 const_event (ATTACK)
1228 const_event (DEATH)
1229 const_event (DROP)
1230 const_event (DROP_ON)
1231 const_event (PICKUP)
1232 const_event (SAY)
1233 const_event (STOP)
1234 const_event (TIME)
1235 const_event (THROW)
1236 const_event (TRIGGER)
1237 const_event (CLOSE)
1238 const_event (TIMER)
1239 const_event (MOVE)
1240
1241 const_event (BORN)
1242 //const_event (CLOCK)
1243 const_event (CRASH)
1244 const_event (PLAYER_DEATH)
1245 const_event (PLAYER_LOAD)
1246 const_event (PLAYER_SAVE)
1247 const_event (GKILL)
1248 const_event (LOGIN)
1249 const_event (LOGOUT)
1250 const_event (MAPENTER)
1251 const_event (MAPLEAVE)
1252 const_event (MAPRESET)
1253 const_event (MAPLOAD)
1254 const_event (MAPOUT)
1255 const_event (MAPIN)
1256 const_event (MAPCLEAN)
1257 const_event (REMOVE)
1258 const_event (SHOUT)
1259 const_event (TELL)
1260 const_event (MUZZLE)
1261 const_event (KICK)
1262 const_event (PLAYER_USE_SKILL)
1263 const_event (MONSTER_USE_SKILL)
1264 const_event (CAST_SPELL)
1265 const_event (FIND_UNARMED_SKILL)
1266 const_event (EXTCMD)
1267 //const_event (FREE_OB)
1268 }; 1528 };
1269 1529
1270 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1271 1531
1272 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1273 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1274
1275 static const struct {
1276 int dtype;
1277 const char *name;
1278 IV idx;
1279 } *cprop, prop_table[] = {
1280# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1281 prop (CFAPI_INT, MAP_PROP_FLAGS)
1282 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1283 prop (CFAPI_STRING, MAP_PROP_PATH)
1284 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1285 prop (CFAPI_STRING, MAP_PROP_NAME)
1286 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1287 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1288 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1289 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1290 prop (CFAPI_INT, MAP_PROP_WIDTH)
1291 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1292 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1293 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1294 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1295 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1296 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1297 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1298 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1299 prop (CFAPI_INT, MAP_PROP_SKY)
1300 prop (CFAPI_INT, MAP_PROP_WPARTX)
1301 prop (CFAPI_INT, MAP_PROP_WPARTY)
1302 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1303 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1304 prop (CFAPI_PREGION, MAP_PROP_REGION)
1305 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1306 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1307 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1308 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1309 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1310 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1311 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1312 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1313 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1314 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1315 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1316 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1317 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1318 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1319 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1320 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1321 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1322 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1323 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1324 prop (CFAPI_INT, OBJECT_PROP_X)
1325 prop (CFAPI_INT, OBJECT_PROP_Y)
1326 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1327 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1328 prop (CFAPI_INT, OBJECT_PROP_NROF)
1329 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1330 prop (CFAPI_INT, OBJECT_PROP_FACING)
1331 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1332 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1333 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1334 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1335 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1336 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1337 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1338 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1339 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1340 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1341 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1342 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1343 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1344 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1345 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1346 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1347 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1348 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1349 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1350 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1351 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1352 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1353 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1354 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1355 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1356 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1357 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1358 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1359 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1360 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1361 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1362 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1363 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1364 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1365 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1366 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1367 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1368 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1369 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1370 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1371 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1372 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1373 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1374 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1376 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1377 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1378 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1379 prop (CFAPI_INT, OBJECT_PROP_STR)
1380 prop (CFAPI_INT, OBJECT_PROP_DEX)
1381 prop (CFAPI_INT, OBJECT_PROP_CON)
1382 prop (CFAPI_INT, OBJECT_PROP_WIS)
1383 prop (CFAPI_INT, OBJECT_PROP_INT)
1384 prop (CFAPI_INT, OBJECT_PROP_POW)
1385 prop (CFAPI_INT, OBJECT_PROP_CHA)
1386 prop (CFAPI_INT, OBJECT_PROP_WC)
1387 prop (CFAPI_INT, OBJECT_PROP_AC)
1388 prop (CFAPI_INT, OBJECT_PROP_HP)
1389 prop (CFAPI_INT, OBJECT_PROP_SP)
1390 prop (CFAPI_INT, OBJECT_PROP_GP)
1391 prop (CFAPI_INT, OBJECT_PROP_FP)
1392 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1393 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1394 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1395 prop (CFAPI_INT, OBJECT_PROP_DAM)
1396 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1397 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1398 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1399 prop (CFAPI_INT, OBJECT_PROP_FACE)
1400 };
1401
1402 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1403 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1404
1405 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1406 { 1533 {
1407 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1534 AV *event = newAV ();
1408 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1536 av_push (event, newSViv (eiv->klass));
1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1409 } 1539 }
1540}
1410 1541
1411 //I_EVENT_API (PACKAGE); 1542void _connect_to_perl ()
1543
1544void _global_reattach ()
1545 CODE:
1546{
1547 // reattach to all attachable objects in the game.
1548 for_all_clients (ns)
1549 ns->reattach ();
1550
1551 for_all_players (pl)
1552 pl->reattach ();
1553
1554 //TODO
1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1556 // i->second->reattach ();
1557
1558 for_all_objects (op)
1559 op->reattach ();
1412} 1560}
1413 1561
1414NV floor (NV x) 1562NV floor (NV x)
1415 1563
1416NV ceil (NV x) 1564NV ceil (NV x)
1417 1565
1418void server_tick () 1566void server_tick ()
1567 CODE:
1568 runtime = SvNVx (sv_runtime);
1569 server_tick ();
1419 1570
1420void 1571void
1421LOG (int level, char *msg) 1572LOG (int level, char *msg)
1422 PROTOTYPE: $$ 1573 PROTOTYPE: $$
1423 C_ARGS: (LogLevel)level, "%s", msg 1574 C_ARGS: (LogLevel)level, "%s", msg
1426 PROTOTYPE: $$ 1577 PROTOTYPE: $$
1427 1578
1428char *path_combine_and_normalize (char *base, char *path) 1579char *path_combine_and_normalize (char *base, char *path)
1429 PROTOTYPE: $$ 1580 PROTOTYPE: $$
1430 1581
1431char * 1582const char *
1432cf_get_maps_directory (char *path) 1583get_maps_directory (char *path)
1433 PROTOTYPE: $ 1584 PROTOTYPE: $
1434 ALIAS: maps_directory = 0 1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1435 1589
1436void 1590void
1437sub_generation_inc () 1591sub_generation_inc ()
1438 CODE: 1592 CODE:
1439 PL_sub_generation++; 1593 PL_sub_generation++;
1448 confdir = 3 1602 confdir = 3
1449 localdir = 4 1603 localdir = 4
1450 playerdir = 5 1604 playerdir = 5
1451 datadir = 6 1605 datadir = 6
1452 CODE: 1606 CODE:
1453{ 1607 switch (ix)
1454 int unused_type; 1608 {
1455 RETVAL = (char *)systemDirectory (&unused_type, ix); 1609 case 0: RETVAL = settings.mapdir ; break;
1456} 1610 case 1: RETVAL = settings.uniquedir; break;
1611 case 2: RETVAL = settings.tmpdir ; break;
1612 case 3: RETVAL = settings.confdir ; break;
1613 case 4: RETVAL = settings.localdir ; break;
1614 case 5: RETVAL = settings.playerdir; break;
1615 case 6: RETVAL = settings.datadir ; break;
1616 }
1457 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1458 1618
1459int 1619void abort ()
1620
1621void emergency_save ()
1622
1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1632
1460cf_find_animation (char *text) 1633int find_animation (char *text)
1461 PROTOTYPE: $ 1634 PROTOTYPE: $
1462 1635
1463int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1464 1637
1465const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1466 1639
1467int 1640int
1468exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1501 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1502 else 1675 else
1503 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1504 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1505 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1681int
1682valid (SV *obj)
1683 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT:
1686 RETVAL
1687
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1689
1690MODULE = cf PACKAGE = cf::global
1691
1692int invoke (SV *klass, int event, ...)
1693 CODE:
1694 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1695 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1696 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL
1699
1506MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1507 1701
1508SV * 1702INCLUDE: $PERL genacc object ../include/object.h |
1509get_property (object *obj, int type, int idx) 1703
1704int invoke (object *op, int event, ...)
1510 CODE: 1705 CODE:
1511 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1512 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1513 1711
1514SV * 1712SV *registry (object *op)
1515set_property (object *obj, int type, int idx, SV *newval) 1713
1714void mortals ()
1516 CODE: 1715 PPCODE:
1517 switch (type) 1716 EXTEND (SP, object::mortals.size ());
1518 { 1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1519 case CFAPI_INT: 1718 PUSHs (to_sv (*i));
1520 cf_object_set_int_property (obj, idx, SvIV (newval)); 1719
1521 break; 1720object *first ()
1522 case CFAPI_LONG: 1721 CODE:
1523 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1722 RETVAL = object::first;
1524 break; 1723 OUTPUT: RETVAL
1525 case CFAPI_DOUBLE:
1526 {
1527 int unused_type;
1528 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1529 }
1530 break;
1531 case CFAPI_STRING:
1532 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1533 break;
1534 case CFAPI_POBJECT:
1535 {
1536 int unused_type;
1537 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1538 }
1539 break;
1540 default:
1541 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1542 }
1543 1724
1544# missing properties 1725# missing properties
1545 1726
1546void 1727object *head (object *op)
1547set_attacktype (object *obj, U32 attacktype) 1728 PROTOTYPE: $
1548 CODE: 1729 CODE:
1549 obj->attacktype = attacktype; 1730 RETVAL = op->head ? op->head : op;
1550
1551U32
1552get_attacktype (object *obj)
1553 ALIAS:
1554 attacktype = 0
1555 CODE:
1556 RETVAL = obj->attacktype;
1557 OUTPUT: RETVAL 1731 OUTPUT: RETVAL
1558 1732
1559# missing in plug-in api, of course 1733int is_head (object *op)
1560void 1734 PROTOTYPE: $
1561set_food (object *obj, int food) 1735 CODE:
1562 CODE:
1563 obj->stats.food = food;
1564
1565int
1566get_food (object *obj)
1567 ALIAS:
1568 food = 0
1569 CODE:
1570 RETVAL = obj->stats.food; 1736 RETVAL = !op->head;
1571 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1572 1738
1573void 1739void
1574inv (object *obj) 1740inv (object *obj)
1575 PROTOTYPE: $ 1741 PROTOTYPE: $
1576 PPCODE: 1742 PPCODE:
1577{ 1743{
1578 object *o; 1744 object *o;
1579 for (o = obj->inv; o; o = o->below) 1745 for (o = obj->inv; o; o = o->below)
1580 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1746 XPUSHs (sv_2mortal (to_sv (o)));
1581} 1747}
1582 1748
1583int cf_object_get_resistance (object *op, int rtype) 1749void
1584 ALIAS: resistance = 0 1750set_animation (object *op, int idx)
1751 CODE:
1752 SET_ANIMATION (op, idx);
1585 1753
1586int cf_object_get_flag (object *op, int flag) 1754object *find_best_object_match (object *op, const char *match)
1587 ALIAS: flag = 0
1588 1755
1589void cf_object_set_flag (object *op, int flag, int value) 1756object *find_marked_object (object *op)
1590 1757
1591int need_identify (const object *obj); 1758int need_identify (object *obj);
1592 1759
1593int apply_shop_mat (object *shop_mat, object *op); 1760int apply_shop_mat (object *shop_mat, object *op);
1594 1761
1595void cf_object_move (object *op, int dir, object *originator = op) 1762int move (object *op, int dir, object *originator = op)
1763 CODE:
1764 RETVAL = move_ob (op, dir, originator);
1765 OUTPUT:
1766 RETVAL
1596 1767
1597void cf_object_apply (object *op, object *author, int flags = 0) 1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1598 1771
1599void cf_object_apply_below (object *op) 1772void apply_below (object *op)
1600 1773 CODE:
1601void cf_object_remove (object *op) 1774 player_apply_below (op);
1602
1603void cf_object_free (object *op)
1604 1775
1605object *cf_object_present_archname_inside (object *op, char *whatstr) 1776object *cf_object_present_archname_inside (object *op, char *whatstr)
1606 1777
1607int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1608 1779
1609int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1610 1781
1782#//TODO
1611object *cf_object_clone (object *op, int clonetype = 0) 1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1612 1793
1613int cf_object_pay_item (object *op, object *buyer) 1794int pay_item (object *op, object *buyer)
1795 CODE:
1796 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL
1614 1798
1615int cf_object_pay_amount (object *op, uint64 amount) 1799int pay_amount (object *op, uint64 amount)
1800 CODE:
1801 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL
1616 1803
1617void pay_player (object *op, uint64 amount) 1804void pay_player (object *op, uint64 amount)
1618 1805
1619val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1806val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1620 1807
1621int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1622 1809
1623int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1810void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE:
1812 do_learn_spell (op, sp, special_prayer);
1624 1813
1625void cf_object_learn_spell (object *op, object *sp)
1626
1627void cf_object_forget_spell (object *op, object *sp) 1814void forget_spell (object *op, object *sp)
1815 CODE:
1816 do_forget_spell (op, query_name (sp));
1628 1817
1629object *cf_object_check_for_spell (object *op, char *spellname) 1818object *check_for_spell (object *op, char *spellname)
1819 CODE:
1820 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL
1630 1822
1631int cf_object_query_money (object *op) 1823int query_money (object *op)
1632 ALIAS: money = 0 1824 ALIAS: money = 0
1633 1825
1634int cf_object_query_cost (object *op, object *who, int flags) 1826val64 query_cost (object *op, object *who, int flags)
1635 ALIAS: cost = 0 1827 ALIAS: cost = 0
1636 1828
1637void cf_object_activate_rune (object *op , object *victim) 1829void spring_trap (object *op, object *victim)
1638 1830
1639int cf_object_check_trigger (object *op, object *cause) 1831int check_trigger (object *op, object *cause)
1640 1832
1641int cf_object_out_of_map (object *op, int x, int y)
1642
1643void cf_object_drop (object *op, object *author) 1833void drop (object *who, object *op)
1644 1834
1645void cf_object_take (object *op, object *author) 1835void pick_up (object *who, object *op)
1646
1647void cf_object_say (object *op, char *msg)
1648
1649void cf_object_speak (object *op, char *msg)
1650 1836
1651object *cf_object_insert_object (object *op, object *container) 1837object *cf_object_insert_object (object *op, object *container)
1652 1838
1653const char *cf_object_get_msg (object *ob)
1654 ALIAS: msg = 0
1655
1656object *cf_object_insert_in_ob (object *ob, object *where) 1839object *cf_object_insert_in_ob (object *ob, object *where)
1657 1840
1658int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1659 1842
1660void cf_object_update (object *op, int flags) 1843void update_object (object *op, int action)
1661
1662void cf_object_pickup (object *op, object *what)
1663 1844
1664object *cf_create_object_by_name (const char *name) 1845object *cf_create_object_by_name (const char *name)
1665 1846
1666void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1667 1848
1673 1854
1674void push_button (object *op); 1855void push_button (object *op);
1675 1856
1676void use_trigger (object *op); 1857void use_trigger (object *op);
1677 1858
1678void add_button_link (object *button, mapstruct *map, int connected); 1859void add_button_link (object *button, maptile *map, int connected);
1679 1860
1680void remove_button_link (object *op); 1861void remove_button_link (object *op);
1681 1862
1682void
1683cf_object_set_resistance (object *op, int rtype, int val)
1684 CODE:
1685 if (rtype >= 0 && rtype < NROFATTACKS)
1686 op->resist[rtype] = val;
1687
1688 1863
1689MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1864MODULE = cf PACKAGE = cf::object PREFIX = cf_
1690
1691void cf_fix_object (object *pl)
1692 ALIAS: fix = 0
1693 1865
1694object *cf_insert_ob_in_ob (object *ob, object *where) 1866object *cf_insert_ob_in_ob (object *ob, object *where)
1695 1867
1696# no clean way to get an object from an archetype - stupid idiotic 1868# no clean way to get an object from an archetype - stupid idiotic
1697# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1701 CODE: 1873 CODE:
1702 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1703 OUTPUT: 1875 OUTPUT:
1704 RETVAL 1876 RETVAL
1705 1877
1706object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1707 PROTOTYPE: $$$$$$ 1879 PROTOTYPE: $$$$$$
1708 CODE: 1880 CODE:
1709{ 1881{
1710 int unused_type; 1882 int unused_type;
1711 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1749bool on_same_map_as (object *ob, object *other) 1921bool on_same_map_as (object *ob, object *other)
1750 CODE: 1922 CODE:
1751 RETVAL = on_same_map (ob, other); 1923 RETVAL = on_same_map (ob, other);
1752 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1753 1925
1754char * 1926const char *
1755base_name (object *ob, int plural) 1927base_name (object *op, int plural = op->nrof > 1)
1756 CODE: 1928 CODE:
1757 RETVAL = cf_query_base_name (ob, plural); 1929 RETVAL = query_base_name (op, plural);
1758 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1759 1931
1760living * 1932object *decrease_ob_nr (object *op, unsigned long i)
1761stats (object *ob)
1762 CODE:
1763 RETVAL = &ob->stats;
1764 OUTPUT: RETVAL
1765
1766 1933
1767MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1768 1935
1769player *player (object *op) 1936player *player (object *op)
1770 CODE: 1937 CODE:
1771 RETVAL = op->contr; 1938 RETVAL = op->contr;
1772 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1773 1940
1941void check_score (object *op)
1942
1774void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
1775 1946
1776object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
1777 1948
1778char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
1779 ALIAS: ip = 0 1950 ALIAS: ip = 0
1788 1959
1789void cf_player_set_party (object *op, partylist *party) 1960void cf_player_set_party (object *op, partylist *party)
1790 1961
1791void kill_player (object *op) 1962void kill_player (object *op)
1792 1963
1793MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1964void esrv_update_item (object *op, int what, object *item)
1965 C_ARGS: what, op, item
1966
1967void clear_los (object *op)
1968
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params)
1972
1973int command_arrest (object *op, char *params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978
1794 1979
1795MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1796 1981
1797player *cf_player_find (char *name) 1982INCLUDE: $PERL genacc player ../include/player.h |
1798 PROTOTYPE: $ 1983
1984int invoke (player *pl, int event, ...)
1985 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1988 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1989 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1990 OUTPUT: RETVAL
1991
1992SV *registry (player *pl)
1993
1994void
1995save_stats (player *pl)
1996 CODE:
1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats;
1799 2001
1800void cf_player_move (player *pl, int dir) 2002void cf_player_move (player *pl, int dir)
1801 2003
1802void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1803
1804# nonstandard
1805object *ob (player *pl)
1806 CODE:
1807 RETVAL = pl->ob;
1808 OUTPUT: RETVAL
1809 2005
1810player *first () 2006player *first ()
1811 CODE: 2007 CODE:
1812 RETVAL = first_player; 2008 RETVAL = first_player;
1813 OUTPUT: RETVAL 2009 OUTPUT: RETVAL
1814 2010
1815player *next (player *pl)
1816 CODE:
1817 RETVAL = pl->next;
1818 OUTPUT: RETVAL
1819
1820bool 2011bool
1821cell_visible (player *pl, int dx, int dy) 2012cell_visible (player *pl, int dx, int dy)
1822 CODE: 2013 CODE:
1823 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1824 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1825 OUTPUT: 2016 OUTPUT:
1826 RETVAL 2017 RETVAL
1827 2018
1828char *
1829client (player *pl)
1830 CODE:
1831 RETVAL = pl->socket.client;
1832 OUTPUT:
1833 RETVAL
1834
1835void
1836buggy_mapscroll (player *pl, int value = 1)
1837 CODE:
1838 pl->socket.buggy_mapscroll = value;
1839
1840void 2019void
1841send (player *pl, SV *packet) 2020send (player *pl, SV *packet)
1842 CODE: 2021 CODE:
1843{ 2022{
1844 STRLEN len; 2023 STRLEN len;
1845 char *buf = SvPVbyte (packet, len); 2024 char *buf = SvPVbyte (packet, len);
1846 2025
1847 Write_String_To_Socket (&pl->socket, buf, len); 2026 if (pl->ns)
2027 pl->ns->send_packet (buf, len);
1848} 2028}
1849 2029
1850int 2030int
1851listening (player *pl, int new_value = -1) 2031listening (player *pl, int new_value = -1)
1852 CODE: 2032 CODE:
1854 if (new_value >= 0) 2034 if (new_value >= 0)
1855 pl->listening = new_value; 2035 pl->listening = new_value;
1856 OUTPUT: 2036 OUTPUT:
1857 RETVAL 2037 RETVAL
1858 2038
1859void get_savebed (player *pl) 2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1860 ALIAS: 2040 PROTOTYPE: $;$$$
1861 savebed = 0
1862 PPCODE: 2041 PPCODE:
2042 if (GIMME_V != G_VOID)
2043 {
1863 EXTEND (SP, 3); 2044 EXTEND (SP, 3);
1864 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2045 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1865 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2046 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1866 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2047 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1867 2048 }
1868void set_savebed (player *pl, char *map_path, int x, int y) 2049 if (map_path) sv_to (map_path, pl->savebed_map);
1869 CODE: 2050 if (x) sv_to (x, pl->bed_x);
1870 strcpy (pl->savebed_map, map_path); 2051 if (y) sv_to (y, pl->bed_y);
1871 pl->bed_x = x;
1872 pl->bed_y = y;
1873 2052
1874void 2053void
1875list () 2054list ()
1876 PPCODE: 2055 PPCODE:
1877{ 2056 for_all_players (pl)
1878 player *pl; 2057 XPUSHs (sv_2mortal (to_sv (pl)));
1879 for (pl = first_player; pl; pl = pl->next)
1880 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1881}
1882
1883bool
1884peaceful (player *pl, bool new_setting = 0)
1885 PROTOTYPE: $;$
1886 CODE:
1887 RETVAL = pl->peaceful;
1888 if (items > 1)
1889 pl->peaceful = new_setting;
1890 OUTPUT:
1891 RETVAL
1892
1893living *
1894orig_stats (player *pl)
1895 CODE:
1896 RETVAL = &pl->orig_stats;
1897 OUTPUT: RETVAL
1898
1899living *
1900last_stats (player *pl)
1901 CODE:
1902 RETVAL = &pl->last_stats;
1903 OUTPUT: RETVAL
1904 2058
1905 2059
1906MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1907 2061
1908SV * 2062int invoke (maptile *map, int event, ...)
1909get_property (mapstruct *obj, int type, int idx)
1910 CODE: 2063 CODE:
1911 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2064 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2065 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2066 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
1912 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
1913 2069
1914SV * 2070SV *registry (maptile *map)
1915set_property (mapstruct *obj, int type, int idx, SV *newval)
1916 CODE:
1917 switch (type)
1918 {
1919 case CFAPI_INT:
1920 cf_map_set_int_property (obj, idx, SvIV (newval));
1921 break;
1922 default:
1923 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1924 }
1925 2071
1926mapstruct *new (int width, int height) 2072INCLUDE: $PERL genacc maptile ../include/map.h |
2073
2074void
2075maptile::instantiate ()
2076
2077maptile *new ()
1927 PROTOTYPE: 2078 PROTOTYPE:
1928 CODE: 2079 CODE:
1929{ 2080 RETVAL = new maptile;
1930 int unused_type;
1931 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1932}
1933 OUTPUT: 2081 OUTPUT:
1934 RETVAL 2082 RETVAL
1935 2083
1936void delete_map (mapstruct *map) 2084void
2085maptile::players ()
2086 PPCODE:
2087 if (GIMME_V == G_SCALAR)
2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 else if (GIMME_V == G_ARRAY)
2090 {
2091 EXTEND (SP, THIS->players);
2092 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 }
1937 2096
1938void clean_tmp_map (mapstruct *map)
1939
1940void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
1941 2098
1942mapstruct *tile_map (mapstruct *map, unsigned int dir) 2099int out_of_map (maptile *map, int x, int y)
1943 CODE:
1944 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1945 OUTPUT:
1946 RETVAL
1947 2100
1948char *tile_path (mapstruct *map, unsigned int dir) 2101void
1949 CODE: 2102trigger (maptile *map, long connection, bool state = true)
1950 if (dir >= 4) 2103 CODE:
1951 XSRETURN_UNDEF; 2104 activate_connection (map, connection, state);
1952 RETVAL = map->tile_path [dir];
1953 OUTPUT:
1954 RETVAL
1955 2105
1956mapstruct *cf_map_get_map (char *name) 2106void
1957 PROTOTYPE: $ 2107get_connection (maptile *map, long connection)
1958 ALIAS: map = 0 2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
1959 2113
1960mapstruct *has_been_loaded (char *name)
1961 PROTOTYPE: $
1962
1963mapstruct *cf_map_get_first ()
1964 PROTOTYPE:
1965 ALIAS: first = 0
1966
1967# whoever "designed" the plug-in api should have wasted
1968# his/her time with staying away from the project - would have
1969# saved others a lot of time, without doubt.
1970void set_path (mapstruct *where, char *path)
1971 CODE:
1972 strcpy (where->path, path);
1973
1974int in_memory (mapstruct *map)
1975 CODE:
1976 RETVAL = map->in_memory;
1977 OUTPUT:
1978 RETVAL
1979
1980bool unique (mapstruct *map)
1981 CODE:
1982 RETVAL = map->unique;
1983 OUTPUT:
1984 RETVAL
1985
1986void set_unique (mapstruct *map, bool unique)
1987 CODE:
1988 map->unique = unique;
1989
1990object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
1991 2115
1992object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
1993 2117
1994object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
1995 C_ARGS: str, map, nx, ny 2119 C_ARGS: str, map, nx, ny
1996 2120
1997void 2121void
1998cf_map_normalise (mapstruct *map, int x, int y) 2122cf_map_normalise (maptile *map, int x, int y)
1999 PPCODE: 2123 PPCODE:
2000{ 2124{
2001 mapstruct *nmap = 0; 2125 maptile *nmap = 0;
2002 I16 nx = 0, ny = 0; 2126 I16 nx = 0, ny = 0;
2003 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2004 2128
2005 EXTEND (SP, 4); 2129 EXTEND (SP, 4);
2006 PUSHs (sv_2mortal (newSViv (flags))); 2130 PUSHs (sv_2mortal (newSViv (flags)));
2007 2131
2008 if (GIMME_V == G_ARRAY) 2132 if (GIMME_V == G_ARRAY)
2012 PUSHs (sv_2mortal (newSViv (ny))); 2136 PUSHs (sv_2mortal (newSViv (ny)));
2013 } 2137 }
2014} 2138}
2015 2139
2016void 2140void
2017at (mapstruct *map, unsigned int x, unsigned int y) 2141at (maptile *map, unsigned int x, unsigned int y)
2018 PROTOTYPE: $$$ 2142 PROTOTYPE: $$$
2019 PPCODE: 2143 PPCODE:
2020{ 2144{
2021 object *o; 2145 object *o;
2022 mapstruct *nmap = 0; 2146 maptile *nmap = 0;
2023 I16 nx, ny; 2147 I16 nx, ny;
2024 2148
2025 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2026 2150
2027 if (nmap) 2151 if (nmap)
2028 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2029 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2030} 2154}
2031 2155
2032SV * 2156SV *
2033bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2157bot_at (maptile *obj, unsigned int x, unsigned int y)
2034 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2035 ALIAS: 2159 ALIAS:
2036 top_at = 1 2160 top_at = 1
2037 flags_at = 2 2161 flags_at = 2
2038 light_at = 3 2162 light_at = 3
2039 move_block_at = 4 2163 move_block_at = 4
2040 move_slow_at = 5 2164 move_slow_at = 5
2041 move_on_at = 6 2165 move_on_at = 6
2042 move_off_at = 7 2166 move_off_at = 7
2043 INIT: 2167 INIT:
2044 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2045 CODE: 2169 CODE:
2046 switch (ix) 2170 switch (ix)
2047 { 2171 {
2048 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2049 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2052 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2053 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2054 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2055 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2056 } 2180 }
2057 OUTPUT: 2181 OUTPUT: RETVAL
2058 RETVAL
2059 2182
2060# "serialise" map perl data into a ref 2183void fix_walls (maptile *map, int x, int y)
2061void 2184
2062_get_obs (mapstruct *map) 2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2063 PPCODE: 2189 CODE:
2064{ 2190 RETVAL = get_name_of_region_for_map (m);
2065 object *o; 2191 OUTPUT: RETVAL
2066 int x, y;
2067 AV *obs = newAV ();
2068 int nonnull = 0;
2069 2192
2070 for (y = 0; y < MAP_HEIGHT (map); y++) 2193# worst xs function of my life
2071 for (x = 0; x < MAP_WIDTH (map); x++) 2194maptile *
2072 { 2195_create_random_map (\
2073 AV *av = newAV (); 2196 char *path,\
2074 2197 char *wallstyle,\
2075 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2198 char *wall_name,\
2076 { 2199 char *floorstyle,\
2077 SV *sv = SVptr_cache_get (o); 2200 char *monsterstyle,\
2078 2201 char *treasurestyle,\
2079 if (sv && HvFILL (SvRV (sv))) 2202 char *layoutstyle,\
2080 { 2203 char *doorstyle,\
2081 nonnull = 1; 2204 char *decorstyle,\
2082 sv = newSVsv (sv); 2205 char *origin_map,\
2083 } 2206 char *final_map,\
2084 else 2207 char *exitstyle,\
2085 sv = &PL_sv_undef; 2208 char *this_map,\
2086 2209 char *exit_on_final_map,\
2087 av_push (av, sv); 2210 int Xsize,\
2088 } 2211 int Ysize,\
2089 2212 int expand2x,\
2090 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2213 int layoutoptions1,\
2091 } 2214 int layoutoptions2,\
2092 2215 int layoutoptions3,\
2093 if (nonnull) 2216 int symmetry,\
2094 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2217 int difficulty,\
2095 else 2218 int difficulty_given,\
2096 SvREFCNT_dec (obs); 2219 float difficulty_increase,\
2097} 2220 int dungeon_level,\
2098 2221 int dungeon_depth,\
2099# "deserialise" perl map data into the map 2222 int decoroptions,\
2100void 2223 int orientation,\
2101_set_obs (mapstruct *map, SV *sv) 2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2102 CODE: 2233 CODE:
2103{ 2234{
2104 object *o; 2235 random_map_params rmp;
2105 AV *av;
2106 int x, y;
2107 AV *obs = (AV *)SvRV (sv);
2108 2236
2109 for (y = 0; y < MAP_HEIGHT (map); y++) 2237 assign (rmp.wallstyle , wallstyle);
2110 for (x = 0; x < MAP_WIDTH (map); x++) 2238 assign (rmp.wall_name , wall_name);
2111 { 2239 assign (rmp.floorstyle , floorstyle);
2112 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2113 2247
2114 if (!SvROK (sv)) 2248 rmp.origin_map = origin_map;
2115 continue; 2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2116 2273
2117 av = (AV *)SvRV (sv); 2274 RETVAL = generate_random_map (path, &rmp);
2118
2119 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2120 {
2121 sv = av_shift (av);
2122
2123 if (SvROK (sv))
2124 {
2125 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2126 SVptr_cache_set (o, sv);
2127 }
2128 }
2129 }
2130} 2275}
2131
2132
2133MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2134
2135archetype *cf_archetype_get_first()
2136 PROTOTYPE:
2137 ALIAS: first = 0
2138
2139archetype *cf_archetype_get_next (archetype *arch)
2140 ALIAS: next = 0
2141
2142archetype *cf_archetype_get_head (archetype *arch)
2143 ALIAS: head = 0
2144
2145archetype *cf_archetype_get_more (archetype *arch)
2146 ALIAS: more = 0
2147
2148const char *cf_archetype_get_name (archetype *arch)
2149 ALIAS: name = 0
2150
2151object *cf_archetype_get_clone (archetype *arch)
2152 ALIAS: clone = 0
2153
2154MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2155
2156partylist *cf_party_get_first ()
2157 PROTOTYPE:
2158 ALIAS: first = 0
2159
2160partylist *cf_party_get_next (partylist *party)
2161 ALIAS: next = 0
2162
2163const char *cf_party_get_name (partylist *party)
2164
2165const char *cf_party_get_password (partylist *party)
2166 ALIAS: password = 0
2167
2168player *cf_party_get_first_player (partylist *party)
2169 ALIAS: first_player = 0
2170
2171player *cf_party_get_next_player (partylist *party, player *op)
2172 ALIAS: next_player = 0
2173
2174
2175MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2176
2177region *cf_region_get_first ()
2178 PROTOTYPE:
2179 ALIAS: first = 0
2180
2181const char *cf_region_get_name (region *reg)
2182 ALIAS: name = 0
2183
2184region *cf_region_get_next (region *reg)
2185 ALIAS: next = 0
2186
2187region *cf_region_get_parent (region *reg)
2188 ALIAS: parent = 0
2189
2190const char *cf_region_get_longname (region *reg)
2191 ALIAS: longname = 0
2192
2193const char *cf_region_get_message (region *reg)
2194 ALIAS: message = 0
2195
2196
2197MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2198
2199val64
2200exp (living *liv, val64 new_val = 0)
2201 PROTOTYPE: $;$
2202 ALIAS:
2203 Str = 1
2204 Dex = 2
2205 Con = 3
2206 Wis = 4
2207 Cha = 5
2208 Int = 6
2209 Pow = 7
2210 wc = 8
2211 ac = 9
2212 hp = 10
2213 maxhp = 11
2214 sp = 12
2215 maxsp = 13
2216 grace = 14
2217 maxgrace = 15
2218 food = 16
2219 dam = 17
2220 luck = 18
2221 CODE:
2222# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2223 switch (ix)
2224 {
2225 LIVING_ACC (exp , 0);
2226 LIVING_ACC (Str , 1);
2227 LIVING_ACC (Dex , 2);
2228 LIVING_ACC (Con , 3);
2229 LIVING_ACC (Wis , 4);
2230 LIVING_ACC (Cha , 5);
2231 LIVING_ACC (Int , 6);
2232 LIVING_ACC (Pow , 7);
2233 LIVING_ACC (wc , 8);
2234 LIVING_ACC (ac , 9);
2235 LIVING_ACC (hp , 10);
2236 LIVING_ACC (maxhp , 11);
2237 LIVING_ACC (sp , 12);
2238 LIVING_ACC (maxsp , 13);
2239 LIVING_ACC (grace , 14);
2240 LIVING_ACC (maxgrace, 15);
2241 LIVING_ACC (food , 16);
2242 LIVING_ACC (dam , 17);
2243 LIVING_ACC (luck , 18);
2244 }
2245# undef LIVING_ACC
2246 OUTPUT: 2276 OUTPUT:
2247 RETVAL 2277 RETVAL
2248 2278
2279MODULE = cf PACKAGE = cf::arch
2280
2281archetype *find (const char *name)
2282 CODE:
2283 RETVAL = archetype::find (name);
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL
2292
2293INCLUDE: $PERL genacc archetype ../include/object.h |
2294
2295MODULE = cf PACKAGE = cf::party
2296
2297partylist *first ()
2298 PROTOTYPE:
2299 CODE:
2300 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL
2302
2303INCLUDE: $PERL genacc partylist ../include/player.h |
2304
2305MODULE = cf PACKAGE = cf::region
2306
2307region *first ()
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = first_region;
2311 OUTPUT: RETVAL
2312
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h |
2320
2321MODULE = cf PACKAGE = cf::living
2322
2323INCLUDE: $PERL genacc living ../include/living.h |
2324
2325MODULE = cf PACKAGE = cf::settings
2326
2327INCLUDE: $PERL genacc Settings ../include/global.h |
2328
2329MODULE = cf PACKAGE = cf::client
2330
2331INCLUDE: $PERL genacc client ../include/client.h |
2332
2333int invoke (client *ns, int event, ...)
2334 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2337 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2338 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2339 OUTPUT: RETVAL
2340
2341SV *registry (client *ns)
2342
2343void
2344list ()
2345 PPCODE:
2346 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i)));
2349
2350void
2351client::send_packet (SV *packet)
2352 CODE:
2353{
2354 STRLEN len;
2355 char *buf = SvPVbyte (packet, len);
2356
2357 THIS->send_packet (buf, len);
2358}
2359

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