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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.15 by root, Sun Aug 27 13:04:43 2006 UTC vs.
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api systemDirectory; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_set_property; 66static f_plug_api object_insert = cfapi_object_insert;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
69 67
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
71typedef struct
72{
73 object* who;
74 object* activator;
75 object* third;
76 object* event;
77 mapstruct* map;
78 char message[1024];
79 int fix; // seems to be python-only, and should not be part of the API
80 int event_code;
81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
83 int returnvalue;
84} CFPContext;
85
86static HV *obj_cache;
87static PerlInterpreter *perl; 68static PerlInterpreter *perl;
88 69
70double runtime;
71
72global gbl_ev;
89static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
90 75
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
96#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
98 99
99////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
101static SV * 205static SV *
102newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
103{ 207{
104 SV *sv; 208 SV *sv;
105 209
106 if (!ptr) 210 if (!ptr)
107 return &PL_sv_undef; 211 return &PL_sv_undef;
108 212
109 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
110 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
111} 215}
112 216
113template<class extendable> 217static int
114SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
115newSVextendable (extendable *obj, const char *klass) 219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
230newSVattachable (attachable *obj, HV *stash)
116{ 231{
117 if (!obj) 232 if (!obj)
118 return &PL_sv_undef; 233 return &PL_sv_undef;
119 234
120 if (!obj->self) 235 if (!obj->self)
121 obj->self = newSVptr (obj, klass);
122
123 return newSVsv (static_cast<SV *>(obj->self));
124}
125
126static void
127SVptr_cache_set (void *ptr, SV *sv)
128{
129 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
130}
131
132static SV *
133SVptr_cache_get (void *ptr)
134{
135 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
136
137 return he ? *he : 0;
138}
139
140static SV *
141newSVptr_cached (void *ptr, const char *klass)
142{
143 SV *sv;
144
145 if (!ptr)
146 return &PL_sv_undef;
147
148 sv = SVptr_cache_get (ptr);
149
150 if (!sv)
151 { 236 {
152 HV *hv = newHV (); 237 obj->self = newHV ();
153 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
154 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
155 239
156 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
157 } 246 }
158 247 else
159 return newSVsv (sv); 248 return newRV_inc ((SV *)obj->self);
160} 249}
161 250
162static void 251static void
163clearSVptr (SV *sv) 252clearSVptr (SV *sv)
164{ 253{
189 if (SvOK (sv)) 278 if (SvOK (sv))
190 return SvPTR (sv, klass); 279 return SvPTR (sv, klass);
191 else 280 else
192 return 0; 281 return 0;
193} 282}
283
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
286inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
307
308inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); }
310
311//TODO:
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
314
315inline SV *to_sv (UUID v)
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
346
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
349
350template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352
353template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361
362inline void sv_to (SV *sv, UUID &v)
363{
364 unsigned int version;
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368}
369
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
194 371
195static SV * 372static SV *
196newSVdt_va (va_list &ap, data_type type) 373newSVdt_va (va_list &ap, data_type type)
197{ 374{
198 SV *sv; 375 SV *sv;
225 sv = str ? newSVpv (str, len) : &PL_sv_undef; 402 sv = str ? newSVpv (str, len) : &PL_sv_undef;
226 } 403 }
227 break; 404 break;
228 405
229 case DT_OBJECT: 406 case DT_OBJECT:
230 { 407 sv = to_sv (va_arg (ap, object *));
231 object *obj = va_arg (ap, object *);
232 sv = newSVextendable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
233 }
234 break; 408 break;
235 409
236 case DT_MAP: 410 case DT_MAP:
237 // va_arg (object *) when void * is passed is an XSI extension 411 // va_arg (object *) when void * is passed is an XSI extension
238 sv = newSVextendable (va_arg (ap, mapstruct *), "cf::map::wrap"); 412 sv = to_sv (va_arg (ap, maptile *));
239 break; 413 break;
240 414
415 case DT_CLIENT:
416 sv = to_sv (va_arg (ap, client *));
417 break;
418
241 case DT_PLAYER: 419 case DT_PLAYER:
242 sv = newSVextendable (va_arg (ap, player *), "cf::player::wrap"); 420 sv = to_sv (va_arg (ap, player *));
243 break; 421 break;
244 422
245 case DT_ARCH: 423 case DT_ARCH:
246 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 424 sv = to_sv (va_arg (ap, archetype *));
247 break; 425 break;
248 426
249 case DT_PARTY: 427 case DT_PARTY:
250 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 428 sv = to_sv (va_arg (ap, partylist *));
251 break; 429 break;
252 430
253 case DT_REGION: 431 case DT_REGION:
254 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 432 sv = to_sv (va_arg (ap, region *));
255 break; 433 break;
256 434
257 default: 435 default:
258 assert (("unhandled type in newSVdt_va", 0)); 436 assert (("unhandled type in newSVdt_va", 0));
259 } 437 }
304} 482}
305 483
306////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
307 485
308SV * 486SV *
309registry_of (extendable_base *ext) 487registry (attachable *ext)
310{ 488{
311 if (!ext->cb) 489 if (!ext->cb)
312 ext->cb = newAV (); 490 ext->cb = newAV ();
313 491
314 return newRV_inc ((SV *)ext->cb); 492 return newRV_inc ((SV *)ext->cb);
315} 493}
316 494
317void extendable_base::clear () 495#if 0
496void attachable::clear ()
318{ 497{
319 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
320
321 if (self) SvREFCNT_dec (self);
322 if (cb) SvREFCNT_dec (cb);
323
324 if (attach) free_string (attach);
325
326 self = 0;
327 cb = 0;
328 attach = 0;
329}
330
331void extendable_base::optimise ()
332{
333 if (!self) 498 if (self)
334 return;
335
336 HV *hv = (HV *)SvRV ((SV *)self);
337
338 if (SvREFCNT ((SV *)self) == 1
339 && SvREFCNT ((SV *)hv) == 1
340 && !HvKEYS (hv))
341 { 499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
342 SvREFCNT_dec ((SV *)self); 506 SvREFCNT_dec (self);
343 self = 0; 507 self = 0;
344 } 508 }
345}
346 509
347void 510 if (cb)
348object::instantiate_ () 511 {
349{ 512 SvREFCNT_dec (cb);
350 dSP; 513 cb = 0;
351 ENTER; 514 }
352 SAVETMPS; 515
353 PUSHMARK (SP); 516 attach = 0;
354 EXTEND (SP, 2);
355 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
356 PUSHs (sv_2mortal (newSVpv (attach, 0)));
357 PUTBACK;
358 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
359 FREETMPS;
360 LEAVE;
361} 517}
518#endif
362 519
363///////////////////////////////////////////////////////////////////////////// 520/////////////////////////////////////////////////////////////////////////////
364 521
365object_freezer::object_freezer (const char *filename)
366: filename (filename)
367{
368 av = (AV *)newAV ();
369 idx = 0;
370 av_extend ((AV *)av, 1024);
371}
372
373object_freezer::~object_freezer ()
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
380 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
381 PUTBACK;
382 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
383 FREETMPS;
384 LEAVE;
385}
386
387void object_freezer::put (extendable_base *ext)
388{
389 ext->optimise ();
390
391 if (ext->self)
392 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
393
394 ++idx;
395}
396
397object_thawer::object_thawer (const char *filename)
398{
399 av = 0;
400 idx = 0;
401
402 if (!filename)
403 return;
404
405 dSP;
406 ENTER;
407 SAVETMPS;
408 PUSHMARK (SP);
409 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
410 PUTBACK;
411
412 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
413 {
414 SPAGAIN;
415 SV *sv = POPs;
416 if (SvROK (sv))
417 av = SvREFCNT_inc (SvRV (sv));
418 }
419
420 FREETMPS;
421 LEAVE;
422}
423
424void reattach (data_type type, void *obj)
425{
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal (newSVdt (type, obj)));
431 PUTBACK;
432 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
433 FREETMPS;
434 LEAVE;
435
436 switch (type)
437 {
438 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
439 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
440 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
441 }
442}
443
444template<class subclass>
445void reattach (extendable<subclass> *obj)
446{
447 obj->optimise ();
448
449 if (obj->self)
450 reattach (subclass::get_dt (), (subclass *)obj);
451}
452
453void object_thawer::get (data_type type, void *obj, extendable_base *ext)
454{
455 if (!av)
456 return;
457
458 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
459 ext->clear ();
460
461 SV **svp = av_fetch ((AV *)av, idx, 0);
462
463 ++idx;
464
465 if (!svp)
466 return;
467
468 if (SvROK (*svp))
469 {
470 ext->self = SvREFCNT_inc (*svp);
471 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
472
473 reattach (type, obj);
474 }
475}
476
477object_thawer::~object_thawer ()
478{
479 if (av)
480 SvREFCNT_dec ((SV *)av);
481}
482
483/////////////////////////////////////////////////////////////////////////////
484
485extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
486{ 523{
487 gethook = gethooksptr;
488 printf (PLUGIN_VERSION " init\n");
489
490 return 0; 524 return 0;
491} 525}
492 526
493static CommArray_s rtn_cmd; 527static CommArray_s rtn_cmd;
494 528
495static int 529static int
496runPluginCommand (object *obj, char *params) 530runPluginCommand (object *obj, char *params)
497{ 531{
498 dSP; 532 return -1;
499
500 ENTER;
501 SAVETMPS;
502
503 PUSHMARK (SP);
504
505 EXTEND (SP, 3);
506 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
507 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
508
509 if (params)
510 PUSHs (sv_2mortal (newSVpv (params, 0)));
511
512 PUTBACK;
513 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
514 SPAGAIN;
515
516 if (SvTRUE (ERRSV))
517 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
518
519 int returnvalue = count > 0 ? POPi : -1;
520
521 PUTBACK;
522 FREETMPS;
523 LEAVE;
524
525 return returnvalue;
526} 533}
527 534
528extern "C" void *cfperl_getPluginProperty (int *type, ...) 535extern "C" void *cfperl_getPluginProperty (int *type, ...)
529{ 536{
530 va_list args; 537 va_list args;
533 va_start (args, type); 540 va_start (args, type);
534 propname = va_arg (args, char *); 541 propname = va_arg (args, char *);
535 //printf ("Property name: %s\n", propname); 542 //printf ("Property name: %s\n", propname);
536 543
537 if (!strcmp (propname, "command?")) 544 if (!strcmp (propname, "command?"))
538 {
539 if (!perl)
540 return NULL; 545 return NULL;
541
542 const char *cmdname = va_arg (args, const char *);
543 HV *hv = get_hv ("cf::COMMAND", 1);
544 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
545
546 va_end (args);
547
548 if (svp)
549 {
550 // this is totaly broken, should stash it into %COMMAND
551 rtn_cmd.name = cmdname;
552 rtn_cmd.time = SvNV (*svp);
553 rtn_cmd.func = runPluginCommand;
554
555 return &rtn_cmd;
556 }
557 }
558 else if (!strcmp (propname, "Identification")) 546 else if (!strcmp (propname, "Identification"))
559 { 547 {
560 va_end (args); 548 va_end (args);
561 return (void*) PLUGIN_NAME; 549 return (void *)PLUGIN_NAME;
562 } 550 }
563 else if (!strcmp (propname, "FullName")) 551 else if (!strcmp (propname, "FullName"))
564 { 552 {
565 va_end (args); 553 va_end (args);
566 return (void*) PLUGIN_VERSION; 554 return (void *)PLUGIN_VERSION;
567 } 555 }
568 else 556 else
569 va_end (args); 557 va_end (args);
570 558
571 return NULL; 559 return NULL;
574extern "C" int cfperl_postInitPlugin () 562extern "C" int cfperl_postInitPlugin ()
575{ 563{
576 int hooktype = 1; 564 int hooktype = 1;
577 int rtype = 0; 565 int rtype = 0;
578 566
579 printf (PLUGIN_VERSION " post init\n");
580
581 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
582 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
583 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
584 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
585
586 cf_init_plugin (gethook); 567 cf_init_plugin (gethook);
587 568
588 return 0; 569 return 0;
589} 570}
590 571
594} 575}
595 576
596void 577void
597cfperl_init () 578cfperl_init ()
598{ 579{
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
581 perl = perl_alloc ();
582 perl_construct (perl);
583
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585
599 char *argv[] = { 586 char *argv[] = {
600 "", 587 "",
601 "-e" 588 "-e"
602 "BEGIN {" 589 "use Event; use Coro;" // required for bootstrap
603 " cf->bootstrap;" 590 "cf->bootstrap;" // required for datadir :*>
604 " unshift @INC, cf::datadir ();" 591 "unshift @INC, cf::datadir ();"
605 "}"
606 ""
607 "use cf;" 592 "require cf;"
608 }; 593 };
609
610 perl = perl_alloc ();
611 perl_construct (perl);
612
613 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
614 594
615 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
616 { 596 {
617 printf ("unable to initialize perl-interpreter, aborting.\n"); 597 printf ("unable to initialize perl-interpreter, aborting.\n");
618
619 exit (EXIT_FAILURE); 598 exit (EXIT_FAILURE);
620 //perl_destruct (perl);
621 //perl_free (perl);
622 //perl = 0;
623 //return;
624 } 599 }
625
626 obj_cache = newHV ();
627} 600}
628 601
629void cfperl_main () 602void cfperl_main ()
630{ 603{
631 dSP; 604 dSP;
632 605
633 PUSHMARK (SP); 606 PUSHMARK (SP);
634 PUTBACK; 607 PUTBACK;
635 call_pv ("cf::main", G_DISCARD | G_VOID); 608 call_pv ("cf::main", G_DISCARD | G_VOID);
609}
610
611void
612attachable::instantiate ()
613{
614 if (attach)
615 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
617 attach = 0;
618 }
619}
620
621void
622attachable::reattach ()
623{
624 optimise ();
625 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
636} 627}
637 628
638static event_klass klass_of[NUM_EVENT_TYPES] = { 629static event_klass klass_of[NUM_EVENT_TYPES] = {
639# define def(type,name) KLASS_ ## type, 630# define def(type,name) KLASS_ ## type,
640# include "eventinc.h" 631# include "eventinc.h"
641# undef def 632# undef def
642}; 633};
634
635#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
643 636
644static void 637static void
645gather_callbacks (AV *&callbacks, AV *registry, event_type event) 638gather_callbacks (AV *&callbacks, AV *registry, event_type event)
646{ 639{
647 // event must be in array 640 // event must be in array
669 } 662 }
670 } 663 }
671 } 664 }
672} 665}
673 666
667void
668attachable::gather_callbacks (AV *&callbacks, event_type event) const
669{
670 ::gather_callbacks (callbacks, cb_attachable, event);
671
672 if (cb)
673 ::gather_callbacks (callbacks, cb, event);
674}
675
676void
677global::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_object, event);
680}
681
682void
683object::gather_callbacks (AV *&callbacks, event_type event) const
684{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
686 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
688
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 }
692
693 if (type <= AvFILLp (cb_type))
694 {
695 SV *registry = AvARRAY (cb_type)[type];
696
697 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
698 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
699 }
700
701 attachable::gather_callbacks (callbacks, event);
702 ::gather_callbacks (callbacks, cb_object, event);
703}
704
705void
706archetype::gather_callbacks (AV *&callbacks, event_type event) const
707{
708 attachable::gather_callbacks (callbacks, event);
709 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
710}
711
712void
713client::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 ::gather_callbacks (callbacks, cb_client, event);
717}
718
719void
720player::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_player, event);
724}
725
726void
727maptile::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event);
731}
732
733bool
674bool cfperl_invoke (event_type event, ...) 734attachable::invoke (event_type event, ...)
675{ 735{
676 data_type dt; 736 data_type dt;
677 va_list ap; 737 va_list ap;
678 738
679 va_start (ap, event); 739 va_start (ap, event);
680 740
741 // callback call ordering should be:
742 // 1. per-object callback
743 // 2. per-class object
744 // 3. per-type callback
745 // 4. global callbacks
746
681 AV *callbacks = 0; 747 AV *callbacks = 0;
682
683 object *op;
684 player *pl;
685 mapstruct *map;
686
687 // callback call ordering is:
688 // 1. per-object callback (NYI)
689 // 2. per-class object
690 // 2a. per-type callback
691 // 4. global callbacks
692
693 gather_callbacks (callbacks, cb_global, event); 748 gather_callbacks (callbacks, event);
694
695 switch (klass_of [event])
696 {
697 case KLASS_GLOBAL:
698 break;
699
700 case KLASS_OBJECT:
701 dt = (data_type) va_arg (ap, int);
702 assert (("first argument must be of type object", dt == DT_OBJECT));
703 op = va_arg (ap, object *);
704
705 if (op->cb)
706 gather_callbacks (callbacks, (AV *)op->cb, event);
707
708 if (op->type)
709 {
710 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
711 {
712 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
713
714 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
715 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
716 }
717
718 if (op->type <= AvFILLp (cb_type))
719 {
720 SV *registry = AvARRAY (cb_type)[op->type];
721
722 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
723 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
724 }
725 }
726
727 gather_callbacks (callbacks, cb_object, event);
728
729 break;
730
731 case KLASS_PLAYER:
732 dt = (data_type) va_arg (ap, int);
733 assert (("first argument must be of type player", dt == DT_PLAYER));
734 pl = va_arg (ap, player *);
735
736 if (pl->cb)
737 gather_callbacks (callbacks, (AV *)pl->cb, event);
738
739 gather_callbacks (callbacks, cb_player, event);
740 break;
741
742 case KLASS_MAP:
743 dt = (data_type) va_arg (ap, int);
744 assert (("first argument must be of type object", dt == DT_MAP));
745 map = va_arg (ap, mapstruct *);
746
747 if (map->cb)
748 gather_callbacks (callbacks, (AV *)map->cb, event);
749
750 gather_callbacks (callbacks, cb_map, event);
751 break;
752
753 default:
754 assert (("unsupported event klass in cfperl_invoke", 0));
755 }
756 749
757 // short-circuit processing if no callbacks found/defined 750 // short-circuit processing if no callbacks found/defined
758 if (!callbacks) 751 if (!callbacks)
759 return 0; 752 return 0;
760 753
761 dSP; 754 CALL_BEGIN (3);
762 ENTER;
763 SAVETMPS;
764
765 PUSHMARK (SP);
766 EXTEND (SP, 3);
767
768 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
769 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
770 757
771 switch (klass_of [event]) 758 //TODO: unhack
772 { 759 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
773 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 760 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
774 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 761 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
775 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 762 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
776 } 763 else if (global *gl = is_a<global>(this)) /*nop*/;
764 else
765 abort (); //TODO
777 766
778 for (;;) 767 for (;;)
779 { 768 {
780 dt = (data_type) va_arg (ap, int); 769 dt = (data_type) va_arg (ap, int);
781 770
782 if (dt == DT_END) 771 if (dt == DT_END)
783 break; 772 break;
784
785 if (dt == DT_AV) 773 else if (dt == DT_AV)
786 { 774 {
787 AV *av = va_arg (ap, AV *); 775 AV *av = va_arg (ap, AV *);
788 776
789 for (int i = 0; i <= av_len (av); ++i) 777 for (int i = 0; i <= av_len (av); ++i)
790 XPUSHs (*av_fetch (av, i, 1)); 778 XPUSHs (*av_fetch (av, i, 1));
793 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
794 } 782 }
795 783
796 va_end (ap); 784 va_end (ap);
797 785
798 PUTBACK; 786 CALL_CALL ("cf::do_invoke", G_SCALAR);
799 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
800 SPAGAIN;
801
802 count = count > 0 ? POPi : 0; 787 count = count > 0 ? POPi : 0;
803 788
804 FREETMPS; 789 CALL_END;
805 LEAVE;
806 790
807 return count; 791 return count;
808} 792}
809 793
810SV * 794SV *
825cfperl_result_INT (int idx) 809cfperl_result_INT (int idx)
826{ 810{
827 return SvIV (cfperl_result (idx)); 811 return SvIV (cfperl_result (idx));
828} 812}
829 813
814double
815cfperl_result_DOUBLE (int idx)
816{
817 return SvNV (cfperl_result (idx));
818}
819
820/////////////////////////////////////////////////////////////////////////////
821
822void
823cfperl_emergency_save ()
824{
825 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END;
828}
829
830maptile *
831maptile::find_sync (const char *path, maptile *origin)
832{
833 CALL_BEGIN (2);
834 CALL_ARG (path);
835 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837
838 maptile *retval;
839
840 if (count)
841 sv_to (POPs, retval);
842 else
843 retval = 0;
844
845 CALL_END;
846
847 return retval;
848}
849
850void
851maptile::do_load_sync ()
852{
853 CALL_BEGIN (1);
854 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END;
866}
867
868void
869object::enter_exit (object *exit)
870{
871 if (type != PLAYER)
872 return;
873
874 CALL_BEGIN (2);
875 CALL_ARG (this);
876 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END;
879}
880
881/////////////////////////////////////////////////////////////////////////////
882
883struct EventAPI *watcher_base::GEventAPI;
884struct CoroAPI *coroapi::GCoroAPI;
885
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void
895iw::alloc ()
896{
897 pe = GEventAPI->new_idle (0, 0);
898
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901}
902
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void
910iow::alloc ()
911{
912 pe = GEventAPI->new_io (0, 0);
913
914 pe->base.callback = (void *)iow_dispatch;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919}
920
921void
922iow::fd (int fd)
923{
924 pe->fd = fd;
925}
926
927int
928iow::poll ()
929{
930 return pe->poll;
931}
932
933void
934iow::poll (int events)
935{
936 if (pe->poll != events)
937 {
938 if (pe->poll) stop ();
939 pe->poll = events;
940 if (pe->poll) start ();
941 }
942}
943
944void
945_connect_to_perl ()
946{
947 stash_cf = gv_stashpv ("cf" , 1);
948
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958
959 sv_runtime = get_sv ("cf::RUNTIME", 1);
960 sv_upgrade (sv_runtime, SVt_NV);
961
962 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1);
969}
970
830MODULE = cf PACKAGE = cf PREFIX = cf_ 971MODULE = cf PACKAGE = cf PREFIX = cf_
831 972
832BOOT: 973BOOT:
833{ 974{
834 HV *stash = gv_stashpv ("cf", 1); 975 _connect_to_perl ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
835 981
836 static const struct { 982 static const struct {
837 const char *name; 983 const char *name;
838 IV iv; 984 IV iv;
839 } *civ, const_iv[] = { 985 } *civ, const_iv[] = {
851 const_iv (POTION) 997 const_iv (POTION)
852 const_iv (FOOD) 998 const_iv (FOOD)
853 const_iv (POISON) 999 const_iv (POISON)
854 const_iv (BOOK) 1000 const_iv (BOOK)
855 const_iv (CLOCK) 1001 const_iv (CLOCK)
856 const_iv (LIGHTNING)
857 const_iv (ARROW) 1002 const_iv (ARROW)
858 const_iv (BOW) 1003 const_iv (BOW)
859 const_iv (WEAPON) 1004 const_iv (WEAPON)
860 const_iv (ARMOUR) 1005 const_iv (ARMOUR)
861 const_iv (PEDESTAL) 1006 const_iv (PEDESTAL)
881 const_iv (AMULET) 1026 const_iv (AMULET)
882 const_iv (PLAYERMOVER) 1027 const_iv (PLAYERMOVER)
883 const_iv (TELEPORTER) 1028 const_iv (TELEPORTER)
884 const_iv (CREATOR) 1029 const_iv (CREATOR)
885 const_iv (SKILL) 1030 const_iv (SKILL)
886 const_iv (EXPERIENCE)
887 const_iv (EARTHWALL) 1031 const_iv (EARTHWALL)
888 const_iv (GOLEM) 1032 const_iv (GOLEM)
889 const_iv (THROWN_OBJ) 1033 const_iv (THROWN_OBJ)
890 const_iv (BLINDNESS) 1034 const_iv (BLINDNESS)
891 const_iv (GOD) 1035 const_iv (GOD)
911 const_iv (FLOOR) 1055 const_iv (FLOOR)
912 const_iv (FLESH) 1056 const_iv (FLESH)
913 const_iv (INORGANIC) 1057 const_iv (INORGANIC)
914 const_iv (SKILL_TOOL) 1058 const_iv (SKILL_TOOL)
915 const_iv (LIGHTER) 1059 const_iv (LIGHTER)
916 const_iv (TRAP_PART)
917 const_iv (WALL) 1060 const_iv (BUILDABLE_WALL)
918 const_iv (LIGHT_SOURCE)
919 const_iv (MISC_OBJECT) 1061 const_iv (MISC_OBJECT)
920 const_iv (MONSTER)
921 const_iv (SPAWN_GENERATOR)
922 const_iv (LAMP) 1062 const_iv (LAMP)
923 const_iv (DUPLICATOR) 1063 const_iv (DUPLICATOR)
924 const_iv (TOOL)
925 const_iv (SPELLBOOK) 1064 const_iv (SPELLBOOK)
926 const_iv (BUILDFAC)
927 const_iv (CLOAK) 1065 const_iv (CLOAK)
928 const_iv (SPINNER) 1066 const_iv (SPINNER)
929 const_iv (GATE) 1067 const_iv (GATE)
930 const_iv (BUTTON) 1068 const_iv (BUTTON)
931 const_iv (CF_HANDLE) 1069 const_iv (CF_HANDLE)
938 const_iv (SPELL_EFFECT) 1076 const_iv (SPELL_EFFECT)
939 const_iv (CONVERTER) 1077 const_iv (CONVERTER)
940 const_iv (BRACERS) 1078 const_iv (BRACERS)
941 const_iv (POISONING) 1079 const_iv (POISONING)
942 const_iv (SAVEBED) 1080 const_iv (SAVEBED)
943 const_iv (POISONCLOUD)
944 const_iv (FIREHOLES)
945 const_iv (WAND) 1081 const_iv (WAND)
946 const_iv (SCROLL) 1082 const_iv (SCROLL)
947 const_iv (DIRECTOR) 1083 const_iv (DIRECTOR)
948 const_iv (GIRDLE) 1084 const_iv (GIRDLE)
949 const_iv (FORCE) 1085 const_iv (FORCE)
964 const_iv (DISEASE) 1100 const_iv (DISEASE)
965 const_iv (SYMPTOM) 1101 const_iv (SYMPTOM)
966 const_iv (BUILDER) 1102 const_iv (BUILDER)
967 const_iv (MATERIAL) 1103 const_iv (MATERIAL)
968 const_iv (ITEM_TRANSFORMER) 1104 const_iv (ITEM_TRANSFORMER)
969 const_iv (QUEST)
970 1105
971 const_iv (NUM_SUBTYPES) 1106 const_iv (NUM_SUBTYPES)
972 1107
973 const_iv (ST_BD_BUILD) 1108 const_iv (ST_BD_BUILD)
974 const_iv (ST_BD_REMOVE) 1109 const_iv (ST_BD_REMOVE)
1002 const_iv (AT_BLIND) 1137 const_iv (AT_BLIND)
1003 const_iv (AT_INTERNAL) 1138 const_iv (AT_INTERNAL)
1004 const_iv (AT_LIFE_STEALING) 1139 const_iv (AT_LIFE_STEALING)
1005 const_iv (AT_DISEASE) 1140 const_iv (AT_DISEASE)
1006 1141
1007 const_iv (QUEST_IN_PROGRESS)
1008 const_iv (QUEST_DONE_QUEST)
1009 const_iv (QUEST_DONE_TASK)
1010 const_iv (QUEST_START_QUEST)
1011 const_iv (QUEST_END_QUEST)
1012 const_iv (QUEST_START_TASK)
1013 const_iv (QUEST_END_TASK)
1014 const_iv (QUEST_OVERRIDE)
1015 const_iv (QUEST_ON_ACTIVATE)
1016
1017 const_iv (WEAP_HIT) 1142 const_iv (WEAP_HIT)
1018 const_iv (WEAP_SLASH) 1143 const_iv (WEAP_SLASH)
1019 const_iv (WEAP_PIERCE) 1144 const_iv (WEAP_PIERCE)
1020 const_iv (WEAP_CLEAVE) 1145 const_iv (WEAP_CLEAVE)
1021 const_iv (WEAP_SLICE) 1146 const_iv (WEAP_SLICE)
1037 const_iv (FLAG_MONSTER) 1162 const_iv (FLAG_MONSTER)
1038 const_iv (FLAG_FRIENDLY) 1163 const_iv (FLAG_FRIENDLY)
1039 const_iv (FLAG_GENERATOR) 1164 const_iv (FLAG_GENERATOR)
1040 const_iv (FLAG_IS_THROWN) 1165 const_iv (FLAG_IS_THROWN)
1041 const_iv (FLAG_AUTO_APPLY) 1166 const_iv (FLAG_AUTO_APPLY)
1042 const_iv (FLAG_TREASURE)
1043 const_iv (FLAG_PLAYER_SOLD) 1167 const_iv (FLAG_PLAYER_SOLD)
1044 const_iv (FLAG_SEE_INVISIBLE) 1168 const_iv (FLAG_SEE_INVISIBLE)
1045 const_iv (FLAG_CAN_ROLL) 1169 const_iv (FLAG_CAN_ROLL)
1046 const_iv (FLAG_OVERLAY_FLOOR) 1170 const_iv (FLAG_OVERLAY_FLOOR)
1047 const_iv (FLAG_IS_TURNABLE) 1171 const_iv (FLAG_IS_TURNABLE)
1122 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1123 const_iv (FLAG_IS_WATER) 1247 const_iv (FLAG_IS_WATER)
1124 const_iv (FLAG_CONTENT_ON_GEN) 1248 const_iv (FLAG_CONTENT_ON_GEN)
1125 const_iv (FLAG_IS_A_TEMPLATE) 1249 const_iv (FLAG_IS_A_TEMPLATE)
1126 const_iv (FLAG_IS_BUILDABLE) 1250 const_iv (FLAG_IS_BUILDABLE)
1127 const_iv (FLAG_AFK)
1128 1251
1129 const_iv (NDI_BLACK) 1252 const_iv (NDI_BLACK)
1130 const_iv (NDI_WHITE) 1253 const_iv (NDI_WHITE)
1131 const_iv (NDI_NAVY) 1254 const_iv (NDI_NAVY)
1132 const_iv (NDI_RED) 1255 const_iv (NDI_RED)
1142 const_iv (NDI_MAX_COLOR) 1265 const_iv (NDI_MAX_COLOR)
1143 const_iv (NDI_COLOR_MASK) 1266 const_iv (NDI_COLOR_MASK)
1144 const_iv (NDI_UNIQUE) 1267 const_iv (NDI_UNIQUE)
1145 const_iv (NDI_ALL) 1268 const_iv (NDI_ALL)
1146 1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1147 const_iv (F_APPLIED) 1283 const_iv (F_APPLIED)
1148 const_iv (F_LOCATION) 1284 const_iv (F_LOCATION)
1149 const_iv (F_UNPAID) 1285 const_iv (F_UNPAID)
1150 const_iv (F_MAGIC) 1286 const_iv (F_MAGIC)
1151 const_iv (F_CURSED) 1287 const_iv (F_CURSED)
1157 const_iv (F_BUY) 1293 const_iv (F_BUY)
1158 const_iv (F_SHOP) 1294 const_iv (F_SHOP)
1159 const_iv (F_SELL) 1295 const_iv (F_SELL)
1160 1296
1161 const_iv (P_BLOCKSVIEW) 1297 const_iv (P_BLOCKSVIEW)
1298 const_iv (P_PLAYER)
1162 const_iv (P_NO_MAGIC) 1299 const_iv (P_NO_MAGIC)
1163 const_iv (P_IS_ALIVE) 1300 const_iv (P_IS_ALIVE)
1164 const_iv (P_NO_CLERIC) 1301 const_iv (P_NO_CLERIC)
1165 const_iv (P_NEED_UPDATE)
1166 const_iv (P_NO_ERROR)
1167 const_iv (P_OUT_OF_MAP) 1302 const_iv (P_OUT_OF_MAP)
1168 const_iv (P_NEW_MAP) 1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1169 1305
1170 const_iv (UP_OBJ_INSERT) 1306 const_iv (UP_OBJ_INSERT)
1171 const_iv (UP_OBJ_REMOVE) 1307 const_iv (UP_OBJ_REMOVE)
1172 const_iv (UP_OBJ_CHANGE) 1308 const_iv (UP_OBJ_CHANGE)
1173 const_iv (UP_OBJ_FACE) 1309 const_iv (UP_OBJ_FACE)
1205 1341
1206 const_iv (SK_EXP_ADD_SKILL) 1342 const_iv (SK_EXP_ADD_SKILL)
1207 const_iv (SK_EXP_TOTAL) 1343 const_iv (SK_EXP_TOTAL)
1208 const_iv (SK_EXP_NONE) 1344 const_iv (SK_EXP_NONE)
1209 const_iv (SK_SUBTRACT_SKILL_EXP) 1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1210 1347
1211 const_iv (SK_LOCKPICKING) 1348 const_iv (SK_LOCKPICKING)
1212 const_iv (SK_HIDING) 1349 const_iv (SK_HIDING)
1213 const_iv (SK_SMITHERY) 1350 const_iv (SK_SMITHERY)
1214 const_iv (SK_BOWYER) 1351 const_iv (SK_BOWYER)
1314 const_iv (MAP_IN_MEMORY) 1451 const_iv (MAP_IN_MEMORY)
1315 const_iv (MAP_SWAPPED) 1452 const_iv (MAP_SWAPPED)
1316 const_iv (MAP_LOADING) 1453 const_iv (MAP_LOADING)
1317 const_iv (MAP_SAVING) 1454 const_iv (MAP_SAVING)
1318 1455
1456 const_iv (KLASS_ATTACHABLE)
1319 const_iv (KLASS_GLOBAL) 1457 const_iv (KLASS_GLOBAL)
1320 const_iv (KLASS_OBJECT) 1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1321 const_iv (KLASS_PLAYER) 1460 const_iv (KLASS_PLAYER)
1322 const_iv (KLASS_MAP) 1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1323 }; 1502 };
1324 1503
1325 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1326 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1327 1506
1328 static const struct { 1507 static const struct {
1329 const char *name; 1508 const char *name;
1330 int skip; 1509 int skip;
1331 IV klass; 1510 IV klass;
1342 { 1521 {
1343 AV *event = newAV (); 1522 AV *event = newAV ();
1344 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1345 av_push (event, newSViv (eiv->klass)); 1524 av_push (event, newSViv (eiv->klass));
1346 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1347 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1348 } 1527 }
1349
1350 static const struct {
1351 int dtype;
1352 const char *name;
1353 IV idx;
1354 } *cprop, prop_table[] = {
1355# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1356 prop (CFAPI_INT, MAP_PROP_FLAGS)
1357 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1358 prop (CFAPI_STRING, MAP_PROP_PATH)
1359 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1360 prop (CFAPI_STRING, MAP_PROP_NAME)
1361 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1362 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1363 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1364 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1365 prop (CFAPI_INT, MAP_PROP_WIDTH)
1366 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1367 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1368 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1369 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1370 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1371 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1372 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1373 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1374 prop (CFAPI_INT, MAP_PROP_SKY)
1375 prop (CFAPI_INT, MAP_PROP_WPARTX)
1376 prop (CFAPI_INT, MAP_PROP_WPARTY)
1377 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1378 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1379 prop (CFAPI_PREGION, MAP_PROP_REGION)
1380 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1381 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1382 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1383 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1384 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1385 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1386 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1387 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1388 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1389 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1390 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1391 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1392 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1393 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1394 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1395 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1396 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1397 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1398 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1399 prop (CFAPI_INT, OBJECT_PROP_X)
1400 prop (CFAPI_INT, OBJECT_PROP_Y)
1401 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1402 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1403 prop (CFAPI_INT, OBJECT_PROP_NROF)
1404 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1405 prop (CFAPI_INT, OBJECT_PROP_FACING)
1406 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1407 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1408 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1409 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1410 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1411 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1412 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1413 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1414 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1415 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1416 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1417 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1418 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1419 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1420 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1421 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1422 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1423 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1424 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1425 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1426 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1427 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1428 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1429 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1430 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1431 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1432 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1433 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1434 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1435 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1436 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1437 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1438 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1440 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1441 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1442 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1443 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1444 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1445 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1446 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1447 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1448 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1450 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1451 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1452 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1453 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1454 prop (CFAPI_INT, OBJECT_PROP_STR)
1455 prop (CFAPI_INT, OBJECT_PROP_DEX)
1456 prop (CFAPI_INT, OBJECT_PROP_CON)
1457 prop (CFAPI_INT, OBJECT_PROP_WIS)
1458 prop (CFAPI_INT, OBJECT_PROP_INT)
1459 prop (CFAPI_INT, OBJECT_PROP_POW)
1460 prop (CFAPI_INT, OBJECT_PROP_CHA)
1461 prop (CFAPI_INT, OBJECT_PROP_WC)
1462 prop (CFAPI_INT, OBJECT_PROP_AC)
1463 prop (CFAPI_INT, OBJECT_PROP_HP)
1464 prop (CFAPI_INT, OBJECT_PROP_SP)
1465 prop (CFAPI_INT, OBJECT_PROP_GP)
1466 prop (CFAPI_INT, OBJECT_PROP_FP)
1467 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1468 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1469 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1470 prop (CFAPI_INT, OBJECT_PROP_DAM)
1471 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1472 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1473 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1474 prop (CFAPI_INT, OBJECT_PROP_FACE)
1475 };
1476
1477 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1478 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1479
1480 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1481 {
1482 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1483 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1484 }
1485
1486 //I_EVENT_API (PACKAGE);
1487} 1528}
1488 1529
1489void _reload_1 () 1530void _connect_to_perl ()
1490 CODE:
1491 cb_global = get_av ("cf::CB_GLOBAL", 1);
1492 cb_object = get_av ("cf::CB_OBJECT", 1);
1493 cb_player = get_av ("cf::CB_PLAYER", 1);
1494 cb_type = get_av ("cf::CB_TYPE" , 1);
1495 cb_map = get_av ("cf::CB_MAP" , 1);
1496 1531
1497void _reload_2 () 1532void _global_reattach ()
1498 CODE: 1533 CODE:
1499{ 1534{
1500 // reattach to all attachable objects in the game. 1535 // reattach to all attachable objects in the game.
1501 for (player *pl = first_player; pl; pl = pl->next) 1536 for_all_clients (ns)
1502 reattach (pl); 1537 ns->reattach ();
1503 1538
1504 for (mapstruct *map = first_map; map; map = map->next) 1539 for_all_players (pl)
1505 reattach (map);
1506
1507 for (object *op = objects; op; op = op->next)
1508 reattach (op); 1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op)
1547 op->reattach ();
1509} 1548}
1510 1549
1511NV floor (NV x) 1550NV floor (NV x)
1512 1551
1513NV ceil (NV x) 1552NV ceil (NV x)
1514 1553
1515void server_tick () 1554void server_tick ()
1555 CODE:
1556 runtime = SvNVx (sv_runtime);
1557 server_tick ();
1516 1558
1517void 1559void
1518LOG (int level, char *msg) 1560LOG (int level, char *msg)
1519 PROTOTYPE: $$ 1561 PROTOTYPE: $$
1520 C_ARGS: (LogLevel)level, "%s", msg 1562 C_ARGS: (LogLevel)level, "%s", msg
1523 PROTOTYPE: $$ 1565 PROTOTYPE: $$
1524 1566
1525char *path_combine_and_normalize (char *base, char *path) 1567char *path_combine_and_normalize (char *base, char *path)
1526 PROTOTYPE: $$ 1568 PROTOTYPE: $$
1527 1569
1528char * 1570const char *
1529cf_get_maps_directory (char *path) 1571get_maps_directory (char *path)
1530 PROTOTYPE: $ 1572 PROTOTYPE: $
1531 ALIAS: maps_directory = 0 1573 ALIAS: maps_directory = 0
1574 CODE:
1575 RETVAL = create_pathname (path);
1576 OUTPUT: RETVAL
1532 1577
1533void 1578void
1534sub_generation_inc () 1579sub_generation_inc ()
1535 CODE: 1580 CODE:
1536 PL_sub_generation++; 1581 PL_sub_generation++;
1545 confdir = 3 1590 confdir = 3
1546 localdir = 4 1591 localdir = 4
1547 playerdir = 5 1592 playerdir = 5
1548 datadir = 6 1593 datadir = 6
1549 CODE: 1594 CODE:
1550{ 1595 switch (ix)
1551 int unused_type; 1596 {
1552 RETVAL = (char *)systemDirectory (&unused_type, ix); 1597 case 0: RETVAL = settings.mapdir ; break;
1553} 1598 case 1: RETVAL = settings.uniquedir; break;
1599 case 2: RETVAL = settings.tmpdir ; break;
1600 case 3: RETVAL = settings.confdir ; break;
1601 case 4: RETVAL = settings.localdir ; break;
1602 case 5: RETVAL = settings.playerdir; break;
1603 case 6: RETVAL = settings.datadir ; break;
1604 }
1554 OUTPUT: RETVAL 1605 OUTPUT: RETVAL
1555 1606
1556int 1607void abort ()
1608
1609void cleanup (const char *cause, bool make_core = false)
1610
1611void emergency_save ()
1612
1613void _exit (int status = 0)
1614
1615#if _POSIX_MEMLOCK
1616
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1618
1619int munlockall ()
1620
1621#endif
1622
1557cf_find_animation (char *text) 1623int find_animation (char *text)
1558 PROTOTYPE: $ 1624 PROTOTYPE: $
1559 1625
1560int random_roll(int min, int max, object *op, int goodbad); 1626int random_roll (int min, int max, object *op, int goodbad);
1561 1627
1562const char *cost_string_from_value(uint64 cost, int approx = 0) 1628const char *cost_string_from_value(uint64 cost, int approx = 0)
1563
1564int invoke (int event, SV *arg1, ...)
1565 CODE:
1566{
1567 // parse first arg and call invoke_object etc as seen fit
1568 //TODO
1569 //cfperl_invoke (event,
1570}
1571 1629
1572int 1630int
1573exp_to_level (val64 exp) 1631exp_to_level (val64 exp)
1574 CODE: 1632 CODE:
1575{ 1633{
1606 RETVAL = newSVpv (resist_plus[atnr], 0); 1664 RETVAL = newSVpv (resist_plus[atnr], 0);
1607 else 1665 else
1608 XSRETURN_UNDEF; 1666 XSRETURN_UNDEF;
1609 OUTPUT: RETVAL 1667 OUTPUT: RETVAL
1610 1668
1669MODULE = cf PACKAGE = cf::attachable
1670
1671int
1672valid (SV *obj)
1673 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT:
1676 RETVAL
1677
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1679
1680MODULE = cf PACKAGE = cf::global
1681
1682int invoke (SV *klass, int event, ...)
1683 CODE:
1684 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1685 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1686 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL
1689
1611MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1612 1691
1613SV * 1692INCLUDE: $PERL genacc object ../include/object.h |
1614get_property (object *obj, int type, int idx) 1693
1694int invoke (object *op, int event, ...)
1615 CODE: 1695 CODE:
1616 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1698 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1617 OUTPUT: RETVAL 1700 OUTPUT: RETVAL
1618 1701
1619SV * 1702SV *registry (object *op)
1620set_property (object *obj, int type, int idx, SV *newval) 1703
1704void mortals ()
1621 CODE: 1705 PPCODE:
1622 switch (type) 1706 EXTEND (SP, object::mortals.size ());
1623 { 1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1624 case CFAPI_INT: 1708 PUSHs (to_sv (*i));
1625 cf_object_set_int_property (obj, idx, SvIV (newval)); 1709
1626 break; 1710int objects_size ()
1627 case CFAPI_LONG: 1711 CODE:
1628 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1712 RETVAL = objects.size ();
1629 break; 1713 OUTPUT: RETVAL
1630 case CFAPI_DOUBLE: 1714
1631 { 1715object *objects (U32 index)
1632 int unused_type; 1716 CODE:
1633 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1717 RETVAL = index < objects.size () ? objects [index] : 0;
1634 } 1718 OUTPUT: RETVAL
1635 break; 1719
1636 case CFAPI_STRING: 1720int actives_size ()
1637 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); 1721 CODE:
1638 break; 1722 RETVAL = actives.size ();
1639 case CFAPI_POBJECT: 1723 OUTPUT: RETVAL
1640 { 1724
1641 int unused_type; 1725object *actives (U32 index)
1642 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); 1726 CODE:
1643 } 1727 RETVAL = index < actives.size () ? actives [index] : 0;
1644 break; 1728 OUTPUT: RETVAL
1645 default:
1646 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1647 }
1648 1729
1649# missing properties 1730# missing properties
1650 1731
1651void 1732object *head (object *op)
1652set_attacktype (object *obj, U32 attacktype) 1733 PROTOTYPE: $
1653 CODE: 1734 CODE:
1654 obj->attacktype = attacktype; 1735 RETVAL = op->head_ ();
1655
1656U32
1657get_attacktype (object *obj)
1658 ALIAS:
1659 attacktype = 0
1660 CODE:
1661 RETVAL = obj->attacktype;
1662 OUTPUT: RETVAL 1736 OUTPUT: RETVAL
1663 1737
1664# missing in plug-in api, of course 1738int is_head (object *op)
1665void 1739 PROTOTYPE: $
1666set_food (object *obj, int food) 1740 CODE:
1667 CODE: 1741 RETVAL = op->head_ () == op;
1668 obj->stats.food = food;
1669
1670int
1671get_food (object *obj)
1672 ALIAS:
1673 food = 0
1674 CODE:
1675 RETVAL = obj->stats.food;
1676 OUTPUT: RETVAL 1742 OUTPUT: RETVAL
1677 1743
1678void 1744void
1679inv (object *obj) 1745inv (object *obj)
1680 PROTOTYPE: $ 1746 PROTOTYPE: $
1681 PPCODE: 1747 PPCODE:
1682{ 1748{
1683 object *o; 1749 object *o;
1684 for (o = obj->inv; o; o = o->below) 1750 for (o = obj->inv; o; o = o->below)
1685 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1751 XPUSHs (sv_2mortal (to_sv (o)));
1686} 1752}
1687 1753
1688int cf_object_get_resistance (object *op, int rtype) 1754void
1689 ALIAS: resistance = 0 1755set_animation (object *op, int idx)
1756 CODE:
1757 SET_ANIMATION (op, idx);
1690 1758
1691int cf_object_get_flag (object *op, int flag) 1759object *find_best_object_match (object *op, const char *match)
1692 ALIAS: flag = 0
1693 1760
1694void cf_object_set_flag (object *op, int flag, int value) 1761object *find_marked_object (object *op)
1695 1762
1696int need_identify (const object *obj); 1763int need_identify (object *obj);
1697 1764
1698int apply_shop_mat (object *shop_mat, object *op); 1765int apply_shop_mat (object *shop_mat, object *op);
1699 1766
1700void cf_object_move (object *op, int dir, object *originator = op) 1767int move (object *op, int dir, object *originator = op)
1768 CODE:
1769 RETVAL = move_ob (op, dir, originator);
1770 OUTPUT:
1771 RETVAL
1701 1772
1702void cf_object_apply (object *op, object *author, int flags = 0) 1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1703 1776
1704void cf_object_apply_below (object *op) 1777void apply_below (object *op)
1705 1778 CODE:
1706void cf_object_remove (object *op) 1779 player_apply_below (op);
1707
1708void cf_object_free (object *op)
1709 1780
1710object *cf_object_present_archname_inside (object *op, char *whatstr) 1781object *cf_object_present_archname_inside (object *op, char *whatstr)
1711 1782
1712int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1713 1784
1714int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1715 1786
1787#//TODO
1716object *cf_object_clone (object *op, int clonetype = 0) 1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1717 1798
1718int cf_object_pay_item (object *op, object *buyer) 1799int pay_item (object *op, object *buyer)
1800 CODE:
1801 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL
1719 1803
1720int cf_object_pay_amount (object *op, uint64 amount) 1804int pay_amount (object *op, uint64 amount)
1805 CODE:
1806 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL
1721 1808
1722void pay_player (object *op, uint64 amount) 1809void pay_player (object *op, uint64 amount)
1723 1810
1724val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1811val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1725 1812
1726int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1727 1814
1728int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1815void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE:
1817 do_learn_spell (op, sp, special_prayer);
1729 1818
1730void cf_object_learn_spell (object *op, object *sp)
1731
1732void cf_object_forget_spell (object *op, object *sp) 1819void forget_spell (object *op, object *sp)
1820 CODE:
1821 do_forget_spell (op, query_name (sp));
1733 1822
1734object *cf_object_check_for_spell (object *op, char *spellname) 1823object *check_for_spell (object *op, char *spellname)
1824 CODE:
1825 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL
1735 1827
1736int cf_object_query_money (object *op) 1828int query_money (object *op)
1737 ALIAS: money = 0 1829 ALIAS: money = 0
1738 1830
1739int cf_object_query_cost (object *op, object *who, int flags) 1831val64 query_cost (object *op, object *who, int flags)
1740 ALIAS: cost = 0 1832 ALIAS: cost = 0
1741 1833
1742void cf_object_activate_rune (object *op , object *victim) 1834void spring_trap (object *op, object *victim)
1743 1835
1744int cf_object_check_trigger (object *op, object *cause) 1836int check_trigger (object *op, object *cause)
1745 1837
1746int cf_object_out_of_map (object *op, int x, int y)
1747
1748void cf_object_drop (object *op, object *author) 1838void drop (object *who, object *op)
1749 1839
1750void cf_object_take (object *op, object *author) 1840void pick_up (object *who, object *op)
1751
1752void cf_object_say (object *op, char *msg)
1753
1754void cf_object_speak (object *op, char *msg)
1755 1841
1756object *cf_object_insert_object (object *op, object *container) 1842object *cf_object_insert_object (object *op, object *container)
1757 1843
1758const char *cf_object_get_msg (object *ob)
1759 ALIAS: msg = 0
1760
1761object *cf_object_insert_in_ob (object *ob, object *where) 1844object *cf_object_insert_in_ob (object *ob, object *where)
1762 1845
1763int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1764 1847
1765void cf_object_update (object *op, int flags) 1848void update_object (object *op, int action)
1766
1767void cf_object_pickup (object *op, object *what)
1768 1849
1769object *cf_create_object_by_name (const char *name) 1850object *cf_create_object_by_name (const char *name)
1770 1851
1771void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1772 1853
1778 1859
1779void push_button (object *op); 1860void push_button (object *op);
1780 1861
1781void use_trigger (object *op); 1862void use_trigger (object *op);
1782 1863
1783void add_button_link (object *button, mapstruct *map, int connected); 1864void add_button_link (object *button, maptile *map, int connected);
1784 1865
1785void remove_button_link (object *op); 1866void remove_button_link (object *op);
1786 1867
1787void
1788cf_object_set_resistance (object *op, int rtype, int val)
1789 CODE:
1790 if (rtype >= 0 && rtype < NROFATTACKS)
1791 op->resist[rtype] = val;
1792
1793 1868
1794MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1869MODULE = cf PACKAGE = cf::object PREFIX = cf_
1795
1796void cf_fix_object (object *pl)
1797 ALIAS: fix = 0
1798 1870
1799object *cf_insert_ob_in_ob (object *ob, object *where) 1871object *cf_insert_ob_in_ob (object *ob, object *where)
1800 1872
1801# no clean way to get an object from an archetype - stupid idiotic 1873# no clean way to get an object from an archetype - stupid idiotic
1802# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1806 CODE: 1878 CODE:
1807 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1808 OUTPUT: 1880 OUTPUT:
1809 RETVAL 1881 RETVAL
1810 1882
1811object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1812 PROTOTYPE: $$$$$$ 1884 PROTOTYPE: $$$$$$
1813 CODE: 1885 CODE:
1814{ 1886{
1815 int unused_type; 1887 int unused_type;
1816 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1817} 1889}
1818
1819SV *registry (object *op)
1820 CODE:
1821 RETVAL = registry_of (op);
1822 OUTPUT:
1823 RETVAL
1824 1890
1825# syntatic sugar for easier use in event callbacks. 1891# syntatic sugar for easier use in event callbacks.
1826const char *options (object *op) 1892const char *options (object *op)
1827 CODE: 1893 CODE:
1828 RETVAL = op->name; 1894 RETVAL = op->name;
1860bool on_same_map_as (object *ob, object *other) 1926bool on_same_map_as (object *ob, object *other)
1861 CODE: 1927 CODE:
1862 RETVAL = on_same_map (ob, other); 1928 RETVAL = on_same_map (ob, other);
1863 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1864 1930
1865char * 1931const char *
1866base_name (object *ob, int plural) 1932base_name (object *op, int plural = op->nrof > 1)
1867 CODE: 1933 CODE:
1868 RETVAL = cf_query_base_name (ob, plural); 1934 RETVAL = query_base_name (op, plural);
1869 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1870 1936
1871living * 1937object *decrease_ob_nr (object *op, unsigned long i)
1872stats (object *ob)
1873 CODE:
1874 RETVAL = &ob->stats;
1875 OUTPUT: RETVAL
1876
1877 1938
1878MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1879 1940
1880player *player (object *op) 1941player *player (object *op)
1881 CODE: 1942 CODE:
1882 RETVAL = op->contr; 1943 RETVAL = op->contr;
1883 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
1884 1945
1946void check_score (object *op)
1947
1885void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE:
1950 new_draw_info (flags, 0, op, txt);
1886 1951
1887object *cf_player_send_inventory (object *op) 1952object *cf_player_send_inventory (object *op)
1888 1953
1889char *cf_player_get_ip (object *op) 1954char *cf_player_get_ip (object *op)
1890 ALIAS: ip = 0 1955 ALIAS: ip = 0
1899 1964
1900void cf_player_set_party (object *op, partylist *party) 1965void cf_player_set_party (object *op, partylist *party)
1901 1966
1902void kill_player (object *op) 1967void kill_player (object *op)
1903 1968
1969void esrv_update_item (object *op, int what, object *item)
1970 C_ARGS: what, op, item
1971
1972void clear_los (object *op)
1973
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params)
1977
1978int command_arrest (object *op, char *params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983
1984
1904MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1905 1986
1987INCLUDE: $PERL genacc player ../include/player.h |
1988
1989int invoke (player *pl, int event, ...)
1990 CODE:
1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1993 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1994 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1995 OUTPUT: RETVAL
1996
1906SV *registry (player *pl) 1997SV *registry (player *pl)
1998
1999void
2000save_stats (player *pl)
1907 CODE: 2001 CODE:
2002 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats;
2006
2007void cf_player_move (player *pl, int dir)
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
1908 RETVAL = registry_of (pl); 2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool
2017cell_visible (player *pl, int dx, int dy)
2018 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1909 OUTPUT: 2021 OUTPUT:
1910 RETVAL 2022 RETVAL
1911 2023
1912player *cf_player_find (char *name)
1913 PROTOTYPE: $
1914
1915void cf_player_move (player *pl, int dir)
1916
1917void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1918
1919# nonstandard
1920object *ob (player *pl)
1921 CODE:
1922 RETVAL = pl->ob;
1923 OUTPUT: RETVAL
1924
1925player *first ()
1926 CODE:
1927 RETVAL = first_player;
1928 OUTPUT: RETVAL
1929
1930player *next (player *pl)
1931 CODE:
1932 RETVAL = pl->next;
1933 OUTPUT: RETVAL
1934
1935bool
1936cell_visible (player *pl, int dx, int dy)
1937 CODE:
1938 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1939 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1940 OUTPUT:
1941 RETVAL
1942
1943char *
1944client (player *pl)
1945 CODE:
1946 RETVAL = pl->socket.client;
1947 OUTPUT:
1948 RETVAL
1949
1950char *
1951host (player *pl)
1952 CODE:
1953 RETVAL = pl->socket.host;
1954 OUTPUT:
1955 RETVAL
1956
1957char *
1958killer (player *pl, char *killer = 0)
1959 CODE:
1960 if (killer)
1961 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1962 RETVAL = pl->killer;
1963 OUTPUT:
1964 RETVAL
1965
1966void
1967buggy_mapscroll (player *pl, int value = 1)
1968 CODE:
1969 pl->socket.buggy_mapscroll = value;
1970
1971void 2024void
1972send (player *pl, SV *packet) 2025send (player *pl, SV *packet)
1973 CODE: 2026 CODE:
1974{ 2027{
1975 STRLEN len; 2028 STRLEN len;
1976 char *buf = SvPVbyte (packet, len); 2029 char *buf = SvPVbyte (packet, len);
1977 2030
1978 Write_String_To_Socket (&pl->socket, buf, len); 2031 if (pl->ns)
2032 pl->ns->send_packet (buf, len);
1979} 2033}
1980 2034
1981int 2035int
1982listening (player *pl, int new_value = -1) 2036listening (player *pl, int new_value = -1)
1983 CODE: 2037 CODE:
1985 if (new_value >= 0) 2039 if (new_value >= 0)
1986 pl->listening = new_value; 2040 pl->listening = new_value;
1987 OUTPUT: 2041 OUTPUT:
1988 RETVAL 2042 RETVAL
1989 2043
1990void get_savebed (player *pl) 2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
1991 ALIAS: 2045 PROTOTYPE: $;$$$
1992 savebed = 0
1993 PPCODE: 2046 PPCODE:
2047 if (GIMME_V != G_VOID)
2048 {
1994 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
1995 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2050 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1996 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1997 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1998 2053 }
1999void set_savebed (player *pl, char *map_path, int x, int y) 2054 if (map_path) sv_to (map_path, pl->savebed_map);
2000 CODE: 2055 if (x) sv_to (x, pl->bed_x);
2001 strcpy (pl->savebed_map, map_path); 2056 if (y) sv_to (y, pl->bed_y);
2002 pl->bed_x = x;
2003 pl->bed_y = y;
2004 2057
2005void 2058void
2006list () 2059list ()
2007 PPCODE: 2060 PPCODE:
2008{ 2061 for_all_players (pl)
2009 player *pl; 2062 XPUSHs (sv_2mortal (to_sv (pl)));
2010 for (pl = first_player; pl; pl = pl->next)
2011 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2012}
2013
2014bool
2015peaceful (player *pl, bool new_setting = 0)
2016 PROTOTYPE: $;$
2017 CODE:
2018 RETVAL = pl->peaceful;
2019 if (items > 1)
2020 pl->peaceful = new_setting;
2021 OUTPUT:
2022 RETVAL
2023
2024living *
2025orig_stats (player *pl)
2026 CODE:
2027 RETVAL = &pl->orig_stats;
2028 OUTPUT: RETVAL
2029
2030living *
2031last_stats (player *pl)
2032 CODE:
2033 RETVAL = &pl->last_stats;
2034 OUTPUT: RETVAL
2035 2063
2036 2064
2037MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2065MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2038 2066
2039SV *registry (mapstruct *map) 2067int invoke (maptile *map, int event, ...)
2040 CODE: 2068 CODE:
2041 RETVAL = registry_of (map); 2069 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2042 OUTPUT: 2070 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2043 RETVAL 2071 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2044 2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2045SV *
2046get_property (mapstruct *obj, int type, int idx)
2047 CODE:
2048 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2049 OUTPUT: RETVAL 2073 OUTPUT: RETVAL
2050 2074
2051SV * 2075SV *registry (maptile *map)
2052set_property (mapstruct *obj, int type, int idx, SV *newval)
2053 CODE:
2054 switch (type)
2055 {
2056 case CFAPI_INT:
2057 cf_map_set_int_property (obj, idx, SvIV (newval));
2058 break;
2059 default:
2060 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2061 }
2062 2076
2063mapstruct *new (int width, int height) 2077INCLUDE: $PERL genacc maptile ../include/map.h |
2078
2079void
2080maptile::instantiate ()
2081
2082maptile *new ()
2064 PROTOTYPE: 2083 PROTOTYPE:
2065 CODE: 2084 CODE:
2066{ 2085 RETVAL = new maptile;
2067 int unused_type;
2068 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2069}
2070 OUTPUT: 2086 OUTPUT:
2071 RETVAL 2087 RETVAL
2072 2088
2073void delete_map (mapstruct *map) 2089void
2090maptile::players ()
2091 PPCODE:
2092 if (GIMME_V == G_SCALAR)
2093 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2094 else if (GIMME_V == G_ARRAY)
2095 {
2096 EXTEND (SP, THIS->players);
2097 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 }
2074 2101
2075void clean_tmp_map (mapstruct *map)
2076
2077void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2102void play_sound_map (maptile *map, int x, int y, int sound_num)
2078 2103
2079mapstruct *tile_map (mapstruct *map, unsigned int dir) 2104int out_of_map (maptile *map, int x, int y)
2080 CODE:
2081 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2082 OUTPUT:
2083 RETVAL
2084 2105
2085char *tile_path (mapstruct *map, unsigned int dir) 2106void
2086 CODE: 2107trigger (maptile *map, long connection, bool state = true)
2087 if (dir >= 4) 2108 CODE:
2088 XSRETURN_UNDEF; 2109 activate_connection (map, connection, state);
2089 RETVAL = map->tile_path [dir];
2090 OUTPUT:
2091 RETVAL
2092 2110
2093mapstruct *cf_map_get_map (char *name) 2111void
2094 PROTOTYPE: $ 2112get_connection (maptile *map, long connection)
2095 ALIAS: map = 0 2113 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection);
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2096 2118
2097mapstruct *has_been_loaded (char *name)
2098 PROTOTYPE: $
2099
2100mapstruct *cf_map_get_first ()
2101 PROTOTYPE:
2102 ALIAS: first = 0
2103
2104# whoever "designed" the plug-in api should have wasted
2105# his/her time with staying away from the project - would have
2106# saved others a lot of time, without doubt.
2107void set_path (mapstruct *where, char *path)
2108 CODE:
2109 strcpy (where->path, path);
2110
2111int in_memory (mapstruct *map)
2112 CODE:
2113 RETVAL = map->in_memory;
2114 OUTPUT:
2115 RETVAL
2116
2117bool unique (mapstruct *map)
2118 CODE:
2119 RETVAL = map->unique;
2120 OUTPUT:
2121 RETVAL
2122
2123void set_unique (mapstruct *map, bool unique)
2124 CODE:
2125 map->unique = unique;
2126
2127object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2128 2120
2129object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2130 2122
2131object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2132 C_ARGS: str, map, nx, ny 2124 C_ARGS: str, map, nx, ny
2133 2125
2134void 2126void
2135cf_map_normalise (mapstruct *map, int x, int y) 2127cf_map_normalise (maptile *map, int x, int y)
2136 PPCODE: 2128 PPCODE:
2137{ 2129{
2138 mapstruct *nmap = 0; 2130 maptile *nmap = 0;
2139 I16 nx = 0, ny = 0; 2131 I16 nx = 0, ny = 0;
2140 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2141 2133
2142 EXTEND (SP, 4); 2134 EXTEND (SP, 4);
2143 PUSHs (sv_2mortal (newSViv (flags))); 2135 PUSHs (sv_2mortal (newSViv (flags)));
2144 2136
2145 if (GIMME_V == G_ARRAY) 2137 if (GIMME_V == G_ARRAY)
2149 PUSHs (sv_2mortal (newSViv (ny))); 2141 PUSHs (sv_2mortal (newSViv (ny)));
2150 } 2142 }
2151} 2143}
2152 2144
2153void 2145void
2154at (mapstruct *map, unsigned int x, unsigned int y) 2146at (maptile *map, unsigned int x, unsigned int y)
2155 PROTOTYPE: $$$ 2147 PROTOTYPE: $$$
2156 PPCODE: 2148 PPCODE:
2157{ 2149{
2158 object *o; 2150 object *o;
2159 mapstruct *nmap = 0; 2151 maptile *nmap = 0;
2160 I16 nx, ny; 2152 I16 nx, ny;
2161 2153
2162 cf_map_get_flags (map, &nmap, x, y, &nx, &ny); 2154 get_map_flags (map, &nmap, x, y, &nx, &ny);
2163 2155
2164 if (nmap) 2156 if (nmap)
2165 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2166 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2167} 2159}
2168 2160
2169SV * 2161SV *
2170bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2162bot_at (maptile *obj, unsigned int x, unsigned int y)
2171 PROTOTYPE: $$$ 2163 PROTOTYPE: $$$
2172 ALIAS: 2164 ALIAS:
2173 top_at = 1 2165 top_at = 1
2174 flags_at = 2 2166 flags_at = 2
2175 light_at = 3 2167 light_at = 3
2176 move_block_at = 4 2168 move_block_at = 4
2177 move_slow_at = 5 2169 move_slow_at = 5
2178 move_on_at = 6 2170 move_on_at = 6
2179 move_off_at = 7 2171 move_off_at = 7
2180 INIT: 2172 INIT:
2181 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2182 CODE: 2174 CODE:
2183 switch (ix) 2175 switch (ix)
2184 { 2176 {
2185 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2186 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2189 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2190 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2191 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2192 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2193 } 2185 }
2194 OUTPUT: 2186 OUTPUT: RETVAL
2195 RETVAL
2196 2187
2197# "deserialise" perl map data into the map # TODO# compatibility cruft, remove 2188void fix_walls (maptile *map, int x, int y)
2198void
2199_set_obs (mapstruct *map, SV *sv)
2200 CODE:
2201{
2202 object *o;
2203 AV *av;
2204 int x, y;
2205 AV *obs = (AV *)SvRV (sv);
2206 2189
2207 for (y = 0; y < MAP_HEIGHT (map); y++) 2190void fix_walls_around (maptile *map, int x, int y)
2208 for (x = 0; x < MAP_WIDTH (map); x++)
2209 {
2210 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2211 2191
2212 if (!SvROK (sv)) 2192const char *
2213 continue; 2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2214 2197
2215 av = (AV *)SvRV (sv); 2198# worst xs function of my life
2199maptile *
2200_create_random_map (\
2201 char *path,\
2202 char *wallstyle,\
2203 char *wall_name,\
2204 char *floorstyle,\
2205 char *monsterstyle,\
2206 char *treasurestyle,\
2207 char *layoutstyle,\
2208 char *doorstyle,\
2209 char *decorstyle,\
2210 char *origin_map,\
2211 char *final_map,\
2212 char *exitstyle,\
2213 char *this_map,\
2214 char *exit_on_final_map,\
2215 int Xsize,\
2216 int Ysize,\
2217 int expand2x,\
2218 int layoutoptions1,\
2219 int layoutoptions2,\
2220 int layoutoptions3,\
2221 int symmetry,\
2222 int difficulty,\
2223 int difficulty_given,\
2224 float difficulty_increase,\
2225 int dungeon_level,\
2226 int dungeon_depth,\
2227 int decoroptions,\
2228 int orientation,\
2229 int origin_y,\
2230 int origin_x,\
2231 int random_seed,\
2232 val64 total_map_hp,\
2233 int map_layout_style,\
2234 int treasureoptions,\
2235 int symmetry_used,\
2236 region *region\
2237)
2238 CODE:
2239{
2240 random_map_params rmp;
2216 2241
2217 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2242 assign (rmp.wallstyle , wallstyle);
2218 { 2243 assign (rmp.wall_name , wall_name);
2219 sv = av_shift (av); 2244 assign (rmp.floorstyle , floorstyle);
2245 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle);
2250 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map);
2220 2252
2221 if (SvROK (sv)) 2253 rmp.origin_map = origin_map;
2222 { 2254 rmp.final_map = final_map;
2223 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); 2255 rmp.this_map = this_map;
2224 SVptr_cache_set (o, sv); 2256 rmp.Xsize = Xsize;
2225 } 2257 rmp.Ysize = Ysize;
2226 } 2258 rmp.expand2x = expand2x;
2227 } 2259 rmp.layoutoptions1 = layoutoptions1;
2228} 2260 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry;
2263 rmp.difficulty = difficulty;
2264 rmp.difficulty_given = difficulty_given;
2265 rmp.difficulty_increase = difficulty_increase;
2266 rmp.dungeon_level = dungeon_level;
2267 rmp.dungeon_depth = dungeon_depth;
2268 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp;
2274 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region;
2229 2278
2230 2279 RETVAL = generate_random_map (path, &rmp);
2231MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2280}
2232
2233archetype *cf_archetype_get_first()
2234 PROTOTYPE:
2235 ALIAS: first = 0
2236
2237archetype *cf_archetype_get_next (archetype *arch)
2238 ALIAS: next = 0
2239
2240archetype *cf_archetype_get_head (archetype *arch)
2241 ALIAS: head = 0
2242
2243archetype *cf_archetype_get_more (archetype *arch)
2244 ALIAS: more = 0
2245
2246const char *cf_archetype_get_name (archetype *arch)
2247 ALIAS: name = 0
2248
2249object *cf_archetype_get_clone (archetype *arch)
2250 ALIAS: clone = 0
2251
2252MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
2253
2254partylist *cf_party_get_first ()
2255 PROTOTYPE:
2256 ALIAS: first = 0
2257
2258partylist *cf_party_get_next (partylist *party)
2259 ALIAS: next = 0
2260
2261const char *cf_party_get_name (partylist *party)
2262
2263const char *cf_party_get_password (partylist *party)
2264 ALIAS: password = 0
2265
2266player *cf_party_get_first_player (partylist *party)
2267 ALIAS: first_player = 0
2268
2269player *cf_party_get_next_player (partylist *party, player *op)
2270 ALIAS: next_player = 0
2271
2272
2273MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
2274
2275region *cf_region_get_first ()
2276 PROTOTYPE:
2277 ALIAS: first = 0
2278
2279const char *cf_region_get_name (region *reg)
2280 ALIAS: name = 0
2281
2282region *cf_region_get_next (region *reg)
2283 ALIAS: next = 0
2284
2285region *cf_region_get_parent (region *reg)
2286 ALIAS: parent = 0
2287
2288const char *cf_region_get_longname (region *reg)
2289 ALIAS: longname = 0
2290
2291const char *cf_region_get_message (region *reg)
2292 ALIAS: message = 0
2293
2294
2295MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2296
2297val64
2298exp (living *liv, val64 new_val = 0)
2299 PROTOTYPE: $;$
2300 ALIAS:
2301 Str = 1
2302 Dex = 2
2303 Con = 3
2304 Wis = 4
2305 Cha = 5
2306 Int = 6
2307 Pow = 7
2308 wc = 8
2309 ac = 9
2310 hp = 10
2311 maxhp = 11
2312 sp = 12
2313 maxsp = 13
2314 grace = 14
2315 maxgrace = 15
2316 food = 16
2317 dam = 17
2318 luck = 18
2319 CODE:
2320# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2321 switch (ix)
2322 {
2323 LIVING_ACC (exp , 0);
2324 LIVING_ACC (Str , 1);
2325 LIVING_ACC (Dex , 2);
2326 LIVING_ACC (Con , 3);
2327 LIVING_ACC (Wis , 4);
2328 LIVING_ACC (Cha , 5);
2329 LIVING_ACC (Int , 6);
2330 LIVING_ACC (Pow , 7);
2331 LIVING_ACC (wc , 8);
2332 LIVING_ACC (ac , 9);
2333 LIVING_ACC (hp , 10);
2334 LIVING_ACC (maxhp , 11);
2335 LIVING_ACC (sp , 12);
2336 LIVING_ACC (maxsp , 13);
2337 LIVING_ACC (grace , 14);
2338 LIVING_ACC (maxgrace, 15);
2339 LIVING_ACC (food , 16);
2340 LIVING_ACC (dam , 17);
2341 LIVING_ACC (luck , 18);
2342 }
2343# undef LIVING_ACC
2344 OUTPUT: 2281 OUTPUT:
2345 RETVAL 2282 RETVAL
2346 2283
2284MODULE = cf PACKAGE = cf::arch
2285
2286archetype *find (const char *name)
2287 CODE:
2288 RETVAL = archetype::find (name);
2289 OUTPUT:
2290 RETVAL
2291
2292archetype *first()
2293 PROTOTYPE:
2294 CODE:
2295 RETVAL = first_archetype;
2296 OUTPUT: RETVAL
2297
2298INCLUDE: $PERL genacc archetype ../include/object.h |
2299
2300MODULE = cf PACKAGE = cf::party
2301
2302partylist *first ()
2303 PROTOTYPE:
2304 CODE:
2305 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL
2307
2308INCLUDE: $PERL genacc partylist ../include/player.h |
2309
2310MODULE = cf PACKAGE = cf::region
2311
2312region *first ()
2313 PROTOTYPE:
2314 CODE:
2315 RETVAL = first_region;
2316 OUTPUT: RETVAL
2317
2318region *find (char *name)
2319 PROTOTYPE: $
2320 CODE:
2321 RETVAL = get_region_by_name (name);
2322 OUTPUT: RETVAL
2323
2324INCLUDE: $PERL genacc region ../include/map.h |
2325
2326MODULE = cf PACKAGE = cf::living
2327
2328INCLUDE: $PERL genacc living ../include/living.h |
2329
2330MODULE = cf PACKAGE = cf::settings
2331
2332INCLUDE: $PERL genacc Settings ../include/global.h |
2333
2334MODULE = cf PACKAGE = cf::client
2335
2336INCLUDE: $PERL genacc client ../include/client.h |
2337
2338int invoke (client *ns, int event, ...)
2339 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2343 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2344 OUTPUT: RETVAL
2345
2346SV *registry (client *ns)
2347
2348void
2349list ()
2350 PPCODE:
2351 EXTEND (SP, clients.size ());
2352 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2353 PUSHs (sv_2mortal (to_sv (*i)));
2354
2355void
2356client::send_packet (SV *packet)
2357 CODE:
2358{
2359 STRLEN len;
2360 char *buf = SvPVbyte (packet, len);
2361
2362 THIS->send_packet (buf, len);
2363}
2364

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