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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.19 by root, Mon Aug 28 07:54:11 2006 UTC vs.
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
68 67
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 68static PerlInterpreter *perl;
87 69
70double runtime;
71
72global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
89 75
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
97 99
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
100static SV * 205static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 207{
103 SV *sv; 208 SV *sv;
104 209
105 if (!ptr) 210 if (!ptr)
106 return &PL_sv_undef; 211 return &PL_sv_undef;
107 212
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 215}
111 216
112template<class attachable> 217static int
113SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
114newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
115{ 231{
116 if (!obj) 232 if (!obj)
117 return &PL_sv_undef; 233 return &PL_sv_undef;
118 234
119 if (!obj->self) 235 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 236 {
151 HV *hv = newHV (); 237 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 239
155 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 246 }
157 247 else
158 return newSVsv (sv); 248 return newRV_inc ((SV *)obj->self);
159} 249}
160 250
161static void 251static void
162clearSVptr (SV *sv) 252clearSVptr (SV *sv)
163{ 253{
188 if (SvOK (sv)) 278 if (SvOK (sv))
189 return SvPTR (sv, klass); 279 return SvPTR (sv, klass);
190 else 280 else
191 return 0; 281 return 0;
192} 282}
283
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
286inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
307
308inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); }
310
311//TODO:
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
314
315inline SV *to_sv (UUID v)
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
346
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
349
350template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352
353template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361
362inline void sv_to (SV *sv, UUID &v)
363{
364 unsigned int version;
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368}
369
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 371
194static SV * 372static SV *
195newSVdt_va (va_list &ap, data_type type) 373newSVdt_va (va_list &ap, data_type type)
196{ 374{
197 SV *sv; 375 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 402 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 403 }
226 break; 404 break;
227 405
228 case DT_OBJECT: 406 case DT_OBJECT:
229 { 407 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 408 break;
234 409
235 case DT_MAP: 410 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 411 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 412 sv = to_sv (va_arg (ap, maptile *));
238 break; 413 break;
239 414
415 case DT_CLIENT:
416 sv = to_sv (va_arg (ap, client *));
417 break;
418
240 case DT_PLAYER: 419 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 420 sv = to_sv (va_arg (ap, player *));
242 break; 421 break;
243 422
244 case DT_ARCH: 423 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 424 sv = to_sv (va_arg (ap, archetype *));
246 break; 425 break;
247 426
248 case DT_PARTY: 427 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 428 sv = to_sv (va_arg (ap, partylist *));
250 break; 429 break;
251 430
252 case DT_REGION: 431 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 432 sv = to_sv (va_arg (ap, region *));
254 break; 433 break;
255 434
256 default: 435 default:
257 assert (("unhandled type in newSVdt_va", 0)); 436 assert (("unhandled type in newSVdt_va", 0));
258 } 437 }
303} 482}
304 483
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 485
307SV * 486SV *
308registry_of (attachable_base *ext) 487registry (attachable *ext)
309{ 488{
310 if (!ext->cb) 489 if (!ext->cb)
311 ext->cb = newAV (); 490 ext->cb = newAV ();
312 491
313 return newRV_inc ((SV *)ext->cb); 492 return newRV_inc ((SV *)ext->cb);
314} 493}
315 494
495#if 0
316void attachable_base::clear () 496void attachable::clear ()
317{ 497{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self) SvREFCNT_dec (self);
321 if (cb) SvREFCNT_dec (cb);
322
323 if (attach) free_string (attach);
324
325 self = 0;
326 cb = 0;
327 attach = 0;
328}
329
330void attachable_base::optimise ()
331{
332 if (!self) 498 if (self)
333 return;
334
335 HV *hv = (HV *)SvRV ((SV *)self);
336
337 if (SvREFCNT ((SV *)self) == 1
338 && SvREFCNT ((SV *)hv) == 1
339 && !HvKEYS (hv))
340 { 499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
341 SvREFCNT_dec ((SV *)self); 506 SvREFCNT_dec (self);
342 self = 0; 507 self = 0;
343 } 508 }
344}
345 509
346void 510 if (cb)
347object::instantiate_ ()
348{
349 dSP;
350 ENTER;
351 SAVETMPS;
352 PUSHMARK (SP);
353 EXTEND (SP, 2);
354 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
355 PUSHs (sv_2mortal (newSVpv (attach, 0)));
356 PUTBACK;
357 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
358 FREETMPS;
359 LEAVE;
360
361 INVOKE_OBJECT (INSTANTIATE, this);
362}
363
364/////////////////////////////////////////////////////////////////////////////
365
366void reattach (data_type type, void *obj)
367{
368 dSP;
369 ENTER;
370 SAVETMPS;
371 PUSHMARK (SP);
372 XPUSHs (sv_2mortal (newSVdt (type, obj)));
373 PUTBACK;
374 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
375 FREETMPS;
376 LEAVE;
377
378 switch (type)
379 { 511 {
380 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; 512 SvREFCNT_dec (cb);
381 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; 513 cb = 0;
382 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
383 } 514 }
384}
385 515
386template<class subclass> 516 attach = 0;
387void reattach (attachable<subclass> *obj)
388{
389 obj->optimise ();
390
391 if (obj->self)
392 reattach (subclass::get_dt (), (subclass *)obj);
393} 517}
394 518#endif
395object_freezer::object_freezer (const char *filename)
396: filename (filename)
397{
398 av = (AV *)newAV ();
399}
400
401object_freezer::~object_freezer ()
402{
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
408 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
409 PUTBACK;
410 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
411 FREETMPS;
412 LEAVE;
413}
414
415void object_freezer::put (FILE *fp, attachable_base *ext)
416{
417 ext->optimise ();
418
419 if (ext->self)
420 {
421 int idx = AvFILLp ((AV *)av) + 1;
422 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
423 fprintf (fp, "oid %d\n", idx);
424 }
425}
426
427object_thawer::object_thawer (const char *filename)
428{
429 av = 0;
430
431 if (!filename)
432 return;
433
434 dSP;
435 ENTER;
436 SAVETMPS;
437 PUSHMARK (SP);
438 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
439 PUTBACK;
440
441 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
442 {
443 SPAGAIN;
444 SV *sv = POPs;
445 if (SvROK (sv))
446 av = SvREFCNT_inc (SvRV (sv));
447 }
448
449 FREETMPS;
450 LEAVE;
451}
452
453void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
454{
455 if (!av || oid < 0) // this is actually an error of sorts
456 return;
457
458 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
459 ext->clear ();
460
461 SV **svp = av_fetch ((AV *)av, oid, 0);
462
463 if (!svp || !SvROK (*svp))
464 {
465 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
466 return;
467 }
468
469 ext->self = *svp; *svp = &PL_sv_undef;
470 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
471
472 reattach (type, obj);
473}
474
475object_thawer::~object_thawer ()
476{
477 if (av)
478 SvREFCNT_dec ((SV *)av);
479}
480 519
481///////////////////////////////////////////////////////////////////////////// 520/////////////////////////////////////////////////////////////////////////////
482 521
483extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
484{ 523{
488static CommArray_s rtn_cmd; 527static CommArray_s rtn_cmd;
489 528
490static int 529static int
491runPluginCommand (object *obj, char *params) 530runPluginCommand (object *obj, char *params)
492{ 531{
493 dSP; 532 return -1;
494
495 ENTER;
496 SAVETMPS;
497
498 PUSHMARK (SP);
499
500 EXTEND (SP, 3);
501 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
502 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
503
504 if (params)
505 PUSHs (sv_2mortal (newSVpv (params, 0)));
506
507 PUTBACK;
508 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
509 SPAGAIN;
510
511 if (SvTRUE (ERRSV))
512 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
513
514 int returnvalue = count > 0 ? POPi : -1;
515
516 PUTBACK;
517 FREETMPS;
518 LEAVE;
519
520 return returnvalue;
521} 533}
522 534
523extern "C" void *cfperl_getPluginProperty (int *type, ...) 535extern "C" void *cfperl_getPluginProperty (int *type, ...)
524{ 536{
525 va_list args; 537 va_list args;
528 va_start (args, type); 540 va_start (args, type);
529 propname = va_arg (args, char *); 541 propname = va_arg (args, char *);
530 //printf ("Property name: %s\n", propname); 542 //printf ("Property name: %s\n", propname);
531 543
532 if (!strcmp (propname, "command?")) 544 if (!strcmp (propname, "command?"))
533 {
534 if (!perl)
535 return NULL; 545 return NULL;
536
537 const char *cmdname = va_arg (args, const char *);
538 HV *hv = get_hv ("cf::COMMAND", 1);
539 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
540
541 va_end (args);
542
543 if (svp)
544 {
545 // this is totaly broken, should stash it into %COMMAND
546 rtn_cmd.name = cmdname;
547 rtn_cmd.time = SvNV (*svp);
548 rtn_cmd.func = runPluginCommand;
549
550 return &rtn_cmd;
551 }
552 }
553 else if (!strcmp (propname, "Identification")) 546 else if (!strcmp (propname, "Identification"))
554 { 547 {
555 va_end (args); 548 va_end (args);
556 return (void*) PLUGIN_NAME; 549 return (void *)PLUGIN_NAME;
557 } 550 }
558 else if (!strcmp (propname, "FullName")) 551 else if (!strcmp (propname, "FullName"))
559 { 552 {
560 va_end (args); 553 va_end (args);
561 return (void*) PLUGIN_VERSION; 554 return (void *)PLUGIN_VERSION;
562 } 555 }
563 else 556 else
564 va_end (args); 557 va_end (args);
565 558
566 return NULL; 559 return NULL;
582} 575}
583 576
584void 577void
585cfperl_init () 578cfperl_init ()
586{ 579{
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
581 perl = perl_alloc ();
582 perl_construct (perl);
583
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585
587 char *argv[] = { 586 char *argv[] = {
588 "", 587 "",
589 "-e" 588 "-e"
590 "BEGIN {" 589 "use Event; use Coro;" // required for bootstrap
591 " cf->bootstrap;" 590 "cf->bootstrap;" // required for datadir :*>
592 " unshift @INC, cf::datadir ();" 591 "unshift @INC, cf::datadir ();"
593 "}"
594 ""
595 "use cf;" 592 "require cf;"
596 }; 593 };
597
598 perl = perl_alloc ();
599 perl_construct (perl);
600
601 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
602 594
603 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
604 { 596 {
605 printf ("unable to initialize perl-interpreter, aborting.\n"); 597 printf ("unable to initialize perl-interpreter, aborting.\n");
606
607 exit (EXIT_FAILURE); 598 exit (EXIT_FAILURE);
608 //perl_destruct (perl);
609 //perl_free (perl);
610 //perl = 0;
611 //return;
612 } 599 }
613
614 obj_cache = newHV ();
615} 600}
616 601
617void cfperl_main () 602void cfperl_main ()
618{ 603{
619 dSP; 604 dSP;
620 605
621 PUSHMARK (SP); 606 PUSHMARK (SP);
622 PUTBACK; 607 PUTBACK;
623 call_pv ("cf::main", G_DISCARD | G_VOID); 608 call_pv ("cf::main", G_DISCARD | G_VOID);
609}
610
611void
612attachable::instantiate ()
613{
614 if (attach)
615 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
617 attach = 0;
618 }
619}
620
621void
622attachable::reattach ()
623{
624 optimise ();
625 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
624} 627}
625 628
626static event_klass klass_of[NUM_EVENT_TYPES] = { 629static event_klass klass_of[NUM_EVENT_TYPES] = {
627# define def(type,name) KLASS_ ## type, 630# define def(type,name) KLASS_ ## type,
628# include "eventinc.h" 631# include "eventinc.h"
659 } 662 }
660 } 663 }
661 } 664 }
662} 665}
663 666
667void
668attachable::gather_callbacks (AV *&callbacks, event_type event) const
669{
670 ::gather_callbacks (callbacks, cb_attachable, event);
671
672 if (cb)
673 ::gather_callbacks (callbacks, cb, event);
674}
675
676void
677global::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_object, event);
680}
681
682void
683object::gather_callbacks (AV *&callbacks, event_type event) const
684{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
686 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
688
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 }
692
693 if (type <= AvFILLp (cb_type))
694 {
695 SV *registry = AvARRAY (cb_type)[type];
696
697 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
698 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
699 }
700
701 attachable::gather_callbacks (callbacks, event);
702 ::gather_callbacks (callbacks, cb_object, event);
703}
704
705void
706archetype::gather_callbacks (AV *&callbacks, event_type event) const
707{
708 attachable::gather_callbacks (callbacks, event);
709 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
710}
711
712void
713client::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 ::gather_callbacks (callbacks, cb_client, event);
717}
718
719void
720player::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_player, event);
724}
725
726void
727maptile::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event);
731}
732
733bool
664bool cfperl_invoke (event_type event, ...) 734attachable::invoke (event_type event, ...)
665{ 735{
666 data_type dt; 736 data_type dt;
667 va_list ap; 737 va_list ap;
668 738
669 va_start (ap, event); 739 va_start (ap, event);
670 740
741 // callback call ordering should be:
742 // 1. per-object callback
743 // 2. per-class object
744 // 3. per-type callback
745 // 4. global callbacks
746
671 AV *callbacks = 0; 747 AV *callbacks = 0;
672
673 object *op;
674 player *pl;
675 mapstruct *map;
676
677 // callback call ordering is:
678 // 1. per-object callback (NYI)
679 // 2. per-class object
680 // 2a. per-type callback
681 // 4. global callbacks
682
683 gather_callbacks (callbacks, cb_global, event); 748 gather_callbacks (callbacks, event);
684
685 switch (KLASS_OF (event))
686 {
687 case KLASS_GLOBAL:
688 break;
689
690 case KLASS_OBJECT:
691 dt = (data_type) va_arg (ap, int);
692 assert (("first argument must be of type object", dt == DT_OBJECT));
693 op = va_arg (ap, object *);
694
695 if (op->cb)
696 gather_callbacks (callbacks, (AV *)op->cb, event);
697
698 if (op->type)
699 {
700 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
701 {
702 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
703
704 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
705 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
706 }
707
708 if (op->type <= AvFILLp (cb_type))
709 {
710 SV *registry = AvARRAY (cb_type)[op->type];
711
712 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
713 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
714 }
715 }
716
717 gather_callbacks (callbacks, cb_object, event);
718
719 break;
720
721 case KLASS_PLAYER:
722 dt = (data_type) va_arg (ap, int);
723 assert (("first argument must be of type player", dt == DT_PLAYER));
724 pl = va_arg (ap, player *);
725
726 if (pl->cb)
727 gather_callbacks (callbacks, (AV *)pl->cb, event);
728
729 gather_callbacks (callbacks, cb_player, event);
730 break;
731
732 case KLASS_MAP:
733 dt = (data_type) va_arg (ap, int);
734 assert (("first argument must be of type object", dt == DT_MAP));
735 map = va_arg (ap, mapstruct *);
736
737 if (map->cb)
738 gather_callbacks (callbacks, (AV *)map->cb, event);
739
740 gather_callbacks (callbacks, cb_map, event);
741 break;
742
743 default:
744 assert (("unsupported event klass in cfperl_invoke", 0));
745 }
746 749
747 // short-circuit processing if no callbacks found/defined 750 // short-circuit processing if no callbacks found/defined
748 if (!callbacks) 751 if (!callbacks)
749 return 0; 752 return 0;
750 753
751 dSP; 754 CALL_BEGIN (3);
752 ENTER;
753 SAVETMPS;
754
755 PUSHMARK (SP);
756 EXTEND (SP, 3);
757
758 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
759 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
760 757
761 switch (KLASS_OF (event)) 758 //TODO: unhack
762 { 759 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
763 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 760 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
764 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 761 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
765 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 762 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
766 } 763 else if (global *gl = is_a<global>(this)) /*nop*/;
764 else
765 abort (); //TODO
767 766
768 for (;;) 767 for (;;)
769 { 768 {
770 dt = (data_type) va_arg (ap, int); 769 dt = (data_type) va_arg (ap, int);
771 770
772 if (dt == DT_END) 771 if (dt == DT_END)
773 break; 772 break;
774
775 if (dt == DT_AV) 773 else if (dt == DT_AV)
776 { 774 {
777 AV *av = va_arg (ap, AV *); 775 AV *av = va_arg (ap, AV *);
778 776
779 for (int i = 0; i <= av_len (av); ++i) 777 for (int i = 0; i <= av_len (av); ++i)
780 XPUSHs (*av_fetch (av, i, 1)); 778 XPUSHs (*av_fetch (av, i, 1));
783 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
784 } 782 }
785 783
786 va_end (ap); 784 va_end (ap);
787 785
788 PUTBACK; 786 CALL_CALL ("cf::do_invoke", G_SCALAR);
789 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
790 SPAGAIN;
791
792 count = count > 0 ? POPi : 0; 787 count = count > 0 ? POPi : 0;
793 788
794 FREETMPS; 789 CALL_END;
795 LEAVE;
796 790
797 return count; 791 return count;
798} 792}
799 793
800SV * 794SV *
815cfperl_result_INT (int idx) 809cfperl_result_INT (int idx)
816{ 810{
817 return SvIV (cfperl_result (idx)); 811 return SvIV (cfperl_result (idx));
818} 812}
819 813
814double
815cfperl_result_DOUBLE (int idx)
816{
817 return SvNV (cfperl_result (idx));
818}
819
820/////////////////////////////////////////////////////////////////////////////
821
822void
823cfperl_emergency_save ()
824{
825 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END;
828}
829
830maptile *
831maptile::find_sync (const char *path, maptile *origin)
832{
833 CALL_BEGIN (2);
834 CALL_ARG (path);
835 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837
838 maptile *retval;
839
840 if (count)
841 sv_to (POPs, retval);
842 else
843 retval = 0;
844
845 CALL_END;
846
847 return retval;
848}
849
850void
851maptile::do_load_sync ()
852{
853 CALL_BEGIN (1);
854 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END;
866}
867
868void
869object::enter_exit (object *exit)
870{
871 if (type != PLAYER)
872 return;
873
874 CALL_BEGIN (2);
875 CALL_ARG (this);
876 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END;
879}
880
881/////////////////////////////////////////////////////////////////////////////
882
883struct EventAPI *watcher_base::GEventAPI;
884struct CoroAPI *coroapi::GCoroAPI;
885
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void
895iw::alloc ()
896{
897 pe = GEventAPI->new_idle (0, 0);
898
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901}
902
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void
910iow::alloc ()
911{
912 pe = GEventAPI->new_io (0, 0);
913
914 pe->base.callback = (void *)iow_dispatch;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919}
920
921void
922iow::fd (int fd)
923{
924 pe->fd = fd;
925}
926
927int
928iow::poll ()
929{
930 return pe->poll;
931}
932
933void
934iow::poll (int events)
935{
936 if (pe->poll != events)
937 {
938 if (pe->poll) stop ();
939 pe->poll = events;
940 if (pe->poll) start ();
941 }
942}
943
944void
945_connect_to_perl ()
946{
947 stash_cf = gv_stashpv ("cf" , 1);
948
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958
959 sv_runtime = get_sv ("cf::RUNTIME", 1);
960 sv_upgrade (sv_runtime, SVt_NV);
961
962 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1);
969}
970
820MODULE = cf PACKAGE = cf PREFIX = cf_ 971MODULE = cf PACKAGE = cf PREFIX = cf_
821 972
822BOOT: 973BOOT:
823{ 974{
824 HV *stash = gv_stashpv ("cf", 1); 975 _connect_to_perl ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
825 981
826 static const struct { 982 static const struct {
827 const char *name; 983 const char *name;
828 IV iv; 984 IV iv;
829 } *civ, const_iv[] = { 985 } *civ, const_iv[] = {
841 const_iv (POTION) 997 const_iv (POTION)
842 const_iv (FOOD) 998 const_iv (FOOD)
843 const_iv (POISON) 999 const_iv (POISON)
844 const_iv (BOOK) 1000 const_iv (BOOK)
845 const_iv (CLOCK) 1001 const_iv (CLOCK)
846 const_iv (LIGHTNING)
847 const_iv (ARROW) 1002 const_iv (ARROW)
848 const_iv (BOW) 1003 const_iv (BOW)
849 const_iv (WEAPON) 1004 const_iv (WEAPON)
850 const_iv (ARMOUR) 1005 const_iv (ARMOUR)
851 const_iv (PEDESTAL) 1006 const_iv (PEDESTAL)
871 const_iv (AMULET) 1026 const_iv (AMULET)
872 const_iv (PLAYERMOVER) 1027 const_iv (PLAYERMOVER)
873 const_iv (TELEPORTER) 1028 const_iv (TELEPORTER)
874 const_iv (CREATOR) 1029 const_iv (CREATOR)
875 const_iv (SKILL) 1030 const_iv (SKILL)
876 const_iv (EXPERIENCE)
877 const_iv (EARTHWALL) 1031 const_iv (EARTHWALL)
878 const_iv (GOLEM) 1032 const_iv (GOLEM)
879 const_iv (THROWN_OBJ) 1033 const_iv (THROWN_OBJ)
880 const_iv (BLINDNESS) 1034 const_iv (BLINDNESS)
881 const_iv (GOD) 1035 const_iv (GOD)
901 const_iv (FLOOR) 1055 const_iv (FLOOR)
902 const_iv (FLESH) 1056 const_iv (FLESH)
903 const_iv (INORGANIC) 1057 const_iv (INORGANIC)
904 const_iv (SKILL_TOOL) 1058 const_iv (SKILL_TOOL)
905 const_iv (LIGHTER) 1059 const_iv (LIGHTER)
906 const_iv (TRAP_PART)
907 const_iv (WALL) 1060 const_iv (BUILDABLE_WALL)
908 const_iv (LIGHT_SOURCE)
909 const_iv (MISC_OBJECT) 1061 const_iv (MISC_OBJECT)
910 const_iv (MONSTER)
911 const_iv (SPAWN_GENERATOR)
912 const_iv (LAMP) 1062 const_iv (LAMP)
913 const_iv (DUPLICATOR) 1063 const_iv (DUPLICATOR)
914 const_iv (TOOL)
915 const_iv (SPELLBOOK) 1064 const_iv (SPELLBOOK)
916 const_iv (BUILDFAC)
917 const_iv (CLOAK) 1065 const_iv (CLOAK)
918 const_iv (SPINNER) 1066 const_iv (SPINNER)
919 const_iv (GATE) 1067 const_iv (GATE)
920 const_iv (BUTTON) 1068 const_iv (BUTTON)
921 const_iv (CF_HANDLE) 1069 const_iv (CF_HANDLE)
928 const_iv (SPELL_EFFECT) 1076 const_iv (SPELL_EFFECT)
929 const_iv (CONVERTER) 1077 const_iv (CONVERTER)
930 const_iv (BRACERS) 1078 const_iv (BRACERS)
931 const_iv (POISONING) 1079 const_iv (POISONING)
932 const_iv (SAVEBED) 1080 const_iv (SAVEBED)
933 const_iv (POISONCLOUD)
934 const_iv (FIREHOLES)
935 const_iv (WAND) 1081 const_iv (WAND)
936 const_iv (SCROLL) 1082 const_iv (SCROLL)
937 const_iv (DIRECTOR) 1083 const_iv (DIRECTOR)
938 const_iv (GIRDLE) 1084 const_iv (GIRDLE)
939 const_iv (FORCE) 1085 const_iv (FORCE)
954 const_iv (DISEASE) 1100 const_iv (DISEASE)
955 const_iv (SYMPTOM) 1101 const_iv (SYMPTOM)
956 const_iv (BUILDER) 1102 const_iv (BUILDER)
957 const_iv (MATERIAL) 1103 const_iv (MATERIAL)
958 const_iv (ITEM_TRANSFORMER) 1104 const_iv (ITEM_TRANSFORMER)
959 const_iv (QUEST)
960 1105
961 const_iv (NUM_SUBTYPES) 1106 const_iv (NUM_SUBTYPES)
962 1107
963 const_iv (ST_BD_BUILD) 1108 const_iv (ST_BD_BUILD)
964 const_iv (ST_BD_REMOVE) 1109 const_iv (ST_BD_REMOVE)
992 const_iv (AT_BLIND) 1137 const_iv (AT_BLIND)
993 const_iv (AT_INTERNAL) 1138 const_iv (AT_INTERNAL)
994 const_iv (AT_LIFE_STEALING) 1139 const_iv (AT_LIFE_STEALING)
995 const_iv (AT_DISEASE) 1140 const_iv (AT_DISEASE)
996 1141
997 const_iv (QUEST_IN_PROGRESS)
998 const_iv (QUEST_DONE_QUEST)
999 const_iv (QUEST_DONE_TASK)
1000 const_iv (QUEST_START_QUEST)
1001 const_iv (QUEST_END_QUEST)
1002 const_iv (QUEST_START_TASK)
1003 const_iv (QUEST_END_TASK)
1004 const_iv (QUEST_OVERRIDE)
1005 const_iv (QUEST_ON_ACTIVATE)
1006
1007 const_iv (WEAP_HIT) 1142 const_iv (WEAP_HIT)
1008 const_iv (WEAP_SLASH) 1143 const_iv (WEAP_SLASH)
1009 const_iv (WEAP_PIERCE) 1144 const_iv (WEAP_PIERCE)
1010 const_iv (WEAP_CLEAVE) 1145 const_iv (WEAP_CLEAVE)
1011 const_iv (WEAP_SLICE) 1146 const_iv (WEAP_SLICE)
1027 const_iv (FLAG_MONSTER) 1162 const_iv (FLAG_MONSTER)
1028 const_iv (FLAG_FRIENDLY) 1163 const_iv (FLAG_FRIENDLY)
1029 const_iv (FLAG_GENERATOR) 1164 const_iv (FLAG_GENERATOR)
1030 const_iv (FLAG_IS_THROWN) 1165 const_iv (FLAG_IS_THROWN)
1031 const_iv (FLAG_AUTO_APPLY) 1166 const_iv (FLAG_AUTO_APPLY)
1032 const_iv (FLAG_TREASURE)
1033 const_iv (FLAG_PLAYER_SOLD) 1167 const_iv (FLAG_PLAYER_SOLD)
1034 const_iv (FLAG_SEE_INVISIBLE) 1168 const_iv (FLAG_SEE_INVISIBLE)
1035 const_iv (FLAG_CAN_ROLL) 1169 const_iv (FLAG_CAN_ROLL)
1036 const_iv (FLAG_OVERLAY_FLOOR) 1170 const_iv (FLAG_OVERLAY_FLOOR)
1037 const_iv (FLAG_IS_TURNABLE) 1171 const_iv (FLAG_IS_TURNABLE)
1112 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1113 const_iv (FLAG_IS_WATER) 1247 const_iv (FLAG_IS_WATER)
1114 const_iv (FLAG_CONTENT_ON_GEN) 1248 const_iv (FLAG_CONTENT_ON_GEN)
1115 const_iv (FLAG_IS_A_TEMPLATE) 1249 const_iv (FLAG_IS_A_TEMPLATE)
1116 const_iv (FLAG_IS_BUILDABLE) 1250 const_iv (FLAG_IS_BUILDABLE)
1117 const_iv (FLAG_AFK)
1118 1251
1119 const_iv (NDI_BLACK) 1252 const_iv (NDI_BLACK)
1120 const_iv (NDI_WHITE) 1253 const_iv (NDI_WHITE)
1121 const_iv (NDI_NAVY) 1254 const_iv (NDI_NAVY)
1122 const_iv (NDI_RED) 1255 const_iv (NDI_RED)
1132 const_iv (NDI_MAX_COLOR) 1265 const_iv (NDI_MAX_COLOR)
1133 const_iv (NDI_COLOR_MASK) 1266 const_iv (NDI_COLOR_MASK)
1134 const_iv (NDI_UNIQUE) 1267 const_iv (NDI_UNIQUE)
1135 const_iv (NDI_ALL) 1268 const_iv (NDI_ALL)
1136 1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1137 const_iv (F_APPLIED) 1283 const_iv (F_APPLIED)
1138 const_iv (F_LOCATION) 1284 const_iv (F_LOCATION)
1139 const_iv (F_UNPAID) 1285 const_iv (F_UNPAID)
1140 const_iv (F_MAGIC) 1286 const_iv (F_MAGIC)
1141 const_iv (F_CURSED) 1287 const_iv (F_CURSED)
1147 const_iv (F_BUY) 1293 const_iv (F_BUY)
1148 const_iv (F_SHOP) 1294 const_iv (F_SHOP)
1149 const_iv (F_SELL) 1295 const_iv (F_SELL)
1150 1296
1151 const_iv (P_BLOCKSVIEW) 1297 const_iv (P_BLOCKSVIEW)
1298 const_iv (P_PLAYER)
1152 const_iv (P_NO_MAGIC) 1299 const_iv (P_NO_MAGIC)
1153 const_iv (P_IS_ALIVE) 1300 const_iv (P_IS_ALIVE)
1154 const_iv (P_NO_CLERIC) 1301 const_iv (P_NO_CLERIC)
1155 const_iv (P_NEED_UPDATE)
1156 const_iv (P_NO_ERROR)
1157 const_iv (P_OUT_OF_MAP) 1302 const_iv (P_OUT_OF_MAP)
1158 const_iv (P_NEW_MAP) 1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1159 1305
1160 const_iv (UP_OBJ_INSERT) 1306 const_iv (UP_OBJ_INSERT)
1161 const_iv (UP_OBJ_REMOVE) 1307 const_iv (UP_OBJ_REMOVE)
1162 const_iv (UP_OBJ_CHANGE) 1308 const_iv (UP_OBJ_CHANGE)
1163 const_iv (UP_OBJ_FACE) 1309 const_iv (UP_OBJ_FACE)
1195 1341
1196 const_iv (SK_EXP_ADD_SKILL) 1342 const_iv (SK_EXP_ADD_SKILL)
1197 const_iv (SK_EXP_TOTAL) 1343 const_iv (SK_EXP_TOTAL)
1198 const_iv (SK_EXP_NONE) 1344 const_iv (SK_EXP_NONE)
1199 const_iv (SK_SUBTRACT_SKILL_EXP) 1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1200 1347
1201 const_iv (SK_LOCKPICKING) 1348 const_iv (SK_LOCKPICKING)
1202 const_iv (SK_HIDING) 1349 const_iv (SK_HIDING)
1203 const_iv (SK_SMITHERY) 1350 const_iv (SK_SMITHERY)
1204 const_iv (SK_BOWYER) 1351 const_iv (SK_BOWYER)
1304 const_iv (MAP_IN_MEMORY) 1451 const_iv (MAP_IN_MEMORY)
1305 const_iv (MAP_SWAPPED) 1452 const_iv (MAP_SWAPPED)
1306 const_iv (MAP_LOADING) 1453 const_iv (MAP_LOADING)
1307 const_iv (MAP_SAVING) 1454 const_iv (MAP_SAVING)
1308 1455
1456 const_iv (KLASS_ATTACHABLE)
1309 const_iv (KLASS_GLOBAL) 1457 const_iv (KLASS_GLOBAL)
1310 const_iv (KLASS_OBJECT) 1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1311 const_iv (KLASS_PLAYER) 1460 const_iv (KLASS_PLAYER)
1312 const_iv (KLASS_MAP) 1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1313 }; 1502 };
1314 1503
1315 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1316 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1317 1506
1318 static const struct { 1507 static const struct {
1319 const char *name; 1508 const char *name;
1320 int skip; 1509 int skip;
1321 IV klass; 1510 IV klass;
1332 { 1521 {
1333 AV *event = newAV (); 1522 AV *event = newAV ();
1334 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1335 av_push (event, newSViv (eiv->klass)); 1524 av_push (event, newSViv (eiv->klass));
1336 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1337 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1338 } 1527 }
1339
1340 static const struct {
1341 int dtype;
1342 const char *name;
1343 IV idx;
1344 } *cprop, prop_table[] = {
1345# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1346 prop (CFAPI_INT, MAP_PROP_FLAGS)
1347 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1348 prop (CFAPI_STRING, MAP_PROP_PATH)
1349 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1350 prop (CFAPI_STRING, MAP_PROP_NAME)
1351 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1352 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1353 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1354 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1355 prop (CFAPI_INT, MAP_PROP_WIDTH)
1356 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1357 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1358 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1359 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1360 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1361 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1362 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1363 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1364 prop (CFAPI_INT, MAP_PROP_SKY)
1365 prop (CFAPI_INT, MAP_PROP_WPARTX)
1366 prop (CFAPI_INT, MAP_PROP_WPARTY)
1367 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1368 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1369 prop (CFAPI_PREGION, MAP_PROP_REGION)
1370 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1371 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1372 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1373 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1374 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1375 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1376 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1377 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1378 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1379 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1380 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1381 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1382 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1383 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1384 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1385 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1386 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1387 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1388 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1389 prop (CFAPI_INT, OBJECT_PROP_X)
1390 prop (CFAPI_INT, OBJECT_PROP_Y)
1391 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1392 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1393 prop (CFAPI_INT, OBJECT_PROP_NROF)
1394 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1395 prop (CFAPI_INT, OBJECT_PROP_FACING)
1396 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1397 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1398 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1399 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1400 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1401 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1402 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1403 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1404 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1405 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1406 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1407 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1408 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1409 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1410 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1411 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1412 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1413 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1414 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1415 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1416 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1417 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1418 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1419 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1420 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1421 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1422 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1423 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1424 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1425 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1426 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1427 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1428 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1429 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1430 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1431 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1432 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1433 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1434 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1435 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1436 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1437 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1438 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1439 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1440 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1441 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1442 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1443 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1444 prop (CFAPI_INT, OBJECT_PROP_STR)
1445 prop (CFAPI_INT, OBJECT_PROP_DEX)
1446 prop (CFAPI_INT, OBJECT_PROP_CON)
1447 prop (CFAPI_INT, OBJECT_PROP_WIS)
1448 prop (CFAPI_INT, OBJECT_PROP_INT)
1449 prop (CFAPI_INT, OBJECT_PROP_POW)
1450 prop (CFAPI_INT, OBJECT_PROP_CHA)
1451 prop (CFAPI_INT, OBJECT_PROP_WC)
1452 prop (CFAPI_INT, OBJECT_PROP_AC)
1453 prop (CFAPI_INT, OBJECT_PROP_HP)
1454 prop (CFAPI_INT, OBJECT_PROP_SP)
1455 prop (CFAPI_INT, OBJECT_PROP_GP)
1456 prop (CFAPI_INT, OBJECT_PROP_FP)
1457 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1458 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1459 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1460 prop (CFAPI_INT, OBJECT_PROP_DAM)
1461 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1462 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1463 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1464 prop (CFAPI_INT, OBJECT_PROP_FACE)
1465 };
1466
1467 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1468 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1469
1470 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1471 {
1472 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1473 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1474 }
1475
1476 //I_EVENT_API (PACKAGE);
1477} 1528}
1478 1529
1479void _reload_1 () 1530void _connect_to_perl ()
1480 CODE:
1481 cb_global = get_av ("cf::CB_GLOBAL", 1);
1482 cb_object = get_av ("cf::CB_OBJECT", 1);
1483 cb_player = get_av ("cf::CB_PLAYER", 1);
1484 cb_type = get_av ("cf::CB_TYPE" , 1);
1485 cb_map = get_av ("cf::CB_MAP" , 1);
1486 1531
1487void _reload_2 () 1532void _global_reattach ()
1488 CODE: 1533 CODE:
1489{ 1534{
1490 // reattach to all attachable objects in the game. 1535 // reattach to all attachable objects in the game.
1491 for (player *pl = first_player; pl; pl = pl->next) 1536 for_all_clients (ns)
1492 reattach (pl); 1537 ns->reattach ();
1493 1538
1494 for (mapstruct *map = first_map; map; map = map->next) 1539 for_all_players (pl)
1495 reattach (map);
1496
1497 for (object *op = objects; op; op = op->next)
1498 reattach (op); 1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op)
1547 op->reattach ();
1499} 1548}
1500 1549
1501NV floor (NV x) 1550NV floor (NV x)
1502 1551
1503NV ceil (NV x) 1552NV ceil (NV x)
1504 1553
1505void server_tick () 1554void server_tick ()
1555 CODE:
1556 runtime = SvNVx (sv_runtime);
1557 server_tick ();
1506 1558
1507void 1559void
1508LOG (int level, char *msg) 1560LOG (int level, char *msg)
1509 PROTOTYPE: $$ 1561 PROTOTYPE: $$
1510 C_ARGS: (LogLevel)level, "%s", msg 1562 C_ARGS: (LogLevel)level, "%s", msg
1550 case 5: RETVAL = settings.playerdir; break; 1602 case 5: RETVAL = settings.playerdir; break;
1551 case 6: RETVAL = settings.datadir ; break; 1603 case 6: RETVAL = settings.datadir ; break;
1552 } 1604 }
1553 OUTPUT: RETVAL 1605 OUTPUT: RETVAL
1554 1606
1555int 1607void abort ()
1608
1609void cleanup (const char *cause, bool make_core = false)
1610
1611void emergency_save ()
1612
1613void _exit (int status = 0)
1614
1615#if _POSIX_MEMLOCK
1616
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1618
1619int munlockall ()
1620
1621#endif
1622
1556cf_find_animation (char *text) 1623int find_animation (char *text)
1557 PROTOTYPE: $ 1624 PROTOTYPE: $
1558 1625
1559int random_roll(int min, int max, object *op, int goodbad); 1626int random_roll (int min, int max, object *op, int goodbad);
1560 1627
1561const char *cost_string_from_value(uint64 cost, int approx = 0) 1628const char *cost_string_from_value(uint64 cost, int approx = 0)
1562
1563int invoke (int event, ...)
1564 CODE:
1565 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1566 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1567 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1568 OUTPUT: RETVAL
1569 1629
1570int 1630int
1571exp_to_level (val64 exp) 1631exp_to_level (val64 exp)
1572 CODE: 1632 CODE:
1573{ 1633{
1604 RETVAL = newSVpv (resist_plus[atnr], 0); 1664 RETVAL = newSVpv (resist_plus[atnr], 0);
1605 else 1665 else
1606 XSRETURN_UNDEF; 1666 XSRETURN_UNDEF;
1607 OUTPUT: RETVAL 1667 OUTPUT: RETVAL
1608 1668
1669MODULE = cf PACKAGE = cf::attachable
1670
1671int
1672valid (SV *obj)
1673 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT:
1676 RETVAL
1677
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1679
1680MODULE = cf PACKAGE = cf::global
1681
1682int invoke (SV *klass, int event, ...)
1683 CODE:
1684 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1685 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1686 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL
1689
1609MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1610 1691
1692INCLUDE: $PERL genacc object ../include/object.h |
1693
1611int invoke (object *op, int event, ...) 1694int invoke (object *op, int event, ...)
1612 CODE: 1695 CODE:
1613 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1614 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1615 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1698 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1616 OUTPUT: RETVAL 1700 OUTPUT: RETVAL
1617 1701
1618SV *registry (object *op) 1702SV *registry (object *op)
1703
1704void mortals ()
1619 CODE: 1705 PPCODE:
1620 RETVAL = registry_of (op); 1706 EXTEND (SP, object::mortals.size ());
1621 OUTPUT: 1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1622 RETVAL 1708 PUSHs (to_sv (*i));
1623 1709
1624SV * 1710int objects_size ()
1625get_property (object *obj, int type, int idx)
1626 CODE: 1711 CODE:
1627 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1712 RETVAL = objects.size ();
1628 OUTPUT: RETVAL 1713 OUTPUT: RETVAL
1629 1714
1630SV * 1715object *objects (U32 index)
1631set_property (object *obj, int type, int idx, SV *newval)
1632 CODE: 1716 CODE:
1633 switch (type) 1717 RETVAL = index < objects.size () ? objects [index] : 0;
1634 { 1718 OUTPUT: RETVAL
1635 case CFAPI_INT: 1719
1636 cf_object_set_int_property (obj, idx, SvIV (newval)); 1720int actives_size ()
1637 break; 1721 CODE:
1638 case CFAPI_LONG: 1722 RETVAL = actives.size ();
1639 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1723 OUTPUT: RETVAL
1640 break; 1724
1641 case CFAPI_DOUBLE: 1725object *actives (U32 index)
1642 { 1726 CODE:
1643 int unused_type; 1727 RETVAL = index < actives.size () ? actives [index] : 0;
1644 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1728 OUTPUT: RETVAL
1645 }
1646 break;
1647 case CFAPI_STRING:
1648 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1649 break;
1650 case CFAPI_POBJECT:
1651 {
1652 int unused_type;
1653 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1654 }
1655 break;
1656 default:
1657 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1658 }
1659 1729
1660# missing properties 1730# missing properties
1661 1731
1662void 1732object *head (object *op)
1663set_attacktype (object *obj, U32 attacktype) 1733 PROTOTYPE: $
1664 CODE: 1734 CODE:
1665 obj->attacktype = attacktype; 1735 RETVAL = op->head_ ();
1666
1667U32
1668get_attacktype (object *obj)
1669 ALIAS:
1670 attacktype = 0
1671 CODE:
1672 RETVAL = obj->attacktype;
1673 OUTPUT: RETVAL 1736 OUTPUT: RETVAL
1674 1737
1675# missing in plug-in api, of course 1738int is_head (object *op)
1676void 1739 PROTOTYPE: $
1677set_food (object *obj, int food) 1740 CODE:
1678 CODE: 1741 RETVAL = op->head_ () == op;
1679 obj->stats.food = food;
1680
1681int
1682get_food (object *obj)
1683 ALIAS:
1684 food = 0
1685 CODE:
1686 RETVAL = obj->stats.food;
1687 OUTPUT: RETVAL 1742 OUTPUT: RETVAL
1688 1743
1689void 1744void
1690inv (object *obj) 1745inv (object *obj)
1691 PROTOTYPE: $ 1746 PROTOTYPE: $
1692 PPCODE: 1747 PPCODE:
1693{ 1748{
1694 object *o; 1749 object *o;
1695 for (o = obj->inv; o; o = o->below) 1750 for (o = obj->inv; o; o = o->below)
1696 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1751 XPUSHs (sv_2mortal (to_sv (o)));
1697} 1752}
1698 1753
1699int cf_object_get_resistance (object *op, int rtype) 1754void
1700 ALIAS: resistance = 0 1755set_animation (object *op, int idx)
1756 CODE:
1757 SET_ANIMATION (op, idx);
1701 1758
1702int cf_object_get_flag (object *op, int flag) 1759object *find_best_object_match (object *op, const char *match)
1703 ALIAS: flag = 0
1704 1760
1705void cf_object_set_flag (object *op, int flag, int value) 1761object *find_marked_object (object *op)
1706 1762
1707int need_identify (const object *obj); 1763int need_identify (object *obj);
1708 1764
1709int apply_shop_mat (object *shop_mat, object *op); 1765int apply_shop_mat (object *shop_mat, object *op);
1710 1766
1711void cf_object_move (object *op, int dir, object *originator = op) 1767int move (object *op, int dir, object *originator = op)
1768 CODE:
1769 RETVAL = move_ob (op, dir, originator);
1770 OUTPUT:
1771 RETVAL
1712 1772
1713void cf_object_apply (object *op, object *author, int flags = 0) 1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1714 1776
1715void cf_object_apply_below (object *op) 1777void apply_below (object *op)
1716 1778 CODE:
1717void cf_object_remove (object *op) 1779 player_apply_below (op);
1718
1719void cf_object_free (object *op)
1720 1780
1721object *cf_object_present_archname_inside (object *op, char *whatstr) 1781object *cf_object_present_archname_inside (object *op, char *whatstr)
1722 1782
1723int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1724 1784
1725int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1726 1786
1787#//TODO
1727object *cf_object_clone (object *op, int clonetype = 0) 1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1728 1798
1729int cf_object_pay_item (object *op, object *buyer) 1799int pay_item (object *op, object *buyer)
1800 CODE:
1801 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL
1730 1803
1731int cf_object_pay_amount (object *op, uint64 amount) 1804int pay_amount (object *op, uint64 amount)
1805 CODE:
1806 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL
1732 1808
1733void pay_player (object *op, uint64 amount) 1809void pay_player (object *op, uint64 amount)
1734 1810
1735val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1811val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1736 1812
1737int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1738 1814
1739int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1815void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE:
1817 do_learn_spell (op, sp, special_prayer);
1740 1818
1741void cf_object_learn_spell (object *op, object *sp)
1742
1743void cf_object_forget_spell (object *op, object *sp) 1819void forget_spell (object *op, object *sp)
1820 CODE:
1821 do_forget_spell (op, query_name (sp));
1744 1822
1745object *cf_object_check_for_spell (object *op, char *spellname) 1823object *check_for_spell (object *op, char *spellname)
1824 CODE:
1825 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL
1746 1827
1747int cf_object_query_money (object *op) 1828int query_money (object *op)
1748 ALIAS: money = 0 1829 ALIAS: money = 0
1749 1830
1750int cf_object_query_cost (object *op, object *who, int flags) 1831val64 query_cost (object *op, object *who, int flags)
1751 ALIAS: cost = 0 1832 ALIAS: cost = 0
1752 1833
1753void cf_object_activate_rune (object *op , object *victim) 1834void spring_trap (object *op, object *victim)
1754 1835
1755int cf_object_check_trigger (object *op, object *cause) 1836int check_trigger (object *op, object *cause)
1756 1837
1757int cf_object_out_of_map (object *op, int x, int y)
1758
1759void cf_object_drop (object *op, object *author) 1838void drop (object *who, object *op)
1760 1839
1761void cf_object_take (object *op, object *author) 1840void pick_up (object *who, object *op)
1762
1763void cf_object_say (object *op, char *msg)
1764
1765void cf_object_speak (object *op, char *msg)
1766 1841
1767object *cf_object_insert_object (object *op, object *container) 1842object *cf_object_insert_object (object *op, object *container)
1768 1843
1769const char *cf_object_get_msg (object *ob)
1770 ALIAS: msg = 0
1771
1772object *cf_object_insert_in_ob (object *ob, object *where) 1844object *cf_object_insert_in_ob (object *ob, object *where)
1773 1845
1774int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1775 1847
1776void cf_object_update (object *op, int flags) 1848void update_object (object *op, int action)
1777
1778void cf_object_pickup (object *op, object *what)
1779 1849
1780object *cf_create_object_by_name (const char *name) 1850object *cf_create_object_by_name (const char *name)
1781 1851
1782void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1783 1853
1789 1859
1790void push_button (object *op); 1860void push_button (object *op);
1791 1861
1792void use_trigger (object *op); 1862void use_trigger (object *op);
1793 1863
1794void add_button_link (object *button, mapstruct *map, int connected); 1864void add_button_link (object *button, maptile *map, int connected);
1795 1865
1796void remove_button_link (object *op); 1866void remove_button_link (object *op);
1797 1867
1798void
1799cf_object_set_resistance (object *op, int rtype, int val)
1800 CODE:
1801 if (rtype >= 0 && rtype < NROFATTACKS)
1802 op->resist[rtype] = val;
1803
1804 1868
1805MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1869MODULE = cf PACKAGE = cf::object PREFIX = cf_
1806
1807void cf_fix_object (object *pl)
1808 ALIAS: fix = 0
1809 1870
1810object *cf_insert_ob_in_ob (object *ob, object *where) 1871object *cf_insert_ob_in_ob (object *ob, object *where)
1811 1872
1812# no clean way to get an object from an archetype - stupid idiotic 1873# no clean way to get an object from an archetype - stupid idiotic
1813# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1817 CODE: 1878 CODE:
1818 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1819 OUTPUT: 1880 OUTPUT:
1820 RETVAL 1881 RETVAL
1821 1882
1822object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1823 PROTOTYPE: $$$$$$ 1884 PROTOTYPE: $$$$$$
1824 CODE: 1885 CODE:
1825{ 1886{
1826 int unused_type; 1887 int unused_type;
1827 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1865bool on_same_map_as (object *ob, object *other) 1926bool on_same_map_as (object *ob, object *other)
1866 CODE: 1927 CODE:
1867 RETVAL = on_same_map (ob, other); 1928 RETVAL = on_same_map (ob, other);
1868 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1869 1930
1870char * 1931const char *
1871base_name (object *ob, int plural) 1932base_name (object *op, int plural = op->nrof > 1)
1872 CODE: 1933 CODE:
1873 RETVAL = cf_query_base_name (ob, plural); 1934 RETVAL = query_base_name (op, plural);
1874 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1875 1936
1876living * 1937object *decrease_ob_nr (object *op, unsigned long i)
1877stats (object *ob)
1878 CODE:
1879 RETVAL = &ob->stats;
1880 OUTPUT: RETVAL
1881
1882 1938
1883MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1884 1940
1885player *player (object *op) 1941player *player (object *op)
1886 CODE: 1942 CODE:
1887 RETVAL = op->contr; 1943 RETVAL = op->contr;
1888 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
1889 1945
1946void check_score (object *op)
1947
1890void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE:
1950 new_draw_info (flags, 0, op, txt);
1891 1951
1892object *cf_player_send_inventory (object *op) 1952object *cf_player_send_inventory (object *op)
1893 1953
1894char *cf_player_get_ip (object *op) 1954char *cf_player_get_ip (object *op)
1895 ALIAS: ip = 0 1955 ALIAS: ip = 0
1904 1964
1905void cf_player_set_party (object *op, partylist *party) 1965void cf_player_set_party (object *op, partylist *party)
1906 1966
1907void kill_player (object *op) 1967void kill_player (object *op)
1908 1968
1969void esrv_update_item (object *op, int what, object *item)
1970 C_ARGS: what, op, item
1971
1972void clear_los (object *op)
1973
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params)
1977
1978int command_arrest (object *op, char *params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983
1984
1909MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1910 1986
1987INCLUDE: $PERL genacc player ../include/player.h |
1988
1911int invoke (player *pl, int event, ...) 1989int invoke (player *pl, int event, ...)
1912 CODE: 1990 CODE:
1913 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1914 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1915 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1993 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1994 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1916 OUTPUT: RETVAL 1995 OUTPUT: RETVAL
1917 1996
1918SV *registry (player *pl) 1997SV *registry (player *pl)
1998
1999void
2000save_stats (player *pl)
1919 CODE: 2001 CODE:
2002 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats;
2006
2007void cf_player_move (player *pl, int dir)
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
1920 RETVAL = registry_of (pl); 2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool
2017cell_visible (player *pl, int dx, int dy)
2018 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1921 OUTPUT: 2021 OUTPUT:
1922 RETVAL 2022 RETVAL
1923 2023
1924player *cf_player_find (char *name)
1925 PROTOTYPE: $
1926
1927void cf_player_move (player *pl, int dir)
1928
1929void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1930
1931# nonstandard
1932object *ob (player *pl)
1933 CODE:
1934 RETVAL = pl->ob;
1935 OUTPUT: RETVAL
1936
1937player *first ()
1938 CODE:
1939 RETVAL = first_player;
1940 OUTPUT: RETVAL
1941
1942player *next (player *pl)
1943 CODE:
1944 RETVAL = pl->next;
1945 OUTPUT: RETVAL
1946
1947bool
1948cell_visible (player *pl, int dx, int dy)
1949 CODE:
1950 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1951 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1952 OUTPUT:
1953 RETVAL
1954
1955char *
1956client (player *pl)
1957 CODE:
1958 RETVAL = pl->socket.client;
1959 OUTPUT:
1960 RETVAL
1961
1962char *
1963host (player *pl)
1964 CODE:
1965 RETVAL = pl->socket.host;
1966 OUTPUT:
1967 RETVAL
1968
1969char *
1970killer (player *pl, char *killer = 0)
1971 CODE:
1972 if (killer)
1973 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
1974 RETVAL = pl->killer;
1975 OUTPUT:
1976 RETVAL
1977
1978void
1979buggy_mapscroll (player *pl, int value = 1)
1980 CODE:
1981 pl->socket.buggy_mapscroll = value;
1982
1983void 2024void
1984send (player *pl, SV *packet) 2025send (player *pl, SV *packet)
1985 CODE: 2026 CODE:
1986{ 2027{
1987 STRLEN len; 2028 STRLEN len;
1988 char *buf = SvPVbyte (packet, len); 2029 char *buf = SvPVbyte (packet, len);
1989 2030
1990 Write_String_To_Socket (&pl->socket, buf, len); 2031 if (pl->ns)
2032 pl->ns->send_packet (buf, len);
1991} 2033}
1992 2034
1993int 2035int
1994listening (player *pl, int new_value = -1) 2036listening (player *pl, int new_value = -1)
1995 CODE: 2037 CODE:
1997 if (new_value >= 0) 2039 if (new_value >= 0)
1998 pl->listening = new_value; 2040 pl->listening = new_value;
1999 OUTPUT: 2041 OUTPUT:
2000 RETVAL 2042 RETVAL
2001 2043
2002void get_savebed (player *pl) 2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2003 ALIAS: 2045 PROTOTYPE: $;$$$
2004 savebed = 0
2005 PPCODE: 2046 PPCODE:
2047 if (GIMME_V != G_VOID)
2048 {
2006 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
2007 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2050 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2008 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2009 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2010 2053 }
2011void set_savebed (player *pl, char *map_path, int x, int y) 2054 if (map_path) sv_to (map_path, pl->savebed_map);
2012 CODE: 2055 if (x) sv_to (x, pl->bed_x);
2013 strcpy (pl->savebed_map, map_path); 2056 if (y) sv_to (y, pl->bed_y);
2014 pl->bed_x = x;
2015 pl->bed_y = y;
2016 2057
2017void 2058void
2018list () 2059list ()
2019 PPCODE: 2060 PPCODE:
2020{ 2061 for_all_players (pl)
2021 player *pl; 2062 XPUSHs (sv_2mortal (to_sv (pl)));
2022 for (pl = first_player; pl; pl = pl->next)
2023 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2024}
2025
2026bool
2027peaceful (player *pl, bool new_setting = 0)
2028 PROTOTYPE: $;$
2029 CODE:
2030 RETVAL = pl->peaceful;
2031 if (items > 1)
2032 pl->peaceful = new_setting;
2033 OUTPUT:
2034 RETVAL
2035
2036living *
2037orig_stats (player *pl)
2038 CODE:
2039 RETVAL = &pl->orig_stats;
2040 OUTPUT: RETVAL
2041
2042living *
2043last_stats (player *pl)
2044 CODE:
2045 RETVAL = &pl->last_stats;
2046 OUTPUT: RETVAL
2047 2063
2048 2064
2049MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2065MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2050 2066
2051int invoke (mapstruct *map, int event, ...) 2067int invoke (maptile *map, int event, ...)
2052 CODE: 2068 CODE:
2053 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2069 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2054 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2070 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2055 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2071 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL
2074
2075SV *registry (maptile *map)
2076
2077INCLUDE: $PERL genacc maptile ../include/map.h |
2078
2079void
2080maptile::instantiate ()
2081
2082maptile *new ()
2083 PROTOTYPE:
2084 CODE:
2085 RETVAL = new maptile;
2056 OUTPUT: 2086 OUTPUT:
2057 RETVAL 2087 RETVAL
2058 2088
2059SV *registry (mapstruct *map) 2089void
2090maptile::players ()
2060 CODE: 2091 PPCODE:
2061 RETVAL = registry_of (map); 2092 if (GIMME_V == G_SCALAR)
2062 OUTPUT: 2093 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2063 RETVAL 2094 else if (GIMME_V == G_ARRAY)
2064
2065SV *
2066get_property (mapstruct *obj, int type, int idx)
2067 CODE:
2068 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2069 OUTPUT: RETVAL
2070
2071SV *
2072set_property (mapstruct *obj, int type, int idx, SV *newval)
2073 CODE:
2074 switch (type)
2075 { 2095 {
2076 case CFAPI_INT: 2096 EXTEND (SP, THIS->players);
2077 cf_map_set_int_property (obj, idx, SvIV (newval)); 2097 for_all_players (pl)
2078 break; 2098 if (pl->ob && pl->ob->map == THIS)
2079 default: 2099 PUSHs (sv_2mortal (to_sv (pl->ob)));
2080 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2081 } 2100 }
2082 2101
2083mapstruct *new (int width, int height)
2084 PROTOTYPE:
2085 CODE:
2086{
2087 int unused_type;
2088 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2089}
2090 OUTPUT:
2091 RETVAL
2092
2093void delete_map (mapstruct *map)
2094
2095void clean_tmp_map (mapstruct *map)
2096
2097void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2102void play_sound_map (maptile *map, int x, int y, int sound_num)
2098 2103
2099mapstruct *tile_map (mapstruct *map, unsigned int dir) 2104int out_of_map (maptile *map, int x, int y)
2100 CODE:
2101 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2102 OUTPUT:
2103 RETVAL
2104 2105
2105char *tile_path (mapstruct *map, unsigned int dir) 2106void
2106 CODE: 2107trigger (maptile *map, long connection, bool state = true)
2107 if (dir >= 4) 2108 CODE:
2108 XSRETURN_UNDEF; 2109 activate_connection (map, connection, state);
2109 RETVAL = map->tile_path [dir];
2110 OUTPUT:
2111 RETVAL
2112 2110
2113mapstruct *cf_map_get_map (char *name) 2111void
2114 PROTOTYPE: $ 2112get_connection (maptile *map, long connection)
2115 ALIAS: map = 0 2113 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection);
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2116 2118
2117mapstruct *has_been_loaded (char *name)
2118 PROTOTYPE: $
2119
2120mapstruct *cf_map_get_first ()
2121 PROTOTYPE:
2122 ALIAS: first = 0
2123
2124# whoever "designed" the plug-in api should have wasted
2125# his/her time with staying away from the project - would have
2126# saved others a lot of time, without doubt.
2127void set_path (mapstruct *where, char *path)
2128 CODE:
2129 strcpy (where->path, path);
2130
2131int in_memory (mapstruct *map)
2132 CODE:
2133 RETVAL = map->in_memory;
2134 OUTPUT:
2135 RETVAL
2136
2137bool unique (mapstruct *map)
2138 CODE:
2139 RETVAL = map->unique;
2140 OUTPUT:
2141 RETVAL
2142
2143void set_unique (mapstruct *map, bool unique)
2144 CODE:
2145 map->unique = unique;
2146
2147object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2148 2120
2149object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2150 2122
2151object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2152 C_ARGS: str, map, nx, ny 2124 C_ARGS: str, map, nx, ny
2153 2125
2154void 2126void
2155cf_map_normalise (mapstruct *map, int x, int y) 2127cf_map_normalise (maptile *map, int x, int y)
2156 PPCODE: 2128 PPCODE:
2157{ 2129{
2158 mapstruct *nmap = 0; 2130 maptile *nmap = 0;
2159 I16 nx = 0, ny = 0; 2131 I16 nx = 0, ny = 0;
2160 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2161 2133
2162 EXTEND (SP, 4); 2134 EXTEND (SP, 4);
2163 PUSHs (sv_2mortal (newSViv (flags))); 2135 PUSHs (sv_2mortal (newSViv (flags)));
2169 PUSHs (sv_2mortal (newSViv (ny))); 2141 PUSHs (sv_2mortal (newSViv (ny)));
2170 } 2142 }
2171} 2143}
2172 2144
2173void 2145void
2174at (mapstruct *map, unsigned int x, unsigned int y) 2146at (maptile *map, unsigned int x, unsigned int y)
2175 PROTOTYPE: $$$ 2147 PROTOTYPE: $$$
2176 PPCODE: 2148 PPCODE:
2177{ 2149{
2178 object *o; 2150 object *o;
2179 mapstruct *nmap = 0; 2151 maptile *nmap = 0;
2180 I16 nx, ny; 2152 I16 nx, ny;
2181 2153
2182 get_map_flags (map, &nmap, x, y, &nx, &ny); 2154 get_map_flags (map, &nmap, x, y, &nx, &ny);
2183 2155
2184 if (nmap) 2156 if (nmap)
2185 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2186 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2187} 2159}
2188 2160
2189SV * 2161SV *
2190bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2162bot_at (maptile *obj, unsigned int x, unsigned int y)
2191 PROTOTYPE: $$$ 2163 PROTOTYPE: $$$
2192 ALIAS: 2164 ALIAS:
2193 top_at = 1 2165 top_at = 1
2194 flags_at = 2 2166 flags_at = 2
2195 light_at = 3 2167 light_at = 3
2196 move_block_at = 4 2168 move_block_at = 4
2197 move_slow_at = 5 2169 move_slow_at = 5
2198 move_on_at = 6 2170 move_on_at = 6
2199 move_off_at = 7 2171 move_off_at = 7
2200 INIT: 2172 INIT:
2201 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2202 CODE: 2174 CODE:
2203 switch (ix) 2175 switch (ix)
2204 { 2176 {
2205 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2206 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2209 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2210 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2211 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2212 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2213 } 2185 }
2186 OUTPUT: RETVAL
2187
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life
2199maptile *
2200_create_random_map (\
2201 char *path,\
2202 char *wallstyle,\
2203 char *wall_name,\
2204 char *floorstyle,\
2205 char *monsterstyle,\
2206 char *treasurestyle,\
2207 char *layoutstyle,\
2208 char *doorstyle,\
2209 char *decorstyle,\
2210 char *origin_map,\
2211 char *final_map,\
2212 char *exitstyle,\
2213 char *this_map,\
2214 char *exit_on_final_map,\
2215 int Xsize,\
2216 int Ysize,\
2217 int expand2x,\
2218 int layoutoptions1,\
2219 int layoutoptions2,\
2220 int layoutoptions3,\
2221 int symmetry,\
2222 int difficulty,\
2223 int difficulty_given,\
2224 float difficulty_increase,\
2225 int dungeon_level,\
2226 int dungeon_depth,\
2227 int decoroptions,\
2228 int orientation,\
2229 int origin_y,\
2230 int origin_x,\
2231 int random_seed,\
2232 val64 total_map_hp,\
2233 int map_layout_style,\
2234 int treasureoptions,\
2235 int symmetry_used,\
2236 region *region\
2237)
2238 CODE:
2239{
2240 random_map_params rmp;
2241
2242 assign (rmp.wallstyle , wallstyle);
2243 assign (rmp.wall_name , wall_name);
2244 assign (rmp.floorstyle , floorstyle);
2245 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle);
2250 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map);
2252
2253 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map;
2255 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize;
2257 rmp.Ysize = Ysize;
2258 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry;
2263 rmp.difficulty = difficulty;
2264 rmp.difficulty_given = difficulty_given;
2265 rmp.difficulty_increase = difficulty_increase;
2266 rmp.dungeon_level = dungeon_level;
2267 rmp.dungeon_depth = dungeon_depth;
2268 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp;
2274 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region;
2278
2279 RETVAL = generate_random_map (path, &rmp);
2280}
2281 OUTPUT:
2282 RETVAL
2283
2284MODULE = cf PACKAGE = cf::arch
2285
2286archetype *find (const char *name)
2287 CODE:
2288 RETVAL = archetype::find (name);
2214 OUTPUT: 2289 OUTPUT:
2215 RETVAL 2290 RETVAL
2216
2217# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2218void
2219_set_obs (mapstruct *map, SV *sv)
2220 CODE:
2221{
2222 object *o;
2223 AV *av;
2224 int x, y;
2225 AV *obs = (AV *)SvRV (sv);
2226
2227 for (y = 0; y < MAP_HEIGHT (map); y++)
2228 for (x = 0; x < MAP_WIDTH (map); x++)
2229 {
2230 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2231
2232 if (!SvROK (sv))
2233 continue;
2234
2235 av = (AV *)SvRV (sv);
2236
2237 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2238 {
2239 sv = av_shift (av);
2240
2241 if (SvROK (sv))
2242 {
2243 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2244 SVptr_cache_set (o, sv);
2245 }
2246 }
2247 }
2248}
2249
2250
2251MODULE = cf PACKAGE = cf::arch
2252 2291
2253archetype *first() 2292archetype *first()
2254 PROTOTYPE: 2293 PROTOTYPE:
2255 CODE: 2294 CODE:
2256 RETVAL = first_archetype; 2295 RETVAL = first_archetype;
2257 OUTPUT: RETVAL 2296 OUTPUT: RETVAL
2258 2297
2259archetype *next (archetype *arch) 2298INCLUDE: $PERL genacc archetype ../include/object.h |
2260 CODE:
2261 RETVAL = arch->next;
2262 OUTPUT: RETVAL
2263
2264archetype *head (archetype *arch)
2265 CODE:
2266 RETVAL = arch->head;
2267 OUTPUT: RETVAL
2268
2269archetype *more (archetype *arch)
2270 CODE:
2271 RETVAL = arch->more;
2272 OUTPUT: RETVAL
2273
2274const char *name (archetype *arch)
2275 CODE:
2276 RETVAL = arch->name;
2277 OUTPUT: RETVAL
2278
2279object *clone (archetype *arch)
2280 CODE:
2281 RETVAL = &arch->clone;
2282 OUTPUT: RETVAL
2283 2299
2284MODULE = cf PACKAGE = cf::party 2300MODULE = cf PACKAGE = cf::party
2285 2301
2286partylist *first () 2302partylist *first ()
2287 PROTOTYPE: 2303 PROTOTYPE:
2288 CODE: 2304 CODE:
2289 RETVAL = get_firstparty (); 2305 RETVAL = get_firstparty ();
2290 OUTPUT: RETVAL 2306 OUTPUT: RETVAL
2291 2307
2292partylist *next (partylist *party) 2308INCLUDE: $PERL genacc partylist ../include/player.h |
2293 CODE:
2294 RETVAL = party->next;
2295 OUTPUT: RETVAL
2296
2297const char *name (partylist *party)
2298 CODE:
2299 RETVAL = party->partyname;
2300 OUTPUT: RETVAL
2301
2302const char *password (partylist *party)
2303 CODE:
2304 RETVAL = party->passwd;
2305 OUTPUT: RETVAL
2306 2309
2307MODULE = cf PACKAGE = cf::region 2310MODULE = cf PACKAGE = cf::region
2308 2311
2309region *first () 2312region *first ()
2310 PROTOTYPE: 2313 PROTOTYPE:
2311 CODE: 2314 CODE:
2312 RETVAL = first_region; 2315 RETVAL = first_region;
2313 OUTPUT: RETVAL 2316 OUTPUT: RETVAL
2314 2317
2315region *next (region *reg) 2318region *find (char *name)
2319 PROTOTYPE: $
2316 CODE: 2320 CODE:
2317 RETVAL = reg->next; 2321 RETVAL = get_region_by_name (name);
2318 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2319 2323
2320const char *name (region *reg) 2324INCLUDE: $PERL genacc region ../include/map.h |
2321 CODE:
2322 RETVAL = reg->name;
2323 OUTPUT: RETVAL
2324
2325region *parent (region *reg)
2326 CODE:
2327 RETVAL = reg->parent;
2328 OUTPUT: RETVAL
2329
2330const char *longname (region *reg)
2331 CODE:
2332 RETVAL = reg->longname;
2333 OUTPUT: RETVAL
2334
2335const char *msg (region *reg)
2336 CODE:
2337 RETVAL = reg->msg;
2338 OUTPUT: RETVAL
2339 2325
2340MODULE = cf PACKAGE = cf::living 2326MODULE = cf PACKAGE = cf::living
2341 2327
2342val64 2328INCLUDE: $PERL genacc living ../include/living.h |
2343exp (living *liv, val64 new_val = 0)
2344 PROTOTYPE: $;$
2345 ALIAS:
2346 Str = 1
2347 Dex = 2
2348 Con = 3
2349 Wis = 4
2350 Cha = 5
2351 Int = 6
2352 Pow = 7
2353 wc = 8
2354 ac = 9
2355 hp = 10
2356 maxhp = 11
2357 sp = 12
2358 maxsp = 13
2359 grace = 14
2360 maxgrace = 15
2361 food = 16
2362 dam = 17
2363 luck = 18
2364 CODE:
2365# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2366 switch (ix)
2367 {
2368 LIVING_ACC (exp , 0);
2369 LIVING_ACC (Str , 1);
2370 LIVING_ACC (Dex , 2);
2371 LIVING_ACC (Con , 3);
2372 LIVING_ACC (Wis , 4);
2373 LIVING_ACC (Cha , 5);
2374 LIVING_ACC (Int , 6);
2375 LIVING_ACC (Pow , 7);
2376 LIVING_ACC (wc , 8);
2377 LIVING_ACC (ac , 9);
2378 LIVING_ACC (hp , 10);
2379 LIVING_ACC (maxhp , 11);
2380 LIVING_ACC (sp , 12);
2381 LIVING_ACC (maxsp , 13);
2382 LIVING_ACC (grace , 14);
2383 LIVING_ACC (maxgrace, 15);
2384 LIVING_ACC (food , 16);
2385 LIVING_ACC (dam , 17);
2386 LIVING_ACC (luck , 18);
2387 }
2388# undef LIVING_ACC
2389 OUTPUT:
2390 RETVAL
2391 2329
2330MODULE = cf PACKAGE = cf::settings
2331
2332INCLUDE: $PERL genacc Settings ../include/global.h |
2333
2334MODULE = cf PACKAGE = cf::client
2335
2336INCLUDE: $PERL genacc client ../include/client.h |
2337
2338int invoke (client *ns, int event, ...)
2339 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2343 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2344 OUTPUT: RETVAL
2345
2346SV *registry (client *ns)
2347
2348void
2349list ()
2350 PPCODE:
2351 EXTEND (SP, clients.size ());
2352 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2353 PUSHs (sv_2mortal (to_sv (*i)));
2354
2355void
2356client::send_packet (SV *packet)
2357 CODE:
2358{
2359 STRLEN len;
2360 char *buf = SvPVbyte (packet, len);
2361
2362 THIS->send_packet (buf, len);
2363}
2364

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