ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/cfperl.xs
(Generate patch)

Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.21 by root, Mon Aug 28 15:48:13 2006 UTC vs.
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC

4 4
5/* 5/*
6 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
7 * 7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> 9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de>
10 * 10 *
11 * This program is free software; you can redistribute it and/or modify 11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by 12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or 13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version. 14 * (at your option) any later version.
19 * GNU General Public License for more details. 19 * GNU General Public License for more details.
20 * 20 *
21 * You should have received a copy of the GNU General Public License 21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software 22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24*/ 24 */
25
26#include <EXTERN.h>
27#include <perl.h>
28#include <XSUB.h>
29
30#undef save_long // clashes with libproto.h
31 25
32#define PLUGIN_NAME "perl" 26#define PLUGIN_NAME "perl"
33#define PLUGIN_VERSION "cfperl 0.5" 27#define PLUGIN_VERSION "cfperl 0.5"
34
35#ifndef __CEXTRACT__
36#include <plugin.h>
37#endif
38
39#undef MODULEAPI
40#ifdef WIN32
41#else
42#define MODULEAPI
43#endif
44 28
45#include <plugin_common.h> 29#include <plugin_common.h>
46#include <sounds.h> 30#include <sounds.h>
47#include <cstdarg> 31#include <cstdarg>
48#include <sproto.h> 32#include <sproto.h>
49 33
50#include "cfperl.h" 34#include "cfperl.h"
51#include "shstr.h" 35#include "shstr.h"
52 36
37#include <unistd.h>
38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#include <EXTERN.h>
43#include <perl.h>
44#include <XSUB.h>
45
46#include "CoroAPI.h"
53#include "perlxsi.c" 47#include "perlxsi.c"
54 48
55extern sint64 *levels; // the experience table 49extern sint64 *levels; // the experience table
56 50
57typedef object object_ornull; 51typedef object object_ornull;
58typedef mapstruct mapstruct_ornull; 52typedef maptile maptile_ornull;
59 53
54#if IVSIZE >= 8
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
60typedef double val64; 59 typedef double val64;
61#define newSVval64 newSVnv 60# define newSVval64 newSVnv
62#define SvVAL64 SvNV 61# define SvVAL64 SvNV
62#endif
63 63
64static f_plug_api gethook = cfapi_get_hooks; 64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property; 65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api map_get_map = cfapi_map_get_map;
67static f_plug_api object_insert = cfapi_object_insert; 66static f_plug_api object_insert = cfapi_object_insert;
68 67
69/* this is a stupid way to do things, and awkward to use for plug-in authors */
70typedef struct
71{
72 object* who;
73 object* activator;
74 object* third;
75 object* event;
76 mapstruct* map;
77 char message[1024];
78 int fix; // seems to be python-only, and should not be part of the API
79 int event_code;
80 char extension[1024]; // name field, should invoke specific perl extension
81 char options[1024]; // slaying field of event_connectors
82 int returnvalue;
83} CFPContext;
84
85static HV *obj_cache;
86static PerlInterpreter *perl; 68static PerlInterpreter *perl;
87 69
70double runtime;
71
72global gbl_ev;
88static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime;
89 75
90#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) 76static HV
91#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) 77 *stash_cf,
92#define PUSH_OB PUSHcfapi_va(POBJECT, object *) 78 *stash_cf_object_wrap,
93#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 79 *stash_cf_object_player_wrap,
94#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 80 *stash_cf_player_wrap,
95#define PUSH_PV PUSHcfapi_va(STRING, const char *) 81 *stash_cf_map_wrap,
96#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 82 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap,
85 *stash_cf_region_wrap,
86 *stash_cf_living_wrap;
87
88// helper cast function, returns super class * or 0
89template<class super>
90static super *
91is_a (attachable *at)
92{
93 //return dynamic_cast<super *>(at); // slower, safer
94 if (typeid (*at) == typeid (super))
95 return static_cast<super *>(at);
96 else
97 return 0;
98}
97 99
98////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
99 101
102unordered_vector<attachable *> attachable::mortals;
103
104attachable::~attachable ()
105{
106 assert (!self);
107}
108
109int
110attachable::refcnt_cnt () const
111{
112 return refcnt + (self ? SvREFCNT (self) : 0);
113}
114
115void
116attachable::optimise ()
117{
118 if (self
119 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self))
121 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self);
124 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152
153 mortals.push_back (this);
154}
155
156void
157attachable::destroy ()
158{
159 if (destroyed ())
160 return;
161
162 flags |= F_DESTROYED;
163 do_destroy ();
164}
165
166void
167attachable::check_mortals ()
168{
169 for (int i = 0; i < mortals.size (); )
170 {
171 attachable *obj = mortals [i];
172
173 obj->refcnt_chk (); // unborrow from perl, if necessary
174
175 if (obj->refcnt || obj->self)
176 {
177#if 0
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (),
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D
180#endif
181
182 ++i; // further delay freeing
183 }//D
184 else
185 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i);
188 delete obj;
189 }
190 }
191}
192
193attachable &
194attachable::operator =(const attachable &src)
195{
196 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198
199 attach = src.attach;
200 return *this;
201}
202
203//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204
100static SV * 205static SV *
101newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 206newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
102{ 207{
103 SV *sv; 208 SV *sv;
104 209
105 if (!ptr) 210 if (!ptr)
106 return &PL_sv_undef; 211 return &PL_sv_undef;
107 212
108 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
109 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 214 return sv_bless (newRV_noinc ((SV *)hv), stash);
110} 215}
111 216
112template<class attachable> 217static int
113SV * 218attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{
220 attachable *at = (attachable *)mg->mg_ptr;
221 at->self = 0;
222 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk ();
224 return 0;
225}
226
227MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
228
229static SV *
114newSVattachable (attachable *obj, const char *klass) 230newSVattachable (attachable *obj, HV *stash)
115{ 231{
116 if (!obj) 232 if (!obj)
117 return &PL_sv_undef; 233 return &PL_sv_undef;
118 234
119 if (!obj->self) 235 if (!obj->self)
120 obj->self = newSVptr (obj, klass);
121
122 return newSVsv (static_cast<SV *>(obj->self));
123}
124
125static void
126SVptr_cache_set (void *ptr, SV *sv)
127{
128 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
129}
130
131static SV *
132SVptr_cache_get (void *ptr)
133{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135
136 return he ? *he : 0;
137}
138
139static SV *
140newSVptr_cached (void *ptr, const char *klass)
141{
142 SV *sv;
143
144 if (!ptr)
145 return &PL_sv_undef;
146
147 sv = SVptr_cache_get (ptr);
148
149 if (!sv)
150 { 236 {
151 HV *hv = newHV (); 237 obj->self = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 239
155 SVptr_cache_set (ptr, sv); 240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_
245 return sv_bless (newRV_inc ((SV *)obj->self), stash);
156 } 246 }
157 247 else
158 return newSVsv (sv); 248 return newRV_inc ((SV *)obj->self);
159} 249}
160 250
161static void 251static void
162clearSVptr (SV *sv) 252clearSVptr (SV *sv)
163{ 253{
188 if (SvOK (sv)) 278 if (SvOK (sv))
189 return SvPTR (sv, klass); 279 return SvPTR (sv, klass);
190 else 280 else
191 return 0; 281 return 0;
192} 282}
283
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); }
286inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
307
308inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); }
310
311//TODO:
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); }
314
315inline SV *to_sv (UUID v)
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); }
346
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO
349
350template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352
353template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361
362inline void sv_to (SV *sv, UUID &v)
363{
364 unsigned int version;
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368}
369
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
193 371
194static SV * 372static SV *
195newSVdt_va (va_list &ap, data_type type) 373newSVdt_va (va_list &ap, data_type type)
196{ 374{
197 SV *sv; 375 SV *sv;
224 sv = str ? newSVpv (str, len) : &PL_sv_undef; 402 sv = str ? newSVpv (str, len) : &PL_sv_undef;
225 } 403 }
226 break; 404 break;
227 405
228 case DT_OBJECT: 406 case DT_OBJECT:
229 { 407 sv = to_sv (va_arg (ap, object *));
230 object *obj = va_arg (ap, object *);
231 sv = newSVattachable (obj, obj && obj->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap");
232 }
233 break; 408 break;
234 409
235 case DT_MAP: 410 case DT_MAP:
236 // va_arg (object *) when void * is passed is an XSI extension 411 // va_arg (object *) when void * is passed is an XSI extension
237 sv = newSVattachable (va_arg (ap, mapstruct *), "cf::map::wrap"); 412 sv = to_sv (va_arg (ap, maptile *));
238 break; 413 break;
239 414
415 case DT_CLIENT:
416 sv = to_sv (va_arg (ap, client *));
417 break;
418
240 case DT_PLAYER: 419 case DT_PLAYER:
241 sv = newSVattachable (va_arg (ap, player *), "cf::player::wrap"); 420 sv = to_sv (va_arg (ap, player *));
242 break; 421 break;
243 422
244 case DT_ARCH: 423 case DT_ARCH:
245 sv = newSVptr (va_arg (ap, archetype *), "cf::arch::wrap"); 424 sv = to_sv (va_arg (ap, archetype *));
246 break; 425 break;
247 426
248 case DT_PARTY: 427 case DT_PARTY:
249 sv = newSVptr (va_arg (ap, partylist *), "cf::party::wrap"); 428 sv = to_sv (va_arg (ap, partylist *));
250 break; 429 break;
251 430
252 case DT_REGION: 431 case DT_REGION:
253 sv = newSVptr (va_arg (ap, region *), "cf::region::wrap"); 432 sv = to_sv (va_arg (ap, region *));
254 break; 433 break;
255 434
256 default: 435 default:
257 assert (("unhandled type in newSVdt_va", 0)); 436 assert (("unhandled type in newSVdt_va", 0));
258 } 437 }
303} 482}
304 483
305////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
306 485
307SV * 486SV *
308registry_of (attachable_base *ext) 487registry (attachable *ext)
309{ 488{
310 if (!ext->cb) 489 if (!ext->cb)
311 ext->cb = newAV (); 490 ext->cb = newAV ();
312 491
313 return newRV_inc ((SV *)ext->cb); 492 return newRV_inc ((SV *)ext->cb);
314} 493}
315 494
495#if 0
316void attachable_base::clear () 496void attachable::clear ()
317{ 497{
318 //if (self) fprintf (stderr, "free_ob_self %p %s (%p,%p)\n", this, ((object *)this)->name, self, cb);//D
319
320 if (self) 498 if (self)
321 { 499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
322 hv_clear ((HV *)SvRV ((SV *)self)); 504 hv_clear ((HV *)SvRV ((SV *)self));
323 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); 505
324 SvREFCNT_dec (self); 506 SvREFCNT_dec (self);
507 self = 0;
325 } 508 }
326 509
327 if (cb) 510 if (cb)
328 { 511 {
329 SvREFCNT_dec (cb); 512 SvREFCNT_dec (cb);
330 cb = 0; 513 cb = 0;
331 } 514 }
332 515
333 if (attach)
334 {
335 free_string (attach);
336 attach = 0; 516 attach = 0;
337 }
338} 517}
339 518#endif
340void attachable_base::optimise ()
341{
342 if (!self)
343 return;
344
345 HV *hv = (HV *)SvRV ((SV *)self);
346
347 if (SvREFCNT ((SV *)self) == 1
348 && SvREFCNT ((SV *)hv) == 1
349 && !HvKEYS (hv))
350 {
351 SvREFCNT_dec ((SV *)self);
352 self = 0;
353 }
354}
355
356void
357object::instantiate_ ()
358{
359 dSP;
360 ENTER;
361 SAVETMPS;
362 PUSHMARK (SP);
363 EXTEND (SP, 2);
364 PUSHs (sv_2mortal (newSVdt (DT_OBJECT, static_cast<object *>(this))));
365 PUSHs (sv_2mortal (newSVpv (attach, 0)));
366 PUTBACK;
367 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
368 FREETMPS;
369 LEAVE;
370
371 INVOKE_OBJECT (INSTANTIATE, this);
372}
373
374/////////////////////////////////////////////////////////////////////////////
375
376void reattach (data_type type, void *obj)
377{
378 dSP;
379 ENTER;
380 SAVETMPS;
381 PUSHMARK (SP);
382 XPUSHs (sv_2mortal (newSVdt (type, obj)));
383 PUTBACK;
384 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
385 FREETMPS;
386 LEAVE;
387
388 switch (type)
389 {
390 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
391 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
392 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
393 }
394}
395
396template<class subclass>
397void reattach (attachable<subclass> *obj)
398{
399 obj->optimise ();
400
401 if (obj->self)
402 reattach (subclass::get_dt (), (subclass *)obj);
403}
404
405object_freezer::object_freezer (const char *filename)
406{
407 this->filename = (SV *)newSVpv (filename, 0);
408
409 char filename2 [4096];
410 snprintf (filename2, 4096, "%s~", filename);
411
412 fp = fopen (filename2, "w");
413
414 if (!fp)
415 LOG (llevError, "cannot open file '%s' for writing: %s\n", filename2, strerror (errno));
416
417 av = (AV *)newAV ();
418}
419
420object_freezer::~object_freezer ()
421{
422 if (fp)
423 {
424 fclose (fp);
425
426 dSP;
427 ENTER;
428 SAVETMPS;
429 PUSHMARK (SP);
430 XPUSHs (sv_2mortal ((SV *)filename));
431 XPUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
432 PUTBACK;
433 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
434 FREETMPS;
435 LEAVE;
436 }
437 else
438 SvREFCNT_dec ((SV *)filename);
439}
440
441void object_freezer::put (attachable_base *ext)
442{
443 ext->optimise ();
444
445 if (ext->self)
446 {
447 int idx = AvFILLp ((AV *)av) + 1;
448 av_store ((AV *)av, idx, SvREFCNT_inc ((SV *)ext->self));
449 fprintf (fp, "oid %d\n", idx);
450 }
451}
452
453object_thawer::object_thawer (FILE *fp, const char *filename)
454{
455 this->fp = fp;
456 av = 0;
457
458 if (!filename)
459 return;
460
461 dSP;
462 ENTER;
463 SAVETMPS;
464 PUSHMARK (SP);
465 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
466 PUTBACK;
467
468 if (0 < call_pv ("cf::object_thawer_load", G_SCALAR | G_EVAL))
469 {
470 SPAGAIN;
471 SV *sv = POPs;
472 if (SvROK (sv))
473 av = SvREFCNT_inc (SvRV (sv));
474 }
475
476 FREETMPS;
477 LEAVE;
478}
479
480void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
481{
482 if (!av || oid < 0) // this is actually an error of sorts
483 return;
484
485 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
486 ext->clear ();
487
488 SV **svp = av_fetch ((AV *)av, oid, 0);
489
490 if (!svp || !SvROK (*svp))
491 {
492 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
493 return;
494 }
495
496 ext->self = *svp; *svp = &PL_sv_undef;
497 sv_magic (SvRV ((SV *)ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
498
499 reattach (type, obj);
500}
501
502object_thawer::~object_thawer ()
503{
504 if (av) SvREFCNT_dec ((AV *)av);
505}
506 519
507///////////////////////////////////////////////////////////////////////////// 520/////////////////////////////////////////////////////////////////////////////
508 521
509extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) 522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
510{ 523{
514static CommArray_s rtn_cmd; 527static CommArray_s rtn_cmd;
515 528
516static int 529static int
517runPluginCommand (object *obj, char *params) 530runPluginCommand (object *obj, char *params)
518{ 531{
519 dSP; 532 return -1;
520
521 ENTER;
522 SAVETMPS;
523
524 PUSHMARK (SP);
525
526 EXTEND (SP, 3);
527 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
528 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
529
530 if (params)
531 PUSHs (sv_2mortal (newSVpv (params, 0)));
532
533 PUTBACK;
534 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
535 SPAGAIN;
536
537 if (SvTRUE (ERRSV))
538 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
539
540 int returnvalue = count > 0 ? POPi : -1;
541
542 PUTBACK;
543 FREETMPS;
544 LEAVE;
545
546 return returnvalue;
547} 533}
548 534
549extern "C" void *cfperl_getPluginProperty (int *type, ...) 535extern "C" void *cfperl_getPluginProperty (int *type, ...)
550{ 536{
551 va_list args; 537 va_list args;
554 va_start (args, type); 540 va_start (args, type);
555 propname = va_arg (args, char *); 541 propname = va_arg (args, char *);
556 //printf ("Property name: %s\n", propname); 542 //printf ("Property name: %s\n", propname);
557 543
558 if (!strcmp (propname, "command?")) 544 if (!strcmp (propname, "command?"))
559 {
560 if (!perl)
561 return NULL; 545 return NULL;
562
563 const char *cmdname = va_arg (args, const char *);
564 HV *hv = get_hv ("cf::COMMAND", 1);
565 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
566
567 va_end (args);
568
569 if (svp)
570 {
571 // this is totaly broken, should stash it into %COMMAND
572 rtn_cmd.name = cmdname;
573 rtn_cmd.time = SvNV (*svp);
574 rtn_cmd.func = runPluginCommand;
575
576 return &rtn_cmd;
577 }
578 }
579 else if (!strcmp (propname, "Identification")) 546 else if (!strcmp (propname, "Identification"))
580 { 547 {
581 va_end (args); 548 va_end (args);
582 return (void*) PLUGIN_NAME; 549 return (void *)PLUGIN_NAME;
583 } 550 }
584 else if (!strcmp (propname, "FullName")) 551 else if (!strcmp (propname, "FullName"))
585 { 552 {
586 va_end (args); 553 va_end (args);
587 return (void*) PLUGIN_VERSION; 554 return (void *)PLUGIN_VERSION;
588 } 555 }
589 else 556 else
590 va_end (args); 557 va_end (args);
591 558
592 return NULL; 559 return NULL;
608} 575}
609 576
610void 577void
611cfperl_init () 578cfperl_init ()
612{ 579{
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0);
581 perl = perl_alloc ();
582 perl_construct (perl);
583
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585
613 char *argv[] = { 586 char *argv[] = {
614 "", 587 "",
615 "-e" 588 "-e"
616 "BEGIN {" 589 "use Event; use Coro;" // required for bootstrap
617 " cf->bootstrap;" 590 "cf->bootstrap;" // required for datadir :*>
618 " unshift @INC, cf::datadir ();" 591 "unshift @INC, cf::datadir ();"
619 "}"
620 ""
621 "use cf;" 592 "require cf;"
622 }; 593 };
623
624 perl = perl_alloc ();
625 perl_construct (perl);
626
627 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
628 594
629 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
630 { 596 {
631 printf ("unable to initialize perl-interpreter, aborting.\n"); 597 printf ("unable to initialize perl-interpreter, aborting.\n");
632
633 exit (EXIT_FAILURE); 598 exit (EXIT_FAILURE);
634 //perl_destruct (perl);
635 //perl_free (perl);
636 //perl = 0;
637 //return;
638 } 599 }
639
640 obj_cache = newHV ();
641} 600}
642 601
643void cfperl_main () 602void cfperl_main ()
644{ 603{
645 dSP; 604 dSP;
646 605
647 PUSHMARK (SP); 606 PUSHMARK (SP);
648 PUTBACK; 607 PUTBACK;
649 call_pv ("cf::main", G_DISCARD | G_VOID); 608 call_pv ("cf::main", G_DISCARD | G_VOID);
609}
610
611void
612attachable::instantiate ()
613{
614 if (attach)
615 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END);
617 attach = 0;
618 }
619}
620
621void
622attachable::reattach ()
623{
624 optimise ();
625 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END);
650} 627}
651 628
652static event_klass klass_of[NUM_EVENT_TYPES] = { 629static event_klass klass_of[NUM_EVENT_TYPES] = {
653# define def(type,name) KLASS_ ## type, 630# define def(type,name) KLASS_ ## type,
654# include "eventinc.h" 631# include "eventinc.h"
685 } 662 }
686 } 663 }
687 } 664 }
688} 665}
689 666
667void
668attachable::gather_callbacks (AV *&callbacks, event_type event) const
669{
670 ::gather_callbacks (callbacks, cb_attachable, event);
671
672 if (cb)
673 ::gather_callbacks (callbacks, cb, event);
674}
675
676void
677global::gather_callbacks (AV *&callbacks, event_type event) const
678{
679 ::gather_callbacks (callbacks, cb_object, event);
680}
681
682void
683object::gather_callbacks (AV *&callbacks, event_type event) const
684{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
686 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES];
688
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 }
692
693 if (type <= AvFILLp (cb_type))
694 {
695 SV *registry = AvARRAY (cb_type)[type];
696
697 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
698 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
699 }
700
701 attachable::gather_callbacks (callbacks, event);
702 ::gather_callbacks (callbacks, cb_object, event);
703}
704
705void
706archetype::gather_callbacks (AV *&callbacks, event_type event) const
707{
708 attachable::gather_callbacks (callbacks, event);
709 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
710}
711
712void
713client::gather_callbacks (AV *&callbacks, event_type event) const
714{
715 attachable::gather_callbacks (callbacks, event);
716 ::gather_callbacks (callbacks, cb_client, event);
717}
718
719void
720player::gather_callbacks (AV *&callbacks, event_type event) const
721{
722 attachable::gather_callbacks (callbacks, event);
723 ::gather_callbacks (callbacks, cb_player, event);
724}
725
726void
727maptile::gather_callbacks (AV *&callbacks, event_type event) const
728{
729 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event);
731}
732
733bool
690bool cfperl_invoke (event_type event, ...) 734attachable::invoke (event_type event, ...)
691{ 735{
692 data_type dt; 736 data_type dt;
693 va_list ap; 737 va_list ap;
694 738
695 va_start (ap, event); 739 va_start (ap, event);
696 740
741 // callback call ordering should be:
742 // 1. per-object callback
743 // 2. per-class object
744 // 3. per-type callback
745 // 4. global callbacks
746
697 AV *callbacks = 0; 747 AV *callbacks = 0;
698
699 object *op;
700 player *pl;
701 mapstruct *map;
702
703 // callback call ordering is:
704 // 1. per-object callback (NYI)
705 // 2. per-class object
706 // 2a. per-type callback
707 // 4. global callbacks
708
709 gather_callbacks (callbacks, cb_global, event); 748 gather_callbacks (callbacks, event);
710
711 switch (KLASS_OF (event))
712 {
713 case KLASS_GLOBAL:
714 break;
715
716 case KLASS_OBJECT:
717 dt = (data_type) va_arg (ap, int);
718 assert (("first argument must be of type object", dt == DT_OBJECT));
719 op = va_arg (ap, object *);
720
721 if (op->cb)
722 gather_callbacks (callbacks, (AV *)op->cb, event);
723
724 if (op->type)
725 {
726 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
727 {
728 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
729
730 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
731 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
732 }
733
734 if (op->type <= AvFILLp (cb_type))
735 {
736 SV *registry = AvARRAY (cb_type)[op->type];
737
738 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
739 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
740 }
741 }
742
743 gather_callbacks (callbacks, cb_object, event);
744
745 break;
746
747 case KLASS_PLAYER:
748 dt = (data_type) va_arg (ap, int);
749 assert (("first argument must be of type player", dt == DT_PLAYER));
750 pl = va_arg (ap, player *);
751
752 if (pl->cb)
753 gather_callbacks (callbacks, (AV *)pl->cb, event);
754
755 gather_callbacks (callbacks, cb_player, event);
756 break;
757
758 case KLASS_MAP:
759 dt = (data_type) va_arg (ap, int);
760 assert (("first argument must be of type object", dt == DT_MAP));
761 map = va_arg (ap, mapstruct *);
762
763 if (map->cb)
764 gather_callbacks (callbacks, (AV *)map->cb, event);
765
766 gather_callbacks (callbacks, cb_map, event);
767 break;
768
769 default:
770 assert (("unsupported event klass in cfperl_invoke", 0));
771 }
772 749
773 // short-circuit processing if no callbacks found/defined 750 // short-circuit processing if no callbacks found/defined
774 if (!callbacks) 751 if (!callbacks)
775 return 0; 752 return 0;
776 753
777 dSP; 754 CALL_BEGIN (3);
778 ENTER;
779 SAVETMPS;
780
781 PUSHMARK (SP);
782 EXTEND (SP, 3);
783
784 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
785 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
786 757
787 switch (KLASS_OF (event)) 758 //TODO: unhack
788 { 759 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
789 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 760 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
790 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 761 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
791 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 762 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
792 } 763 else if (global *gl = is_a<global>(this)) /*nop*/;
764 else
765 abort (); //TODO
793 766
794 for (;;) 767 for (;;)
795 { 768 {
796 dt = (data_type) va_arg (ap, int); 769 dt = (data_type) va_arg (ap, int);
797 770
798 if (dt == DT_END) 771 if (dt == DT_END)
799 break; 772 break;
800
801 if (dt == DT_AV) 773 else if (dt == DT_AV)
802 { 774 {
803 AV *av = va_arg (ap, AV *); 775 AV *av = va_arg (ap, AV *);
804 776
805 for (int i = 0; i <= av_len (av); ++i) 777 for (int i = 0; i <= av_len (av); ++i)
806 XPUSHs (*av_fetch (av, i, 1)); 778 XPUSHs (*av_fetch (av, i, 1));
809 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
810 } 782 }
811 783
812 va_end (ap); 784 va_end (ap);
813 785
814 PUTBACK; 786 CALL_CALL ("cf::do_invoke", G_SCALAR);
815 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
816 SPAGAIN;
817
818 count = count > 0 ? POPi : 0; 787 count = count > 0 ? POPi : 0;
819 788
820 FREETMPS; 789 CALL_END;
821 LEAVE;
822 790
823 return count; 791 return count;
824} 792}
825 793
826SV * 794SV *
841cfperl_result_INT (int idx) 809cfperl_result_INT (int idx)
842{ 810{
843 return SvIV (cfperl_result (idx)); 811 return SvIV (cfperl_result (idx));
844} 812}
845 813
814double
815cfperl_result_DOUBLE (int idx)
816{
817 return SvNV (cfperl_result (idx));
818}
819
820/////////////////////////////////////////////////////////////////////////////
821
822void
823cfperl_emergency_save ()
824{
825 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END;
828}
829
830maptile *
831maptile::find_sync (const char *path, maptile *origin)
832{
833 CALL_BEGIN (2);
834 CALL_ARG (path);
835 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837
838 maptile *retval;
839
840 if (count)
841 sv_to (POPs, retval);
842 else
843 retval = 0;
844
845 CALL_END;
846
847 return retval;
848}
849
850void
851maptile::do_load_sync ()
852{
853 CALL_BEGIN (1);
854 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END;
866}
867
868void
869object::enter_exit (object *exit)
870{
871 if (type != PLAYER)
872 return;
873
874 CALL_BEGIN (2);
875 CALL_ARG (this);
876 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END;
879}
880
881/////////////////////////////////////////////////////////////////////////////
882
883struct EventAPI *watcher_base::GEventAPI;
884struct CoroAPI *coroapi::GCoroAPI;
885
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void
895iw::alloc ()
896{
897 pe = GEventAPI->new_idle (0, 0);
898
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901}
902
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void
910iow::alloc ()
911{
912 pe = GEventAPI->new_io (0, 0);
913
914 pe->base.callback = (void *)iow_dispatch;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919}
920
921void
922iow::fd (int fd)
923{
924 pe->fd = fd;
925}
926
927int
928iow::poll ()
929{
930 return pe->poll;
931}
932
933void
934iow::poll (int events)
935{
936 if (pe->poll != events)
937 {
938 if (pe->poll) stop ();
939 pe->poll = events;
940 if (pe->poll) start ();
941 }
942}
943
944void
945_connect_to_perl ()
946{
947 stash_cf = gv_stashpv ("cf" , 1);
948
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958
959 sv_runtime = get_sv ("cf::RUNTIME", 1);
960 sv_upgrade (sv_runtime, SVt_NV);
961
962 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1);
969}
970
846MODULE = cf PACKAGE = cf PREFIX = cf_ 971MODULE = cf PACKAGE = cf PREFIX = cf_
847 972
848BOOT: 973BOOT:
849{ 974{
850 HV *stash = gv_stashpv ("cf", 1); 975 _connect_to_perl ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
851 981
852 static const struct { 982 static const struct {
853 const char *name; 983 const char *name;
854 IV iv; 984 IV iv;
855 } *civ, const_iv[] = { 985 } *civ, const_iv[] = {
867 const_iv (POTION) 997 const_iv (POTION)
868 const_iv (FOOD) 998 const_iv (FOOD)
869 const_iv (POISON) 999 const_iv (POISON)
870 const_iv (BOOK) 1000 const_iv (BOOK)
871 const_iv (CLOCK) 1001 const_iv (CLOCK)
872 const_iv (LIGHTNING)
873 const_iv (ARROW) 1002 const_iv (ARROW)
874 const_iv (BOW) 1003 const_iv (BOW)
875 const_iv (WEAPON) 1004 const_iv (WEAPON)
876 const_iv (ARMOUR) 1005 const_iv (ARMOUR)
877 const_iv (PEDESTAL) 1006 const_iv (PEDESTAL)
897 const_iv (AMULET) 1026 const_iv (AMULET)
898 const_iv (PLAYERMOVER) 1027 const_iv (PLAYERMOVER)
899 const_iv (TELEPORTER) 1028 const_iv (TELEPORTER)
900 const_iv (CREATOR) 1029 const_iv (CREATOR)
901 const_iv (SKILL) 1030 const_iv (SKILL)
902 const_iv (EXPERIENCE)
903 const_iv (EARTHWALL) 1031 const_iv (EARTHWALL)
904 const_iv (GOLEM) 1032 const_iv (GOLEM)
905 const_iv (THROWN_OBJ) 1033 const_iv (THROWN_OBJ)
906 const_iv (BLINDNESS) 1034 const_iv (BLINDNESS)
907 const_iv (GOD) 1035 const_iv (GOD)
927 const_iv (FLOOR) 1055 const_iv (FLOOR)
928 const_iv (FLESH) 1056 const_iv (FLESH)
929 const_iv (INORGANIC) 1057 const_iv (INORGANIC)
930 const_iv (SKILL_TOOL) 1058 const_iv (SKILL_TOOL)
931 const_iv (LIGHTER) 1059 const_iv (LIGHTER)
932 const_iv (TRAP_PART)
933 const_iv (WALL) 1060 const_iv (BUILDABLE_WALL)
934 const_iv (LIGHT_SOURCE)
935 const_iv (MISC_OBJECT) 1061 const_iv (MISC_OBJECT)
936 const_iv (MONSTER)
937 const_iv (SPAWN_GENERATOR)
938 const_iv (LAMP) 1062 const_iv (LAMP)
939 const_iv (DUPLICATOR) 1063 const_iv (DUPLICATOR)
940 const_iv (TOOL)
941 const_iv (SPELLBOOK) 1064 const_iv (SPELLBOOK)
942 const_iv (BUILDFAC)
943 const_iv (CLOAK) 1065 const_iv (CLOAK)
944 const_iv (SPINNER) 1066 const_iv (SPINNER)
945 const_iv (GATE) 1067 const_iv (GATE)
946 const_iv (BUTTON) 1068 const_iv (BUTTON)
947 const_iv (CF_HANDLE) 1069 const_iv (CF_HANDLE)
954 const_iv (SPELL_EFFECT) 1076 const_iv (SPELL_EFFECT)
955 const_iv (CONVERTER) 1077 const_iv (CONVERTER)
956 const_iv (BRACERS) 1078 const_iv (BRACERS)
957 const_iv (POISONING) 1079 const_iv (POISONING)
958 const_iv (SAVEBED) 1080 const_iv (SAVEBED)
959 const_iv (POISONCLOUD)
960 const_iv (FIREHOLES)
961 const_iv (WAND) 1081 const_iv (WAND)
962 const_iv (SCROLL) 1082 const_iv (SCROLL)
963 const_iv (DIRECTOR) 1083 const_iv (DIRECTOR)
964 const_iv (GIRDLE) 1084 const_iv (GIRDLE)
965 const_iv (FORCE) 1085 const_iv (FORCE)
980 const_iv (DISEASE) 1100 const_iv (DISEASE)
981 const_iv (SYMPTOM) 1101 const_iv (SYMPTOM)
982 const_iv (BUILDER) 1102 const_iv (BUILDER)
983 const_iv (MATERIAL) 1103 const_iv (MATERIAL)
984 const_iv (ITEM_TRANSFORMER) 1104 const_iv (ITEM_TRANSFORMER)
985 const_iv (QUEST)
986 1105
987 const_iv (NUM_SUBTYPES) 1106 const_iv (NUM_SUBTYPES)
988 1107
989 const_iv (ST_BD_BUILD) 1108 const_iv (ST_BD_BUILD)
990 const_iv (ST_BD_REMOVE) 1109 const_iv (ST_BD_REMOVE)
1018 const_iv (AT_BLIND) 1137 const_iv (AT_BLIND)
1019 const_iv (AT_INTERNAL) 1138 const_iv (AT_INTERNAL)
1020 const_iv (AT_LIFE_STEALING) 1139 const_iv (AT_LIFE_STEALING)
1021 const_iv (AT_DISEASE) 1140 const_iv (AT_DISEASE)
1022 1141
1023 const_iv (QUEST_IN_PROGRESS)
1024 const_iv (QUEST_DONE_QUEST)
1025 const_iv (QUEST_DONE_TASK)
1026 const_iv (QUEST_START_QUEST)
1027 const_iv (QUEST_END_QUEST)
1028 const_iv (QUEST_START_TASK)
1029 const_iv (QUEST_END_TASK)
1030 const_iv (QUEST_OVERRIDE)
1031 const_iv (QUEST_ON_ACTIVATE)
1032
1033 const_iv (WEAP_HIT) 1142 const_iv (WEAP_HIT)
1034 const_iv (WEAP_SLASH) 1143 const_iv (WEAP_SLASH)
1035 const_iv (WEAP_PIERCE) 1144 const_iv (WEAP_PIERCE)
1036 const_iv (WEAP_CLEAVE) 1145 const_iv (WEAP_CLEAVE)
1037 const_iv (WEAP_SLICE) 1146 const_iv (WEAP_SLICE)
1053 const_iv (FLAG_MONSTER) 1162 const_iv (FLAG_MONSTER)
1054 const_iv (FLAG_FRIENDLY) 1163 const_iv (FLAG_FRIENDLY)
1055 const_iv (FLAG_GENERATOR) 1164 const_iv (FLAG_GENERATOR)
1056 const_iv (FLAG_IS_THROWN) 1165 const_iv (FLAG_IS_THROWN)
1057 const_iv (FLAG_AUTO_APPLY) 1166 const_iv (FLAG_AUTO_APPLY)
1058 const_iv (FLAG_TREASURE)
1059 const_iv (FLAG_PLAYER_SOLD) 1167 const_iv (FLAG_PLAYER_SOLD)
1060 const_iv (FLAG_SEE_INVISIBLE) 1168 const_iv (FLAG_SEE_INVISIBLE)
1061 const_iv (FLAG_CAN_ROLL) 1169 const_iv (FLAG_CAN_ROLL)
1062 const_iv (FLAG_OVERLAY_FLOOR) 1170 const_iv (FLAG_OVERLAY_FLOOR)
1063 const_iv (FLAG_IS_TURNABLE) 1171 const_iv (FLAG_IS_TURNABLE)
1138 const_iv (FLAG_ACTIVATE_ON_RELEASE) 1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1139 const_iv (FLAG_IS_WATER) 1247 const_iv (FLAG_IS_WATER)
1140 const_iv (FLAG_CONTENT_ON_GEN) 1248 const_iv (FLAG_CONTENT_ON_GEN)
1141 const_iv (FLAG_IS_A_TEMPLATE) 1249 const_iv (FLAG_IS_A_TEMPLATE)
1142 const_iv (FLAG_IS_BUILDABLE) 1250 const_iv (FLAG_IS_BUILDABLE)
1143 const_iv (FLAG_AFK)
1144 1251
1145 const_iv (NDI_BLACK) 1252 const_iv (NDI_BLACK)
1146 const_iv (NDI_WHITE) 1253 const_iv (NDI_WHITE)
1147 const_iv (NDI_NAVY) 1254 const_iv (NDI_NAVY)
1148 const_iv (NDI_RED) 1255 const_iv (NDI_RED)
1158 const_iv (NDI_MAX_COLOR) 1265 const_iv (NDI_MAX_COLOR)
1159 const_iv (NDI_COLOR_MASK) 1266 const_iv (NDI_COLOR_MASK)
1160 const_iv (NDI_UNIQUE) 1267 const_iv (NDI_UNIQUE)
1161 const_iv (NDI_ALL) 1268 const_iv (NDI_ALL)
1162 1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1163 const_iv (F_APPLIED) 1283 const_iv (F_APPLIED)
1164 const_iv (F_LOCATION) 1284 const_iv (F_LOCATION)
1165 const_iv (F_UNPAID) 1285 const_iv (F_UNPAID)
1166 const_iv (F_MAGIC) 1286 const_iv (F_MAGIC)
1167 const_iv (F_CURSED) 1287 const_iv (F_CURSED)
1173 const_iv (F_BUY) 1293 const_iv (F_BUY)
1174 const_iv (F_SHOP) 1294 const_iv (F_SHOP)
1175 const_iv (F_SELL) 1295 const_iv (F_SELL)
1176 1296
1177 const_iv (P_BLOCKSVIEW) 1297 const_iv (P_BLOCKSVIEW)
1298 const_iv (P_PLAYER)
1178 const_iv (P_NO_MAGIC) 1299 const_iv (P_NO_MAGIC)
1179 const_iv (P_IS_ALIVE) 1300 const_iv (P_IS_ALIVE)
1180 const_iv (P_NO_CLERIC) 1301 const_iv (P_NO_CLERIC)
1181 const_iv (P_NEED_UPDATE)
1182 const_iv (P_NO_ERROR)
1183 const_iv (P_OUT_OF_MAP) 1302 const_iv (P_OUT_OF_MAP)
1184 const_iv (P_NEW_MAP) 1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1185 1305
1186 const_iv (UP_OBJ_INSERT) 1306 const_iv (UP_OBJ_INSERT)
1187 const_iv (UP_OBJ_REMOVE) 1307 const_iv (UP_OBJ_REMOVE)
1188 const_iv (UP_OBJ_CHANGE) 1308 const_iv (UP_OBJ_CHANGE)
1189 const_iv (UP_OBJ_FACE) 1309 const_iv (UP_OBJ_FACE)
1221 1341
1222 const_iv (SK_EXP_ADD_SKILL) 1342 const_iv (SK_EXP_ADD_SKILL)
1223 const_iv (SK_EXP_TOTAL) 1343 const_iv (SK_EXP_TOTAL)
1224 const_iv (SK_EXP_NONE) 1344 const_iv (SK_EXP_NONE)
1225 const_iv (SK_SUBTRACT_SKILL_EXP) 1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1226 1347
1227 const_iv (SK_LOCKPICKING) 1348 const_iv (SK_LOCKPICKING)
1228 const_iv (SK_HIDING) 1349 const_iv (SK_HIDING)
1229 const_iv (SK_SMITHERY) 1350 const_iv (SK_SMITHERY)
1230 const_iv (SK_BOWYER) 1351 const_iv (SK_BOWYER)
1330 const_iv (MAP_IN_MEMORY) 1451 const_iv (MAP_IN_MEMORY)
1331 const_iv (MAP_SWAPPED) 1452 const_iv (MAP_SWAPPED)
1332 const_iv (MAP_LOADING) 1453 const_iv (MAP_LOADING)
1333 const_iv (MAP_SAVING) 1454 const_iv (MAP_SAVING)
1334 1455
1456 const_iv (KLASS_ATTACHABLE)
1335 const_iv (KLASS_GLOBAL) 1457 const_iv (KLASS_GLOBAL)
1336 const_iv (KLASS_OBJECT) 1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1337 const_iv (KLASS_PLAYER) 1460 const_iv (KLASS_PLAYER)
1338 const_iv (KLASS_MAP) 1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1339 }; 1502 };
1340 1503
1341 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1342 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1343 1506
1344 static const struct { 1507 static const struct {
1345 const char *name; 1508 const char *name;
1346 int skip; 1509 int skip;
1347 IV klass; 1510 IV klass;
1358 { 1521 {
1359 AV *event = newAV (); 1522 AV *event = newAV ();
1360 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1361 av_push (event, newSViv (eiv->klass)); 1524 av_push (event, newSViv (eiv->klass));
1362 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1363 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1364 } 1527 }
1365
1366 static const struct {
1367 int dtype;
1368 const char *name;
1369 IV idx;
1370 } *cprop, prop_table[] = {
1371# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1372 prop (CFAPI_INT, MAP_PROP_FLAGS)
1373 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1374 prop (CFAPI_STRING, MAP_PROP_PATH)
1375 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1376 prop (CFAPI_STRING, MAP_PROP_NAME)
1377 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1378 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1379 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1380 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1381 prop (CFAPI_INT, MAP_PROP_WIDTH)
1382 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1383 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1384 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1385 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1386 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1387 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1388 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1389 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1390 prop (CFAPI_INT, MAP_PROP_SKY)
1391 prop (CFAPI_INT, MAP_PROP_WPARTX)
1392 prop (CFAPI_INT, MAP_PROP_WPARTY)
1393 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1394 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1395 prop (CFAPI_PREGION, MAP_PROP_REGION)
1396 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1397 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1398 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1399 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1400 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1401 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1402 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1403 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1404 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1405 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1406 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1407 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1408 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1409 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1410 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1411 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1412 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1413 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1414 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1415 prop (CFAPI_INT, OBJECT_PROP_X)
1416 prop (CFAPI_INT, OBJECT_PROP_Y)
1417 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1418 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1419 prop (CFAPI_INT, OBJECT_PROP_NROF)
1420 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1421 prop (CFAPI_INT, OBJECT_PROP_FACING)
1422 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1423 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1424 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1425 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1426 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1427 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1428 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1429 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1430 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1431 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1432 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1433 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1434 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1435 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1436 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1437 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1438 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1439 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1440 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1441 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1442 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1443 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1444 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1445 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1446 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1447 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1448 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1449 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1450 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1451 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1452 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1453 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1454 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1455 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1456 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1457 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1458 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1459 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1460 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1461 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1462 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1463 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1464 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1465 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1466 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1467 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1468 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1469 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1470 prop (CFAPI_INT, OBJECT_PROP_STR)
1471 prop (CFAPI_INT, OBJECT_PROP_DEX)
1472 prop (CFAPI_INT, OBJECT_PROP_CON)
1473 prop (CFAPI_INT, OBJECT_PROP_WIS)
1474 prop (CFAPI_INT, OBJECT_PROP_INT)
1475 prop (CFAPI_INT, OBJECT_PROP_POW)
1476 prop (CFAPI_INT, OBJECT_PROP_CHA)
1477 prop (CFAPI_INT, OBJECT_PROP_WC)
1478 prop (CFAPI_INT, OBJECT_PROP_AC)
1479 prop (CFAPI_INT, OBJECT_PROP_HP)
1480 prop (CFAPI_INT, OBJECT_PROP_SP)
1481 prop (CFAPI_INT, OBJECT_PROP_GP)
1482 prop (CFAPI_INT, OBJECT_PROP_FP)
1483 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1484 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1485 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1486 prop (CFAPI_INT, OBJECT_PROP_DAM)
1487 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1488 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1489 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1490 prop (CFAPI_INT, OBJECT_PROP_FACE)
1491 };
1492
1493 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1494 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1495
1496 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1497 {
1498 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1499 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1500 }
1501
1502 //I_EVENT_API (PACKAGE);
1503} 1528}
1504 1529
1505void _reload_1 () 1530void _connect_to_perl ()
1506 CODE:
1507 cb_global = get_av ("cf::CB_GLOBAL", 1);
1508 cb_object = get_av ("cf::CB_OBJECT", 1);
1509 cb_player = get_av ("cf::CB_PLAYER", 1);
1510 cb_type = get_av ("cf::CB_TYPE" , 1);
1511 cb_map = get_av ("cf::CB_MAP" , 1);
1512 1531
1513void _reload_2 () 1532void _global_reattach ()
1514 CODE: 1533 CODE:
1515{ 1534{
1516 // reattach to all attachable objects in the game. 1535 // reattach to all attachable objects in the game.
1517 for (player *pl = first_player; pl; pl = pl->next) 1536 for_all_clients (ns)
1518 reattach (pl); 1537 ns->reattach ();
1519 1538
1520 for (mapstruct *map = first_map; map; map = map->next) 1539 for_all_players (pl)
1521 reattach (map);
1522
1523 for (object *op = objects; op; op = op->next)
1524 reattach (op); 1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op)
1547 op->reattach ();
1525} 1548}
1526 1549
1527NV floor (NV x) 1550NV floor (NV x)
1528 1551
1529NV ceil (NV x) 1552NV ceil (NV x)
1530 1553
1531void server_tick () 1554void server_tick ()
1555 CODE:
1556 runtime = SvNVx (sv_runtime);
1557 server_tick ();
1532 1558
1533void 1559void
1534LOG (int level, char *msg) 1560LOG (int level, char *msg)
1535 PROTOTYPE: $$ 1561 PROTOTYPE: $$
1536 C_ARGS: (LogLevel)level, "%s", msg 1562 C_ARGS: (LogLevel)level, "%s", msg
1576 case 5: RETVAL = settings.playerdir; break; 1602 case 5: RETVAL = settings.playerdir; break;
1577 case 6: RETVAL = settings.datadir ; break; 1603 case 6: RETVAL = settings.datadir ; break;
1578 } 1604 }
1579 OUTPUT: RETVAL 1605 OUTPUT: RETVAL
1580 1606
1581int 1607void abort ()
1608
1609void cleanup (const char *cause, bool make_core = false)
1610
1611void emergency_save ()
1612
1613void _exit (int status = 0)
1614
1615#if _POSIX_MEMLOCK
1616
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1618
1619int munlockall ()
1620
1621#endif
1622
1582cf_find_animation (char *text) 1623int find_animation (char *text)
1583 PROTOTYPE: $ 1624 PROTOTYPE: $
1584 1625
1585int random_roll(int min, int max, object *op, int goodbad); 1626int random_roll (int min, int max, object *op, int goodbad);
1586 1627
1587const char *cost_string_from_value(uint64 cost, int approx = 0) 1628const char *cost_string_from_value(uint64 cost, int approx = 0)
1588
1589int invoke (int event, ...)
1590 CODE:
1591 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1592 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 1; i < items; i++) av_push (av, ST (i));
1593 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1594 OUTPUT: RETVAL
1595 1629
1596int 1630int
1597exp_to_level (val64 exp) 1631exp_to_level (val64 exp)
1598 CODE: 1632 CODE:
1599{ 1633{
1630 RETVAL = newSVpv (resist_plus[atnr], 0); 1664 RETVAL = newSVpv (resist_plus[atnr], 0);
1631 else 1665 else
1632 XSRETURN_UNDEF; 1666 XSRETURN_UNDEF;
1633 OUTPUT: RETVAL 1667 OUTPUT: RETVAL
1634 1668
1669MODULE = cf PACKAGE = cf::attachable
1670
1671int
1672valid (SV *obj)
1673 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT:
1676 RETVAL
1677
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h |
1679
1680MODULE = cf PACKAGE = cf::global
1681
1682int invoke (SV *klass, int event, ...)
1683 CODE:
1684 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1685 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1686 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL
1689
1635MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1636 1691
1692INCLUDE: $PERL genacc object ../include/object.h |
1693
1637int invoke (object *op, int event, ...) 1694int invoke (object *op, int event, ...)
1638 CODE: 1695 CODE:
1639 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1640 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1641 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1698 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1642 OUTPUT: RETVAL 1700 OUTPUT: RETVAL
1643 1701
1644SV *registry (object *op) 1702SV *registry (object *op)
1703
1704void mortals ()
1645 CODE: 1705 PPCODE:
1646 RETVAL = registry_of (op); 1706 EXTEND (SP, object::mortals.size ());
1647 OUTPUT: 1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1648 RETVAL 1708 PUSHs (to_sv (*i));
1649 1709
1650SV * 1710int objects_size ()
1651get_property (object *obj, int type, int idx)
1652 CODE: 1711 CODE:
1653 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1712 RETVAL = objects.size ();
1654 OUTPUT: RETVAL 1713 OUTPUT: RETVAL
1655 1714
1656SV * 1715object *objects (U32 index)
1657set_property (object *obj, int type, int idx, SV *newval)
1658 CODE: 1716 CODE:
1659 switch (type) 1717 RETVAL = index < objects.size () ? objects [index] : 0;
1660 { 1718 OUTPUT: RETVAL
1661 case CFAPI_INT: 1719
1662 cf_object_set_int_property (obj, idx, SvIV (newval)); 1720int actives_size ()
1663 break; 1721 CODE:
1664 case CFAPI_LONG: 1722 RETVAL = actives.size ();
1665 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval)); 1723 OUTPUT: RETVAL
1666 break; 1724
1667 case CFAPI_DOUBLE: 1725object *actives (U32 index)
1668 { 1726 CODE:
1669 int unused_type; 1727 RETVAL = index < actives.size () ? actives [index] : 0;
1670 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1728 OUTPUT: RETVAL
1671 }
1672 break;
1673 case CFAPI_STRING:
1674 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1675 break;
1676 case CFAPI_POBJECT:
1677 {
1678 int unused_type;
1679 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1680 }
1681 break;
1682 default:
1683 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1684 }
1685 1729
1686# missing properties 1730# missing properties
1687 1731
1688void 1732object *head (object *op)
1689set_attacktype (object *obj, U32 attacktype) 1733 PROTOTYPE: $
1690 CODE: 1734 CODE:
1691 obj->attacktype = attacktype; 1735 RETVAL = op->head_ ();
1692
1693U32
1694get_attacktype (object *obj)
1695 ALIAS:
1696 attacktype = 0
1697 CODE:
1698 RETVAL = obj->attacktype;
1699 OUTPUT: RETVAL 1736 OUTPUT: RETVAL
1700 1737
1701# missing in plug-in api, of course 1738int is_head (object *op)
1702void 1739 PROTOTYPE: $
1703set_food (object *obj, int food) 1740 CODE:
1704 CODE: 1741 RETVAL = op->head_ () == op;
1705 obj->stats.food = food;
1706
1707int
1708get_food (object *obj)
1709 ALIAS:
1710 food = 0
1711 CODE:
1712 RETVAL = obj->stats.food;
1713 OUTPUT: RETVAL 1742 OUTPUT: RETVAL
1714 1743
1715void 1744void
1716inv (object *obj) 1745inv (object *obj)
1717 PROTOTYPE: $ 1746 PROTOTYPE: $
1718 PPCODE: 1747 PPCODE:
1719{ 1748{
1720 object *o; 1749 object *o;
1721 for (o = obj->inv; o; o = o->below) 1750 for (o = obj->inv; o; o = o->below)
1722 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1751 XPUSHs (sv_2mortal (to_sv (o)));
1723} 1752}
1724 1753
1725int cf_object_get_resistance (object *op, int rtype) 1754void
1726 ALIAS: resistance = 0 1755set_animation (object *op, int idx)
1756 CODE:
1757 SET_ANIMATION (op, idx);
1727 1758
1728int cf_object_get_flag (object *op, int flag) 1759object *find_best_object_match (object *op, const char *match)
1729 ALIAS: flag = 0
1730 1760
1731void cf_object_set_flag (object *op, int flag, int value) 1761object *find_marked_object (object *op)
1732 1762
1733int need_identify (const object *obj); 1763int need_identify (object *obj);
1734 1764
1735int apply_shop_mat (object *shop_mat, object *op); 1765int apply_shop_mat (object *shop_mat, object *op);
1736 1766
1737void cf_object_move (object *op, int dir, object *originator = op) 1767int move (object *op, int dir, object *originator = op)
1768 CODE:
1769 RETVAL = move_ob (op, dir, originator);
1770 OUTPUT:
1771 RETVAL
1738 1772
1739void cf_object_apply (object *op, object *author, int flags = 0) 1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1740 1776
1741void cf_object_apply_below (object *op) 1777void apply_below (object *op)
1742 1778 CODE:
1743void cf_object_remove (object *op) 1779 player_apply_below (op);
1744
1745void cf_object_free (object *op)
1746 1780
1747object *cf_object_present_archname_inside (object *op, char *whatstr) 1781object *cf_object_present_archname_inside (object *op, char *whatstr)
1748 1782
1749int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1750 1784
1751int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1752 1786
1787#//TODO
1753object *cf_object_clone (object *op, int clonetype = 0) 1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1754 1798
1755int cf_object_pay_item (object *op, object *buyer) 1799int pay_item (object *op, object *buyer)
1800 CODE:
1801 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL
1756 1803
1757int cf_object_pay_amount (object *op, uint64 amount) 1804int pay_amount (object *op, uint64 amount)
1805 CODE:
1806 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL
1758 1808
1759void pay_player (object *op, uint64 amount) 1809void pay_player (object *op, uint64 amount)
1760 1810
1761val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1811val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1762 1812
1763int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1764 1814
1765int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1815void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE:
1817 do_learn_spell (op, sp, special_prayer);
1766 1818
1767void cf_object_learn_spell (object *op, object *sp)
1768
1769void cf_object_forget_spell (object *op, object *sp) 1819void forget_spell (object *op, object *sp)
1820 CODE:
1821 do_forget_spell (op, query_name (sp));
1770 1822
1771object *cf_object_check_for_spell (object *op, char *spellname) 1823object *check_for_spell (object *op, char *spellname)
1824 CODE:
1825 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL
1772 1827
1773int cf_object_query_money (object *op) 1828int query_money (object *op)
1774 ALIAS: money = 0 1829 ALIAS: money = 0
1775 1830
1776int cf_object_query_cost (object *op, object *who, int flags) 1831val64 query_cost (object *op, object *who, int flags)
1777 ALIAS: cost = 0 1832 ALIAS: cost = 0
1778 1833
1779void cf_object_activate_rune (object *op , object *victim) 1834void spring_trap (object *op, object *victim)
1780 1835
1781int cf_object_check_trigger (object *op, object *cause) 1836int check_trigger (object *op, object *cause)
1782 1837
1783int cf_object_out_of_map (object *op, int x, int y)
1784
1785void cf_object_drop (object *op, object *author) 1838void drop (object *who, object *op)
1786 1839
1787void cf_object_take (object *op, object *author) 1840void pick_up (object *who, object *op)
1788
1789void cf_object_say (object *op, char *msg)
1790
1791void cf_object_speak (object *op, char *msg)
1792 1841
1793object *cf_object_insert_object (object *op, object *container) 1842object *cf_object_insert_object (object *op, object *container)
1794 1843
1795const char *cf_object_get_msg (object *ob)
1796 ALIAS: msg = 0
1797
1798object *cf_object_insert_in_ob (object *ob, object *where) 1844object *cf_object_insert_in_ob (object *ob, object *where)
1799 1845
1800int cf_object_teleport (object *op, mapstruct *map, int x, int y) 1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1801 1847
1802void cf_object_update (object *op, int flags) 1848void update_object (object *op, int action)
1803
1804void cf_object_pickup (object *op, object *what)
1805 1849
1806object *cf_create_object_by_name (const char *name) 1850object *cf_create_object_by_name (const char *name)
1807 1851
1808void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1809 1853
1815 1859
1816void push_button (object *op); 1860void push_button (object *op);
1817 1861
1818void use_trigger (object *op); 1862void use_trigger (object *op);
1819 1863
1820void add_button_link (object *button, mapstruct *map, int connected); 1864void add_button_link (object *button, maptile *map, int connected);
1821 1865
1822void remove_button_link (object *op); 1866void remove_button_link (object *op);
1823 1867
1824void
1825cf_object_set_resistance (object *op, int rtype, int val)
1826 CODE:
1827 if (rtype >= 0 && rtype < NROFATTACKS)
1828 op->resist[rtype] = val;
1829
1830 1868
1831MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1869MODULE = cf PACKAGE = cf::object PREFIX = cf_
1832
1833void cf_fix_object (object *pl)
1834 ALIAS: fix = 0
1835 1870
1836object *cf_insert_ob_in_ob (object *ob, object *where) 1871object *cf_insert_ob_in_ob (object *ob, object *where)
1837 1872
1838# no clean way to get an object from an archetype - stupid idiotic 1873# no clean way to get an object from an archetype - stupid idiotic
1839# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1843 CODE: 1878 CODE:
1844 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1845 OUTPUT: 1880 OUTPUT:
1846 RETVAL 1881 RETVAL
1847 1882
1848object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1849 PROTOTYPE: $$$$$$ 1884 PROTOTYPE: $$$$$$
1850 CODE: 1885 CODE:
1851{ 1886{
1852 int unused_type; 1887 int unused_type;
1853 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1891bool on_same_map_as (object *ob, object *other) 1926bool on_same_map_as (object *ob, object *other)
1892 CODE: 1927 CODE:
1893 RETVAL = on_same_map (ob, other); 1928 RETVAL = on_same_map (ob, other);
1894 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1895 1930
1896char * 1931const char *
1897base_name (object *ob, int plural) 1932base_name (object *op, int plural = op->nrof > 1)
1898 CODE: 1933 CODE:
1899 RETVAL = cf_query_base_name (ob, plural); 1934 RETVAL = query_base_name (op, plural);
1900 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1901 1936
1902living * 1937object *decrease_ob_nr (object *op, unsigned long i)
1903stats (object *ob)
1904 CODE:
1905 RETVAL = &ob->stats;
1906 OUTPUT: RETVAL
1907
1908 1938
1909MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1910 1940
1911player *player (object *op) 1941player *player (object *op)
1912 CODE: 1942 CODE:
1913 RETVAL = op->contr; 1943 RETVAL = op->contr;
1914 OUTPUT: RETVAL 1944 OUTPUT: RETVAL
1915 1945
1946void check_score (object *op)
1947
1916void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE:
1950 new_draw_info (flags, 0, op, txt);
1917 1951
1918object *cf_player_send_inventory (object *op) 1952object *cf_player_send_inventory (object *op)
1919 1953
1920char *cf_player_get_ip (object *op) 1954char *cf_player_get_ip (object *op)
1921 ALIAS: ip = 0 1955 ALIAS: ip = 0
1930 1964
1931void cf_player_set_party (object *op, partylist *party) 1965void cf_player_set_party (object *op, partylist *party)
1932 1966
1933void kill_player (object *op) 1967void kill_player (object *op)
1934 1968
1969void esrv_update_item (object *op, int what, object *item)
1970 C_ARGS: what, op, item
1971
1972void clear_los (object *op)
1973
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params)
1977
1978int command_arrest (object *op, char *params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983
1984
1935MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1936 1986
1987INCLUDE: $PERL genacc player ../include/player.h |
1988
1937int invoke (player *pl, int event, ...) 1989int invoke (player *pl, int event, ...)
1938 CODE: 1990 CODE:
1939 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1940 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1941 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 1993 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1994 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
1942 OUTPUT: RETVAL 1995 OUTPUT: RETVAL
1943 1996
1944SV *registry (player *pl) 1997SV *registry (player *pl)
1998
1999void
2000save_stats (player *pl)
1945 CODE: 2001 CODE:
2002 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats;
2006
2007void cf_player_move (player *pl, int dir)
2008
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2010
2011player *first ()
2012 CODE:
1946 RETVAL = registry_of (pl); 2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool
2017cell_visible (player *pl, int dx, int dy)
2018 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
1947 OUTPUT: 2021 OUTPUT:
1948 RETVAL 2022 RETVAL
1949 2023
1950player *cf_player_find (char *name)
1951 PROTOTYPE: $
1952
1953void cf_player_move (player *pl, int dir)
1954
1955void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1956
1957# nonstandard
1958object *ob (player *pl)
1959 CODE:
1960 RETVAL = pl->ob;
1961 OUTPUT: RETVAL
1962
1963player *first ()
1964 CODE:
1965 RETVAL = first_player;
1966 OUTPUT: RETVAL
1967
1968player *next (player *pl)
1969 CODE:
1970 RETVAL = pl->next;
1971 OUTPUT: RETVAL
1972
1973bool
1974cell_visible (player *pl, int dx, int dy)
1975 CODE:
1976 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1977 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1978 OUTPUT:
1979 RETVAL
1980
1981char *
1982client (player *pl)
1983 CODE:
1984 RETVAL = pl->socket.client;
1985 OUTPUT:
1986 RETVAL
1987
1988char *
1989host (player *pl)
1990 CODE:
1991 RETVAL = pl->socket.host;
1992 OUTPUT:
1993 RETVAL
1994
1995char *
1996killer (player *pl, char *killer = 0)
1997 CODE:
1998 if (killer)
1999 snprintf (pl->killer, sizeof (pl->killer), "%s", killer);
2000 RETVAL = pl->killer;
2001 OUTPUT:
2002 RETVAL
2003
2004void
2005buggy_mapscroll (player *pl, int value = 1)
2006 CODE:
2007 pl->socket.buggy_mapscroll = value;
2008
2009void 2024void
2010send (player *pl, SV *packet) 2025send (player *pl, SV *packet)
2011 CODE: 2026 CODE:
2012{ 2027{
2013 STRLEN len; 2028 STRLEN len;
2014 char *buf = SvPVbyte (packet, len); 2029 char *buf = SvPVbyte (packet, len);
2015 2030
2016 Write_String_To_Socket (&pl->socket, buf, len); 2031 if (pl->ns)
2032 pl->ns->send_packet (buf, len);
2017} 2033}
2018 2034
2019int 2035int
2020listening (player *pl, int new_value = -1) 2036listening (player *pl, int new_value = -1)
2021 CODE: 2037 CODE:
2023 if (new_value >= 0) 2039 if (new_value >= 0)
2024 pl->listening = new_value; 2040 pl->listening = new_value;
2025 OUTPUT: 2041 OUTPUT:
2026 RETVAL 2042 RETVAL
2027 2043
2028void get_savebed (player *pl) 2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2029 ALIAS: 2045 PROTOTYPE: $;$$$
2030 savebed = 0
2031 PPCODE: 2046 PPCODE:
2047 if (GIMME_V != G_VOID)
2048 {
2032 EXTEND (SP, 3); 2049 EXTEND (SP, 3);
2033 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); 2050 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2034 PUSHs (sv_2mortal (newSViv (pl->bed_x))); 2051 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2035 PUSHs (sv_2mortal (newSViv (pl->bed_y))); 2052 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2036 2053 }
2037void set_savebed (player *pl, char *map_path, int x, int y) 2054 if (map_path) sv_to (map_path, pl->savebed_map);
2038 CODE: 2055 if (x) sv_to (x, pl->bed_x);
2039 strcpy (pl->savebed_map, map_path); 2056 if (y) sv_to (y, pl->bed_y);
2040 pl->bed_x = x;
2041 pl->bed_y = y;
2042 2057
2043void 2058void
2044list () 2059list ()
2045 PPCODE: 2060 PPCODE:
2046{ 2061 for_all_players (pl)
2047 player *pl; 2062 XPUSHs (sv_2mortal (to_sv (pl)));
2048 for (pl = first_player; pl; pl = pl->next)
2049 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2050}
2051
2052bool
2053peaceful (player *pl, bool new_setting = 0)
2054 PROTOTYPE: $;$
2055 CODE:
2056 RETVAL = pl->peaceful;
2057 if (items > 1)
2058 pl->peaceful = new_setting;
2059 OUTPUT:
2060 RETVAL
2061
2062living *
2063orig_stats (player *pl)
2064 CODE:
2065 RETVAL = &pl->orig_stats;
2066 OUTPUT: RETVAL
2067
2068living *
2069last_stats (player *pl)
2070 CODE:
2071 RETVAL = &pl->last_stats;
2072 OUTPUT: RETVAL
2073 2063
2074 2064
2075MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2065MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2076 2066
2077int invoke (mapstruct *map, int event, ...) 2067int invoke (maptile *map, int event, ...)
2078 CODE: 2068 CODE:
2079 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2069 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2080 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); for (int i = 2; i < items; i++) av_push (av, ST (i)); 2070 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2081 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2071 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL
2074
2075SV *registry (maptile *map)
2076
2077INCLUDE: $PERL genacc maptile ../include/map.h |
2078
2079void
2080maptile::instantiate ()
2081
2082maptile *new ()
2083 PROTOTYPE:
2084 CODE:
2085 RETVAL = new maptile;
2082 OUTPUT: 2086 OUTPUT:
2083 RETVAL 2087 RETVAL
2084 2088
2085SV *registry (mapstruct *map) 2089void
2090maptile::players ()
2086 CODE: 2091 PPCODE:
2087 RETVAL = registry_of (map); 2092 if (GIMME_V == G_SCALAR)
2088 OUTPUT: 2093 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2089 RETVAL 2094 else if (GIMME_V == G_ARRAY)
2090
2091SV *
2092get_property (mapstruct *obj, int type, int idx)
2093 CODE:
2094 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
2095 OUTPUT: RETVAL
2096
2097SV *
2098set_property (mapstruct *obj, int type, int idx, SV *newval)
2099 CODE:
2100 switch (type)
2101 { 2095 {
2102 case CFAPI_INT: 2096 EXTEND (SP, THIS->players);
2103 cf_map_set_int_property (obj, idx, SvIV (newval)); 2097 for_all_players (pl)
2104 break; 2098 if (pl->ob && pl->ob->map == THIS)
2105 default: 2099 PUSHs (sv_2mortal (to_sv (pl->ob)));
2106 croak ("unhandled type '%d' in set_property '%d'", type, idx);
2107 } 2100 }
2108 2101
2109mapstruct *new (int width, int height)
2110 PROTOTYPE:
2111 CODE:
2112{
2113 int unused_type;
2114 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
2115}
2116 OUTPUT:
2117 RETVAL
2118
2119void delete_map (mapstruct *map)
2120
2121void clean_tmp_map (mapstruct *map)
2122
2123void play_sound_map (mapstruct *map, int x, int y, int sound_num) 2102void play_sound_map (maptile *map, int x, int y, int sound_num)
2124 2103
2125mapstruct *tile_map (mapstruct *map, unsigned int dir) 2104int out_of_map (maptile *map, int x, int y)
2126 CODE:
2127 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2128 OUTPUT:
2129 RETVAL
2130 2105
2131char *tile_path (mapstruct *map, unsigned int dir) 2106void
2132 CODE: 2107trigger (maptile *map, long connection, bool state = true)
2133 if (dir >= 4) 2108 CODE:
2134 XSRETURN_UNDEF; 2109 activate_connection (map, connection, state);
2135 RETVAL = map->tile_path [dir];
2136 OUTPUT:
2137 RETVAL
2138 2110
2139mapstruct *cf_map_get_map (char *name) 2111void
2140 PROTOTYPE: $ 2112get_connection (maptile *map, long connection)
2141 ALIAS: map = 0 2113 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection);
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2142 2118
2143mapstruct *has_been_loaded (char *name)
2144 PROTOTYPE: $
2145
2146mapstruct *cf_map_get_first ()
2147 PROTOTYPE:
2148 ALIAS: first = 0
2149
2150# whoever "designed" the plug-in api should have wasted
2151# his/her time with staying away from the project - would have
2152# saved others a lot of time, without doubt.
2153void set_path (mapstruct *where, char *path)
2154 CODE:
2155 strcpy (where->path, path);
2156
2157int in_memory (mapstruct *map)
2158 CODE:
2159 RETVAL = map->in_memory;
2160 OUTPUT:
2161 RETVAL
2162
2163bool unique (mapstruct *map)
2164 CODE:
2165 RETVAL = map->unique;
2166 OUTPUT:
2167 RETVAL
2168
2169void set_unique (mapstruct *map, bool unique)
2170 CODE:
2171 map->unique = unique;
2172
2173object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2174 2120
2175object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2176 2122
2177object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2178 C_ARGS: str, map, nx, ny 2124 C_ARGS: str, map, nx, ny
2179 2125
2180void 2126void
2181cf_map_normalise (mapstruct *map, int x, int y) 2127cf_map_normalise (maptile *map, int x, int y)
2182 PPCODE: 2128 PPCODE:
2183{ 2129{
2184 mapstruct *nmap = 0; 2130 maptile *nmap = 0;
2185 I16 nx = 0, ny = 0; 2131 I16 nx = 0, ny = 0;
2186 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2187 2133
2188 EXTEND (SP, 4); 2134 EXTEND (SP, 4);
2189 PUSHs (sv_2mortal (newSViv (flags))); 2135 PUSHs (sv_2mortal (newSViv (flags)));
2195 PUSHs (sv_2mortal (newSViv (ny))); 2141 PUSHs (sv_2mortal (newSViv (ny)));
2196 } 2142 }
2197} 2143}
2198 2144
2199void 2145void
2200at (mapstruct *map, unsigned int x, unsigned int y) 2146at (maptile *map, unsigned int x, unsigned int y)
2201 PROTOTYPE: $$$ 2147 PROTOTYPE: $$$
2202 PPCODE: 2148 PPCODE:
2203{ 2149{
2204 object *o; 2150 object *o;
2205 mapstruct *nmap = 0; 2151 maptile *nmap = 0;
2206 I16 nx, ny; 2152 I16 nx, ny;
2207 2153
2208 get_map_flags (map, &nmap, x, y, &nx, &ny); 2154 get_map_flags (map, &nmap, x, y, &nx, &ny);
2209 2155
2210 if (nmap) 2156 if (nmap)
2211 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2212 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2213} 2159}
2214 2160
2215SV * 2161SV *
2216bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2162bot_at (maptile *obj, unsigned int x, unsigned int y)
2217 PROTOTYPE: $$$ 2163 PROTOTYPE: $$$
2218 ALIAS: 2164 ALIAS:
2219 top_at = 1 2165 top_at = 1
2220 flags_at = 2 2166 flags_at = 2
2221 light_at = 3 2167 light_at = 3
2222 move_block_at = 4 2168 move_block_at = 4
2223 move_slow_at = 5 2169 move_slow_at = 5
2224 move_on_at = 6 2170 move_on_at = 6
2225 move_off_at = 7 2171 move_off_at = 7
2226 INIT: 2172 INIT:
2227 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; 2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2228 CODE: 2174 CODE:
2229 switch (ix) 2175 switch (ix)
2230 { 2176 {
2231 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2232 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2235 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2236 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2237 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2238 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2239 } 2185 }
2186 OUTPUT: RETVAL
2187
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life
2199maptile *
2200_create_random_map (\
2201 char *path,\
2202 char *wallstyle,\
2203 char *wall_name,\
2204 char *floorstyle,\
2205 char *monsterstyle,\
2206 char *treasurestyle,\
2207 char *layoutstyle,\
2208 char *doorstyle,\
2209 char *decorstyle,\
2210 char *origin_map,\
2211 char *final_map,\
2212 char *exitstyle,\
2213 char *this_map,\
2214 char *exit_on_final_map,\
2215 int Xsize,\
2216 int Ysize,\
2217 int expand2x,\
2218 int layoutoptions1,\
2219 int layoutoptions2,\
2220 int layoutoptions3,\
2221 int symmetry,\
2222 int difficulty,\
2223 int difficulty_given,\
2224 float difficulty_increase,\
2225 int dungeon_level,\
2226 int dungeon_depth,\
2227 int decoroptions,\
2228 int orientation,\
2229 int origin_y,\
2230 int origin_x,\
2231 int random_seed,\
2232 val64 total_map_hp,\
2233 int map_layout_style,\
2234 int treasureoptions,\
2235 int symmetry_used,\
2236 region *region\
2237)
2238 CODE:
2239{
2240 random_map_params rmp;
2241
2242 assign (rmp.wallstyle , wallstyle);
2243 assign (rmp.wall_name , wall_name);
2244 assign (rmp.floorstyle , floorstyle);
2245 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle);
2250 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map);
2252
2253 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map;
2255 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize;
2257 rmp.Ysize = Ysize;
2258 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry;
2263 rmp.difficulty = difficulty;
2264 rmp.difficulty_given = difficulty_given;
2265 rmp.difficulty_increase = difficulty_increase;
2266 rmp.dungeon_level = dungeon_level;
2267 rmp.dungeon_depth = dungeon_depth;
2268 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp;
2274 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region;
2278
2279 RETVAL = generate_random_map (path, &rmp);
2280}
2281 OUTPUT:
2282 RETVAL
2283
2284MODULE = cf PACKAGE = cf::arch
2285
2286archetype *find (const char *name)
2287 CODE:
2288 RETVAL = archetype::find (name);
2240 OUTPUT: 2289 OUTPUT:
2241 RETVAL 2290 RETVAL
2242
2243# "deserialise" perl map data into the map # TODO# compatibility cruft, remove
2244void
2245_set_obs (mapstruct *map, SV *sv)
2246 CODE:
2247{
2248 object *o;
2249 AV *av;
2250 int x, y;
2251 AV *obs = (AV *)SvRV (sv);
2252
2253 for (y = 0; y < MAP_HEIGHT (map); y++)
2254 for (x = 0; x < MAP_WIDTH (map); x++)
2255 {
2256 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2257
2258 if (!SvROK (sv))
2259 continue;
2260
2261 av = (AV *)SvRV (sv);
2262
2263 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2264 {
2265 sv = av_shift (av);
2266
2267 if (SvROK (sv))
2268 {
2269 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2270 SVptr_cache_set (o, sv);
2271 }
2272 }
2273 }
2274}
2275
2276
2277MODULE = cf PACKAGE = cf::arch
2278 2291
2279archetype *first() 2292archetype *first()
2280 PROTOTYPE: 2293 PROTOTYPE:
2281 CODE: 2294 CODE:
2282 RETVAL = first_archetype; 2295 RETVAL = first_archetype;
2283 OUTPUT: RETVAL 2296 OUTPUT: RETVAL
2284 2297
2285archetype *next (archetype *arch) 2298INCLUDE: $PERL genacc archetype ../include/object.h |
2286 CODE:
2287 RETVAL = arch->next;
2288 OUTPUT: RETVAL
2289
2290archetype *head (archetype *arch)
2291 CODE:
2292 RETVAL = arch->head;
2293 OUTPUT: RETVAL
2294
2295archetype *more (archetype *arch)
2296 CODE:
2297 RETVAL = arch->more;
2298 OUTPUT: RETVAL
2299
2300const char *name (archetype *arch)
2301 CODE:
2302 RETVAL = arch->name;
2303 OUTPUT: RETVAL
2304
2305object *clone (archetype *arch)
2306 CODE:
2307 RETVAL = &arch->clone;
2308 OUTPUT: RETVAL
2309 2299
2310MODULE = cf PACKAGE = cf::party 2300MODULE = cf PACKAGE = cf::party
2311 2301
2312partylist *first () 2302partylist *first ()
2313 PROTOTYPE: 2303 PROTOTYPE:
2314 CODE: 2304 CODE:
2315 RETVAL = get_firstparty (); 2305 RETVAL = get_firstparty ();
2316 OUTPUT: RETVAL 2306 OUTPUT: RETVAL
2317 2307
2318partylist *next (partylist *party) 2308INCLUDE: $PERL genacc partylist ../include/player.h |
2319 CODE:
2320 RETVAL = party->next;
2321 OUTPUT: RETVAL
2322
2323const char *name (partylist *party)
2324 CODE:
2325 RETVAL = party->partyname;
2326 OUTPUT: RETVAL
2327
2328const char *password (partylist *party)
2329 CODE:
2330 RETVAL = party->passwd;
2331 OUTPUT: RETVAL
2332 2309
2333MODULE = cf PACKAGE = cf::region 2310MODULE = cf PACKAGE = cf::region
2334 2311
2335region *first () 2312region *first ()
2336 PROTOTYPE: 2313 PROTOTYPE:
2337 CODE: 2314 CODE:
2338 RETVAL = first_region; 2315 RETVAL = first_region;
2339 OUTPUT: RETVAL 2316 OUTPUT: RETVAL
2340 2317
2341region *next (region *reg) 2318region *find (char *name)
2319 PROTOTYPE: $
2342 CODE: 2320 CODE:
2343 RETVAL = reg->next; 2321 RETVAL = get_region_by_name (name);
2344 OUTPUT: RETVAL 2322 OUTPUT: RETVAL
2345 2323
2346const char *name (region *reg) 2324INCLUDE: $PERL genacc region ../include/map.h |
2347 CODE:
2348 RETVAL = reg->name;
2349 OUTPUT: RETVAL
2350
2351region *parent (region *reg)
2352 CODE:
2353 RETVAL = reg->parent;
2354 OUTPUT: RETVAL
2355
2356const char *longname (region *reg)
2357 CODE:
2358 RETVAL = reg->longname;
2359 OUTPUT: RETVAL
2360
2361const char *msg (region *reg)
2362 CODE:
2363 RETVAL = reg->msg;
2364 OUTPUT: RETVAL
2365 2325
2366MODULE = cf PACKAGE = cf::living 2326MODULE = cf PACKAGE = cf::living
2367 2327
2368val64 2328INCLUDE: $PERL genacc living ../include/living.h |
2369exp (living *liv, val64 new_val = 0)
2370 PROTOTYPE: $;$
2371 ALIAS:
2372 Str = 1
2373 Dex = 2
2374 Con = 3
2375 Wis = 4
2376 Cha = 5
2377 Int = 6
2378 Pow = 7
2379 wc = 8
2380 ac = 9
2381 hp = 10
2382 maxhp = 11
2383 sp = 12
2384 maxsp = 13
2385 grace = 14
2386 maxgrace = 15
2387 food = 16
2388 dam = 17
2389 luck = 18
2390 CODE:
2391# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2392 switch (ix)
2393 {
2394 LIVING_ACC (exp , 0);
2395 LIVING_ACC (Str , 1);
2396 LIVING_ACC (Dex , 2);
2397 LIVING_ACC (Con , 3);
2398 LIVING_ACC (Wis , 4);
2399 LIVING_ACC (Cha , 5);
2400 LIVING_ACC (Int , 6);
2401 LIVING_ACC (Pow , 7);
2402 LIVING_ACC (wc , 8);
2403 LIVING_ACC (ac , 9);
2404 LIVING_ACC (hp , 10);
2405 LIVING_ACC (maxhp , 11);
2406 LIVING_ACC (sp , 12);
2407 LIVING_ACC (maxsp , 13);
2408 LIVING_ACC (grace , 14);
2409 LIVING_ACC (maxgrace, 15);
2410 LIVING_ACC (food , 16);
2411 LIVING_ACC (dam , 17);
2412 LIVING_ACC (luck , 18);
2413 }
2414# undef LIVING_ACC
2415 OUTPUT:
2416 RETVAL
2417 2329
2330MODULE = cf PACKAGE = cf::settings
2331
2332INCLUDE: $PERL genacc Settings ../include/global.h |
2333
2334MODULE = cf PACKAGE = cf::client
2335
2336INCLUDE: $PERL genacc client ../include/client.h |
2337
2338int invoke (client *ns, int event, ...)
2339 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2342 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2343 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2344 OUTPUT: RETVAL
2345
2346SV *registry (client *ns)
2347
2348void
2349list ()
2350 PPCODE:
2351 EXTEND (SP, clients.size ());
2352 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2353 PUSHs (sv_2mortal (to_sv (*i)));
2354
2355void
2356client::send_packet (SV *packet)
2357 CODE:
2358{
2359 STRLEN len;
2360 char *buf = SvPVbyte (packet, len);
2361
2362 THIS->send_packet (buf, len);
2363}
2364

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines