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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.9 by root, Fri Aug 25 15:31:45 2006 UTC vs.
Revision 1.131 by root, Mon Jan 8 18:18:35 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.3" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
35#include "shstr.h"
51 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
52#include "perlxsi.c" 47#include "perlxsi.c"
53 48
54static void *globalEventListener (int *type, ...);
55
56extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
57 50
58typedef object object_ornull; 51typedef object object_ornull;
59typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
60 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
61typedef double val64; 59 typedef double val64;
62#define newSVval64 newSVnv 60# define newSVval64 newSVnv
63#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
64 63
65static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
66static f_plug_api registerGlobalEvent; 65static f_plug_api object_set_property = cfapi_object_set_property;
67static f_plug_api unregisterGlobalEvent; 66static f_plug_api object_insert = cfapi_object_insert;
68static f_plug_api systemDirectory;
69static f_plug_api object_set_property;
70static f_plug_api map_get_map;
71static f_plug_api object_insert;
72 67
73/* this is a stupid way to do things, and awkward to use for plug-in authors */
74typedef struct
75{
76 object* who;
77 object* activator;
78 object* third;
79 object* event;
80 mapstruct* map;
81 char message[1024];
82 int fix; // seems to be python-only, and should not be part of the API
83 int event_code;
84 char extension[1024]; // name field, should invoke specific perl extension
85 char options[1024]; // slaying field of event_connectors
86 int returnvalue;
87} CFPContext;
88
89static HV *obj_cache;
90static PerlInterpreter *perl; 68static PerlInterpreter *perl;
91 69
70double runtime;
71
72global gbl_ev;
92static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
93 75
94#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
95#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
96#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
97#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
98#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
99#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
100#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
101 99
102////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
103 101
104// garbage collect some perl objects, if possible 102unordered_vector<attachable *> attachable::mortals;
105// all objects no longer referenced and empty are
106// eligible for destruction.
107static void
108clean_obj_cache ()
109{
110 static int count;
111 103
112 if (++count & 7) 104attachable::~attachable ()
105{
106 assert (!(flags & F_BORROWED));
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 flags &= ~F_BORROWED;
123 refcnt_inc ();
124 SvREFCNT_dec ((SV *)self);
125 }
126}
127
128// check wether the object really is dead
129void
130attachable::do_check ()
131{
132 if (refcnt > 0)
113 return; 133 return;
114 134
115 int todo = 1000; 135 optimise ();
116 do 136
137 if (self)
117 { 138 {
118 I32 klen; 139 if (refcnt + SvREFCNT (self) > 0)
119 char *key; 140 return;
120 HE *he = hv_iternext (obj_cache);
121 141
122 if (he) 142 assert (flags & F_BORROWED);
143
144 flags &= ~F_BORROWED;
145 refcnt_inc ();
146 SvREFCNT_dec (self);
147 self = 0;
148 }
149
150 if (refcnt > 0)
151 return;
152
153 destroy ();
154}
155
156void
157attachable::do_destroy ()
158{
159 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
160
161 if (self)
162 hv_clear (self);
163
164 mortals.push_back (this);
165}
166
167void
168attachable::destroy ()
169{
170 if (destroyed ())
171 return;
172
173 flags |= F_DESTROYED;
174 do_destroy ();
175}
176
177void
178attachable::check_mortals ()
179{
180 for (int i = 0; i < mortals.size (); )
181 {
182 attachable *obj = mortals [i];
183
184 obj->refcnt_chk (); // unborrow from perl, if necessary
185
186 if (obj->refcnt || obj->self)
123 { 187 {
124 SV *sv = hv_iterval (obj_cache, he); 188#if 0
189 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
190 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
191#endif
125 192
126 // empty and unreferenced? nuke it 193 ++i; // further delay freeing
127 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 194 }//D
195 else
128 { 196 {
129 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 197 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
130 todo++; 198 mortals.erase (i);
131 } 199 delete obj;
132 } 200 }
133 else
134 break;
135 } 201 }
136 while (--todo);
137} 202}
203
204attachable &
205attachable::operator =(const attachable &src)
206{
207 //if (self || cb)
208 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
209
210 attach = src.attach;
211 return *this;
212}
213
214//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
138 215
139static SV * 216static SV *
140newSVptr (void *ptr, const char *klass) 217newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
141{ 218{
142 SV *sv; 219 SV *sv;
143 220
144 if (!ptr) 221 if (!ptr)
145 return &PL_sv_undef; 222 return &PL_sv_undef;
146 223
147 sv = newSV (0);
148 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 224 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
149 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 225 return sv_bless (newRV_noinc ((SV *)hv), stash);
150} 226}
151 227
152static void 228static int
153SVptr_cache_set (void *ptr, SV *sv) 229attachable_free (pTHX_ SV *sv, MAGIC *mg)
154{ 230{
155 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 231 attachable *at = (attachable *)mg->mg_ptr;
232 assert (!(at->flags & attachable::F_BORROWED));
233 at->self = 0;
234 // next line makes sense, but most objects still have refcnt 0 by default
235 //at->refcnt_chk ();
236 return 0;
156} 237}
238
239MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
157 240
158static SV * 241static SV *
159SVptr_cache_get (void *ptr) 242newSVattachable (attachable *obj, HV *stash)
160{ 243{
161 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 244 if (!obj)
162
163 return he ? *he : 0;
164}
165
166static SV *
167newSVptr_cached (void *ptr, const char *klass)
168{
169 SV *sv;
170
171 if (!ptr)
172 return &PL_sv_undef; 245 return &PL_sv_undef;
173 246
174 sv = SVptr_cache_get (ptr); 247 if (!obj->self)
175
176 if (!sv)
177 { 248 {
178 HV *hv = newHV (); 249 obj->self = newHV ();
179 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 250 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
180 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
181 251
182 SVptr_cache_set (ptr, sv); 252 // borrow the refcnt from the object
253 obj->flags |= attachable::F_BORROWED;
254 obj->refcnt_dec ();
255
256 // now bless the object _once_
257 return sv_bless (newRV_inc ((SV *)obj->self), stash);
183 } 258 }
184 259 else
185 return newSVsv (sv); 260 return newRV_inc ((SV *)obj->self);
186} 261}
187 262
188static void 263static void
189clearSVptr (SV *sv) 264clearSVptr (SV *sv)
190{ 265{
216 return SvPTR (sv, klass); 291 return SvPTR (sv, klass);
217 else 292 else
218 return 0; 293 return 0;
219} 294}
220 295
296inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
297inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
298inline SV *to_sv (bool v) { return newSViv (v); }
299inline SV *to_sv ( signed char v) { return newSViv (v); }
300inline SV *to_sv (unsigned char v) { return newSViv (v); }
301inline SV *to_sv ( signed short v) { return newSViv (v); }
302inline SV *to_sv (unsigned short v) { return newSVuv (v); }
303inline SV *to_sv ( signed int v) { return newSViv (v); }
304inline SV *to_sv (unsigned int v) { return newSVuv (v); }
305inline SV *to_sv ( signed long v) { return newSViv (v); }
306inline SV *to_sv (unsigned long v) { return newSVuv (v); }
307inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
308inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
309inline SV *to_sv (float v) { return newSVnv (v); }
310inline SV *to_sv (double v) { return newSVnv (v); }
311inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
312inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
313inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
314inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
315inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
316inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
317inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
318inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
319
320inline SV *to_sv (object & v) { return to_sv (&v); }
321inline SV *to_sv (living & v) { return to_sv (&v); }
322
323//TODO:
324inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
325inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
326
327inline SV *to_sv (UUID v)
328{
329 char buf[128];
330 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
331 return newSVpv (buf, 0);
332}
333
334inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
335inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
336inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
337inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
338inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
339inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
340inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
341inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
342inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
343inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
344inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
345inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
346inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
347inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
348inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
349inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
350inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
351inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
352inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
353inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
354inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
355inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
356inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
357inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
358
359inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
360inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
361
362template<class T>
363inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
364
365template<int N>
366inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
367
368inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
369inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
370inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
371inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
372inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
373
374inline void sv_to (SV *sv, UUID &v)
375{
376 unsigned int version;
377
378 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
379 croak ("unparsable uuid: %s", SvPV_nolen (sv));
380}
381
382inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
383
221static SV * 384static SV *
222newSVdt_va (va_list &ap, data_type type) 385newSVdt_va (va_list &ap, data_type type)
223{ 386{
224 SV *sv; 387 SV *sv;
225 388
226 switch (type) 389 switch (type)
227 { 390 {
228 case DT_INT: 391 case DT_INT:
229 sv = newSViv (*va_arg (ap, int *)); 392 sv = newSViv (va_arg (ap, int));
230 break; 393 break;
231 394
232 case DT_LONG: 395 case DT_INT64:
233 sv = newSVval64 ((val64)*va_arg (ap, sint64 *)); 396 sv = newSVval64 ((val64)va_arg (ap, sint64));
234 break; 397 break;
235 398
236 case DT_DOUBLE: 399 case DT_DOUBLE:
237 sv = newSVnv (*va_arg (ap, double *)); 400 sv = newSVnv (va_arg (ap, double));
238 break; 401 break;
239 402
240 case DT_STRING: 403 case DT_STRING:
241 { 404 {
242 char *str = va_arg (ap, char *); 405 char *str = (char *)va_arg (ap, const char *);
243 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 406 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
244 } 407 }
245 break; 408 break;
246 409
247 case DT_DATA: 410 case DT_DATA:
248 { 411 {
249 char *str = (char *)va_arg (ap, void *); 412 char *str = (char *)va_arg (ap, const void *);
250 int len = va_arg (ap, int); 413 int len = va_arg (ap, int);
251 sv = str ? newSVpv (str, len) : &PL_sv_undef; 414 sv = str ? newSVpv (str, len) : &PL_sv_undef;
252 } 415 }
253 break; 416 break;
254 417
255 case DT_OBJECT: 418 case DT_OBJECT:
256 { 419 sv = to_sv (va_arg (ap, object *));
257 object *obj = va_arg (ap, object *);
258
259 if (!obj)
260 sv = &PL_sv_undef;
261 else
262 switch (obj->type)
263 {
264 case MAP:
265 sv = newSVptr_cached (obj, "cf::object::map::wrap");
266 break;
267
268 case PLAYER:
269 sv = newSVptr_cached (obj, "cf::object::player::wrap");
270 break;
271
272 default:
273 sv = newSVptr_cached (obj, "cf::object::wrap");
274 break;
275 }
276 }
277 break; 420 break;
278 421
279 case DT_MAP: 422 case DT_MAP:
280 sv = newSVptr (va_arg (ap, mapstruct *), "cf::map::wrap"); 423 // va_arg (object *) when void * is passed is an XSI extension
424 sv = to_sv (va_arg (ap, maptile *));
281 break; 425 break;
282 426
427 case DT_CLIENT:
428 sv = to_sv (va_arg (ap, client *));
429 break;
430
283 case DT_PLAYER: 431 case DT_PLAYER:
284 sv = newSVptr (va_arg (ap, player *), "cf::player::wrap"); 432 sv = to_sv (va_arg (ap, player *));
285 break; 433 break;
286 434
287 case DT_ARCH: 435 case DT_ARCH:
288 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 436 sv = to_sv (va_arg (ap, archetype *));
289 break; 437 break;
290 438
291 case DT_PARTY: 439 case DT_PARTY:
292 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 440 sv = to_sv (va_arg (ap, partylist *));
293 break; 441 break;
294 442
295 case DT_REGION: 443 case DT_REGION:
296 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 444 sv = to_sv (va_arg (ap, region *));
297 break; 445 break;
298 446
299 default: 447 default:
300 assert (("unhandled type in newSVdt_va", 0)); 448 assert (("unhandled type in newSVdt_va", 0));
301 } 449 }
323 va_list ap; 471 va_list ap;
324 va_start (ap, type); 472 va_start (ap, type);
325 473
326 switch (type) 474 switch (type)
327 { 475 {
328 case CFAPI_INT: sv = newSVdt_va (ap, DT_INT ); break; 476 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
329 case CFAPI_LONG: sv = newSVdt_va (ap, DT_LONG ); break; 477 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
330 case CFAPI_DOUBLE: sv = newSVdt_va (ap, DT_DOUBLE); break; 478 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
331 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break; 479 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
332 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break; 480 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
333 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break; 481 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
334 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break; 482 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
335 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break; 483 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
343 va_end (ap); 491 va_end (ap);
344 492
345 return sv; 493 return sv;
346} 494}
347 495
496//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
497
498SV *
499registry (attachable *ext)
500{
501 if (!ext->cb)
502 ext->cb = newAV ();
503
504 return newRV_inc ((SV *)ext->cb);
505}
506
507#if 0
508void attachable::clear ()
509{
510 if (self)
511 {
512 // disconnect Perl from C, to avoid crashes
513 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
514
515 // clear the perl hash, might or might not be a good idea
516 hv_clear ((HV *)SvRV ((SV *)self));
517
518 SvREFCNT_dec (self);
519 self = 0;
520 }
521
522 if (cb)
523 {
524 SvREFCNT_dec (cb);
525 cb = 0;
526 }
527
528 attach = 0;
529}
530#endif
531
348///////////////////////////////////////////////////////////////////////////// 532/////////////////////////////////////////////////////////////////////////////
349 533
350extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 534extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
351{ 535{
352 gethook = gethooksptr;
353 printf (PLUGIN_VERSION " init\n");
354
355 return 0; 536 return 0;
356} 537}
357 538
358static CommArray_s rtn_cmd; 539static CommArray_s rtn_cmd;
359 540
360static int 541static int
361runPluginCommand (object *obj, char *params) 542runPluginCommand (object *obj, char *params)
362{ 543{
363 dSP; 544 return -1;
364
365 ENTER;
366 SAVETMPS;
367
368 PUSHMARK (SP);
369
370 EXTEND (SP, 3);
371 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
372 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
373
374 if (params)
375 PUSHs (sv_2mortal (newSVpv (params, 0)));
376
377 PUTBACK;
378 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
379 SPAGAIN;
380
381 if (SvTRUE (ERRSV))
382 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
383
384 int returnvalue = count > 0 ? POPi : -1;
385
386 PUTBACK;
387 FREETMPS;
388 LEAVE;
389
390 return returnvalue;
391} 545}
392 546
393extern "C" void *cfperl_getPluginProperty (int *type, ...) 547extern "C" void *cfperl_getPluginProperty (int *type, ...)
394{ 548{
395 va_list args; 549 va_list args;
398 va_start (args, type); 552 va_start (args, type);
399 propname = va_arg (args, char *); 553 propname = va_arg (args, char *);
400 //printf ("Property name: %s\n", propname); 554 //printf ("Property name: %s\n", propname);
401 555
402 if (!strcmp (propname, "command?")) 556 if (!strcmp (propname, "command?"))
403 {
404 if (!perl)
405 return NULL; 557 return NULL;
406
407 const char *cmdname = va_arg (args, const char *);
408 HV *hv = get_hv ("cf::COMMAND", 1);
409 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
410
411 va_end (args);
412
413 if (svp)
414 {
415 // this is totaly broken, should stash it into %COMMAND
416 rtn_cmd.name = cmdname;
417 rtn_cmd.time = SvNV (*svp);
418 rtn_cmd.func = runPluginCommand;
419
420 return &rtn_cmd;
421 }
422 }
423 else if (!strcmp (propname, "Identification")) 558 else if (!strcmp (propname, "Identification"))
424 { 559 {
425 va_end (args); 560 va_end (args);
426 return (void*) PLUGIN_NAME; 561 return (void *)PLUGIN_NAME;
427 } 562 }
428 else if (!strcmp (propname, "FullName")) 563 else if (!strcmp (propname, "FullName"))
429 { 564 {
430 va_end (args); 565 va_end (args);
431 return (void*) PLUGIN_VERSION; 566 return (void *)PLUGIN_VERSION;
432 } 567 }
433 else 568 else
434 va_end (args); 569 va_end (args);
435 570
436 return NULL; 571 return NULL;
439extern "C" int cfperl_postInitPlugin () 574extern "C" int cfperl_postInitPlugin ()
440{ 575{
441 int hooktype = 1; 576 int hooktype = 1;
442 int rtype = 0; 577 int rtype = 0;
443 578
444 printf (PLUGIN_VERSION " post init\n");
445
446 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
447 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
448 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
449 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
450 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
451 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
452
453 cf_init_plugin (gethook); 579 cf_init_plugin (gethook);
454 580
455 /* Pick the global events you want to monitor from this plugin */
456 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
457 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
466 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
467 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
468
469 return 0; 581 return 0;
470} 582}
471 583
472static void *
473globalEventListener (int *type, ...)
474{
475 va_list args;
476 static int rv;
477 int event_code;
478
479 if (!perl)
480 return NULL;
481
482 va_start (args, type);
483 event_code = va_arg (args, int);
484
485 if (event_code == EVENT_CLOCK)
486 {
487 clean_obj_cache ();
488 }
489 else
490 {
491 dSP;
492
493 ENTER;
494 SAVETMPS;
495
496 PUSHMARK (SP);
497
498 EXTEND (SP, 10);
499 PUSHs (sv_2mortal (newSViv (event_code)));
500
501 switch (event_code)
502 {
503 case EVENT_CRASH:
504 break;
505
506 case EVENT_GKILL:
507 PUSH_OB;
508 PUSH_OB;
509 break;
510
511 case EVENT_SHOUT:
512 case EVENT_MUZZLE:
513 case EVENT_KICK:
514 PUSH_OB;
515 PUSH_PV;
516 break;
517
518 case EVENT_FIND_UNARMED_SKILL:
519 PUSH_OB;
520 break;
521
522 case EVENT_PLAYER_USE_SKILL:
523 case EVENT_MONSTER_USE_SKILL:
524 case EVENT_CAST_SPELL:
525 PUSH_OB;
526 PUSH_OB;
527 PUSH_OB;
528 PUSH_IV;
529 PUSH_PV;
530 break;
531
532 case EVENT_EXTCMD:
533 PUSH_PL;
534 {
535 char *buf = va_arg (args, char *);
536 int len = va_arg (args, int);
537 PUSHs (sv_2mortal (newSVpvn (buf, len)));
538 }
539 break;
540
541 case EVENT_TELL:
542 break;
543 }
544
545 va_end (args);
546
547 PUTBACK;
548 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
549 SPAGAIN;
550
551 if (SvTRUE (ERRSV))
552 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
553
554 rv = count > 0 ? POPi : 0;
555
556 PUTBACK;
557 FREETMPS;
558 LEAVE;
559 }
560
561 return &rv;
562}
563
564extern "C" void *cfperl_eventListener (int *type, ...)
565{
566 static int rv;
567 va_list args;
568 int event_code;
569 object *who, *activator, *third, *event;
570 char *message, *extension, *options;
571
572 if (!perl)
573 return NULL;
574
575 va_start (args, type);
576 who = va_arg (args, object *);
577 event_code = va_arg (args, int);
578 activator = va_arg (args, object *);
579 third = va_arg (args, object *);
580 message = va_arg (args, char *);
581 va_arg (args, int); // fix yourself
582 extension = va_arg (args, char *);
583 options = va_arg (args, char *);
584 event = va_arg (args, object *);
585 va_end (args);
586
587 {
588 dSP;
589
590 ENTER;
591 SAVETMPS;
592
593 PUSHMARK (SP);
594 EXTEND (SP, 10);
595
596 PUSHcfapi (STRING, extension);
597 PUSHs (sv_2mortal (newSViv (event_code)));
598
599 PUSHcfapi (POBJECT, event);
600 PUSHcfapi (POBJECT, who);
601
602 switch (event_code)
603 {
604 case EVENT_STOP: // $ob (e.g. arrow)
605 case EVENT_TIME: // $ob
606 case EVENT_TIMER: // $ob
607 break;
608
609 case EVENT_APPLY: // $ob, $who
610 case EVENT_DROP: // $ob, $who
611 case EVENT_CLOSE: // $ob, $who
612 case EVENT_DEATH: // $ob[, $killer]
613 case EVENT_MOVE: // $ob, $enemy
614 case EVENT_THROW: // $ob, $thrower
615 PUSHcfapi (POBJECT, activator);
616 break;
617
618 case EVENT_DROP_ON: // $ob, $who, $what
619 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
620 PUSHcfapi (POBJECT, activator);
621 PUSHcfapi (POBJECT, third);
622 break;
623
624 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
625 PUSHcfapi (POBJECT, activator);
626 PUSHcfapi (POBJECT, third);
627 PUSHcfapi (POBJECT, message);
628 break;
629
630 case EVENT_SAY: // $ob, $who, $msg
631 PUSHcfapi (POBJECT, activator);
632 PUSHcfapi (STRING, message);
633 break;
634
635 default:
636 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
637 break;
638 }
639
640 PUTBACK;
641 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
642 SPAGAIN;
643
644 if (SvTRUE (ERRSV))
645 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
646
647 rv = count > 0 ? POPi : 0;
648
649 PUTBACK;
650 FREETMPS;
651 LEAVE;
652 }
653
654 return &rv;
655}
656
657extern "C" int cfperl_closePlugin () 584extern "C" int cfperl_closePlugin ()
658{ 585{
659 return 0; 586 return 0;
660} 587}
661 588
662void 589void
663cfperl_init () 590cfperl_init ()
664{ 591{
592 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
593 perl = perl_alloc ();
594 perl_construct (perl);
595
596 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
597
665 char *argv[] = { 598 char *argv[] = {
666 "", 599 "",
667 "-e" 600 "-e"
668 "BEGIN {" 601 "use Event; use Coro;" // required for bootstrap
669 " cf->bootstrap;" 602 "cf->bootstrap;" // required for datadir :*>
670 " unshift @INC, cf::datadir ();" 603 "unshift @INC, cf::datadir ();"
671 "}"
672 ""
673 "use cf;" 604 "require cf;"
674 }; 605 };
675
676 perl = perl_alloc ();
677 perl_construct (perl);
678
679 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
680 606
681 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 607 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
682 { 608 {
683 printf ("unable to initialize perl-interpreter, aborting.\n"); 609 printf ("unable to initialize perl-interpreter, aborting.\n");
684
685 exit (EXIT_FAILURE); 610 exit (EXIT_FAILURE);
686 //perl_destruct (perl);
687 //perl_free (perl);
688 //perl = 0;
689 //return;
690 } 611 }
691
692 obj_cache = newHV ();
693} 612}
694 613
695void cfperl_main () 614void cfperl_main ()
696{ 615{
697 dSP; 616 dSP;
699 PUSHMARK (SP); 618 PUSHMARK (SP);
700 PUTBACK; 619 PUTBACK;
701 call_pv ("cf::main", G_DISCARD | G_VOID); 620 call_pv ("cf::main", G_DISCARD | G_VOID);
702} 621}
703 622
704void cfperl_free_ob (object *op) 623void
624attachable::instantiate ()
705{ 625{
706 SV *sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); 626 if (attach)
627 {
628 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
629 attach = 0;
630 }
631}
707 632
708 if (sv) 633void
709 clearSVptr (sv); 634attachable::reattach ()
635{
636 optimise ();
637 //TODO: check for _attachment's, very important for restarts
638 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
710} 639}
711 640
712static event_klass klass_of[NUM_EVENT_TYPES] = { 641static event_klass klass_of[NUM_EVENT_TYPES] = {
713# define def(type,name) KLASS_ ## type, 642# define def(type,name) KLASS_ ## type,
714# include "eventinc.h" 643# include "eventinc.h"
715# undef def 644# undef def
716}; 645};
646
647#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
717 648
718static void 649static void
719gather_callbacks (AV *&callbacks, AV *registry, event_type event) 650gather_callbacks (AV *&callbacks, AV *registry, event_type event)
720{ 651{
721 // event must be in array 652 // event must be in array
743 } 674 }
744 } 675 }
745 } 676 }
746} 677}
747 678
679void
680attachable::gather_callbacks (AV *&callbacks, event_type event) const
681{
682 ::gather_callbacks (callbacks, cb_attachable, event);
683
684 if (cb)
685 ::gather_callbacks (callbacks, cb, event);
686}
687
688void
689global::gather_callbacks (AV *&callbacks, event_type event) const
690{
691 ::gather_callbacks (callbacks, cb_object, event);
692}
693
694void
695object::gather_callbacks (AV *&callbacks, event_type event) const
696{
697 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
698 {
699 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
700
701 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
702 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
703 }
704
705 if (type <= AvFILLp (cb_type))
706 {
707 SV *registry = AvARRAY (cb_type)[type];
708
709 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
710 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
711 }
712
713 attachable::gather_callbacks (callbacks, event);
714 ::gather_callbacks (callbacks, cb_object, event);
715}
716
717void
718archetype::gather_callbacks (AV *&callbacks, event_type event) const
719{
720 attachable::gather_callbacks (callbacks, event);
721 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
722}
723
724void
725client::gather_callbacks (AV *&callbacks, event_type event) const
726{
727 attachable::gather_callbacks (callbacks, event);
728 ::gather_callbacks (callbacks, cb_client, event);
729}
730
731void
732player::gather_callbacks (AV *&callbacks, event_type event) const
733{
734 attachable::gather_callbacks (callbacks, event);
735 ::gather_callbacks (callbacks, cb_player, event);
736}
737
738void
739maptile::gather_callbacks (AV *&callbacks, event_type event) const
740{
741 attachable::gather_callbacks (callbacks, event);
742 ::gather_callbacks (callbacks, cb_map, event);
743}
744
745bool
748bool cfperl_invoke (event_type event, ...) 746attachable::invoke (event_type event, ...)
749{ 747{
750 data_type dt; 748 data_type dt;
751 va_list ap; 749 va_list ap;
752 750
753 va_start (ap, event); 751 va_start (ap, event);
754 752
753 // callback call ordering should be:
754 // 1. per-object callback
755 // 2. per-class object
756 // 3. per-type callback
757 // 4. global callbacks
758
755 AV *callbacks = 0; 759 AV *callbacks = 0;
756
757 object *op;
758 player *pl;
759 mapstruct *map;
760
761 // callback call ordering is:
762 // 1. per-object callback (NYI)
763 // 2. per-class object
764 // 2a. per-type callback
765 // 4. global callbacks
766
767 gather_callbacks (callbacks, cb_global, event); 760 gather_callbacks (callbacks, event);
768
769 switch (klass_of [event])
770 {
771 case KLASS_GLOBAL:
772 break;
773
774 case KLASS_OBJECT:
775 dt = (data_type) va_arg (ap, int);
776 assert (("first argument must be of type object", dt == DT_OBJECT));
777
778 op = va_arg (ap, object *);
779
780 gather_callbacks (callbacks, cb_object, event);
781 //TODO: per-object
782
783 if (op->type > 0 && op->type <= AvFILLp (cb_type))
784 {
785 SV *registry = AvARRAY (cb_type)[op->type];
786
787 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
788 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
789 }
790
791 break;
792
793 case KLASS_PLAYER:
794 dt = (data_type) va_arg (ap, int);
795 assert (("first argument must be of type player", dt == DT_PLAYER));
796
797 pl = va_arg (ap, player *);
798 gather_callbacks (callbacks, cb_player, event);
799 break;
800
801 case KLASS_MAP:
802 dt = (data_type) va_arg (ap, int);
803 assert (("first argument must be of type object", dt == DT_MAP));
804
805 map = va_arg (ap, mapstruct *);
806 gather_callbacks (callbacks, cb_map, event);
807 break;
808
809 default:
810 assert (("unsupported event klass in cfperl_invoke", 0));
811 }
812 761
813 // short-circuit processing if no callbacks found/defined 762 // short-circuit processing if no callbacks found/defined
814 if (!callbacks) 763 if (!callbacks)
815 return 0; 764 return 0;
816 765
817 dSP; 766 CALL_BEGIN (3);
818 ENTER;
819 SAVETMPS;
820
821 PUSHMARK (SP);
822 EXTEND (SP, 3);
823
824 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 767 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
825 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 768 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
826 769
827 switch (klass_of [event]) 770 //TODO: unhack
828 { 771 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
829 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 772 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
830 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 773 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
831 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 774 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
832 } 775 else if (global *gl = is_a<global>(this)) /*nop*/;
776 else
777 abort (); //TODO
833 778
834 for (;;) 779 for (;;)
835 { 780 {
836 dt = (data_type) va_arg (ap, int); 781 dt = (data_type) va_arg (ap, int);
837 782
838 if (dt == DT_END) 783 if (dt == DT_END)
839 break; 784 break;
785 else if (dt == DT_AV)
786 {
787 AV *av = va_arg (ap, AV *);
840 788
789 for (int i = 0; i <= av_len (av); ++i)
790 XPUSHs (*av_fetch (av, i, 1));
791 }
792 else
841 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
842 } 794 }
843 795
844 va_end (ap); 796 va_end (ap);
845 797
846 PUTBACK; 798 CALL_CALL ("cf::do_invoke", G_SCALAR);
847 int count = call_pv ("cf::invoke", G_SCALAR | G_EVAL);
848 SPAGAIN;
849
850 count = count > 0 ? POPi : 0; 799 count = count > 0 ? POPi : 0;
851 800
852 FREETMPS; 801 CALL_END;
853 LEAVE;
854 802
855 return count; 803 return count;
856} 804}
857 805
806SV *
807cfperl_result (int idx)
808{
809 AV *av = get_av ("cfperl::invoke_results", 0);
810 if (!av)
811 return &PL_sv_undef;
812
813 SV **sv = av_fetch (av, idx, 0);
814 if (!sv)
815 return &PL_sv_undef;
816
817 return *sv;
818}
819
820int
821cfperl_result_INT (int idx)
822{
823 return SvIV (cfperl_result (idx));
824}
825
826double
827cfperl_result_DOUBLE (int idx)
828{
829 return SvNV (cfperl_result (idx));
830}
831
832/////////////////////////////////////////////////////////////////////////////
833
834void
835maptile::emergency_save ()
836{
837 CALL_BEGIN (0);
838 CALL_CALL ("cf::map::emergency_save", G_VOID);
839 CALL_END;
840}
841
842maptile *
843maptile::find_sync (const char *path, maptile *origin)
844{
845 CALL_BEGIN (2);
846 CALL_ARG (path);
847 CALL_ARG (origin);
848 CALL_CALL ("cf::map::find_sync", G_SCALAR);
849
850 maptile *retval;
851
852 if (count)
853 sv_to (POPs, retval);
854 else
855 retval = 0;
856
857 CALL_END;
858
859 return retval;
860}
861
862void
863maptile::do_load_sync ()
864{
865 CALL_BEGIN (1);
866 CALL_ARG (this);
867 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
868 CALL_END;
869}
870
871void
872maptile::change_all_map_light (int change)
873{
874 CALL_BEGIN (1);
875 CALL_ARG (change);
876 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
877 CALL_END;
878}
879
880void
881object::enter_exit (object *exit)
882{
883 if (type != PLAYER)
884 return;
885
886 CALL_BEGIN (2);
887 CALL_ARG (this);
888 CALL_ARG (exit);
889 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
890 CALL_END;
891}
892
893/////////////////////////////////////////////////////////////////////////////
894
895struct EventAPI *watcher_base::GEventAPI;
896struct CoroAPI *coroapi::GCoroAPI;
897
898int coroapi::cede_counter;
899
900static void iw_dispatch (pe_event *ev)
901{
902 iw *w = (iw *)ev->ext_data;
903 w->call (*w);
904}
905
906void
907iw::alloc ()
908{
909 pe = GEventAPI->new_idle (0, 0);
910
911 pe->base.callback = (void *)iw_dispatch;
912 pe->base.ext_data = (void *)this;
913}
914
915static void iow_dispatch (pe_event *ev)
916{
917 iow *w = (iow *)ev->ext_data;
918 w->call (*w, ((pe_ioevent *)ev)->got);
919}
920
921void
922iow::alloc ()
923{
924 pe = GEventAPI->new_io (0, 0);
925
926 pe->base.callback = (void *)iow_dispatch;
927 pe->base.ext_data = (void *)this;
928
929 pe->fd = -1;
930 pe->poll = 0;
931}
932
933void
934iow::fd (int fd)
935{
936 pe->fd = fd;
937}
938
939int
940iow::poll ()
941{
942 return pe->poll;
943}
944
945void
946iow::poll (int events)
947{
948 if (pe->poll != events)
949 {
950 if (pe->poll) stop ();
951 pe->poll = events;
952 if (pe->poll) start ();
953 }
954}
955
956void
957_connect_to_perl ()
958{
959 stash_cf = gv_stashpv ("cf" , 1);
960
961 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
962 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
963 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
964 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
965 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
966 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
967 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
968 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
969 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
970
971 sv_runtime = get_sv ("cf::RUNTIME", 1);
972 sv_upgrade (sv_runtime, SVt_NV);
973
974 cb_global = get_av ("cf::CB_GLOBAL", 1);
975 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
976 cb_object = get_av ("cf::CB_OBJECT", 1);
977 cb_player = get_av ("cf::CB_PLAYER", 1);
978 cb_client = get_av ("cf::CB_CLIENT", 1);
979 cb_type = get_av ("cf::CB_TYPE" , 1);
980 cb_map = get_av ("cf::CB_MAP" , 1);
981}
982
858MODULE = cf PACKAGE = cf PREFIX = cf_ 983MODULE = cf PACKAGE = cf PREFIX = cf_
859 984
860BOOT: 985BOOT:
861{ 986{
862 HV *stash = gv_stashpv ("cf", 1); 987 _connect_to_perl ();
988
989 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
990 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
991
992 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
863 993
864 static const struct { 994 static const struct {
865 const char *name; 995 const char *name;
866 IV iv; 996 IV iv;
867 } *civ, const_iv[] = { 997 } *civ, const_iv[] = {
879 const_iv (POTION) 1009 const_iv (POTION)
880 const_iv (FOOD) 1010 const_iv (FOOD)
881 const_iv (POISON) 1011 const_iv (POISON)
882 const_iv (BOOK) 1012 const_iv (BOOK)
883 const_iv (CLOCK) 1013 const_iv (CLOCK)
884 const_iv (LIGHTNING)
885 const_iv (ARROW) 1014 const_iv (ARROW)
886 const_iv (BOW) 1015 const_iv (BOW)
887 const_iv (WEAPON) 1016 const_iv (WEAPON)
888 const_iv (ARMOUR) 1017 const_iv (ARMOUR)
889 const_iv (PEDESTAL) 1018 const_iv (PEDESTAL)
909 const_iv (AMULET) 1038 const_iv (AMULET)
910 const_iv (PLAYERMOVER) 1039 const_iv (PLAYERMOVER)
911 const_iv (TELEPORTER) 1040 const_iv (TELEPORTER)
912 const_iv (CREATOR) 1041 const_iv (CREATOR)
913 const_iv (SKILL) 1042 const_iv (SKILL)
914 const_iv (EXPERIENCE)
915 const_iv (EARTHWALL) 1043 const_iv (EARTHWALL)
916 const_iv (GOLEM) 1044 const_iv (GOLEM)
917 const_iv (THROWN_OBJ) 1045 const_iv (THROWN_OBJ)
918 const_iv (BLINDNESS) 1046 const_iv (BLINDNESS)
919 const_iv (GOD) 1047 const_iv (GOD)
939 const_iv (FLOOR) 1067 const_iv (FLOOR)
940 const_iv (FLESH) 1068 const_iv (FLESH)
941 const_iv (INORGANIC) 1069 const_iv (INORGANIC)
942 const_iv (SKILL_TOOL) 1070 const_iv (SKILL_TOOL)
943 const_iv (LIGHTER) 1071 const_iv (LIGHTER)
944 const_iv (TRAP_PART)
945 const_iv (WALL) 1072 const_iv (BUILDABLE_WALL)
946 const_iv (LIGHT_SOURCE)
947 const_iv (MISC_OBJECT) 1073 const_iv (MISC_OBJECT)
948 const_iv (MONSTER)
949 const_iv (SPAWN_GENERATOR)
950 const_iv (LAMP) 1074 const_iv (LAMP)
951 const_iv (DUPLICATOR) 1075 const_iv (DUPLICATOR)
952 const_iv (TOOL)
953 const_iv (SPELLBOOK) 1076 const_iv (SPELLBOOK)
954 const_iv (BUILDFAC)
955 const_iv (CLOAK) 1077 const_iv (CLOAK)
956 const_iv (SPINNER) 1078 const_iv (SPINNER)
957 const_iv (GATE) 1079 const_iv (GATE)
958 const_iv (BUTTON) 1080 const_iv (BUTTON)
959 const_iv (CF_HANDLE) 1081 const_iv (CF_HANDLE)
966 const_iv (SPELL_EFFECT) 1088 const_iv (SPELL_EFFECT)
967 const_iv (CONVERTER) 1089 const_iv (CONVERTER)
968 const_iv (BRACERS) 1090 const_iv (BRACERS)
969 const_iv (POISONING) 1091 const_iv (POISONING)
970 const_iv (SAVEBED) 1092 const_iv (SAVEBED)
971 const_iv (POISONCLOUD)
972 const_iv (FIREHOLES)
973 const_iv (WAND) 1093 const_iv (WAND)
974 const_iv (SCROLL) 1094 const_iv (SCROLL)
975 const_iv (DIRECTOR) 1095 const_iv (DIRECTOR)
976 const_iv (GIRDLE) 1096 const_iv (GIRDLE)
977 const_iv (FORCE) 1097 const_iv (FORCE)
992 const_iv (DISEASE) 1112 const_iv (DISEASE)
993 const_iv (SYMPTOM) 1113 const_iv (SYMPTOM)
994 const_iv (BUILDER) 1114 const_iv (BUILDER)
995 const_iv (MATERIAL) 1115 const_iv (MATERIAL)
996 const_iv (ITEM_TRANSFORMER) 1116 const_iv (ITEM_TRANSFORMER)
1117
997 const_iv (QUEST) 1118 const_iv (NUM_SUBTYPES)
998 1119
999 const_iv (ST_BD_BUILD) 1120 const_iv (ST_BD_BUILD)
1000 const_iv (ST_BD_REMOVE) 1121 const_iv (ST_BD_REMOVE)
1001 1122
1002 const_iv (ST_MAT_FLOOR) 1123 const_iv (ST_MAT_FLOOR)
1028 const_iv (AT_BLIND) 1149 const_iv (AT_BLIND)
1029 const_iv (AT_INTERNAL) 1150 const_iv (AT_INTERNAL)
1030 const_iv (AT_LIFE_STEALING) 1151 const_iv (AT_LIFE_STEALING)
1031 const_iv (AT_DISEASE) 1152 const_iv (AT_DISEASE)
1032 1153
1033 const_iv (QUEST_IN_PROGRESS)
1034 const_iv (QUEST_DONE_QUEST)
1035 const_iv (QUEST_DONE_TASK)
1036 const_iv (QUEST_START_QUEST)
1037 const_iv (QUEST_END_QUEST)
1038 const_iv (QUEST_START_TASK)
1039 const_iv (QUEST_END_TASK)
1040 const_iv (QUEST_OVERRIDE)
1041 const_iv (QUEST_ON_ACTIVATE)
1042
1043 const_iv (WEAP_HIT) 1154 const_iv (WEAP_HIT)
1044 const_iv (WEAP_SLASH) 1155 const_iv (WEAP_SLASH)
1045 const_iv (WEAP_PIERCE) 1156 const_iv (WEAP_PIERCE)
1046 const_iv (WEAP_CLEAVE) 1157 const_iv (WEAP_CLEAVE)
1047 const_iv (WEAP_SLICE) 1158 const_iv (WEAP_SLICE)
1063 const_iv (FLAG_MONSTER) 1174 const_iv (FLAG_MONSTER)
1064 const_iv (FLAG_FRIENDLY) 1175 const_iv (FLAG_FRIENDLY)
1065 const_iv (FLAG_GENERATOR) 1176 const_iv (FLAG_GENERATOR)
1066 const_iv (FLAG_IS_THROWN) 1177 const_iv (FLAG_IS_THROWN)
1067 const_iv (FLAG_AUTO_APPLY) 1178 const_iv (FLAG_AUTO_APPLY)
1068 const_iv (FLAG_TREASURE)
1069 const_iv (FLAG_PLAYER_SOLD) 1179 const_iv (FLAG_PLAYER_SOLD)
1070 const_iv (FLAG_SEE_INVISIBLE) 1180 const_iv (FLAG_SEE_INVISIBLE)
1071 const_iv (FLAG_CAN_ROLL) 1181 const_iv (FLAG_CAN_ROLL)
1072 const_iv (FLAG_OVERLAY_FLOOR) 1182 const_iv (FLAG_OVERLAY_FLOOR)
1073 const_iv (FLAG_IS_TURNABLE) 1183 const_iv (FLAG_IS_TURNABLE)
1148 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1258 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1149 const_iv (FLAG_IS_WATER) 1259 const_iv (FLAG_IS_WATER)
1150 const_iv (FLAG_CONTENT_ON_GEN) 1260 const_iv (FLAG_CONTENT_ON_GEN)
1151 const_iv (FLAG_IS_A_TEMPLATE) 1261 const_iv (FLAG_IS_A_TEMPLATE)
1152 const_iv (FLAG_IS_BUILDABLE) 1262 const_iv (FLAG_IS_BUILDABLE)
1153 const_iv (FLAG_AFK)
1154 1263
1155 const_iv (NDI_BLACK) 1264 const_iv (NDI_BLACK)
1156 const_iv (NDI_WHITE) 1265 const_iv (NDI_WHITE)
1157 const_iv (NDI_NAVY) 1266 const_iv (NDI_NAVY)
1158 const_iv (NDI_RED) 1267 const_iv (NDI_RED)
1168 const_iv (NDI_MAX_COLOR) 1277 const_iv (NDI_MAX_COLOR)
1169 const_iv (NDI_COLOR_MASK) 1278 const_iv (NDI_COLOR_MASK)
1170 const_iv (NDI_UNIQUE) 1279 const_iv (NDI_UNIQUE)
1171 const_iv (NDI_ALL) 1280 const_iv (NDI_ALL)
1172 1281
1282 const_iv (UPD_LOCATION)
1283 const_iv (UPD_FLAGS)
1284 const_iv (UPD_WEIGHT)
1285 const_iv (UPD_FACE)
1286 const_iv (UPD_NAME)
1287 const_iv (UPD_ANIM)
1288 const_iv (UPD_ANIMSPEED)
1289 const_iv (UPD_NROF)
1290
1291 const_iv (UPD_SP_MANA)
1292 const_iv (UPD_SP_GRACE)
1293 const_iv (UPD_SP_DAMAGE)
1294
1173 const_iv (F_APPLIED) 1295 const_iv (F_APPLIED)
1174 const_iv (F_LOCATION) 1296 const_iv (F_LOCATION)
1175 const_iv (F_UNPAID) 1297 const_iv (F_UNPAID)
1176 const_iv (F_MAGIC) 1298 const_iv (F_MAGIC)
1177 const_iv (F_CURSED) 1299 const_iv (F_CURSED)
1183 const_iv (F_BUY) 1305 const_iv (F_BUY)
1184 const_iv (F_SHOP) 1306 const_iv (F_SHOP)
1185 const_iv (F_SELL) 1307 const_iv (F_SELL)
1186 1308
1187 const_iv (P_BLOCKSVIEW) 1309 const_iv (P_BLOCKSVIEW)
1310 const_iv (P_PLAYER)
1188 const_iv (P_NO_MAGIC) 1311 const_iv (P_NO_MAGIC)
1189 const_iv (P_IS_ALIVE) 1312 const_iv (P_IS_ALIVE)
1190 const_iv (P_NO_CLERIC) 1313 const_iv (P_NO_CLERIC)
1191 const_iv (P_NEED_UPDATE)
1192 const_iv (P_NO_ERROR)
1193 const_iv (P_OUT_OF_MAP) 1314 const_iv (P_OUT_OF_MAP)
1194 const_iv (P_NEW_MAP) 1315 const_iv (P_NEW_MAP)
1316 const_iv (P_UPTODATE)
1195 1317
1196 const_iv (UP_OBJ_INSERT) 1318 const_iv (UP_OBJ_INSERT)
1197 const_iv (UP_OBJ_REMOVE) 1319 const_iv (UP_OBJ_REMOVE)
1198 const_iv (UP_OBJ_CHANGE) 1320 const_iv (UP_OBJ_CHANGE)
1199 const_iv (UP_OBJ_FACE) 1321 const_iv (UP_OBJ_FACE)
1231 1353
1232 const_iv (SK_EXP_ADD_SKILL) 1354 const_iv (SK_EXP_ADD_SKILL)
1233 const_iv (SK_EXP_TOTAL) 1355 const_iv (SK_EXP_TOTAL)
1234 const_iv (SK_EXP_NONE) 1356 const_iv (SK_EXP_NONE)
1235 const_iv (SK_SUBTRACT_SKILL_EXP) 1357 const_iv (SK_SUBTRACT_SKILL_EXP)
1358 const_iv (SK_EXP_SKILL_ONLY)
1236 1359
1237 const_iv (SK_LOCKPICKING) 1360 const_iv (SK_LOCKPICKING)
1238 const_iv (SK_HIDING) 1361 const_iv (SK_HIDING)
1239 const_iv (SK_SMITHERY) 1362 const_iv (SK_SMITHERY)
1240 const_iv (SK_BOWYER) 1363 const_iv (SK_BOWYER)
1340 const_iv (MAP_IN_MEMORY) 1463 const_iv (MAP_IN_MEMORY)
1341 const_iv (MAP_SWAPPED) 1464 const_iv (MAP_SWAPPED)
1342 const_iv (MAP_LOADING) 1465 const_iv (MAP_LOADING)
1343 const_iv (MAP_SAVING) 1466 const_iv (MAP_SAVING)
1344 1467
1468 const_iv (KLASS_ATTACHABLE)
1345 const_iv (KLASS_GLOBAL) 1469 const_iv (KLASS_GLOBAL)
1346 const_iv (KLASS_OBJECT) 1470 const_iv (KLASS_OBJECT)
1471 const_iv (KLASS_CLIENT)
1347 const_iv (KLASS_PLAYER) 1472 const_iv (KLASS_PLAYER)
1348 const_iv (KLASS_MAP) 1473 const_iv (KLASS_MAP)
1474
1475 const_iv (CS_QUERY_YESNO)
1476 const_iv (CS_QUERY_SINGLECHAR)
1477 const_iv (CS_QUERY_HIDEINPUT)
1478
1479 const_iv (ST_DEAD)
1480 const_iv (ST_SETUP)
1481 const_iv (ST_PLAYING)
1482 const_iv (ST_CUSTOM)
1483
1484 const_iv (ST_CHANGE_CLASS)
1485
1486 const_iv (IO_HEADER)
1487 const_iv (IO_OBJECTS)
1488 const_iv (IO_UNIQUES)
1489
1490 // random map generator
1491 const_iv (LAYOUT_NONE)
1492 const_iv (LAYOUT_ONION)
1493 const_iv (LAYOUT_MAZE)
1494 const_iv (LAYOUT_SPIRAL)
1495 const_iv (LAYOUT_ROGUELIKE)
1496 const_iv (LAYOUT_SNAKE)
1497 const_iv (LAYOUT_SQUARE_SPIRAL)
1498
1499 const_iv (RMOPT_RANDOM)
1500 const_iv (RMOPT_CENTERED)
1501 const_iv (RMOPT_LINEAR)
1502 const_iv (RMOPT_BOTTOM_C)
1503 const_iv (RMOPT_BOTTOM_R)
1504 const_iv (RMOPT_IRR_SPACE)
1505 const_iv (RMOPT_WALL_OFF)
1506 const_iv (RMOPT_WALLS_ONLY)
1507 const_iv (RMOPT_NO_DOORS)
1508
1509 const_iv (SYMMETRY_RANDOM)
1510 const_iv (SYMMETRY_NONE)
1511 const_iv (SYMMETRY_X)
1512 const_iv (SYMMETRY_Y)
1513 const_iv (SYMMETRY_XY)
1349 }; 1514 };
1350 1515
1351 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1516 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1352 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1517 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1353 1518
1354 static const struct { 1519 static const struct {
1355 const char *name; 1520 const char *name;
1521 int skip;
1356 IV klass; 1522 IV klass;
1357 IV iv; 1523 IV iv;
1358 } *eiv, event_iv[] = { 1524 } *eiv, event_iv[] = {
1359# define def(klass,name) { # name, (IV)KLASS_ ## klass, (IV)EV_ ## klass ## name }, 1525# define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1360# include "eventinc.h" 1526# include "eventinc.h"
1361# undef def 1527# undef def
1362 }; 1528 };
1363 1529
1364 AV *av = get_av ("cf::EVENT", 1); 1530 AV *av = get_av ("cf::EVENT", 1);
1365 1531
1366 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1532 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1367 { 1533 {
1368 AV *event = newAV (); 1534 AV *event = newAV ();
1369 av_push (event, newSVpv ((char *)eiv->name, 0)); 1535 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1370 av_push (event, newSViv (eiv->klass)); 1536 av_push (event, newSViv (eiv->klass));
1371 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1537 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1538 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1372 } 1539 }
1540}
1373 1541
1374 static const struct { 1542void _connect_to_perl ()
1375 const char *name;
1376 IV iv;
1377 } *event, event_list[] = {
1378# define const_event(name) { # name, (IV)EVENT_ ## name },
1379 const_event (NONE)
1380 const_event (APPLY)
1381 const_event (ATTACK)
1382 const_event (DEATH)
1383 const_event (DROP)
1384 const_event (DROP_ON)
1385 const_event (PICKUP)
1386 const_event (SAY)
1387 const_event (STOP)
1388 const_event (TIME)
1389 const_event (THROW)
1390 const_event (TRIGGER)
1391 const_event (CLOSE)
1392 const_event (TIMER)
1393 const_event (MOVE)
1394 1543
1395 //const_event (CLOCK) 1544void _global_reattach ()
1396 const_event (CRASH) 1545 CODE:
1397 const_event (GKILL) 1546{
1398 const_event (SHOUT) 1547 // reattach to all attachable objects in the game.
1399 const_event (TELL) 1548 for_all_clients (ns)
1400 const_event (MUZZLE) 1549 ns->reattach ();
1401 const_event (KICK) 1550
1402 const_event (PLAYER_USE_SKILL) 1551 for_all_players (pl)
1403 const_event (MONSTER_USE_SKILL) 1552 pl->reattach ();
1404 const_event (CAST_SPELL) 1553
1405 const_event (FIND_UNARMED_SKILL) 1554 //TODO
1406 const_event (EXTCMD) 1555 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1407 //const_event (FREE_OB) 1556 // i->second->reattach ();
1408 };
1409 1557
1410 av = get_av ("cf::PLUGIN_EVENT", 1); 1558 for_all_objects (op)
1411 1559 op->reattach ();
1412 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1413 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1414
1415 static const struct {
1416 int dtype;
1417 const char *name;
1418 IV idx;
1419 } *cprop, prop_table[] = {
1420# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1421 prop (CFAPI_INT, MAP_PROP_FLAGS)
1422 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1423 prop (CFAPI_STRING, MAP_PROP_PATH)
1424 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1425 prop (CFAPI_STRING, MAP_PROP_NAME)
1426 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1427 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1428 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1429 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1430 prop (CFAPI_INT, MAP_PROP_WIDTH)
1431 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1432 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1433 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1434 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1435 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1436 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1437 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1438 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1439 prop (CFAPI_INT, MAP_PROP_SKY)
1440 prop (CFAPI_INT, MAP_PROP_WPARTX)
1441 prop (CFAPI_INT, MAP_PROP_WPARTY)
1442 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1443 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1444 prop (CFAPI_PREGION, MAP_PROP_REGION)
1445 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1446 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1450 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1452 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1453 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1454 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1455 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1456 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1457 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1458 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1459 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1460 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1461 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1462 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1463 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1464 prop (CFAPI_INT, OBJECT_PROP_X)
1465 prop (CFAPI_INT, OBJECT_PROP_Y)
1466 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1467 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1468 prop (CFAPI_INT, OBJECT_PROP_NROF)
1469 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1470 prop (CFAPI_INT, OBJECT_PROP_FACING)
1471 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1472 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1473 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1474 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1475 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1476 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1477 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1478 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1479 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1480 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1481 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1482 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1483 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1484 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1485 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1486 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1487 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1488 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1489 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1490 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1491 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1492 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1493 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1494 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1495 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1496 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1497 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1498 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1499 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1500 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1501 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1502 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1503 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1504 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1505 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1506 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1507 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1508 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1509 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1510 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1511 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1512 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1513 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1514 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1515 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1516 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1517 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1518 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1519 prop (CFAPI_INT, OBJECT_PROP_STR)
1520 prop (CFAPI_INT, OBJECT_PROP_DEX)
1521 prop (CFAPI_INT, OBJECT_PROP_CON)
1522 prop (CFAPI_INT, OBJECT_PROP_WIS)
1523 prop (CFAPI_INT, OBJECT_PROP_INT)
1524 prop (CFAPI_INT, OBJECT_PROP_POW)
1525 prop (CFAPI_INT, OBJECT_PROP_CHA)
1526 prop (CFAPI_INT, OBJECT_PROP_WC)
1527 prop (CFAPI_INT, OBJECT_PROP_AC)
1528 prop (CFAPI_INT, OBJECT_PROP_HP)
1529 prop (CFAPI_INT, OBJECT_PROP_SP)
1530 prop (CFAPI_INT, OBJECT_PROP_GP)
1531 prop (CFAPI_INT, OBJECT_PROP_FP)
1532 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1533 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1534 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1535 prop (CFAPI_INT, OBJECT_PROP_DAM)
1536 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1537 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1538 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1539 prop (CFAPI_INT, OBJECT_PROP_FACE)
1540 };
1541
1542 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1543 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1544
1545 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1546 {
1547 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1548 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1549 }
1550
1551 cb_global = get_av ("cf::CB_GLOBAL", 1);
1552 cb_object = get_av ("cf::CB_OBJECT", 1);
1553 cb_player = get_av ("cf::CB_PLAYER", 1);
1554 cb_type = get_av ("cf::CB_TYPE" , 1);
1555 cb_map = get_av ("cf::CB_MAP" , 1);
1556
1557 //I_EVENT_API (PACKAGE);
1558} 1560}
1559 1561
1560NV floor (NV x) 1562NV floor (NV x)
1561 1563
1562NV ceil (NV x) 1564NV ceil (NV x)
1563 1565
1564void server_tick () 1566void server_tick ()
1567 CODE:
1568 runtime = SvNVx (sv_runtime);
1569 server_tick ();
1565 1570
1566void 1571void
1567LOG (int level, char *msg) 1572LOG (int level, char *msg)
1568 PROTOTYPE: $$ 1573 PROTOTYPE: $$
1569 C_ARGS: (LogLevel)level, "%s", msg 1574 C_ARGS: (LogLevel)level, "%s", msg
1572 PROTOTYPE: $$ 1577 PROTOTYPE: $$
1573 1578
1574char *path_combine_and_normalize (char *base, char *path) 1579char *path_combine_and_normalize (char *base, char *path)
1575 PROTOTYPE: $$ 1580 PROTOTYPE: $$
1576 1581
1577char * 1582const char *
1578cf_get_maps_directory (char *path) 1583get_maps_directory (char *path)
1579 PROTOTYPE: $ 1584 PROTOTYPE: $
1580 ALIAS: maps_directory = 0 1585 ALIAS: maps_directory = 0
1586 CODE:
1587 RETVAL = create_pathname (path);
1588 OUTPUT: RETVAL
1581 1589
1582void 1590void
1583sub_generation_inc () 1591sub_generation_inc ()
1584 CODE: 1592 CODE:
1585 PL_sub_generation++; 1593 PL_sub_generation++;
1594 confdir = 3 1602 confdir = 3
1595 localdir = 4 1603 localdir = 4
1596 playerdir = 5 1604 playerdir = 5
1597 datadir = 6 1605 datadir = 6
1598 CODE: 1606 CODE:
1599{ 1607 switch (ix)
1600 int unused_type; 1608 {
1601 RETVAL = (char *)systemDirectory (&unused_type, ix); 1609 case 0: RETVAL = settings.mapdir ; break;
1602} 1610 case 1: RETVAL = settings.uniquedir; break;
1611 case 2: RETVAL = settings.tmpdir ; break;
1612 case 3: RETVAL = settings.confdir ; break;
1613 case 4: RETVAL = settings.localdir ; break;
1614 case 5: RETVAL = settings.playerdir; break;
1615 case 6: RETVAL = settings.datadir ; break;
1616 }
1603 OUTPUT: RETVAL 1617 OUTPUT: RETVAL
1604 1618
1605int 1619void abort ()
1620
1621void emergency_save ()
1622
1623void _exit (int status = 0)
1624
1625#if _POSIX_MEMLOCK
1626
1627int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1628
1629int munlockall ()
1630
1631#endif
1632
1606cf_find_animation (char *text) 1633int find_animation (char *text)
1607 PROTOTYPE: $ 1634 PROTOTYPE: $
1608 1635
1609int random_roll(int min, int max, object *op, int goodbad); 1636int random_roll (int min, int max, object *op, int goodbad);
1610 1637
1611const char *cost_string_from_value(uint64 cost, int approx = 0) 1638const char *cost_string_from_value(uint64 cost, int approx = 0)
1612 1639
1613int 1640int
1614exp_to_level (val64 exp) 1641exp_to_level (val64 exp)
1647 RETVAL = newSVpv (resist_plus[atnr], 0); 1674 RETVAL = newSVpv (resist_plus[atnr], 0);
1648 else 1675 else
1649 XSRETURN_UNDEF; 1676 XSRETURN_UNDEF;
1650 OUTPUT: RETVAL 1677 OUTPUT: RETVAL
1651 1678
1679MODULE = cf PACKAGE = cf::attachable
1680
1681int
1682valid (SV *obj)
1683 CODE:
1684 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1685 OUTPUT:
1686 RETVAL
1687
1688INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1689
1690MODULE = cf PACKAGE = cf::global
1691
1692int invoke (SV *klass, int event, ...)
1693 CODE:
1694 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1695 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1696 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1697 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1698 OUTPUT: RETVAL
1699
1652MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1700MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1653 1701
1654SV * 1702INCLUDE: $PERL genacc object ../include/object.h |
1655get_property (object *obj, int type, int idx) 1703
1704int invoke (object *op, int event, ...)
1656 CODE: 1705 CODE:
1657 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1706 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1707 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1708 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1709 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1658 OUTPUT: RETVAL 1710 OUTPUT: RETVAL
1659 1711
1660SV * 1712SV *registry (object *op)
1661set_property (object *obj, int type, int idx, SV *newval) 1713
1714void mortals ()
1662 CODE: 1715 PPCODE:
1663 switch (type) 1716 EXTEND (SP, object::mortals.size ());
1664 { 1717 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1665 case CFAPI_INT: 1718 PUSHs (to_sv (*i));
1666 cf_object_set_int_property (obj, idx, SvIV (newval)); 1719
1667 break; 1720object *first ()
1668 case CFAPI_LONG: 1721 CODE:
1669 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1722 RETVAL = object::first;
1670 break; 1723 OUTPUT: RETVAL
1671 case CFAPI_DOUBLE:
1672 {
1673 int unused_type;
1674 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1675 }
1676 break;
1677 case CFAPI_STRING:
1678 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1679 break;
1680 case CFAPI_POBJECT:
1681 {
1682 int unused_type;
1683 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1684 }
1685 break;
1686 default:
1687 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1688 }
1689 1724
1690# missing properties 1725# missing properties
1691 1726
1692void 1727object *head (object *op)
1693set_attacktype (object *obj, U32 attacktype) 1728 PROTOTYPE: $
1694 CODE: 1729 CODE:
1695 obj->attacktype = attacktype; 1730 RETVAL = op->head ? op->head : op;
1696
1697U32
1698get_attacktype (object *obj)
1699 ALIAS:
1700 attacktype = 0
1701 CODE:
1702 RETVAL = obj->attacktype;
1703 OUTPUT: RETVAL 1731 OUTPUT: RETVAL
1704 1732
1705# missing in plug-in api, of course 1733int is_head (object *op)
1706void 1734 PROTOTYPE: $
1707set_food (object *obj, int food) 1735 CODE:
1708 CODE:
1709 obj->stats.food = food;
1710
1711int
1712get_food (object *obj)
1713 ALIAS:
1714 food = 0
1715 CODE:
1716 RETVAL = obj->stats.food; 1736 RETVAL = !op->head;
1717 OUTPUT: RETVAL 1737 OUTPUT: RETVAL
1718 1738
1719void 1739void
1720inv (object *obj) 1740inv (object *obj)
1721 PROTOTYPE: $ 1741 PROTOTYPE: $
1722 PPCODE: 1742 PPCODE:
1723{ 1743{
1724 object *o; 1744 object *o;
1725 for (o = obj->inv; o; o = o->below) 1745 for (o = obj->inv; o; o = o->below)
1726 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1746 XPUSHs (sv_2mortal (to_sv (o)));
1727} 1747}
1728 1748
1729int cf_object_get_resistance (object *op, int rtype) 1749void
1730 ALIAS: resistance = 0 1750set_animation (object *op, int idx)
1751 CODE:
1752 SET_ANIMATION (op, idx);
1731 1753
1732int cf_object_get_flag (object *op, int flag) 1754object *find_best_object_match (object *op, const char *match)
1733 ALIAS: flag = 0
1734 1755
1735void cf_object_set_flag (object *op, int flag, int value) 1756object *find_marked_object (object *op)
1736 1757
1737int need_identify (const object *obj); 1758int need_identify (object *obj);
1738 1759
1739int apply_shop_mat (object *shop_mat, object *op); 1760int apply_shop_mat (object *shop_mat, object *op);
1740 1761
1741void cf_object_move (object *op, int dir, object *originator = op) 1762int move (object *op, int dir, object *originator = op)
1763 CODE:
1764 RETVAL = move_ob (op, dir, originator);
1765 OUTPUT:
1766 RETVAL
1742 1767
1743void cf_object_apply (object *op, object *author, int flags = 0) 1768void apply (object *applier, object *applied, int flags = 0)
1769 CODE:
1770 manual_apply (applied, applier, flags);
1744 1771
1745void cf_object_apply_below (object *op) 1772void apply_below (object *op)
1746 1773 CODE:
1747void cf_object_remove (object *op) 1774 player_apply_below (op);
1748
1749void cf_object_free (object *op)
1750 1775
1751object *cf_object_present_archname_inside (object *op, char *whatstr) 1776object *cf_object_present_archname_inside (object *op, char *whatstr)
1752 1777
1753int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1778int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1754 1779
1755int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1780int cf_object_change_map (object *op, int x, int y, maptile *map)
1756 1781
1782#//TODO
1757object *cf_object_clone (object *op, int clonetype = 0) 1783object *clone_ (object *op, int recursive = 0)
1784 CODE:
1785 if (recursive)
1786 RETVAL = object_create_clone (op);
1787 else
1788 {
1789 RETVAL = object::create ();
1790 op->copy_to (RETVAL);
1791 }
1792 OUTPUT: RETVAL
1758 1793
1759int cf_object_pay_item (object *op, object *buyer) 1794int pay_item (object *op, object *buyer)
1795 CODE:
1796 RETVAL = pay_for_item (op, buyer);
1797 OUTPUT: RETVAL
1760 1798
1761int cf_object_pay_amount (object *op, uint64 amount) 1799int pay_amount (object *op, uint64 amount)
1800 CODE:
1801 RETVAL = pay_for_amount (amount, op);
1802 OUTPUT: RETVAL
1762 1803
1763void pay_player (object *op, uint64 amount) 1804void pay_player (object *op, uint64 amount)
1764 1805
1765val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1806val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1766 1807
1767int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1808int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1768 1809
1769int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1810void learn_spell (object *op, object *sp, int special_prayer = 0)
1811 CODE:
1812 do_learn_spell (op, sp, special_prayer);
1770 1813
1771void cf_object_learn_spell (object *op, object *sp)
1772
1773void cf_object_forget_spell (object *op, object *sp) 1814void forget_spell (object *op, object *sp)
1815 CODE:
1816 do_forget_spell (op, query_name (sp));
1774 1817
1775object *cf_object_check_for_spell (object *op, char *spellname) 1818object *check_for_spell (object *op, char *spellname)
1819 CODE:
1820 RETVAL = check_spell_known (op, spellname);
1821 OUTPUT: RETVAL
1776 1822
1777int cf_object_query_money (object *op) 1823int query_money (object *op)
1778 ALIAS: money = 0 1824 ALIAS: money = 0
1779 1825
1780int cf_object_query_cost (object *op, object *who, int flags) 1826val64 query_cost (object *op, object *who, int flags)
1781 ALIAS: cost = 0 1827 ALIAS: cost = 0
1782 1828
1783void cf_object_activate_rune (object *op , object *victim) 1829void spring_trap (object *op, object *victim)
1784 1830
1785int cf_object_check_trigger (object *op, object *cause) 1831int check_trigger (object *op, object *cause)
1786 1832
1787int cf_object_out_of_map (object *op, int x, int y)
1788
1789void cf_object_drop (object *op, object *author) 1833void drop (object *who, object *op)
1790 1834
1791void cf_object_take (object *op, object *author) 1835void pick_up (object *who, object *op)
1792
1793void cf_object_say (object *op, char *msg)
1794
1795void cf_object_speak (object *op, char *msg)
1796 1836
1797object *cf_object_insert_object (object *op, object *container) 1837object *cf_object_insert_object (object *op, object *container)
1798 1838
1799const char *cf_object_get_msg (object *ob)
1800 ALIAS: msg = 0
1801
1802object *cf_object_insert_in_ob (object *ob, object *where) 1839object *cf_object_insert_in_ob (object *ob, object *where)
1803 1840
1804int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1841int cf_object_teleport (object *op, maptile *map, int x, int y)
1805 1842
1806void cf_object_update (object *op, int flags) 1843void update_object (object *op, int action)
1807
1808void cf_object_pickup (object *op, object *what)
1809 1844
1810object *cf_create_object_by_name (const char *name) 1845object *cf_create_object_by_name (const char *name)
1811 1846
1812void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1847void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1813 1848
1819 1854
1820void push_button (object *op); 1855void push_button (object *op);
1821 1856
1822void use_trigger (object *op); 1857void use_trigger (object *op);
1823 1858
1824void add_button_link (object *button, mapstruct *map, int connected); 1859void add_button_link (object *button, maptile *map, int connected);
1825 1860
1826void remove_button_link (object *op); 1861void remove_button_link (object *op);
1827 1862
1828void
1829cf_object_set_resistance (object *op, int rtype, int val)
1830 CODE:
1831 if (rtype >= 0 && rtype < NROFATTACKS)
1832 op->resist[rtype] = val;
1833
1834 1863
1835MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1864MODULE = cf PACKAGE = cf::object PREFIX = cf_
1836
1837void cf_fix_object (object *pl)
1838 ALIAS: fix = 0
1839 1865
1840object *cf_insert_ob_in_ob (object *ob, object *where) 1866object *cf_insert_ob_in_ob (object *ob, object *where)
1841 1867
1842# no clean way to get an object from an archetype - stupid idiotic 1868# no clean way to get an object from an archetype - stupid idiotic
1843# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1869# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1847 CODE: 1873 CODE:
1848 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1874 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1849 OUTPUT: 1875 OUTPUT:
1850 RETVAL 1876 RETVAL
1851 1877
1852object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1878object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1853 PROTOTYPE: $$$$$$ 1879 PROTOTYPE: $$$$$$
1854 CODE: 1880 CODE:
1855{ 1881{
1856 int unused_type; 1882 int unused_type;
1857 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1883 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1895bool on_same_map_as (object *ob, object *other) 1921bool on_same_map_as (object *ob, object *other)
1896 CODE: 1922 CODE:
1897 RETVAL = on_same_map (ob, other); 1923 RETVAL = on_same_map (ob, other);
1898 OUTPUT: RETVAL 1924 OUTPUT: RETVAL
1899 1925
1900char * 1926const char *
1901base_name (object *ob, int plural) 1927base_name (object *op, int plural = op->nrof > 1)
1902 CODE: 1928 CODE:
1903 RETVAL = cf_query_base_name (ob, plural); 1929 RETVAL = query_base_name (op, plural);
1904 OUTPUT: RETVAL 1930 OUTPUT: RETVAL
1905 1931
1906living * 1932object *decrease_ob_nr (object *op, unsigned long i)
1907stats (object *ob)
1908 CODE:
1909 RETVAL = &ob->stats;
1910 OUTPUT: RETVAL
1911
1912 1933
1913MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1934MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1914 1935
1915player *player (object *op) 1936player *player (object *op)
1916 CODE: 1937 CODE:
1917 RETVAL = op->contr; 1938 RETVAL = op->contr;
1918 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1919 1940
1941void check_score (object *op)
1942
1920void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1943void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1944 CODE:
1945 new_draw_info (flags, 0, op, txt);
1921 1946
1922object *cf_player_send_inventory (object *op) 1947object *cf_player_send_inventory (object *op)
1923 1948
1924char *cf_player_get_ip (object *op) 1949char *cf_player_get_ip (object *op)
1925 ALIAS: ip = 0 1950 ALIAS: ip = 0
1934 1959
1935void cf_player_set_party (object *op, partylist *party) 1960void cf_player_set_party (object *op, partylist *party)
1936 1961
1937void kill_player (object *op) 1962void kill_player (object *op)
1938 1963
1939MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1964void esrv_update_item (object *op, int what, object *item)
1965 C_ARGS: what, op, item
1966
1967void clear_los (object *op)
1968
1969int command_teleport (object *op, char *params)
1970
1971int command_summon (object *op, char *params)
1972
1973int command_arrest (object *op, char *params)
1974
1975int command_kick (object *op, char *params)
1976
1977int command_banish (object *op, char *params)
1978
1940 1979
1941MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1980MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1942 1981
1943player *cf_player_find (char *name) 1982INCLUDE: $PERL genacc player ../include/player.h |
1944 PROTOTYPE: $ 1983
1984int invoke (player *pl, int event, ...)
1985 CODE:
1986 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1987 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1988 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1989 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1990 OUTPUT: RETVAL
1991
1992SV *registry (player *pl)
1993
1994void
1995save_stats (player *pl)
1996 CODE:
1997 pl->ob->stats.hp = pl->ob->stats.maxhp;
1998 pl->ob->stats.sp = pl->ob->stats.maxsp;
1999 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2000 pl->orig_stats = pl->ob->stats;
1945 2001
1946void cf_player_move (player *pl, int dir) 2002void cf_player_move (player *pl, int dir)
1947 2003
1948void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2004void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1949
1950# nonstandard
1951object *ob (player *pl)
1952 CODE:
1953 RETVAL = pl->ob;
1954 OUTPUT: RETVAL
1955 2005
1956player *first () 2006player *first ()
1957 CODE: 2007 CODE:
1958 RETVAL = first_player; 2008 RETVAL = first_player;
1959 OUTPUT: RETVAL 2009 OUTPUT: RETVAL
1960 2010
1961player *next (player *pl)
1962 CODE:
1963 RETVAL = pl->next;
1964 OUTPUT: RETVAL
1965
1966bool 2011bool
1967cell_visible (player *pl, int dx, int dy) 2012cell_visible (player *pl, int dx, int dy)
1968 CODE: 2013 CODE:
1969 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 2014 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
1970 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; 2015 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1971 OUTPUT: 2016 OUTPUT:
1972 RETVAL 2017 RETVAL
1973 2018
1974char *
1975client (player *pl)
1976 CODE:
1977 RETVAL = pl->socket.client;
1978 OUTPUT:
1979 RETVAL
1980
1981char *
1982host (player *pl)
1983 CODE:
1984 RETVAL = pl->socket.host;
1985 OUTPUT:
1986 RETVAL
1987
1988char *
1989killer (player *pl, char *killer = 0)
1990 CODE:
1991 if (killer)
1992 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1993 RETVAL = pl->killer;
1994 OUTPUT:
1995 RETVAL
1996
1997void
1998buggy_mapscroll (player *pl, int value = 1)
1999 CODE:
2000 pl->socket.buggy_mapscroll = value;
2001
2002void 2019void
2003send (player *pl, SV *packet) 2020send (player *pl, SV *packet)
2004 CODE: 2021 CODE:
2005{ 2022{
2006 STRLEN len; 2023 STRLEN len;
2007 char *buf = SvPVbyte (packet, len); 2024 char *buf = SvPVbyte (packet, len);
2008 2025
2009 Write_String_To_Socket (&pl->socket, buf, len); 2026 if (pl->ns)
2027 pl->ns->send_packet (buf, len);
2010} 2028}
2011 2029
2012int 2030int
2013listening (player *pl, int new_value = -1) 2031listening (player *pl, int new_value = -1)
2014 CODE: 2032 CODE:
2016 if (new_value >= 0) 2034 if (new_value >= 0)
2017 pl->listening = new_value; 2035 pl->listening = new_value;
2018 OUTPUT: 2036 OUTPUT:
2019 RETVAL 2037 RETVAL
2020 2038
2021void get_savebed (player *pl) 2039void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2022 ALIAS: 2040 PROTOTYPE: $;$$$
2023 savebed = 0
2024 PPCODE: 2041 PPCODE:
2042 if (GIMME_V != G_VOID)
2043 {
2025 EXTEND (SP, 3); 2044 EXTEND (SP, 3);
2026 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2045 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2027 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2046 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2028 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2047 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2029 2048 }
2030void set_savebed (player *pl, char *map_path, int x, int y) 2049 if (map_path) sv_to (map_path, pl->savebed_map);
2031 CODE: 2050 if (x) sv_to (x, pl->bed_x);
2032 strcpy (pl->savebed_map, map_path); 2051 if (y) sv_to (y, pl->bed_y);
2033 pl->bed_x = x;
2034 pl->bed_y = y;
2035 2052
2036void 2053void
2037list () 2054list ()
2038 PPCODE: 2055 PPCODE:
2039{ 2056 for_all_players (pl)
2040 player *pl; 2057 XPUSHs (sv_2mortal (to_sv (pl)));
2041 for (pl = first_player; pl; pl = pl->next)
2042 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2043}
2044
2045bool
2046peaceful (player *pl, bool new_setting = 0)
2047 PROTOTYPE: $;$
2048 CODE:
2049 RETVAL = pl->peaceful;
2050 if (items > 1)
2051 pl->peaceful = new_setting;
2052 OUTPUT:
2053 RETVAL
2054
2055living *
2056orig_stats (player *pl)
2057 CODE:
2058 RETVAL = &pl->orig_stats;
2059 OUTPUT: RETVAL
2060
2061living *
2062last_stats (player *pl)
2063 CODE:
2064 RETVAL = &pl->last_stats;
2065 OUTPUT: RETVAL
2066 2058
2067 2059
2068MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2060MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2069 2061
2070SV * 2062int invoke (maptile *map, int event, ...)
2071get_property (mapstruct *obj, int type, int idx)
2072 CODE: 2063 CODE:
2073 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2064 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2065 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2066 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2067 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2074 OUTPUT: RETVAL 2068 OUTPUT: RETVAL
2075 2069
2076SV * 2070SV *registry (maptile *map)
2077set_property (mapstruct *obj, int type, int idx, SV *newval)
2078 CODE:
2079 switch (type)
2080 {
2081 case CFAPI_INT:
2082 cf_map_set_int_property (obj, idx, SvIV (newval));
2083 break;
2084 default:
2085 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2086 }
2087 2071
2088mapstruct *new (int width, int height) 2072INCLUDE: $PERL genacc maptile ../include/map.h |
2073
2074void
2075maptile::instantiate ()
2076
2077maptile *new ()
2089 PROTOTYPE: 2078 PROTOTYPE:
2090 CODE: 2079 CODE:
2091{ 2080 RETVAL = new maptile;
2092 int unused_type;
2093 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2094}
2095 OUTPUT: 2081 OUTPUT:
2096 RETVAL 2082 RETVAL
2097 2083
2098void delete_map (mapstruct *map) 2084void
2085maptile::players ()
2086 PPCODE:
2087 if (GIMME_V == G_SCALAR)
2088 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 else if (GIMME_V == G_ARRAY)
2090 {
2091 EXTEND (SP, THIS->players);
2092 for_all_players (pl)
2093 if (pl->ob && pl->ob->map == THIS)
2094 PUSHs (sv_2mortal (to_sv (pl->ob)));
2095 }
2099 2096
2100void clean_tmp_map (mapstruct *map)
2101
2102void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2097void play_sound_map (maptile *map, int x, int y, int sound_num)
2103 2098
2104mapstruct *tile_map (mapstruct *map, unsigned int dir) 2099int out_of_map (maptile *map, int x, int y)
2105 CODE:
2106 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2107 OUTPUT:
2108 RETVAL
2109 2100
2110char *tile_path (mapstruct *map, unsigned int dir) 2101void
2111 CODE: 2102trigger (maptile *map, long connection, bool state = true)
2112 if (dir >= 4) 2103 CODE:
2113 XSRETURN_UNDEF; 2104 activate_connection (map, connection, state);
2114 RETVAL = map->tile_path [dir];
2115 OUTPUT:
2116 RETVAL
2117 2105
2118mapstruct *cf_map_get_map (char *name) 2106void
2119 PROTOTYPE: $ 2107get_connection (maptile *map, long connection)
2120 ALIAS: map = 0 2108 PPCODE:
2109 oblinkpt *obp = get_connection_links (map, connection);
2110 if (obp)
2111 for (objectlink *ol = obp->link; ol; ol = ol->next)
2112 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2121 2113
2122mapstruct *has_been_loaded (char *name)
2123 PROTOTYPE: $
2124
2125mapstruct *cf_map_get_first ()
2126 PROTOTYPE:
2127 ALIAS: first = 0
2128
2129# whoever "designed" the plug-in api should have wasted
2130# his/her time with staying away from the project - would have
2131# saved others a lot of time, without doubt.
2132void set_path (mapstruct *where, char *path)
2133 CODE:
2134 strcpy (where->path, path);
2135
2136int in_memory (mapstruct *map)
2137 CODE:
2138 RETVAL = map->in_memory;
2139 OUTPUT:
2140 RETVAL
2141
2142bool unique (mapstruct *map)
2143 CODE:
2144 RETVAL = map->unique;
2145 OUTPUT:
2146 RETVAL
2147
2148void set_unique (mapstruct *map, bool unique)
2149 CODE:
2150 map->unique = unique;
2151
2152object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2114object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2153 2115
2154object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2116object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2155 2117
2156object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2118object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2157 C_ARGS: str, map, nx, ny 2119 C_ARGS: str, map, nx, ny
2158 2120
2159void 2121void
2160cf_map_normalise (mapstruct *map, int x, int y) 2122cf_map_normalise (maptile *map, int x, int y)
2161 PPCODE: 2123 PPCODE:
2162{ 2124{
2163 mapstruct *nmap = 0; 2125 maptile *nmap = 0;
2164 I16 nx = 0, ny = 0; 2126 I16 nx = 0, ny = 0;
2165 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2127 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2166 2128
2167 EXTEND (SP, 4); 2129 EXTEND (SP, 4);
2168 PUSHs (sv_2mortal (newSViv (flags))); 2130 PUSHs (sv_2mortal (newSViv (flags)));
2169 2131
2170 if (GIMME_V == G_ARRAY) 2132 if (GIMME_V == G_ARRAY)
2174 PUSHs (sv_2mortal (newSViv (ny))); 2136 PUSHs (sv_2mortal (newSViv (ny)));
2175 } 2137 }
2176} 2138}
2177 2139
2178void 2140void
2179at (mapstruct *map, unsigned int x, unsigned int y) 2141at (maptile *map, unsigned int x, unsigned int y)
2180 PROTOTYPE: $$$ 2142 PROTOTYPE: $$$
2181 PPCODE: 2143 PPCODE:
2182{ 2144{
2183 object *o; 2145 object *o;
2184 mapstruct *nmap = 0; 2146 maptile *nmap = 0;
2185 I16 nx, ny; 2147 I16 nx, ny;
2186 2148
2187 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2149 get_map_flags (map, &nmap, x, y, &nx, &ny);
2188 2150
2189 if (nmap) 2151 if (nmap)
2190 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2152 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2191 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2153 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2192} 2154}
2193 2155
2194SV * 2156SV *
2195bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2157bot_at (maptile *obj, unsigned int x, unsigned int y)
2196 PROTOTYPE: $$$ 2158 PROTOTYPE: $$$
2197 ALIAS: 2159 ALIAS:
2198 top_at = 1 2160 top_at = 1
2199 flags_at = 2 2161 flags_at = 2
2200 light_at = 3 2162 light_at = 3
2201 move_block_at = 4 2163 move_block_at = 4
2202 move_slow_at = 5 2164 move_slow_at = 5
2203 move_on_at = 6 2165 move_on_at = 6
2204 move_off_at = 7 2166 move_off_at = 7
2205 INIT: 2167 INIT:
2206 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2168 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2207 CODE: 2169 CODE:
2208 switch (ix) 2170 switch (ix)
2209 { 2171 {
2210 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2172 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2211 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2173 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2214 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2176 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2215 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2177 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2216 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2178 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2217 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2179 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2218 } 2180 }
2219 OUTPUT: 2181 OUTPUT: RETVAL
2220 RETVAL
2221 2182
2222# "serialise" map perl data into a ref 2183void fix_walls (maptile *map, int x, int y)
2223void 2184
2224_get_obs (mapstruct *map) 2185void fix_walls_around (maptile *map, int x, int y)
2186
2187const char *
2188region_name (maptile *m)
2225 PPCODE: 2189 CODE:
2226{ 2190 RETVAL = get_name_of_region_for_map (m);
2227 object *o; 2191 OUTPUT: RETVAL
2228 int x, y;
2229 AV *obs = newAV ();
2230 int nonnull = 0;
2231 2192
2232 for (y = 0; y < MAP_HEIGHT (map); y++) 2193# worst xs function of my life
2233 for (x = 0; x < MAP_WIDTH (map); x++) 2194maptile *
2234 { 2195_create_random_map (\
2235 AV *av = newAV (); 2196 char *path,\
2236 2197 char *wallstyle,\
2237 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2198 char *wall_name,\
2238 { 2199 char *floorstyle,\
2239 SV *sv = SVptr_cache_get (o); 2200 char *monsterstyle,\
2240 2201 char *treasurestyle,\
2241 if (sv && HvFILL (SvRV (sv))) 2202 char *layoutstyle,\
2242 { 2203 char *doorstyle,\
2243 nonnull = 1; 2204 char *decorstyle,\
2244 sv = newSVsv (sv); 2205 char *origin_map,\
2245 } 2206 char *final_map,\
2246 else 2207 char *exitstyle,\
2247 sv = &PL_sv_undef; 2208 char *this_map,\
2248 2209 char *exit_on_final_map,\
2249 av_push (av, sv); 2210 int Xsize,\
2250 } 2211 int Ysize,\
2251 2212 int expand2x,\
2252 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); 2213 int layoutoptions1,\
2253 } 2214 int layoutoptions2,\
2254 2215 int layoutoptions3,\
2255 if (nonnull) 2216 int symmetry,\
2256 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2217 int difficulty,\
2257 else 2218 int difficulty_given,\
2258 SvREFCNT_dec (obs); 2219 float difficulty_increase,\
2259} 2220 int dungeon_level,\
2260 2221 int dungeon_depth,\
2261# "deserialise" perl map data into the map 2222 int decoroptions,\
2262void 2223 int orientation,\
2263_set_obs (mapstruct *map, SV *sv) 2224 int origin_y,\
2225 int origin_x,\
2226 int random_seed,\
2227 val64 total_map_hp,\
2228 int map_layout_style,\
2229 int treasureoptions,\
2230 int symmetry_used,\
2231 region *region\
2232)
2264 CODE: 2233 CODE:
2265{ 2234{
2266 object *o; 2235 random_map_params rmp;
2267 AV *av;
2268 int x, y;
2269 AV *obs = (AV *)SvRV (sv);
2270 2236
2271 for (y = 0; y < MAP_HEIGHT (map); y++) 2237 assign (rmp.wallstyle , wallstyle);
2272 for (x = 0; x < MAP_WIDTH (map); x++) 2238 assign (rmp.wall_name , wall_name);
2273 { 2239 assign (rmp.floorstyle , floorstyle);
2274 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); 2240 assign (rmp.monsterstyle , monsterstyle);
2241 assign (rmp.treasurestyle , treasurestyle);
2242 assign (rmp.layoutstyle , layoutstyle);
2243 assign (rmp.doorstyle , doorstyle);
2244 assign (rmp.decorstyle , decorstyle);
2245 assign (rmp.exitstyle , exitstyle);
2246 assign (rmp.exit_on_final_map, exit_on_final_map);
2275 2247
2276 if (!SvROK (sv)) 2248 rmp.origin_map = origin_map;
2277 continue; 2249 rmp.final_map = final_map;
2250 rmp.this_map = this_map;
2251 rmp.Xsize = Xsize;
2252 rmp.Ysize = Ysize;
2253 rmp.expand2x = expand2x;
2254 rmp.layoutoptions1 = layoutoptions1;
2255 rmp.layoutoptions2 = layoutoptions2;
2256 rmp.layoutoptions3 = layoutoptions3;
2257 rmp.symmetry = symmetry;
2258 rmp.difficulty = difficulty;
2259 rmp.difficulty_given = difficulty_given;
2260 rmp.difficulty_increase = difficulty_increase;
2261 rmp.dungeon_level = dungeon_level;
2262 rmp.dungeon_depth = dungeon_depth;
2263 rmp.decoroptions = decoroptions;
2264 rmp.orientation = orientation;
2265 rmp.origin_y = origin_y;
2266 rmp.origin_x = origin_x;
2267 rmp.random_seed = random_seed;
2268 rmp.total_map_hp = total_map_hp;
2269 rmp.map_layout_style = map_layout_style;
2270 rmp.treasureoptions = treasureoptions;
2271 rmp.symmetry_used = symmetry_used;
2272 rmp.region = region;
2278 2273
2279 av = (AV *)SvRV (sv); 2274 RETVAL = generate_random_map (path, &rmp);
2280
2281 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2282 {
2283 sv = av_shift (av);
2284
2285 if (SvROK (sv))
2286 {
2287 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2288 SVptr_cache_set (o, sv);
2289 }
2290 }
2291 }
2292} 2275}
2293
2294
2295MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
2296
2297archetype *cf_archetype_get_first()
2298 PROTOTYPE:
2299 ALIAS: first = 0
2300
2301archetype *cf_archetype_get_next (archetype *arch)
2302 ALIAS: next = 0
2303
2304archetype *cf_archetype_get_head (archetype *arch)
2305 ALIAS: head = 0
2306
2307archetype *cf_archetype_get_more (archetype *arch)
2308 ALIAS: more = 0
2309
2310const char *cf_archetype_get_name (archetype *arch)
2311 ALIAS: name = 0
2312
2313object *cf_archetype_get_clone (archetype *arch)
2314 ALIAS: clone = 0
2315
2316MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2317
2318partylist *cf_party_get_first ()
2319 PROTOTYPE:
2320 ALIAS: first = 0
2321
2322partylist *cf_party_get_next (partylist *party)
2323 ALIAS: next = 0
2324
2325const char *cf_party_get_name (partylist *party)
2326
2327const char *cf_party_get_password (partylist *party)
2328 ALIAS: password = 0
2329
2330player *cf_party_get_first_player (partylist *party)
2331 ALIAS: first_player = 0
2332
2333player *cf_party_get_next_player (partylist *party, player *op)
2334 ALIAS: next_player = 0
2335
2336
2337MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2338
2339region *cf_region_get_first ()
2340 PROTOTYPE:
2341 ALIAS: first = 0
2342
2343const char *cf_region_get_name (region *reg)
2344 ALIAS: name = 0
2345
2346region *cf_region_get_next (region *reg)
2347 ALIAS: next = 0
2348
2349region *cf_region_get_parent (region *reg)
2350 ALIAS: parent = 0
2351
2352const char *cf_region_get_longname (region *reg)
2353 ALIAS: longname = 0
2354
2355const char *cf_region_get_message (region *reg)
2356 ALIAS: message = 0
2357
2358
2359MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2360
2361val64
2362exp (living *liv, val64 new_val = 0)
2363 PROTOTYPE: $;$
2364 ALIAS:
2365 Str = 1
2366 Dex = 2
2367 Con = 3
2368 Wis = 4
2369 Cha = 5
2370 Int = 6
2371 Pow = 7
2372 wc = 8
2373 ac = 9
2374 hp = 10
2375 maxhp = 11
2376 sp = 12
2377 maxsp = 13
2378 grace = 14
2379 maxgrace = 15
2380 food = 16
2381 dam = 17
2382 luck = 18
2383 CODE:
2384# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2385 switch (ix)
2386 {
2387 LIVING_ACC (exp , 0);
2388 LIVING_ACC (Str , 1);
2389 LIVING_ACC (Dex , 2);
2390 LIVING_ACC (Con , 3);
2391 LIVING_ACC (Wis , 4);
2392 LIVING_ACC (Cha , 5);
2393 LIVING_ACC (Int , 6);
2394 LIVING_ACC (Pow , 7);
2395 LIVING_ACC (wc , 8);
2396 LIVING_ACC (ac , 9);
2397 LIVING_ACC (hp , 10);
2398 LIVING_ACC (maxhp , 11);
2399 LIVING_ACC (sp , 12);
2400 LIVING_ACC (maxsp , 13);
2401 LIVING_ACC (grace , 14);
2402 LIVING_ACC (maxgrace, 15);
2403 LIVING_ACC (food , 16);
2404 LIVING_ACC (dam , 17);
2405 LIVING_ACC (luck , 18);
2406 }
2407# undef LIVING_ACC
2408 OUTPUT: 2276 OUTPUT:
2409 RETVAL 2277 RETVAL
2410 2278
2279MODULE = cf PACKAGE = cf::arch
2280
2281archetype *find (const char *name)
2282 CODE:
2283 RETVAL = archetype::find (name);
2284 OUTPUT:
2285 RETVAL
2286
2287archetype *first()
2288 PROTOTYPE:
2289 CODE:
2290 RETVAL = first_archetype;
2291 OUTPUT: RETVAL
2292
2293INCLUDE: $PERL genacc archetype ../include/object.h |
2294
2295MODULE = cf PACKAGE = cf::party
2296
2297partylist *first ()
2298 PROTOTYPE:
2299 CODE:
2300 RETVAL = get_firstparty ();
2301 OUTPUT: RETVAL
2302
2303INCLUDE: $PERL genacc partylist ../include/player.h |
2304
2305MODULE = cf PACKAGE = cf::region
2306
2307region *first ()
2308 PROTOTYPE:
2309 CODE:
2310 RETVAL = first_region;
2311 OUTPUT: RETVAL
2312
2313region *find (char *name)
2314 PROTOTYPE: $
2315 CODE:
2316 RETVAL = get_region_by_name (name);
2317 OUTPUT: RETVAL
2318
2319INCLUDE: $PERL genacc region ../include/map.h |
2320
2321MODULE = cf PACKAGE = cf::living
2322
2323INCLUDE: $PERL genacc living ../include/living.h |
2324
2325MODULE = cf PACKAGE = cf::settings
2326
2327INCLUDE: $PERL genacc Settings ../include/global.h |
2328
2329MODULE = cf PACKAGE = cf::client
2330
2331INCLUDE: $PERL genacc client ../include/client.h |
2332
2333int invoke (client *ns, int event, ...)
2334 CODE:
2335 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2336 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2337 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2338 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2339 OUTPUT: RETVAL
2340
2341SV *registry (client *ns)
2342
2343void
2344list ()
2345 PPCODE:
2346 EXTEND (SP, clients.size ());
2347 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2348 PUSHs (sv_2mortal (to_sv (*i)));
2349
2350void
2351client::send_packet (SV *packet)
2352 CODE:
2353{
2354 STRLEN len;
2355 char *buf = SvPVbyte (packet, len);
2356
2357 THIS->send_packet (buf, len);
2358}
2359

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