1 | /*****************************************************************************/ |
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2 | /* CrossFire, A Multiplayer game for the X Window System */ |
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3 | /*****************************************************************************/ |
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4 | |
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5 | /* |
1 | /* |
6 | * This code is placed under the GNU General Public Licence (GPL) |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
7 | * |
3 | * |
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4 | * Copyright (©) 2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
8 | * Copyright (C) 2001-2005 by Chachkoff Yann |
5 | * Copyright (©) 2001-2005,2007 by Chachkoff Yann |
9 | * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> |
6 | * Copyright (©) 2006,2007 by Marc Lehmann <cf@schmorp.de> |
10 | * |
7 | * |
11 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
12 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
13 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
14 | * (at your option) any later version. |
11 | * (at your option) any later version. |
15 | * |
12 | * |
16 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
20 | * |
17 | * |
21 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
22 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
23 | * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
20 | * |
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21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
24 | */ |
22 | */ |
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23 | |
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24 | #include "autoconf.h" |
25 | |
25 | |
26 | #define PLUGIN_NAME "perl" |
26 | #define PLUGIN_NAME "perl" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
27 | #define PLUGIN_VERSION "cfperl 0.5" |
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28 | |
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29 | #define CEDES_PER_TICK 5 |
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30 | |
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31 | #if HAVE_EXECINFO_H |
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32 | # include <execinfo.h> |
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33 | #endif |
28 | |
34 | |
29 | #include <plugin_common.h> |
35 | #include <plugin_common.h> |
30 | #include <sounds.h> |
36 | #include <sounds.h> |
31 | #include <cstdarg> |
37 | #include <cstdarg> |
32 | #include <sproto.h> |
38 | #include <sproto.h> |
33 | |
39 | |
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40 | #include "loader.h" |
34 | #include "cfperl.h" |
41 | #include "cfperl.h" |
35 | #include "shstr.h" |
42 | #include "shstr.h" |
36 | |
43 | |
37 | #include <unistd.h> |
44 | #include <unistd.h> |
38 | #if _POSIX_MEMLOCK |
45 | #if _POSIX_MEMLOCK |
… | |
… | |
48 | |
55 | |
49 | extern sint64 *levels; // the experience table |
56 | extern sint64 *levels; // the experience table |
50 | |
57 | |
51 | typedef object object_ornull; |
58 | typedef object object_ornull; |
52 | typedef maptile maptile_ornull; |
59 | typedef maptile maptile_ornull; |
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60 | |
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61 | typedef char *octet_string; |
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62 | typedef char *utf8_string; |
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63 | typedef const char *const_octet_string; |
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64 | typedef const char *const_utf8_string; |
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65 | |
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66 | typedef std::string std__string; |
53 | |
67 | |
54 | #if IVSIZE >= 8 |
68 | #if IVSIZE >= 8 |
55 | typedef IV val64; |
69 | typedef IV val64; |
56 | # define newSVval64 newSViv |
70 | # define newSVval64 newSViv |
57 | # define SvVAL64 SvIV |
71 | # define SvVAL64 SvIV |
… | |
… | |
60 | # define newSVval64 newSVnv |
74 | # define newSVval64 newSVnv |
61 | # define SvVAL64 SvNV |
75 | # define SvVAL64 SvNV |
62 | #endif |
76 | #endif |
63 | |
77 | |
64 | static f_plug_api gethook = cfapi_get_hooks; |
78 | static f_plug_api gethook = cfapi_get_hooks; |
65 | static f_plug_api object_set_property = cfapi_object_set_property; |
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66 | static f_plug_api object_insert = cfapi_object_insert; |
79 | static f_plug_api object_insert = cfapi_object_insert; |
67 | |
80 | |
68 | static PerlInterpreter *perl; |
81 | static PerlInterpreter *perl; |
69 | |
82 | |
70 | double runtime; |
83 | tstamp NOW, runtime; |
71 | |
84 | |
72 | global gbl_ev; |
85 | global gbl_ev; |
73 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
86 | static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; |
74 | static SV *sv_runtime; |
87 | static SV *sv_runtime, *sv_next_tick; |
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88 | |
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89 | bitset<NUM_EVENT_TYPES> ev_want_event; |
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90 | bitset<NUM_TYPES> ev_want_type; |
75 | |
91 | |
76 | static HV |
92 | static HV |
77 | *stash_cf, |
93 | *stash_cf, |
78 | *stash_cf_object_wrap, |
94 | *stash_cf_object_wrap, |
79 | *stash_cf_object_player_wrap, |
95 | *stash_cf_object_player_wrap, |
… | |
… | |
102 | unordered_vector<attachable *> attachable::mortals; |
118 | unordered_vector<attachable *> attachable::mortals; |
103 | |
119 | |
104 | attachable::~attachable () |
120 | attachable::~attachable () |
105 | { |
121 | { |
106 | assert (!self); |
122 | assert (!self); |
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123 | assert (!cb); |
107 | } |
124 | } |
108 | |
125 | |
109 | int |
126 | int |
110 | attachable::refcnt_cnt () const |
127 | attachable::refcnt_cnt () const |
111 | { |
128 | { |
112 | return refcnt + (self ? SvREFCNT (self) : 0); |
129 | return refcnt + (self ? SvREFCNT (self) - 1 : 0); |
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130 | } |
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131 | |
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132 | void |
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133 | attachable::sever_self () |
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134 | { |
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135 | if (HV *self = this->self) |
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136 | { |
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137 | // keep a refcount because sv_unmagic might call attachable_free, |
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138 | // which might clear self, causing sv_unmagic to crash on a now |
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139 | // invalid object. |
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140 | SvREFCNT_inc (self); |
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141 | hv_clear (self); |
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142 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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143 | SvREFCNT_dec (self); |
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144 | |
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145 | // self *must* be null now because thats sv_unmagic's job. |
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146 | assert (!this->self); |
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147 | } |
113 | } |
148 | } |
114 | |
149 | |
115 | void |
150 | void |
116 | attachable::optimise () |
151 | attachable::optimise () |
117 | { |
152 | { |
118 | if (self |
153 | if (self |
119 | && SvREFCNT (self) == 1 |
154 | && SvREFCNT (self) == 1 |
120 | && !HvTOTALKEYS (self)) |
155 | && !HvTOTALKEYS (self)) |
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156 | sever_self (); |
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157 | } |
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158 | |
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159 | // check wether the object really is dead |
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160 | void |
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161 | attachable::do_check () |
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162 | { |
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163 | if (refcnt_cnt () > 0) |
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164 | return; |
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165 | |
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166 | destroy (); |
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167 | } |
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168 | |
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169 | void |
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170 | attachable::do_destroy () |
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171 | { |
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172 | INVOKE_ATTACHABLE (DESTROY, this); |
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173 | |
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174 | if (cb) |
121 | { |
175 | { |
122 | refcnt_inc (); |
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123 | SvREFCNT_dec ((SV *)self); |
176 | SvREFCNT_dec (cb); |
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177 | cb = 0; |
124 | } |
178 | } |
125 | } |
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126 | |
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127 | // check wether the object really is dead |
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128 | void |
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129 | attachable::do_check () |
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130 | { |
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131 | if (refcnt > 0 || refcnt_cnt () > 0) |
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132 | return; |
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133 | |
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134 | destroy (); |
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135 | |
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136 | if (self) |
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137 | { |
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138 | hv_clear (self); |
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139 | sv_unmagic ((SV *)self, PERL_MAGIC_ext); |
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140 | SvREFCNT_dec (self); |
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141 | self = 0; |
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142 | } |
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143 | } |
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144 | |
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145 | void |
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146 | attachable::do_destroy () |
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147 | { |
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148 | invoke (EVENT_ATTACHABLE_DESTROY, DT_END); |
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149 | |
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150 | if (self) |
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151 | hv_clear (self); |
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152 | |
179 | |
153 | mortals.push_back (this); |
180 | mortals.push_back (this); |
154 | } |
181 | } |
155 | |
182 | |
156 | void |
183 | void |
… | |
… | |
159 | if (destroyed ()) |
186 | if (destroyed ()) |
160 | return; |
187 | return; |
161 | |
188 | |
162 | flags |= F_DESTROYED; |
189 | flags |= F_DESTROYED; |
163 | do_destroy (); |
190 | do_destroy (); |
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191 | sever_self (); |
164 | } |
192 | } |
165 | |
193 | |
166 | void |
194 | void |
167 | attachable::check_mortals () |
195 | attachable::check_mortals () |
168 | { |
196 | { |
169 | for (int i = 0; i < mortals.size (); ) |
197 | static int i = 0; |
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198 | |
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199 | for (;;) |
170 | { |
200 | { |
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201 | if (i >= mortals.size ()) |
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202 | { |
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203 | i = 0; |
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204 | |
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205 | if (mortals.size () >= 512) |
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206 | { |
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207 | static int last_mortalcount; |
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208 | if (mortals.size () != last_mortalcount) |
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209 | { |
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210 | last_mortalcount = mortals.size (); |
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211 | LOG (llevInfo, "%d mortals.\n", (int)mortals.size ()); |
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212 | |
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213 | if (0) |
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214 | { |
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215 | for (int j = 0; j < mortals.size (); ++j)//D |
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216 | fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D |
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217 | fprintf (stderr, "\n");//D |
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218 | } |
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219 | } |
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220 | } |
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221 | |
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222 | break; |
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223 | } |
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224 | |
171 | attachable *obj = mortals [i]; |
225 | attachable *obj = mortals [i]; |
172 | |
226 | |
173 | obj->refcnt_chk (); // unborrow from perl, if necessary |
227 | #if 0 |
174 | |
228 | if (obj->self)//D make this an assert later |
175 | if (obj->refcnt || obj->self) |
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176 | { |
229 | { |
177 | #if 0 |
230 | LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ()); |
178 | if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), |
231 | obj->sever_self (); |
179 | obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D |
232 | } |
180 | #endif |
233 | #endif |
181 | |
234 | |
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235 | if (obj->refcnt) |
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236 | { |
182 | ++i; // further delay freeing |
237 | ++i; // further delay freeing |
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238 | |
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239 | if (!(i & 0x3ff)) |
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240 | break; |
183 | }//D |
241 | } |
184 | else |
242 | else |
185 | { |
243 | { |
186 | //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D |
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187 | mortals.erase (i); |
244 | mortals.erase (i); |
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245 | obj->sever_self (); |
188 | delete obj; |
246 | delete obj; |
189 | } |
247 | } |
190 | } |
248 | } |
191 | } |
249 | } |
192 | |
250 | |
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251 | void |
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252 | attachable::set_key (const char *key, const char *value) |
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253 | { |
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254 | if (!self) |
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255 | self = newHV (); |
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256 | |
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257 | if (value) |
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258 | hv_store (self, key, strlen (key), newSVpv (value, 0), 0); |
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259 | else |
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260 | hv_delete (self, key, strlen (key), G_DISCARD); |
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261 | } |
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262 | |
193 | attachable & |
263 | attachable & |
194 | attachable::operator =(const attachable &src) |
264 | attachable::operator =(const attachable &src) |
195 | { |
265 | { |
196 | //if (self || cb) |
266 | //if (self || cb) |
197 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
267 | //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); |
198 | |
268 | |
199 | attach = src.attach; |
269 | attach = src.attach; |
200 | return *this; |
270 | return *this; |
201 | } |
271 | } |
202 | |
272 | |
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273 | template<typename T> |
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274 | static bool |
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275 | find_backref (void *ptr, T *obj) |
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276 | { |
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277 | char *s = (char *)obj; |
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278 | while (s < (char *)obj + sizeof (T)) |
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279 | { |
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280 | if (ptr == *(void **)s) |
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281 | return true; |
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282 | |
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283 | s += sizeof (void *); // assume natural alignment |
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284 | } |
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285 | |
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286 | return false; |
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287 | } |
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288 | |
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289 | // for debugging, find "live" objects containing this ptr |
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290 | void |
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291 | find_backref (void *ptr) |
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292 | { |
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293 | for_all_objects (op) |
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294 | if (find_backref (ptr, op)) |
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295 | fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name); |
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296 | |
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297 | for_all_players (pl) |
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298 | if (find_backref (ptr, pl)) |
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299 | fprintf (stderr, "P %p\n", pl); |
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300 | |
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301 | for_all_clients (ns) |
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302 | if (find_backref (ptr, ns)) |
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303 | fprintf (stderr, "C %p\n", ns); |
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304 | |
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305 | } |
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306 | |
203 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
307 | ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
204 | |
308 | |
205 | static SV * |
309 | static SV * |
206 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
310 | newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) |
207 | { |
311 | { |
… | |
… | |
216 | |
320 | |
217 | static int |
321 | static int |
218 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
322 | attachable_free (pTHX_ SV *sv, MAGIC *mg) |
219 | { |
323 | { |
220 | attachable *at = (attachable *)mg->mg_ptr; |
324 | attachable *at = (attachable *)mg->mg_ptr; |
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325 | |
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326 | //TODO: check if transaction behaviour is really required here |
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327 | if (SV *self = (SV *)at->self) |
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328 | { |
221 | at->self = 0; |
329 | at->self = 0; |
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330 | SvREFCNT_dec (self); |
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331 | } |
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332 | |
222 | // next line makes sense, but most objects still have refcnt 0 by default |
333 | // next line makes sense, but most objects still have refcnt 0 by default |
223 | //at->refcnt_chk (); |
334 | //at->refcnt_chk (); |
224 | return 0; |
335 | return 0; |
225 | } |
336 | } |
226 | |
337 | |
… | |
… | |
231 | { |
342 | { |
232 | if (!obj) |
343 | if (!obj) |
233 | return &PL_sv_undef; |
344 | return &PL_sv_undef; |
234 | |
345 | |
235 | if (!obj->self) |
346 | if (!obj->self) |
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347 | obj->self = newHV (); |
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348 | |
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349 | if (!SvOBJECT (obj->self)) |
236 | { |
350 | { |
237 | obj->self = newHV (); |
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238 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
351 | sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); |
239 | |
352 | |
240 | // borrow the refcnt from the object |
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241 | // it is important thta no refcnt_chk is being executed here |
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242 | obj->refcnt_dec (); |
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243 | |
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244 | // now bless the object _once_ |
353 | // now bless the object _once_ |
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354 | //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere |
245 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
355 | return sv_bless (newRV_inc ((SV *)obj->self), stash); |
246 | } |
356 | } |
247 | else |
357 | else |
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358 | { |
248 | return newRV_inc ((SV *)obj->self); |
359 | SV *sv = newRV_inc ((SV *)obj->self); |
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360 | |
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361 | if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not |
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362 | SvAMAGIC_on (sv); |
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363 | |
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364 | return sv; |
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365 | } |
249 | } |
366 | } |
250 | |
367 | |
251 | static void |
368 | static void |
252 | clearSVptr (SV *sv) |
369 | clearSVptr (SV *sv) |
253 | { |
370 | { |
… | |
… | |
279 | return SvPTR (sv, klass); |
396 | return SvPTR (sv, klass); |
280 | else |
397 | else |
281 | return 0; |
398 | return 0; |
282 | } |
399 | } |
283 | |
400 | |
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401 | static inline SV * |
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402 | newSVpv_utf8 (const char *s) |
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403 | { |
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404 | SV *sv = newSVpv (s, 0); |
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405 | SvUTF8_on (sv); |
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406 | return sv; |
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407 | } |
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408 | |
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409 | static inline SV * |
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410 | newSVpvn_utf8 (const char *s, STRLEN l) |
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411 | { |
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412 | SV *sv = newSVpvn (s, l); |
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413 | SvUTF8_on (sv); |
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414 | return sv; |
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415 | } |
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416 | |
284 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } |
417 | inline SV *to_sv (const shstr & v) { return v ? newSVpvn_utf8 ((const char *)v, v.length ()) : &PL_sv_undef; } |
285 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
418 | inline SV *to_sv (const char * v) { return newSVpv (v, 0); } |
286 | inline SV *to_sv (bool v) { return newSViv (v); } |
419 | inline SV *to_sv (bool v) { return newSViv (v); } |
287 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
420 | inline SV *to_sv ( signed char v) { return newSViv (v); } |
288 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
421 | inline SV *to_sv (unsigned char v) { return newSViv (v); } |
289 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
422 | inline SV *to_sv ( signed short v) { return newSViv (v); } |
… | |
… | |
299 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
432 | inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } |
300 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
433 | inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } |
301 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
434 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } |
302 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
435 | inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } |
303 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
436 | inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } |
|
|
437 | inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); } |
304 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
438 | inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } |
305 | inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); } |
|
|
306 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
439 | inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } |
307 | |
440 | |
308 | inline SV *to_sv (object & v) { return to_sv (&v); } |
441 | inline SV *to_sv (object & v) { return to_sv (&v); } |
309 | inline SV *to_sv (living & v) { return to_sv (&v); } |
442 | inline SV *to_sv (living & v) { return to_sv (&v); } |
310 | |
443 | |
311 | //TODO: |
444 | inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); } |
312 | inline SV *to_sv (New_Face * v) { return to_sv (v->name); } |
|
|
313 | inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } |
445 | inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); } |
314 | |
446 | |
315 | inline SV *to_sv (UUID v) |
447 | inline SV *to_sv (UUID v) |
316 | { |
448 | { |
317 | char buf[128]; |
449 | char buf[128]; |
318 | snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq); |
450 | snprintf (buf, 128, "<1.%" PRIx64 ">", v.seq); |
319 | return newSVpv (buf, 0); |
451 | return newSVpv (buf, 0); |
320 | } |
452 | } |
321 | |
453 | |
322 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } |
454 | inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPVutf8_nolen (sv) : 0; } |
323 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
455 | inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } |
324 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
456 | inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } |
325 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
457 | inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } |
326 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
458 | inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } |
327 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
459 | inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } |
… | |
… | |
337 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
469 | inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } |
338 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
470 | inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } |
339 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
471 | inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } |
340 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
472 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } |
341 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
473 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } |
|
|
474 | inline void sv_to (SV *sv, region * &v) { v = (region *)(attachable *)SvPTR_ornull (sv, "cf::region"); } |
342 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
475 | inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } |
343 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
476 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
344 | inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); } |
|
|
345 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
477 | inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } |
346 | |
478 | |
347 | inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO |
479 | //inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; } |
348 | inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO |
480 | inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); } |
349 | |
481 | |
350 | template<class T> |
482 | template<class T> |
351 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
483 | inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } |
352 | |
484 | |
353 | template<int N> |
485 | template<int N> |
354 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
486 | inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } |
355 | |
487 | |
356 | inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); } |
|
|
357 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
488 | inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } |
358 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
489 | inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } |
359 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
490 | inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } |
360 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
491 | inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } |
|
|
492 | |
|
|
493 | inline void sv_to (SV *sv, std::string &v) |
|
|
494 | { |
|
|
495 | STRLEN len; |
|
|
496 | char *data = SvPVbyte (sv, len); |
|
|
497 | v.assign (data, len); |
|
|
498 | } |
361 | |
499 | |
362 | inline void sv_to (SV *sv, UUID &v) |
500 | inline void sv_to (SV *sv, UUID &v) |
363 | { |
501 | { |
364 | unsigned int version; |
502 | unsigned int version; |
365 | |
503 | |
… | |
… | |
489 | if (!ext->cb) |
627 | if (!ext->cb) |
490 | ext->cb = newAV (); |
628 | ext->cb = newAV (); |
491 | |
629 | |
492 | return newRV_inc ((SV *)ext->cb); |
630 | return newRV_inc ((SV *)ext->cb); |
493 | } |
631 | } |
494 | |
|
|
495 | #if 0 |
|
|
496 | void attachable::clear () |
|
|
497 | { |
|
|
498 | if (self) |
|
|
499 | { |
|
|
500 | // disconnect Perl from C, to avoid crashes |
|
|
501 | sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext); |
|
|
502 | |
|
|
503 | // clear the perl hash, might or might not be a good idea |
|
|
504 | hv_clear ((HV *)SvRV ((SV *)self)); |
|
|
505 | |
|
|
506 | SvREFCNT_dec (self); |
|
|
507 | self = 0; |
|
|
508 | } |
|
|
509 | |
|
|
510 | if (cb) |
|
|
511 | { |
|
|
512 | SvREFCNT_dec (cb); |
|
|
513 | cb = 0; |
|
|
514 | } |
|
|
515 | |
|
|
516 | attach = 0; |
|
|
517 | } |
|
|
518 | #endif |
|
|
519 | |
632 | |
520 | ///////////////////////////////////////////////////////////////////////////// |
633 | ///////////////////////////////////////////////////////////////////////////// |
521 | |
634 | |
522 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
635 | extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr) |
523 | { |
636 | { |
… | |
… | |
581 | perl = perl_alloc (); |
694 | perl = perl_alloc (); |
582 | perl_construct (perl); |
695 | perl_construct (perl); |
583 | |
696 | |
584 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
697 | PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
585 | |
698 | |
586 | char *argv[] = { |
699 | const char *argv[] = { |
587 | "", |
700 | settings.argv [0], |
588 | "-e" |
701 | "-e" |
589 | "use Event; use Coro;" // required for bootstrap |
702 | "use Event; use Coro;" // required for bootstrap |
590 | "cf->bootstrap;" // required for datadir :*> |
703 | "cf->bootstrap;" // required for datadir :*> |
591 | "unshift @INC, cf::datadir ();" |
704 | "unshift @INC, cf::datadir ();" |
592 | "require cf;" |
705 | "require cf;" |
593 | }; |
706 | }; |
594 | |
707 | |
595 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
708 | if (perl_parse (perl, xs_init, 2, (char **)argv, (char **)NULL) |
|
|
709 | || perl_run (perl)) |
596 | { |
710 | { |
597 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
711 | printf ("unable to initialize perl-interpreter, aborting.\n"); |
598 | exit (EXIT_FAILURE); |
712 | exit (EXIT_FAILURE); |
599 | } |
713 | } |
|
|
714 | |
|
|
715 | { |
|
|
716 | dSP; |
|
|
717 | |
|
|
718 | PUSHMARK (SP); |
|
|
719 | PUTBACK; |
|
|
720 | call_pv ("cf::init", G_DISCARD | G_VOID); |
|
|
721 | } |
600 | } |
722 | } |
601 | |
723 | |
602 | void cfperl_main () |
724 | void cfperl_main () |
603 | { |
725 | { |
604 | dSP; |
726 | dSP; |
… | |
… | |
611 | void |
733 | void |
612 | attachable::instantiate () |
734 | attachable::instantiate () |
613 | { |
735 | { |
614 | if (attach) |
736 | if (attach) |
615 | { |
737 | { |
616 | invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); |
738 | INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach)); |
617 | attach = 0; |
739 | attach = 0; |
618 | } |
740 | } |
619 | } |
741 | } |
620 | |
742 | |
621 | void |
743 | void |
622 | attachable::reattach () |
744 | attachable::reattach () |
623 | { |
745 | { |
624 | optimise (); |
746 | optimise (); |
625 | //TODO: check for _attachment's, very important for restarts |
747 | //TODO: check for _attachment's, very important for restarts |
626 | invoke (EVENT_ATTACHABLE_REATTACH, DT_END); |
748 | INVOKE_ATTACHABLE (REATTACH, this); |
627 | } |
749 | } |
628 | |
750 | |
629 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
751 | static event_klass klass_of[NUM_EVENT_TYPES] = { |
630 | # define def(type,name) KLASS_ ## type, |
752 | # define def(type,name) KLASS_ ## type, |
631 | # include "eventinc.h" |
753 | # include "eventinc.h" |
… | |
… | |
674 | } |
796 | } |
675 | |
797 | |
676 | void |
798 | void |
677 | global::gather_callbacks (AV *&callbacks, event_type event) const |
799 | global::gather_callbacks (AV *&callbacks, event_type event) const |
678 | { |
800 | { |
679 | ::gather_callbacks (callbacks, cb_object, event); |
801 | ::gather_callbacks (callbacks, cb_global, event); |
680 | } |
802 | } |
681 | |
803 | |
682 | void |
804 | void |
683 | object::gather_callbacks (AV *&callbacks, event_type event) const |
805 | object::gather_callbacks (AV *&callbacks, event_type event) const |
684 | { |
806 | { |
685 | if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) |
807 | if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type)) |
686 | { |
808 | { |
687 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; |
809 | SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES]; |
688 | |
810 | |
689 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
811 | if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) |
690 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
812 | ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); |
691 | } |
813 | } |
692 | |
814 | |
… | |
… | |
728 | { |
850 | { |
729 | attachable::gather_callbacks (callbacks, event); |
851 | attachable::gather_callbacks (callbacks, event); |
730 | ::gather_callbacks (callbacks, cb_map, event); |
852 | ::gather_callbacks (callbacks, cb_map, event); |
731 | } |
853 | } |
732 | |
854 | |
|
|
855 | void |
|
|
856 | _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry) |
|
|
857 | { |
|
|
858 | for (int event = 0; event <= AvFILLp (registry); ++event) |
|
|
859 | { |
|
|
860 | SV *cbs_ = AvARRAY (registry)[event]; |
|
|
861 | |
|
|
862 | // element must be list of callback entries |
|
|
863 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
864 | { |
|
|
865 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
866 | |
|
|
867 | // no callback entries, no callbacks to call |
|
|
868 | if (AvFILLp (cbs) >= 0) |
|
|
869 | set.set (event); |
|
|
870 | } |
|
|
871 | } |
|
|
872 | } |
|
|
873 | |
|
|
874 | // very slow and inefficient way to recalculate the global want bitsets |
|
|
875 | void |
|
|
876 | _recalc_want () |
|
|
877 | { |
|
|
878 | ev_want_event.reset (); |
|
|
879 | |
|
|
880 | _recalc_want (ev_want_event, cb_global); |
|
|
881 | _recalc_want (ev_want_event, cb_attachable); |
|
|
882 | _recalc_want (ev_want_event, cb_object); |
|
|
883 | _recalc_want (ev_want_event, cb_client); |
|
|
884 | _recalc_want (ev_want_event, cb_player); |
|
|
885 | _recalc_want (ev_want_event, cb_map); |
|
|
886 | |
|
|
887 | ev_want_type.reset (); |
|
|
888 | |
|
|
889 | for (int type = 0; type <= AvFILLp (cb_type); ++type) |
|
|
890 | { |
|
|
891 | SV *cbs_ = AvARRAY (cb_type)[type]; |
|
|
892 | |
|
|
893 | // element must be list of callback entries |
|
|
894 | if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV) |
|
|
895 | { |
|
|
896 | AV *cbs = (AV *)SvRV (cbs_); |
|
|
897 | |
|
|
898 | // no callback entries, no callbacks to call |
|
|
899 | if (AvFILLp (cbs) >= 0) |
|
|
900 | ev_want_type.set (type % NUM_TYPES); |
|
|
901 | } |
|
|
902 | } |
|
|
903 | } |
|
|
904 | |
733 | bool |
905 | bool |
734 | attachable::invoke (event_type event, ...) |
906 | attachable::invoke (event_type event, ...) |
735 | { |
907 | { |
736 | data_type dt; |
908 | data_type dt; |
737 | va_list ap; |
|
|
738 | |
|
|
739 | va_start (ap, event); |
|
|
740 | |
909 | |
741 | // callback call ordering should be: |
910 | // callback call ordering should be: |
742 | // 1. per-object callback |
911 | // 1. per-object callback |
743 | // 2. per-class object |
912 | // 2. per-class object |
744 | // 3. per-type callback |
913 | // 3. per-type callback |
… | |
… | |
748 | gather_callbacks (callbacks, event); |
917 | gather_callbacks (callbacks, event); |
749 | |
918 | |
750 | // short-circuit processing if no callbacks found/defined |
919 | // short-circuit processing if no callbacks found/defined |
751 | if (!callbacks) |
920 | if (!callbacks) |
752 | return 0; |
921 | return 0; |
|
|
922 | |
|
|
923 | va_list ap; |
|
|
924 | va_start (ap, event); |
753 | |
925 | |
754 | CALL_BEGIN (3); |
926 | CALL_BEGIN (3); |
755 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
927 | CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays |
756 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
928 | CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); |
757 | |
929 | |
… | |
… | |
825 | CALL_BEGIN (0); |
997 | CALL_BEGIN (0); |
826 | CALL_CALL ("cf::emergency_save", G_VOID); |
998 | CALL_CALL ("cf::emergency_save", G_VOID); |
827 | CALL_END; |
999 | CALL_END; |
828 | } |
1000 | } |
829 | |
1001 | |
|
|
1002 | void |
|
|
1003 | cfperl_cleanup (int make_core) |
|
|
1004 | { |
|
|
1005 | CALL_BEGIN (1); |
|
|
1006 | CALL_ARG (make_core); |
|
|
1007 | CALL_CALL ("cf::post_cleanup", G_VOID); |
|
|
1008 | CALL_END; |
|
|
1009 | } |
|
|
1010 | |
|
|
1011 | void |
|
|
1012 | cfperl_make_book (object *book, int level) |
|
|
1013 | { |
|
|
1014 | CALL_BEGIN (2); |
|
|
1015 | CALL_ARG (book); |
|
|
1016 | CALL_ARG (level); |
|
|
1017 | CALL_CALL ("ext::books::make_book", G_VOID); |
|
|
1018 | CALL_END; |
|
|
1019 | } |
|
|
1020 | |
|
|
1021 | void |
|
|
1022 | cfperl_send_msg (client *ns, int color, const char *type, const char *msg) |
|
|
1023 | { |
|
|
1024 | CALL_BEGIN (4); |
|
|
1025 | CALL_ARG (ns); |
|
|
1026 | CALL_ARG (color); |
|
|
1027 | CALL_ARG (type); |
|
|
1028 | CALL_ARG_SV (newSVpv_utf8 (msg)); |
|
|
1029 | CALL_CALL ("cf::client::send_msg", G_VOID); |
|
|
1030 | CALL_END; |
|
|
1031 | } |
|
|
1032 | |
830 | maptile * |
1033 | maptile * |
831 | maptile::find_sync (const char *path, maptile *origin) |
1034 | maptile::find_sync (const char *path, maptile *origin) |
832 | { |
1035 | { |
833 | CALL_BEGIN (2); |
1036 | CALL_BEGIN (2); |
834 | CALL_ARG (path); |
1037 | CALL_ARG (path); |
835 | CALL_ARG (origin); |
1038 | CALL_ARG (origin); |
836 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
1039 | CALL_CALL ("cf::map::find_sync", G_SCALAR); |
|
|
1040 | |
|
|
1041 | maptile *retval; |
|
|
1042 | |
|
|
1043 | if (count) |
|
|
1044 | sv_to (POPs, retval); |
|
|
1045 | else |
|
|
1046 | retval = 0; |
|
|
1047 | |
|
|
1048 | CALL_END; |
|
|
1049 | |
|
|
1050 | return retval; |
|
|
1051 | } |
|
|
1052 | |
|
|
1053 | maptile * |
|
|
1054 | maptile::find_async (const char *path, maptile *origin) |
|
|
1055 | { |
|
|
1056 | CALL_BEGIN (2); |
|
|
1057 | CALL_ARG (path); |
|
|
1058 | CALL_ARG (origin); |
|
|
1059 | CALL_CALL ("cf::map::find_async", G_SCALAR); |
837 | |
1060 | |
838 | maptile *retval; |
1061 | maptile *retval; |
839 | |
1062 | |
840 | if (count) |
1063 | if (count) |
841 | sv_to (POPs, retval); |
1064 | sv_to (POPs, retval); |
… | |
… | |
876 | CALL_ARG (exit); |
1099 | CALL_ARG (exit); |
877 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
1100 | CALL_CALL ("cf::object::player::enter_exit", G_VOID); |
878 | CALL_END; |
1101 | CALL_END; |
879 | } |
1102 | } |
880 | |
1103 | |
|
|
1104 | void |
|
|
1105 | log_backtrace (const char *msg) |
|
|
1106 | { |
|
|
1107 | #if HAVE_BACKTRACE |
|
|
1108 | void *addr [20]; |
|
|
1109 | int size = backtrace (addr, 20); |
|
|
1110 | |
|
|
1111 | CALL_BEGIN (size); |
|
|
1112 | CALL_ARG (msg); |
|
|
1113 | for (int i = 0; i < size; ++i) |
|
|
1114 | CALL_ARG ((IV)addr [i]); |
|
|
1115 | CALL_CALL ("cf::_log_backtrace", G_VOID); |
|
|
1116 | CALL_END; |
|
|
1117 | #endif |
|
|
1118 | } |
|
|
1119 | |
881 | ///////////////////////////////////////////////////////////////////////////// |
1120 | ///////////////////////////////////////////////////////////////////////////// |
882 | |
1121 | |
883 | struct EventAPI *watcher_base::GEventAPI; |
1122 | struct EventAPI *watcher_base::GEventAPI; |
884 | struct CoroAPI *coroapi::GCoroAPI; |
1123 | struct CoroAPI *coroapi::GCoroAPI; |
885 | |
1124 | |
886 | int coroapi::cede_counter; |
1125 | int coroapi::cede_counter; |
|
|
1126 | tstamp coroapi::next_cede; |
887 | |
1127 | |
|
|
1128 | void coroapi::do_cede_to_tick () |
|
|
1129 | { |
|
|
1130 | cede_counter = 0; |
|
|
1131 | |
|
|
1132 | cede (); |
|
|
1133 | |
|
|
1134 | next_cede += (TICK / CEDES_PER_TICK) * 0.99; |
|
|
1135 | if (next_cede > SvNV (sv_next_tick) - 0.02) |
|
|
1136 | next_cede = SvNV (sv_next_tick); |
|
|
1137 | } |
|
|
1138 | |
|
|
1139 | void coroapi::do_cede_every () |
|
|
1140 | { |
|
|
1141 | cede_counter = 0; |
|
|
1142 | |
|
|
1143 | if (coroapi::nready ()) |
|
|
1144 | coroapi::cede (); |
|
|
1145 | } |
|
|
1146 | |
|
|
1147 | void coroapi::do_cede_to_tick_every () |
|
|
1148 | { |
|
|
1149 | cede_counter = 0; |
|
|
1150 | |
|
|
1151 | cede_to_tick (); |
|
|
1152 | } |
|
|
1153 | |
|
|
1154 | void |
|
|
1155 | coroapi::wait_for_tick () |
|
|
1156 | { |
|
|
1157 | CALL_BEGIN (0); |
|
|
1158 | CALL_CALL ("cf::wait_for_tick", G_DISCARD); |
|
|
1159 | CALL_END; |
|
|
1160 | } |
|
|
1161 | |
|
|
1162 | void |
|
|
1163 | coroapi::wait_for_tick_begin () |
|
|
1164 | { |
|
|
1165 | CALL_BEGIN (0); |
|
|
1166 | CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD); |
|
|
1167 | CALL_END; |
|
|
1168 | } |
|
|
1169 | |
|
|
1170 | static void |
888 | static void iw_dispatch (pe_event *ev) |
1171 | iw_dispatch (pe_event *ev) |
889 | { |
1172 | { |
890 | iw *w = (iw *)ev->ext_data; |
1173 | iw *w = (iw *)ev->ext_data; |
891 | w->call (*w); |
1174 | w->call (*w); |
892 | } |
1175 | } |
893 | |
1176 | |
894 | void |
1177 | void |
895 | iw::alloc () |
1178 | iw::alloc () |
896 | { |
1179 | { |
897 | pe = GEventAPI->new_idle (0, 0); |
1180 | pe = GEventAPI->new_idle (0, 0); |
898 | |
1181 | |
|
|
1182 | WaREENTRANT_off (pe); |
899 | pe->base.callback = (void *)iw_dispatch; |
1183 | pe->base.callback = (void *)iw_dispatch; |
900 | pe->base.ext_data = (void *)this; |
1184 | pe->base.ext_data = (void *)this; |
901 | } |
1185 | } |
902 | |
1186 | |
903 | static void iow_dispatch (pe_event *ev) |
1187 | static void iow_dispatch (pe_event *ev) |
… | |
… | |
909 | void |
1193 | void |
910 | iow::alloc () |
1194 | iow::alloc () |
911 | { |
1195 | { |
912 | pe = GEventAPI->new_io (0, 0); |
1196 | pe = GEventAPI->new_io (0, 0); |
913 | |
1197 | |
|
|
1198 | WaREENTRANT_off (pe); |
914 | pe->base.callback = (void *)iow_dispatch; |
1199 | pe->base.callback = (void *)iow_dispatch; |
915 | pe->base.ext_data = (void *)this; |
1200 | pe->base.ext_data = (void *)this; |
916 | |
1201 | |
917 | pe->fd = -1; |
1202 | pe->fd = -1; |
918 | pe->poll = 0; |
1203 | pe->poll = 0; |
… | |
… | |
954 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
1239 | stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); |
955 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
1240 | stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); |
956 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
1241 | stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); |
957 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
1242 | stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); |
958 | |
1243 | |
959 | sv_runtime = get_sv ("cf::RUNTIME", 1); |
1244 | sv_runtime = get_sv ("cf::RUNTIME" , 1); sv_upgrade (sv_runtime , SVt_NV); |
960 | sv_upgrade (sv_runtime, SVt_NV); |
1245 | sv_next_tick = get_sv ("cf::NEXT_TICK", 1); sv_upgrade (sv_next_tick, SVt_NV); |
961 | |
1246 | |
962 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
1247 | cb_global = get_av ("cf::CB_GLOBAL", 1); |
963 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
1248 | cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); |
964 | cb_object = get_av ("cf::CB_OBJECT", 1); |
1249 | cb_object = get_av ("cf::CB_OBJECT", 1); |
965 | cb_player = get_av ("cf::CB_PLAYER", 1); |
1250 | cb_player = get_av ("cf::CB_PLAYER", 1); |
… | |
… | |
970 | |
1255 | |
971 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1256 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
972 | |
1257 | |
973 | BOOT: |
1258 | BOOT: |
974 | { |
1259 | { |
975 | _connect_to_perl (); |
|
|
976 | |
|
|
977 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
1260 | I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI; |
978 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
1261 | I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI; |
979 | |
1262 | |
|
|
1263 | _connect_to_perl (); |
|
|
1264 | |
980 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
1265 | newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); |
|
|
1266 | |
|
|
1267 | //{ |
|
|
1268 | // require_pv ("Time::HiRes"); |
|
|
1269 | // |
|
|
1270 | // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0); |
|
|
1271 | // if (!svp) croak ("Time::HiRes is required"); |
|
|
1272 | // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer"); |
|
|
1273 | // coroapi::time = INT2PTR (double(*)(), SvIV(*svp)); |
|
|
1274 | //} |
981 | |
1275 | |
982 | static const struct { |
1276 | static const struct { |
983 | const char *name; |
1277 | const char *name; |
984 | IV iv; |
1278 | IV iv; |
985 | } *civ, const_iv[] = { |
1279 | } *civ, const_iv[] = { |
986 | # define const_iv(name) { # name, (IV)name }, |
1280 | # define const_iv(name) { # name, (IV)name }, |
987 | const_iv (llevError) |
1281 | const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster) |
988 | const_iv (llevInfo) |
1282 | const_iv (logBacktrace) |
989 | const_iv (llevDebug) |
1283 | |
990 | const_iv (llevMonster) |
1284 | const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd) |
|
|
1285 | |
|
|
1286 | const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y) |
991 | |
1287 | |
992 | const_iv (MAX_TIME) |
1288 | const_iv (MAX_TIME) |
993 | const_iv (PLAYER) |
1289 | |
994 | const_iv (TRANSPORT) |
|
|
995 | const_iv (ROD) |
|
|
996 | const_iv (TREASURE) |
|
|
997 | const_iv (POTION) |
|
|
998 | const_iv (FOOD) |
|
|
999 | const_iv (POISON) |
|
|
1000 | const_iv (BOOK) |
|
|
1001 | const_iv (CLOCK) |
|
|
1002 | const_iv (ARROW) |
|
|
1003 | const_iv (BOW) |
|
|
1004 | const_iv (WEAPON) |
|
|
1005 | const_iv (ARMOUR) |
|
|
1006 | const_iv (PEDESTAL) |
|
|
1007 | const_iv (ALTAR) |
|
|
1008 | const_iv (LOCKED_DOOR) |
|
|
1009 | const_iv (SPECIAL_KEY) |
|
|
1010 | const_iv (MAP) |
|
|
1011 | const_iv (DOOR) |
|
|
1012 | const_iv (KEY) |
|
|
1013 | const_iv (TIMED_GATE) |
|
|
1014 | const_iv (TRIGGER) |
|
|
1015 | const_iv (GRIMREAPER) |
|
|
1016 | const_iv (MAGIC_EAR) |
|
|
1017 | const_iv (TRIGGER_BUTTON) |
|
|
1018 | const_iv (TRIGGER_ALTAR) |
|
|
1019 | const_iv (TRIGGER_PEDESTAL) |
|
|
1020 | const_iv (SHIELD) |
|
|
1021 | const_iv (HELMET) |
|
|
1022 | const_iv (HORN) |
|
|
1023 | const_iv (MONEY) |
|
|
1024 | const_iv (CLASS) |
|
|
1025 | const_iv (GRAVESTONE) |
|
|
1026 | const_iv (AMULET) |
|
|
1027 | const_iv (PLAYERMOVER) |
|
|
1028 | const_iv (TELEPORTER) |
|
|
1029 | const_iv (CREATOR) |
|
|
1030 | const_iv (SKILL) |
|
|
1031 | const_iv (EARTHWALL) |
|
|
1032 | const_iv (GOLEM) |
|
|
1033 | const_iv (THROWN_OBJ) |
|
|
1034 | const_iv (BLINDNESS) |
|
|
1035 | const_iv (GOD) |
|
|
1036 | const_iv (DETECTOR) |
|
|
1037 | const_iv (TRIGGER_MARKER) |
|
|
1038 | const_iv (DEAD_OBJECT) |
|
|
1039 | const_iv (DRINK) |
|
|
1040 | const_iv (MARKER) |
|
|
1041 | const_iv (HOLY_ALTAR) |
|
|
1042 | const_iv (PLAYER_CHANGER) |
|
|
1043 | const_iv (BATTLEGROUND) |
|
|
1044 | const_iv (PEACEMAKER) |
|
|
1045 | const_iv (GEM) |
|
|
1046 | const_iv (FIREWALL) |
|
|
1047 | const_iv (ANVIL) |
|
|
1048 | const_iv (CHECK_INV) |
|
|
1049 | const_iv (MOOD_FLOOR) |
1290 | const_iv (NUM_BODY_LOCATIONS) |
1050 | const_iv (EXIT) |
1291 | const_iv (body_range) const_iv (body_shield) const_iv (body_combat) |
1051 | const_iv (ENCOUNTER) |
1292 | const_iv (body_arm) const_iv (body_torso) const_iv (body_head) |
1052 | const_iv (SHOP_FLOOR) |
1293 | const_iv (body_neck) const_iv (body_skill) const_iv (body_finger) |
1053 | const_iv (SHOP_MAT) |
1294 | const_iv (body_shoulder) const_iv (body_foot) const_iv (body_hand) |
1054 | const_iv (RING) |
1295 | const_iv (body_wrist) const_iv (body_waist) |
1055 | const_iv (FLOOR) |
|
|
1056 | const_iv (FLESH) |
|
|
1057 | const_iv (INORGANIC) |
|
|
1058 | const_iv (SKILL_TOOL) |
|
|
1059 | const_iv (LIGHTER) |
|
|
1060 | const_iv (BUILDABLE_WALL) |
|
|
1061 | const_iv (MISC_OBJECT) |
|
|
1062 | const_iv (LAMP) |
|
|
1063 | const_iv (DUPLICATOR) |
|
|
1064 | const_iv (SPELLBOOK) |
|
|
1065 | const_iv (CLOAK) |
|
|
1066 | const_iv (SPINNER) |
|
|
1067 | const_iv (GATE) |
|
|
1068 | const_iv (BUTTON) |
|
|
1069 | const_iv (CF_HANDLE) |
|
|
1070 | const_iv (HOLE) |
|
|
1071 | const_iv (TRAPDOOR) |
|
|
1072 | const_iv (SIGN) |
|
|
1073 | const_iv (BOOTS) |
|
|
1074 | const_iv (GLOVES) |
|
|
1075 | const_iv (SPELL) |
|
|
1076 | const_iv (SPELL_EFFECT) |
|
|
1077 | const_iv (CONVERTER) |
|
|
1078 | const_iv (BRACERS) |
|
|
1079 | const_iv (POISONING) |
|
|
1080 | const_iv (SAVEBED) |
|
|
1081 | const_iv (WAND) |
|
|
1082 | const_iv (SCROLL) |
|
|
1083 | const_iv (DIRECTOR) |
|
|
1084 | const_iv (GIRDLE) |
|
|
1085 | const_iv (FORCE) |
|
|
1086 | const_iv (POTION_EFFECT) |
|
|
1087 | const_iv (EVENT_CONNECTOR) |
|
|
1088 | const_iv (CLOSE_CON) |
|
|
1089 | const_iv (CONTAINER) |
|
|
1090 | const_iv (ARMOUR_IMPROVER) |
|
|
1091 | const_iv (WEAPON_IMPROVER) |
|
|
1092 | const_iv (SKILLSCROLL) |
|
|
1093 | const_iv (DEEP_SWAMP) |
|
|
1094 | const_iv (IDENTIFY_ALTAR) |
|
|
1095 | const_iv (MENU) |
|
|
1096 | const_iv (RUNE) |
|
|
1097 | const_iv (TRAP) |
|
|
1098 | const_iv (POWER_CRYSTAL) |
|
|
1099 | const_iv (CORPSE) |
|
|
1100 | const_iv (DISEASE) |
|
|
1101 | const_iv (SYMPTOM) |
|
|
1102 | const_iv (BUILDER) |
|
|
1103 | const_iv (MATERIAL) |
|
|
1104 | const_iv (ITEM_TRANSFORMER) |
|
|
1105 | |
1296 | |
1106 | const_iv (NUM_SUBTYPES) |
1297 | const_iv (PLAYER) const_iv (TRANSPORT) const_iv (ROD) const_iv (TREASURE) |
|
|
1298 | const_iv (POTION) const_iv (FOOD) const_iv (POISON) const_iv (BOOK) |
|
|
1299 | const_iv (CLOCK) const_iv (ARROW) const_iv (BOW) const_iv (WEAPON) |
|
|
1300 | const_iv (ARMOUR) const_iv (PEDESTAL) const_iv (ALTAR) const_iv (LOCKED_DOOR) |
|
|
1301 | const_iv (SPECIAL_KEY) const_iv (MAP) const_iv (DOOR) const_iv (KEY) |
|
|
1302 | const_iv (TIMED_GATE) const_iv (TRIGGER) const_iv (GRIMREAPER) const_iv (MAGIC_EAR) |
|
|
1303 | const_iv (TRIGGER_BUTTON) const_iv (TRIGGER_ALTAR) const_iv (TRIGGER_PEDESTAL) const_iv (SHIELD) |
|
|
1304 | const_iv (HELMET) const_iv (HORN) const_iv (MONEY) const_iv (CLASS) |
|
|
1305 | const_iv (GRAVESTONE) const_iv (AMULET) const_iv (PLAYERMOVER) const_iv (TELEPORTER) |
|
|
1306 | const_iv (CREATOR) const_iv (SKILL) const_iv (EARTHWALL) const_iv (GOLEM) |
|
|
1307 | const_iv (THROWN_OBJ) const_iv (BLINDNESS) const_iv (GOD) const_iv (DETECTOR) |
|
|
1308 | const_iv (TRIGGER_MARKER) const_iv (DEAD_OBJECT) const_iv (DRINK) const_iv (MARKER) |
|
|
1309 | const_iv (HOLY_ALTAR) const_iv (PLAYER_CHANGER) const_iv (BATTLEGROUND) const_iv (PEACEMAKER) |
|
|
1310 | const_iv (GEM) const_iv (FIREWALL) const_iv (ANVIL) const_iv (CHECK_INV) |
|
|
1311 | const_iv (MOOD_FLOOR) const_iv (EXIT) const_iv (ENCOUNTER) const_iv (SHOP_FLOOR) |
|
|
1312 | const_iv (SHOP_MAT) const_iv (RING) const_iv (FLOOR) const_iv (FLESH) |
|
|
1313 | const_iv (INORGANIC) const_iv (SKILL_TOOL) const_iv (LIGHTER) const_iv (BUILDABLE_WALL) |
|
|
1314 | const_iv (MISC_OBJECT) const_iv (LAMP) const_iv (DUPLICATOR) const_iv (SPELLBOOK) |
|
|
1315 | const_iv (CLOAK) const_iv (SPINNER) const_iv (GATE) const_iv (BUTTON) |
|
|
1316 | const_iv (CF_HANDLE) const_iv (HOLE) const_iv (TRAPDOOR) const_iv (SIGN) |
|
|
1317 | const_iv (BOOTS) const_iv (GLOVES) const_iv (SPELL) const_iv (SPELL_EFFECT) |
|
|
1318 | const_iv (CONVERTER) const_iv (BRACERS) const_iv (POISONING) const_iv (SAVEBED) |
|
|
1319 | const_iv (WAND) const_iv (SCROLL) const_iv (DIRECTOR) const_iv (GIRDLE) |
|
|
1320 | const_iv (FORCE) const_iv (POTION_EFFECT) const_iv (EVENT_CONNECTOR) const_iv (CLOSE_CON) |
|
|
1321 | const_iv (CONTAINER) const_iv (ARMOUR_IMPROVER) const_iv (WEAPON_IMPROVER) const_iv (SKILLSCROLL) |
|
|
1322 | const_iv (DEEP_SWAMP) const_iv (IDENTIFY_ALTAR) const_iv (MENU) const_iv (RUNE) |
|
|
1323 | const_iv (TRAP) const_iv (POWER_CRYSTAL) const_iv (CORPSE) const_iv (DISEASE) |
|
|
1324 | const_iv (SYMPTOM) const_iv (BUILDER) const_iv (MATERIAL) const_iv (ITEM_TRANSFORMER) |
1107 | |
1325 | |
1108 | const_iv (ST_BD_BUILD) |
1326 | const_iv (NUM_TYPES) const_iv (NUM_SUBTYPES) |
1109 | const_iv (ST_BD_REMOVE) |
|
|
1110 | |
1327 | |
1111 | const_iv (ST_MAT_FLOOR) |
1328 | const_iv (ST_BD_BUILD) const_iv (ST_BD_REMOVE) |
1112 | const_iv (ST_MAT_WALL) |
1329 | const_iv (ST_MAT_FLOOR) const_iv (ST_MAT_WALL) const_iv (ST_MAT_ITEM) |
1113 | const_iv (ST_MAT_ITEM) |
|
|
1114 | |
1330 | |
1115 | const_iv (AT_PHYSICAL) |
1331 | const_iv (AT_PHYSICAL) const_iv (AT_MAGIC) const_iv (AT_FIRE) const_iv (AT_ELECTRICITY) |
1116 | const_iv (AT_MAGIC) |
1332 | const_iv (AT_COLD) const_iv (AT_CONFUSION) const_iv (AT_ACID) const_iv (AT_DRAIN) |
1117 | const_iv (AT_FIRE) |
1333 | const_iv (AT_WEAPONMAGIC) const_iv (AT_GHOSTHIT) const_iv (AT_POISON) const_iv (AT_SLOW) |
1118 | const_iv (AT_ELECTRICITY) |
1334 | const_iv (AT_PARALYZE) const_iv (AT_TURN_UNDEAD) const_iv (AT_FEAR) const_iv (AT_CANCELLATION) |
1119 | const_iv (AT_COLD) |
1335 | const_iv (AT_DEPLETE) const_iv (AT_DEATH) const_iv (AT_CHAOS) const_iv (AT_COUNTERSPELL) |
1120 | const_iv (AT_CONFUSION) |
1336 | const_iv (AT_GODPOWER) const_iv (AT_HOLYWORD) const_iv (AT_BLIND) const_iv (AT_INTERNAL) |
1121 | const_iv (AT_ACID) |
1337 | const_iv (AT_LIFE_STEALING) const_iv (AT_DISEASE) |
1122 | const_iv (AT_DRAIN) |
|
|
1123 | const_iv (AT_WEAPONMAGIC) |
|
|
1124 | const_iv (AT_GHOSTHIT) |
|
|
1125 | const_iv (AT_POISON) |
|
|
1126 | const_iv (AT_SLOW) |
|
|
1127 | const_iv (AT_PARALYZE) |
|
|
1128 | const_iv (AT_TURN_UNDEAD) |
|
|
1129 | const_iv (AT_FEAR) |
|
|
1130 | const_iv (AT_CANCELLATION) |
|
|
1131 | const_iv (AT_DEPLETE) |
|
|
1132 | const_iv (AT_DEATH) |
|
|
1133 | const_iv (AT_CHAOS) |
|
|
1134 | const_iv (AT_COUNTERSPELL) |
|
|
1135 | const_iv (AT_GODPOWER) |
|
|
1136 | const_iv (AT_HOLYWORD) |
|
|
1137 | const_iv (AT_BLIND) |
|
|
1138 | const_iv (AT_INTERNAL) |
|
|
1139 | const_iv (AT_LIFE_STEALING) |
|
|
1140 | const_iv (AT_DISEASE) |
|
|
1141 | |
1338 | |
1142 | const_iv (WEAP_HIT) |
1339 | const_iv (WEAP_HIT) const_iv (WEAP_SLASH) const_iv (WEAP_PIERCE) const_iv (WEAP_CLEAVE) |
1143 | const_iv (WEAP_SLASH) |
1340 | const_iv (WEAP_SLICE) const_iv (WEAP_STAB) const_iv (WEAP_WHIP) const_iv (WEAP_CRUSH) |
1144 | const_iv (WEAP_PIERCE) |
|
|
1145 | const_iv (WEAP_CLEAVE) |
|
|
1146 | const_iv (WEAP_SLICE) |
|
|
1147 | const_iv (WEAP_STAB) |
|
|
1148 | const_iv (WEAP_WHIP) |
|
|
1149 | const_iv (WEAP_CRUSH) |
|
|
1150 | const_iv (WEAP_BLUD) |
1341 | const_iv (WEAP_BLUD) |
1151 | |
1342 | |
1152 | const_iv (FLAG_ALIVE) |
1343 | const_iv (FLAG_ALIVE) const_iv (FLAG_WIZ) const_iv (FLAG_REMOVED) const_iv (FLAG_FREED) |
1153 | const_iv (FLAG_WIZ) |
1344 | const_iv (FLAG_APPLIED) const_iv (FLAG_UNPAID) const_iv (FLAG_USE_SHIELD) |
1154 | const_iv (FLAG_REMOVED) |
1345 | const_iv (FLAG_NO_PICK) const_iv (FLAG_ANIMATE) const_iv (FLAG_MONSTER) const_iv (FLAG_FRIENDLY) |
1155 | const_iv (FLAG_FREED) |
1346 | const_iv (FLAG_GENERATOR) const_iv (FLAG_IS_THROWN) const_iv (FLAG_AUTO_APPLY) const_iv (FLAG_PLAYER_SOLD) |
1156 | const_iv (FLAG_WAS_WIZ) |
1347 | const_iv (FLAG_SEE_INVISIBLE) const_iv (FLAG_CAN_ROLL) const_iv (FLAG_OVERLAY_FLOOR) const_iv (FLAG_IS_TURNABLE) |
1157 | const_iv (FLAG_APPLIED) |
1348 | const_iv (FLAG_IS_USED_UP) const_iv (FLAG_IDENTIFIED) const_iv (FLAG_REFLECTING) const_iv (FLAG_CHANGING) |
1158 | const_iv (FLAG_UNPAID) |
1349 | const_iv (FLAG_SPLITTING) const_iv (FLAG_HITBACK) const_iv (FLAG_STARTEQUIP) const_iv (FLAG_BLOCKSVIEW) |
1159 | const_iv (FLAG_USE_SHIELD) |
1350 | const_iv (FLAG_UNDEAD) const_iv (FLAG_SCARED) const_iv (FLAG_UNAGGRESSIVE) const_iv (FLAG_REFL_MISSILE) |
1160 | const_iv (FLAG_NO_PICK) |
1351 | const_iv (FLAG_REFL_SPELL) const_iv (FLAG_NO_MAGIC) const_iv (FLAG_NO_FIX_PLAYER) const_iv (FLAG_IS_LIGHTABLE) |
1161 | const_iv (FLAG_ANIMATE) |
1352 | const_iv (FLAG_TEAR_DOWN) const_iv (FLAG_RUN_AWAY) const_iv (FLAG_PICK_UP) const_iv (FLAG_UNIQUE) |
1162 | const_iv (FLAG_MONSTER) |
1353 | const_iv (FLAG_NO_DROP) const_iv (FLAG_WIZCAST) const_iv (FLAG_CAST_SPELL) const_iv (FLAG_USE_SCROLL) |
1163 | const_iv (FLAG_FRIENDLY) |
1354 | const_iv (FLAG_USE_RANGE) const_iv (FLAG_USE_BOW) const_iv (FLAG_USE_ARMOUR) const_iv (FLAG_USE_WEAPON) |
1164 | const_iv (FLAG_GENERATOR) |
1355 | const_iv (FLAG_USE_RING) const_iv (FLAG_READY_RANGE) const_iv (FLAG_READY_BOW) const_iv (FLAG_XRAYS) |
1165 | const_iv (FLAG_IS_THROWN) |
1356 | const_iv (FLAG_NO_APPLY) const_iv (FLAG_IS_FLOOR) const_iv (FLAG_LIFESAVE) const_iv (FLAG_NO_STRENGTH) |
1166 | const_iv (FLAG_AUTO_APPLY) |
1357 | const_iv (FLAG_SLEEP) const_iv (FLAG_STAND_STILL) const_iv (FLAG_RANDOM_MOVE) const_iv (FLAG_ONLY_ATTACK) |
1167 | const_iv (FLAG_PLAYER_SOLD) |
1358 | const_iv (FLAG_CONFUSED) const_iv (FLAG_STEALTH) const_iv (FLAG_WIZPASS) const_iv (FLAG_IS_LINKED) |
1168 | const_iv (FLAG_SEE_INVISIBLE) |
1359 | const_iv (FLAG_CURSED) const_iv (FLAG_DAMNED) const_iv (FLAG_SEE_ANYWHERE) const_iv (FLAG_KNOWN_MAGICAL) |
1169 | const_iv (FLAG_CAN_ROLL) |
1360 | const_iv (FLAG_KNOWN_CURSED) const_iv (FLAG_CAN_USE_SKILL) const_iv (FLAG_BEEN_APPLIED) const_iv (FLAG_READY_SCROLL) |
1170 | const_iv (FLAG_OVERLAY_FLOOR) |
1361 | const_iv (FLAG_USE_ROD) const_iv (FLAG_USE_HORN) const_iv (FLAG_MAKE_INVIS) const_iv (FLAG_INV_LOCKED) |
1171 | const_iv (FLAG_IS_TURNABLE) |
1362 | const_iv (FLAG_IS_WOODED) const_iv (FLAG_IS_HILLY) const_iv (FLAG_READY_SKILL) const_iv (FLAG_READY_WEAPON) |
1172 | const_iv (FLAG_IS_USED_UP) |
1363 | const_iv (FLAG_NO_SKILL_IDENT) const_iv (FLAG_BLIND) const_iv (FLAG_SEE_IN_DARK) const_iv (FLAG_IS_CAULDRON) |
1173 | const_iv (FLAG_IDENTIFIED) |
1364 | const_iv (FLAG_NO_STEAL) const_iv (FLAG_ONE_HIT) const_iv (FLAG_CLIENT_SENT) const_iv (FLAG_BERSERK) |
1174 | const_iv (FLAG_REFLECTING) |
1365 | const_iv (FLAG_NEUTRAL) const_iv (FLAG_NO_ATTACK) const_iv (FLAG_NO_DAMAGE) const_iv (FLAG_OBJ_ORIGINAL) |
1175 | const_iv (FLAG_CHANGING) |
1366 | const_iv (FLAG_OBJ_SAVE_ON_OVL) const_iv (FLAG_ACTIVATE_ON_PUSH) const_iv (FLAG_ACTIVATE_ON_RELEASE) const_iv (FLAG_IS_WATER) |
1176 | const_iv (FLAG_SPLITTING) |
1367 | const_iv (FLAG_CONTENT_ON_GEN) const_iv (FLAG_IS_A_TEMPLATE) const_iv (FLAG_IS_BUILDABLE) |
1177 | const_iv (FLAG_HITBACK) |
1368 | const_iv (FLAG_DESTROY_ON_DEATH) const_iv (FLAG_NO_MAP_SAVE) |
1178 | const_iv (FLAG_STARTEQUIP) |
|
|
1179 | const_iv (FLAG_BLOCKSVIEW) |
|
|
1180 | const_iv (FLAG_UNDEAD) |
|
|
1181 | const_iv (FLAG_SCARED) |
|
|
1182 | const_iv (FLAG_UNAGGRESSIVE) |
|
|
1183 | const_iv (FLAG_REFL_MISSILE) |
|
|
1184 | const_iv (FLAG_REFL_SPELL) |
|
|
1185 | const_iv (FLAG_NO_MAGIC) |
|
|
1186 | const_iv (FLAG_NO_FIX_PLAYER) |
|
|
1187 | const_iv (FLAG_IS_LIGHTABLE) |
|
|
1188 | const_iv (FLAG_TEAR_DOWN) |
|
|
1189 | const_iv (FLAG_RUN_AWAY) |
|
|
1190 | const_iv (FLAG_PICK_UP) |
|
|
1191 | const_iv (FLAG_UNIQUE) |
|
|
1192 | const_iv (FLAG_NO_DROP) |
|
|
1193 | const_iv (FLAG_WIZCAST) |
|
|
1194 | const_iv (FLAG_CAST_SPELL) |
|
|
1195 | const_iv (FLAG_USE_SCROLL) |
|
|
1196 | const_iv (FLAG_USE_RANGE) |
|
|
1197 | const_iv (FLAG_USE_BOW) |
|
|
1198 | const_iv (FLAG_USE_ARMOUR) |
|
|
1199 | const_iv (FLAG_USE_WEAPON) |
|
|
1200 | const_iv (FLAG_USE_RING) |
|
|
1201 | const_iv (FLAG_READY_RANGE) |
|
|
1202 | const_iv (FLAG_READY_BOW) |
|
|
1203 | const_iv (FLAG_XRAYS) |
|
|
1204 | const_iv (FLAG_NO_APPLY) |
|
|
1205 | const_iv (FLAG_IS_FLOOR) |
|
|
1206 | const_iv (FLAG_LIFESAVE) |
|
|
1207 | const_iv (FLAG_NO_STRENGTH) |
|
|
1208 | const_iv (FLAG_SLEEP) |
|
|
1209 | const_iv (FLAG_STAND_STILL) |
|
|
1210 | const_iv (FLAG_RANDOM_MOVE) |
|
|
1211 | const_iv (FLAG_ONLY_ATTACK) |
|
|
1212 | const_iv (FLAG_CONFUSED) |
|
|
1213 | const_iv (FLAG_STEALTH) |
|
|
1214 | const_iv (FLAG_WIZPASS) |
|
|
1215 | const_iv (FLAG_IS_LINKED) |
|
|
1216 | const_iv (FLAG_CURSED) |
|
|
1217 | const_iv (FLAG_DAMNED) |
|
|
1218 | const_iv (FLAG_SEE_ANYWHERE) |
|
|
1219 | const_iv (FLAG_KNOWN_MAGICAL) |
|
|
1220 | const_iv (FLAG_KNOWN_CURSED) |
|
|
1221 | const_iv (FLAG_CAN_USE_SKILL) |
|
|
1222 | const_iv (FLAG_BEEN_APPLIED) |
|
|
1223 | const_iv (FLAG_READY_SCROLL) |
|
|
1224 | const_iv (FLAG_USE_ROD) |
|
|
1225 | const_iv (FLAG_USE_HORN) |
|
|
1226 | const_iv (FLAG_MAKE_INVIS) |
|
|
1227 | const_iv (FLAG_INV_LOCKED) |
|
|
1228 | const_iv (FLAG_IS_WOODED) |
|
|
1229 | const_iv (FLAG_IS_HILLY) |
|
|
1230 | const_iv (FLAG_READY_SKILL) |
|
|
1231 | const_iv (FLAG_READY_WEAPON) |
|
|
1232 | const_iv (FLAG_NO_SKILL_IDENT) |
|
|
1233 | const_iv (FLAG_BLIND) |
|
|
1234 | const_iv (FLAG_SEE_IN_DARK) |
|
|
1235 | const_iv (FLAG_IS_CAULDRON) |
|
|
1236 | const_iv (FLAG_NO_STEAL) |
|
|
1237 | const_iv (FLAG_ONE_HIT) |
|
|
1238 | const_iv (FLAG_CLIENT_SENT) |
|
|
1239 | const_iv (FLAG_BERSERK) |
|
|
1240 | const_iv (FLAG_NEUTRAL) |
|
|
1241 | const_iv (FLAG_NO_ATTACK) |
|
|
1242 | const_iv (FLAG_NO_DAMAGE) |
|
|
1243 | const_iv (FLAG_OBJ_ORIGINAL) |
|
|
1244 | const_iv (FLAG_OBJ_SAVE_ON_OVL) |
|
|
1245 | const_iv (FLAG_ACTIVATE_ON_PUSH) |
|
|
1246 | const_iv (FLAG_ACTIVATE_ON_RELEASE) |
|
|
1247 | const_iv (FLAG_IS_WATER) |
|
|
1248 | const_iv (FLAG_CONTENT_ON_GEN) |
|
|
1249 | const_iv (FLAG_IS_A_TEMPLATE) |
|
|
1250 | const_iv (FLAG_IS_BUILDABLE) |
|
|
1251 | |
1369 | |
1252 | const_iv (NDI_BLACK) |
1370 | const_iv (NDI_BLACK) const_iv (NDI_WHITE) const_iv (NDI_NAVY) const_iv (NDI_RED) |
1253 | const_iv (NDI_WHITE) |
1371 | const_iv (NDI_ORANGE) const_iv (NDI_BLUE) const_iv (NDI_DK_ORANGE) const_iv (NDI_GREEN) |
1254 | const_iv (NDI_NAVY) |
1372 | const_iv (NDI_LT_GREEN) const_iv (NDI_GREY) const_iv (NDI_BROWN) const_iv (NDI_GOLD) |
1255 | const_iv (NDI_RED) |
1373 | const_iv (NDI_TAN) const_iv (NDI_MAX_COLOR) const_iv (NDI_COLOR_MASK) const_iv (NDI_UNIQUE) |
1256 | const_iv (NDI_ORANGE) |
|
|
1257 | const_iv (NDI_BLUE) |
|
|
1258 | const_iv (NDI_DK_ORANGE) |
|
|
1259 | const_iv (NDI_GREEN) |
|
|
1260 | const_iv (NDI_LT_GREEN) |
|
|
1261 | const_iv (NDI_GREY) |
|
|
1262 | const_iv (NDI_BROWN) |
|
|
1263 | const_iv (NDI_GOLD) |
|
|
1264 | const_iv (NDI_TAN) |
|
|
1265 | const_iv (NDI_MAX_COLOR) |
|
|
1266 | const_iv (NDI_COLOR_MASK) |
|
|
1267 | const_iv (NDI_UNIQUE) |
|
|
1268 | const_iv (NDI_ALL) |
1374 | const_iv (NDI_ALL) |
1269 | |
1375 | |
|
|
1376 | const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE) |
|
|
1377 | const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF) |
|
|
1378 | |
|
|
1379 | const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_DAMAGE) |
|
|
1380 | |
|
|
1381 | const_iv (SP_RAISE_DEAD) |
|
|
1382 | const_iv (SP_RUNE) |
|
|
1383 | const_iv (SP_MAKE_MARK) |
|
|
1384 | const_iv (SP_BOLT) |
|
|
1385 | const_iv (SP_BULLET) |
1270 | const_iv (UPD_LOCATION) |
1386 | const_iv (SP_EXPLOSION) |
1271 | const_iv (UPD_FLAGS) |
|
|
1272 | const_iv (UPD_WEIGHT) |
|
|
1273 | const_iv (UPD_FACE) |
1387 | const_iv (SP_CONE) |
|
|
1388 | const_iv (SP_BOMB) |
|
|
1389 | const_iv (SP_WONDER) |
1274 | const_iv (UPD_NAME) |
1390 | const_iv (SP_SMITE) |
1275 | const_iv (UPD_ANIM) |
1391 | const_iv (SP_MAGIC_MISSILE) |
1276 | const_iv (UPD_ANIMSPEED) |
1392 | const_iv (SP_SUMMON_GOLEM) |
1277 | const_iv (UPD_NROF) |
1393 | const_iv (SP_DIMENSION_DOOR) |
1278 | |
1394 | const_iv (SP_MAGIC_MAPPING) |
1279 | const_iv (UPD_SP_MANA) |
|
|
1280 | const_iv (UPD_SP_GRACE) |
|
|
1281 | const_iv (UPD_SP_DAMAGE) |
|
|
1282 | |
|
|
1283 | const_iv (F_APPLIED) |
|
|
1284 | const_iv (F_LOCATION) |
|
|
1285 | const_iv (F_UNPAID) |
|
|
1286 | const_iv (F_MAGIC) |
1395 | const_iv (SP_MAGIC_WALL) |
|
|
1396 | const_iv (SP_DESTRUCTION) |
|
|
1397 | const_iv (SP_PERCEIVE_SELF) |
|
|
1398 | const_iv (SP_WORD_OF_RECALL) |
|
|
1399 | const_iv (SP_INVISIBLE) |
|
|
1400 | const_iv (SP_PROBE) |
|
|
1401 | const_iv (SP_HEALING) |
|
|
1402 | const_iv (SP_CREATE_FOOD) |
|
|
1403 | const_iv (SP_EARTH_TO_DUST) |
|
|
1404 | const_iv (SP_CHANGE_ABILITY) |
|
|
1405 | const_iv (SP_BLESS) |
1287 | const_iv (F_CURSED) |
1406 | const_iv (SP_CURSE) |
|
|
1407 | const_iv (SP_SUMMON_MONSTER) |
|
|
1408 | const_iv (SP_CHARGING) |
|
|
1409 | const_iv (SP_POLYMORPH) |
|
|
1410 | const_iv (SP_ALCHEMY) |
|
|
1411 | const_iv (SP_REMOVE_CURSE) |
|
|
1412 | const_iv (SP_IDENTIFY) |
|
|
1413 | const_iv (SP_DETECTION) |
|
|
1414 | const_iv (SP_MOOD_CHANGE) |
|
|
1415 | const_iv (SP_MOVING_BALL) |
1288 | const_iv (F_DAMNED) |
1416 | const_iv (SP_SWARM) |
|
|
1417 | const_iv (SP_CHANGE_MANA) |
1289 | const_iv (F_OPEN) |
1418 | const_iv (SP_DISPEL_RUNE) |
1290 | const_iv (F_NOPICK) |
1419 | const_iv (SP_CREATE_MISSILE) |
|
|
1420 | const_iv (SP_CONSECRATE) |
|
|
1421 | const_iv (SP_ANIMATE_WEAPON) |
|
|
1422 | const_iv (SP_LIGHT) |
|
|
1423 | const_iv (SP_CHANGE_MAP_LIGHT) |
|
|
1424 | const_iv (SP_FAERY_FIRE) |
|
|
1425 | const_iv (SP_CAUSE_DISEASE) |
|
|
1426 | const_iv (SP_AURA) |
|
|
1427 | const_iv (SP_TOWN_PORTAL) |
|
|
1428 | const_iv (SP_PARTY_SPELL) |
|
|
1429 | |
|
|
1430 | const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC) |
|
|
1431 | const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK) |
1291 | const_iv (F_LOCKED) |
1432 | const_iv (F_LOCKED) |
1292 | |
1433 | |
1293 | const_iv (F_BUY) |
1434 | const_iv (F_BUY) const_iv (F_SHOP) const_iv (F_SELL) |
1294 | const_iv (F_SHOP) |
|
|
1295 | const_iv (F_SELL) |
|
|
1296 | |
1435 | |
1297 | const_iv (P_BLOCKSVIEW) |
1436 | const_iv (P_BLOCKSVIEW) const_iv (P_PLAYER) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE) |
1298 | const_iv (P_PLAYER) |
1437 | const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE) |
1299 | const_iv (P_NO_MAGIC) |
|
|
1300 | const_iv (P_IS_ALIVE) |
|
|
1301 | const_iv (P_NO_CLERIC) |
|
|
1302 | const_iv (P_OUT_OF_MAP) |
|
|
1303 | const_iv (P_NEW_MAP) |
|
|
1304 | const_iv (P_UPTODATE) |
|
|
1305 | |
1438 | |
1306 | const_iv (UP_OBJ_INSERT) |
1439 | const_iv (UP_OBJ_INSERT) const_iv (UP_OBJ_REMOVE) const_iv (UP_OBJ_CHANGE) const_iv (UP_OBJ_FACE) |
1307 | const_iv (UP_OBJ_REMOVE) |
|
|
1308 | const_iv (UP_OBJ_CHANGE) |
|
|
1309 | const_iv (UP_OBJ_FACE) |
|
|
1310 | |
1440 | |
1311 | const_iv (INS_NO_MERGE) |
1441 | const_iv (INS_NO_MERGE) const_iv (INS_ABOVE_FLOOR_ONLY) const_iv (INS_NO_WALK_ON) |
1312 | const_iv (INS_ABOVE_FLOOR_ONLY) |
1442 | const_iv (INS_ON_TOP) const_iv (INS_BELOW_ORIGINATOR) const_iv (INS_MAP_LOAD) |
1313 | const_iv (INS_NO_WALK_ON) |
|
|
1314 | const_iv (INS_ON_TOP) |
|
|
1315 | const_iv (INS_BELOW_ORIGINATOR) |
|
|
1316 | const_iv (INS_MAP_LOAD) |
|
|
1317 | |
1443 | |
1318 | const_iv (WILL_APPLY_HANDLE) |
1444 | const_iv (WILL_APPLY_HANDLE) const_iv (WILL_APPLY_TREASURE) const_iv (WILL_APPLY_EARTHWALL) |
1319 | const_iv (WILL_APPLY_TREASURE) |
1445 | const_iv (WILL_APPLY_DOOR) const_iv (WILL_APPLY_FOOD) |
1320 | const_iv (WILL_APPLY_EARTHWALL) |
|
|
1321 | const_iv (WILL_APPLY_DOOR) |
|
|
1322 | const_iv (WILL_APPLY_FOOD) |
|
|
1323 | |
1446 | |
1324 | const_iv (SAVE_MODE) |
1447 | const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE) |
1325 | const_iv (SAVE_DIR_MODE) |
|
|
1326 | |
1448 | |
1327 | const_iv (M_PAPER) |
1449 | const_iv (M_PAPER) const_iv (M_IRON) const_iv (M_GLASS) const_iv (M_LEATHER) |
1328 | const_iv (M_IRON) |
1450 | const_iv (M_WOOD) const_iv (M_ORGANIC) const_iv (M_STONE) const_iv (M_CLOTH) |
1329 | const_iv (M_GLASS) |
1451 | const_iv (M_ADAMANT) const_iv (M_LIQUID) const_iv (M_SOFT_METAL) const_iv (M_BONE) |
1330 | const_iv (M_LEATHER) |
1452 | const_iv (M_ICE) const_iv (M_SPECIAL) |
1331 | const_iv (M_WOOD) |
|
|
1332 | const_iv (M_ORGANIC) |
|
|
1333 | const_iv (M_STONE) |
|
|
1334 | const_iv (M_CLOTH) |
|
|
1335 | const_iv (M_ADAMANT) |
|
|
1336 | const_iv (M_LIQUID) |
|
|
1337 | const_iv (M_SOFT_METAL) |
|
|
1338 | const_iv (M_BONE) |
|
|
1339 | const_iv (M_ICE) |
|
|
1340 | const_iv (M_SPECIAL) |
|
|
1341 | |
1453 | |
1342 | const_iv (SK_EXP_ADD_SKILL) |
1454 | const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE) |
1343 | const_iv (SK_EXP_TOTAL) |
1455 | const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY) |
1344 | const_iv (SK_EXP_NONE) |
|
|
1345 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1346 | const_iv (SK_EXP_SKILL_ONLY) |
|
|
1347 | |
1456 | |
1348 | const_iv (SK_LOCKPICKING) |
1457 | const_iv (SK_LOCKPICKING) const_iv (SK_HIDING) const_iv (SK_SMITHERY) const_iv (SK_BOWYER) |
1349 | const_iv (SK_HIDING) |
1458 | const_iv (SK_JEWELER) const_iv (SK_ALCHEMY) const_iv (SK_STEALING) const_iv (SK_LITERACY) |
1350 | const_iv (SK_SMITHERY) |
1459 | const_iv (SK_BARGAINING) const_iv (SK_JUMPING) const_iv (SK_DET_MAGIC) const_iv (SK_ORATORY) |
1351 | const_iv (SK_BOWYER) |
1460 | const_iv (SK_SINGING) const_iv (SK_DET_CURSE) const_iv (SK_FIND_TRAPS) const_iv (SK_MEDITATION) |
1352 | const_iv (SK_JEWELER) |
1461 | const_iv (SK_PUNCHING) const_iv (SK_FLAME_TOUCH) const_iv (SK_KARATE) const_iv (SK_CLIMBING) |
1353 | const_iv (SK_ALCHEMY) |
1462 | const_iv (SK_WOODSMAN) const_iv (SK_INSCRIPTION) const_iv (SK_ONE_HANDED_WEAPON) const_iv (SK_MISSILE_WEAPON) |
1354 | const_iv (SK_STEALING) |
1463 | const_iv (SK_THROWING) const_iv (SK_USE_MAGIC_ITEM) const_iv (SK_DISARM_TRAPS) const_iv (SK_SET_TRAP) |
1355 | const_iv (SK_LITERACY) |
1464 | const_iv (SK_THAUMATURGY) const_iv (SK_PRAYING) const_iv (SK_CLAWING) const_iv (SK_LEVITATION) |
1356 | const_iv (SK_BARGAINING) |
1465 | const_iv (SK_SUMMONING) const_iv (SK_PYROMANCY) const_iv (SK_EVOCATION) const_iv (SK_SORCERY) |
1357 | const_iv (SK_JUMPING) |
1466 | const_iv (SK_TWO_HANDED_WEAPON) const_iv (SK_SPARK_TOUCH) const_iv (SK_SHIVER) const_iv (SK_ACID_SPLASH) |
1358 | const_iv (SK_DET_MAGIC) |
|
|
1359 | const_iv (SK_ORATORY) |
|
|
1360 | const_iv (SK_SINGING) |
|
|
1361 | const_iv (SK_DET_CURSE) |
|
|
1362 | const_iv (SK_FIND_TRAPS) |
|
|
1363 | const_iv (SK_MEDITATION) |
|
|
1364 | const_iv (SK_PUNCHING) |
|
|
1365 | const_iv (SK_FLAME_TOUCH) |
|
|
1366 | const_iv (SK_KARATE) |
|
|
1367 | const_iv (SK_CLIMBING) |
|
|
1368 | const_iv (SK_WOODSMAN) |
|
|
1369 | const_iv (SK_INSCRIPTION) |
|
|
1370 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1371 | const_iv (SK_MISSILE_WEAPON) |
|
|
1372 | const_iv (SK_THROWING) |
|
|
1373 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1374 | const_iv (SK_DISARM_TRAPS) |
|
|
1375 | const_iv (SK_SET_TRAP) |
|
|
1376 | const_iv (SK_THAUMATURGY) |
|
|
1377 | const_iv (SK_PRAYING) |
|
|
1378 | const_iv (SK_CLAWING) |
|
|
1379 | const_iv (SK_LEVITATION) |
|
|
1380 | const_iv (SK_SUMMONING) |
|
|
1381 | const_iv (SK_PYROMANCY) |
|
|
1382 | const_iv (SK_EVOCATION) |
|
|
1383 | const_iv (SK_SORCERY) |
|
|
1384 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1385 | const_iv (SK_SPARK_TOUCH) |
|
|
1386 | const_iv (SK_SHIVER) |
|
|
1387 | const_iv (SK_ACID_SPLASH) |
|
|
1388 | const_iv (SK_POISON_NAIL) |
1467 | const_iv (SK_POISON_NAIL) |
1389 | |
1468 | |
1390 | const_iv (SOUND_NEW_PLAYER) |
1469 | const_iv (SOUND_NEW_PLAYER) const_iv (SOUND_FIRE_ARROW) const_iv (SOUND_LEARN_SPELL) const_iv (SOUND_FUMBLE_SPELL) |
1391 | const_iv (SOUND_FIRE_ARROW) |
1470 | const_iv (SOUND_WAND_POOF) const_iv (SOUND_OPEN_DOOR) const_iv (SOUND_PUSH_PLAYER) const_iv (SOUND_PLAYER_HITS1) |
1392 | const_iv (SOUND_LEARN_SPELL) |
1471 | const_iv (SOUND_PLAYER_HITS2) const_iv (SOUND_PLAYER_HITS3) const_iv (SOUND_PLAYER_HITS4) const_iv (SOUND_PLAYER_IS_HIT1) |
1393 | const_iv (SOUND_FUMBLE_SPELL) |
1472 | const_iv (SOUND_PLAYER_IS_HIT2) const_iv (SOUND_PLAYER_IS_HIT3) const_iv (SOUND_PLAYER_KILLS) const_iv (SOUND_PET_IS_KILLED) |
1394 | const_iv (SOUND_WAND_POOF) |
1473 | const_iv (SOUND_PLAYER_DIES) const_iv (SOUND_OB_EVAPORATE) const_iv (SOUND_OB_EXPLODE) const_iv (SOUND_CLOCK) |
1395 | const_iv (SOUND_OPEN_DOOR) |
1474 | const_iv (SOUND_TURN_HANDLE) const_iv (SOUND_FALL_HOLE) const_iv (SOUND_DRINK_POISON) const_iv (SOUND_CAST_SPELL_0) |
1396 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1397 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1398 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1399 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1400 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1401 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1402 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1403 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1404 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1405 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1406 | const_iv (SOUND_PLAYER_DIES) |
|
|
1407 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1408 | const_iv (SOUND_OB_EXPLODE) |
|
|
1409 | const_iv (SOUND_CLOCK) |
|
|
1410 | const_iv (SOUND_TURN_HANDLE) |
|
|
1411 | const_iv (SOUND_FALL_HOLE) |
|
|
1412 | const_iv (SOUND_DRINK_POISON) |
|
|
1413 | const_iv (SOUND_CAST_SPELL_0) |
|
|
1414 | |
1475 | |
1415 | const_iv (PREFER_LOW) |
1476 | const_iv (PREFER_LOW) const_iv (PREFER_HIGH) |
1416 | const_iv (PREFER_HIGH) |
|
|
1417 | |
1477 | |
1418 | const_iv (ATNR_PHYSICAL) |
1478 | const_iv (ATNR_PHYSICAL) const_iv (ATNR_MAGIC) const_iv (ATNR_FIRE) const_iv (ATNR_ELECTRICITY) |
1419 | const_iv (ATNR_MAGIC) |
1479 | const_iv (ATNR_COLD) const_iv (ATNR_CONFUSION) const_iv (ATNR_ACID) const_iv (ATNR_DRAIN) |
1420 | const_iv (ATNR_FIRE) |
1480 | const_iv (ATNR_WEAPONMAGIC) const_iv (ATNR_GHOSTHIT) const_iv (ATNR_POISON) const_iv (ATNR_SLOW) |
1421 | const_iv (ATNR_ELECTRICITY) |
1481 | const_iv (ATNR_PARALYZE) const_iv (ATNR_TURN_UNDEAD) const_iv (ATNR_FEAR) const_iv (ATNR_CANCELLATION) |
1422 | const_iv (ATNR_COLD) |
1482 | const_iv (ATNR_DEPLETE) const_iv (ATNR_DEATH) const_iv (ATNR_CHAOS) const_iv (ATNR_COUNTERSPELL) |
1423 | const_iv (ATNR_CONFUSION) |
1483 | const_iv (ATNR_GODPOWER) const_iv (ATNR_HOLYWORD) const_iv (ATNR_BLIND) const_iv (ATNR_INTERNAL) |
1424 | const_iv (ATNR_ACID) |
1484 | const_iv (ATNR_LIFE_STEALING) const_iv (ATNR_DISEASE) |
1425 | const_iv (ATNR_DRAIN) |
|
|
1426 | const_iv (ATNR_WEAPONMAGIC) |
|
|
1427 | const_iv (ATNR_GHOSTHIT) |
|
|
1428 | const_iv (ATNR_POISON) |
|
|
1429 | const_iv (ATNR_SLOW) |
|
|
1430 | const_iv (ATNR_PARALYZE) |
|
|
1431 | const_iv (ATNR_TURN_UNDEAD) |
|
|
1432 | const_iv (ATNR_FEAR) |
|
|
1433 | const_iv (ATNR_CANCELLATION) |
|
|
1434 | const_iv (ATNR_DEPLETE) |
|
|
1435 | const_iv (ATNR_DEATH) |
|
|
1436 | const_iv (ATNR_CHAOS) |
|
|
1437 | const_iv (ATNR_COUNTERSPELL) |
|
|
1438 | const_iv (ATNR_GODPOWER) |
|
|
1439 | const_iv (ATNR_HOLYWORD) |
|
|
1440 | const_iv (ATNR_BLIND) |
|
|
1441 | const_iv (ATNR_INTERNAL) |
|
|
1442 | const_iv (ATNR_LIFE_STEALING) |
|
|
1443 | const_iv (ATNR_DISEASE) |
|
|
1444 | |
1485 | |
1445 | const_iv (MAP_FLUSH) |
1486 | const_iv (MAP_IN_MEMORY) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING) |
1446 | const_iv (MAP_PLAYER_UNIQUE) |
|
|
1447 | const_iv (MAP_BLOCK) |
|
|
1448 | const_iv (MAP_STYLE) |
|
|
1449 | const_iv (MAP_OVERLAY) |
|
|
1450 | |
1487 | |
1451 | const_iv (MAP_IN_MEMORY) |
1488 | const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT) |
1452 | const_iv (MAP_SWAPPED) |
1489 | const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP) |
1453 | const_iv (MAP_LOADING) |
|
|
1454 | const_iv (MAP_SAVING) |
|
|
1455 | |
1490 | |
1456 | const_iv (KLASS_ATTACHABLE) |
1491 | const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT) |
1457 | const_iv (KLASS_GLOBAL) |
|
|
1458 | const_iv (KLASS_OBJECT) |
|
|
1459 | const_iv (KLASS_CLIENT) |
|
|
1460 | const_iv (KLASS_PLAYER) |
|
|
1461 | const_iv (KLASS_MAP) |
|
|
1462 | |
1492 | |
1463 | const_iv (CS_QUERY_YESNO) |
1493 | const_iv (ST_DEAD) const_iv (ST_SETUP) const_iv (ST_PLAYING) const_iv (ST_CUSTOM) |
1464 | const_iv (CS_QUERY_SINGLECHAR) |
|
|
1465 | const_iv (CS_QUERY_HIDEINPUT) |
|
|
1466 | |
1494 | |
1467 | const_iv (ST_DEAD) |
1495 | const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES) |
1468 | const_iv (ST_SETUP) |
|
|
1469 | const_iv (ST_PLAYING) |
|
|
1470 | const_iv (ST_CUSTOM) |
|
|
1471 | |
|
|
1472 | const_iv (ST_CHANGE_CLASS) |
|
|
1473 | |
|
|
1474 | const_iv (IO_HEADER) |
|
|
1475 | const_iv (IO_OBJECTS) |
|
|
1476 | const_iv (IO_UNIQUES) |
|
|
1477 | |
1496 | |
1478 | // random map generator |
1497 | // random map generator |
1479 | const_iv (LAYOUT_NONE) |
1498 | const_iv (LAYOUT_NONE) const_iv (LAYOUT_ONION) const_iv (LAYOUT_MAZE) const_iv (LAYOUT_SPIRAL) |
1480 | const_iv (LAYOUT_ONION) |
1499 | const_iv (LAYOUT_ROGUELIKE) const_iv (LAYOUT_SNAKE) const_iv (LAYOUT_SQUARE_SPIRAL) |
1481 | const_iv (LAYOUT_MAZE) |
|
|
1482 | const_iv (LAYOUT_SPIRAL) |
|
|
1483 | const_iv (LAYOUT_ROGUELIKE) |
|
|
1484 | const_iv (LAYOUT_SNAKE) |
|
|
1485 | const_iv (LAYOUT_SQUARE_SPIRAL) |
|
|
1486 | |
1500 | |
1487 | const_iv (RMOPT_RANDOM) |
1501 | const_iv (RMOPT_RANDOM) const_iv (RMOPT_CENTERED) const_iv (RMOPT_LINEAR) |
1488 | const_iv (RMOPT_CENTERED) |
1502 | const_iv (RMOPT_BOTTOM_C) const_iv (RMOPT_BOTTOM_R) const_iv (RMOPT_IRR_SPACE) |
1489 | const_iv (RMOPT_LINEAR) |
1503 | const_iv (RMOPT_WALL_OFF) const_iv (RMOPT_WALLS_ONLY) const_iv (RMOPT_NO_DOORS) |
1490 | const_iv (RMOPT_BOTTOM_C) |
|
|
1491 | const_iv (RMOPT_BOTTOM_R) |
|
|
1492 | const_iv (RMOPT_IRR_SPACE) |
|
|
1493 | const_iv (RMOPT_WALL_OFF) |
|
|
1494 | const_iv (RMOPT_WALLS_ONLY) |
|
|
1495 | const_iv (RMOPT_NO_DOORS) |
|
|
1496 | |
1504 | |
1497 | const_iv (SYMMETRY_RANDOM) |
1505 | const_iv (SYMMETRY_RANDOM) const_iv (SYMMETRY_NONE) const_iv (SYMMETRY_X) |
1498 | const_iv (SYMMETRY_NONE) |
1506 | const_iv (SYMMETRY_Y) const_iv (SYMMETRY_XY) |
1499 | const_iv (SYMMETRY_X) |
1507 | |
1500 | const_iv (SYMMETRY_Y) |
1508 | const_iv (GT_ENVIRONMENT) const_iv (GT_INVISIBLE) const_iv (GT_STARTEQUIP) |
1501 | const_iv (SYMMETRY_XY) |
1509 | const_iv (GT_APPLY) const_iv (GT_ONLY_GOOD) const_iv (GT_UPDATE_INV) |
|
|
1510 | const_iv (GT_MINIMAL) |
1502 | }; |
1511 | }; |
1503 | |
1512 | |
1504 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1513 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1505 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1514 | newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); |
1506 | |
1515 | |
… | |
… | |
1527 | } |
1536 | } |
1528 | } |
1537 | } |
1529 | |
1538 | |
1530 | void _connect_to_perl () |
1539 | void _connect_to_perl () |
1531 | |
1540 | |
|
|
1541 | void _recalc_want () |
|
|
1542 | |
1532 | void _global_reattach () |
1543 | void _global_reattach () |
1533 | CODE: |
1544 | CODE: |
1534 | { |
1545 | { |
1535 | // reattach to all attachable objects in the game. |
1546 | // reattach to all attachable objects in the game. |
1536 | for_all_clients (ns) |
1547 | for_all_clients (ns) |
1537 | ns->reattach (); |
1548 | ns->reattach (); |
1538 | |
1549 | |
1539 | for_all_players (pl) |
|
|
1540 | pl->reattach (); |
|
|
1541 | |
|
|
1542 | //TODO |
|
|
1543 | //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i) |
|
|
1544 | // i->second->reattach (); |
|
|
1545 | |
|
|
1546 | for_all_objects (op) |
1550 | for_all_objects (op) |
1547 | op->reattach (); |
1551 | op->reattach (); |
1548 | } |
1552 | } |
1549 | |
1553 | |
|
|
1554 | void _post_tick () |
|
|
1555 | CODE: |
|
|
1556 | coroapi::next_cede = SvNV (sv_next_tick) - TICK * (1. - 1. / CEDES_PER_TICK); |
|
|
1557 | |
|
|
1558 | # support function for map-world.ext |
|
|
1559 | void _quantise (SV *data_sv, SV *plt_sv) |
|
|
1560 | CODE: |
|
|
1561 | { |
|
|
1562 | if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV) |
|
|
1563 | croak ("_quantise called with invalid agruments"); |
|
|
1564 | |
|
|
1565 | plt_sv = SvRV (plt_sv); |
|
|
1566 | SV **plt = AvARRAY (plt_sv); |
|
|
1567 | int plt_count = AvFILL (plt_sv) + 1; |
|
|
1568 | |
|
|
1569 | STRLEN len; |
|
|
1570 | char *data = SvPVbyte (data_sv, len); |
|
|
1571 | char *dst = data; |
|
|
1572 | |
|
|
1573 | while (len >= 3) |
|
|
1574 | { |
|
|
1575 | for (SV **val_sv = plt + plt_count; val_sv-- > plt; ) |
|
|
1576 | { |
|
|
1577 | char *val = SvPVX (*val_sv); |
|
|
1578 | |
|
|
1579 | if (val [0] == data [0] |
|
|
1580 | && val [1] == data [1] |
|
|
1581 | && val [2] == data [2]) |
|
|
1582 | { |
|
|
1583 | *dst++ = val [3]; |
|
|
1584 | goto next; |
|
|
1585 | } |
|
|
1586 | } |
|
|
1587 | |
|
|
1588 | croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d", |
|
|
1589 | (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2], |
|
|
1590 | dst - SvPVX (data_sv), len); |
|
|
1591 | |
|
|
1592 | next: |
|
|
1593 | data += 3; |
|
|
1594 | len -= 3; |
|
|
1595 | } |
|
|
1596 | |
|
|
1597 | SvCUR_set (data_sv, dst - SvPVX (data_sv)); |
|
|
1598 | } |
|
|
1599 | |
1550 | NV floor (NV x) |
1600 | NV floor (NV x) |
1551 | |
1601 | |
1552 | NV ceil (NV x) |
1602 | NV ceil (NV x) |
1553 | |
1603 | |
|
|
1604 | NV rndm (...) |
|
|
1605 | CODE: |
|
|
1606 | switch (items) |
|
|
1607 | { |
|
|
1608 | case 0: RETVAL = rndm (); break; |
|
|
1609 | case 1: RETVAL = rndm (SvUV (ST (0))); break; |
|
|
1610 | case 2: RETVAL = rndm (SvIV (ST (0)), SvIV (ST (1))); break; |
|
|
1611 | default: croak ("cf::rndm requires none, one or two parameters."); break; |
|
|
1612 | } |
|
|
1613 | OUTPUT: |
|
|
1614 | RETVAL |
|
|
1615 | |
|
|
1616 | NV clamp (NV value, NV min_value, NV max_value) |
|
|
1617 | CODE: |
|
|
1618 | RETVAL = clamp (value, min_value, max_value); |
|
|
1619 | OUTPUT: |
|
|
1620 | RETVAL |
|
|
1621 | |
|
|
1622 | NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out) |
|
|
1623 | CODE: |
|
|
1624 | RETVAL = lerp (value, min_in, max_in, min_out, max_out); |
|
|
1625 | OUTPUT: |
|
|
1626 | RETVAL |
|
|
1627 | |
|
|
1628 | void cede_to_tick () |
|
|
1629 | CODE: |
|
|
1630 | coroapi::cede_to_tick (); |
|
|
1631 | |
1554 | void server_tick () |
1632 | void server_tick () |
1555 | CODE: |
1633 | CODE: |
|
|
1634 | NOW = now (); |
1556 | runtime = SvNVx (sv_runtime); |
1635 | runtime = SvNVx (sv_runtime); |
1557 | server_tick (); |
1636 | server_tick (); |
1558 | |
1637 | |
1559 | void |
1638 | void |
1560 | LOG (int level, char *msg) |
1639 | log_backtrace (utf8_string msg) |
|
|
1640 | |
|
|
1641 | void |
|
|
1642 | LOG (int flags, utf8_string msg) |
1561 | PROTOTYPE: $$ |
1643 | PROTOTYPE: $$ |
1562 | C_ARGS: (LogLevel)level, "%s", msg |
1644 | C_ARGS: flags, "%s", msg |
1563 | |
1645 | |
1564 | char *path_combine (char *base, char *path) |
1646 | octet_string path_combine (octet_string base, octet_string path) |
1565 | PROTOTYPE: $$ |
1647 | PROTOTYPE: $$ |
1566 | |
1648 | |
1567 | char *path_combine_and_normalize (char *base, char *path) |
1649 | octet_string path_combine_and_normalize (octet_string base, octet_string path) |
1568 | PROTOTYPE: $$ |
1650 | PROTOTYPE: $$ |
1569 | |
1651 | |
1570 | const char * |
1652 | const_octet_string |
1571 | get_maps_directory (char *path) |
1653 | get_maps_directory (octet_string path) |
1572 | PROTOTYPE: $ |
1654 | PROTOTYPE: $ |
1573 | ALIAS: maps_directory = 0 |
1655 | ALIAS: maps_directory = 0 |
1574 | CODE: |
1656 | CODE: |
1575 | RETVAL = create_pathname (path); |
1657 | RETVAL = create_pathname (path); |
1576 | OUTPUT: RETVAL |
1658 | OUTPUT: RETVAL |
… | |
… | |
1578 | void |
1660 | void |
1579 | sub_generation_inc () |
1661 | sub_generation_inc () |
1580 | CODE: |
1662 | CODE: |
1581 | PL_sub_generation++; |
1663 | PL_sub_generation++; |
1582 | |
1664 | |
1583 | char * |
1665 | const_octet_string |
1584 | mapdir () |
1666 | mapdir () |
1585 | PROTOTYPE: |
1667 | PROTOTYPE: |
1586 | ALIAS: |
1668 | ALIAS: |
1587 | mapdir = 0 |
1669 | mapdir = 0 |
1588 | uniquedir = 1 |
1670 | uniquedir = 1 |
… | |
… | |
1604 | } |
1686 | } |
1605 | OUTPUT: RETVAL |
1687 | OUTPUT: RETVAL |
1606 | |
1688 | |
1607 | void abort () |
1689 | void abort () |
1608 | |
1690 | |
|
|
1691 | void reset_signals () |
|
|
1692 | |
|
|
1693 | void fork_abort (octet_string cause = "cf::fork_abort") |
|
|
1694 | |
1609 | void cleanup (const char *cause, bool make_core = false) |
1695 | void cleanup (octet_string cause, bool make_core = false) |
1610 | |
1696 | |
1611 | void emergency_save () |
1697 | void emergency_save () |
1612 | |
1698 | |
1613 | void _exit (int status = 0) |
1699 | void _exit (int status = EXIT_SUCCESS) |
|
|
1700 | |
|
|
1701 | UV sv_2watcher (SV *w) |
|
|
1702 | CODE: |
|
|
1703 | RETVAL = (UV)GEventAPI->sv_2watcher (w); |
|
|
1704 | OUTPUT: |
|
|
1705 | RETVAL |
1614 | |
1706 | |
1615 | #if _POSIX_MEMLOCK |
1707 | #if _POSIX_MEMLOCK |
1616 | |
1708 | |
1617 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1709 | int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) |
1618 | |
1710 | |
1619 | int munlockall () |
1711 | int munlockall () |
1620 | |
1712 | |
1621 | #endif |
1713 | #endif |
1622 | |
1714 | |
1623 | int find_animation (char *text) |
1715 | int find_animation (utf8_string text) |
1624 | PROTOTYPE: $ |
1716 | PROTOTYPE: $ |
1625 | |
1717 | |
1626 | int random_roll (int min, int max, object *op, int goodbad); |
1718 | int random_roll (int min, int max, object *op, int goodbad); |
1627 | |
1719 | |
1628 | const char *cost_string_from_value(uint64 cost, int approx = 0) |
1720 | const_utf8_string cost_string_from_value(uint64 cost, int approx = 0) |
1629 | |
1721 | |
1630 | int |
1722 | int |
1631 | exp_to_level (val64 exp) |
1723 | exp_to_level (val64 exp) |
1632 | CODE: |
1724 | CODE: |
1633 | { |
1725 | { |
… | |
… | |
1664 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1756 | RETVAL = newSVpv (resist_plus[atnr], 0); |
1665 | else |
1757 | else |
1666 | XSRETURN_UNDEF; |
1758 | XSRETURN_UNDEF; |
1667 | OUTPUT: RETVAL |
1759 | OUTPUT: RETVAL |
1668 | |
1760 | |
|
|
1761 | bool |
|
|
1762 | load_resource_file (octet_string filename) |
|
|
1763 | |
1669 | MODULE = cf PACKAGE = cf::attachable |
1764 | MODULE = cf PACKAGE = cf::attachable |
1670 | |
1765 | |
1671 | int |
1766 | int |
1672 | valid (SV *obj) |
1767 | valid (SV *obj) |
1673 | CODE: |
1768 | CODE: |
1674 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1769 | RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); |
1675 | OUTPUT: |
1770 | OUTPUT: |
1676 | RETVAL |
1771 | RETVAL |
1677 | |
1772 | |
|
|
1773 | void |
|
|
1774 | debug_trace (attachable *obj, bool on = true) |
|
|
1775 | CODE: |
|
|
1776 | obj->flags &= ~attachable::F_DEBUG_TRACE; |
|
|
1777 | if (on) |
|
|
1778 | obj->flags |= attachable::F_DEBUG_TRACE; |
|
|
1779 | |
|
|
1780 | int mortals_size () |
|
|
1781 | CODE: |
|
|
1782 | RETVAL = attachable::mortals.size (); |
|
|
1783 | OUTPUT: RETVAL |
|
|
1784 | |
|
|
1785 | #object *mortals (U32 index) |
|
|
1786 | # CODE: |
|
|
1787 | # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0; |
|
|
1788 | # OUTPUT: RETVAL |
|
|
1789 | |
1678 | INCLUDE: $PERL genacc attachable ../include/cfperl.h | |
1790 | INCLUDE: $PERL $srcdir/genacc attachable ../include/cfperl.h | |
1679 | |
1791 | |
1680 | MODULE = cf PACKAGE = cf::global |
1792 | MODULE = cf PACKAGE = cf::global |
1681 | |
1793 | |
1682 | int invoke (SV *klass, int event, ...) |
1794 | int invoke (SV *klass, int event, ...) |
1683 | CODE: |
1795 | CODE: |
… | |
… | |
1687 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1799 | RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); |
1688 | OUTPUT: RETVAL |
1800 | OUTPUT: RETVAL |
1689 | |
1801 | |
1690 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1802 | MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1691 | |
1803 | |
1692 | INCLUDE: $PERL genacc object ../include/object.h | |
1804 | INCLUDE: $PERL $srcdir/genacc object ../include/object.h | |
1693 | |
1805 | |
1694 | int invoke (object *op, int event, ...) |
1806 | int invoke (object *op, int event, ...) |
1695 | CODE: |
1807 | CODE: |
1696 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1808 | if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); |
1697 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
1809 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
1699 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1811 | RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); |
1700 | OUTPUT: RETVAL |
1812 | OUTPUT: RETVAL |
1701 | |
1813 | |
1702 | SV *registry (object *op) |
1814 | SV *registry (object *op) |
1703 | |
1815 | |
1704 | void mortals () |
|
|
1705 | PPCODE: |
|
|
1706 | EXTEND (SP, object::mortals.size ()); |
|
|
1707 | for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) |
|
|
1708 | PUSHs (to_sv (*i)); |
|
|
1709 | |
|
|
1710 | int objects_size () |
1816 | int objects_size () |
1711 | CODE: |
1817 | CODE: |
1712 | RETVAL = objects.size (); |
1818 | RETVAL = objects.size (); |
1713 | OUTPUT: RETVAL |
1819 | OUTPUT: RETVAL |
1714 | |
1820 | |
… | |
… | |
1725 | object *actives (U32 index) |
1831 | object *actives (U32 index) |
1726 | CODE: |
1832 | CODE: |
1727 | RETVAL = index < actives.size () ? actives [index] : 0; |
1833 | RETVAL = index < actives.size () ? actives [index] : 0; |
1728 | OUTPUT: RETVAL |
1834 | OUTPUT: RETVAL |
1729 | |
1835 | |
|
|
1836 | const char *slot_use_name (U32 slot) |
|
|
1837 | ALIAS: |
|
|
1838 | slot_nonuse_name = 1 |
|
|
1839 | CODE: |
|
|
1840 | { |
|
|
1841 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1842 | croak ("body slot index out of range"); |
|
|
1843 | |
|
|
1844 | switch (ix) |
|
|
1845 | { |
|
|
1846 | case 0: RETVAL = body_locations[slot].use_name; break; |
|
|
1847 | case 1: RETVAL = body_locations[slot].nonuse_name; break; |
|
|
1848 | } |
|
|
1849 | } |
|
|
1850 | OUTPUT: |
|
|
1851 | RETVAL |
|
|
1852 | |
1730 | # missing properties |
1853 | # missing properties |
1731 | |
1854 | |
1732 | object *head (object *op) |
1855 | object *head (object *op) |
1733 | PROTOTYPE: $ |
1856 | PROTOTYPE: $ |
1734 | CODE: |
1857 | CODE: |
1735 | RETVAL = op->head_ (); |
1858 | RETVAL = op->head_ (); |
1736 | OUTPUT: RETVAL |
|
|
1737 | |
|
|
1738 | int is_head (object *op) |
|
|
1739 | PROTOTYPE: $ |
|
|
1740 | CODE: |
|
|
1741 | RETVAL = op->head_ () == op; |
|
|
1742 | OUTPUT: RETVAL |
1859 | OUTPUT: RETVAL |
1743 | |
1860 | |
1744 | void |
1861 | void |
1745 | inv (object *obj) |
1862 | inv (object *obj) |
1746 | PROTOTYPE: $ |
1863 | PROTOTYPE: $ |
… | |
… | |
1754 | void |
1871 | void |
1755 | set_animation (object *op, int idx) |
1872 | set_animation (object *op, int idx) |
1756 | CODE: |
1873 | CODE: |
1757 | SET_ANIMATION (op, idx); |
1874 | SET_ANIMATION (op, idx); |
1758 | |
1875 | |
|
|
1876 | int |
|
|
1877 | num_animations (object *op) |
|
|
1878 | CODE: |
|
|
1879 | RETVAL = NUM_ANIMATIONS (op); |
|
|
1880 | OUTPUT: RETVAL |
|
|
1881 | |
|
|
1882 | int slot_info (object *op, UV slot, int value = 0) |
|
|
1883 | ALIAS: |
|
|
1884 | slot_used = 1 |
|
|
1885 | CODE: |
|
|
1886 | { |
|
|
1887 | if (slot >= NUM_BODY_LOCATIONS) |
|
|
1888 | croak ("body slot index out of range"); |
|
|
1889 | |
|
|
1890 | RETVAL = ix ? op->slot[slot].used : op->slot[slot].info; |
|
|
1891 | |
|
|
1892 | if (items > 2) |
|
|
1893 | if (ix) |
|
|
1894 | op->slot[slot].used = value; |
|
|
1895 | else |
|
|
1896 | op->slot[slot].info = value; |
|
|
1897 | } |
|
|
1898 | OUTPUT: |
|
|
1899 | RETVAL |
|
|
1900 | |
1759 | object *find_best_object_match (object *op, const char *match) |
1901 | object *find_best_object_match (object *op, utf8_string match) |
1760 | |
1902 | |
1761 | object *find_marked_object (object *op) |
1903 | object *find_marked_object (object *op) |
1762 | |
1904 | |
1763 | int need_identify (object *obj); |
1905 | int need_identify (object *obj); |
1764 | |
1906 | |
1765 | int apply_shop_mat (object *shop_mat, object *op); |
1907 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
1908 | |
|
|
1909 | int move_player (object *op, int dir) |
|
|
1910 | CODE: |
|
|
1911 | RETVAL = move_player (op, dir); |
|
|
1912 | OUTPUT: |
|
|
1913 | RETVAL |
1766 | |
1914 | |
1767 | int move (object *op, int dir, object *originator = op) |
1915 | int move (object *op, int dir, object *originator = op) |
1768 | CODE: |
1916 | CODE: |
1769 | RETVAL = move_ob (op, dir, originator); |
1917 | RETVAL = move_ob (op, dir, originator); |
1770 | OUTPUT: |
1918 | OUTPUT: |
… | |
… | |
1776 | |
1924 | |
1777 | void apply_below (object *op) |
1925 | void apply_below (object *op) |
1778 | CODE: |
1926 | CODE: |
1779 | player_apply_below (op); |
1927 | player_apply_below (op); |
1780 | |
1928 | |
|
|
1929 | int cast_heal (object *op, object *caster, object *spell, int dir = 0) |
|
|
1930 | |
1781 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1931 | object *cf_object_present_archname_inside (object *op, utf8_string whatstr) |
1782 | |
1932 | |
1783 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1933 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1784 | |
1934 | |
1785 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1935 | int cf_object_change_map (object *op, int x, int y, maptile *map) |
1786 | |
1936 | |
… | |
… | |
1806 | RETVAL = pay_for_amount (amount, op); |
1956 | RETVAL = pay_for_amount (amount, op); |
1807 | OUTPUT: RETVAL |
1957 | OUTPUT: RETVAL |
1808 | |
1958 | |
1809 | void pay_player (object *op, uint64 amount) |
1959 | void pay_player (object *op, uint64 amount) |
1810 | |
1960 | |
1811 | val64 pay_player_arch (object *op, const char *arch, uint64 amount) |
1961 | val64 pay_player_arch (object *op, utf8_string arch, uint64 amount) |
1812 | |
1962 | |
1813 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) |
1963 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0) |
1814 | |
1964 | |
1815 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1965 | void learn_spell (object *op, object *sp, int special_prayer = 0) |
1816 | CODE: |
1966 | CODE: |
1817 | do_learn_spell (op, sp, special_prayer); |
1967 | do_learn_spell (op, sp, special_prayer); |
1818 | |
1968 | |
1819 | void forget_spell (object *op, object *sp) |
1969 | void forget_spell (object *op, object *sp) |
1820 | CODE: |
1970 | CODE: |
1821 | do_forget_spell (op, query_name (sp)); |
1971 | do_forget_spell (op, query_name (sp)); |
1822 | |
1972 | |
1823 | object *check_for_spell (object *op, char *spellname) |
1973 | object *check_for_spell (object *op, utf8_string spellname) |
1824 | CODE: |
1974 | CODE: |
1825 | RETVAL = check_spell_known (op, spellname); |
1975 | RETVAL = check_spell_known (op, spellname); |
1826 | OUTPUT: RETVAL |
1976 | OUTPUT: RETVAL |
1827 | |
1977 | |
1828 | int query_money (object *op) |
1978 | int query_money (object *op) |
… | |
… | |
1837 | |
1987 | |
1838 | void drop (object *who, object *op) |
1988 | void drop (object *who, object *op) |
1839 | |
1989 | |
1840 | void pick_up (object *who, object *op) |
1990 | void pick_up (object *who, object *op) |
1841 | |
1991 | |
1842 | object *cf_object_insert_object (object *op, object *container) |
|
|
1843 | |
|
|
1844 | object *cf_object_insert_in_ob (object *ob, object *where) |
|
|
1845 | |
|
|
1846 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1992 | int cf_object_teleport (object *op, maptile *map, int x, int y) |
1847 | |
1993 | |
1848 | void update_object (object *op, int action) |
1994 | void update_object (object *op, int action) |
1849 | |
1995 | |
1850 | object *cf_create_object_by_name (const char *name) |
1996 | object *cf_create_object_by_name (utf8_string name) |
1851 | |
1997 | |
1852 | void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) |
1998 | void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0) |
1853 | |
1999 | |
1854 | void player_lvl_adj (object *who, object *skill = 0) |
2000 | void player_lvl_adj (object *who, object *skill = 0) |
1855 | |
2001 | |
1856 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
2002 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1857 | |
2003 | |
… | |
… | |
1871 | object *cf_insert_ob_in_ob (object *ob, object *where) |
2017 | object *cf_insert_ob_in_ob (object *ob, object *where) |
1872 | |
2018 | |
1873 | # no clean way to get an object from an archetype - stupid idiotic |
2019 | # no clean way to get an object from an archetype - stupid idiotic |
1874 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
2020 | # dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1875 | |
2021 | |
1876 | object *new (const char *archetype = 0) |
2022 | object *new (utf8_string archetype = 0) |
1877 | PROTOTYPE: ;$ |
2023 | PROTOTYPE: ;$ |
1878 | CODE: |
2024 | CODE: |
1879 | RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
2025 | RETVAL = archetype ? get_archetype (archetype) : object::create (); |
1880 | OUTPUT: |
2026 | OUTPUT: |
1881 | RETVAL |
2027 | RETVAL |
1882 | |
2028 | |
|
|
2029 | object *find_object (U32 tag) |
|
|
2030 | |
|
|
2031 | # TODO: nuke |
1883 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
2032 | object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) |
1884 | PROTOTYPE: $$$$$$ |
2033 | PROTOTYPE: $$$$$$ |
1885 | CODE: |
2034 | CODE: |
1886 | { |
2035 | { |
1887 | int unused_type; |
2036 | int unused_type; |
1888 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
2037 | RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1889 | } |
2038 | } |
1890 | |
2039 | |
1891 | # syntatic sugar for easier use in event callbacks. |
2040 | const_utf8_string get_ob_key_value (object *op, utf8_string key) |
1892 | const char *options (object *op) |
|
|
1893 | CODE: |
|
|
1894 | RETVAL = op->name; |
|
|
1895 | OUTPUT: |
|
|
1896 | RETVAL |
|
|
1897 | |
2041 | |
1898 | player *contr (object *op) |
|
|
1899 | CODE: |
|
|
1900 | RETVAL = op->contr; |
|
|
1901 | OUTPUT: RETVAL |
|
|
1902 | |
|
|
1903 | const char *get_ob_key_value (object *op, const char *key) |
|
|
1904 | |
|
|
1905 | bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
2042 | bool set_ob_key_value (object *op, utf8_string key, utf8_string value = 0, int add_key = 1) |
1906 | |
2043 | |
1907 | object *get_nearest_player (object *ob) |
2044 | object *get_nearest_player (object *ob) |
1908 | ALIAS: nearest_player = 0 |
2045 | ALIAS: nearest_player = 0 |
1909 | PREINIT: |
2046 | PREINIT: |
1910 | extern object *get_nearest_player (object *); |
2047 | extern object *get_nearest_player (object *); |
… | |
… | |
1926 | bool on_same_map_as (object *ob, object *other) |
2063 | bool on_same_map_as (object *ob, object *other) |
1927 | CODE: |
2064 | CODE: |
1928 | RETVAL = on_same_map (ob, other); |
2065 | RETVAL = on_same_map (ob, other); |
1929 | OUTPUT: RETVAL |
2066 | OUTPUT: RETVAL |
1930 | |
2067 | |
1931 | const char * |
2068 | const_utf8_string |
1932 | base_name (object *op, int plural = op->nrof > 1) |
2069 | base_name (object *op, int plural = op->nrof > 1) |
1933 | CODE: |
2070 | CODE: |
1934 | RETVAL = query_base_name (op, plural); |
2071 | RETVAL = query_base_name (op, plural); |
1935 | OUTPUT: RETVAL |
2072 | OUTPUT: RETVAL |
1936 | |
2073 | |
… | |
… | |
1943 | RETVAL = op->contr; |
2080 | RETVAL = op->contr; |
1944 | OUTPUT: RETVAL |
2081 | OUTPUT: RETVAL |
1945 | |
2082 | |
1946 | void check_score (object *op) |
2083 | void check_score (object *op) |
1947 | |
2084 | |
1948 | void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
2085 | void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1949 | CODE: |
2086 | CODE: |
1950 | new_draw_info (flags, 0, op, txt); |
2087 | new_draw_info (flags, 0, op, txt); |
1951 | |
|
|
1952 | object *cf_player_send_inventory (object *op) |
|
|
1953 | |
|
|
1954 | char *cf_player_get_ip (object *op) |
|
|
1955 | ALIAS: ip = 0 |
|
|
1956 | |
|
|
1957 | object *cf_player_get_marked_item (object *op) |
|
|
1958 | ALIAS: marked_item = 0 |
|
|
1959 | |
|
|
1960 | void cf_player_set_marked_item (object *op, object *ob) |
|
|
1961 | |
|
|
1962 | partylist *cf_player_get_party (object *op) |
|
|
1963 | ALIAS: party = 0 |
|
|
1964 | |
|
|
1965 | void cf_player_set_party (object *op, partylist *party) |
|
|
1966 | |
2088 | |
1967 | void kill_player (object *op) |
2089 | void kill_player (object *op) |
1968 | |
2090 | |
1969 | void esrv_update_item (object *op, int what, object *item) |
2091 | void esrv_update_item (object *op, int what, object *item) |
1970 | C_ARGS: what, op, item |
2092 | C_ARGS: what, op, item |
1971 | |
2093 | |
1972 | void clear_los (object *op) |
|
|
1973 | |
|
|
1974 | int command_teleport (object *op, char *params) |
|
|
1975 | |
|
|
1976 | int command_summon (object *op, char *params) |
2094 | int command_summon (object *op, utf8_string params) |
1977 | |
2095 | |
1978 | int command_arrest (object *op, char *params) |
2096 | int command_arrest (object *op, utf8_string params) |
1979 | |
|
|
1980 | int command_kick (object *op, char *params) |
|
|
1981 | |
|
|
1982 | int command_banish (object *op, char *params) |
|
|
1983 | |
2097 | |
1984 | |
2098 | |
1985 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2099 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1986 | |
2100 | |
1987 | INCLUDE: $PERL genacc player ../include/player.h | |
2101 | INCLUDE: $PERL $srcdir/genacc player ../include/player.h | |
1988 | |
2102 | |
1989 | int invoke (player *pl, int event, ...) |
2103 | int invoke (player *pl, int event, ...) |
1990 | CODE: |
2104 | CODE: |
1991 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2105 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
1992 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2106 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2002 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2116 | pl->ob->stats.hp = pl->ob->stats.maxhp; |
2003 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2117 | pl->ob->stats.sp = pl->ob->stats.maxsp; |
2004 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2118 | pl->ob->stats.grace = pl->ob->stats.maxgrace; |
2005 | pl->orig_stats = pl->ob->stats; |
2119 | pl->orig_stats = pl->ob->stats; |
2006 | |
2120 | |
|
|
2121 | void clear_los (player *pl) |
|
|
2122 | |
2007 | void cf_player_move (player *pl, int dir) |
2123 | void cf_player_move (player *pl, int dir) |
2008 | |
2124 | |
2009 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2125 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
2010 | |
|
|
2011 | player *first () |
|
|
2012 | CODE: |
|
|
2013 | RETVAL = first_player; |
|
|
2014 | OUTPUT: RETVAL |
|
|
2015 | |
2126 | |
2016 | bool |
2127 | bool |
2017 | cell_visible (player *pl, int dx, int dy) |
2128 | cell_visible (player *pl, int dx, int dy) |
2018 | CODE: |
2129 | CODE: |
2019 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
2130 | RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 |
… | |
… | |
2072 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2183 | RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); |
2073 | OUTPUT: RETVAL |
2184 | OUTPUT: RETVAL |
2074 | |
2185 | |
2075 | SV *registry (maptile *map) |
2186 | SV *registry (maptile *map) |
2076 | |
2187 | |
2077 | INCLUDE: $PERL genacc maptile ../include/map.h | |
2188 | INCLUDE: $PERL $srcdir/genacc maptile ../include/map.h | |
2078 | |
2189 | |
2079 | void |
2190 | void |
2080 | maptile::instantiate () |
2191 | maptile::instantiate () |
2081 | |
2192 | |
2082 | maptile *new () |
2193 | maptile *new () |
… | |
… | |
2097 | for_all_players (pl) |
2208 | for_all_players (pl) |
2098 | if (pl->ob && pl->ob->map == THIS) |
2209 | if (pl->ob && pl->ob->map == THIS) |
2099 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2210 | PUSHs (sv_2mortal (to_sv (pl->ob))); |
2100 | } |
2211 | } |
2101 | |
2212 | |
|
|
2213 | void |
|
|
2214 | maptile::add_underlay (SV *data, int offset, int stride, SV *palette) |
|
|
2215 | CODE: |
|
|
2216 | { |
|
|
2217 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2218 | croak ("maptile::add_underlay: palette must be arrayref"); |
|
|
2219 | |
|
|
2220 | palette = SvRV (palette); |
|
|
2221 | |
|
|
2222 | STRLEN idxlen; |
|
|
2223 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2224 | |
|
|
2225 | for (int x = 0; x < THIS->width; ++x) |
|
|
2226 | for (int y = 0; y < THIS->height; ++y) |
|
|
2227 | { |
|
|
2228 | for (object *op = THIS->at (x, y).bot; op; op = op->above) |
|
|
2229 | if (op->flag [FLAG_IS_FLOOR]) |
|
|
2230 | goto skip_space; |
|
|
2231 | |
|
|
2232 | { |
|
|
2233 | int offs = offset + y * stride + x; |
|
|
2234 | if (IN_RANGE_EXC (offs, 0, idxlen)) |
|
|
2235 | { |
|
|
2236 | if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0)) |
|
|
2237 | { |
|
|
2238 | object *ob = get_archetype (SvPVutf8_nolen (*elem)); |
|
|
2239 | ob->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2240 | THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY); |
|
|
2241 | |
|
|
2242 | if (ob->randomitems) |
|
|
2243 | { |
|
|
2244 | if (!ob->above) |
|
|
2245 | { |
|
|
2246 | ob->create_treasure (ob->randomitems); |
|
|
2247 | |
|
|
2248 | for (object *op = ob->above; op; op = op->above) |
|
|
2249 | op->flag [FLAG_NO_MAP_SAVE] = true; |
|
|
2250 | } |
|
|
2251 | |
|
|
2252 | ob->randomitems = 0; |
|
|
2253 | } |
|
|
2254 | } |
|
|
2255 | } |
|
|
2256 | } |
|
|
2257 | |
|
|
2258 | skip_space: ; |
|
|
2259 | } |
|
|
2260 | } |
|
|
2261 | |
|
|
2262 | void |
|
|
2263 | maptile::set_regiondata (SV *data, int offset, int stride, SV *palette) |
|
|
2264 | CODE: |
|
|
2265 | { |
|
|
2266 | if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV) |
|
|
2267 | croak ("maptile::set_regiondata: palette must be arrayref"); |
|
|
2268 | |
|
|
2269 | palette = SvRV (palette); |
|
|
2270 | |
|
|
2271 | STRLEN idxlen; |
|
|
2272 | const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen); |
|
|
2273 | |
|
|
2274 | region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1]; |
|
|
2275 | uint8_t *regions = salloc<uint8_t> (THIS->size ()); |
|
|
2276 | |
|
|
2277 | for (int i = av_len ((AV *)palette) + 1; i--; ) |
|
|
2278 | regionmap [i] = region::find (SvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1))); |
|
|
2279 | |
|
|
2280 | for (int y = 0; y < THIS->height; ++y) |
|
|
2281 | memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width); |
|
|
2282 | |
|
|
2283 | sfree (THIS->regions, THIS->size ()); |
|
|
2284 | delete [] THIS->regionmap; |
|
|
2285 | |
|
|
2286 | THIS->regions = regions; |
|
|
2287 | THIS->regionmap = regionmap; |
|
|
2288 | } |
|
|
2289 | |
|
|
2290 | void |
|
|
2291 | maptile::create_region_treasure () |
|
|
2292 | CODE: |
|
|
2293 | { |
|
|
2294 | object *op = object::create (); |
|
|
2295 | op->type = FLOOR; |
|
|
2296 | op->map = THIS; |
|
|
2297 | |
|
|
2298 | for (int x = 0; x < THIS->width; ++x) |
|
|
2299 | for (int y = 0; y < THIS->height; ++y) |
|
|
2300 | { |
|
|
2301 | region *rgn = THIS->region (x, y); |
|
|
2302 | |
|
|
2303 | //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D |
|
|
2304 | if (rgn->treasure && rndm () < rgn->treasure_density) |
|
|
2305 | { |
|
|
2306 | op->x = x; |
|
|
2307 | op->y = y; |
|
|
2308 | create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty); |
|
|
2309 | } |
|
|
2310 | } |
|
|
2311 | |
|
|
2312 | op->destroy (); |
|
|
2313 | } |
|
|
2314 | |
2102 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2315 | void play_sound_map (maptile *map, int x, int y, int sound_num) |
2103 | |
2316 | |
2104 | int out_of_map (maptile *map, int x, int y) |
2317 | int out_of_map (maptile *map, int x, int y) |
2105 | |
2318 | |
2106 | void |
2319 | void |
… | |
… | |
2122 | |
2335 | |
2123 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2336 | object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny) |
2124 | C_ARGS: str, map, nx, ny |
2337 | C_ARGS: str, map, nx, ny |
2125 | |
2338 | |
2126 | void |
2339 | void |
2127 | cf_map_normalise (maptile *map, int x, int y) |
2340 | get_map_flags (maptile *map, int x, int y) |
2128 | PPCODE: |
2341 | PPCODE: |
2129 | { |
2342 | { |
2130 | maptile *nmap = 0; |
2343 | maptile *nmap = 0; |
2131 | I16 nx = 0, ny = 0; |
2344 | I16 nx = 0, ny = 0; |
2132 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
2345 | int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); |
… | |
… | |
2187 | |
2400 | |
2188 | void fix_walls (maptile *map, int x, int y) |
2401 | void fix_walls (maptile *map, int x, int y) |
2189 | |
2402 | |
2190 | void fix_walls_around (maptile *map, int x, int y) |
2403 | void fix_walls_around (maptile *map, int x, int y) |
2191 | |
2404 | |
2192 | const char * |
|
|
2193 | region_name (maptile *m) |
|
|
2194 | CODE: |
|
|
2195 | RETVAL = get_name_of_region_for_map (m); |
|
|
2196 | OUTPUT: RETVAL |
|
|
2197 | |
|
|
2198 | # worst xs function of my life |
2405 | # worst xs function of my life |
2199 | maptile * |
2406 | bool |
2200 | _create_random_map (\ |
2407 | _create_random_map (\ |
2201 | char *path,\ |
2408 | maptile *self,\ |
2202 | char *wallstyle,\ |
2409 | utf8_string wallstyle,\ |
2203 | char *wall_name,\ |
2410 | utf8_string wall_name,\ |
2204 | char *floorstyle,\ |
2411 | utf8_string floorstyle,\ |
2205 | char *monsterstyle,\ |
2412 | utf8_string monsterstyle,\ |
2206 | char *treasurestyle,\ |
2413 | utf8_string treasurestyle,\ |
2207 | char *layoutstyle,\ |
2414 | utf8_string layoutstyle,\ |
2208 | char *doorstyle,\ |
2415 | utf8_string doorstyle,\ |
2209 | char *decorstyle,\ |
2416 | utf8_string decorstyle,\ |
2210 | char *origin_map,\ |
2417 | utf8_string origin_map,\ |
2211 | char *final_map,\ |
2418 | utf8_string final_map,\ |
2212 | char *exitstyle,\ |
2419 | utf8_string exitstyle,\ |
2213 | char *this_map,\ |
2420 | utf8_string this_map,\ |
2214 | char *exit_on_final_map,\ |
2421 | utf8_string exit_on_final_map,\ |
2215 | int Xsize,\ |
2422 | int xsize,\ |
2216 | int Ysize,\ |
2423 | int ysize,\ |
2217 | int expand2x,\ |
2424 | int expand2x,\ |
2218 | int layoutoptions1,\ |
2425 | int layoutoptions1,\ |
2219 | int layoutoptions2,\ |
2426 | int layoutoptions2,\ |
2220 | int layoutoptions3,\ |
2427 | int layoutoptions3,\ |
2221 | int symmetry,\ |
2428 | int symmetry,\ |
… | |
… | |
2226 | int dungeon_depth,\ |
2433 | int dungeon_depth,\ |
2227 | int decoroptions,\ |
2434 | int decoroptions,\ |
2228 | int orientation,\ |
2435 | int orientation,\ |
2229 | int origin_y,\ |
2436 | int origin_y,\ |
2230 | int origin_x,\ |
2437 | int origin_x,\ |
2231 | int random_seed,\ |
2438 | U32 random_seed,\ |
2232 | val64 total_map_hp,\ |
2439 | val64 total_map_hp,\ |
2233 | int map_layout_style,\ |
2440 | int map_layout_style,\ |
2234 | int treasureoptions,\ |
2441 | int treasureoptions,\ |
2235 | int symmetry_used,\ |
2442 | int symmetry_used,\ |
2236 | region *region\ |
2443 | region *region,\ |
|
|
2444 | utf8_string custom\ |
2237 | ) |
2445 | ) |
2238 | CODE: |
2446 | CODE: |
2239 | { |
2447 | { |
2240 | random_map_params rmp; |
2448 | random_map_params rmp; |
2241 | |
2449 | |
… | |
… | |
2251 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2459 | assign (rmp.exit_on_final_map, exit_on_final_map); |
2252 | |
2460 | |
2253 | rmp.origin_map = origin_map; |
2461 | rmp.origin_map = origin_map; |
2254 | rmp.final_map = final_map; |
2462 | rmp.final_map = final_map; |
2255 | rmp.this_map = this_map; |
2463 | rmp.this_map = this_map; |
2256 | rmp.Xsize = Xsize; |
2464 | rmp.xsize = xsize; |
2257 | rmp.Ysize = Ysize; |
2465 | rmp.ysize = ysize; |
2258 | rmp.expand2x = expand2x; |
2466 | rmp.expand2x = expand2x; |
2259 | rmp.layoutoptions1 = layoutoptions1; |
2467 | rmp.layoutoptions1 = layoutoptions1; |
2260 | rmp.layoutoptions2 = layoutoptions2; |
2468 | rmp.layoutoptions2 = layoutoptions2; |
2261 | rmp.layoutoptions3 = layoutoptions3; |
2469 | rmp.layoutoptions3 = layoutoptions3; |
2262 | rmp.symmetry = symmetry; |
2470 | rmp.symmetry = symmetry; |
… | |
… | |
2268 | rmp.decoroptions = decoroptions; |
2476 | rmp.decoroptions = decoroptions; |
2269 | rmp.orientation = orientation; |
2477 | rmp.orientation = orientation; |
2270 | rmp.origin_y = origin_y; |
2478 | rmp.origin_y = origin_y; |
2271 | rmp.origin_x = origin_x; |
2479 | rmp.origin_x = origin_x; |
2272 | rmp.random_seed = random_seed; |
2480 | rmp.random_seed = random_seed; |
2273 | rmp.total_map_hp = total_map_hp; |
2481 | rmp.total_map_hp = (uint64_t) total_map_hp; |
2274 | rmp.map_layout_style = map_layout_style; |
2482 | rmp.map_layout_style = map_layout_style; |
2275 | rmp.treasureoptions = treasureoptions; |
2483 | rmp.treasureoptions = treasureoptions; |
2276 | rmp.symmetry_used = symmetry_used; |
2484 | rmp.symmetry_used = symmetry_used; |
2277 | rmp.region = region; |
2485 | rmp.region = region; |
|
|
2486 | rmp.custom = custom; |
2278 | |
2487 | |
2279 | RETVAL = generate_random_map (path, &rmp); |
2488 | RETVAL = self->generate_random_map (&rmp); |
2280 | } |
2489 | } |
2281 | OUTPUT: |
2490 | OUTPUT: |
2282 | RETVAL |
2491 | RETVAL |
2283 | |
2492 | |
2284 | MODULE = cf PACKAGE = cf::arch |
2493 | MODULE = cf PACKAGE = cf::arch |
2285 | |
2494 | |
2286 | archetype *find (const char *name) |
2495 | archetype *find (utf8_string name) |
2287 | CODE: |
2496 | CODE: |
2288 | RETVAL = archetype::find (name); |
2497 | RETVAL = archetype::find (name); |
2289 | OUTPUT: |
2498 | OUTPUT: |
2290 | RETVAL |
2499 | RETVAL |
2291 | |
2500 | |
2292 | archetype *first() |
2501 | int archetypes_size () |
2293 | PROTOTYPE: |
2502 | CODE: |
2294 | CODE: |
|
|
2295 | RETVAL = first_archetype; |
2503 | RETVAL = archetypes.size (); |
|
|
2504 | OUTPUT: RETVAL |
|
|
2505 | |
|
|
2506 | archetype *archetypes (U32 index) |
|
|
2507 | CODE: |
|
|
2508 | RETVAL = index < archetypes.size () ? archetypes [index] : 0; |
|
|
2509 | OUTPUT: RETVAL |
|
|
2510 | |
|
|
2511 | object *instantiate (archetype *arch) |
|
|
2512 | CODE: |
|
|
2513 | RETVAL = arch_to_object (arch); |
|
|
2514 | OUTPUT: |
2296 | OUTPUT: RETVAL |
2515 | RETVAL |
2297 | |
2516 | |
2298 | INCLUDE: $PERL genacc archetype ../include/object.h | |
2517 | INCLUDE: $PERL $srcdir/genacc archetype ../include/object.h | |
2299 | |
2518 | |
2300 | MODULE = cf PACKAGE = cf::party |
2519 | MODULE = cf PACKAGE = cf::party |
2301 | |
2520 | |
2302 | partylist *first () |
2521 | partylist *first () |
2303 | PROTOTYPE: |
2522 | PROTOTYPE: |
2304 | CODE: |
2523 | CODE: |
2305 | RETVAL = get_firstparty (); |
2524 | RETVAL = get_firstparty (); |
2306 | OUTPUT: RETVAL |
2525 | OUTPUT: RETVAL |
2307 | |
2526 | |
2308 | INCLUDE: $PERL genacc partylist ../include/player.h | |
2527 | INCLUDE: $PERL $srcdir/genacc partylist ../include/player.h | |
2309 | |
2528 | |
2310 | MODULE = cf PACKAGE = cf::region |
2529 | MODULE = cf PACKAGE = cf::region |
2311 | |
2530 | |
2312 | region *first () |
2531 | void |
2313 | PROTOTYPE: |
2532 | list () |
2314 | CODE: |
2533 | PPCODE: |
2315 | RETVAL = first_region; |
2534 | for_all_regions (rgn) |
2316 | OUTPUT: RETVAL |
2535 | XPUSHs (sv_2mortal (to_sv (rgn))); |
2317 | |
2536 | |
2318 | region *find (char *name) |
2537 | region *find (utf8_string name) |
2319 | PROTOTYPE: $ |
2538 | PROTOTYPE: $ |
2320 | CODE: |
2539 | CODE: |
2321 | RETVAL = get_region_by_name (name); |
2540 | RETVAL = region::find (name); |
2322 | OUTPUT: RETVAL |
2541 | OUTPUT: RETVAL |
2323 | |
2542 | |
|
|
2543 | region *find_fuzzy (utf8_string name) |
|
|
2544 | PROTOTYPE: $ |
|
|
2545 | CODE: |
|
|
2546 | RETVAL = region::find_fuzzy (name); |
|
|
2547 | OUTPUT: RETVAL |
|
|
2548 | |
|
|
2549 | int specificity (region *rgn) |
|
|
2550 | CODE: |
|
|
2551 | RETVAL = 0; |
|
|
2552 | while (rgn = rgn->parent) |
|
|
2553 | RETVAL++; |
|
|
2554 | OUTPUT: RETVAL |
|
|
2555 | |
2324 | INCLUDE: $PERL genacc region ../include/map.h | |
2556 | INCLUDE: $PERL $srcdir/genacc region ../include/region.h | |
2325 | |
2557 | |
2326 | MODULE = cf PACKAGE = cf::living |
2558 | MODULE = cf PACKAGE = cf::living |
2327 | |
2559 | |
2328 | INCLUDE: $PERL genacc living ../include/living.h | |
2560 | INCLUDE: $PERL $srcdir/genacc living ../include/living.h | |
2329 | |
2561 | |
2330 | MODULE = cf PACKAGE = cf::settings |
2562 | MODULE = cf PACKAGE = cf::settings |
2331 | |
2563 | |
2332 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2564 | INCLUDE: $PERL $srcdir/genacc Settings ../include/global.h | |
2333 | |
2565 | |
2334 | MODULE = cf PACKAGE = cf::client |
2566 | MODULE = cf PACKAGE = cf::client |
2335 | |
2567 | |
2336 | INCLUDE: $PERL genacc client ../include/client.h | |
2568 | INCLUDE: $PERL $srcdir/genacc client ../include/client.h | |
2337 | |
2569 | |
2338 | int invoke (client *ns, int event, ...) |
2570 | int invoke (client *ns, int event, ...) |
2339 | CODE: |
2571 | CODE: |
2340 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2572 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2341 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2573 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2360 | char *buf = SvPVbyte (packet, len); |
2592 | char *buf = SvPVbyte (packet, len); |
2361 | |
2593 | |
2362 | THIS->send_packet (buf, len); |
2594 | THIS->send_packet (buf, len); |
2363 | } |
2595 | } |
2364 | |
2596 | |
|
|
2597 | MODULE = cf PACKAGE = cf::face PREFIX = face_ |
|
|
2598 | |
|
|
2599 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/face.h | |
|
|
2600 | |
|
|
2601 | faceidx face_find (utf8_string name, faceidx defidx = 0) |
|
|
2602 | |
|
|
2603 | faceidx alloc (utf8_string name) |
|
|
2604 | CODE: |
|
|
2605 | { |
|
|
2606 | do |
|
|
2607 | { |
|
|
2608 | RETVAL = faces.size (); |
|
|
2609 | faces.resize (RETVAL + 1); |
|
|
2610 | } |
|
|
2611 | while (!RETVAL); // crude way to leave index 0 |
|
|
2612 | |
|
|
2613 | faces [RETVAL].name = name; |
|
|
2614 | facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL)); |
|
|
2615 | |
|
|
2616 | if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL; |
|
|
2617 | if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL; |
|
|
2618 | } |
|
|
2619 | OUTPUT: RETVAL |
|
|
2620 | |
|
|
2621 | void set_type (faceidx idx, int value) |
|
|
2622 | ALIAS: |
|
|
2623 | set_type = 0 |
|
|
2624 | set_visibility = 1 |
|
|
2625 | set_magicmap = 2 |
|
|
2626 | set_smooth = 3 |
|
|
2627 | set_smoothlevel = 4 |
|
|
2628 | CODE: |
|
|
2629 | faceinfo *f = face_info (idx); assert (f); |
|
|
2630 | switch (ix) |
|
|
2631 | { |
|
|
2632 | case 0: f->type = value; break; |
|
|
2633 | case 1: f->visibility = value; break; |
|
|
2634 | case 2: f->magicmap = value; break; |
|
|
2635 | case 3: f->smooth = value; break; |
|
|
2636 | case 4: f->smoothlevel = value; break; |
|
|
2637 | } |
|
|
2638 | |
|
|
2639 | void set_data (faceidx idx, int faceset, SV *data, SV *chksum) |
|
|
2640 | CODE: |
|
|
2641 | { |
|
|
2642 | faceinfo *f = face_info (idx); assert (f); |
|
|
2643 | facedata *d = &(faceset ? f->data64 : f->data32); |
|
|
2644 | sv_to (data, d->data); |
|
|
2645 | STRLEN clen; |
|
|
2646 | char *cdata = SvPVbyte (chksum, clen); |
|
|
2647 | clen = min (CHKSUM_SIZE, clen); |
|
|
2648 | |
|
|
2649 | if (memcmp (d->chksum, cdata, clen)) |
|
|
2650 | { |
|
|
2651 | memcpy (d->chksum, cdata, clen); |
|
|
2652 | |
|
|
2653 | // invalidate existing client face info |
|
|
2654 | for_all_clients (ns) |
|
|
2655 | if (ns->faceset == faceset) |
|
|
2656 | { |
|
|
2657 | ns->faces_sent [idx] = false; |
|
|
2658 | ns->force_newmap = true; |
|
|
2659 | } |
|
|
2660 | } |
|
|
2661 | } |
|
|
2662 | |
|
|
2663 | int get_data_size (faceidx idx, int faceset = 0) |
|
|
2664 | CODE: |
|
|
2665 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2666 | RETVAL = d->data.size (); |
|
|
2667 | OUTPUT: |
|
|
2668 | RETVAL |
|
|
2669 | |
|
|
2670 | SV *get_chksum (faceidx idx, int faceset = 0) |
|
|
2671 | CODE: |
|
|
2672 | facedata *d = face_data (idx, faceset); assert (d); |
|
|
2673 | RETVAL = newSVpvn ((char *)d->chksum, CHKSUM_SIZE); |
|
|
2674 | OUTPUT: |
|
|
2675 | RETVAL |
|
|
2676 | |
|
|
2677 | void invalidate (faceidx idx) |
|
|
2678 | CODE: |
|
|
2679 | for_all_clients (ns) |
|
|
2680 | { |
|
|
2681 | ns->faces_sent [idx] = false; |
|
|
2682 | ns->force_newmap = true; |
|
|
2683 | } |
|
|
2684 | |
|
|
2685 | void invalidate_all () |
|
|
2686 | CODE: |
|
|
2687 | for_all_clients (ns) |
|
|
2688 | { |
|
|
2689 | ns->faces_sent.reset (); |
|
|
2690 | ns->force_newmap = true; |
|
|
2691 | } |
|
|
2692 | |
|
|
2693 | MODULE = cf PACKAGE = cf::anim PREFIX = anim_ |
|
|
2694 | |
|
|
2695 | #INCLUDE: $PERL $srcdir/genacc faceset ../include/anim.h | |
|
|
2696 | |
|
|
2697 | animidx anim_find (utf8_string name) |
|
|
2698 | CODE: |
|
|
2699 | RETVAL = animation::find (name).number; |
|
|
2700 | OUTPUT: RETVAL |
|
|
2701 | |
|
|
2702 | animidx set (utf8_string name, SV *frames, int facings = 1) |
|
|
2703 | CODE: |
|
|
2704 | { |
|
|
2705 | if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV) |
|
|
2706 | croak ("frames must be an arrayref"); |
|
|
2707 | |
|
|
2708 | AV *av = (AV *)SvRV (frames); |
|
|
2709 | |
|
|
2710 | animation *anim = &animation::find (name); |
|
|
2711 | if (anim->number) |
|
|
2712 | { |
|
|
2713 | anim->resize (av_len (av) + 1); |
|
|
2714 | anim->facings = facings; |
|
|
2715 | } |
|
|
2716 | else |
|
|
2717 | anim = &animation::create (name, av_len (av) + 1, facings); |
|
|
2718 | |
|
|
2719 | for (int i = 0; i < anim->num_animations; ++i) |
|
|
2720 | anim->faces [i] = face_find (SvPVutf8_nolen (*av_fetch (av, i, 1))); |
|
|
2721 | } |
|
|
2722 | OUTPUT: RETVAL |
|
|
2723 | |
|
|
2724 | void invalidate_all () |
|
|
2725 | CODE: |
|
|
2726 | for_all_clients (ns) |
|
|
2727 | ns->anims_sent.reset (); |
|
|
2728 | |