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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.134 by root, Tue Jan 9 21:32:42 2007 UTC vs.
Revision 1.360 by root, Mon Apr 5 20:33:13 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24 */ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33
34#include "cfperl.h"
35#include "shstr.h"
36 36
37#include <unistd.h> 37#include <unistd.h>
38#if _POSIX_MEMLOCK 38#if _POSIX_MEMLOCK
39# include <sys/mman.h> 39# include <sys/mman.h>
40#endif 40#endif
41 41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
49
42#include <EXTERN.h> 50#include <EXTERN.h>
43#include <perl.h> 51#include <perl.h>
44#include <XSUB.h> 52#include <XSUB.h>
45 53
46#include "CoroAPI.h" 54#include "CoroAPI.h"
47#include "perlxsi.c" 55#include "perlxsi.c"
48 56
49extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
50 58
51typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
52typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
53 61
54#if IVSIZE >= 8 62typedef std::string std__string;
55 typedef IV val64;
56# define newSVval64 newSViv
57# define SvVAL64 SvIV
58#else
59 typedef double val64;
60# define newSVval64 newSVnv
61# define SvVAL64 SvNV
62#endif
63
64static f_plug_api gethook = cfapi_get_hooks;
65static f_plug_api object_set_property = cfapi_object_set_property;
66static f_plug_api object_insert = cfapi_object_insert;
67 63
68static PerlInterpreter *perl; 64static PerlInterpreter *perl;
69 65
70double runtime; 66tstamp NOW, runtime;
67
68static int tick_inhibit;
69static int tick_pending;
71 70
72global gbl_ev; 71global gbl_ev;
73static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
74static SV *sv_runtime; 73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
75 78
76static HV 79static HV
77 *stash_cf, 80 *stash_cf,
78 *stash_cf_object_wrap, 81 *stash_cf_object_wrap,
79 *stash_cf_object_player_wrap, 82 *stash_cf_object_player_wrap,
80 *stash_cf_player_wrap, 83 *stash_cf_player_wrap,
81 *stash_cf_map_wrap, 84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
82 *stash_cf_client_wrap, 86 *stash_cf_client_wrap,
83 *stash_cf_arch_wrap, 87 *stash_cf_arch_wrap,
84 *stash_cf_party_wrap, 88 *stash_cf_party_wrap,
85 *stash_cf_region_wrap, 89 *stash_cf_region_wrap,
86 *stash_cf_living_wrap; 90 *stash_cf_living_wrap;
87 91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
110#endif
111
112#ifndef newSVpvn_utf8
113static SV *
114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
88// helper cast function, returns super class * or 0 144// helper cast function, returns super class * or 0
89template<class super> 145template<class super>
90static super * 146static super *
91is_a (attachable *at) 147is_a (attachable *at)
92{ 148{
102unordered_vector<attachable *> attachable::mortals; 158unordered_vector<attachable *> attachable::mortals;
103 159
104attachable::~attachable () 160attachable::~attachable ()
105{ 161{
106 assert (!self); 162 assert (!self);
163 assert (!cb);
107} 164}
108 165
109int 166int
110attachable::refcnt_cnt () const 167attachable::refcnt_cnt () const
111{ 168{
112 return refcnt + (self ? SvREFCNT (self) : 0); 169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
113} 188}
114 189
115void 190void
116attachable::optimise () 191attachable::optimise ()
117{ 192{
118 if (self 193 if (self
119 && SvREFCNT (self) == 1 194 && SvREFCNT (self) == 1
120 && !HvTOTALKEYS (self)) 195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
121 { 215 {
122 refcnt_inc ();
123 SvREFCNT_dec ((SV *)self); 216 SvREFCNT_dec (cb);
217 cb = 0;
124 } 218 }
125}
126
127// check wether the object really is dead
128void
129attachable::do_check ()
130{
131 if (refcnt > 0 || refcnt_cnt () > 0)
132 return;
133
134 destroy ();
135
136 if (self)
137 {
138 hv_clear (self);
139 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
140 SvREFCNT_dec (self);
141 self = 0;
142 }
143}
144
145void
146attachable::do_destroy ()
147{
148 invoke (EVENT_ATTACHABLE_DESTROY, DT_END);
149
150 if (self)
151 hv_clear (self);
152 219
153 mortals.push_back (this); 220 mortals.push_back (this);
154} 221}
155 222
156void 223void
157attachable::destroy () 224attachable::destroy ()
158{ 225{
159 if (destroyed ()) 226 if (destroyed ())
160 return; 227 return;
161 228
162 flags |= F_DESTROYED; 229 attachable_flags |= F_DESTROYED;
163 do_destroy (); 230 do_destroy ();
231 sever_self ();
164} 232}
165 233
166void 234void
167attachable::check_mortals () 235attachable::check_mortals ()
168{ 236{
169 for (int i = 0; i < mortals.size (); ) 237 static int i = 0;
238
239 for (;;)
170 { 240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
171 attachable *obj = mortals [i]; 265 attachable *obj = mortals [i];
172 266
173 obj->refcnt_chk (); // unborrow from perl, if necessary 267#if 0
174 268 if (obj->self)//D make this an assert later
175 if (obj->refcnt || obj->self)
176 { 269 {
177#if 0 270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
178 if (mortals.size() > 5)fprintf (stderr, "%d delaying %d:%p:%s %d (self %p:%d)\n", time(0),i, obj, typeid (*obj).name (), 271 obj->sever_self ();
179 obj->refcnt, obj->self, obj->self ? SvREFCNT(obj->self): - 1);//D 272 }
180#endif 273#endif
181 274
275 if (obj->refcnt)
276 {
182 ++i; // further delay freeing 277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
183 }//D 281 }
184 else 282 else
185 { 283 {
186 //Dfprintf (stderr, "deleteing %d:%p:%s\n", i, obj,typeid (*obj).name ());//D
187 mortals.erase (i); 284 mortals.erase (i);
285 obj->sever_self ();
188 delete obj; 286 delete obj;
189 } 287 }
190 } 288 }
191} 289}
192 290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
193attachable & 303attachable &
194attachable::operator =(const attachable &src) 304attachable::operator =(const attachable &src)
195{ 305{
196 //if (self || cb) 306 //if (self || cb)
197 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst)); 307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
198 308
199 attach = src.attach; 309 attach = src.attach;
200 return *this; 310 return *this;
201} 311}
202 312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
203////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
204 349
205static SV * 350static SV *
206newSVptr (void *ptr, HV *stash, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
207{ 352{
208 SV *sv; 353 SV *sv;
209 354
210 if (!ptr) 355 if (!ptr)
211 return &PL_sv_undef; 356 return newSV (0);
212 357
213 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
214 return sv_bless (newRV_noinc ((SV *)hv), stash); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
215} 360}
216 361
217static int 362static int
218attachable_free (pTHX_ SV *sv, MAGIC *mg) 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
219{ 364{
220 attachable *at = (attachable *)mg->mg_ptr; 365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
221 at->self = 0; 370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
222 // next line makes sense, but most objects still have refcnt 0 by default 374 // next line makes sense, but most objects still have refcnt 0 by default
223 //at->refcnt_chk (); 375 //at->refcnt_chk ();
224 return 0; 376 return 0;
225} 377}
226 378
228 380
229static SV * 381static SV *
230newSVattachable (attachable *obj, HV *stash) 382newSVattachable (attachable *obj, HV *stash)
231{ 383{
232 if (!obj) 384 if (!obj)
233 return &PL_sv_undef; 385 return newSV (0);
234 386
235 if (!obj->self) 387 if (!obj->self)
388 obj->self = newHV ();
389
390 if (!SvOBJECT (obj->self))
236 { 391 {
237 obj->self = newHV ();
238 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0); 392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
239 393
240 // borrow the refcnt from the object
241 // it is important thta no refcnt_chk is being executed here
242 obj->refcnt_dec ();
243
244 // now bless the object _once_ 394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
245 return sv_bless (newRV_inc ((SV *)obj->self), stash); 396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
246 } 397 }
247 else 398 else
399 {
248 return newRV_inc ((SV *)obj->self); 400 SV *sv = newRV_inc ((SV *)obj->self);
249}
250 401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407}
408
409#if 0 // unused
251static void 410static void
252clearSVptr (SV *sv) 411clearSVptr (SV *sv)
253{ 412{
254 if (SvROK (sv)) 413 if (SvROK (sv))
255 sv = SvRV (sv); 414 sv = SvRV (sv);
256 415
257 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
258 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
259} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
260 435
261static long 436static long
262SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
263{ 438{
264 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
265 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
266 441
267 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
268
269 if (!mg)
270 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
271
272 return (long)mg->mg_ptr;
273} 443}
274 444
275static long 445static long noinline
276SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
277{ 447{
278 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
279 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
280 else
281 return 0;
282} 451}
283 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
284inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
285inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
286inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
287inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
288inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
289inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
290inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
291inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
292inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
293inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
294inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
295inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
296inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
297inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
298inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
299inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
300inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
301inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
302inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
303inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
304inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
305inline SV *to_sv (region * v) { return newSVptr (v, stash_cf_region_wrap); }
306inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
307 518
308inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
309inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
310 521
311//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
312inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
313inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
314 524
315inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
316{
317 char buf[128];
318 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
319 return newSVpv (buf, 0);
320}
321 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
322inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
323inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
324inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
325inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
326inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
327inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
328inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
329inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
330inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
331inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
332inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
333inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
334inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
335inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
336inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
337inline void sv_to (SV *sv, client * &v) { v = (client *)(attachable *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
338inline void sv_to (SV *sv, player * &v) { v = (player *)(attachable *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
339inline void sv_to (SV *sv, object * &v) { v = (object *)(attachable *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
340inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
341inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)(attachable *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
342inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); } 569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
343inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
344inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
345inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
346 575
347inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
348inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
349 578
350template<class T> 579template<class T>
351inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
352 581
353template<int N> 582template<int N>
354inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
355 584
356inline void sv_to (SV *sv, rangetype &v) { v = (rangetype) SvIV (sv); }
357inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); } 585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
358inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); } 586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
359inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); } 587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
360inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); } 588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
361 589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
362inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
363{ 598{
364 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
365
366 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
367 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
368} 601}
369 602
370inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); } 603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
371 604
372static SV * 605static SV *
373newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
374{ 607{
375 SV *sv; 608 SV *sv;
389 break; 622 break;
390 623
391 case DT_STRING: 624 case DT_STRING:
392 { 625 {
393 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
394 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
395 } 628 }
396 break; 629 break;
397 630
398 case DT_DATA: 631 case DT_DATA:
399 { 632 {
400 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
401 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
402 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
403 } 636 }
404 break; 637 break;
405 638
406 case DT_OBJECT: 639 case DT_OBJECT:
407 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
449 va_end (ap); 682 va_end (ap);
450 683
451 return sv; 684 return sv;
452} 685}
453 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
454static SV * 713static SV *
455newSVcfapi (int type, ...)
456{
457 SV *sv;
458
459 va_list ap;
460 va_start (ap, type);
461
462 switch (type)
463 {
464 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
465 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
466 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
467 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
468 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
469 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
470 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
471 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
472 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
473 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
474
475 default:
476 assert (("unhandled type in newSVcfapi", 0));
477 }
478
479 va_end (ap);
480
481 return sv;
482}
483
484//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
485
486SV *
487registry (attachable *ext) 714registry (attachable *ext)
488{ 715{
489 if (!ext->cb) 716 if (!ext->cb)
490 ext->cb = newAV (); 717 ext->cb = newAV ();
491 718
492 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
493} 720}
494 721
495#if 0
496void attachable::clear ()
497{
498 if (self)
499 {
500 // disconnect Perl from C, to avoid crashes
501 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
502
503 // clear the perl hash, might or might not be a good idea
504 hv_clear ((HV *)SvRV ((SV *)self));
505
506 SvREFCNT_dec (self);
507 self = 0;
508 }
509
510 if (cb)
511 {
512 SvREFCNT_dec (cb);
513 cb = 0;
514 }
515
516 attach = 0;
517}
518#endif
519
520///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
521 723
522extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
523{
524 return 0;
525}
526
527static CommArray_s rtn_cmd;
528
529static int
530runPluginCommand (object *obj, char *params)
531{
532 return -1;
533}
534
535extern "C" void *cfperl_getPluginProperty (int *type, ...)
536{
537 va_list args;
538 char *propname;
539 int i;
540 va_start (args, type);
541 propname = va_arg (args, char *);
542 //printf ("Property name: %s\n", propname);
543
544 if (!strcmp (propname, "command?"))
545 return NULL;
546 else if (!strcmp (propname, "Identification"))
547 {
548 va_end (args);
549 return (void *)PLUGIN_NAME;
550 }
551 else if (!strcmp (propname, "FullName"))
552 {
553 va_end (args);
554 return (void *)PLUGIN_VERSION;
555 }
556 else
557 va_end (args);
558
559 return NULL;
560}
561
562extern "C" int cfperl_postInitPlugin ()
563{
564 int hooktype = 1;
565 int rtype = 0;
566
567 cf_init_plugin (gethook);
568
569 return 0;
570}
571
572extern "C" int cfperl_closePlugin ()
573{
574 return 0;
575}
576
577void 724void
578cfperl_init () 725cfperl_init ()
579{ 726{
727 extern char **environ;
728
580 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
581 perl = perl_alloc (); 730 perl = perl_alloc ();
582 perl_construct (perl); 731 perl_construct (perl);
583 732
584 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
585 734
586 char *argv[] = { 735 const char *argv[] = {
587 "", 736 settings.argv [0],
588 "-e" 737 "-e0"
589 "use Event; use Coro;" // required for bootstrap
590 "cf->bootstrap;" // required for datadir :*>
591 "unshift @INC, cf::datadir ();"
592 "require cf;"
593 }; 738 };
594 739
595 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
596 { 742 {
597 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
598 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
599 } 745 }
600}
601 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
602void cfperl_main () 765cfperl_main ()
603{ 766{
604 dSP; 767 dSP;
605 768
606 PUSHMARK (SP); 769 PUSHMARK (SP);
607 PUTBACK; 770 PUTBACK;
611void 774void
612attachable::instantiate () 775attachable::instantiate ()
613{ 776{
614 if (attach) 777 if (attach)
615 { 778 {
616 invoke (EVENT_ATTACHABLE_INSTANTIATE, ARG_STRING (attach), DT_END); 779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
617 attach = 0; 780 attach = 0;
618 } 781 }
619} 782}
620 783
621void 784void
622attachable::reattach () 785attachable::reattach ()
623{ 786{
624 optimise (); 787 optimise ();
625 //TODO: check for _attachment's, very important for restarts 788 //TODO: check for _attachment's, very important for restarts
626 invoke (EVENT_ATTACHABLE_REATTACH, DT_END); 789 INVOKE_ATTACHABLE (REATTACH, this);
627} 790}
628 791
629static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
630# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
631# include "eventinc.h" 794# include "eventinc.h"
632# undef def 795# undef def
633}; 796};
634 797
635#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
636 799
637static void 800static void noinline
638gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
639{ 802{
640 // event must be in array 803 // event must be in array
641 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
642 { 805 {
674} 837}
675 838
676void 839void
677global::gather_callbacks (AV *&callbacks, event_type event) const 840global::gather_callbacks (AV *&callbacks, event_type event) const
678{ 841{
679 ::gather_callbacks (callbacks, cb_object, event); 842 ::gather_callbacks (callbacks, cb_global, event);
680} 843}
681 844
682void 845void
683object::gather_callbacks (AV *&callbacks, event_type event) const 846object::gather_callbacks (AV *&callbacks, event_type event) const
684{ 847{
685 if (subtype && type + subtype * NUM_SUBTYPES <= AvFILLp (cb_type)) 848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
686 { 849 {
687 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_SUBTYPES]; 850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
688 851
689 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV) 852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
690 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event); 853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
691 } 854 }
692 855
728{ 891{
729 attachable::gather_callbacks (callbacks, event); 892 attachable::gather_callbacks (callbacks, event);
730 ::gather_callbacks (callbacks, cb_map, event); 893 ::gather_callbacks (callbacks, cb_map, event);
731} 894}
732 895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
733bool 946bool
734attachable::invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
735{ 948{
736 data_type dt; 949 data_type dt;
737 va_list ap;
738
739 va_start (ap, event);
740 950
741 // callback call ordering should be: 951 // callback call ordering should be:
742 // 1. per-object callback 952 // 1. per-object callback
743 // 2. per-class object 953 // 2. per-class object
744 // 3. per-type callback 954 // 3. per-type callback
748 gather_callbacks (callbacks, event); 958 gather_callbacks (callbacks, event);
749 959
750 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
751 if (!callbacks) 961 if (!callbacks)
752 return 0; 962 return 0;
963
964 va_list ap;
965 va_start (ap, event);
753 966
754 CALL_BEGIN (3); 967 CALL_BEGIN (3);
755 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
756 CALL_ARG_SV (newRV_noinc ((SV *)callbacks)); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
757 970
781 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
782 } 995 }
783 996
784 va_end (ap); 997 va_end (ap);
785 998
786 CALL_CALL ("cf::do_invoke", G_SCALAR); 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
787 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
788 1001
789 CALL_END; 1002 CALL_END;
790 1003
791 return count; 1004 return count;
792} 1005}
793 1006
794SV * 1007static SV *
795cfperl_result (int idx) 1008cfperl_result (int idx)
796{ 1009{
797 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
798 if (!av) 1011 if (!av)
799 return &PL_sv_undef; 1012 return &PL_sv_undef;
800 1013
801 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
802 if (!sv) 1015 if (!sv)
816{ 1029{
817 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
818} 1031}
819 1032
820///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1035
1036void
1037cfperl_tick ()
1038{
1039 tick_pending = 1;
1040
1041 if (tick_inhibit)
1042 return;
1043
1044 tick_pending = 0;
1045
1046 dSP;
1047
1048 PUSHMARK (SP);
1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1051
1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1053}
821 1054
822void 1055void
823cfperl_emergency_save () 1056cfperl_emergency_save ()
824{ 1057{
825 CALL_BEGIN (0); 1058 CALL_BEGIN (0);
826 CALL_CALL ("cf::emergency_save", G_VOID); 1059 CALL_CALL ("cf::emergency_save", G_VOID);
827 CALL_END; 1060 CALL_END;
828} 1061}
829 1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1092}
1093
1094int
1095cfperl_can_merge (object *ob1, object *ob2)
1096{
1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
830maptile * 1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
831maptile::find_sync (const char *path, maptile *origin) 1154maptile::find_sync (const_utf8_string path, maptile *origin)
832{ 1155{
833 CALL_BEGIN (2); 1156 CALL_BEGIN (2);
834 CALL_ARG (path); 1157 CALL_ARG (path);
835 CALL_ARG (origin); 1158 CALL_ARG (origin);
836 CALL_CALL ("cf::map::find_sync", G_SCALAR); 1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
837 1160
838 maptile *retval; 1161 maptile *retval = 0;
839
840 if (count)
841 sv_to (POPs, retval); 1162 if (count) sv_to (POPs, retval);
842 else 1163
843 retval = 0; 1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
844 1180
845 CALL_END; 1181 CALL_END;
846 1182
847 return retval; 1183 return retval;
848} 1184}
851maptile::do_load_sync () 1187maptile::do_load_sync ()
852{ 1188{
853 CALL_BEGIN (1); 1189 CALL_BEGIN (1);
854 CALL_ARG (this); 1190 CALL_ARG (this);
855 CALL_CALL ("cf::map::do_load_sync", G_SCALAR); 1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
856 CALL_END;
857}
858
859void
860maptile::change_all_map_light (int change)
861{
862 CALL_BEGIN (1);
863 CALL_ARG (change);
864 CALL_CALL ("cf::map::change_all_map_light", G_VOID);
865 CALL_END; 1192 CALL_END;
866} 1193}
867 1194
868void 1195void
869object::enter_exit (object *exit) 1196object::enter_exit (object *exit)
876 CALL_ARG (exit); 1203 CALL_ARG (exit);
877 CALL_CALL ("cf::object::player::enter_exit", G_VOID); 1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
878 CALL_END; 1205 CALL_END;
879} 1206}
880 1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 return 0;
1230}
1231
1232object *
1233object::deref (const_utf8_string ref)
1234{
1235 object *retval = 0;
1236
1237 if (ref)
1238 {
1239 CALL_BEGIN (1);
1240 CALL_ARG (ref);
1241 CALL_CALL ("cf::object::deref", G_SCALAR);
1242
1243 if (count)
1244 sv_to (POPs, retval);
1245
1246 CALL_END;
1247 }
1248
1249 return retval;
1250}
1251
1252void
1253log_backtrace (const_utf8_string msg)
1254{
1255#if HAVE_BACKTRACE
1256 void *addr [20];
1257 int size = backtrace (addr, 20);
1258
1259 CALL_BEGIN (size);
1260 CALL_ARG (msg);
1261 for (int i = 0; i < size; ++i)
1262 CALL_ARG ((IV)addr [i]);
1263 CALL_CALL ("cf::_log_backtrace", G_VOID);
1264 CALL_END;
1265#endif
1266}
1267
1268bool
1269is_match_expr (const_utf8_string expr)
1270{
1271 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1272}
1273
1274bool
1275match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1276{
1277 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1278 expr += sizeof ("match ") - 1;
1279
1280 CALL_BEGIN (5);
1281 CALL_ARG (expr);
1282 CALL_ARG (ob);
1283 CALL_ARG (self);
1284 CALL_ARG (source);
1285 CALL_ARG (originator);
1286 CALL_CALL (cv_cf_match_match, G_SCALAR);
1287
1288 bool matched = count && SvTRUE (TOPs);
1289
1290 CALL_END;
1291
1292 return matched;
1293}
1294
1295object *
1296match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1297{
1298 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1299 expr += sizeof ("match ") - 1;
1300
1301 CALL_BEGIN (5);
1302 CALL_ARG (expr);
1303 CALL_ARG (ob);
1304 CALL_ARG (self);
1305 CALL_ARG (source);
1306 CALL_ARG (originator);
1307 CALL_CALL (cv_cf_match_match, G_ARRAY);
1308
1309 object *one = 0;
1310
1311 if (count)
1312 sv_to (TOPs, one);
1313
1314 CALL_END;
1315
1316 return one;
1317}
1318
881///////////////////////////////////////////////////////////////////////////// 1319/////////////////////////////////////////////////////////////////////////////
882 1320
883struct EventAPI *watcher_base::GEventAPI; 1321struct EVAPI *evapi::GEVAPI;
884struct CoroAPI *coroapi::GCoroAPI; 1322struct CoroAPI *coroapi::GCoroAPI;
885 1323
886int coroapi::cede_counter;
887
888static void iw_dispatch (pe_event *ev)
889{
890 iw *w = (iw *)ev->ext_data;
891 w->call (*w);
892}
893
894void 1324void
895iw::alloc () 1325coroapi::do_cede_to_tick ()
896{ 1326{
897 pe = GEventAPI->new_idle (0, 0); 1327 cede_pending = 0;
898 1328 cede ();
899 pe->base.callback = (void *)iw_dispatch;
900 pe->base.ext_data = (void *)this;
901} 1329}
902 1330
903static void iow_dispatch (pe_event *ev)
904{
905 iow *w = (iow *)ev->ext_data;
906 w->call (*w, ((pe_ioevent *)ev)->got);
907}
908
909void 1331void
910iow::alloc () 1332coroapi::wait_for_tick ()
911{ 1333{
912 pe = GEventAPI->new_io (0, 0); 1334 CALL_BEGIN (0);
913 1335 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
914 pe->base.callback = (void *)iow_dispatch; 1336 CALL_END;
915 pe->base.ext_data = (void *)this;
916
917 pe->fd = -1;
918 pe->poll = 0;
919} 1337}
920 1338
921void 1339void
922iow::fd (int fd) 1340coroapi::wait_for_tick_begin ()
923{ 1341{
924 pe->fd = fd; 1342 CALL_BEGIN (0);
925} 1343 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
926 1344 CALL_END;
927int
928iow::poll ()
929{
930 return pe->poll;
931} 1345}
932 1346
933void 1347void
934iow::poll (int events) 1348iow::poll (int events)
935{ 1349{
936 if (pe->poll != events) 1350 if (events != this->events)
937 { 1351 {
1352 int active = ev_is_active ((ev_io *)this);
938 if (pe->poll) stop (); 1353 if (active) stop ();
939 pe->poll = events; 1354 ev_io_set ((ev_io *)this, fd, events);
940 if (pe->poll) start (); 1355 if (active) start ();
941 } 1356 }
942} 1357}
943 1358
944void 1359static void
945_connect_to_perl () 1360_connect_to_perl_1 ()
946{ 1361{
947 stash_cf = gv_stashpv ("cf" , 1); 1362 stash_cf = gv_stashpv ("cf", 1);
948 1363
949 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1); 1364 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
950 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1); 1365 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
951 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1); 1366 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
952 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1); 1367 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1368 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
953 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1); 1369 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
954 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1); 1370 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
955 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1); 1371 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
956 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1); 1372 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
957 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1); 1373 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
958 1374
959 sv_runtime = get_sv ("cf::RUNTIME", 1); 1375 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
960 sv_upgrade (sv_runtime, SVt_NV); 1376 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1377 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1378 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
961 1379
962 cb_global = get_av ("cf::CB_GLOBAL", 1); 1380 cb_global = get_av ("cf::CB_GLOBAL", 1);
963 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1); 1381 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
964 cb_object = get_av ("cf::CB_OBJECT", 1); 1382 cb_object = get_av ("cf::CB_OBJECT", 1);
965 cb_player = get_av ("cf::CB_PLAYER", 1); 1383 cb_player = get_av ("cf::CB_PLAYER", 1);
966 cb_client = get_av ("cf::CB_CLIENT", 1); 1384 cb_client = get_av ("cf::CB_CLIENT", 1);
967 cb_type = get_av ("cf::CB_TYPE" , 1); 1385 cb_type = get_av ("cf::CB_TYPE" , 1);
968 cb_map = get_av ("cf::CB_MAP" , 1); 1386 cb_map = get_av ("cf::CB_MAP" , 1);
969} 1387}
970 1388
1389static void
1390_connect_to_perl_2 ()
1391{
1392 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1393 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1394 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1395 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1396 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1397}
1398
971MODULE = cf PACKAGE = cf PREFIX = cf_ 1399MODULE = cf PACKAGE = cf PREFIX = cf_
972 1400
973BOOT: 1401BOOT:
974{ 1402{
1403 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1404 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1405
975 _connect_to_perl (); 1406 _connect_to_perl_1 ();
976
977 I_EVENT_API (PACKAGE); watcher_base::GEventAPI = GEventAPI;
978 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
979 1407
980 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1408 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1409
1410 //{
1411 // require_pv ("Time::HiRes");
1412 //
1413 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1414 // if (!svp) croak ("Time::HiRes is required");
1415 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1416 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1417 //}
981 1418
982 static const struct { 1419 static const struct {
983 const char *name; 1420 const char *name;
984 IV iv; 1421 IV iv;
985 } *civ, const_iv[] = { 1422 } *civ, const_iv[] = {
986# define const_iv(name) { # name, (IV)name }, 1423# define const_iv(name) { # name, (IV)name },
987 const_iv (llevError) 1424# include "const_iv.h"
988 const_iv (llevInfo) 1425# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
989 const_iv (llevDebug) 1426# include "attackinc.h"
990 const_iv (llevMonster) 1427# undef def
1428# define def(uc, flags) const_iv (SK_ ## uc)
1429# include "skillinc.h"
1430# undef def
1431
1432 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1433 const_iv (logBacktrace)
1434
1435 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1436
1437 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
991 1438
992 const_iv (MAX_TIME) 1439 const_iv (MAX_TIME)
993 const_iv (PLAYER)
994 const_iv (TRANSPORT)
995 const_iv (ROD)
996 const_iv (TREASURE)
997 const_iv (POTION)
998 const_iv (FOOD)
999 const_iv (POISON)
1000 const_iv (BOOK)
1001 const_iv (CLOCK) 1440 const_iv (MAXSOCKBUF)
1002 const_iv (ARROW)
1003 const_iv (BOW)
1004 const_iv (WEAPON)
1005 const_iv (ARMOUR)
1006 const_iv (PEDESTAL)
1007 const_iv (ALTAR)
1008 const_iv (LOCKED_DOOR)
1009 const_iv (SPECIAL_KEY)
1010 const_iv (MAP)
1011 const_iv (DOOR)
1012 const_iv (KEY)
1013 const_iv (TIMED_GATE)
1014 const_iv (TRIGGER)
1015 const_iv (GRIMREAPER)
1016 const_iv (MAGIC_EAR)
1017 const_iv (TRIGGER_BUTTON)
1018 const_iv (TRIGGER_ALTAR)
1019 const_iv (TRIGGER_PEDESTAL)
1020 const_iv (SHIELD)
1021 const_iv (HELMET)
1022 const_iv (HORN)
1023 const_iv (MONEY)
1024 const_iv (CLASS)
1025 const_iv (GRAVESTONE)
1026 const_iv (AMULET)
1027 const_iv (PLAYERMOVER)
1028 const_iv (TELEPORTER)
1029 const_iv (CREATOR)
1030 const_iv (SKILL)
1031 const_iv (EARTHWALL)
1032 const_iv (GOLEM)
1033 const_iv (THROWN_OBJ)
1034 const_iv (BLINDNESS)
1035 const_iv (GOD)
1036 const_iv (DETECTOR)
1037 const_iv (TRIGGER_MARKER)
1038 const_iv (DEAD_OBJECT)
1039 const_iv (DRINK)
1040 const_iv (MARKER)
1041 const_iv (HOLY_ALTAR)
1042 const_iv (PLAYER_CHANGER)
1043 const_iv (BATTLEGROUND)
1044 const_iv (PEACEMAKER)
1045 const_iv (GEM)
1046 const_iv (FIREWALL)
1047 const_iv (ANVIL)
1048 const_iv (CHECK_INV)
1049 const_iv (MOOD_FLOOR)
1050 const_iv (EXIT)
1051 const_iv (ENCOUNTER)
1052 const_iv (SHOP_FLOOR)
1053 const_iv (SHOP_MAT)
1054 const_iv (RING)
1055 const_iv (FLOOR)
1056 const_iv (FLESH)
1057 const_iv (INORGANIC)
1058 const_iv (SKILL_TOOL)
1059 const_iv (LIGHTER)
1060 const_iv (BUILDABLE_WALL)
1061 const_iv (MISC_OBJECT)
1062 const_iv (LAMP)
1063 const_iv (DUPLICATOR)
1064 const_iv (SPELLBOOK)
1065 const_iv (CLOAK)
1066 const_iv (SPINNER)
1067 const_iv (GATE)
1068 const_iv (BUTTON)
1069 const_iv (CF_HANDLE)
1070 const_iv (HOLE)
1071 const_iv (TRAPDOOR)
1072 const_iv (SIGN)
1073 const_iv (BOOTS)
1074 const_iv (GLOVES)
1075 const_iv (SPELL)
1076 const_iv (SPELL_EFFECT)
1077 const_iv (CONVERTER)
1078 const_iv (BRACERS)
1079 const_iv (POISONING)
1080 const_iv (SAVEBED)
1081 const_iv (WAND)
1082 const_iv (SCROLL)
1083 const_iv (DIRECTOR)
1084 const_iv (GIRDLE)
1085 const_iv (FORCE)
1086 const_iv (POTION_EFFECT)
1087 const_iv (EVENT_CONNECTOR)
1088 const_iv (CLOSE_CON)
1089 const_iv (CONTAINER)
1090 const_iv (ARMOUR_IMPROVER)
1091 const_iv (WEAPON_IMPROVER)
1092 const_iv (SKILLSCROLL)
1093 const_iv (DEEP_SWAMP)
1094 const_iv (IDENTIFY_ALTAR)
1095 const_iv (MENU)
1096 const_iv (RUNE)
1097 const_iv (TRAP)
1098 const_iv (POWER_CRYSTAL)
1099 const_iv (CORPSE)
1100 const_iv (DISEASE)
1101 const_iv (SYMPTOM)
1102 const_iv (BUILDER)
1103 const_iv (MATERIAL)
1104 const_iv (ITEM_TRANSFORMER)
1105 1441
1106 const_iv (NUM_SUBTYPES) 1442 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1443 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1107 1444
1108 const_iv (ST_BD_BUILD) 1445 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1109 const_iv (ST_BD_REMOVE)
1110 1446
1111 const_iv (ST_MAT_FLOOR) 1447 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1112 const_iv (ST_MAT_WALL) 1448 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1113 const_iv (ST_MAT_ITEM)
1114
1115 const_iv (AT_PHYSICAL)
1116 const_iv (AT_MAGIC)
1117 const_iv (AT_FIRE)
1118 const_iv (AT_ELECTRICITY)
1119 const_iv (AT_COLD)
1120 const_iv (AT_CONFUSION)
1121 const_iv (AT_ACID)
1122 const_iv (AT_DRAIN)
1123 const_iv (AT_WEAPONMAGIC)
1124 const_iv (AT_GHOSTHIT)
1125 const_iv (AT_POISON)
1126 const_iv (AT_SLOW)
1127 const_iv (AT_PARALYZE)
1128 const_iv (AT_TURN_UNDEAD)
1129 const_iv (AT_FEAR)
1130 const_iv (AT_CANCELLATION)
1131 const_iv (AT_DEPLETE)
1132 const_iv (AT_DEATH)
1133 const_iv (AT_CHAOS)
1134 const_iv (AT_COUNTERSPELL)
1135 const_iv (AT_GODPOWER)
1136 const_iv (AT_HOLYWORD)
1137 const_iv (AT_BLIND)
1138 const_iv (AT_INTERNAL)
1139 const_iv (AT_LIFE_STEALING)
1140 const_iv (AT_DISEASE)
1141
1142 const_iv (WEAP_HIT)
1143 const_iv (WEAP_SLASH)
1144 const_iv (WEAP_PIERCE)
1145 const_iv (WEAP_CLEAVE)
1146 const_iv (WEAP_SLICE)
1147 const_iv (WEAP_STAB)
1148 const_iv (WEAP_WHIP)
1149 const_iv (WEAP_CRUSH)
1150 const_iv (WEAP_BLUD)
1151
1152 const_iv (FLAG_ALIVE)
1153 const_iv (FLAG_WIZ)
1154 const_iv (FLAG_REMOVED)
1155 const_iv (FLAG_FREED)
1156 const_iv (FLAG_WAS_WIZ)
1157 const_iv (FLAG_APPLIED)
1158 const_iv (FLAG_UNPAID)
1159 const_iv (FLAG_USE_SHIELD)
1160 const_iv (FLAG_NO_PICK)
1161 const_iv (FLAG_ANIMATE)
1162 const_iv (FLAG_MONSTER)
1163 const_iv (FLAG_FRIENDLY)
1164 const_iv (FLAG_GENERATOR)
1165 const_iv (FLAG_IS_THROWN)
1166 const_iv (FLAG_AUTO_APPLY)
1167 const_iv (FLAG_PLAYER_SOLD)
1168 const_iv (FLAG_SEE_INVISIBLE)
1169 const_iv (FLAG_CAN_ROLL)
1170 const_iv (FLAG_OVERLAY_FLOOR)
1171 const_iv (FLAG_IS_TURNABLE)
1172 const_iv (FLAG_IS_USED_UP)
1173 const_iv (FLAG_IDENTIFIED)
1174 const_iv (FLAG_REFLECTING)
1175 const_iv (FLAG_CHANGING)
1176 const_iv (FLAG_SPLITTING)
1177 const_iv (FLAG_HITBACK)
1178 const_iv (FLAG_STARTEQUIP)
1179 const_iv (FLAG_BLOCKSVIEW)
1180 const_iv (FLAG_UNDEAD)
1181 const_iv (FLAG_SCARED)
1182 const_iv (FLAG_UNAGGRESSIVE)
1183 const_iv (FLAG_REFL_MISSILE)
1184 const_iv (FLAG_REFL_SPELL)
1185 const_iv (FLAG_NO_MAGIC)
1186 const_iv (FLAG_NO_FIX_PLAYER)
1187 const_iv (FLAG_IS_LIGHTABLE)
1188 const_iv (FLAG_TEAR_DOWN)
1189 const_iv (FLAG_RUN_AWAY)
1190 const_iv (FLAG_PICK_UP)
1191 const_iv (FLAG_UNIQUE)
1192 const_iv (FLAG_NO_DROP)
1193 const_iv (FLAG_WIZCAST)
1194 const_iv (FLAG_CAST_SPELL)
1195 const_iv (FLAG_USE_SCROLL)
1196 const_iv (FLAG_USE_RANGE)
1197 const_iv (FLAG_USE_BOW)
1198 const_iv (FLAG_USE_ARMOUR)
1199 const_iv (FLAG_USE_WEAPON)
1200 const_iv (FLAG_USE_RING)
1201 const_iv (FLAG_READY_RANGE)
1202 const_iv (FLAG_READY_BOW)
1203 const_iv (FLAG_XRAYS)
1204 const_iv (FLAG_NO_APPLY)
1205 const_iv (FLAG_IS_FLOOR)
1206 const_iv (FLAG_LIFESAVE)
1207 const_iv (FLAG_NO_STRENGTH)
1208 const_iv (FLAG_SLEEP)
1209 const_iv (FLAG_STAND_STILL)
1210 const_iv (FLAG_RANDOM_MOVE)
1211 const_iv (FLAG_ONLY_ATTACK)
1212 const_iv (FLAG_CONFUSED)
1213 const_iv (FLAG_STEALTH)
1214 const_iv (FLAG_WIZPASS)
1215 const_iv (FLAG_IS_LINKED)
1216 const_iv (FLAG_CURSED)
1217 const_iv (FLAG_DAMNED)
1218 const_iv (FLAG_SEE_ANYWHERE)
1219 const_iv (FLAG_KNOWN_MAGICAL)
1220 const_iv (FLAG_KNOWN_CURSED)
1221 const_iv (FLAG_CAN_USE_SKILL)
1222 const_iv (FLAG_BEEN_APPLIED)
1223 const_iv (FLAG_READY_SCROLL)
1224 const_iv (FLAG_USE_ROD)
1225 const_iv (FLAG_USE_HORN)
1226 const_iv (FLAG_MAKE_INVIS)
1227 const_iv (FLAG_INV_LOCKED)
1228 const_iv (FLAG_IS_WOODED)
1229 const_iv (FLAG_IS_HILLY)
1230 const_iv (FLAG_READY_SKILL)
1231 const_iv (FLAG_READY_WEAPON)
1232 const_iv (FLAG_NO_SKILL_IDENT)
1233 const_iv (FLAG_BLIND)
1234 const_iv (FLAG_SEE_IN_DARK)
1235 const_iv (FLAG_IS_CAULDRON)
1236 const_iv (FLAG_NO_STEAL)
1237 const_iv (FLAG_ONE_HIT)
1238 const_iv (FLAG_CLIENT_SENT)
1239 const_iv (FLAG_BERSERK)
1240 const_iv (FLAG_NEUTRAL)
1241 const_iv (FLAG_NO_ATTACK)
1242 const_iv (FLAG_NO_DAMAGE)
1243 const_iv (FLAG_OBJ_ORIGINAL)
1244 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1245 const_iv (FLAG_ACTIVATE_ON_PUSH)
1246 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1247 const_iv (FLAG_IS_WATER)
1248 const_iv (FLAG_CONTENT_ON_GEN)
1249 const_iv (FLAG_IS_A_TEMPLATE)
1250 const_iv (FLAG_IS_BUILDABLE)
1251
1252 const_iv (NDI_BLACK)
1253 const_iv (NDI_WHITE)
1254 const_iv (NDI_NAVY)
1255 const_iv (NDI_RED)
1256 const_iv (NDI_ORANGE)
1257 const_iv (NDI_BLUE)
1258 const_iv (NDI_DK_ORANGE)
1259 const_iv (NDI_GREEN)
1260 const_iv (NDI_LT_GREEN)
1261 const_iv (NDI_GREY)
1262 const_iv (NDI_BROWN)
1263 const_iv (NDI_GOLD)
1264 const_iv (NDI_TAN)
1265 const_iv (NDI_MAX_COLOR)
1266 const_iv (NDI_COLOR_MASK)
1267 const_iv (NDI_UNIQUE)
1268 const_iv (NDI_ALL)
1269
1270 const_iv (UPD_LOCATION)
1271 const_iv (UPD_FLAGS)
1272 const_iv (UPD_WEIGHT)
1273 const_iv (UPD_FACE)
1274 const_iv (UPD_NAME)
1275 const_iv (UPD_ANIM)
1276 const_iv (UPD_ANIMSPEED)
1277 const_iv (UPD_NROF)
1278
1279 const_iv (UPD_SP_MANA)
1280 const_iv (UPD_SP_GRACE)
1281 const_iv (UPD_SP_DAMAGE)
1282
1283 const_iv (F_APPLIED)
1284 const_iv (F_LOCATION)
1285 const_iv (F_UNPAID)
1286 const_iv (F_MAGIC)
1287 const_iv (F_CURSED)
1288 const_iv (F_DAMNED)
1289 const_iv (F_OPEN)
1290 const_iv (F_NOPICK)
1291 const_iv (F_LOCKED) 1449 const_iv (F_LOCKED)
1292 1450
1293 const_iv (F_BUY) 1451 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1294 const_iv (F_SHOP) 1452 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1295 const_iv (F_SELL)
1296 1453
1297 const_iv (P_BLOCKSVIEW) 1454 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1298 const_iv (P_PLAYER)
1299 const_iv (P_NO_MAGIC)
1300 const_iv (P_IS_ALIVE)
1301 const_iv (P_NO_CLERIC)
1302 const_iv (P_OUT_OF_MAP)
1303 const_iv (P_NEW_MAP)
1304 const_iv (P_UPTODATE)
1305 1455
1306 const_iv (UP_OBJ_INSERT) 1456 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1307 const_iv (UP_OBJ_REMOVE) 1457 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1308 const_iv (UP_OBJ_CHANGE)
1309 const_iv (UP_OBJ_FACE)
1310 1458
1311 const_iv (INS_NO_MERGE) 1459 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1312 const_iv (INS_ABOVE_FLOOR_ONLY)
1313 const_iv (INS_NO_WALK_ON)
1314 const_iv (INS_ON_TOP)
1315 const_iv (INS_BELOW_ORIGINATOR)
1316 const_iv (INS_MAP_LOAD)
1317
1318 const_iv (WILL_APPLY_HANDLE)
1319 const_iv (WILL_APPLY_TREASURE)
1320 const_iv (WILL_APPLY_EARTHWALL)
1321 const_iv (WILL_APPLY_DOOR)
1322 const_iv (WILL_APPLY_FOOD)
1323
1324 const_iv (SAVE_MODE)
1325 const_iv (SAVE_DIR_MODE)
1326
1327 const_iv (M_PAPER)
1328 const_iv (M_IRON)
1329 const_iv (M_GLASS)
1330 const_iv (M_LEATHER)
1331 const_iv (M_WOOD)
1332 const_iv (M_ORGANIC)
1333 const_iv (M_STONE)
1334 const_iv (M_CLOTH)
1335 const_iv (M_ADAMANT)
1336 const_iv (M_LIQUID)
1337 const_iv (M_SOFT_METAL)
1338 const_iv (M_BONE)
1339 const_iv (M_ICE) 1460 const_iv (MAP_INACTIVE)
1340 const_iv (M_SPECIAL)
1341 1461
1342 const_iv (SK_EXP_ADD_SKILL) 1462 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1343 const_iv (SK_EXP_TOTAL) 1463 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1344 const_iv (SK_EXP_NONE)
1345 const_iv (SK_SUBTRACT_SKILL_EXP)
1346 const_iv (SK_EXP_SKILL_ONLY)
1347 1464
1348 const_iv (SK_LOCKPICKING) 1465 const_iv (VERSION_CS) const_iv (VERSION_SC)
1349 const_iv (SK_HIDING)
1350 const_iv (SK_SMITHERY)
1351 const_iv (SK_BOWYER)
1352 const_iv (SK_JEWELER)
1353 const_iv (SK_ALCHEMY)
1354 const_iv (SK_STEALING)
1355 const_iv (SK_LITERACY)
1356 const_iv (SK_BARGAINING)
1357 const_iv (SK_JUMPING)
1358 const_iv (SK_DET_MAGIC)
1359 const_iv (SK_ORATORY)
1360 const_iv (SK_SINGING)
1361 const_iv (SK_DET_CURSE)
1362 const_iv (SK_FIND_TRAPS)
1363 const_iv (SK_MEDITATION)
1364 const_iv (SK_PUNCHING)
1365 const_iv (SK_FLAME_TOUCH)
1366 const_iv (SK_KARATE)
1367 const_iv (SK_CLIMBING)
1368 const_iv (SK_WOODSMAN)
1369 const_iv (SK_INSCRIPTION)
1370 const_iv (SK_ONE_HANDED_WEAPON)
1371 const_iv (SK_MISSILE_WEAPON)
1372 const_iv (SK_THROWING)
1373 const_iv (SK_USE_MAGIC_ITEM)
1374 const_iv (SK_DISARM_TRAPS)
1375 const_iv (SK_SET_TRAP)
1376 const_iv (SK_THAUMATURGY)
1377 const_iv (SK_PRAYING)
1378 const_iv (SK_CLAWING)
1379 const_iv (SK_LEVITATION)
1380 const_iv (SK_SUMMONING)
1381 const_iv (SK_PYROMANCY)
1382 const_iv (SK_EVOCATION)
1383 const_iv (SK_SORCERY)
1384 const_iv (SK_TWO_HANDED_WEAPON)
1385 const_iv (SK_SPARK_TOUCH)
1386 const_iv (SK_SHIVER)
1387 const_iv (SK_ACID_SPLASH)
1388 const_iv (SK_POISON_NAIL)
1389 1466
1390 const_iv (SOUND_NEW_PLAYER) 1467 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1391 const_iv (SOUND_FIRE_ARROW)
1392 const_iv (SOUND_LEARN_SPELL)
1393 const_iv (SOUND_FUMBLE_SPELL)
1394 const_iv (SOUND_WAND_POOF)
1395 const_iv (SOUND_OPEN_DOOR)
1396 const_iv (SOUND_PUSH_PLAYER)
1397 const_iv (SOUND_PLAYER_HITS1)
1398 const_iv (SOUND_PLAYER_HITS2)
1399 const_iv (SOUND_PLAYER_HITS3)
1400 const_iv (SOUND_PLAYER_HITS4)
1401 const_iv (SOUND_PLAYER_IS_HIT1)
1402 const_iv (SOUND_PLAYER_IS_HIT2)
1403 const_iv (SOUND_PLAYER_IS_HIT3)
1404 const_iv (SOUND_PLAYER_KILLS)
1405 const_iv (SOUND_PET_IS_KILLED)
1406 const_iv (SOUND_PLAYER_DIES)
1407 const_iv (SOUND_OB_EVAPORATE)
1408 const_iv (SOUND_OB_EXPLODE)
1409 const_iv (SOUND_CLOCK)
1410 const_iv (SOUND_TURN_HANDLE)
1411 const_iv (SOUND_FALL_HOLE)
1412 const_iv (SOUND_DRINK_POISON)
1413 const_iv (SOUND_CAST_SPELL_0)
1414 1468
1415 const_iv (PREFER_LOW) 1469 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1416 const_iv (PREFER_HIGH)
1417
1418 const_iv (ATNR_PHYSICAL)
1419 const_iv (ATNR_MAGIC)
1420 const_iv (ATNR_FIRE)
1421 const_iv (ATNR_ELECTRICITY)
1422 const_iv (ATNR_COLD)
1423 const_iv (ATNR_CONFUSION)
1424 const_iv (ATNR_ACID)
1425 const_iv (ATNR_DRAIN)
1426 const_iv (ATNR_WEAPONMAGIC)
1427 const_iv (ATNR_GHOSTHIT)
1428 const_iv (ATNR_POISON)
1429 const_iv (ATNR_SLOW)
1430 const_iv (ATNR_PARALYZE)
1431 const_iv (ATNR_TURN_UNDEAD)
1432 const_iv (ATNR_FEAR)
1433 const_iv (ATNR_CANCELLATION)
1434 const_iv (ATNR_DEPLETE)
1435 const_iv (ATNR_DEATH)
1436 const_iv (ATNR_CHAOS)
1437 const_iv (ATNR_COUNTERSPELL)
1438 const_iv (ATNR_GODPOWER)
1439 const_iv (ATNR_HOLYWORD)
1440 const_iv (ATNR_BLIND)
1441 const_iv (ATNR_INTERNAL)
1442 const_iv (ATNR_LIFE_STEALING)
1443 const_iv (ATNR_DISEASE)
1444
1445 const_iv (MAP_FLUSH)
1446 const_iv (MAP_PLAYER_UNIQUE)
1447 const_iv (MAP_BLOCK)
1448 const_iv (MAP_STYLE)
1449 const_iv (MAP_OVERLAY)
1450
1451 const_iv (MAP_IN_MEMORY)
1452 const_iv (MAP_SWAPPED)
1453 const_iv (MAP_LOADING)
1454 const_iv (MAP_SAVING)
1455
1456 const_iv (KLASS_ATTACHABLE)
1457 const_iv (KLASS_GLOBAL)
1458 const_iv (KLASS_OBJECT)
1459 const_iv (KLASS_CLIENT)
1460 const_iv (KLASS_PLAYER)
1461 const_iv (KLASS_MAP)
1462
1463 const_iv (CS_QUERY_YESNO)
1464 const_iv (CS_QUERY_SINGLECHAR)
1465 const_iv (CS_QUERY_HIDEINPUT)
1466
1467 const_iv (ST_DEAD)
1468 const_iv (ST_SETUP)
1469 const_iv (ST_PLAYING)
1470 const_iv (ST_CUSTOM)
1471
1472 const_iv (ST_CHANGE_CLASS)
1473
1474 const_iv (IO_HEADER)
1475 const_iv (IO_OBJECTS)
1476 const_iv (IO_UNIQUES)
1477
1478 // random map generator
1479 const_iv (LAYOUT_NONE)
1480 const_iv (LAYOUT_ONION)
1481 const_iv (LAYOUT_MAZE)
1482 const_iv (LAYOUT_SPIRAL)
1483 const_iv (LAYOUT_ROGUELIKE)
1484 const_iv (LAYOUT_SNAKE)
1485 const_iv (LAYOUT_SQUARE_SPIRAL)
1486
1487 const_iv (RMOPT_RANDOM)
1488 const_iv (RMOPT_CENTERED)
1489 const_iv (RMOPT_LINEAR)
1490 const_iv (RMOPT_BOTTOM_C)
1491 const_iv (RMOPT_BOTTOM_R)
1492 const_iv (RMOPT_IRR_SPACE)
1493 const_iv (RMOPT_WALL_OFF)
1494 const_iv (RMOPT_WALLS_ONLY)
1495 const_iv (RMOPT_NO_DOORS)
1496
1497 const_iv (SYMMETRY_RANDOM)
1498 const_iv (SYMMETRY_NONE)
1499 const_iv (SYMMETRY_X)
1500 const_iv (SYMMETRY_Y)
1501 const_iv (SYMMETRY_XY)
1502 }; 1470 };
1503 1471
1504 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1472 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1505 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv)); 1473 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1506 1474
1523 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1491 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1524 av_push (event, newSViv (eiv->klass)); 1492 av_push (event, newSViv (eiv->klass));
1525 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1493 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1526 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv)); 1494 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1527 } 1495 }
1528}
1529 1496
1497 // used by autogenerated BOOT sections from genacc
1498 av_reflect = get_av ("cf::REFLECT", 1);
1499}
1500
1501void _gv_clear (SV *gv)
1502 CODE:
1503 assert (SvTYPE (gv) == SVt_PVGV);
1504# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1505 f (GvGP (gv)->gp_form);
1506 f (GvGP (gv)->gp_io);
1507 f (GvGP (gv)->gp_sv);
1508 f (GvGP (gv)->gp_av);
1509 f (GvGP (gv)->gp_hv);
1510 f (GvGP (gv)->gp_cv);
1511 GvCVGEN (gv) = 0;
1512 GvMULTI_off (gv);
1513# undef f
1514
1530void _connect_to_perl () 1515void _connect_to_perl_1 ()
1531 1516
1517void _connect_to_perl_2 ()
1518
1519void _recalc_want ()
1520
1521# not used by default anymore
1532void _global_reattach () 1522void _global_reattach ()
1533 CODE: 1523 CODE:
1534{ 1524{
1535 // reattach to all attachable objects in the game. 1525 // reattach to all attachable objects in the game.
1536 for_all_clients (ns) 1526 for_all_clients (ns)
1537 ns->reattach (); 1527 ns->reattach ();
1538 1528
1539 for_all_players (pl)
1540 pl->reattach ();
1541
1542 //TODO
1543 //for (map_container::iterator i = maps.begin (); i != maps.end (); ++i)
1544 // i->second->reattach ();
1545
1546 for_all_objects (op) 1529 for_all_objects (op)
1547 op->reattach (); 1530 op->reattach ();
1548} 1531}
1549 1532
1533# support function for map-world.ext
1534void _quantise (SV *data_sv, SV *plt_sv)
1535 CODE:
1536{
1537 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1538 croak ("_quantise called with invalid agruments");
1539
1540 plt_sv = SvRV (plt_sv);
1541 SV **plt = AvARRAY (plt_sv);
1542 int plt_count = AvFILL (plt_sv) + 1;
1543
1544 STRLEN len;
1545 char *data = SvPVbyte (data_sv, len);
1546 char *dst = data;
1547
1548 while (len >= 3)
1549 {
1550 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1551 {
1552 char *val = SvPVX (*val_sv);
1553
1554 if (val [0] == data [0]
1555 && val [1] == data [1]
1556 && val [2] == data [2])
1557 {
1558 *dst++ = val [3];
1559 goto next;
1560 }
1561 }
1562
1563 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1564 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1565 dst - SvPVX (data_sv), len);
1566
1567 next:
1568 data += 3;
1569 len -= 3;
1570 }
1571
1572 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1573}
1574
1575void init_anim ()
1576
1577void init_globals ()
1578
1579void init_experience ()
1580
1581void init_attackmess ()
1582
1583void init_dynamic ()
1584
1585void load_settings ()
1586
1587void load_materials ()
1588
1589void init_uuid ()
1590 CODE:
1591 UUID::init ();
1592
1593void init_signals ()
1594
1595void init_commands ()
1596
1597void init_skills ()
1598
1599void init_beforeplay ()
1600
1601void evthread_start (int aiofd)
1602
1603void cede_to_tick ()
1604 CODE:
1605 coroapi::cede_to_tick ();
1606
1607NV till_tick ()
1608 CODE:
1609 RETVAL = SvNVX (sv_next_tick) - now ();
1610 OUTPUT:
1611 RETVAL
1612
1613int tick_inhibit ()
1614 CODE:
1615 RETVAL = tick_inhibit;
1616 OUTPUT:
1617 RETVAL
1618
1619void tick_inhibit_inc ()
1620 CODE:
1621 ++tick_inhibit;
1622
1623void tick_inhibit_dec ()
1624 CODE:
1625 if (!--tick_inhibit)
1626 if (tick_pending)
1627 {
1628 ev_async_send (EV_DEFAULT, &tick_watcher);
1629 coroapi::cede ();
1630 }
1631
1632void server_tick ()
1633 CODE:
1634{
1635 ev_now_update (EV_DEFAULT);
1636 NOW = ev_now (EV_DEFAULT);
1637 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1638 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1639 runtime = SvNVX (sv_runtime);
1640
1641 server_tick ();
1642
1643 ev_now_update (EV_DEFAULT);
1644 NOW = ev_now (EV_DEFAULT);
1645 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1646 runtime += TICK;
1647 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1648}
1649
1550NV floor (NV x) 1650NV floor (NV x)
1551 1651
1552NV ceil (NV x) 1652NV ceil (NV x)
1553 1653
1554void server_tick () 1654NV rndm (...)
1655 ALIAS:
1656 rmg_rndm = 1
1555 CODE: 1657 CODE:
1556 runtime = SvNVx (sv_runtime); 1658{
1557 server_tick (); 1659 rand_gen &gen = ix ? rmg_rndm : rndm;
1660 switch (items)
1661 {
1662 case 0: RETVAL = gen (); break;
1663 case 1: RETVAL = gen (SvUV (ST (0))); break;
1664 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1665 default: croak ("cf::rndm requires none, one or two parameters."); break;
1666 }
1667}
1668 OUTPUT:
1669 RETVAL
1558 1670
1671NV clamp (NV value, NV min_value, NV max_value)
1672 CODE:
1673 RETVAL = clamp (value, min_value, max_value);
1674 OUTPUT:
1675 RETVAL
1676
1677NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1678 CODE:
1679 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1680 OUTPUT:
1681 RETVAL
1682
1683const char *ordinal (int i)
1684
1685void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1559void 1691void
1560LOG (int level, char *msg) 1692log_backtrace (utf8_string msg)
1693
1694void
1695LOG (int flags, utf8_string msg)
1561 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1562 C_ARGS: (LogLevel)level, "%s", msg 1697 C_ARGS: flags, "%s", msg
1563 1698
1564char *path_combine (char *base, char *path) 1699octet_string path_combine (octet_string base, octet_string path)
1565 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1566 1701
1567char *path_combine_and_normalize (char *base, char *path) 1702octet_string path_combine_and_normalize (octet_string base, octet_string path)
1568 PROTOTYPE: $$ 1703 PROTOTYPE: $$
1569 1704
1570const char *
1571get_maps_directory (char *path)
1572 PROTOTYPE: $
1573 ALIAS: maps_directory = 0
1574 CODE:
1575 RETVAL = create_pathname (path);
1576 OUTPUT: RETVAL
1577
1578void 1705void
1579sub_generation_inc () 1706sub_generation_inc ()
1580 CODE: 1707 CODE:
1581 PL_sub_generation++; 1708 PL_sub_generation++;
1582 1709
1583char * 1710const_octet_string
1584mapdir () 1711mapdir ()
1585 PROTOTYPE: 1712 PROTOTYPE:
1586 ALIAS: 1713 ALIAS:
1587 mapdir = 0 1714 mapdir = 0
1588 uniquedir = 1 1715 uniquedir = 1
1604 } 1731 }
1605 OUTPUT: RETVAL 1732 OUTPUT: RETVAL
1606 1733
1607void abort () 1734void abort ()
1608 1735
1736void reset_signals ()
1737
1738void fork_abort (const_octet_string cause = "cf::fork_abort")
1739
1609void cleanup (const char *cause, bool make_core = false) 1740void cleanup (const_octet_string cause, bool make_core = false)
1610 1741
1611void emergency_save () 1742void emergency_save ()
1612 1743
1613void _exit (int status = 0) 1744void _exit (int status = EXIT_SUCCESS)
1614 1745
1615#if _POSIX_MEMLOCK 1746#if _POSIX_MEMLOCK
1616 1747
1617int mlockall (int flags = MCL_CURRENT | MCL_FUTURE) 1748int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1749 INIT:
1750#if __GLIBC__
1751 mallopt (M_TOP_PAD, 1024 * 1024);
1752 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1753 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1754 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1755#endif
1618 1756
1619int munlockall () 1757int munlockall ()
1620 1758
1621#endif 1759#endif
1622 1760
1761int
1762malloc_trim (IV pad = 0)
1763
1764void
1765mallinfo ()
1766 PPCODE:
1767{
1768#if __GLIBC__
1769 struct mallinfo mai = mallinfo ();
1770 EXTEND (SP, 10*2);
1771 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1772 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1774 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1775 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1776 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1777 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1778 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1779 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1781#endif
1782 EXTEND (SP, 5*2);
1783 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1784 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1785 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1786 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1787 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1788}
1789
1623int find_animation (char *text) 1790int find_animation (utf8_string text)
1624 PROTOTYPE: $ 1791 PROTOTYPE: $
1625 1792
1626int random_roll (int min, int max, object *op, int goodbad); 1793int random_roll (int min, int max, object *op, int goodbad);
1627 1794
1628const char *cost_string_from_value(uint64 cost, int approx = 0) 1795const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1629 1796
1630int 1797int
1631exp_to_level (val64 exp) 1798exp_to_level (val64 exp)
1632 CODE: 1799 CODE:
1633{ 1800{
1664 RETVAL = newSVpv (resist_plus[atnr], 0); 1831 RETVAL = newSVpv (resist_plus[atnr], 0);
1665 else 1832 else
1666 XSRETURN_UNDEF; 1833 XSRETURN_UNDEF;
1667 OUTPUT: RETVAL 1834 OUTPUT: RETVAL
1668 1835
1836UUID
1837uuid_cur ()
1838 CODE:
1839 RETVAL = UUID::cur;
1840 OUTPUT:
1841 RETVAL
1842
1843UUID
1844uuid_gen ()
1845 CODE:
1846 RETVAL = UUID::gen ();
1847 OUTPUT:
1848 RETVAL
1849
1850val64
1851uuid_seq (UUID uuid)
1852 CODE:
1853 RETVAL = uuid.seq;
1854 OUTPUT:
1855 RETVAL
1856
1857UUID
1858uuid_str (val64 seq)
1859 CODE:
1860 RETVAL.seq = seq;
1861 OUTPUT:
1862 RETVAL
1863
1864void
1865coin_names ()
1866 PPCODE:
1867 EXTEND (SP, NUM_COINS);
1868 for (int i = 0; i < NUM_COINS; ++i)
1869 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1870
1871void
1872coin_archetypes ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1877
1878bool
1879load_resource_file_ (octet_string filename)
1880
1881void
1882fix_weight ()
1883
1669MODULE = cf PACKAGE = cf::attachable 1884MODULE = cf PACKAGE = cf::attachable
1670 1885
1671int 1886int
1672valid (SV *obj) 1887valid (SV *obj)
1673 CODE: 1888 CODE:
1674 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1889 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1675 OUTPUT: 1890 OUTPUT:
1676 RETVAL 1891 RETVAL
1677 1892
1678INCLUDE: $PERL genacc attachable ../include/cfperl.h | 1893void
1894debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1899
1900int mortals_size ()
1901 CODE:
1902 RETVAL = attachable::mortals.size ();
1903 OUTPUT: RETVAL
1904
1905#object *mortals (U32 index)
1906# CODE:
1907# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1908# OUTPUT: RETVAL
1909
1910INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1679 1911
1680MODULE = cf PACKAGE = cf::global 1912MODULE = cf PACKAGE = cf::global
1681 1913
1682int invoke (SV *klass, int event, ...) 1914int invoke (SV *klass, int event, ...)
1683 CODE: 1915 CODE:
1687 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END); 1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1688 OUTPUT: RETVAL 1920 OUTPUT: RETVAL
1689 1921
1690MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1922MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1691 1923
1692INCLUDE: $PERL genacc object ../include/object.h | 1924INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1693 1925
1694int invoke (object *op, int event, ...) 1926int invoke (object *op, int event, ...)
1695 CODE: 1927 CODE:
1696 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1697 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1699 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END); 1931 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1700 OUTPUT: RETVAL 1932 OUTPUT: RETVAL
1701 1933
1702SV *registry (object *op) 1934SV *registry (object *op)
1703 1935
1704void mortals ()
1705 PPCODE:
1706 EXTEND (SP, object::mortals.size ());
1707 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1708 PUSHs (to_sv (*i));
1709
1710int objects_size () 1936int objects_size ()
1711 CODE: 1937 CODE:
1712 RETVAL = objects.size (); 1938 RETVAL = objects.size ();
1713 OUTPUT: RETVAL 1939 OUTPUT: RETVAL
1714 1940
1725object *actives (U32 index) 1951object *actives (U32 index)
1726 CODE: 1952 CODE:
1727 RETVAL = index < actives.size () ? actives [index] : 0; 1953 RETVAL = index < actives.size () ? actives [index] : 0;
1728 OUTPUT: RETVAL 1954 OUTPUT: RETVAL
1729 1955
1956int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965{
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974}
1975 OUTPUT:
1976 RETVAL
1977
1730# missing properties 1978# missing properties
1731 1979
1732object *head (object *op) 1980object *head (object *op)
1733 PROTOTYPE: $ 1981 PROTOTYPE: $
1734 CODE: 1982 CODE:
1735 RETVAL = op->head_ (); 1983 RETVAL = op->head_ ();
1736 OUTPUT: RETVAL
1737
1738int is_head (object *op)
1739 PROTOTYPE: $
1740 CODE:
1741 RETVAL = op->head_ () == op;
1742 OUTPUT: RETVAL 1984 OUTPUT: RETVAL
1743 1985
1744void 1986void
1745inv (object *obj) 1987inv (object *obj)
1746 PROTOTYPE: $ 1988 PROTOTYPE: $
1747 PPCODE: 1989 PPCODE:
1748{ 1990{
1749 object *o;
1750 for (o = obj->inv; o; o = o->below) 1991 for (object *o = obj->inv; o; o = o->below)
1751 XPUSHs (sv_2mortal (to_sv (o))); 1992 XPUSHs (sv_2mortal (to_sv (o)));
1752} 1993}
1753 1994
1754void 1995void
1755set_animation (object *op, int idx) 1996set_animation (object *op, int idx)
1756 CODE: 1997 CODE:
1757 SET_ANIMATION (op, idx); 1998 SET_ANIMATION (op, idx);
1758 1999
2000int
2001num_animations (object *op)
2002 CODE:
2003 RETVAL = NUM_ANIMATIONS (op);
2004 OUTPUT: RETVAL
2005
2006int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010{
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
2013
2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021}
2022 OUTPUT:
2023 RETVAL
2024
1759object *find_best_object_match (object *op, const char *match) 2025object *find_best_object_match (object *op, utf8_string match)
1760 2026
1761object *find_marked_object (object *op) 2027object *find_marked_object (object *op)
1762 2028
1763int need_identify (object *obj); 2029int need_identify (object *obj);
1764 2030
1765int apply_shop_mat (object *shop_mat, object *op); 2031int apply_shop_mat (object *shop_mat, object *op);
1766 2032
1767int move (object *op, int dir, object *originator = op) 2033int move (object *op, int dir, object *originator = op)
1768 CODE: 2034 CODE:
1769 RETVAL = move_ob (op, dir, originator); 2035 RETVAL = op->move (dir, originator);
1770 OUTPUT: 2036 OUTPUT:
1771 RETVAL 2037 RETVAL
1772 2038
1773void apply (object *applier, object *applied, int flags = 0)
1774 CODE:
1775 manual_apply (applied, applier, flags);
1776
1777void apply_below (object *op) 2039void apply_below (object *op)
1778 CODE: 2040 CODE:
1779 player_apply_below (op); 2041 player_apply_below (op);
1780 2042
1781object *cf_object_present_archname_inside (object *op, char *whatstr) 2043int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1782 2044
1783int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 2045int casting_level (object *caster, object *spell)
1784
1785int cf_object_change_map (object *op, int x, int y, maptile *map)
1786
1787#//TODO
1788object *clone_ (object *op, int recursive = 0)
1789 CODE:
1790 if (recursive)
1791 RETVAL = object_create_clone (op);
1792 else
1793 {
1794 RETVAL = object::create ();
1795 op->copy_to (RETVAL);
1796 }
1797 OUTPUT: RETVAL
1798 2046
1799int pay_item (object *op, object *buyer) 2047int pay_item (object *op, object *buyer)
1800 CODE: 2048 CODE:
1801 RETVAL = pay_for_item (op, buyer); 2049 RETVAL = pay_for_item (op, buyer);
1802 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1806 RETVAL = pay_for_amount (amount, op); 2054 RETVAL = pay_for_amount (amount, op);
1807 OUTPUT: RETVAL 2055 OUTPUT: RETVAL
1808 2056
1809void pay_player (object *op, uint64 amount) 2057void pay_player (object *op, uint64 amount)
1810 2058
1811val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2059val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1812 2060
1813int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2061int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1814 2062
1815void learn_spell (object *op, object *sp, int special_prayer = 0) 2063void learn_spell (object *op, object *sp, int special_prayer = 0)
1816 CODE: 2064 CODE:
1817 do_learn_spell (op, sp, special_prayer); 2065 do_learn_spell (op, sp, special_prayer);
1818 2066
1819void forget_spell (object *op, object *sp) 2067void forget_spell (object *op, object *sp)
1820 CODE: 2068 CODE:
1821 do_forget_spell (op, query_name (sp)); 2069 do_forget_spell (op, query_name (sp));
1822 2070
1823object *check_for_spell (object *op, char *spellname) 2071object *check_for_spell (object *op, utf8_string spellname)
1824 CODE: 2072 CODE:
1825 RETVAL = check_spell_known (op, spellname); 2073 RETVAL = check_spell_known (op, spellname);
1826 OUTPUT: RETVAL 2074 OUTPUT: RETVAL
1827 2075
1828int query_money (object *op) 2076int query_money (object *op)
1837 2085
1838void drop (object *who, object *op) 2086void drop (object *who, object *op)
1839 2087
1840void pick_up (object *who, object *op) 2088void pick_up (object *who, object *op)
1841 2089
1842object *cf_object_insert_object (object *op, object *container)
1843
1844object *cf_object_insert_in_ob (object *ob, object *where)
1845
1846int cf_object_teleport (object *op, maptile *map, int x, int y)
1847
1848void update_object (object *op, int action) 2090void update_object (object *op, int action)
1849 2091
1850object *cf_create_object_by_name (const char *name)
1851
1852void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2092void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1853 2093
1854void player_lvl_adj (object *who, object *skill = 0) 2094void player_lvl_adj (object *who, object *skill = 0)
1855 2095
1856int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2096int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1857 2097
1858int calc_skill_exp (object *who, object *op, object *skill); 2098int calc_skill_exp (object *who, object *op, object *skill)
1859 2099
1860void push_button (object *op); 2100void push_button (object *op, object *originator)
1861 2101
1862void use_trigger (object *op); 2102void use_trigger (object *op, object *originator)
1863 2103
1864void add_button_link (object *button, maptile *map, int connected); 2104void handle_apply_yield (object *op)
1865 2105
1866void remove_button_link (object *op); 2106int convert_item (object *item, object *converter)
1867 2107
2108void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1868 2109
1869MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2110MODULE = cf PACKAGE = cf::object PREFIX = cf_
1870
1871object *cf_insert_ob_in_ob (object *ob, object *where)
1872 2111
1873# no clean way to get an object from an archetype - stupid idiotic 2112# no clean way to get an object from an archetype - stupid idiotic
1874# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2113# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1875 2114
1876object *new (const char *archetype = 0) 2115object *new (utf8_string archetype = 0)
1877 PROTOTYPE: ;$ 2116 PROTOTYPE: ;$
1878 CODE: 2117 CODE:
1879 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2118 RETVAL = archetype ? get_archetype (archetype) : object::create ();
1880 OUTPUT: 2119 OUTPUT:
1881 RETVAL 2120 RETVAL
1882 2121
2122object *generate (utf8_string arch, object *creator)
2123 CODE:
2124 object *obj = get_archetype (arch);
2125 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2126 RETVAL = obj;
2127 OUTPUT:
2128 RETVAL
2129
2130object *find_object (U32 tag)
2131
2132object *find_object_uuid (UUID i)
2133
2134# TODO: nuke
1883object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2135object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
1884 PROTOTYPE: $$$$$$ 2136 PROTOTYPE: $$$$$$
1885 CODE: 2137 CODE:
1886{ 2138{
1887 int unused_type; 2139 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
1888 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1889}
1890 2140
1891# syntatic sugar for easier use in event callbacks. 2141 if (RETVAL->destroyed ())
1892const char *options (object *op)
1893 CODE:
1894 RETVAL = op->name;
1895 OUTPUT:
1896 RETVAL 2142 RETVAL = 0;
2143}
1897 2144
1898player *contr (object *op) 2145shstr
1899 CODE: 2146object::kv_get (shstr key)
1900 RETVAL = op->contr;
1901 OUTPUT: RETVAL
1902 2147
1903const char *get_ob_key_value (object *op, const char *key) 2148void
2149object::kv_del (shstr key)
1904 2150
1905bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2151void
2152object::kv_set (shstr key, shstr value)
1906 2153
1907object *get_nearest_player (object *ob) 2154object *get_nearest_player (object *ob)
1908 ALIAS: nearest_player = 0 2155 ALIAS: nearest_player = 0
1909 PREINIT: 2156 PREINIT:
1910 extern object *get_nearest_player (object *); 2157 extern object *get_nearest_player (object *);
1912void rangevector (object *ob, object *other, int flags = 0) 2159void rangevector (object *ob, object *other, int flags = 0)
1913 PROTOTYPE: $$;$ 2160 PROTOTYPE: $$;$
1914 PPCODE: 2161 PPCODE:
1915{ 2162{
1916 rv_vector rv; 2163 rv_vector rv;
2164
2165 PUTBACK;
1917 get_rangevector (ob, other, &rv, flags); 2166 get_rangevector (ob, other, &rv, flags);
2167 SPAGAIN;
2168
1918 EXTEND (SP, 5); 2169 EXTEND (SP, 5);
1919 PUSHs (newSVuv (rv.distance)); 2170 PUSHs (newSVuv (rv.distance));
1920 PUSHs (newSViv (rv.distance_x)); 2171 PUSHs (newSViv (rv.distance_x));
1921 PUSHs (newSViv (rv.distance_y)); 2172 PUSHs (newSViv (rv.distance_y));
1922 PUSHs (newSViv (rv.direction)); 2173 PUSHs (newSViv (rv.direction));
1923 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2174 PUSHs (to_sv (rv.part));
1924} 2175}
1925 2176
1926bool on_same_map_as (object *ob, object *other) 2177bool on_same_map_as (object *ob, object *other)
1927 CODE: 2178 CODE:
1928 RETVAL = on_same_map (ob, other); 2179 RETVAL = on_same_map (ob, other);
1929 OUTPUT: RETVAL 2180 OUTPUT: RETVAL
1930 2181
1931const char * 2182const_utf8_string
1932base_name (object *op, int plural = op->nrof > 1) 2183base_name (object *op, int plural = op->nrof > 1)
1933 CODE: 2184 CODE:
1934 RETVAL = query_base_name (op, plural); 2185 RETVAL = query_base_name (op, plural);
1935 OUTPUT: RETVAL 2186 OUTPUT: RETVAL
1936 2187
1937object *decrease_ob_nr (object *op, unsigned long i) 2188# return the tail of an object, excluding itself
2189void
2190tail (object *op)
2191 PPCODE:
2192 while ((op = op->more))
2193 XPUSHs (sv_2mortal (to_sv (op)));
1938 2194
1939MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2195MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1940 2196
1941player *player (object *op) 2197player *player (object *op)
1942 CODE: 2198 CODE:
1943 RETVAL = op->contr; 2199 RETVAL = op->contr;
1944 OUTPUT: RETVAL 2200 OUTPUT: RETVAL
1945 2201
1946void check_score (object *op) 2202bool move_player (object *op, int dir)
1947 2203
1948void message (object *op, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2204void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1949 CODE: 2205 CODE:
1950 new_draw_info (flags, 0, op, txt); 2206 new_draw_info (flags, 0, op, txt);
1951 2207
1952object *cf_player_send_inventory (object *op)
1953
1954char *cf_player_get_ip (object *op)
1955 ALIAS: ip = 0
1956
1957object *cf_player_get_marked_item (object *op)
1958 ALIAS: marked_item = 0
1959
1960void cf_player_set_marked_item (object *op, object *ob)
1961
1962partylist *cf_player_get_party (object *op)
1963 ALIAS: party = 0
1964
1965void cf_player_set_party (object *op, partylist *party)
1966
1967void kill_player (object *op) 2208void kill_player (object *op)
1968 2209
2210void esrv_send_item (object *pl, object *item)
2211
1969void esrv_update_item (object *op, int what, object *item) 2212void esrv_update_item (object *pl, int what, object *item)
1970 C_ARGS: what, op, item 2213 C_ARGS: what, pl, item
1971 2214
1972void clear_los (object *op) 2215void esrv_del_item (object *pl, int tag)
2216 C_ARGS: pl->contr, tag
1973 2217
1974int command_teleport (object *op, char *params)
1975
1976int command_summon (object *op, char *params) 2218int command_summon (object *op, utf8_string params)
1977 2219
1978int command_arrest (object *op, char *params) 2220int command_arrest (object *op, utf8_string params)
1979
1980int command_kick (object *op, char *params)
1981
1982int command_banish (object *op, char *params)
1983 2221
1984 2222
1985MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2223MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1986 2224
1987INCLUDE: $PERL genacc player ../include/player.h | 2225INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
1988 2226
1989int invoke (player *pl, int event, ...) 2227int invoke (player *pl, int event, ...)
1990 CODE: 2228 CODE:
1991 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2229 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
1992 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2230 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2002 pl->ob->stats.hp = pl->ob->stats.maxhp; 2240 pl->ob->stats.hp = pl->ob->stats.maxhp;
2003 pl->ob->stats.sp = pl->ob->stats.maxsp; 2241 pl->ob->stats.sp = pl->ob->stats.maxsp;
2004 pl->ob->stats.grace = pl->ob->stats.maxgrace; 2242 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2005 pl->orig_stats = pl->ob->stats; 2243 pl->orig_stats = pl->ob->stats;
2006 2244
2007void cf_player_move (player *pl, int dir) 2245# should only be temporary
2246void esrv_new_player (player *pl)
2008 2247
2009void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); 2248#d# TODO: replace by blocked_los accessor, fix code using this
2010
2011player *first ()
2012 CODE:
2013 RETVAL = first_player;
2014 OUTPUT: RETVAL
2015
2016bool 2249bool
2017cell_visible (player *pl, int dx, int dy) 2250cell_visible (player *pl, int dx, int dy)
2018 CODE: 2251 CODE:
2019 RETVAL = FABS (dx) <= pl->ns->mapx / 2 && FABS (dy) <= pl->ns->mapy / 2 2252 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2020 && !pl->blocked_los [dx + pl->ns->mapx / 2][dy + pl->ns->mapy / 2];
2021 OUTPUT: 2253 OUTPUT:
2022 RETVAL 2254 RETVAL
2023 2255
2024void 2256void
2025send (player *pl, SV *packet) 2257send (player *pl, SV *packet)
2026 CODE: 2258 CODE:
2027{ 2259{
2028 STRLEN len; 2260 STRLEN len;
2029 char *buf = SvPVbyte (packet, len); 2261 char *buf = SvPVbyte (packet, len);
2030 2262
2263 if (len > MAXSOCKBUF)
2264 pl->failmsg ("[packet too long for client]");
2031 if (pl->ns) 2265 else if (pl->ns)
2032 pl->ns->send_packet (buf, len); 2266 pl->ns->send_packet (buf, len);
2033} 2267}
2034
2035int
2036listening (player *pl, int new_value = -1)
2037 CODE:
2038 RETVAL = pl->listening;
2039 if (new_value >= 0)
2040 pl->listening = new_value;
2041 OUTPUT:
2042 RETVAL
2043 2268
2044void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2269void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2045 PROTOTYPE: $;$$$ 2270 PROTOTYPE: $;$$$
2046 PPCODE: 2271 PPCODE:
2047 if (GIMME_V != G_VOID) 2272 if (GIMME_V != G_VOID)
2072 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END); 2297 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2073 OUTPUT: RETVAL 2298 OUTPUT: RETVAL
2074 2299
2075SV *registry (maptile *map) 2300SV *registry (maptile *map)
2076 2301
2302void
2303find_tagged_objects (maptile *map, utf8_string tag = 0)
2304 PPCODE:
2305{
2306 if (!map->spaces)
2307 XSRETURN_EMPTY;
2308
2309 if (tag)
2310 {
2311 shstr_cmp tag_ (tag);
2312
2313 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2314 for (object *op = ms->bot; op; op = op->above)
2315 if (op->tag == tag_)
2316 XPUSHs (sv_2mortal (to_sv (op)));
2317 }
2318 else
2319 {
2320 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2321 for (object *op = ms->bot; op; op = op->above)
2322 if (op->tag)
2323 XPUSHs (sv_2mortal (to_sv (op)));
2324 }
2325}
2326
2077INCLUDE: $PERL genacc maptile ../include/map.h | 2327INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2328
2329void
2330adjust_daylight ()
2331 CODE:
2332 maptile::adjust_daylight ();
2333
2334int
2335outdoor_darkness (int darkness = 0)
2336 CODE:
2337 RETVAL = maptile::outdoor_darkness;
2338 if (items)
2339 maptile::outdoor_darkness = darkness;
2340 OUTPUT:
2341 RETVAL
2078 2342
2079void 2343void
2080maptile::instantiate () 2344maptile::instantiate ()
2081 2345
2082maptile *new () 2346maptile *new ()
2097 for_all_players (pl) 2361 for_all_players (pl)
2098 if (pl->ob && pl->ob->map == THIS) 2362 if (pl->ob && pl->ob->map == THIS)
2099 PUSHs (sv_2mortal (to_sv (pl->ob))); 2363 PUSHs (sv_2mortal (to_sv (pl->ob)));
2100 } 2364 }
2101 2365
2102void play_sound_map (maptile *map, int x, int y, int sound_num) 2366void
2367maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2368 CODE:
2369{
2370 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2371 croak ("maptile::add_underlay: palette must be arrayref");
2372
2373 palette = SvRV (palette);
2374
2375 STRLEN idxlen;
2376 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2377
2378 for (int x = 0; x < THIS->width; ++x)
2379 for (int y = 0; y < THIS->height; ++y)
2380 {
2381 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2382 if (op->flag [FLAG_IS_FLOOR])
2383 goto skip;
2384
2385 {
2386 int offs = offset + y * stride + x;
2387
2388 if (IN_RANGE_EXC (offs, 0, idxlen))
2389 {
2390 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2391 {
2392 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2393 ob->flag [FLAG_NO_MAP_SAVE] = true;
2394 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2395
2396 if (ob->randomitems && !ob->above)
2397 {
2398 ob->create_treasure (ob->randomitems);
2399
2400 for (object *op = ob->above; op; op = op->above)
2401 op->flag [FLAG_NO_MAP_SAVE] = true;
2402 // TODO: if this is a pickable object, then the item
2403 // will at a bit weird - saving inside the player
2404 // will clear the flag, but when the player drops
2405 // it without logging out, it keeps the flag.
2406 // nobody ahs reported this, but this can be rather
2407 // annoying on persistent maps.
2408 }
2409 }
2410 }
2411 }
2412
2413 skip: ;
2414 }
2415}
2416
2417void
2418maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2419 CODE:
2420{
2421 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2422 croak ("maptile::set_regiondata: palette must be arrayref");
2423
2424 palette = SvRV (palette);
2425
2426 STRLEN idxlen;
2427 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2428
2429 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2430 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2431
2432 for (int i = av_len ((AV *)palette) + 1; i--; )
2433 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2434
2435 for (int y = 0; y < THIS->height; ++y)
2436 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2437
2438 sfree (THIS->regions, THIS->size ());
2439 delete [] THIS->regionmap;
2440
2441 THIS->regions = regions;
2442 THIS->regionmap = regionmap;
2443}
2444
2445void
2446maptile::create_region_treasure ()
2447 CODE:
2448 for (int x = 0; x < THIS->width; ++x)
2449 for (int y = 0; y < THIS->height; ++y)
2450 {
2451 region *rgn = THIS->region (x, y);
2452
2453 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2454 if (object *op = THIS->at (x, y).top)
2455 if (rgn->treasure && rndm () < rgn->treasure_density)
2456 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2457 }
2103 2458
2104int out_of_map (maptile *map, int x, int y) 2459int out_of_map (maptile *map, int x, int y)
2105 2460
2106void 2461void
2107trigger (maptile *map, long connection, bool state = true) 2462find_link (maptile *map, shstr_tmp connection)
2108 CODE:
2109 activate_connection (map, connection, state);
2110
2111void
2112get_connection (maptile *map, long connection)
2113 PPCODE: 2463 PPCODE:
2114 oblinkpt *obp = get_connection_links (map, connection); 2464 if (oblinkpt *obp = map->find_link (connection))
2115 if (obp)
2116 for (objectlink *ol = obp->link; ol; ol = ol->next) 2465 for (objectlink *ol = obp->link; ol; ol = ol->next)
2117 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2466 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2118 2467
2119object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2120
2121object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2122
2123object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2124 C_ARGS: str, map, nx, ny
2125
2126void 2468void
2127cf_map_normalise (maptile *map, int x, int y) 2469get_map_flags (maptile *map, int x, int y)
2128 PPCODE: 2470 PPCODE:
2129{ 2471{
2130 maptile *nmap = 0; 2472 maptile *nmap = 0;
2131 I16 nx = 0, ny = 0; 2473 I16 nx = 0, ny = 0;
2474
2475 PUTBACK;
2132 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2476 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2477 SPAGAIN;
2133 2478
2134 EXTEND (SP, 4); 2479 EXTEND (SP, 4);
2135 PUSHs (sv_2mortal (newSViv (flags))); 2480 PUSHs (sv_2mortal (newSViv (flags)));
2136 2481
2137 if (GIMME_V == G_ARRAY) 2482 if (GIMME_V == G_ARRAY)
2138 { 2483 {
2139 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2484 PUSHs (sv_2mortal (to_sv (nmap)));
2140 PUSHs (sv_2mortal (newSViv (nx))); 2485 PUSHs (sv_2mortal (newSViv (nx)));
2141 PUSHs (sv_2mortal (newSViv (ny))); 2486 PUSHs (sv_2mortal (newSViv (ny)));
2142 } 2487 }
2143} 2488}
2144 2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y)
2492 PROTOTYPE: $$$
2493 CODE:
2494{
2495 maptile *nmap = 0;
2496 I16 nx, ny;
2497
2498 PUTBACK;
2499 get_map_flags (map, &nmap, x, y, &nx, &ny);
2500 SPAGAIN;
2501
2502 if (!nmap)
2503 XSRETURN_UNDEF;
2504
2505 RETVAL = &nmap->at (nx, ny);
2506}
2507 OUTPUT:
2508 RETVAL
2509
2145void 2510void
2146at (maptile *map, unsigned int x, unsigned int y) 2511at (maptile *map, unsigned int x, unsigned int y)
2147 PROTOTYPE: $$$ 2512 PROTOTYPE: $$$
2148 PPCODE: 2513 PPCODE:
2149{ 2514{
2150 object *o;
2151 maptile *nmap = 0; 2515 maptile *nmap = 0;
2152 I16 nx, ny; 2516 I16 nx, ny;
2153 2517
2518 PUTBACK;
2154 get_map_flags (map, &nmap, x, y, &nx, &ny); 2519 get_map_flags (map, &nmap, x, y, &nx, &ny);
2520 SPAGAIN;
2155 2521
2156 if (nmap) 2522 if (nmap)
2157 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2523 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2158 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2524 XPUSHs (sv_2mortal (to_sv (o)));
2159} 2525}
2160 2526
2161SV * 2527SV *
2162bot_at (maptile *obj, unsigned int x, unsigned int y) 2528bot_at (maptile *map, unsigned int x, unsigned int y)
2163 PROTOTYPE: $$$ 2529 PROTOTYPE: $$$
2164 ALIAS: 2530 ALIAS:
2165 top_at = 1 2531 top_at = 1
2166 flags_at = 2 2532 flags_at = 2
2167 light_at = 3 2533 light_at = 3
2168 move_block_at = 4 2534 move_block_at = 4
2169 move_slow_at = 5 2535 move_slow_at = 5
2170 move_on_at = 6 2536 move_on_at = 6
2171 move_off_at = 7 2537 move_off_at = 7
2172 INIT:
2173 if (x >= obj->width || y >= obj->height) XSRETURN_UNDEF;
2174 CODE: 2538 CODE:
2539{
2540 sint16 nx = x;
2541 sint16 ny = y;
2542
2543 if (!xy_normalise (map, nx, ny))
2544 XSRETURN_UNDEF;
2545
2546 mapspace &ms = map->at (nx, ny);
2547
2548 ms.update ();
2549
2175 switch (ix) 2550 switch (ix)
2176 { 2551 {
2177 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2552 case 0: RETVAL = to_sv (ms.bot ); break;
2178 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2553 case 1: RETVAL = to_sv (ms.top ); break;
2179 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2554 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2180 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2555 case 3: RETVAL = newSViv (ms.light ); break;
2181 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2556 case 4: RETVAL = newSVuv (ms.move_block); break;
2182 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2557 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2183 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2558 case 6: RETVAL = newSVuv (ms.move_on ); break;
2184 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2559 case 7: RETVAL = newSVuv (ms.move_off ); break;
2185 } 2560 }
2561}
2186 OUTPUT: RETVAL 2562 OUTPUT: RETVAL
2187 2563
2188void fix_walls (maptile *map, int x, int y)
2189
2190void fix_walls_around (maptile *map, int x, int y)
2191
2192const char *
2193region_name (maptile *m)
2194 CODE:
2195 RETVAL = get_name_of_region_for_map (m);
2196 OUTPUT: RETVAL
2197
2198# worst xs function of my life 2564# worst xs function of my life
2199maptile * 2565bool
2200_create_random_map (\ 2566_create_random_map (\
2201 char *path,\ 2567 maptile *self,\
2202 char *wallstyle,\ 2568 utf8_string wallstyle,\
2203 char *wall_name,\ 2569 utf8_string wall_name,\
2204 char *floorstyle,\ 2570 utf8_string floorstyle,\
2205 char *monsterstyle,\ 2571 utf8_string monsterstyle,\
2206 char *treasurestyle,\ 2572 utf8_string treasurestyle,\
2207 char *layoutstyle,\ 2573 utf8_string layoutstyle,\
2208 char *doorstyle,\ 2574 utf8_string doorstyle,\
2209 char *decorstyle,\ 2575 utf8_string decorstyle,\
2210 char *origin_map,\ 2576 utf8_string miningstyle,\
2211 char *final_map,\ 2577 utf8_string origin_map,\
2212 char *exitstyle,\ 2578 utf8_string final_map,\
2213 char *this_map,\ 2579 utf8_string exitstyle,\
2214 char *exit_on_final_map,\ 2580 utf8_string this_map,\
2581 utf8_string exit_on_final_map,\
2215 int Xsize,\ 2582 int xsize,\
2216 int Ysize,\ 2583 int ysize,\
2217 int expand2x,\ 2584 int expand2x,\
2218 int layoutoptions1,\ 2585 int layoutoptions1,\
2219 int layoutoptions2,\ 2586 int layoutoptions2,\
2220 int layoutoptions3,\ 2587 int layoutoptions3,\
2221 int symmetry,\ 2588 int symmetry,\
2226 int dungeon_depth,\ 2593 int dungeon_depth,\
2227 int decoroptions,\ 2594 int decoroptions,\
2228 int orientation,\ 2595 int orientation,\
2229 int origin_y,\ 2596 int origin_y,\
2230 int origin_x,\ 2597 int origin_x,\
2231 int random_seed,\ 2598 U32 random_seed,\
2232 val64 total_map_hp,\ 2599 val64 total_map_hp,\
2233 int map_layout_style,\ 2600 int map_layout_style,\
2234 int treasureoptions,\ 2601 int treasureoptions,\
2235 int symmetry_used,\ 2602 int symmetry_used,\
2236 region *region\ 2603 region *region,\
2604 utf8_string custom\
2237) 2605)
2238 CODE: 2606 CODE:
2239{ 2607{
2240 random_map_params rmp; 2608 random_map_params rmp;
2241 2609
2245 assign (rmp.monsterstyle , monsterstyle); 2613 assign (rmp.monsterstyle , monsterstyle);
2246 assign (rmp.treasurestyle , treasurestyle); 2614 assign (rmp.treasurestyle , treasurestyle);
2247 assign (rmp.layoutstyle , layoutstyle); 2615 assign (rmp.layoutstyle , layoutstyle);
2248 assign (rmp.doorstyle , doorstyle); 2616 assign (rmp.doorstyle , doorstyle);
2249 assign (rmp.decorstyle , decorstyle); 2617 assign (rmp.decorstyle , decorstyle);
2618 assign (rmp.miningstyle , miningstyle);
2250 assign (rmp.exitstyle , exitstyle); 2619 assign (rmp.exitstyle , exitstyle);
2251 assign (rmp.exit_on_final_map, exit_on_final_map); 2620 assign (rmp.exit_on_final_map, exit_on_final_map);
2252 2621
2253 rmp.origin_map = origin_map; 2622 rmp.origin_map = origin_map;
2254 rmp.final_map = final_map; 2623 rmp.final_map = final_map;
2255 rmp.this_map = this_map; 2624 rmp.this_map = this_map;
2256 rmp.Xsize = Xsize; 2625 rmp.xsize = xsize;
2257 rmp.Ysize = Ysize; 2626 rmp.ysize = ysize;
2258 rmp.expand2x = expand2x; 2627 rmp.expand2x = expand2x;
2259 rmp.layoutoptions1 = layoutoptions1; 2628 rmp.layoutoptions1 = layoutoptions1;
2260 rmp.layoutoptions2 = layoutoptions2; 2629 rmp.layoutoptions2 = layoutoptions2;
2261 rmp.layoutoptions3 = layoutoptions3; 2630 rmp.layoutoptions3 = layoutoptions3;
2262 rmp.symmetry = symmetry; 2631 rmp.symmetry = symmetry;
2268 rmp.decoroptions = decoroptions; 2637 rmp.decoroptions = decoroptions;
2269 rmp.orientation = orientation; 2638 rmp.orientation = orientation;
2270 rmp.origin_y = origin_y; 2639 rmp.origin_y = origin_y;
2271 rmp.origin_x = origin_x; 2640 rmp.origin_x = origin_x;
2272 rmp.random_seed = random_seed; 2641 rmp.random_seed = random_seed;
2273 rmp.total_map_hp = total_map_hp; 2642 rmp.total_map_hp = (uint64_t) total_map_hp;
2274 rmp.map_layout_style = map_layout_style; 2643 rmp.map_layout_style = map_layout_style;
2275 rmp.treasureoptions = treasureoptions; 2644 rmp.treasureoptions = treasureoptions;
2276 rmp.symmetry_used = symmetry_used; 2645 rmp.symmetry_used = symmetry_used;
2277 rmp.region = region; 2646 rmp.region = region;
2647 rmp.custom = custom;
2278 2648
2279 RETVAL = generate_random_map (path, &rmp); 2649 RETVAL = self->generate_random_map (&rmp);
2280} 2650}
2281 OUTPUT: 2651 OUTPUT:
2282 RETVAL 2652 RETVAL
2283 2653
2654MODULE = cf PACKAGE = cf::mapspace
2655
2656INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2657
2284MODULE = cf PACKAGE = cf::arch 2658MODULE = cf PACKAGE = cf::arch
2285 2659
2286archetype *find (const char *name) 2660int archetypes_size ()
2287 CODE: 2661 CODE:
2288 RETVAL = archetype::find (name); 2662 RETVAL = archetypes.size ();
2289 OUTPUT:
2290 RETVAL
2291
2292archetype *first()
2293 PROTOTYPE:
2294 CODE:
2295 RETVAL = first_archetype;
2296 OUTPUT: RETVAL 2663 OUTPUT: RETVAL
2297 2664
2665archetype *archetypes (U32 index)
2666 CODE:
2667 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2668 OUTPUT: RETVAL
2669
2298INCLUDE: $PERL genacc archetype ../include/object.h | 2670INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2299 2671
2300MODULE = cf PACKAGE = cf::party 2672MODULE = cf PACKAGE = cf::party
2301 2673
2302partylist *first () 2674partylist *first ()
2303 PROTOTYPE: 2675 PROTOTYPE:
2304 CODE: 2676 CODE:
2305 RETVAL = get_firstparty (); 2677 RETVAL = get_firstparty ();
2306 OUTPUT: RETVAL 2678 OUTPUT: RETVAL
2307 2679
2308INCLUDE: $PERL genacc partylist ../include/player.h | 2680INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2309 2681
2310MODULE = cf PACKAGE = cf::region 2682MODULE = cf PACKAGE = cf::region
2311 2683
2312region *first () 2684void
2313 PROTOTYPE: 2685list ()
2314 CODE: 2686 PPCODE:
2315 RETVAL = first_region; 2687 for_all_regions (rgn)
2316 OUTPUT: RETVAL 2688 XPUSHs (sv_2mortal (to_sv (rgn)));
2317 2689
2318region *find (char *name) 2690region *find (utf8_string name)
2319 PROTOTYPE: $ 2691 PROTOTYPE: $
2320 CODE: 2692 CODE:
2321 RETVAL = get_region_by_name (name); 2693 RETVAL = region::find (name);
2322 OUTPUT: RETVAL 2694 OUTPUT: RETVAL
2323 2695
2696int specificity (region *rgn)
2697 CODE:
2698 RETVAL = 0;
2699 while (rgn = rgn->parent)
2700 RETVAL++;
2701 OUTPUT: RETVAL
2702
2324INCLUDE: $PERL genacc region ../include/map.h | 2703INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2325 2704
2326MODULE = cf PACKAGE = cf::living 2705MODULE = cf PACKAGE = cf::living
2327 2706
2328INCLUDE: $PERL genacc living ../include/living.h | 2707INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2329 2708
2330MODULE = cf PACKAGE = cf::settings 2709MODULE = cf PACKAGE = cf::settings
2331 2710
2332INCLUDE: $PERL genacc Settings ../include/global.h | 2711INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2333 2712
2334MODULE = cf PACKAGE = cf::client 2713MODULE = cf PACKAGE = cf::client
2335 2714
2336INCLUDE: $PERL genacc client ../include/client.h | 2715INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2337 2716
2338int invoke (client *ns, int event, ...) 2717int invoke (client *ns, int event, ...)
2339 CODE: 2718 CODE:
2340 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2719 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2341 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2720 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2357 CODE: 2736 CODE:
2358{ 2737{
2359 STRLEN len; 2738 STRLEN len;
2360 char *buf = SvPVbyte (packet, len); 2739 char *buf = SvPVbyte (packet, len);
2361 2740
2741 if (len > MAXSOCKBUF)
2742 {
2743 // ugly
2744 if (THIS->pl)
2745 THIS->pl->failmsg ("[packet too long for client]");
2746 }
2747 else
2362 THIS->send_packet (buf, len); 2748 THIS->send_packet (buf, len);
2363} 2749}
2364 2750
2751faceidx
2752client::need_face (utf8_string name, int pri = 0)
2753 CODE:
2754 RETVAL = face_find (name, 0);
2755 if (RETVAL)
2756 {
2757 THIS->send_face (RETVAL, pri);
2758 THIS->flush_fx ();
2759 }
2760 OUTPUT:
2761 RETVAL
2762
2763int
2764client::fx_want (int idx, int value = -1)
2765 CODE:
2766 if (0 < idx && idx < FT_NUM)
2767 {
2768 RETVAL = THIS->fx_want [idx];
2769 if (items > 2)
2770 THIS->fx_want [idx] = value;
2771 }
2772 else
2773 RETVAL = 0;
2774 OUTPUT:
2775 RETVAL
2776
2777MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2778
2779faceidx sound_find (utf8_string name)
2780
2781void sound_set (utf8_string str, faceidx face)
2782
2783# dire hack
2784void old_sound_index (int idx, faceidx face)
2785 CODE:
2786 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2787 old_sound_index [idx] = face;
2788
2789MODULE = cf PACKAGE = cf::face PREFIX = face_
2790
2791#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2792
2793faceidx face_find (utf8_string name, faceidx defidx = 0)
2794
2795faceidx alloc (utf8_string name)
2796 CODE:
2797{
2798 do
2799 {
2800 RETVAL = faces.size ();
2801 faces.resize (RETVAL + 1);
2802 }
2803 while (!RETVAL); // crude way to leave index 0
2804
2805 faces [RETVAL].name = name;
2806 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2807
2808 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2809 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2810}
2811 OUTPUT: RETVAL
2812
2813void set_type (faceidx idx, int value)
2814 ALIAS:
2815 set_type = 0
2816 set_visibility = 1
2817 set_magicmap = 2
2818 set_smooth = 3
2819 set_smoothlevel = 4
2820 CODE:
2821 faceinfo *f = face_info (idx); assert (f);
2822 switch (ix)
2823 {
2824 case 0: f->type = value; break;
2825 case 1: f->visibility = value; break;
2826 case 2: f->magicmap = value; break;
2827 case 3: f->smooth = value; break;
2828 case 4: f->smoothlevel = value; break;
2829 }
2830
2831void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2832 CODE:
2833{
2834 faceinfo *f = face_info (idx); assert (f);
2835 facedata *d = &(faceset ? f->data64 : f->data32);
2836 sv_to (data, d->data);
2837 STRLEN clen;
2838 char *cdata = SvPVbyte (chksum, clen);
2839 clen = min (CHKSUM_MAXLEN, clen);
2840
2841 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2842
2843 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2844 {
2845 d->chksum_len = clen;
2846 memcpy (d->chksum, cdata, clen);
2847
2848 // invalidate existing client face info
2849 for_all_clients (ns)
2850 if (ns->faceset == faceset)
2851 {
2852 ns->faces_sent [idx] = false;
2853 ns->force_newmap = true;
2854 }
2855 }
2856}
2857
2858int get_data_size (faceidx idx, int faceset = 0)
2859 CODE:
2860 facedata *d = face_data (idx, faceset);
2861 if (!d) XSRETURN_UNDEF;
2862 RETVAL = d->data.size ();
2863 OUTPUT:
2864 RETVAL
2865
2866SV *get_chksum (faceidx idx, int faceset = 0)
2867 CODE:
2868 facedata *d = face_data (idx, faceset);
2869 if (!d) XSRETURN_UNDEF;
2870 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2871 OUTPUT:
2872 RETVAL
2873
2874SV *get_data (faceidx idx, int faceset = 0)
2875 CODE:
2876 facedata *d = face_data (idx, faceset);
2877 if (!d) XSRETURN_UNDEF;
2878 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2879 OUTPUT:
2880 RETVAL
2881
2882void invalidate (faceidx idx)
2883 CODE:
2884 for_all_clients (ns)
2885 {
2886 ns->faces_sent [idx] = false;
2887 ns->force_newmap = true;
2888 }
2889
2890void invalidate_all ()
2891 CODE:
2892 for_all_clients (ns)
2893 {
2894 ns->faces_sent.reset ();
2895 ns->force_newmap = true;
2896 }
2897
2898MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2899
2900#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2901
2902animidx anim_find (utf8_string name)
2903 CODE:
2904 RETVAL = animation::find (name).number;
2905 OUTPUT: RETVAL
2906
2907animidx set (utf8_string name, SV *frames, int facings = 1)
2908 CODE:
2909{
2910 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2911 croak ("frames must be an arrayref");
2912
2913 AV *av = (AV *)SvRV (frames);
2914
2915 animation *anim = &animation::find (name);
2916 if (anim->number)
2917 {
2918 anim->resize (av_len (av) + 1);
2919 anim->facings = facings;
2920 }
2921 else
2922 anim = &animation::create (name, av_len (av) + 1, facings);
2923
2924 for (int i = 0; i < anim->num_animations; ++i)
2925 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2926}
2927 OUTPUT: RETVAL
2928
2929void invalidate_all ()
2930 CODE:
2931 for_all_clients (ns)
2932 ns->anims_sent.reset ();
2933
2934MODULE = cf PACKAGE = cf::object::freezer
2935
2936INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2937
2938SV *
2939new (char *klass)
2940 CODE:
2941 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2942 OUTPUT: RETVAL
2943
2944void
2945DESTROY (SV *sv)
2946 CODE:
2947 object_freezer *self;
2948 sv_to (sv, self);
2949 delete self;
2950
2951MODULE = cf PACKAGE = cf::object::thawer
2952
2953INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2954
2955SV *
2956new_from_file (char *klass, octet_string path)
2957 CODE:
2958 object_thawer *f = new object_thawer (path);
2959 if (!*f)
2960 {
2961 delete f;
2962 XSRETURN_UNDEF;
2963 }
2964 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2965 OUTPUT: RETVAL
2966
2967void
2968DESTROY (SV *sv)
2969 CODE:
2970 object_thawer *self;
2971 sv_to (sv, self);
2972 delete self;
2973
2974void
2975extract_tags (object_thawer *self)
2976 PPCODE:
2977 while (self->kw != KW_EOF)
2978 {
2979 PUTBACK;
2980 coroapi::cede_to_tick ();
2981 SPAGAIN;
2982
2983 if (self->kw == KW_tag)
2984 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2985
2986 self->skip ();
2987 }
2988

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